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https://github.com/pmret/papermario.git
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[JP] Action Commands, Battle Partners/Items/Moves and some more (#1195)
This commit is contained in:
parent
7f524ee10a
commit
3526fa4970
@ -2414,9 +2414,7 @@ enum DoorSounds {
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DOOR_SOUNDS_UNUSED = 6,
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};
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#if VERSION_US || VERSION_PAL || VERSION_IQUE
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#include "sprite/sprite_shading_profiles.h"
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#endif
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enum LightSourceFlags {
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LIGHT_SOURCE_DISABLED = 0,
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@ -1,11 +1,6 @@
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#include "common.h"
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#include "ld_addrs.h"
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#if VERSION_JP // TODO remove once this part is split
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#define SHADING_NONE 0xFFFFFFFF
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extern Addr sprite_shading_profiles_ROM_START;
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#endif
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// TODO: not sure where these go
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u8 ReflectWallPrevAlpha = 254;
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u8 ReflectFloorPrevAlpha = 254;
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@ -56,6 +56,11 @@ HudScript HES_FilenameCaret = {
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HudScript HES_FilenameSpace = HES_TEMPLATE_CI_CUSTOM_SIZE(ui_files_filename_space, 8, 8);
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#if VERSION_JP
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HudScript HES_HeaderStats = HES_TEMPLATE_CI_CUSTOM_SIZE(ui_pause_label_spirits, 32, 16);
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HudScript HES_HeaderBadges = HES_TEMPLATE_CI_CUSTOM_SIZE(ui_pause_label_map, 32, 16);
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#else
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HudScript HES_HeaderStats = HES_TEMPLATE_CI_CUSTOM_SIZE(ui_pause_label_stats, 48, 16);
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HudScript HES_HeaderBadges = HES_TEMPLATE_CI_CUSTOM_SIZE(ui_pause_label_badges, 48, 16);
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@ -67,6 +72,7 @@ HudScript HES_HeaderParty = HES_TEMPLATE_CI_CUSTOM_SIZE(ui_pause_label_party, 48
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HudScript HES_HeaderSpirits = HES_TEMPLATE_CI_CUSTOM_SIZE(ui_pause_label_spirits, 48, 16);
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HudScript HES_HeaderMap = HES_TEMPLATE_CI_CUSTOM_SIZE(ui_pause_label_map, 48, 16);
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#endif
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#if VERSION_PAL
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HudScript HES_HeaderStats_de = HES_TEMPLATE_CI_CUSTOM_SIZE(de_ui_pause_label_stats, 48, 16);
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@ -38,7 +38,6 @@ void action_update_use_tweester(void);
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void action_update_state_23(void);
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#if VERSION_JP // TODO remove once segments are split
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extern Addr world_use_item_VRAM;
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extern Addr world_action_idle_ROM_START;
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extern Addr world_action_idle_ROM_END;
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extern Addr world_action_walk_ROM_START;
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@ -255,10 +255,20 @@ API_CALLABLE(N(SelectTattleMsg)) {
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switch (script->USE_STATE) {
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case USE_TATTLE_INIT:
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#if VERSION_JP
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if (!(goombario->flags & NPC_FLAG_GROUNDED)) {
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return ApiStatus_DONE2;
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}
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if (playerStatus->inputDisabledCount != 0) {
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script->VAR_MSG = -1;
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return ApiStatus_DONE2;
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}
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#else
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if (!(goombario->flags & NPC_FLAG_GROUNDED) || playerStatus->inputDisabledCount != 0) {
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script->VAR_MSG = -1;
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return ApiStatus_DONE2;
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}
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#endif
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script->functionTemp[1] = 3;
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disable_player_input();
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N(IsTattleActive) = TRUE;
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@ -278,6 +278,7 @@ s32 N(can_dismount)(void) {
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return canDismount;
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}
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#if !VERSION_JP
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s32 N(test_mounting_height_adjustment)(Npc* lakilester, f32 height, f32 dist) {
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f32 x = gPlayerStatus.pos.x;
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f32 y = gPlayerStatus.pos.y + height;
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@ -306,6 +307,7 @@ s32 N(test_mounting_height_adjustment)(Npc* lakilester, f32 height, f32 dist) {
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}
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return FALSE;
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}
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#endif
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void N(apply_riding_static_collisions)(Npc* lakilester) {
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f32 radius = lakilester->collisionDiameter * 0.8f;
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@ -543,6 +545,37 @@ void N(update_riding_physics)(Npc* lakilester) {
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}
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}
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#if VERSION_JP
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s32 N(test_mounting_height_adjustment)(Npc* lakilester, f32 height, f32 dist) {
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f32 x = gPlayerStatus.pos.x;
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f32 y = gPlayerStatus.pos.y + height;
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f32 z = gPlayerStatus.pos.z;
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f32 depth = dist;
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f32 hitRx, hitRz;
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f32 hitDirX, hitDirZ;
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f32 deltaY;
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N(MountingDeltaY) = 0;
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if (npc_raycast_down_around(0, &x, &y, &z, &depth,
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lakilester->yaw, lakilester->collisionDiameter))
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{
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deltaY = y - lakilester->moveToPos.y;
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if (deltaY != 0.0f) {
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if (fabs(deltaY) < 10.0) {
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N(MountingDeltaY) = deltaY;
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lakilester->moveToPos.y = y;
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return TRUE;
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} else {
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return FALSE;
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}
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}
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return TRUE;
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}
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return FALSE;
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}
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#endif
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s32 N(test_dismount_height)(f32* posY) {
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f32 colliderHeight = gPlayerStatus.colliderHeight;
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f32 hitDirX, hitDirZ;
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@ -643,7 +676,11 @@ API_CALLABLE(N(UseAbility)) {
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switch (N(AbilityState)) {
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case RIDE_STATE_BEGIN:
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#if VERSION_JP
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if (playerStatus->inputDisabledCount != 0) {
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#else
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if (playerStatus->flags & PS_FLAG_HIT_FIRE || playerStatus->inputDisabledCount != 0) {
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#endif
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playerStatus->flags &= ~PS_FLAG_PAUSE_DISABLED;
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return ApiStatus_DONE2;
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}
