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@ -1,26 +0,0 @@
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.set noat # allow manual use of $at
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.set noreorder # don't insert nops after branches
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.include "include/macro.inc"
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glabel status_menu_start_blinking_coins
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/* 082EA4 800E99F4 3C028007 */ lui $v0, 0x8007
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/* 082EA8 800E99F8 8C42419C */ lw $v0, 0x419c($v0)
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/* 082EAC 800E99FC 3C038011 */ lui $v1, 0x8011
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/* 082EB0 800E9A00 2463EF58 */ addiu $v1, $v1, -0x10a8
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/* 082EB4 800E9A04 80420070 */ lb $v0, 0x70($v0)
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/* 082EB8 800E9A08 14400003 */ bnez $v0, .L800E9A18
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/* 082EBC 800E9A0C 0060202D */ daddu $a0, $v1, $zero
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/* 082EC0 800E9A10 24020078 */ addiu $v0, $zero, 0x78
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/* 082EC4 800E9A14 A0620056 */ sb $v0, 0x56($v1)
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.L800E9A18:
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/* 082EC8 800E9A18 80820054 */ lb $v0, 0x54($a0)
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/* 082ECC 800E9A1C 24030001 */ addiu $v1, $zero, 1
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/* 082ED0 800E9A20 10430003 */ beq $v0, $v1, .L800E9A30
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/* 082ED4 800E9A24 00000000 */ nop
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/* 082ED8 800E9A28 A0830054 */ sb $v1, 0x54($a0)
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/* 082EDC 800E9A2C A0800055 */ sb $zero, 0x55($a0)
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.L800E9A30:
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/* 082EE0 800E9A30 03E00008 */ jr $ra
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/* 082EE4 800E9A34 00000000 */ nop
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@ -1,26 +0,0 @@
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.set noat # allow manual use of $at
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.set noreorder # don't insert nops after branches
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.include "include/macro.inc"
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glabel status_menu_start_blinking_fp
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/* 082E3C 800E998C 3C028007 */ lui $v0, 0x8007
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/* 082E40 800E9990 8C42419C */ lw $v0, 0x419c($v0)
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/* 082E44 800E9994 3C038011 */ lui $v1, 0x8011
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/* 082E48 800E9998 2463EF58 */ addiu $v1, $v1, -0x10a8
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/* 082E4C 800E999C 80420070 */ lb $v0, 0x70($v0)
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/* 082E50 800E99A0 14400003 */ bnez $v0, .L800E99B0
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/* 082E54 800E99A4 0060202D */ daddu $a0, $v1, $zero
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/* 082E58 800E99A8 24020078 */ addiu $v0, $zero, 0x78
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/* 082E5C 800E99AC A062004F */ sb $v0, 0x4f($v1)
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.L800E99B0:
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/* 082E60 800E99B0 8082004D */ lb $v0, 0x4d($a0)
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/* 082E64 800E99B4 24030001 */ addiu $v1, $zero, 1
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/* 082E68 800E99B8 10430003 */ beq $v0, $v1, .L800E99C8
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/* 082E6C 800E99BC 00000000 */ nop
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/* 082E70 800E99C0 A083004D */ sb $v1, 0x4d($a0)
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/* 082E74 800E99C4 A080004E */ sb $zero, 0x4e($a0)
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.L800E99C8:
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/* 082E78 800E99C8 03E00008 */ jr $ra
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/* 082E7C 800E99CC 00000000 */ nop
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@ -1,26 +0,0 @@
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.set noat # allow manual use of $at
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.set noreorder # don't insert nops after branches
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.include "include/macro.inc"
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glabel status_menu_start_blinking_hp
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/* 082DD0 800E9920 3C028007 */ lui $v0, 0x8007
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/* 082DD4 800E9924 8C42419C */ lw $v0, 0x419c($v0)
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/* 082DD8 800E9928 3C038011 */ lui $v1, 0x8011
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/* 082DDC 800E992C 2463EF58 */ addiu $v1, $v1, -0x10a8
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/* 082DE0 800E9930 80420070 */ lb $v0, 0x70($v0)
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/* 082DE4 800E9934 14400003 */ bnez $v0, .L800E9944
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/* 082DE8 800E9938 0060202D */ daddu $a0, $v1, $zero
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/* 082DEC 800E993C 24020078 */ addiu $v0, $zero, 0x78
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/* 082DF0 800E9940 A062004C */ sb $v0, 0x4c($v1)
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.L800E9944:
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/* 082DF4 800E9944 8082004A */ lb $v0, 0x4a($a0)
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/* 082DF8 800E9948 24030001 */ addiu $v1, $zero, 1
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/* 082DFC 800E994C 10430003 */ beq $v0, $v1, .L800E995C
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/* 082E00 800E9950 00000000 */ nop
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/* 082E04 800E9954 A083004A */ sb $v1, 0x4a($a0)
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/* 082E08 800E9958 A080004B */ sb $zero, 0x4b($a0)
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.L800E995C:
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/* 082E0C 800E995C 03E00008 */ jr $ra
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/* 082E10 800E9960 00000000 */ nop
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@ -1,21 +0,0 @@
