mirror of
https://github.com/pmret/papermario.git
synced 2024-11-09 12:32:38 +01:00
Merge pull request #138 from nanaian/worldpartners
match world partner table
This commit is contained in:
commit
40ca6c9563
2
.gitignore
vendored
2
.gitignore
vendored
@ -19,7 +19,9 @@ settings.mk
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/build/
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/docs/doxygen/
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/include/ld_addrs.h
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/include/message_ids.h
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/include/sprite/
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/include/map
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# Assets
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/bin
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|
3
.vscode/settings.json
vendored
3
.vscode/settings.json
vendored
@ -24,4 +24,7 @@
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"python.analysis.extraPaths": [
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"./tools"
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],
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"[c]": {
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"editor.wordSeparators": "`~!@#%^&*()-=+[{]}\\|;:'\",.<>/?", // no $, for scripts
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},
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}
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22
Makefile
22
Makefile
@ -35,7 +35,7 @@ LD_MAP := $(BUILD_DIR)/$(TARGET).map
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ASSETS_BIN := $(BUILD_DIR)/bin/assets/assets.bin
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MSG_BIN := $(BUILD_DIR)/msg.bin
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NPC_BIN := $(BUILD_DIR)/sprite/npc.bin
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GENERATED_HEADERS := include/ld_addrs.h include/sprite
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### Tools ###
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@ -111,11 +111,15 @@ ifeq ($(WATCH_INCLUDES),1)
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-include $(foreach obj, $(OBJECTS), $(obj).mk)
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endif
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NPC_DIRS := $(foreach npc, $(NPC_SPRITES), sprite/npc/$(npc))
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GENERATED_HEADERS := include/ld_addrs.h $(foreach dir, $(NPC_DIRS), include/$(dir).h)
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### Targets ###
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clean:
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rm -rf $(BUILD_DIR) bin msg img sprite .splat_cache
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rm -rf $(BUILD_DIR) bin msg img sprite .splat_cache $(LD_SCRIPT)
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clean-code:
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rm -rf $(BUILD_DIR)/src
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@ -123,7 +127,7 @@ clean-code:
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tools:
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make -C tools
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setup: clean submodules tools split $(LD_SCRIPT)
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setup: clean submodules tools $(LD_SCRIPT)
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# tools/star-rod submodule intentionally omitted
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submodules:
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@ -131,7 +135,7 @@ submodules:
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git submodule update --recursive
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split:
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$(SPLAT) --modes ld bin Yay0 PaperMarioMapFS PaperMarioMessages img PaperMarioNpcSprites --new
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make $(LD_SCRIPT) -W $(SPLAT_YAML)
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split-%:
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$(SPLAT) --modes ld $* --verbose
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@ -242,7 +246,6 @@ $(MSG_BIN:.bin=.o): $(MSG_BIN)
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# Sprites
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$(foreach npc, $(NPC_SPRITES), $(eval $(BUILD_DIR)/sprite/npc/$(npc):: $(shell find sprite/npc/$(npc) -type f 2> /dev/null))) # dependencies
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NPC_DIRS := $(foreach npc, $(NPC_SPRITES), sprite/npc/$(npc))