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@ -653,6 +690,7 @@ API_CALLABLE(N(UseAbility)) {
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N(AbilityState)++; // RIDE_STATE_DELAY
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break;
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case RIDE_STATE_DELAY:
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#if !VERSION_JP
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if (playerStatus->flags & PS_FLAG_HIT_FIRE) {
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playerStatus->flags &= ~PS_FLAG_PAUSE_DISABLED;
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if (N(LockingPlayerInput)) {
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@ -661,6 +699,7 @@ API_CALLABLE(N(UseAbility)) {
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}
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return ApiStatus_DONE2;
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}
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#endif
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if (playerStatus->animFlags & PA_FLAG_CHANGING_MAP) {
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if (script->functionTemp[2] < playerStatus->inputDisabledCount) {
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@ -733,7 +772,9 @@ API_CALLABLE(N(UseAbility)) {
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N(AbilityState)++;
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// fallthrough
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case RIDE_STATE_MOUNT_4:
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#if !VERSION_JP
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if (!(playerStatus->flags & PS_FLAG_HIT_FIRE)) {
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#endif
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lakilester->pos.x += (lakilester->moveToPos.x - lakilester->pos.x) / lakilester->duration;
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lakilester->pos.z += (lakilester->moveToPos.z - lakilester->pos.z) / lakilester->duration;
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lakilester->pos.y += (lakilester->moveToPos.y - lakilester->pos.y) / lakilester->duration;
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@ -773,17 +814,27 @@ API_CALLABLE(N(UseAbility)) {
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N(AbilityState) = RIDE_STATE_START_RIDING;
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playerStatus->animFlags |= PA_FLAG_RIDING_PARTNER;
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}
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#if !VERSION_JP
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} else {
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N(AbilityState) = RIDE_STATE_FINISH_1;
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}
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#endif
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break;
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case RIDE_STATE_START_RIDING:
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#if !VERSION_JP
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if (playerStatus->flags & PS_FLAG_HIT_FIRE) {
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N(AbilityState) = RIDE_STATE_FINISH_1;
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break;
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}
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#endif
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lakilester->duration--;
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if (lakilester->duration != 0) {
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#if VERSION_JP
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if (playerStatus->flags & PS_FLAG_HIT_FIRE) {
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N(AbilityState) = RIDE_STATE_FINISH_1;
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break;
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}
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#endif
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if (partnerStatus->pressedButtons & (BUTTON_B | D_CBUTTONS)) {
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if (N(can_dismount)()) {
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N(AbilityState) = RIDE_STATE_DISMOUNT_1;
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@ -299,7 +299,11 @@ void N(update_riding_physics)(Npc* sushie) {
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z = sushie->pos.z;
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depth = (sushie->collisionHeight * 0.5f) + playerStatus->colliderHeight;
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if (npc_raycast_up_corners(sushie->collisionChannel, &x, &y, &z, &depth, sushie->yaw, sushie->collisionDiameter * 0.3f) > NO_COLLIDER) {
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#if VERSION_JP
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sushie->moveToPos.y = y;
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#else
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sushie->moveToPos.y += (((sushie->moveToPos.y - y) + depth) - ((sushie->collisionHeight * 0.5f) + playerStatus->colliderHeight)) * 0.2f;
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#endif
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if (N(DiveTime) % 9 == 0) {
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fx_rising_bubble(0, sushie->pos.x, sushie->moveToPos.y + (sushie->collisionHeight * 0.5f), sushie->pos.z,
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(N(WaterSurfaceY) - sushie->moveToPos.y) - (sushie->collisionHeight * 0.5f));
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@ -341,6 +341,42 @@ API_CALLABLE(N(UseAbility)) {
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break;
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case SHINING_STATE_HOLDING:
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N(sync_held_position)();
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#if VERSION_JP
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// wait for begin holding cooldown
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if (script->functionTemp[1] != 0) {
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script->functionTemp[1]--;
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break;
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}
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if (playerStatus->actionState == ACTION_STATE_USE_SPINNING_FLOWER) {
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break;
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}
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// allow stop-holding input
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actionState = playerStatus->actionState;
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if ((actionState == ACTION_STATE_IDLE
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|| actionState == ACTION_STATE_WALK
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|| actionState == ACTION_STATE_RUN
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|| actionState == ACTION_STATE_LAND)
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&& partnerStatus->pressedButtons & BUTTON_B
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|| playerStatus->flags & PS_FLAG_HIT_FIRE
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) {
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case SHINING_STATE_RELEASE:
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playerStatus->animFlags &= ~(PA_FLAG_WATT_IN_HANDS | PA_FLAG_USING_WATT);
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npc->curAnim = ANIM_WorldWatt_Idle;
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partner_clear_player_tracking(npc);
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N(IsPlayerHolding) = FALSE;
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partnerStatus->actingPartner = PARTNER_NONE;
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partnerStatus->partnerActionState = PARTNER_ACTION_NONE;
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gGameStatusPtr->keepUsingPartnerOnMapChange = FALSE;
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N(AbilityState) = SHINING_STATE_BEGIN;
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npc_set_palswap_mode_A(npc, NPC_PAL_ADJUST_NONE);
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if (!(playerStatus->flags & PS_FLAG_HIT_FIRE)) {
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set_action_state(ACTION_STATE_IDLE);
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} else {
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set_action_state(ACTION_STATE_HIT_LAVA);
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}
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return ApiStatus_DONE1;
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}
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#else
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// immediately cancel state on touching fire
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if ((playerStatus->flags & PS_FLAG_HIT_FIRE)) {
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N(AbilityState) = SHINING_STATE_RELEASE;
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@ -364,9 +400,11 @@ API_CALLABLE(N(UseAbility)) {
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) {
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N(AbilityState) = SHINING_STATE_RELEASE;
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}
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#endif
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break;
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}
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#if !VERSION_JP
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if (N(AbilityState) == SHINING_STATE_RELEASE) {
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playerStatus->animFlags &= ~(PA_FLAG_WATT_IN_HANDS | PA_FLAG_USING_WATT);
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npc->curAnim = ANIM_WorldWatt_Idle;
