This commit is contained in:
Alex Bates 2021-02-06 22:26:35 +00:00
parent 1f8f92e276
commit 592ffd4e48
5 changed files with 166 additions and 17 deletions

1
.gitignore vendored
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@ -10,6 +10,7 @@ venv/
ctx.c
expected/
.vscode/launch.json
/tools/star-rod
# Build artifacts
build.ninja

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@ -129,7 +129,7 @@ def build_image(f: str, segment):
out = "$builddir/" + path + "." + img_type + ".png"
flags = ""
if img_type != "palette":
if img_type != "palette" and not isinstance(segment, dict):
if segment.flip_horizontal:
flags += "--flip-x"
if segment.flip_vertical:
@ -150,7 +150,10 @@ def find_asset_dir(path):
if os.path.exists(d + "/" + path):
return d
print("unable to find asset: " + path)
print("Unable to find asset: " + path)
print("The asset dump may be incomplete. Run")
print(" rm .splat_cache")
print("And then run ./configure.py again.")
exit(1)
def find_asset(path):
@ -484,9 +487,40 @@ async def main():
for asset_name in ASSETS:
if asset_name.endswith("_tex"): # uncompressed
asset_files.append(find_asset(f"{asset_name}.bin"))
asset_files.append(find_asset(f"{asset_name}.bin"))
else: # uncompressed
asset_files.append(find_asset(f"map/{asset_name}.bin"))
asset_files.append(find_asset(f"map/{asset_name}.bin"))
elif asset_name.startswith("party_"):
source_file = f"$builddir/{asset_name}.bin"
asset_file = f"$builddir/{asset_name}.Yay0"
n.build(source_file, "img", find_asset(f"party/{asset_name}.png"), implicit="tools/img/build.py", variables={
"img_type": "party",
"img_flags": "",
})
asset_files.append(source_file)
asset_files.append(asset_file)
n.build(asset_file, "yay0compress", source_file, implicit="tools/Yay0compress")
elif asset_name.endswith("_bg"):
source_file = f"$builddir/{asset_name}.bin"
asset_file = f"$builddir/{asset_name}.Yay0"
n.build(source_file, "img", find_asset(f"map/{asset_name}.png"), implicit="tools/img/build.py", variables={
"img_type": "bg",
"img_flags": "",
})
asset_files.append(source_file)
asset_files.append(asset_file)
n.build(asset_file, "yay0compress", source_file, implicit="tools/Yay0compress")
elif asset_name.endswith("_shape") or asset_name.endswith("_hit"):
source_file = find_asset(f"map/{asset_name}.bin")
asset_file = f"$builddir/assets/{asset_name}.Yay0"
asset_files.append(source_file)
asset_files.append(asset_file)
n.build(asset_file, "yay0compress", source_file, implicit="tools/Yay0compress")
else:
source_file = find_asset(f"{asset_name}.bin")
asset_file = f"$builddir/assets/{asset_name}.Yay0"

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@ -1418,8 +1418,8 @@ typedef struct TileDescriptor {
} TileDescriptor; // size = 0x30
typedef struct BackgroundHeader {
/* 0x00 */ UNK_PTR raster;
/* 0x04 */ UNK_PTR palette;
/* 0x00 */ void* raster;
/* 0x04 */ void* palette;
/* 0x08 */ u16 startX;
/* 0x0A */ u16 startY;
/* 0x0C */ u16 width;

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@ -3,6 +3,7 @@
from sys import argv, stderr
from math import floor, ceil
from itertools import zip_longest
from glob import glob
import png
def unpack_color(s):
@ -181,6 +182,67 @@ class Converter():
i = rgb_to_intensity(*rgba[:3])
f.write(i.to_bytes(1, byteorder="big"))
elif self.mode == "party":
data = img.read()[2]
img.preamble(True)
palette = img.palette(alpha="force")
with open(self.outfile, "wb") as f:
# palette
for rgba in palette:
if rgba[3] not in (0, 0xFF):
self.warn("alpha mask mode but translucent pixels used")
color = pack_color(*rgba)
f.write(color.to_bytes(2, byteorder="big"))
assert f.tell() == 0x200, "palette has wrong size"
# ci 8
for row in reversed_if(data, self.flip_y):
f.write(row)
f.write(b"\0\0\0\0\0\0\0\0\0\0") # padding
elif self.mode == "bg":
width, height, data, info = img.read()
img.preamble(True)
palettes = [img.palette(alpha="force")]
for palettepath in glob(self.infile.split(".")[0] + ".*.png"):
pal = png.Reader(palettepath)
pal.preamble(True)
palettes.append(pal.palette(alpha="force"))
with open(self.outfile, "wb") as f:
baseaddr = 0x80200000 # gBackgroundImage
headers_len = 0x10 * len(palettes)
palettes_len = 0x200 * len(palettes)
# header (struct BackgroundHeader)
for i, palette in enumerate(palettes):
f.write((baseaddr + palettes_len + headers_len).to_bytes(4, byteorder="big")) # raster offset
f.write((baseaddr + headers_len + 0x200 * i).to_bytes(4, byteorder="big")) # palette offset
f.write((12).to_bytes(2, byteorder="big")) # startX
f.write((20).to_bytes(2, byteorder="big")) # startY
f.write((width).to_bytes(2, byteorder="big")) # width
f.write((height).to_bytes(2, byteorder="big")) # height
assert f.tell() == headers_len
for palette in palettes:
# palette
for rgba in palette:
if rgba[3] not in (0, 0xFF):
self.warn("alpha mask mode but translucent pixels used")
color = pack_color(*rgba)
f.write(color.to_bytes(2, byteorder="big"))
assert f.tell() == palettes_len + headers_len
# ci 8
for row in reversed_if(data, self.flip_y):
f.write(row)
else:
print("unsupported mode", file=stderr)
exit(1)