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NPC_YAY0 := $(foreach npc, $(NPC_SPRITES), $(BUILD_DIR)/sprite/npc/$(npc).Yay0)
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$(BUILD_DIR)/sprite/npc/%:: sprite/npc/% tools/compile_npc_sprite.py
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@mkdir -p $(shell dirname $@)
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@ -257,10 +260,13 @@ include/sprite/npc/%.h: sprite/npc/%/SpriteSheet.xml tools/gen_sprite_animations
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@mkdir -p $(shell dirname $@)
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@echo "building $@"
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@$(PYTHON) tools/gen_sprite_animations_h.py $@ sprite/npc/$* $(NPC_DIRS)
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include/sprite: $(foreach dir, $(NPC_DIRS), include/$(dir).h)
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### Linker ###
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$(LD_SCRIPT): $(SPLAT_YAML)
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$(SPLAT) --modes ld
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$(SPLAT) --modes ld bin Yay0 PaperMarioMapFS PaperMarioMessages img PaperMarioNpcSprites --new
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make $(GENERATED_HEADERS)
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$(BUILD_DIR)/$(LD_SCRIPT): $(LD_SCRIPT)
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@mkdir -p $(shell dirname $@)
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@ -299,7 +305,7 @@ editor: tools/star-rod sprite/SpriteTable.xml
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### Make Settings ###
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.PHONY: clean tools test setup submodules split editor $(ROM) include/sprite
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.PHONY: clean tools test setup submodules split editor $(ROM)
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.DELETE_ON_ERROR:
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.SECONDARY:
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.PRECIOUS: $(ROM) %.Yay0
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|
@ -1,8 +0,0 @@
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.set noat # allow manual use of $at
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.set noreorder # don't insert nops after branches
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glabel func_800EA514
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/* 839C4 800EA514 3C028011 */ lui $v0, %hi(D_8010EBB0)
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/* 839C8 800EA518 8042EBB0 */ lb $v0, %lo(D_8010EBB0)($v0)
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/* 839CC 800EA51C 03E00008 */ jr $ra
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/* 839D0 800EA520 2C420001 */ sltiu $v0, $v0, 1
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@ -1,7 +1,7 @@
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.set noat # allow manual use of $at
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.set noreorder # don't insert nops after branches
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glabel func_802BDBBC
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glabel world_goombario_pre_battle
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/* 317ADC 802BDBBC 27BDFFE0 */ addiu $sp, $sp, -0x20
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/* 317AE0 802BDBC0 AFB10014 */ sw $s1, 0x14($sp)
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/* 317AE4 802BDBC4 0080882D */ daddu $s1, $a0, $zero
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@ -16,9 +16,9 @@ glabel func_802BDBBC
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/* 317B08 802BDBE8 0C009C22 */ jal func_80027088
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/* 317B0C 802BDBEC 0000202D */ daddu $a0, $zero, $zero
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/* 317B10 802BDBF0 0C038069 */ jal enable_player_input
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/* 317B14 802BDBF4 00000000 */ nop
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/* 317B14 802BDBF4 00000000 */ nop
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/* 317B18 802BDBF8 0C0B4312 */ jal CancelMessageAndBlock
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/* 317B1C 802BDBFC 00000000 */ nop
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/* 317B1C 802BDBFC 00000000 */ nop
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/* 317B20 802BDC00 0C03BD17 */ jal clear_partner_move_history