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@ -382,6 +420,7 @@ API_CALLABLE(N(UseAbility)) {
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}
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return ApiStatus_DONE1;
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}
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#endif
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if (N(StaticEffect) != NULL) {
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N(StaticEffect)->data.staticStatus->pos.x = npc->pos.x;
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@ -113,45 +113,6 @@ extern HudScript HES_StatusSPIncrement7;
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extern EvtScript EVS_World_UseItem;
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#if VERSION_JP // TODO remove once segments are split
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extern Addr world_use_item_ROM_START;
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extern Addr world_use_item_ROM_END;
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extern Addr world_use_item_VRAM;
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extern Addr world_partner_goombario_ROM_START;
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extern Addr world_partner_goombario_ROM_END;
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extern Addr world_partner_goombario_VRAM;
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extern Addr world_partner_kooper_ROM_START;
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extern Addr world_partner_kooper_ROM_END;
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extern Addr world_partner_kooper_VRAM;
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extern Addr world_partner_bombette_ROM_START;
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extern Addr world_partner_bombette_ROM_END;
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extern Addr world_partner_bombette_VRAM;
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extern Addr world_partner_parakarry_ROM_START;
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extern Addr world_partner_parakarry_ROM_END;
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extern Addr world_partner_parakarry_VRAM;
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extern Addr world_partner_goompa_ROM_START;
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extern Addr world_partner_goompa_ROM_END;
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extern Addr world_partner_goompa_VRAM;
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extern Addr world_partner_watt_ROM_START;
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extern Addr world_partner_watt_ROM_END;
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extern Addr world_partner_watt_VRAM;
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extern Addr world_partner_sushie_ROM_START;
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extern Addr world_partner_sushie_ROM_END;
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extern Addr world_partner_sushie_VRAM;
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extern Addr world_partner_lakilester_ROM_START;
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extern Addr world_partner_lakilester_ROM_END;
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extern Addr world_partner_lakilester_VRAM;
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extern Addr world_partner_bow_ROM_START;
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extern Addr world_partner_bow_ROM_END;
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extern Addr world_partner_bow_VRAM;
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extern Addr world_partner_goombaria_ROM_START;
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extern Addr world_partner_goombaria_ROM_END;
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extern Addr world_partner_goombaria_VRAM;
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extern Addr world_partner_twink_ROM_START;
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extern Addr world_partner_twink_ROM_END;
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extern Addr world_partner_twink_VRAM;
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#endif
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s32 partner_is_idle(Npc* partner);
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s32 world_partner_can_open_menus_default(Npc* partner);
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void _use_partner_ability(void);
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@ -4,8 +4,10 @@
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#include "model.h"
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#include "pause/pause_common.h"
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#if !VERSION_JP
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extern u8 MessagePlural[];
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extern u8 MessageSingular[];
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#endif
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extern HudScript HES_Item_Coin;
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s32 shop_get_sell_price(s32 itemID);
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@ -98,6 +100,7 @@ s32 shop_owner_buy_dialog(s32 messageIndex, s32 itemName, s32 coinCost, s32 bpCo
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if (bpCost > 0) {
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set_message_int_var(bpCost, 2);
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#if !VERSION_JP
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} else {
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if (coinCost == 1) {
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suffix = MessageSingular;
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@ -105,6 +108,7 @@ s32 shop_owner_buy_dialog(s32 messageIndex, s32 itemName, s32 coinCost, s32 bpCo
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suffix = MessagePlural;
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}
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set_message_text_var((s32) suffix, 2);
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#endif
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}
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script = start_script(&EVS_ShopBeginSpeech, EVT_PRIORITY_1, 0);
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@ -137,6 +141,7 @@ s32 shop_owner_continue_speech_with_quantity(s32 messageIndex, s32 amount) {
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set_message_int_var(amount, 0);
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#if !VERSION_JP
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if (amount == 1) {
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suffixMsg = MessageSingular;
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} else {
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@ -144,6 +149,7 @@ s32 shop_owner_continue_speech_with_quantity(s32 messageIndex, s32 amount) {
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}
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set_message_text_var((s32) suffixMsg, 1);
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#endif
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script = start_script(&EVS_ShopContinueSpeech, EVT_PRIORITY_1, 0);
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script->varTable[0] = shopMsgID;
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@ -944,7 +950,11 @@ API_CALLABLE(MakeShop) {
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hud_element_clear_flags(shop->costIconID, HUD_ELEMENT_FLAG_FILTER_TEX);
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get_worker(create_worker_frontUI(NULL, draw_shop_items));
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set_window_properties(WINDOW_ID_ITEM_INFO_NAME, 100, 66, 120, 28, WINDOW_PRIORITY_0, shop_draw_item_name, NULL, -1);
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#if VERSION_JP
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set_window_properties(WINDOW_ID_ITEM_INFO_DESC, 39, 184, 242, 32, WINDOW_PRIORITY_1, shop_draw_item_desc, NULL, -1);
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#else
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set_window_properties(WINDOW_ID_ITEM_INFO_DESC, 32, 184, 256, 32, WINDOW_PRIORITY_1, shop_draw_item_desc, NULL, -1);
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#endif
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gWindowStyles[10].defaultStyleID = WINDOW_STYLE_9;
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gWindowStyles[11].defaultStyleID = WINDOW_STYLE_3;
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shop->curItemSlot = 0;
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@ -69,13 +69,17 @@ API_CALLABLE(WorldItem_RestoreFP) {
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API_CALLABLE(WorldItem_PauseTime) {
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set_time_freeze_mode(TIME_FREEZE_FULL);
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#if !VERSION_JP
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gOverrideFlags |= GLOBAL_OVERRIDES_CANT_PICK_UP_ITEMS;
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#endif
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return ApiStatus_DONE2;
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}
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API_CALLABLE(WorldItem_UnpauseTime) {
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set_time_freeze_mode(TIME_FREEZE_NORMAL);
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#if !VERSION_JP
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gOverrideFlags &= ~GLOBAL_OVERRIDES_CANT_PICK_UP_ITEMS;
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#endif
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return ApiStatus_DONE2;
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}
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@ -1,6 +1,46 @@
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# This file describes what to name messages when splitting.
