bActorNames

This commit is contained in:
Alex Bates 2021-02-10 22:38:37 +00:00
parent d8a9b0386b
commit 46b7c210ef
4 changed files with 379 additions and 41 deletions

View File

@ -16,8 +16,8 @@
#define ACTOR_TYPE_fuzzy 0x0A
#define ACTOR_TYPE_koopa_troopa 0x0B
#define ACTOR_TYPE_paratroopa 0x0C
#define ACTOR_TYPE_bobomb 0x0D
#define ACTOR_TYPE_bobomb2 0x0E
#define ACTOR_TYPE_bob_omb 0x0D
#define ACTOR_TYPE_bob_omb_dup 0x0E
#define ACTOR_TYPE_bullet_bill 0x0F
#define ACTOR_TYPE_bill_blaster 0x10
#define ACTOR_TYPE_cleft 0x11
@ -51,7 +51,7 @@
#define ACTOR_TYPE_putrid_piranha 0x2D
#define ACTOR_TYPE_lakitu 0x2E
#define ACTOR_TYPE_spiny 0x2F
#define ACTOR_TYPE_monty_mole 0x30
#define ACTOR_TYPE_monty_mole_boss 0x30
#define ACTOR_TYPE_bzzap 0x31
#define ACTOR_TYPE_crazee_dayzee 0x32
#define ACTOR_TYPE_amazy_dayzee 0x33
@ -84,17 +84,17 @@
#define ACTOR_TYPE_flying_magikoopa 0x4E
#define ACTOR_TYPE_magiclone 0x4F
#define ACTOR_TYPE_flying_magiclone 0x50
#define ACTOR_TYPE_r_magikoopa 0x51
#define ACTOR_TYPE_flying_r_magikoopa 0x52
#define ACTOR_TYPE_grn_magikoopa 0x53
#define ACTOR_TYPE_flying_grn_magikoopa 0x54
#define ACTOR_TYPE_y_magikoopa 0x55
#define ACTOR_TYPE_flying_y_magikoopa 0x56
#define ACTOR_TYPE_gry_magikoopa 0x57
#define ACTOR_TYPE_flying_gry_magikoopa 0x58
#define ACTOR_TYPE_w_magikoopa 0x59
#define ACTOR_TYPE_flying_w_magikoopa 0x5A
#define ACTOR_TYPE_empty_mole_hole 0x6B
#define ACTOR_TYPE_red_magikoopa 0x51
#define ACTOR_TYPE_flying_red_magikoopa 0x52
#define ACTOR_TYPE_green_magikoopa 0x53
#define ACTOR_TYPE_flying_green_magikoopa 0x54
#define ACTOR_TYPE_yellow_magikoopa 0x55
#define ACTOR_TYPE_flying_yellow_magikoopa 0x56
#define ACTOR_TYPE_gray_magikoopa 0x57
#define ACTOR_TYPE_flying_gray_magikoopa 0x58
#define ACTOR_TYPE_white_magikoopa 0x59
#define ACTOR_TYPE_flying_white_magikoopa 0x5A
#define ACTOR_TYPE_monty_hole 0x6B
#define ACTOR_TYPE_player 0x6E
#define ACTOR_TYPE_goombario 0x6F
#define ACTOR_TYPE_kooper 0x70
@ -127,28 +127,28 @@
#define ACTOR_TYPE_jr_troopa6 0x8D
#define ACTOR_TYPE_jr_troopa_dup1 0x8E
#define ACTOR_TYPE_jr_troopa_dup2 0x8F
#define ACTOR_TYPE_blue_goomba 0x90
#define ACTOR_TYPE_red_goomba 0x91
#define ACTOR_TYPE_blue_goomba_boss 0x90
#define ACTOR_TYPE_red_goomba_boss 0x91
#define ACTOR_TYPE_goomba_king 0x92
#define ACTOR_TYPE_goomnut_tree 0x93
#define ACTOR_TYPE_goombario_tutor1 0x94
#define ACTOR_TYPE_magikoopa 0x95
#define ACTOR_TYPE_flying_magikoopa 0x96
#define ACTOR_TYPE_magikoopa 0x97
#define ACTOR_TYPE_magikoopa 0x98
#define ACTOR_TYPE_magikoopa_boss 0x95
#define ACTOR_TYPE_flying_magikoopa_boss 0x96
#define ACTOR_TYPE_magikoopa_dup1 0x97
