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@ -21,7 +21,7 @@ ApiStatus func_802A1108_74D678(ScriptInstance* script, s32 isInitialCall) {
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}
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battleStatus->hammerCharge = 0;
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battleStatus->flags1 = ((battleStatus->flags1 | 0x20000000) & ~0x20000000);
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battleStatus->flags1 = ((battleStatus->flags1 | 0x20000000) & ~0x10000000);
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return ApiStatus_DONE2;
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}
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