From 3ddb184ab9b3c5e6f6edf86e82a7874089335ccb Mon Sep 17 00:00:00 2001 From: Alex Bates Date: Wed, 30 Dec 2020 09:31:26 +0000 Subject: [PATCH] remove comments --- src/battle/actor/goomba.c | 11 ----------- 1 file changed, 11 deletions(-) diff --git a/src/battle/actor/goomba.c b/src/battle/actor/goomba.c index a379ede9f9..5ee31949d2 100644 --- a/src/battle/actor/goomba.c +++ b/src/battle/actor/goomba.c @@ -16,14 +16,12 @@ Script goomba_turn; Script goomba_idle; Script goomba_dispatch; -// 431FB0-431FBC (VRAM: 80219610) s32 goomba_defense_table[] = { Element_NORMAL, 0, Element_END, }; -// 431FBC-432068 (VRAM: 8021961C) s32 goomba_status_table[] = { Debuff_NORMAL, 0, Debuff_DEFAULT, 0, @@ -51,7 +49,6 @@ s32 goomba_status_table[] = { Debuff_END, }; -// 432068-43208C (VRAM: 802196C8) ActorPartDesc goomba_parts[] = { { .flags = 0x00800000, @@ -67,7 +64,6 @@ ActorPartDesc goomba_parts[] = { }, }; -// 43208C-4320B4 (VRAM: 802196EC) ActorDesc goomba = { .flags = 0, .type = 7, @@ -91,7 +87,6 @@ ActorDesc goomba = { .statusMessageOffset = { 10, 20 }, }; -// 4320B4-432100 (VRAM: 80219714) s32 goomba_anims[] = { Debuff_NORMAL, NPC_ANIM(goomba, normal, idle), Debuff_STONE, NPC_ANIM(goomba, normal, still), @@ -106,7 +101,6 @@ s32 goomba_anims[] = { Debuff_END, }; -// 432100-43214C (VRAM: 80219760) s32 goomba_anims_running[] = { Debuff_NORMAL, NPC_ANIM(goomba, normal, run), Debuff_STONE, NPC_ANIM(goomba, normal, still), @@ -121,14 +115,12 @@ s32 goomba_anims_running[] = { Debuff_END, }; -// 43214C-432198 (VRAM: 802197AC) Script goomba_init = SCRIPT({ BindTakeTurn(ActorID_SELF, goomba_turn); BindIdle(ActorID_SELF, goomba_idle); BindHandleEvent(ActorID_SELF, goomba_dispatch); }); -// 432198-432474 (VRAM: 802197F8) Script goomba_idle = SCRIPT({ 10: RandInt(80, SI_VAR(0)); @@ -177,7 +169,6 @@ Script goomba_idle = SCRIPT({ goto 10; }); -// 432474-432B34 (VRAM: 80219AD4) Script goomba_dispatch = SCRIPT({ UseIdleAnimation(ActorID_SELF, 0); EnableIdleScript(ActorID_SELF, 0); @@ -301,7 +292,6 @@ Script goomba_dispatch = SCRIPT({ UseIdleAnimation(ActorID_SELF, 1); }); -// 432B34-432CA0 (VRAM: 8021A194) f32 float_table_for_func_80218000[] = { 0.000000f, 0.017452f, 0.034899f, 0.052336f, 0.069756f, 0.087156f, 0.104528f, 0.121869f, 0.139173f, 0.156434f, 0.173648f, 0.190809f, 0.207912f, 0.224951f, 0.241922f, 0.258819f, @@ -317,7 +307,6 @@ f32 float_table_for_func_80218000[] = { 0.999391f, 0.999848f, 1.000000f, }; -// 432CA0-433968 (VRAM: 8021A300) Script goomba_turn = SCRIPT({ UseIdleAnimation(ActorID_SELF, 0); EnableIdleScript(ActorID_SELF, 0);