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/* 317B24 802BDC04 0220202D */ daddu $a0, $s1, $zero
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/* 317B28 802BDC08 0220202D */ daddu $a0, $s1, $zero
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@ -34,5 +34,5 @@ glabel func_802BDBBC
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/* 317B4C 802BDC2C 8FB00010 */ lw $s0, 0x10($sp)
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/* 317B50 802BDC30 03E00008 */ jr $ra
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/* 317B54 802BDC34 27BD0020 */ addiu $sp, $sp, 0x20
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/* 317B58 802BDC38 00000000 */ nop
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/* 317B5C 802BDC3C 00000000 */ nop
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/* 317B58 802BDC38 00000000 */ nop
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/* 317B5C 802BDC3C 00000000 */ nop
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@ -11,20 +11,6 @@ typedef UNK_TYPE EncounterTriggerFlags;
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#define EncounterTriggerFlags_HAMMER 0x00000004
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#define EncounterTriggerFlags_PARTNER 0x00000006
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typedef s8 PartnerId;
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#define PartnerId_NONE 0x00
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#define PartnerId_GOOMBARIO 0x01
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#define PartnerId_KOOPER 0x02
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#define PartnerId_BOMBETTE 0x03
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#define PartnerId_PARAKARRY 0x04
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#define PartnerId_GOOMPA 0x05
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#define PartnerId_WATT 0x06
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#define PartnerId_SUSHIE 0x07
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#define PartnerId_LAKILESTER 0x08
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#define PartnerId_BOW 0x09
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#define PartnerId_GOOMBARIA 0x0A
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#define PartnerId_TWINK 0x0B
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typedef s32 SongID;
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#define Song_TOAD_TOWN 0x00000000
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#define Song_NORMAL_BATTLE 0x00000002
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@ -5,7 +5,7 @@
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typedef s32 MessageID;
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#define MESSAGE_ID(section, index) ((section << 0x10) + index)
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#define MESSAGE_ID(section, index) (((section << 0x10) + index))
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#define MessageID_TATTLE_KMR_03 MESSAGE_ID(0x19, 0x3B)
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#define MessageID_TATTLE_KMR_12 MESSAGE_ID(0x19, 0x40)
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22
include/si.h
22
include/si.h
@ -99,17 +99,17 @@ typedef enum ScriptOpcode {
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ScriptOpcode_DEBUG_PRINT = 0x5B, ///< Args: expression
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} ScriptOpcode;
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#define SI_VAR(v) (v - 30000000)
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#define SI_MAP_VAR(v) (v - 50000000)
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#define SI_FLAG(v) (v - 70000000)
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#define SI_MAP_FLAG(v) (v - 90000000)
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#define SI_AREA_FLAG(v) (v - 110000000)
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#define SI_SAVE_FLAG(v) (v - 130000000)
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#define SI_AREA_VAR(v) (v - 150000000)
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#define SI_SAVE_VAR(v) (v - 170000000)
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#define SI_ARRAY(v) (v - 190000000)
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#define SI_ARRAY_FLAG(v) (v - 210000000)
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#define SI_FIXED(v) ((v * 1024.0f) + -230000000) // See float_to_fixed_var
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#define SI_VAR(v) ((v - 30000000))
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#define SI_MAP_VAR(v) ((v - 50000000))
