more funcs

This commit is contained in:
dark-samus 2020-11-07 19:30:14 -05:00
parent bf34fb3706
commit 18a3e6078b
8 changed files with 299 additions and 32 deletions

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@ -201,16 +201,21 @@ typedef union {
s32 params;
} TriggerParams;
typedef union {
u16 s[6];
s32 w[3];
} ScriptVariables;
typedef struct Trigger {
/* 0x00 */ TriggerFlags flags;
/* 0x04 */ TriggerParams params1;
/* 0x08 */ s32 params2;
/* 0x08 */ TriggerParams params2;
/* 0x0C */ UNK_FUN_PTR(functionHandler);
/* 0x10 */ Bytecode* scriptStart;
/* 0x14 */ struct ScriptInstance* runningScript;
/* 0x18 */ s32 priority;
/* 0x1C */ s32 scriptVars[3];
/* 0x28 */ char unk_28[8];
/* 0x1C */ ScriptVariables scriptVars;
/* 0x28 */ char unk_2C[8];
/* 0x30 */ u8 unk_30;
/* 0x31 */ char unk_31[3];
/* 0x34 */ ScriptID runningScriptID;

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@ -22,6 +22,9 @@ void render_player_model();
f32 integrate_gravity(void);
u32 get_entity_type(s32 arg0);
void create_entity(void*, s32, s32, s32, s32, s32); // TODO: not entirely fleshed out.
// Text
PrintContext* load_string(s32 stringID, s32* a1);
void get_screen_coords(Cam camID, f32 x, f32 y, f32 z, f32* outX, f32* outY, f32* outZ);

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@ -92,6 +92,9 @@ extern PrintContext* D_802EB398;
extern PrintContext* D_802EB39C;
extern s32 D_802E99DC;
extern f64 D_802EB000;
extern f64 D_802EB008;
// Triggers
extern s16 gTriggerCount;
extern TriggerList gTriggerList1;

