Merge pull request #69 from nanaian/intro

Various things
This commit is contained in:
Ethan Roseman 2020-10-14 20:57:37 -04:00 committed by GitHub
commit 1f54aaefa1
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
13 changed files with 352 additions and 160 deletions

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@ -9,7 +9,7 @@ BUILD_DIR = build
SRC_DIRS := src src/os src/os/nusys
ASM_DIRS := asm asm/os
INCLUDE_DIRS := include include/PR
INCLUDE_DIRS := include include/PR src
DATA_DIRS := bin
# Source code files

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@ -11,52 +11,52 @@ glabel boot_main
/* 1388 80025F88 3C048009 */ lui $a0, 0x8009
/* 138C 80025F8C 24845820 */ addiu $a0, $a0, 0x5820
/* 1390 80025F90 080097EB */ j .L80025FAC
/* 1394 80025F94 00000000 */ nop
/* 1394 80025F94 00000000 */ nop
.L80025F98:
/* 1398 80025F98 24020002 */ addiu $v0, $zero, 2
/* 139C 80025F9C 14620009 */ bne $v1, $v0, .L80025FC4
/* 13A0 80025FA0 00000000 */ nop
/* 13A0 80025FA0 00000000 */ nop
/* 13A4 80025FA4 3C048009 */ lui $a0, 0x8009
/* 13A8 80025FA8 24845870 */ addiu $a0, $a0, 0x5870
.L80025FAC:
/* 13AC 80025FAC 0C019B84 */ jal osViSetMode
/* 13B0 80025FB0 00000000 */ nop
/* 13B0 80025FB0 00000000 */ nop
/* 13B4 80025FB4 0C019B98 */ jal osViSetSpecialFeatures
/* 13B8 80025FB8 2404005A */ addiu $a0, $zero, 0x5a
/* 13BC 80025FBC 080097F3 */ j .L80025FCC
/* 13C0 80025FC0 00000000 */ nop
/* 13C0 80025FC0 00000000 */ nop
.L80025FC4:
/* 13C4 80025FC4 080097F1 */ j .L80025FC4
/* 13C8 80025FC8 00000000 */ nop
/* 13C8 80025FC8 00000000 */ nop
.L80025FCC:
/* 13CC 80025FCC 0C017D00 */ jal nuGfxDisplayOff
/* 13D0 80025FD0 00000000 */ nop
/* 13D0 80025FD0 00000000 */ nop
/* 13D4 80025FD4 0C00B22C */ jal crash_create_monitor
/* 13D8 80025FD8 00000000 */ nop
/* 13D8 80025FD8 00000000 */ nop
/* 13DC 80025FDC 0C009718 */ jal func_80025C60
/* 13E0 80025FE0 00000000 */ nop
/* 13E0 80025FE0 00000000 */ nop
/* 13E4 80025FE4 0C017D58 */ jal nuGfxInit
/* 13E8 80025FE8 00000000 */ nop
/* 13E8 80025FE8 00000000 */ nop
/* 13EC 80025FEC 0C017D84 */ jal nuContInit
/* 13F0 80025FF0 00000000 */ nop
/* 13F0 80025FF0 00000000 */ nop
/* 13F4 80025FF4 3C038007 */ lui $v1, %hi(gGameStatusPtr)
/* 13F8 80025FF8 8C63419C */ lw $v1, %lo(gGameStatusPtr)($v1)
/* 13FC 80025FFC 0C00B458 */ jal func_8002D160
/* 1400 80026000 A0620073 */ sb $v0, 0x73($v1)
/* 1404 80026004 0C0AC800 */ jal func_802B2000
/* 1408 80026008 00000000 */ nop
/* 1408 80026008 00000000 */ nop
/* 140C 8002600C 0C0AC80F */ jal func_802B203C
/* 1410 80026010 00000000 */ nop
/* 1410 80026010 00000000 */ nop
/* 1414 80026014 3C048002 */ lui $a0, 0x8002
/* 1418 80026018 2484605C */ addiu $a0, $a0, 0x605c
/* 141C 8002601C 0C017C94 */ jal nuGfxFuncSet
/* 1420 80026020 00000000 */ nop
/* 1420 80026020 00000000 */ nop
/* 1424 80026024 3C048002 */ lui $a0, 0x8002
/* 1428 80026028 2484670C */ addiu $a0, $a0, 0x670c
/* 142C 8002602C 0C017CA4 */ jal nuGfxPreNMIFuncSet
/* 1430 80026030 00000000 */ nop
/* 1430 80026030 00000000 */ nop
/* 1434 80026034 0C019680 */ jal osGetCount
/* 1438 80026038 00000000 */ nop
/* 1438 80026038 00000000 */ nop
/* 143C 8002603C 3C048007 */ lui $a0, %hi(gRandSeed)
/* 1440 80026040 24844410 */ addiu $a0, $a0, %lo(gRandSeed)
/* 1444 80026044 8C830000 */ lw $v1, ($a0)
@ -65,73 +65,4 @@ glabel boot_main
/* 1450 80026050 AC830000 */ sw $v1, ($a0)
.L80026054:
/* 1454 80026054 08009815 */ j .L80026054
/* 1458 80026058 00000000 */ nop
/* 145C 8002605C 27BDFFE0 */ addiu $sp, $sp, -0x20
/* 1460 80026060 AFB10014 */ sw $s1, 0x14($sp)
/* 1464 80026064 3C118007 */ lui $s1, 0x8007
/* 1468 80026068 26313E00 */ addiu $s1, $s1, 0x3e00
/* 146C 8002606C AFBF0018 */ sw $ra, 0x18($sp)
/* 1470 80026070 AFB00010 */ sw $s0, 0x10($sp)
/* 1474 80026074 8E230000 */ lw $v1, ($s1)
/* 1478 80026078 10600022 */ beqz $v1, .L80026104
/* 147C 8002607C 0080802D */ daddu $s0, $a0, $zero
/* 1480 80026080 24020001 */ addiu $v0, $zero, 1
/* 1484 80026084 14620016 */ bne $v1, $v0, .L800260E0
/* 1488 80026088 00000000 */ nop
/* 148C 8002608C 0C017CB4 */ jal nuGfxTaskAllEndWait
/* 1490 80026090 00000000 */ nop
/* 1494 80026094 16000012 */ bnez $s0, .L800260E0
/* 1498 80026098 00000000 */ nop
/* 149C 8002609C 0C019A6C */ jal osViGetCurrentFramebuffer
/* 14A0 800260A0 00000000 */ nop
/* 14A4 800260A4 3C10800A */ lui $s0, 0x800a
/* 14A8 800260A8 2610A680 */ addiu $s0, $s0, -0x5980
/* 14AC 800260AC 0200202D */ daddu $a0, $s0, $zero
/* 14B0 800260B0 AE020008 */ sw $v0, 8($s0)
/* 14B4 800260B4 AE020004 */ sw $v0, 4($s0)
/* 14B8 800260B8 AE020000 */ sw $v0, ($s0)
/* 14BC 800260BC 3C018007 */ lui $at, 0x8007
/* 14C0 800260C0 AC223E04 */ sw $v0, 0x3e04($at)
/* 14C4 800260C4 0C017CBC */ jal nuGfxSetCfb
/* 14C8 800260C8 24050003 */ addiu $a1, $zero, 3
/* 14CC 800260CC 8E040000 */ lw $a0, ($s0)
/* 14D0 800260D0 0C019C08 */ jal osViSwapBuffer
/* 14D4 800260D4 00000000 */ nop
/* 14D8 800260D8 24020002 */ addiu $v0, $zero, 2
/* 14DC 800260DC AE220000 */ sw $v0, ($s1)
.L800260E0:
/* 14E0 800260E0 3C038007 */ lui $v1, 0x8007
/* 14E4 800260E4 8C633E00 */ lw $v1, 0x3e00($v1)
/* 14E8 800260E8 24020002 */ addiu $v0, $zero, 2
/* 14EC 800260EC 14620018 */ bne $v1, $v0, .L80026150
/* 14F0 800260F0 00000000 */ nop
/* 14F4 800260F4 0C009859 */ jal func_80026164
/* 14F8 800260F8 00000000 */ nop
/* 14FC 800260FC 08009854 */ j .L80026150
/* 1500 80026100 00000000 */ nop
.L80026104:
/* 1504 80026104 3C038007 */ lui $v1, 0x8007
/* 1508 80026108 24633E0A */ addiu $v1, $v1, 0x3e0a
/* 150C 8002610C 94620000 */ lhu $v0, ($v1)
/* 1510 80026110 38420001 */ xori $v0, $v0, 1
/* 1514 80026114 1440000E */ bnez $v0, .L80026150
/* 1518 80026118 A4620000 */ sh $v0, ($v1)
/* 151C 8002611C 0C0099D0 */ jal step_game_loop
/* 1520 80026120 00000000 */ nop
/* 1524 80026124 3C038007 */ lui $v1, 0x8007
/* 1528 80026128 24633E08 */ addiu $v1, $v1, 0x3e08
/* 152C 8002612C 24020001 */ addiu $v0, $zero, 1
/* 1530 80026130 A4620000 */ sh $v0, ($v1)
/* 1534 80026134 2A020003 */ slti $v0, $s0, 3
/* 1538 80026138 10400005 */ beqz $v0, .L80026150
/* 153C 8002613C 00000000 */ nop
/* 1540 80026140 0C009A7B */ jal func_800269EC
/* 1544 80026144 A4600000 */ sh $zero, ($v1)
/* 1548 80026148 0C009AC2 */ jal gfx_draw_frame
/* 154C 8002614C 00000000 */ nop
.L80026150:
/* 1550 80026150 8FBF0018 */ lw $ra, 0x18($sp)
/* 1554 80026154 8FB10014 */ lw $s1, 0x14($sp)
/* 1558 80026158 8FB00010 */ lw $s0, 0x10($sp)
/* 155C 8002615C 03E00008 */ jr $ra
/* 1560 80026160 27BD0020 */ addiu $sp, $sp, 0x20
/* 1458 80026058 00000000 */ nop

