mirror of
https://github.com/pmret/papermario.git
synced 2024-11-09 12:32:38 +01:00
rest of 5B320 (#713)
* rest of 5B320 * whitespace * fix warnings * split 5B320.c with includes * ICON_anim_heart_piece_palette * requested changes Co-authored-by: HailSanta <Hail2Santa@gmail.com>
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parent
5b7f18a2ca
commit
1e91e60cb6
@ -98,7 +98,7 @@ typedef u8 ALPan;
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#ifdef _DEBUG
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#ifdef _DEBUG
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#define ALFlagFailIf(condition, flag, error) \
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#define ALFlagFailIf(condition, flag, error) \
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if (condition) { \
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if (condition) { \
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if(flag) __osError(error, 0); \
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if (flag) __osError(error, 0); \
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return; }
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return; }
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#else
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#else
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@ -1204,34 +1204,35 @@ typedef struct ItemData {
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typedef struct ItemEntity {
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typedef struct ItemEntity {
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/* 0x00 */ s32 flags;
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/* 0x00 */ s32 flags;
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/* 0x04 */ s16 boundVar; /* see make_item_entity */
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/* 0x04 */ s16 boundVar;
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/* 0x06 */ s16 unk_06;
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/* 0x06 */ s16 pickupMsgFlags;
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/* 0x08 */ Vec3f position;
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/* 0x08 */ Vec3f position;
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/* 0x14 */ struct ItemEntityPhysicsData* physicsData;
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/* 0x14 */ struct ItemEntityPhysicsData* physicsData;
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/* 0x18 */ s16 itemID; /* into item table, also worldIconID */
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/* 0x18 */ s16 itemID;
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/* 0x1A */ s8 state;
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/* 0x1A */ s8 state;
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/* 0x1B */ s8 type;
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/* 0x1B */ s8 spawnType;
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/* 0x1C */ u8 pickupDelay; /* num frames before item can be picked up */
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/* 0x1C */ u8 pickupDelay; /* num frames before item can be picked up */
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/* 0x1D */ char unk_1D;
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/* 0x1D */ s8 renderGroup;
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/* 0x1E */ s16 wsFaceAngle; /* < 0 means none */
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/* 0x1E */ s16 wsFaceAngle; /* < 0 means none */
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/* 0x20 */ s16 shadowIndex;
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/* 0x20 */ s16 shadowIndex;
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/* 0x22 */ char unk_22[2];
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/* 0x22 */ char unk_22[2];
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/* 0x24 */ u32* readPos;
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/* 0x24 */ u32* readPos;
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/* 0x28 */ u32* savedReadPos;
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/* 0x28 */ u32* savedReadPos;
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/* 0x2C */ char unk_2C[2];
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/* 0x2C */ s8 lookupRasterIndex;
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/* 0x2E */ u8 unkCounter;
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/* 0x2D */ s8 lookupPaletteIndex;
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/* 0x2E */ u8 nextUpdate;
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/* 0x2F */ u8 alpha;
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/* 0x2F */ u8 alpha;
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/* 0x30 */ f32 scale;
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/* 0x30 */ f32 scale;
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/* 0x34 */ Vec3s unk_34;
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/* 0x34 */ Vec3s unk_34;
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/* 0x3A */ char unk_3A[2];
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/* 0x3A */ char unk_3A[2];
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/* 0x3C */ s32 framesLeft;
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/* 0x3C */ s32 sparkleNextUpdate;
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/* 0x40 */ s32* currentState;
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/* 0x40 */ s32* sparkleReadPos;
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/* 0x44 */ s32 unk_44;
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/* 0x44 */ s32 sparkleUnk44;
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/* 0x48 */ s32* sequenceStart;
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/* 0x48 */ s32* sparkleSavedPos;
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/* 0x4C */ s32* unk_4C;
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/* 0x4C */ s32* sparkleRaster;
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/* 0x50 */ s32* unk_50;
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/* 0x50 */ s32* sparklePalette;
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/* 0x54 */ s32 unk_54;
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/* 0x54 */ s32 sparkleWidth;
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/* 0x58 */ s32 unk_58;
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/* 0x58 */ s32 sparkleHeight;
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} ItemEntity; // size = 0x5C
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} ItemEntity; // size = 0x5C
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typedef struct MessagePrintState {
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typedef struct MessagePrintState {
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@ -1492,6 +1492,7 @@ enum ItemSpawnModes {
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ITEM_SPAWN_MODE_TOSS_FADE3 = 0x00000019,
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ITEM_SPAWN_MODE_TOSS_FADE3 = 0x00000019,
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ITEM_SPAWN_MODE_TOSS_SPAWN_ALWAYS_SMALL = 0x0000001A,
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ITEM_SPAWN_MODE_TOSS_SPAWN_ALWAYS_SMALL = 0x0000001A,
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ITEM_SPAWN_MODE_UNKNOWN_1B = 0x0000001B,
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ITEM_SPAWN_MODE_UNKNOWN_1B = 0x0000001B,
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ITEM_SPAWN_AT_PLAYER = 0x0000001C,
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};
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};
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enum Locations {
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enum Locations {
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@ -1768,11 +1769,20 @@ enum TriggerFlags {
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};
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};
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enum ItemEntityFlags {
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enum ItemEntityFlags {
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ITEM_ENTITY_FLAGS_CAM0 = 0x00000001,
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ITEM_ENTITY_FLAGS_CAM1 = 0x00000002,
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ITEM_ENTITY_FLAGS_CAM2 = 0x00000004,
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ITEM_ENTITY_FLAGS_CAM3 = 0x00000008,
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ITEM_ENTITY_FLAGS_10 = 0x00000010,
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ITEM_ENTITY_FLAGS_10 = 0x00000010,
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ITEM_ENTITY_FLAGS_40 = 0x00000040,
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ITEM_ENTITY_FLAGS_40 = 0x00000040,
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ITEM_ENTITY_FLAGS_TINY = 0x00004000,
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ITEM_ENTITY_FLAGS_TINY = 0x00004000,
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ITEM_ENTITY_FLAGS_20000 = 0x00020000,
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ITEM_ENTITY_FLAGS_40000 = 0x00040000,
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ITEM_ENTITY_FLAGS_TRANSPARENT = 0x00080000,
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ITEM_ENTITY_FLAGS_TRANSPARENT = 0x00080000,
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ITEM_ENTITY_FLAGS_100000 = 0x00100000,
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ITEM_ENTITY_FLAGS_100000 = 0x00100000,
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ITEM_ENTITY_FLAGS_200000 = 0x00200000,
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ITEM_ENTITY_FLAGS_2000000 = 0x02000000,
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ITEM_ENTITY_FLAGS_4000000 = 0x04000000,
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ITEM_ENTITY_FLAGS_8000000 = 0x08000000,
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ITEM_ENTITY_FLAGS_8000000 = 0x08000000,
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};
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};
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1230
include/icon_offsets.h
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1230
include/icon_offsets.h
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File diff suppressed because it is too large
Load Diff
22
include/item_entity.h
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22
include/item_entity.h
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@ -0,0 +1,22 @@
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#ifndef ITEM_ENTITY_H
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#define ITEM_ENTITY_H
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#include "common.h"
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typedef s32 ItemScript[0];
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enum {
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ITEM_SCRIPT_OP_End,
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ITEM_SCRIPT_OP_SetImage,
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ITEM_SCRIPT_OP_Restart,
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ITEM_SCRIPT_OP_Loop,
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ITEM_SCRIPT_OP_RandomRestart
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};
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#define is_End ITEM_SCRIPT_OP_End,
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#define is_SetIcon(time, icon) ITEM_SCRIPT_OP_SetImage, time, ICON_##icon##_raster, ICON_##icon##_palette, 0, 0,
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#define is_Restart ITEM_SCRIPT_OP_Restart,
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#define is_Loop ITEM_SCRIPT_OP_Loop,
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#define is_RandomRestart(max, cutoff) ITEM_SCRIPT_OP_RandomRestart, max, cutoff,
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#endif
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337
include/item_hud_scripts.h
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337
include/item_hud_scripts.h
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@ -0,0 +1,337 @@
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// indices into gItemHudScripts for hud scripts used by the item table
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#define HS_INDEX_HudScript_Item_SpicySoup 0x1
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#define HS_INDEX_HudScript_Item_ApplePie 0x2
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#define HS_INDEX_HudScript_Item_HoneyUltra 0x3
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#define HS_INDEX_HudScript_Item_MapleUltra 0x4
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#define HS_INDEX_HudScript_Item_JellyUltra 0x5
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#define HS_INDEX_HudScript_Item_Koopasta 0x6
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#define HS_INDEX_HudScript_Item_FriedShroom 0x7
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#define HS_INDEX_HudScript_Item_ShroomCake 0x8
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#define HS_INDEX_HudScript_Item_ShroomSteak 0x9
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#define HS_INDEX_HudScript_Item_HotShroom 0xA
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#define HS_INDEX_HudScript_Item_SweetShroom 0xB
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#define HS_INDEX_HudScript_Item_HealthyJuice 0xC
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#define HS_INDEX_HudScript_Item_BlandMeal 0xD
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#define HS_INDEX_HudScript_Item_YummyMeal 0xE
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#define HS_INDEX_HudScript_Item_DeluxeFeast 0xF
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#define HS_INDEX_HudScript_Item_SpecialShake 0x10
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#define HS_INDEX_HudScript_Item_BigCookie 0x11
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#define HS_INDEX_HudScript_Item_Cake 0x12
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#define HS_INDEX_HudScript_Item_Mistake 0x13
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#define HS_INDEX_HudScript_Item_KoopaTea 0x14
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#define HS_INDEX_HudScript_Item_HoneySuper 0x15
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#define HS_INDEX_HudScript_Item_MapleSuper 0x16
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#define HS_INDEX_HudScript_Item_JellySuper 0x17
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#define HS_INDEX_HudScript_Item_Spaghetti 0x18
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#define HS_INDEX_HudScript_Item_EggMissile 0x19
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#define HS_INDEX_HudScript_Item_FriedEgg 0x1A
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#define HS_INDEX_HudScript_Item_HoneyShroom 0x1B
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#define HS_INDEX_HudScript_Item_HoneyCandy 0x1C
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#define HS_INDEX_HudScript_Item_ElectroPop 0x1D
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#define HS_INDEX_HudScript_Item_FirePop 0x1E
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#define HS_INDEX_HudScript_Item_LimeCandy 0x1F
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#define HS_INDEX_HudScript_Item_CocoPop 0x20
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#define HS_INDEX_HudScript_Item_LemonCandy 0x21
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#define HS_INDEX_HudScript_Item_JellyPop 0x22
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#define HS_INDEX_HudScript_Item_StrangeCake 0x23
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#define HS_INDEX_HudScript_Item_KookyCookie 0x24
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#define HS_INDEX_HudScript_Item_FrozenFries 0x25
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#define HS_INDEX_HudScript_Item_PotatoSalad 0x26
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#define HS_INDEX_HudScript_Item_NuttyCake 0x27
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#define HS_INDEX_HudScript_Item_MapleShroom 0x28
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#define HS_INDEX_HudScript_Item_BoiledEgg 0x29
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#define HS_INDEX_HudScript_Item_YoshiCookie 0x2A
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#define HS_INDEX_HudScript_Item_JellyShroom 0x2B
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#define HS_INDEX_HudScript_Item_Unused_02C 0x2C
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#define HS_INDEX_HudScript_Item_Unused_02D 0x2D
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#define HS_INDEX_HudScript_Item_Unused_02E 0x2E
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#define HS_INDEX_HudScript_Item_Unused_02F 0x2F
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#define HS_INDEX_HudScript_Item_Unused_030 0x30
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#define HS_INDEX_HudScript_Item_Heart 0x31
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#define HS_INDEX_HudScript_Item_Coin 0x32
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#define HS_INDEX_HudScript_Item_HeartPiece 0x33
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#define HS_INDEX_HudScript_Item_StarPoint 0x34
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#define HS_INDEX_HudScript_Item_HeartPoint 0x35
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#define HS_INDEX_HudScript_Item_FlowerPoint 0x36
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#define HS_INDEX_HudScript_Item_StarPiece 0x37
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#define HS_INDEX_HudScript_Item_Jump 0x38
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#define HS_INDEX_HudScript_Item_SpinJump 0x39
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#define HS_INDEX_HudScript_Item_TornadoJump 0x3A
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#define HS_INDEX_HudScript_Item_Hammer 0x3B
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#define HS_INDEX_HudScript_Item_SuperHammer 0x3C
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#define HS_INDEX_HudScript_Item_UltraHammer 0x3D
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#define HS_INDEX_HudScript_Item_LuckyStar 0x3E
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#define HS_INDEX_HudScript_Item_Map 0x3F
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#define HS_INDEX_HudScript_Item_KoopaFortressKey 0x40
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#define HS_INDEX_HudScript_Item_RuinsKey 0x41
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#define HS_INDEX_HudScript_Item_TubbaCastleKey 0x42
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#define HS_INDEX_HudScript_Item_CrystalPalaceKey 0x43
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#define HS_INDEX_HudScript_Item_BowserCastleKey 0x44
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#define HS_INDEX_HudScript_Item_Dolly 0x45
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#define HS_INDEX_HudScript_Item_KooperShell 0x46
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#define HS_INDEX_HudScript_Item_PulseStone 0x47
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#define HS_INDEX_HudScript_Item_Artifact 0x48
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#define HS_INDEX_HudScript_Item_VolcanoVase 0x49
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#define HS_INDEX_HudScript_Item_PyramidStone 0x4A
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#define HS_INDEX_HudScript_Item_DiamondStone 0x4B
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#define HS_INDEX_HudScript_Item_LunarStone 0x4C
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#define HS_INDEX_HudScript_Item_ForestPass 0x4D
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#define HS_INDEX_HudScript_Item_BooRecordOutline 0x4E
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#define HS_INDEX_HudScript_Item_BooRecord 0x4F
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#define HS_INDEX_HudScript_Item_BooWeight 0x50
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#define HS_INDEX_HudScript_Item_BooPortrait 0x51
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#define HS_INDEX_HudScript_Item_MysticalKey 0x52
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#define HS_INDEX_HudScript_Item_IronKey 0x53
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#define HS_INDEX_HudScript_Item_ToyTrain 0x54
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#define HS_INDEX_HudScript_Item_FryingPan 0x55
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#define HS_INDEX_HudScript_Item_Dictionary 0x56
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#define HS_INDEX_HudScript_Item_MysteryNote 0x57