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@ -1,41 +1,282 @@
#include "common.h"
INCLUDE_ASM(s32, "code_102c80", func_802E1400);
typedef struct substruct802E176C {
/* 0x00 */ Vec3f unk_00;
/* 0x0C */ char unk_0C[4];
/* 0x10 */ s8 unk_10;
/* 0x11 */ s8 unk_11;
/* 0x14 */ Vec3f unk_14;
/* 0x20 */ u16 unk_20;
/* 0x22 */ char unk_22[6];
/* 0x28 */ struct struct802E176C* unk_28;
/* 0x2C */ char unk_2C[12];
/* 0x38 */ f32 unk_38;
} substruct802E176C;
INCLUDE_ASM(s32, "code_102c80", func_802E1460);
typedef struct struct802E176C {
/* 0x00 */ s32 flags;
/* 0x04 */ u8 unk_04;
/* 0x05 */ char unk_05[0x3B];
/* 0x40 */ substruct802E176C* unk_40;
/* 0x44 */ char unk_44[4];
/* 0x48 */ Vec3f unk_48;
/* 0x54 */ Vec3f unk_54;
} struct802E176C;
INCLUDE_ASM(s32, "code_102c80", func_802E14D8);
void func_802E1400(Entity* entity) {
PlayerStatus* playerStatus = &gPlayerStatus;
Trigger* trigger = entity->trigger;
if (entity->unk_06 & 1) {
if ((playerStatus->actionState == ActionState_GROUND_POUND) || (playerStatus->actionState == ActionState_ULTRA_POUND)) {
func_8010FD68();
trigger->scriptVars.s[3] = 8;
}
}
}
void func_802E1460(Entity* entity) {
Trigger* trigger = entity->trigger;
u16 var = trigger->scriptVars.s[3]--;
if (var) {
entity->position.y -= D_802EB000;
return;
}
func_80110678(entity);
func_8010FD68(entity);
trigger->scriptVars.s[3] = 8;
}
void func_802E14D8(Entity* entity) {
Trigger* trigger = entity->trigger;
u16 var = trigger->scriptVars.s[3]--;
if (var) {
entity->position.y += D_802EB008;
return;
}
func_8010FD68(entity);
trigger->scriptVars.s[3] = 8;
}
INCLUDE_ASM(s32, "code_102c80", func_802E153C);
INCLUDE_ASM(s32, "code_102c80", func_802E1614);
void func_802E1614(Entity* entity) {
PlayerStatus* playerStatus = &gPlayerStatus;
if (entity->unk_06 & 1) {
if ((playerStatus->actionState == ActionState_GROUND_POUND) || (playerStatus->actionState == ActionState_ULTRA_POUND)) {
func_8010FD68();
}
}
}
INCLUDE_ASM(s32, "code_102c80", func_802E1660);
INCLUDE_ASM(s32, "code_102c80", func_802E1740);
void func_802E1740(Entity* entity) {
if (!(entity->unk_06 & 1)) {
func_8010FD68();
}
}
INCLUDE_ASM(s32, "code_102c80", func_802E176C);
void func_802E176C(struct802E176C* arg0) {
substruct802E176C* temp = arg0->unk_40;
temp->unk_00.x = 1.0f;
temp->unk_00.y = 0.1f;
temp->unk_00.z = -0.1f;
temp->unk_10 = 0;
temp->unk_11 = 0;
}
INCLUDE_ASM(s32, "code_102c80", func_802E17A8);
INCLUDE_ASM(s32, "code_102c80", func_802E1EA8);
void func_802E1EA8(struct802E176C* arg0) {
set_area_flag(arg0->unk_40->unk_20);
func_80110678(arg0);
}
INCLUDE_ASM(s32, "code_102c80", func_802E1EDC);
INCLUDE_ASM(s32, "code_102c80", func_802E234C);
//INCLUDE_ASM(s32, "code_102c80", func_802E234C);
void func_802E234C(struct802E176C* arg0) {
PlayerStatus* playerStatus = &gPlayerStatus;
substruct802E176C* temp = arg0->unk_40;
INCLUDE_ASM(s32, "code_102c80", entity_init_BlueSwitch);
playerStatus->animFlags |= 0x1000000;
temp->unk_14.x = 1.0f;
temp->unk_14.y = 1.0f;
temp->unk_14.z = 1.0f;
}
INCLUDE_ASM(s32, "code_102c80", entity_init_HugeBlueSwitch);
extern struct802E176C* D_802EB3A0;
extern s32 D_8015C7D0;
INCLUDE_ASM(s32, "code_102c80", func_802E2450);