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@ -0,0 +1,73 @@
.set noat # allow manual use of $at
.set noreorder # don't insert nops after branches
glabel gfxRetrace_Callback
/* 145C 8002605C 27BDFFE0 */ addiu $sp, $sp, -0x20
/* 1460 80026060 AFB10014 */ sw $s1, 0x14($sp)
/* 1464 80026064 3C118007 */ lui $s1, 0x8007
/* 1468 80026068 26313E00 */ addiu $s1, $s1, 0x3e00
/* 146C 8002606C AFBF0018 */ sw $ra, 0x18($sp)
/* 1470 80026070 AFB00010 */ sw $s0, 0x10($sp)
/* 1474 80026074 8E230000 */ lw $v1, ($s1)
/* 1478 80026078 10600022 */ beqz $v1, .L80026104
/* 147C 8002607C 0080802D */ daddu $s0, $a0, $zero
/* 1480 80026080 24020001 */ addiu $v0, $zero, 1
/* 1484 80026084 14620016 */ bne $v1, $v0, .L800260E0
/* 1488 80026088 00000000 */ nop
/* 148C 8002608C 0C017CB4 */ jal nuGfxTaskAllEndWait
/* 1490 80026090 00000000 */ nop
/* 1494 80026094 16000012 */ bnez $s0, .L800260E0
/* 1498 80026098 00000000 */ nop
/* 149C 8002609C 0C019A6C */ jal osViGetCurrentFramebuffer
/* 14A0 800260A0 00000000 */ nop
/* 14A4 800260A4 3C10800A */ lui $s0, 0x800a
/* 14A8 800260A8 2610A680 */ addiu $s0, $s0, -0x5980
/* 14AC 800260AC 0200202D */ daddu $a0, $s0, $zero
/* 14B0 800260B0 AE020008 */ sw $v0, 8($s0)
/* 14B4 800260B4 AE020004 */ sw $v0, 4($s0)
/* 14B8 800260B8 AE020000 */ sw $v0, ($s0)
/* 14BC 800260BC 3C018007 */ lui $at, 0x8007
/* 14C0 800260C0 AC223E04 */ sw $v0, 0x3e04($at)
/* 14C4 800260C4 0C017CBC */ jal nuGfxSetCfb
/* 14C8 800260C8 24050003 */ addiu $a1, $zero, 3
/* 14CC 800260CC 8E040000 */ lw $a0, ($s0)
/* 14D0 800260D0 0C019C08 */ jal osViSwapBuffer
/* 14D4 800260D4 00000000 */ nop
/* 14D8 800260D8 24020002 */ addiu $v0, $zero, 2
/* 14DC 800260DC AE220000 */ sw $v0, ($s1)
.L800260E0:
/* 14E0 800260E0 3C038007 */ lui $v1, 0x8007
/* 14E4 800260E4 8C633E00 */ lw $v1, 0x3e00($v1)
/* 14E8 800260E8 24020002 */ addiu $v0, $zero, 2
/* 14EC 800260EC 14620018 */ bne $v1, $v0, .L80026150
/* 14F0 800260F0 00000000 */ nop
/* 14F4 800260F4 0C009859 */ jal func_80026164
/* 14F8 800260F8 00000000 */ nop
/* 14FC 800260FC 08009854 */ j .L80026150
/* 1500 80026100 00000000 */ nop
.L80026104:
/* 1504 80026104 3C038007 */ lui $v1, 0x8007
/* 1508 80026108 24633E0A */ addiu $v1, $v1, 0x3e0a
/* 150C 8002610C 94620000 */ lhu $v0, ($v1)
/* 1510 80026110 38420001 */ xori $v0, $v0, 1
/* 1514 80026114 1440000E */ bnez $v0, .L80026150
/* 1518 80026118 A4620000 */ sh $v0, ($v1)
/* 151C 8002611C 0C0099D0 */ jal step_game_loop
/* 1520 80026120 00000000 */ nop
/* 1524 80026124 3C038007 */ lui $v1, 0x8007
/* 1528 80026128 24633E08 */ addiu $v1, $v1, 0x3e08
/* 152C 8002612C 24020001 */ addiu $v0, $zero, 1
/* 1530 80026130 A4620000 */ sh $v0, ($v1)
/* 1534 80026134 2A020003 */ slti $v0, $s0, 3
/* 1538 80026138 10400005 */ beqz $v0, .L80026150
/* 153C 8002613C 00000000 */ nop
/* 1540 80026140 0C009A7B */ jal func_800269EC
/* 1544 80026144 A4600000 */ sh $zero, ($v1)
/* 1548 80026148 0C009AC2 */ jal gfx_draw_frame
/* 154C 8002614C 00000000 */ nop
.L80026150:
/* 1550 80026150 8FBF0018 */ lw $ra, 0x18($sp)
/* 1554 80026154 8FB10014 */ lw $s1, 0x14($sp)
/* 1558 80026158 8FB00010 */ lw $s0, 0x10($sp)
/* 155C 8002615C 03E00008 */ jr $ra
/* 1560 80026160 27BD0020 */ addiu $sp, $sp, 0x20