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.set noat # allow manual use of $at
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.set noreorder # don't insert nops after branches
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.include "include/macro.inc"
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glabel status_menu_start_blinking_sp
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/* 082F10 800E9A60 3C028011 */ lui $v0, 0x8011
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/* 082F14 800E9A64 9042F51E */ lbu $v0, -0xae2($v0)
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/* 082F18 800E9A68 3C038011 */ lui $v1, 0x8011
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/* 082F1C 800E9A6C 2463EF58 */ addiu $v1, $v1, -0x10a8
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/* 082F20 800E9A70 A062005A */ sb $v0, 0x5a($v1)
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/* 082F24 800E9A74 80620050 */ lb $v0, 0x50($v1)
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/* 082F28 800E9A78 24040001 */ addiu $a0, $zero, 1
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/* 082F2C 800E9A7C 10440003 */ beq $v0, $a0, .L800E9A8C
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/* 082F30 800E9A80 00000000 */ nop
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/* 082F34 800E9A84 A0640050 */ sb $a0, 0x50($v1)
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/* 082F38 800E9A88 A0600051 */ sb $zero, 0x51($v1)
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.L800E9A8C:
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/* 082F3C 800E9A8C 03E00008 */ jr $ra
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/* 082F40 800E9A90 00000000 */ nop
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@ -1,19 +0,0 @@
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.set noat # allow manual use of $at
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.set noreorder # don't insert nops after branches
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.include "include/macro.inc"
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glabel status_menu_start_blinking_sp_bars
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/* 082F68 800E9AB8 3C038011 */ lui $v1, 0x8011
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/* 082F6C 800E9ABC 2463EF58 */ addiu $v1, $v1, -0x10a8
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/* 082F70 800E9AC0 80620050 */ lb $v0, 0x50($v1)
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/* 082F74 800E9AC4 A064005A */ sb $a0, 0x5a($v1)
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/* 082F78 800E9AC8 24040001 */ addiu $a0, $zero, 1
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/* 082F7C 800E9ACC 10440003 */ beq $v0, $a0, .L800E9ADC
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/* 082F80 800E9AD0 00000000 */ nop
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/* 082F84 800E9AD4 A0640050 */ sb $a0, 0x50($v1)
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/* 082F88 800E9AD8 A0600051 */ sb $zero, 0x51($v1)
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.L800E9ADC:
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/* 082F8C 800E9ADC 03E00008 */ jr $ra
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/* 082F90 800E9AE0 00000000 */ nop
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@ -1,18 +0,0 @@
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.set noat # allow manual use of $at
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.set noreorder # don't insert nops after branches
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.include "include/macro.inc"
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glabel status_menu_start_blinking_starpoints
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/* 082F94 800E9AE4 3C038011 */ lui $v1, 0x8011
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/* 082F98 800E9AE8 2463EF58 */ addiu $v1, $v1, -0x10a8
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/* 082F9C 800E9AEC 80620052 */ lb $v0, 0x52($v1)
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/* 082FA0 800E9AF0 24040001 */ addiu $a0, $zero, 1
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/* 082FA4 800E9AF4 10440003 */ beq $v0, $a0, .L800E9B04
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/* 082FA8 800E9AF8 00000000 */ nop
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/* 082FAC 800E9AFC A0640052 */ sb $a0, 0x52($v1)
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/* 082FB0 800E9B00 A0600053 */ sb $zero, 0x53($v1)
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.L800E9B04:
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/* 082FB4 800E9B04 03E00008 */ jr $ra
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/* 082FB8 800E9B08 00000000 */ nop
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@ -1,18 +0,0 @@
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.set noat # allow manual use of $at
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.set noreorder # don't insert nops after branches
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.include "include/macro.inc"
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glabel status_menu_stop_blinking_coins
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/* 082EE8 800E9A38 3C038011 */ lui $v1, 0x8011
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/* 082EEC 800E9A3C 2463EF58 */ addiu $v1, $v1, -0x10a8
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/* 082EF0 800E9A40 80620054 */ lb $v0, 0x54($v1)
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/* 082EF4 800E9A44 10400004 */ beqz $v0, .L800E9A58
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/* 082EF8 800E9A48 00000000 */ nop
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/* 082EFC 800E9A4C A0600054 */ sb $zero, 0x54($v1)
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/* 082F00 800E9A50 A0600055 */ sb $zero, 0x55($v1)
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/* 082F04 800E9A54 A0600056 */ sb $zero, 0x56($v1)
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.L800E9A58:
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/* 082F08 800E9A58 03E00008 */ jr $ra
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/* 082F0C 800E9A5C 00000000 */ nop
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@ -139,7 +139,20 @@ INCLUDE_ASM(code_80850_len_3060, func_800E9900);
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INCLUDE_ASM(code_80850_len_3060, is_status_menu_visible);
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INCLUDE_ASM(code_80850_len_3060, status_menu_start_blinking_hp);
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void status_menu_start_blinking_hp(void) {
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game_status* gameStatus = (*gGameStatusPtr);
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ui_status* uiStatus = &gUIStatus;