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@ -2,6 +2,9 @@ import os
from segtypes.n64.segment import N64Segment
from pathlib import Path
from util.n64 import Yay0decompress
from util.color import unpack_color
from util.iter import iter_in_groups
import png
def decode_null_terminated_ascii(data):
@ -14,12 +17,22 @@ def decode_null_terminated_ascii(data):
return data[:length].decode('ascii')
def parse_palette(data):
palette = []
for a, b in iter_in_groups(data, 2):
palette.append(unpack_color([a, b]))
return palette
class N64SegPaperMarioMapFS(N64Segment):
def __init__(self, segment, next_segment, options):
super().__init__(segment, next_segment, options)
def split(self, rom_bytes, base_path):
bin_dir = self.create_split_dir(base_path, self.options.get("assets_dir", "bin"))
img_party_dir = self.create_split_dir(base_path, self.options.get("assets_dir", "img") + "/party")
data = rom_bytes[self.rom_start: self.rom_end]
@ -37,23 +50,62 @@ class N64SegPaperMarioMapFS(N64Segment):
if offset == 0:
path = None
elif name.startswith("party_"):
path = os.path.join(img_party_dir, "{}.png".format(name))
elif name.endswith("_hit") or name.endswith("_shape"):
map_dir = self.create_split_dir(base_path, self.options.get("assets_dir", "bin") + f"/map")
path = os.path.join(map_dir, "{}.bin".format(name))
elif name.endswith("_tex"):
map_dir = self.create_split_dir(base_path, self.options.get("assets_dir", "bin") + f"/map")
path = os.path.join(map_dir, "{}.bin".format(name))
elif name.endswith("_bg"):
map_dir = self.create_split_dir(base_path, self.options.get("assets_dir", "bin") + f"/map")
path = os.path.join(map_dir, "{}.png".format(name))
else:
path = "{}.bin".format(name)
self.create_parent_dir(bin_dir, path)
path = os.path.join(bin_dir, "{}.bin".format(name))
if name == "end_data":
break
with open(os.path.join(bin_dir, path), "wb") as f:
bytes = rom_bytes[self.rom_start + 0x20 +
offset: self.rom_start + 0x20 + offset + size]
bytes = rom_bytes[self.rom_start + 0x20 +
offset: self.rom_start + 0x20 + offset + size]
if is_compressed:
self.log(f"Decompressing {name}...")
bytes = Yay0decompress.decompress_yay0(bytes)
Path(path).parent.mkdir(parents=True, exist_ok=True)
f.write(bytes)
self.log(f"Wrote {name} to {Path(bin_dir, path)}")
if is_compressed:
self.log(f"Decompressing {name}...")
bytes = Yay0decompress.decompress_yay0(bytes)
if name.startswith("party_"):
with open(path, "wb") as f:
# CI-8
w = png.Writer(150, 105, palette=parse_palette(bytes[:0x200]))
w.write_array(f, bytes[0x200:])
elif name.endswith("_bg"):
def write_bg_png(bytes, path, header_offset=0):
header = bytes[header_offset:header_offset+0x10]
raster_offset = int.from_bytes(header[0:4], byteorder="big") - 0x80200000
palette_offset = int.from_bytes(header[4:8], byteorder="big") - 0x80200000
assert int.from_bytes(header[8:12], byteorder="big") == 0x000C0014 # draw pos
width = int.from_bytes(header[12:14], byteorder="big")
height = int.from_bytes(header[14:16], byteorder="big")
with open(path, "wb") as f:
# CI-8
w = png.Writer(width, height, palette=parse_palette(bytes[palette_offset:palette_offset+512]))
w.write_array(f, bytes[raster_offset:])
write_bg_png(bytes, path)
# sbk_bg has an alternative palette
if name == "sbk_bg":
write_bg_png(bytes, path.split(".")[0] + ".alt.png", header_offset=0x10)
else:
with open(path, "wb") as f:
f.write(bytes)
self.log(f"Wrote {name} to {Path(bin_dir, path)}")
asset_idx += 1