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- [0x00, 0x0000, NONE]
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- [0x0B, 0x00BA, CH0_00BA]
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- [0x13, 0x0096, CH8_0096]
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||||
- [0x1D, 0x0000, EntityTattle_HammerBlock1_CanBreak]
|
||||
- [0x1D, 0x0001, EntityTattle_HammerBlock2_CantBreak]
|
||||
- [0x1D, 0x0002, EntityTattle_HammerBlock2_CanBreak]
|
||||
- [0x1D, 0x0003, EntityTattle_HammerBlock3_CantBreak]
|
||||
- [0x1D, 0x0004, EntityTattle_HammerBlock3_CanBreak]
|
||||
- [0x1D, 0x0005, EntityTattle_BrickBlock]
|
||||
- [0x1D, 0x0006, EntityTattle_ItemBlock]
|
||||
- [0x1D, 0x0007, EntityTattle_InertBlock]
|
||||
- [0x1D, 0x0008, EntityTattle_PushBlock]
|
||||
- [0x1D, 0x0009, EntityTattle_BadgeBlock]
|
||||
- [0x1D, 0x000A, EntityTattle_Spring]
|
||||
- [0x1D, 0x000B, EntityTattle_Switch]
|
||||
- [0x1D, 0x000C, EntityTattle_BigSwitch_SpinJump]
|
||||
- [0x1D, 0x000D, EntityTattle_BigSwitch_TornadoJump]
|
||||
- [0x1D, 0x000E, EntityTattle_FloorSwitch_SpinJump]
|
||||
- [0x1D, 0x000F, EntityTattle_FloorSwitch_TornadoJump]
|
||||
- [0x1D, 0x0010, EntityTattle_Pipe]
|
||||
- [0x1D, 0x0011, EntityTattle_PadLock]
|
||||
- [0x1D, 0x0012, EntityTattle_SignPost]
|
||||
- [0x1D, 0x0013, EntityTattle_ArrowSign]
|
||||
- [0x1D, 0x0014, EntityTattle_BombableRock]
|
||||
- [0x1D, 0x0015, EntityTattle_Chest]
|
||||
- [0x1D, 0x0016, EntityTattle_EmptyChest]
|
||||
- [0x1D, 0x0017, EntityTattle_WoodenCrate_CantBreak]
|
||||
- [0x1D, 0x0018, EntityTattle_WoodenCrate_SpinJump]
|
||||
- [0x1D, 0x0019, EntityTattle_WoodenCrate_TornadoJump]
|
||||
- [0x1D, 0x001A, EntityTattle_BoardedFloor_CantBreak]
|
||||
- [0x1D, 0x001B, EntityTattle_BoardedFloor_SpinJump]
|
||||
- [0x1D, 0x001C, EntityTattle_BoardedFloor_TornadoJump]
|
||||
- [0x1D, 0x001D, EntityTattle_JackInTheBox_SpinJump]
|
||||
- [0x1D, 0x001E, EntityTattle_JackInTheBox_TornadoJump]
|
||||
- [0x1D, 0x001F, EntityTattle_BellbellPlant]
|
||||
- [0x1D, 0x0020, EntityTattle_TrumpetPlant]
|
||||
- [0x1D, 0x0021, EntityTattle_CymbalBush]
|
||||
- [0x1D, 0x0022, EntityTattle_Munchlesia]
|
||||
- [0x1D, 0x0023, EntityTattle_SpinningFlower]
|
||||
- [0x1D, 0x0024, EntityTattle_BulbBush]
|
||||
- [0x1D, 0x0025, EntityTattle_Interact]
|
||||
- [0x20, 0x0000, Menus_Tutorial_SaveBlock]
|
||||
- [0x20, 0x0001, Menus_Tutorial_HeartBlock]
|
||||
- [0x20, 0x0002, Menus_Tutorial_GotItem]
|
||||
@ -85,6 +125,11 @@
|
||||
- [0x20, 0x00EA, Menus_00D0]
|
||||
- [0x20, 0x00F0, Menus_00D6]
|
||||
- [0x20, 0x00F1, Menus_00D7]
|
||||
- [0x21, 0x0002, Choice_0001]
|
||||
- [0x21, 0x0003, Choice_0002]
|
||||
- [0x21, 0x0004, Choice_0003]
|
||||
- [0x21, 0x0005, Choice_0004]
|
||||
- [0x21, 0x0006, Choice_0005]
|
||||
- [0x21, 0x000A, Choice_000A]
|
||||
- [0x21, 0x001D, Choice_001D]
|
||||
- [0x22, 0x0001, MenuTip_0032]
|
||||
|
1481
ver/jp/splat.yaml
1481
ver/jp/splat.yaml
File diff suppressed because it is too large
Load Diff
@ -3002,3 +3002,32 @@ MsgCharWidthKana = 0x802E6380; // rom:0x10CC20
|
||||
MsgCharWidthLatin = 0x802E6448; // rom:0x10CCE8
|
||||
MsgCharWidthKanji = 0x802E6464; // rom:0x10CD04
|
||||
MsgCharWidthButtons = 0x802E64E0; // rom:0x10CD80
|
||||
|
||||
battle_action_cmd_whirlwind_bubble_png = 0x802AA1A0; // rom:0x42C7D0
|
||||
|
||||
battle_item_dusty_hammer_png = 0x802A1800; // rom:0x71FB10
|
||||
battle_item_pebble_png = 0x802A1800; // rom:0x7212B0
|
||||
battle_item_sleepy_sheep1_png = 0x802A1F30; // rom:0x726EC0
|
||||
battle_item_sleepy_sheep2_png = 0x802A2490; // rom:0x727420
|
||||
battle_item_sleepy_sheep3_png = 0x802A29F0; // rom:0x727980
|
||||
battle_item_egg_missile1_png = 0x802A18D0; // rom:0x7310D0
|
||||
battle_item_egg_missile2_png = 0x802A1AF0; // rom:0x7312F0
|
||||
battle_item_egg_missile3_png = 0x802A1D10; // rom:0x731510
|
||||
battle_item_egg_missile4_png = 0x802A1F30; // rom:0x731730
|
||||
battle_item_insecticide_herb_png = 0x802A19E0; // rom:0x732A70
|
||||
battle_item_mystery_png = 0x802A1F10; // rom:0x734E00
|
||||
battle_item_coconut_png = 0x802A1800; // rom:0x737860
|
||||
|
||||
battle_move_hammer_throw_dusty_hammer_png = 0x802A3048; // rom:0x75BDD8
|
||||
battle_move_hammer_throw_dusty_hammer_pal = 0x802A3248; // rom:0x75BFD8
|
||||
battle_move_hammer_throw_basic_hammer_png = 0x802A3268; // rom:0x75BFF8
|
||||
battle_move_hammer_throw_basic_hammer_pal = 0x802A3468; // rom:0x75C1F8