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#define HS_INDEX_HudScript_Item_SuspiciousNote 0x58
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#define HS_INDEX_HudScript_Item_MagicalSeed1 0x59
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#define HS_INDEX_HudScript_Item_MagicalSeed2 0x5A
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#define HS_INDEX_HudScript_Item_MagicalSeed3 0x5B
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#define HS_INDEX_HudScript_Item_MagicalSeed4 0x5C
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#define HS_INDEX_HudScript_Item_CrystalBerry 0x5D
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#define HS_INDEX_HudScript_Item_WaterStone 0x5E
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#define HS_INDEX_HudScript_Item_MagicalBean 0x5F
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#define HS_INDEX_HudScript_Item_FertileSoil 0x60
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#define HS_INDEX_HudScript_Item_MiracleWater 0x61
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#define HS_INDEX_HudScript_Item_UltraStone 0x62
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#define HS_INDEX_HudScript_Item_ToadDoll 0x63
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#define HS_INDEX_HudScript_Item_Calculator 0x64
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#define HS_INDEX_HudScript_Item_Screwdriver 0x65
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#define HS_INDEX_HudScript_Item_Cookbook 0x66
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#define HS_INDEX_HudScript_Item_JadeRaven 0x67
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#define HS_INDEX_HudScript_Item_SnowmanBucket 0x68
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#define HS_INDEX_HudScript_Item_SnowmanScarf 0x69
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#define HS_INDEX_HudScript_Item_RedKey 0x6A
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#define HS_INDEX_HudScript_Item_BlueKey 0x6B
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#define HS_INDEX_HudScript_Item_KootPackage 0x6C
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#define HS_INDEX_HudScript_Item_KootRedJar 0x6D
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#define HS_INDEX_HudScript_Item_Melody 0x6E
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#define HS_INDEX_HudScript_Item_Lyrics 0x6F
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#define HS_INDEX_HudScript_Item_Mailbag 0x70
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#define HS_INDEX_HudScript_Item_StarStone 0x71
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#define HS_INDEX_HudScript_Item_SneakyParasol 0x72
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#define HS_INDEX_HudScript_Item_PeachKey 0x73
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#define HS_INDEX_HudScript_Item_UNK_1DC210 0x74
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#define HS_INDEX_HudScript_Item_UNK_1DC430 0x75
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#define HS_INDEX_HudScript_Item_UNK_1DC650 0x76
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#define HS_INDEX_HudScript_Item_UNK_1DC870 0x77
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#define HS_INDEX_HudScript_Item_FirstDegreeCard 0x78
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#define HS_INDEX_HudScript_Item_SecondDegreeCard 0x79
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#define HS_INDEX_HudScript_Item_ThirdDegreeCard 0x7A
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#define HS_INDEX_HudScript_Item_FourthDegreeCard 0x7B
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#define HS_INDEX_HudScript_Item_Diploma 0x7C
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#define HS_INDEX_HudScript_Item_CrystalBall 0x7D
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#define HS_INDEX_HudScript_Item_GoldCredit 0x7E
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#define HS_INDEX_HudScript_Item_SilverCredit 0x7F
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#define HS_INDEX_HudScript_Item_KootKoopaLegends 0x80
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#define HS_INDEX_HudScript_Item_KootTheTape 0x81
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#define HS_INDEX_HudScript_Item_KootLuigiAutograph 0x82
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#define HS_INDEX_HudScript_Item_KootEmptyWallet 0x83
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#define HS_INDEX_HudScript_Item_KootMerluvleeAutograph 0x84
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#define HS_INDEX_HudScript_Item_KootShell 0x85
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#define HS_INDEX_HudScript_Item_KootPhoto 0x86
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#define HS_INDEX_HudScript_Item_KootGlasses 0x87
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#define HS_INDEX_HudScript_Item_Letter 0x88
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#define HS_INDEX_HudScript_Item_Unused_089 0x89
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#define HS_INDEX_HudScript_Item_Unused_08A 0x8A
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#define HS_INDEX_HudScript_Item_Unused_08B 0x8B
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#define HS_INDEX_HudScript_Item_Unused_08C 0x8C
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#define HS_INDEX_HudScript_Item_Unused_08D 0x8D
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#define HS_INDEX_HudScript_Item_Unused_08E 0x8E
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#define HS_INDEX_HudScript_Item_Unused_08F 0x8F
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#define HS_INDEX_HudScript_Item_SpinSmash 0x90
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#define HS_INDEX_HudScript_Item_Multibounce 0x91
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#define HS_INDEX_HudScript_Item_PowerPlus 0x92
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#define HS_INDEX_HudScript_Item_DodgeMaster 0x93
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#define HS_INDEX_HudScript_Item_PowerBounce 0x94
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#define HS_INDEX_HudScript_Item_SpikeShield 0x95
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#define HS_INDEX_HudScript_Item_FirstAttack 0x96
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#define HS_INDEX_HudScript_Item_HPPlus 0x97
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#define HS_INDEX_HudScript_Item_QuakeHammer 0x98
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#define HS_INDEX_HudScript_Item_DoubleDip 0x99
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#define HS_INDEX_HudScript_Item_PowerQuake 0x9A
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||||||
|
#define HS_INDEX_HudScript_Item_MegaQuake 0x9B
|
||||||
|
#define HS_INDEX_HudScript_Item_SleepStomp 0x9C
|
||||||
|
#define HS_INDEX_HudScript_Item_SmashCharge 0x9D
|
||||||
|
#define HS_INDEX_HudScript_Item_SSmashChg 0x9E
|
||||||
|
#define HS_INDEX_HudScript_Item_AutoSmash 0x9F
|
||||||
|
#define HS_INDEX_HudScript_Item_FireShield 0xA0
|
||||||
|
#define HS_INDEX_HudScript_Item_JumpCharge 0xA1
|
||||||
|
#define HS_INDEX_HudScript_Item_SJumpChg 0xA2
|
||||||
|
#define HS_INDEX_HudScript_Item_AutoJump 0xA3
|
||||||
|
#define HS_INDEX_HudScript_Item_DDownPound 0xA4
|
||||||
|
#define HS_INDEX_HudScript_Item_AutoMultibounce 0xA5
|
||||||
|
#define HS_INDEX_HudScript_Item_DizzyStomp 0xA6
|
||||||
|
#define HS_INDEX_HudScript_Item_HammerThrow 0xA7
|
||||||
|
#define HS_INDEX_HudScript_Item_SmashCharge0 0xA8
|
||||||
|
#define HS_INDEX_HudScript_Item_PrettyLucky 0xA9
|
||||||
|
#define HS_INDEX_HudScript_Item_FeelingFine 0xAA
|
||||||
|
#define HS_INDEX_HudScript_Item_AttackFXA 0xAB
|
||||||
|
#define HS_INDEX_HudScript_Item_AllorNothing 0xAC
|
||||||
|
#define HS_INDEX_HudScript_Item_HPDrain 0xAD
|
||||||
|
#define HS_INDEX_HudScript_Item_JumpCharge0 0xAE
|
||||||
|
#define HS_INDEX_HudScript_Item_SlowGo 0xAF
|
||||||
|
#define HS_INDEX_HudScript_Item_FPPlus 0xB0
|
||||||
|
#define HS_INDEX_HudScript_Item_MegaRush 0xB1
|
||||||
|
#define HS_INDEX_HudScript_Item_IcePower 0xB2
|
||||||
|
#define HS_INDEX_HudScript_Item_DefendPlus 0xB3
|
||||||
|
#define HS_INDEX_HudScript_Item_PayOff 0xB4
|
||||||
|
#define HS_INDEX_HudScript_Item_MoneyMoney 0xB5
|
||||||
|
#define HS_INDEX_HudScript_Item_ChillOut 0xB6
|
||||||
|
#define HS_INDEX_HudScript_Item_HappyHeart 0xB7
|
||||||
|
#define HS_INDEX_HudScript_Item_ZapTap 0xB8
|
||||||
|
#define HS_INDEX_HudScript_Item_Berserker 0xB9
|
||||||
|
#define HS_INDEX_HudScript_Item_RightOn 0xBA
|
||||||
|
#define HS_INDEX_HudScript_Item_RunawayPay 0xBB
|
||||||
|
#define HS_INDEX_HudScript_Item_Refund 0xBC
|
||||||
|
#define HS_INDEX_HudScript_Item_FlowerSaver 0xBD
|
||||||
|
#define HS_INDEX_HudScript_Item_TripleDip 0xBE
|
||||||
|
#define HS_INDEX_HudScript_Item_FlowerFanatic 0xBF
|
||||||
|
#define HS_INDEX_HudScript_Item_PowerJump 0xC0
|
||||||
|
#define HS_INDEX_HudScript_Item_SuperJump 0xC1
|
||||||
|
#define HS_INDEX_HudScript_Item_MegaJump 0xC2
|
||||||
|
#define HS_INDEX_HudScript_Item_PowerSmash1 0xC3
|
||||||
|
#define HS_INDEX_HudScript_Item_SuperSmash 0xC4
|
||||||
|
#define HS_INDEX_HudScript_Item_MegaSmash 0xC5
|
||||||
|
#define HS_INDEX_HudScript_Item_LuckyDay 0xC6
|
||||||
|
#define HS_INDEX_HudScript_Item_MegaHPDrain 0xC7
|
||||||
|
#define HS_INDEX_HudScript_Item_BumpAttack 0xC8
|
||||||
|
#define HS_INDEX_HudScript_Item_PUpDDown 0xC9
|
||||||
|
#define HS_INDEX_HudScript_Item_PDownDUp 0xCA
|
||||||
|
#define HS_INDEX_HudScript_Item_HeartFinder 0xCB
|
||||||
|
#define HS_INDEX_HudScript_Item_FlowerFinder 0xCC
|
||||||
|
#define HS_INDEX_HudScript_Item_DizzyAttack 0xCD
|
||||||
|
#define HS_INDEX_HudScript_Item_SpeedySpin 0xCE
|
||||||
|
#define HS_INDEX_HudScript_Item_SpinAttack 0xCF
|
||||||
|
#define HS_INDEX_HudScript_Item_ISpy 0xD0
|
||||||
|
#define HS_INDEX_HudScript_Item_PowerRush 0xD1
|
||||||
|
#define HS_INDEX_HudScript_Item_LastStand 0xD2
|
||||||
|
#define HS_INDEX_HudScript_Item_CloseCall 0xD3
|
||||||
|
#define HS_INDEX_HudScript_Item_CrazyHeart 0xD4
|
||||||
|
#define HS_INDEX_HudScript_Item_Unused_0D5 0xD5
|
||||||
|
#define HS_INDEX_HudScript_Item_Unused_0D6 0xD6
|
||||||
|
#define HS_INDEX_HudScript_Item_Unused_0D7 0xD7
|
||||||
|
#define HS_INDEX_HudScript_Item_ShrinkSmash 0xD8
|
||||||
|
#define HS_INDEX_HudScript_Item_ShrinkStomp 0xD9
|
||||||
|
#define HS_INDEX_HudScript_Item_DDownJump 0xDA
|
||||||
|
#define HS_INDEX_HudScript_Item_DamageDodge 0xDB
|
||||||
|
#define HS_INDEX_HudScript_Item_EarthquakeJump 0xDC
|
||||||
|
#define HS_INDEX_HudScript_Item_HappyFlower 0xDD
|
||||||
|
#define HS_INDEX_HudScript_Item_Unused_0DE 0xDE
|
||||||
|
#define HS_INDEX_HudScript_Item_Unused_0DF 0xDF
|
||||||
|
#define HS_INDEX_HudScript_Item_DeepFocus 0xE0
|
||||||
|
#define HS_INDEX_HudScript_Item_SuperFocus 0xE1
|
||||||
|
#define HS_INDEX_HudScript_Item_Kaiden 0xE2
|
||||||
|
#define HS_INDEX_HudScript_Item_QuickChange 0xE3
|
||||||
|
#define HS_INDEX_HudScript_Item_Unused_0E4 0xE4
|
||||||
|
#define HS_INDEX_HudScript_Item_Unused_0E5 0xE5
|
||||||
|
#define HS_INDEX_HudScript_Item_Unused_0E6 0xE6
|
||||||
|
#define HS_INDEX_HudScript_Item_Unused_0E7 0xE7
|
||||||
|
#define HS_INDEX_HudScript_Item_Peekaboo 0xE8
|
||||||
|
#define HS_INDEX_HudScript_Item_GroupFocus 0xE9
|
||||||
|
#define HS_INDEX_HudScript_Item_AttackFXD 0xEA
|
||||||
|
#define HS_INDEX_HudScript_Item_AttackFXB 0xEB
|
||||||
|
#define HS_INDEX_HudScript_Item_AttackFXE 0xEC
|
||||||
|
#define HS_INDEX_HudScript_Item_AttackFXC 0xED
|
||||||
|
#define HS_INDEX_HudScript_Item_AttackFXF 0xEE
|
||||||
|
#define HS_INDEX_HudScript_Item_Unused_0EF 0xEF
|
||||||
|
#define HS_INDEX_HudScript_Item_HealthyHealthy 0xF0
|
||||||
|
#define HS_INDEX_HudScript_Item_Unused_0F1 0xF1
|
||||||
|
#define HS_INDEX_HudScript_Item_Unused_0F2 0xF2
|
||||||
|
#define HS_INDEX_HudScript_Item_Unused_0F3 0xF3
|
||||||
|
#define HS_INDEX_HudScript_Item_Unused_0F4 0xF4
|
||||||
|
#define HS_INDEX_HudScript_Item_Unused_0F5 0xF5
|
||||||
|
#define HS_INDEX_HudScript_Item_Unused_0F6 0xF6
|
||||||
|
#define HS_INDEX_HudScript_Item_Unused_0F7 0xF7
|
||||||
|
#define HS_INDEX_HudScript_Item_Mushroom 0xF8
|
||||||
|
#define HS_INDEX_HudScript_Item_SuperShroom 0xF9
|
||||||
|
#define HS_INDEX_HudScript_Item_UltraShroom 0xFA
|
||||||
|
#define HS_INDEX_HudScript_Item_LifeShroom 0xFB
|
||||||
|
#define HS_INDEX_HudScript_Item_DriedShroom 0xFC
|
||||||
|
#define HS_INDEX_HudScript_Item_TastyTonic 0xFD
|
||||||
|
#define HS_INDEX_HudScript_Item_SuperSoda 0xFE
|
||||||
|
#define HS_INDEX_HudScript_Item_BlueBerry 0xFF
|
||||||
|
#define HS_INDEX_HudScript_Item_RedBerry 0x100
|
||||||
|
#define HS_INDEX_HudScript_Item_YellowBerry 0x101
|
||||||
|
#define HS_INDEX_HudScript_Item_BubbleBerry 0x102
|
||||||
|
#define HS_INDEX_HudScript_Item_Goomnut 0x103
|
||||||
|
#define HS_INDEX_HudScript_Item_KoopaLeaf 0x104
|
||||||
|
#define HS_INDEX_HudScript_Item_DriedPasta 0x105
|
||||||
|
#define HS_INDEX_HudScript_Item_Lime 0x106
|
||||||
|
#define HS_INDEX_HudScript_Item_Lemon 0x107
|
||||||
|
#define HS_INDEX_HudScript_Item_DriedFruit 0x108
|
||||||
|
#define HS_INDEX_HudScript_Item_StrangeLeaf 0x109
|
||||||
|
#define HS_INDEX_HudScript_Item_CakeMix 0x10A
|
||||||
|
#define HS_INDEX_HudScript_Item_Egg 0x10B
|
||||||
|
#define HS_INDEX_HudScript_Item_Coconut 0x10C
|
||||||
|
#define HS_INDEX_HudScript_Item_Melon 0x10D
|
||||||
|
#define HS_INDEX_HudScript_Item_StinkyHerb 0x10E
|
||||||
|
#define HS_INDEX_HudScript_Item_IcedPotato 0x10F
|
||||||
|
#define HS_INDEX_HudScript_Item_HoneySyrup 0x110
|
||||||
|
#define HS_INDEX_HudScript_Item_MapleSyrup 0x111
|
||||||
|
#define HS_INDEX_HudScript_Item_JamminJelly 0x112
|
||||||
|
#define HS_INDEX_HudScript_Item_WhackasBump 0x113
|
||||||
|
#define HS_INDEX_HudScript_Item_Apple 0x114
|
||||||
|
#define HS_INDEX_HudScript_Item_BakingSalt 0x115
|
||||||
|
#define HS_INDEX_HudScript_Item_BakingSugar 0x116
|
||||||
|
#define HS_INDEX_HudScript_Item_BakingEgg 0x117
|
||||||
|
#define HS_INDEX_HudScript_Item_BakingCream 0x118
|
||||||
|
#define HS_INDEX_HudScript_Item_BakingStrawberry 0x119
|
||||||
|
#define HS_INDEX_HudScript_Item_BakingButter 0x11A
|
||||||
|
#define HS_INDEX_HudScript_Item_BakingCleanser 0x11B
|
||||||
|
#define HS_INDEX_HudScript_Item_BakingWater 0x11C
|
||||||
|
#define HS_INDEX_HudScript_Item_BakingFlour 0x11D
|
||||||
|
#define HS_INDEX_HudScript_Item_BakingMilk 0x11E
|
||||||
|
#define HS_INDEX_HudScript_Item_Unused_11F 0x11F
|
||||||
|
#define HS_INDEX_HudScript_Item_FireFlower 0x120
|
||||||
|
#define HS_INDEX_HudScript_Item_SnowmanDoll 0x121
|
||||||
|
#define HS_INDEX_HudScript_Item_ThunderRage 0x122
|
||||||
|
#define HS_INDEX_HudScript_Item_ThunderBolt 0x123
|
||||||
|
#define HS_INDEX_HudScript_Item_ShootingStar 0x124
|
||||||
|
#define HS_INDEX_HudScript_Item_DustyHammer 0x125
|
||||||
|
#define HS_INDEX_HudScript_Item_Pebble 0x126
|
||||||
|
#define HS_INDEX_HudScript_Item_Unused_127 0x127
|
||||||
|
#define HS_INDEX_HudScript_Item_StoneCap 0x128
|
||||||
|
#define HS_INDEX_HudScript_Item_VoltShroom 0x129
|
||||||
|
#define HS_INDEX_HudScript_Item_PowerStar 0x12A
|
||||||
|
#define HS_INDEX_HudScript_Item_Parasol 0x12B
|
||||||
|
#define HS_INDEX_HudScript_Item_MagicMirror 0x12C
|
||||||
|
#define HS_INDEX_HudScript_Item_Unused_12D 0x12D
|
||||||
|
#define HS_INDEX_HudScript_Item_Unused_12E 0x12E
|
||||||
|
#define HS_INDEX_HudScript_Item_Unused_12F 0x12F
|
||||||
|
#define HS_INDEX_HudScript_Item_SleepySheep 0x130
|
||||||
|
#define HS_INDEX_HudScript_Item_XBandage 0x131
|
||||||
|
#define HS_INDEX_HudScript_Item_POWBlock 0x132
|
||||||
|
#define HS_INDEX_HudScript_Item_HustleDrink 0x133
|
||||||
|
#define HS_INDEX_HudScript_Item_StopWatch 0x134
|
||||||
|
#define HS_INDEX_HudScript_Item_DizzyDial 0x135
|
||||||
|
#define HS_INDEX_HudScript_Item_Unused_136 0x136
|
||||||
|
#define HS_INDEX_HudScript_Item_Unused_137 0x137
|
||||||
|
#define HS_INDEX_HudScript_Item_PleaseComeBack 0x138
|
||||||
|
#define HS_INDEX_HudScript_Item_Unused_139 0x139
|
||||||
|
#define HS_INDEX_HudScript_Item_FrightJar 0x13A
|
||||||
|
#define HS_INDEX_HudScript_Item_Mystery 0x13B
|
||||||
|
#define HS_INDEX_HudScript_Item_RepelGel 0x13C
|
||||||
|
#define HS_INDEX_HudScript_Item_InsecticideHerb 0x13D
|
||||||
|
#define HS_INDEX_HudScript_Item_Unused_13E 0x13E
|
||||||
|
#define HS_INDEX_HudScript_Item_Unused_13F 0x13F
|
||||||
|
#define HS_INDEX_HudScript_Item_Present 0x140
|
||||||
|
#define HS_INDEX_HudScript_Item_CakeDone 0x141
|
||||||
|
#define HS_INDEX_HudScript_Item_CakeBare 0x142
|
||||||
|
#define HS_INDEX_HudScript_Item_CakePan 0x143
|
||||||
|
#define HS_INDEX_HudScript_Item_CakeBatter 0x144
|
||||||
|
#define HS_INDEX_HudScript_Item_CakeBowl 0x145
|
||||||
|
#define HS_INDEX_HudScript_Item_CakeMixed 0x146
|
||||||
|
#define HS_INDEX_HudScript_Item_CakeWithIcing 0x147
|
||||||
|
#define HS_INDEX_HudScript_Item_CakeWithBerries 0x148
|
||||||
|
#define HS_INDEX_HudScript_Item_PartnerAttack 0x149
|
||||||
|
#define HS_INDEX_HudScript_Item_Hammer1Icon 0x14A
|
||||||
|
#define HS_INDEX_HudScript_Item_Hammer2Icon 0x14B
|
||||||
|
#define HS_INDEX_HudScript_Item_Hammer3Icon 0x14C
|
||||||
|
#define HS_INDEX_HudScript_Item_Boots1Icon 0x14D
|
||||||
|
#define HS_INDEX_HudScript_Item_Boots2Icon 0x14E
|
||||||
|
#define HS_INDEX_HudScript_Item_Boots3Icon 0x14F
|
||||||
|
#define HS_INDEX_HudScript_Item_ItemsIcon 0x150
|
13773
src/5B320.c
13773
src/5B320.c
File diff suppressed because one or more lines are too long
333
src/C50A0.c
333
src/C50A0.c
@ -4,13 +4,13 @@
|
|||||||
|
|
||||||
#define MAX_ITEM_ENTITIES 256
|
#define MAX_ITEM_ENTITIES 256
|
||||||
|
|
||||||
extern s32 D_801512F8;
|
extern s32 ItemEntitiesCreated;
|
||||||
extern s32 D_80155D84;
|
extern s32 ItemEntityAlternatingSpawn;
|
||||||
extern s32 D_80155D88;
|
extern s32 ItemEntityRenderGroup;
|
||||||
extern ItemEntity* D_80155DA0[MAX_ITEM_ENTITIES];
|
extern ItemEntity* WorldItemEntities[MAX_ITEM_ENTITIES];
|
||||||
extern ItemEntity* D_801561A0[MAX_ITEM_ENTITIES];
|
extern ItemEntity* BattleItemEntities[MAX_ITEM_ENTITIES];
|
||||||
extern ItemEntity** D_801565A0; // item entity list
|
extern ItemEntity** gCurrentItemEntities;
|
||||||
extern s16 D_801565A4;
|
extern s16 isPickingUpItem;
|
||||||
extern s16 D_801565A8;
|
extern s16 D_801565A8;
|
||||||
extern s32 D_80155D80;
|
extern s32 D_80155D80;
|
||||||
extern s16 D_80155D8C;
|
extern s16 D_80155D8C;
|
||||||
@ -23,7 +23,7 @@ void item_entity_load(ItemEntity*);
|
|||||||
void item_entity_update(ItemEntity*);
|
void item_entity_update(ItemEntity*);
|
||||||
void appendGfx_item_entity(void*);
|
void appendGfx_item_entity(void*);
|
||||||
void draw_item_entities(void);
|
void draw_item_entities(void);
|
||||||
void func_80132D94(void);
|
void draw_item_entities_UI(void);
|
||||||
s32 test_item_player_collision(ItemEntity*);
|
s32 test_item_player_collision(ItemEntity*);
|
||||||
void update_item_entity_collectable(ItemEntity*);
|
void update_item_entity_collectable(ItemEntity*);
|
||||||
void func_8013559C(ItemEntity*);
|
void func_8013559C(ItemEntity*);
|
||||||
@ -56,38 +56,38 @@ s32 integer_log(s32 number, u32 base) {
|
|||||||
INCLUDE_ASM(s32, "C50A0", draw_adjustable_tiled_image);
|
INCLUDE_ASM(s32, "C50A0", draw_adjustable_tiled_image);
|
||||||
|
|
||||||
void sparkle_script_init(ItemEntity* itemEntity, s32* state) {
|
void sparkle_script_init(ItemEntity* itemEntity, s32* state) {
|
||||||
itemEntity->currentState = state;
|
itemEntity->sparkleReadPos = state;
|
||||||
itemEntity->framesLeft = 1;
|
itemEntity->sparkleNextUpdate = 1;
|
||||||
itemEntity->sequenceStart = state;
|
itemEntity->sparkleSavedPos = state;
|
||||||
}
|
}
|
||||||
|
|
||||||
s32 sparkle_script_step(ItemEntity* itemEntity) {
|
s32 sparkle_script_step(ItemEntity* itemEntity) {
|
||||||
s32* currentState = itemEntity->currentState;
|
s32* currentState = itemEntity->sparkleReadPos;
|
||||||
|
|
||||||
switch (*currentState++) {
|
switch (*currentState++) {
|
||||||
case 1:
|
case 1:
|
||||||
itemEntity->framesLeft = *currentState++;
|
itemEntity->sparkleNextUpdate = *currentState++;
|
||||||
itemEntity->unk_44 = *currentState++;
|
itemEntity->sparkleUnk44 = *currentState++;
|
||||||
itemEntity->currentState = currentState;
|
itemEntity->sparkleReadPos = currentState;
|
||||||
break;
|
break;
|
||||||
case 2:
|
case 2:
|
||||||
itemEntity->currentState = itemEntity->sequenceStart;
|
itemEntity->sparkleReadPos = itemEntity->sparkleSavedPos;
|
||||||
return TRUE;
|
return TRUE;
|
||||||
case 3:
|
case 3:
|
||||||
itemEntity->sequenceStart = currentState;
|
itemEntity->sparkleSavedPos = currentState;
|
||||||
itemEntity->currentState = currentState;
|
itemEntity->sparkleReadPos = currentState;
|
||||||
return TRUE;
|
return TRUE;
|
||||||
case 7:
|
case 7:
|
||||||
itemEntity->framesLeft = *currentState++;
|
itemEntity->sparkleNextUpdate = *currentState++;
|
||||||
itemEntity->unk_4C = *currentState++;
|
itemEntity->sparkleRaster = *currentState++;