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@ -6,8 +6,8 @@ glabel render_curtains
/* 6E84 8002BA84 C420BA94 */ lwc1 $f0, -0x456c($at)
/* 6E88 8002BA88 27BDFF78 */ addiu $sp, $sp, -0x88
/* 6E8C 8002BA8C AFB20068 */ sw $s2, 0x68($sp)
/* 6E90 8002BA90 3C12800A */ lui $s2, %hi(D_8009BA90)
/* 6E94 8002BA94 2652BA90 */ addiu $s2, $s2, %lo(D_8009BA90)
/* 6E90 8002BA90 3C12800A */ lui $s2, %hi(gCurtainScale)
/* 6E94 8002BA94 2652BA90 */ addiu $s2, $s2, %lo(gCurtainScale)
/* 6E98 8002BA98 AFBF0078 */ sw $ra, 0x78($sp)
/* 6E9C 8002BA9C AFB50074 */ sw $s5, 0x74($sp)
/* 6EA0 8002BAA0 AFB40070 */ sw $s4, 0x70($sp)
@ -17,35 +17,35 @@ glabel render_curtains
/* 6EB0 8002BAB0 F7B40080 */ sdc1 $f20, 0x80($sp)
/* 6EB4 8002BAB4 C6440000 */ lwc1 $f4, ($s2)
/* 6EB8 8002BAB8 46040032 */ c.eq.s $f0, $f4
/* 6EBC 8002BABC 00000000 */ nop
/* 6EBC 8002BABC 00000000 */ nop
/* 6EC0 8002BAC0 4501000B */ bc1t .L8002BAF0
/* 6EC4 8002BAC4 00000000 */ nop
/* 6EC4 8002BAC4 00000000 */ nop
/* 6EC8 8002BAC8 46040001 */ sub.s $f0, $f0, $f4
/* 6ECC 8002BACC 3C018009 */ lui $at, 0x8009
/* 6ED0 8002BAD0 D4227E00 */ ldc1 $f2, 0x7e00($at)
/* 6ED4 8002BAD4 46000021 */ cvt.d.s $f0, $f0
/* 6ED8 8002BAD8 46220002 */ mul.d $f0, $f0, $f2
/* 6EDC 8002BADC 00000000 */ nop
/* 6EDC 8002BADC 00000000 */ nop
/* 6EE0 8002BAE0 460020A1 */ cvt.d.s $f2, $f4
/* 6EE4 8002BAE4 46201080 */ add.d $f2, $f2, $f0
/* 6EE8 8002BAE8 462010A0 */ cvt.s.d $f2, $f2
/* 6EEC 8002BAEC E6420000 */ swc1 $f2, ($s2)
.L8002BAF0:
/* 6EF0 8002BAF0 3C13800A */ lui $s3, %hi(D_8009BA98)
/* 6EF4 8002BAF4 2673BA98 */ addiu $s3, $s3, %lo(D_8009BA98)
/* 6EF0 8002BAF0 3C13800A */ lui $s3, %hi(gCurtainFade)
/* 6EF4 8002BAF4 2673BA98 */ addiu $s3, $s3, %lo(gCurtainFade)
/* 6EF8 8002BAF8 3C01800A */ lui $at, 0x800a
/* 6EFC 8002BAFC C420BA9C */ lwc1 $f0, -0x4564($at)
/* 6F00 8002BB00 C6640000 */ lwc1 $f4, ($s3)
/* 6F04 8002BB04 46040032 */ c.eq.s $f0, $f4
/* 6F08 8002BB08 00000000 */ nop
/* 6F08 8002BB08 00000000 */ nop
/* 6F0C 8002BB0C 4501000B */ bc1t .L8002BB3C
/* 6F10 8002BB10 00000000 */ nop
/* 6F10 8002BB10 00000000 */ nop
/* 6F14 8002BB14 46040001 */ sub.s $f0, $f0, $f4
/* 6F18 8002BB18 3C018009 */ lui $at, 0x8009
/* 6F1C 8002BB1C D4227E08 */ ldc1 $f2, 0x7e08($at)
/* 6F20 8002BB20 46000021 */ cvt.d.s $f0, $f0
/* 6F24 8002BB24 46220002 */ mul.d $f0, $f0, $f2
/* 6F28 8002BB28 00000000 */ nop
/* 6F28 8002BB28 00000000 */ nop
/* 6F2C 8002BB2C 460020A1 */ cvt.d.s $f2, $f4
/* 6F30 8002BB30 46201080 */ add.d $f2, $f2, $f0
/* 6F34 8002BB34 462010A0 */ cvt.s.d $f2, $f2
@ -56,7 +56,7 @@ glabel render_curtains
/* 6F44 8002BB44 D4227E10 */ ldc1 $f2, 0x7e10($at)
/* 6F48 8002BB48 46000021 */ cvt.d.s $f0, $f0
/* 6F4C 8002BB4C 4622003C */ c.lt.d $f0, $f2
/* 6F50 8002BB50 00000000 */ nop
/* 6F50 8002BB50 00000000 */ nop
/* 6F54 8002BB54 45000087 */ bc1f .L8002BD74
/* 6F58 8002BB58 3C03FF10 */ lui $v1, 0xff10
/* 6F5C 8002BB5C 3463013F */ ori $v1, $v1, 0x13f
@ -121,7 +121,7 @@ glabel render_curtains
/* 7048 8002BC48 AC640000 */ sw $a0, ($v1)
/* 704C 8002BC4C 46200120 */ cvt.s.d $f4, $f0
/* 7050 8002BC50 4614203C */ c.lt.s $f4, $f20
/* 7054 8002BC54 00000000 */ nop
/* 7054 8002BC54 00000000 */ nop
/* 7058 8002BC58 45000002 */ bc1f .L8002BC64
/* 705C 8002BC5C AC700004 */ sw $s0, 4($v1)
/* 7060 8002BC60 4600A106 */ mov.s $f4, $f20