|
||||
battle_move_hammer_throw_super_hammer_png = 0x802A3488; // rom:0x75C218
|
||||
battle_move_hammer_throw_super_hammer_pal = 0x802A3688; // rom:0x75C418
|
||||
battle_move_hammer_throw_ultra_hammer_png = 0x802A36A8; // rom:0x75C438
|
||||
battle_move_hammer_throw_ultra_hammer_pal = 0x802A38A8; // rom:0x75C638
|
||||
battle_move_hammer_throw_vtx = 0x802A38C8; // rom:0x75C658 size:0x40
|
||||
battle_move_hammer_throw_dusty_hammer_gfx = 0x802A3908; // rom:0x75C698
|
||||
battle_move_hammer_throw_basic_hammer_gfx = 0x802A39F8; // rom:0x75C788
|
||||
battle_move_hammer_throw_super_hammer_gfx = 0x802A3AE8; // rom:0x75C878
|
||||
battle_move_hammer_throw_ultra_hammer_gfx = 0x802A3BD8; // rom:0x75C968
|
||||
|
@ -782,17 +782,14 @@ pulse_stone_ROM_END = 0xE2B440;
|
||||
i_spy_ROM_START = 0xE2B440;
|
||||
i_spy_ROM_END = 0xE2C0F0;
|
||||
|
||||
WorldTattleInteractionID = 0x802BDF60;
|
||||
interact_inspect_setup = 0x802B70B4;
|
||||
appendGfx_interact_prompt = 0x802B71E8;
|
||||
ispy_notification_setup = 0x802b72c0;
|
||||
world_watt_sync_held_position = 0x802BE06C;
|
||||
appendGfx_speech_bubble = 0x802B71C8;
|
||||
interact_speech_setup = 0x802B70B4;
|
||||
appendGfx_pulse_stone_icon = 0x802B71D4;
|
||||
appendGfx_ispy_icon = 0x802b7000;
|
||||
pulse_stone_notification_setup = 0x802B7140;
|
||||
world_lakilester_can_dismount = 0x802BD7DC;
|
||||
|
||||
action_update_idle = 0x802B6000;
|
||||
world_action_idle_ROM_START = 0xE2C0F0;
|
||||
@ -861,133 +858,7 @@ action_update_ride = 0x802B6000;
|
||||
action_update_step_up = 0x802B6000;
|
||||
action_update_state_23 = 0x802B609C;
|
||||
|
||||
world_use_item_ROM_START = 0x32d500;
|
||||
world_use_item_ROM_END = 0x32ddd0;
|
||||
world_use_item_VRAM = 0x802C0000;
|
||||
EVS_World_UseItem = 0x802C059C;
|
||||
|
||||
world_partner_goombario_ROM_START = 0x31F430;
|
||||
world_partner_goombario_ROM_END = 0x320260;
|
||||
world_partner_goombario_VRAM = 0x802BD100;
|
||||
world_goombario_init = 0x802BD174;
|
||||
EVS_WorldGoombario_TakeOut = 0x802BDD6C;
|
||||
EVS_WorldGoombario_Update = 0x802BDD8C;
|
||||
EVS_WorldGoombario_UseAbility = 0x802BDDA8;
|
||||
EVS_WorldGoombario_PutAway = 0x802BDE60;
|
||||
world_goombario_can_open_menus = 0x802BD5A8;
|
||||
world_goombario_pre_battle = 0x802BDBC0;
|
||||
|
||||
world_partner_kooper_ROM_START = 0x323530;
|
||||
world_partner_kooper_ROM_END = 0x325080;
|
||||
world_partner_kooper_VRAM = 0x802BD100;
|
||||
world_kooper_init = 0x802BD200;
|
||||
EVS_WorldKooper_TakeOut = 0x802BEB44;
|
||||
EVS_WorldKooper_Update = 0x802BEB64;
|
||||
EVS_WorldKooper_UseAbility = 0x802BEB80;
|
||||
EVS_WorldKooper_PutAway = 0x802BEB9C;
|
||||
world_kooper_test_first_strike = 0x802BE818;
|
||||
world_kooper_pre_battle = 0x802BEA24;
|
||||
world_kooper_post_battle = 0x802BEB10;
|
||||
|
||||
world_partner_bombette_ROM_START = 0x320260;
|
||||
world_partner_bombette_ROM_END = 0x321a80;
|
||||
world_partner_bombette_VRAM = 0x802BD100;
|
||||
world_bombette_init = 0x802BD2D8;
|
||||
EVS_WorldBombette_TakeOut = 0x802BE880;
|
||||
EVS_WorldBombette_Update = 0x802BE8A0;
|
||||
EVS_WorldBombette_UseAbility = 0x802BE8BC;
|
||||
EVS_WorldBombette_PutAway = 0x802BE8D8;
|
||||
world_bombette_test_first_strike = 0x802BE520;
|
||||
world_bombette_can_use_ability = 0x802BD720;
|
||||
world_bombette_can_open_menus = 0x802BD748;
|
||||
world_bombette_pre_battle = 0x802BE6E8;
|
||||
|
||||
world_partner_parakarry_ROM_START = 0x321a80;
|
||||
world_partner_parakarry_ROM_END = 0x323530;
|
||||
world_partner_parakarry_VRAM = 0x802BD100;
|
||||
world_parakarry_init = 0x802BD100;
|
||||
EVS_WorldParakarry_TakeOut = 0x802BEA90;
|
||||
EVS_WorldParakarry_Update = 0x802BEAB0;
|
||||
EVS_WorldParakarry_UseAbility = 0x802BEACC;
|
||||
EVS_WorldParakarry_PutAway = 0x802BEAE8;
|
||||
world_parakarry_pre_battle = 0x802BE90C;
|
||||
world_parakarry_post_battle = 0x802BE9D0;
|
||||
|
||||
world_partner_goompa_ROM_START = 0x32cd40;
|
||||
world_partner_goompa_ROM_END = 0x32d240;
|
||||
world_partner_goompa_VRAM = 0x802BD100;
|
||||
world_goompa_init = 0x802BD100;
|
||||
EVS_WorldGoompa_TakeOut = 0x802BD570;
|
||||
EVS_WorldGoompa_Update = 0x802BD590;
|
||||
EVS_WorldGoompa_UseAbility = 0x802BD5AC;
|
||||
EVS_WorldGoompa_PutAway = 0x802BD5C8;
|
||||
|
||||
world_partner_watt_ROM_START = 0x325080;
|
||||
world_partner_watt_ROM_END = 0x326270;
|
||||
world_partner_watt_VRAM = 0x802BD100;
|
||||
world_watt_init = 0x802BD23C;
|
||||