|
||||||
itemEntity->unk_50 = *currentState++;
|
itemEntity->sparklePalette = *currentState++;
|
||||||
itemEntity->unk_54 = *currentState++;
|
itemEntity->sparkleWidth = *currentState++;
|
||||||
itemEntity->unk_58 = *currentState++;
|
itemEntity->sparkleHeight = *currentState++;
|
||||||
itemEntity->currentState = currentState;
|
itemEntity->sparkleReadPos = currentState;
|
||||||
break;
|
break;
|
||||||
case 4:
|
case 4:
|
||||||
itemEntity->currentState = currentState++;
|
itemEntity->sparkleReadPos = currentState++;
|
||||||
itemEntity->currentState = currentState++;
|
itemEntity->sparkleReadPos = currentState++;
|
||||||
case 0:
|
case 0:
|
||||||
return TRUE;
|
return TRUE;
|
||||||
}
|
}
|
||||||
@ -95,18 +95,16 @@ s32 sparkle_script_step(ItemEntity* itemEntity) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void sparkle_script_update(ItemEntity* itemEntity) {
|
void sparkle_script_update(ItemEntity* itemEntity) {
|
||||||
itemEntity->framesLeft--;
|
itemEntity->sparkleNextUpdate--;
|
||||||
if (itemEntity->framesLeft <= 0) {
|
if (itemEntity->sparkleNextUpdate <= 0) {
|
||||||
while (sparkle_script_step(itemEntity) != 0) {
|
while (sparkle_script_step(itemEntity) != 0) {}
|
||||||
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
INCLUDE_ASM(s32, "C50A0", draw_coin_sparkles);
|
INCLUDE_ASM(s32, "C50A0", draw_coin_sparkles);
|
||||||
|
|
||||||
ItemEntity* get_item_entity(s32 itemEntityIndex) {
|
ItemEntity* get_item_entity(s32 itemEntityIndex) {
|
||||||
return D_801565A0[itemEntityIndex];
|
return gCurrentItemEntities[itemEntityIndex];
|
||||||
}
|
}
|
||||||
|
|
||||||
void item_entity_disable_shadow(ItemEntity* itemEntity) {
|
void item_entity_disable_shadow(ItemEntity* itemEntity) {
|
||||||
@ -133,42 +131,42 @@ void clear_item_entity_data(void) {
|
|||||||
s32 i;
|
s32 i;
|
||||||
|
|
||||||
if (!gGameStatusPtr->isBattle) {
|
if (!gGameStatusPtr->isBattle) {
|
||||||
D_801565A0 = D_80155DA0;
|
gCurrentItemEntities = WorldItemEntities;
|
||||||
} else {
|
} else {
|
||||||
D_801565A0 = D_801561A0;
|
gCurrentItemEntities = BattleItemEntities;
|
||||||
}
|
}
|
||||||
|
|
||||||
for (i = 0; i < MAX_ITEM_ENTITIES; i++) {
|
for (i = 0; i < MAX_ITEM_ENTITIES; i++) {
|
||||||
D_801565A0[i] = NULL;
|
gCurrentItemEntities[i] = NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
D_801512F8 = 0;
|
ItemEntitiesCreated = 0;
|
||||||
D_80155D8C = 0;
|
D_80155D8C = 0;
|
||||||
D_80155D8E = 0;
|
D_80155D8E = 0;
|
||||||
D_80155D90 = 0;
|
D_80155D90 = 0;
|
||||||
D_80155D84 = 0;
|
ItemEntityAlternatingSpawn = 0;
|
||||||
|
|
||||||
if (!gGameStatusPtr->isBattle) {
|
if (!gGameStatusPtr->isBattle) {
|
||||||
D_80155D88 = 0;
|
ItemEntityRenderGroup = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
create_generic_entity_world(NULL, draw_item_entities);
|
create_generic_entity_world(NULL, draw_item_entities);
|
||||||
create_generic_entity_frontUI(NULL, func_80132D94);
|
create_generic_entity_frontUI(NULL, draw_item_entities_UI);
|
||||||
D_801565A4 = 0;
|
isPickingUpItem = FALSE;
|
||||||
D_801565A8 = 0;
|
D_801565A8 = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void init_item_entity_list(void) {
|
void init_item_entity_list(void) {
|
||||||
if (!gGameStatusPtr->isBattle) {
|
if (!gGameStatusPtr->isBattle) {
|
||||||
D_801565A0 = D_80155DA0;
|
gCurrentItemEntities = WorldItemEntities;
|
||||||
} else {
|
} else {
|
||||||
D_801565A0 = D_801561A0;
|
gCurrentItemEntities = BattleItemEntities;
|
||||||
}
|
}
|
||||||
|
|
||||||
D_801565A4 = 0;
|
isPickingUpItem = FALSE;
|
||||||
D_801565A8 = 0;
|
D_801565A8 = 0;
|
||||||
D_801512F8 = 0;
|
ItemEntitiesCreated = 0;
|
||||||
D_80155D84 = 0;
|
ItemEntityAlternatingSpawn = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
INCLUDE_ASM(s32, "C50A0", item_entity_load);
|
INCLUDE_ASM(s32, "C50A0", item_entity_load);
|
||||||
@ -184,7 +182,88 @@ s32 make_item_entity_delayed(s32 itemID, f32 x, f32 y, f32 z, s32 itemSpawnMode,
|
|||||||
return make_item_entity(itemID, x, y, z, itemSpawnMode, pickupDelay, -1, pickupVar);
|
return make_item_entity(itemID, x, y, z, itemSpawnMode, pickupDelay, -1, pickupVar);
|
||||||
}
|
}
|
||||||
|
|
||||||
INCLUDE_ASM(s32, "C50A0", make_item_entity_at_player);
|
s32 make_item_entity_at_player(s32 itemID, s32 arg1, s32 pickupMsgFlags) {
|
||||||
|
PlayerStatus* playerStatus = &gPlayerStatus;
|
||||||
|
ItemEntity* item;
|
||||||
|
Shadow* shadow;
|
||||||
|
s32 i;
|
||||||
|
f32 posX;
|
||||||
|
f32 posY;
|
||||||
|
f32 posZ;
|
||||||
|
f32 depth;
|
||||||
|
s32 id;
|
||||||
|
|
||||||
|
for (i = 0; i < MAX_ITEM_ENTITIES; i++) {
|
||||||
|
if (gCurrentItemEntities[i] == NULL) {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
ASSERT(i < MAX_ITEM_ENTITIES);
|
||||||
|
id = i;
|
||||||
|
|
||||||
|
gCurrentItemEntities[id] = item = heap_malloc(sizeof(*item));
|
||||||
|
ItemEntitiesCreated++;
|
||||||
|
ASSERT(item != NULL);
|
||||||
|
|
||||||
|
itemID &= 0xFFFF;
|
||||||
|
item->renderGroup = -1;
|
||||||
|
item->flags = (ITEM_ENTITY_FLAGS_CAM0 | ITEM_ENTITY_FLAGS_CAM1 | ITEM_ENTITY_FLAGS_CAM2 | ITEM_ENTITY_FLAGS_10 | ITEM_ENTITY_FLAGS_2000000);
|
||||||
|
if (arg1 != 0) {
|
||||||
|
item->flags |= ITEM_ENTITY_FLAGS_4000000;
|
||||||
|
}
|
||||||
|
item->pickupMsgFlags = pickupMsgFlags;
|
||||||
|
item->spawnType = ITEM_SPAWN_AT_PLAYER;
|
||||||
|
item->state = 0;
|
||||||
|
item->boundVar = 0;
|
||||||
|
item->position.x = playerStatus->position.x;
|
||||||
|
item->position.y = playerStatus->position.y;
|
||||||
|
item->position.z = playerStatus->position.z;
|
||||||
|
|
||||||
|
item->shadowIndex = -1;
|
||||||
|
item->nextUpdate = 1;
|
||||||
|
item->unk_34.x = -9999;
|
||||||
|
item->unk_34.y = -9999;
|
||||||
|
item->unk_34.z = -9999;
|
||||||
|
item->scale = 1.0f;
|
||||||
|
item->itemID = itemID;
|
||||||
|
item->physicsData = NULL;
|
||||||
|
item->pickupDelay = 0;
|
||||||
|
item->wsFaceAngle = 0;
|
||||||
|
item->flags |= ITEM_ENTITY_FLAGS_TINY;
|
||||||
|
|
||||||
|
if (gItemTable[itemID].typeFlags & ITEM_TYPE_FLAG_ENTITY_FULLSIZE) {
|
||||||
|
item->flags = (item->flags | ITEM_ENTITY_FLAGS_40000) & ~ITEM_ENTITY_FLAGS_TINY;
|
||||||
|
}
|
||||||
|
if (ItemEntityAlternatingSpawn != 0) {
|
||||||
|
item->flags |= ITEM_ENTITY_FLAGS_20000;
|
||||||
|
}
|
||||||
|
ItemEntityAlternatingSpawn = 1 - ItemEntityAlternatingSpawn;
|
||||||
|
|
||||||
|
item->shadowIndex = create_shadow_type(0, item->position.x, item->position.y, item->position.z);
|
||||||
|
shadow = get_shadow_by_index(item->shadowIndex);
|
||||||
|
shadow->flags |= 1;
|
||||||
|
|
||||||
|
posX = item->position.x;
|
||||||
|
posY = item->position.y + 12.0f;
|
||||||
|
posZ = item->position.z;
|
||||||
|
depth = 1000.0f;
|
||||||
|
npc_raycast_down_sides(0x20000, &posX, &posY, &posZ, &depth);
|
||||||
|
shadow->position.x = posX;
|
||||||
|
shadow->position.y = posY;
|
||||||
|
shadow->position.z = posZ;
|
||||||
|
|
||||||
|
shadow->rotation.x = gGameStatusPtr->playerGroundTraceAngles.x;
|
||||||
|
shadow->rotation.y = 0.0f;
|
||||||
|
shadow->rotation.z = gGameStatusPtr->playerGroundTraceAngles.z;
|
||||||
|
set_standard_shadow_scale(shadow, depth * 0.5f);
|
||||||
|
|
||||||
|
item_entity_load(item);
|
||||||
|
if (item->itemID == ITEM_COIN) {
|
||||||
|
sparkle_script_init(item, &SparkleScript_Coin);
|
||||||
|
sparkle_script_update(item);
|
||||||
|
}
|
||||||
|
return id;
|
||||||
|
}
|
||||||
|
|
||||||
INCLUDE_ASM(s32, "C50A0", item_entity_update);
|
INCLUDE_ASM(s32, "C50A0", item_entity_update);
|
||||||
|
|
||||||
@ -197,7 +276,7 @@ void update_item_entities(void) {
|
|||||||
|
|
||||||
if (!(gOverrideFlags & (GLOBAL_OVERRIDES_400 | GLOBAL_OVERRIDES_800))) {
|
if (!(gOverrideFlags & (GLOBAL_OVERRIDES_400 | GLOBAL_OVERRIDES_800))) {
|
||||||
for (i = 0; i < 0x100; i++) {
|
for (i = 0; i < 0x100; i++) {
|
||||||
entity = D_801565A0[i];
|
entity = gCurrentItemEntities[i];
|
||||||
|
|
||||||
if (entity != NULL && entity->flags != 0) {
|
if (entity != NULL && entity->flags != 0) {
|
||||||
if (entity->itemID == ITEM_COIN) {
|
if (entity->itemID == ITEM_COIN) {
|
||||||
@ -212,37 +291,37 @@ void update_item_entities(void) {
|
|||||||
|
|
||||||
item_entity_update(entity);
|
item_entity_update(entity);
|
||||||
|
|
||||||
switch (entity->type) {
|
switch (entity->spawnType) {
|
||||||
case 0:
|
case ITEM_SPAWN_MODE_NOTHING:
|
||||||
update_item_entity_static(entity);
|
update_item_entity_static(entity);
|
||||||
break;
|
break;
|
||||||
case 1:
|
case ITEM_SPAWN_MODE_DECORATION:
|
||||||
case 2:
|
case ITEM_SPAWN_MODE_INVISIBLE:
|
||||||
func_801356CC(entity);
|
func_801356CC(entity);
|
||||||
break;
|
break;
|
||||||
case 3:
|
case ITEM_SPAWN_MODE_TOSS_SPAWN_ALWAYS:
|
||||||
case 12:
|
case ITEM_SPAWN_MODE_FALL_SPAWN_ALWAYS:
|
||||||
case 16:
|
case ITEM_SPAWN_MODE_FIXED_SPAWN_ALWAYS:
|
||||||
case 20:
|
case ITEM_SPAWN_MODE_ITEM_BLOCK_SPAWN_ALWAYS:
|
||||||
case 23:
|
case ITEM_SPAWN_MODE_TOSS_FADE1:
|
||||||
update_item_entity_collectable(entity);
|
update_item_entity_collectable(entity);
|
||||||
break;
|
break;
|
||||||
case 28:
|
case ITEM_SPAWN_AT_PLAYER:
|
||||||
update_item_entity_temp(entity);
|
update_item_entity_temp(entity);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
entity = D_801565A0[i];
|
entity = gCurrentItemEntities[i];
|
||||||
if (entity != NULL) {
|
if (entity != NULL) {
|
||||||
s32 xs, ys, zs;
|
s32 xs, ys, zs;
|
||||||
|
|
||||||
switch (entity->type) {
|
switch (entity->spawnType) {
|
||||||
case 0:
|
case ITEM_SPAWN_MODE_NOTHING:
|
||||||
case 3:
|
case ITEM_SPAWN_MODE_TOSS_SPAWN_ALWAYS:
|
||||||
case 12:
|
case ITEM_SPAWN_MODE_FALL_SPAWN_ALWAYS:
|
||||||
case 16:
|
case ITEM_SPAWN_MODE_FIXED_SPAWN_ALWAYS:
|
||||||
case 28:
|
case ITEM_SPAWN_AT_PLAYER:
|
||||||
xs = entity->position.x;
|
xs = entity->position.x;
|
||||||
ys = entity->position.y;
|
ys = entity->position.y;
|
||||||
zs = entity->position.z;
|
zs = entity->position.z;
|
||||||
@ -285,11 +364,11 @@ void draw_item_entities(void) {
|
|||||||
s32 i;
|
s32 i;
|
||||||
|
|
||||||
for (i = 0; i < MAX_ITEM_ENTITIES; i++) {
|
for (i = 0; i < MAX_ITEM_ENTITIES; i++) {
|
||||||
ItemEntity* itemEntity = D_801565A0[i];
|
ItemEntity* itemEntity = gCurrentItemEntities[i];
|
||||||
|
|
||||||
if (itemEntity != NULL && itemEntity->flags != 0 && !(itemEntity->flags & ITEM_ENTITY_FLAGS_40) &&
|
if (itemEntity != NULL && itemEntity->flags != 0 && !(itemEntity->flags & ITEM_ENTITY_FLAGS_40) &&
|
||||||
(itemEntity->flags & (1 << gCurrentCamID)) && !(itemEntity->flags & ITEM_ENTITY_FLAGS_100000) &&
|
(itemEntity->flags & (1 << gCurrentCamID)) && !(itemEntity->flags & ITEM_ENTITY_FLAGS_100000) &&
|
||||||
!(itemEntity->unk_1D != -1 && D_80155D88 != itemEntity->unk_1D))
|
!(itemEntity->renderGroup != -1 && ItemEntityRenderGroup != itemEntity->renderGroup))
|
||||||
{
|
{
|
||||||
if (!(itemEntity->flags & ITEM_ENTITY_FLAGS_TRANSPARENT)) {
|
if (!(itemEntity->flags & ITEM_ENTITY_FLAGS_TRANSPARENT)) {
|
||||||
rtPtr->renderMode = RENDER_MODE_ALPHATEST;
|
rtPtr->renderMode = RENDER_MODE_ALPHATEST;
|
||||||
@ -309,27 +388,27 @@ void draw_item_entities(void) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void func_80132D94(void) {
|
void draw_item_entities_UI(void) {
|
||||||
if (!(gOverrideFlags & 0xC000)) {
|
if (!(gOverrideFlags & (GLOBAL_OVERRIDES_4000 | GLOBAL_OVERRIDES_8000))) {
|
||||||
s32 i;
|
s32 i;
|
||||||
|
|
||||||
for (i = 0; i < MAX_ITEM_ENTITIES; i++) {
|
for (i = 0; i < MAX_ITEM_ENTITIES; i++) {
|
||||||
ItemEntity* itemEntity = D_801565A0[i];
|
ItemEntity* itemEntity = gCurrentItemEntities[i];
|
||||||
|
|
||||||
if (itemEntity != NULL && itemEntity->flags != 0) {
|
if (itemEntity != NULL && itemEntity->flags != 0) {
|
||||||
switch (itemEntity->type) {
|
switch (itemEntity->spawnType) {
|
||||||
case 0:
|
case ITEM_SPAWN_MODE_NOTHING:
|
||||||
func_801356C4();
|
func_801356C4();
|
||||||
break;
|
break;
|
||||||
case 1:
|
case ITEM_SPAWN_MODE_DECORATION:
|
||||||
case 2:
|
case ITEM_SPAWN_MODE_INVISIBLE:
|
||||||
func_801356D4();
|
func_801356D4();
|
||||||
break;
|
break;
|
||||||
case 3:
|
case ITEM_SPAWN_MODE_TOSS_SPAWN_ALWAYS:
|
||||||
case 12:
|
case ITEM_SPAWN_MODE_FALL_SPAWN_ALWAYS:
|
||||||
case 16:
|
case ITEM_SPAWN_MODE_FIXED_SPAWN_ALWAYS:
|
||||||
case 20:
|
case ITEM_SPAWN_MODE_ITEM_BLOCK_SPAWN_ALWAYS:
|
||||||
case 23:
|
case ITEM_SPAWN_MODE_TOSS_FADE1:
|
||||||
func_8013559C(itemEntity);
|
func_8013559C(itemEntity);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
@ -346,7 +425,7 @@ void remove_item_entity_by_reference(ItemEntity* entity) {
|
|||||||
s32 index;
|
s32 index;
|
||||||
|
|
||||||
for (index = 0; index < MAX_ITEM_ENTITIES; index++) {
|
for (index = 0; index < MAX_ITEM_ENTITIES; index++) {
|
||||||
if (D_801565A0[index] == entity) {
|
if (gCurrentItemEntities[index] == entity) {
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -356,51 +435,51 @@ void remove_item_entity_by_reference(ItemEntity* entity) {
|
|||||||
heap_free(entity->physicsData);
|
heap_free(entity->physicsData);
|
||||||
}
|
}
|
||||||
|
|
||||||
switch (entity->type) {
|
switch (entity->spawnType) {
|
||||||
case 0:
|
case ITEM_SPAWN_MODE_NOTHING:
|
||||||
case 3:
|
case ITEM_SPAWN_MODE_TOSS_SPAWN_ALWAYS:
|
||||||
case 12:
|
case ITEM_SPAWN_MODE_FALL_SPAWN_ALWAYS:
|
||||||
case 16:
|
case ITEM_SPAWN_MODE_FIXED_SPAWN_ALWAYS:
|
||||||
case 20:
|
case ITEM_SPAWN_MODE_ITEM_BLOCK_SPAWN_ALWAYS:
|
||||||
case 28:
|
case ITEM_SPAWN_AT_PLAYER:
|
||||||
delete_shadow(entity->shadowIndex);
|
delete_shadow(entity->shadowIndex);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
heap_free(D_801565A0[index]);
|
heap_free(gCurrentItemEntities[index]);
|
||||||
D_801565A4 = 0;
|
isPickingUpItem = FALSE;
|
||||||
D_801565A0[index] = NULL;
|
gCurrentItemEntities[index] = NULL;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void remove_item_entity_by_index(s32 index) {
|
void remove_item_entity_by_index(s32 index) {
|
||||||
ItemEntity* itemEntity = D_801565A0[index];
|
ItemEntity* itemEntity = gCurrentItemEntities[index];
|
||||||
|
|
||||||
switch (itemEntity->type) {
|
switch (itemEntity->spawnType) {
|
||||||
case 0:
|
case ITEM_SPAWN_MODE_NOTHING:
|
||||||
case 3:
|
case ITEM_SPAWN_MODE_TOSS_SPAWN_ALWAYS:
|
||||||
case 12:
|
case ITEM_SPAWN_MODE_FALL_SPAWN_ALWAYS:
|
||||||
case 16:
|
case ITEM_SPAWN_MODE_FIXED_SPAWN_ALWAYS:
|
||||||
case 20:
|
case ITEM_SPAWN_MODE_ITEM_BLOCK_SPAWN_ALWAYS:
|
||||||
case 28:
|
case ITEM_SPAWN_AT_PLAYER:
|
||||||
delete_shadow(itemEntity->shadowIndex);
|
delete_shadow(itemEntity->shadowIndex);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
heap_free(D_801565A0[index]);
|
heap_free(gCurrentItemEntities[index]);
|
||||||
D_801565A0[index] = NULL;
|
gCurrentItemEntities[index] = NULL;
|
||||||
D_801565A4 = 0;
|
isPickingUpItem = FALSE;
|
||||||
}
|
}
|
||||||
|
|
||||||
void func_80133A94(s32 idx, s32 itemID) {
|
void func_80133A94(s32 idx, s32 itemID) {
|
||||||
ItemEntity* item = D_801565A0[idx];
|
ItemEntity* item = gCurrentItemEntities[idx];
|
||||||
|
|
||||||
item->itemID = itemID;
|
item->itemID = itemID;
|
||||||
|
|
||||||
item->flags |= ENTITY_FLAGS_4000;
|
item->flags |= ENTITY_FLAGS_4000;
|
||||||
item->flags &= ~ENTITY_FLAGS_DRAW_IF_CLOSE_HIDE_MODE2;
|
item->flags &= ~ENTITY_FLAGS_DRAW_IF_CLOSE_HIDE_MODE2;
|
||||||
|
|
||||||
if (gItemTable[itemID].typeFlags & 0x1000) {
|
if (gItemTable[itemID].typeFlags & ITEM_TYPE_FLAG_ENTITY_FULLSIZE) {
|
||||||
item->flags |= ENTITY_FLAGS_DRAW_IF_CLOSE_HIDE_MODE2;
|
item->flags |= ENTITY_FLAGS_DRAW_IF_CLOSE_HIDE_MODE2;
|
||||||
item->flags &= ~ENTITY_FLAGS_4000;
|
item->flags &= ~ENTITY_FLAGS_4000;
|
||||||
}
|
}
|
||||||
@ -415,14 +494,14 @@ s32 test_item_entity_position(f32 x, f32 y, f32 z, f32 dist) {
|
|||||||
f32 dx, dy, dz;
|
f32 dx, dy, dz;
|
||||||
s32 i;
|
s32 i;
|
||||||
|
|
||||||
if (is_starting_conversation() || D_801565A4 || get_time_freeze_mode() != 0 ||
|
if (is_starting_conversation() || isPickingUpItem || get_time_freeze_mode() != 0 ||
|
||||||
gOverrideFlags & GLOBAL_OVERRIDES_CANT_PICK_UP_ITEMS)
|
gOverrideFlags & GLOBAL_OVERRIDES_CANT_PICK_UP_ITEMS)
|
||||||
{
|
{
|
||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
for (i = 0; i < MAX_ITEM_ENTITIES; i++){
|
for (i = 0; i < MAX_ITEM_ENTITIES; i++){
|
||||||
item = D_801565A0[i];
|
item = gCurrentItemEntities[i];
|
||||||
|
|
||||||
if (item == NULL) {
|
if (item == NULL) {
|
||||||
continue;
|
continue;
|
||||||
@ -432,11 +511,11 @@ s32 test_item_entity_position(f32 x, f32 y, f32 z, f32 dist) {
|
|||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (item->type == ENTITY_TYPE_SHADOW) {
|
if (item->spawnType == ENTITY_TYPE_SHADOW) {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (item->type == ENTITY_TYPE_2) {
|
if (item->spawnType == ENTITY_TYPE_2) {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -459,7 +538,7 @@ s32 test_item_entity_position(f32 x, f32 y, f32 z, f32 dist) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void set_item_entity_flags(s32 index, s32 flags) {
|
void set_item_entity_flags(s32 index, s32 flags) {
|
||||||
ItemEntity* itemEntity = D_801565A0[index];
|
ItemEntity* itemEntity = gCurrentItemEntities[index];
|
||||||
|
|
||||||
itemEntity->flags |= flags;
|
itemEntity->flags |= flags;
|
||||||
if (itemEntity->flags & ENTITY_FLAGS_200000) {
|
if (itemEntity->flags & ENTITY_FLAGS_200000) {
|
||||||
@ -468,13 +547,13 @@ void set_item_entity_flags(s32 index, s32 flags) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void clear_item_entity_flags(s32 index, s32 flags) {
|
void clear_item_entity_flags(s32 index, s32 flags) {
|
||||||
ItemEntity* itemEntity = D_801565A0[index];
|
ItemEntity* itemEntity = gCurrentItemEntities[index];
|
||||||
|
|
||||||
itemEntity->flags &= ~flags;
|
itemEntity->flags &= ~flags;
|
||||||
}
|
}
|
||||||
|
|
||||||
void func_801341B0(s32 index) {
|
void func_801341B0(s32 index) {
|
||||||
ItemEntity* itemEntity = D_801565A0[index];
|
ItemEntity* itemEntity = gCurrentItemEntities[index];
|
||||||
gOverrideFlags |= GLOBAL_OVERRIDES_40;
|
gOverrideFlags |= GLOBAL_OVERRIDES_40;
|
||||||
itemEntity->flags |= ENTITY_FLAGS_100;
|
itemEntity->flags |= ENTITY_FLAGS_100;
|
||||||
}
|
}
|
||||||
@ -483,26 +562,26 @@ void func_801341B0(s32 index) {
|
|||||||
s32 is_picking_up_item(void) {
|
s32 is_picking_up_item(void) {
|
||||||
s32 ret = D_801565A8 != 0;
|
s32 ret = D_801565A8 != 0;
|
||||||
|
|
||||||
if (D_801565A4 != 0) {
|
if (isPickingUpItem) {
|
||||||
ret = TRUE;
|
ret = TRUE;
|
||||||
}
|
}
|
||||||
return ret;
|
return ret;
|
||||||
}
|
}
|
||||||
|
|
||||||
void set_item_entity_position(s32 itemEntityIndex, f32 x, f32 y, f32 z) {
|
void set_item_entity_position(s32 itemEntityIndex, f32 x, f32 y, f32 z) {
|
||||||
ItemEntity* itemEntity = D_801565A0[itemEntityIndex];
|
ItemEntity* itemEntity = gCurrentItemEntities[itemEntityIndex];
|
||||||
|
|
||||||
itemEntity->position.x = x;
|
itemEntity->position.x = x;
|
||||||
itemEntity->position.y = y;
|
itemEntity->position.y = y;
|
||||||
itemEntity->position.z = z;
|
itemEntity->position.z = z;
|
||||||
}
|
}
|
||||||
|
|
||||||
void func_80134230(s32 arg0) {
|
void set_current_item_entity_render_group(s32 group) {
|
||||||
D_80155D88 = arg0;
|
ItemEntityRenderGroup = group;
|
||||||
}
|
}
|
||||||
|
|
||||||
s32 func_80134240(void) {
|
s32 get_current_item_entity_render_group(void) {
|
||||||
return D_80155D88;
|
return ItemEntityRenderGroup;
|
||||||
}
|
}
|
||||||
|
|
||||||
INCLUDE_ASM(s32, "C50A0", update_item_entity_collectable);
|
INCLUDE_ASM(s32, "C50A0", update_item_entity_collectable);
|
||||||
@ -510,21 +589,21 @@ INCLUDE_ASM(s32, "C50A0", update_item_entity_collectable);
|
|||||||
void func_8013559C(ItemEntity* itemEntity) {
|
void func_8013559C(ItemEntity* itemEntity) {
|
||||||
if (itemEntity->state == 1) {
|
if (itemEntity->state == 1) {
|
||||||
ItemEntityPhysicsData* physicsData = itemEntity->physicsData;
|
ItemEntityPhysicsData* physicsData = itemEntity->physicsData;
|
||||||
s32 flag = (itemEntity->flags & 0x20000) > 0;
|
s32 flag = (itemEntity->flags & ITEM_ENTITY_FLAGS_20000) > 0;
|
||||||
|
|
||||||
if (itemEntity->type != 0x14) {
|
if (itemEntity->spawnType != ITEM_SPAWN_MODE_ITEM_BLOCK_SPAWN_ALWAYS) {
|
||||||
if (itemEntity->type != 0x17) {
|
if (itemEntity->spawnType != ITEM_SPAWN_MODE_TOSS_FADE1) {
|
||||||
if (physicsData->unk_1C < 60) {
|
if (physicsData->unk_1C < 60) {
|
||||||
if ((itemEntity->flags & 0x200000) || ((gGameStatusPtr->frameCounter + flag) & 1)) {
|
if ((itemEntity->flags & ITEM_ENTITY_FLAGS_200000) || ((gGameStatusPtr->frameCounter + flag) & 1)) {
|
||||||
itemEntity->flags &= ~0x40;
|
itemEntity->flags &= ~ITEM_ENTITY_FLAGS_40;
|
||||||
} else {
|
} else {
|
||||||
itemEntity->flags |= 0x40;
|
itemEntity->flags |= ITEM_ENTITY_FLAGS_40;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
if (physicsData->unk_1C < 0xA) {
|
if (physicsData->unk_1C < 10) {
|
||||||
itemEntity->alpha = physicsData->unk_1C * 28;
|
itemEntity->alpha = physicsData->unk_1C * 28;
|
||||||
itemEntity->flags |= 0x80000;
|
itemEntity->flags |= ITEM_ENTITY_FLAGS_TRANSPARENT;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -533,8 +612,8 @@ void func_8013559C(ItemEntity* itemEntity) {
