Merge branch 'master' into cornucopia

This commit is contained in:
Ethan Roseman 2020-11-07 14:58:58 -05:00
commit 0207e22f5e
10 changed files with 1401 additions and 73 deletions

16
.gitignore vendored
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@ -9,17 +9,17 @@ venv/
ctx.c
expected/
settings.mk
.vscode/launch.json
# Build artifacts
*.ld
*.z64
*.bin
*.i
*.Yay0
bin/
img/
build/
docs/doxygen/
include/ld_addrs.h
/build/
/docs/doxygen/
/include/ld_addrs.h
.vscode/launch.json
# Assets
/bin
/img
/msg

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@ -34,7 +34,8 @@ ELF := $(BUILD_DIR)/$(TARGET).elf
LD_SCRIPT := $(TARGET).ld
LD_MAP := $(BUILD_DIR)/$(TARGET).map
ASSETS_BIN := $(BUILD_DIR)/bin/assets/assets.bin
MSG_BIN := $(BUILD_DIR)/msg.bin
GENERATED_HEADERS := include/ld_addrs.h
### Tools ###
@ -91,7 +92,7 @@ clean:
clean-code:
rm -rf $(BUILD_DIR)/src
setup: clean submodules split
setup: clean submodules split $(LD_SCRIPT)
make -C tools
submodules:
@ -99,10 +100,10 @@ submodules:
split:
rm -rf bin img
$(SPLAT) --modes ld bin Yay0 PaperMarioMapFS img
$(SPLAT) --modes bin Yay0 PaperMarioMapFS PaperMarioMessages img
split-%:
$(SPLAT) --modes ld $*
$(SPLAT) --modes $* --verbose
split-all:
rm -rf bin img
@ -130,7 +131,7 @@ $(BUILD_DIR)/%.Yay0.o: $(BUILD_DIR)/%.bin.Yay0
$(LD) -r -b binary -o $@ $<
# Compile C files
$(BUILD_DIR)/%.c.o: %.c $(MDEPS) | include/ld_addrs.h
$(BUILD_DIR)/%.c.o: %.c $(MDEPS) | $(GENERATED_HEADERS)
@mkdir -p $(shell dirname $@)
$(CPP) $(CPPFLAGS) -o - $(CPPMFLAGS) $< | iconv --from UTF-8 --to SHIFT-JIS | $(CC) $(CFLAGS) -o - | $(OLD_AS) $(OLDASFLAGS) -o $@ -
@ -178,22 +179,30 @@ $(BUILD_DIR)/%.i8.png: %.png
@mkdir -p $(shell dirname $@)
$(PYTHON) tools/convert_image.py i8 $< $@ $(IMG_FLAGS)
# Assets
ASSET_FILES := $(foreach asset, $(ASSETS), $(BUILD_DIR)/bin/assets/$(asset))
YAY0_ASSET_FILES := $(foreach asset, $(filter-out %_tex, $(ASSET_FILES)), $(asset).Yay0)
$(BUILD_DIR)/bin/assets/%: bin/assets/%.bin
@mkdir -p $(shell dirname $@)
@cp $< $@
$(ASSETS_BIN): $(ASSET_FILES) $(YAY0_ASSET_FILES) sources.mk
@mkdir -p $(shell dirname $@)
@echo "building $@"
@$(PYTHON) tools/build_assets_bin.py $@ $(ASSET_FILES)
$(ASSETS_BIN:.bin=.o): $(ASSETS_BIN)
$(LD) -r -b binary -o $@ $<
# Messages
$(MSG_BIN): $(MESSAGES)
@mkdir -p $(shell dirname $@)
@echo "building $@"
@$(PYTHON) tools/compile_messages.py $@ /dev/null $(MESSAGES)
$(MSG_BIN:.bin=.o): $(MSG_BIN)
@mkdir -p $(shell dirname $@)
$(LD) -r -b binary -o $@ $<
$(LD_SCRIPT): $(SPLAT_YAML)
@mkdir -p $(shell dirname $@)
$(SPLAT) --modes ld
$(BUILD_DIR)/$(LD_SCRIPT): $(LD_SCRIPT)

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214
docs/messages.md Normal file
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@ -0,0 +1,214 @@
# `.msg` syntax
## Character Set
`[font=normal]`: 𝅘𝅥𝅮!#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ\[¥]^_`abcdefghijklmnopqrstuvwxyz{|}~°ÀÁÂÄÇÈÉÊËÌÍÎÏÑÒÓÔÖÙÚÛÜßàáâäçèéêëìíîïñòóôöùúûü¡¿ª♥★↑↓←→●✖“”‘’ ⒶⒷⓈ▲▼◀▶ⓁⓇⓏ
`[font=title]` and `[font=subtitle]`: ABCDEFGHIJKLMNOPQRSTUVWXYZ'.,0123456789©&
## Tags
Similar to BBCode, tags begin with `[` and end with `]`. They may take positional arguments (`value`) and named arguments (`arg=value`). The order of named arguments does not matter. Values are parsed as integers if possible, and hexidecimal integers are supported. Tag names and argument names are case-insensitive.
To write a literal `[` character (and not start a tag), prefix it with a backslash; i.e. `\[`.
### `[message name section= index=]...[/message]`
Marks the beginning and end of a message.
All parameters on the opening tag are optional.
If `section` and/or `index` are omitted, the message will be allocated a section and/or index respectively.
### `[br]`
Line break.
### `[prompt]`
Waits for the A button to be pressed before continuing.
### `[next]`
Scrolls down the message box to begin a new 'paragraph.'
### `[sleep n]`
Waits for `n` frames before continuing.