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#define SI_FLAG(v) ((v - 70000000))
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#define SI_MAP_FLAG(v) ((v - 90000000))
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#define SI_AREA_FLAG(v) ((v - 110000000))
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#define SI_SAVE_FLAG(v) ((v - 130000000))
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#define SI_AREA_VAR(v) ((v - 150000000))
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#define SI_SAVE_VAR(v) ((v - 170000000))
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#define SI_ARRAY(v) ((v - 190000000))
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#define SI_ARRAY_FLAG(v) ((v - 210000000))
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#define SI_FIXED(v) (((v * 1024.0f) + -230000000)) // See float_to_fixed_var
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/* Return type of si_execute_next_command */
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#define SI_CONTINUE 0 /* Continue to next command */
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@ -11,9 +11,9 @@
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#define UNK_ARGS
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typedef s32 FormationID;
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#define FORMATION_ID(section, stage, index) ((section << 16) + (stage << 8) + index)
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#define FORMATION_ID(section, stage, index) (((section << 16) + (stage << 8) + index))
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typedef s32 NpcAnimID;
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#define NPC_ANIM(sprite, palette, anim) ((_NPC_SPRITE_##sprite << 16) + (_NPC_PALETTE_##sprite##_##palette << 8) + _NPC_ANIM_##sprite##_##anim)
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#define NPC_ANIM(sprite, palette, anim) (((_NPC_SPRITE_##sprite << 16) + (_NPC_PALETTE_##sprite##_##palette << 8) + _NPC_ANIM_##sprite##_##anim))
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#endif
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@ -1,4 +1,4 @@
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OBJECTS := $(subst BUILD_DIR, $(BUILD_DIR), $(shell grep -E 'BUILD_DIR.+\.o' papermario.ld -o))
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OBJECTS = $(subst BUILD_DIR, $(BUILD_DIR), $(shell grep -E 'BUILD_DIR.+\.o' papermario.ld -o))
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DSL_C_FILES := $(shell grep -lrF "SCRIPT" src)
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@ -58,7 +58,7 @@ ASSETS := \
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MESSAGES := $(shell find msg -type f -name "*.msg" 2> /dev/null)
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NPC_SPRITES := world_goombario world_kooper world_bombette world_parakarry world_bow world_watt world_sushi world_lakilester battle_goombario battle_kooper battle_bombette battle_parakarry battle_bow battle_watt battle_sushi battle_lakilester kooper_without_shell world_eldstar world_mamar world_skolar world_muskular world_misstar world_klevar world_kalmar battle_eldstar battle_mamar battle_skolar battle_muskular battle_misstar battle_klevar battle_kalmar twink jr_troopa spiked_jr_troopa spiked_para_jr_troopa mage_jr_troopa para_jr_troopa goomba spiked_goomba paragoomba koopa_troopa para_troopa fuzzy bob_omb bullet_bill bill_blaster monty_mole cleft pokey battle_bandit buzzy_beetle swooper stone_chomp putrid_piranha piranha_plant sentinel world_clubba battle_clubba shy_guy groove_guy sky_guy pyro_guy spy_guy medi_guy fuzzipede jungle_guy heart_plant hurt_plant m_bush bubble kent_c_koopa dayzee lakitu spiny bzzap ruff_puff spike_top duplighost albino_dino blooper baby_blooper gulpit dry_bones thrown_bone bony_beetle magikoopa flying_magikoopa world_koopatrol koopatrol hammer_bros bush_basic bush_blocky bush_dry bush_leafy bush_matted world_kammy battle_kammy goomba_bros goomba_king spiky_goomnut dark_toad koopa_bros buzzar tutankoopa chain_chomp world_tubba battle_tubba tubbas_heart big_lantern_ghost shy_squad_guy marshal_guy stilt_guy stilt_guy_unfold shy_stack_guy shy_stack_unfold shy_stack_damage shy_stack_rock general_guy general_guy_bomb tank_guy lava_piranha_head petit_piranha lava_bud huff_n_puff tuff_puff monstar crystal_king world_bowser battle_bowser luigi toad three_sisters vanna_t toad_kid toad_guard harry_t toad_minister postmaster conductor_toad train_station_toad fishmael artist_toad koopa koopa_without_shell world_bob_omb whacka dryite mouser boo yoshi yoshi_kid raven bubulb penguin shiver_toad world_bandit goompapa