#define ACTOR_TYPE_magikoopa_dup2 0x98
#define ACTOR_TYPE_fake_bowser 0x99
#define ACTOR_TYPE_koopa_bros 0x9A
#define ACTOR_TYPE_g_ninjakoopa 0x9B
#define ACTOR_TYPE_r_ninjakoopa 0x9C
#define ACTOR_TYPE_b_ninjakoopa 0x9D
#define ACTOR_TYPE_y_ninjakoopa 0x9E
#define ACTOR_TYPE_green_ninjakoopa 0x9B
#define ACTOR_TYPE_red_ninjakoopa 0x9C
#define ACTOR_TYPE_blue_ninjakoopa 0x9D
#define ACTOR_TYPE_yellow_ninjakoopa 0x9E
#define ACTOR_TYPE_goombario_tutor2 0x9F
#define ACTOR_TYPE_buzzar 0xA0
#define ACTOR_TYPE_tutankoopa 0xA1
#define ACTOR_TYPE_chomp 0xA2
#define ACTOR_TYPE_tubba_blubba_invincible 0xA3
#define ACTOR_TYPE_tubba_blubba 0xA4
#define ACTOR_TYPE_tubbas_heart 0xA5
#define ACTOR_TYPE_tubba_heart 0xA5
#define ACTOR_TYPE_stilt_guy 0xA6
#define ACTOR_TYPE_shy_stack 0xA7
#define ACTOR_TYPE_shy_squad 0xA8
@ -156,12 +156,12 @@
#define ACTOR_TYPE_toy_tank 0xAA
#define ACTOR_TYPE_light_bulb 0xAB
#define ACTOR_TYPE_signal_guy 0xAC
#define ACTOR_TYPE_shy_squad 0xAD
#define ACTOR_TYPE_shy_guy 0xAE
#define ACTOR_TYPE_shy_squad_dup 0xAD
#define ACTOR_TYPE_shy_guy_dup 0xAE
#define ACTOR_TYPE_anti_guy 0xAF
#define ACTOR_TYPE_anti_guy_dup 0xB0
#define ACTOR_TYPE_big_lantern_ghost 0xB1
#define ACTOR_TYPE_goomba_king 0xB2
#define ACTOR_TYPE_goomba_king_dup 0xB2
#define ACTOR_TYPE_lava_piranha_phase_1 0xB3
#define ACTOR_TYPE_lava_piranha_phase_2 0xB4
#define ACTOR_TYPE_lava_bud_phase_1 0xB5
@ -188,7 +188,7 @@
#define ACTOR_TYPE_super_blooper1 0xCA
#define ACTOR_TYPE_super_blooper2 0xCB
#define ACTOR_TYPE_blooper_baby 0xCC
#define ACTOR_TYPE_lakilester 0xCD
#define ACTOR_TYPE_lakilester_dup 0xCD
#define ACTOR_TYPE_slot_machine_start 0xCE
#define ACTOR_TYPE_slot_machine_stop 0xCF
#define ACTOR_TYPE_whacka 0xD0

View File

@ -6,8 +6,219 @@ s32 D_80280FC0[] = {
0x000A005A, 0x00000032, 0x0003000B, 0x00000032, 0x0001002D, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000032, 0x00010031, 0x00000032, 0x00010031, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000032, 0x00010032, 0x00000032, 0x00010032, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000032, 0x0003000A, 0x00000032, 0x0003000A, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000050, 0x0003000A, 0x00000014, 0x0003000B, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000,
};
MessageID bActorNames[] = {
