2022-10-04 02:56:24 +02:00
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#define COLLIDER_Root 0x4B
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#define COLLIDER_g58 0x4A
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#define COLLIDER_deili 0x49
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#define COLLIDER_deiliu 0x48
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#define COLLIDER_egg 0x47
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#define COLLIDER_through 0x46
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#define COLLIDER_capsule 0x45
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#define COLLIDER_g56 0x44
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#define COLLIDER_o270 0x43
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#define COLLIDER_toi 0x42
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#define COLLIDER_o259 0x41
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#define COLLIDER_o253 0x40
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#define COLLIDER_o251 0x3F
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#define COLLIDER_o248 0x3E
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#define COLLIDER_o256 0x3D
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#define COLLIDER_hummer 0x3C
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#define COLLIDER_step 0x3B
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#define COLLIDER_jump 0x3A
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#define COLLIDER_g55 0x39
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#define COLLIDER_o215k 0x38
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#define COLLIDER_o235 0x37
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#define COLLIDER_poppo 0x36
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#define COLLIDER_deilitk 0x35
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#define COLLIDER_kisya3 0x34
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#define COLLIDER_kisya2 0x33
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#define COLLIDER_kisya1 0x32
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#define COLLIDER_fumikiri 0x31
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#define COLLIDER_humikiri 0x30
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#define COLLIDER_o220 0x2F
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#define COLLIDER_o218 0x2E
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#define COLLIDER_o217 0x2D
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#define COLLIDER_g51 0x2C
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#define COLLIDER_mgm_tree 0x2B
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#define COLLIDER_o213 0x2A
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#define COLLIDER_o212 0x29
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#define COLLIDER_o211 0x28
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#define COLLIDER_station 0x27
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#define COLLIDER_eki_saku 0x26
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#define COLLIDER_o84 0x25
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#define COLLIDER_o86 0x24
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#define COLLIDER_Default 0x23
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#define COLLIDER_o278 0x22
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#define COLLIDER_o277 0x21
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#define COLLIDER_o276 0x20
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#define COLLIDER_o275 0x1F
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#define COLLIDER_o274 0x1E
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#define COLLIDER_danger 0x1D
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#define COLLIDER_o262 0x1C
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#define COLLIDER_o244 0x1B
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#define COLLIDER_o242 0x1A
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#define COLLIDER_o273 0x19
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#define COLLIDER_o229 0x18
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#define COLLIDER_o227 0x17
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#define COLLIDER_o214 0x16
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#define COLLIDER_senro_saku 0x15
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#define COLLIDER_o195 0x14
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#define COLLIDER_o194 0x13
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#define COLLIDER_o157 0x12
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#define COLLIDER_o89 0x11
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#define COLLIDER_o88 0x10
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#define COLLIDER_o64 0xF
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#define COLLIDER_o234 0xE
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#define COLLIDER_o233 0xD
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#define COLLIDER_o232 0xC
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#define COLLIDER_o48 0xB
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#define COLLIDER_o11 0xA
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#define COLLIDER_deilie 0x9
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#define COLLIDER_o238 0x8
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#define COLLIDER_o237 0x7
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#define COLLIDER_sign 0x6
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#define COLLIDER_deilim 0x5
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#define COLLIDER_dokan 0x4
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#define COLLIDER_g1 0x3
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#define COLLIDER_deilin 0x2
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#define COLLIDER_deilitn 0x1
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#define COLLIDER_o53 0x0
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#define ZONE_Root 0xB
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#define ZONE_Default 0xA
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#define ZONE_boo_road 0x9
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#define ZONE_g54 0x8
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#define ZONE_o222 0x7
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#define ZONE_o221 0x6
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#define ZONE_g51 0x5
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#define ZONE_higashi 0x4
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#define ZONE_kita 0x3
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#define ZONE_minami 0x2
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#define ZONE_eki 0x1
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#define ZONE_bero 0x0
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