### `[color= ctx=]`
Supported color names are:
`ctx=normal` (default): normal red pink purple blue cyan green yellow
`ctx=diary`: normal red
`ctx=inspect`: dark
`ctx=button`: blue green red yellow gray grey
`ctx=popup`: normal red pink purple blue teal green yellow
`ctx=sign`: normal red blue green
To use other colors, provide `color` as an integer (e.g. `[color=0x10]`). Here are all the colors supported by the engine:
![Message colors](message-colors.jpg)
### `[/color]`
Resets the color to what it was before the most recent `[color=]` tag. The default color at the start of the message is assumed to be `[color=normal]`, which is true for most messages.
### `[a]` `[b]` `[l]` `[r]` `[z]` `[start]` `[c-up]` `[c-down]` `[c-left]` `[c-right]`
Shorthand for the button prompt characters ⒶⒷⓁⓇⓏⓈ▲▼◀▶ respectively. You can override the color used with a named parameter `[a color=]`.
Supported color names: blue green red yellow gray grey
### `[style=]`
Sets the box style to use for this message. Supported styles are:
`[style=right]` `[style=left]` `[style=center]` - Standard speech bubble with the speaker coming from the given direction
`[style=tattle]` - Small bubble used for overworld tattles
`[style=choice x= y= w= h=]` - Box for multiple-choice options
`[style=inspect]` - Internal narration box, often used when inspecting objects by pressing A
`[style=sign]` `[style=lamppost]` `[style=postcard]` - Boxes with custom backgrounds
`[style=popup]` - Box in center of screen that grows dynamically depending on how long the message is
`[style=upgrade x= y= w= h=]` - Super Block box
`[style=narrate]` - Narration; used when you obtain new partners
`[style=epilogue]` - Used for post-chapter descriptions of what Mario and party did
### `[font=]`
Supported fonts: normal title subtitle
Note that the `title` and `subtitle` fonts use a different character set to `normal`.
### `[/font]`
Resets the font to what it was before the most recent `[font=]` tag.
### `[noskip]...[/noskip]`
Disables the B button from skipping text within.
### `[instant]...[/instant]`
Causes all text within to appear instantly.
### `[kerning=]`
Modifies the spacing between letters.
### `[scroll n]`
Scrolls down `n` lines.
### `[size x= y=]`
Changes font size.
### `[/size]`
Resets the size back to x=10 y=10 (the default).
### `[speed delay= chars=]`
Changes text printing speed. `delay` is the number of frames between each print, and `chars` is the number of characters to print at once. For example, `[speed delay=5 chars=3]` would print 3 characters every 5 frames.
### `[pos x= y=]`
Overrides the current text printing position.
`x` is optional. If only `y` is provided, the x position will not change.
### `[indent n]`
Indents the following text by `n` tabs.
### `[up n]` and `[down n]`
Moves the text printing position up/down by `n` pixels respectively.
### `[image id]`
Displays the given image. This requires extra setup when printing the message.
There is also a 7-parameter variant of `image` that is not yet understood.
### `[sprite unknown id raster]`
Displays the given sprite.
### `[item a b]`
Displays the given world icon.
### `[cursor n]` and `[option n]`
Denotes the position for the hand cursor to appear and the start of the option text for choice `n` of a `[style=choice]` box.
### `[choicecount=]`
Sets the number of options given in this `[style=choice]` box.
### `[cancel=]`
Sets the option number to be selected if the user presses B.
If this is not provided, pressing B does nothing.
### Effects
- `[shaky]...[/shaky]`
- `[noise fade=]...[/noise]`
- `[faded-shaky fade=]...[/faded-shaky]`
- `[fade=]...[/fade]`
- `[shout]...[/shout]` or `[shrinking]...[/shrinking]`
- `[whisper]...[/whisper]` or `[growing]...[/growing]`
- `[scream]...[/scream]` or `[shaky-size]...[/shaky-size]`
- `[chortle]...[/chortle]` or `[wavy-size]...[/wavy-size]`
- `[shadow]...[/shadow]`
### `[var n]`
Replaced with the value of message variable `n`. Must be set before the message is printed.
### `[center=]`
Centers the following text. Parameter purpose is unknown.
### `[volume=]`
Changes the volume of the following text.
### `[sound=]`
Changes the speech sound for the following text.
Supported sound names: normal bowser spirit
You can also use an integer for the parameter.
### `[/sound]`
Resets the speech sound to what it was before the most recent `[sound=]` tag.
### `[note]` `[heart]` `[star]` `[circle]` `[cross]` `[arrow-up]` `[arrow-down]` `[arrow-left]` `[arrow-right]`
Equivalent to the characters 𝅘𝅥𝅮♥★●✖↑↓←→ respectively.
### `[raw ...]`
Outputs all arguments provided as bytes, without modification.
### `[func ...]`
Same as `raw`, but prefixed with 0xFF.
## Comments
`//` line comments are allowed anywhere outside of a `[message]...[/message]` block and will be ignored.
Block comments are not supported.