EVS_WorldWatt_TakeOut = 0x802BE248;
|
||||
EVS_WorldWatt_Update = 0x802BE26C;
|
||||
EVS_WorldWatt_UseAbility = 0x802BE288;
|
||||
EVS_WorldWatt_PutAway = 0x802BE2A4;
|
||||
world_watt_pre_battle = 0x802BDD98;
|
||||
world_watt_post_battle = 0x802BDE0C;
|
||||
EVS_WorldWatt_EnterMap = 0x802BE2C0;
|
||||
|
||||
world_partner_sushie_ROM_START = 0x326270;
|
||||
world_partner_sushie_ROM_END = 0x328FF0;
|
||||
world_partner_sushie_VRAM = 0x802BD100;
|
||||
world_sushie_init = 0x802BF4C4;
|
||||
EVS_WorldSushie_TakeOut = 0x802BFD7C;
|
||||
EVS_WorldSushie_Update = 0x802BFD9C;
|
||||
EVS_WorldSushie_UseAbility = 0x802BFD60;
|
||||
EVS_WorldSushie_PutAway = 0x802BFDB8;
|
||||
world_sushie_pre_battle = 0x802BF95C;
|
||||
world_sushie_post_battle = 0x802BF9FC;
|
||||
EVS_WorldSushie_EnterMap = 0x802BFDD4;
|
||||
|
||||
world_partner_lakilester_ROM_START = 0x328FF0;
|
||||
world_partner_lakilester_ROM_END = 0x32BD80;
|
||||
world_partner_lakilester_VRAM = 0x802BD100;
|
||||
world_lakilester_init = 0x802BD21C;
|
||||
EVS_WorldLakilester_TakeOut = 0x802BFDF0;
|
||||
EVS_WorldLakilester_Update = 0x802BFE10;
|
||||
EVS_WorldLakilester_UseAbility = 0x802BFE2C;
|
||||
EVS_WorldLakilester_PutAway = 0x802BFE48;
|
||||
world_lakilester_pre_battle = 0x802BF998;
|
||||
world_lakilester_post_battle = 0x802BFA40;
|
||||
EVS_WorldLakilester_EnterMap = 0x802BFE64;
|
||||
|
||||
world_partner_bow_ROM_START = 0x32BD80;
|
||||
world_partner_bow_ROM_END = 0x32CD40;
|
||||
world_partner_bow_VRAM = 0x802BD100;
|
||||
world_bow_init = 0x802BD100;
|
||||
EVS_WorldBow_TakeOut = 0x802BDFE0;
|
||||
EVS_WorldBow_Update = 0x802BE000;
|
||||
EVS_WorldBow_UseAbility = 0x802BE01C;
|
||||
EVS_WorldBow_PutAway = 0x802BE038;
|
||||
world_bow_pre_battle = 0x802BDF64;
|
||||
|
||||
world_partner_goombaria_ROM_START = 0x32D240;
|
||||
world_partner_goombaria_ROM_END = 0x32D3A0;
|
||||
world_partner_goombaria_VRAM = 0x802BD100;
|
||||
world_goombaria_init = 0x802BD100;
|
||||
EVS_WorldGoombaria_TakeOut = 0x802BD1F0;
|
||||
EVS_WorldGoombaria_Update = 0x802BD20C;
|
||||
EVS_WorldGoombaria_UseAbility = 0x802BD228;
|
||||
EVS_WorldGoombaria_PutAway = 0x802BD244;
|
||||
|
||||
world_partner_twink_ROM_START = 0x32D3A0;
|
||||
world_partner_twink_ROM_END = 0x32D500;
|
||||
world_partner_twink_VRAM = 0x802BD100;
|
||||
world_twink_init = 0x802BD100;
|
||||
EVS_WorldTwink_TakeOut = 0x802BD1F0;
|
||||
EVS_WorldTwink_Update = 0x802BD20C;
|
||||
EVS_WorldTwink_UseAbility = 0x802BD228;
|
||||
EVS_WorldTwink_PutAway = 0x802BD244;
|
||||
|
||||
heap_spriteHead = 0x8034F800;
|
||||
sprite_shading_profiles_ROM_START = 0x0031DF90;
|
||||
Entity_UltraBlockContent_Render = 0x0A000800;
|
||||
entity_model_SimpleSpring_gfx_ROM_END = 0x00E72BD0;
|
||||
Entity_SaveBlock_RenderNone = 0x0A003508;
|
||||
@ -1163,3 +1034,269 @@ cymbal_crush_header = 0x000CA380;
|
||||
startle_header = 0x00029458;
|
||||
get_in_bed_header = 0x00038988;
|
||||
shiver_header = 0x00018200;
|
||||
|
||||
// battle
|
||||
btl_cam_use_preset = 0x8024E40C;
|
||||
btl_cam_move = 0x8024E4D8;
|
||||
UseBattleCamPreset = 0x8024E61C;
|
||||
UseBattleCamPresetImmediately = 0x8024E664;
|
||||
SetBattleCamTarget = 0x8024E90C;
|
||||
MoveBattleCamOver = 0x8024EC08;
|
||||
SetBattleCamZoom = 0x8024EC6C;
|
||||
AddBattleCamZoom = 0x8024ECAC;
|
||||
ShowMessageBox = 0x80251440;
|
||||
WaitForMessageBoxDone = 0x80251558;
|
||||
ItemDamageEnemy = 0x802528A8;
|
||||
ItemCheckHit = 0x80252EC0;
|
||||
ActorSpeak = 0x802530B0;
|
||||
EnableBattleStatusBar = 0x80253734;
|
||||
PlaySoundAtActor = 0x802539DC;
|
||||
SetForegroundModelsVisible = 0x80253C6C;
|
||||
StartRumble = 0x80254398;
|
||||
set_actor_anim = 0x80263E7C;
|
||||
get_actor_part = 0x802645DC;
|
||||
btl_update_ko_status = 0x802678FC;
|
||||
get_actor = 0x80269EEC;
|
||||
SetGoalToHome = 0x8026A044;
|
||||
SetGoalToTarget = 0x8026A528;
|
||||
SetGoalPos = 0x8026A690;
|
||||
GetGoalPos = 0x8026A9A0;
|
||||
GetActorPos = 0x8026AC28;
|
||||
SetActorPos = 0x8026AFC0;
|
||||
SetAnimation = 0x8026B330;
|
||||
SetActorYaw = 0x8026B4D8;
|
||||
SetActorJumpGravity = 0x8026B6DC;
|
||||
SetActorSpeed = 0x8026B7D4;
|
||||
SetJumpAnimations = 0x8026BA0C;
|
||||
GetActorVar = 0x8026C134;
|
||||
SetActorVar = 0x8026C1C4;
|
||||
SetActorRotationOffset = 0x8026C62C;
|
||||
SetActorScale = 0x8026CA84;
|
||||
SetActorScaleModifier = 0x8026CB44;
|
||||
SetBattleFlagBits = 0x8026CEBC;
|
||||
SetActorFlagBits = 0x8026D00C;
|
||||