goombaria goomama goompa goomma the_master chan lee merlon chet_rippo rowf minh_t russ_t tayce_t fice_t bartender chanterelle rip_cheato chuck_quizmo merluvlee merlar merlow star_kid kolorado_wife koopa_koot kolorado battle_kolorado archeologist nomadimouse world_merlee battle_merlee disguised_moustafa moustafa oaklie bootler yakkey gourmet_guy village_leader leaders_friend rafael_raven tolielup gate_flower petunia posie lily rosie sun lakilulu ninji mayor_penguin mayor_penguin_wife penguin_patrol herringway merle star_rod fire coin parade_peach parade_koopas parade_burnt_bowser parade_luigi parade_partners parade_yoshis parade_kolorados parade_chicks parade_ice_show parade_toads parade_batons parade_drums parade_flags parade_horns parade_tubba_balloon parade_wizards parade_mario parade_shy_guys parade_twink leaf
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NPC_SPRITES := world_goombario world_kooper world_bombette world_parakarry world_bow world_watt world_sushie world_lakilester battle_goombario battle_kooper battle_bombette battle_parakarry battle_bow battle_watt battle_sushie battle_lakilester kooper_without_shell world_eldstar world_mamar world_skolar world_muskular world_misstar world_klevar world_kalmar battle_eldstar battle_mamar battle_skolar battle_muskular battle_misstar battle_klevar battle_kalmar twink jr_troopa spiked_jr_troopa spiked_para_jr_troopa mage_jr_troopa para_jr_troopa goomba spiked_goomba paragoomba koopa_troopa para_troopa fuzzy bob_omb bullet_bill bill_blaster monty_mole cleft pokey battle_bandit buzzy_beetle swooper stone_chomp putrid_piranha piranha_plant sentinel world_clubba battle_clubba shy_guy groove_guy sky_guy pyro_guy spy_guy medi_guy fuzzipede jungle_guy heart_plant hurt_plant m_bush bubble kent_c_koopa dayzee lakitu spiny bzzap ruff_puff spike_top duplighost albino_dino blooper baby_blooper gulpit dry_bones thrown_bone bony_beetle magikoopa flying_magikoopa world_koopatrol koopatrol hammer_bros bush_basic bush_blocky bush_dry bush_leafy bush_matted world_kammy battle_kammy goomba_bros goomba_king spiky_goomnut dark_toad koopa_bros buzzar tutankoopa chain_chomp world_tubba battle_tubba tubbas_heart big_lantern_ghost shy_squad_guy marshal_guy stilt_guy stilt_guy_unfold shy_stack_guy shy_stack_unfold shy_stack_damage shy_stack_rock general_guy general_guy_bomb tank_guy lava_piranha_head petit_piranha lava_bud huff_n_puff tuff_puff monstar crystal_king world_bowser battle_bowser luigi toad three_sisters vanna_t toad_kid toad_guard harry_t toad_minister postmaster conductor_toad train_station_toad fishmael artist_toad koopa koopa_without_shell world_bob_omb whacka dryite mouser boo yoshi yoshi_kid raven bubulb penguin shiver_toad world_bandit goompa goombaria gooma goompapa goomama the_master chan lee merlon chet_rippo rowf minh_t russ_t tayce_t fice_t bartender chanterelle rip_cheato chuck_quizmo merluvlee merlar merlow star_kid kolorado_wife koopa_koot kolorado battle_kolorado archeologist nomadimouse world_merlee battle_merlee disguised_moustafa moustafa oaklie bootler yakkey gourmet_guy village_leader leaders_friend rafael_raven tolielup gate_flower petunia posie lily rosie sun lakilulu ninji mayor_penguin mayor_penguin_wife penguin_patrol herringway merle star_rod fire coin parade_peach parade_koopas parade_burnt_bowser parade_luigi parade_partners parade_yoshis parade_kolorados parade_chicks parade_ice_show parade_toads parade_batons parade_drums parade_flags parade_horns parade_tubba_balloon parade_wizards parade_mario parade_shy_guys parade_twink leaf
|
||||
|
||||
# Image settings
|
||||
$(BUILD_DIR)/img/battle/text_action_command_ratings.ia4.png: IMG_FLAGS = --flip-y
|
||||
|
@ -1,59 +0,0 @@
|
||||
#include "common.h"
|
||||
|
||||
s32 func_802BD100(s32 arg0) {
|
||||
s32 i;
|
||||
|
||||
for (i = 0; i < 0x40; i++) {
|
||||
Trigger* trigger = get_trigger_by_id(i);
|
||||
|
||||
if (trigger != NULL && trigger->flags.flags & 0x100 && trigger->params2 == arg0) {
|
||||
return trigger->unk_2C;
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
void func_802BD174(Npc* npc) {
|
||||
npc->collisionHeight = 24;
|
||||
npc->collisionRadius = 20;
|
||||
}
|
||||
|
||||
INCLUDE_ASM(s32, "code_317020", func_802BD188);
|
||||
|
||||
INCLUDE_ASM(s32, "code_317020", func_802BD1D0);
|
||||
|
||||
INCLUDE_ASM(s32, "code_317020", func_802BD564);
|
||||
|
||||
INCLUDE_ASM(s32, "code_317020", func_802BD5A8);
|
||||
|
||||
INCLUDE_ASM(s32, "code_317020", func_802BD5D8);
|
||||
|
||||
INCLUDE_ASM(s32, "code_317020", func_802BDB30);
|
||||
|
||||
ApiStatus func_802BDB84(ScriptInstance* script, s32 isInitialCall) {
|
||||
s32 unk = script->owner2.npc; // todo what is this?
