From 39f48335ff7643241bc32e33b7f5fb898567d835 Mon Sep 17 00:00:00 2001 From: Alex Bates Date: Thu, 14 Jan 2021 23:55:05 +0000 Subject: [PATCH] ninja assets, clean up configure.py ux --- Makefile | 50 ++++++++-------- configure.py | 116 ++++++++++++++++++++++++++++++++++---- tools/build_assets_bin.py | 21 ++++--- 3 files changed, 140 insertions(+), 47 deletions(-) diff --git a/Makefile b/Makefile index da98f0991b..f3f45b92f7 100644 --- a/Makefile +++ b/Makefile @@ -229,17 +229,17 @@ test: $(ROM) # $(PYTHON) tools/convert_image.py i8 $< $@ $(IMG_FLAGS) # Assets -ASSET_FILES := $(foreach asset, $(ASSETS), $(BUILD_DIR)/bin/assets/$(asset)) -YAY0_ASSET_FILES := $(foreach asset, $(filter-out %_tex, $(ASSET_FILES)), $(asset).Yay0) -$(BUILD_DIR)/bin/assets/%: bin/assets/%.bin - @mkdir -p $(shell dirname $@) - @cp $< $@ -$(ASSETS_BIN): $(ASSET_FILES) $(YAY0_ASSET_FILES) sources.mk - @mkdir -p $(shell dirname $@) - @echo "building $@" - @$(PYTHON) tools/build_assets_bin.py $@ $(ASSET_FILES) -$(ASSETS_BIN:.bin=.o): $(ASSETS_BIN) - $(LD) -r -b binary -o $@ $< +# ASSET_FILES := $(foreach asset, $(ASSETS), $(BUILD_DIR)/bin/assets/$(asset)) +# YAY0_ASSET_FILES := $(foreach asset, $(filter-out %_tex, $(ASSET_FILES)), $(asset).Yay0) +# $(BUILD_DIR)/bin/assets/%: bin/assets/%.bin +# @mkdir -p $(shell dirname $@) +# @cp $< $@ +# $(ASSETS_BIN): $(ASSET_FILES) $(YAY0_ASSET_FILES) sources.mk +# @mkdir -p $(shell dirname $@) +# @echo "building $@" +# @$(PYTHON) tools/build_assets_bin.py $@ $(ASSET_FILES) +# $(ASSETS_BIN:.bin=.o): $(ASSETS_BIN) +# $(LD) -r -b binary -o $@ $< # Messages # $(MSG_BIN): $(MESSAGES) @@ -269,24 +269,24 @@ $(ASSETS_BIN:.bin=.o): $(ASSETS_BIN) ### Linker ### -$(LD_SCRIPT): $(SPLAT_YAML) - $(SPLAT) --modes ld bin Yay0 PaperMarioMapFS PaperMarioMessages img PaperMarioNpcSprites --new +# $(LD_SCRIPT): $(SPLAT_YAML) +# $(SPLAT) --modes ld bin Yay0 PaperMarioMapFS PaperMarioMessages img PaperMarioNpcSprites --new -$(BUILD_DIR)/$(LD_SCRIPT): $(LD_SCRIPT) - @mkdir -p $(shell dirname $@) - $(CPP) -P -DBUILD_DIR=$(BUILD_DIR) -o $@ $< +# $(BUILD_DIR)/$(LD_SCRIPT): $(LD_SCRIPT) +# @mkdir -p $(shell dirname $@) +# $(CPP) -P -DBUILD_DIR=$(BUILD_DIR) -o $@ $< -$(ROM): $(BUILD_DIR)/$(TARGET).bin - @cp $< $@ -ifeq ($(COMPARE),1) - @sha1sum -c checksum.sha1 || (echo 'The build succeeded, but did not match the base ROM. This is expected if you are making changes to the game. To skip this check, use "make COMPARE=0".' && false) -endif +# $(ROM): $(BUILD_DIR)/$(TARGET).bin +# @cp $< $@ +# ifeq ($(COMPARE),1) +# @sha1sum -c checksum.sha1 || (echo 'The build succeeded, but did not match the base ROM. This is expected if you are making changes to the game. To skip this check, use "make COMPARE=0".' && false) +# endif -$(BUILD_DIR)/$(TARGET).elf: $(BUILD_DIR)/$(LD_SCRIPT) $(OBJECTS) - $(LD) $(LDFLAGS) -o $@ +# $(BUILD_DIR)/$(TARGET).elf: $(BUILD_DIR)/$(LD_SCRIPT) $(OBJECTS) +# $(LD) $(LDFLAGS) -o $@ -$(BUILD_DIR)/$(TARGET).bin: $(BUILD_DIR)/$(TARGET).elf - $(OBJCOPY) $< $@ -O binary +# $(BUILD_DIR)/$(TARGET).bin: $(BUILD_DIR)/$(TARGET).elf +# $(OBJCOPY) $< $@ -O binary # include/ld_addrs.h: $(BUILD_DIR)/$(LD_SCRIPT) # grep -E "[^\. ]+ =" $< -o | sed 's/^/extern void* /; s/ =/;/' > $@ diff --git a/configure.py b/configure.py index 7381b35467..65b980bc6a 100755 --- a/configure.py +++ b/configure.py @@ -7,6 +7,7 @@ import ninja_syntax from argparse import ArgumentParser import asyncio from subprocess import PIPE +import hashlib sys.path.append(os.path.dirname(__file__) + "/tools/n64splat") import split @@ -14,8 +15,14 @@ import split INCLUDE_ASM_RE = re.compile(r"_INCLUDE_ASM\([^,]+, ([^,]+), ([^,)]+)") # note _ prefix CPPFLAGS = "-Iinclude -Isrc -D _LANGUAGE_C -D _FINALROM -ffreestanding -DF3DEX_GBI_2 -D_MIPS_SZLONG=32" +TARGET = "papermario" + NPC_SPRITES = "world_goombario world_kooper world_bombette world_parakarry world_bow world_watt world_sushie world_lakilester battle_goombario battle_kooper battle_bombette battle_parakarry battle_bow battle_watt battle_sushie battle_lakilester kooper_without_shell world_eldstar world_mamar world_skolar world_muskular world_misstar world_klevar world_kalmar battle_eldstar battle_mamar battle_skolar battle_muskular battle_misstar battle_klevar battle_kalmar twink jr_troopa spiked_jr_troopa spiked_para_jr_troopa mage_jr_troopa para_jr_troopa goomba spiked_goomba paragoomba koopa_troopa para_troopa fuzzy bob_omb bullet_bill bill_blaster monty_mole cleft pokey battle_bandit buzzy_beetle swooper stone_chomp putrid_piranha piranha_plant sentinel world_clubba battle_clubba shy_guy groove_guy sky_guy pyro_guy spy_guy medi_guy fuzzipede jungle_guy heart_plant hurt_plant m_bush bubble kent_c_koopa dayzee lakitu spiny bzzap ruff_puff spike_top duplighost albino_dino blooper baby_blooper gulpit dry_bones thrown_bone bony_beetle magikoopa flying_magikoopa world_koopatrol koopatrol hammer_bros bush_basic bush_blocky bush_dry bush_leafy bush_matted world_kammy battle_kammy goomba_bros goomba_king spiky_goomnut dark_toad koopa_bros buzzar tutankoopa chain_chomp world_tubba battle_tubba tubbas_heart big_lantern_ghost shy_squad_guy marshal_guy stilt_guy stilt_guy_unfold shy_stack_guy shy_stack_unfold shy_stack_damage shy_stack_rock general_guy general_guy_bomb tank_guy lava_piranha_head petit_piranha lava_bud huff_n_puff tuff_puff monstar crystal_king world_bowser battle_bowser luigi toad three_sisters vanna_t toad_kid toad_guard harry_t toad_minister postmaster conductor_toad train_station_toad fishmael artist_toad koopa koopa_without_shell world_bob_omb whacka dryite mouser boo yoshi yoshi_kid raven bubulb penguin shiver_toad world_bandit goompa goombaria gooma goompapa goomama the_master chan lee merlon chet_rippo rowf minh_t russ_t tayce_t fice_t bartender chanterelle rip_cheato chuck_quizmo merluvlee merlar merlow star_kid kolorado_wife koopa_koot kolorado battle_kolorado archeologist nomadimouse world_merlee battle_merlee disguised_moustafa moustafa oaklie bootler yakkey gourmet_guy village_leader leaders_friend rafael_raven tolielup gate_flower petunia posie lily rosie sun lakilulu ninji mayor_penguin mayor_penguin_wife penguin_patrol herringway merle star_rod fire coin parade_peach parade_koopas parade_burnt_bowser parade_luigi parade_partners parade_yoshis parade_kolorados parade_chicks parade_ice_show parade_toads parade_batons