0x00290081, 0x00290082, 0x0029006B, 0x0029006C, 0x0029006D, 0x0029006E, 0x0029006F, 0x00290000, 0x00290002, 0x00290001, 0x00290009, 0x00290007, 0x00290008, 0x0029000A, 0x0029000A, 0x0029000B, 0x0029000C, 0x00290015, 0x00290014, 0x00290017, 0x00290016, 0x00290018, 0x0029001A, 0x00290019, 0x0029001E, 0x0029001F, 0x00290020, 0x00290021, 0x00290022, 0x00290023, 0x00290024, 0x00290027, 0x00290028, 0x0029002B, 0x0029002C, 0x0029002A, 0x00290029, 0x0029007C, 0x00290033, 0x00290034, 0x00290080, 0x00290035, 0x00290036, 0x00290038, 0x00290039, 0x00290037, 0x0029003D, 0x0029003E, 0x00290042, 0x0029003F, 0x00290040, 0x00290041, 0x00290044, 0x00290043, 0x00290047, 0x00290048, 0x0029004B, 0x0029004A, 0x00290056, 0x0029004C, 0x0029004F, 0x0029004E, 0x00290053, 0x00290052, 0x00290054, 0x0029004D, 0x00290050, 0x00290051, 0x00290055, 0x00290059, 0x0029005B, 0x0029005A, 0x0029005A, 0x00290060, 0x0029005F, 0x0029005E, 0x0029005D, 0x0029005C, 0x0029005C, 0x0029005C, 0x0029005C, 0x00290070, 0x00290070, 0x00290071, 0x00290071, 0x00290072, 0x00290072, 0x00290073, 0x00290073, 0x00290074, 0x00290074, 0x00290068, 0x00290068, 0x00290068, 0x00290068, 0x00290068, 0x00290068, 0x00290068, 0x00290068, 0x00290068, 0x00290068, 0x00290068, 0x00290068, 0x00290068, 0x00290068, 0x00290068, 0x00290068, 0x00290068, 0x00290068, 0x00290068, 0x00290068, 0x00290068, 0x00290068, 0x00290068, 0x00290068, 0x00290068, 0x00290068, 0x00290068, 0x00290068, 0x001D0011, 0x00290068, 0x00290068, 0x00290068, 0x00290068, 0x00290068, 0x00290069, 0x0029006A, 0x001D0007, 0x001D0008, 0x001D0009, 0x001D000A, 0x001D000F, 0x001D000C, 0x001D000D, 0x001D000E, 0x00290062, 0x00290013, 0x00290013, 0x00290013, 0x00290013, 0x00290013, 0x00290013, 0x00290013, 0x00290013, 0x00290004, 0x00290003, 0x00290005, 0x00290006, 0x001D0007, 0x0029005C, 0x0029005C, 0x0029005C, 0x0029005C, 0x0029000D, 0x00290012, 0x00290011, 0x0029000E, 0x0029000F, 0x00290010, 0x001D0007, 0x0029001B, 0x0029001C, 0x0029001D, 0x00290025, 0x00290025, 0x00290026, 0x00290032, 0x00290031, 0x00290030, 0x00290079, 0x0029002F, 0x0029007A, 0x00290027, 0x0029007B, 0x00290027, 0x0029002D, 0x0029002D, 0x0029002E, 0x00290005, 0x0029003A, 0x0029003A, 0x0029003B, 0x0029003B, 0x0029003C, 0x0029003A, 0x00290063, 0x00290045, 0x00290046, 0x00290049, 0x00290057, 0x00290057, 0x00290058, 0x00290061, 0x00290061, 0x00290061, 0x00290061, 0x00290061, 0x00290061, 0x00290061, 0x00290064, 0x00290065, 0x00290065, 0x00290066, 0x00290066, 0x00290067, 0x00290051, 0x00290076, 0x00290077, 0x00290078, 0x00290076, 0x00290076, 0x00290076,
MessageID bActorNames[ACTOR_TYPE_COUNT] = {
/* 0x00 */ MSG_actor_red_goomba,
/* 0x01 */ MSG_actor_red_paragoomba,
/* 0x02 */ MSG_actor_gloomba,
/* 0x03 */ MSG_actor_paragloomba,
/* 0x04 */ MSG_actor_spiked_gloomba,
/* 0x05 */ MSG_actor_dark_koopa,
/* 0x06 */ MSG_actor_dark_paratroopa,
/* 0x07 */ MSG_actor_goomba,
/* 0x08 */ MSG_actor_paragoomba,
/* 0x09 */ MSG_actor_spiked_goomba,