|
|||||||
|
|
||||||
void update_item_entity_static(ItemEntity* itemEntity) {
|
void update_item_entity_static(ItemEntity* itemEntity) {
|
||||||
if (itemEntity->state == 0 && test_item_player_collision(itemEntity)) {
|
if (itemEntity->state == 0 && test_item_player_collision(itemEntity)) {
|
||||||
D_801565A4 = 1;
|
isPickingUpItem = TRUE;
|
||||||
itemEntity->type = 28;
|
itemEntity->spawnType = ITEM_SPAWN_AT_PLAYER;
|
||||||
itemEntity->state = 0;
|
itemEntity->state = 0;
|
||||||
D_801565A8 = 0;
|
D_801565A8 = 0;
|
||||||
gOverrideFlags |= GLOBAL_OVERRIDES_40;
|
gOverrideFlags |= GLOBAL_OVERRIDES_40;
|
||||||
@ -557,7 +636,7 @@ INCLUDE_ASM(s32, "C50A0", func_801363A0);
|
|||||||
INCLUDE_ASM(s32, "C50A0", func_8013673C);
|
INCLUDE_ASM(s32, "C50A0", func_8013673C);
|
||||||
|
|
||||||
void func_801369D0(s32 arg1, s32 x, s32 y) {
|
void func_801369D0(s32 arg1, s32 x, s32 y) {
|
||||||
draw_msg(0x1D0060, x + 12, y + 4, 255, 52, 0);
|
draw_msg(MESSAGE_ID(0x1D,0x060), x + 12, y + 4, 255, 52, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
void func_80136A08(ItemEntity* itemEntity, s32 posX, s32 posY) {
|
void func_80136A08(ItemEntity* itemEntity, s32 posX, s32 posY) {
|
||||||
@ -570,7 +649,7 @@ void func_80136A08(ItemEntity* itemEntity, s32 posX, s32 posY) {
|
|||||||
case 10:
|
case 10:
|
||||||
case 11:
|
case 11:
|
||||||
itemMsg = itemData->shortDescMsg;
|
itemMsg = itemData->shortDescMsg;
|
||||||
draw_msg(itemMsg, posX + 8, posY, 255, 0xA, 0);
|
draw_msg(itemMsg, posX + 8, posY, 255, 10, 0);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -3206,7 +3206,7 @@ void make_transform_group(u16 modelID) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
(*gCurrentTransformGroups)[i] = newMtg = heap_malloc(sizeof(ModelTransformGroup));
|
(*gCurrentTransformGroups)[i] = newMtg = heap_malloc(sizeof(*newMtg));
|
||||||
newMtg->flags = MODEL_TRANSFORM_GROUP_FLAGS_1;
|
newMtg->flags = MODEL_TRANSFORM_GROUP_FLAGS_1;
|
||||||
newMtg->groupModelID = modelID;
|
newMtg->groupModelID = modelID;
|
||||||
newMtg->minChildModelIndex = get_model_list_index_from_tree_index(D_80153374);
|
newMtg->minChildModelIndex = get_model_list_index_from_tree_index(D_80153374);
|
||||||
@ -3301,7 +3301,7 @@ void clone_model(u16 srcModelID, u16 newModelID) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
(*gCurrentModels)[i] = newModel = heap_malloc(sizeof(Model));
|
(*gCurrentModels)[i] = newModel = heap_malloc(sizeof(*newModel));
|
||||||
*newModel = *srcModel;
|
*newModel = *srcModel;
|
||||||
newModel->modelID = newModelID;
|
newModel->modelID = newModelID;
|
||||||
}
|
}
|
||||||
|
14
src/bss3.c
14
src/bss3.c
@ -27,7 +27,7 @@ BSS s32 gCurrentCustomModelGfxPtr;
|
|||||||
BSS s32 gLastCreatedEntityIndex;
|
BSS s32 gLastCreatedEntityIndex;
|
||||||
BSS s32 D_801512F0;
|
BSS s32 D_801512F0;
|
||||||
BSS s32 gMsgVarImages;
|
BSS s32 gMsgVarImages;
|
||||||
BSS s32 D_801512F8;
|
BSS s32 ItemEntitiesCreated;
|
||||||
BSS s32 gCurrentModelTreeRoot;
|
BSS s32 gCurrentModelTreeRoot;
|
||||||
BSS s32 D_80151300;
|
BSS s32 D_80151300;
|
||||||
BSS s32 D_80151304;
|
BSS s32 D_80151304;
|
||||||
@ -174,15 +174,15 @@ BSS char D_8015DD24[0x50];
|
|||||||
BSS s32 msg_drawState;
|
BSS s32 msg_drawState;
|
||||||
BSS char D_8015DD78[0x8];
|
BSS char D_8015DD78[0x8];
|
||||||
BSS s32 D_80155D80;
|
BSS s32 D_80155D80;
|
||||||
BSS s32 D_80155D84;
|
BSS s32 ItemEntityAlternatingSpawn;
|
||||||
BSS s32 D_80155D88;
|
BSS s32 ItemEntityRenderGroup;
|
||||||
BSS s16 D_80155D8C;
|
BSS s16 D_80155D8C;
|
||||||
BSS s16 D_80155D8E;
|
BSS s16 D_80155D8E;
|
||||||
BSS s8 D_80155D90[0x10];
|
BSS s8 D_80155D90[0x10];
|
||||||
BSS s8 D_80155DA0[0x400];
|
BSS s8 WorldItemEntities[0x400];
|
||||||
BSS s8 D_801561A0[0x400];
|
BSS s8 BattleItemEntities[0x400];
|
||||||
BSS s32 D_801565A0;
|
BSS s32 gCurrentItemEntities;
|
||||||
BSS s16 D_801565A4;
|
BSS s16 isPickingUpItem;
|
||||||
BSS s16 D_801565A6;
|
BSS s16 D_801565A6;
|
||||||
BSS s32 D_801565A8;
|
BSS s32 D_801565A8;
|
||||||
BSS char D_801565AC[0x4];
|
BSS char D_801565AC[0x4];
|
||||||
|
@ -343,7 +343,7 @@ EffectInstance* create_effect_instance(EffectBlueprint* effectBp) {
|
|||||||
ASSERT(i < ARRAY_COUNT(gEffectInstances));
|
ASSERT(i < ARRAY_COUNT(gEffectInstances));
|
||||||
|
|
||||||
// Allocate space for the new instance
|
// Allocate space for the new instance
|
||||||
gEffectInstances[i] = newEffectInst = general_heap_malloc(sizeof(EffectInstance));
|
gEffectInstances[i] = newEffectInst = general_heap_malloc(sizeof(*newEffectInst));
|
||||||
ASSERT(newEffectInst != NULL);
|
ASSERT(newEffectInst != NULL);
|
||||||
|
|
||||||
curEffect = &gEffectGraphicsData[0];
|
curEffect = &gEffectGraphicsData[0];
|
||||||
|
@ -109,7 +109,7 @@ void damage_indicator_main(s32 arg0, f32 arg1, f32 arg2, f32 arg3, f32 arg4, f32
|
|||||||
part->numParts = origNumParts;
|
part->numParts = origNumParts;
|
||||||
|
|
||||||
part++;
|
part++;
|
||||||
for(i = 1; i < numParts; i++, part++) {
|
for (i = 1; i < numParts; i++, part++) {
|
||||||
part->unk_04.x = 0.0f;
|
part->unk_04.x = 0.0f;
|
||||||
part->unk_04.y = 0.0f;
|
part->unk_04.y = 0.0f;
|
||||||
part->unk_04.z = 0.0f;
|
part->unk_04.z = 0.0f;
|
||||||
@ -153,7 +153,7 @@ void damage_indicator_update(EffectInstance* effect) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
part++;
|
part++;
|
||||||
for(i = 1; i < effect->numParts; i++, part++) {
|
for (i = 1; i < effect->numParts; i++, part++) {
|
||||||
f32 x, y, z;
|
f32 x, y, z;
|
||||||
|
|
||||||
if (duration > 5) {
|
if (duration > 5) {
|
||||||
@ -221,7 +221,7 @@ void func_E003C498(EffectInstance* effect) {
|
|||||||
gDPSetRenderMode(gMasterGfxPos++, G_RM_CLD_SURF, G_RM_CLD_SURF2);
|
gDPSetRenderMode(gMasterGfxPos++, G_RM_CLD_SURF, G_RM_CLD_SURF2);
|
||||||
gDPSetCombineLERP(gMasterGfxPos++, 1, 0, SHADE, PRIMITIVE, PRIMITIVE, 0, TEXEL0, 0, 1, 0, SHADE, PRIMITIVE, PRIMITIVE, 0, TEXEL0, 0);
|
gDPSetCombineLERP(gMasterGfxPos++, 1, 0, SHADE, PRIMITIVE, PRIMITIVE, 0, TEXEL0, 0, 1, 0, SHADE, PRIMITIVE, PRIMITIVE, 0, TEXEL0, 0);
|
||||||
}
|
}
|
||||||
for(i = 1; i < effect->numParts; i++, part--) {
|
for (i = 1; i < effect->numParts; i++, part--) {
|
||||||
s32 index = (i + spA0);
|
s32 index = (i + spA0);
|
||||||
gDPSetPrimColor(gMasterGfxPos++, 0, 0, D_E003CCF8[index % 12].r, D_E003CCF8[index % 12].g, D_E003CCF8[index % 12].b, part->alpha);
|
gDPSetPrimColor(gMasterGfxPos++, 0, 0, D_E003CCF8[index % 12].r, D_E003CCF8[index % 12].g, D_E003CCF8[index % 12].b, part->alpha);
|
||||||
gSPDisplayList(gMasterGfxPos++, D_09001D40);
|
gSPDisplayList(gMasterGfxPos++, D_09001D40);
|
||||||
|
10
src/entity.c
10
src/entity.c
@ -74,7 +74,7 @@ s32 load_entity_model(s32* cmdList) {
|
|||||||
|
|
||||||
{
|
{
|
||||||
s32* entityModelCount;
|
s32* entityModelCount;
|
||||||
(*gCurrentEntityModelList)[i] = newEntityModel = heap_malloc(sizeof(EntityModel));
|
(*gCurrentEntityModelList)[i] = newEntityModel = heap_malloc(sizeof(*newEntityModel));
|
||||||
entityModelCount = &gEntityModelCount;
|
entityModelCount = &gEntityModelCount;
|
||||||
(*entityModelCount)++;
|
(*entityModelCount)++;
|
||||||
}
|
}
|
||||||
@ -113,7 +113,7 @@ s32 ALT_load_entity_model(s32* cmdList) {
|
|||||||
|
|
||||||
{
|
{
|
||||||
s32* entityModelCount;
|
s32* entityModelCount;
|
||||||
(*gCurrentEntityModelList)[i] = newEntityModel = heap_malloc(sizeof(EntityModel));
|
(*gCurrentEntityModelList)[i] = newEntityModel = heap_malloc(sizeof(*newEntityModel));
|
||||||
entityModelCount = &gEntityModelCount;
|
entityModelCount = &gEntityModelCount;
|
||||||
(*entityModelCount)++;
|
(*entityModelCount)++;
|
||||||
}
|
}
|
||||||
@ -385,7 +385,7 @@ s32 create_generic_entity_world(void (*updateFunc)(Evt*, s32), void (*drawFunc)(
|
|||||||
}
|
}
|
||||||
ASSERT(i < MAX_DYNAMIC_ENTITIES);
|
ASSERT(i < MAX_DYNAMIC_ENTITIES);
|
||||||
|
|
||||||
(*gCurrentDynamicEntityListPtr)[i] = newDynEntity = heap_malloc(sizeof(DynamicEntity));
|
(*gCurrentDynamicEntityListPtr)[i] = newDynEntity = heap_malloc(sizeof(*newDynEntity));
|
||||||
ASSERT(newDynEntity != NULL);
|
ASSERT(newDynEntity != NULL);
|
||||||
|
|
||||||
newDynEntity->flags = ENTITY_FLAGS_HIDDEN | ENTITY_FLAGS_DRAW_IF_CLOSE_HIDE_MODE1;
|
newDynEntity->flags = ENTITY_FLAGS_HIDDEN | ENTITY_FLAGS_DRAW_IF_CLOSE_HIDE_MODE1;
|
||||||
@ -416,7 +416,7 @@ s32 create_generic_entity_frontUI(void (*updateFunc)(void), void (*drawFunc)(voi
|
|||||||
}
|
}
|
||||||
ASSERT(i < MAX_DYNAMIC_ENTITIES);
|
ASSERT(i < MAX_DYNAMIC_ENTITIES);
|
||||||
|
|
||||||
(*gCurrentDynamicEntityListPtr)[i] = newDynEntity = heap_malloc(sizeof(DynamicEntity));
|
(*gCurrentDynamicEntityListPtr)[i] = newDynEntity = heap_malloc(sizeof(*newDynEntity));
|
||||||
ASSERT(newDynEntity != NULL);
|
ASSERT(newDynEntity != NULL);
|
||||||
|
|
||||||
newDynEntity->flags = ENTITY_FLAGS_HIDDEN | ENTITY_FLAGS_DRAW_IF_CLOSE_HIDE_MODE1 | ENTITY_FLAGS_HAS_DYNAMIC_SHADOW;
|
newDynEntity->flags = ENTITY_FLAGS_HIDDEN | ENTITY_FLAGS_DRAW_IF_CLOSE_HIDE_MODE1 | ENTITY_FLAGS_HAS_DYNAMIC_SHADOW;
|
||||||
@ -447,7 +447,7 @@ s32 create_generic_entity_backUI(void (*updateFunc)(void), void (*drawFunc)(void
|
|||||||
}
|
}
|
||||||
ASSERT(i < MAX_DYNAMIC_ENTITIES);
|
ASSERT(i < MAX_DYNAMIC_ENTITIES);
|
||||||
|
|
||||||
(*gCurrentDynamicEntityListPtr)[i] = newDynEntity = heap_malloc(sizeof(DynamicEntity));
|
(*gCurrentDynamicEntityListPtr)[i] = newDynEntity = heap_malloc(sizeof(*newDynEntity));
|
||||||
ASSERT(newDynEntity != NULL);
|
ASSERT(newDynEntity != NULL);
|
||||||
|
|
||||||
newDynEntity->flags = ENTITY_FLAGS_HIDDEN | ENTITY_FLAGS_DRAW_IF_CLOSE_HIDE_MODE1 | ENTITY_FLAGS_HAS_ANIMATED_MODEL;
|
newDynEntity->flags = ENTITY_FLAGS_HIDDEN | ENTITY_FLAGS_DRAW_IF_CLOSE_HIDE_MODE1 | ENTITY_FLAGS_HAS_ANIMATED_MODEL;
|
||||||
|
@ -390,7 +390,7 @@ s32 LoadPath(Evt* script, s32 isInitialCall) {
|
|||||||
Vec3f* vectorList = (Vec3f*) evt_get_variable(script, *args++);
|
Vec3f* vectorList = (Vec3f*) evt_get_variable(script, *args++);
|
||||||
s32 numVectors = evt_get_variable(script, *args++);
|
s32 numVectors = evt_get_variable(script, *args++);
|
||||||
s32 easingType = evt_get_variable(script, *args++);
|
s32 easingType = evt_get_variable(script, *args++);
|
||||||
Path* path = heap_malloc(sizeof(Path));
|
Path* path = heap_malloc(sizeof(*path));
|
||||||
|
|
||||||
script->varTablePtr[15] = path;
|
script->varTablePtr[15] = path;
|
||||||
path->numVectors = numVectors;
|
path->numVectors = numVectors;
|
||||||
|
@ -236,7 +236,7 @@ Evt* start_script_in_group(EvtScript* source, u8 priority, u8 initialState, u8 g
|
|||||||
ASSERT(i < MAX_SCRIPTS);
|
ASSERT(i < MAX_SCRIPTS);
|
||||||
curScriptIndex = i;
|
curScriptIndex = i;
|
||||||
|
|
||||||
(*gCurrentScriptListPtr)[curScriptIndex] = newScript = heap_malloc(sizeof(Evt));
|
(*gCurrentScriptListPtr)[curScriptIndex] = newScript = heap_malloc(sizeof(*newScript));
|
||||||
numScripts = &gNumScripts;
|
numScripts = &gNumScripts;
|
||||||
(*numScripts)++;
|
(*numScripts)++;
|
||||||
ASSERT(newScript != NULL);
|
ASSERT(newScript != NULL);
|
||||||
|
@ -19,8 +19,8 @@ typedef struct HudCacheEntry {
|
|||||||
u8* gHudElementAuxCache = NULL;
|
u8* gHudElementAuxCache = NULL;
|
||||||
s32 gHudElementCacheCapacity = 0x11000;
|
s32 gHudElementCacheCapacity = 0x11000;
|
||||||
|
|
||||||
HudScript hud_element_defaultAnim = {
|
HudScript HudScript_Empty = {
|
||||||
he_End
|
hs_End
|
||||||
};
|
};
|
||||||
|
|
||||||
HudElementSize gHudElementSizes[] = {
|
HudElementSize gHudElementSizes[] = {
|
||||||
@ -719,7 +719,7 @@ s32 hud_element_create(HudScript* anim) {
|
|||||||
|
|
||||||
ASSERT(id < ARRAY_COUNT(*gHudElements));
|
ASSERT(id < ARRAY_COUNT(*gHudElements));
|
||||||
|
|
||||||
(*gHudElements)[id] = hudElement = heap_malloc(sizeof(HudElement));
|
(*gHudElements)[id] = hudElement = heap_malloc(sizeof(*hudElement));
|
||||||
gHudElementsNumber += 1;
|
gHudElementsNumber += 1;
|
||||||
|
|
||||||
ASSERT(hudElement != NULL);
|
ASSERT(hudElement != NULL);
|
||||||
@ -727,7 +727,7 @@ s32 hud_element_create(HudScript* anim) {
|
|||||||
hudElement->flags = HUD_ELEMENT_FLAGS_INITIALIZED;
|
hudElement->flags = HUD_ELEMENT_FLAGS_INITIALIZED;
|
||||||
hudElement->readPos = anim;
|
hudElement->readPos = anim;
|
||||||
if (anim == NULL) {
|
if (anim == NULL) {
|
||||||
hudElement->readPos = &hud_element_defaultAnim;
|
hudElement->readPos = &HudScript_Empty;
|
||||||
}
|
}
|
||||||
hudElement->updateTimer = 1;
|
hudElement->updateTimer = 1;
|
||||||
hudElement->drawSizePreset = -1;
|
hudElement->drawSizePreset = -1;
|
||||||
@ -1933,7 +1933,7 @@ void hud_element_set_script(s32 id, HudScript* anim) {
|
|||||||
HudElement* hudElement = (*gHudElements)[id & ~HUD_ELEMENT_BATTLE_ID_MASK];
|
HudElement* hudElement = (*gHudElements)[id & ~HUD_ELEMENT_BATTLE_ID_MASK];
|
||||||
|
|
||||||
if (anim == NULL) {
|
if (anim == NULL) {
|
||||||
anim = &hud_element_defaultAnim;
|
anim = &HudScript_Empty;
|
||||||
}
|
}
|
||||||
|
|
||||||
hudElement->updateTimer = 1;
|
hudElement->updateTimer = 1;
|
||||||
@ -2117,7 +2117,7 @@ void hud_element_set_tint(s32 id, s32 r, s32 g, s32 b) {
|
|||||||
|
|
||||||
void hud_element_create_transform_A(s32 id) {
|
void hud_element_create_transform_A(s32 id) {
|
||||||
HudElement* element = (*gHudElements)[id & ~HUD_ELEMENT_BATTLE_ID_MASK];
|
HudElement* element = (*gHudElements)[id & ~HUD_ELEMENT_BATTLE_ID_MASK];
|
||||||
HudTransform* transform = general_heap_malloc(sizeof(HudTransform));
|
HudTransform* transform = general_heap_malloc(sizeof(*transform));
|
||||||
|
|
||||||
element->hudTransform = transform;
|
element->hudTransform = transform;
|
||||||
ASSERT(transform != NULL);
|
ASSERT(transform != NULL);
|
||||||
@ -2139,7 +2139,7 @@ void hud_element_create_transform_A(s32 id) {
|
|||||||
|
|
||||||
void hud_element_create_transform_B(s32 id) {
|
void hud_element_create_transform_B(s32 id) {
|
||||||
HudElement* element = (*gHudElements)[id & ~HUD_ELEMENT_BATTLE_ID_MASK];
|
HudElement* element = (*gHudElements)[id & ~HUD_ELEMENT_BATTLE_ID_MASK];
|
||||||
HudTransform* transform = general_heap_malloc(sizeof(HudTransform));
|
HudTransform* transform = general_heap_malloc(sizeof(*transform));
|
||||||
|
|
||||||
element->hudTransform = transform;
|
element->hudTransform = transform;
|
||||||
ASSERT(transform != NULL);
|
ASSERT(transform != NULL);
|
||||||
@ -2159,7 +2159,7 @@ void hud_element_create_transform_B(s32 id) {
|
|||||||
|
|
||||||
void hud_element_create_transform_C(s32 id) {
|
void hud_element_create_transform_C(s32 id) {
|
||||||
HudElement* element = (*gHudElements)[id & ~HUD_ELEMENT_BATTLE_ID_MASK];
|
HudElement* element = (*gHudElements)[id & ~HUD_ELEMENT_BATTLE_ID_MASK];
|
||||||
HudTransform* transform = general_heap_malloc(sizeof(HudTransform));
|
HudTransform* transform = general_heap_malloc(sizeof(*transform));
|
||||||
|
|
||||||
element->hudTransform = transform;
|
element->hudTransform = transform;
|
||||||
ASSERT(transform != NULL);
|
ASSERT(transform != NULL);
|
||||||
|
@ -2,6 +2,7 @@
|
|||||||
#define HUD_ELEMENT_H
|
#define HUD_ELEMENT_H
|
||||||
|
|
||||||
#include "common.h"
|
#include "common.h"
|
||||||
|
#include "icon_offsets.h"
|
||||||
|
|
||||||
#define HUD_ELEMENT_BATTLE_ID_MASK 0x800
|
#define HUD_ELEMENT_BATTLE_ID_MASK 0x800
|
||||||
|
|
||||||
@ -205,36 +206,38 @@ extern s32 gPartnerPopupProperties[13][4];
|
|||||||
extern HudScript* wDisabledPartnerHudScripts[];
|
extern HudScript* wDisabledPartnerHudScripts[];
|
||||||
extern HudScript* wPartnerHudScripts[];
|
extern HudScript* wPartnerHudScripts[];
|
||||||
|
|
||||||
#define he_End HUD_ELEMENT_OP_End
|
#define HS_PTR(sym) (s32)&sym
|
||||||
#define he_SetRGBA(arg0, image) HUD_ELEMENT_OP_SetRGBA, arg0, (s32)image
|
|
||||||
#define he_SetCI(arg0, raster, palette) HUD_ELEMENT_OP_SetCI, arg0, (s32) raster, (s32)palette
|
#define hs_End HUD_ELEMENT_OP_End,
|
||||||
#define he_Restart HUD_ELEMENT_OP_Restart
|
#define hs_SetRGBA(arg0, image) HUD_ELEMENT_OP_SetRGBA, arg0, (s32)image,
|
||||||
#define he_Loop HUD_ELEMENT_OP_Loop
|
#define hs_SetCI(arg0, raster, palette) HUD_ELEMENT_OP_SetCI, arg0, (s32)raster, (s32)palette,
|
||||||
#define he_SetTileSize(size) HUD_ELEMENT_OP_SetTileSize, size
|
#define hs_Restart HUD_ELEMENT_OP_Restart,
|
||||||
#define he_SetSizesAutoScale(size1, size2) HUD_ELEMENT_OP_SetSizesAutoScale, size1, size2
|
#define hs_Loop HUD_ELEMENT_OP_Loop,
|
||||||
#define he_SetSizesFixedScale(size1, size2) HUD_ELEMENT_OP_SetSizesFixedScale, size1, size2
|
#define hs_SetTileSize(size) HUD_ELEMENT_OP_SetTileSize, size,
|
||||||
#define he_SetVisible HUD_ELEMENT_OP_SetVisible
|
#define hs_SetSizesAutoScale(size1, size2) HUD_ELEMENT_OP_SetSizesAutoScale, size1, size2,
|
||||||
#define he_SetHidden HUD_ELEMENT_OP_SetHidden
|
#define hs_SetSizesFixedScale(size1, size2) HUD_ELEMENT_OP_SetSizesFixedScale, size1, size2,
|
||||||
#define he_AddTexelOffsetX(x) HUD_ELEMENT_OP_AddTexelOffsetX, x
|
#define hs_SetVisible HUD_ELEMENT_OP_SetVisible,
|
||||||
#define he_AddTexelOffsetY(y) HUD_ELEMENT_OP_AddTexelOffsetY, y
|
#define hs_SetHidden HUD_ELEMENT_OP_SetHidden,
|
||||||
#define he_SetTexelOffset(x, y) HUD_ELEMENT_OP_SetTexelOffset, x, y
|
#define hs_AddTexelOffsetX(x) HUD_ELEMENT_OP_AddTexelOffsetX, x,
|
||||||
#define he_SetImage(arg0, raster, palette) HUD_ELEMENT_OP_SetImage, arg0, raster, palette, 0, 0
|
#define hs_AddTexelOffsetY(y) HUD_ELEMENT_OP_AddTexelOffsetY, y,
|
||||||
#define he_SetScale(scale) HUD_ELEMENT_OP_SetScale, (s32)(scale * 65536.0f)
|
#define hs_SetTexelOffset(x, y) HUD_ELEMENT_OP_SetTexelOffset, x, y,
|
||||||
#define he_SetAlpha(alpha) HUD_ELEMENT_OP_SetAlpha, alpha
|
#define hs_SetIcon(time, icon) HUD_ELEMENT_OP_SetImage, time, ICON_##icon##_raster, ICON_##icon##_palette, 0, 0,
|
||||||
#define he_RandomDelay(arg0, arg1) HUD_ELEMENT_OP_RandomDelay, arg0, arg1
|
#define hs_SetScale(scale) HUD_ELEMENT_OP_SetScale, (s32)(scale * 65536.0f),
|
||||||
#define he_Delete HUD_ELEMENT_OP_Delete
|
#define hs_SetAlpha(alpha) HUD_ELEMENT_OP_SetAlpha, alpha,
|
||||||
#define he_UseIA8 HUD_ELEMENT_OP_UseIA8
|
#define hs_RandomDelay(arg0, arg1) HUD_ELEMENT_OP_RandomDelay, arg0, arg1,
|
||||||
#define he_SetCustomSize(arg0, arg1) HUD_ELEMENT_OP_SetCustomSize, arg0, arg1
|
#define hs_Delete HUD_ELEMENT_OP_Delete,
|
||||||
|
#define hs_UseIA8 HUD_ELEMENT_OP_UseIA8,
|
||||||
|
#define hs_SetCustomSize(arg0, arg1) HUD_ELEMENT_OP_SetCustomSize, arg0, arg1,
|
||||||
|
|
||||||
/// Restarts the loop if cutoff < rand_int(max)
|
/// Restarts the loop if cutoff < rand_int(max)
|
||||||
#define he_RandomRestart(max, cutoff) HUD_ELEMENT_OP_RandomRestart, max, cutoff
|
#define hs_RandomRestart(max, cutoff) HUD_ELEMENT_OP_RandomRestart, max, cutoff,
|
||||||
|
|
||||||
#define he_op_15(arg0) HUD_ELEMENT_OP_op_15, arg0
|
#define hs_op_15(arg0) HUD_ELEMENT_OP_op_15, arg0,
|
||||||
#define he_RandomBranch(...) HUD_ELEMENT_OP_RandomBranch, ARRAY_COUNT({__VA_ARGS__}), __VA_ARGS__
|
#define hs_RandomBranch(...) HUD_ELEMENT_OP_RandomBranch, (sizeof((s32[]){__VA_ARGS__})/sizeof(s32)), __VA_ARGS__,
|
||||||
#define he_SetFlags(arg0) HUD_ELEMENT_OP_SetFlags, arg0
|
#define hs_SetFlags(arg0) HUD_ELEMENT_OP_SetFlags, arg0,
|
||||||
#define he_ClearFlags(arg0) HUD_ELEMENT_OP_ClearFlags, arg0
|
#define hs_ClearFlags(arg0) HUD_ELEMENT_OP_ClearFlags, arg0,
|
||||||
#define he_PlaySound(arg0) HUD_ELEMENT_OP_PlaySound, arg0
|
#define hs_PlaySound(arg0) HUD_ELEMENT_OP_PlaySound, arg0,
|
||||||
#define he_SetPivot(arg0, arg1) HUD_ELEMENT_OP_SetPivot, arg0, arg1
|
#define hs_SetPivot(arg0, arg1) HUD_ELEMENT_OP_SetPivot, arg0, arg1,
|
||||||
|
|
||||||
void hud_element_load_script(HudElement* hudElement, HudScript* anim);
|
void hud_element_load_script(HudElement* hudElement, HudScript* anim);
|
||||||
|
|
||||||
|
1877
src/item_entity_scripts.inc.c
Normal file
1877
src/item_entity_scripts.inc.c
Normal file
File diff suppressed because it is too large
Load Diff
339
src/item_hud_script_table.inc.c
Normal file
339
src/item_hud_script_table.inc.c
Normal file
@ -0,0 +1,339 @@
|
|||||||
|
IconHudScriptPair gItemHudScripts[] = {
|
||||||
|
{ .enabled = NULL, .disabled = NULL },
|
||||||
|