GetOwnerID = 0x8026DF80;
|
||||
InitTargetIterator = 0x8026E4D4;
|
||||
ChooseNextTarget = 0x8026E594;
|
||||
GetOwnerTarget = 0x8026EA2C;
|
||||
ModifyActorDecoration = 0x8026F170;
|
||||
func_80273444 = 0x802735C0;
|
||||
PlayerRunToGoal = 0x80273DE0;
|
||||
PlayerDamageEnemy = 0x802743DC;
|
||||
PlayerYieldTurn = 0x80277078;
|
||||
dispatch_damage_event_actor_0 = 0x80278A78;
|
||||
RunToGoal = 0x80279FE4;
|
||||
RemoveActor = 0x8027C930;
|
||||
DispatchEvent = 0x8027D3E4;
|
||||
PartnerYieldTurn = 0x80280998;
|
||||
EMS_StarIcon = 0x802841E8;
|
||||
PartnerWishAnims = 0x8029CB90;
|
||||
CheckButtonPress = 0x8026E218;
|
||||
SetGoalToFirstTarget = 0x8026A61C;
|
||||
CancelablePlayerRunToGoal = 0x80274078;
|
||||
func_802693F0 = 0x80269570;
|
||||
AddGoalPos = 0x8026A8C8;
|
||||
EnablePlayerBlur = 0x80274AF4;
|
||||
PlayerLandJump = 0x80273C80;
|
||||
LoadActionCommand = 0x80268340;
|
||||
func_80274A18 = 0x80274B94;
|
||||
func_802752AC = 0x80275428;
|
||||
GetPlayerActionSuccess = 0x80277030;
|
||||
SetActionDifficultyTable = 0x8026931C;
|
||||
func_80275F00 = 0x8027607C;
|
||||
CloseActionCommandInfo = 0x80269590;
|
||||
SetActorRotation = 0x8026C52C;
|
||||
SetActorDispOffset = 0x8026BB84;
|
||||
ShowActionHud = 0x80269624;
|
||||
GetMenuSelection = 0x80273540;
|
||||
PlayerTestEnemy = 0x8027486C;
|
||||
SetActorSounds = 0x8026F8C0;
|
||||
GetTargetListLength = 0x8026E9E4;
|
||||
GetActionResult = 0x802696A4;
|
||||
GetCommandAutoSuccess = 0x802694F0;
|
||||
SetActionResult = 0x802696D0;
|
||||
SetDamageSource = 0x8026A02C;
|
||||
CheckButtonDown = 0x8026E288;
|
||||
SetBattleCamOffsetZ = 0x8024EA58;
|
||||
SetActionQuality = 0x80269754;
|
||||
GetActionQuality = 0x80269728;
|
||||
GetActionCommandMode = 0x80269498;
|
||||
GetActionSuccess = 0x80269414;
|
||||
SetActionCommandMode = 0x8026946C;
|
||||
PlayerPowerBounceEnemy = 0x8027461C;
|
||||
GetActionSuccessCopy = 0x80269678;
|
||||
UseIdleAnimation = 0x8026F26C;
|
||||
ShowVariableMessageBox = 0x80251498;
|
||||
IsMessageBoxDisplayed = 0x80251510;
|
||||
GetBattleFlags2 = 0x8026CF20;
|
||||
player_team_is_ability_active = 0x8026742C;
|
||||
dispatch_event_partner = 0x8027E000;
|
||||
inflict_status = 0x802660C0;
|
||||
EVS_PlaySleepHitFX = 0x802948E0;
|
||||
ItemSpookEnemy = 0x80252AA4;
|
||||
BattleCamTargetActor = 0x8024EB24;
|
||||
MakeStatusField = 0x80253D14;
|
||||
ItemAfflictEnemy = 0x80252CBC;
|
||||
func_8024ECF8 = 0x8024ECF8;
|
||||
MultiplyByActorScale = 0x8025415C;
|
||||
ApplyShrinkFromOwner = 0x80254318;
|
||||
MultiplyVec3ByActorScale = 0x8025425C;
|
||||
SetOwnerTarget = 0x8026E528;
|
||||
dispatch_event_actor = 0x802772E0;
|
||||
EVS_UseMystery = 0x80294140;
|
||||
SetTargetActor = 0x8027C6C8;
|
||||
DispatchDamagePlayerEvent = 0x80274A98;
|
||||
HES_ProjectorSpot = 0x80294F00;
|
||||
HES_ProjectorReel = 0x80292ED8;
|
||||
HES_ProjectorBeam = 0x80292F28;
|
||||
HES_SwapBackground = 0x80292FF4;
|
||||
HES_SwapZ = 0x80292F50;
|
||||
HES_SwapArrowLeft = 0x80292F7C;
|
||||
HES_SwapArrowRight = 0x80292FB8;
|
||||
actionCmdTableSpook = 0x80294740;
|
||||
gActionCommandStatus = 0x8029FED0;
|
||||
action_command_init_status = 0x802689D8;
|
||||
HES_100pct = 0x80292C74;
|
||||
adjust_action_command_difficulty = 0x802683A4;
|
||||
func_80269118 = 0x80269298;
|
||||
btl_set_popup_duration = 0x8024FAB4;
|
||||
func_80269160 = 0x802692E0;
|
||||
action_command_free = 0x80268E1C;
|
||||
draw_mash_meter_multicolor = 0x802688F0;
|
||||
draw_mash_meter_blink = 0x8026898C;
|
||||
actionCmdTableHurricane = 0x80294720;
|
||||
HES_BButton = 0x8029261C;
|
||||
HES_MashBButton1 = 0x80292674;
|
||||
draw_mash_meter_multicolor_with_divisor = 0x80268918;
|
||||
draw_mash_meter_blink_with_divisor = 0x802689B4;
|
||||
HES_PressBButton = 0x802926B0;
|
||||
HES_PressCDownButton = 0x802929C4;
|
||||
HES_BButtonHeld = 0x80292648;
|
||||
HES_CDownButtonHeld = 0x8029295C;
|
||||
HES_TimingBar3Chances = 0x80292DFC;
|
||||
HES_TimingWait = 0x80292A5C;
|
||||
HES_TimingOK = 0x80292E54;
|
||||
HES_TimingCharge4c = 0x80292BA0;
|
||||
HES_TimingCharge4b = 0x80292B48;
|
||||
HES_TimingCharge3 = 0x80292BCC;
|
||||
HES_TimingCharge2 = 0x80292B74;
|
||||
HES_TimingReady = 0x80292A88;
|
||||
HES_TimingMiss = 0x80292E80;
|
||||
actionCmdTableTidalWave = 0x802947A0;
|
||||
actionCmdTableSpinySurge = 0x80294700;
|
||||
actionCmdTableSmack = 0x802946E0;
|
||||
actionCmdTableMegaShock = 0x802946C0;
|
||||
actionCmdTablePowerShock = 0x802946A0;