|
||||
|
||||
if (isInitialCall) {
|
||||
func_800EE994(unk);
|
||||
}
|
||||
|
||||
return func_800EE9B8(unk) != 0;
|
||||
}
|
||||
|
||||
// Something is up with D_8010EBB0 I think. It might be a struct or something
|
||||
#ifdef NON_MATCHING
|
||||
void func_802BDBBC(s32 arg0) {
|
||||
if (D_8010EBB0[0] != 0) {
|
||||
func_80027088(0);
|
||||
enable_player_input();
|
||||
CancelMessageAndBlock();
|
||||
clear_partner_move_history(arg0);
|
||||
D_8010EBB0[0] = 0;
|
||||
D_8010EBB0[3] = 0;
|
||||
disable_npc_blur(arg0);
|
||||
}
|
||||
D_8010EBB0[3] = 1;
|
||||
}
|
||||
#else
|
||||
INCLUDE_ASM(s32, "code_317020", func_802BDBBC);
|
||||
#endif
|
@ -1,25 +0,0 @@
|
||||
#include "common.h"
|
||||
|
||||
INCLUDE_ASM(s32, "code_31B120", func_802BD100_31B120);
|
||||
|
||||
INCLUDE_ASM(s32, "code_31B120", func_802BD144);
|
||||
|
||||
INCLUDE_ASM(s32, "code_31B120", func_802BD17C);
|
||||
|
||||
INCLUDE_ASM(s32, "code_31B120", func_802BD200);
|
||||
|
||||
INCLUDE_ASM(s32, "code_31B120", func_802BD228);
|
||||
|
||||
INCLUDE_ASM(s32, "code_31B120", func_802BD260);
|
||||
|
||||
INCLUDE_ASM(s32, "code_31B120", func_802BD5F4);
|
||||
|
||||
INCLUDE_ASM(s32, "code_31B120", func_802BD638);
|
||||
|
||||
INCLUDE_ASM(s32, "code_31B120", func_802BE7E0);
|
||||
|
||||
INCLUDE_ASM(s32, "code_31B120", func_802BE818);
|
||||
|
||||
INCLUDE_ASM(s32, "code_31B120", func_802BEA24);
|
||||
|
||||
INCLUDE_ASM(s32, "code_31B120", func_802BEB10);
|
@ -1,29 +0,0 @@
|
||||
#include "common.h"
|
||||
|
||||
INCLUDE_ASM(s32, "code_31CC70", func_802BD100_31CC70);
|
||||
|
||||
INCLUDE_ASM(s32, "code_31CC70", func_802BD180_31CC70);
|
||||
|
||||
INCLUDE_ASM(s32, "code_31CC70", func_802BD1AC);
|
||||
|
||||
INCLUDE_ASM(s32, "code_31CC70", func_802BD23C);
|
||||
|
||||
INCLUDE_ASM(s32, "code_31CC70", func_802BD27C);
|
||||
|
||||
INCLUDE_ASM(s32, "code_31CC70", func_802BD2B4);
|
||||
|
||||
INCLUDE_ASM(s32, "code_31CC70", func_802BD710);
|
||||
|
||||
INCLUDE_ASM(s32, "code_31CC70", func_802BD754);
|
||||
|
||||
INCLUDE_ASM(s32, "code_31CC70", func_802BDD0C);
|
||||
|
||||
INCLUDE_ASM(s32, "code_31CC70", func_802BDD9C);
|
||||
|
||||
INCLUDE_ASM(s32, "code_31CC70", func_802BDE10);
|
||||
|
||||
INCLUDE_ASM(s32, "code_31CC70", func_802BDE88);
|
||||
|
||||
INCLUDE_ASM(s32, "code_31CC70", func_802BE014);
|
||||
|
||||
INCLUDE_ASM(s32, "code_31CC70", func_802BE070);
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user