parade_drums parade_flags parade_horns parade_tubba_balloon parade_wizards parade_mario parade_shy_guys parade_twink leaf".split(" ") +MAPS = "dro_01 dro_02 hos_00 hos_01 hos_02 hos_03 hos_04 hos_05 hos_06 hos_10 hos_20 isk_01 isk_02 isk_03 isk_04 isk_05 isk_06 isk_07 isk_08 isk_09 isk_10 isk_11 isk_12 isk_13 isk_14 isk_16 isk_18 isk_19 iwa_00 iwa_01 iwa_02 iwa_03 iwa_04 iwa_10 iwa_11 osr_00 osr_01 osr_02 osr_03 kkj_00 kkj_01 kkj_02 kkj_03 kkj_10 kkj_11 kkj_12 kkj_13 kkj_14 kkj_15 kkj_16 kkj_17 kkj_18 kkj_19 kkj_20 kkj_21 kkj_22 kkj_23 kkj_24 kkj_25 kkj_26 kkj_27 kkj_28 kkj_29 kmr_00 kmr_02 kmr_03 kmr_04 kmr_05 kmr_06 kmr_07 kmr_09 kmr_10 kmr_11 kmr_12 kmr_20 kmr_30 kpa_01 kpa_03 kpa_04 kpa_08 kpa_09 kpa_10 kpa_11 kpa_12 kpa_13 kpa_14 kpa_15 kpa_16 kpa_17 kpa_32 kpa_33 kpa_40 kpa_41 kpa_50 kpa_52 kpa_60 kpa_61 kpa_62 kpa_63 kpa_70 kpa_80 kpa_90 kpa_91 kpa_94 kpa_95 kpa_96 kpa_102 kpa_111 kpa_112 kpa_113 kpa_115 kpa_116 kpa_117 kpa_118 kpa_119 kpa_121 kpa_130 kpa_133 kpa_134 machi mac_00 mac_01 mac_02 mac_03 mac_04 mac_05 mac_06 tik_01 tik_02 tik_03 tik_04 tik_05 tik_06 tik_07 tik_08 tik_09 tik_10 tik_12 tik_14 tik_15 tik_17 tik_18 tik_19 tik_20 tik_21 tik_22 tik_23 tik_25 kgr_01 kgr_02 nok_01 nok_02 nok_03 nok_04 nok_11 nok_12 nok_13 nok_14 nok_15 sbk_00 sbk_01 sbk_02 sbk_03 sbk_04 sbk_05 sbk_06 sbk_10 sbk_11 sbk_12 sbk_13 sbk_14 sbk_15 sbk_16 sbk_20 sbk_21 sbk_22 sbk_23 sbk_24 sbk_25 sbk_26 sbk_30 sbk_31 sbk_32 sbk_33 sbk_34 sbk_35 sbk_36 sbk_40 sbk_41 sbk_42 sbk_43 sbk_44 sbk_45 sbk_46 sbk_50 sbk_51 sbk_52 sbk_53 sbk_54 sbk_55 sbk_56 sbk_60 sbk_61 sbk_62 sbk_63 sbk_64 sbk_65 sbk_66 sbk_99 trd_00 trd_01 trd_02 trd_03 trd_04 trd_05 trd_06 trd_07 trd_08 trd_09 trd_10 tst_01 tst_02 tst_03 tst_04 tst_10 tst_11 tst_12 tst_13 tst_20 jan_00 jan_01 jan_02 jan_03 jan_04 jan_05 jan_06 jan_07 jan_08 jan_09 jan_10 jan_11 jan_12 jan_13 jan_14 jan_15 jan_16 jan_17 jan_18 jan_19 jan_22 jan_23 mim_01 mim_02 mim_03 mim_04 mim_05 mim_06 mim_07 mim_08 mim_09 mim_10 mim_11 mim_12 obk_01 obk_02 obk_03 obk_04 obk_05 obk_06 obk_07 obk_08 obk_09 arn_02 arn_03 arn_04 arn_05 arn_07 arn_08 arn_09 arn_10 arn_11 arn_12 arn_13 arn_20 dgb_01 dgb_02 dgb_03 dgb_04 dgb_05 dgb_06 dgb_07 dgb_08 dgb_09 dgb_10 dgb_11 dgb_12 dgb_13 dgb_14 dgb_15 dgb_16 dgb_17 dgb_18 kzn_01 kzn_02 kzn_03 kzn_04 kzn_05 kzn_06 kzn_07 kzn_08 kzn_09 kzn_10 kzn_11 kzn_17 kzn_18 kzn_19 kzn_20 kzn_22 kzn_23 flo_00 flo_03 flo_07 flo_08 flo_09 flo_10 flo_11 flo_12 flo_13 flo_14 flo_15 flo_16 flo_17 flo_18 flo_19 flo_21 flo_22 flo_23 flo_24 flo_25 sam_01 sam_02 sam_03 sam_04 sam_05 sam_06 sam_07 sam_08 sam_09 sam_10 sam_11 sam_12 pra_01 pra_02 pra_03 pra_04 pra_05 pra_09 pra_10 pra_11 pra_13 pra_14 pra_15 pra_16 pra_18 pra_19 pra_20 pra_21 pra_22 pra_29 pra_31 pra_32 pra_33 pra_34 pra_35 pra_40 omo_01 omo_02 omo_03 omo_04 omo_05 omo_06 omo_07 omo_08 omo_09 omo_10 omo_11 omo_12 omo_13 omo_14 omo_15 omo_16 omo_17 end_00 end_01 mgm_00 mgm_01 mgm_02 mgm_03 gv_01 kmr_bt03 kmr_bt04 kmr_bt05 kmr_bt06 nok_bt01 nok_bt02 nok_bt03 nok_bt04 trd_bt00 trd_bt01 trd_bt02 trd_bt03 trd_bt04 trd_bt05 iwa_bt01 iwa_bt02 sbk_bt02 isk_bt01 isk_bt02 isk_bt03 isk_bt04 isk_bt05 isk_bt06 isk_bt07 isk_bt08 arn_bt01 