/* 0x0A */ MSG_actor_fuzzy,
/* 0x0B */ MSG_actor_koopa_troopa,
/* 0x0C */ MSG_actor_paratroopa,
/* 0x0D */ MSG_actor_bob_omb,
/* 0x0E */ MSG_actor_bob_omb,
/* 0x0F */ MSG_actor_bullet_bill,
/* 0x10 */ MSG_actor_bill_blaster,
/* 0x11 */ MSG_actor_cleft,
/* 0x12 */ MSG_actor_monty_mole,
/* 0x13 */ MSG_actor_bandit,
/* 0x14 */ MSG_actor_pokey,
/* 0x15 */ MSG_actor_pokey_mummy,
/* 0x16 */ MSG_actor_swooper,
/* 0x17 */ MSG_actor_buzzy_beetle,
/* 0x18 */ MSG_actor_stone_chomp,
/* 0x19 */ MSG_actor_piranha_plant,
/* 0x1A */ MSG_actor_forest_fuzzy,
/* 0x1B */ MSG_actor_hyper_goomba,
/* 0x1C */ MSG_actor_hyper_paragoomba,
/* 0x1D */ MSG_actor_hyper_cleft,
/* 0x1E */ MSG_actor_clubba,
/* 0x1F */ MSG_actor_shy_guy,
/* 0x20 */ MSG_actor_groove_guy,
/* 0x21 */ MSG_actor_sky_guy,
/* 0x22 */ MSG_actor_medi_guy,
/* 0x23 */ MSG_actor_pyro_guy,
/* 0x24 */ MSG_actor_spy_guy,
/* 0x25 */ MSG_actor_fuzzipede,
/* 0x26 */ MSG_actor_hurt_plant,
/* 0x27 */ MSG_actor_m_bush,
/* 0x28 */ MSG_actor_aqua_fuzzy,
/* 0x29 */ MSG_actor_jungle_fuzzy,
/* 0x2A */ MSG_actor_spear_guy,
/* 0x2B */ MSG_actor_lava_bubble,
/* 0x2C */ MSG_actor_spike_top,
/* 0x2D */ MSG_actor_putrid_piranha,
/* 0x2E */ MSG_actor_lakitu,
/* 0x2F */ MSG_actor_spiny,
/* 0x30 */ MSG_actor_monty_mole_boss,
/* 0x31 */ MSG_actor_bzzap,
/* 0x32 */ MSG_actor_crazee_dayzee,
/* 0x33 */ MSG_actor_amazy_dayzee,
/* 0x34 */ MSG_actor_ruff_puff,
/* 0x35 */ MSG_actor_spike,
/* 0x36 */ MSG_actor_gulpit,
/* 0x37 */ MSG_actor_gulpit_rocks,
/* 0x38 */ MSG_actor_white_clubba,
/* 0x39 */ MSG_actor_frost_piranha,
/* 0x3A */ MSG_actor_swoopula,
/* 0x3B */ MSG_actor_duplighost,
/* 0x3C */ MSG_actor_ghost_goombario,
/* 0x3D */ MSG_actor_ghost_kooper,
/* 0x3E */ MSG_actor_ghost_bombette,
/* 0x3F */ MSG_actor_ghost_parakarry,
/* 0x40 */ MSG_actor_ghost_bow,
/* 0x41 */ MSG_actor_ghost_watt,
/* 0x42 */ MSG_actor_ghost_sushie,
/* 0x43 */ MSG_actor_ghost_lakilester,
/* 0x44 */ MSG_actor_albino_dino,
/* 0x45 */ MSG_actor_ember,
/* 0x46 */ MSG_actor_bony_beetle,
/* 0x47 */ MSG_actor_dry_bones,
/* 0x48 */ MSG_actor_dry_bones,
/* 0x49 */ MSG_actor_bombshell_blaster,
/* 0x4A */ MSG_actor_bombshell_bill,
/* 0x4B */ MSG_actor_hammer_bros,
/* 0x4C */ MSG_actor_koopatrol,
/* 0x4D */ MSG_actor_magikoopa,
/* 0x4E */ MSG_actor_magikoopa,
/* 0x4F */ MSG_actor_magikoopa,
/* 0x50 */ MSG_actor_magikoopa,
/* 0x51 */ MSG_actor_red_magikoopa,
/* 0x52 */ MSG_actor_red_magikoopa,
/* 0x53 */ MSG_actor_green_magikoopa,
/* 0x54 */ MSG_actor_green_magikoopa,
/* 0x55 */ MSG_actor_yellow_magikoopa,
/* 0x56 */ MSG_actor_yellow_magikoopa,
/* 0x57 */ MSG_actor_gray_magikoopa,
/* 0x58 */ MSG_actor_gray_magikoopa,
