From 5d5106b39ce351df78b6e402fff4b2853a7da1a8 Mon Sep 17 00:00:00 2001 From: JoshDuMan <40190173+JoshDuMan@users.noreply.github.com> Date: Sat, 8 Jan 2022 00:47:52 -0500 Subject: [PATCH] Work on Pointers (#610) --- include/script_api/battle.h | 15 + include/variables.h | 2 +- src/19FAF0.c | 51 +- src/1A5830.c | 2 +- src/1AF120.c | 2041 ++++++++++++++++- src/1AF230.c | 54 +- src/actor_api.c | 2 +- src/battle/area_mac/actor/chan.c | 2 +- src/battle/area_nok/actor/fuzzy.c | 8 +- src/battle/partner/goombario.c | 30 +- tools/disasm_script.py | 43 +- ver/us/asm/data/1AF2D0.data.s | 132 -- ver/us/asm/data/battle/area_dig/6DE670.data.s | 2 +- ver/us/asm/data/battle/area_flo/5B3370.data.s | 2 +- .../data/battle/area_isk_part_1/4E3350.data.s | 2 +- ver/us/asm/data/battle/area_jan/573EE0.data.s | 4 +- ver/us/asm/data/battle/area_kzn/58D100.data.s | 2 +- ver/us/asm/data/battle/area_mim/4F7FA0.data.s | 2 +- .../asm/data/battle/area_omo3/558190.data.s | 2 +- ver/us/asm/data/battle/area_tik/5EE550.data.s | 6 +- ver/us/asm/data/battle/partner/6F0B30.data.s | 6 +- ver/us/asm/data/battle/partner/6F62B0.data.s | 6 +- ver/us/asm/data/battle/partner/6FB350.data.s | 6 +- ver/us/asm/data/battle/partner/701590.data.s | 6 +- ver/us/asm/data/battle/partner/704A80.data.s | 6 +- ver/us/asm/data/battle/partner/708B70.data.s | 4 +- ver/us/asm/data/battle/partner/70DED0.data.s | 6 +- ver/us/asm/data/battle/partner/7111F0.data.s | 4 +- ver/us/asm/data/battle/partner/714DC0.data.s | 4 +- ver/us/splat.yaml | 4 + 30 files changed, 2245 insertions(+), 211 deletions(-) diff --git a/include/script_api/battle.h b/include/script_api/battle.h index 94fdec448d..3334f12ce3 100644 --- a/include/script_api/battle.h +++ b/include/script_api/battle.h @@ -311,6 +311,7 @@ ApiStatus func_8026E020(Evt* script, s32 isInitialCall); ApiStatus GetActionResult(Evt* script, s32 isInitialCall); ApiStatus SetBattleState(Evt* script, s32 isInitialCall); ApiStatus func_8027D434(Evt* script, s32 isInitialCall); +ApiStatus func_8026F1A0(Evt* script, s32 isInitialCall); ApiStatus PlayLoopingSoundAtActor(Evt* script, s32 isInitialCall); ApiStatus StopLoopingSoundAtActor(Evt* script, s32 isInitialCall); ApiStatus func_8026ED20(Evt* script, s32 isInitialCall); @@ -350,16 +351,30 @@ extern EvtSource DoFreezeHit; extern EvtSource DoShrinkHit; extern EvtSource ForceNextTarget; extern EvtSource DoNormalHit; +extern EvtSource D_80294AFC; +extern EvtSource D_80294FE4; +extern EvtSource D_80294C68; +extern EvtSource D_80295EC4; +extern EvtSource D_80295744; +extern EvtSource D_8029621C; +extern EvtSource D_802977BC; +extern EvtSource D_80296014; +extern EvtSource D_80297814; +extern EvtSource D_802976E8; +extern EvtSource D_8029C12C; extern EvtSource DoBurnHit; extern EvtSource DoShockHit; +extern EvtSource D_80294720; extern EvtSource DoImmune; extern EvtSource DoDeath; extern EvtSource Collapse; extern EvtSource DoScareAway; extern EvtSource DoSpinSmashHit; +extern EvtSource D_8029BBB4; extern EvtSource DoJumpBack; extern EvtSource DoReturnHome; extern EvtSource DoRecover; +extern EvtSource D_8029C0A4; extern EvtSource DoAirLift; extern EvtSource DoBlowAway; extern EvtSource Rumble_1; diff --git a/include/variables.h b/include/variables.h index b6f70d6cca..594147a654 100644 --- a/include/variables.h +++ b/include/variables.h @@ -373,7 +373,7 @@ extern s16 gCurrentCamID; extern HeapNode gSpriteHeapPtr; -extern s32 D_8029C890[12][5]; +extern s32 D_8029C890[10][5]; // Heap? extern s32 D_8038F800; diff --git a/src/19FAF0.c b/src/19FAF0.c index faae6d6c9f..3da0e25d82 100644 --- a/src/19FAF0.c +++ b/src/19FAF0.c @@ -33,6 +33,52 @@ INCLUDE_ASM(ApiStatus, "19FAF0", func_80271484, Evt* script, s32 isInitialCall); ApiStatus func_80271588(Evt* script, s32 isInitialCall); INCLUDE_ASM(ApiStatus, "19FAF0", func_80271588, Evt* script, s32 isInitialCall); +EvtSource DoSleepHit = { + EVT_CALL(func_80271210) + EVT_RETURN + EVT_END +}; + +EvtSource DoDizzyHit = { + EVT_CALL(func_80271258) + EVT_RETURN + EVT_END +}; + +EvtSource DoParalyzeHit = { + EVT_CALL(func_802712A0) + EVT_RETURN + EVT_END +}; + +EvtSource DoPoisonHit = { + EVT_CALL(func_80271328) + EVT_RETURN + EVT_END +}; + +EvtSource DoStopHit = { + EVT_CALL(func_802713B0) + EVT_RETURN + EVT_END +}; + +EvtSource DoFreezeHit = { + EVT_CALL(func_8027143C) + EVT_WAIT_FRAMES(8) + EVT_CALL(func_8027143C) + EVT_WAIT_FRAMES(15) + EVT_CALL(func_80271484) + EVT_RETURN + EVT_END +}; + +EvtSource DoShrinkHit = { + EVT_CALL(func_80271588) + EVT_RETURN + EVT_END +}; + void dispatch_event_player(s32 eventType) { Actor* player = gBattleStatus.playerActor; Evt* oldOnHitScript; @@ -44,7 +90,7 @@ void dispatch_event_player(s32 eventType) { oldOnHitScript = player->onHitScript; oldOnHitID = player->onHitID; - eventScript = start_script(HandleEvent_Player, 10, 0x20); + eventScript = start_script(&HandleEvent_Player, 10, 0x20); player->onHitScript = eventScript; player->onHitID = eventScript->id; eventScript->owner1.actor = NULL; @@ -70,7 +116,7 @@ void dispatch_event_player_continue_turn(s32 eventType) { oldOnHitScript = player->onHitScript; oldOnHitID = player->onHitID; - eventScript = start_script(HandleEvent_Player, 10, 0x20); + eventScript = start_script(&HandleEvent_Player, 10, 0x20); player->onHitScript = eventScript; player->onHitID = eventScript->id; eventScript->owner1.actor = NULL; @@ -84,6 +130,7 @@ INCLUDE_ASM(s32, "19FAF0", calc_player_test_enemy); INCLUDE_ASM(s32, "19FAF0", calc_player_damage_enemy); +s32 dispatch_damage_event_player(s32, s32, s32); INCLUDE_ASM(s32, "19FAF0", dispatch_damage_event_player); s32 dispatch_damage_event_player_0(s32 damageAmount, s32 event) { diff --git a/src/1A5830.c b/src/1A5830.c index b16b32eb42..5cafd2aba0 100644 --- a/src/1A5830.c +++ b/src/1A5830.c @@ -4,7 +4,7 @@ #include "effects.h" #include "hud_element.h" -extern s32 D_802946E0[]; +s32 D_802946E0[] = { 100, 100, 100, 110, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130, 130 }; s32 dispatch_damage_event_actor_1(Actor* actor, s32 damageAmount, s32 event); s32 func_80263230(Actor*, Actor*); diff --git a/src/1AF120.c b/src/1AF120.c index 86e68b4b95..27ea88f39e 100644 --- a/src/1AF120.c +++ b/src/1AF120.c @@ -1,5 +1,12 @@ #include "common.h" #include "effects.h" +#include "battle/battle.h" +#include "script_api/battle.h" + +extern EvtSource D_80299828; +extern EvtSource D_8029AF08; +extern EvtSource D_8029A76C; +extern EvtSource D_8029B818; ApiStatus GetDamageIntensity(Evt* script, s32 isInitialCall) { if (gBattleStatus.lastAttackDamage < 4) { @@ -16,7 +23,7 @@ ApiStatus GetDamageIntensity(Evt* script, s32 isInitialCall) { ApiStatus AddEffectOffset(Evt* script, s32 isInitialCall) { Bytecode* args = script->ptrReadPos; - EffectInstance* effect = evt_get_variable(script, *args++); + EffectInstance* effect = (EffectInstance*) evt_get_variable(script, *args++); ((EffectInstanceData*)effect->data)->pos.x += evt_get_variable(script, *args++); ((EffectInstanceData*)effect->data)->pos.y += evt_get_variable(script, *args++); @@ -24,3 +31,2035 @@ ApiStatus AddEffectOffset(Evt* script, s32 isInitialCall) { return ApiStatus_DONE2; } + +EvtSource D_80294720 = { + EVT_CALL(UseIdleAnimation, ACTOR_PARTNER, FALSE) + EVT_LOOP(2) + EVT_CALL(SetAnimation, ACTOR_SELF, LW(0), LW(1)) + EVT_CALL(AddActorPos, -127, 0, 6, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(AddActorPos, -127, 0, 4, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(AddActorPos, -127, 0, 3, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(AddActorPos, -127, 0, 2, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(AddActorPos, -127, 0, 1, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(AddActorPos, -127, 0, -1, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(AddActorPos, -127, 0, -2, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(AddActorPos, -127, 0, -3, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(AddActorPos, -127, 0, -4, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(AddActorPos, -127, 0, -6, 0) + EVT_WAIT_FRAMES(1) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetAnimation, ACTOR_SELF, LW(0), LW(2)) + EVT_WAIT_FRAMES(1) + EVT_END_LOOP + EVT_CALL(SetAnimation, ACTOR_SELF, LW(0), LW(1)) + EVT_CALL(AddActorPos, -127, 0, 6, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(AddActorPos, -127, 0, 4, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(AddActorPos, -127, 0, 3, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(AddActorPos, -127, 0, 2, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(AddActorPos, -127, 0, 1, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(AddActorPos, -127, 0, -1, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(AddActorPos, -127, 0, -2, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(AddActorPos, -127, 0, -3, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(AddActorPos, -127, 0, -4, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(AddActorPos, -127, 0, -6, 0) + EVT_WAIT_FRAMES(1) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetAnimation, ACTOR_SELF, LW(0), LW(3)) + EVT_RETURN + EVT_END +}; + +EvtSource D_80294AFC = { + EVT_CALL(UseIdleAnimation, ACTOR_PARTNER, FALSE) + EVT_CALL(SetActorYaw, ACTOR_SELF, 180) + EVT_CALL(SetAnimation, ACTOR_SELF, LW(0), LW(1)) + EVT_WAIT_FRAMES(10) + EVT_CALL(GetActorPos, ACTOR_SELF, LW(0), LW(1), LW(2)) + EVT_CALL(SetActorJumpGravity, ACTOR_SELF, EVT_FLOAT(1.2001953125)) + EVT_CALL(SetGoalPos, ACTOR_PARTNER, LW(0), LW(1), LW(2)) + EVT_CALL(JumpToGoal, ACTOR_PARTNER, 10, FALSE, TRUE, FALSE) + EVT_CALL(SetGoalPos, ACTOR_PARTNER, LW(0), LW(1), LW(2)) + EVT_CALL(JumpToGoal, ACTOR_PARTNER, 10, FALSE, TRUE, FALSE) + EVT_WAIT_FRAMES(5) + EVT_CALL(SetActorSpeed, ACTOR_SELF, EVT_FLOAT(12.0)) + EVT_CALL(SetGoalPos, ACTOR_PARTNER, -250, 0, 0) + EVT_CALL(RunToGoal, ACTOR_PARTNER, 0, FALSE) + EVT_CALL(UseIdleAnimation, ACTOR_PARTNER, TRUE) + EVT_RETURN + EVT_END +}; + +EvtSource D_80294C68 = { + EVT_SET(LW(10), LW(1)) + EVT_SET(LW(11), LW(2)) + EVT_SET(LW(12), LW(3)) + EVT_CALL(SetActorRotation, ACTOR_SELF, 0, 0, 0) + EVT_CALL(SetActorScale, ACTOR_SELF, EVT_FLOAT(1.0), EVT_FLOAT(1.0), EVT_FLOAT(1.0)) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) + EVT_CALL(UseBattleCamPreset, BTL_CAM_PRESET_62) + EVT_CALL(SetAnimation, ACTOR_PARTNER, -1, LW(10)) + EVT_CALL(GetGoalPos, ACTOR_PARTNER, LW(0), LW(1), LW(2)) + EVT_SUB(LW(0), 60) + EVT_ADD(LW(1), 40) + EVT_CALL(SetActorJumpGravity, ACTOR_PARTNER, EVT_FLOAT(0.1005859375)) + EVT_CALL(SetJumpAnimations, ACTOR_PARTNER, 0, LW(10), LW(10), LW(10)) + EVT_CALL(SetGoalPos, ACTOR_PARTNER, LW(0), LW(1), LW(2)) + EVT_CALL(JumpToGoal, ACTOR_PARTNER, 5, FALSE, FALSE, FALSE) + EVT_SET(LW(1), LW(10)) + EVT_SET(LW(2), LW(12)) + EVT_EXEC_WAIT(D_8029621C) + EVT_CALL(UseBattleCamPreset, BTL_CAM_PRESET_C) + EVT_CHILD_THREAD + EVT_CALL(SetActorRotationOffset, ACTOR_PARTNER, 0, LW(11), 0) + EVT_SET(LW(0), 0) + EVT_LOOP(15) + EVT_ADD(LW(0), 48) + EVT_CALL(SetActorRotation, ACTOR_PARTNER, 0, 0, LW(0)) + EVT_WAIT_FRAMES(1) + EVT_END_LOOP + EVT_CALL(SetActorRotationOffset, ACTOR_PARTNER, 0, 0, 0) + EVT_END_CHILD_THREAD + EVT_CALL(SetGoalToHome, ACTOR_PARTNER) + EVT_CALL(GetGoalPos, ACTOR_PARTNER, LW(0), LW(1), LW(2)) + EVT_ADD(LW(0), 30) + EVT_SET(LW(1), 0) + EVT_CALL(SetActorJumpGravity, ACTOR_PARTNER, EVT_FLOAT(1.400390625)) + EVT_CALL(SetGoalPos, ACTOR_PARTNER, LW(0), LW(1), LW(2)) + EVT_CALL(JumpToGoal, ACTOR_PARTNER, 15, FALSE, TRUE, FALSE) + EVT_SUB(LW(0), 20) + EVT_CALL(SetGoalPos, ACTOR_PARTNER, LW(0), LW(1), LW(2)) + EVT_CALL(JumpToGoal, ACTOR_PARTNER, 10, FALSE, TRUE, FALSE) + EVT_SUB(LW(0), 10) + EVT_CALL(SetGoalPos, ACTOR_PARTNER, LW(0), LW(1), LW(2)) + EVT_CALL(JumpToGoal, ACTOR_PARTNER, 4, FALSE, TRUE, FALSE) + EVT_RETURN + EVT_END +}; + +EvtSource D_80294FE4 = { + EVT_SET(LW(10), LW(1)) + EVT_SET(LW(11), LW(2)) + EVT_CALL(SetActorRotation, ACTOR_SELF, 0, 0, 0) + EVT_CALL(SetActorScale, ACTOR_SELF, EVT_FLOAT(1.0), EVT_FLOAT(1.0), EVT_FLOAT(1.0)) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) + EVT_CALL(UseBattleCamPreset, BTL_CAM_PRESET_61) + EVT_CALL(SetAnimation, ACTOR_PARTNER, -1, LW(10)) + EVT_CALL(GetGoalPos, ACTOR_PARTNER, LW(0), LW(1), LW(2)) + EVT_SUB(LW(0), 60) + EVT_ADD(LW(1), 40) + EVT_CALL(SetActorJumpGravity, ACTOR_PARTNER, EVT_FLOAT(0.1005859375)) + EVT_CALL(SetJumpAnimations, ACTOR_PARTNER, 0, LW(10), LW(10), LW(10)) + EVT_CALL(SetGoalPos, ACTOR_PARTNER, LW(0), LW(1), LW(2)) + EVT_CALL(JumpToGoal, ACTOR_PARTNER, 5, FALSE, FALSE, FALSE) + EVT_SET(LW(1), LW(10)) + EVT_SET(LW(2), 0) + EVT_EXEC_WAIT(D_802977BC) + EVT_CALL(UseBattleCamPreset, BTL_CAM_PRESET_C) + EVT_CHILD_THREAD + EVT_CALL(SetActorRotationOffset, ACTOR_PARTNER, 0, LW(11), 0) + EVT_SET(LW(0), 0) + EVT_LOOP(15) + EVT_ADD(LW(0), 48) + EVT_CALL(SetActorRotation, ACTOR_PARTNER, 0, 0, LW(0)) + EVT_WAIT_FRAMES(1) + EVT_END_LOOP + EVT_CALL(SetActorRotationOffset, ACTOR_PARTNER, 0, 0, 0) + EVT_END_CHILD_THREAD + EVT_CALL(SetGoalToHome, ACTOR_PARTNER) + EVT_CALL(GetGoalPos, ACTOR_PARTNER, LW(0), LW(1), LW(2)) + EVT_ADD(LW(0), 30) + EVT_SET(LW(1), 0) + EVT_CALL(SetActorJumpGravity, ACTOR_PARTNER, EVT_FLOAT(1.400390625)) + EVT_CALL(SetGoalPos, ACTOR_PARTNER, LW(0), LW(1), LW(2)) + EVT_CALL(JumpToGoal, ACTOR_PARTNER, 15, FALSE, TRUE, FALSE) + EVT_SUB(LW(0), 20) + EVT_CALL(SetGoalPos, ACTOR_PARTNER, LW(0), LW(1), LW(2)) + EVT_CALL(JumpToGoal, ACTOR_PARTNER, 10, FALSE, TRUE, FALSE) + EVT_SUB(LW(0), 10) + EVT_CALL(SetGoalPos, ACTOR_PARTNER, LW(0), LW(1), LW(2)) + EVT_CALL(JumpToGoal, ACTOR_PARTNER, 4, FALSE, TRUE, FALSE) + EVT_RETURN + EVT_END +}; + +EvtSource D_80295350 = { + EVT_SET(LW(10), LW(1)) + EVT_SET(LW(11), LW(2)) + EVT_SET(LW(12), LW(3)) + EVT_CALL(SetActorRotation, ACTOR_SELF, 0, 0, 0) + EVT_CALL(SetActorScale, ACTOR_SELF, EVT_FLOAT(1.0), EVT_FLOAT(1.0), EVT_FLOAT(1.0)) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) + EVT_CALL(UseBattleCamPreset, BTL_CAM_PRESET_61) + EVT_CALL(SetAnimation, ACTOR_PARTNER, -1, LW(10)) + EVT_CALL(GetGoalPos, ACTOR_PARTNER, LW(0), LW(1), LW(2)) + EVT_SUB(LW(0), 60) + EVT_ADD(LW(1), 40) + EVT_CALL(SetActorJumpGravity, ACTOR_PARTNER, EVT_FLOAT(0.1005859375)) + EVT_CALL(SetJumpAnimations, ACTOR_PARTNER, 0, LW(10), LW(10), LW(10)) + EVT_CALL(SetGoalPos, ACTOR_PARTNER, LW(0), LW(1), LW(2)) + EVT_CALL(JumpToGoal, ACTOR_PARTNER, 5, FALSE, FALSE, FALSE) + EVT_SET(LW(1), LW(10)) + EVT_SET(LW(2), 0) + EVT_EXEC_WAIT(D_802977BC) + EVT_CALL(UseBattleCamPreset, BTL_CAM_PRESET_C) + EVT_CHILD_THREAD + EVT_CALL(SetActorRotationOffset, ACTOR_PARTNER, 0, LW(11), 0) + EVT_SET(LW(0), 0) + EVT_LOOP(15) + EVT_ADD(LW(0), 48) + EVT_CALL(SetActorRotation, ACTOR_PARTNER, 0, 0, LW(0)) + EVT_WAIT_FRAMES(1) + EVT_END_LOOP + EVT_CALL(SetActorRotationOffset, ACTOR_PARTNER, 0, 0, 0) + EVT_END_CHILD_THREAD + EVT_CALL(SetGoalToHome, ACTOR_PARTNER) + EVT_CALL(GetGoalPos, ACTOR_PARTNER, LW(0), LW(1), LW(2)) + EVT_ADD(LW(0), 30) + EVT_SET(LW(1), 0) + EVT_CALL(SetActorJumpGravity, ACTOR_PARTNER, EVT_FLOAT(1.400390625)) + EVT_CALL(SetGoalPos, ACTOR_PARTNER, LW(0), LW(1), LW(2)) + EVT_CALL(JumpToGoal, ACTOR_PARTNER, 15, FALSE, TRUE, FALSE) + EVT_CALL(SetAnimation, ACTOR_PARTNER, -1, LW(12)) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetAnimation, ACTOR_PARTNER, -1, LW(10)) + EVT_SUB(LW(0), 20) + EVT_CALL(SetGoalPos, ACTOR_PARTNER, LW(0), LW(1), LW(2)) + EVT_CALL(JumpToGoal, ACTOR_PARTNER, 10, FALSE, TRUE, FALSE) + EVT_CALL(SetAnimation, ACTOR_PARTNER, -1, LW(12)) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetAnimation, ACTOR_PARTNER, -1, LW(10)) + EVT_SUB(LW(0), 10) + EVT_CALL(SetGoalPos, ACTOR_PARTNER, LW(0), LW(1), LW(2)) + EVT_CALL(JumpToGoal, ACTOR_PARTNER, 4, FALSE, TRUE, FALSE) + EVT_RETURN + EVT_END +}; + +EvtSource D_80295744 = { + EVT_SET(LW(10), LW(1)) + EVT_SET(LW(11), LW(2)) + EVT_CALL(SetActorRotation, ACTOR_SELF, 0, 0, 0) + EVT_CALL(SetActorScale, ACTOR_SELF, EVT_FLOAT(1.0), EVT_FLOAT(1.0), EVT_FLOAT(1.0)) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) + EVT_CALL(UseBattleCamPreset, BTL_CAM_PRESET_62) + EVT_CALL(SetAnimation, ACTOR_PARTNER, -1, LW(10)) + EVT_CALL(GetGoalPos, ACTOR_PARTNER, LW(0), LW(1), LW(2)) + EVT_SUB(LW(0), 60) + EVT_ADD(LW(1), 40) + EVT_CALL(SetActorJumpGravity, ACTOR_PARTNER, EVT_FLOAT(0.1005859375)) + EVT_CALL(SetJumpAnimations, ACTOR_PARTNER, 0, LW(10), LW(10), LW(10)) + EVT_CALL(SetGoalPos, ACTOR_PARTNER, LW(0), LW(1), LW(2)) + EVT_CALL(JumpToGoal, ACTOR_PARTNER, 5, FALSE, FALSE, FALSE) + EVT_CALL(ShowShockEffect, -127) + EVT_SET(LW(1), LW(10)) + EVT_SET(LW(2), 0) + EVT_EXEC_WAIT(D_802977BC) + EVT_CALL(UseBattleCamPreset, BTL_CAM_PRESET_C) + EVT_CHILD_THREAD + EVT_CALL(SetActorRotationOffset, ACTOR_PARTNER, 0, LW(11), 0) + EVT_SET(LW(0), 0) + EVT_LOOP(15) + EVT_ADD(LW(0), 48) + EVT_CALL(SetActorRotation, ACTOR_PARTNER, 0, 0, LW(0)) + EVT_WAIT_FRAMES(1) + EVT_END_LOOP + EVT_CALL(SetActorRotationOffset, ACTOR_PARTNER, 0, 0, 0) + EVT_END_CHILD_THREAD + EVT_CALL(SetGoalToHome, ACTOR_PARTNER) + EVT_CALL(GetGoalPos, ACTOR_PARTNER, LW(0), LW(1), LW(2)) + EVT_ADD(LW(0), 30) + EVT_SET(LW(1), 0) + EVT_CALL(SetActorJumpGravity, ACTOR_PARTNER, EVT_FLOAT(1.400390625)) + EVT_CALL(SetGoalPos, ACTOR_PARTNER, LW(0), LW(1), LW(2)) + EVT_CALL(JumpToGoal, ACTOR_PARTNER, 15, FALSE, TRUE, FALSE) + EVT_SUB(LW(0), 20) + EVT_CALL(SetGoalPos, ACTOR_PARTNER, LW(0), LW(1), LW(2)) + EVT_CALL(JumpToGoal, ACTOR_PARTNER, 10, FALSE, TRUE, FALSE) + EVT_SUB(LW(0), 10) + EVT_CALL(SetGoalPos, ACTOR_PARTNER, LW(0), LW(1), LW(2)) + EVT_CALL(JumpToGoal, ACTOR_PARTNER, 4, FALSE, TRUE, FALSE) + EVT_RETURN + EVT_END +}; + +EvtSource D_80295AC0 = { + EVT_SET(LW(10), LW(1)) + EVT_SET(LW(11), LW(2)) + EVT_SET(LW(12), LW(3)) + EVT_CALL(SetActorRotation, ACTOR_SELF, 0, 0, 0) + EVT_CALL(SetActorScale, ACTOR_SELF, EVT_FLOAT(1.0), EVT_FLOAT(1.0), EVT_FLOAT(1.0)) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) + EVT_CALL(UseBattleCamPreset, BTL_CAM_PRESET_62) + EVT_CALL(SetAnimation, ACTOR_PARTNER, -1, LW(10)) + EVT_CALL(GetGoalPos, ACTOR_PARTNER, LW(0), LW(1), LW(2)) + EVT_SUB(LW(0), 60) + EVT_ADD(LW(1), 40) + EVT_CALL(SetActorJumpGravity, ACTOR_PARTNER, EVT_FLOAT(0.1005859375)) + EVT_CALL(SetJumpAnimations, ACTOR_PARTNER, 0, LW(10), LW(10), LW(10)) + EVT_CALL(SetGoalPos, ACTOR_PARTNER, LW(0), LW(1), LW(2)) + EVT_CALL(JumpToGoal, ACTOR_PARTNER, 5, FALSE, FALSE, FALSE) + EVT_CALL(ShowShockEffect, -127) + EVT_SET(LW(1), LW(10)) + EVT_SET(LW(2), 0) + EVT_EXEC_WAIT(D_802977BC) + EVT_CALL(UseBattleCamPreset, BTL_CAM_PRESET_C) + EVT_CHILD_THREAD + EVT_CALL(SetActorRotationOffset, ACTOR_PARTNER, 0, LW(11), 0) + EVT_SET(LW(0), 0) + EVT_LOOP(15) + EVT_ADD(LW(0), 48) + EVT_CALL(SetActorRotation, ACTOR_PARTNER, 0, 0, LW(0)) + EVT_WAIT_FRAMES(1) + EVT_END_LOOP + EVT_CALL(SetActorRotationOffset, ACTOR_PARTNER, 0, 0, 0) + EVT_END_CHILD_THREAD + EVT_CALL(SetGoalToHome, ACTOR_PARTNER) + EVT_CALL(GetGoalPos, ACTOR_PARTNER, LW(0), LW(1), LW(2)) + EVT_ADD(LW(0), 30) + EVT_SET(LW(1), 0) + EVT_CALL(SetActorJumpGravity, ACTOR_PARTNER, EVT_FLOAT(1.400390625)) + EVT_CALL(SetGoalPos, ACTOR_PARTNER, LW(0), LW(1), LW(2)) + EVT_CALL(JumpToGoal, ACTOR_PARTNER, 15, FALSE, TRUE, FALSE) + EVT_CALL(SetAnimation, ACTOR_PARTNER, -1, LW(12)) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetAnimation, ACTOR_PARTNER, -1, LW(10)) + EVT_SUB(LW(0), 20) + EVT_CALL(SetGoalPos, ACTOR_PARTNER, LW(0), LW(1), LW(2)) + EVT_CALL(JumpToGoal, ACTOR_PARTNER, 10, FALSE, TRUE, FALSE) + EVT_CALL(SetAnimation, ACTOR_PARTNER, -1, LW(12)) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetAnimation, ACTOR_PARTNER, -1, LW(10)) + EVT_SUB(LW(0), 10) + EVT_CALL(SetGoalPos, ACTOR_PARTNER, LW(0), LW(1), LW(2)) + EVT_CALL(JumpToGoal, ACTOR_PARTNER, 4, FALSE, TRUE, FALSE) + EVT_RETURN + EVT_END +}; + +EvtSource D_80295EC4 = { + EVT_SET(LW(6), LW(3)) + EVT_CALL(SetActorJumpGravity, ACTOR_PARTNER, EVT_FLOAT(1.80078125)) + EVT_CALL(GetActorPos, ACTOR_PARTNER, LW(7), LW(8), LW(9)) + EVT_CALL(SetAnimation, ACTOR_PARTNER, -1, LW(2)) + EVT_IF_EQ(LW(6), 000000) + EVT_CALL(SetGoalPos, ACTOR_PARTNER, LW(7), LW(6), LW(9)) + EVT_CALL(JumpToGoal, ACTOR_PARTNER, 15, FALSE, TRUE, FALSE) + EVT_ELSE + EVT_CALL(SetGoalPos, ACTOR_PARTNER, LW(7), LW(6), LW(9)) + EVT_CALL(JumpToGoal, ACTOR_PARTNER, 15, FALSE, FALSE, FALSE) + EVT_END_IF + EVT_CALL(SetGoalToHome, ACTOR_PARTNER) + EVT_CALL(SetActorSpeed, ACTOR_PARTNER, EVT_FLOAT(6.0)) + EVT_CALL(SetAnimation, ACTOR_PARTNER, -1, LW(1)) + EVT_CALL(RunToGoal, ACTOR_PARTNER, 0) + EVT_RETURN + EVT_END +}; + +EvtSource D_80296014 = { + EVT_SET(LW(10), LW(1)) + EVT_CALL(GetActorPos, ACTOR_PARTNER, LW(0), LW(1), LW(2)) + EVT_IF_EQ(LW(1), 0) + EVT_GOTO(10) + EVT_END_IF + EVT_CALL(UseBattleCamPreset, BTL_CAM_PRESET_C) + EVT_CALL(func_8026F1A0, 256, 1) + EVT_CALL(SetAnimation, ACTOR_PARTNER, -1, LW(10)) + EVT_CALL(GetActorPos, ACTOR_PARTNER, LW(0), LW(1), LW(2)) + EVT_SET(LW(1), 0) + EVT_CALL(SetActorJumpGravity, ACTOR_PARTNER, EVT_FLOAT(1.0)) + EVT_CALL(SetGoalPos, ACTOR_PARTNER, LW(0), LW(1), LW(2)) + EVT_CALL(JumpToGoal, ACTOR_PARTNER, 10, FALSE, TRUE, FALSE) + EVT_CALL(SetGoalPos, ACTOR_PARTNER, LW(0), LW(1), LW(2)) + EVT_CALL(JumpToGoal, ACTOR_PARTNER, 8, FALSE, TRUE, FALSE) + EVT_CALL(SetGoalPos, ACTOR_PARTNER, LW(0), LW(1), LW(2)) + EVT_CALL(JumpToGoal, ACTOR_PARTNER, 5, FALSE, TRUE, FALSE) + EVT_WAIT_FRAMES(8) + EVT_LABEL(10) + EVT_CALL(GetActorPos, ACTOR_PARTNER, LW(0), LW(1), LW(2)) + EVT_CALL(PlayEffect, EFFECT_ID_06, 0, LW(0), LW(1), LW(2), 0, 0, 0, 0, 0, 0, 0, 0, 0) + EVT_RETURN + EVT_END +}; + +EvtSource D_8029621C = { + EVT_CALL(SetAnimation, ACTOR_PARTNER, -1, LW(1)) + EVT_CHILD_THREAD + EVT_CALL(GetActorPos, ACTOR_PARTNER, LW(5), LW(6), LW(7)) + EVT_ADD(LW(5), -5) + EVT_ADD(LW(6), 18) + EVT_ADD(LW(7), 5) + EVT_CALL(PlayEffect, EFFECT_ID_24, 0, LW(5), LW(6), LW(7), EVT_FLOAT(1.5), 15, 0, 0, 0, 0, 0, 0, 0) + EVT_WAIT_FRAMES(2) + EVT_ADD(LW(5), 10) + EVT_ADD(LW(6), -14) + EVT_CALL(PlayEffect, EFFECT_ID_24, 0, LW(5), LW(6), LW(7), EVT_FLOAT(1.5), 15, 0, 0, 0, 0, 0, 0, 0) + EVT_END_CHILD_THREAD + EVT_CALL(GetDamageIntensity) + EVT_SWITCH(LW(0)) + EVT_CASE_EQ(0) + EVT_CALL(StartRumble, 3) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 1, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 3, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 8, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 4, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 10, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 4, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 5, 0) + EVT_WAIT_FRAMES(1) + EVT_LOOP(2) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 3, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) + EVT_WAIT_FRAMES(1) + EVT_END_LOOP + EVT_LOOP(4) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 1, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) + EVT_WAIT_FRAMES(1) + EVT_END_LOOP + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) + EVT_WAIT_FRAMES(10) + EVT_CASE_EQ(1) + EVT_CALL(StartRumble, 3) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 1, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 4, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 20, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 10, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 22, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 10, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 14, 0) + EVT_WAIT_FRAMES(1) + EVT_LOOP(2) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 7, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) + EVT_WAIT_FRAMES(1) + EVT_END_LOOP + EVT_LOOP(6) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 3, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) + EVT_WAIT_FRAMES(1) + EVT_END_LOOP + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) + EVT_WAIT_FRAMES(10) + EVT_CASE_EQ(2) + EVT_CALL(StartRumble, 4) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 1, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 6, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 22, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 12, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 25, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 12, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 17, 0) + EVT_WAIT_FRAMES(1) + EVT_LOOP(2) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 10, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) + EVT_WAIT_FRAMES(1) + EVT_END_LOOP + EVT_LOOP(6) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 4, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) + EVT_WAIT_FRAMES(1) + EVT_END_LOOP + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) + EVT_WAIT_FRAMES(10) + EVT_CASE_EQ(3) + EVT_CALL(StartRumble, 5) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 3, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 8, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 24, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 14, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 28, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 14, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 19, 0) + EVT_WAIT_FRAMES(1) + EVT_LOOP(2) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 14, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) + EVT_WAIT_FRAMES(1) + EVT_END_LOOP + EVT_LOOP(6) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 5, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) + EVT_WAIT_FRAMES(1) + EVT_END_LOOP + EVT_LOOP(2) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 2, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) + EVT_WAIT_FRAMES(1) + EVT_END_LOOP + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) + EVT_WAIT_FRAMES(10) + EVT_END_SWITCH + EVT_CALL(SetAnimation, ACTOR_PARTNER, -1, LW(2)) + EVT_WAIT_FRAMES(8) + EVT_RETURN + EVT_END +}; + +EvtSource D_80296C8C = { + EVT_CALL(SetAnimation, ACTOR_PARTNER, -1, LW(1)) + EVT_CALL(GetDamageIntensity) + EVT_SWITCH(LW(0)) + EVT_CASE_EQ(0) + EVT_CALL(StartRumble, 3) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 1, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 3, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 8, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 4, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 10, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 4, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 5, 0) + EVT_WAIT_FRAMES(1) + EVT_LOOP(2) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 3, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) + EVT_WAIT_FRAMES(1) + EVT_END_LOOP + EVT_LOOP(4) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 1, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) + EVT_WAIT_FRAMES(1) + EVT_END_LOOP + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) + EVT_WAIT_FRAMES(10) + EVT_CASE_EQ(1) + EVT_CALL(StartRumble, 3) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 1, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 4, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 20, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 10, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 22, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 10, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 14, 0) + EVT_WAIT_FRAMES(1) + EVT_LOOP(2) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 7, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) + EVT_WAIT_FRAMES(1) + EVT_END_LOOP + EVT_LOOP(6) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 3, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) + EVT_WAIT_FRAMES(1) + EVT_END_LOOP + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) + EVT_WAIT_FRAMES(10) + EVT_CASE_EQ(2) + EVT_CALL(StartRumble, 4) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 1, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 6, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 22, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 12, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 25, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 12, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 17, 0) + EVT_WAIT_FRAMES(1) + EVT_LOOP(2) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 10, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) + EVT_WAIT_FRAMES(1) + EVT_END_LOOP + EVT_LOOP(6) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 4, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) + EVT_WAIT_FRAMES(1) + EVT_END_LOOP + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) + EVT_WAIT_FRAMES(10) + EVT_CASE_EQ(3) + EVT_CALL(StartRumble, 5) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 3, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 8, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 24, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 14, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 28, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 14, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 19, 0) + EVT_WAIT_FRAMES(1) + EVT_LOOP(2) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 14, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) + EVT_WAIT_FRAMES(1) + EVT_END_LOOP + EVT_LOOP(6) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 5, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) + EVT_WAIT_FRAMES(1) + EVT_END_LOOP + EVT_LOOP(2) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 2, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) + EVT_WAIT_FRAMES(1) + EVT_END_LOOP + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) + EVT_WAIT_FRAMES(10) + EVT_END_SWITCH + EVT_RETURN + EVT_END +}; + +EvtSource D_802975C8 = { + EVT_CALL(StartRumble, 6) + EVT_SETF(LW(0), EVT_FLOAT(1.0)) + EVT_SETF(LW(1), EVT_FLOAT(1.0)) + EVT_LOOP(10) + EVT_ADDF(LW(0), EVT_FLOAT(0.1005859375)) + EVT_SUBF(LW(1), EVT_FLOAT(0.080078125)) + EVT_CALL(SetActorScale, ACTOR_PARTNER, LW(0), LW(1), EVT_FLOAT(1.0)) + EVT_WAIT_FRAMES(1) + EVT_END_LOOP + EVT_WAIT_FRAMES(45) + EVT_LOOP(5) + EVT_SUBF(LW(0), EVT_FLOAT(0.220703125)) + EVT_ADDF(LW(1), EVT_FLOAT(0.2001953125)) + EVT_CALL(SetActorScale, ACTOR_PARTNER, LW(0), LW(1), EVT_FLOAT(1.0)) + EVT_WAIT_FRAMES(1) + EVT_END_LOOP + EVT_CALL(SetActorScale, ACTOR_PARTNER, EVT_FLOAT(1.0), EVT_FLOAT(1.0), EVT_FLOAT(1.0)) + EVT_RETURN + EVT_END +}; + +EvtSource D_802976E8 = { + EVT_CALL(func_80269E80, LW(0)) + EVT_SWITCH(LW(0)) + EVT_CASE_EQ(0) + EVT_EXEC_WAIT(D_80296C8C) + EVT_CASE_OR_EQ(24) + EVT_CASE_OR_EQ(23) + EVT_CASE_OR_EQ(25) + EVT_EXEC_WAIT(D_802975C8) + EVT_END_CASE_GROUP + EVT_CASE_DEFAULT + EVT_EXEC_WAIT(D_80296C8C) + EVT_END_SWITCH + EVT_IF_NE(LW(2), 000000) + EVT_CALL(SetAnimation, ACTOR_PARTNER, -1, LW(2)) + EVT_WAIT_FRAMES(8) + EVT_END_IF + EVT_RETURN + EVT_END +}; + +EvtSource D_802977BC = { + EVT_EXEC_WAIT(D_80296C8C) + EVT_IF_NE(LW(2), 000000) + EVT_CALL(SetAnimation, ACTOR_PARTNER, -1, LW(2)) + EVT_WAIT_FRAMES(8) + EVT_END_IF + EVT_RETURN + EVT_END +}; + +EvtSource D_80297814 = { + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) + EVT_CALL(SetAnimation, ACTOR_SELF, LW(0), LW(1)) + EVT_CALL(AddActorPos, -127, -2, 0, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(AddActorPos, -127, 2, 0, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(AddActorPos, -127, -4, 0, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(AddActorPos, -127, 4, 0, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(AddActorPos, -127, -2, 0, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(AddActorPos, -127, 2, 0, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(AddActorPos, -127, -3, 0, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(AddActorPos, -127, 3, 0, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(AddActorPos, -127, -2, 0, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(AddActorPos, -127, 2, 0, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(AddActorPos, -127, -1, 0, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(AddActorPos, -127, 1, 0, 0) + EVT_WAIT_FRAMES(1) + EVT_RETURN + EVT_END +}; + +EvtSource D_80297A38 = { + EVT_CALL(SetAnimation, ACTOR_PLAYER, 0, LW(1)) + EVT_CALL(GetDamageIntensity) + EVT_SWITCH(LW(0)) + EVT_CASE_EQ(0) + EVT_CALL(StartRumble, 3) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 1, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 3, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 8, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 4, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 10, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 4, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 5, 0) + EVT_WAIT_FRAMES(1) + EVT_LOOP(2) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 3, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) + EVT_WAIT_FRAMES(1) + EVT_END_LOOP + EVT_LOOP(4) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 1, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) + EVT_WAIT_FRAMES(1) + EVT_END_LOOP + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) + EVT_WAIT_FRAMES(10) + EVT_CASE_EQ(1) + EVT_CALL(StartRumble, 3) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 1, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 4, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 20, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 10, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 22, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 10, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 14, 0) + EVT_WAIT_FRAMES(1) + EVT_LOOP(2) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 7, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) + EVT_WAIT_FRAMES(1) + EVT_END_LOOP + EVT_LOOP(6) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 3, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) + EVT_WAIT_FRAMES(1) + EVT_END_LOOP + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) + EVT_WAIT_FRAMES(10) + EVT_CASE_EQ(2) + EVT_CALL(StartRumble, 4) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 1, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 6, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 22, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 12, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 25, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 12, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 17, 0) + EVT_WAIT_FRAMES(1) + EVT_LOOP(2) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 10, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) + EVT_WAIT_FRAMES(1) + EVT_END_LOOP + EVT_LOOP(6) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 4, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) + EVT_WAIT_FRAMES(1) + EVT_END_LOOP + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) + EVT_WAIT_FRAMES(10) + EVT_CASE_EQ(3) + EVT_CALL(StartRumble, 5) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 3, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 8, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 24, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 14, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 28, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 14, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 19, 0) + EVT_WAIT_FRAMES(1) + EVT_LOOP(2) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 14, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) + EVT_WAIT_FRAMES(1) + EVT_END_LOOP + EVT_LOOP(6) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 5, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) + EVT_WAIT_FRAMES(1) + EVT_END_LOOP + EVT_LOOP(2) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 2, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) + EVT_WAIT_FRAMES(1) + EVT_END_LOOP + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) + EVT_WAIT_FRAMES(10) + EVT_END_SWITCH + EVT_RETURN + EVT_END +}; + +EvtSource D_80298374 = { + EVT_CALL(StartRumble, 6) + EVT_SETF(LW(0), EVT_FLOAT(1.0)) + EVT_SETF(LW(1), EVT_FLOAT(1.0)) + EVT_LOOP(10) + EVT_ADDF(LW(0), EVT_FLOAT(0.1005859375)) + EVT_SUBF(LW(1), EVT_FLOAT(0.080078125)) + EVT_CALL(SetActorScale, ACTOR_PLAYER, LW(0), LW(1), EVT_FLOAT(1.0)) + EVT_WAIT_FRAMES(1) + EVT_END_LOOP + EVT_WAIT_FRAMES(45) + EVT_LOOP(5) + EVT_SUBF(LW(0), EVT_FLOAT(0.220703125)) + EVT_ADDF(LW(1), EVT_FLOAT(0.2001953125)) + EVT_CALL(SetActorScale, ACTOR_PLAYER, LW(0), LW(1), EVT_FLOAT(1.0)) + EVT_WAIT_FRAMES(1) + EVT_END_LOOP + EVT_CALL(SetActorScale, ACTOR_PLAYER, EVT_FLOAT(1.0), EVT_FLOAT(1.0), EVT_FLOAT(1.0)) + EVT_RETURN + EVT_END +}; + +EvtSource D_80298494 = { + EVT_CHILD_THREAD + EVT_SET(LW(0), 0) + EVT_LOOP(10) + EVT_ADD(LW(0), 36) + EVT_CALL(SetActorYaw, ACTOR_SELF, LW(0)) + EVT_WAIT_FRAMES(1) + EVT_END_LOOP + EVT_END_CHILD_THREAD + EVT_CALL(GetDamageIntensity) + EVT_EXEC_WAIT(D_80297A38) + EVT_RETURN + EVT_END +}; + +EvtSource D_80298520 = { + EVT_CHILD_THREAD + EVT_SET(LW(0), 0) + EVT_LOOP(10) + EVT_ADD(LW(0), -36) + EVT_CALL(SetActorYaw, ACTOR_SELF, LW(0)) + EVT_WAIT_FRAMES(1) + EVT_END_LOOP + EVT_END_CHILD_THREAD + EVT_CALL(GetDamageIntensity) + EVT_EXEC_WAIT(D_80297A38) + EVT_RETURN + EVT_END +}; + +EvtSource D_802985AC = { + EVT_CHILD_THREAD + EVT_CALL(MakeLerp, 0, 2160, 60, 10) + EVT_LABEL(1) + EVT_CALL(UpdateLerp) + EVT_CALL(SetActorYaw, ACTOR_SELF, LW(0)) + EVT_WAIT_FRAMES(1) + EVT_IF_EQ(LW(1), 1) + EVT_GOTO(1) + EVT_END_IF + EVT_END_CHILD_THREAD + EVT_CALL(GetDamageIntensity) + EVT_EXEC_WAIT(D_80297A38) + EVT_WAIT_FRAMES(40) + EVT_RETURN + EVT_END +}; + +EvtSource D_80298668 = { + EVT_CHILD_THREAD + EVT_CALL(MakeLerp, 2160, 0, 60, 10) + EVT_LABEL(1) + EVT_CALL(UpdateLerp) + EVT_CALL(SetActorYaw, ACTOR_SELF, LW(0)) + EVT_WAIT_FRAMES(1) + EVT_IF_EQ(LW(1), 1) + EVT_GOTO(1) + EVT_END_IF + EVT_END_CHILD_THREAD + EVT_CALL(GetDamageIntensity) + EVT_EXEC_WAIT(D_80297A38) + EVT_WAIT_FRAMES(40) + EVT_RETURN + EVT_END +}; + +EvtSource D_80298724 = { + EVT_CALL(SetActorRotation, ACTOR_SELF, 0, 0, 0) + EVT_CALL(func_80269E80, LW(0)) + EVT_SWITCH(LW(0)) + EVT_CASE_EQ(1) + EVT_WAIT_FRAMES(1000) + EVT_RETURN + EVT_CASE_EQ(0) + EVT_EXEC_WAIT(D_80297A38) + EVT_CASE_OR_EQ(24) + EVT_CASE_OR_EQ(23) + EVT_CASE_OR_EQ(25) + EVT_EXEC_WAIT(D_80298374) + EVT_END_CASE_GROUP + EVT_CASE_EQ(11) + EVT_EXEC_WAIT(D_80298494) + EVT_CASE_EQ(10) + EVT_EXEC_WAIT(D_80298520) + EVT_CASE_EQ(13) + EVT_EXEC_WAIT(D_802985AC) + EVT_CASE_EQ(12) + EVT_EXEC_WAIT(D_80298668) + EVT_CASE_EQ(26) + EVT_SET(LW(1), 327683) + EVT_SET(LW(2), 65583) + EVT_EXEC_WAIT(D_80297A38) + EVT_CALL(SetAnimation, ACTOR_PLAYER, 0, LW(2)) + EVT_WAIT_FRAMES(15) + EVT_CASE_DEFAULT + EVT_EXEC_WAIT(D_80297A38) + EVT_END_SWITCH + EVT_IF_NE(LW(2), 000000) + EVT_CALL(SetAnimation, ACTOR_PLAYER, 0, LW(2)) + EVT_WAIT_FRAMES(8) + EVT_END_IF + EVT_RETURN + EVT_END +}; + +EvtSource D_802988F0 = { + EVT_EXEC_WAIT(D_80297A38) + EVT_IF_NE(LW(2), 000000) + EVT_CALL(SetAnimation, ACTOR_PLAYER, 0, LW(2)) + EVT_WAIT_FRAMES(8) + EVT_END_IF + EVT_RETURN + EVT_END +}; + +EvtSource D_80298948 = { + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) + EVT_CALL(SetActorRotation, ACTOR_SELF, 0, 0, 0) + EVT_CALL(GetStatusFlags, ACTOR_PLAYER, LW(0)) + EVT_IF_NOT_FLAG(LW(0), STATUS_FLAG_SLEEP | STATUS_FLAG_FROZEN | STATUS_FLAG_FEAR | STATUS_FLAG_PARALYZE | STATUS_FLAG_DIZZY | STATUS_FLAG_STONE | STATUS_FLAG_STOP) + EVT_CALL(SetAnimation, ACTOR_PLAYER, 0, LW(1)) + EVT_END_IF + EVT_CALL(SetActorDispOffset, ACTOR_SELF, -2, 0, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, -4, 0, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, -2, 0, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, -3, 0, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, -2, 0, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, -1, 0, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(func_80269E80, LW(0)) + EVT_SWITCH(LW(0)) + EVT_CASE_EQ(5) + EVT_WAIT_FRAMES(15) + EVT_END_SWITCH + EVT_RETURN + EVT_END +}; + +EvtSource ForceNextTarget = { + EVT_CALL(GetOwnerID, LW(10)) + EVT_CALL(EnemyCreateTargetList, 32770) + EVT_CALL(InitTargetIterator) + EVT_LABEL(0) + EVT_CALL(GetOwnerTarget, LW(0), LW(1)) + EVT_IF_NE(LW(0), LW(10)) + EVT_CALL(GetOriginalActorType, LW(0), LW(2)) + EVT_IF_NE(LW(2), ACTOR_TYPE_DRY_BONES) + EVT_RETURN + EVT_END_IF + EVT_END_IF + EVT_CALL(ChooseNextTarget, 0, LW(0)) + EVT_IF_NE(LW(0), -1) + EVT_GOTO(0) + EVT_END_IF + EVT_CALL(EnemyCreateTargetList, 32770) + EVT_CALL(InitTargetIterator) + EVT_LABEL(1) + EVT_CALL(GetOwnerTarget, LW(0), LW(1)) + EVT_IF_NE(LW(0), LW(10)) + EVT_CALL(GetActorVar, LW(0), 8, LW(3)) + EVT_IF_NE(LW(3), 1) + EVT_RETURN + EVT_END_IF + EVT_END_IF + EVT_CALL(ChooseNextTarget, 0, LW(0)) + EVT_IF_NE(LW(0), -1) + EVT_GOTO(1) + EVT_END_IF + EVT_CALL(EnemyCreateTargetList, 32770) + EVT_CALL(InitTargetIterator) + EVT_LABEL(2) + EVT_CALL(GetOwnerTarget, LW(0), LW(1)) + EVT_CALL(SetActorFlagBits, LW(0), ACTOR_FLAG_NO_ATTACK | ACTOR_FLAG_NO_DMG_APPLY, 1) + EVT_CALL(ChooseNextTarget, 0, LW(0)) + EVT_IF_NE(LW(0), -1) + EVT_GOTO(2) + EVT_END_IF + EVT_RETURN + EVT_END +}; + +EvtSource D_80298E20 = { + EVT_CALL(PlaySoundAtActor, ACTOR_SELF, 0x2022) + EVT_CALL(GetActorPos, ACTOR_SELF, LW(0), LW(1), LW(2)) + EVT_CALL(GetActorSize, ACTOR_SELF, LW(3), LW(4)) + EVT_DIVF(LW(3), EVT_FLOAT(40.0)) + EVT_IF_LT(LW(3), 1) + EVT_SETF(LW(3), EVT_FLOAT(1.0)) + EVT_END_IF + EVT_CALL(GetStatusFlags, ACTOR_SELF, LW(5)) + EVT_IF_FLAG(LW(5), STATUS_FLAG_SHRINK) + EVT_MULF(LW(3), EVT_FLOAT(0.400390625)) + EVT_END_IF + EVT_CALL(GetActorFlags, ACTOR_SELF, LW(6)) + EVT_IF_FLAG(LW(6), ACTOR_FLAG_HP_OFFSET_BELOW) + EVT_CALL(GetActorSize, ACTOR_SELF, LW(7), LW(8)) + EVT_SUB(LW(1), LW(7)) + EVT_END_IF + EVT_SUB(LW(1), 3) + EVT_CALL(PlayEffect, EFFECT_ID_67, 0, LW(0), LW(1), LW(2), LW(3), 0, 0, 0, 0, 0, 0, 0, 0) + EVT_CALL(func_80269E80, LW(0)) + EVT_SWITCH(LW(0)) + EVT_CASE_OR_EQ(14) + EVT_CASE_OR_EQ(15) + EVT_WAIT_FRAMES(10) + EVT_CALL(RemoveEffect, LW(15)) + EVT_END_CASE_GROUP + EVT_CASE_OR_EQ(16) + EVT_CASE_OR_EQ(17) + EVT_WAIT_FRAMES(40) + EVT_CALL(func_802D7B10, LW(15)) + EVT_CALL(PlaySoundAtActor, ACTOR_SELF, 0x2023) + EVT_END_CASE_GROUP + EVT_END_SWITCH + EVT_RETURN + EVT_END +}; + +EvtSource DoNormalHit = { + EVT_CALL(SetAnimation, ACTOR_SELF, LW(0), LW(1)) + EVT_CALL(func_80269E80, LW(2)) + EVT_SWITCH(LW(2)) + EVT_CASE_EQ(7) + EVT_CALL(GetOriginalActorType, ACTOR_SELF, LW(5)) + EVT_SWITCH(LW(5)) + EVT_CASE_OR_EQ(ACTOR_TYPE_MONTY_MOLE) + EVT_CASE_OR_EQ(ACTOR_TYPE_MONTY_MOLE_BOSS) + EVT_END_CASE_GROUP + EVT_CASE_DEFAULT + EVT_CALL(GetActorPos, ACTOR_SELF, LW(0), LW(1), LW(2)) + EVT_CALL(SetActorJumpGravity, ACTOR_SELF, EVT_FLOAT(0.0107421875)) + EVT_ADD(LW(1), 55) + EVT_CALL(SetGoalPos, ACTOR_SELF, LW(0), LW(1), LW(2)) + EVT_CALL(JumpToGoal, ACTOR_SELF, 10, FALSE, FALSE, FALSE) + EVT_END_SWITCH + EVT_SET(LW(5), 0) + EVT_LOOP(30) + EVT_ADD(LW(5), 48) + EVT_CALL(SetActorYaw, ACTOR_SELF, LW(5)) + EVT_WAIT_FRAMES(1) + EVT_END_LOOP + EVT_CALL(GetOriginalActorType, ACTOR_SELF, LW(7)) + EVT_SWITCH(LW(7)) + EVT_CASE_OR_EQ(ACTOR_TYPE_MONTY_MOLE) + EVT_CASE_OR_EQ(ACTOR_TYPE_MONTY_MOLE_BOSS) + EVT_WAIT_FRAMES(30) + EVT_END_CASE_GROUP + EVT_CASE_DEFAULT + EVT_SUB(LW(1), 55) + EVT_CALL(SetActorJumpGravity, ACTOR_SELF, EVT_FLOAT(0.80078125)) + EVT_IF_EQ(LW(1), 0) + EVT_CALL(SetGoalPos, ACTOR_SELF, LW(0), LW(1), LW(2)) + EVT_CALL(JumpToGoal, ACTOR_SELF, 15, FALSE, TRUE, FALSE) + EVT_CALL(SetGoalPos, ACTOR_SELF, LW(0), LW(1), LW(2)) + EVT_CALL(JumpToGoal, ACTOR_SELF, 10, FALSE, TRUE, FALSE) + EVT_CALL(SetGoalPos, ACTOR_SELF, LW(0), LW(1), LW(2)) + EVT_CALL(JumpToGoal, ACTOR_SELF, 5, FALSE, TRUE, FALSE) + EVT_ELSE + EVT_CALL(SetGoalPos, ACTOR_SELF, LW(0), LW(1), LW(2)) + EVT_CALL(JumpToGoal, ACTOR_SELF, 15, FALSE, FALSE, FALSE) + EVT_CALL(SetGoalPos, ACTOR_SELF, LW(0), LW(1), LW(2)) + EVT_CALL(JumpToGoal, ACTOR_SELF, 10, FALSE, FALSE, FALSE) + EVT_CALL(SetGoalPos, ACTOR_SELF, LW(0), LW(1), LW(2)) + EVT_CALL(JumpToGoal, ACTOR_SELF, 5, FALSE, FALSE, FALSE) + EVT_END_IF + EVT_END_SWITCH + EVT_CASE_OR_EQ(10) + EVT_CASE_OR_EQ(14) + EVT_IF_EQ(LW(2), 14) + EVT_EXEC(D_80298E20) + EVT_END_IF + EVT_CHILD_THREAD + EVT_SET(LW(0), 0) + EVT_LOOP(10) + EVT_ADD(LW(0), 36) + EVT_CALL(SetActorYaw, ACTOR_SELF, LW(0)) + EVT_WAIT_FRAMES(1) + EVT_END_LOOP + EVT_END_CHILD_THREAD + EVT_CALL(GetDamageIntensity) + EVT_EXEC_WAIT(D_80299828) + EVT_END_CASE_GROUP + EVT_CASE_OR_EQ(12) + EVT_CASE_OR_EQ(16) + EVT_IF_EQ(LW(2), 16) + EVT_EXEC(D_80298E20) + EVT_END_IF + EVT_CHILD_THREAD + EVT_CALL(MakeLerp, 0, 2160, 60, 10) + EVT_LABEL(0) + EVT_CALL(UpdateLerp) + EVT_CALL(SetActorYaw, ACTOR_SELF, LW(0)) + EVT_WAIT_FRAMES(1) + EVT_IF_EQ(LW(1), 1) + EVT_GOTO(0) + EVT_END_IF + EVT_END_CHILD_THREAD + EVT_CALL(GetDamageIntensity) + EVT_EXEC_WAIT(D_80299828) + EVT_WAIT_FRAMES(60) + EVT_END_CASE_GROUP + EVT_CASE_OR_EQ(11) + EVT_CASE_OR_EQ(15) + EVT_IF_EQ(LW(2), 15) + EVT_EXEC(D_80298E20) + EVT_END_IF + EVT_CHILD_THREAD + EVT_SET(LW(0), 360) + EVT_LOOP(10) + EVT_SUB(LW(0), 36) + EVT_CALL(SetActorYaw, ACTOR_SELF, LW(0)) + EVT_WAIT_FRAMES(1) + EVT_END_LOOP + EVT_END_CHILD_THREAD + EVT_CALL(GetDamageIntensity) + EVT_EXEC_WAIT(D_80299828) + EVT_END_CASE_GROUP + EVT_CASE_OR_EQ(13) + EVT_CASE_OR_EQ(17) + EVT_IF_EQ(LW(2), 17) + EVT_EXEC(D_80298E20) + EVT_END_IF + EVT_CHILD_THREAD + EVT_CALL(MakeLerp, 2160, 0, 60, 10) + EVT_LABEL(1) + EVT_CALL(UpdateLerp) + EVT_CALL(SetActorYaw, ACTOR_SELF, LW(0)) + EVT_WAIT_FRAMES(1) + EVT_IF_EQ(LW(1), 1) + EVT_GOTO(1) + EVT_END_IF + EVT_END_CHILD_THREAD + EVT_CALL(GetDamageIntensity) + EVT_EXEC_WAIT(D_80299828) + EVT_WAIT_FRAMES(60) + EVT_END_CASE_GROUP + EVT_CASE_EQ(18) + EVT_SET(LW(0), 3) + EVT_EXEC_WAIT(D_80299828) + EVT_CASE_EQ(2) + EVT_EXEC_GET_TID(D_8029B818, LW(14)) + EVT_CALL(GetDamageIntensity) + EVT_EXEC_WAIT(D_80299828) + EVT_LABEL(2) + EVT_CALL(GetActorRotation, -127, LW(0), LW(1), LW(2)) + EVT_MOD(LW(1), 360) + EVT_IF_NE(LW(1), 0) + EVT_WAIT_FRAMES(1) + EVT_GOTO(2) + EVT_END_IF + EVT_KILL_THREAD(LW(14)) + EVT_CALL(SetActorYaw, ACTOR_SELF, 0) + EVT_CASE_DEFAULT + EVT_CALL(GetDamageIntensity) + EVT_EXEC_WAIT(D_80299828) + EVT_END_SWITCH + EVT_RETURN + EVT_END +}; + +EvtSource D_80299828 = { + EVT_SWITCH(LW(0)) + EVT_CASE_EQ(0) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 1, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 3, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 8, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 4, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 10, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 4, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 5, 0) + EVT_WAIT_FRAMES(1) + EVT_LOOP(2) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 3, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) + EVT_WAIT_FRAMES(1) + EVT_END_LOOP + EVT_LOOP(4) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 1, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) + EVT_WAIT_FRAMES(1) + EVT_END_LOOP + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) + EVT_CASE_EQ(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 1, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 4, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 20, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 10, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 22, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 10, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 14, 0) + EVT_WAIT_FRAMES(1) + EVT_LOOP(2) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 7, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) + EVT_WAIT_FRAMES(1) + EVT_END_LOOP + EVT_LOOP(6) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 3, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) + EVT_WAIT_FRAMES(1) + EVT_END_LOOP + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) + EVT_CASE_EQ(2) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 1, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 6, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 22, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 12, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 25, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 12, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 17, 0) + EVT_WAIT_FRAMES(1) + EVT_LOOP(2) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 10, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) + EVT_WAIT_FRAMES(1) + EVT_END_LOOP + EVT_LOOP(6) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 4, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) + EVT_WAIT_FRAMES(1) + EVT_END_LOOP + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) + EVT_CASE_EQ(3) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 3, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 8, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 24, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 14, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 28, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 14, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 19, 0) + EVT_WAIT_FRAMES(1) + EVT_LOOP(2) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 14, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) + EVT_WAIT_FRAMES(1) + EVT_END_LOOP + EVT_LOOP(6) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 5, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) + EVT_WAIT_FRAMES(1) + EVT_END_LOOP + EVT_LOOP(2) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 2, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) + EVT_WAIT_FRAMES(1) + EVT_END_LOOP + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) + EVT_END_SWITCH + EVT_RETURN + EVT_END +}; + +EvtSource DoBurnHit = { + EVT_CALL(GetLastEvent, ACTOR_SELF, LW(3)) + EVT_IF_EQ(LW(3), EVENT_BURN_DEATH) + EVT_CALL(EnableActorGlow, -127, 0) + EVT_END_IF + EVT_CALL(SetAnimation, ACTOR_SELF, LW(0), LW(1)) + EVT_CALL(func_80269E80, LW(3)) + EVT_SWITCH(LW(3)) + EVT_CASE_EQ(9) + EVT_CALL(GetOriginalActorType, ACTOR_SELF, LW(7)) + EVT_SWITCH(LW(7)) + EVT_CASE_OR_EQ(ACTOR_TYPE_MONTY_MOLE) + EVT_CASE_OR_EQ(ACTOR_TYPE_MONTY_MOLE_BOSS) + EVT_END_CASE_GROUP + EVT_CASE_DEFAULT + EVT_CALL(GetActorPos, ACTOR_SELF, LW(4), LW(5), LW(6)) + EVT_CALL(SetActorJumpGravity, ACTOR_SELF, EVT_FLOAT(0.0107421875)) + EVT_ADD(LW(5), 55) + EVT_CALL(SetGoalPos, ACTOR_SELF, LW(4), LW(5), LW(6)) + EVT_CALL(JumpToGoal, ACTOR_SELF, 8, FALSE, FALSE, FALSE) + EVT_END_SWITCH + EVT_SET(LW(7), 0) + EVT_LOOP(30) + EVT_ADD(LW(7), 48) + EVT_CALL(SetActorYaw, ACTOR_SELF, LW(7)) + EVT_WAIT_FRAMES(1) + EVT_END_LOOP + EVT_CALL(GetOriginalActorType, ACTOR_SELF, LW(7)) + EVT_SWITCH(LW(7)) + EVT_CASE_OR_EQ(ACTOR_TYPE_MONTY_MOLE) + EVT_CASE_OR_EQ(ACTOR_TYPE_MONTY_MOLE_BOSS) + EVT_WAIT_FRAMES(30) + EVT_END_CASE_GROUP + EVT_CASE_DEFAULT + EVT_SUB(LW(5), 55) + EVT_CALL(SetActorJumpGravity, ACTOR_SELF, EVT_FLOAT(0.80078125)) + EVT_IF_EQ(LW(5), 0) + EVT_CALL(SetGoalPos, ACTOR_SELF, LW(4), LW(5), LW(6)) + EVT_CALL(JumpToGoal, ACTOR_SELF, 15, FALSE, TRUE, FALSE) + EVT_CALL(SetGoalPos, ACTOR_SELF, LW(4), LW(5), LW(6)) + EVT_CALL(JumpToGoal, ACTOR_SELF, 10, FALSE, TRUE, FALSE) + EVT_CALL(SetGoalPos, ACTOR_SELF, LW(4), LW(5), LW(6)) + EVT_CALL(JumpToGoal, ACTOR_SELF, 5, FALSE, TRUE, FALSE) + EVT_ELSE + EVT_CALL(SetGoalPos, ACTOR_SELF, LW(4), LW(5), LW(6)) + EVT_CALL(JumpToGoal, ACTOR_SELF, 15, FALSE, FALSE, FALSE) + EVT_CALL(SetGoalPos, ACTOR_SELF, LW(4), LW(5), LW(6)) + EVT_CALL(JumpToGoal, ACTOR_SELF, 10, FALSE, FALSE, FALSE) + EVT_CALL(SetGoalPos, ACTOR_SELF, LW(4), LW(5), LW(6)) + EVT_CALL(JumpToGoal, ACTOR_SELF, 5, FALSE, FALSE, FALSE) + EVT_END_IF + EVT_END_SWITCH + EVT_CASE_DEFAULT + EVT_WAIT_FRAMES(20) + EVT_END_SWITCH + EVT_IF_NE(LW(2), -1) + EVT_CALL(SetAnimation, ACTOR_SELF, LW(0), LW(2)) + EVT_END_IF + EVT_WAIT_FRAMES(10) + EVT_CALL(GetLastEvent, ACTOR_SELF, LW(1)) + EVT_SWITCH(LW(1)) + EVT_CASE_EQ(EVENT_BURN_HIT) + EVT_CALL(GetPartEventFlags, -127, LW(0), LW(1)) + EVT_IF_NOT_FLAG(LW(1), 0x00000202) + EVT_CALL(GetActorPos, ACTOR_SELF, LW(0), LW(1), LW(2)) + EVT_CALL(GetActorSize, ACTOR_SELF, LW(3), LW(4)) + EVT_CALL(GetStatusFlags, ACTOR_SELF, LW(5)) + EVT_IF_FLAG(LW(5), STATUS_FLAG_SHRINK) + EVT_MULF(LW(3), EVT_FLOAT(0.400390625)) + EVT_MULF(LW(4), EVT_FLOAT(0.400390625)) + EVT_END_IF + EVT_DIVF(LW(3), EVT_FLOAT(2.0)) + EVT_CALL(GetActorFlags, ACTOR_SELF, LW(5)) + EVT_IF_FLAG(LW(5), ACTOR_FLAG_HP_OFFSET_BELOW) + EVT_SUBF(LW(1), LW(3)) + EVT_ELSE + EVT_ADDF(LW(1), LW(3)) + EVT_END_IF + EVT_ADDF(LW(2), EVT_FLOAT(5.0)) + EVT_DIVF(LW(3), EVT_FLOAT(10.0)) + EVT_CALL(GetStatusFlags, ACTOR_SELF, LW(5)) + EVT_IF_FLAG(LW(5), STATUS_FLAG_SHRINK) + EVT_MULF(LW(3), EVT_FLOAT(0.400390625)) + EVT_IF_LT(LW(3), 1) + EVT_SETF(LW(3), EVT_FLOAT(1.0)) + EVT_END_IF + EVT_END_IF + EVT_CALL(PlayEffect, EFFECT_ID_27, 0, LW(0), LW(1), LW(2), LW(3), 10, 0, 0, 0, 0, 0, 0, 0) + EVT_END_IF + EVT_CASE_EQ(EVENT_BURN_DEATH) + EVT_END_SWITCH + EVT_RETURN + EVT_END +}; + +EvtSource DoShockHit = { + EVT_CALL(SetActorRotationOffset, ACTOR_SELF, 0, 0, 0) + EVT_CALL(SetActorRotation, ACTOR_SELF, 0, 0, 0) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) + EVT_EXEC_WAIT(D_8029A76C) + EVT_RETURN + EVT_END +}; + +EvtSource D_8029A76C = { + EVT_CALL(SetAnimation, ACTOR_SELF, LW(0), LW(1)) + EVT_CALL(GetActorPos, ACTOR_SELF, LW(0), LW(1), LW(2)) + EVT_CALL(GetActorSize, ACTOR_SELF, LW(3), LW(4)) + EVT_SETF(LW(5), LW(3)) + EVT_DIVF(LW(5), EVT_FLOAT(20.0)) + EVT_ADDF(LW(1), LW(5)) + EVT_CALL(PlayEffect, EFFECT_ID_4A, 0, LW(0), LW(1), LW(2), LW(4), LW(3), 0, 0, 0, 0, 0, 0, 0) + EVT_CALL(PlaySoundAtActor, ACTOR_SELF, SOUND_HIT_SHOCK) + EVT_CALL(func_8027D32C, ACTOR_SELF) + EVT_CALL(HPBarToCurrent, ACTOR_SELF) + EVT_CALL(func_8027D2D8, -127) + EVT_CALL(AddActorPos, -127, 0, 1, 0) + EVT_CALL(AddEffectOffset, LW(15), 0, 1, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(AddActorPos, -127, 0, 3, 0) + EVT_CALL(AddEffectOffset, LW(15), 0, 3, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(AddActorPos, -127, 0, 12, 0) + EVT_CALL(AddEffectOffset, LW(15), 0, 12, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(AddActorPos, -127, 0, -8, 0) + EVT_CALL(AddEffectOffset, LW(15), 0, -8, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(AddActorPos, -127, 0, 12, 0) + EVT_CALL(AddEffectOffset, LW(15), 0, 12, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(AddActorPos, -127, 0, -4, 0) + EVT_CALL(AddEffectOffset, LW(15), 0, -4, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(AddActorPos, -127, 0, -4, 0) + EVT_CALL(AddEffectOffset, LW(15), 0, -4, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(AddActorPos, -127, 0, -6, 0) + EVT_CALL(AddEffectOffset, LW(15), 0, -6, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(AddActorPos, -127, 0, -6, 0) + EVT_CALL(AddEffectOffset, LW(15), 0, -6, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(AddActorPos, -127, 0, 6, 0) + EVT_CALL(AddEffectOffset, LW(15), 0, 6, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(AddActorPos, -127, 0, -6, 0) + EVT_CALL(AddEffectOffset, LW(15), 0, -6, 0) + EVT_WAIT_FRAMES(1) + EVT_LOOP(6) + EVT_CALL(AddActorPos, -127, 0, 2, 0) + EVT_CALL(AddEffectOffset, LW(15), 0, 2, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(AddActorPos, -127, 0, -2, 0) + EVT_CALL(AddEffectOffset, LW(15), 0, -2, 0) + EVT_WAIT_FRAMES(1) + EVT_END_LOOP + EVT_WAIT_FRAMES(5) + EVT_CALL(func_8027D32C, ACTOR_SELF) + EVT_CALL(HPBarToHome, ACTOR_SELF) + EVT_CALL(GetLastEvent, ACTOR_SELF, LW(0)) + EVT_IF_NE(LW(0), EVENT_SHOCK_DEATH) + EVT_CALL(UseBattleCamPreset, BTL_CAM_PRESET_C) + EVT_END_IF + EVT_RETURN + EVT_END +}; + +EvtSource DoImmune = { + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) + EVT_CALL(GetStatusFlags, ACTOR_SELF, LW(2)) + EVT_IF_NOT_FLAG(LW(2), STATUS_FLAG_SLEEP | STATUS_FLAG_FROZEN | STATUS_FLAG_FEAR | STATUS_FLAG_PARALYZE | STATUS_FLAG_DIZZY | STATUS_FLAG_STONE | STATUS_FLAG_STOP) + EVT_CALL(SetAnimation, ACTOR_SELF, LW(0), LW(1)) + EVT_END_IF + EVT_CALL(SetActorDispOffset, ACTOR_SELF, -2, 0, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, -4, 0, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, -2, 0, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, -3, 0, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, -2, 0, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, -1, 0, 0) + EVT_WAIT_FRAMES(1) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) + EVT_WAIT_FRAMES(1) + EVT_RETURN + EVT_END +}; + +EvtSource DoDeath = { + EVT_EXEC_WAIT(D_8029AF08) + EVT_CALL(UseBattleCamPreset, BTL_CAM_PRESET_C) + EVT_EXEC_WAIT(ForceNextTarget) + EVT_CALL(RemoveActor, ACTOR_SELF) + EVT_RETURN + EVT_END +}; + +EvtSource D_8029AF08 = { + EVT_CALL(func_8027D32C, ACTOR_SELF) + EVT_CALL(UseIdleAnimation, ACTOR_SELF, FALSE) + EVT_CALL(EnableActorGlow, -127, 0) + EVT_IF_NE(LW(1), -00001) + EVT_CALL(SetAnimation, ACTOR_SELF, LW(0), LW(1)) + EVT_WAIT_FRAMES(10) + EVT_END_IF + EVT_CALL(func_80269E80, LW(5)) + EVT_SWITCH(LW(5)) + EVT_CASE_OR_EQ(10) + EVT_CASE_OR_EQ(14) + EVT_CASE_OR_EQ(12) + EVT_CASE_OR_EQ(16) + EVT_CASE_OR_EQ(11) + EVT_CASE_OR_EQ(15) + EVT_CASE_OR_EQ(13) + EVT_CASE_OR_EQ(17) + EVT_CASE_OR_EQ(2) + EVT_END_CASE_GROUP + EVT_CASE_DEFAULT + EVT_SET(LF(0), 0) + EVT_CALL(GetOriginalActorType, ACTOR_SELF, LW(1)) + EVT_SWITCH(LW(1)) + EVT_CASE_OR_EQ(ACTOR_TYPE_BOB_OMB) + EVT_CASE_OR_EQ(ACTOR_TYPE_BULLET_BILL) + EVT_CASE_OR_EQ(ACTOR_TYPE_BOMBSHELL_BILL) + EVT_END_CASE_GROUP + EVT_CASE_DEFAULT + EVT_END_SWITCH + EVT_IF_NE(LW(2), STATUS_FLAG_1 | 0x00000002 | 0x00000004 | 0x00000040 | 0x00000080 | 0x00000100 | 0x00000200 | 0x00000400 | 0x00000800 | STATUS_FLAG_FROZEN | STATUS_FLAG_FEAR | STATUS_FLAG_PARALYZE | STATUS_FLAG_POISON | STATUS_FLAG_DIZZY | STATUS_FLAG_SHRINK | STATUS_FLAG_STONE | STATUS_FLAG_STOP | 0x00400000 | 0x00800000 | STATUS_FLAG_KO | STATUS_FLAG_GLOWING | STATUS_FLAG_TRANSPARENT | STATUS_FLAG_ATTACK_BOOST | STATUS_FLAG_DEFENSE_BOOST | STATUS_FLAG_CHILL_OUT | STATUS_FLAG_RIGHT_ON | 0x80000000) + EVT_SET(LW(2), 0) + EVT_LOOP(24) + EVT_CALL(SetActorYaw, ACTOR_SELF, LW(2)) + EVT_ADD(LW(2), 30) + EVT_WAIT_FRAMES(1) + EVT_END_LOOP + EVT_CALL(SetActorYaw, ACTOR_SELF, 0) + EVT_END_IF + EVT_END_SWITCH + EVT_CALL(GetActorPos, ACTOR_SELF, LW(0), LW(1), LW(2)) + EVT_ADD(LW(1), 10) + EVT_ADD(LW(2), 10) + EVT_CALL(PlayEffect, EFFECT_ID_01, LW(0), LW(1), LW(2), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) + EVT_CALL(PlaySoundAtActor, ACTOR_SELF, SOUND_DEATH) + EVT_CALL(DropStarPoints, -127) + EVT_CALL(SetActorYaw, ACTOR_SELF, 0) + EVT_SET(LW(3), 0) + EVT_LOOP(12) + EVT_CALL(SetActorRotation, ACTOR_SELF, LW(3), 0, 0) + EVT_ADD(LW(3), 8) + EVT_WAIT_FRAMES(1) + EVT_END_LOOP + EVT_RETURN + EVT_END +}; + +EvtSource DoScareAway = { + EVT_CALL(func_8027D32C, ACTOR_SELF) + EVT_CALL(UseBattleCamPreset, BTL_CAM_PRESET_C) + EVT_CALL(SetAnimation, ACTOR_SELF, LW(0), LW(2)) + EVT_CALL(GetActorFlags, ACTOR_SELF, LW(9)) + EVT_CALL(SetActorJumpGravity, ACTOR_SELF, EVT_FLOAT(0.05078125)) + EVT_CALL(GetActorPos, ACTOR_SELF, LW(10), LW(11), LW(12)) + EVT_SET(LW(13), LW(11)) + EVT_ADD(LW(13), 20) + EVT_IF_NOT_FLAG(LW(9), ACTOR_FLAG_FLYING) + EVT_CALL(SetGoalPos, ACTOR_SELF, LW(10), LW(13), LW(12)) + EVT_CALL(JumpToGoal, ACTOR_SELF, 3, FALSE, FALSE, FALSE) + EVT_WAIT_FRAMES(20) + EVT_CALL(SetGoalPos, ACTOR_SELF, LW(10), LW(11), LW(12)) + EVT_CALL(EnableActorGlow, -127, 0) + EVT_CALL(FallToGoal, -127, 7) + EVT_ELSE + EVT_WAIT_FRAMES(15) + EVT_CALL(EnableActorGlow, -127, 0) + EVT_END_IF + EVT_CALL(SetAnimation, ACTOR_SELF, LW(0), LW(1)) + EVT_WAIT_FRAMES(17) + EVT_CALL(SetActorYaw, ACTOR_SELF, 180) + EVT_WAIT_FRAMES(3) + EVT_CALL(EnableActorBlur, ACTOR_SELF, 1) + EVT_CALL(SetActorSpeed, ACTOR_SELF, EVT_FLOAT(10.0)) + EVT_ADD(LW(10), 300) + EVT_CALL(SetGoalPos, ACTOR_SELF, LW(10), LW(11), LW(12)) + EVT_CALL(RunToGoal, ACTOR_SELF, 0, FALSE) + EVT_EXEC_WAIT(ForceNextTarget) + EVT_CALL(func_8027D32C, ACTOR_SELF) + EVT_CALL(UseIdleAnimation, ACTOR_SELF, FALSE) + EVT_CALL(RemoveActor, ACTOR_SELF) + EVT_RETURN + EVT_END +}; + +EvtSource D_8029B494 = { + EVT_CALL(PlayerCreateTargetList, 65540) + EVT_CALL(InitTargetIterator) + EVT_LABEL(0) + EVT_CALL(GetOwnerID, LW(1)) + EVT_CALL(GetOwnerTarget, LW(0), LW(9)) + EVT_IF_NE(LW(1), LW(0)) + EVT_CALL(ChooseNextTarget, 0, LW(0)) + EVT_GOTO(0) + EVT_END_IF + EVT_LABEL(1) + EVT_CALL(ChooseNextTarget, 0, LW(0)) + EVT_IF_EQ(LW(0), -1) + EVT_GOTO(10) + EVT_END_IF + EVT_CALL(GetOwnerTarget, LW(0), LW(9)) + EVT_CALL(GetActorFlags, LW(0), LW(1)) + EVT_IF_FLAG(LW(1), ACTOR_FLAG_TARGET_ONLY) + EVT_GOTO(1) + EVT_END_IF + EVT_CALL(GetStatusFlags, LW(0), LW(9)) + EVT_IF_FLAG(LW(9), STATUS_FLAG_TRANSPARENT) + EVT_GOTO(1) + EVT_END_IF + EVT_CALL(SetGoalToTarget, ACTOR_SELF) + EVT_CALL(GetGoalPos, ACTOR_SELF, LW(0), LW(1), LW(2)) + EVT_CALL(SetGoalPos, ACTOR_SELF, LW(0), 0, LW(2)) + EVT_CALL(SetActorJumpGravity, ACTOR_SELF, EVT_FLOAT(0.1005859375)) + EVT_CALL(SetActorSpeed, ACTOR_SELF, EVT_FLOAT(7.0)) + EVT_CALL(JumpToGoal, ACTOR_SELF, 0, FALSE, TRUE, FALSE) + EVT_CHILD_THREAD + EVT_CALL(ShakeCam, 1, 0, 2, EVT_FLOAT(1.0)) + EVT_END_CHILD_THREAD + EVT_CALL(SetGoalToTarget, ACTOR_SELF) + EVT_CALL(GetOwnerTarget, LW(0), LW(1)) + EVT_CALL(GetOriginalActorType, LW(0), LW(1)) + EVT_SWITCH(LW(1)) + EVT_CASE_OR_EQ(ACTOR_TYPE_POKEY) + EVT_CASE_OR_EQ(ACTOR_TYPE_POKEY_MUMMY) + EVT_CASE_OR_EQ(ACTOR_TYPE_UNUSED_69) + EVT_CALL(DispatchDamageEvent, LW(0), 1, 17) + EVT_GOTO(1) + EVT_END_CASE_GROUP + EVT_END_SWITCH + EVT_CALL(EnemyDamageTarget, ACTOR_SELF, LW(0), DAMAGE_TYPE_IGNORE_DEFENSE | DAMAGE_TYPE_NO_OTHER_DAMAGE_POPUPS, 65535, 0, 1, BS_FLAGS1_SP_EVT_ACTIVE) + EVT_GOTO(1) + EVT_LABEL(10) + EVT_CHILD_THREAD + EVT_WAIT_FRAMES(20) + EVT_CALL(UseBattleCamPreset, BTL_CAM_PRESET_E) + EVT_END_CHILD_THREAD + EVT_CALL(SetActorJumpGravity, ACTOR_SELF, EVT_FLOAT(0.1005859375)) + EVT_CALL(SetActorSpeed, ACTOR_SELF, EVT_FLOAT(6.0)) + EVT_CALL(SetGoalPos, ACTOR_SELF, 296, 0, 0) + EVT_CALL(JumpToGoal, ACTOR_SELF, 0, FALSE, TRUE, FALSE) + EVT_RETURN + EVT_END +}; + +EvtSource D_8029B818 = { + EVT_SET(LW(0), 0) + EVT_LABEL(0) + EVT_SUB(LW(0), 30) + EVT_IF_LT(LW(0), 0) + EVT_ADD(LW(0), 360) + EVT_END_IF + EVT_CALL(SetActorYaw, ACTOR_SELF, LW(0)) + EVT_WAIT_FRAMES(1) + EVT_GOTO(0) + EVT_RETURN + EVT_END +}; + +EvtSource D_8029B8A8 = { + EVT_CALL(GetActorSize, ACTOR_SELF, LW(0), LW(1)) + EVT_MUL(LW(0), LW(1)) + EVT_SWITCH(LW(0)) + EVT_CASE_LT(1000) + EVT_CHILD_THREAD + EVT_CALL(ShakeCam, 1, 0, 3, EVT_FLOAT(0.30078125)) + EVT_END_CHILD_THREAD + EVT_CASE_LT(2000) + EVT_CHILD_THREAD + EVT_CALL(ShakeCam, 1, 0, 3, EVT_FLOAT(0.6005859375)) + EVT_END_CHILD_THREAD + EVT_CASE_DEFAULT + EVT_CHILD_THREAD + EVT_CALL(ShakeCam, 1, 0, 3, EVT_FLOAT(0.900390625)) + EVT_END_CHILD_THREAD + EVT_END_SWITCH + EVT_RETURN + EVT_END +}; + +EvtSource DoSpinSmashHit = { + EVT_EXEC_GET_TID(D_8029B818, LW(14)) + EVT_CALL(SetAnimation, ACTOR_SELF, LW(0), LW(1)) + EVT_CALL(GetPartEventFlags, -127, LW(0), LW(10)) + EVT_EXEC_WAIT(D_8029B494) + EVT_CALL(SetActorPos, ACTOR_SELF, -200, 30, 0) + EVT_CALL(SetGoalToHome, ACTOR_SELF) + EVT_CALL(SetActorJumpGravity, ACTOR_SELF, EVT_FLOAT(0.400390625)) + EVT_CALL(SetActorSpeed, ACTOR_SELF, EVT_FLOAT(10.0)) + EVT_CALL(AddGoalPos, ACTOR_SELF, -30, 0, 0) + EVT_CALL(JumpToGoal, ACTOR_SELF, 0, FALSE, TRUE, FALSE) + EVT_EXEC(D_8029B8A8) + EVT_CALL(AddGoalPos, ACTOR_SELF, 20, 0, 0) + EVT_CALL(JumpToGoal, ACTOR_SELF, 10, FALSE, TRUE, FALSE) + EVT_EXEC(D_8029B8A8) + EVT_CALL(AddGoalPos, ACTOR_SELF, 10, 0, 0) + EVT_CALL(JumpToGoal, ACTOR_SELF, 6, FALSE, TRUE, FALSE) + EVT_EXEC(D_8029B8A8) + EVT_WAIT_FRAMES(15) + EVT_LABEL(0) + EVT_CALL(GetActorRotation, -127, LW(0), LW(1), LW(2)) + EVT_MOD(LW(1), 360) + EVT_IF_NE(LW(1), 0) + EVT_WAIT_FRAMES(1) + EVT_GOTO(0) + EVT_END_IF + EVT_KILL_THREAD(LW(14)) + EVT_CALL(SetActorYaw, ACTOR_SELF, 0) + EVT_RETURN + EVT_END +}; + +EvtSource D_8029BBB4 = { + EVT_SET(LW(10), LW(0)) + EVT_SET(LW(11), LW(1)) + EVT_SET(LW(12), LW(2)) + EVT_CALL(SetAnimation, ACTOR_SELF, LW(10), LW(11)) + EVT_SET(LW(0), 0) + EVT_SET(LW(1), 0) + EVT_SET(LW(2), 0) + EVT_LOOP(5) + EVT_ADD(LW(0), 30) + EVT_ADD(LW(1), 4) + EVT_ADD(LW(2), -2) + EVT_CALL(SetActorRotation, ACTOR_SELF, 0, 0, LW(0)) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, LW(2), LW(1), 0) + EVT_WAIT_FRAMES(1) + EVT_END_LOOP + EVT_CALL(SetActorRotation, ACTOR_SELF, 0, 0, 0) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) + EVT_CALL(SetAnimation, ACTOR_SELF, LW(10), LW(12)) + EVT_SET(LW(2), -10) + EVT_LOOP(5) + EVT_ADD(LW(2), 2) + EVT_CALL(SetActorDispOffset, ACTOR_SELF, LW(2), 0, 0) + EVT_WAIT_FRAMES(1) + EVT_END_LOOP + EVT_RETURN + EVT_END +}; + +EvtSource DoJumpBack = { + EVT_CALL(UseBattleCamPreset, BTL_CAM_PRESET_C) + EVT_CALL(SetAnimation, ACTOR_SELF, LW(0), LW(1)) + EVT_CALL(GetActorPos, ACTOR_SELF, LW(0), LW(1), LW(2)) + EVT_SET(LW(1), 0) + EVT_CALL(SetGoalPos, ACTOR_SELF, LW(0), LW(1), LW(2)) + EVT_CALL(SetActorJumpGravity, ACTOR_SELF, EVT_FLOAT(1.400390625)) + EVT_CALL(AddGoalPos, ACTOR_SELF, 30, 0, 0) + EVT_CALL(JumpToGoal, ACTOR_SELF, 15, FALSE, TRUE, FALSE) + EVT_CALL(AddGoalPos, ACTOR_SELF, 15, 0, 0) + EVT_CALL(JumpToGoal, ACTOR_SELF, 8, FALSE, TRUE, FALSE) + EVT_CALL(AddGoalPos, ACTOR_SELF, 5, 0, 0) + EVT_CALL(JumpToGoal, ACTOR_SELF, 5, FALSE, TRUE, FALSE) + EVT_RETURN + EVT_END +}; + +EvtSource DoReturnHome = { + EVT_CALL(GetActorPos, ACTOR_SELF, LW(10), LW(11), LW(12)) + EVT_CALL(SetGoalToHome, ACTOR_SELF) + EVT_CALL(GetGoalPos, ACTOR_SELF, LW(13), LW(14), LW(15)) + EVT_CALL(GetDist2D, LW(9), LW(10), LW(12), LW(13), LW(15)) + EVT_IF_GE(LW(9), EVT_FLOAT(8.0)) + EVT_CALL(SetAnimation, ACTOR_SELF, LW(0), LW(1)) + EVT_CALL(SetActorSpeed, ACTOR_SELF, EVT_FLOAT(8.0)) + EVT_CALL(RunToGoal, ACTOR_SELF, 0, FALSE) + EVT_END_IF + EVT_CALL(SetActorYaw, ACTOR_SELF, 0) + EVT_RETURN + EVT_END +}; + +EvtSource DoRecover = { + EVT_CALL(SetAnimation, ACTOR_SELF, LW(0), LW(1)) + EVT_CALL(SetActorJumpGravity, ACTOR_SELF, EVT_FLOAT(1.80078125)) + EVT_CALL(GetActorPos, ACTOR_SELF, LW(7), LW(8), LW(9)) + EVT_CALL(GetActorFlags, ACTOR_SELF, LW(0)) + EVT_IF_FLAG(LW(0), ACTOR_FLAG_FLYING) + EVT_CALL(SetGoalPos, ACTOR_SELF, LW(7), LW(8), LW(9)) + EVT_CALL(JumpToGoal, ACTOR_SELF, 15, FALSE, FALSE, FALSE) + EVT_ELSE + EVT_CALL(SetGoalPos, ACTOR_SELF, LW(7), LW(8), LW(9)) + EVT_CALL(JumpToGoal, ACTOR_SELF, 15, FALSE, TRUE, FALSE) + EVT_END_IF + EVT_RETURN + EVT_END +}; + +EvtSource D_8029C0A4 = { + EVT_CALL(SetAnimation, ACTOR_SELF, LW(0), LW(1)) + EVT_CALL(SetGoalToHome, ACTOR_SELF) + EVT_CALL(GetGoalPos, ACTOR_SELF, LW(0), LW(1), LW(2)) + EVT_CALL(SetActorSpeed, ACTOR_SELF, EVT_FLOAT(8.0)) + EVT_CALL(SetActorJumpGravity, ACTOR_SELF, EVT_FLOAT(2.0)) + EVT_EXEC_WAIT(D_8029C12C) + EVT_RETURN + EVT_END +}; + +EvtSource D_8029C12C = { + EVT_CALL(GetActorPos, ACTOR_SELF, LW(3), LW(4), LW(5)) + EVT_LABEL(0) + EVT_CALL(GetActorPos, ACTOR_SELF, LW(3), LW(4), LW(5)) + EVT_IF_EQ(LW(3), LW(0)) + EVT_GOTO(10) + EVT_END_IF + EVT_IF_LT(LW(3), LW(0)) + EVT_SET(LW(4), LW(0)) + EVT_SUB(LW(4), LW(3)) + EVT_IF_LT(LW(4), 30) + EVT_CALL(SetGoalPos, ACTOR_SELF, LW(0), LW(1), LW(2)) + EVT_CALL(JumpToGoal, ACTOR_SELF, 5, FALSE, TRUE, FALSE) + EVT_ELSE + EVT_SET(LW(4), LW(3)) + EVT_ADD(LW(3), 30) + EVT_CALL(SetGoalPos, ACTOR_SELF, LW(3), LW(1), LW(2)) + EVT_CALL(JumpToGoal, ACTOR_SELF, 0, FALSE, TRUE, FALSE) + EVT_END_IF + EVT_ELSE + EVT_SET(LW(4), LW(3)) + EVT_SUB(LW(4), LW(0)) + EVT_IF_LT(LW(4), 30) + EVT_CALL(SetGoalPos, ACTOR_SELF, LW(0), LW(1), LW(2)) + EVT_CALL(JumpToGoal, ACTOR_SELF, 5, FALSE, TRUE, FALSE) + EVT_ELSE + EVT_SUB(LW(3), 30) + EVT_CALL(SetGoalPos, ACTOR_SELF, LW(3), LW(1), LW(2)) + EVT_CALL(JumpToGoal, ACTOR_SELF, 0, FALSE, TRUE, FALSE) + EVT_END_IF + EVT_END_IF + EVT_GOTO(0) + EVT_LABEL(10) + EVT_RETURN + EVT_END +}; + +EvtSource DoAirLift = { + EVT_CALL(GetStatusFlags, ACTOR_SELF, LW(2)) + EVT_IF_NOT_FLAG(LW(2), STATUS_FLAG_SLEEP | STATUS_FLAG_FROZEN | STATUS_FLAG_FEAR | STATUS_FLAG_PARALYZE | STATUS_FLAG_DIZZY | STATUS_FLAG_STONE | STATUS_FLAG_STOP) + EVT_CALL(SetAnimation, ACTOR_SELF, LW(0), LW(1)) + EVT_CALL(SetAnimationRate, ACTOR_SELF, LW(0), EVT_FLOAT(2.0)) + EVT_LOOP(10) + EVT_CALL(GetActorPos, ACTOR_SELF, LW(3), LW(4), LW(5)) + EVT_CALL(GetActorSize, ACTOR_SELF, LW(6), LW(7)) + EVT_ADD(LW(4), LW(6)) + EVT_CALL(PlayEffect, EFFECT_ID_28, 0, LW(3), LW(4), LW(5), 5, -45, 20, 0, 0, 0, 0, 0, 0) + EVT_WAIT_FRAMES(10) + EVT_END_LOOP + EVT_CALL(SetAnimationRate, ACTOR_SELF, LW(0), EVT_FLOAT(1.0)) + EVT_END_IF + EVT_RETURN + EVT_END +}; + +EvtSource DoBlowAway = { + EVT_CALL(GetStatusFlags, ACTOR_SELF, LW(5)) + EVT_IF_NOT_FLAG(LW(5), STATUS_FLAG_SLEEP | STATUS_FLAG_FROZEN | STATUS_FLAG_FEAR | STATUS_FLAG_PARALYZE | STATUS_FLAG_DIZZY | STATUS_FLAG_STONE | STATUS_FLAG_STOP) + EVT_CALL(SetAnimation, ACTOR_SELF, LW(0), LW(1)) + EVT_ELSE + EVT_SET(LF(0), 0) + EVT_IF_FLAG(LW(2), STATUS_FLAG_SLEEP) + EVT_IF_FLAG(LW(5), STATUS_FLAG_SLEEP) + EVT_SET(LF(0), 1) + EVT_END_IF + EVT_END_IF + EVT_IF_FLAG(LW(2), STATUS_FLAG_STATIC) + EVT_IF_FLAG(LW(5), STATUS_FLAG_STATIC) + EVT_SET(LF(0), 1) + EVT_END_IF + EVT_END_IF + EVT_IF_FLAG(LW(2), STATUS_FLAG_FROZEN) + EVT_IF_FLAG(LW(5), STATUS_FLAG_FROZEN) + EVT_SET(LF(0), 1) + EVT_END_IF + EVT_END_IF + EVT_IF_FLAG(LW(2), STATUS_FLAG_FEAR) + EVT_IF_FLAG(LW(5), STATUS_FLAG_FEAR) + EVT_SET(LF(0), 1) + EVT_END_IF + EVT_END_IF + EVT_IF_FLAG(LW(2), STATUS_FLAG_PARALYZE) + EVT_IF_FLAG(LW(5), STATUS_FLAG_PARALYZE) + EVT_SET(LF(0), 1) + EVT_END_IF + EVT_END_IF + EVT_IF_FLAG(LW(2), STATUS_FLAG_POISON) + EVT_IF_FLAG(LW(5), STATUS_FLAG_POISON) + EVT_SET(LF(0), 1) + EVT_END_IF + EVT_END_IF + EVT_IF_FLAG(LW(2), STATUS_FLAG_DIZZY) + EVT_IF_FLAG(LW(5), STATUS_FLAG_DIZZY) + EVT_SET(LF(0), 1) + EVT_END_IF + EVT_END_IF + EVT_IF_FLAG(LW(5), STATUS_FLAG_SHRINK) + EVT_SET(LF(0), 1) + EVT_END_IF + EVT_IF_FLAG(LW(2), STATUS_FLAG_STONE) + EVT_IF_FLAG(LW(5), STATUS_FLAG_STONE) + EVT_SET(LF(0), 1) + EVT_END_IF + EVT_END_IF + EVT_IF_FLAG(LW(2), STATUS_FLAG_KO) + EVT_IF_FLAG(LW(5), STATUS_FLAG_KO) + EVT_SET(LF(0), 1) + EVT_END_IF + EVT_END_IF + EVT_IF_EQ(LF(0), 1) + EVT_CALL(SetAnimation, ACTOR_SELF, LW(0), LW(1)) + EVT_END_IF + EVT_END_IF + EVT_EXEC_WAIT(ForceNextTarget) + EVT_WAIT_FRAMES(1000) + EVT_RETURN + EVT_END +}; diff --git a/src/1AF230.c b/src/1AF230.c index f148c228df..1b0f6b59c5 100644 --- a/src/1AF230.c +++ b/src/1AF230.c @@ -1,4 +1,13 @@ #include "common.h" +#include "ld_addrs.h" +#include "sprite/npc/battle_goombario.h" +#include "sprite/npc/battle_kooper.h" +#include "sprite/npc/battle_bombette.h" +#include "sprite/npc/battle_parakarry.h" +#include "sprite/npc/battle_watt.h" +#include "sprite/npc/battle_sushie.h" +#include "sprite/npc/battle_lakilester.h" +#include "sprite/npc/battle_bow.h" typedef struct StarPowerEntry { /* 0x04 */ void* dmaStart; @@ -7,8 +16,6 @@ typedef struct StarPowerEntry { /* 0x10 */ Bytecode* init; } StarPowerEntry; // size = 0x14 -extern StarPowerEntry D_8029C7D0[13]; - typedef struct StarPowerDesc { /* 0x00 */ s8 starPoints; /* 0x01 */ s8 unk_01; @@ -22,6 +29,47 @@ typedef struct StarPowerDesc { extern StarPowerDesc D_8008F071[]; +extern EvtSource battle_star_focus_usePower; +extern EvtSource battle_star_refresh_usePower; +extern EvtSource battle_star_lullaby_usePower; +extern EvtSource battle_star_star_storm_usePower; +extern EvtSource battle_star_chill_out_usePower; +extern EvtSource battle_star_smooch_usePower; +extern EvtSource battle_star_time_out_usePower; +extern EvtSource battle_star_up_and_away_usePower; +extern EvtSource battle_star_star_beam_usePower; +extern EvtSource battle_star_peach_beam_usePower; +extern EvtSource battle_star_peach_focus_usePower; +extern EvtSource battle_star_peach_dash_usePower; + +StarPowerEntry D_8029C7D0[] = { + { battle_star_focus_ROM_START, battle_star_focus_ROM_END, battle_star_focus_VRAM, battle_star_focus_usePower, }, + { battle_star_refresh_ROM_START, battle_star_refresh_ROM_END, battle_star_refresh_VRAM, battle_star_refresh_usePower, }, + { battle_star_lullaby_ROM_START, battle_star_lullaby_ROM_END, battle_star_lullaby_VRAM, battle_star_lullaby_usePower, }, + { battle_star_star_storm_ROM_START, battle_star_star_storm_ROM_END, battle_star_star_storm_VRAM, battle_star_star_storm_usePower, }, + { battle_star_chill_out_ROM_START, battle_star_chill_out_ROM_END, battle_star_chill_out_VRAM, battle_star_chill_out_usePower, }, + { battle_star_smooch_ROM_START, battle_star_smooch_ROM_END, battle_star_smooch_VRAM, battle_star_smooch_usePower, }, + { battle_star_time_out_ROM_START, battle_star_time_out_ROM_END, battle_star_time_out_VRAM, battle_star_time_out_usePower, }, + { battle_star_up_and_away_ROM_START, battle_star_up_and_away_ROM_END, battle_star_up_and_away_VRAM, battle_star_up_and_away_usePower, }, + { battle_star_star_beam_ROM_START, battle_star_star_beam_ROM_END, battle_star_star_beam_VRAM, battle_star_star_beam_usePower, }, + { battle_star_peach_beam_ROM_START, battle_star_peach_beam_ROM_END, battle_star_peach_beam_VRAM, battle_star_peach_beam_usePower, }, + { battle_star_peach_focus_ROM_START, battle_star_peach_focus_ROM_END, battle_star_peach_focus_VRAM, battle_star_peach_focus_usePower, }, + { battle_star_peach_dash_ROM_START, battle_star_peach_dash_ROM_END, battle_star_peach_dash_VRAM, battle_star_peach_dash_usePower, }, +}; + +s32 D_8029C890[10][5] = { + { 0x1001F, 0x1002C, 0x1002A, 0x10005, 0, }, // Junk? These ID's should be in world_goombario, but don't exist. + { NPC_ANIM_battle_goombario_default_run, NPC_ANIM_battle_goombario_default_sleep, NPC_ANIM_battle_goombario_default_sleep, NPC_ANIM_battle_goombario_default_run, NPC_ANIM_battle_goombario_default_idle, }, + { NPC_ANIM_battle_kooper_Palette_00_Anim_6, NPC_ANIM_battle_kooper_Palette_00_Anim_1B, NPC_ANIM_battle_kooper_Palette_00_Anim_1B, NPC_ANIM_battle_kooper_Palette_00_Anim_6, NPC_ANIM_battle_kooper_Palette_00_Anim_4, }, + { NPC_ANIM_battle_bombette_Palette_00_Anim_8, NPC_ANIM_battle_bombette_Palette_00_Anim_1D, NPC_ANIM_battle_bombette_Palette_00_Anim_1D, NPC_ANIM_battle_bombette_Palette_00_Anim_8, NPC_ANIM_battle_bombette_Palette_00_Anim_4, }, + { NPC_ANIM_battle_parakarry_Palette_00_Anim_3, NPC_ANIM_battle_parakarry_Palette_00_Anim_18, NPC_ANIM_battle_parakarry_Palette_00_Anim_18, NPC_ANIM_battle_parakarry_Palette_00_Anim_3, NPC_ANIM_battle_parakarry_Palette_00_Anim_1, }, + {}, // Goompa + { NPC_ANIM_battle_watt_Palette_00_Anim_3, NPC_ANIM_battle_watt_Palette_00_Anim_A, NPC_ANIM_battle_watt_Palette_00_Anim_A, NPC_ANIM_battle_watt_Palette_00_Anim_3, NPC_ANIM_battle_parakarry_Palette_00_Anim_1, }, + { NPC_ANIM_battle_sushie_Palette_00_Anim_3, NPC_ANIM_battle_sushie_Palette_00_Anim_13, NPC_ANIM_battle_sushie_Palette_00_Anim_13, NPC_ANIM_battle_sushie_Palette_00_Anim_3, NPC_ANIM_battle_sushie_Palette_00_Anim_1, }, + { NPC_ANIM_battle_lakilester_Palette_00_Anim_3, NPC_ANIM_battle_lakilester_Palette_00_Anim_9, NPC_ANIM_battle_lakilester_Palette_00_Anim_9, NPC_ANIM_battle_lakilester_Palette_00_Anim_3, NPC_ANIM_battle_lakilester_Palette_00_Anim_1, }, + { NPC_ANIM_battle_bow_Palette_00_Anim_3, NPC_ANIM_battle_bow_Palette_00_Anim_13, NPC_ANIM_battle_bow_Palette_00_Anim_13, NPC_ANIM_battle_bow_Palette_00_Anim_3, NPC_ANIM_battle_bow_Palette_00_Anim_1, }, +}; + ApiStatus LoadStarPowerScript(Evt* script, s32 isInitialCall) { BattleStatus* battleStatus = &gBattleStatus; PlayerData* playerData = &gPlayerData; @@ -31,6 +79,6 @@ ApiStatus LoadStarPowerScript(Evt* script, s32 isInitialCall) { selectedItemID = battleStatus->selectedItemID; dma_copy((&D_8029C7D0[selectedItemID])->dmaStart, (&D_8029C7D0[selectedItemID])->dmaEnd, (&D_8029C7D0[selectedItemID])->dmaDest); - script->varTable[0] = (&D_8029C7D0[selectedItemID])->init; + script->varTable[0] = (s32) (&D_8029C7D0[selectedItemID])->init; return ApiStatus_DONE2; } diff --git a/src/actor_api.c b/src/actor_api.c index 57b43bda5e..76bae945b9 100644 --- a/src/actor_api.c +++ b/src/actor_api.c @@ -2724,7 +2724,7 @@ ApiStatus UseIdleAnimation(Evt* script, s32 isInitialCall) { return ApiStatus_DONE2; } -s32 func_8026F1A0(Evt* script, s32 isInitialCall) { +ApiStatus func_8026F1A0(Evt* script, s32 isInitialCall) { Bytecode* args = script->ptrReadPos; s32 actorID = evt_get_variable(script, *args++); s32 temp_s0_3 = evt_get_variable(script, *args++); diff --git a/src/battle/area_mac/actor/chan.c b/src/battle/area_mac/actor/chan.c index 95b63b1949..4ae74cf58f 100644 --- a/src/battle/area_mac/actor/chan.c +++ b/src/battle/area_mac/actor/chan.c @@ -706,7 +706,7 @@ EvtSource N(takeTurn_Chan) = { EVT_SET_CONST(LW(0), 0x00000001) EVT_SET_CONST(LW(1), NPC_ANIM_chan_Palette_00_Anim_2) EVT_SET_CONST(LW(2), NPC_ANIM_chan_Palette_00_Anim_1) - EVT_EXEC_WAIT(0x8029BBB4) + EVT_EXEC_WAIT(D_8029BBB4) EVT_CALL(SetActorYaw, ACTOR_SELF, 0) EVT_CALL(SetActorVar, -127, 8, 1) EVT_CALL(SetTargetOffset, -127, 1, 0, 16) diff --git a/src/battle/area_nok/actor/fuzzy.c b/src/battle/area_nok/actor/fuzzy.c index be13b10ed1..0975becad3 100644 --- a/src/battle/area_nok/actor/fuzzy.c +++ b/src/battle/area_nok/actor/fuzzy.c @@ -161,7 +161,7 @@ EvtSource N(handleEvent_802221FC) = { EVT_CALL(JumpToGoal, ACTOR_SELF, 5, FALSE, TRUE, FALSE) EVT_SET_CONST(LW(0), 0x00000001) EVT_SET_CONST(LW(1), NPC_ANIM_fuzzy_Palette_00_Anim_3) - EVT_EXEC_WAIT(0x8029C0A4) + EVT_EXEC_WAIT(D_8029C0A4) EVT_CALL(SetActorJumpGravity, ACTOR_SELF, EVT_FLOAT(1.6005859375)) EVT_CALL(JumpToGoal, ACTOR_SELF, 5, FALSE, TRUE, FALSE) EVT_CASE_EQ(38) @@ -251,7 +251,7 @@ EvtSource N(takeTurn_80222860) = { EVT_SET(LW(1), 0) EVT_CALL(SetActorSpeed, ACTOR_SELF, EVT_FLOAT(6.0)) EVT_CALL(SetActorJumpGravity, ACTOR_SELF, EVT_FLOAT(1.80078125)) - EVT_EXEC_WAIT(0x8029C12C) + EVT_EXEC_WAIT(D_8029C12C) EVT_CALL(SetAnimation, ACTOR_SELF, 1, NPC_ANIM_fuzzy_Palette_00_Anim_1) EVT_LABEL(100) EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 10, 0) @@ -302,7 +302,7 @@ EvtSource N(takeTurn_80222860) = { EVT_CALL(GetGoalPos, ACTOR_SELF, LW(0), LW(1), LW(2)) EVT_CALL(SetActorSpeed, ACTOR_SELF, EVT_FLOAT(8.0)) EVT_CALL(SetActorJumpGravity, ACTOR_SELF, EVT_FLOAT(1.80078125)) - EVT_EXEC_WAIT(0x8029C12C) + EVT_EXEC_WAIT(D_8029C12C) EVT_CALL(RemoveActorDecoration, ACTOR_SELF, 1, 0) EVT_CALL(SetActorYaw, ACTOR_SELF, 0) EVT_CALL(EnableIdleScript, ACTOR_SELF, 1) @@ -435,7 +435,7 @@ EvtSource N(takeTurn_80222860) = { EVT_CALL(GetGoalPos, ACTOR_SELF, LW(0), LW(1), LW(2)) EVT_CALL(SetActorSpeed, ACTOR_SELF, EVT_FLOAT(8.0)) EVT_CALL(SetActorJumpGravity, ACTOR_SELF, EVT_FLOAT(1.80078125)) - EVT_EXEC_WAIT(0x8029C12C) + EVT_EXEC_WAIT(D_8029C12C) EVT_CALL(SetAnimation, ACTOR_SELF, 1, NPC_ANIM_fuzzy_Palette_00_Anim_1) EVT_END_CASE_GROUP EVT_END_SWITCH diff --git a/src/battle/partner/goombario.c b/src/battle/partner/goombario.c index d17ec5a7f2..2a0c8a08d8 100644 --- a/src/battle/partner/goombario.c +++ b/src/battle/partner/goombario.c @@ -341,56 +341,56 @@ EvtSource N(handleEvent_80239360) = { EVT_CASE_OR_EQ(10) EVT_SET_CONST(EVT_VAR(1), 0x9000A) EVT_SET_CONST(EVT_VAR(2), 0x9000A) - EVT_EXEC_WAIT(0x802977BC) + EVT_EXEC_WAIT(D_802977BC) EVT_SET_CONST(EVT_VAR(1), 0x9000A) - EVT_EXEC_WAIT(0x80296014) + EVT_EXEC_WAIT(D_80296014) EVT_END_CASE_GROUP EVT_CASE_OR_EQ(23) EVT_CASE_OR_EQ(25) EVT_CALL(PlaySoundAtActor, 256, 8332) EVT_SET_CONST(EVT_VAR(0), 0x1) EVT_SET_CONST(EVT_VAR(1), 0x9000A) - EVT_EXEC_WAIT(0x80297814) + EVT_EXEC_WAIT(D_80297814) EVT_END_CASE_GROUP EVT_CASE_EQ(42) EVT_SET_CONST(EVT_VAR(1), 0x9000A) EVT_SET(EVT_VAR(2), 12) - EVT_EXEC_WAIT(0x80294FE4) + EVT_EXEC_WAIT(D_80294FE4) EVT_SET_CONST(EVT_VAR(1), 0x9000A) - EVT_EXEC_WAIT(0x80296014) + EVT_EXEC_WAIT(D_80296014) EVT_CASE_EQ(44) EVT_SET_CONST(EVT_VAR(1), 0x9000B) EVT_SET(EVT_VAR(2), 12) EVT_SET_CONST(EVT_VAR(3), 0x9000C) - EVT_EXEC_WAIT(0x80294C68) + EVT_EXEC_WAIT(D_80294C68) EVT_SET_CONST(EVT_VAR(1), 0x9000A) - EVT_EXEC_WAIT(0x80296014) + EVT_EXEC_WAIT(D_80296014) EVT_CASE_EQ(14) EVT_SET_CONST(EVT_VAR(1), 0x9000B) EVT_SET_CONST(EVT_VAR(2), 0x9000C) - EVT_EXEC_WAIT(0x8029621C) + EVT_EXEC_WAIT(D_8029621C) EVT_SET_CONST(EVT_VAR(1), 0x9000A) - EVT_EXEC_WAIT(0x80296014) + EVT_EXEC_WAIT(D_80296014) EVT_CASE_EQ(47) EVT_SET_CONST(EVT_VAR(1), 0x9000A) EVT_SET(EVT_VAR(2), 12) - EVT_EXEC_WAIT(0x80295744) + EVT_EXEC_WAIT(D_80295744) EVT_CASE_EQ(51) EVT_CALL(battle_partner_goombario_StopGlowing) EVT_SET_CONST(EVT_VAR(1), 0x9000A) - EVT_EXEC_WAIT(0x80296014) + EVT_EXEC_WAIT(D_80296014) EVT_CASE_EQ(52) EVT_SET_CONST(EVT_VAR(0), 0x1) EVT_SET_CONST(EVT_VAR(1), 0x90001) EVT_SET_CONST(EVT_VAR(2), 0x90003) EVT_SET(EVT_VAR(3), 0) - EVT_EXEC_WAIT(0x80295EC4) + EVT_EXEC_WAIT(D_80295EC4) EVT_CASE_OR_EQ(24) EVT_CASE_OR_EQ(26) EVT_CALL(PlaySoundAtActor, 256, 8332) EVT_SET_CONST(EVT_VAR(0), 0x1) EVT_SET_CONST(EVT_VAR(1), 0x9000E) - EVT_EXEC_WAIT(0x80297814) + EVT_EXEC_WAIT(D_80297814) EVT_WAIT_FRAMES(10) EVT_END_CASE_GROUP EVT_CASE_DEFAULT @@ -423,7 +423,7 @@ EvtSource N(80239784) = { EVT_SET_CONST(EVT_VAR(1), 0x90010) EVT_SET_CONST(EVT_VAR(2), 0x90011) EVT_SET_CONST(EVT_VAR(3), 0x90001) - EVT_EXEC_WAIT(0x80294720) + EVT_EXEC_WAIT(D_80294720) EVT_RETURN EVT_END }; @@ -468,7 +468,7 @@ EvtSource N(8023993C) = { EvtSource N(8023994C) = { EVT_SET_CONST(EVT_VAR(0), 0x1) EVT_SET_CONST(EVT_VAR(1), 0x90003) - EVT_EXEC_WAIT(0x80294AFC) + EVT_EXEC_WAIT(D_80294AFC) EVT_RETURN EVT_END }; diff --git a/tools/disasm_script.py b/tools/disasm_script.py index 5aa1197f05..9a63640d0f 100755 --- a/tools/disasm_script.py +++ b/tools/disasm_script.py @@ -86,7 +86,6 @@ def round_fixed(f: float) -> float: """ return f - def find_symbol_in_overlay(symbol_map, overlay_rom_addr, symbol_ram_addr): if not symbol_ram_addr in symbol_map: return None @@ -994,6 +993,7 @@ if __name__ == "__main__": parser.add_argument("-end", "-e", "--e", type=lambda x: int(x, 16), default=0, dest="end", required=False, help="End offset to stop dissassembling from.\nOnly used as a way to find valid scripts.") parser.add_argument("-vram", "-v", "--v", type=lambda x: int(x, 16), default=0, dest="vram", required=False, help="VRAM start will be tracked and used for the script output name") parser.add_argument("-si", "--si", action="store_true", default=False, dest="si", required=False, help="Force si script output") + parser.add_argument("-blob", "--b", action="store_true", default=False, dest="blob", required=False, help="If there is a blob of scripts.") args = parser.parse_args() vram_base = args.vram get_constants() @@ -1063,20 +1063,33 @@ if __name__ == "__main__": with open(args.file, "rb") as f: f.seek(offset) - - script = ScriptDisassembler(f, args.offset, {}, 0x978DE0, INCLUDES_NEEDED, INCLUDED) - - if args.si: - print(ScriptDisassembler(f, args.offset, {}, 0x978DE0, INCLUDES_NEEDED, INCLUDED).disassemble(), end="") - else: + loffset = args.offset + looping = 1 + while looping: try: - script_text = script.disassemble() + script = ScriptDisassembler(f, loffset, {}, 0x978DE0, INCLUDES_NEEDED, INCLUDED) - print(f"EvtSource read from 0x{script.start_pos:X} to 0x{script.end_pos:X} " - f"(0x{script.end_pos - script.start_pos:X} bytes, {script.instructions} instructions)") - print() - print(script_text, end="") + if args.si: + print(ScriptDisassembler(f, loffset, {}, 0x978DE0, INCLUDES_NEEDED, INCLUDED).disassemble(), end="") + else: + try: + script_text = script.disassemble() - except UnsupportedScript: - f.seek(offset) - print(ScriptDisassembler(f).disassemble(), end="") + # print(f"EvtSource read from 0x{script.start_pos:X} to 0x{script.end_pos:X} " + # f"(0x{script.end_pos - script.start_pos:X} bytes, {script.instructions} instructions)") + print() + print(script_text, end="") + + except UnsupportedScript: + f.seek(offset) + print(ScriptDisassembler(f).disassemble(), end="") + break + except: + break + + loffset = script.end_pos + looping = args.blob + try: + loffset = _script_lib[loffset - info[0] + info[2]][0][1] + except: + pass diff --git a/ver/us/asm/data/1AF2D0.data.s b/ver/us/asm/data/1AF2D0.data.s index a40bcc353c..7a6f73200b 100644 --- a/ver/us/asm/data/1AF2D0.data.s +++ b/ver/us/asm/data/1AF2D0.data.s @@ -1020,135 +1020,3 @@ dlabel actionCommandDmaTable .word action_cmd_water_block_ROM_START, action_cmd_water_block_ROM_END, action_cmd_water_block_VRAM .word action_cmd_tidal_wave_ROM_START, action_cmd_tidal_wave_ROM_END, action_cmd_tidal_wave_VRAM - -dlabel DoSleepHit -.word 0x00000043, 0x00000001, func_80271210, 0x00000002, 0x00000000, 0x00000001, 0x00000000 - -dlabel DoDizzyHit -.word 0x00000043, 0x00000001, func_80271258, 0x00000002, 0x00000000, 0x00000001, 0x00000000 - -dlabel DoParalyzeHit -.word 0x00000043, 0x00000001, func_802712A0, 0x00000002, 0x00000000, 0x00000001, 0x00000000 - -dlabel DoPoisonHit -.word 0x00000043, 0x00000001, func_80271328, 0x00000002, 0x00000000, 0x00000001, 0x00000000 - -dlabel DoStopHit -.word 0x00000043, 0x00000001, func_802713B0, 0x00000002, 0x00000000, 0x00000001, 0x00000000 - -dlabel DoFreezeHit -.word 0x00000043, 0x00000001, func_8027143C, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000001, func_8027143C, 0x00000008, 0x00000001, 0x0000000F, 0x00000043, 0x00000001, func_80271484, 0x00000002, 0x00000000, 0x00000001, 0x00000000 - -dlabel DoShrinkHit -.word 0x00000043, 0x00000001, func_80271588, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000000, 0x00000000, 0x00000000 - -dlabel D_802946E0 -.word 0x00000064, 0x00000064, 0x00000064, 0x0000006E, 0x00000082, 0x00000082, 0x00000082, 0x00000082, 0x00000082, 0x00000082, 0x00000082, 0x00000082, 0x00000082, 0x00000082, 0x00000082, 0x00000000, 0x00000043, 0x00000003, UseIdleAnimation, 0x00000100, 0x00000000, 0x00000005, 0x00000001, 0x00000002, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0x00000043, 0x00000005, AddActorPos, 0xFFFFFF81, 0x00000000, 0x00000006, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, AddActorPos, 0xFFFFFF81, 0x00000000, 0x00000004, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, AddActorPos, 0xFFFFFF81, 0x00000000, 0x00000003, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, AddActorPos, 0xFFFFFF81, 0x00000000, 0x00000002, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, AddActorPos, 0xFFFFFF81, 0x00000000, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, AddActorPos, 0xFFFFFF81, 0x00000000, 0xFFFFFFFF, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, AddActorPos, 0xFFFFFF81, 0x00000000, 0xFFFFFFFE, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, AddActorPos, 0xFFFFFF81, 0x00000000, 0xFFFFFFFD, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, AddActorPos, 0xFFFFFF81, 0x00000000, 0xFFFFFFFC, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, AddActorPos, 0xFFFFFF81, 0x00000000, 0xFFFFFFFA, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0xFE363C80, 0xFE363C82, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0x00000043, 0x00000005, AddActorPos, 0xFFFFFF81, 0x00000000, 0x00000006, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, AddActorPos, 0xFFFFFF81, 0x00000000, 0x00000004, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, AddActorPos, 0xFFFFFF81, 0x00000000, 0x00000003, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, AddActorPos, 0xFFFFFF81, 0x00000000, 0x00000002, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, AddActorPos, 0xFFFFFF81, 0x00000000, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, AddActorPos, 0xFFFFFF81, 0x00000000, 0xFFFFFFFF, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, AddActorPos, 0xFFFFFF81, 0x00000000, 0xFFFFFFFE, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, AddActorPos, 0xFFFFFF81, 0x00000000, 0xFFFFFFFD, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, AddActorPos, 0xFFFFFF81, 0x00000000, 0xFFFFFFFC, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, AddActorPos, 0xFFFFFF81, 0x00000000, 0xFFFFFFFA, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0xFE363C80, 0xFE363C83, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000003, UseIdleAnimation, 0x00000100, 0x00000000, 0x00000043, 0x00000003, SetActorYaw, 0xFFFFFF81, 0x000000B4, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0x00000008, 0x00000001, 0x0000000A, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000003, SetActorJumpGravity, 0xFFFFFF81, 0xF24A7F4D, 0x00000043, 0x00000005, SetGoalPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0x00000100, 0x0000000A, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000005, SetGoalPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0x00000100, 0x0000000A, 0x00000000, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000005, 0x00000043, 0x00000003, SetActorSpeed, 0xFFFFFF81, 0xF24AAA80, 0x00000043, 0x00000005, SetGoalPos, 0x00000100, 0xFFFFFF06, 0x00000000, 0x00000000, 0x00000043, 0x00000004, RunToGoal, 0x00000100, 0x00000000, 0x00000000, 0x00000043, 0x00000003, UseIdleAnimation, 0x00000100, 0x00000001, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000024, 0x00000002, 0xFE363C8A, 0xFE363C81, 0x00000024, 0x00000002, 0xFE363C8B, 0xFE363C82, 0x00000024, 0x00000002, 0xFE363C8C, 0xFE363C83, 0x00000043, 0x00000005, SetActorRotation, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000005, SetActorScale, 0xFFFFFF81, 0xF24A7E80, 0xF24A7E80, 0xF24A7E80, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000003E, 0x00000043, 0x00000004, SetAnimation, 0x00000100, 0xFFFFFFFF, 0xFE363C8A, 0x00000043, 0x00000005, GetGoalPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000028, 0x00000002, 0xFE363C80, 0x0000003C, 0x00000027, 0x00000002, 0xFE363C81, 0x00000028, 0x00000043, 0x00000003, SetActorJumpGravity, 0x00000100, 0xF24A7AE7, 0x00000043, 0x00000006, SetJumpAnimations, 0x00000100, 0x00000000, 0xFE363C8A, 0xFE363C8A, 0xFE363C8A, 0x00000043, 0x00000005, SetGoalPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0x00000100, 0x00000005, 0x00000000, 0x00000000, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0xFE363C8A, 0x00000024, 0x00000002, 0xFE363C82, 0xFE363C8C, 0x00000046, 0x00000001, D_8029621C, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000002, 0x00000058, 0x00000000, 0x00000043, 0x00000005, SetActorRotationOffset, 0x00000100, 0x00000000, 0xFE363C8B, 0x00000000, 0x00000024, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000000F, 0x00000027, 0x00000002, 0xFE363C80, 0x00000030, 0x00000043, 0x00000005, SetActorRotation, 0x00000100, 0x00000000, 0x00000000, 0xFE363C80, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000043, 0x00000005, SetActorRotationOffset, 0x00000100, 0x00000000, 0x00000000, 0x00000000, 0x00000059, 0x00000000, 0x00000043, 0x00000002, SetGoalToHome, 0x00000100, 0x00000043, 0x00000005, GetGoalPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C80, 0x0000001E, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000043, 0x00000003, SetActorJumpGravity, 0x00000100, 0xF24A801A, 0x00000043, 0x00000005, SetGoalPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0x00000100, 0x0000000F, 0x00000000, 0x00000001, 0x00000000, 0x00000028, 0x00000002, 0xFE363C80, 0x00000014, 0x00000043, 0x00000005, SetGoalPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0x00000100, 0x0000000A, 0x00000000, 0x00000001, 0x00000000, 0x00000028, 0x00000002, 0xFE363C80, 0x0000000A, 0x00000043, 0x00000005, SetGoalPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0x00000100, 0x00000004, 0x00000000, 0x00000001, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000024, 0x00000002, 0xFE363C8A, 0xFE363C81, 0x00000024, 0x00000002, 0xFE363C8B, 0xFE363C82, 0x00000043, 0x00000005, SetActorRotation, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000005, SetActorScale, 0xFFFFFF81, 0xF24A7E80, 0xF24A7E80, 0xF24A7E80, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000003D, 0x00000043, 0x00000004, SetAnimation, 0x00000100, 0xFFFFFFFF, 0xFE363C8A, 0x00000043, 0x00000005, GetGoalPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000028, 0x00000002, 0xFE363C80, 0x0000003C, 0x00000027, 0x00000002, 0xFE363C81, 0x00000028, 0x00000043, 0x00000003, SetActorJumpGravity, 0x00000100, 0xF24A7AE7, 0x00000043, 0x00000006, SetJumpAnimations, 0x00000100, 0x00000000, 0xFE363C8A, 0xFE363C8A, 0xFE363C8A, 0x00000043, 0x00000005, SetGoalPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0x00000100, 0x00000005, 0x00000000, 0x00000000, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0xFE363C8A, 0x00000024, 0x00000002, 0xFE363C82, 0x00000000, 0x00000046, 0x00000001, D_802977BC, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000002, 0x00000058, 0x00000000, 0x00000043, 0x00000005, SetActorRotationOffset, 0x00000100, 0x00000000, 0xFE363C8B, 0x00000000, 0x00000024, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000000F, 0x00000027, 0x00000002, 0xFE363C80, 0x00000030, 0x00000043, 0x00000005, SetActorRotation, 0x00000100, 0x00000000, 0x00000000, 0xFE363C80, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000043, 0x00000005, SetActorRotationOffset, 0x00000100, 0x00000000, 0x00000000, 0x00000000, 0x00000059, 0x00000000, 0x00000043, 0x00000002, SetGoalToHome, 0x00000100, 0x00000043, 0x00000005, GetGoalPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C80, 0x0000001E, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000043, 0x00000003, SetActorJumpGravity, 0x00000100, 0xF24A801A, 0x00000043, 0x00000005, SetGoalPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0x00000100, 0x0000000F, 0x00000000, 0x00000001, 0x00000000, 0x00000028, 0x00000002, 0xFE363C80, 0x00000014, 0x00000043, 0x00000005, SetGoalPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0x00000100, 0x0000000A, 0x00000000, 0x00000001, 0x00000000, 0x00000028, 0x00000002, 0xFE363C80, 0x0000000A, 0x00000043, 0x00000005, SetGoalPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0x00000100, 0x00000004, 0x00000000, 0x00000001, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000024, 0x00000002, 0xFE363C8A, 0xFE363C81, 0x00000024, 0x00000002, 0xFE363C8B, 0xFE363C82, 0x00000024, 0x00000002, 0xFE363C8C, 0xFE363C83, 0x00000043, 0x00000005, SetActorRotation, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000005, SetActorScale, 0xFFFFFF81, 0xF24A7E80, 0xF24A7E80, 0xF24A7E80, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000003D, 0x00000043, 0x00000004, SetAnimation, 0x00000100, 0xFFFFFFFF, 0xFE363C8A, 0x00000043, 0x00000005, GetGoalPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000028, 0x00000002, 0xFE363C80, 0x0000003C, 0x00000027, 0x00000002, 0xFE363C81, 0x00000028, 0x00000043, 0x00000003, SetActorJumpGravity, 0x00000100, 0xF24A7AE7, 0x00000043, 0x00000006, SetJumpAnimations, 0x00000100, 0x00000000, 0xFE363C8A, 0xFE363C8A, 0xFE363C8A, 0x00000043, 0x00000005, SetGoalPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0x00000100, 0x00000005, 0x00000000, 0x00000000, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0xFE363C8A, 0x00000024, 0x00000002, 0xFE363C82, 0x00000000, 0x00000046, 0x00000001, D_802977BC, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000002, 0x00000058, 0x00000000, 0x00000043, 0x00000005, SetActorRotationOffset, 0x00000100, 0x00000000, 0xFE363C8B, 0x00000000, 0x00000024, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000000F, 0x00000027, 0x00000002, 0xFE363C80, 0x00000030, 0x00000043, 0x00000005, SetActorRotation, 0x00000100, 0x00000000, 0x00000000, 0xFE363C80, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000043, 0x00000005, SetActorRotationOffset, 0x00000100, 0x00000000, 0x00000000, 0x00000000, 0x00000059, 0x00000000, 0x00000043, 0x00000002, SetGoalToHome, 0x00000100, 0x00000043, 0x00000005, GetGoalPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C80, 0x0000001E, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000043, 0x00000003, SetActorJumpGravity, 0x00000100, 0xF24A801A, 0x00000043, 0x00000005, SetGoalPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0x00000100, 0x0000000F, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000100, 0xFFFFFFFF, 0xFE363C8C, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000100, 0xFFFFFFFF, 0xFE363C8A, 0x00000028, 0x00000002, 0xFE363C80, 0x00000014, 0x00000043, 0x00000005, SetGoalPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0x00000100, 0x0000000A, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000100, 0xFFFFFFFF, 0xFE363C8C, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000100, 0xFFFFFFFF, 0xFE363C8A, 0x00000028, 0x00000002, 0xFE363C80, 0x0000000A, 0x00000043, 0x00000005, SetGoalPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0x00000100, 0x00000004, 0x00000000, 0x00000001, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000024, 0x00000002, 0xFE363C8A, 0xFE363C81, 0x00000024, 0x00000002, 0xFE363C8B, 0xFE363C82, 0x00000043, 0x00000005, SetActorRotation, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000005, SetActorScale, 0xFFFFFF81, 0xF24A7E80, 0xF24A7E80, 0xF24A7E80, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000003E, 0x00000043, 0x00000004, SetAnimation, 0x00000100, 0xFFFFFFFF, 0xFE363C8A, 0x00000043, 0x00000005, GetGoalPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000028, 0x00000002, 0xFE363C80, 0x0000003C, 0x00000027, 0x00000002, 0xFE363C81, 0x00000028, 0x00000043, 0x00000003, SetActorJumpGravity, 0x00000100, 0xF24A7AE7, 0x00000043, 0x00000006, SetJumpAnimations, 0x00000100, 0x00000000, 0xFE363C8A, 0xFE363C8A, 0xFE363C8A, 0x00000043, 0x00000005, SetGoalPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0x00000100, 0x00000005, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000002, ShowShockEffect, 0xFFFFFF81, 0x00000024, 0x00000002, 0xFE363C81, 0xFE363C8A, 0x00000024, 0x00000002, 0xFE363C82, 0x00000000, 0x00000046, 0x00000001, D_802977BC, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000002, 0x00000058, 0x00000000, 0x00000043, 0x00000005, SetActorRotationOffset, 0x00000100, 0x00000000, 0xFE363C8B, 0x00000000, 0x00000024, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000000F, 0x00000027, 0x00000002, 0xFE363C80, 0x00000030, 0x00000043, 0x00000005, SetActorRotation, 0x00000100, 0x00000000, 0x00000000, 0xFE363C80, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000043, 0x00000005, SetActorRotationOffset, 0x00000100, 0x00000000, 0x00000000, 0x00000000, 0x00000059, 0x00000000, 0x00000043, 0x00000002, SetGoalToHome, 0x00000100, 0x00000043, 0x00000005, GetGoalPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C80, 0x0000001E, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000043, 0x00000003, SetActorJumpGravity, 0x00000100, 0xF24A801A, 0x00000043, 0x00000005, SetGoalPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0x00000100, 0x0000000F, 0x00000000, 0x00000001, 0x00000000, 0x00000028, 0x00000002, 0xFE363C80, 0x00000014, 0x00000043, 0x00000005, SetGoalPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0x00000100, 0x0000000A, 0x00000000, 0x00000001, 0x00000000, 0x00000028, 0x00000002, 0xFE363C80, 0x0000000A, 0x00000043, 0x00000005, SetGoalPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0x00000100, 0x00000004, 0x00000000, 0x00000001, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000024, 0x00000002, 0xFE363C8A, 0xFE363C81, 0x00000024, 0x00000002, 0xFE363C8B, 0xFE363C82, 0x00000024, 0x00000002, 0xFE363C8C, 0xFE363C83, 0x00000043, 0x00000005, SetActorRotation, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000005, SetActorScale, 0xFFFFFF81, 0xF24A7E80, 0xF24A7E80, 0xF24A7E80, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000003E, 0x00000043, 0x00000004, SetAnimation, 0x00000100, 0xFFFFFFFF, 0xFE363C8A, 0x00000043, 0x00000005, GetGoalPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000028, 0x00000002, 0xFE363C80, 0x0000003C, 0x00000027, 0x00000002, 0xFE363C81, 0x00000028, 0x00000043, 0x00000003, SetActorJumpGravity, 0x00000100, 0xF24A7AE7, 0x00000043, 0x00000006, SetJumpAnimations, 0x00000100, 0x00000000, 0xFE363C8A, 0xFE363C8A, 0xFE363C8A, 0x00000043, 0x00000005, SetGoalPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0x00000100, 0x00000005, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000002, ShowShockEffect, 0xFFFFFF81, 0x00000024, 0x00000002, 0xFE363C81, 0xFE363C8A, 0x00000024, 0x00000002, 0xFE363C82, 0x00000000, 0x00000046, 0x00000001, D_802977BC, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000002, 0x00000058, 0x00000000, 0x00000043, 0x00000005, SetActorRotationOffset, 0x00000100, 0x00000000, 0xFE363C8B, 0x00000000, 0x00000024, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000000F, 0x00000027, 0x00000002, 0xFE363C80, 0x00000030, 0x00000043, 0x00000005, SetActorRotation, 0x00000100, 0x00000000, 0x00000000, 0xFE363C80, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000043, 0x00000005, SetActorRotationOffset, 0x00000100, 0x00000000, 0x00000000, 0x00000000, 0x00000059, 0x00000000, 0x00000043, 0x00000002, SetGoalToHome, 0x00000100, 0x00000043, 0x00000005, GetGoalPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C80, 0x0000001E, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000043, 0x00000003, SetActorJumpGravity, 0x00000100, 0xF24A801A, 0x00000043, 0x00000005, SetGoalPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0x00000100, 0x0000000F, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000100, 0xFFFFFFFF, 0xFE363C8C, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000100, 0xFFFFFFFF, 0xFE363C8A, 0x00000028, 0x00000002, 0xFE363C80, 0x00000014, 0x00000043, 0x00000005, SetGoalPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0x00000100, 0x0000000A, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000100, 0xFFFFFFFF, 0xFE363C8C, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000100, 0xFFFFFFFF, 0xFE363C8A, 0x00000028, 0x00000002, 0xFE363C80, 0x0000000A, 0x00000043, 0x00000005, SetGoalPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0x00000100, 0x00000004, 0x00000000, 0x00000001, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000024, 0x00000002, 0xFE363C86, 0xFE363C83, 0x00000043, 0x00000003, SetActorJumpGravity, 0x00000100, 0xF24A81B4, 0x00000043, 0x00000005, GetActorPos, 0x00000100, 0xFE363C87, 0xFE363C88, 0xFE363C89, 0x00000043, 0x00000004, SetAnimation, 0x00000100, 0xFFFFFFFF, 0xFE363C82, 0x0000000A, 0x00000002, 0xFE363C86, 0x00000000, 0x00000043, 0x00000005, SetGoalPos, 0x00000100, 0xFE363C87, 0xFE363C86, 0xFE363C89, 0x00000043, 0x00000006, JumpToGoal, 0x00000100, 0x0000000F, 0x00000000, 0x00000001, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000005, SetGoalPos, 0x00000100, 0xFE363C87, 0xFE363C86, 0xFE363C89, 0x00000043, 0x00000006, JumpToGoal, 0x00000100, 0x0000000F, 0x00000000, 0x00000000, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000002, SetGoalToHome, 0x00000100, 0x00000043, 0x00000003, SetActorSpeed, 0x00000100, 0xF24A9280, 0x00000043, 0x00000004, SetAnimation, 0x00000100, 0xFFFFFFFF, 0xFE363C81, 0x00000043, 0x00000003, RunToGoal, 0x00000100, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000024, 0x00000002, 0xFE363C8A, 0xFE363C81, 0x00000043, 0x00000005, GetActorPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x0000000A, 0x00000002, 0xFE363C81, 0x00000000, 0x00000004, 0x00000001, 0x0000000A, 0x00000013, 0x00000000, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000002, 0x00000043, 0x00000003, func_8026F1A0, 0x00000100, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000100, 0xFFFFFFFF, 0xFE363C8A, 0x00000043, 0x00000005, GetActorPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000043, 0x00000003, SetActorJumpGravity, 0x00000100, 0xF24A7E80, 0x00000043, 