arn_bt02 arn_bt03 arn_bt04 arn_bt05 arn_bt06 dgb_bt01 dgb_bt02 dgb_bt03 dgb_bt04 dgb_bt05 mim_bt01 omo_bt01 omo_bt02 omo_bt03 omo_bt04 omo_bt05 omo_bt06 omo_bt07 kgr_bt01 flo_bt01 flo_bt02 flo_bt03 flo_bt04 flo_bt05 flo_bt06 jan_bt00 jan_bt01 jan_bt02 jan_bt03 jan_bt04 kzn_bt01 kzn_bt02 kzn_bt04 kzn_bt05 sam_bt01 sam_bt02 sam_bt03 sam_bt04 tik_bt01 tik_bt02 tik_bt03 tik_bt04 tik_bt05 pra_bt01 pra_bt02 pra_bt03 pra_bt04 mac_bt01 mac_bt02 kpa_bt01 kpa_bt02 kpa_bt03 kpa_bt04 kpa_bt05 kpa_bt07 kpa_bt08 kpa_bt09 kpa_bt11 kpa_bt13 kpa_bt14 hos_bt01 hos_bt02 kkj_bt01 kkj_bt02".split(" ") + +ASSETS = sum([[f"{map_name}_shape", f"{map_name}_hit"] for map_name in MAPS], []) + "mac_tex tik_tex kgr_tex kmr_tex iwa_tex sbk_tex dro_tex isk_tex trd_tex nok_tex hos_tex kpa_tex osr_tex kkj_tex tst_tex jan_tex mim_tex obk_tex arn_tex dgb_tex kzn_tex flo_tex sam_tex pra_tex omo_tex end_tex mgm_tex gv__tex kmr_bg nok_bg sbk_bg sbk3_bg iwa_bg hos_bg arn_bg obk_bg omo_bg yos_bg jan_bg fla_bg flb_bg sra_bg yki_bg sam_bg kpa_bg title_bg title_data party_kurio party_kameki party_pinki party_pareta party_resa party_akari party_opuku party_pokopi".split(" ") + def obj(path: str): if not path.startswith("$builddir/"): path = "$builddir/" + path @@ -63,7 +70,7 @@ async def task(coro): await coro num_tasks_done += 1 - print(f"\r{(num_tasks_done / num_tasks) * 100:.0f}%", end="") + print(f"\rConfiguring build... {(num_tasks_done / num_tasks) * 100:.0f}%", end="") async def build_c_file(c_file: str, generated_headers): # preprocess c_file, but simply put an _ in front of INCLUDE_ASM and SCRIPT @@ -84,7 +91,7 @@ async def build_c_file(c_file: str, generated_headers): def build_yay0_file(bin_file: str): yay0_file = f"$builddir/{os.path.splitext(bin_file)[0]}.Yay0" - n.build(yay0_file, "yay0compress", bin_file, implicit=["tools/Yay0compress"]) + n.build(yay0_file, "yay0compress", bin_file, implicit="tools/Yay0compress") build_bin_object(yay0_file) def build_bin_object(bin_file: str): @@ -110,24 +117,54 @@ def build_image(f: str, segment): async def main(): global n, cpp, task_sem, num_tasks, num_tasks_done - parser = ArgumentParser(description="Generates build.ninja") - parser.add_argument("--cpp", help="C preprocessor command") + parser = ArgumentParser(description="Paper Mario build.ninja generator") + parser.add_argument("--cpp", help="GNU C preprocessor command") + parser.add_argument("--baserom", default="baserom.z64", help="Path to unmodified Paper Mario (U) z64 ROM") args = parser.parse_args() # on macOS, /usr/bin/cpp defaults to clang rather than gcc (but we need gcc's) if args.cpp is None and sys.platform == "darwin" and "Free Software Foundation" not in await shell("cpp --version")[0]: - print("error: use 'brew' to obtain GNU cpp and run again with '--cpp cpp-10'") + print("error: system C preprocessor is not GNU!") + print("This is a known issue on macOS - only clang's cpp is installed by default.") + print("Use 'brew' to obtain GNU cpp, then run this script again with the --cpp option, e.g.") + print(" ./configure.py --cpp cpp-10") exit(1) + # verify baserom exists and is clean + try: + with open(args.baserom, "rb") as f: + h = hashlib.sha1() + h.update(f.read()) + + if h.hexdigest() != "3837f44cda784b466c9a2d99df70d77c322b97a0": + print(f"error: baserom '{args.baserom}' is modified, refusing to split it!") + print("The baserom must be an unmodified Paper Mario (U) z64 ROM.") + exit(1) + except IOError: + print(f"error: baserom '{args.baserom}' does not exist!") + print(f"Please make sure an unmodified Paper Mario (U) z64 ROM exists at '{args.baserom}'.") + + if args.baserom == "baserom.z64": # the default + print("Or run this script again with the --baserom option:") + print(" ./configure.py --baserom /path/to/papermario.z64") + exit(1) + cpp = args.cpp or "cpp" task_sem = asyncio.Semaphore(8) + """ + # update submodules + await shell("git submodule init tools/n64splat") + await shell("git submodule update --recursive") + """ + # compile n64splat dependencies await shell("make -C tools/n64splat") # split assets + print("Splitting segments from baserom", end="") split.main( - "baserom.z64", + args.baserom, "tools/splat.yaml", ".", [ "ld", "bin", "Yay0", "PaperMarioMapFS", "PaperMarioMessages", "img", "PaperMarioNpcSprites" ], @@ -135,11 +172,14 @@ async def main(): False, ) + print("") + print("Configuring build...", end="") + # generate build.ninja n = ninja_syntax.Writer(open("build.ninja", "w"), width=120) n.variable("builddir", "build") - n.variable("target", "papermario") + n.variable("target", TARGET) n.variable("cross", "mips-linux-gnu-") n.variable("python", sys.executable) n.variable("os", "mac" if sys.platform == "darwin" else "linux") @@ -214,12 +254,40 @@ async def main(): description="msg $in") n.newline() + n.rule("assets", + command="$python tools/build_assets_bin.py $out $in", + description="combine assets") + n.newline() + + n.rule("link", + command="${cross}ld -T undefined_syms.txt -T undefined_syms_auto.txt -T undefined_funcs.txt -T undefined_funcs_auto.txt -Map $builddir/$target.map --no-check-sections -T $in -o $out", + description="link $out") + n.newline() + + n.rule("rom", + command="${cross}objcopy $in $out -O binary && tools/n64crc $out", + description="rom $in") + n.newline() + + n.rule("sha1sum", + command="sha1sum -c $in", + description="compare") + n.newline() + + n.rule("cc_modern_exe", command="cc $in -O3 -o $out") + n.newline() + objects, segments = read_splat("tools/splat.yaml") # no .o extensions! c_files = (f for f in objects if f.endswith(".c")) # glob("src/**/*.c", recursive=True) n.comment("target") n.build("$builddir/$target.ld", "cpp", "$target.ld") - # TODO ... + n.build("$builddir/$target.elf", "link", "$builddir/$target.ld", implicit=[obj(o) for o in objects], implicit_outputs="$builddir/$target.map") + n.build("$target.z64", "rom", "$builddir/$target.elf") + n.build("compare", "sha1sum", "checksum.sha1", implicit="$target.z64") + n.newline() + + n.default("compare") n.newline() # generated headers @@ -321,23 +389,49 @@ async def main(): # combine sprites n.build(f"$builddir/{f}.bin", "npc_sprites", npc_sprite_yay0s, implicit="tools/compile_npc_sprites.py") n.build(obj(f), "bin", f"$builddir/{f}.bin") - elif f == "/msg": + elif f == "/msg": # XXX: why does this have a leading '/'?? continue # done already above + elif f == "bin/assets/assets": + asset_files = [] # even indexes: uncompressed; odd indexes: compressed + + for asset_name in ASSETS: + if asset_name.endswith("_tex"): # uncompressed + asset_files.append(f"bin/assets/{asset_name}.bin") + asset_files.append(f"bin/assets/{asset_name}.bin") + else: # uncompressed + source_file = f"bin/assets/{asset_name}.bin" + asset_file = f"$builddir/assets/{asset_name}.Yay0" + + asset_files.append(source_file) + asset_files.append(asset_file) + n.build(asset_file, "yay0compress", source_file, implicit="tools/Yay0compress") + + n.build("$builddir/assets.bin", "assets", asset_files) + n.build(obj(f), "bin", "$builddir/assets.bin") + else: print("warning: dont know what to do with object " + f) n.newline() + n.build("generated_headers", "phony", generated_headers) + n.newline() + # slow tasks generated concurrently n.comment("c") - tasks = [task(build_c_file(f, generated_headers)) for f in c_files] + tasks = [task(build_c_file(f, "generated_headers")) for f in c_files] num_tasks = len(tasks) num_tasks_done = 0 await asyncio.gather(*tasks) print("") n.newline() - n.rule("cc_modern_exe", command="cc $in -O3 -o $out") n.build("tools/Yay0compress", "cc_modern_exe", "tools/Yay0compress.c") + n.newline() + + print("") + print("Build configuration complete! Now run") + print(" ninja") + print(f"to compile '{TARGET}.z64'.") if __name__ == "__main__": asyncio.run(main()) diff --git a/tools/build_assets_bin.py b/tools/build_assets_bin.py index cd986890fc..4818da8599 100755 --- a/tools/build_assets_bin.py +++ b/tools/build_assets_bin.py @@ -3,6 +3,7 @@ import os from sys import argv from pathlib import Path +from itertools import tee def next_multiple(pos, multiple): return pos + pos % multiple @@ -10,7 +11,7 @@ def next_multiple(pos, multiple): def build_mapfs(out_bin, assets): # every TOC entry's name field has data after the null terminator made up from all the previous name fields. # we probably don't have to do this for the game to read the data properly (it doesn't read past the null terminator - # of `string`), but the original devs' equivalent to build_assets_fs.py had this bug so we need to replicate it to match. + # of `string`), but the original devs' equivalent of this script had this bug so we need to replicate it to match. written_names = [] with open(out_bin, "wb") as f: @@ -19,17 +20,9 @@ def build_mapfs(out_bin, assets): next_data_pos = (len(assets) + 1) * 0x1C asset_idx = 0 - for decompressed in assets: + for decompressed, compressed in assets: toc_entry_pos = 0x20 + asset_idx * 0x1C - decompressed = Path(decompressed) - compressed = decompressed.with_suffix(".Yay0") - - # non-texture assets should be compressed - if not decompressed.stem.endswith("_tex") and not compressed.exists(): - print(f"uncompressed asset: {decompressed} (expected {compressed} to exist)") - exit(1) - # data for TOC entry name = decompressed.stem + "\0" offset = next_data_pos @@ -72,4 +65,10 @@ if __name__ == "__main__": argv.pop(0) # python3 out = argv.pop(0) - build_mapfs(out, argv) + assets = [] + + # pairs + for i in range(0, len(argv), 2): + assets.append((Path(argv[i]), Path(argv[i+1]))) + + build_mapfs(out, assets)