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@ -7,60 +7,10 @@ typedef s32 MessageID;
#define MESSAGE_ID(section, index) ((section << 0x10) + index)
// 00 Introduction
// 01 Postgame Celebration
// 02 Toad Town Gate Sector
// 03 Toad Town Castle Sector
// 04 Toad Town Bridge Sector
// 05 Toad Town Train Sector
// 06 Toad Town Warehouse Sector
// 07 Toad Town Docks Sector
// 08 Minigames
// 09 Castle Grounds
// 0A Shooting Star Summit
// 0B Chapter 0
// 0C Chapter 1
// 0D Chapter 2
// 0E Chapter 3
// 0F Chapter 4
// 10 Chapter 5
// 11 Chapter 6
// 12 Chapter 7
// 13 Bowser's Castle
// 14 Peach Segments
// 15 Koopa Koot Favors
// 16 Russ T Advice
// 17 News Bulletin
// 18 Gossip Bulletin
// 19 Map Tattles
#define MessageID_TATTLE_KMR_03 MESSAGE_ID(0x19, 0x3B)
#define MessageID_TATTLE_KMR_12 MESSAGE_ID(0x19, 0x40)
// 1A NPC Tattles
// 1B Entity Tattles
// 1C Enemy Tattles
// 1D Menus I
#define MessageID_SIGN_MUSHROOM_GOOMBA_TRAP MESSAGE_ID(0x1D, 0x167)
#define MessageID_SIGN_GOOMBA_KINGS_FORTRESS_AHEAD MESSAGE_ID(0x1D, 0x168)
// 1E Choices
// 1F Menus II
// 20 Party Letters + Luigi's Diary
// 21 Advice Fortunes
// 22 Treasure Fortunes
// 23 Item Descriptions I
// 24 Item Descriptions II
// 25 Item Descriptions III
// 26 Item Names
// 27 Shop Messages
// 28 Partner Descriptions
// 29 Enemy Names
// 2A Mario Moves
// 2B Partner Moves
// 2C Quiz Questions
// 2D Quiz Options
// 2E Credits
#endif

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@ -11,6 +11,6 @@
#define UNK_ARGS
typedef s32 FormationID;
#define FORMATION_ID(section, stage, index) (section << 16) + (stage << 8) + index
#define FORMATION_ID(section, stage, index) ((section << 16) + (stage << 8) + index)
#endif

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@ -56,5 +56,7 @@ ASSETS := \
title_data \
party_kurio party_kameki party_pinki party_pareta party_resa party_akari party_opuku party_pokopi
MESSAGES := $(shell find msg -type f -name "*.msg")
# Image settings
$(BUILD_DIR)/img/battle/text_action_command_ratings.ia4.png: IMG_FLAGS = --flip-y

823
tools/compile_messages.py Executable file
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@ -0,0 +1,823 @@
#! /usr/bin/python3
from sys import argv
from collections import OrderedDict
import re
class Message:
def __init__(self, name, section, index):
self.name = name
self.section = section
self.index = index
self.bytes = []
def try_convert_int(s):
try:
return int(s, base=0)
except:
return s
def parse_command(source):
if source[0] != "[":
return None, [], {}, source
source = source[1:] # "["
inside_brackets = ""
while source[0] != "]":
if source[0] == "\n":
return None, [], {}, source
inside_brackets += source[0]
source = source[1:]
source = source[1:] # "]"
command, *args = inside_brackets.split(" ")
positional_args = []
named_args = {}
if "=" in command:
key, value = command.split("=", 1)
command = key
named_args[key] = try_convert_int(value)
for arg in args:
if "=" in arg:
key, value = arg.split("=", 1)
named_args[key.lower()] = try_convert_int(value.lower())
else:
positional_args.append(try_convert_int(arg))
return command.lower(), positional_args, named_args, source
def color_to_code(color, ctx="normal"):
COLORS = {
"normal": {
"normal": 0x0A,
"red": 0x20,
"pink": 0x21,
"purple": 0x22,
"blue": 0x23,
"cyan": 0x24,
"green": 0x25,
"yellow": 0x26,
},
"diary": {
"normal": 0x00,
"red": 0x07,
},
"inspect": {
"dark": 0x17,
},
"button": {
"blue": 0x10,
"green": 0x11,
"red": 0x12,
"yellow": 0x13,
"gray": 0x14,
"grey": 0x14,
},
"popup": {
"red": 0x28,
"pink": 0x29,
"purple": 0x2A,
"blue": 0x2B,
"teal": 0x2C,
"green": 0x2D,
"yellow": 0x2E,
"normal": 0x2F,
},
"sign": {
"normal": 0x18,
"red": 0x19,
"blue": 0x1A,
"green": 0x1B,
}
}
if type(color) is int:
return color
return COLORS.get(ctx, {}).get(color)
CHARSET = {
"𝅘𝅥𝅮": 0x00,
"!": 0x01,
'"': 0x02,
"#": 0x03,
"$": 0x04,
"%": 0x05,
"&": 0x06,
"'": 0x07,
"(": 0x08,
")": 0x09,
"*": 0x0A,
"+": 0x0B,
",": 0x0C,
"-": 0x0D,
".": 0x0E,
"/": 0x0F,
"0": 0x10,
"1": 0x11,
"2": 0x12,
"3": 0x13,
"4": 0x14,
"5": 0x15,
"6": 0x16,
"7": 0x17,
"8": 0x18,
"9": 0x19,
":": 0x1A,
";": 0x1B,
"<": 0x1C,
"=": 0x1D,
">": 0x1E,
"?": 0x1F,
"@": 0x20,
"A": 0x21,
"B": 0x22,
"C": 0x23,
"D": 0x24,
"E": 0x25,
"F": 0x26,
"G": 0x27,
"H": 0x28,
"I": 0x29,
"J": 0x2A,
"K": 0x2B,
"L": 0x2C,
"M": 0x2D,
"N": 0x2E,
"O": 0x2F,
"P": 0x30,
"Q": 0x31,
"R": 0x32,
"S": 0x33,
"T": 0x34,
"U": 0x35,
"V": 0x36,
"W": 0x37,
"X": 0x38,
"Y": 0x39,
"Z": 0x3A,
"[": 0x3B,
"¥": 0x3C,
"]": 0x3D,
"^": 0x3E,
"_": 0x3F,
"`": 0x40,
"a": 0x41,
"b": 0x42,
"c": 0x43,
"d": 0x44,
"e": 0x45,
"f": 0x46,
"g": 0x47,
"h": 0x48,
"i": 0x49,
"j": 0x4A,
"k": 0x4B,
"l": 0x4C,
"m": 0x4D,
"n": 0x4E,
"o": 0x4F,
"p": 0x50,
"q": 0x51,
"r": 0x52,
"s": 0x53,
"t": 0x54,
"u": 0x55,
"v": 0x56,
"w": 0x57,
"x": 0x58,
"y": 0x59,
"z": 0x5A,
"{": 0x5B,
"|": 0x5C,
"}": 0x5D,
"~": 0x5E,
"°": 0x5F,
"À": 0x60,