void entity_init_BlueSwitch(struct802E176C* arg0) {
struct802E176C* temp_v0_2;
substruct802E176C* temp = arg0->unk_40;
INCLUDE_ASM(s32, "code_102c80", func_802E246C);
func_802E234C(arg0);
if (D_8015C7D0 == 2) {
D_802EB3A0 = arg0;
return;
}
if (D_8015C7D0 == 1) {
temp_v0_2 = D_802EB3A0;
if (temp_v0_2 != NULL) {
temp->unk_28 = temp_v0_2;
arg0->flags |= 1;
return;
}
} else {
D_802EB3A0 = NULL;
}
}
void entity_init_HugeBlueSwitch(struct802E176C* arg0) {
substruct802E176C* temp_v0;
func_802E234C(arg0);
temp_v0 = arg0->unk_40;
arg0->unk_54.x = 3.0f;
arg0->unk_54.y = 3.0f;
arg0->unk_54.z = 3.0f;
temp_v0->unk_14.x = 3.0f;
temp_v0->unk_14.y = 3.0f;
temp_v0->unk_14.z = 3.0f;
}
void func_802E2450(void) {
func_802E3650();
}
void func_802E246C(struct802E176C* arg0, void* arg1, void* arg2);
INCLUDE_ASM(void, "code_102c80", func_802E246C, struct802E176C* arg0, void* arg1, void* arg2);
INCLUDE_ASM(s32, "code_102c80", func_802E263C);
INCLUDE_ASM(s32, "code_102c80", func_802E2BA4);
INCLUDE_ASM(s32, "code_102c80", func_802E2EB0);
extern UNK_TYPE D_0A0031E0;
extern UNK_TYPE D_0A001508;
extern UNK_TYPE D_0A0031B0;
extern UNK_TYPE D_0A0014D8;
extern UNK_TYPE D_0A002F78;
extern UNK_TYPE D_0A001218;
extern UNK_TYPE D_0A003F70;
extern UNK_TYPE D_0A002318;
#ifdef NON_MATCHING
// Needs rodata support
void func_802E2EB0(struct802E176C* arg0) {
u32 type;
void* a2 = NULL;
void* a1 = NULL;
arg0->unk_40->unk_38 = arg0->unk_48.y;
type = get_entity_type(arg0->unk_04);
if((type - 24) < 3) {
arg0->unk_54.x = 0.5f;
arg0->unk_54.y = 0.5f;
arg0->unk_54.z = 0.5f;
}
switch(type) {
case 21:
case 24:
a1 = &D_0A0031E0;
a2 = &D_0A001508;
break;
case 22:
case 25:
a1 = &D_0A0031B0;
a2 = &D_0A0014D8;
break;
case 23:
case 26:
a1 = &D_0A002F78;
a2 = &D_0A001218;
break;
case 13:
play_sound_at_position(0x158, 0, arg0->unk_48.x, arg0->unk_48.y, arg0->unk_48.z);
a1 = &D_0A003F70;
a2 = &D_0A002318;
break;
case 14:
case 15:
case 16:
case 17:
case 18:
case 19:
break;
}
if(a2 == NULL) {
return;
}
func_802E246C(arg0, a1, a2);
}
#else
INCLUDE_ASM(void, "code_102c80", func_802E2EB0, struct802E176C* arg0);
#endif
s32 D_802E9C8C[1] = { 0 }; // TODO: correct data here.
s32 D_802E9CF8[1] = { 0 }; // TODO: correct data here.
s32 D_802E9CB0[1] = { 0 }; // TODO: correct data here.
s32 D_802E9D1C[1] = { 0 }; // TODO: correct data here.
s32 D_802E9CD4[1] = { 0 }; // TODO: correct data here.
s32 D_802E9D40[1] = { 0 }; // TODO: correct data here.
s32 D_802E9D64[1] = { 0 }; // TODO: correct data here.
#ifdef NON_MATCHING
//Needs rodata support
void func_802E2FD0(struct802E176C* arg0) {
u32 type;
void *addr = NULL;
type = get_entity_type(arg0->unk_04);
switch(type) {
case 21:
addr = D_802E9C8C;
break;
case 24:
addr = D_802E9CF8;
break;
case 22:
addr = D_802E9CB0;
break;
case 25:
addr = D_802E9D1C;
break;
case 23:
addr = D_802E9CD4;
break;
case 26:
addr = D_802E9D40;
break;
case 13:
addr = D_802E9D64;
break;
case 14:
case 15:
case 16:
case 17:
case 18:
case 19:
break;
}
if(addr == NULL) {
return;
}
create_entity(addr, arg0->unk_48.x, arg0->unk_48.y, arg0->unk_48.z, 0, 0x80000000);
}
#else
INCLUDE_ASM(s32, "code_102c80", func_802E2FD0);
#endif

