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Subproject commit 99e0932f8917371cf4b44b1abbdacb444bd21f02
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Subproject commit 678acb2ea026162039be6700486499db526dfba6
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@ -14,5 +14,3 @@
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.ascii "E" # country
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.byte 0x00 # version
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@ -1,15 +0,0 @@
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.set noat # allow manual use of $at
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.set noreorder # don't insert nops after branches
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.include "include/macro.inc"
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glabel add_fortress_keys
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/* 083848 800EA398 3C038011 */ lui $v1, 0x8011
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/* 08384C 800EA39C 2463F290 */ addiu $v1, $v1, -0xd70
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/* 083850 800EA3A0 9062000E */ lbu $v0, 0xe($v1)
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/* 083854 800EA3A4 00441021 */ addu $v0, $v0, $a0
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/* 083858 800EA3A8 A062000E */ sb $v0, 0xe($v1)
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/* 08385C 800EA3AC 00021600 */ sll $v0, $v0, 0x18
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/* 083860 800EA3B0 03E00008 */ jr $ra
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/* 083864 800EA3B4 00021603 */ sra $v0, $v0, 0x18
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@ -1,14 +0,0 @@
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.set noat # allow manual use of $at
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.set noreorder # don't insert nops after branches
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.include "include/macro.inc"
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glabel get_fortress_key_count
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/* 083894 800EA3E4 3C028011 */ lui $v0, 0x8011
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/* 083898 800EA3E8 8042F29E */ lb $v0, -0xd62($v0)
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/* 08389C 800EA3EC 03E00008 */ jr $ra
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/* 0838A0 800EA3F0 00000000 */ nop
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/* 0838A4 800EA3F4 00000000 */ nop
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/* 0838A8 800EA3F8 00000000 */ nop
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/* 0838AC 800EA3FC 00000000 */ nop
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@ -1,11 +0,0 @@
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.set noat # allow manual use of $at
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.set noreorder # don't insert nops after branches
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.include "include/macro.inc"
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glabel get_player_data
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/* 080A14 800E7564 3C028011 */ lui $v0, 0x8011
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/* 080A18 800E7568 2442F290 */ addiu $v0, $v0, -0xd70
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/* 080A1C 800E756C 03E00008 */ jr $ra
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/* 080A20 800E7570 00000000 */ nop
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@ -1,16 +0,0 @@
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.set noat # allow manual use of $at
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.set noreorder # don't insert nops after branches
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.include "include/macro.inc"
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glabel get_stored_empty_count
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/* 080CF8 800E7848 27BDFFE8 */ addiu $sp, $sp, -0x18
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/* 080CFC 800E784C AFBF0010 */ sw $ra, 0x10($sp)
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/* 080D00 800E7850 0C039E05 */ jal get_stored_count
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/* 080D04 800E7854 00000000 */ nop
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/* 080D08 800E7858 24030020 */ addiu $v1, $zero, 0x20
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/* 080D0C 800E785C 8FBF0010 */ lw $ra, 0x10($sp)
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/* 080D10 800E7860 00621023 */ subu $v0, $v1, $v0
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/* 080D14 800E7864 03E00008 */ jr $ra
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/* 080D18 800E7868 27BD0018 */ addiu $sp, $sp, 0x18
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.set noat # allow manual use of $at
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.set noreorder # don't insert nops after branches
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.include "include/macro.inc"
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glabel subtract_fortress_keys
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/* 083868 800EA3B8 3C038011 */ lui $v1, 0x8011
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/* 08386C 800EA3BC 2463F290 */ addiu $v1, $v1, -0xd70
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/* 083870 800EA3C0 9062000E */ lbu $v0, 0xe($v1)
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/* 083874 800EA3C4 00441023 */ subu $v0, $v0, $a0
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/* 083878 800EA3C8 A062000E */ sb $v0, 0xe($v1)
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/* 08387C 800EA3CC 00021600 */ sll $v0, $v0, 0x18
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/* 083880 800EA3D0 04410002 */ bgez $v0, .L800EA3DC
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/* 083884 800EA3D4 0060202D */ daddu $a0, $v1, $zero
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/* 083888 800EA3D8 A060000E */ sb $zero, 0xe($v1)
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.L800EA3DC:
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/* 08388C 800EA3DC 03E00008 */ jr $ra
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/* 083890 800EA3E0 8082000E */ lb $v0, 0xe($a0)
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@ -448,7 +448,7 @@ if arch == "mips":
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re_large_imm = re.compile(r"-?[1-9][0-9]{2,}|-?0x[0-9a-f]{3,}")
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re_imm = re.compile(r"(\b|-)([0-9]+|0x[0-9a-fA-F]+)\b(?!\(sp)|%(lo|hi)\([^)]*\)")
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forbidden = set(string.ascii_letters + "_")
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arch_flags = ["-m", "mips:4300", "-Mno-aliases"]
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arch_flags = ["-m", "mips:4300"]
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branch_likely_instructions = {
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"beql",
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"bnel",
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INCLUDE_ASM(code_80850_len_3060, clear_player_data);
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INCLUDE_ASM(code_80850_len_3060, get_player_data);
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player_data* get_player_data(void) {
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return &gPlayerData;
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}
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INCLUDE_ASM(code_80850_len_3060, add_item);
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@ -20,7 +22,9 @@ INCLUDE_ASM(code_80850_len_3060, store_item);
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INCLUDE_ASM(code_80850_len_3060, get_stored_count);
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INCLUDE_ASM(code_80850_len_3060, get_stored_empty_count);
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s32 get_stored_empty_count(void) {
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return 32 - get_stored_count();
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}
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INCLUDE_ASM(code_80850_len_3060, enforce_hpfp_limits);
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@ -147,19 +151,19 @@ s8 add_fortress_keys(s32 amt) {
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return playerData->fortressKeyCount;
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}
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/*
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s8 subtract_fortress_keys(s32 amt) {
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s8 subtract_fortress_keys(s8 amt) {
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player_data* playerData = &gPlayerData;
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//player_data* new_var = playerData;
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player_data* playerData2 = &gPlayerData; // required to match
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playerData->fortressKeyCount -= amt;
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if (playerData->fortressKeyCount < 0) {
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playerData->fortressKeyCount = 0;
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}
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return playerData->fortressKeyCount;
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return playerData2->fortressKeyCount; // required to use playerData2 here to match
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}
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*/
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INCLUDE_ASM(code_80850_len_3060, subtract_fortress_keys);
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s8 get_fortress_key_count(void) {
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return gPlayerData.fortressKeyCount;
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}
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INCLUDE_ASM(code_80850_len_3060, get_fortress_key_count);
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