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fixing extern
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@ -36,7 +36,7 @@ extern s32 gScriptListCount;
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extern s32 gScriptIdList[MAX_SCRIPTS];
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extern s32 gScriptIndexList[MAX_SCRIPTS];
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extern s32 gMoveScriptTable[10][4]; // not 10 - how many?
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extern s32 gMoveScriptTable[][4];
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extern Model* gWorldModelList[256];
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extern Model* gBattleModelList[256];
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