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@ -54,7 +54,7 @@ s32 func_80145CE8(s32 arg0) {
if ((trigger != NULL) &&
(trigger->unk_30 != 0) &&
(trigger->params2 == arg0) &&
(trigger->params2.params == arg0) &&
(trigger->flags.flags & 0x100)) {
return 1;
}

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@ -580,8 +580,8 @@ Trigger* bind_trigger(Bytecode* script, s32 flags, s32 triggerFlagIndex, s32 tri
trigger->scriptStart = script;
trigger->runningScript = NULL;
trigger->priority = priority;
trigger->scriptVars[0] = triggerVar0;
trigger->scriptVars[1] = triggerVar1;
trigger->scriptVars.w[0] = triggerVar0;
trigger->scriptVars.w[1] = triggerVar1;
return trigger;
}

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@ -977,9 +977,9 @@ s32 _bound_script_trigger_handler(Trigger* trigger) {
script = start_script(scriptStart, trigger->priority, 0x20);
trigger->runningScript = script;
trigger->runningScriptID = script->id;
script->varTable[0] = trigger->scriptVars[0];
script->varTable[1] = trigger->scriptVars[1];
script->varTable[2] = trigger->scriptVars[2];
script->varTable[0] = trigger->scriptVars.w[0];
script->varTable[1] = trigger->scriptVars.w[1];
script->varTable[2] = trigger->scriptVars.w[2];
script->owner2.trigger = trigger;
}
@ -1012,9 +1012,9 @@ ApiStatus si_handle_bind(ScriptInstance* script) {
trigger->scriptStart = triggerScript;
trigger->runningScript = NULL;
trigger->priority = script->priority;
trigger->scriptVars[0] = get_variable(script, script->varTable[0]);
trigger->scriptVars[1] = get_variable(script, script->varTable[1]);
trigger->scriptVars[2] = get_variable(script, script->varTable[2]);
trigger->scriptVars.w[0] = get_variable(script, script->varTable[0]);
trigger->scriptVars.w[1] = get_variable(script, script->varTable[1]);
trigger->scriptVars.w[2] = get_variable(script, script->varTable[2]);
if (triggerOut != 0) {
set_variable(script, triggerOut, trigger);
@ -1097,9 +1097,9 @@ void si_standard_trigger_executor(Trigger* trigger) {
ScriptInstance* newScript = start_script(trigger->scriptStart, trigger->priority, 0x20);
trigger->runningScript = newScript;
trigger->runningScriptID = newScript->id;
newScript->varTable[0] = trigger->scriptVars[0];
newScript->varTable[1] = trigger->scriptVars[1];
newScript->varTable[2] = trigger->scriptVars[2];
newScript->varTable[0] = trigger->scriptVars.w[0];
newScript->varTable[1] = trigger->scriptVars.w[1];
newScript->varTable[2] = trigger->scriptVars.w[2];
newScript->owner2.trigger = trigger;
}
@ -1132,9 +1132,9 @@ ApiStatus si_handle_bind_lock(ScriptInstance* script) {
trigger->scriptStart = triggerScript;
trigger->runningScript = NULL;
trigger->priority = script->priority;
trigger->scriptVars[0] = get_variable(script, script->varTable[0]);
trigger->scriptVars[1] = get_variable(script, script->varTable[1]);
trigger->scriptVars[2] = get_variable(script, script->varTable[2]);
trigger->scriptVars.w[0] = get_variable(script, script->varTable[0]);
trigger->scriptVars.w[1] = get_variable(script, script->varTable[1]);
trigger->scriptVars.w[2] = get_variable(script, script->varTable[2]);
return ApiStatus_DONE2;
}

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@ -274,3 +274,18 @@ D_80078DB0 = 0x80078DB0;
D_80078DB4 = 0x80078DB4;
gSongsUsingVariationFlag = 0x8014F720;
D_802EB000 = 0x802EB000;
D_802EB008 = 0x802EB008;
D_802EB3A0 = 0x802EB3A0;
D_8015C7D0 = 0x8015C7D0;
D_0A0031E0 = 0x0A0031E0;
D_0A001508 = 0x0A001508;
D_0A0031B0 = 0x0A0031B0;
D_0A0014D8 = 0x0A0014D8;
D_0A002F78 = 0x0A002F78;
D_0A001218 = 0x0A001218;
D_0A003F70 = 0x0A003F70;
D_0A002318 = 0x0A002318;