/* 0x59 */ MSG_actor_white_magikoopa,
/* 0x5A */ MSG_actor_white_magikoopa,
/* 0x5B */ MSG_actor_the_master,
/* 0x5C */ MSG_actor_the_master,
/* 0x5D */ MSG_actor_the_master,
/* 0x5E */ MSG_actor_the_master,
/* 0x5F */ MSG_actor_the_master,
/* 0x60 */ MSG_actor_the_master,
/* 0x61 */ MSG_actor_the_master,
/* 0x62 */ MSG_actor_the_master,
/* 0x63 */ MSG_actor_the_master,
/* 0x64 */ MSG_actor_the_master,
/* 0x65 */ MSG_actor_the_master,
/* 0x66 */ MSG_actor_the_master,
/* 0x67 */ MSG_actor_the_master,
/* 0x68 */ MSG_actor_the_master,
/* 0x69 */ MSG_actor_the_master,
/* 0x6A */ MSG_actor_the_master,
/* 0x6B */ MSG_actor_the_master,
/* 0x6C */ MSG_actor_the_master,
/* 0x6D */ MSG_actor_the_master,
/* 0x6E */ MSG_actor_the_master,
/* 0x6F */ MSG_actor_the_master,
/* 0x70 */ MSG_actor_the_master,
/* 0x71 */ MSG_actor_the_master,
/* 0x72 */ MSG_actor_the_master,
/* 0x73 */ MSG_actor_the_master,
/* 0x74 */ MSG_actor_the_master,
/* 0x75 */ MSG_actor_the_master,
/* 0x76 */ MSG_actor_the_master,
/* 0x77 */ MSG_party_twink,
/* 0x78 */ MSG_actor_the_master,
/* 0x79 */ MSG_actor_the_master,
/* 0x7A */ MSG_actor_the_master,
/* 0x7B */ MSG_actor_the_master,
/* 0x7C */ MSG_actor_the_master,
/* 0x7D */ MSG_actor_chan,
/* 0x7E */ MSG_actor_lee,
/* 0x7F */ MSG_party_goombario,
/* 0x80 */ MSG_party_kooper,
/* 0x81 */ MSG_party_bombette,
/* 0x82 */ MSG_party_parakarry,
/* 0x83 */ MSG_party_bow,
/* 0x84 */ MSG_party_watt,
/* 0x85 */ MSG_party_sushie,
/* 0x86 */ MSG_party_lakilester,
/* 0x87 */ MSG_actor_kammy_koopa,
/* 0x88 */ MSG_actor_jr_troopa,
/* 0x89 */ MSG_actor_jr_troopa,
/* 0x8A */ MSG_actor_jr_troopa,
/* 0x8B */ MSG_actor_jr_troopa,
/* 0x8C */ MSG_actor_jr_troopa,
/* 0x8D */ MSG_actor_jr_troopa,
/* 0x8E */ MSG_actor_jr_troopa,
/* 0x8F */ MSG_actor_jr_troopa,
/* 0x90 */ MSG_actor_blue_goomba_boss,
/* 0x91 */ MSG_actor_red_goomba_boss,
/* 0x92 */ MSG_actor_goomba_king,
/* 0x93 */ MSG_actor_goomnut_tree,
/* 0x94 */ MSG_party_goombario,
/* 0x95 */ MSG_actor_magikoopa,
/* 0x96 */ MSG_actor_magikoopa,
/* 0x97 */ MSG_actor_magikoopa,
/* 0x98 */ MSG_actor_magikoopa,
/* 0x99 */ MSG_actor_fake_bowser,
/* 0x9A */ MSG_actor_koopa_bros,
/* 0x9B */ MSG_actor_green_ninjakoopa,
/* 0x9C */ MSG_actor_red_ninjakoopa,
/* 0x9D */ MSG_actor_blue_ninjakoopa,
/* 0x9E */ MSG_actor_yellow_ninjakoopa,
/* 0x9F */ MSG_party_goombario,
/* 0xA0 */ MSG_actor_buzzar,
/* 0xA1 */ MSG_actor_tutankoopa,
/* 0xA2 */ MSG_actor_chomp,
/* 0xA3 */ MSG_actor_tubba_blubba,
/* 0xA4 */ MSG_actor_tubba_blubba,
/* 0xA5 */ MSG_actor_tubba_heart,
/* 0xA6 */ MSG_actor_stilt_guy,
/* 0xA7 */ MSG_actor_shy_stack,
/* 0xA8 */ MSG_actor_shy_squad,