|
||||
actionCmdTableWaterBlock = 0x80294760;
|
||||
actionCmdTableSquirt = 0x80294680;
|
||||
draw_mash_meter_mode_with_divisor = 0x80268964;
|
||||
actionCmdTableDizzyShell = 0x802945A0;
|
||||
actionCmdTableFireShell = 0x802945C0;
|
||||
actionCmdTable0A = 0x802945E0;
|
||||
actionCmdTableBomb = 0x80294600;
|
||||
actionCmdTableBodySlam = 0x80294620;
|
||||
HES_FillGaugeResult = 0x80292EAC;
|
||||
actionCmdTableAirLift = 0x80294640;
|
||||
actionCmdTableAirRaid = 0x80294660;
|
||||
actionCmdTable07 = 0x80294580;
|
||||
btl_message_unlock_box_pos = 0x8024FAEC;
|
||||
actionCmdTableStopLeech = 0x80294560;
|
||||
HES_RunningAway = 0x80292BF8;
|
||||
actionCmdTableBreakFree = 0x80294520;
|
||||
actionCmdTableHammer = 0x802944E0;
|
||||
HES_TimingBar1Chance = 0x802925F0;
|
||||
HES_TimingCharge4a = 0x80292AF0;
|
||||
HES_TimingCharge1 = 0x80292B1C;
|
||||
actionCmdTableFlee = 0x80294500;
|
||||
HES_RightOn = 0x80292D2C;
|
||||
actionCmdTableJump = 0x802944C0;
|
||||
actionCmdTableWhirlwind = 0x80294540;
|
||||
BindTakeTurn = 0x80278AB0;
|
||||
BindIdle = 0x80278C14;
|
||||
BindHandleEvent = 0x80278DA0;
|
||||
BindHandlePhase = 0x80278E14;
|
||||
AddActorDecoration = 0x8026F008;
|
||||
GetLastEvent = 0x8027C660;
|
||||
EVS_Enemy_Hit = 0x80299344;
|
||||
EVS_Enemy_NoDamageHit = 0x8029AF70;
|
||||
GetBattlePhase = 0x80269FA8;
|
||||
EVS_Partner_Celebrate = 0x80294A20;
|
||||
EVS_Partner_RunAway = 0x80294DFC;
|
||||
EnableIdleScript = 0x80278CCC;
|
||||
FlyToGoal = 0x8027B7A4;
|
||||
EnableActorBlur = 0x8027D6FC;
|
||||
PartnerDamageEnemy = 0x8027FF34;
|
||||
EVS_Partner_SpikeContact = 0x802952E4;
|
||||
EVS_Partner_BurnContact = 0x80294F68;
|
||||
EVS_Partner_Recover = 0x802961C4;
|
||||
bActorTattles = 0x80282D18;
|
||||
bActorOffsets = 0x80283068;
|
||||
EVS_Partner_Hit = 0x80297ABC;
|
||||
EVS_Partner_Drop = 0x80296314;
|
||||
EVS_Partner_NoDamageHit = 0x80297B14;
|
||||
EVS_Partner_BurnHit = 0x8029651C;
|
||||
EVS_Partner_ShockHit = 0x80295A44;
|
||||
LoadStarPowerScript = 0x80280AD0;
|
||||
LoadItemScript = 0x80268050;
|
||||
JumpToGoal = 0x80278E88;
|
||||
PartnerTestEnemy = 0x80280650;
|
||||
GetPartnerActionSuccess = 0x80280950;
|
||||
PartnerPowerBounceEnemy = 0x802803F0;
|
||||
ResetActorSounds = 0x8026F9B8;
|
||||
RemoveActorDecoration = 0x8026F0CC;
|
||||
GetActorLevel = 0x8027FEC8;
|
||||
SetupMashMeter = 0x80269348;
|
||||
PartnerAfflictEnemy = 0x80280184;
|
||||
SetActorPaletteEffect = 0x8026EBFC;
|
||||
SetActorPaletteSwapParams = 0x8026ED78;
|
||||
EnableActorPaletteEffects = 0x8026EEA0;
|
||||
EVS_Partner_BombetteSpikeContact = 0x80295650;
|
||||
ShowShockEffect = 0x8026FD30;
|
||||
add_xz_vec3f = 0x802642A8;
|
||||
play_movement_dust_effects = 0x80264470;
|
||||
save_tattle_flags = 0x80253E90;
|
||||
lookup_status_chance = 0x80266018;
|
||||
HES_AimMarkerF = 0x80293314;
|
||||
HES_AimMarkerE = 0x8029327C;
|
||||
HES_AimMarkerD = 0x802931E4;
|
||||
HES_AimMarkerC = 0x8029314C;
|
||||
HES_AimMarkerB = 0x802930B4;
|
||||
HES_AimMarkerA = 0x8029301C;
|
||||
HES_AimReticle = 0x8029399C;
|
||||
HES_AimShimmerF = 0x802937D4;
|
||||
HES_AimShimmerE = 0x8029373C;
|
||||
HES_AimShimmerD = 0x802936A4;
|
||||
HES_AimShimmerC = 0x8029360C;
|
||||
HES_AimShimmerB = 0x80293574;
|
||||
HES_AimShimmerA = 0x802934DC;
|
||||
HES_AimTarget = 0x802939D4;
|
||||
set_goal_pos_to_part = 0x802698D4;
|
||||
JumpWithBounce = 0x802798A8;
|
||||
SetActionHudPrepareTime = 0x802694C4;
|
||||
GetDistanceToGoal = 0x8026EB7C;
|
||||
SetAnimationRate = 0x8026B450;
|
||||
PlayLoopingSoundAtActor = 0x80253AF4;
|
||||
StopLoopingSoundAtActor = 0x80253B98;
|
||||
GetActorFlags = 0x8026D0A0;
|
||||
GetStatusFlags = 0x8026F3B0;
|
||||
LandJump = 0x80279C54;
|
||||
GetActorScale = 0x8026CC04;
|
||||
EVS_Partner_LakilesterHit = 0x802979E8;
|
||||
HES_AimBlinkA = 0x80293A0C;
|
||||
SetPartPos = 0x8026B098;
|
||||
SetPartFlagBits = 0x8026D190;
|
||||
SetPartDispOffset = 0x8026BDB8;
|
||||
SetPartJumpGravity = 0x8026B8CC;
|
||||
JumpPartTo = 0x8027A664;
|
||||
LandJumpPart = 0x8027ACDC;
|
||||
func_8024EDA4 = 0x8024EDA4;
|
||||
PlayerFallToGoal = 0x80273A10;
|
||||
FallToGoal = 0x80279D6C;
|
||||
bMarioHideAnims = 0x802834F0;
|
||||
bMarioIdleAnims = 0x802833B8;
|
||||
SetPartAlpha = 0x8026F5F0;
|
||||
func_80269600 = 0x80269780;
|
||||
SetBattleCamParam = 0x8024E748;
|
||||
|
||||
// speech_bubble
|
||||
SpeechBubblePtr = 0x802B79A8;
|
||||
|
Loading…
Reference in New Issue
Block a user