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ui_status* uiStatus2 = &gUIStatus;
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if (gameStatus->unk_70 == 0) {
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uiStatus->hpBlinkTimer = 120;
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}
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if (uiStatus2->hpBlinking != 1) {
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uiStatus2->hpBlinking = 1;
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uiStatus2->hpBlinkCounter = 0;
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}
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}
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void status_menu_stop_blinking_hp(void) {
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ui_status* uiStatus = &gUIStatus;
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}
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}
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INCLUDE_ASM(code_80850_len_3060, status_menu_start_blinking_fp);
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void status_menu_start_blinking_fp(void) {
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game_status* gameStatus = (*gGameStatusPtr);
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ui_status* uiStatus = &gUIStatus;
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ui_status* uiStatus2 = &gUIStatus;
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if (gameStatus->unk_70 == 0) {
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uiStatus->fpBlinkTimer = 120;
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}
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if (uiStatus2->fpBlinking != 1) {
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uiStatus2->fpBlinking = 1;
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uiStatus2->fpBlinkCounter = 0;
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}
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}
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void status_menu_stop_blinking_fp(void) {
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ui_status* uiStatus = &gUIStatus;
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@ -162,7 +188,20 @@ void status_menu_stop_blinking_fp(void) {
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}
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}
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INCLUDE_ASM(code_80850_len_3060, status_menu_start_blinking_coins);
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void status_menu_start_blinking_coins(void) {
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game_status* gameStatus = (*gGameStatusPtr);
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ui_status* uiStatus = &gUIStatus;
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ui_status* uiStatus2 = &gUIStatus;
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if (gameStatus->unk_70 == 0) {
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uiStatus->coinsBlinkTimer = 120;
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}
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if (uiStatus2->coinsBlinking != 1) {
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uiStatus2->coinsBlinking = 1;
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uiStatus2->coinsBlinkCounter = 0;
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}
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}
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void status_menu_stop_blinking_coins(void) {
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ui_status* uiStatus = &gUIStatus;
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@ -174,7 +213,16 @@ void status_menu_stop_blinking_coins(void) {
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}
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}
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INCLUDE_ASM(code_80850_len_3060, status_menu_start_blinking_sp);
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void status_menu_start_blinking_sp(void) {
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player_data *playerData = &gPlayerData;
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ui_status* uiStatus = &gUIStatus;
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uiStatus->spBarsToBlink = playerData->maxStarPower;
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if (uiStatus->spBlinking != 1) {
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uiStatus->spBlinking = 1;
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uiStatus->spBlinkCounter = 0;
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}
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}
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void status_menu_stop_blinking_sp(void) {
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ui_status* uiStatus = &gUIStatus;
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@ -185,9 +233,24 @@ void status_menu_stop_blinking_sp(void) {
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}
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}
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INCLUDE_ASM(code_80850_len_3060, status_menu_start_blinking_sp_bars);
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void status_menu_start_blinking_sp_bars(s8 numBarsToBlink) {
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ui_status* uiStatus = &gUIStatus;
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INCLUDE_ASM(code_80850_len_3060, status_menu_start_blinking_starpoints);
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uiStatus->spBarsToBlink = numBarsToBlink;
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if (uiStatus->spBlinking != 1) {
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uiStatus->spBlinking = 1;
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uiStatus->spBlinkCounter = 0;
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}
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}
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void status_menu_start_blinking_starpoints(void) {
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ui_status* uiStatus = &gUIStatus;
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if (uiStatus->starpointsBlinking != 1) {
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uiStatus->starpointsBlinking = 1;
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uiStatus->starpointsBlinkCounter = 0;
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}
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}
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void status_menu_stop_blinking_starpoints(void) {
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ui_status* uiStatus = &gUIStatus;
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