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splat *_bg.png assets
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parent
137a93231d
commit
1df36e757a
20
configure.py
20
configure.py
@ -123,7 +123,7 @@ def build_image(f: str, segment):
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out = "$builddir/" + path + "." + img_type + ".png"
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flags = ""
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if img_type != "palette":
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if img_type != "palette" and not isinstance(segment, dict):
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if segment.flip_horizontal:
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flags += "--flip-x"
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if segment.flip_vertical:
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@ -481,8 +481,8 @@ async def main():
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for asset_name in ASSETS:
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if asset_name.endswith("_tex"): # uncompressed
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asset_files.append(find_asset(f"map/texture/{asset_name}.bin"))
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asset_files.append(find_asset(f"map/texture/{asset_name}.bin"))
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asset_files.append(find_asset(f"map/{asset_name}.bin"))
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asset_files.append(find_asset(f"map/{asset_name}.bin"))
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elif asset_name.startswith("party_"):
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source_file = f"$builddir/{asset_name}.bin"
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asset_file = f"$builddir/{asset_name}.Yay0"
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@ -495,7 +495,19 @@ async def main():
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asset_files.append(source_file)
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asset_files.append(asset_file)
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n.build(asset_file, "yay0compress", source_file, implicit="tools/Yay0compress")
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else: # uncompressed
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elif asset_name.endswith("_bg"):
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source_file = f"$builddir/{asset_name}.bin"
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asset_file = f"$builddir/{asset_name}.Yay0"
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n.build(source_file, "img", find_asset(f"map/{asset_name}.png"), implicit="tools/img/build.py", variables={
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"img_type": "bg",
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"img_flags": "",
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})
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asset_files.append(source_file)
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asset_files.append(asset_file)
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n.build(asset_file, "yay0compress", source_file, implicit="tools/Yay0compress")
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else:
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source_file = find_asset(f"{asset_name}.bin")
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asset_file = f"$builddir/assets/{asset_name}.Yay0"
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@ -1418,8 +1418,8 @@ typedef struct TileDescriptor {
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} TileDescriptor; // size = 0x30
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typedef struct BackgroundHeader {
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/* 0x00 */ UNK_PTR raster;
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/* 0x04 */ UNK_PTR palette;
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/* 0x00 */ void* raster;
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/* 0x04 */ void* palette;
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/* 0x08 */ u16 startX;
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/* 0x0A */ u16 startY;
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/* 0x0C */ u16 width;
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@ -3,6 +3,7 @@
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from sys import argv, stderr
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from math import floor, ceil
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from itertools import zip_longest
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from glob import glob
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import png
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def unpack_color(s):
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@ -202,6 +203,46 @@ class Converter():
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f.write(row)
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f.write(b"\0\0\0\0\0\0\0\0\0\0") # padding
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elif self.mode == "bg":
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width, height, data, info = img.read()
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img.preamble(True)
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palettes = [img.palette(alpha="force")]
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for palettepath in glob(self.infile.split(".")[0] + ".*.png"):
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pal = png.Reader(palettepath)
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pal.preamble(True)
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palettes.append(pal.palette(alpha="force"))
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with open(self.outfile, "wb") as f:
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baseaddr = 0x80200000 # gBackgroundImage
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headers_len = 0x10 * len(palettes)
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palettes_len = 0x200 * len(palettes)
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# header (struct BackgroundHeader)
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for i, palette in enumerate(palettes):
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f.write((baseaddr + palettes_len + headers_len).to_bytes(4, byteorder="big")) # raster offset
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f.write((baseaddr + headers_len + 0x200 * i).to_bytes(4, byteorder="big")) # palette offset
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f.write((12).to_bytes(2, byteorder="big")) # startX
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f.write((20).to_bytes(2, byteorder="big")) # startY
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f.write((width).to_bytes(2, byteorder="big")) # width
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f.write((height).to_bytes(2, byteorder="big")) # height
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assert f.tell() == headers_len
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for palette in palettes:
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# palette
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for rgba in palette:
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if rgba[3] not in (0, 0xFF):
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self.warn("alpha mask mode but translucent pixels used")
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color = pack_color(*rgba)
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f.write(color.to_bytes(2, byteorder="big"))
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assert f.tell() == palettes_len + headers_len
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# ci 8
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for row in reversed_if(data, self.flip_y):
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f.write(row)
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else:
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print("unsupported mode", file=stderr)
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exit(1)
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@ -58,8 +58,11 @@ class N64SegPaperMarioMapFS(N64Segment):
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path = os.path.join(map_dir, "{}.bin".format(name))
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elif name.endswith("_tex"):
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map_dir = self.create_split_dir(base_path, self.options.get("assets_dir", "bin") + f"/map/texture")
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map_dir = self.create_split_dir(base_path, self.options.get("assets_dir", "bin") + f"/map")
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path = os.path.join(map_dir, "{}.bin".format(name))
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elif name.endswith("_bg"):
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map_dir = self.create_split_dir(base_path, self.options.get("assets_dir", "bin") + f"/map")
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path = os.path.join(map_dir, "{}.png".format(name))
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else:
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path = os.path.join(bin_dir, "{}.bin".format(name))
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@ -80,6 +83,26 @@ class N64SegPaperMarioMapFS(N64Segment):
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# CI-8
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w = png.Writer(150, 105, palette=parse_palette(bytes[:0x200]))
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w.write_array(f, bytes[0x200:])
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elif name.endswith("_bg"):
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def write_bg_png(bytes, path, header_offset=0):
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header = bytes[header_offset:header_offset+0x10]
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raster_offset = int.from_bytes(header[0:4], byteorder="big") - 0x80200000
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palette_offset = int.from_bytes(header[4:8], byteorder="big") - 0x80200000
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assert int.from_bytes(header[8:12], byteorder="big") == 0x000C0014 # draw pos
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width = int.from_bytes(header[12:14], byteorder="big")
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height = int.from_bytes(header[14:16], byteorder="big")
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with open(path, "wb") as f:
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# CI-8
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w = png.Writer(width, height, palette=parse_palette(bytes[palette_offset:palette_offset+512]))
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w.write_array(f, bytes[raster_offset:])
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write_bg_png(bytes, path)
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# sbk_bg has an alternative palette
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if name == "sbk_bg":
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write_bg_png(bytes, path.split(".")[0] + ".alt.png", header_offset=0x10)
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else:
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with open(path, "wb") as f:
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f.write(bytes)
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