@ -132,7 +132,7 @@ glabel render_curtains
/* 7070 8002BC70 44050000 */ mfc1 $a1, $f0
/* 7074 8002BC74 46002021 */ cvt.d.s $f0, $f4
/* 7078 8002BC78 46220002 */ mul.d $f0, $f0, $f2
/* 707C 8002BC7C 00000000 */ nop
/* 707C 8002BC7C 00000000 */ nop
/* 7080 8002BC80 27A40020 */ addiu $a0, $sp, 0x20
/* 7084 8002BC84 3C01C3A0 */ lui $at, 0xc3a0
/* 7088 8002BC88 44811000 */ mtc1 $at, $f2
@ -175,7 +175,7 @@ glabel render_curtains
/* 711C 8002BD1C AE220000 */ sw $v0, ($s1)
/* 7120 8002BD20 24020040 */ addiu $v0, $zero, 0x40
/* 7124 8002BD24 46001082 */ mul.s $f2, $f2, $f0
/* 7128 8002BD28 00000000 */ nop
/* 7128 8002BD28 00000000 */ nop
/* 712C 8002BD2C ACA20014 */ sw $v0, 0x14($a1)
/* 7130 8002BD30 24A20020 */ addiu $v0, $a1, 0x20
/* 7134 8002BD34 ACA40010 */ sw $a0, 0x10($a1)
@ -185,7 +185,7 @@ glabel render_curtains
/* 7144 8002BD44 ACA0001C */ sw $zero, 0x1c($a1)
/* 7148 8002BD48 4600018D */ trunc.w.s $f6, $f0
/* 714C 8002BD4C 44023000 */ mfc1 $v0, $f6
/* 7150 8002BD50 00000000 */ nop
/* 7150 8002BD50 00000000 */ nop
/* 7154 8002BD54 304200FF */ andi $v0, $v0, 0xff
/* 7158 8002BD58 00021E00 */ sll $v1, $v0, 0x18
/* 715C 8002BD5C 00022400 */ sll $a0, $v0, 0x10
@ -195,12 +195,12 @@ glabel render_curtains
/* 716C 8002BD6C 346300FF */ ori $v1, $v1, 0xff
/* 7170 8002BD70 ACA30004 */ sw $v1, 4($a1)
.L8002BD74:
/* 7174 8002BD74 3C02800A */ lui $v0, %hi(D_8009BAA0)
/* 7178 8002BD78 8C42BAA0 */ lw $v0, %lo(D_8009BAA0)($v0)
/* 7174 8002BD74 3C02800A */ lui $v0, %hi(gCurtainDrawCallback)
/* 7178 8002BD78 8C42BAA0 */ lw $v0, %lo(gCurtainDrawCallback)($v0)
/* 717C 8002BD7C 10400003 */ beqz $v0, .L8002BD8C
/* 7180 8002BD80 00000000 */ nop
/* 7180 8002BD80 00000000 */ nop
/* 7184 8002BD84 0040F809 */ jalr $v0
/* 7188 8002BD88 00000000 */ nop
/* 7188 8002BD88 00000000 */ nop
.L8002BD8C:
/* 718C 8002BD8C 3C108007 */ lui $s0, %hi(gGameStatusPtr)
/* 7190 8002BD90 2610419C */ addiu $s0, $s0, %lo(gGameStatusPtr)
@ -208,25 +208,25 @@ glabel render_curtains
/* 7198 8002BD98 90420073 */ lbu $v0, 0x73($v0)
/* 719C 8002BD9C 30420001 */ andi $v0, $v0, 1
/* 71A0 8002BDA0 14400044 */ bnez $v0, .L8002BEB4
/* 71A4 8002BDA4 00000000 */ nop
/* 71A4 8002BDA4 00000000 */ nop
/* 71A8 8002BDA8 0C00CD4A */ jal get_game_mode
/* 71AC 8002BDAC 00000000 */ nop
/* 71AC 8002BDAC 00000000 */ nop
/* 71B0 8002BDB0 00021400 */ sll $v0, $v0, 0x10
/* 71B4 8002BDB4 00021403 */ sra $v0, $v0, 0x10
/* 71B8 8002BDB8 24030010 */ addiu $v1, $zero, 0x10
/* 71BC 8002BDBC 1043000C */ beq $v0, $v1, .L8002BDF0
/* 71C0 8002BDC0 00000000 */ nop
/* 71C0 8002BDC0 00000000 */ nop
/* 71C4 8002BDC4 0C00CD4A */ jal get_game_mode
/* 71C8 8002BDC8 00000000 */ nop
/* 71C8 8002BDC8 00000000 */ nop
/* 71CC 8002BDCC 00021400 */ sll $v0, $v0, 0x10
/* 71D0 8002BDD0 00021403 */ sra $v0, $v0, 0x10
/* 71D4 8002BDD4 24030002 */ addiu $v1, $zero, 2
/* 71D8 8002BDD8 10430005 */ beq $v0, $v1, .L8002BDF0
/* 71DC 8002BDDC 00000000 */ nop
/* 71DC 8002BDDC 00000000 */ nop
/* 71E0 8002BDE0 8E020000 */ lw $v0, ($s0)
/* 71E4 8002BDE4 80420071 */ lb $v0, 0x71($v0)
/* 71E8 8002BDE8 10400032 */ beqz $v0, .L8002BEB4
/* 71EC 8002BDEC 00000000 */ nop
/* 71EC 8002BDEC 00000000 */ nop
.L8002BDF0:
/* 71F0 8002BDF0 3C028007 */ lui $v0, %hi(gGameStatusPtr)
/* 71F4 8002BDF4 8C42419C */ lw $v0, %lo(gGameStatusPtr)($v0)