"Á": 0x61,
"Â": 0x62,
"Ä": 0x63,
"Ç": 0x64,
"È": 0x65,
"É": 0x66,
"Ê": 0x67,
"Ë": 0x68,
"Ì": 0x69,
"Í": 0x6A,
"Î": 0x6B,
"Ï": 0x6C,
"Ñ": 0x6D,
"Ò": 0x6E,
"Ó": 0x6F,
"Ô": 0x70,
"Ö": 0x71,
"Ù": 0x72,
"Ú": 0x73,
"Û": 0x74,
"Ü": 0x75,
"ß": 0x76,
"à": 0x77,
"á": 0x78,
"â": 0x79,
"ä": 0x7A,
"ç": 0x7B,
"è": 0x7C,
"é": 0x7D,
"ê": 0x7E,
"ë": 0x7F,
"ì": 0x80,
"í": 0x81,
"î": 0x82,
"ï": 0x83,
"ñ": 0x84,
"ò": 0x85,
"ó": 0x86,
"ô": 0x87,
"ö": 0x88,
"ù": 0x89,
"ú": 0x8A,
"û": 0x8B,
"ü": 0x8C,
"¡": 0x8D,
"¿": 0x8E,
"ª": 0x8F,
"": 0x90,
"": 0x91,
"": 0x92,
"": 0x93,
"": 0x94,
"": 0x95,
"": 0x96,
"": 0x97,
"": 0xA2,
"": 0xA3,
"": 0xA4,
"": 0xA5,
" ": 0xF7,
"": [0xFF, 0x24, 0xFF, 0x05, 0x10, 0x98, 0xFF, 0x25],
"": [0xFF, 0x24, 0xFF, 0x05, 0x11, 0x99, 0xFF, 0x25],
"": [0xFF, 0x24, 0xFF, 0x05, 0x12, 0xA1, 0xFF, 0x25],
"": [0xFF, 0x24, 0xFF, 0x05, 0x13, 0x9D, 0xFF, 0x25],
"": [0xFF, 0x24, 0xFF, 0x05, 0x13, 0x9E, 0xFF, 0x25],
"": [0xFF, 0x24, 0xFF, 0x05, 0x13, 0x9F, 0xFF, 0x25],
"": [0xFF, 0x24, 0xFF, 0x05, 0x13, 0xA0, 0xFF, 0x25],
"": [0xFF, 0x24, 0xFF, 0x05, 0x14, 0x9A, 0xFF, 0x25],
"": [0xFF, 0x24, 0xFF, 0x05, 0x14, 0x9B, 0xFF, 0x25],
"": [0xFF, 0x24, 0xFF, 0x05, 0x14, 0x9C, 0xFF, 0x25],
}
CHARSET_CREDITS = {
"A": 0x00,
"B": 0x01,
"C": 0x02,
"D": 0x03,
"E": 0x04,
"F": 0x05,
"G": 0x06,
"H": 0x07,
"I": 0x08,
"J": 0x09,
"K": 0x0A,
"L": 0x0B,
"M": 0x0C,
"N": 0x0D,
"O": 0x0E,
"P": 0x0F,
"Q": 0x10,
"R": 0x11,
"S": 0x12,
"T": 0x13,
"U": 0x14,
"V": 0x15,
"W": 0x16,
"X": 0x17,
"Y": 0x18,
"Z": 0x19,
"'": 0x1A,
".": 0x1B,
",": 0x1C,
"0": 0x1D,
"1": 0x1E,
"2": 0x1F,
"3": 0x20,
"4": 0x21,
"5": 0x22,
"6": 0x23,
"7": 0x24,
"8": 0x25,
"9": 0x26,
"©": 0x27,
"&": 0x28,
" ": 0xF7,
}
if __name__ == "__main__":
if len(argv) < 4:
print("usage: compile_messages.py [OUTBIN] [OUTHEADER] [INFILES]")
exit(1)
_, outfile, outheader, *infiles = argv
messages = []
for filename in infiles:
message = None
with open(filename, "r") as f:
source = f.read()
lineno = 1
charset = CHARSET
font_stack = [0]
sound_stack = [0]
color_stack = [0x0A]
while len(source) > 0:
if source.startswith("\n"):
lineno += 1
source = source[1:]
continue
if message is None:
if source.startswith("//"):
while source[0] != "\n":
source = source[1:]
else:
command, positional_args, named_args, source = parse_command(source)
if not command:
print(f"{filename}:{lineno}: expected [message]")
exit(1)
name = positional_args[0] if len(positional_args) > 0 else None
message = Message(name, named_args.get("section"), named_args.get("index"))
messages.append(message)
else:
command, positional_args, named_args, source = parse_command(source)
if command:
if command == "/message":
message.bytes += [0xFD]
# padding
while len(message.bytes) % 4 != 0:
message.bytes += [0x00]
message = None
elif command == "raw":
message.bytes += [*positional_args]
elif command == "func":
message.bytes += [0xFF, *positional_args]
elif command == "br":
message.bytes += [0xF0]
elif command == "prompt":
message.bytes += [0xF1]
elif command == "sleep":
if len(positional_args) == 0:
print(f"{filename}:{lineno}: {command} command requires a positional parameter")
exit(1)
message.bytes += [0xF2, positional_args[0]]
elif command == "next":
message.bytes += [0xFB]
elif command == "color":
if "color" not in named_args:
print(f"{filename}:{lineno}: color command requires a 'color' parameter")
exit(1)
color = color_to_code(**named_args)
if color is None:
print(f"{filename}:{lineno}: unknown color combination {named_args}")
exit(1)
message.bytes += [0xFF, 0x05, color]
color_stack.append(color)
elif command == "/color":
color_stack.pop()
message.bytes += [0xFF, 0x05, color_stack[0]]
elif command == "style":
if "style" not in named_args:
print(f"{filename}:{lineno}: style command requires a 'style' parameter")
exit(1)
message.bytes += [0xFC]
style = named_args["style"]
if type(style) is int:
message.bytes += [style, *positional_args]
else:
if style == "right":
message.bytes += [0x01]
elif style == "left":
message.bytes += [0x02]
elif style == "center":
message.bytes += [0x03]
elif style == "tattle":
message.bytes += [0x04]
elif style == "choice":
if "w" not in named_args or "h" not in named_args or "x" not in named_args or "y" not in named_args:
print(f"{filename}:{lineno}: 'choice' style requires parameters: x, y, w, h")
exit(1)
message.bytes += [0x05, named_args["w"], named_args["x"], named_args["h"], named_args["y"]]
elif style == "inspect":
message.bytes += [0x06]
elif style == "sign":
message.bytes += [0x07]
elif style == "lamppost":
message.bytes += [0x08]
elif style == "postcard":
message.bytes += [0x09]
elif style == "popup":
message.bytes += [0x0A]
elif style == "upgrade":
if "w" not in named_args or "h" not in named_args or "x" not in named_args or "y" not in named_args:
print(f"{filename}:{lineno}: 'upgrade' style requires parameters: x, y, w, h")
exit(1)