{ .enabled = &HudScript_Item_SpicySoup, .disabled = &HudScript_Item_SpicySoup_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_ApplePie, .disabled = &HudScript_Item_ApplePie_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_HoneyUltra, .disabled = &HudScript_Item_HoneyUltra_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_MapleUltra, .disabled = &HudScript_Item_MapleUltra_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_JellyUltra, .disabled = &HudScript_Item_JellyUltra_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_Koopasta, .disabled = &HudScript_Item_Koopasta_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_FriedShroom, .disabled = &HudScript_Item_FriedShroom_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_ShroomCake, .disabled = &HudScript_Item_ShroomCake_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_ShroomSteak, .disabled = &HudScript_Item_ShroomSteak_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_HotShroom, .disabled = &HudScript_Item_HotShroom_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_SweetShroom, .disabled = &HudScript_Item_SweetShroom_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_HealthyJuice, .disabled = &HudScript_Item_HealthyJuice_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_BlandMeal, .disabled = &HudScript_Item_BlandMeal_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_YummyMeal, .disabled = &HudScript_Item_YummyMeal_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_DeluxeFeast, .disabled = &HudScript_Item_DeluxeFeast_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_SpecialShake, .disabled = &HudScript_Item_SpecialShake_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_BigCookie, .disabled = &HudScript_Item_BigCookie_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_Cake, .disabled = &HudScript_Item_Cake_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_Mistake, .disabled = &HudScript_Item_Mistake_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_KoopaTea, .disabled = &HudScript_Item_KoopaTea_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_HoneySuper, .disabled = &HudScript_Item_HoneySuper_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_MapleSuper, .disabled = &HudScript_Item_MapleSuper_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_JellySuper, .disabled = &HudScript_Item_JellySuper_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_Spaghetti, .disabled = &HudScript_Item_Spaghetti_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_EggMissile, .disabled = &HudScript_Item_EggMissile_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_FriedEgg, .disabled = &HudScript_Item_FriedEgg_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_HoneyShroom, .disabled = &HudScript_Item_HoneyShroom_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_HoneyCandy, .disabled = &HudScript_Item_HoneyCandy_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_ElectroPop, .disabled = &HudScript_Item_ElectroPop_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_FirePop, .disabled = &HudScript_Item_FirePop_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_LimeCandy, .disabled = &HudScript_Item_LimeCandy_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_CocoPop, .disabled = &HudScript_Item_CocoPop_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_LemonCandy, .disabled = &HudScript_Item_LemonCandy_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_JellyPop, .disabled = &HudScript_Item_JellyPop_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_StrangeCake, .disabled = &HudScript_Item_StrangeCake_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_KookyCookie, .disabled = &HudScript_Item_KookyCookie_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_FrozenFries, .disabled = &HudScript_Item_FrozenFries_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_PotatoSalad, .disabled = &HudScript_Item_PotatoSalad_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_NuttyCake, .disabled = &HudScript_Item_NuttyCake_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_MapleShroom, .disabled = &HudScript_Item_MapleShroom_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_BoiledEgg, .disabled = &HudScript_Item_BoiledEgg_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_YoshiCookie, .disabled = &HudScript_Item_YoshiCookie_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_JellyShroom, .disabled = &HudScript_Item_JellyShroom_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_Unused_02C, .disabled = &HudScript_Item_Unused_02C_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_Unused_02D, .disabled = &HudScript_Item_Unused_02D_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_Unused_02E, .disabled = &HudScript_Item_Unused_02E_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_Unused_02F, .disabled = &HudScript_Item_Unused_02F_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_Unused_030, .disabled = &HudScript_Item_Unused_030_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_Heart, .disabled = &HudScript_Item_Heart },
|
||||||
|
{ .enabled = &HudScript_Item_Coin, .disabled = &HudScript_Item_Coin },
|
||||||
|
{ .enabled = &HudScript_Item_HeartPiece, .disabled = &HudScript_Item_HeartPiece },
|
||||||
|
{ .enabled = &HudScript_Item_StarPoint, .disabled = &HudScript_Item_StarPoint },
|
||||||
|
{ .enabled = &HudScript_Item_HeartPoint, .disabled = &HudScript_Item_HeartPoint },
|
||||||
|
{ .enabled = &HudScript_Item_FlowerPoint, .disabled = &HudScript_Item_FlowerPoint },
|
||||||
|
{ .enabled = &HudScript_Item_StarPiece, .disabled = &HudScript_Item_StarPiece },
|
||||||
|
{ .enabled = &HudScript_Item_GearBoots1, .disabled = &HudScript_Item_GearBoots1 },
|
||||||
|
{ .enabled = &HudScript_Item_GearBoots2, .disabled = &HudScript_Item_GearBoots2 },
|
||||||
|
{ .enabled = &HudScript_Item_GearBoots3, .disabled = &HudScript_Item_GearBoots3 },
|
||||||
|
{ .enabled = &HudScript_Item_GearHammer1, .disabled = &HudScript_Item_GearHammer1 },
|
||||||
|
{ .enabled = &HudScript_Item_GearHammer2, .disabled = &HudScript_Item_GearHammer2 },
|
||||||
|
{ .enabled = &HudScript_Item_GearHammer3, .disabled = &HudScript_Item_GearHammer3 },
|
||||||
|
{ .enabled = &HudScript_Item_LuckyStar, .disabled = &HudScript_Item_LuckyStar },
|
||||||
|
{ .enabled = &HudScript_Item_Map, .disabled = &HudScript_Item_Map },
|
||||||
|
{ .enabled = &HudScript_Item_KoopaFortressKey, .disabled = &HudScript_Item_KoopaFortressKey },
|
||||||
|
{ .enabled = &HudScript_Item_RuinsKey, .disabled = &HudScript_Item_RuinsKey },
|
||||||
|
{ .enabled = &HudScript_Item_TubbaCastleKey, .disabled = &HudScript_Item_TubbaCastleKey },
|
||||||
|
{ .enabled = &HudScript_Item_IcePalaceKey, .disabled = &HudScript_Item_IcePalaceKey },
|
||||||
|
{ .enabled = &HudScript_Item_BowserCastleKey, .disabled = &HudScript_Item_BowserCastleKey },
|
||||||
|
{ .enabled = &HudScript_Item_Dolly, .disabled = &HudScript_Item_Dolly },
|
||||||
|
{ .enabled = &HudScript_Item_KooperShell, .disabled = &HudScript_Item_KooperShell },
|
||||||
|
{ .enabled = &HudScript_Item_PulseStone, .disabled = &HudScript_Item_PulseStone },
|
||||||
|
{ .enabled = &HudScript_Item_Artifact, .disabled = &HudScript_Item_Artifact },
|
||||||
|
{ .enabled = &HudScript_Item_AncientVase, .disabled = &HudScript_Item_AncientVase },
|
||||||
|
{ .enabled = &HudScript_Item_RuinsStonePyramid, .disabled = &HudScript_Item_RuinsStonePyramid },
|
||||||
|
{ .enabled = &HudScript_Item_RuinsStoneStar, .disabled = &HudScript_Item_RuinsStoneStar },
|
||||||
|
{ .enabled = &HudScript_Item_RuinsStoneMoon, .disabled = &HudScript_Item_RuinsStoneMoon },
|
||||||
|
{ .enabled = &HudScript_Item_ForestPass, .disabled = &HudScript_Item_ForestPass },
|
||||||
|
{ .enabled = &HudScript_Item_BooRecordOutline, .disabled = &HudScript_Item_BooRecordOutline },
|
||||||
|
{ .enabled = &HudScript_Item_BooRecord, .disabled = &HudScript_Item_BooRecord },
|
||||||
|
{ .enabled = &HudScript_Item_BooWeight, .disabled = &HudScript_Item_BooWeight },
|
||||||
|
{ .enabled = &HudScript_Item_BooPortrait, .disabled = &HudScript_Item_BooPortrait },
|
||||||
|
{ .enabled = &HudScript_Item_MysticKey, .disabled = &HudScript_Item_MysticKey },
|
||||||
|
{ .enabled = &HudScript_Item_IronKey, .disabled = &HudScript_Item_IronKey },
|
||||||
|
{ .enabled = &HudScript_Item_ToyboxTrain, .disabled = &HudScript_Item_ToyboxTrain },
|
||||||
|
{ .enabled = &HudScript_Item_FryingPan, .disabled = &HudScript_Item_FryingPan },
|
||||||
|
{ .enabled = &HudScript_Item_Dictionary, .disabled = &HudScript_Item_Dictionary },
|
||||||
|
{ .enabled = &HudScript_Item_MysteryNote, .disabled = &HudScript_Item_MysteryNote },
|
||||||
|
{ .enabled = &HudScript_Item_SuspiciousNote, .disabled = &HudScript_Item_SuspiciousNote },
|
||||||
|
{ .enabled = &HudScript_Item_MagicalSeed1, .disabled = &HudScript_Item_MagicalSeed1 },
|
||||||
|
{ .enabled = &HudScript_Item_MagicalSeed2, .disabled = &HudScript_Item_MagicalSeed2 },
|
||||||
|
{ .enabled = &HudScript_Item_MagicalSeed3, .disabled = &HudScript_Item_MagicalSeed3 },
|
||||||
|
{ .enabled = &HudScript_Item_MagicalSeed4, .disabled = &HudScript_Item_MagicalSeed4 },
|
||||||
|
{ .enabled = &HudScript_Item_CrystalBerry, .disabled = &HudScript_Item_CrystalBerry },
|
||||||
|
{ .enabled = &HudScript_Item_WaterStone, .disabled = &HudScript_Item_WaterStone },
|
||||||
|
{ .enabled = &HudScript_Item_MagicBean, .disabled = &HudScript_Item_MagicBean },
|
||||||
|
{ .enabled = &HudScript_Item_FertileSoil, .disabled = &HudScript_Item_FertileSoil },
|
||||||
|
{ .enabled = &HudScript_Item_MiracleWater, .disabled = &HudScript_Item_MiracleWater },
|
||||||
|
{ .enabled = &HudScript_Item_UltraStone, .disabled = &HudScript_Item_UltraStone },
|
||||||
|
{ .enabled = &HudScript_Item_ToadDoll, .disabled = &HudScript_Item_ToadDoll },
|
||||||
|
{ .enabled = &HudScript_Item_Calculator, .disabled = &HudScript_Item_Calculator },
|
||||||
|
{ .enabled = &HudScript_Item_Screwdriver, .disabled = &HudScript_Item_Screwdriver },
|
||||||
|
{ .enabled = &HudScript_Item_CookBook, .disabled = &HudScript_Item_CookBook },
|
||||||
|
{ .enabled = &HudScript_Item_JadeRaven, .disabled = &HudScript_Item_JadeRaven },
|
||||||
|
{ .enabled = &HudScript_Item_SnowmanBucket, .disabled = &HudScript_Item_SnowmanBucket },
|
||||||
|
{ .enabled = &HudScript_Item_SnowmanScarf, .disabled = &HudScript_Item_SnowmanScarf },
|
||||||
|
{ .enabled = &HudScript_Item_RedKey, .disabled = &HudScript_Item_RedKey },
|
||||||
|
{ .enabled = &HudScript_Item_BlueKey, .disabled = &HudScript_Item_BlueKey },
|
||||||
|
{ .enabled = &HudScript_Item_KootPackage, .disabled = &HudScript_Item_KootPackage },
|
||||||
|
{ .enabled = &HudScript_Item_KootRedJar, .disabled = &HudScript_Item_KootRedJar },
|
||||||
|
{ .enabled = &HudScript_Item_Melody, .disabled = &HudScript_Item_Melody },
|
||||||
|
{ .enabled = &HudScript_Item_Lyrics, .disabled = &HudScript_Item_Lyrics },
|
||||||
|
{ .enabled = &HudScript_Item_Mailbag, .disabled = &HudScript_Item_Mailbag },
|
||||||
|
{ .enabled = &HudScript_Item_StarStone, .disabled = &HudScript_Item_StarStone },
|
||||||
|
{ .enabled = &HudScript_Item_SneakyParasol, .disabled = &HudScript_Item_SneakyParasol },
|
||||||
|
{ .enabled = &HudScript_Item_PeachKey, .disabled = &HudScript_Item_PeachKey },
|
||||||
|
{ .enabled = &HudScript_Item_UNK_1DC210, .disabled = &HudScript_Item_UNK_1DC210 },
|
||||||
|
{ .enabled = &HudScript_Item_UNK_1DC430, .disabled = &HudScript_Item_UNK_1DC430 },
|
||||||
|
{ .enabled = &HudScript_Item_UNK_1DC650, .disabled = &HudScript_Item_UNK_1DC650 },
|
||||||
|
{ .enabled = &HudScript_Item_UNK_1DC870, .disabled = &HudScript_Item_UNK_1DC870 },
|
||||||
|
{ .enabled = &HudScript_Item_DojoCard1, .disabled = &HudScript_Item_DojoCard1 },
|
||||||
|
{ .enabled = &HudScript_Item_DojoCard2, .disabled = &HudScript_Item_DojoCard2 },
|
||||||
|
{ .enabled = &HudScript_Item_DojoCard3, .disabled = &HudScript_Item_DojoCard3 },
|
||||||
|
{ .enabled = &HudScript_Item_DojoCard4, .disabled = &HudScript_Item_DojoCard4 },
|
||||||
|
{ .enabled = &HudScript_Item_DojoCard5, .disabled = &HudScript_Item_DojoCard5 },
|
||||||
|
{ .enabled = &HudScript_Item_CrystalBall, .disabled = &HudScript_Item_CrystalBall },
|
||||||
|
{ .enabled = &HudScript_Item_GoldCard, .disabled = &HudScript_Item_GoldCard },
|
||||||
|
{ .enabled = &HudScript_Item_SilverCard, .disabled = &HudScript_Item_SilverCard },
|
||||||
|
{ .enabled = &HudScript_Item_KootBook, .disabled = &HudScript_Item_KootBook },
|
||||||
|
{ .enabled = &HudScript_Item_KootTheTape, .disabled = &HudScript_Item_KootTheTape },
|
||||||
|
{ .enabled = &HudScript_Item_KootMerluvleeAutograph, .disabled = &HudScript_Item_KootMerluvleeAutograph },
|
||||||
|
{ .enabled = &HudScript_Item_KootEmptyWallet, .disabled = &HudScript_Item_KootEmptyWallet },
|
||||||
|
{ .enabled = &HudScript_Item_KootLuigiAutograph, .disabled = &HudScript_Item_KootLuigiAutograph },
|
||||||
|
{ .enabled = &HudScript_Item_KootShell, .disabled = &HudScript_Item_KootShell },
|
||||||
|
{ .enabled = &HudScript_Item_KootPhoto, .disabled = &HudScript_Item_KootPhoto },
|
||||||
|
{ .enabled = &HudScript_Item_KootGlasses, .disabled = &HudScript_Item_KootGlasses },
|
||||||
|
{ .enabled = &HudScript_Item_Letter, .disabled = &HudScript_Item_Letter_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_Unused_089, .disabled = &HudScript_Item_Unused_089_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_Unused_08A, .disabled = &HudScript_Item_Unused_08A_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_Unused_08B, .disabled = &HudScript_Item_Unused_08B_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_Unused_08C, .disabled = &HudScript_Item_Unused_08C_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_Unused_08D, .disabled = &HudScript_Item_Unused_08D_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_Unused_08E, .disabled = &HudScript_Item_Unused_08E_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_Unused_08F, .disabled = &HudScript_Item_Unused_08F_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_SpinSmash, .disabled = &HudScript_Item_SpinSmash_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_Multibounce, .disabled = &HudScript_Item_Multibounce_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_PowerPlus, .disabled = &HudScript_Item_PowerPlus_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_DodgeMaster, .disabled = &HudScript_Item_DodgeMaster_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_PowerBounce, .disabled = &HudScript_Item_PowerBounce_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_SpikeShield, .disabled = &HudScript_Item_SpikeShield_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_FirstAttack, .disabled = &HudScript_Item_FirstAttack_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_HPPlus, .disabled = &HudScript_Item_HPPlus_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_QuakeHammer, .disabled = &HudScript_Item_QuakeHammer_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_DoubleDip, .disabled = &HudScript_Item_DoubleDip_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_PowerQuake, .disabled = &HudScript_Item_PowerQuake_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_MegaQuake, .disabled = &HudScript_Item_MegaQuake_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_SleepStomp, .disabled = &HudScript_Item_SleepStomp_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_SmashCharge, .disabled = &HudScript_Item_SmashCharge_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_SSmashChg, .disabled = &HudScript_Item_SSmashChg_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_AutoSmash, .disabled = &HudScript_Item_AutoSmash_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_FireShield, .disabled = &HudScript_Item_FireShield_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_JumpCharge, .disabled = &HudScript_Item_JumpCharge_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_SJumpChg, .disabled = &HudScript_Item_SJumpChg_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_AutoJump, .disabled = &HudScript_Item_AutoJump_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_DDownPound, .disabled = &HudScript_Item_DDownPound_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_AutoMultibounce, .disabled = &HudScript_Item_AutoMultibounce_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_DizzyStomp, .disabled = &HudScript_Item_DizzyStomp_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_HammerThrow, .disabled = &HudScript_Item_HammerThrow_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_SmashCharge0, .disabled = &HudScript_Item_SmashCharge0_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_PrettyLucky, .disabled = &HudScript_Item_PrettyLucky_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_FeelingFine, .disabled = &HudScript_Item_FeelingFine_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_AttackFXA, .disabled = &HudScript_Item_AttackFXA_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_AllorNothing, .disabled = &HudScript_Item_AllorNothing_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_HPDrain, .disabled = &HudScript_Item_HPDrain_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_JumpCharge0, .disabled = &HudScript_Item_JumpCharge0_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_SlowGo, .disabled = &HudScript_Item_SlowGo_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_FPPlus, .disabled = &HudScript_Item_FPPlus_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_MegaRush, .disabled = &HudScript_Item_MegaRush_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_IcePower, .disabled = &HudScript_Item_IcePower_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_DefendPlus, .disabled = &HudScript_Item_DefendPlus_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_PayOff, .disabled = &HudScript_Item_PayOff_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_MoneyMoney, .disabled = &HudScript_Item_MoneyMoney_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_ChillOut, .disabled = &HudScript_Item_ChillOut_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_HappyHeart, .disabled = &HudScript_Item_HappyHeart_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_ZapTap, .disabled = &HudScript_Item_ZapTap_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_Berserker, .disabled = &HudScript_Item_Berserker_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_RightOn, .disabled = &HudScript_Item_RightOn_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_RunawayPay, .disabled = &HudScript_Item_RunawayPay_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_Refund, .disabled = &HudScript_Item_Refund_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_FlowerSaver, .disabled = &HudScript_Item_FlowerSaver_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_TripleDip, .disabled = &HudScript_Item_TripleDip_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_FlowerFanatic, .disabled = &HudScript_Item_FlowerFanatic_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_PowerJump, .disabled = &HudScript_Item_PowerJump_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_SuperJump, .disabled = &HudScript_Item_SuperJump_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_MegaJump, .disabled = &HudScript_Item_MegaJump_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_PowerSmash1, .disabled = &HudScript_Item_PowerSmash1_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_SuperSmash, .disabled = &HudScript_Item_SuperSmash_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_MegaSmash, .disabled = &HudScript_Item_MegaSmash_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_LuckyDay, .disabled = &HudScript_Item_LuckyDay_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_MegaHPDrain, .disabled = &HudScript_Item_MegaHPDrain_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_BumpAttack, .disabled = &HudScript_Item_BumpAttack_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_PUpDDown, .disabled = &HudScript_Item_PUpDDown_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_PDownDUp, .disabled = &HudScript_Item_PDownDUp_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_HeartFinder, .disabled = &HudScript_Item_HeartFinder_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_FlowerFinder, .disabled = &HudScript_Item_FlowerFinder_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_DizzyAttack, .disabled = &HudScript_Item_DizzyAttack_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_SpeedySpin, .disabled = &HudScript_Item_SpeedySpin_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_SpinAttack, .disabled = &HudScript_Item_SpinAttack_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_ISpy, .disabled = &HudScript_Item_ISpy_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_PowerRush, .disabled = &HudScript_Item_PowerRush_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_LastStand, .disabled = &HudScript_Item_LastStand_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_CloseCall, .disabled = &HudScript_Item_CloseCall_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_CrazyHeart, .disabled = &HudScript_Item_CrazyHeart_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_Unused_0D5, .disabled = &HudScript_Item_Unused_0D5_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_Unused_0D6, .disabled = &HudScript_Item_Unused_0D6_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_Unused_0D7, .disabled = &HudScript_Item_Unused_0D7_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_ShrinkSmash, .disabled = &HudScript_Item_ShrinkSmash_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_ShrinkStomp, .disabled = &HudScript_Item_ShrinkStomp_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_DDownJump, .disabled = &HudScript_Item_DDownJump_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_DamageDodge, .disabled = &HudScript_Item_DamageDodge_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_EarthquakeJump, .disabled = &HudScript_Item_EarthquakeJump_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_HappyFlower, .disabled = &HudScript_Item_HappyFlower_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_Unused_0DE, .disabled = &HudScript_Item_Unused_0DE_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_Unused_0DF, .disabled = &HudScript_Item_Unused_0DF_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_DeepFocus, .disabled = &HudScript_Item_DeepFocus_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_SuperFocus, .disabled = &HudScript_Item_SuperFocus_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_Kaiden, .disabled = &HudScript_Item_Kaiden_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_QuickChange, .disabled = &HudScript_Item_QuickChange_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_Unused_0E4, .disabled = &HudScript_Item_Unused_0E4_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_Unused_0E5, .disabled = &HudScript_Item_Unused_0E5_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_Unused_0E6, .disabled = &HudScript_Item_Unused_0E6_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_Unused_0E7, .disabled = &HudScript_Item_Unused_0E7_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_Peekaboo, .disabled = &HudScript_Item_Peekaboo_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_GroupFocus, .disabled = &HudScript_Item_GroupFocus_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_AttackFXD, .disabled = &HudScript_Item_AttackFXD_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_AttackFXB, .disabled = &HudScript_Item_AttackFXB_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_AttackFXE, .disabled = &HudScript_Item_AttackFXE_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_AttackFXC, .disabled = &HudScript_Item_AttackFXC_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_AttackFXF, .disabled = &HudScript_Item_AttackFXF_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_Unused_0EF, .disabled = &HudScript_Item_Unused_0EF_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_HealthyHealthy, .disabled = &HudScript_Item_HealthyHealthy_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_Unused_0F1, .disabled = &HudScript_Item_Unused_0F1_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_Unused_0F2, .disabled = &HudScript_Item_Unused_0F2_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_Unused_0F3, .disabled = &HudScript_Item_Unused_0F3_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_Unused_0F4, .disabled = &HudScript_Item_Unused_0F4_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_Unused_0F5, .disabled = &HudScript_Item_Unused_0F5_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_Unused_0F6, .disabled = &HudScript_Item_Unused_0F6_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_Unused_0F7, .disabled = &HudScript_Item_Unused_0F7_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_Mushroom, .disabled = &HudScript_Item_Mushroom_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_SuperShroom, .disabled = &HudScript_Item_SuperShroom_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_UltraShroom, .disabled = &HudScript_Item_UltraShroom_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_LifeShroom, .disabled = &HudScript_Item_LifeShroom_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_DriedShroom, .disabled = &HudScript_Item_DriedShroom_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_TastyTonic, .disabled = &HudScript_Item_TastyTonic_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_SuperSoda, .disabled = &HudScript_Item_SuperSoda_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_BlueBerry, .disabled = &HudScript_Item_BlueBerry_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_RedBerry, .disabled = &HudScript_Item_RedBerry_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_YellowBerry, .disabled = &HudScript_Item_YellowBerry_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_BubbleBerry, .disabled = &HudScript_Item_BubbleBerry_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_Goomnut, .disabled = &HudScript_Item_Goomnut_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_KoopaLeaf, .disabled = &HudScript_Item_KoopaLeaf_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_DriedPasta, .disabled = &HudScript_Item_DriedPasta_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_Lime, .disabled = &HudScript_Item_Lime_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_Lemon, .disabled = &HudScript_Item_Lemon_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_DriedFruit, .disabled = &HudScript_Item_DriedFruit_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_StrangeLeaf, .disabled = &HudScript_Item_StrangeLeaf_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_CakeMix, .disabled = &HudScript_Item_CakeMix_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_Egg, .disabled = &HudScript_Item_Egg_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_Coconut, .disabled = &HudScript_Item_Coconut_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_Melon, .disabled = &HudScript_Item_Melon_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_StinkyHerb, .disabled = &HudScript_Item_StinkyHerb_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_IcedPotato, .disabled = &HudScript_Item_IcedPotato_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_HoneySyrup, .disabled = &HudScript_Item_HoneySyrup_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_MapleSyrup, .disabled = &HudScript_Item_MapleSyrup_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_JamminJelly, .disabled = &HudScript_Item_JamminJelly_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_WhackasBump, .disabled = &HudScript_Item_WhackasBump_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_Apple, .disabled = &HudScript_Item_Apple_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_BakingSalt, .disabled = &HudScript_Item_BakingSalt_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_BakingSugar, .disabled = &HudScript_Item_BakingSugar_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_BakingEgg, .disabled = &HudScript_Item_BakingEgg_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_BakingCream, .disabled = &HudScript_Item_BakingCream_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_BakingStrawberry, .disabled = &HudScript_Item_BakingStrawberry_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_BakingButter, .disabled = &HudScript_Item_BakingButter_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_BakingCleanser, .disabled = &HudScript_Item_BakingCleanser_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_BakingWater, .disabled = &HudScript_Item_BakingWater_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_BakingFlour, .disabled = &HudScript_Item_BakingFlour_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_BakingMilk, .disabled = &HudScript_Item_BakingMilk_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_Unused_11F, .disabled = &HudScript_Item_Unused_11F_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_FireFlower, .disabled = &HudScript_Item_FireFlower_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_SnowmanDoll, .disabled = &HudScript_Item_SnowmanDoll_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_ThunderRage, .disabled = &HudScript_Item_ThunderRage_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_ThunderBolt, .disabled = &HudScript_Item_ThunderBolt_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_ShootingStar, .disabled = &HudScript_Item_ShootingStar_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_DustyHammer, .disabled = &HudScript_Item_DustyHammer_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_Pebble, .disabled = &HudScript_Item_Pebble_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_Unused_127, .disabled = &HudScript_Item_Unused_127_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_StoneCap, .disabled = &HudScript_Item_StoneCap_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_VoltShroom, .disabled = &HudScript_Item_VoltShroom_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_PowerStar, .disabled = &HudScript_Item_PowerStar_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_Parasol, .disabled = &HudScript_Item_Parasol_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_MagicMirror, .disabled = &HudScript_Item_MagicMirror_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_Unused_12D, .disabled = &HudScript_Item_Unused_12D_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_Unused_12E, .disabled = &HudScript_Item_Unused_12E_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_Unused_12F, .disabled = &HudScript_Item_Unused_12F_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_SleepySheep, .disabled = &HudScript_Item_SleepySheep_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_XBandage, .disabled = &HudScript_Item_XBandage_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_POWBlock, .disabled = &HudScript_Item_POWBlock_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_HustleDrink, .disabled = &HudScript_Item_HustleDrink_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_StopWatch, .disabled = &HudScript_Item_StopWatch_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_DizzyDial, .disabled = &HudScript_Item_DizzyDial_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_Unused_136, .disabled = &HudScript_Item_Unused_136_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_Unused_137, .disabled = &HudScript_Item_Unused_137_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_PleaseComeBack, .disabled = &HudScript_Item_PleaseComeBack_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_Unused_139, .disabled = &HudScript_Item_Unused_139_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_FrightJar, .disabled = &HudScript_Item_FrightJar_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_Mystery, .disabled = &HudScript_Item_Mystery_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_RepelGel, .disabled = &HudScript_Item_RepelGel_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_InsecticideHerb, .disabled = &HudScript_Item_InsecticideHerb_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_Unused_13E, .disabled = &HudScript_Item_Unused_13E_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_Unused_13F, .disabled = &HudScript_Item_Unused_13F_disabled },
|
||||||
|
{ .enabled = &HudScript_Item_Present, .disabled = &HudScript_Item_Present },
|
||||||
|
{ .enabled = &HudScript_Item_CakeDone, .disabled = &HudScript_Item_CakeDone },
|
||||||
|
{ .enabled = &HudScript_Item_CakeBaked, .disabled = &HudScript_Item_CakeBaked },
|
||||||
|
{ .enabled = &HudScript_Item_CakePan, .disabled = &HudScript_Item_CakePan },
|
||||||
|
{ .enabled = &HudScript_Item_CakeBatter, .disabled = &HudScript_Item_CakeBatter },
|
||||||
|
{ .enabled = &HudScript_Item_CakeBowl, .disabled = &HudScript_Item_CakeBowl },
|
||||||
|
{ .enabled = &HudScript_Item_CakeMixed, .disabled = &HudScript_Item_CakeMixed },
|
||||||
|
{ .enabled = &HudScript_Item_CakeIcing, .disabled = &HudScript_Item_CakeIcing },
|
||||||
|
{ .enabled = &HudScript_Item_CakeBerries, .disabled = &HudScript_Item_CakeBerries },
|
||||||
|
{ .enabled = (HudScript*)0x80109338, .disabled = (HudScript*)0x801093D8 },
|
||||||
|
{ .enabled = &HudScript_Item_Hammer1, .disabled = &HudScript_Item_Hammer1 },
|
||||||
|
{ .enabled = &HudScript_Item_Hammer2, .disabled = &HudScript_Item_Hammer2 },
|
||||||
|
{ .enabled = &HudScript_Item_Hammer3, .disabled = &HudScript_Item_Hammer3 },
|
||||||
|
{ .enabled = &HudScript_Item_Boots1, .disabled = &HudScript_Item_Boots1 },
|
||||||
|
{ .enabled = &HudScript_Item_Boots2, .disabled = &HudScript_Item_Boots2 },
|
||||||
|
{ .enabled = &HudScript_Item_Boots3, .disabled = &HudScript_Item_Boots3 },
|
||||||
|
{ .enabled = &HudScript_Item_Items, .disabled = &HudScript_Item_Items }
|
||||||
|
};
|
1093
src/item_hud_scripts.inc.c
Normal file
1093
src/item_hud_scripts.inc.c
Normal file
File diff suppressed because it is too large
Load Diff
4753
src/item_table.inc.c
Normal file
4753
src/item_table.inc.c
Normal file
File diff suppressed because it is too large
Load Diff
1852
src/move_table.inc.c
Normal file
1852
src/move_table.inc.c
Normal file
File diff suppressed because it is too large
Load Diff
@ -78,7 +78,7 @@ s32 _create_npc(NpcBlueprint* blueprint, s32** animList, s32 skipLoadingAnims) {
|
|||||||
}
|
}
|
||||||
ASSERT(i < MAX_NPCS);
|
ASSERT(i < MAX_NPCS);
|
||||||
|
|
||||||
(*gCurrentNpcListPtr)[i] = npc = heap_malloc(sizeof(Npc));
|
(*gCurrentNpcListPtr)[i] = npc = heap_malloc(sizeof(*npc));
|
||||||
gNpcCount++;
|
gNpcCount++;
|
||||||
ASSERT(npc != NULL);
|
ASSERT(npc != NULL);
|
||||||
|
|
||||||
@ -961,7 +961,7 @@ void enable_npc_blur(Npc* npc) {
|
|||||||
|
|
||||||
npc->flags |= NPC_FLAG_MOTION_BLUR;
|
npc->flags |= NPC_FLAG_MOTION_BLUR;
|
||||||
|
|
||||||
blurBuf = heap_malloc(sizeof(BlurBuffer));
|
blurBuf = heap_malloc(sizeof(*blurBuf));
|
||||||
npc->blurBuf = blurBuf;
|
npc->blurBuf = blurBuf;
|
||||||
ASSERT(blurBuf != NULL);
|
ASSERT(blurBuf != NULL);
|
||||||
blurBuf->unk_00 = 0;
|
blurBuf->unk_00 = 0;
|
||||||
|
@ -55,7 +55,7 @@ void __osPackReadData(void) {
|
|||||||
readformat.button = -1;
|
readformat.button = -1;
|
||||||
readformat.stick_x = -1;
|
readformat.stick_x = -1;
|
||||||
readformat.stick_y = -1;
|
readformat.stick_y = -1;
|
||||||
for(i = 0; i < __osMaxControllers; i++) {
|
for (i = 0; i < __osMaxControllers; i++) {
|
||||||
*(__OSContReadFormat*)ptr = readformat;
|
*(__OSContReadFormat*)ptr = readformat;
|
||||||
ptr += sizeof(__OSContReadFormat);
|
ptr += sizeof(__OSContReadFormat);
|
||||||
}
|
}
|
||||||
|
@ -12,7 +12,7 @@ void nuGfxSetCfb(u16** framebuf, u32 framebufnum) {
|
|||||||
nuGfxRetraceWait(1);
|
nuGfxRetraceWait(1);
|
||||||
nuScSetFrameBufferNum(framebufnum);
|
nuScSetFrameBufferNum(framebufnum);
|
||||||
|
|
||||||
if(framebufnum > 1) {
|
if (framebufnum > 1) {
|
||||||
s32 i;
|
s32 i;
|
||||||
|
|
||||||
for (i = 0; i < framebufnum - 1; i++) {
|
for (i = 0; i < framebufnum - 1; i++) {
|
||||||
|
@ -66,7 +66,7 @@ void func_802B6000_E26710(void) {
|
|||||||
playerStatus->position.y = player_check_collision_below(temp_f20, &sp10);
|
playerStatus->position.y = player_check_collision_below(temp_f20, &sp10);
|
||||||
if (sp10 >= 0 && collisionStatus->currentFloor & COLLISION_WITH_ENTITY_BIT ) {
|
if (sp10 >= 0 && collisionStatus->currentFloor & COLLISION_WITH_ENTITY_BIT ) {
|
||||||
entityType = get_entity_type(collisionStatus->currentFloor);
|
entityType = get_entity_type(collisionStatus->currentFloor);
|
||||||
if(entityType == 7 || entityType == 8) {
|
if (entityType == ENTITY_TYPE_BLUE_SWITCH || entityType == ENTITY_TYPE_RED_SWITCH) {
|
||||||
get_entity_by_index(collisionStatus->currentFloor)->collisionFlags |= 1;
|
get_entity_by_index(collisionStatus->currentFloor)->collisionFlags |= 1;
|
||||||
disable_player_input();
|
disable_player_input();
|
||||||
playerStatus->fallState = 0xB;
|
playerStatus->fallState = 0xB;
|
||||||
@ -78,7 +78,7 @@ void func_802B6000_E26710(void) {
|
|||||||
playerStatus->currentStateTime = 3;
|
playerStatus->currentStateTime = 3;
|
||||||
playerStatus->flags |= 4;
|
playerStatus->flags |= 4;
|
||||||
playerStatus->fallState++;
|
playerStatus->fallState++;
|
||||||
sfx_play_sound_at_player(0x147, 0);
|
sfx_play_sound_at_player(SOUND_TORNADO_JUMP, 0);
|
||||||
}
|
}
|
||||||
if (sp10 >= 0) {
|
if (sp10 >= 0) {
|
||||||
playerStatus->flags &= ~0x00020008;
|
playerStatus->flags &= ~0x00020008;
|
||||||
|
@ -61,7 +61,7 @@ void func_802B60A4_E29514(void) {
|
|||||||
|
|
||||||
TempPointer = &D_802B6ED0;
|
TempPointer = &D_802B6ED0;
|
||||||
if (sp20 >= 0){
|
if (sp20 >= 0){
|
||||||
if(!(sp20 & COLLISION_WITH_ENTITY_BIT)) {
|
if (!(sp20 & COLLISION_WITH_ENTITY_BIT)) {
|
||||||
D_802B6ED0 = -1;
|
D_802B6ED0 = -1;
|
||||||
} else {
|
} else {
|
||||||
D_802B6ED0 = sp20 & 0x3FF;
|
D_802B6ED0 = sp20 & 0x3FF;
|
||||||
|
@ -38,7 +38,7 @@ ApiStatus func_80240118_90CD58(Evt* script, s32 isInitialCall) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
script->functionTemp[1]--;
|
script->functionTemp[1]--;
|
||||||
if(script->functionTemp[1] == 0) {
|
if (script->functionTemp[1] == 0) {
|
||||||
return ApiStatus_DONE1;
|
return ApiStatus_DONE1;
|
||||||
} else {
|
} else {
|
||||||
return ApiStatus_BLOCK;
|
return ApiStatus_BLOCK;
|
||||||
|
@ -121,7 +121,7 @@ ApiStatus N(UpdateRecordDisplay)(Evt* script, s32 isInitialCall) {
|
|||||||
s32 gameType = evt_get_variable(script, *args++);
|
s32 gameType = evt_get_variable(script, *args++);
|
||||||
|
|
||||||
if (isInitialCall) {
|
if (isInitialCall) {
|
||||||
data = heap_malloc(sizeof(RecordDisplayData));
|
data = heap_malloc(sizeof(*data));
|
||||||
script->functionTempPtr[0] = data;
|
script->functionTempPtr[0] = data;
|
||||||
data->state = RECORD_START_SHOW;
|
data->state = RECORD_START_SHOW;
|
||||||
data->alpha = 255;
|
data->alpha = 255;
|
||||||
|
@ -637,7 +637,7 @@ ApiStatus N(InitializePanels)(Evt* script, s32 isInitialCall) {
|
|||||||
|
|
||||||
ApiStatus N(CreateMinigame)(Evt* script, s32 isInitialCall) {
|
ApiStatus N(CreateMinigame)(Evt* script, s32 isInitialCall) {
|
||||||
Enemy* scorekeeper = get_enemy(SCOREKEEPER_ENEMY_IDX);
|
Enemy* scorekeeper = get_enemy(SCOREKEEPER_ENEMY_IDX);
|
||||||
JumpGameData* data = general_heap_malloc(sizeof(JumpGameData));
|
JumpGameData* data = general_heap_malloc(sizeof(*data));
|
||||||
s32 hudElemID;
|
s32 hudElemID;
|
||||||
|
|
||||||
scorekeeper->varTablePtr[JUMP_DATA_VAR_IDX] = data;
|
scorekeeper->varTablePtr[JUMP_DATA_VAR_IDX] = data;
|
||||||
|
@ -955,7 +955,7 @@ ApiStatus N(CleanupGame)(Evt* script, s32 isInitialCall) {
|
|||||||
|
|
||||||
ApiStatus N(CreateMinigame)(Evt* script, s32 isInitialCall) {
|
ApiStatus N(CreateMinigame)(Evt* script, s32 isInitialCall) {
|
||||||
Enemy* scorekeeper = get_enemy(SCOREKEEPER_ENEMY_IDX);
|
Enemy* scorekeeper = get_enemy(SCOREKEEPER_ENEMY_IDX);
|
||||||
SmashGameData* data = heap_malloc(sizeof(SmashGameData));
|
SmashGameData* data = heap_malloc(sizeof(*data));
|
||||||
scorekeeper->varTablePtr[SMASH_DATA_VAR_IDX] = data;
|
scorekeeper->varTablePtr[SMASH_DATA_VAR_IDX] = data;
|
||||||
|
|
||||||
data->windowA_posX = -80;
|
data->windowA_posX = -80;
|
||||||
|
@ -18,7 +18,7 @@ ApiStatus N(StarSpiritEffectFunc2)(Evt* script, s32 isInitialCall) {
|
|||||||
Bytecode* args = script->ptrReadPos;
|
Bytecode* args = script->ptrReadPos;
|
||||||
|
|
||||||
if (isInitialCall) {
|
if (isInitialCall) {
|
||||||
StarSpiritEffect* ptr = heap_malloc(sizeof(StarSpiritEffect));
|
StarSpiritEffect* ptr = heap_malloc(sizeof(*ptr));
|
||||||
script->varTable[0] = (s32) ptr;
|
script->varTable[0] = (s32) ptr;
|
||||||
evt_set_variable(NULL, EVT_MAP_VAR(1), script->varTable[0]);
|
evt_set_variable(NULL, EVT_MAP_VAR(1), script->varTable[0]);
|
||||||
ptr->unk_38 = evt_get_variable(script, *args++);
|
ptr->unk_38 = evt_get_variable(script, *args++);
|
||||||
@ -147,7 +147,7 @@ ApiStatus N(StarSpiritEffectFunc5)(Evt* script, s32 isInitialCall) {
|
|||||||
Bytecode* args = script->ptrReadPos;
|
Bytecode* args = script->ptrReadPos;
|
||||||
|
|
||||||
if (isInitialCall) {
|
if (isInitialCall) {
|
||||||
StarSpiritEffect* ptr = (StarSpiritEffect*) heap_malloc(sizeof(StarSpiritEffect));
|
StarSpiritEffect* ptr = (StarSpiritEffect*) heap_malloc(sizeof(*ptr));
|
||||||
script->varTable[0] = (s32) ptr;
|
script->varTable[0] = (s32) ptr;
|
||||||
ptr->unk_38 = evt_get_variable(script, *args++);
|
ptr->unk_38 = evt_get_variable(script, *args++);
|
||||||
ptr->unk_18 = evt_get_float_variable(script, *args++);
|
ptr->unk_18 = evt_get_float_variable(script, *args++);
|
||||||
|
@ -396,7 +396,7 @@ ApiStatus N(Quizmo_SpinPlayer)(Evt* script, s32 isInitialCall) {
|
|||||||
|
|
||||||
script->functionTemp[0]--;
|
script->functionTemp[0]--;
|
||||||
|
|
||||||
if(script->functionTemp[0] < 0) {
|
if (script->functionTemp[0] < 0) {
|
||||||
return ApiStatus_DONE2;
|
return ApiStatus_DONE2;
|
||||||
} else {
|
} else {
|
||||||
return ApiStatus_BLOCK;
|
return ApiStatus_BLOCK;
|
||||||
@ -417,7 +417,7 @@ ApiStatus N(Quizmo_SpinPartner)(Evt* script, s32 isInitialCall) {
|
|||||||
|
|
||||||
script->functionTemp[0]--;
|
script->functionTemp[0]--;
|
||||||
|
|
||||||
if(script->functionTemp[0] < 0) {
|
if (script->functionTemp[0] < 0) {
|
||||||
return ApiStatus_DONE2;
|
return ApiStatus_DONE2;
|
||||||
} else {
|
} else {
|
||||||
return ApiStatus_BLOCK;
|
return ApiStatus_BLOCK;
|
||||||
@ -442,7 +442,7 @@ ApiStatus N(Quizmo_UpdatePartnerPosition)(Evt* script, s32 isInitialCall) {
|
|||||||
npc->pos.z += *z;
|
npc->pos.z += *z;
|
||||||
script->functionTemp[0]--;
|
script->functionTemp[0]--;
|
||||||
|
|
||||||
if(script->functionTemp[0] == 0) {
|
if (script->functionTemp[0] == 0) {
|
||||||
return ApiStatus_DONE2;
|
return ApiStatus_DONE2;
|
||||||
} else {
|
} else {
|
||||||
return ApiStatus_BLOCK;
|
return ApiStatus_BLOCK;
|
||||||
|
@ -63,7 +63,7 @@ void N(FlyingMagikoopaAI_15)(Evt* arg0, NpcAISettings* arg1, EnemyDetectVolume*
|
|||||||
if (is_point_within_region(enemy->territory->wander.wanderShape, enemy->territory->wander.point.x, enemy->territory->wander.point.z, npc->pos.x, npc->pos.z, enemy->territory->wander.wanderSizeX, enemy->territory->wander.wanderSizeZ)) {
|
if (is_point_within_region(enemy->territory->wander.wanderShape, enemy->territory->wander.point.x, enemy->territory->wander.point.z, npc->pos.x, npc->pos.z, enemy->territory->wander.wanderSizeX, enemy->territory->wander.wanderSizeZ)) {