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@ -89,10 +89,21 @@ extern Trigger* gTriggerList1[64];
extern Trigger* gTriggerList2[64];
extern Trigger** gCurrentTriggerListPtr[64];
// Map transition data. Should probably be a struct
extern u16 gMapTransitionAlpha;
extern u16 D_800A0942;
extern s16 D_800A0942;
extern s16 D_800A0944;
extern s16 D_800A0954;
extern s16 D_800A0956;
extern s16 D_800A0958;
extern s16 D_800A095A;
extern u8 D_800A095B;
extern s16 D_800A095C;
extern u8 D_800A095D;
extern s16 D_800A095E;
extern u8 D_800A095F;
extern s32 D_800A0960;
extern s32 D_800A0964;
extern s32 gGameState;
extern s32 D_8009A650[1];
@ -101,13 +112,6 @@ extern u16 D_8009A6A2;
extern u16 D_8009A6A4;
extern u16 D_8009A6A6;
// curtains
extern f32 D_8009BA90;
extern f32 D_8009BA94; // curtain scale goal
extern f32 D_8009BA98;
extern f32 D_8009BA9C; // curtain fade goal
extern s32 D_8009BAA0; // curtain draw callback
extern s16 gCurrentDoorSoundsSet;
extern s32 D_800D9620;
@ -138,6 +142,9 @@ extern u32 gBattleMapFlags[MAX_MAPFLAGS];
extern s32 D_8009A5D8;
extern u8 D_800779B0;
extern u8 D_800A0963;
extern s32 mapScriptLibStart;
extern s32 mapScriptLibEnd;
extern s32 mapScriptLibVram;