message.bytes += [0x0C, named_args["w"], named_args["x"], named_args["h"], named_args["y"]]
elif style == "narrate":
message.bytes += [0x0D]
elif style == "epilogue":
message.bytes += [0x0E]
elif command == "font":
if "font" not in named_args:
print(f"{filename}:{lineno}: font command requires a 'font' parameter")
exit(1)
font = named_args["font"]
if font == "normal":
font = 0
elif font == "title":
font = 3
elif font == "subtitle":
font = 4
if type(font) is not int:
print(f"{filename}:{lineno}: unknown font '{font}'")
exit(1)
message.bytes += [0xFF, 0x00, font]
font_stack.append(font)
if font == 3 or font == 4:
charset = CHARSET_CREDITS
else:
charset = CHARSET
elif command == "/font":
font_stack.pop()
message.bytes += [0xFF, 0x00, font_stack[0]]
if font == 3 or font == 4:
charset = CHARSET_CREDITS
else:
charset = CHARSET
elif command == "noskip":
message.bytes += [0xFF, 0x07]
elif command == "/noskip":
message.bytes += [0xFF, 0x08]
elif command == "instant":
message.bytes += [0xFF, 0x09]
elif command == "/instant":
message.bytes += [0xFF, 0x0A]
elif command == "kerning":
if "kerning" not in named_args:
print(f"{filename}:{lineno}: kerning command requires a 'kerning' parameter")
exit(1)
message.bytes += [0xFF, 0x0B, named_args["kerning"]]
elif command == "scroll":
if len(positional_args) == 0:
print(f"{filename}:{lineno}: scroll command requires a positional parameter")
exit(1)
message.bytes += [0xFF, 0x0C, positional_args[0]]
elif command == "size":
if "x" not in named_args or "y" not in named_args:
print(f"{filename}:{lineno}: size command requires parameters: x, y")
exit(1)
message.bytes += [0xFF, 0x0D, named_args["x"], named_args["y"]]
elif command == "/size":
message.bytes += [0xFF, 0x0E]
elif command == "speed":
if "delay" not in named_args or "chars" not in named_args:
print(f"{filename}:{lineno}: speed command requires parameters: delay, chars")
exit(1)
message.bytes += [0xFF, 0x0F, named_args["delay"], named_args["chars"]]
elif command == "pos":
if "y" not in named_args:
print(f"{filename}:{lineno}: pos command requires parameter: y (x is optional)")
exit(1)
if "x" in named_args:
message.bytes += [0xFF, 0x10, named_args["x"], named_args["y"]]
else:
message.bytes += [0xFF, 0x11, named_args["y"]]
elif command == "indent":
if len(positional_args) == 0:
print(f"{filename}:{lineno}: indent command requires a positional parameter")
exit(1)
message.bytes += [0xFF, 0x12, positional_args[0]]
elif command == "down":
if len(positional_args) == 0:
print(f"{filename}:{lineno}: down command requires a positional parameter")
exit(1)
message.bytes += [0xFF, 0x13, positional_args[0]]
elif command == "up":
if len(positional_args) == 0:
print(f"{filename}:{lineno}: up command requires a positional parameter")
exit(1)
message.bytes += [0xFF, 0x14, positional_args[0]]
elif command == "image":
if len(positional_args) == 1:
message.bytes += [0xFF, 0x15, positional_args[0]]
elif len(positional_args) == 7:
message.bytes += [0xFF, 0x18, *positional_args]
else:
print(f"{filename}:{lineno}: image command requires 1 or 7 positional parameters")
exit(1)
elif command == "sprite":
if len(positional_args) != 3:
print(f"{filename}:{lineno}: sprite command requires 3 positional parameters")
exit(1)
message.bytes += [0xFF, 0x16, *positional_args]
elif command == "item":
if len(positional_args) != 2:
print(f"{filename}:{lineno}: item command requires 2 positional parameters")
exit(1)
message.bytes += [0xFF, 0x17, *positional_args]
elif command == "cursor":
if len(positional_args) != 1:
print(f"{filename}:{lineno}: cursor command requires 1 positional parameter")
exit(1)
message.bytes += [0xFF, 0x1E, *positional_args]
elif command == "option":
if len(positional_args) != 1:
print(f"{filename}:{lineno}: option command requires 1 positional parameter")
exit(1)
message.bytes += [0xFF, 0x21, *positional_args]
elif command == "choice":
if len(positional_args) != 1:
print(f"{filename}:{lineno}: choice command requires 1 positional parameter")
exit(1)
message.bytes += [0xFF, 0x1E, positional_args[0], 0xFF, 0x21, positional_args[0]]
elif command == "choicecount":
if "choicecount" not in named_args:
print(f"{filename}:{lineno}: choicecount command requires a 'choicecount' parameter")
exit(1)
message.bytes += [0xFF, 0x1F, named_args["choicecount"]]
elif command == "cancel":
if "cancel" not in named_args:
print(f"{filename}:{lineno}: cancel command requires a 'cancel' parameter")
exit(1)
message.bytes += [0xFF, 0x20, named_args["cancel"]]
elif command == "shaky":
message.bytes += [0xFF, 0x26, 0x00]
elif command == "/shaky":
message.bytes += [0xFF, 0x27, 0x00]
elif command == "wavy":
message.bytes += [0xFF, 0x26, 0x01]
elif command == "/wavy":
message.bytes += [0xFF, 0x27, 0x01]
elif command == "shaky":
if "opacity" in named_args:
print(f"{filename}:{lineno}: shaky command doesn't accept parameter 'fade' (hint: did you mean 'faded-shaky'?)")
