diff --git a/papermario/include/common_structs.h b/papermario/include/common_structs.h index a41e7e6df3..d426be60e4 100644 --- a/papermario/include/common_structs.h +++ b/papermario/include/common_structs.h @@ -59,50 +59,50 @@ typedef enum eItemEntityState { typedef struct { /* 0x00 */ f32 verticalVelocity; /* 0x04 */ f32 gravity; /* 2 = normal, 1 = low gravity, higher values never 'settle' */ - /* 0x08 */ f32 field_0x8; + /* 0x08 */ f32 unk_8; /* 0x0C */ f32 constVelocity; /* ? */ /* 0x10 */ f32 velx; /* 0x14 */ f32 velz; /* 0x18 */ f32 moveAngle; - /* 0x1C */ f32 field_0x1c; - /* 0x20 */ f32 field_0x20; + /* 0x1C */ f32 unk_1C; + /* 0x20 */ f32 unk_20; } item_entity_physics_data; typedef struct { /* 0x00 */ s32 flags; /* 0x04 */ s16 boundVar; /* see make_item_entity */ - /* 0x06 */ s16 field_0x6; + /* 0x06 */ s16 unk_6; /* 0x08 */ f32 position[3]; /* 0x14 */ struct item_entity_physics_data* physicsData; /* 0x24 */ s16 itemID; /* into item table, also worldIconID */ /* 0x1A */ eItemEntityState state; /* 0x1B */ s8 type; /* 0x1C */ s8 pickupDelay; /* num frames before item can be picked up */ - /* 0x1D */ s8 field_0x1d; + /* 0x1D */ s8 unk_1D; /* 0x1E */ s16 wsFaceAngle; /* < 0 means none */ /* 0x20 */ s16 shadowIndex; /* 0x22 */ char unk_22[2]; /* 0x24 */ u32* readPos; /* 0x28 */ u32 savedReadPos; - /* 0x2C */ s8 field_0x2c; - /* 0x2D */ s8 field_0x2d; + /* 0x2C */ s8 unk_2C; + /* 0x2D */ s8 unk_2D; /* 0x2E */ s8 unkCounter; - /* 0x2F */ s8 field_0x2f; + /* 0x2F */ s8 unk_2F; /* 0x30 */ f32 scale; - /* 0x34 */ s16 field_0x34; - /* 0x36 */ s16 field_0x36; - /* 0x38 */ s16 field_0x38; - /* 0x3A */ char unk_3a[2]; - /* 0x3C */ s32 field_0x3c; /* coin related? timer? state? */ - /* 0x40 */ s32 field_0x40; /* coin sound related? */ + /* 0x34 */ s16 unk_34; + /* 0x36 */ s16 unk_36; + /* 0x38 */ s16 unk_38; + /* 0x3A */ char unk_3A[2]; + /* 0x3C */ s32 unk_3C; /* coin related? timer? state? */ + /* 0x40 */ s32 unk_40; /* coin sound related? */ /* 0x44 */ char unk_44[4]; - /* 0x48 */ s32 field_0x48; /* coin sound related? */ - /* 0x4C */ s32 field_0x4c; - /* 0x50 */ s32 field_0x50; + /* 0x48 */ s32 unk_48; /* coin sound related? */ + /* 0x4C */ s32 unk_4C; + /* 0x50 */ s32 unk_50; /* 0x54 */ char unk_54[2]; - /* 0x56 */ s16 field_0x56; + /* 0x56 */ s16 unk_56; /* 0x58 */ char unk_58[2]; - /* 0x5A */ s16 field_0x5a; + /* 0x5A */ s16 unk_5a; } item_entity; typedef struct {