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@ -1,6 +1,91 @@
#include "common.h"
#include "code_11a50_len_7a0.h"
#ifdef NON_MATCHING
void begin_state_intro(void) {
s8 unk_A8;
GAME_STATUS->loadMenuState = 0;
set_curtain_scale_goal(1.0f);
set_curtain_fade_goal(0.3f);
unk_A8 = GAME_STATUS->unk_A8;
switch (unk_A8) {
case 0:
intro_logos_set_fade_alpha(0);
D_800A0954 = 0xFF;
D_800A0956 = 0x10;
D_800A0958 = 4;
D_800A0960 = 0;
D_800A095A = 0xD0;
D_800A095C = 0xD0;
D_800A095E = 0xD0;
D_800A0964 = 0;
do {
GameStatus* gameStatus = GAME_STATUS;
// hos_05 (Star Sanctuary)
gameStatus->areaID = 5;
gameStatus->mapID = 5;
gameStatus->entryID = 3;
} while (0);
break;
case 1:
intro_logos_set_fade_alpha(0);
D_800A0954 = 0;
D_800A0956 = 0xC;
D_800A0958 = 4;
D_800A0960 = unk_A8;
D_800A095A = 0;
D_800A095C = 0;
D_800A095E = 0;
D_800A0964 = 0;
// FIXME: regalloc issues
do {
GameStatus* gameStatus = GAME_STATUS;
// hos_04 (Outside the Sanctuary)
gameStatus->areaID = 5;
gameStatus->mapID = 4;
gameStatus->entryID = 4;
} while (0);
break;
default:
intro_logos_set_fade_alpha(0);
intro_logos_set_fade_color(0xD0);
{
GameStatus* gameStatus = GAME_STATUS;
u8* mystery = &D_800779B0;
gameStatus->unk_A8 = -1;
D_800A0956 = 6;
D_800A0958 = 6;
++*mystery;
if (*mystery >= 4) {
*mystery = 0;
}
D_800A0964 = 3;
}
}
func_80137DA4(D_800A0963, (f32)D_800A0954);
func_80137E10(1, D_800A095B, D_800A095D, D_800A095F);
intro_logos_update_fade();
}
#else
INCLUDE_ASM(s32, "code_11a50_len_7a0", begin_state_intro);
#endif
INCLUDE_ASM(s32, "code_11a50_len_7a0", step_intro);