0x00000005, SetGoalPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0x00000100, 0x0000000A, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000005, SetGoalPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0x00000100, 0x00000008, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000005, SetGoalPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0x00000100, 0x00000005, 0x00000000, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000008, 0x00000003, 0x00000001, 0x0000000A, 0x00000043, 0x00000005, GetActorPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x0000000F, PlayEffect, 0x00000006, 0x00000000, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000 - -dlabel D_8029621C -.word 0x00000043, 0x00000004, SetAnimation, 0x00000100, 0xFFFFFFFF, 0xFE363C81, 0x00000058, 0x00000000, 0x00000043, 0x00000005, GetActorPos, 0x00000100, 0xFE363C85, 0xFE363C86, 0xFE363C87, 0x00000027, 0x00000002, 0xFE363C85, 0xFFFFFFFB, 0x00000027, 0x00000002, 0xFE363C86, 0x00000012, 0x00000027, 0x00000002, 0xFE363C87, 0x00000005, 0x00000043, 0x0000000F, PlayEffect, 0x00000024, 0x00000000, 0xFE363C85, 0xFE363C86, 0xFE363C87, 0xF24A8080, 0x0000000F, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000002, 0x00000027, 0x00000002, 0xFE363C85, 0x0000000A, 0x00000027, 0x00000002, 0xFE363C86, 0xFFFFFFF2, 0x00000043, 0x0000000F, PlayEffect, 0x00000024, 0x00000000, 0xFE363C85, 0xFE363C86, 0xFE363C87, 0xF24A8080, 0x0000000F, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000059, 0x00000000, 0x00000043, 0x00000001, GetDamageIntensity, 0x00000014, 0x00000001, 0xFE363C80, 0x00000016, 0x00000001, 0x00000000, 0x00000043, 0x00000002, StartRumble, 0x00000003, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000003, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000008, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000004, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x0000000A, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000004, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000005, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000005, 0x00000001, 0x00000002, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000003, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000005, 0x00000001, 0x00000004, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x0000000A, 0x00000016, 0x00000001, 0x00000001, 0x00000043, 0x00000002, StartRumble, 0x00000003, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000004, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000014, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x0000000A, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000016, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x0000000A, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x0000000E, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000005, 0x00000001, 0x00000002, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000007, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000005, 0x00000001, 0x00000006, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000003, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x0000000A, 0x00000016, 0x00000001, 0x00000002, 0x00000043, 0x00000002, StartRumble, 0x00000004, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000006, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000016, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x0000000C, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000019, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x0000000C, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000011, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000005, 0x00000001, 0x00000002, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x0000000A, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000005, 0x00000001, 0x00000006, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000004, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x0000000A, 0x00000016, 0x00000001, 0x00000003, 0x00000043, 0x00000002, StartRumble, 0x00000005, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000003, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000008, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000018, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x0000000E, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x0000001C, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x0000000E, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000013, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000005, 0x00000001, 0x00000002, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x0000000E, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000005, 0x00000001, 0x00000006, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000005, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000005, 0x00000001, 0x00000002, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000002, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x0000000A, 0x00000023, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000100, 0xFFFFFFFF, 0xFE363C82, 0x00000008, 0x00000001, 0x00000008, 0x00000002, 0x00000000, 0x00000001, 0x00000000 - -dlabel D_80296C8C -.word 0x00000043, 0x00000004, SetAnimation, 0x00000100, 0xFFFFFFFF, 0xFE363C81, 0x00000043, 0x00000001, GetDamageIntensity, 0x00000014, 0x00000001, 0xFE363C80, 0x00000016, 0x00000001, 0x00000000, 0x00000043, 0x00000002, StartRumble, 0x00000003, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000003, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000008, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000004, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x0000000A, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000004, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000005, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000005, 0x00000001, 0x00000002, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000003, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000005, 0x00000001, 0x00000004, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x0000000A, 0x00000016, 0x00000001, 0x00000001, 0x00000043, 0x00000002, StartRumble, 0x00000003, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000004, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000014, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x0000000A, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000016, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x0000000A, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x0000000E, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000005, 0x00000001, 0x00000002, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000007, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000005, 0x00000001, 0x00000006, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000003, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x0000000A, 0x00000016, 0x00000001, 0x00000002, 0x00000043, 0x00000002, StartRumble, 0x00000004, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000006, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000016, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x0000000C, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000019, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x0000000C, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000011, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000005, 0x00000001, 0x00000002, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x0000000A, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000005, 0x00000001, 0x00000006, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000004, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x0000000A, 0x00000016, 0x00000001, 0x00000003, 0x00000043, 0x00000002, StartRumble, 0x00000005, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000003, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000008, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000018, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x0000000E, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x0000001C, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x0000000E, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000013, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000005, 0x00000001, 0x00000002, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x0000000E, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000005, 0x00000001, 0x00000006, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000005, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000005, 0x00000001, 0x00000002, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000002, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x0000000A, 0x00000023, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000 - -dlabel D_802975C8 -.word 0x00000043, 0x00000002, StartRumble, 0x00000006, 0x00000026, 0x00000002, 0xFE363C80, 0xF24A7E80, 0x00000026, 0x00000002, 0xFE363C81, 0xF24A7E80, 0x00000005, 0x00000001, 0x0000000A, 0x0000002C, 0x00000002, 0xFE363C80, 0xF24A7AE7, 0x0000002D, 0x00000002, 0xFE363C81, 0xF24A7AD2, 0x00000043, 0x00000005, SetActorScale, 0x00000100, 0xFE363C80, 0xFE363C81, 0xF24A7E80, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000008, 0x00000001, 0x0000002D, 0x00000005, 0x00000001, 0x00000005, 0x0000002D, 0x00000002, 0xFE363C80, 0xF24A7B62, 0x0000002C, 0x00000002, 0xFE363C81, 0xF24A7B4D, 0x00000043, 0x00000005, SetActorScale, 0x00000100, 0xFE363C80, 0xFE363C81, 0xF24A7E80, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000043, 0x00000005, SetActorScale, 0x00000100, 0xF24A7E80, 0xF24A7E80, 0xF24A7E80, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000002, func_80269E80, 0xFE363C80, 0x00000014, 0x00000001, 0xFE363C80, 0x00000016, 0x00000001, 0x00000000, 0x00000046, 0x00000001, D_80296C8C, 0x0000001D, 0x00000001, 0x00000018, 0x0000001D, 0x00000001, 0x00000017, 0x0000001D, 0x00000001, 0x00000019, 0x00000046, 0x00000001, D_802975C8, 0x00000020, 0x00000000, 0x0000001C, 0x00000000, 0x00000046, 0x00000001, D_80296C8C, 0x00000023, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C82, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000100, 0xFFFFFFFF, 0xFE363C82, 0x00000008, 0x00000001, 0x00000008, 0x00000013, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000 - -dlabel D_802977BC -.word 0x00000046, 0x00000001, D_80296C8C, 0x0000000B, 0x00000002, 0xFE363C82, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000100, 0xFFFFFFFF, 0xFE363C82, 0x00000008, 0x00000001, 0x00000008, 0x00000013, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0x00000043, 0x00000005, AddActorPos, 0xFFFFFF81, 0xFFFFFFFE, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, AddActorPos, 0xFFFFFF81, 0x00000002, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, AddActorPos, 0xFFFFFF81, 0xFFFFFFFC, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, AddActorPos, 0xFFFFFF81, 0x00000004, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, AddActorPos, 0xFFFFFF81, 0xFFFFFFFE, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, AddActorPos, 0xFFFFFF81, 0x00000002, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, AddActorPos, 0xFFFFFF81, 0xFFFFFFFD, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, AddActorPos, 0xFFFFFF81, 0x00000003, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, AddActorPos, 0xFFFFFF81, 0xFFFFFFFE, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, AddActorPos, 0xFFFFFF81, 0x00000002, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, AddActorPos, 0xFFFFFF81, 0xFFFFFFFF, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, AddActorPos, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000002, 0x00000000, 0x00000001, 0x00000000 - -dlabel D_80297A38 -.word 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0xFE363C81, 0x00000043, 0x00000001, GetDamageIntensity, 0x00000014, 0x00000001, 0xFE363C80, 0x00000016, 0x00000001, 0x00000000, 0x00000043, 0x00000002, StartRumble, 0x00000003, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000003, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000008, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000004, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x0000000A, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000004, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000005, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000005, 0x00000001, 0x00000002, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000003, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000005, 0x00000001, 0x00000004, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x0000000A, 0x00000016, 0x00000001, 0x00000001, 0x00000043, 0x00000002, StartRumble, 0x00000003, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000004, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000014, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x0000000A, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000016, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x0000000A, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x0000000E, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000005, 0x00000001, 0x00000002, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000007, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000005, 0x00000001, 0x00000006, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000003, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x0000000A, 0x00000016, 0x00000001, 0x00000002, 0x00000043, 0x00000002, StartRumble, 0x00000004, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000006, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000016, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x0000000C, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000019, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x0000000C, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000011, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000005, 0x00000001, 0x00000002, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x0000000A, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000005, 0x00000001, 0x00000006, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000004, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x0000000A, 0x00000016, 0x00000001, 0x00000003, 0x00000043, 0x00000002, StartRumble, 0x00000005, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000003, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000008, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000018, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x0000000E, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x0000001C, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x0000000E, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000013, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000005, 0x00000001, 0x00000002, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x0000000E, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000005, 0x00000001, 0x00000006, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000005, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000005, 0x00000001, 0x00000002, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000002, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x0000000A, 0x00000023, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000 - -dlabel D_80298374 -.word 0x00000043, 0x00000002, StartRumble, 0x00000006, 0x00000026, 0x00000002, 0xFE363C80, 0xF24A7E80, 0x00000026, 0x00000002, 0xFE363C81, 0xF24A7E80, 0x00000005, 0x00000001, 0x0000000A, 0x0000002C, 0x00000002, 0xFE363C80, 0xF24A7AE7, 0x0000002D, 0x00000002, 0xFE363C81, 0xF24A7AD2, 0x00000043, 0x00000005, SetActorScale, 0x00000000, 0xFE363C80, 0xFE363C81, 0xF24A7E80, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000008, 0x00000001, 0x0000002D, 0x00000005, 0x00000001, 0x00000005, 0x0000002D, 0x00000002, 0xFE363C80, 0xF24A7B62, 0x0000002C, 0x00000002, 0xFE363C81, 0xF24A7B4D, 0x00000043, 0x00000005, SetActorScale, 0x00000000, 0xFE363C80, 0xFE363C81, 0xF24A7E80, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000043, 0x00000005, SetActorScale, 0x00000000, 0xF24A7E80, 0xF24A7E80, 0xF24A7E80, 0x00000002, 0x00000000, 0x00000001, 0x00000000 - -dlabel D_80298494 -.word 0x00000058, 0x00000000, 0x00000024, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000000A, 0x00000027, 0x00000002, 0xFE363C80, 0x00000024, 0x00000043, 0x00000003, SetActorYaw, 0xFFFFFF81, 0xFE363C80, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000059, 0x00000000, 0x00000043, 0x00000001, GetDamageIntensity, 0x00000046, 0x00000001, D_80297A38, 0x00000002, 0x00000000, 0x00000001, 0x00000000 - -dlabel D_80298520 -.word 0x00000058, 0x00000000, 0x00000024, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000000A, 0x00000027, 0x00000002, 0xFE363C80, 0xFFFFFFDC, 0x00000043, 0x00000003, SetActorYaw, 0xFFFFFF81, 0xFE363C80, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000059, 0x00000000, 0x00000043, 0x00000001, GetDamageIntensity, 0x00000046, 0x00000001, D_80297A38, 0x00000002, 0x00000000, 0x00000001, 0x00000000 - -dlabel D_802985AC -.word 0x00000058, 0x00000000, 0x00000043, 0x00000005, MakeLerp, 0x00000000, 0x00000870, 0x0000003C, 0x0000000A, 0x00000003, 0x00000001, 0x00000001, 0x00000043, 0x00000001, UpdateLerp, 0x00000043, 0x00000003, SetActorYaw, 0xFFFFFF81, 0xFE363C80, 0x00000008, 0x00000001, 0x00000001, 0x0000000A, 0x00000002, 0xFE363C81, 0x00000001, 0x00000004, 0x00000001, 0x00000001, 0x00000013, 0x00000000, 0x00000059, 0x00000000, 0x00000043, 0x00000001, GetDamageIntensity, 0x00000046, 0x00000001, D_80297A38, 0x00000008, 0x00000001, 0x00000028, 0x00000002, 0x00000000, 0x00000001, 0x00000000 - -dlabel D_80298668 -.word 0x00000058, 0x00000000, 0x00000043, 0x00000005, MakeLerp, 0x00000870, 0x00000000, 0x0000003C, 0x0000000A, 0x00000003, 0x00000001, 0x00000001, 0x00000043, 0x00000001, UpdateLerp, 0x00000043, 0x00000003, SetActorYaw, 0xFFFFFF81, 0xFE363C80, 0x00000008, 0x00000001, 0x00000001, 0x0000000A, 0x00000002, 0xFE363C81, 0x00000001, 0x00000004, 0x00000001, 0x00000001, 0x00000013, 0x00000000, 0x00000059, 0x00000000, 0x00000043, 0x00000001, GetDamageIntensity, 0x00000046, 0x00000001, D_80297A38, 0x00000008, 0x00000001, 0x00000028, 0x00000002, 0x00000000, 0x00000001, 0x00000000 - -dlabel D_80298724 -.word 0x00000043, 0x00000005, SetActorRotation, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000002, func_80269E80, 0xFE363C80, 0x00000014, 0x00000001, 0xFE363C80, 0x00000016, 0x00000001, 0x00000001, 0x00000008, 0x00000001, 0x000003E8, 0x00000002, 0x00000000, 0x00000016, 0x00000001, 0x00000000, 0x00000046, 0x00000001, D_80297A38, 0x0000001D, 0x00000001, 0x00000018, 0x0000001D, 0x00000001, 0x00000017, 0x0000001D, 0x00000001, 0x00000019, 0x00000046, 0x00000001, D_80298374, 0x00000020, 0x00000000, 0x00000016, 0x00000001, 0x0000000B, 0x00000046, 0x00000001, D_80298494, 0x00000016, 0x00000001, 0x0000000A, 0x00000046, 0x00000001, D_80298520, 0x00000016, 0x00000001, 0x0000000D, 0x00000046, 0x00000001, D_802985AC, 0x00000016, 0x00000001, 0x0000000C, 0x00000046, 0x00000001, D_80298668, 0x00000016, 0x00000001, 0x0000001A, 0x00000024, 0x00000002, 0xFE363C81, 0x00050003, 0x00000024, 0x00000002, 0xFE363C82, 0x0001002F, 0x00000046, 0x00000001, D_80297A38, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0xFE363C82, 0x00000008, 0x00000001, 0x0000000F, 0x0000001C, 0x00000000, 0x00000046, 0x00000001, D_80297A38, 0x00000023, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C82, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0xFE363C82, 0x00000008, 0x00000001, 0x00000008, 0x00000013, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000 - -dlabel D_802988F0 -.word 0x00000046, 0x00000001, D_80297A38, 0x0000000B, 0x00000002, 0xFE363C82, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0xFE363C82, 0x00000008, 0x00000001, 0x00000008, 0x00000013, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000 - -dlabel D_80298948 -.word 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000005, SetActorRotation, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000003, GetStatusFlags, 0x00000000, 0xFE363C80, 0x00000011, 0x00000002, 0xFE363C80, 0x0035D000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0xFE363C81, 0x00000013, 0x00000000, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0xFFFFFFFE, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0xFFFFFFFC, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0xFFFFFFFE, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0xFFFFFFFD, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0xFFFFFFFE, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0xFFFFFFFF, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, func_80269E80, 0xFE363C80, 0x00000014, 0x00000001, 0xFE363C80, 0x00000016, 0x00000001, 0x00000005, 0x00000008, 0x00000001, 0x0000000F, 0x00000023, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000 - -dlabel ForceNextTarget -.word 0x00000043, 0x00000002, GetOwnerID, 0xFE363C8A, 0x00000043, 0x00000002, EnemyCreateTargetList, 0x00008002, 0x00000043, 0x00000001, InitTargetIterator, 0x00000003, 0x00000001, 0x00000000, 0x00000043, 0x00000003, GetOwnerTarget, 0xFE363C80, 0xFE363C81, 0x0000000B, 0x00000002, 0xFE363C80, 0xFE363C8A, 0x00000043, 0x00000003, GetOriginalActorType, 0xFE363C80, 0xFE363C82, 0x0000000B, 0x00000002, 0xFE363C82, 0x00000047, 0x00000002, 0x00000000, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, ChooseNextTarget, 0x00000000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0xFFFFFFFF, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000002, EnemyCreateTargetList, 0x00008002, 0x00000043, 0x00000001, InitTargetIterator, 0x00000003, 0x00000001, 0x00000001, 0x00000043, 0x00000003, GetOwnerTarget, 0xFE363C80, 0xFE363C81, 0x0000000B, 0x00000002, 0xFE363C80, 0xFE363C8A, 0x00000043, 0x00000004, GetActorVar, 0xFE363C80, 0x00000008, 0xFE363C83, 0x0000000B, 0x00000002, 0xFE363C83, 0x00000001, 0x00000002, 0x00000000, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, ChooseNextTarget, 0x00000000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0xFFFFFFFF, 0x00000004, 0x00000001, 0x00000001, 0x00000013, 0x00000000, 0x00000043, 0x00000002, EnemyCreateTargetList, 0x00008002, 0x00000043, 0x00000001, InitTargetIterator, 0x00000003, 0x00000001, 0x00000002, 0x00000043, 0x00000003, GetOwnerTarget, 0xFE363C80, 0xFE363C81, 0x00000043, 0x00000004, SetActorFlagBits, 0xFE363C80, 0x00600000, 0x00000001, 0x00000043, 0x00000003, ChooseNextTarget, 0x00000000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0xFFFFFFFF, 0x00000004, 0x00000001, 0x00000002, 0x00000013, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000 - -dlabel D_80298E20 -.word 0x00000043, 0x00000003, PlaySoundAtActor, 0xFFFFFF81, 0x00002022, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000004, GetActorSize, 0xFFFFFF81, 0xFE363C83, 0xFE363C84, 0x0000002F, 0x00000002, 0xFE363C83, 0xF24B1A80, 0x0000000C, 0x00000002, 0xFE363C83, 0x00000001, 0x00000026, 0x00000002, 0xFE363C83, 0xF24A7E80, 0x00000013, 0x00000000, 0x00000043, 0x00000003, GetStatusFlags, 0xFFFFFF81, 0xFE363C85, 0x00000010, 0x00000002, 0xFE363C85, 0x00080000, 0x0000002E, 0x00000002, 0xFE363C83, 0xF24A7C1A, 0x00000013, 0x00000000, 0x00000043, 0x00000003, GetActorFlags, 0xFFFFFF81, 0xFE363C86, 0x00000010, 0x00000002, 0xFE363C86, 0x00000800, 0x00000043, 0x00000004, GetActorSize, 0xFFFFFF81, 0xFE363C87, 0xFE363C88, 0x00000028, 0x00000002, 0xFE363C81, 0xFE363C87, 0x00000013, 0x00000000, 0x00000028, 0x00000002, 0xFE363C81, 0x00000003, 0x00000043, 0x0000000F, PlayEffect, 0x00000067, 0x00000000, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0xFE363C83, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000002, func_80269E80, 0xFE363C80, 0x00000014, 0x00000001, 0xFE363C80, 0x0000001D, 0x00000001, 0x0000000E, 0x0000001D, 0x00000001, 0x0000000F, 0x00000008, 0x00000001, 0x0000000A, 0x00000043, 0x00000002, RemoveEffect, 0xFE363C8F, 0x00000020, 0x00000000, 0x0000001D, 0x00000001, 0x00000010, 0x0000001D, 0x00000001, 0x00000011, 0x00000008, 0x00000001, 0x00000028, 0x00000043, 0x00000002, func_802D7B10, 0xFE363C8F, 0x00000043, 0x00000003, PlaySoundAtActor, 0xFFFFFF81, 0x00002023, 0x00000020, 0x00000000, 0x00000023, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000 - -dlabel DoNormalHit -.word 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0x00000043, 0x00000002, func_80269E80, 0xFE363C82, 0x00000014, 0x00000001, 0xFE363C82, 0x00000016, 0x00000001, 0x00000007, 0x00000043, 0x00000003, GetOriginalActorType, 0xFFFFFF81, 0xFE363C85, 0x00000014, 0x00000001, 0xFE363C85, 0x0000001D, 0x00000001, 0x00000012, 0x0000001D, 0x00000001, 0x00000030, 0x00000020, 0x00000000, 0x0000001C, 0x00000000, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000003, SetActorJumpGravity, 0xFFFFFF81, 0xF24A7A8B, 0x00000027, 0x00000002, 0xFE363C81, 0x00000037, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x0000000A, 0x00000000, 0x00000000, 0x00000000, 0x00000023, 0x00000000, 0x00000024, 0x00000002, 0xFE363C85, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000027, 0x00000002, 0xFE363C85, 0x00000030, 0x00000043, 0x00000003, SetActorYaw, 0xFFFFFF81, 0xFE363C85, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000043, 0x00000003, GetOriginalActorType, 0xFFFFFF81, 0xFE363C87, 0x00000014, 0x00000001, 0xFE363C87, 0x0000001D, 0x00000001, 0x00000012, 0x0000001D, 0x00000001, 0x00000030, 0x00000008, 0x00000001, 0x0000001E, 0x00000020, 0x00000000, 0x0000001C, 0x00000000, 0x00000028, 0x00000002, 0xFE363C81, 0x00000037, 0x00000043, 0x00000003, SetActorJumpGravity, 0xFFFFFF81, 0xF24A7DB4, 0x0000000A, 0x00000002, 0xFE363C81, 0x00000000, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x0000000F, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x0000000A, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000005, 0x00000000, 0x00000001, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x0000000F, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x0000000A, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000005, 0x00000000, 0x00000000, 0x00000000, 0x00000013, 0x00000000, 0x00000023, 0x00000000, 0x0000001D, 0x00000001, 0x0000000A, 0x0000001D, 0x00000001, 0x0000000E, 0x0000000A, 0x00000002, 0xFE363C82, 0x0000000E, 0x00000044, 0x00000001, D_80298E20, 0x00000013, 0x00000000, 0x00000058, 0x00000000, 0x00000024, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000000A, 0x00000027, 0x00000002, 0xFE363C80, 0x00000024, 0x00000043, 0x00000003, SetActorYaw, 0xFFFFFF81, 0xFE363C80, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000059, 0x00000000, 0x00000043, 0x00000001, GetDamageIntensity, 0x00000046, 0x00000001, D_80299828, 0x00000020, 0x00000000, 0x0000001D, 0x00000001, 0x0000000C, 0x0000001D, 0x00000001, 0x00000010, 0x0000000A, 0x00000002, 0xFE363C82, 0x00000010, 0x00000044, 0x00000001, D_80298E20, 0x00000013, 0x00000000, 0x00000058, 0x00000000, 0x00000043, 0x00000005, MakeLerp, 0x00000000, 0x00000870, 0x0000003C, 0x0000000A, 0x00000003, 0x00000001, 0x00000000, 0x00000043, 0x00000001, UpdateLerp, 0x00000043, 0x00000003, SetActorYaw, 0xFFFFFF81, 0xFE363C80, 0x00000008, 0x00000001, 0x00000001, 0x0000000A, 0x00000002, 0xFE363C81, 0x00000001, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000059, 0x00000000, 0x00000043, 0x00000001, GetDamageIntensity, 0x00000046, 0x00000001, D_80299828, 0x00000008, 0x00000001, 0x0000003C, 0x00000020, 0x00000000, 0x0000001D, 0x00000001, 0x0000000B, 0x0000001D, 0x00000001, 0x0000000F, 0x0000000A, 0x00000002, 0xFE363C82, 0x0000000F, 0x00000044, 0x00000001, D_80298E20, 0x00000013, 0x00000000, 0x00000058, 0x00000000, 0x00000024, 0x00000002, 0xFE363C80, 0x00000168, 0x00000005, 0x00000001, 0x0000000A, 0x00000028, 0x00000002, 0xFE363C80, 0x00000024, 0x00000043, 0x00000003, SetActorYaw, 0xFFFFFF81, 0xFE363C80, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000059, 0x00000000, 0x00000043, 0x00000001, GetDamageIntensity, 0x00000046, 0x00000001, D_80299828, 0x00000020, 0x00000000, 0x0000001D, 0x00000001, 0x0000000D, 0x0000001D, 0x00000001, 0x00000011, 0x0000000A, 0x00000002, 0xFE363C82, 0x00000011, 0x00000044, 0x00000001, D_80298E20, 0x00000013, 0x00000000, 0x00000058, 0x00000000, 0x00000043, 0x00000005, MakeLerp, 0x00000870, 0x00000000, 0x0000003C, 0x0000000A, 0x00000003, 0x00000001, 0x00000001, 0x00000043, 0x00000001, UpdateLerp, 0x00000043, 0x00000003, SetActorYaw, 0xFFFFFF81, 0xFE363C80, 0x00000008, 0x00000001, 0x00000001, 0x0000000A, 0x00000002, 0xFE363C81, 0x00000001, 0x00000004, 0x00000001, 0x00000001, 0x00000013, 0x00000000, 0x00000059, 0x00000000, 0x00000043, 0x00000001, GetDamageIntensity, 0x00000046, 0x00000001, D_80299828, 0x00000008, 0x00000001, 0x0000003C, 0x00000020, 0x00000000, 0x00000016, 0x00000001, 0x00000012, 0x00000024, 0x00000002, 0xFE363C80, 0x00000003, 0x00000046, 0x00000001, D_80299828, 0x00000016, 0x00000001, 0x00000002, 0x00000045, 0x00000002, D_8029B818, 0xFE363C8E, 0x00000043, 0x00000001, GetDamageIntensity, 0x00000046, 0x00000001, D_80299828, 0x00000003, 0x00000001, 0x00000002, 0x00000043, 0x00000005, GetActorRotation, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x0000002B, 0x00000002, 0xFE363C81, 0x00000168, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000004, 0x00000001, 0x00000002, 0x00000013, 0x00000000, 0x00000049, 0x00000001, 0xFE363C8E, 0x00000043, 0x00000003, SetActorYaw, 0xFFFFFF81, 0x00000000, 0x0000001C, 0x00000000, 0x00000043, 0x00000001, GetDamageIntensity, 0x00000046, 0x00000001, D_80299828, 0x00000023, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000 - -dlabel D_80299828 -.word 0x00000014, 0x00000001, 0xFE363C80, 0x00000016, 0x00000001, 0x00000000, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000003, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000008, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000004, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x0000000A, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000004, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000005, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000005, 0x00000001, 0x00000002, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000003, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000005, 0x00000001, 0x00000004, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000016, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000004, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000014, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x0000000A, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000016, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x0000000A, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x0000000E, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000005, 0x00000001, 0x00000002, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000007, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000005, 0x00000001, 0x00000006, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000003, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000016, 0x00000001, 0x00000002, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000006, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000016, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x0000000C, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000019, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x0000000C, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000011, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000005, 0x00000001, 0x00000002, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x0000000A, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000005, 0x00000001, 0x00000006, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000004, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000016, 0x00000001, 0x00000003, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000003, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000008, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000018, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x0000000E, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x0000001C, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x0000000E, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000013, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000005, 0x00000001, 0x00000002, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x0000000E, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000005, 0x00000001, 0x00000006, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000005, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000005, 0x00000001, 0x00000002, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000002, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000023, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000 - -dlabel DoBurnHit -.word 0x00000043, 0x00000003, GetLastEvent, 0xFFFFFF81, 0xFE363C83, 0x0000000A, 0x00000002, 0xFE363C83, 0x00000024, 0x00000043, 0x00000003, EnableActorGlow, 0xFFFFFF81, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0x00000043, 0x00000002, func_80269E80, 0xFE363C83, 0x00000014, 0x00000001, 0xFE363C83, 0x00000016, 0x00000001, 0x00000009, 0x00000043, 0x00000003, GetOriginalActorType, 0xFFFFFF81, 0xFE363C87, 0x00000014, 0x00000001, 0xFE363C87, 0x0000001D, 0x00000001, 0x00000012, 0x0000001D, 0x00000001, 0x00000030, 0x00000020, 0x00000000, 0x0000001C, 0x00000000, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C84, 0xFE363C85, 0xFE363C86, 0x00000043, 0x00000003, SetActorJumpGravity, 0xFFFFFF81, 0xF24A7A8B, 0x00000027, 0x00000002, 0xFE363C85, 0x00000037, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C84, 0xFE363C85, 0xFE363C86, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000008, 0x00000000, 0x00000000, 0x00000000, 0x00000023, 0x00000000, 0x00000024, 0x00000002, 0xFE363C87, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000027, 0x00000002, 0xFE363C87, 0x00000030, 0x00000043, 0x00000003, SetActorYaw, 0xFFFFFF81, 0xFE363C87, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000043, 0x00000003, GetOriginalActorType, 0xFFFFFF81, 0xFE363C87, 0x00000014, 0x00000001, 0xFE363C87, 0x0000001D, 0x00000001, 0x00000012, 0x0000001D, 0x00000001, 0x00000030, 0x00000008, 0x00000001, 0x0000001E, 0x00000020, 0x00000000, 0x0000001C, 0x00000000, 0x00000028, 0x00000002, 0xFE363C85, 0x00000037, 0x00000043, 0x00000003, SetActorJumpGravity, 0xFFFFFF81, 0xF24A7DB4, 