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match FindItem
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@ -1,42 +0,0 @@
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.set noat # allow manual use of $at
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.set noreorder # don't insert nops after branches
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glabel FindItem
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/* 0FB4C8 802D6B18 27BDFFE0 */ addiu $sp, $sp, -0x20
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/* 0FB4CC 802D6B1C AFB10014 */ sw $s1, 0x14($sp)
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/* 0FB4D0 802D6B20 0080882D */ daddu $s1, $a0, $zero
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/* 0FB4D4 802D6B24 AFBF0018 */ sw $ra, 0x18($sp)
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/* 0FB4D8 802D6B28 AFB00010 */ sw $s0, 0x10($sp)
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/* 0FB4DC 802D6B2C 8E30000C */ lw $s0, 0xc($s1)
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/* 0FB4E0 802D6B30 8E050000 */ lw $a1, ($s0)
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/* 0FB4E4 802D6B34 0C0B1EAF */ jal get_variable
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/* 0FB4E8 802D6B38 26100004 */ addiu $s0, $s0, 4
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/* 0FB4EC 802D6B3C 0040302D */ daddu $a2, $v0, $zero
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/* 0FB4F0 802D6B40 0000182D */ daddu $v1, $zero, $zero
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/* 0FB4F4 802D6B44 3C048011 */ lui $a0, 0x8011
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/* 0FB4F8 802D6B48 2484F290 */ addiu $a0, $a0, -0xd70
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/* 0FB4FC 802D6B4C 8E050000 */ lw $a1, ($s0)
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.L802D6B50:
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/* 0FB500 802D6B50 848201B4 */ lh $v0, 0x1b4($a0)
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/* 0FB504 802D6B54 10460006 */ beq $v0, $a2, .L802D6B70
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/* 0FB508 802D6B58 2402000A */ addiu $v0, $zero, 0xa
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/* 0FB50C 802D6B5C 24630001 */ addiu $v1, $v1, 1
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/* 0FB510 802D6B60 2862000A */ slti $v0, $v1, 0xa
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/* 0FB514 802D6B64 1440FFFA */ bnez $v0, .L802D6B50
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/* 0FB518 802D6B68 24840002 */ addiu $a0, $a0, 2
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/* 0FB51C 802D6B6C 2402000A */ addiu $v0, $zero, 0xa
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.L802D6B70:
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/* 0FB520 802D6B70 10620002 */ beq $v1, $v0, .L802D6B7C
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/* 0FB524 802D6B74 2406FFFF */ addiu $a2, $zero, -1
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/* 0FB528 802D6B78 0060302D */ daddu $a2, $v1, $zero
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.L802D6B7C:
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/* 0FB52C 802D6B7C 0C0B2026 */ jal set_variable
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/* 0FB530 802D6B80 0220202D */ daddu $a0, $s1, $zero
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/* 0FB534 802D6B84 8FBF0018 */ lw $ra, 0x18($sp)
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/* 0FB538 802D6B88 8FB10014 */ lw $s1, 0x14($sp)
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/* 0FB53C 802D6B8C 8FB00010 */ lw $s0, 0x10($sp)
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/* 0FB540 802D6B90 24020002 */ addiu $v0, $zero, 2
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/* 0FB544 802D6B94 03E00008 */ jr $ra
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/* 0FB548 802D6B98 27BD0020 */ addiu $sp, $sp, 0x20
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@ -192,7 +192,28 @@ s32 func_802D6AF0(script_context* script, s32 initialCall) {
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return 2;
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}
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INCLUDE_ASM(code_fa4c0_len_3bf0, FindItem);
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s32 FindItem(script_context* script) {
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s32* ptrReadPos = script->ptrReadPos;
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s32 itemID = get_variable(script, *ptrReadPos++);
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s32 value = *ptrReadPos++;
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player_data* playerData = &gPlayerData;
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s32 i;
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s32 itemIndex;
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for (i = 0; i < ARRAY_COUNT(playerData->invItems); i++) {
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if (playerData->invItems[i] == itemID) {
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break;
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}
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}
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itemIndex = -1;
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if (i != ARRAY_COUNT(playerData->invItems)) {
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itemIndex = i;
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}
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set_variable(script, value, itemIndex);
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return 2;
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}
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INCLUDE_ASM(code_fa4c0_len_3bf0, RemoveItem);
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