exit(1)
message.bytes += [0xFF, 0x26, 0x00]
elif command == "/shaky":
message.bytes += [0xFF, 0x27, 0x00]
elif command == "noise":
message.bytes += [0xFF, 0x26, 0x03, named_args.get("fade", 3)]
elif command == "/noise":
message.bytes += [0xFF, 0x27, 0x03]
elif command == "faded-shaky":
message.bytes += [0xFF, 0x26, 0x05, named_args.get("fade", 5)]
elif command == "/faded-shaky":
message.bytes += [0xFF, 0x27, 0x05]
elif command == "fade":
message.bytes += [0xFF, 0x26, 0x07, named_args.get("fade", 7)]
elif command == "/fade":
message.bytes += [0xFF, 0x27, 0x07]
elif command == "shout" or command == "shrinking":
message.bytes += [0xFF, 0x26, 0x0A]
elif command == "/shout" or command == "/shrinking":
message.bytes += [0xFF, 0x27, 0x0A]
elif command == "whisper" or command == "growing":
message.bytes += [0xFF, 0x26, 0x0B]
elif command == "/whisper" or command == "/growing":
message.bytes += [0xFF, 0x27, 0x0B]
elif command == "scream" or command == "shaky-size":
message.bytes += [0xFF, 0x26, 0x0C]
elif command == "/scream" or command == "/shaky-size":
message.bytes += [0xFF, 0x27, 0x0C]
elif command == "chortle" or command == "wavy-size":
message.bytes += [0xFF, 0x26, 0x0D]
elif command == "/chortle" or command == "/wavy-size":
message.bytes += [0xFF, 0x27, 0x0D]
elif command == "shadow":
message.bytes += [0xFF, 0x26, 0x0E]
elif command == "/shadow":
message.bytes += [0xFF, 0x27, 0x0E]
elif command == "var":
if len(positional_args) != 1:
print(f"{filename}:{lineno}: var command requires 1 positional parameter")
exit(1)
message.bytes += [0xFF, 0x28, *positional_args]
elif command == "center":
if len(positional_args) != 1:
print(f"{filename}:{lineno}: center command requires 1 positional parameter")
exit(1)
message.bytes += [0xFF, 0x29, *positional_args]
elif command == "volume":
if "volume" not in named_args:
print(f"{filename}:{lineno}: volume command requires a 'volume' parameter")
exit(1)
message.bytes += [0xFF, 0x2E, named_args["volume"]]
elif command == "sound":
if "sound" not in named_args:
print(f"{filename}:{lineno}: sound command requires a 'sound' parameter")
exit(1)
sound = named_args["sound"]
if sound == "normal":
sound = 0
elif sound == "bowser":
sound = 1
elif sound == "spirit":
sound = 2
if type(sound) is not int:
print(f"{filename}:{lineno}: unknown sound '{sound}'")
exit(1)
message.bytes += [0xFF, 0x2F, sound]
sound_stack.append(sound)
elif command == "/sound":
sound_stack.pop()
message.bytes += [0xFF, 0x2F, sound_stack[0]]
elif command == "a":
color_code = color_to_code(named_args.get("color", "blue"), named_args.get("ctx", "button"))
message.bytes += [0xFF, 0x24, 0xFF, 0x05, color_code, 0x98, 0xFF, 0x25]
elif command == "b":
color_code = color_to_code(named_args.get("color", "green"), named_args.get("ctx", "button"))
message.bytes += [0xFF, 0x24, 0xFF, 0x05, color_code, 0x99, 0xFF, 0x25]
elif command == "l":
color_code = color_to_code(named_args.get("color", "gray"), named_args.get("ctx", "button"))
message.bytes += [0xFF, 0x24, 0xFF, 0x05, color_code, 0x9A, 0xFF, 0x25]
elif command == "r":
color_code = color_to_code(named_args.get("color", "gray"), named_args.get("ctx", "button"))
message.bytes += [0xFF, 0x24, 0xFF, 0x05, color_code, 0x9B, 0xFF, 0x25]
elif command == "z":
color_code = color_to_code(named_args.get("color", "gray"), named_args.get("ctx", "button"))
message.bytes += [0xFF, 0x24, 0xFF, 0x05, color_code, 0x9C, 0xFF, 0x25]
elif command == "c-up":
color_code = color_to_code(named_args.get("color", "yellow"), named_args.get("ctx", "button"))
message.bytes += [0xFF, 0x24, 0xFF, 0x05, color_code, 0x9D, 0xFF, 0x25]
elif command == "c-down":
color_code = color_to_code(named_args.get("color", "yellow"), named_args.get("ctx", "button"))
message.bytes += [0xFF, 0x24, 0xFF, 0x05, color_code, 0x9E, 0xFF, 0x25]
elif command == "c-left":
color_code = color_to_code(named_args.get("color", "yellow"), named_args.get("ctx", "button"))
message.bytes += [0xFF, 0x24, 0xFF, 0x05, color_code, 0x9F, 0xFF, 0x25]
elif command == "c-right":
color_code = color_to_code(named_args.get("color", "yellow"), named_args.get("ctx", "button"))
message.bytes += [0xFF, 0x24, 0xFF, 0x05, color_code, 0xA0, 0xFF, 0x25]
elif command == "start":
color_code = color_to_code(named_args.get("color", "red"), named_args.get("ctx", "button"))
message.bytes += [0xFF, 0x24, 0xFF, 0x05, color_code, 0xA1, 0xFF, 0x25]
elif command == "note":
message.bytes += [0x00]
elif command == "heart":
message.bytes += [0x90]
elif command == "star":
message.bytes += [0x91]
elif command == "arrow-up":
message.bytes += [0x92]
elif command == "arrow-down":
message.bytes += [0x93]
elif command == "arrow-left":
message.bytes += [0x94]
elif command == "arrow-right":
message.bytes += [0x95]
elif command == "circle":
message.bytes += [0x96]
elif command == "cross":
message.bytes += [0x97]
elif command == "wait":
print(f"{filename}:{lineno}: unknown command 'wait' (hint: did you mean 'prompt'?)")