0x0000000A, 0x00000002, 0xFE363C85, 0x00000000, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C84, 0xFE363C85, 0xFE363C86, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x0000000F, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C84, 0xFE363C85, 0xFE363C86, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x0000000A, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C84, 0xFE363C85, 0xFE363C86, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000005, 0x00000000, 0x00000001, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C84, 0xFE363C85, 0xFE363C86, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x0000000F, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C84, 0xFE363C85, 0xFE363C86, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x0000000A, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C84, 0xFE363C85, 0xFE363C86, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000005, 0x00000000, 0x00000000, 0x00000000, 0x00000013, 0x00000000, 0x00000023, 0x00000000, 0x0000001C, 0x00000000, 0x00000008, 0x00000001, 0x00000014, 0x00000023, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C82, 0xFFFFFFFF, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0xFE363C80, 0xFE363C82, 0x00000013, 0x00000000, 0x00000008, 0x00000001, 0x0000000A, 0x00000043, 0x00000003, GetLastEvent, 0xFFFFFF81, 0xFE363C81, 0x00000014, 0x00000001, 0xFE363C81, 0x00000016, 0x00000001, 0x0000000E, 0x00000043, 0x00000004, GetPartEventFlags, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0x00000011, 0x00000002, 0xFE363C81, 0x00000202, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000004, GetActorSize, 0xFFFFFF81, 0xFE363C83, 0xFE363C84, 0x00000043, 0x00000003, GetStatusFlags, 0xFFFFFF81, 0xFE363C85, 0x00000010, 0x00000002, 0xFE363C85, 0x00080000, 0x0000002E, 0x00000002, 0xFE363C83, 0xF24A7C1A, 0x0000002E, 0x00000002, 0xFE363C84, 0xF24A7C1A, 0x00000013, 0x00000000, 0x0000002F, 0x00000002, 0xFE363C83, 0xF24A8280, 0x00000043, 0x00000003, GetActorFlags, 0xFFFFFF81, 0xFE363C85, 0x00000010, 0x00000002, 0xFE363C85, 0x00000800, 0x0000002D, 0x00000002, 0xFE363C81, 0xFE363C83, 0x00000012, 0x00000000, 0x0000002C, 0x00000002, 0xFE363C81, 0xFE363C83, 0x00000013, 0x00000000, 0x0000002C, 0x00000002, 0xFE363C82, 0xF24A8E80, 0x0000002F, 0x00000002, 0xFE363C83, 0xF24AA280, 0x00000043, 0x00000003, GetStatusFlags, 0xFFFFFF81, 0xFE363C85, 0x00000010, 0x00000002, 0xFE363C85, 0x00080000, 0x0000002E, 0x00000002, 0xFE363C83, 0xF24A7C1A, 0x0000000C, 0x00000002, 0xFE363C83, 0x00000001, 0x00000026, 0x00000002, 0xFE363C83, 0xF24A7E80, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x0000000F, PlayEffect, 0x00000027, 0x00000000, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0xFE363C83, 0x0000000A, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000013, 0x00000000, 0x00000016, 0x00000001, 0x00000024, 0x00000023, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000 - -dlabel DoShockHit -.word 0x00000043, 0x00000005, SetActorRotationOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000005, SetActorRotation, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_8029A76C, 0x00000002, 0x00000000, 0x00000001, 0x00000000 - -dlabel D_8029A76C -.word 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000004, GetActorSize, 0xFFFFFF81, 0xFE363C83, 0xFE363C84, 0x00000026, 0x00000002, 0xFE363C85, 0xFE363C83, 0x0000002F, 0x00000002, 0xFE363C85, 0xF24ACA80, 0x0000002C, 0x00000002, 0xFE363C81, 0xFE363C85, 0x00000043, 0x0000000F, PlayEffect, 0x0000004A, 0x00000000, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0xFE363C84, 0xFE363C83, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0xFFFFFF81, 0x0000037B, 0x00000043, 0x00000002, func_8027D32C, 0xFFFFFF81, 0x00000043, 0x00000002, HPBarToCurrent, 0xFFFFFF81, 0x00000043, 0x00000002, func_8027D2D8, 0xFFFFFF81, 0x00000043, 0x00000005, AddActorPos, 0xFFFFFF81, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000005, AddEffectOffset, 0xFE363C8F, 0x00000000, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, AddActorPos, 0xFFFFFF81, 0x00000000, 0x00000003, 0x00000000, 0x00000043, 0x00000005, AddEffectOffset, 0xFE363C8F, 0x00000000, 0x00000003, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, AddActorPos, 0xFFFFFF81, 0x00000000, 0x0000000C, 0x00000000, 0x00000043, 0x00000005, AddEffectOffset, 0xFE363C8F, 0x00000000, 0x0000000C, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, AddActorPos, 0xFFFFFF81, 0x00000000, 0xFFFFFFF8, 0x00000000, 0x00000043, 0x00000005, AddEffectOffset, 0xFE363C8F, 0x00000000, 0xFFFFFFF8, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, AddActorPos, 0xFFFFFF81, 0x00000000, 0x0000000C, 0x00000000, 0x00000043, 0x00000005, AddEffectOffset, 0xFE363C8F, 0x00000000, 0x0000000C, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, AddActorPos, 0xFFFFFF81, 0x00000000, 0xFFFFFFFC, 0x00000000, 0x00000043, 0x00000005, AddEffectOffset, 0xFE363C8F, 0x00000000, 0xFFFFFFFC, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, AddActorPos, 0xFFFFFF81, 0x00000000, 0xFFFFFFFC, 0x00000000, 0x00000043, 0x00000005, AddEffectOffset, 0xFE363C8F, 0x00000000, 0xFFFFFFFC, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, AddActorPos, 0xFFFFFF81, 0x00000000, 0xFFFFFFFA, 0x00000000, 0x00000043, 0x00000005, AddEffectOffset, 0xFE363C8F, 0x00000000, 0xFFFFFFFA, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, AddActorPos, 0xFFFFFF81, 0x00000000, 0xFFFFFFFA, 0x00000000, 0x00000043, 0x00000005, AddEffectOffset, 0xFE363C8F, 0x00000000, 0xFFFFFFFA, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, AddActorPos, 0xFFFFFF81, 0x00000000, 0x00000006, 0x00000000, 0x00000043, 0x00000005, AddEffectOffset, 0xFE363C8F, 0x00000000, 0x00000006, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, AddActorPos, 0xFFFFFF81, 0x00000000, 0xFFFFFFFA, 0x00000000, 0x00000043, 0x00000005, AddEffectOffset, 0xFE363C8F, 0x00000000, 0xFFFFFFFA, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000005, 0x00000001, 0x00000006, 0x00000043, 0x00000005, AddActorPos, 0xFFFFFF81, 0x00000000, 0x00000002, 0x00000000, 0x00000043, 0x00000005, AddEffectOffset, 0xFE363C8F, 0x00000000, 0x00000002, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, AddActorPos, 0xFFFFFF81, 0x00000000, 0xFFFFFFFE, 0x00000000, 0x00000043, 0x00000005, AddEffectOffset, 0xFE363C8F, 0x00000000, 0xFFFFFFFE, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000008, 0x00000001, 0x00000005, 0x00000043, 0x00000002, func_8027D32C, 0xFFFFFF81, 0x00000043, 0x00000002, HPBarToHome, 0xFFFFFF81, 0x00000043, 0x00000003, GetLastEvent, 0xFFFFFF81, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000026, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000002, 0x00000013, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000 - -dlabel DoImmune -.word 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000003, GetStatusFlags, 0xFFFFFF81, 0xFE363C82, 0x00000011, 0x00000002, 0xFE363C82, 0x0035D000, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0x00000013, 0x00000000, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0xFFFFFFFE, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0xFFFFFFFC, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0xFFFFFFFE, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0xFFFFFFFD, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0xFFFFFFFE, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0xFFFFFFFF, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000002, 0x00000000, 0x00000001, 0x00000000 - -dlabel DoDeath -.word 0x00000046, 0x00000001, D_8029AF08, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000002, 0x00000046, 0x00000001, ForceNextTarget, 0x00000043, 0x00000002, RemoveActor, 0xFFFFFF81, 0x00000002, 0x00000000, 0x00000001, 0x00000000 - -dlabel D_8029AF08 -.word 0x00000043, 0x00000002, func_8027D32C, 0xFFFFFF81, 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000003, EnableActorGlow, 0xFFFFFF81, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0xFFFFFFFF, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0x00000008, 0x00000001, 0x0000000A, 0x00000013, 0x00000000, 0x00000043, 0x00000002, func_80269E80, 0xFE363C85, 0x00000014, 0x00000001, 0xFE363C85, 0x0000001D, 0x00000001, 0x0000000A, 0x0000001D, 0x00000001, 0x0000000E, 0x0000001D, 0x00000001, 0x0000000C, 0x0000001D, 0x00000001, 0x00000010, 0x0000001D, 0x00000001, 0x0000000B, 0x0000001D, 0x00000001, 0x0000000F, 0x0000001D, 0x00000001, 0x0000000D, 0x0000001D, 0x00000001, 0x00000011, 0x0000001D, 0x00000001, 0x00000002, 0x00000020, 0x00000000, 0x0000001C, 0x00000000, 0x00000024, 0x00000002, 0xFBD3E280, 0x00000000, 0x00000043, 0x00000003, GetOriginalActorType, 0xFFFFFF81, 0xFE363C81, 0x00000014, 0x00000001, 0xFE363C81, 0x0000001D, 0x00000001, 0x0000000D, 0x0000001D, 0x00000001, 0x0000000F, 0x0000001D, 0x00000001, 0x0000004A, 0x00000020, 0x00000000, 0x0000001C, 0x00000000, 0x00000023, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C82, 0xFFFFCFC7, 0x00000024, 0x00000002, 0xFE363C82, 0x00000000, 0x00000005, 0x00000001, 0x00000018, 0x00000043, 0x00000003, SetActorYaw, 0xFFFFFF81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C82, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000043, 0x00000003, SetActorYaw, 0xFFFFFF81, 0x00000000, 0x00000013, 0x00000000, 0x00000023, 0x00000000, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000027, 0x00000002, 0xFE363C82, 0x0000000A, 0x00000043, 0x0000000F, PlayEffect, 0x00000001, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0xFFFFFF81, 0x000003E5, 0x00000043, 0x00000002, DropStarPoints, 0xFFFFFF81, 0x00000043, 0x00000003, SetActorYaw, 0xFFFFFF81, 0x00000000, 0x00000024, 0x00000002, 0xFE363C83, 0x00000000, 0x00000005, 0x00000001, 0x0000000C, 0x00000043, 0x00000005, SetActorRotation, 0xFFFFFF81, 0xFE363C83, 0x00000000, 0x00000000, 0x00000027, 0x00000002, 0xFE363C83, 0x00000008, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000 - -dlabel DoScareAway -.word 0x00000043, 0x00000002, func_8027D32C, 0xFFFFFF81, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000002, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0xFE363C80, 0xFE363C82, 0x00000043, 0x00000003, GetActorFlags, 0xFFFFFF81, 0xFE363C89, 0x00000043, 0x00000003, SetActorJumpGravity, 0xFFFFFF81, 0xF24A7AB4, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C8A, 0xFE363C8B, 0xFE363C8C, 0x00000024, 0x00000002, 0xFE363C8D, 0xFE363C8B, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000014, 0x00000011, 0x00000002, 0xFE363C89, 0x00000200, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C8A, 0xFE363C8D, 0xFE363C8C, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000003, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000014, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C8A, 0xFE363C8B, 0xFE363C8C, 0x00000043, 0x00000003, EnableActorGlow, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000003, FallToGoal, 0xFFFFFF81, 0x00000007, 0x00000012, 0x00000000, 0x00000008, 0x00000001, 0x0000000F, 0x00000043, 0x00000003, EnableActorGlow, 0xFFFFFF81, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0x00000008, 0x00000001, 0x00000011, 0x00000043, 0x00000003, SetActorYaw, 0xFFFFFF81, 0x000000B4, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000003, EnableActorBlur, 0xFFFFFF81, 0x00000001, 0x00000043, 0x00000003, SetActorSpeed, 0xFFFFFF81, 0xF24AA280, 0x00000027, 0x00000002, 0xFE363C8A, 0x0000012C, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C8A, 0xFE363C8B, 0xFE363C8C, 0x00000043, 0x00000004, RunToGoal, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000046, 0x00000001, ForceNextTarget, 0x00000043, 0x00000002, func_8027D32C, 0xFFFFFF81, 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000002, RemoveActor, 0xFFFFFF81, 0x00000002, 0x00000000, 0x00000001, 0x00000000 - -dlabel D_8029B494 -.word 0x00000043, 0x00000002, PlayerCreateTargetList, 0x00010004, 0x00000043, 0x00000001, InitTargetIterator, 0x00000003, 0x00000001, 0x00000000, 0x00000043, 0x00000002, GetOwnerID, 0xFE363C81, 0x00000043, 0x00000003, GetOwnerTarget, 0xFE363C80, 0xFE363C89, 0x0000000B, 0x00000002, 0xFE363C81, 0xFE363C80, 0x00000043, 0x00000003, ChooseNextTarget, 0x00000000, 0xFE363C80, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000003, 0x00000001, 0x00000001, 0x00000043, 0x00000003, ChooseNextTarget, 0x00000000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0xFFFFFFFF, 0x00000004, 0x00000001, 0x0000000A, 0x00000013, 0x00000000, 0x00000043, 0x00000003, GetOwnerTarget, 0xFE363C80, 0xFE363C89, 0x00000043, 0x00000003, GetActorFlags, 0xFE363C80, 0xFE363C81, 0x00000010, 0x00000002, 0xFE363C81, 0x00004000, 0x00000004, 0x00000001, 0x00000001, 0x00000013, 0x00000000, 0x00000043, 0x00000003, GetStatusFlags, 0xFE363C80, 0xFE363C89, 0x00000010, 0x00000002, 0xFE363C89, 0x04000000, 0x00000004, 0x00000001, 0x00000001, 0x00000013, 0x00000000, 0x00000043, 0x00000002, SetGoalToTarget, 0xFFFFFF81, 0x00000043, 0x00000005, GetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0x00000000, 0xFE363C82, 0x00000043, 0x00000003, SetActorJumpGravity, 0xFFFFFF81, 0xF24A7AE7, 0x00000043, 0x00000003, SetActorSpeed, 0xFFFFFF81, 0xF24A9680, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000001, 0x00000000, 0x00000058, 0x00000000, 0x00000043, 0x00000005, ShakeCam, 0x00000001, 0x00000000, 0x00000002, 0xF24A7E80, 0x00000059, 0x00000000, 0x00000043, 0x00000002, SetGoalToTarget, 0xFFFFFF81, 0x00000043, 0x00000003, GetOwnerTarget, 0xFE363C80, 0xFE363C81, 0x00000043, 0x00000003, GetOriginalActorType, 0xFE363C80, 0xFE363C81, 0x00000014, 0x00000001, 0xFE363C81, 0x0000001D, 0x00000001, 0x00000014, 0x0000001D, 0x00000001, 0x00000015, 0x0000001D, 0x00000001, 0x00000069, 0x00000043, 0x00000004, DispatchDamageEvent, 0xFE363C80, 0x00000001, 0x00000011, 0x00000004, 0x00000001, 0x00000001, 0x00000020, 0x00000000, 0x00000023, 0x00000000, 0x00000043, 0x00000008, EnemyDamageTarget, 0xFFFFFF81, 0xFE363C80, 0x28000000, 0x0000FFFF, 0x00000000, 0x00000001, 0x00000020, 0x00000004, 0x00000001, 0x00000001, 0x00000003, 0x00000001, 0x0000000A, 0x00000058, 0x00000000, 0x00000008, 0x00000001, 0x00000014, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000004, 0x00000059, 0x00000000, 0x00000043, 0x00000003, SetActorJumpGravity, 0xFFFFFF81, 0xF24A7AE7, 0x00000043, 0x00000003, SetActorSpeed, 0xFFFFFF81, 0xF24A9280, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0x00000128, 0x00000000, 0x00000000, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000001, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000 - -dlabel D_8029B818 -.word 0x00000024, 0x00000002, 0xFE363C80, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000028, 0x00000002, 0xFE363C80, 0x0000001E, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000000, 0x00000027, 0x00000002, 0xFE363C80, 0x00000168, 0x00000013, 0x00000000, 0x00000043, 0x00000003, SetActorYaw, 0xFFFFFF81, 0xFE363C80, 0x00000008, 0x00000001, 0x00000001, 0x00000004, 0x00000001, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000 - -dlabel D_8029B8A8 -.word 0x00000043, 0x00000004, GetActorSize, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0x00000029, 0x00000002, 0xFE363C80, 0xFE363C81, 0x00000014, 0x00000001, 0xFE363C80, 0x00000018, 0x00000001, 0x000003E8, 0x00000058, 0x00000000, 0x00000043, 0x00000005, ShakeCam, 0x00000001, 0x00000000, 0x00000003, 0xF24A7BB4, 0x00000059, 0x00000000, 0x00000018, 0x00000001, 0x000007D0, 0x00000058, 0x00000000, 0x00000043, 0x00000005, ShakeCam, 0x00000001, 0x00000000, 0x00000003, 0xF24A7CE7, 0x00000059, 0x00000000, 0x0000001C, 0x00000000, 0x00000058, 0x00000000, 0x00000043, 0x00000005, ShakeCam, 0x00000001, 0x00000000, 0x00000003, 0xF24A7E1A, 0x00000059, 0x00000000, 0x00000023, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000 - -dlabel DoSpinSmashHit -.word 0x00000045, 0x00000002, D_8029B818, 0xFE363C8E, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0x00000043, 0x00000004, GetPartEventFlags, 0xFFFFFF81, 0xFE363C80, 0xFE363C8A, 0x00000046, 0x00000001, D_8029B494, 0x00000043, 0x00000005, SetActorPos, 0xFFFFFF81, 0xFFFFFF38, 0x0000001E, 0x00000000, 0x00000043, 0x00000002, SetGoalToHome, 0xFFFFFF81, 0x00000043, 0x00000003, SetActorJumpGravity, 0xFFFFFF81, 0xF24A7C1A, 0x00000043, 0x00000003, SetActorSpeed, 0xFFFFFF81, 0xF24AA280, 0x00000043, 0x00000005, AddGoalPos, 0xFFFFFF81, 0xFFFFFFE2, 0x00000000, 0x00000000, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000001, 0x00000000, 0x00000044, 0x00000001, D_8029B8A8, 0x00000043, 0x00000005, AddGoalPos, 0xFFFFFF81, 0x00000014, 0x00000000, 0x00000000, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x0000000A, 0x00000000, 0x00000001, 0x00000000, 0x00000044, 0x00000001, D_8029B8A8, 0x00000043, 0x00000005, AddGoalPos, 0xFFFFFF81, 0x0000000A, 0x00000000, 0x00000000, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000006, 0x00000000, 0x00000001, 0x00000000, 0x00000044, 0x00000001, D_8029B8A8, 0x00000008, 0x00000001, 0x0000000F, 0x00000003, 0x00000001, 0x00000000, 0x00000043, 0x00000005, GetActorRotation, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x0000002B, 0x00000002, 0xFE363C81, 0x00000168, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000049, 0x00000001, 0xFE363C8E, 0x00000043, 0x00000003, SetActorYaw, 0xFFFFFF81, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000024, 0x00000002, 0xFE363C8A, 0xFE363C80, 0x00000024, 0x00000002, 0xFE363C8B, 0xFE363C81, 0x00000024, 0x00000002, 0xFE363C8C, 0xFE363C82, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0xFE363C8A, 0xFE363C8B, 0x00000024, 0x00000002, 0xFE363C80, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000024, 0x00000002, 0xFE363C82, 0x00000000, 0x00000005, 0x00000001, 0x00000005, 0x00000027, 0x00000002, 0xFE363C80, 0x0000001E, 0x00000027, 0x00000002, 0xFE363C81, 0x00000004, 0x00000027, 0x00000002, 0xFE363C82, 0xFFFFFFFE, 0x00000043, 0x00000005, SetActorRotation, 0xFFFFFF81, 0x00000000, 0x00000000, 0xFE363C80, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0xFE363C82, 0xFE363C81, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000043, 0x00000005, SetActorRotation, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0xFE363C8A, 0xFE363C8C, 0x00000024, 0x00000002, 0xFE363C82, 0xFFFFFFF6, 0x00000005, 0x00000001, 0x00000005, 0x00000027, 0x00000002, 0xFE363C82, 0x00000002, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0xFE363C82, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000 - -dlabel DoJumpBack -.word 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000002, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000003, SetActorJumpGravity, 0xFFFFFF81, 0xF24A801A, 0x00000043, 0x00000005, AddGoalPos, 0xFFFFFF81, 0x0000001E, 0x00000000, 0x00000000, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x0000000F, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0xFFFFFF81, 0x0000000F, 0x00000000, 0x00000000, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000008, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0xFFFFFF81, 0x00000005, 0x00000000, 0x00000000, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000005, 0x00000000, 0x00000001, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000 - -dlabel DoReturnHome -.word 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C8A, 0xFE363C8B, 0xFE363C8C, 0x00000043, 0x00000002, SetGoalToHome, 0xFFFFFF81, 0x00000043, 0x00000005, GetGoalPos, 0xFFFFFF81, 0xFE363C8D, 0xFE363C8E, 0xFE363C8F, 0x00000043, 0x00000006, GetDist2D, 0xFE363C89, 0xFE363C8A, 0xFE363C8C, 0xFE363C8D, 0xFE363C8F, 0x0000000F, 0x00000002, 0xFE363C89, 0xF24A9A80, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0x00000043, 0x00000003, SetActorSpeed, 0xFFFFFF81, 0xF24A9A80, 0x00000043, 0x00000004, RunToGoal, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, SetActorYaw, 0xFFFFFF81, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000 - -dlabel DoRecover -.word 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0x00000043, 0x00000003, SetActorJumpGravity, 0xFFFFFF81, 0xF24A81B4, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C87, 0xFE363C88, 0xFE363C89, 0x00000043, 0x00000003, GetActorFlags, 0xFFFFFF81, 0xFE363C80, 0x00000010, 0x00000002, 0xFE363C80, 0x00000200, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C87, 0xFE363C88, 0xFE363C89, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x0000000F, 0x00000000, 0x00000000, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C87, 0xFE363C88, 0xFE363C89, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x0000000F, 0x00000000, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0x00000043, 0x00000002, SetGoalToHome, 0xFFFFFF81, 0x00000043, 0x00000005, GetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000003, SetActorSpeed, 0xFFFFFF81, 0xF24A9A80, 0x00000043, 0x00000003, SetActorJumpGravity, 0xFFFFFF81, 0xF24A8280, 0x00000046, 0x00000001, D_8029C12C, 0x00000002, 0x00000000, 0x00000001, 0x00000000 - -dlabel D_8029C12C -.word 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C83, 0xFE363C84, 0xFE363C85, 0x00000003, 0x00000001, 0x00000000, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C83, 0xFE363C84, 0xFE363C85, 0x0000000A, 0x00000002, 0xFE363C83, 0xFE363C80, 0x00000004, 0x00000001, 0x0000000A, 0x00000013, 0x00000000, 0x0000000C, 0x00000002, 0xFE363C83, 0xFE363C80, 0x00000024, 0x00000002, 0xFE363C84, 0xFE363C80, 0x00000028, 0x00000002, 0xFE363C84, 0xFE363C83, 0x0000000C, 0x00000002, 0xFE363C84, 0x0000001E, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000005, 0x00000000, 0x00000001, 0x00000000, 0x00000012, 0x00000000, 0x00000024, 0x00000002, 0xFE363C84, 0xFE363C83, 0x00000027, 0x00000002, 0xFE363C83, 0x0000001E, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C83, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000024, 0x00000002, 0xFE363C84, 0xFE363C83, 0x00000028, 0x00000002, 0xFE363C84, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C84, 0x0000001E, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000005, 0x00000000, 0x00000001, 0x00000000, 0x00000012, 0x00000000, 0x00000028, 0x00000002, 0xFE363C83, 0x0000001E, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C83, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000003, 0x00000001, 0x0000000A, 0x00000002, 0x00000000, 0x00000001, 0x00000000 - -dlabel DoAirLift -.word 0x00000043, 0x00000003, GetStatusFlags, 0xFFFFFF81, 0xFE363C82, 0x00000011, 0x00000002, 0xFE363C82, 0x0035D000, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0x00000043, 0x00000004, SetAnimationRate, 0xFFFFFF81, 0xFE363C80, 0xF24A8280, 0x00000005, 0x00000001, 0x0000000A, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C83, 0xFE363C84, 0xFE363C85, 0x00000043, 0x00000004, GetActorSize, 0xFFFFFF81, 0xFE363C86, 0xFE363C87, 0x00000027, 0x00000002, 0xFE363C84, 0xFE363C86, 0x00000043, 0x0000000F, PlayEffect, 0x00000028, 0x00000000, 0xFE363C83, 0xFE363C84, 0xFE363C85, 0x00000005, 0xFFFFFFD3, 0x00000014, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x0000000A, 0x00000006, 0x00000000, 0x00000043, 0x00000004, SetAnimationRate, 0xFFFFFF81, 0xFE363C80, 0xF24A7E80, 0x00000013, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000 - -dlabel DoBlowAway -.word 0x00000043, 0x00000003, GetStatusFlags, 0xFFFFFF81, 0xFE363C85, 0x00000011, 0x00000002, 0xFE363C85, 0x0035D000, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0x00000012, 0x00000000, 0x00000024, 0x00000002, 0xFBD3E280, 0x00000000, 0x00000010, 0x00000002, 0xFE363C82, 0x00001000, 0x00000010, 0x00000002, 0xFE363C85, 0x00001000, 0x00000024, 0x00000002, 0xFBD3E280, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000010, 0x00000002, 0xFE363C82, 0x00002000, 0x00000010, 0x00000002, 0xFE363C85, 0x00002000, 0x00000024, 0x00000002, 0xFBD3E280, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000010, 0x00000002, 0xFE363C82, 0x00004000, 0x00000010, 0x00000002, 0xFE363C85, 0x00004000, 0x00000024, 0x00000002, 0xFBD3E280, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000010, 0x00000002, 0xFE363C82, 0x00008000, 0x00000010, 0x00000002, 0xFE363C85, 0x00008000, 0x00000024, 0x00000002, 0xFBD3E280, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000010, 0x00000002, 0xFE363C82, 0x00010000, 0x00000010, 0x00000002, 0xFE363C85, 0x00010000, 0x00000024, 0x00000002, 0xFBD3E280, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000010, 0x00000002, 0xFE363C82, 0x00020000, 0x00000010, 0x00000002, 0xFE363C85, 0x00020000, 0x00000024, 0x00000002, 0xFBD3E280, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000010, 0x00000002, 0xFE363C82, 0x00040000, 0x00000010, 0x00000002, 0xFE363C85, 0x00040000, 0x00000024, 0x00000002, 0xFBD3E280, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000010, 0x00000002, 0xFE363C85, 0x00080000, 0x00000024, 0x00000002, 0xFBD3E280, 0x00000001, 0x00000013, 0x00000000, 0x00000010, 0x00000002, 0xFE363C82, 0x00100000, 0x00000010, 0x00000002, 0xFE363C85, 0x00100000, 0x00000024, 0x00000002, 0xFBD3E280, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000010, 0x00000002, 0xFE363C82, 0x01000000, 0x00000010, 0x00000002, 0xFE363C85, 0x01000000, 0x00000024, 0x00000002, 0xFBD3E280, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x0000000A, 0x00000002, 0xFBD3E280, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000046, 0x00000001, ForceNextTarget, 0x00000008, 0x00000001, 0x000003E8, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000000, 0x00000000, 0x00000000 - -dlabel D_8029C7D0 -.word 0x00789E60, 0x0078B600, func_802A1000, 0x802A24E8, 0x0078B600, 0x0078D150, func_802A1000, 0x802A2928, 0x0078D150, 0x0078E7D0, func_802A1000, 0x802A24D8, 0x0078E7D0, 0x007900D0, func_802A1000, 0x802A25A8, 0x007900D0, 0x00791D90, func_802A1000, 0x802A27A8, 0x00791D90, 0x00793D20, func_802A1000, 0x802A2510, 0x00793D20, 0x007952E0, func_802A1000, 0x802A23D8, 0x007952E0, 0x00796FC0, func_802A1000, 0x802A2588, 0x00796FC0, 0x007997B0, func_802A1000, 0x802A35B4, 0x007997B0, 0x0079BFA0, func_802A1000, 0x802A35B4, 0x0079BFA0, 0x0079D8A0, func_802A1000, 0x802A23E8, 0x0079D8A0, 0x0079EF40, func_802A1000, func_802A2468_798428 - -dlabel D_8029C890 -.word 0x0001001F, 0x0001002C, 0x0001002A, 0x00010005, 0x00000000, 0x00090003, 0x00090013, 0x00090013, 0x00090003, 0x00090001, 0x000A0006, 0x000A001B, 0x000A001B, 0x000A0006, 0x000A0004, 0x000B0008, 0x000B001D, 0x000B001D, 0x000B0008, 0x000B0004, 0x000C0003, 0x000C0018, 0x000C0018, 0x000C0003, 0x000C0001, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000E0003, 0x000E000A, 0x000E000A, 0x000E0003, 0x000C0001, 0x000F0003, 0x000F0013, 0x000F0013, 0x000F0003, 0x000F0001, 0x00100003, 0x00100009, 0x00100009, 0x00100003, 0x00100001, 0x000D0003, 0x000D0013, 0x000D0013, 0x000D0003, 0x000D0001, 0x00000000, 0x00000000 diff --git a/ver/us/asm/data/battle/area_dig/6DE670.data.s b/ver/us/asm/data/battle/area_dig/6DE670.data.s index 8ad9c75a97..b93b307047 100644 --- a/ver/us/asm/data/battle/area_dig/6DE670.data.s +++ b/ver/us/asm/data/battle/area_dig/6DE670.data.s @@ -63,7 +63,7 @@ dlabel D_8021ABBC_6E097C .word 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_8021ABCC_6E098C -.word 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000005, SetActorScale, 0xFFFFFF81, 0xF24A7E80, 0xF24A7E80, 0xF24A7E80, 0x00000043, 0x00000003, GetLastEvent, 0xFFFFFF81, 0xFE363C80, 0x00000014, 0x00000001, 0xFE363C80, 0x0000001D, 0x00000001, 0x00000009, 0x0000001D, 0x00000001, 0x0000000A, 0x00000043, 0x00000002, GetLastElement, 0xFE363C80, 0x00000010, 0x00000002, 0xFE363C80, 0x00000020, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0013, 0x00000012, 0x00000000, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0008, 0x00000013, 0x00000000, 0x00000046, 0x00000001, DoNormalHit, 0x00000020, 0x00000000, 0x00000016, 0x00000001, 0x0000000E, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0010, 0x00000025, 0x00000002, 0xFE363C82, 0x002B0012, 0x00000046, 0x00000001, DoBurnHit, 0x00000016, 0x00000001, 0x00000024, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0010, 0x00000025, 0x00000002, 0xFE363C82, 0x002B0012, 0x00000046, 0x00000001, DoBurnHit, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0012, 0x00000046, 0x00000001, DoDeath, 0x00000002, 0x00000000, 0x00000016, 0x00000001, 0x0000000B, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0008, 0x00000046, 0x00000001, DoSpinSmashHit, 0x00000016, 0x00000001, 0x00000021, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0008, 0x00000046, 0x00000001, DoSpinSmashHit, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0008, 0x00000046, 0x00000001, DoDeath, 0x00000002, 0x00000000, 0x00000016, 0x00000001, 0x0000002F, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0013, 0x00000046, 0x00000001, DoShockHit, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0013, 0x00000046, 0x00000001, DoJumpBack, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000005, 0x00000000, 0x00000001, 0x00000000, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0003, 0x00000046, 0x00000001, 0x8029C0A4, 0x00000043, 0x00000003, SetActorJumpGravity, 0xFFFFFF81, 0xF24A80E7, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000005, 0x00000000, 0x00000001, 0x00000000, 0x00000016, 0x00000001, 0x00000026, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0013, 0x00000046, 0x00000001, DoShockHit, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0008, 0x00000046, 0x00000001, DoDeath, 0x00000002, 0x00000000, 0x0000001D, 0x00000001, 0x00000017, 0x0000001D, 0x00000001, 0x00000019, 0x0000001D, 0x00000001, 0x0000001F, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0001, 0x00000046, 0x00000001, DoImmune, 0x00000020, 0x00000000, 0x00000016, 0x00000001, 0x00000020, 0x00000043, 0x00000002, GetLastElement, 0xFE363C80, 0x00000010, 0x00000002, 0xFE363C80, 0x00000020, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0013, 0x00000046, 0x00000001, DoNormalHit, 0x00000008, 0x00000001, 0x0000000A, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0013, 0x00000046, 0x00000001, DoDeath, 0x00000012, 0x00000000, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0008, 0x00000046, 0x00000001, DoNormalHit, 0x00000008, 0x00000001, 0x0000000A, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0008, 0x00000046, 0x00000001, DoDeath, 0x00000013, 0x00000000, 0x00000002, 0x00000000, 0x00000016, 0x00000001, 0x00000031, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0001, 0x00000046, 0x00000001, DoRecover, 0x00000016, 0x00000001, 0x00000039, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0003, 0x00000025, 0x00000002, 0xFE363C82, 0x002B0009, 0x00000046, 0x00000001, DoScareAway, 0x00000002, 0x00000000, 0x00000016, 0x00000001, 0x0000003A, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0003, 0x00000046, 0x00000001, DoAirLift, 0x00000016, 0x00000001, 0x00000016, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0003, 0x00000046, 0x00000001, DoBlowAway, 0x00000002, 0x00000000, 0x0000001C, 0x00000000, 0x00000023, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000001, 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000001, 0x00000002, 0x00000000, 0x00000001, 0x00000000 +.word 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000005, SetActorScale, 0xFFFFFF81, 0xF24A7E80, 0xF24A7E80, 0xF24A7E80, 0x00000043, 0x00000003, GetLastEvent, 0xFFFFFF81, 0xFE363C80, 0x00000014, 0x00000001, 0xFE363C80, 0x0000001D, 0x00000001, 0x00000009, 0x0000001D, 0x00000001, 0x0000000A, 0x00000043, 0x00000002, GetLastElement, 0xFE363C80, 0x00000010, 0x00000002, 0xFE363C80, 0x00000020, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0013, 0x00000012, 0x00000000, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0008, 0x00000013, 0x00000000, 0x00000046, 0x00000001, DoNormalHit, 0x00000020, 0x00000000, 0x00000016, 0x00000001, 0x0000000E, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0010, 0x00000025, 0x00000002, 0xFE363C82, 0x002B0012, 0x00000046, 0x00000001, DoBurnHit, 0x00000016, 0x00000001, 0x00000024, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0010, 0x00000025, 0x00000002, 0xFE363C82, 0x002B0012, 0x00000046, 0x00000001, DoBurnHit, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0012, 0x00000046, 0x00000001, DoDeath, 0x00000002, 0x00000000, 0x00000016, 0x00000001, 0x0000000B, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0008, 0x00000046, 0x00000001, DoSpinSmashHit, 0x00000016, 0x00000001, 0x00000021, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0008, 0x00000046, 0x00000001, DoSpinSmashHit, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0008, 0x00000046, 0x00000001, DoDeath, 0x00000002, 0x00000000, 0x00000016, 0x00000001, 0x0000002F, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0013, 0x00000046, 0x00000001, DoShockHit, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0013, 0x00000046, 0x00000001, DoJumpBack, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000005, 0x00000000, 0x00000001, 0x00000000, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0003, 0x00000046, 0x00000001, D_8029C0A4, 0x00000043, 0x00000003, SetActorJumpGravity, 0xFFFFFF81, 0xF24A80E7, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000005, 0x00000000, 0x00000001, 0x00000000, 0x00000016, 0x00000001, 0x00000026, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0013, 0x00000046, 0x00000001, DoShockHit, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0008, 0x00000046, 0x00000001, DoDeath, 0x00000002, 0x00000000, 0x0000001D, 0x00000001, 0x00000017, 0x0000001D, 0x00000001, 0x00000019, 0x0000001D, 0x00000001, 0x0000001F, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0001, 0x00000046, 0x00000001, DoImmune, 0x00000020, 0x00000000, 0x00000016, 0x00000001, 0x00000020, 0x00000043, 0x00000002, GetLastElement, 0xFE363C80, 0x00000010, 0x00000002, 0xFE363C80, 0x00000020, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0013, 0x00000046, 0x00000001, DoNormalHit, 0x00000008, 0x00000001, 0x0000000A, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0013, 0x00000046, 0x00000001, DoDeath, 0x00000012, 0x00000000, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0008, 0x00000046, 0x00000001, DoNormalHit, 0x00000008, 0x00000001, 0x0000000A, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0008, 0x00000046, 0x00000001, DoDeath, 0x00000013, 0x00000000, 0x00000002, 0x00000000, 0x00000016, 0x00000001, 0x00000031, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0001, 0x00000046, 0x00000001, DoRecover, 0x00000016, 0x00000001, 