/* 0xA9 */ MSG_actor_general_guy_dup,
/* 0xAA */ MSG_actor_general_guy,
/* 0xAB */ MSG_actor_bulb,
/* 0xAC */ MSG_actor_shy_guy,
/* 0xAD */ MSG_actor_shy_squad_dup,
/* 0xAE */ MSG_actor_shy_guy,
/* 0xAF */ MSG_actor_anti_guy,
/* 0xB0 */ MSG_actor_anti_guy,
/* 0xB1 */ MSG_actor_big_lantern_ghost,
/* 0xB2 */ MSG_actor_goomba_king,
/* 0xB3 */ MSG_actor_lava_piranha,
/* 0xB4 */ MSG_actor_lava_piranha,
/* 0xB5 */ MSG_actor_lava_bud,
/* 0xB6 */ MSG_actor_lava_bud,
/* 0xB7 */ MSG_actor_petit_piranha,
/* 0xB8 */ MSG_actor_lava_piranha,
/* 0xB9 */ MSG_actor_kent_c_koopa,
/* 0xBA */ MSG_actor_huff_n_puff,
/* 0xBB */ MSG_actor_tuff_puff,
/* 0xBC */ MSG_actor_monstar,
/* 0xBD */ MSG_actor_crystal_king,
/* 0xBE */ MSG_actor_crystal_king,
/* 0xBF */ MSG_actor_crystal_bit,
/* 0xC0 */ MSG_actor_bowser,
/* 0xC1 */ MSG_actor_bowser,
/* 0xC2 */ MSG_actor_bowser,
/* 0xC3 */ MSG_actor_bowser,
/* 0xC4 */ MSG_actor_bowser,
/* 0xC5 */ MSG_actor_bowser,
/* 0xC6 */ MSG_actor_bowser,
/* 0xC7 */ MSG_actor_blooper,
/* 0xC8 */ MSG_actor_electro_blooper,
/* 0xC9 */ MSG_actor_electro_blooper,
/* 0xCA */ MSG_actor_super_blooper,
/* 0xCB */ MSG_actor_super_blooper,
/* 0xCC */ MSG_actor_blooper_baby,
/* 0xCD */ MSG_actor_ghost_lakilester,
/* 0xCE */ MSG_actor_slot_machine_start,
/* 0xCF */ MSG_actor_slot_machine_stop,
/* 0xD0 */ MSG_actor_whacka,
/* 0xD1 */ MSG_actor_slot_machine_start,
/* 0xD2 */ MSG_actor_slot_machine_start,
/* 0xD3 */ MSG_actor_slot_machine_start,
};
s32 D_80281454[] = { 0x78, 0x93, 0x99, 0xB2, -1 };
@ -227,7 +438,7 @@ ActorSounds bActorSoundTable[ACTOR_TYPE_COUNT] = {
/* 0xD3 */ { .walk = { 0x0000, 0x0000 }, .fly = { 0x0000, 0x0000 }, .jump = 0x0000, .hurt = 0x0000, .delay = { 30, 30 } },
};
MessageID bActorTattles[] = {
MessageID bActorTattles[ACTOR_TYPE_COUNT] = {
0x00000000, 0x00000000, 0x001C0079, 0x001C007A, 0x001C007B, 0x001C007C, 0x001C007D, 0x001C0000,
0x001C0002, 0x001C0001, 0x001C0009, 0x001C0007, 0x001C0008, 0x001C000A, 0x001C000A, 0x001C000B,
0x001C000C, 0x001C0015, 0x001C0014, 0x001C0017, 0x001C0016, 0x001C0018, 0x001C001A, 0x001C0019,

View File

@ -41,14 +41,6 @@ if __name__ == "__main__":
sections = []
#messages_by_file = {}
# this logic could probably be a bit better (i.e. read ahead, so no overwriting happens)
def section_get_unused_id(section):
max_index = 0
for index in section:
if index > max_index:
max_index = index
return max_index + 1
for message in messages:
if message.section is None:
# allocate a section
@ -63,7 +55,7 @@ if __name__ == "__main__":
section = sections[section_idx]
if message.index is None:
message.index = section_get_unused_id(section)
