papermario/include/mapfs/kpa_01_hit.h

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#define COLLIDER_Root 0x21
#define COLLIDER_g18 0x20
#define COLLIDER_o104 0x1F
#define COLLIDER_ami 0x1E
#define COLLIDER_o125 0x1D
#define COLLIDER_4 0x1C
#define COLLIDER_o175 0x1B
#define COLLIDER_o174 0x1A
#define COLLIDER_o160 0x19
#define COLLIDER_o64 0x18
#define COLLIDER_o173 0x17
#define COLLIDER_3 0x16
#define COLLIDER_o178 0x15
#define COLLIDER_o177 0x14
#define COLLIDER_o176 0x13
#define COLLIDER_2 0x12
#define COLLIDER_o181 0x11
#define COLLIDER_o71 0x10
#define COLLIDER_o180 0xF
#define COLLIDER_o179 0xE
#define COLLIDER_1 0xD
#define COLLIDER_o166 0xC
#define COLLIDER_yuka 0xB
#define COLLIDER_kabe 0xA
#define COLLIDER_exit2 0x9
#define COLLIDER_tte 0x8
#define COLLIDER_ne 0x7
#define COLLIDER_deilie 0x6
#define COLLIDER_deilite 0x5
#define COLLIDER_exit1 0x4
#define COLLIDER_ttw 0x3
#define COLLIDER_nw 0x2
#define COLLIDER_deiliw 0x1
#define COLLIDER_deilitw 0x0
#define ZONE_Root 0x3
#define ZONE_g25 0x2
#define ZONE_o168 0x1
#define ZONE_o167 0x0