0x00000039, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0003, 0x00000025, 0x00000002, 0xFE363C82, 0x002B0009, 0x00000046, 0x00000001, DoScareAway, 0x00000002, 0x00000000, 0x00000016, 0x00000001, 0x0000003A, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0003, 0x00000046, 0x00000001, DoAirLift, 0x00000016, 0x00000001, 0x00000016, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0003, 0x00000046, 0x00000001, DoBlowAway, 0x00000002, 0x00000000, 0x0000001C, 0x00000000, 0x00000023, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000001, 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000001, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_8021B230_6E0FF0 .word 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000003, SetTargetActor, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000003F, 0x00000043, 0x00000002, BattleCamTargetActor, 0xFFFFFF81, 0x00000043, 0x00000004, func_8024ECF8, 0xFFFFFFFF, 0x00000001, 0x00000000, 0x00000043, 0x00000002, GetBattlePhase, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000002, SetGoalToTarget, 0xFFFFFF81, 0x00000043, 0x00000005, GetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C80, 0x00000032, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000043, 0x00000005, SetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000004, 0x00000001, 0x00000064, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x002B0003, 0x00000043, 0x00000002, SetGoalToTarget, 0xFFFFFF81, 0x00000043, 0x00000005, GetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C80, 0x00000032, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000043, 0x00000003, SetActorSpeed, 0xFFFFFF81, 0xF24A9280, 0x00000043, 0x00000003, SetActorJumpGravity, 0xFFFFFF81, 0xF24A81B4, 0x00000046, 0x00000001, D_8029C12C, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x002B0001, 0x00000003, 0x00000001, 0x00000064, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x0000000A, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x002B0004, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000009, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000008, 0x00000000, 0x00000008, 0x00000001, 0x00000005, 0x00000043, 0x00000007, EnemyTestTarget, 0xFFFFFF81, 0xFE363C80, 0x08000000, 0x00000000, 0x00000001, 0x00000010, 0x00000014, 0x00000001, 0xFE363C80, 0x0000001D, 0x00000001, 0x00000006, 0x0000001D, 0x00000001, 0x00000005, 0x00000024, 0x00000002, 0xFE363C8A, 0xFE363C80, 0x00000043, 0x00000002, SetGoalToTarget, 0xFFFFFF81, 0x00000043, 0x00000005, GetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000028, 0x00000002, 0xFE363C80, 0x00000005, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000028, 0x00000002, 0xFE363C82, 0x00000005, 0x00000043, 0x00000003, SetActorJumpGravity, 0xFFFFFF81, 0xF24A8680, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x002B0005, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x0000000B, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x002B0009, 0x00000043, 0x00000005, GetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000028, 0x00000002, 0xFE363C80, 0x00000014, 0x00000043, 0x00000003, SetActorJumpGravity, 0xFFFFFF81, 0xF24A8680, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000006, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000005, GetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000028, 0x00000002, 0xFE363C80, 0x0000000F, 0x00000043, 0x00000003, SetActorJumpGravity, 0xFFFFFF81, 0xF24A8680, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000005, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000005, GetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000008, 0x00000001, 0x00000004, 0x00000008, 0x00000001, 0x00000005, 0x0000000A, 0x00000002, 0xFE363C8A, 0x00000005, 0x00000043, 0x00000007, EnemyTestTarget, 0xFFFFFF81, 0xFE363C80, 0x80000000, 0x00000000, 0x00000000, 0x00000000, 0x00000013, 0x00000000, 0x00000008, 0x00000001, 0x00000005, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000002, 0x00000043, 0x00000001, YieldTurn, 0x00000043, 0x00000003, SetActorYaw, 0xFFFFFF81, 0x000000B4, 0x00000043, 0x00000005, AddActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000002, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x002B0003, 0x00000043, 0x00000002, SetGoalToHome, 0xFFFFFF81, 0x00000043, 0x00000005, GetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000003, SetActorSpeed, 0xFFFFFF81, 0xF24A9A80, 0x00000043, 0x00000003, SetActorJumpGravity, 0xFFFFFF81, 0xF24A81B4, 0x00000046, 0x00000001, D_8029C12C, 0x00000043, 0x00000004, RemoveActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000043, 0x00000003, SetActorYaw, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000001, 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000001, 0x00000002, 0x00000000, 0x00000020, 0x00000000, 0x00000016, 0x00000001, 0x00000007, 0x00000043, 0x00000003, GetStatusFlags, 0xFFFFFF81, 0xFE363C80, 0x00000010, 0x00000002, 0xFE363C80, 0x00002000, 0x00000024, 0x00000002, 0xFBD3E280, 0x00000000, 0x00000012, 0x00000000, 0x00000024, 0x00000002, 0xFBD3E280, 0x00000001, 0x00000013, 0x00000000, 0x00000023, 0x00000000, 0x00000043, 0x00000002, SetGoalToTarget, 0xFFFFFF81, 0x00000043, 0x00000005, AddGoalPos, 0xFFFFFF81, 0xFFFFFFFD, 0xFFFFFFF4, 0xFFFFFFF1, 0x00000043, 0x00000003, SetActorJumpGravity, 0xFFFFFF81, 0xF24A8680, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x002B0005, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000008, 0x00000000, 0x00000001, 0x00000000, 0x0000000A, 0x00000002, 0xFBD3E280, 0x00000001, 0x00000043, 0x00000008, EnemyDamageTarget, 0xFFFFFF81, 0xFE363C80, 0x08000000, 0x00000000, 0x00000000, 0x00000000, 0x00000020, 0x00000002, 0x00000000, 0x00000013, 0x00000000, 0x00000008, 0x00000001, 0x0000000A, 0x00000043, 0x00000003, UseIdleAnimation, 0x00000000, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000C, 0x00000043, 0x00000003, PlaySoundAtActor, 0xFFFFFF81, 0x000003E0, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x002B0007, 0x00000008, 0x00000001, 0x00000015, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x002B0000, 0x00000043, 0x00000005, SetActorRotation, 0xFFFFFF81, 0x00000000, 0x00000000, 0x0000014A, 0x00000043, 0x00000003, PlaySoundAtActor, 0xFFFFFF81, 0x000003E0, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0xFFFFFFFD, 0xFFFFFFFE, 0x00000000, 0x00000043, 0x00000005, SetActorScale, 0xFFFFFF81, 0xF24A7E80, 0xF24A7E80, 0xF24A7E80, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorScale, 0xFFFFFF81, 0xF24A7E1A, 0xF24A7F4D, 0xF24A7E80, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorScale, 0xFFFFFF81, 0xF24A7DB4, 0xF24A7FB4, 0xF24A7E80, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorScale, 0xFFFFFF81, 0xF24A7D4D, 0xF24A801A, 0xF24A7E80, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorScale, 0xFFFFFF81, 0xF24A7D4D, 0xF24A8080, 0xF24A7E80, 0x00000008, 0x00000001, 0x00000002, 0x00000043, 0x00000005, SetActorScale, 0xFFFFFF81, 0xF24A7CE7, 0xF24A80E7, 0xF24A7E80, 0x00000008, 0x00000001, 0x0000000A, 0x00000008, 0x00000001, 0x00000002, 0x00000043, 0x00000008, EnemyDamageTarget, 0xFFFFFF81, 0xFE363C80, 0x08000000, 0x00000000, 0x00000000, 0x00000001, 0x00000020, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x002B0001, 0x00000014, 0x00000001, 0xFE363C80, 0x0000001D, 0x00000001, 0x00000000, 0x0000001D, 0x00000001, 0x00000002, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000002, 0x00000043, 0x00000003, GetLastDamage, 0x00000000, 0xFE363C83, 0x0000000B, 0x00000002, 0xFE363C83, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0xFFFFFF81, 0x0000206D, 0x00000043, 0x00000003, PlaySoundAtActor, 0xFFFFFF81, 0x00000214, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000043, 0x00000005, b_area_dig_UnkBattleFunc2, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0xFE363C83, 0x00000056, 0x00000000, 0x00000008, 0x00000001, 0x0000000F, 0x00000043, 0x00000003, PlaySoundAtActor, 0xFFFFFF81, 0x0000025C, 0x00000043, 0x00000005, b_area_dig_UnkBattleFunc2_2, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0xFE363C83, 0x00000057, 0x00000000, 0x00000027, 0x00000002, 0xFE363C80, 0x00000014, 0x00000027, 0x00000002, 0xFE363C81, 0x00000014, 0x00000043, 0x0000000F, PlayEffect, 0x00000040, 0x00000000, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0xFE363C83, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000003, GetActorHP, 0xFFFFFF81, 0xFE363C80, 0x00000027, 0x00000002, 0xFE363C80, 0xFE363C83, 0x00000043, 0x00000003, SetEnemyHP, 0xFFFFFF81, 0xFE363C80, 0x00000013, 0x00000000, 0x00000056, 0x00000000, 0x00000043, 0x00000005, SetActorScale, 0xFFFFFF81, 0xF24A80E7, 0xF24A7CE7, 0xF24A7E80, 0x00000043, 0x00000005, SetActorRotationOffset, 0xFFFFFF81, 0x00000000, 0x0000000A, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorRotation, 0xFFFFFF81, 0x00000000, 0x00000000, 0x0000014A, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorScale, 0xFFFFFF81, 0xF24A7D4D, 0xF24A8080, 0xF24A7E80, 0x00000043, 0x00000005, SetActorRotation, 0xFFFFFF81, 0x00000000, 0x00000000, 0x0000012C, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorRotation, 0xFFFFFF81, 0x00000000, 0x00000000, 0x0000010E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorScale, 0xFFFFFF81, 0xF24A7E80, 0xF24A7D4D, 0xF24A7E80, 0x00000043, 0x00000005, SetActorRotation, 0xFFFFFF81, 0x00000000, 0x00000000, 0x000000F0, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorRotation, 0xFFFFFF81, 0x00000000, 0x00000000, 0x000000D2, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorScale, 0xFFFFFF81, 0xF24A7D4D, 0xF24A801A, 0xF24A7E80, 0x00000043, 0x00000005, SetActorRotation, 0xFFFFFF81, 0x00000000, 0x00000000, 0x000000B4, 0x00000008, 0x00000001, 0x00000002, 0x00000043, 0x00000005, SetActorScale, 0xFFFFFF81, 0xF24A7E80, 0xF24A7D4D, 0xF24A7E80, 0x00000008, 0x00000001, 0x00000002, 0x00000043, 0x00000005, SetActorScale, 0xFFFFFF81, 0xF24A7F4D, 0xF24A7C80, 0xF24A7E80, 0x00000057, 0x00000000, 0x00000043, 0x00000005, GetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C80, 0x00000028, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000043, 0x00000003, SetActorJumpGravity, 0xFFFFFF81, 0xF24A81B4, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x0000000A, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000005, SetActorScale, 0xFFFFFF81, 0xF24A801A, 0xF24A7B4D, 0xF24A7E80, 0x00000008, 0x00000001, 0x00000001, 0x00000056, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorScale, 0xFFFFFF81, 0xF24A7F4D, 0xF24A7C80, 0xF24A7E80, 0x00000043, 0x00000005, SetActorRotation, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000096, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorScale, 0xFFFFFF81, 0xF24A7E80, 0xF24A7E80, 0xF24A7E80, 0x00000043, 0x00000005, SetActorRotation, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000078, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorRotation, 0xFFFFFF81, 0x00000000, 0x00000000, 0x0000005A, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorRotation, 0xFFFFFF81, 0x00000000, 0x00000000, 0x0000003C, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorRotation, 0xFFFFFF81, 0x00000000, 0x00000000, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorRotation, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000005, SetActorRotationOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000057, 0x00000000, 0x00000043, 0x00000005, GetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C80, 0x0000001E, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000008, 0x00000000, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000005, 0x00000043, 0x00000001, YieldTurn, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x002B0003, 0x00000043, 0x00000002, SetGoalToHome, 0xFFFFFF81, 0x00000043, 0x00000005, GetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000003, SetActorSpeed, 0xFFFFFF81, 0xF24A9A80, 0x00000043, 0x00000003, SetActorJumpGravity, 0xFFFFFF81, 0xF24A81B4, 0x00000046, 0x00000001, D_8029C12C, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x002B0001, 0x00000020, 0x00000000, 0x00000023, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000001, 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000001, 0x00000002, 0x00000000, 0x00000001, 0x00000000 diff --git a/ver/us/asm/data/battle/area_flo/5B3370.data.s b/ver/us/asm/data/battle/area_flo/5B3370.data.s index 272691c139..ccd0daa294 100644 --- a/ver/us/asm/data/battle/area_flo/5B3370.data.s +++ b/ver/us/asm/data/battle/area_flo/5B3370.data.s @@ -99,7 +99,7 @@ dlabel D_8021C2F4_5B57A4 .word 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000003, GetLastEvent, 0xFFFFFF81, 0xFE363C80, 0x00000014, 0x00000001, 0xFE363C80, 0x0000001D, 0x00000001, 0x00000009, 0x0000001D, 0x00000001, 0x0000000A, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x004A0009, 0x00000025, 0x00000002, 0xFE363C82, 0x004A000A, 0x00000046, 0x00000001, D_8021C258_5B5708, 0x00000046, 0x00000001, DoNormalHit, 0x00000020, 0x00000000, 0x00000016, 0x00000001, 0x0000000E, 0x00000043, 0x00000004, GetActorVar, 0xFFFFFF81, 0x00000000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x004A000B, 0x00000025, 0x00000002, 0xFE363C82, 0x004A000C, 0x00000046, 0x00000001, DoBurnHit, 0x00000012, 0x00000000, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x004A000D, 0x00000025, 0x00000002, 0xFE363C82, 0x004A000E, 0x00000046, 0x00000001, DoBurnHit, 0x00000013, 0x00000000, 0x00000016, 0x00000001, 0x00000024, 0x00000043, 0x00000004, GetActorVar, 0xFFFFFF81, 0x00000000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x004A000B, 0x00000025, 0x00000002, 0xFE363C82, 0x004A000C, 0x00000046, 0x00000001, DoBurnHit, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x004A000C, 0x00000046, 0x00000001, DoDeath, 0x00000012, 0x00000000, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x004A000D, 0x00000025, 0x00000002, 0xFE363C82, 0x004A000E, 0x00000046, 0x00000001, DoBurnHit, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x004A000E, 0x00000046, 0x00000001, DoDeath, 0x00000013, 0x00000000, 0x00000002, 0x00000000, 0x00000016, 0x00000001, 0x0000000B, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x004A0009, 0x00000025, 0x00000002, 0xFE363C82, 0x004A000A, 0x00000046, 0x00000001, D_8021C258_5B5708, 0x00000046, 0x00000001, DoSpinSmashHit, 0x00000016, 0x00000001, 0x00000021, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x004A0009, 0x00000025, 0x00000002, 0xFE363C82, 0x004A000A, 0x00000046, 0x00000001, D_8021C258_5B5708, 0x00000046, 0x00000001, DoSpinSmashHit, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x004A0009, 0x00000025, 0x00000002, 0xFE363C82, 0x004A000A, 0x00000046, 0x00000001, D_8021C258_5B5708, 0x00000046, 0x00000001, DoDeath, 0x00000002, 0x00000000, 0x00000016, 0x00000001, 0x0000000D, 0x00000043, 0x00000004, GetActorVar, 0xFFFFFF81, 0x00000000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004A000A, 0x00000012, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004A0016, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetActorVar, 0xFFFFFF81, 0x00000000, 0x00000001, 0x00000043, 0x00000004, SetActorVar, 0xFFFFFF81, 0x00000001, 0x00000001, 0x00000043, 0x00000004, SetDefenseTable, 0xFFFFFF81, 0x00000001, D_8021BF80_5B5430, 0x00000043, 0x00000004, SetIdleAnimations, 0xFFFFFF81, 0x00000001, D_8021BF1C_5B53CC, 0x00000043, 0x00000005, SetPartEventBits, 0xFFFFFF81, 0x00000001, 0x00200000, 0x00000000, 0x00000043, 0x00000004, SetActorFlagBits, 0xFFFFFF81, 0x00000400, 0x00000001, 0x00000030, 0x00000001, D_8021C2A8_5B5758, 0x00000005, 0x00000001, 0x00000013, 0x00000031, 0x00000001, 0xFE363C80, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0xFE363C80, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000008, 0x00000001, 0x00000014, 0x0000001D, 0x00000001, 0x00000017, 0x0000001D, 0x00000001, 0x00000019, 0x0000001D, 0x00000001, 0x0000001F, 0x00000043, 0x00000004, GetActorVar, 0xFFFFFF81, 0x00000000, 0xFE363C80, 0x00000014, 0x00000001, 0xFE363C80, 0x00000016, 0x00000001, 0x00000000, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x004A0006, 0x00000046, 0x00000001, DoImmune, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004A0007, 0x00000008, 0x00000001, 0x0000000A, 0x00000016, 0x00000001, 0x00000001, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x004A0002, 0x00000046, 0x00000001, DoImmune, 0x00000023, 0x00000000, 0x00000020, 0x00000000, 0x00000016, 0x00000001, 0x0000001B, 0x00000008, 0x00000001, 0x0000000A, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000003, GetStatusFlags, 0xFFFFFF81, 0xFE363C83, 0x00000010, 0x00000002, 0xFE363C80, 0x00080000, 0x00000043, 0x00000004, GetActorVar, 0xFFFFFF81, 0x00000000, 0xFE363C8A, 0x0000000A, 0x00000002, 0xFE363C8A, 0x00000000, 0x00000027, 0x00000002, 0xFE363C80, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C81, 0x00000008, 0x00000012, 0x00000000, 0x00000043, 0x00000004, GetActorVar, 0xFFFFFF81, 0x00000000, 0xFE363C8A, 0x0000000A, 0x00000002, 0xFE363C8A, 0x00000000, 0x00000027, 0x00000002, 0xFE363C80, 0xFFFFFFFF, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C81, 0x00000016, 0x00000013, 0x00000000, 0x00000043, 0x0000000F, PlayEffect, 0x0000001A, 0x00000000, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000014, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000014, 0x00000016, 0x00000001, 0x00000020, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x004A0009, 0x00000025, 0x00000002, 0xFE363C82, 0x004A000A, 0x00000046, 0x00000001, D_8021C258_5B5708, 0x00000046, 0x00000001, DoNormalHit, 0x00000008, 0x00000001, 0x0000000A, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x004A0009, 0x00000025, 0x00000002, 0xFE363C82, 0x004A000A, 0x00000046, 0x00000001, D_8021C258_5B5708, 0x00000046, 0x00000001, DoDeath, 0x00000002, 0x00000000, 0x00000016, 0x00000001, 0x00000031, 0x00000043, 0x00000004, GetActorVar, 0xFFFFFF81, 0x00000000, 0xFE363C80, 0x00000014, 0x00000001, 0xFE363C80, 0x00000016, 0x00000001, 0x00000000, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x004A0001, 0x00000046, 0x00000001, DoRecover, 0x00000016, 0x00000001, 0x00000001, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x004A0002, 0x00000046, 0x00000001, DoImmune, 0x00000023, 0x00000000, 0x00000016, 0x00000001, 0x00000039, 0x00000043, 0x00000004, GetActorVar, 0xFFFFFF81, 0x00000000, 0xFE363C80, 0x00000014, 0x00000001, 0xFE363C80, 0x00000016, 0x00000001, 0x00000000, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x004A0004, 0x00000025, 0x00000002, 0xFE363C82, 0x004A0009, 0x00000046, 0x00000001, DoScareAway, 0x00000002, 0x00000000, 0x00000016, 0x00000001, 0x00000001, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x004A0002, 0x00000046, 0x00000001, DoImmune, 0x00000023, 0x00000000, 0x00000016, 0x00000001, 0x0000003A, 0x00000043, 0x00000004, GetActorVar, 0xFFFFFF81, 0x00000000, 0xFE363C80, 0x00000014, 0x00000001, 0xFE363C80, 0x00000016, 0x00000001, 0x00000000, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x004A0004, 0x00000016, 0x00000001, 0x00000001, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x004A0002, 0x00000023, 0x00000000, 0x00000046, 0x00000001, DoAirLift, 0x00000016, 0x00000001, 0x00000016, 0x00000043, 0x00000004, GetActorVar, 0xFFFFFF81, 0x00000000, 0xFE363C80, 0x00000014, 0x00000001, 0xFE363C80, 0x00000016, 0x00000001, 0x00000000, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x004A0004, 0x00000016, 0x00000001, 0x00000001, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x004A0002, 0x00000023, 0x00000000, 0x00000046, 0x00000001, DoBlowAway, 0x00000002, 0x00000000, 0x0000001C, 0x00000000, 0x00000023, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000001, 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000001, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_8021CDC0_5B6270 -.word 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000004, GetActorVar, 0xFFFFFF81, 0x00000000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000004, GetActorVar, 0xFFFFFF81, 0x00000001, 0xFE363C80, 0x00000028, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000004, SetActorVar, 0xFFFFFF81, 0x00000001, 0xFE363C80, 0x0000000D, 0x00000002, 0xFE363C80, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004A0014, 0x00000043, 0x00000005, AddActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000002, 0x00000008, 0x00000001, 0x0000001E, 0x00000043, 0x00000004, RemoveActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004A0014, 0x00000043, 0x00000005, AddActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000002, 0x00000008, 0x00000001, 0x00000014, 0x00000043, 0x00000004, RemoveActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x004A0002, 0x00000025, 0x00000002, 0xFE363C82, 0x004A0001, 0x00000046, 0x00000001, 0x8029BBB4, 0x00000043, 0x00000004, SetActorVar, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000043, 0x00000004, SetDefenseTable, 0xFFFFFF81, 0x00000001, D_8021BF74_5B5424, 0x00000043, 0x00000004, SetIdleAnimations, 0xFFFFFF81, 0x00000001, D_8021BED0_5B5380, 0x00000043, 0x00000005, SetPartEventBits, 0xFFFFFF81, 0x00000001, 0x00200000, 0x00000001, 0x00000043, 0x00000004, SetActorFlagBits, 0xFFFFFF81, 0x00000400, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000001, 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000001, 0x00000002, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000003F, 0x00000043, 0x00000002, BattleCamTargetActor, 0xFFFFFF81, 0x00000043, 0x00000004, func_8024ECF8, 0xFFFFFFFF, 0x00000001, 0x00000000, 0x00000043, 0x00000003, SetTargetActor, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000004, GetActorVar, 0xFFFFFF81, 0x00000000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000008, 0x00000001, 0x0000000A, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004A0019, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004A0018, 0x00000008, 0x00000001, 0x0000000A, 0x00000012, 0x00000000, 0x00000008, 0x00000001, 0x00000014, 0x00000013, 0x00000000, 0x00000056, 0x00000000, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x0000000F, PlayEffect, 0x0000001D, 0x00000001, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000020, 0x00000004, 0x00000000, 0x0000000A, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x0000000A, 0x00000043, 0x0000000F, PlayEffect, 0x0000001D, 0x00000001, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000020, 0x00000004, 0x00000000, 0x0000000A, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000005, 0x00000043, 0x0000000F, PlayEffect, 0x0000001D, 0x00000001, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000020, 0x00000004, 0x00000000, 0x0000000A, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000057, 0x00000000, 0x00000043, 0x00000003, EnableActorBlur, 0xFFFFFF81, 0x00000001, 0x00000043, 0x00000005, SetPartFlagBits, 0xFFFFFF81, 0x00000001, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetPartFlagBits, 0xFFFFFF81, 0x00000002, 0x00000001, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000002, 0x0049000C, 0x00000008, 0x00000001, 0x0000000A, 0x00000043, 0x00000004, PlaySoundAtPart, 0xFFFFFF81, 0x00000002, 0x000002C7, 0x00000043, 0x00000005, SetActorSounds, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000006, SetPartSounds, 0xFFFFFF81, 0x00000002, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000007, EnemyTestTarget, 0xFFFFFF81, 0xFE363C8A, 0x00000000, 0x00000000, 0x00000004, 0x00000010, 0x00000014, 0x00000001, 0xFE363C8A, 0x0000001D, 0x00000001, 0x00000006, 0x0000001D, 0x00000001, 0x00000005, 0x00000056, 0x00000000, 0x00000005, 0x00000001, 0x00000000, 0x00000043, 0x00000005, GetActorPos, 0x00000000, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C80, 0x0000001E, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C83, 0xFE363C84, 0xFE363C85, 0x0000000D, 0x00000002, 0xFE363C80, 0xFE363C83, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000001, 0x0000000A, 0x00000002, 0xFE363C8A, 0x00000005, 0x00000043, 0x00000007, EnemyTestTarget, 0xFFFFFF81, 0xFE363C80, 0x80000000, 0x00000000, 0x00000000, 0x00000000, 0x00000013, 0x00000000, 0x00000008, 0x00000001, 0x0000000F, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000002, 0x00000057, 0x00000000, 0x00000043, 0x00000002, SetGoalToTarget, 0xFFFFFF81, 0x00000043, 0x00000005, AddGoalPos, 0xFFFFFF81, 0xFFFFFF38, 0x00000000, 0x00000000, 0x00000043, 0x00000003, SetActorSpeed, 0xFFFFFF81, 0xF24ABA80, 0x00000043, 0x00000004, RunToGoal, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000043, 0x00000002, ResetAllActorSounds, 0xFFFFFF81, 0x00000043, 0x00000003, EnableActorBlur, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000002, 0x00000043, 0x00000001, YieldTurn, 0x00000043, 0x00000005, AddActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000002, 0x00000043, 0x00000003, SetActorSpeed, 0xFFFFFF81, 0xF24A9280, 0x00000046, 0x00000001, D_8021C134_5B55E4, 0x00000043, 0x00000004, RemoveActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000002, 0x00000000, 0x00000020, 0x00000000, 0x00000023, 0x00000000, 0x00000043, 0x00000002, SetGoalToTarget, 0xFFFFFF81, 0x00000043, 0x00000003, SetActorSpeed, 0xFFFFFF81, 0xF24ABA80, 0x00000043, 0x00000004, RunToGoal, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000043, 0x00000002, ResetAllActorSounds, 0xFFFFFF81, 0x00000008, 0x00000001, 0x00000002, 0x00000043, 0x00000008, EnemyDamageTarget, 0xFFFFFF81, 0xFE363C80, 0x00000000, 0x0000FFFF, 0x00000000, 0x00000004, 0x00000020, 0x00000014, 0x00000001, 0xFE363C80, 0x0000001D, 0x00000001, 0x00000000, 0x0000001D, 0x00000001, 0x00000002, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000002, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000002, 0x0049000B, 0x00000043, 0x00000005, GetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C80, 0x00000014, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000043, 0x00000003, SetActorJumpGravity, 0xFFFFFF81, 0xF24A7E80, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000014, 0x00000000, 0x00000001, 0x00000000, 0x00000027, 0x00000002, 0xFE363C80, 0x0000000A, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x0000000A, 0x00000000, 0x00000001, 0x00000000, 0x00000027, 0x00000002, 0xFE363C80, 0x0000000A, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000005, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000003, EnableActorBlur, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000001, YieldTurn, 0x00000043, 0x00000003, SetActorSpeed, 0xFFFFFF81, 0xF24A9280, 0x00000046, 0x00000001, D_8021C134_5B55E4, 0x00000020, 0x00000000, 0x00000023, 0x00000000, 0x00000043, 0x00000003, EnableActorBlur, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000001, 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000001, 0x00000002, 0x00000000, 0x00000001, 0x00000000 +.word 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000004, GetActorVar, 0xFFFFFF81, 0x00000000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000004, GetActorVar, 0xFFFFFF81, 0x00000001, 0xFE363C80, 0x00000028, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000004, SetActorVar, 0xFFFFFF81, 0x00000001, 0xFE363C80, 0x0000000D, 0x00000002, 0xFE363C80, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004A0014, 0x00000043, 0x00000005, AddActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000002, 0x00000008, 0x00000001, 0x0000001E, 0x00000043, 0x00000004, RemoveActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004A0014, 0x00000043, 0x00000005, AddActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000002, 0x00000008, 0x00000001, 0x00000014, 0x00000043, 0x00000004, RemoveActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x004A0002, 0x00000025, 0x00000002, 0xFE363C82, 0x004A0001, 0x00000046, 0x00000001, D_8029BBB4, 0x00000043, 0x00000004, SetActorVar, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000043, 0x00000004, SetDefenseTable, 0xFFFFFF81, 0x00000001, D_8021BF74_5B5424, 0x00000043, 0x00000004, SetIdleAnimations, 0xFFFFFF81, 0x00000001, D_8021BED0_5B5380, 0x00000043, 0x00000005, SetPartEventBits, 0xFFFFFF81, 0x00000001, 0x00200000, 0x00000001, 0x00000043, 0x00000004, SetActorFlagBits, 0xFFFFFF81, 0x00000400, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000001, 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000001, 0x00000002, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000003F, 0x00000043, 0x00000002, BattleCamTargetActor, 0xFFFFFF81, 0x00000043, 0x00000004, func_8024ECF8, 0xFFFFFFFF, 0x00000001, 0x00000000, 0x00000043, 0x00000003, SetTargetActor, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000004, GetActorVar, 0xFFFFFF81, 0x00000000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000008, 0x00000001, 0x0000000A, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004A0019, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004A0018, 0x00000008, 0x00000001, 0x0000000A, 0x00000012, 0x00000000, 0x00000008, 0x00000001, 0x00000014, 0x00000013, 0x00000000, 0x00000056, 0x00000000, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x0000000F, PlayEffect, 0x0000001D, 0x00000001, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000020, 0x00000004, 0x00000000, 0x0000000A, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x0000000A, 0x00000043, 0x0000000F, PlayEffect, 0x0000001D, 0x00000001, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000020, 0x00000004, 0x00000000, 0x0000000A, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000005, 0x00000043, 0x0000000F, PlayEffect, 0x0000001D, 0x00000001, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000020, 0x00000004, 0x00000000, 0x0000000A, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000057, 0x00000000, 0x00000043, 0x00000003, EnableActorBlur, 0xFFFFFF81, 0x00000001, 0x00000043, 0x00000005, SetPartFlagBits, 0xFFFFFF81, 0x00000001, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetPartFlagBits, 0xFFFFFF81, 0x00000002, 0x00000001, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000002, 0x0049000C, 0x00000008, 0x00000001, 0x0000000A, 0x00000043, 0x00000004, PlaySoundAtPart, 0xFFFFFF81, 0x00000002, 0x000002C7, 0x00000043, 0x00000005, SetActorSounds, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000006, SetPartSounds, 0xFFFFFF81, 0x00000002, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000007, EnemyTestTarget, 0xFFFFFF81, 0xFE363C8A, 0x00000000, 0x00000000, 0x00000004, 0x00000010, 0x00000014, 0x00000001, 0xFE363C8A, 0x0000001D, 0x00000001, 0x00000006, 0x0000001D, 0x00000001, 0x00000005, 0x00000056, 0x00000000, 0x00000005, 0x00000001, 0x00000000, 0x00000043, 0x00000005, GetActorPos, 0x00000000, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C80, 0x0000001E, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C83, 0xFE363C84, 0xFE363C85, 0x0000000D, 0x00000002, 0xFE363C80, 0xFE363C83, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000001, 0x0000000A, 0x00000002, 0xFE363C8A, 0x00000005, 0x00000043, 0x00000007, EnemyTestTarget, 0xFFFFFF81, 0xFE363C80, 0x80000000, 0x00000000, 0x00000000, 0x00000000, 0x00000013, 0x00000000, 0x00000008, 0x00000001, 0x0000000F, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000002, 0x00000057, 0x00000000, 0x00000043, 0x00000002, SetGoalToTarget, 0xFFFFFF81, 0x00000043, 0x00000005, AddGoalPos, 0xFFFFFF81, 0xFFFFFF38, 0x00000000, 0x00000000, 0x00000043, 0x00000003, SetActorSpeed, 0xFFFFFF81, 0xF24ABA80, 0x00000043, 0x00000004, RunToGoal, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000043, 0x00000002, ResetAllActorSounds, 0xFFFFFF81, 0x00000043, 0x00000003, EnableActorBlur, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000002, 0x00000043, 0x00000001, YieldTurn, 0x00000043, 0x00000005, AddActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000002, 0x00000043, 0x00000003, SetActorSpeed, 0xFFFFFF81, 0xF24A9280, 0x00000046, 0x00000001, D_8021C134_5B55E4, 0x00000043, 0x00000004, RemoveActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000002, 0x00000000, 0x00000020, 0x00000000, 0x00000023, 0x00000000, 0x00000043, 0x00000002, SetGoalToTarget, 0xFFFFFF81, 0x00000043, 0x00000003, SetActorSpeed, 0xFFFFFF81, 0xF24ABA80, 0x00000043, 0x00000004, RunToGoal, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000043, 0x00000002, ResetAllActorSounds, 0xFFFFFF81, 0x00000008, 0x00000001, 0x00000002, 0x00000043, 0x00000008, EnemyDamageTarget, 0xFFFFFF81, 0xFE363C80, 0x00000000, 0x0000FFFF, 0x00000000, 0x00000004, 0x00000020, 0x00000014, 0x00000001, 0xFE363C80, 0x0000001D, 0x00000001, 0x00000000, 0x0000001D, 0x00000001, 0x00000002, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000002, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000002, 0x0049000B, 0x00000043, 0x00000005, GetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C80, 0x00000014, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000043, 0x00000003, SetActorJumpGravity, 0xFFFFFF81, 0xF24A7E80, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000014, 0x00000000, 0x00000001, 0x00000000, 0x00000027, 0x00000002, 0xFE363C80, 0x0000000A, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x0000000A, 0x00000000, 0x00000001, 0x00000000, 0x00000027, 0x00000002, 0xFE363C80, 0x0000000A, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000005, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000003, EnableActorBlur, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000001, YieldTurn, 0x00000043, 0x00000003, SetActorSpeed, 0xFFFFFF81, 0xF24A9280, 0x00000046, 0x00000001, D_8021C134_5B55E4, 0x00000020, 0x00000000, 0x00000023, 0x00000000, 0x00000043, 0x00000003, EnableActorBlur, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000001, 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000001, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_8021D7A0_5B6C50 .word 0x00000001, 0x00000000, 0x00000000 diff --git a/ver/us/asm/data/battle/area_isk_part_1/4E3350.data.s b/ver/us/asm/data/battle/area_isk_part_1/4E3350.data.s index f1ad9907e4..67291111a1 100644 --- a/ver/us/asm/data/battle/area_isk_part_1/4E3350.data.s +++ b/ver/us/asm/data/battle/area_isk_part_1/4E3350.data.s @@ -153,7 +153,7 @@ dlabel D_8021FF8C_4EA6CC .word 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000003, SetTargetActor, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000004, SetActorVar, 0xFFFFFF81, 0x00000008, 0x00000001, 0x00000043, 0x00000005, SetTargetOffset, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000010, 0x00000043, 0x00000005, func_8027D4C8, 