message.index = len(section)
# if message.name:
# if message.name in names:
@ -80,6 +72,9 @@ if __name__ == "__main__":
if message.index in section:
print(f"warning: multiple messages allocated to id {section_idx:02X}:{message.index:03X}")
if section[message.index].name and message.name:
print(f"warning: message '{section[message.index].name}' and '{message.name}' conflict")
section[message.index] = message
f.seek((len(sections) + 1) * 4) # skip past table of contents

View File

@ -9564,6 +9564,138 @@ segments:
- [0x1D, 0x167, kmr_12_sign_trap]
- [0x1D, 0x168, kmr_12_sign_to_fortress]
- [0x29, 0x000, actor_goomba]
- [0x29, 0x001, actor_spiked_goomba]
- [0x29, 0x002, actor_paragoomba]
- [0x29, 0x003, actor_red_goomba_boss]
- [0x29, 0x004, actor_blue_goomba_boss]
- [0x29, 0x005, actor_goomba_king]
- [0x29, 0x006, actor_goomnut_tree]
- [0x29, 0x007, actor_koopa_troopa]
- [0x29, 0x008, actor_paratroopa]
- [0x29, 0x009, actor_fuzzy]
- [0x29, 0x00A, actor_bob_omb]
- [0x29, 0x00B, actor_bullet_bill]
- [0x29, 0x00C, actor_bill_blaster]
- [0x29, 0x00D, actor_fake_bowser]
- [0x29, 0x00E, actor_red_ninjakoopa]
- [0x29, 0x00F, actor_blue_ninjakoopa]
- [0x29, 0x010, actor_yellow_ninjakoopa]
- [0x29, 0x011, actor_green_ninjakoopa]
- [0x29, 0x012, actor_koopa_bros]
- [0x29, 0x013, actor_jr_troopa]
- [0x29, 0x014, actor_monty_mole]
- [0x29, 0x015, actor_cleft]
- [0x29, 0x016, actor_pokey]
- [0x29, 0x017, actor_bandit]
- [0x29, 0x018, actor_pokey_mummy]
- [0x29, 0x019, actor_buzzy_beetle]
- [0x29, 0x01A, actor_swooper]
- [0x29, 0x01B, actor_buzzar]
- [0x29, 0x01C, actor_tutankoopa]
- [0x29, 0x01D, actor_chomp]
- [0x29, 0x01E, actor_stone_chomp]
- [0x29, 0x01F, actor_piranha_plant]
- [0x29, 0x020, actor_forest_fuzzy]
- [0x29, 0x021, actor_hyper_goomba]
- [0x29, 0x022, actor_hyper_paragoomba]
- [0x29, 0x023, actor_hyper_cleft]
- [0x29, 0x024, actor_clubba]
- [0x29, 0x025, actor_tubba_blubba]
- [0x29, 0x026, actor_tubba_heart]
- [0x29, 0x027, actor_shy_guy]
- [0x29, 0x028, actor_groove_guy]
- [0x29, 0x029, actor_spy_guy]
- [0x29, 0x02A, actor_pyro_guy]
- [0x29, 0x02B, actor_sky_guy]
- [0x29, 0x02C, actor_medi_guy]
- [0x29, 0x02D, actor_anti_guy]
- [0x29, 0x02E, actor_big_lantern_ghost]
- [0x29, 0x02F, actor_general_guy]
- [0x29, 0x030, actor_shy_squad]
- [0x29, 0x031, actor_shy_stack]
- [0x29, 0x032, actor_stilt_guy]
- [0x29, 0x033, actor_hurt_plant]
- [0x29, 0x034, actor_m_bush]
- [0x29, 0x035, actor_jungle_fuzzy]
- [0x29, 0x036, actor_spear_guy]
- [0x29, 0x037, actor_putrid_piranha]
- [0x29, 0x038, actor_lava_bubble]
- [0x29, 0x039, actor_spike_top]
- [0x29, 0x03A, actor_lava_piranha]
