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ebd0 matched functions
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03b27e3142
commit
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@ -1,18 +0,0 @@
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.set noat # allow manual use of $at
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.set noreorder # don't insert nops after branches
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glabel func_80033B54
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/* 00EF54 80033B54 27BDFFE8 */ addiu $sp, $sp, -0x18
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/* 00EF58 80033B58 AFBF0010 */ sw $ra, 0x10($sp)
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/* 00EF5C 80033B5C 0C00F96C */ jal func_8003E5B0
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/* 00EF60 80033B60 00000000 */ nop
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/* 00EF64 80033B64 3C02800A */ lui $v0, 0x800a
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/* 00EF68 80033B68 80420900 */ lb $v0, 0x900($v0)
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/* 00EF6C 80033B6C 04410003 */ bgez $v0, .L80033B7C
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/* 00EF70 80033B70 00000000 */ nop
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/* 00EF74 80033B74 0C08FA9F */ jal draw_main_battle_ui
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/* 00EF78 80033B78 00000000 */ nop
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.L80033B7C:
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/* 00EF7C 80033B7C 8FBF0010 */ lw $ra, 0x10($sp)
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/* 00EF80 80033B80 03E00008 */ jr $ra
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/* 00EF84 80033B84 27BD0018 */ addiu $sp, $sp, 0x18
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@ -1,18 +0,0 @@
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.set noat # allow manual use of $at
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.set noreorder # don't insert nops after branches
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glabel func_80033B88
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/* 00EF88 80033B88 27BDFFE8 */ addiu $sp, $sp, -0x18
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/* 00EF8C 80033B8C 3C02800A */ lui $v0, 0x800a
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/* 00EF90 80033B90 2442A650 */ addiu $v0, $v0, -0x59b0
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/* 00EF94 80033B94 AFBF0010 */ sw $ra, 0x10($sp)
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/* 00EF98 80033B98 8C430000 */ lw $v1, ($v0)
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/* 00EF9C 80033B9C 34630008 */ ori $v1, $v1, 8
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/* 00EFA0 80033BA0 0C018028 */ jal nuContRmbForceStop
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/* 00EFA4 80033BA4 AC430000 */ sw $v1, ($v0)
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/* 00EFA8 80033BA8 8FBF0010 */ lw $ra, 0x10($sp)
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/* 00EFAC 80033BAC 24020005 */ addiu $v0, $zero, 5
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/* 00EFB0 80033BB0 3C01800A */ lui $at, 0x800a
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/* 00EFB4 80033BB4 A0220900 */ sb $v0, 0x900($at)
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/* 00EFB8 80033BB8 03E00008 */ jr $ra
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/* 00EFBC 80033BBC 27BD0018 */ addiu $sp, $sp, 0x18
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@ -1,8 +0,0 @@
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.set noat # allow manual use of $at
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.set noreorder # don't insert nops after branches
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glabel func_80033E64
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/* 00F264 80033E64 03E00008 */ jr $ra
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/* 00F268 80033E68 00000000 */ nop
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/* 00F26C 80033E6C 00000000 */ nop
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@ -53,7 +53,21 @@ void start_battle_countdown(void) {
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}
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INCLUDE_ASM(code_ebd0_len_6a0, step_battle);
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INCLUDE_ASM(code_ebd0_len_6a0, func_80033B54);
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INCLUDE_ASM(code_ebd0_len_6a0, func_80033B88);
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void func_80033B54(void) {
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func_8003E5B0();
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if (D_800A0900 < 0) {
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draw_main_battle_ui();
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}
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}
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void func_80033B88(void) {
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D_8009A650[0] |= 0x08;
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nuContRmbForceStop();
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D_800A0900 = 5;
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}
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INCLUDE_ASM(code_ebd0_len_6a0, func_80033BC0);
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INCLUDE_ASM(code_ebd0_len_6a0, func_80033E64);
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void func_80033E64(void) {
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}
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