|
||||||
npc->yaw = atan2(npc->pos.x, npc->pos.z, enemy->territory->wander.point.x, enemy->territory->wander.point.z) - iterations;
|
npc->yaw = atan2(npc->pos.x, npc->pos.z, enemy->territory->wander.point.x, enemy->territory->wander.point.z) - iterations;
|
||||||
moveDist = dist2D(npc->pos.x, npc->pos.z, enemy->territory->wander.point.x, enemy->territory->wander.point.z);
|
moveDist = dist2D(npc->pos.x, npc->pos.z, enemy->territory->wander.point.x, enemy->territory->wander.point.z);
|
||||||
if(randomDist > moveDist) {
|
if (randomDist > moveDist) {
|
||||||
randomDist = moveDist;
|
randomDist = moveDist;
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
|
@ -837,7 +837,7 @@ s32 MakeShop(Evt* script, s32 isInitialCall) {
|
|||||||
ShopItemData* inventory = evt_get_variable(script, *args++);
|
ShopItemData* inventory = evt_get_variable(script, *args++);
|
||||||
ShopSellPriceData* prices = evt_get_variable(script, *args++);
|
ShopSellPriceData* prices = evt_get_variable(script, *args++);
|
||||||
s32 inventoryItemFlags = evt_get_variable(script, *args++);
|
s32 inventoryItemFlags = evt_get_variable(script, *args++);
|
||||||
Shop* shop = heap_malloc(sizeof(Shop));
|
Shop* shop = heap_malloc(sizeof(*shop));
|
||||||
Model* model;
|
Model* model;
|
||||||
s32 numShopItems;
|
s32 numShopItems;
|
||||||
f32 centerX;
|
f32 centerX;
|
||||||
|
@ -108,13 +108,13 @@ INCLUDE_ASM(s32, "world/script_api/7E2AA0", func_80282700);
|
|||||||
ApiStatus func_80282774(Evt* script, s32 isInitialCall) {
|
ApiStatus func_80282774(Evt* script, s32 isInitialCall) {
|
||||||
DoorStuff* doorStuff = (DoorStuff*)script->functionTemp[1];
|
DoorStuff* doorStuff = (DoorStuff*)script->functionTemp[1];
|
||||||
|
|
||||||
doorStuff->unk_0A = func_80134240();
|
doorStuff->unk_0A = get_current_item_entity_render_group();
|
||||||
func_80134230(doorStuff->unk_08);
|
set_current_item_entity_render_group(doorStuff->unk_08);
|
||||||
return ApiStatus_DONE2;
|
return ApiStatus_DONE2;
|
||||||
}
|
}
|
||||||
|
|
||||||
ApiStatus func_802827A8(Evt* script, s32 isInitialCall) {
|
ApiStatus func_802827A8(Evt* script, s32 isInitialCall) {
|
||||||
func_80134230(((DoorStuff*)script->functionTemp[1])->unk_0A);
|
set_current_item_entity_render_group(((DoorStuff*)script->functionTemp[1])->unk_0A);
|
||||||
return ApiStatus_DONE2;
|
return ApiStatus_DONE2;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -70,7 +70,7 @@ ApiStatus CreatePushBlockGrid(Evt* script, s32 isInitialCall) {
|
|||||||
u8* dataToCopy;
|
u8* dataToCopy;
|
||||||
s32 i;
|
s32 i;
|
||||||
|
|
||||||
D_802DBC88[blockSystemID] = blockGrid = general_heap_malloc(sizeof(PushBlockGrid));
|
D_802DBC88[blockSystemID] = blockGrid = general_heap_malloc(sizeof(*blockGrid));
|
||||||
|
|
||||||
blockGrid->cells = general_heap_malloc(sizeNx*sizeNz);
|
blockGrid->cells = general_heap_malloc(sizeNx*sizeNz);
|
||||||
|
|
||||||
|
@ -79,65 +79,65 @@ class HudElementScript():
|
|||||||
break
|
break
|
||||||
|
|
||||||
if op == 0x00:
|
if op == 0x00:
|
||||||
print(f"{indent}he_End,")
|
print(f"{indent}hs_End")
|
||||||
elif op == 0x01:
|
elif op == 0x01:
|
||||||
print(f"{indent}he_SetRGBA({next(buf)}, {next(buf)}, {next(buf)}),")
|
print(f"{indent}hs_SetRGBA({next(buf)}, {next(buf)}, {next(buf)})")
|
||||||
elif op == 0x02:
|
elif op == 0x02:
|
||||||
print(f"{indent}he_SetCI({next(buf)}, {next(buf)}, {next(buf)}),")
|
print(f"{indent}hs_SetCI({next(buf)}, {next(buf)}, {next(buf)})")
|
||||||
elif op == 0x03:
|
elif op == 0x03:
|
||||||
indent = indent[4:]
|
indent = indent[4:]
|
||||||
print(f"{indent}he_Restart,")
|
print(f"{indent}hs_Restart")
|
||||||
elif op == 0x04:
|
elif op == 0x04:
|
||||||
print(f"{indent}he_Loop,")
|
print(f"{indent}hs_Loop")
|
||||||
indent = indent + " "
|
indent = indent + " "
|
||||||
elif op == 0x05:
|
elif op == 0x05:
|
||||||
print(f"{indent}he_SetTileSize({fmt_size(next(buf))}),")
|
print(f"{indent}hs_SetTileSize({fmt_size(next(buf))})")
|
||||||
elif op == 0x06:
|
elif op == 0x06:
|
||||||
print(f"{indent}he_SetSizesAutoScale({fmt_size(next(buf))}, {fmt_size(next(buf))}),")
|
print(f"{indent}hs_SetSizesAutoScale({fmt_size(next(buf))}, {fmt_size(next(buf))})")
|
||||||
elif op == 0x07:
|
elif op == 0x07:
|
||||||
print(f"{indent}he_SetSizesFixedScale({fmt_size(next(buf))}, {fmt_size(next(buf))}),")
|
print(f"{indent}hs_SetSizesFixedScale({fmt_size(next(buf))}, {fmt_size(next(buf))})")
|
||||||
elif op == 0x08:
|
elif op == 0x08:
|
||||||
print(f"{indent}he_SetVisible,")
|
print(f"{indent}hs_SetVisible")
|
||||||
elif op == 0x09:
|
elif op == 0x09:
|
||||||
print(f"{indent}he_SetHidden,")
|
print(f"{indent}hs_SetHidden")
|
||||||
elif op == 0x0A:
|
elif op == 0x0A:
|
||||||
print(f"{indent}he_AddTexelOffsetX({next(buf)}),")
|
print(f"{indent}hs_AddTexelOffsetX({next(buf)})")
|
||||||
elif op == 0x0B:
|
elif op == 0x0B:
|
||||||
print(f"{indent}he_AddTexelOffsetY({next(buf)}),")
|
print(f"{indent}hs_AddTexelOffsetY({next(buf)})")
|
||||||
elif op == 0x0C:
|
elif op == 0x0C:
|
||||||
print(f"{indent}he_SetTexelOffset({next(buf)}, {next(buf)}),")
|
print(f"{indent}hs_SetTexelOffset({next(buf)}, {next(buf)})")
|
||||||
elif op == 0x0D:
|
elif op == 0x0D:
|
||||||
print(f"{indent}he_SetImage({next(buf)}, {next(buf)}, {next(buf)}, {next(buf)}, {next(buf)}),")
|
print(f"{indent}hs_SetIcon({next(buf)}, {next(buf)}, {next(buf)}, {next(buf)}, {next(buf)})")
|
||||||
elif op == 0x0E:
|
elif op == 0x0E:
|
||||||
print(f"{indent}he_SetScale({next(buf)}),")
|
print(f"{indent}hs_SetScale({next(buf)})")
|
||||||
elif op == 0x0F:
|
elif op == 0x0F:
|
||||||
print(f"{indent}he_SetAlpha({next(buf)}),")
|
print(f"{indent}hs_SetAlpha({next(buf)})")
|
||||||
elif op == 0x10:
|
elif op == 0x10:
|
||||||
print(f"{indent}he_RandomDelay({next(buf)}, {next(buf)}),")
|
print(f"{indent}hs_RandomDelay({next(buf)}, {next(buf)})")
|
||||||
elif op == 0x11:
|
elif op == 0x11:
|
||||||
print(f"{indent}he_Delete,")
|
print(f"{indent}hs_Delete")
|
||||||
elif op == 0x12:
|
elif op == 0x12:
|
||||||
print(f"{indent}he_UseIA8,")
|
print(f"{indent}hs_UseIA8")
|
||||||
elif op == 0x13:
|
elif op == 0x13:
|
||||||
print(f"{indent}he_SetCustomSize({next(buf)}, {next(buf)}),")
|
print(f"{indent}hs_SetCustomSize({next(buf)}, {next(buf)})")
|
||||||
elif op == 0x14:
|
elif op == 0x14:
|
||||||
print(f"{indent}he_RandomRestart({next(buf)}, {next(buf)}),")
|
print(f"{indent}hs_RandomRestart({next(buf)}, {next(buf)})")
|
||||||
elif op == 0x15:
|
elif op == 0x15:
|
||||||
print(f"{indent}he_op_15({next(buf)}),")
|
print(f"{indent}hs_op_15({next(buf)})")
|
||||||
elif op == 0x17:
|
elif op == 0x17:
|
||||||
count = next(buf)
|
count = next(buf)
|
||||||
args = []
|
args = []
|
||||||
for i in range(count):
|
for i in range(count):
|
||||||
args.append(next(buf))
|
args.append(next(buf))
|
||||||
print(f"{indent}he_RandomBranch({', '.join(args)}),")
|
print(f"{indent}hs_RandomBranch({', '.join(args)})")
|
||||||
elif op == 0x18:
|
elif op == 0x18:
|
||||||
print(f"{indent}he_SetFlags({next(buf)}),")
|
print(f"{indent}hs_SetFlags({next(buf)})")
|
||||||
elif op == 0x19:
|
elif op == 0x19:
|
||||||
print(f"{indent}he_ClearFlags({next(buf)}),")
|
print(f"{indent}hs_ClearFlags({next(buf)})")
|
||||||
elif op == 0x1A:
|
elif op == 0x1A:
|
||||||
print(f"{indent}he_PlaySound({next(buf)}),")
|
print(f"{indent}hs_PlaySound({next(buf)})")
|
||||||
elif op == 0x1B:
|
elif op == 0x1B:
|
||||||
print(f"{indent}he_SetPivot({next(buf)}),")
|
print(f"{indent}hs_SetPivot({next(buf)})")
|
||||||
else:
|
else:
|
||||||
print(f"{indent}{op},")
|
print(f"{indent}{op},")
|
||||||
|
|
||||||
|
@ -14,8 +14,8 @@ glabel func_80036A70
|
|||||||
/* 11E94 80036A94 AE400000 */ sw $zero, ($s2)
|
/* 11E94 80036A94 AE400000 */ sw $zero, ($s2)
|
||||||
/* 11E98 80036A98 3C01800A */ lui $at, %hi(D_8009A5B8)
|
/* 11E98 80036A98 3C01800A */ lui $at, %hi(D_8009A5B8)
|
||||||
/* 11E9C 80036A9C AC20A5B8 */ sw $zero, %lo(D_8009A5B8)($at)
|
/* 11E9C 80036A9C AC20A5B8 */ sw $zero, %lo(D_8009A5B8)($at)
|
||||||
/* 11EA0 80036AA0 3C018015 */ lui $at, %hi(D_801512F8)
|
/* 11EA0 80036AA0 3C018015 */ lui $at, %hi(ItemEntitiesCreated)
|
||||||
/* 11EA4 80036AA4 A02212F8 */ sb $v0, %lo(D_801512F8)($at)
|
/* 11EA4 80036AA4 A02212F8 */ sb $v0, %lo(ItemEntitiesCreated)($at)
|
||||||
/* 11EA8 80036AA8 0C00AAF0 */ jal func_8002ABC0
|
/* 11EA8 80036AA8 0C00AAF0 */ jal func_8002ABC0
|
||||||
/* 11EAC 80036AAC 00000000 */ nop
|
/* 11EAC 80036AAC 00000000 */ nop
|
||||||
/* 11EB0 80036AB0 0C04A221 */ jal func_80128884
|
/* 11EB0 80036AB0 0C04A221 */ jal func_80128884
|
||||||
|
@ -233,7 +233,7 @@ D_8009E76D = 0x8009E76D;
|
|||||||
D_8009E76F = 0x8009E76F;
|
D_8009E76F = 0x8009E76F;
|
||||||
D_80098318 = 0x80098318;
|
D_80098318 = 0x80098318;
|
||||||
D_8009E760 = 0x8009E760;
|
D_8009E760 = 0x8009E760;
|
||||||
D_801512F8 = 0x801512F8;
|
ItemEntitiesCreated = 0x801512F8;
|
||||||
D_80098370 = 0x80098370;
|
D_80098370 = 0x80098370;
|
||||||
D_8009E784 = 0x8009E784;
|
D_8009E784 = 0x8009E784;
|
||||||
D_8009E788 = 0x8009E788;
|
D_8009E788 = 0x8009E788;
|
||||||
|
@ -52,8 +52,8 @@ glabel make_item_entity
|
|||||||
/* C7B74 80131474 2402FFFF */ addiu $v0, $zero, -1
|
/* C7B74 80131474 2402FFFF */ addiu $v0, $zero, -1
|
||||||
.L80131478_C7B78:
|
.L80131478_C7B78:
|
||||||
/* C7B78 80131478 0000182D */ daddu $v1, $zero, $zero
|
/* C7B78 80131478 0000182D */ daddu $v1, $zero, $zero
|
||||||
/* C7B7C 8013147C 3C048015 */ lui $a0, %hi(D_801565A0)
|
/* C7B7C 8013147C 3C048015 */ lui $a0, %hi(gCurrentItemEntities)
|
||||||
/* C7B80 80131480 8C8465A0 */ lw $a0, %lo(D_801565A0)($a0)
|
/* C7B80 80131480 8C8465A0 */ lw $a0, %lo(gCurrentItemEntities)($a0)
|
||||||
.L80131484:
|
.L80131484:
|
||||||
/* C7B84 80131484 8C820000 */ lw $v0, ($a0)
|
/* C7B84 80131484 8C820000 */ lw $v0, ($a0)
|
||||||
/* C7B88 80131488 10400006 */ beqz $v0, .L801314A4
|
/* C7B88 80131488 10400006 */ beqz $v0, .L801314A4
|
||||||
@ -73,10 +73,10 @@ glabel make_item_entity
|
|||||||
/* C7BB4 801314B4 0C00AB39 */ jal heap_malloc
|
/* C7BB4 801314B4 0C00AB39 */ jal heap_malloc
|
||||||
/* C7BB8 801314B8 0060A02D */ daddu $s4, $v1, $zero
|
/* C7BB8 801314B8 0060A02D */ daddu $s4, $v1, $zero
|
||||||
/* C7BBC 801314BC 00142080 */ sll $a0, $s4, 2
|
/* C7BBC 801314BC 00142080 */ sll $a0, $s4, 2
|
||||||
/* C7BC0 801314C0 3C038015 */ lui $v1, %hi(D_801565A0)
|
/* C7BC0 801314C0 3C038015 */ lui $v1, %hi(gCurrentItemEntities)
|
||||||
/* C7BC4 801314C4 8C6365A0 */ lw $v1, %lo(D_801565A0)($v1)
|
/* C7BC4 801314C4 8C6365A0 */ lw $v1, %lo(gCurrentItemEntities)($v1)
|
||||||
/* C7BC8 801314C8 3C058015 */ lui $a1, %hi(D_801512F8)
|
/* C7BC8 801314C8 3C058015 */ lui $a1, %hi(ItemEntitiesCreated)
|
||||||
/* C7BCC 801314CC 24A512F8 */ addiu $a1, $a1, %lo(D_801512F8)
|
/* C7BCC 801314CC 24A512F8 */ addiu $a1, $a1, %lo(ItemEntitiesCreated)
|
||||||
/* C7BD0 801314D0 00832021 */ addu $a0, $a0, $v1
|
/* C7BD0 801314D0 00832021 */ addu $a0, $a0, $v1
|
||||||
/* C7BD4 801314D4 8CA30000 */ lw $v1, ($a1)
|
/* C7BD4 801314D4 8CA30000 */ lw $v1, ($a1)
|
||||||
/* C7BD8 801314D8 0040802D */ daddu $s0, $v0, $zero
|
/* C7BD8 801314D8 0040802D */ daddu $s0, $v0, $zero
|
||||||
@ -144,8 +144,8 @@ glabel make_item_entity
|
|||||||
/* C7CC4 801315C4 00431024 */ and $v0, $v0, $v1
|
/* C7CC4 801315C4 00431024 */ and $v0, $v0, $v1
|
||||||
/* C7CC8 801315C8 AE020000 */ sw $v0, ($s0)
|
/* C7CC8 801315C8 AE020000 */ sw $v0, ($s0)
|
||||||
.L801315CC:
|
.L801315CC:
|
||||||
/* C7CCC 801315CC 3C048015 */ lui $a0, %hi(D_80155D84)
|
/* C7CCC 801315CC 3C048015 */ lui $a0, %hi(ItemEntityAlternatingSpawn)
|
||||||
/* C7CD0 801315D0 24845D84 */ addiu $a0, $a0, %lo(D_80155D84)
|
/* C7CD0 801315D0 24845D84 */ addiu $a0, $a0, %lo(ItemEntityAlternatingSpawn)
|
||||||
/* C7CD4 801315D4 8C820000 */ lw $v0, ($a0)
|
/* C7CD4 801315D4 8C820000 */ lw $v0, ($a0)
|
||||||
/* C7CD8 801315D8 10400005 */ beqz $v0, .L801315F0
|
/* C7CD8 801315D8 10400005 */ beqz $v0, .L801315F0
|
||||||
/* C7CDC 801315DC 3C030002 */ lui $v1, 2
|
/* C7CDC 801315DC 3C030002 */ lui $v1, 2
|
||||||
|
@ -1,195 +0,0 @@
|
|||||||
.set noat # allow manual use of $at
|
|
||||||
.set noreorder # don't insert nops after branches
|
|
||||||
|
|
||||||
glabel make_item_entity_at_player
|
|
||||||
/* C8200 80131B00 27BDFFB8 */ addiu $sp, $sp, -0x48
|
|
||||||
/* C8204 80131B04 AFB00028 */ sw $s0, 0x28($sp)
|
|
||||||
/* C8208 80131B08 0080802D */ daddu $s0, $a0, $zero
|
|
||||||
/* C820C 80131B0C AFB30034 */ sw $s3, 0x34($sp)
|
|
||||||
/* C8210 80131B10 00A0982D */ daddu $s3, $a1, $zero
|
|
||||||
/* C8214 80131B14 AFB40038 */ sw $s4, 0x38($sp)
|
|
||||||
/* C8218 80131B18 00C0A02D */ daddu $s4, $a2, $zero
|
|
||||||
/* C821C 80131B1C AFB20030 */ sw $s2, 0x30($sp)
|
|
||||||
/* C8220 80131B20 3C128011 */ lui $s2, %hi(gPlayerStatus)
|
|
||||||
/* C8224 80131B24 2652EFC8 */ addiu $s2, $s2, %lo(gPlayerStatus)
|
|
||||||
/* C8228 80131B28 3C048015 */ lui $a0, %hi(D_801565A0)
|
|
||||||
/* C822C 80131B2C 8C8465A0 */ lw $a0, %lo(D_801565A0)($a0)
|
|
||||||
/* C8230 80131B30 0000182D */ daddu $v1, $zero, $zero
|
|
||||||
/* C8234 80131B34 AFBF0040 */ sw $ra, 0x40($sp)
|
|
||||||
/* C8238 80131B38 AFB5003C */ sw $s5, 0x3c($sp)
|
|
||||||
/* C823C 80131B3C AFB1002C */ sw $s1, 0x2c($sp)
|
|
||||||
.L80131B40:
|
|
||||||
/* C8240 80131B40 8C820000 */ lw $v0, ($a0)
|
|
||||||
/* C8244 80131B44 10400006 */ beqz $v0, .L80131B60
|
|
||||||
/* C8248 80131B48 28620100 */ slti $v0, $v1, 0x100
|
|
||||||
/* C824C 80131B4C 24630001 */ addiu $v1, $v1, 1
|
|
||||||
/* C8250 80131B50 28620100 */ slti $v0, $v1, 0x100
|
|
||||||
/* C8254 80131B54 1440FFFA */ bnez $v0, .L80131B40
|
|
||||||
/* C8258 80131B58 24840004 */ addiu $a0, $a0, 4
|
|
||||||
/* C825C 80131B5C 28620100 */ slti $v0, $v1, 0x100
|
|
||||||
.L80131B60:
|
|
||||||
/* C8260 80131B60 54400003 */ bnel $v0, $zero, .L80131B70
|
|
||||||
/* C8264 80131B64 2404005C */ addiu $a0, $zero, 0x5c
|
|
||||||
.L80131B68:
|
|
||||||
/* C8268 80131B68 0804C6DA */ j .L80131B68
|
|
||||||
/* C826C 80131B6C 00000000 */ nop
|
|
||||||
.L80131B70:
|
|
||||||
/* C8270 80131B70 0C00AB39 */ jal heap_malloc
|
|
||||||
/* C8274 80131B74 0060A82D */ daddu $s5, $v1, $zero
|
|
||||||
/* C8278 80131B78 00152080 */ sll $a0, $s5, 2
|
|
||||||
/* C827C 80131B7C 3C038015 */ lui $v1, %hi(D_801565A0)
|
|
||||||
/* C8280 80131B80 8C6365A0 */ lw $v1, %lo(D_801565A0)($v1)
|
|
||||||
/* C8284 80131B84 3C058015 */ lui $a1, %hi(D_801512F8)
|
|
||||||
/* C8288 80131B88 24A512F8 */ addiu $a1, $a1, %lo(D_801512F8)
|
|
||||||
/* C828C 80131B8C 00832021 */ addu $a0, $a0, $v1
|
|
||||||
/* C8290 80131B90 8CA30000 */ lw $v1, ($a1)
|
|
||||||
/* C8294 80131B94 0040882D */ daddu $s1, $v0, $zero
|
|
||||||
/* C8298 80131B98 AC910000 */ sw $s1, ($a0)
|
|
||||||
/* C829C 80131B9C 24630001 */ addiu $v1, $v1, 1
|
|
||||||
/* C82A0 80131BA0 16200003 */ bnez $s1, .L80131BB0
|
|
||||||
/* C82A4 80131BA4 ACA30000 */ sw $v1, ($a1)
|
|
||||||
.L80131BA8:
|
|
||||||
/* C82A8 80131BA8 0804C6EA */ j .L80131BA8
|
|
||||||
/* C82AC 80131BAC 00000000 */ nop
|
|
||||||
.L80131BB0:
|
|
||||||
/* C82B0 80131BB0 3210FFFF */ andi $s0, $s0, 0xffff
|
|
||||||
/* C82B4 80131BB4 3C030200 */ lui $v1, 0x200
|
|
||||||
/* C82B8 80131BB8 34630017 */ ori $v1, $v1, 0x17
|
|
||||||
/* C82BC 80131BBC 2402FFFF */ addiu $v0, $zero, -1
|
|
||||||
/* C82C0 80131BC0 A222001D */ sb $v0, 0x1d($s1)
|
|
||||||
/* C82C4 80131BC4 12600004 */ beqz $s3, .L80131BD8
|
|
||||||
/* C82C8 80131BC8 AE230000 */ sw $v1, ($s1)
|
|
||||||
/* C82CC 80131BCC 3C020600 */ lui $v0, 0x600
|
|
||||||
/* C82D0 80131BD0 34420017 */ ori $v0, $v0, 0x17
|
|
||||||
/* C82D4 80131BD4 AE220000 */ sw $v0, ($s1)
|
|
||||||
.L80131BD8:
|
|
||||||
/* C82D8 80131BD8 2402001C */ addiu $v0, $zero, 0x1c
|
|
||||||
/* C82DC 80131BDC A6340006 */ sh $s4, 6($s1)
|
|
||||||
/* C82E0 80131BE0 A222001B */ sb $v0, 0x1b($s1)
|
|
||||||
/* C82E4 80131BE4 A220001A */ sb $zero, 0x1a($s1)
|
|
||||||
/* C82E8 80131BE8 A6200004 */ sh $zero, 4($s1)
|
|
||||||
/* C82EC 80131BEC C6400028 */ lwc1 $f0, 0x28($s2)
|
|
||||||
/* C82F0 80131BF0 8E230000 */ lw $v1, ($s1)
|
|
||||||
/* C82F4 80131BF4 E6200008 */ swc1 $f0, 8($s1)
|
|
||||||
/* C82F8 80131BF8 C640002C */ lwc1 $f0, 0x2c($s2)
|
|
||||||
/* C82FC 80131BFC 2402FFFF */ addiu $v0, $zero, -1
|
|
||||||
/* C8300 80131C00 E620000C */ swc1 $f0, 0xc($s1)
|
|
||||||
/* C8304 80131C04 C6420030 */ lwc1 $f2, 0x30($s2)
|
|
||||||
/* C8308 80131C08 3C013F80 */ lui $at, 0x3f80
|
|
||||||
/* C830C 80131C0C 44810000 */ mtc1 $at, $f0
|
|
||||||
/* C8310 80131C10 34634000 */ ori $v1, $v1, 0x4000
|
|
||||||
/* C8314 80131C14 A6220020 */ sh $v0, 0x20($s1)
|
|
||||||
/* C8318 80131C18 24020001 */ addiu $v0, $zero, 1
|
|
||||||
/* C831C 80131C1C A222002E */ sb $v0, 0x2e($s1)
|
|
||||||
/* C8320 80131C20 2402D8F1 */ addiu $v0, $zero, -0x270f
|
|
||||||
/* C8324 80131C24 A6220034 */ sh $v0, 0x34($s1)
|
|
||||||
/* C8328 80131C28 A6220036 */ sh $v0, 0x36($s1)
|
|
||||||
/* C832C 80131C2C A6220038 */ sh $v0, 0x38($s1)
|
|
||||||
/* C8330 80131C30 00101140 */ sll $v0, $s0, 5
|
|
||||||
/* C8334 80131C34 A6300018 */ sh $s0, 0x18($s1)
|
|
||||||
/* C8338 80131C38 AE200014 */ sw $zero, 0x14($s1)
|
|
||||||
/* C833C 80131C3C A220001C */ sb $zero, 0x1c($s1)
|
|
||||||
/* C8340 80131C40 A620001E */ sh $zero, 0x1e($s1)
|
|
||||||
/* C8344 80131C44 AE230000 */ sw $v1, ($s1)
|
|
||||||
/* C8348 80131C48 E6200030 */ swc1 $f0, 0x30($s1)
|
|
||||||
/* C834C 80131C4C E6220010 */ swc1 $f2, 0x10($s1)
|
|
||||||
/* C8350 80131C50 3C018008 */ lui $at, %hi(gItemTable+0x18)
|
|
||||||
/* C8354 80131C54 00220821 */ addu $at, $at, $v0
|
|
||||||
/* C8358 80131C58 942278F8 */ lhu $v0, %lo(gItemTable+0x18)($at)
|
|
||||||
/* C835C 80131C5C 30421000 */ andi $v0, $v0, 0x1000
|
|
||||||
/* C8360 80131C60 10400005 */ beqz $v0, .L80131C78
|
|
||||||
/* C8364 80131C64 3C020004 */ lui $v0, 4
|
|
||||||
/* C8368 80131C68 00621025 */ or $v0, $v1, $v0
|
|
||||||
/* C836C 80131C6C 2403BFFF */ addiu $v1, $zero, -0x4001
|
|
||||||
/* C8370 80131C70 00431024 */ and $v0, $v0, $v1
|
|
||||||
/* C8374 80131C74 AE220000 */ sw $v0, ($s1)
|
|
||||||
.L80131C78:
|
|
||||||
/* C8378 80131C78 3C088015 */ lui $t0, %hi(D_80155D84)
|
|
||||||
/* C837C 80131C7C 25085D84 */ addiu $t0, $t0, %lo(D_80155D84)
|
|
||||||
/* C8380 80131C80 8D020000 */ lw $v0, ($t0)
|
|
||||||
/* C8384 80131C84 10400004 */ beqz $v0, .L80131C98
|
|
||||||
/* C8388 80131C88 3C030002 */ lui $v1, 2
|
|
||||||
/* C838C 80131C8C 8E220000 */ lw $v0, ($s1)
|
|
||||||
/* C8390 80131C90 00431025 */ or $v0, $v0, $v1
|
|
||||||
/* C8394 80131C94 AE220000 */ sw $v0, ($s1)
|
|
||||||
.L80131C98:
|
|
||||||
/* C8398 80131C98 0000202D */ daddu $a0, $zero, $zero
|
|
||||||
/* C839C 80131C9C 24020001 */ addiu $v0, $zero, 1
|
|
||||||
/* C83A0 80131CA0 8E250008 */ lw $a1, 8($s1)
|
|
||||||
/* C83A4 80131CA4 8E26000C */ lw $a2, 0xc($s1)
|
|
||||||
/* C83A8 80131CA8 8D030000 */ lw $v1, ($t0)
|
|
||||||
/* C83AC 80131CAC 8E270010 */ lw $a3, 0x10($s1)
|
|
||||||
/* C83B0 80131CB0 00431023 */ subu $v0, $v0, $v1
|
|
||||||
/* C83B4 80131CB4 0C044898 */ jal create_shadow_type
|
|
||||||
/* C83B8 80131CB8 AD020000 */ sw $v0, ($t0)
|
|
||||||
/* C83BC 80131CBC 00022400 */ sll $a0, $v0, 0x10
|
|
||||||
/* C83C0 80131CC0 00042403 */ sra $a0, $a0, 0x10
|
|
||||||
/* C83C4 80131CC4 0C044181 */ jal get_shadow_by_index
|
|
||||||
/* C83C8 80131CC8 A6220020 */ sh $v0, 0x20($s1)
|
|
||||||
/* C83CC 80131CCC 3C040002 */ lui $a0, 2
|
|
||||||
/* C83D0 80131CD0 27A50018 */ addiu $a1, $sp, 0x18
|
|
||||||
/* C83D4 80131CD4 27A6001C */ addiu $a2, $sp, 0x1c
|
|
||||||
/* C83D8 80131CD8 27A70020 */ addiu $a3, $sp, 0x20
|
|
||||||
/* C83DC 80131CDC 0040802D */ daddu $s0, $v0, $zero
|
|
||||||
/* C83E0 80131CE0 8E020000 */ lw $v0, ($s0)
|
|
||||||
/* C83E4 80131CE4 3C01447A */ lui $at, 0x447a
|
|
||||||
/* C83E8 80131CE8 44810000 */ mtc1 $at, $f0
|
|
||||||
/* C83EC 80131CEC 3C014140 */ lui $at, 0x4140
|
|
||||||
/* C83F0 80131CF0 44811000 */ mtc1 $at, $f2
|
|
||||||
/* C83F4 80131CF4 34420001 */ ori $v0, $v0, 1
|
|
||||||
/* C83F8 80131CF8 AE020000 */ sw $v0, ($s0)
|
|
||||||
/* C83FC 80131CFC 27A20024 */ addiu $v0, $sp, 0x24
|
|
||||||
/* C8400 80131D00 E7A00024 */ swc1 $f0, 0x24($sp)
|
|
||||||
/* C8404 80131D04 C6260008 */ lwc1 $f6, 8($s1)
|
|
||||||
/* C8408 80131D08 C620000C */ lwc1 $f0, 0xc($s1)
|
|
||||||
/* C840C 80131D0C C6240010 */ lwc1 $f4, 0x10($s1)
|
|
||||||
/* C8410 80131D10 46020000 */ add.s $f0, $f0, $f2
|
|
||||||
/* C8414 80131D14 E7A60018 */ swc1 $f6, 0x18($sp)
|
|
||||||
/* C8418 80131D18 E7A40020 */ swc1 $f4, 0x20($sp)
|
|
||||||
/* C841C 80131D1C E7A0001C */ swc1 $f0, 0x1c($sp)
|
|
||||||
/* C8420 80131D20 0C0372DF */ jal npc_raycast_down_sides
|
|
||||||
/* C8424 80131D24 AFA20010 */ sw $v0, 0x10($sp)
|
|
||||||
/* C8428 80131D28 C7A00018 */ lwc1 $f0, 0x18($sp)
|
|
||||||
/* C842C 80131D2C C7A2001C */ lwc1 $f2, 0x1c($sp)
|
|
||||||
/* C8430 80131D30 C7A40020 */ lwc1 $f4, 0x20($sp)
|
|
||||||
/* C8434 80131D34 3C028007 */ lui $v0, %hi(gGameStatusPtr)
|
|
||||||
/* C8438 80131D38 8C42419C */ lw $v0, %lo(gGameStatusPtr)($v0)
|
|
||||||
/* C843C 80131D3C E6000010 */ swc1 $f0, 0x10($s0)
|
|
||||||
/* C8440 80131D40 E6020014 */ swc1 $f2, 0x14($s0)
