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"fix" overlay stuff (#594)
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@ -9109,13 +9109,17 @@ segments:
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# dgb_00-18, 1x 32767.0, 2 jump tables
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# dgb_00, 2x 32767.0, jump table
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# dgb_08 only
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- name: C20F40
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type: .data
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- name: C20F40 # DMAd at the beginning of tubba blubba's castle (bridge cutscene)
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type: code
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dir: world/area_dgb
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start: 0xC20F40
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vram: 0x80200000
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subsegments:
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- [0xC20F40, .data, C20F40] # DMAd at the beginning of tubba blubba's castle (bridge cutscene)
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- [0xC20F40, c, C20F40]
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- start: 0xC20F40
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type: .data
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name: C20F40
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subsegments:
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- [0xC20F40, vtx, vtx/C20F40]
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- [0xC21100, vtx, vtx/C21100]
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- [0xC21130, vtx, vtx/C21130]
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