8
src/code_11a50_len_7a0.h Normal file
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@ -0,0 +1,8 @@
#ifndef _CODE_11A50_LEN_7A0_H_
#define _CODE_11A50_LEN_7A0_H_
#include "common.h"
#include "code_ebd0_len_6a0.h"
#include "code_6e40_len_500.h"
#endif

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@ -1,7 +1,48 @@
#include "common.h"
#include "nu/nusys.h"
INCLUDE_ASM(s32, "code_1370_len_7d0", boot_main);
void gfxRetrace_Callback(void);
void gfxPreNMI_Callback(void);
#ifdef NON_MATCHING
// Control flow issue w/ PANIC
void boot_main(void) {
OSViMode* viMode;
if (osTvType == OS_TV_NTSC) {
viMode = &osViModeTable[56];
} else if (osTvType == OS_TV_MPAL) {
viMode = &osViModeTable[57];
} else {
PANIC();
}
osViSetMode(viMode);
osViSetSpecialFeatures(OS_VI_GAMMA_OFF | OS_VI_GAMMA_DITHER_OFF | OS_VI_DIVOT_ON | OS_VI_DITHER_FILTER_ON);
nuGfxDisplayOff();
crash_create_monitor();
func_80025C60();
nuGfxInit();
GAME_STATUS->contBitPattern = nuContInit();
func_8002D160();
func_802B2000();
func_802B203C();
nuGfxFuncSet(gfxRetrace_Callback);
nuGfxPreNMIFuncSet(gfxPreNMI_Callback);
{
// Required to match
s32* randSeed = &gRandSeed;
(*randSeed) += osGetCount();
}
nuGfxDisplayOn();
while (TRUE) {}
}
#else
INCLUDE_ASM(void, "code_1370_len_7d0", boot_main, void);
#endif
INCLUDE_ASM(void, "code_1370_len_7d0", gfxRetrace_Callback, void);
INCLUDE_ASM(s32, "code_1370_len_7d0", func_80026164);
INCLUDE_ASM(s32, "code_1370_len_7d0", gfxPreNMI_Callback);
INCLUDE_ASM(void, "code_1370_len_7d0", gfxPreNMI_Callback, void);

View File

@ -1,11 +1,11 @@
#include "common.h"
#include "code_6e40_len_500.h"
void initialize_curtains(void) {
D_8009BAA0 = 0;
D_8009BA90 = 2.0f;
D_8009BA94 = 2.0f;
D_8009BA98 = 0;
D_8009BA9C = 0;
gCurtainDrawCallback = NULL;
gCurtainScale = 2.0f;
gCurtainScaleGoal = 2.0f;
gCurtainFade = 0.0f;
gCurtainFadeGoal = 0.0f;
}
void update_curtains(void) {
@ -13,24 +13,24 @@ void update_curtains(void) {
INCLUDE_ASM(s32, "code_6e40_len_500", render_curtains);
void set_curtain_scale_goal(f32 arg0) {
D_8009BA94 = arg0;
void set_curtain_scale_goal(f32 scale) {
gCurtainScaleGoal = scale;
}
void set_curtain_scale(f32 arg0) {
D_8009BA94 = arg0;
D_8009BA90 = arg0;
void set_curtain_scale(f32 scale) {
gCurtainScaleGoal = scale;
gCurtainScale = scale;
}
void set_curtain_draw_callback(s32 arg0) {
D_8009BAA0 = arg0;
void set_curtain_draw_callback(UNK_FUN_PTR(callback)) {
gCurtainDrawCallback = callback;
}
void set_curtain_fade_goal(f32 arg0) {
D_8009BA9C = arg0;
void set_curtain_fade_goal(f32 fade) {
gCurtainFadeGoal = fade;
}
void set_curtain_fade(f32 arg0) {
D_8009BA9C = arg0;
D_8009BA98 = arg0;
void set_curtain_fade(f32 fade) {
gCurtainFadeGoal = fade;
gCurtainFade = fade;
}