- [0x29, 0x03B, actor_lava_bud]
- [0x29, 0x03C, actor_petit_piranha]
- [0x29, 0x03D, actor_lakitu]
- [0x29, 0x03E, actor_spiny]
- [0x29, 0x03F, actor_bzzap]
- [0x29, 0x040, actor_crazee_dayzee]
- [0x29, 0x041, actor_amazy_dayzee]
- [0x29, 0x042, actor_monty_mole_boss]
- [0x29, 0x043, actor_spike]
- [0x29, 0x044, actor_ruff_puff]
- [0x29, 0x045, actor_huff_n_puff]
- [0x29, 0x046, actor_tuff_puff]
- [0x29, 0x047, actor_gulpit]
- [0x29, 0x048, actor_gulpit_rocks]
- [0x29, 0x049, actor_monstar]
- [0x29, 0x04A, actor_frost_piranha]
- [0x29, 0x04B, actor_white_clubba]
- [0x29, 0x04C, actor_duplighost]
- [0x29, 0x04D, actor_ghost_watt]
- [0x29, 0x04E, actor_ghost_kooper]
- [0x29, 0x04F, actor_ghost_goombario]
- [0x29, 0x050, actor_ghost_sushie]
- [0x29, 0x051, actor_ghost_lakilester]
- [0x29, 0x052, actor_ghost_parakarry]
- [0x29, 0x053, actor_ghost_bombette]
- [0x29, 0x054, actor_ghost_bow]
- [0x29, 0x055, actor_albino_dino]
- [0x29, 0x056, actor_swoopula]
- [0x29, 0x057, actor_crystal_king]
- [0x29, 0x058, actor_crystal_bit]
- [0x29, 0x059, actor_ember]
- [0x29, 0x05A, actor_dry_bones]
- [0x29, 0x05B, actor_bony_beetle]
- [0x29, 0x05C, actor_magikoopa]
- [0x29, 0x05D, actor_koopatrol]
- [0x29, 0x05E, actor_hammer_bros]
- [0x29, 0x05F, actor_bombshell_bill]
- [0x29, 0x060, actor_bombshell_blaster]
- [0x29, 0x061, actor_bowser]
- [0x29, 0x062, actor_kammy_koopa]
- [0x29, 0x063, actor_kent_c_koopa]
- [0x29, 0x064, actor_blooper]
- [0x29, 0x065, actor_electro_blooper]
- [0x29, 0x066, actor_super_blooper]
- [0x29, 0x067, actor_blooper_baby]
- [0x29, 0x068, actor_the_master]
- [0x29, 0x069, actor_chan]
- [0x29, 0x06A, actor_lee]
- [0x29, 0x06B, actor_gloomba]
- [0x29, 0x06C, actor_paragloomba]
- [0x29, 0x06D, actor_spiked_gloomba]
- [0x29, 0x06E, actor_dark_koopa]
- [0x29, 0x06F, actor_dark_paratroopa]
- [0x29, 0x070, actor_red_magikoopa]
- [0x29, 0x071, actor_green_magikoopa]
- [0x29, 0x072, actor_yellow_magikoopa]
- [0x29, 0x073, actor_gray_magikoopa]
- [0x29, 0x074, actor_white_magikoopa]
- [0x29, 0x075, actor_mario]
- [0x29, 0x076, actor_slot_machine_start]
- [0x29, 0x077, actor_slot_machine_stop]
- [0x29, 0x078, actor_whacka]
- [0x29, 0x079, actor_general_guy_dup]
- [0x29, 0x07A, actor_bulb]
- [0x29, 0x07B, actor_shy_squad_dup]
- [0x29, 0x07C, actor_fuzzipede]
- [0x29, 0x07D, actor_monty_hole]
- [0x29, 0x07E, actor_balloon]
- [0x29, 0x07F, actor_lantern]
- [0x29, 0x080, actor_aqua_fuzzy]
- [0x29, 0x081, actor_red_goomba]
- [0x29, 0x082, actor_red_paragoomba]
- [0x1C84D30, bin] # junk(?)
- [0x1E00000, bin] # junk (player sprite data; can be zeroed out with no effect)
- [0x1E40000, PaperMarioMapFS]