|
|
||||||
/* C8444 80131D44 E6040018 */ swc1 $f4, 0x18($s0)
|
|
||||||
/* C8448 80131D48 C7A20024 */ lwc1 $f2, 0x24($sp)
|
|
||||||
/* C844C 80131D4C 3C013F00 */ lui $at, 0x3f00
|
|
||||||
/* C8450 80131D50 44810000 */ mtc1 $at, $f0
|
|
||||||
/* C8454 80131D54 C444011C */ lwc1 $f4, 0x11c($v0)
|
|
||||||
/* C8458 80131D58 46001082 */ mul.s $f2, $f2, $f0
|
|
||||||
/* C845C 80131D5C 00000000 */ nop
|
|
||||||
/* C8460 80131D60 AE00002C */ sw $zero, 0x2c($s0)
|
|
||||||
/* C8464 80131D64 E6040028 */ swc1 $f4, 0x28($s0)
|
|
||||||
/* C8468 80131D68 C4400124 */ lwc1 $f0, 0x124($v0)
|
|
||||||
/* C846C 80131D6C 44051000 */ mfc1 $a1, $f2
|
|
||||||
/* C8470 80131D70 0200202D */ daddu $a0, $s0, $zero
|
|
||||||
/* C8474 80131D74 0C044A17 */ jal set_standard_shadow_scale
|
|
||||||
/* C8478 80131D78 E4800030 */ swc1 $f0, 0x30($a0)
|
|
||||||
/* C847C 80131D7C 0C04C44A */ jal item_entity_load
|
|
||||||
/* C8480 80131D80 0220202D */ daddu $a0, $s1, $zero
|
|
||||||
/* C8484 80131D84 86230018 */ lh $v1, 0x18($s1)
|
|
||||||
/* C8488 80131D88 24020157 */ addiu $v0, $zero, 0x157
|
|
||||||
/* C848C 80131D8C 14620008 */ bne $v1, $v0, .L80131DB0
|
|
||||||
/* C8490 80131D90 02A0102D */ daddu $v0, $s5, $zero
|
|
||||||
/* C8494 80131D94 3C058010 */ lui $a1, %hi(SparkleScript_Coin)
|
|
||||||
/* C8498 80131D98 24A54AC0 */ addiu $a1, $a1, %lo(SparkleScript_Coin)
|
|
||||||
/* C849C 80131D9C 0C04C27C */ jal sparkle_script_init
|
|
||||||
/* C84A0 80131DA0 0220202D */ daddu $a0, $s1, $zero
|
|
||||||
/* C84A4 80131DA4 0C04C2B3 */ jal sparkle_script_update
|
|
||||||
/* C84A8 80131DA8 0220202D */ daddu $a0, $s1, $zero
|
|
||||||
/* C84AC 80131DAC 02A0102D */ daddu $v0, $s5, $zero
|
|
||||||
.L80131DB0:
|
|
||||||
/* C84B0 80131DB0 8FBF0040 */ lw $ra, 0x40($sp)
|
|
||||||
/* C84B4 80131DB4 8FB5003C */ lw $s5, 0x3c($sp)
|
|
||||||
/* C84B8 80131DB8 8FB40038 */ lw $s4, 0x38($sp)
|
|
||||||
/* C84BC 80131DBC 8FB30034 */ lw $s3, 0x34($sp)
|
|
||||||
/* C84C0 80131DC0 8FB20030 */ lw $s2, 0x30($sp)
|
|
||||||
/* C84C4 80131DC4 8FB1002C */ lw $s1, 0x2c($sp)
|
|
||||||
/* C84C8 80131DC8 8FB00028 */ lw $s0, 0x28($sp)
|
|
||||||
/* C84CC 80131DCC 03E00008 */ jr $ra
|
|
||||||
/* C84D0 80131DD0 27BD0048 */ addiu $sp, $sp, 0x48
|
|
@ -24,8 +24,8 @@ glabel render_item_entities
|
|||||||
/* C95A0 80132EA0 AFB00120 */ sw $s0, 0x120($sp)
|
/* C95A0 80132EA0 AFB00120 */ sw $s0, 0x120($sp)
|
||||||
/* C95A4 80132EA4 F7B40148 */ sdc1 $f20, 0x148($sp)
|
/* C95A4 80132EA4 F7B40148 */ sdc1 $f20, 0x148($sp)
|
||||||
.L80132EA8:
|
.L80132EA8:
|
||||||
/* C95A8 80132EA8 3C038015 */ lui $v1, %hi(D_801565A0)
|
/* C95A8 80132EA8 3C038015 */ lui $v1, %hi(gCurrentItemEntities)
|
||||||
/* C95AC 80132EAC 8C6365A0 */ lw $v1, %lo(D_801565A0)($v1)
|
/* C95AC 80132EAC 8C6365A0 */ lw $v1, %lo(gCurrentItemEntities)($v1)
|
||||||
/* C95B0 80132EB0 00161080 */ sll $v0, $s6, 2
|
/* C95B0 80132EB0 00161080 */ sll $v0, $s6, 2
|
||||||
/* C95B4 80132EB4 00431021 */ addu $v0, $v0, $v1
|
/* C95B4 80132EB4 00431021 */ addu $v0, $v0, $v1
|
||||||
/* C95B8 80132EB8 8C520000 */ lw $s2, ($v0)
|
/* C95B8 80132EB8 8C520000 */ lw $s2, ($v0)
|
||||||
|
@ -58,8 +58,8 @@ glabel test_item_player_collision
|
|||||||
/* CA2D8 80133BD8 00621024 */ and $v0, $v1, $v0
|
/* CA2D8 80133BD8 00621024 */ and $v0, $v1, $v0
|
||||||
/* CA2DC 80133BDC 144000EC */ bnez $v0, .L80133F90
|
/* CA2DC 80133BDC 144000EC */ bnez $v0, .L80133F90
|
||||||
/* CA2E0 80133BE0 0000102D */ daddu $v0, $zero, $zero
|
/* CA2E0 80133BE0 0000102D */ daddu $v0, $zero, $zero
|
||||||
/* CA2E4 80133BE4 3C028015 */ lui $v0, %hi(D_801565A4)
|
/* CA2E4 80133BE4 3C028015 */ lui $v0, %hi(isPickingUpItem)
|
||||||
/* CA2E8 80133BE8 844265A4 */ lh $v0, %lo(D_801565A4)($v0)
|
/* CA2E8 80133BE8 844265A4 */ lh $v0, %lo(isPickingUpItem)($v0)
|
||||||
/* CA2EC 80133BEC 144000E8 */ bnez $v0, .L80133F90
|
/* CA2EC 80133BEC 144000E8 */ bnez $v0, .L80133F90
|
||||||
/* CA2F0 80133BF0 0000102D */ daddu $v0, $zero, $zero
|
/* CA2F0 80133BF0 0000102D */ daddu $v0, $zero, $zero
|
||||||
/* CA2F4 80133BF4 30620040 */ andi $v0, $v1, 0x40
|
/* CA2F4 80133BF4 30620040 */ andi $v0, $v1, 0x40
|
||||||
|
@ -9,8 +9,8 @@ dlabel D_80150E18
|
|||||||
.section .text
|
.section .text
|
||||||
|
|
||||||
glabel update_item_entity_collectable
|
glabel update_item_entity_collectable
|
||||||
/* CA950 80134250 3C028015 */ lui $v0, %hi(D_801565A4)
|
/* CA950 80134250 3C028015 */ lui $v0, %hi(isPickingUpItem)
|
||||||
/* CA954 80134254 844265A4 */ lh $v0, %lo(D_801565A4)($v0)
|
/* CA954 80134254 844265A4 */ lh $v0, %lo(isPickingUpItem)($v0)
|
||||||
/* CA958 80134258 27BDFFA0 */ addiu $sp, $sp, -0x60
|
/* CA958 80134258 27BDFFA0 */ addiu $sp, $sp, -0x60
|
||||||
/* CA95C 8013425C AFB20038 */ sw $s2, 0x38($sp)
|
/* CA95C 8013425C AFB20038 */ sw $s2, 0x38($sp)
|
||||||
/* CA960 80134260 AFB40040 */ sw $s4, 0x40($sp)
|
/* CA960 80134260 AFB40040 */ sw $s4, 0x40($sp)
|
||||||
@ -1314,8 +1314,8 @@ glabel update_item_entity_collectable
|
|||||||
.L80135538:
|
.L80135538:
|
||||||
/* CBC38 80135538 1462000D */ bne $v1, $v0, .L80135570
|
/* CBC38 80135538 1462000D */ bne $v1, $v0, .L80135570
|
||||||
/* CBC3C 8013553C 24020001 */ addiu $v0, $zero, 1
|
/* CBC3C 8013553C 24020001 */ addiu $v0, $zero, 1
|
||||||
/* CBC40 80135540 3C018015 */ lui $at, %hi(D_801565A4)
|
/* CBC40 80135540 3C018015 */ lui $at, %hi(isPickingUpItem)
|
||||||
/* CBC44 80135544 A42265A4 */ sh $v0, %lo(D_801565A4)($at)
|
/* CBC44 80135544 A42265A4 */ sh $v0, %lo(isPickingUpItem)($at)
|
||||||
/* CBC48 80135548 2402001C */ addiu $v0, $zero, 0x1c
|
/* CBC48 80135548 2402001C */ addiu $v0, $zero, 0x1c
|
||||||
/* CBC4C 8013554C 3C03800A */ lui $v1, %hi(gOverrideFlags)
|
/* CBC4C 8013554C 3C03800A */ lui $v1, %hi(gOverrideFlags)
|
||||||
/* CBC50 80135550 2463A650 */ addiu $v1, $v1, %lo(gOverrideFlags)
|
/* CBC50 80135550 2463A650 */ addiu $v1, $v1, %lo(gOverrideFlags)
|
||||||
|
@ -29,8 +29,8 @@ glabel update_item_entity_temp
|
|||||||
/* CBE20 80135720 24120001 */ addiu $s2, $zero, 1
|
/* CBE20 80135720 24120001 */ addiu $s2, $zero, 1
|
||||||
/* CBE24 80135724 8E220000 */ lw $v0, ($s1)
|
/* CBE24 80135724 8E220000 */ lw $v0, ($s1)
|
||||||
/* CBE28 80135728 3C030200 */ lui $v1, 0x200
|
/* CBE28 80135728 3C030200 */ lui $v1, 0x200
|
||||||
/* CBE2C 8013572C 3C018015 */ lui $at, %hi(D_801565A4)
|
/* CBE2C 8013572C 3C018015 */ lui $at, %hi(isPickingUpItem)
|
||||||
/* CBE30 80135730 A43265A4 */ sh $s2, %lo(D_801565A4)($at)
|
/* CBE30 80135730 A43265A4 */ sh $s2, %lo(isPickingUpItem)($at)
|
||||||
/* CBE34 80135734 00431024 */ and $v0, $v0, $v1
|
/* CBE34 80135734 00431024 */ and $v0, $v0, $v1
|
||||||
/* CBE38 80135738 1440000C */ bnez $v0, .L8013576C
|
/* CBE38 80135738 1440000C */ bnez $v0, .L8013576C
|
||||||
/* CBE3C 8013573C 00000000 */ nop
|
/* CBE3C 8013573C 00000000 */ nop
|
||||||
@ -616,8 +616,8 @@ glabel update_item_entity_temp
|
|||||||
/* CC680 80135F80 24020001 */ addiu $v0, $zero, 1
|
/* CC680 80135F80 24020001 */ addiu $v0, $zero, 1
|
||||||
/* CC684 80135F84 146200FD */ bne $v1, $v0, .L8013637C_CCA7C
|
/* CC684 80135F84 146200FD */ bne $v1, $v0, .L8013637C_CCA7C
|
||||||
/* CC688 80135F88 00000000 */ nop
|
/* CC688 80135F88 00000000 */ nop
|
||||||
/* CC68C 80135F8C 3C018015 */ lui $at, %hi(D_801565A4)
|
/* CC68C 80135F8C 3C018015 */ lui $at, %hi(isPickingUpItem)
|
||||||
/* CC690 80135F90 A42065A4 */ sh $zero, %lo(D_801565A4)($at)
|
/* CC690 80135F90 A42065A4 */ sh $zero, %lo(isPickingUpItem)($at)
|
||||||
.L80135F94_CC694:
|
.L80135F94_CC694:
|
||||||
/* CC694 80135F94 8E220000 */ lw $v0, ($s1)
|
/* CC694 80135F94 8E220000 */ lw $v0, ($s1)
|
||||||
/* CC698 80135F98 3C030200 */ lui $v1, 0x200
|
/* CC698 80135F98 3C030200 */ lui $v1, 0x200
|
||||||
@ -880,8 +880,8 @@ glabel update_item_entity_temp
|
|||||||
/* CCA68 80136368 00000000 */ nop
|
/* CCA68 80136368 00000000 */ nop
|
||||||
/* CCA6C 8013636C 0C03A6CC */ jal decrement_status_menu_disabled
|
/* CCA6C 8013636C 0C03A6CC */ jal decrement_status_menu_disabled
|
||||||
/* CCA70 80136370 00000000 */ nop
|
/* CCA70 80136370 00000000 */ nop
|
||||||
/* CCA74 80136374 3C018015 */ lui $at, %hi(D_801565A4)
|
/* CCA74 80136374 3C018015 */ lui $at, %hi(isPickingUpItem)
|
||||||
/* CCA78 80136378 A42065A4 */ sh $zero, %lo(D_801565A4)($at)
|
/* CCA78 80136378 A42065A4 */ sh $zero, %lo(isPickingUpItem)($at)
|
||||||
.L8013637C_CCA7C:
|
.L8013637C_CCA7C:
|
||||||
/* CCA7C 8013637C 8FBF0038 */ lw $ra, 0x38($sp)
|
/* CCA7C 8013637C 8FBF0038 */ lw $ra, 0x38($sp)
|
||||||
/* CCA80 80136380 8FB50034 */ lw $s5, 0x34($sp)
|
/* CCA80 80136380 8FB50034 */ lw $s5, 0x34($sp)
|
||||||
|
@ -95,8 +95,8 @@ glabel func_802406C8_8EC4E8
|
|||||||
.L8024080C:
|
.L8024080C:
|
||||||
/* 8EC62C 8024080C 1260001A */ beqz $s3, .L80240878
|
/* 8EC62C 8024080C 1260001A */ beqz $s3, .L80240878
|
||||||
/* 8EC630 80240810 0240802D */ daddu $s0, $s2, $zero
|
/* 8EC630 80240810 0240802D */ daddu $s0, $s2, $zero
|
||||||
/* 8EC634 80240814 3C028008 */ lui $v0, %hi(HudScript_Item_ITEM_08B)
|
/* 8EC634 80240814 3C028008 */ lui $v0, %hi(HudScript_Item_Unused_08B)
|
||||||
/* 8EC638 80240818 244222F8 */ addiu $v0, $v0, %lo(HudScript_Item_ITEM_08B)
|
/* 8EC638 80240818 244222F8 */ addiu $v0, $v0, %lo(HudScript_Item_Unused_08B)
|
||||||
/* 8EC63C 8024081C AE220000 */ sw $v0, ($s1)
|
/* 8EC63C 8024081C AE220000 */ sw $v0, ($s1)
|
||||||
/* 8EC640 80240820 AE320108 */ sw $s2, 0x108($s1)
|
/* 8EC640 80240820 AE320108 */ sw $s2, 0x108($s1)
|
||||||
/* 8EC644 80240824 AE3E018C */ sw $fp, 0x18c($s1)
|
/* 8EC644 80240824 AE3E018C */ sw $fp, 0x18c($s1)
|
||||||
@ -115,8 +115,8 @@ glabel func_802406C8_8EC4E8
|
|||||||
/* 8EC674 80240854 00508024 */ and $s0, $v0, $s0
|
/* 8EC674 80240854 00508024 */ and $s0, $v0, $s0
|
||||||
/* 8EC678 80240858 12000005 */ beqz $s0, .L80240870
|
/* 8EC678 80240858 12000005 */ beqz $s0, .L80240870
|
||||||
/* 8EC67C 8024085C AE200210 */ sw $zero, 0x210($s1)
|
/* 8EC67C 8024085C AE200210 */ sw $zero, 0x210($s1)
|
||||||
/* 8EC680 80240860 3C028008 */ lui $v0, %hi(HudScript_Item_ITEM_08B_disabled)
|
/* 8EC680 80240860 3C028008 */ lui $v0, %hi(HudScript_Item_Unused_08B_disabled)
|
||||||
/* 8EC684 80240864 24422328 */ addiu $v0, $v0, %lo(HudScript_Item_ITEM_08B_disabled)
|
/* 8EC684 80240864 24422328 */ addiu $v0, $v0, %lo(HudScript_Item_Unused_08B_disabled)
|
||||||
/* 8EC688 80240868 AE3E0210 */ sw $fp, 0x210($s1)
|
/* 8EC688 80240868 AE3E0210 */ sw $fp, 0x210($s1)
|
||||||
/* 8EC68C 8024086C AE220000 */ sw $v0, ($s1)
|
/* 8EC68C 8024086C AE220000 */ sw $v0, ($s1)
|
||||||
.L80240870:
|
.L80240870:
|
||||||
|
@ -30,8 +30,8 @@ glabel func_80240B54_8EC974
|
|||||||
/* 8EC9D0 80240BB0 0000A82D */ daddu $s5, $zero, $zero
|
/* 8EC9D0 80240BB0 0000A82D */ daddu $s5, $zero, $zero
|
||||||
/* 8EC9D4 80240BB4 02A0902D */ daddu $s2, $s5, $zero
|
/* 8EC9D4 80240BB4 02A0902D */ daddu $s2, $s5, $zero
|
||||||
/* 8EC9D8 80240BB8 24160001 */ addiu $s6, $zero, 1
|
/* 8EC9D8 80240BB8 24160001 */ addiu $s6, $zero, 1
|
||||||
/* 8EC9DC 80240BBC 3C1E8008 */ lui $fp, %hi(HudScript_Item_ITEM_08C_disabled)
|
/* 8EC9DC 80240BBC 3C1E8008 */ lui $fp, %hi(HudScript_Item_Unused_08C_disabled)
|
||||||
/* 8EC9E0 80240BC0 27DE2388 */ addiu $fp, $fp, %lo(HudScript_Item_ITEM_08C_disabled)
|
/* 8EC9E0 80240BC0 27DE2388 */ addiu $fp, $fp, %lo(HudScript_Item_Unused_08C_disabled)
|
||||||
/* 8EC9E4 80240BC4 3C138024 */ lui $s3, %hi(D_80244FA0_8F0DC0)
|
/* 8EC9E4 80240BC4 3C138024 */ lui $s3, %hi(D_80244FA0_8F0DC0)
|
||||||
/* 8EC9E8 80240BC8 26734FA0 */ addiu $s3, $s3, %lo(D_80244FA0_8F0DC0)
|
/* 8EC9E8 80240BC8 26734FA0 */ addiu $s3, $s3, %lo(D_80244FA0_8F0DC0)
|
||||||
/* 8EC9EC 80240BCC 02E0882D */ daddu $s1, $s7, $zero
|
/* 8EC9EC 80240BCC 02E0882D */ daddu $s1, $s7, $zero
|
||||||
@ -45,8 +45,8 @@ glabel func_80240B54_8EC974
|
|||||||
/* 8ECA08 80240BE8 54400019 */ bnel $v0, $zero, .L80240C50
|
/* 8ECA08 80240BE8 54400019 */ bnel $v0, $zero, .L80240C50
|
||||||
/* 8ECA0C 80240BEC 26520001 */ addiu $s2, $s2, 1
|
/* 8ECA0C 80240BEC 26520001 */ addiu $s2, $s2, 1
|
||||||
/* 8ECA10 80240BF0 0240802D */ daddu $s0, $s2, $zero
|
/* 8ECA10 80240BF0 0240802D */ daddu $s0, $s2, $zero
|
||||||
/* 8ECA14 80240BF4 3C068008 */ lui $a2, %hi(HudScript_Item_ITEM_08C)
|
/* 8ECA14 80240BF4 3C068008 */ lui $a2, %hi(HudScript_Item_Unused_08C)
|
||||||
/* 8ECA18 80240BF8 24C62358 */ addiu $a2, $a2, %lo(HudScript_Item_ITEM_08C)
|
/* 8ECA18 80240BF8 24C62358 */ addiu $a2, $a2, %lo(HudScript_Item_Unused_08C)
|
||||||
/* 8ECA1C 80240BFC AE260000 */ sw $a2, ($s1)
|
/* 8ECA1C 80240BFC AE260000 */ sw $a2, ($s1)
|
||||||
/* 8ECA20 80240C00 AE320108 */ sw $s2, 0x108($s1)
|
/* 8ECA20 80240C00 AE320108 */ sw $s2, 0x108($s1)
|
||||||
/* 8ECA24 80240C04 AE36018C */ sw $s6, 0x18c($s1)
|
/* 8ECA24 80240C04 AE36018C */ sw $s6, 0x18c($s1)
|
||||||
|
@ -11765,9 +11765,9 @@ segments:
|
|||||||
- [0xFA08A0, bin, bgm/Bowser_s_Attacks_95]
|
- [0xFA08A0, bin, bgm/Bowser_s_Attacks_95]
|
||||||
- [0xFA3C60, bin, bgm/End_Parade_1_90]
|
- [0xFA3C60, bin, bgm/End_Parade_1_90]
|
||||||
- [0xFA85F0, bin, bgm/End_Parade_2_91]
|
- [0xFA85F0, bin, bgm/End_Parade_2_91]
|
||||||
- [0xFABE90, bin, bgm/The_End_6E]
|
- [0xFABE90, bin, bgm/Ths_End_6E]
|
||||||
- [0xFACC80, bin, bgm/Koopa_Radio_Station_2D]
|
- [0xFACC80, bin, bgm/Koopa_Radio_Station_2D]
|
||||||
- [0xFAD210, bin, bgm/The_End_Low_Frequency__2E]
|
- [0xFAD210, bin, bgm/Ths_End_Low_Frequency__2E]
|
||||||
- [0xFAD8F0, bin, bgm/SMW_Remix_2F]
|
- [0xFAD8F0, bin, bgm/SMW_Remix_2F]
|
||||||
- [0xFADE70, bin, bgm/New_Partner_82] # BGM end
|
- [0xFADE70, bin, bgm/New_Partner_82] # BGM end
|
||||||
- [0xFAE860, bin] # sfx
|
- [0xFAE860, bin] # sfx
|
||||||
|
@ -3148,7 +3148,7 @@ item_entity_update = 0x80131DD4; // type:func rom:0xC84D4
|
|||||||
update_item_entities = 0x80131EEC; // type:func rom:0xC85EC
|
update_item_entities = 0x80131EEC; // type:func rom:0xC85EC
|
||||||
appendGfx_item_entity = 0x801321A4; // type:func rom:0xC88A4
|
appendGfx_item_entity = 0x801321A4; // type:func rom:0xC88A4
|
||||||
draw_item_entities = 0x80132C80; // type:func rom:0xC9380
|
draw_item_entities = 0x80132C80; // type:func rom:0xC9380
|
||||||
func_80132D94 = 0x80132D94; // type:func rom:0xC9494
|
draw_item_entities_UI = 0x80132D94; // type:func rom:0xC9494
|
||||||
render_item_entities = 0x80132E54; // type:func rom:0xC9554
|
render_item_entities = 0x80132E54; // type:func rom:0xC9554
|
||||||
remove_item_entity_by_reference = 0x80133930; // type:func rom:0xCA030
|
remove_item_entity_by_reference = 0x80133930; // type:func rom:0xCA030
|
||||||
remove_item_entity_by_index = 0x801339FC; // type:func rom:0xCA0FC
|
remove_item_entity_by_index = 0x801339FC; // type:func rom:0xCA0FC
|
||||||
@ -3160,8 +3160,8 @@ clear_item_entity_flags = 0x80134188; // type:func rom:0xCA888
|
|||||||
func_801341B0 = 0x801341B0; // type:func rom:0xCA8B0
|
func_801341B0 = 0x801341B0; // type:func rom:0xCA8B0
|
||||||
is_picking_up_item = 0x801341E8; // type:func rom:0xCA8E8
|
is_picking_up_item = 0x801341E8; // type:func rom:0xCA8E8
|
||||||
set_item_entity_position = 0x8013420C; // type:func rom:0xCA90C
|
set_item_entity_position = 0x8013420C; // type:func rom:0xCA90C
|
||||||
func_80134230 = 0x80134230; // type:func rom:0xCA930
|
set_current_item_entity_render_group = 0x80134230; // type:func rom:0xCA930
|
||||||
func_80134240 = 0x80134240; // type:func rom:0xCA940
|
get_current_item_entity_render_group = 0x80134240; // type:func rom:0xCA940
|
||||||
update_item_entity_collectable = 0x80134250; // type:func rom:0xCA950
|
update_item_entity_collectable = 0x80134250; // type:func rom:0xCA950
|
||||||
func_8013559C = 0x8013559C; // type:func rom:0xCBC9C
|
func_8013559C = 0x8013559C; // type:func rom:0xCBC9C
|
||||||
update_item_entity_static = 0x80135658; // type:func rom:0xCBD58
|
update_item_entity_static = 0x80135658; // type:func rom:0xCBD58
|
||||||
@ -3509,7 +3509,7 @@ D_8014EE98 = 0x8014EE98; // type:data rom:0xE5598
|
|||||||
fold_groupOffsets = 0x8014EF64; // type:data rom:0xE5664
|
fold_groupOffsets = 0x8014EF64; // type:data rom:0xE5664
|
||||||
gHudElementAuxCache = 0x8014EFC0; // type:data rom:0xE56C0
|
gHudElementAuxCache = 0x8014EFC0; // type:data rom:0xE56C0
|
||||||
gHudElementCacheCapacity = 0x8014EFC4; // type:data rom:0xE56C4
|
gHudElementCacheCapacity = 0x8014EFC4; // type:data rom:0xE56C4
|
||||||
hud_element_defaultAnim = 0x8014EFC8; // type:data rom:0xE56C8
|
HudScript_Empty = 0x8014EFC8; // type:data rom:0xE56C8
|
||||||
gHudElementSizes = 0x8014EFCC; // type:data rom:0xE56CC
|
gHudElementSizes = 0x8014EFCC; // type:data rom:0xE56CC
|
||||||
D_8014F068 = 0x8014F068; // type:data rom:0xE5768
|
D_8014F068 = 0x8014F068; // type:data rom:0xE5768
|
||||||
gHudElementsDLBackUI = 0x8014F078; // type:data rom:0xE5778
|
gHudElementsDLBackUI = 0x8014F078; // type:data rom:0xE5778
|
||||||
@ -3691,7 +3691,7 @@ gCurrentCustomModelGfxPtr = 0x801512E8; // rom:0xE79E8
|
|||||||
gLastCreatedEntityIndex = 0x801512EC; // rom:0xE79EC
|
gLastCreatedEntityIndex = 0x801512EC; // rom:0xE79EC
|
||||||
D_801512F0 = 0x801512F0; // type:data rom:0xE79F0
|
D_801512F0 = 0x801512F0; // type:data rom:0xE79F0
|
||||||
gMsgVarImages = 0x801512F4; // type:data rom:0xE79F4
|
gMsgVarImages = 0x801512F4; // type:data rom:0xE79F4
|
||||||
D_801512F8 = 0x801512F8; // type:data rom:0xE79F8
|
ItemEntitiesCreated = 0x801512F8; // type:data rom:0xE79F8
|
||||||
gCurrentModelTreeRoot = 0x801512FC; // type:data rom:0xE79FC
|
gCurrentModelTreeRoot = 0x801512FC; // type:data rom:0xE79FC
|
||||||
D_80151300 = 0x80151300; // type:data rom:0xE7A00
|
D_80151300 = 0x80151300; // type:data rom:0xE7A00
|
||||||
D_80151304 = 0x80151304; // type:data rom:0xE7A04
|
D_80151304 = 0x80151304; // type:data rom:0xE7A04
|
||||||
@ -3971,18 +3971,18 @@ evt_get_variable = 0x802C7ABC; // type:func rom:0xEC46C
|
|||||||
msg_drawState = 0x80155D74; // type:data rom:0xEC474
|
msg_drawState = 0x80155D74; // type:data rom:0xEC474
|
||||||
D_8015DD78 = 0x80155D78; // type:data rom:0xEC478
|
D_8015DD78 = 0x80155D78; // type:data rom:0xEC478
|
||||||
D_80155D80 = 0x80155D80; // type:data rom:0xEC480
|
D_80155D80 = 0x80155D80; // type:data rom:0xEC480
|
||||||
D_80155D84 = 0x80155D84; // type:data rom:0xEC484
|
ItemEntityAlternatingSpawn = 0x80155D84; // type:data rom:0xEC484
|
||||||
D_80155D88 = 0x80155D88; // type:data rom:0xEC488
|
ItemEntityRenderGroup = 0x80155D88; // type:data rom:0xEC488
|
||||||
D_80155D8C = 0x80155D8C; // type:data rom:0xEC48C
|
D_80155D8C = 0x80155D8C; // type:data rom:0xEC48C
|
||||||
D_80155D8E = 0x80155D8E; // type:data rom:0xEC48E
|
D_80155D8E = 0x80155D8E; // type:data rom:0xEC48E
|
||||||
D_80155D90 = 0x80155D90; // type:data rom:0xEC490
|
D_80155D90 = 0x80155D90; // type:data rom:0xEC490
|
||||||
D_80155DA0 = 0x80155DA0; // type:data rom:0xEC4A0
|
WorldItemEntities = 0x80155DA0; // type:data rom:0xEC4A0
|
||||||
evt_get_variable_index = 0x802C7DA8; // type:func rom:0xEC758
|
evt_get_variable_index = 0x802C7DA8; // type:func rom:0xEC758
|
||||||
D_801561A0 = 0x801561A0; // type:data rom:0xEC8A0
|
BattleItemEntities = 0x801561A0; // type:data rom:0xEC8A0
|
||||||
evt_get_variable_index_alt = 0x802C7F20; // type:func rom:0xEC8D0
|
evt_get_variable_index_alt = 0x802C7F20; // type:func rom:0xEC8D0
|
||||||
evt_set_variable = 0x802C8098; // type:func rom:0xECA48
|
evt_set_variable = 0x802C8098; // type:func rom:0xECA48
|
||||||
D_801565A0 = 0x801565A0; // type:data rom:0xECCA0
|
gCurrentItemEntities = 0x801565A0; // type:data rom:0xECCA0
|
||||||
D_801565A4 = 0x801565A4; // type:data rom:0xECCA4
|
isPickingUpItem = 0x801565A4; // type:data rom:0xECCA4
|
||||||
D_801565A6 = 0x801565A6; // type:data rom:0xECCA6
|
D_801565A6 = 0x801565A6; // type:data rom:0xECCA6
|
||||||
D_801565A8 = 0x801565A8; // type:data rom:0xECCA8
|
D_801565A8 = 0x801565A8; // type:data rom:0xECCA8
|
||||||
D_801565AC = 0x801565AC; // type:data rom:0xECCAC
|
D_801565AC = 0x801565AC; // type:data rom:0xECCAC
|
||||||
@ -23313,10 +23313,10 @@ HudScript_Item_Coin = 0x80080868; // type:data
|
|||||||
HudScript_Item_CoinSparkleRandom = 0x80080FC4; // type:data
|
HudScript_Item_CoinSparkleRandom = 0x80080FC4; // type:data
|
||||||
HudScript_Item_StarPoint = 0x80080FF0; // type:data
|
HudScript_Item_StarPoint = 0x80080FF0; // type:data
|
||||||
HudScript_Item_SmallStarPoint = 0x800810C8; // type:data
|
HudScript_Item_SmallStarPoint = 0x800810C8; // type:data
|
||||||
HudScript_Item_ITEM_08B = 0x800822F8; // type:data
|
HudScript_Item_Unused_08B = 0x800822F8; // type:data
|
||||||
HudScript_Item_ITEM_08B_disabled = 0x80082328; // type:data
|
HudScript_Item_Unused_08B_disabled = 0x80082328; // type:data
|
||||||
HudScript_Item_ITEM_08C = 0x80082358; // type:data
|
HudScript_Item_Unused_08C = 0x80082358; // type:data
|
||||||
HudScript_Item_ITEM_08C_disabled = 0x80082388; // type:data
|
HudScript_Item_Unused_08C_disabled = 0x80082388; // type:data
|
||||||
gItemTable = 0x800878E0; // size:0x2D80
|
gItemTable = 0x800878E0; // size:0x2D80
|
||||||
gItemHudScripts = 0x8008A680; // type:data
|
gItemHudScripts = 0x8008A680; // type:data
|
||||||
dead_gItemTable = 0x8008D2C0; // type:data
|
dead_gItemTable = 0x8008D2C0; // type:data
|
||||||
|
Loading…
Reference in New Issue
Block a user