21
src/code_6e40_len_500.h Normal file
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@ -0,0 +1,21 @@
#ifndef _CODE_6E40_LEN_500_H_
#define _CODE_6E40_LEN_500_H_
#include "common.h"
extern f32 gCurtainScale;
extern f32 gCurtainScaleGoal;
extern f32 gCurtainFade;
extern f32 gCurtainFadeGoal;
extern UNK_FUN_PTR(gCurtainDrawCallback);
void initialize_curtains(void);
void update_curtains(void);
// render_curtains
void set_curtain_scale_goal(f32 scale);
void set_curtain_scale(f32 scale);
void set_curtain_draw_callback(UNK_FUN_PTR(callback));
void set_curtain_fade_goal(f32 fade);
void set_curtain_fade(f32 fade);
#endif

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@ -1,24 +1,24 @@
#include "common.h"
#include "code_ebd0_len_6a0.h"
void intro_logos_set_fade_alpha(s16 new_alpha) {
void intro_logos_set_fade_alpha(s16 alpha) {
GameStatus* gameStatus = GAME_STATUS;
gameStatus->bootAlpha = new_alpha;
gameStatus->bootAlpha = alpha;
}
void intro_logos_set_fade_color(s16 arg0) {
void intro_logos_set_fade_color(s16 color) {
GameStatus* gameStatus = GAME_STATUS;
gameStatus->bootRed = arg0;
gameStatus->bootGreen = arg0;
gameStatus->bootBlue = arg0;
gameStatus->bootRed = color;
gameStatus->bootGreen = color;
gameStatus->bootBlue = color;
}
s16 intro_logos_fade_in(subtract_val) {
s16 intro_logos_fade_in(s16 subtractAlpha) {
GameStatus* gameStatus = GAME_STATUS;
if (gameStatus->bootAlpha != 0) {
gameStatus->bootAlpha -= subtract_val;
gameStatus->bootAlpha -= subtractAlpha;
if (gameStatus->bootAlpha << 16 < 0) {
gameStatus->bootAlpha = 0;
}
@ -28,11 +28,11 @@ s16 intro_logos_fade_in(subtract_val) {
return 0;
}
s16 intro_logos_fade_out(add_val) {
s16 intro_logos_fade_out(s16 addAlpha) {
GameStatus* gameStatus = GAME_STATUS;
if (gameStatus->bootAlpha != 0xFF) {
gameStatus->bootAlpha += add_val;
gameStatus->bootAlpha += addAlpha;
if ((gameStatus->bootAlpha > 0xFF)) {
gameStatus->bootAlpha = 0xFF;
}

12
src/code_ebd0_len_6a0.h Normal file
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@ -0,0 +1,12 @@
#ifndef _CODE_EBD0_LEN_6A0_H_
#define _CODE_EBD0_LEN_6A0_H_
#include "common.h"
void intro_logos_set_fade_alpha(s16 alpha);
void intro_logos_set_fade_color(s16 color);
s16 intro_logos_fade_in(s16 subtractAlpha);
s16 intro_logos_fade_out(s16 addAlpha);
void intro_logos_update_fade(void);
#endif

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@ -29,13 +29,27 @@ gWorldMapFlags = 0x802DBC70;
gBattleMapFlags = 0x802DBD34;
gMapTransitionAlpha = 0x800A0940;
D_800A0940 = 0x800A0940;
D_800A0942 = 0x800A0942;
D_800A0944 = 0x800A0944;
D_800A0954 = 0x800A0954;
D_800A0956 = 0x800A0956;
D_800A0958 = 0x800A0958;
D_800A095A = 0x800A095A;
D_800A095B = 0x800A095B;
D_800A095C = 0x800A095C;
D_800A095D = 0x800A095D;
D_800A095E = 0x800A095E;
D_800A095F = 0x800A095D;
D_800A0960 = 0x800A0960;
D_800A0963 = 0x800A0963;
D_800A0964 = 0x800A0964;
D_800E92D8 = 0x800E92D8;
D_80147474 = 0x80147474;
D_80109270 = 0x80109270;
D_80108558 = 0x80108558;
D_800A0940 = 0x800A0940;
D_800A0942 = 0x800A0942;
D_800A0944 = 0x800A0944;
D_800779B0 = 0x800779B0;
D_8010CD10 = 0x8010CD10;
D_8010CD12 = 0x8010CD12;
@ -95,11 +109,11 @@ D_8009A6A2 = 0x8009A6A2;
D_8009A6A4 = 0x8009A6A4;
D_8009A6A6 = 0x8009A6A6;
D_8009BA90 = 0x8009BA90;
D_8009BA94 = 0x8009BA94;
D_8009BA98 = 0x8009BA98;
D_8009BA9C = 0x8009BA9C;
D_8009BAA0 = 0x8009BAA0;
gCurtainScale = 0x8009BA90;
gCurtainScaleGoal = 0x8009BA94;
gCurtainFade = 0x8009BA98;
gCurtainFadeGoal = 0x8009BA9C;
gCurtainDrawCallback = 0x8009BAA0;
D_800A0900 = 0x800A0900;
nuScStack = 0x800A65D0;