exit(1)
elif command == "pause":
print(f"{filename}:{lineno}: unknown command 'pause' (hint: did you mean 'sleep'?)")
exit(1)
else:
print(f"{filename}:{lineno}: unknown command '{command}'")
exit(1)
else:
if source[0] == "\\":
source = source[1:]
if source[0] in charset:
data = charset[source[0]]
if type(data) is int:
message.bytes.append(data)
else:
message.bytes += data
source = source[1:]
else:
print(f"{filename}:{lineno}: unsupported character '{source[0]}' for current font")
exit(1)
if message != None:
print(f"{filename}: missing [/message]")
exit(1)
with open(outfile, "wb") as f:
messages.sort(key=lambda msg: bool(msg.section) + bool(msg.index))
names = OrderedDict()
sections = [] * 0x2E
for message in messages:
if message.section is None:
# allocate a section
for section_idx, section in enumerate(sections):
if len(section) < 0xFFF:
break
else:
section_idx = message.section
while len(sections) <= section_idx:
sections.append([])
section = sections[section_idx]
index = message.index if message.index is not None else len(section)
if message.name:
if message.name in names:
print(f"warning: multiple messages with name '{message.name}'")
names[message.name] = (section_idx, index)
section.append(bytes(message.bytes))
f.seek((len(sections) + 1) * 4) # skip past table of contents
section_offsets = []
for section in sections:
message_offsets = []
for message in section:
message_offsets.append(f.tell())
f.write(message)
section_offset = f.tell()
section_offsets.append(section_offset)
for offset in message_offsets:
f.write(offset.to_bytes(4, byteorder="big"))
f.write(section_offset.to_bytes(4, byteorder="big"))
# padding
while f.tell() % 0x10 != 0:
f.write(b'\0\0\0\0')
f.seek(0)
for offset in section_offsets:
f.write(offset.to_bytes(4, byteorder="big"))
f.write(b'\0\0\0\0')
with open(outheader, "w") as f:
f.write(
"#ifndef _MESSAGE_IDS_H_\n"
"#define _MESSAGE_IDS_H_\n"
"\n"
'#include "messages.h"\n'
"\n"
)
for name, i in names.items():
section, index = i
f.write(f"#define MessageID_{name} MESSAGE_ID({section}, {index})\n")
f.write("\n#endif\n")

@ -1 +1 @@
Subproject commit 79f47d69514c39d902b7b3aee41d713670d88934
Subproject commit 6106762b0561e40a640c11852a17bb87963c7ba8

View File

@ -199,10 +199,12 @@ segments:
- [0x4ac90, "c", "os/code_4ac90_len_3910"]
- [0x4E5A0, "bin"]
- [0x52D50, "bin"]
- [0x6B450, ".data", "world/world"]
- [0x6EAC0, "bin"] # has scripts
- [0x73DA0, ".rodata", "world/world"]
- [0x74EA0, "bin"]
- [0x6B450, .data, world/world]
- [0x6EAC0, bin] # has scripts
- [0x70E30, bin, battle/battle]
- [0x71430, bin]
- [0x73DA0, .rodata, world/world]
- [0x74EA0, bin]
- type: code
start: 0x759B0
vram: 0x800DC500
@ -888,6 +890,283 @@ segments:
files:
- [0x415D90, "c"]
- [0x4200C0, "bin"] # todo split this further
- name: battle/section_0/
type: code
start: 0x4309A0
vram: 0x80218000
files:
- [0x4309A0, bin]
- name: battle/section_1/
type: code
start: 0x439A90
vram: 0x80218000
files:
- [0x439A90, bin]
- name: battle/section_2/
type: code
start: 0x447440
vram: 0x80218000
files:
- [0x447440, bin]
- name: battle/section_3/
type: code
start: 0x464490
vram: 0x80218000
files:
- [0x464490, bin]
- name: battle/section_4/
type: code
start: 0x47F0B0
vram: 0x80218000
files:
- [0x47F0B0, bin]
- name: battle/section_5/
type: code
start: 0x48D1A0
vram: 0x80218000
files:
- [0x48D1A0, bin]
- name: battle/section_6/
type: code
start: 0x4A10A0
vram: 0x80218000
files:
- [0x4A10A0, bin]
- name: battle/section_7/
type: code
start: 0x4B11F0
vram: 0x80218000
files:
- [0x4B11F0, bin]
- name: battle/section_8/
type: code
start: 0x4CF1B0
vram: 0x80218000
files:
- [0x4CF1B0, bin]
- name: battle/section_9/
type: code
start: 0x4D01F0
vram: 0x80218000
files:
- [0x4D01F0, bin]
- name: battle/section_10/
type: code
start: 0x4DA5E0
vram: 0x80218000
files:
- [0x4DA5E0, bin]
- name: battle/section_11/
type: code
start: 0x4E2740
vram: 0x80218000
files:
- [0x4E2740, bin]
- name: battle/section_12/
type: code
start: 0x4EF4A0
vram: 0x80218000
files:
- [0x4EF4A0, bin]
- name: battle/section_13/
type: code
start: 0x4F7BE0
vram: 0x80218000
files:
- [0x4F7BE0, bin]
- name: battle/section_14/
type: code
start: 0x4FEA50
vram: 0x80218000
files:
- [0x4FEA50, bin]
- name: battle/section_15/
type: code
start: 0x50F020
vram: 0x80218000
files:
- [0x50F020, bin]
- name: battle/section_16/
type: code
start: 0x5125D0
vram: 0x80218000
files:
- [0x5125D0, bin]
- name: battle/section_17/
type: code
start: 0x52B6A0
vram: 0x80218000
files:
- [0x52B6A0, bin]
- name: battle/section_41/
type: code
start: 0x543570
vram: 0x80231000
files:
- [0x543570, bin]
- name: battle/section_42/
type: code
start: 0x5483E0
vram: 0x80231000
files:
- [0x5483E0, bin]
- name: battle/section_43/
type: code
start: 0x54CC70
vram: 0x80231000
files:
- [0x54CC70, bin]
- name: battle/section_44/
type: code
start: 0x552440
vram: 0x80231000
files:
- [0x552440, bin]
- name: battle/section_45/
type: code
start: 0x552BB0
vram: 0x80231000
files:
- [0x552BB0, bin]
- name: battle/section_46/
type: code
start: 0x556C90
vram: 0x80231000
files:
- [0x556C90, bin]
- name: battle/section_18/
type: code
start: 0x5573E0
vram: 0x80218000
files:
- [0x5573E0, bin]
- name: battle/section_19/
type: code
start: 0x56E2A0
vram: 0x80218000
files:
- [0x56E2A0, bin]
- name: battle/section_20/
type: code
start: 0x573920
vram: 0x80218000
files:
- [0x573920, bin]
- name: battle/section_21/
type: code
start: 0x584940
vram: 0x80218000
files:
- [0x584940, bin]
- name: battle/section_22/
type: code
start: 0x58C2F0
vram: 0x80218000
files:
- [0x58C2F0, bin]
- name: battle/section_23/
type: code
start: 0x59E6E0
vram: 0x80218000
files:
- [0x59E6E0, bin]
- name: battle/section_24/
type: code
start: 0x5B14B0
vram: 0x80218000
files:
- [0x5B14B0, bin]
- name: battle/section_25/
type: code
start: 0x5CE690
vram: 0x80218000
files:
- [0x5CE690, bin]
- name: battle/section_26/
type: code
start: 0x5EC490
vram: 0x80218000
files:
- [0x5EC490, bin]
- name: battle/section_27/
type: code
start: 0x608AB0
vram: 0x80218000
files:
- [0x608AB0, bin]
- name: battle/section_28/
type: code
start: 0x6186F0
vram: 0x80218000
files:
- [0x6186F0, bin]
- name: battle/section_29/
type: code
start: 0x623BA0
vram: 0x80218000
files:
- [0x623BA0, bin]
- name: battle/section_30/
type: code
start: 0x63D1E0
vram: 0x80218000
files:
- [0x63D1E0, bin]
- name: battle/section_31/
type: code
start: 0x648E10
vram: 0x80218000
files:
- [0x648E10, bin]
- name: battle/section_32/
type: code
start: 0x660750
vram: 0x80218000
files:
- [0x660750, bin]
- name: battle/section_33/
type: code
start: 0x669D80
vram: 0x80218000
files:
- [0x669D80, bin]
- name: battle/section_34/
type: code
start: 0x684A30
vram: 0x80218000
files:
- [0x684A30, bin]
- name: battle/section_35/
type: code
start: 0x69F200
vram: 0x80218000
files:
- [0x69F200, bin]
- name: battle/section_36/
type: code
start: 0x6BBB90
vram: 0x80218000
files:
- [0x6BBB90, bin]
- name: battle/section_37/
type: code
start: 0x6CC070
vram: 0x80218000
files:
- [0x6CC070, bin]
- name: battle/section_38/
type: code
start: 0x6DBDA0
vram: 0x80218000
files:
- [0x6DBDA0, bin]
- name: battle/section_39/
type: code
start: 0x6DDDC0
vram: 0x80218000
files:
- [0x6DDDC0, bin]
- [0x6F0B30, bin]
- name: world/script_api/
ld_name: world_script_api
type: code
@ -6979,6 +7258,57 @@ segments:
- [0x1B81E88, "Yay0"]
- [0x1B82058, "Yay0"]
- [0x1B82202, "bin"]
- [0x1E40000, "PaperMarioMapFS"]
- start: 0x1B83000
type: PaperMarioMessages
files:
- intro
- end/postgame
- toad_town/gate
- toad_town/castle
- toad_town/bridge
- toad_town/train
- toad_town/warehouse
- toad_town/docks
- toad_town/minigames
- castle_grounds
- shooting_star_summit
- prologue
- chapter1
- chapter2
- chapter3
- chapter4
- chapter5
- chapter6
- chapter7
- chapter8
- peach_interludes
- koopa_koot_quests
- advice/russ_t
- toad_town/bulletin_news
- toad_town/bulletin_gossip
- world/map_tattles
- world/npc_tattles
- world/entity_tattles
- battle/enemy_tattles
- ui/misc
- ui/choices
- ui/pause
- diary_letters
- advice/merlon
- advice/merluvlee
- item/descriptions_23 # TODO: difference between 23,24,25
- item/descriptions_24
- item/descriptions_25
- item/names
- shops
- partner_descriptions
- battle/enemy_names
- battle/mario_moves
- battle/partner_moves
- quiz/questions
- quiz/options
- end/credits
- [0x1C84D30, bin]
- [0x1E40000, PaperMarioMapFS]
- [0x27FEE22, "bin"]
- [0x2800000]