0xFFFFFF81, 0x00000001, 0xFFFFFFFF, 0xFFFFFFF7, 0x00000043, 0x00000005, dup2_b_area_isk_part_1_UnkBattleFunc1, 0xFFFFFFF6, 0x00000014, 0x0000000A, 0x00000014, 0x00000043, 0x00000003, BindTakeTurn, 0xFFFFFF81, D_80220A44_4EB184, 0x00000043, 0x00000003, BindHandleEvent, 0xFFFFFF81, D_8021F228_4E9968, 0x00000043, 0x00000004, SetIdleAnimations, 0xFFFFFF81, 0x00000001, D_8021E5E0_4E8D20, 0x00000043, 0x00000004, SetActorFlagBits, 0xFFFFFF81, 0x00000800, 0x00000000, 0x00000043, 0x00000005, SetPartEventBits, 0xFFFFFF81, 0x00000001, 0x00001000, 0x00000001, 0x00000043, 0x00000003, GetIndexFromPos, 0xFFFFFF81, 0xFE363C80, 0x0000002B, 0x00000002, 0xFE363C80, 0x00000004, 0x00000043, 0x00000003, SetGoalToIndex, 0xFFFFFF81, 0xFE363C80, 0x00000043, 0x00000005, GetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000005, SetHomePos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000002, HPBarToHome, 0xFFFFFF81, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000003F, 0x00000043, 0x00000002, BattleCamTargetActor, 0xFFFFFF81, 0x00000043, 0x00000004, func_8024ECF8, 0xFFFFFFFF, 0x00000001, 0x00000000, 0x00000043, 0x00000002, GetBattlePhase, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000002, SetGoalToTarget, 0xFFFFFF81, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C83, 0xFE363C84, 0xFE363C85, 0x00000043, 0x00000005, GetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000005, SetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C84, 0xFE363C82, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x0033000E, 0x00000012, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x00330011, 0x00000043, 0x00000002, SetGoalToTarget, 0xFFFFFF81, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C83, 0xFE363C84, 0xFE363C85, 0x00000043, 0x00000005, GetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C84, 0xFE363C82, 0x00000043, 0x00000003, SetActorSpeed, 0xFFFFFF81, 0xF24A9280, 0x00000043, 0x00000004, RunToGoal, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x0033000E, 0x00000008, 0x00000001, 0x00000008, 0x00000013, 0x00000000, 0x00000043, 0x00000005, SetActorSounds, 0xFFFFFF81, 0x00000002, 0x00000301, 0x00000000, 0x00000043, 0x00000002, GetBattlePhase, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000005, 0x00000043, 0x00000002, SetBattleCamZoom, 0x000001AE, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000014, 0x00000043, 0x00000002, MoveBattleCamOver, 0x0000000A, 0x00000043, 0x00000004, func_8024ECF8, 0xFFFFFFFF, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000007, EnemyTestTarget, 0xFFFFFF81, 0xFE363C80, 0x00000000, 0x00000000, 0x00000003, 0x00000010, 0x00000014, 0x00000001, 0xFE363C80, 0x0000001D, 0x00000001, 0x00000006, 0x0000001D, 0x00000001, 0x00000005, 0x00000024, 0x00000002, 0xFE363C8A, 0xFE363C80, 0x00000043, 0x00000003, SetActorYaw, 0xFFFFFF81, 0x000000B4, 0x00000043, 0x00000004, SetPartYaw, 0xFFFFFF81, 0x00000001, 0x000000B4, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x00330008, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000028, 0x00000002, 0xFE363C81, 0x00000018, 0x00000043, 0x00000005, SetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000003, SetActorJumpGravity, 0xFFFFFF81, 0xF24A7DB4, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x0000000F, 0x00000000, 0x00000001, 0x00000000, 0x0000000A, 0x00000002, 0xFE363C8A, 0x00000005, 0x00000043, 0x00000007, EnemyTestTarget, 0xFFFFFF81, 0xFE363C80, 0x80000000, 0x00000000, 0x00000000, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000002, ResetAllActorSounds, 0xFFFFFF81, 0x00000027, 0x00000002, 0xFE363C80, 0x0000001E, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x0000000F, 0x00000000, 0x00000001, 0x00000000, 0x00000056, 0x00000000, 0x00000008, 0x00000001, 0x00000005, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x00330000, 0x00000057, 0x00000000, 0x00000027, 0x00000002, 0xFE363C80, 0x00000014, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000008, 0x00000000, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000002, 0x00000043, 0x00000001, YieldTurn, 0x00000043, 0x00000002, SetGoalToHome, 0xFFFFFF81, 0x00000043, 0x00000003, SetActorSpeed, 0xFFFFFF81, 0xF24A9280, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x00330004, 0x00000043, 0x00000005, AddActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000002, 0x00000043, 0x00000004, RunToGoal, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x00330001, 0x00000043, 0x00000004, RemoveActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000043, 0x00000003, SetActorYaw, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000001, 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000001, 0x00000002, 0x00000000, 0x00000020, 0x00000000, 0x00000023, 0x00000000, 0x00000043, 0x00000003, SetActorYaw, 0xFFFFFF81, 0x000000B4, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x00330008, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000028, 0x00000002, 0xFE363C81, 0x00000018, 0x00000043, 0x00000005, SetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000003, SetActorJumpGravity, 0xFFFFFF81, 0xF24A7DB4, 0x00000043, 0x00000002, SetGoalToTarget, 0xFFFFFF81, 0x00000043, 0x00000005, GetGoalPos, 0xFFFFFF81, 0xFE363C83, 0xFE363C84, 0xFE363C85, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000024, 0x00000002, 0xFE363C81, 0xFE363C84, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x0000000F, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000002, ResetAllActorSounds, 0xFFFFFF81, 0x00000008, 0x00000001, 0x00000002, 0x00000043, 0x00000008, EnemyDamageTarget, 0xFFFFFF81, 0xFE363C80, 0x00000000, 0x0000FFFF, 0x00000000, 0x00000003, 0x00000020, 0x00000014, 0x00000001, 0xFE363C80, 0x0000001D, 0x00000001, 0x00000000, 0x0000001D, 0x00000001, 0x00000002, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000002, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C80, 0x0000001E, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x0000000F, 0x00000000, 0x00000001, 0x00000000, 0x00000056, 0x00000000, 0x00000008, 0x00000001, 0x00000005, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x00330000, 0x00000057, 0x00000000, 0x00000027, 0x00000002, 0xFE363C80, 0x00000014, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000008, 0x00000000, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000001, YieldTurn, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x00330004, 0x00000046, 0x00000001, DoReturnHome, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x00330001, 0x00000020, 0x00000000, 0x00000023, 0x00000000, 0x00000003, 0x00000001, 0x0000000A, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000001, 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000001, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_80220A44_4EB184 -.word 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000004, GetActorVar, 0xFFFFFF81, 0x00000008, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000002, 0x00000043, 0x00000004, GetActorVar, 0xFFFFFF81, 0x00000009, 0xFE363C80, 0x00000028, 0x00000002, 0xFE363C80, 0x00000001, 0x0000000D, 0x00000002, 0xFE363C80, 0x00000000, 0x00000043, 0x00000004, SetActorVar, 0xFFFFFF81, 0x00000009, 0xFE363C80, 0x00000043, 0x00000005, AddActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000002, 0x00000008, 0x00000001, 0x0000001E, 0x00000043, 0x00000004, RemoveActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000002, 0x00000012, 0x00000000, 0x00000043, 0x00000005, AddActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000002, 0x00000008, 0x00000001, 0x00000014, 0x00000043, 0x00000004, RemoveActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x00330002, 0x00000025, 0x00000002, 0xFE363C82, 0x00330001, 0x00000046, 0x00000001, 0x8029BBB4, 0x00000043, 0x00000003, SetActorYaw, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000004, SetActorVar, 0xFFFFFF81, 0x00000008, 0x00000001, 0x00000043, 0x00000005, SetTargetOffset, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000010, 0x00000043, 0x00000005, func_8027D4C8, 0xFFFFFF81, 0x00000001, 0xFFFFFFFF, 0xFFFFFFF7, 0x00000043, 0x00000004, SetDefenseTable, 0xFFFFFF81, 0x00000001, D_8021E4C0_4E8C00, 0x00000043, 0x00000004, SetIdleAnimations, 0xFFFFFF81, 0x00000001, D_8021E5E0_4E8D20, 0x00000043, 0x00000003, BindIdle, 0xFFFFFF81, D_8021E88C_4E8FCC, 0x00000043, 0x00000004, SetActorFlagBits, 0xFFFFFF81, 0x00000400, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000001, 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000001, 0x00000002, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, SetTargetActor, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000003F, 0x00000043, 0x00000002, BattleCamTargetActor, 0xFFFFFF81, 0x00000043, 0x00000004, func_8024ECF8, 0xFFFFFFFF, 0x00000001, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x0033000C, 0x00000008, 0x00000001, 0x0000000A, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x00330006, 0x00000056, 0x00000000, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x0000000F, PlayEffect, 0x0000001D, 0x00000001, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000020, 0x00000004, 0x00000000, 0x0000000A, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x0000000A, 0x00000043, 0x0000000F, PlayEffect, 0x0000001D, 0x00000001, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000020, 0x00000004, 0x00000000, 0x0000000A, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000005, 0x00000043, 0x0000000F, PlayEffect, 0x0000001D, 0x00000001, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000020, 0x00000004, 0x00000000, 0x0000000A, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000057, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0xFFFFFF81, 0x00002021, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x00330005, 0x00000008, 0x00000001, 0x00000014, 0x00000043, 0x00000005, SetActorSounds, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0xFFFFFF81, 0x000020D3, 0x00000043, 0x00000007, EnemyTestTarget, 0xFFFFFF81, 0xFE363C80, 0x00000000, 0x00000000, 0x00000002, 0x00000010, 0x00000014, 0x00000001, 0xFE363C80, 0x0000001D, 0x00000001, 0x00000006, 0x0000001D, 0x00000001, 0x00000005, 0x00000024, 0x00000002, 0xFE363C8A, 0xFE363C80, 0x00000056, 0x00000000, 0x00000005, 0x00000001, 0x00000000, 0x00000043, 0x00000005, GetActorPos, 0x00000000, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C80, 0x0000001E, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C83, 0xFE363C84, 0xFE363C85, 0x0000000D, 0x00000002, 0xFE363C80, 0xFE363C83, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000001, 0x0000000A, 0x00000002, 0xFE363C8A, 0x00000005, 0x00000043, 0x00000007, EnemyTestTarget, 0xFFFFFF81, 0xFE363C80, 0x80000000, 0x00000000, 0x00000000, 0x00000000, 0x00000013, 0x00000000, 0x00000008, 0x00000001, 0x0000000F, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000002, 0x00000057, 0x00000000, 0x00000043, 0x00000002, SetGoalToTarget, 0xFFFFFF81, 0x00000043, 0x00000005, AddGoalPos, 0xFFFFFF81, 0xFFFFFF6A, 0x00000000, 0x00000000, 0x00000043, 0x00000003, SetActorSpeed, 0xFFFFFF81, 0xF24AB280, 0x00000043, 0x00000004, RunToGoal, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x0000000F, 0x00000043, 0x00000001, YieldTurn, 0x00000043, 0x00000002, ResetAllActorSounds, 0xFFFFFF81, 0x00000043, 0x00000005, AddActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000002, 0x00000043, 0x00000002, SetGoalToHome, 0xFFFFFF81, 0x00000043, 0x00000005, GetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C80, 0x000000C8, 0x00000043, 0x00000005, SetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000003, SetActorSpeed, 0xFFFFFF81, 0xF24AA280, 0x00000043, 0x00000004, RunToGoal, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x0000000A, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x0033000D, 0x00000008, 0x00000001, 0x0000000A, 0x00000043, 0x00000004, RemoveActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000001, 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000001, 0x00000002, 0x00000000, 0x00000020, 0x00000000, 0x00000023, 0x00000000, 0x00000043, 0x00000002, SetGoalToTarget, 0xFFFFFF81, 0x00000043, 0x00000003, SetActorSpeed, 0xFFFFFF81, 0xF24AB280, 0x00000043, 0x00000004, RunToGoal, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000002, 0x00000043, 0x00000008, EnemyDamageTarget, 0xFFFFFF81, 0xFE363C80, 0x00000000, 0x0000FFFF, 0x00000000, 0x00000002, 0x00000020, 0x00000014, 0x00000001, 0xFE363C80, 0x0000001D, 0x00000001, 0x00000000, 0x0000001D, 0x00000001, 0x00000002, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000002, 0x00000043, 0x00000005, GetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C80, 0x00000028, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000043, 0x00000003, SetActorJumpGravity, 0xFFFFFF81, 0xF24A81B4, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x0000000A, 0x00000000, 0x00000001, 0x00000000, 0x00000027, 0x00000002, 0xFE363C80, 0x0000001E, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000008, 0x00000000, 0x00000001, 0x00000000, 0x00000027, 0x00000002, 0xFE363C80, 0x00000014, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000006, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x00330001, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000001, YieldTurn, 0x00000043, 0x00000002, ResetAllActorSounds, 0xFFFFFF81, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x00330004, 0x00000046, 0x00000001, DoReturnHome, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x00330001, 0x00000020, 0x00000000, 0x00000023, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000001, 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000001, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000000 +.word 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000004, GetActorVar, 0xFFFFFF81, 0x00000008, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000002, 0x00000043, 0x00000004, GetActorVar, 0xFFFFFF81, 0x00000009, 0xFE363C80, 0x00000028, 0x00000002, 0xFE363C80, 0x00000001, 0x0000000D, 0x00000002, 0xFE363C80, 0x00000000, 0x00000043, 0x00000004, SetActorVar, 0xFFFFFF81, 0x00000009, 0xFE363C80, 0x00000043, 0x00000005, AddActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000002, 0x00000008, 0x00000001, 0x0000001E, 0x00000043, 0x00000004, RemoveActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000002, 0x00000012, 0x00000000, 0x00000043, 0x00000005, AddActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000002, 0x00000008, 0x00000001, 0x00000014, 0x00000043, 0x00000004, RemoveActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x00330002, 0x00000025, 0x00000002, 0xFE363C82, 0x00330001, 0x00000046, 0x00000001, D_8029BBB4, 0x00000043, 0x00000003, SetActorYaw, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000004, SetActorVar, 0xFFFFFF81, 0x00000008, 0x00000001, 0x00000043, 0x00000005, SetTargetOffset, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000010, 0x00000043, 0x00000005, func_8027D4C8, 0xFFFFFF81, 0x00000001, 0xFFFFFFFF, 0xFFFFFFF7, 0x00000043, 0x00000004, SetDefenseTable, 0xFFFFFF81, 0x00000001, D_8021E4C0_4E8C00, 0x00000043, 0x00000004, SetIdleAnimations, 0xFFFFFF81, 0x00000001, D_8021E5E0_4E8D20, 0x00000043, 0x00000003, BindIdle, 0xFFFFFF81, D_8021E88C_4E8FCC, 0x00000043, 0x00000004, SetActorFlagBits, 0xFFFFFF81, 0x00000400, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000001, 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000001, 0x00000002, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, SetTargetActor, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000003F, 0x00000043, 0x00000002, BattleCamTargetActor, 0xFFFFFF81, 0x00000043, 0x00000004, func_8024ECF8, 0xFFFFFFFF, 0x00000001, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x0033000C, 0x00000008, 0x00000001, 0x0000000A, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x00330006, 0x00000056, 0x00000000, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x0000000F, PlayEffect, 0x0000001D, 0x00000001, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000020, 0x00000004, 0x00000000, 0x0000000A, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x0000000A, 0x00000043, 0x0000000F, PlayEffect, 0x0000001D, 0x00000001, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000020, 0x00000004, 0x00000000, 0x0000000A, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000005, 0x00000043, 0x0000000F, PlayEffect, 0x0000001D, 0x00000001, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000020, 0x00000004, 0x00000000, 0x0000000A, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000057, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0xFFFFFF81, 0x00002021, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x00330005, 0x00000008, 0x00000001, 0x00000014, 0x00000043, 0x00000005, SetActorSounds, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0xFFFFFF81, 0x000020D3, 0x00000043, 0x00000007, EnemyTestTarget, 0xFFFFFF81, 0xFE363C80, 0x00000000, 0x00000000, 0x00000002, 0x00000010, 0x00000014, 0x00000001, 0xFE363C80, 0x0000001D, 0x00000001, 0x00000006, 0x0000001D, 0x00000001, 0x00000005, 0x00000024, 0x00000002, 0xFE363C8A, 0xFE363C80, 0x00000056, 0x00000000, 0x00000005, 0x00000001, 0x00000000, 0x00000043, 0x00000005, GetActorPos, 0x00000000, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C80, 0x0000001E, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C83, 0xFE363C84, 0xFE363C85, 0x0000000D, 0x00000002, 0xFE363C80, 0xFE363C83, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000001, 0x0000000A, 0x00000002, 0xFE363C8A, 0x00000005, 0x00000043, 0x00000007, EnemyTestTarget, 0xFFFFFF81, 0xFE363C80, 0x80000000, 0x00000000, 0x00000000, 0x00000000, 0x00000013, 0x00000000, 0x00000008, 0x00000001, 0x0000000F, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000002, 0x00000057, 0x00000000, 0x00000043, 0x00000002, SetGoalToTarget, 0xFFFFFF81, 0x00000043, 0x00000005, AddGoalPos, 0xFFFFFF81, 0xFFFFFF6A, 0x00000000, 0x00000000, 0x00000043, 0x00000003, SetActorSpeed, 0xFFFFFF81, 0xF24AB280, 0x00000043, 0x00000004, RunToGoal, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x0000000F, 0x00000043, 0x00000001, YieldTurn, 0x00000043, 0x00000002, ResetAllActorSounds, 0xFFFFFF81, 0x00000043, 0x00000005, AddActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000002, 0x00000043, 0x00000002, SetGoalToHome, 0xFFFFFF81, 0x00000043, 0x00000005, GetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C80, 0x000000C8, 0x00000043, 0x00000005, SetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000003, SetActorSpeed, 0xFFFFFF81, 0xF24AA280, 0x00000043, 0x00000004, RunToGoal, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x0000000A, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x0033000D, 0x00000008, 0x00000001, 0x0000000A, 0x00000043, 0x00000004, RemoveActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000001, 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000001, 0x00000002, 0x00000000, 0x00000020, 0x00000000, 0x00000023, 0x00000000, 0x00000043, 0x00000002, SetGoalToTarget, 0xFFFFFF81, 0x00000043, 0x00000003, SetActorSpeed, 0xFFFFFF81, 0xF24AB280, 0x00000043, 0x00000004, RunToGoal, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000002, 0x00000043, 0x00000008, EnemyDamageTarget, 0xFFFFFF81, 0xFE363C80, 0x00000000, 0x0000FFFF, 0x00000000, 0x00000002, 0x00000020, 0x00000014, 0x00000001, 0xFE363C80, 0x0000001D, 0x00000001, 0x00000000, 0x0000001D, 0x00000001, 0x00000002, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000002, 0x00000043, 0x00000005, GetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C80, 0x00000028, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000043, 0x00000003, SetActorJumpGravity, 0xFFFFFF81, 0xF24A81B4, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x0000000A, 0x00000000, 0x00000001, 0x00000000, 0x00000027, 0x00000002, 0xFE363C80, 0x0000001E, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000008, 0x00000000, 0x00000001, 0x00000000, 0x00000027, 0x00000002, 0xFE363C80, 0x00000014, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000006, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x00330001, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000001, YieldTurn, 0x00000043, 0x00000002, ResetAllActorSounds, 0xFFFFFF81, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x00330004, 0x00000046, 0x00000001, DoReturnHome, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x00330001, 0x00000020, 0x00000000, 0x00000023, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000001, 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000001, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000000 dlabel D_80221450_4EBB90 .word 0x00000001, 0x00350001, 0x0000000C, 0x00350000, 0x00000006, 0x0035000A, 0x00000009, 0x00350001, 0x00000008, 0x00350000, 0x0000000B, 0x00350001, 0x00000004, 0x0035000B, 0x00000000 diff --git a/ver/us/asm/data/battle/area_jan/573EE0.data.s b/ver/us/asm/data/battle/area_jan/573EE0.data.s index 771d1b470b..6ff8c8060f 100644 --- a/ver/us/asm/data/battle/area_jan/573EE0.data.s +++ b/ver/us/asm/data/battle/area_jan/573EE0.data.s @@ -162,7 +162,7 @@ dlabel D_8021EB8C_57A4AC .word 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_8021EB9C_57A4BC -.word 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000005, SetActorScale, 0xFFFFFF81, 0xF24A7E80, 0xF24A7E80, 0xF24A7E80, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000003, GetLastEvent, 0xFFFFFF81, 0xFE363C80, 0x00000014, 0x00000001, 0xFE363C80, 0x0000001D, 0x00000001, 0x00000009, 0x0000001D, 0x00000001, 0x0000000A, 0x00000043, 0x00000002, GetLastElement, 0xFE363C80, 0x00000010, 0x00000002, 0xFE363C80, 0x00000020, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0313, 0x00000012, 0x00000000, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0308, 0x00000013, 0x00000000, 0x00000046, 0x00000001, DoNormalHit, 0x00000020, 0x00000000, 0x00000016, 0x00000001, 0x0000000E, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0310, 0x00000025, 0x00000002, 0xFE363C82, 0x002B0312, 0x00000046, 0x00000001, DoBurnHit, 0x00000016, 0x00000001, 0x00000024, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0310, 0x00000025, 0x00000002, 0xFE363C82, 0x002B0312, 0x00000046, 0x00000001, DoBurnHit, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0312, 0x00000046, 0x00000001, DoDeath, 0x00000002, 0x00000000, 0x00000016, 0x00000001, 0x0000000B, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0308, 0x00000046, 0x00000001, DoSpinSmashHit, 0x00000016, 0x00000001, 0x00000021, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0308, 0x00000046, 0x00000001, DoSpinSmashHit, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0308, 0x00000046, 0x00000001, DoDeath, 0x00000002, 0x00000000, 0x00000016, 0x00000001, 0x0000002F, 0x00000043, 0x00000001, func_80269470, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0313, 0x00000046, 0x00000001, DoShockHit, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0313, 0x00000046, 0x00000001, DoJumpBack, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000005, 0x00000000, 0x00000001, 0x00000000, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0303, 0x00000046, 0x00000001, 0x8029C0A4, 0x00000043, 0x00000003, SetActorJumpGravity, 0xFFFFFF81, 0xF24A80E7, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000005, 0x00000000, 0x00000001, 0x00000000, 0x00000016, 0x00000001, 0x00000026, 0x00000043, 0x00000001, func_80269470, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0313, 0x00000046, 0x00000001, DoShockHit, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0313, 0x00000046, 0x00000001, DoDeath, 0x00000002, 0x00000000, 0x0000001D, 0x00000001, 0x00000017, 0x0000001D, 0x00000001, 0x00000019, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0301, 0x00000046, 0x00000001, DoImmune, 0x00000020, 0x00000000, 0x00000016, 0x00000001, 0x00000020, 0x00000043, 0x00000002, GetLastElement, 0xFE363C80, 0x00000010, 0x00000002, 0xFE363C80, 0x00000020, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0313, 0x00000046, 0x00000001, DoNormalHit, 0x00000008, 0x00000001, 0x0000000A, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0313, 0x00000046, 0x00000001, DoDeath, 0x00000012, 0x00000000, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0308, 0x00000046, 0x00000001, DoNormalHit, 0x00000008, 0x00000001, 0x0000000A, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0308, 0x00000046, 0x00000001, DoDeath, 0x00000013, 0x00000000, 0x00000002, 0x00000000, 0x00000016, 0x00000001, 0x00000031, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0301, 0x00000046, 0x00000001, DoRecover, 0x00000016, 0x00000001, 0x00000039, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0303, 0x00000025, 0x00000002, 0xFE363C82, 0x002B0309, 0x00000046, 0x00000001, DoScareAway, 0x00000002, 0x00000000, 0x00000016, 0x00000001, 0x0000003A, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0303, 0x00000046, 0x00000001, DoAirLift, 0x00000016, 0x00000001, 0x00000016, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0303, 0x00000046, 0x00000001, DoBlowAway, 0x00000002, 0x00000000, 0x00000016, 0x00000001, 0x0000001F, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0301, 0x00000046, 0x00000001, DoImmune, 0x0000001C, 0x00000000, 0x00000023, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000001, 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000001, 0x00000002, 0x00000000, 0x00000001, 0x00000000 +.word 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000005, SetActorScale, 0xFFFFFF81, 0xF24A7E80, 0xF24A7E80, 0xF24A7E80, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000003, GetLastEvent, 0xFFFFFF81, 0xFE363C80, 0x00000014, 0x00000001, 0xFE363C80, 0x0000001D, 0x00000001, 0x00000009, 0x0000001D, 0x00000001, 0x0000000A, 0x00000043, 0x00000002, GetLastElement, 0xFE363C80, 0x00000010, 0x00000002, 0xFE363C80, 0x00000020, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0313, 0x00000012, 0x00000000, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0308, 0x00000013, 0x00000000, 0x00000046, 0x00000001, DoNormalHit, 0x00000020, 0x00000000, 0x00000016, 0x00000001, 0x0000000E, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0310, 0x00000025, 0x00000002, 0xFE363C82, 0x002B0312, 0x00000046, 0x00000001, DoBurnHit, 0x00000016, 0x00000001, 0x00000024, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0310, 0x00000025, 0x00000002, 0xFE363C82, 0x002B0312, 0x00000046, 0x00000001, DoBurnHit, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0312, 0x00000046, 0x00000001, DoDeath, 0x00000002, 0x00000000, 0x00000016, 0x00000001, 0x0000000B, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0308, 0x00000046, 0x00000001, DoSpinSmashHit, 0x00000016, 0x00000001, 0x00000021, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0308, 0x00000046, 0x00000001, DoSpinSmashHit, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0308, 0x00000046, 0x00000001, DoDeath, 0x00000002, 0x00000000, 0x00000016, 0x00000001, 0x0000002F, 0x00000043, 0x00000001, func_80269470, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0313, 0x00000046, 0x00000001, DoShockHit, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0313, 0x00000046, 0x00000001, DoJumpBack, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000005, 0x00000000, 0x00000001, 0x00000000, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0303, 0x00000046, 0x00000001, D_8029C0A4, 0x00000043, 0x00000003, SetActorJumpGravity, 0xFFFFFF81, 0xF24A80E7, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000005, 0x00000000, 0x00000001, 0x00000000, 0x00000016, 0x00000001, 0x00000026, 0x00000043, 0x00000001, func_80269470, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0313, 0x00000046, 0x00000001, DoShockHit, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0313, 0x00000046, 0x00000001, DoDeath, 0x00000002, 0x00000000, 0x0000001D, 0x00000001, 0x00000017, 0x0000001D, 0x00000001, 0x00000019, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0301, 0x00000046, 0x00000001, DoImmune, 0x00000020, 0x00000000, 0x00000016, 0x00000001, 0x00000020, 0x00000043, 0x00000002, GetLastElement, 0xFE363C80, 0x00000010, 0x00000002, 0xFE363C80, 0x00000020, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0313, 0x00000046, 0x00000001, DoNormalHit, 0x00000008, 0x00000001, 0x0000000A, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0313, 0x00000046, 0x00000001, DoDeath, 0x00000012, 0x00000000, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0308, 0x00000046, 0x00000001, DoNormalHit, 0x00000008, 0x00000001, 0x0000000A, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0308, 0x00000046, 0x00000001, DoDeath, 0x00000013, 0x00000000, 0x00000002, 0x00000000, 0x00000016, 0x00000001, 0x00000031, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0301, 0x00000046, 0x00000001, DoRecover, 0x00000016, 0x00000001, 0x00000039, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0303, 0x00000025, 0x00000002, 0xFE363C82, 0x002B0309, 0x00000046, 0x00000001, DoScareAway, 0x00000002, 0x00000000, 0x00000016, 0x00000001, 0x0000003A, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0303, 0x00000046, 0x00000001, DoAirLift, 0x00000016, 0x00000001, 0x00000016, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0303, 0x00000046, 0x00000001, DoBlowAway, 0x00000002, 0x00000000, 0x00000016, 0x00000001, 0x0000001F, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0301, 0x00000046, 0x00000001, DoImmune, 0x0000001C, 0x00000000, 0x00000023, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000001, 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000001, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_8021F260_57AB80 .word 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000013, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000004, SetBattleCamTarget, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000002, SetBattleCamZoom, 0x0000014A, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x0000001E, 0x00000043, 0x00000002, MoveBattleCamOver, 0x00000014, 0x00000008, 0x00000001, 0x00000014, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000001, 0x00000056, 0x00000000, 0x00000008, 0x00000001, 0x0000001E, 0x00000043, 0x00000003, PlaySoundAtActor, 0xFFFFFF81, 0x0000206E, 0x00000008, 0x00000001, 0x0000001E, 0x00000005, 0x00000001, 0x00000004, 0x00000043, 0x00000003, PlaySoundAtActor, 0xFFFFFF81, 0x0000206F, 0x00000008, 0x00000001, 0x0000000B, 0x00000006, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0xFFFFFF81, 0x00002070, 0x00000057, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x002B030D, 0x00000008, 0x00000001, 0x00000082, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x002B0302, 0x00000043, 0x00000003, SummonEnemy, D_8022180C_57D12C, 0x00000000, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C81, 0xFE363C82, 0xFE363C83, 0x00000043, 0x00000005, SetActorPos, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0xFE363C83, 0x00000043, 0x00000003, SetGoalToIndex, 0xFE363C80, 0xFE363C8A, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000002, 0x00000043, 0x00000002, MoveBattleCamOver, 0x00000014, 0x00000056, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x002B0302, 0x00000043, 0x00000003, SetActorJumpGravity, 0xFFFFFF81, 0xF24A801A, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C81, 0xFE363C82, 0xFE363C83, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C81, 0xFE363C82, 0xFE363C83, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x0000000E, 0x00000000, 0x00000001, 0x00000000, 0x00000057, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0xFE363C80, 0x00000001, 0x002B0302, 0x00000043, 0x00000003, SetActorJumpGravity, 0xFE363C80, 0xF24A801A, 0x00000043, 0x00000006, JumpToGoal, 0xFE363C80, 0x0000000E, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000005, GetActorPos, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0xFE363C83, 0x00000043, 0x00000005, ForceHomePos, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0xFE363C83, 0x00000043, 0x00000002, HPBarToHome, 0xFE363C80, 0x00000043, 0x00000004, SetAnimation, 0xFE363C80, 0x00000001, 0x002B0301, 0x00000043, 0x00000004, GetActorVar, 0xFFFFFF81, 0x00000000, 0xFE363C81, 0x00000014, 0x00000001, 0xFE363C81, 0x00000016, 0x00000001, 0x00000000, 0x00000043, 0x00000004, SetActorVar, 0xFE363C80, 0x00000000, 0x00000001, 0x00000016, 0x00000001, 0x00000001, 0x00000043, 0x00000004, SetActorVar, 0xFE363C80, 0x00000000, 0x00000002, 0x00000023, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000001, 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000001, 0x00000002, 0x00000000, 0x00000001, 0x00000000 @@ -303,7 +303,7 @@ dlabel D_80225624_580F44 .word 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000003, SetTargetActor, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000004, SetActorVar, 0xFFFFFF81, 0x00000008, 0x00000001, 0x00000043, 0x00000005, SetTargetOffset, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000018, 0x00000043, 0x00000005, func_8027D4C8, 0xFFFFFF81, 0x00000001, 0xFFFFFFFF, 0xFFFFFFF7, 0x00000043, 0x00000005, dup_b_area_jan_UnkBattleFunc1, 0xFFFFFFF6, 0x00000014, 0x0000000A, 0x00000014, 0x00000043, 0x00000003, BindTakeTurn, 0xFFFFFF81, D_802260DC_5819FC, 0x00000043, 0x00000003, BindHandleEvent, 0xFFFFFF81, D_80224888_5801A8, 0x00000043, 0x00000004, SetIdleAnimations, 0xFFFFFF81, 0x00000001, D_80223C40_57F560, 0x00000043, 0x00000004, SetActorFlagBits, 0xFFFFFF81, 0x00000800, 0x00000000, 0x00000043, 0x00000005, SetPartEventBits, 0xFFFFFF81, 0x00000001, 0x00001000, 0x00000001, 0x00000043, 0x00000003, GetIndexFromPos, 0xFFFFFF81, 0xFE363C80, 0x0000002B, 0x00000002, 0xFE363C80, 0x00000004, 0x00000043, 0x00000003, SetGoalToIndex, 0xFFFFFF81, 0xFE363C80, 0x00000043, 0x00000005, GetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000005, SetHomePos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000002, HPBarToHome, 0xFFFFFF81, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000003F, 0x00000043, 0x00000002, BattleCamTargetActor, 0xFFFFFF81, 0x00000043, 0x00000004, func_8024ECF8, 0xFFFFFFFF, 0x00000001, 0x00000000, 0x00000043, 0x00000002, GetBattlePhase, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000002, SetGoalToTarget, 0xFFFFFF81, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C83, 0xFE363C84, 0xFE363C85, 0x00000043, 0x00000005, GetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000005, SetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C84, 