remove duplicate StaticNpcSettings declaration

This commit is contained in:
Alex Bates 2020-08-16 04:22:21 +01:00
parent e40b05d9c5
commit 5103d1cc7d
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@ -648,22 +648,6 @@ typedef struct CollisionData {
/* 0x0E */ char unk_0E[2];
} CollisionData; // size = 0x10
typedef struct StaticNpcSettings {
/* 0x00 */ char unk_00[4];
/* 0x04 */ s16 height;
/* 0x06 */ s16 radius;
/* 0x08 */ UNK_PTR otherAI;
/* 0x0C */ bytecode* interactScript;
/* 0x10 */ bytecode* aiScript;
/* 0x14 */ bytecode* hitScript;
/* 0x18 */ bytecode* auxScript;
/* 0x1C */ bytecode* defeatScript;
/* 0x20 */ s32 flags;
/* 0x24 */ char unk_24[4];
/* 0x28 */ s16 level;
/* 0x2A */ s16 unkFlags;
} StaticNpcSettings; // size = 0x2C
typedef struct Model {
/* 0x00 */ s16 flags;
/* 0x02 */ s16 modelID;