0xFE363C82, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004D0001, 0x00000012, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004D0009, 0x00000043, 0x00000002, SetGoalToTarget, 0xFFFFFF81, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C83, 0xFE363C84, 0xFE363C85, 0x00000043, 0x00000005, GetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C84, 0xFE363C82, 0x00000043, 0x00000003, SetActorSpeed, 0xFFFFFF81, 0xF24A9280, 0x00000043, 0x00000004, RunToGoal, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004D0001, 0x00000008, 0x00000001, 0x00000008, 0x00000013, 0x00000000, 0x00000043, 0x00000005, SetActorSounds, 0xFFFFFF81, 0x00000002, 0x00000301, 0x00000000, 0x00000043, 0x00000002, GetBattlePhase, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000005, 0x00000043, 0x00000002, SetBattleCamZoom, 0x000001AE, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000014, 0x00000043, 0x00000002, MoveBattleCamOver, 0x0000000A, 0x00000043, 0x00000004, func_8024ECF8, 0xFFFFFFFF, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000007, EnemyTestTarget, 0xFFFFFF81, 0xFE363C80, 0x00000000, 0x00000000, 0x00000004, 0x00000010, 0x00000014, 0x00000001, 0xFE363C80, 0x0000001D, 0x00000001, 0x00000006, 0x0000001D, 0x00000001, 0x00000005, 0x00000024, 0x00000002, 0xFE363C8A, 0xFE363C80, 0x00000043, 0x00000003, SetActorYaw, 0xFFFFFF81, 0x000000B4, 0x00000043, 0x00000004, SetPartYaw, 0xFFFFFF81, 0x00000001, 0x000000B4, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004D0015, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000028, 0x00000002, 0xFE363C81, 0x00000018, 0x00000043, 0x00000005, SetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000003, SetActorJumpGravity, 0xFFFFFF81, 0xF24A7DB4, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x0000000F, 0x00000000, 0x00000001, 0x00000000, 0x0000000A, 0x00000002, 0xFE363C8A, 0x00000005, 0x00000043, 0x00000007, EnemyTestTarget, 0xFFFFFF81, 0xFE363C80, 0x80000000, 0x00000000, 0x00000000, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000002, ResetAllActorSounds, 0xFFFFFF81, 0x00000027, 0x00000002, 0xFE363C80, 0x0000001E, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x0000000F, 0x00000000, 0x00000001, 0x00000000, 0x00000056, 0x00000000, 0x00000008, 0x00000001, 0x00000005, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004D0000, 0x00000057, 0x00000000, 0x00000027, 0x00000002, 0xFE363C80, 0x00000014, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000008, 0x00000000, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000002, 0x00000043, 0x00000001, YieldTurn, 0x00000043, 0x00000002, SetGoalToHome, 0xFFFFFF81, 0x00000043, 0x00000003, SetActorSpeed, 0xFFFFFF81, 0xF24A9280, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004D0008, 0x00000043, 0x00000005, AddActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000002, 0x00000043, 0x00000004, RunToGoal, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004D0003, 0x00000043, 0x00000004, RemoveActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000043, 0x00000003, SetActorYaw, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000001, 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000001, 0x00000002, 0x00000000, 0x00000020, 0x00000000, 0x00000023, 0x00000000, 0x00000043, 0x00000003, SetActorYaw, 0xFFFFFF81, 0x000000B4, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004D0015, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000028, 0x00000002, 0xFE363C81, 0x00000018, 0x00000043, 0x00000005, SetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000003, SetActorJumpGravity, 0xFFFFFF81, 0xF24A7DB4, 0x00000043, 0x00000002, SetGoalToTarget, 0xFFFFFF81, 0x00000043, 0x00000005, GetGoalPos, 0xFFFFFF81, 0xFE363C83, 0xFE363C84, 0xFE363C85, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000024, 0x00000002, 0xFE363C81, 0xFE363C84, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x0000000F, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000002, ResetAllActorSounds, 0xFFFFFF81, 0x00000008, 0x00000001, 0x00000002, 0x00000043, 0x00000008, EnemyDamageTarget, 0xFFFFFF81, 0xFE363C80, 0x00000000, 0x0000FFFF, 0x00000000, 0x00000004, 0x00000020, 0x00000014, 0x00000001, 0xFE363C80, 0x0000001D, 0x00000001, 0x00000000, 0x0000001D, 0x00000001, 0x00000002, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000002, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C80, 0x0000001E, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x0000000F, 0x00000000, 0x00000001, 0x00000000, 0x00000056, 0x00000000, 0x00000008, 0x00000001, 0x00000005, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004D0000, 0x00000057, 0x00000000, 0x00000027, 0x00000002, 0xFE363C80, 0x00000014, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000008, 0x00000000, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000001, YieldTurn, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x004D0008, 0x00000046, 0x00000001, DoReturnHome, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004D0003, 0x00000020, 0x00000000, 0x00000023, 0x00000000, 0x00000003, 0x00000001, 0x0000000A, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000001, 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000001, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_802260DC_5819FC -.word 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000004, GetActorVar, 0xFFFFFF81, 0x00000008, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000002, 0x00000043, 0x00000004, GetActorVar, 0xFFFFFF81, 0x00000009, 0xFE363C80, 0x00000028, 0x00000002, 0xFE363C80, 0x00000001, 0x0000000D, 0x00000002, 0xFE363C80, 0x00000000, 0x00000043, 0x00000004, SetActorVar, 0xFFFFFF81, 0x00000009, 0xFE363C80, 0x00000043, 0x00000005, AddActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000002, 0x00000008, 0x00000001, 0x0000001E, 0x00000043, 0x00000004, RemoveActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000002, 0x00000012, 0x00000000, 0x00000043, 0x00000005, AddActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000002, 0x00000008, 0x00000001, 0x00000014, 0x00000043, 0x00000004, RemoveActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x004D0005, 0x00000025, 0x00000002, 0xFE363C82, 0x004D0003, 0x00000046, 0x00000001, 0x8029BBB4, 0x00000043, 0x00000003, SetActorYaw, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000004, SetActorVar, 0xFFFFFF81, 0x00000008, 0x00000001, 0x00000043, 0x00000005, SetTargetOffset, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000018, 0x00000043, 0x00000005, func_8027D4C8, 0xFFFFFF81, 0x00000001, 0xFFFFFFFF, 0xFFFFFFF7, 0x00000043, 0x00000004, SetDefenseTable, 0xFFFFFF81, 0x00000001, D_80223B20_57F440, 0x00000043, 0x00000004, SetIdleAnimations, 0xFFFFFF81, 0x00000001, D_80223C40_57F560, 0x00000043, 0x00000003, BindIdle, 0xFFFFFF81, D_80223EEC_57F80C, 0x00000043, 0x00000004, SetActorFlagBits, 0xFFFFFF81, 0x00000400, 0x00000000, 0x00000043, 0x00000005, SetPartEventBits, 0xFFFFFF81, 0x00000001, 0x00000010, 0x00000001, 0x00000013, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000001, 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000001, 0x00000002, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, SetTargetActor, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000003F, 0x00000043, 0x00000002, BattleCamTargetActor, 0xFFFFFF81, 0x00000043, 0x00000004, func_8024ECF8, 0xFFFFFFFF, 0x00000001, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004D000B, 0x00000008, 0x00000001, 0x0000000A, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004D000F, 0x00000056, 0x00000000, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x0000000F, PlayEffect, 0x0000001D, 0x00000001, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000020, 0x00000004, 0x00000000, 0x0000000A, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x0000000A, 0x00000043, 0x0000000F, PlayEffect, 0x0000001D, 0x00000001, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000020, 0x00000004, 0x00000000, 0x0000000A, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000005, 0x00000043, 0x0000000F, PlayEffect, 0x0000001D, 0x00000001, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000020, 0x00000004, 0x00000000, 0x0000000A, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000057, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0xFFFFFF81, 0x00002021, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004D000A, 0x00000008, 0x00000001, 0x00000014, 0x00000043, 0x00000005, SetActorSounds, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0xFFFFFF81, 0x000020D3, 0x00000043, 0x00000007, EnemyTestTarget, 0xFFFFFF81, 0xFE363C80, 0x00000000, 0x00000000, 0x00000003, 0x00000010, 0x00000014, 0x00000001, 0xFE363C80, 0x0000001D, 0x00000001, 0x00000006, 0x0000001D, 0x00000001, 0x00000005, 0x00000024, 0x00000002, 0xFE363C8A, 0xFE363C80, 0x00000056, 0x00000000, 0x00000005, 0x00000001, 0x00000000, 0x00000043, 0x00000005, GetActorPos, 0x00000000, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C80, 0x0000001E, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C83, 0xFE363C84, 0xFE363C85, 0x0000000D, 0x00000002, 0xFE363C80, 0xFE363C83, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000001, 0x0000000A, 0x00000002, 0xFE363C8A, 0x00000005, 0x00000043, 0x00000007, EnemyTestTarget, 0xFFFFFF81, 0xFE363C80, 0x80000000, 0x00000000, 0x00000000, 0x00000000, 0x00000013, 0x00000000, 0x00000008, 0x00000001, 0x0000000F, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000002, 0x00000057, 0x00000000, 0x00000043, 0x00000002, SetGoalToTarget, 0xFFFFFF81, 0x00000043, 0x00000005, AddGoalPos, 0xFFFFFF81, 0xFFFFFF6A, 0x00000000, 0x00000000, 0x00000043, 0x00000003, SetActorSpeed, 0xFFFFFF81, 0xF24AB280, 0x00000043, 0x00000004, RunToGoal, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x0000000F, 0x00000043, 0x00000001, YieldTurn, 0x00000043, 0x00000002, ResetAllActorSounds, 0xFFFFFF81, 0x00000043, 0x00000005, AddActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000002, 0x00000043, 0x00000002, SetGoalToHome, 0xFFFFFF81, 0x00000043, 0x00000005, GetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C80, 0x000000C8, 0x00000043, 0x00000005, SetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000003, SetActorSpeed, 0xFFFFFF81, 0xF24AA280, 0x00000043, 0x00000004, RunToGoal, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x0000000A, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004D000C, 0x00000008, 0x00000001, 0x0000000A, 0x00000043, 0x00000004, RemoveActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000001, 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000001, 0x00000002, 0x00000000, 0x00000020, 0x00000000, 0x00000023, 0x00000000, 0x00000043, 0x00000002, SetGoalToTarget, 0xFFFFFF81, 0x00000043, 0x00000003, SetActorSpeed, 0xFFFFFF81, 0xF24AB280, 0x00000043, 0x00000004, RunToGoal, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000002, 0x00000043, 0x00000008, EnemyDamageTarget, 0xFFFFFF81, 0xFE363C80, 0x00000000, 0x0000FFFF, 0x00000000, 0x00000003, 0x00000020, 0x00000014, 0x00000001, 0xFE363C80, 0x0000001D, 0x00000001, 0x00000000, 0x0000001D, 0x00000001, 0x00000002, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000002, 0x00000043, 0x00000005, GetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C80, 0x00000028, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000043, 0x00000003, SetActorJumpGravity, 0xFFFFFF81, 0xF24A81B4, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x0000000A, 0x00000000, 0x00000001, 0x00000000, 0x00000027, 0x00000002, 0xFE363C80, 0x0000001E, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000008, 0x00000000, 0x00000001, 0x00000000, 0x00000027, 0x00000002, 0xFE363C80, 0x00000014, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000006, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004D0003, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000001, YieldTurn, 0x00000043, 0x00000002, ResetAllActorSounds, 0xFFFFFF81, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x004D0008, 0x00000046, 0x00000001, DoReturnHome, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004D0003, 0x00000020, 0x00000000, 0x00000023, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000001, 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000001, 0x00000002, 0x00000000, 0x00000001, 0x00000000 +.word 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000004, GetActorVar, 0xFFFFFF81, 0x00000008, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000002, 0x00000043, 0x00000004, GetActorVar, 0xFFFFFF81, 0x00000009, 0xFE363C80, 0x00000028, 0x00000002, 0xFE363C80, 0x00000001, 0x0000000D, 0x00000002, 0xFE363C80, 0x00000000, 0x00000043, 0x00000004, SetActorVar, 0xFFFFFF81, 0x00000009, 0xFE363C80, 0x00000043, 0x00000005, AddActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000002, 0x00000008, 0x00000001, 0x0000001E, 0x00000043, 0x00000004, RemoveActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000002, 0x00000012, 0x00000000, 0x00000043, 0x00000005, AddActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000002, 0x00000008, 0x00000001, 0x00000014, 0x00000043, 0x00000004, RemoveActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x004D0005, 0x00000025, 0x00000002, 0xFE363C82, 0x004D0003, 0x00000046, 0x00000001, D_8029BBB4, 0x00000043, 0x00000003, SetActorYaw, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000004, SetActorVar, 0xFFFFFF81, 0x00000008, 0x00000001, 0x00000043, 0x00000005, SetTargetOffset, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000018, 0x00000043, 0x00000005, func_8027D4C8, 0xFFFFFF81, 0x00000001, 0xFFFFFFFF, 0xFFFFFFF7, 0x00000043, 0x00000004, SetDefenseTable, 0xFFFFFF81, 0x00000001, D_80223B20_57F440, 0x00000043, 0x00000004, SetIdleAnimations, 0xFFFFFF81, 0x00000001, D_80223C40_57F560, 0x00000043, 0x00000003, BindIdle, 0xFFFFFF81, D_80223EEC_57F80C, 0x00000043, 0x00000004, SetActorFlagBits, 0xFFFFFF81, 0x00000400, 0x00000000, 0x00000043, 0x00000005, SetPartEventBits, 0xFFFFFF81, 0x00000001, 0x00000010, 0x00000001, 0x00000013, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000001, 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000001, 0x00000002, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, SetTargetActor, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000003F, 0x00000043, 0x00000002, BattleCamTargetActor, 0xFFFFFF81, 0x00000043, 0x00000004, func_8024ECF8, 0xFFFFFFFF, 0x00000001, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004D000B, 0x00000008, 0x00000001, 0x0000000A, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004D000F, 0x00000056, 0x00000000, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x0000000F, PlayEffect, 0x0000001D, 0x00000001, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000020, 0x00000004, 0x00000000, 0x0000000A, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x0000000A, 0x00000043, 0x0000000F, PlayEffect, 0x0000001D, 0x00000001, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000020, 0x00000004, 0x00000000, 0x0000000A, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000005, 0x00000043, 0x0000000F, PlayEffect, 0x0000001D, 0x00000001, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000020, 0x00000004, 0x00000000, 0x0000000A, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000057, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0xFFFFFF81, 0x00002021, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004D000A, 0x00000008, 0x00000001, 0x00000014, 0x00000043, 0x00000005, SetActorSounds, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0xFFFFFF81, 0x000020D3, 0x00000043, 0x00000007, EnemyTestTarget, 0xFFFFFF81, 0xFE363C80, 0x00000000, 0x00000000, 0x00000003, 0x00000010, 0x00000014, 0x00000001, 0xFE363C80, 0x0000001D, 0x00000001, 0x00000006, 0x0000001D, 0x00000001, 0x00000005, 0x00000024, 0x00000002, 0xFE363C8A, 0xFE363C80, 0x00000056, 0x00000000, 0x00000005, 0x00000001, 0x00000000, 0x00000043, 0x00000005, GetActorPos, 0x00000000, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C80, 0x0000001E, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C83, 0xFE363C84, 0xFE363C85, 0x0000000D, 0x00000002, 0xFE363C80, 0xFE363C83, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000001, 0x0000000A, 0x00000002, 0xFE363C8A, 0x00000005, 0x00000043, 0x00000007, EnemyTestTarget, 0xFFFFFF81, 0xFE363C80, 0x80000000, 0x00000000, 0x00000000, 0x00000000, 0x00000013, 0x00000000, 0x00000008, 0x00000001, 0x0000000F, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000002, 0x00000057, 0x00000000, 0x00000043, 0x00000002, SetGoalToTarget, 0xFFFFFF81, 0x00000043, 0x00000005, AddGoalPos, 0xFFFFFF81, 0xFFFFFF6A, 0x00000000, 0x00000000, 0x00000043, 0x00000003, SetActorSpeed, 0xFFFFFF81, 0xF24AB280, 0x00000043, 0x00000004, RunToGoal, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x0000000F, 0x00000043, 0x00000001, YieldTurn, 0x00000043, 0x00000002, ResetAllActorSounds, 0xFFFFFF81, 0x00000043, 0x00000005, AddActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000002, 0x00000043, 0x00000002, SetGoalToHome, 0xFFFFFF81, 0x00000043, 0x00000005, GetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C80, 0x000000C8, 0x00000043, 0x00000005, SetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000003, SetActorSpeed, 0xFFFFFF81, 0xF24AA280, 0x00000043, 0x00000004, RunToGoal, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x0000000A, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004D000C, 0x00000008, 0x00000001, 0x0000000A, 0x00000043, 0x00000004, RemoveActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000001, 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000001, 0x00000002, 0x00000000, 0x00000020, 0x00000000, 0x00000023, 0x00000000, 0x00000043, 0x00000002, SetGoalToTarget, 0xFFFFFF81, 0x00000043, 0x00000003, SetActorSpeed, 0xFFFFFF81, 0xF24AB280, 0x00000043, 0x00000004, RunToGoal, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000002, 0x00000043, 0x00000008, EnemyDamageTarget, 0xFFFFFF81, 0xFE363C80, 0x00000000, 0x0000FFFF, 0x00000000, 0x00000003, 0x00000020, 0x00000014, 0x00000001, 0xFE363C80, 0x0000001D, 0x00000001, 0x00000000, 0x0000001D, 0x00000001, 0x00000002, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000002, 0x00000043, 0x00000005, GetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C80, 0x00000028, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000043, 0x00000003, SetActorJumpGravity, 0xFFFFFF81, 0xF24A81B4, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x0000000A, 0x00000000, 0x00000001, 0x00000000, 0x00000027, 0x00000002, 0xFE363C80, 0x0000001E, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000008, 0x00000000, 0x00000001, 0x00000000, 0x00000027, 0x00000002, 0xFE363C80, 0x00000014, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000006, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004D0003, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000001, YieldTurn, 0x00000043, 0x00000002, ResetAllActorSounds, 0xFFFFFF81, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x004D0008, 0x00000046, 0x00000001, DoReturnHome, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004D0003, 0x00000020, 0x00000000, 0x00000023, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000001, 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000001, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_80226B00_582420 .word 0x00000024, 0x00000002, 0xFE363C8A, 0xFE363C80, 0x00000003, 0x00000001, 0x00000000, 0x00000043, 0x00000006, RotateGroup, 0xFE363C8A, 0x00000002, 0x00000000, 0x00000000, 0x00000001, 0x00000008, 0x00000001, 0x00000005, 0x00000043, 0x00000006, RotateGroup, 0xFE363C8A, 0x00000001, 0x00000000, 0x00000000, 0x00000001, 0x00000008, 0x00000001, 0x00000005, 0x00000043, 0x00000006, RotateGroup, 0xFE363C8A, 0xFFFFFFFE, 0x00000000, 0x00000000, 0x00000001, 0x00000008, 0x00000001, 0x00000005, 0x00000043, 0x00000006, RotateGroup, 0xFE363C8A, 0x00000001, 0x00000000, 0x00000000, 0x00000001, 0x00000008, 0x00000001, 0x00000005, 0x00000043, 0x00000003, RandInt, 0x0000001E, 0xFE363C80, 0x00000027, 0x00000002, 0xFE363C80, 0x0000001E, 0x00000008, 0x00000001, 0xFE363C80, 0x00000004, 0x00000001, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000 diff --git a/ver/us/asm/data/battle/area_kzn/58D100.data.s b/ver/us/asm/data/battle/area_kzn/58D100.data.s index 08e153d5c7..97b45bf764 100644 --- a/ver/us/asm/data/battle/area_kzn/58D100.data.s +++ b/ver/us/asm/data/battle/area_kzn/58D100.data.s @@ -135,7 +135,7 @@ dlabel D_8021E3B4_5926A4 .word 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000003, SetTargetActor, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000004, SetActorVar, 0xFFFFFF81, 0x00000008, 0x00000001, 0x00000043, 0x00000005, SetTargetOffset, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000018, 0x00000043, 0x00000005, func_8027D4C8, 0xFFFFFF81, 0x00000001, 0xFFFFFFFF, 0xFFFFFFF7, 0x00000043, 0x00000005, dup_b_area_kzn_UnkBattleFunc1, 0xFFFFFFF6, 0x00000014, 0x0000000A, 0x00000014, 0x00000043, 0x00000003, BindTakeTurn, 0xFFFFFF81, D_8021EE6C_59315C, 0x00000043, 0x00000003, BindHandleEvent, 0xFFFFFF81, D_8021D618_591908, 0x00000043, 0x00000004, SetIdleAnimations, 0xFFFFFF81, 0x00000001, D_8021C9D0_590CC0, 0x00000043, 0x00000004, SetActorFlagBits, 0xFFFFFF81, 0x00000800, 0x00000000, 0x00000043, 0x00000005, SetPartEventBits, 0xFFFFFF81, 0x00000001, 0x00001000, 0x00000001, 0x00000043, 0x00000003, GetIndexFromPos, 0xFFFFFF81, 0xFE363C80, 0x0000002B, 0x00000002, 0xFE363C80, 0x00000004, 0x00000043, 0x00000003, SetGoalToIndex, 0xFFFFFF81, 0xFE363C80, 0x00000043, 0x00000005, GetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000005, SetHomePos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000002, HPBarToHome, 0xFFFFFF81, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000003F, 0x00000043, 0x00000002, BattleCamTargetActor, 0xFFFFFF81, 0x00000043, 0x00000004, func_8024ECF8, 0xFFFFFFFF, 0x00000001, 0x00000000, 0x00000043, 0x00000002, GetBattlePhase, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000002, SetGoalToTarget, 0xFFFFFF81, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C83, 0xFE363C84, 0xFE363C85, 0x00000043, 0x00000005, GetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000005, SetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C84, 0xFE363C82, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004D0001, 0x00000012, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004D0009, 0x00000043, 0x00000002, SetGoalToTarget, 0xFFFFFF81, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C83, 0xFE363C84, 0xFE363C85, 0x00000043, 0x00000005, GetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C84, 0xFE363C82, 0x00000043, 0x00000003, SetActorSpeed, 0xFFFFFF81, 0xF24A9280, 0x00000043, 0x00000004, RunToGoal, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004D0001, 0x00000008, 0x00000001, 0x00000008, 0x00000013, 0x00000000, 0x00000043, 0x00000005, SetActorSounds, 0xFFFFFF81, 0x00000002, 0x00000301, 0x00000000, 0x00000043, 0x00000002, GetBattlePhase, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000005, 0x00000043, 0x00000002, SetBattleCamZoom, 0x000001AE, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000014, 0x00000043, 0x00000002, MoveBattleCamOver, 0x0000000A, 0x00000043, 0x00000004, func_8024ECF8, 0xFFFFFFFF, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000007, EnemyTestTarget, 0xFFFFFF81, 0xFE363C80, 0x00000000, 0x00000000, 0x00000004, 0x00000010, 0x00000014, 0x00000001, 0xFE363C80, 0x0000001D, 0x00000001, 0x00000006, 0x0000001D, 0x00000001, 0x00000005, 0x00000024, 0x00000002, 0xFE363C8A, 0xFE363C80, 0x00000043, 0x00000003, SetActorYaw, 0xFFFFFF81, 0x000000B4, 0x00000043, 0x00000004, SetPartYaw, 0xFFFFFF81, 0x00000001, 0x000000B4, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004D0015, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000028, 0x00000002, 0xFE363C81, 0x00000018, 0x00000043, 0x00000005, SetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000003, SetActorJumpGravity, 0xFFFFFF81, 0xF24A7DB4, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x0000000F, 0x00000000, 0x00000001, 0x00000000, 0x0000000A, 0x00000002, 0xFE363C8A, 0x00000005, 0x00000043, 0x00000007, EnemyTestTarget, 0xFFFFFF81, 0xFE363C80, 0x80000000, 0x00000000, 0x00000000, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000002, ResetAllActorSounds, 0xFFFFFF81, 0x00000027, 0x00000002, 0xFE363C80, 0x0000001E, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x0000000F, 0x00000000, 0x00000001, 0x00000000, 0x00000056, 0x00000000, 0x00000008, 0x00000001, 0x00000005, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004D0000, 0x00000057, 0x00000000, 0x00000027, 0x00000002, 0xFE363C80, 0x00000014, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000008, 0x00000000, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000002, 0x00000043, 0x00000001, YieldTurn, 0x00000043, 0x00000002, SetGoalToHome, 0xFFFFFF81, 0x00000043, 0x00000003, SetActorSpeed, 0xFFFFFF81, 0xF24A9280, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004D0008, 0x00000043, 0x00000005, AddActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000002, 0x00000043, 0x00000004, RunToGoal, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004D0003, 0x00000043, 0x00000004, RemoveActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000043, 0x00000003, SetActorYaw, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000001, 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000001, 0x00000002, 0x00000000, 0x00000020, 0x00000000, 0x00000023, 0x00000000, 0x00000043, 0x00000003, SetActorYaw, 0xFFFFFF81, 0x000000B4, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004D0015, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000028, 0x00000002, 0xFE363C81, 0x00000018, 0x00000043, 0x00000005, SetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000003, SetActorJumpGravity, 0xFFFFFF81, 0xF24A7DB4, 0x00000043, 0x00000002, SetGoalToTarget, 0xFFFFFF81, 0x00000043, 0x00000005, GetGoalPos, 0xFFFFFF81, 0xFE363C83, 0xFE363C84, 0xFE363C85, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000024, 0x00000002, 0xFE363C81, 0xFE363C84, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x0000000F, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000002, ResetAllActorSounds, 0xFFFFFF81, 0x00000008, 0x00000001, 0x00000002, 0x00000043, 0x00000008, EnemyDamageTarget, 0xFFFFFF81, 0xFE363C80, 0x00000000, 0x0000FFFF, 0x00000000, 0x00000004, 0x00000020, 0x00000014, 0x00000001, 0xFE363C80, 0x0000001D, 0x00000001, 0x00000000, 0x0000001D, 0x00000001, 0x00000002, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000002, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C80, 0x0000001E, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x0000000F, 0x00000000, 0x00000001, 0x00000000, 0x00000056, 0x00000000, 0x00000008, 0x00000001, 0x00000005, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004D0000, 0x00000057, 0x00000000, 0x00000027, 0x00000002, 0xFE363C80, 0x00000014, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000008, 0x00000000, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000001, YieldTurn, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x004D0008, 0x00000046, 0x00000001, DoReturnHome, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004D0003, 0x00000020, 0x00000000, 0x00000023, 0x00000000, 0x00000003, 0x00000001, 0x0000000A, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000001, 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000001, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_8021EE6C_59315C -.word 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000004, GetActorVar, 0xFFFFFF81, 0x00000008, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000002, 0x00000043, 0x00000004, GetActorVar, 0xFFFFFF81, 0x00000009, 0xFE363C80, 0x00000028, 0x00000002, 0xFE363C80, 0x00000001, 0x0000000D, 0x00000002, 0xFE363C80, 0x00000000, 0x00000043, 0x00000004, SetActorVar, 0xFFFFFF81, 0x00000009, 0xFE363C80, 0x00000043, 0x00000005, AddActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000002, 0x00000008, 0x00000001, 0x0000001E, 0x00000043, 0x00000004, RemoveActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000002, 0x00000012, 0x00000000, 0x00000043, 0x00000005, AddActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000002, 0x00000008, 0x00000001, 0x00000014, 0x00000043, 0x00000004, RemoveActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x004D0005, 0x00000025, 0x00000002, 0xFE363C82, 0x004D0003, 0x00000046, 0x00000001, 0x8029BBB4, 0x00000043, 0x00000003, SetActorYaw, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000004, SetActorVar, 0xFFFFFF81, 0x00000008, 0x00000001, 0x00000043, 0x00000005, SetTargetOffset, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000018, 0x00000043, 0x00000005, func_8027D4C8, 0xFFFFFF81, 0x00000001, 0xFFFFFFFF, 0xFFFFFFF7, 0x00000043, 0x00000004, SetDefenseTable, 0xFFFFFF81, 0x00000001, D_8021C8B0_590BA0, 0x00000043, 0x00000004, SetIdleAnimations, 0xFFFFFF81, 0x00000001, D_8021C9D0_590CC0, 0x00000043, 0x00000003, BindIdle, 0xFFFFFF81, D_8021CC7C_590F6C, 0x00000043, 0x00000004, SetActorFlagBits, 0xFFFFFF81, 0x00000400, 0x00000000, 0x00000043, 0x00000005, SetPartEventBits, 0xFFFFFF81, 0x00000001, 0x00000010, 0x00000001, 0x00000013, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000001, 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000001, 0x00000002, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, SetTargetActor, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000003F, 0x00000043, 0x00000002, BattleCamTargetActor, 0xFFFFFF81, 0x00000043, 0x00000004, func_8024ECF8, 0xFFFFFFFF, 0x00000001, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004D000B, 0x00000008, 0x00000001, 0x0000000A, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004D000F, 0x00000056, 0x00000000, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x0000000F, PlayEffect, 0x0000001D, 0x00000001, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000020, 0x00000004, 0x00000000, 0x0000000A, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x0000000A, 0x00000043, 0x0000000F, PlayEffect, 0x0000001D, 0x00000001, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000020, 0x00000004, 0x00000000, 0x0000000A, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000005, 0x00000043, 0x0000000F, PlayEffect, 0x0000001D, 0x00000001, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000020, 0x00000004, 0x00000000, 0x0000000A, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000057, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0xFFFFFF81, 0x00002021, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004D000A, 0x00000008, 0x00000001, 0x00000014, 0x00000043, 0x00000005, SetActorSounds, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0xFFFFFF81, 0x000020D3, 0x00000043, 0x00000007, EnemyTestTarget, 0xFFFFFF81, 0xFE363C80, 0x00000000, 0x00000000, 0x00000003, 0x00000010, 0x00000014, 0x00000001, 0xFE363C80, 0x0000001D, 0x00000001, 0x00000006, 0x0000001D, 0x00000001, 0x00000005, 0x00000024, 0x00000002, 0xFE363C8A, 0xFE363C80, 0x00000056, 0x00000000, 0x00000005, 0x00000001, 0x00000000, 0x00000043, 0x00000005, GetActorPos, 0x00000000, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C80, 0x0000001E, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C83, 0xFE363C84, 0xFE363C85, 0x0000000D, 0x00000002, 0xFE363C80, 0xFE363C83, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000001, 0x0000000A, 0x00000002, 0xFE363C8A, 0x00000005, 0x00000043, 0x00000007, EnemyTestTarget, 0xFFFFFF81, 0xFE363C80, 0x80000000, 0x00000000, 0x00000000, 0x00000000, 0x00000013, 0x00000000, 0x00000008, 0x00000001, 0x0000000F, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000002, 0x00000057, 0x00000000, 0x00000043, 0x00000002, SetGoalToTarget, 0xFFFFFF81, 0x00000043, 0x00000005, AddGoalPos, 0xFFFFFF81, 0xFFFFFF6A, 0x00000000, 0x00000000, 0x00000043, 0x00000003, SetActorSpeed, 0xFFFFFF81, 0xF24AB280, 0x00000043, 0x00000004, RunToGoal, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x0000000F, 0x00000043, 0x00000001, YieldTurn, 0x00000043, 0x00000002, ResetAllActorSounds, 0xFFFFFF81, 0x00000043, 0x00000005, AddActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000002, 0x00000043, 0x00000002, SetGoalToHome, 0xFFFFFF81, 0x00000043, 0x00000005, GetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C80, 0x000000C8, 0x00000043, 0x00000005, SetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000003, SetActorSpeed, 0xFFFFFF81, 0xF24AA280, 0x00000043, 0x00000004, RunToGoal, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x0000000A, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004D000C, 0x00000008, 0x00000001, 0x0000000A, 0x00000043, 0x00000004, RemoveActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000001, 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000001, 0x00000002, 0x00000000, 0x00000020, 0x00000000, 0x00000023, 0x00000000, 0x00000043, 0x00000002, SetGoalToTarget, 0xFFFFFF81, 0x00000043, 0x00000003, SetActorSpeed, 0xFFFFFF81, 0xF24AB280, 0x00000043, 0x00000004, RunToGoal, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000002, 0x00000043, 0x00000008, EnemyDamageTarget, 0xFFFFFF81, 0xFE363C80, 0x00000000, 0x0000FFFF, 0x00000000, 0x00000003, 0x00000020, 0x00000014, 0x00000001, 0xFE363C80, 0x0000001D, 0x00000001, 0x00000000, 0x0000001D, 0x00000001, 0x00000002, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000002, 0x00000043, 0x00000005, GetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C80, 0x00000028, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000043, 0x00000003, SetActorJumpGravity, 0xFFFFFF81, 0xF24A81B4, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x0000000A, 0x00000000, 0x00000001, 0x00000000, 0x00000027, 0x00000002, 0xFE363C80, 0x0000001E, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000008, 0x00000000, 0x00000001, 0x00000000, 0x00000027, 0x00000002, 0xFE363C80, 0x00000014, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000006, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004D0003, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000001, YieldTurn, 0x00000043, 0x00000002, ResetAllActorSounds, 0xFFFFFF81, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x004D0008, 0x00000046, 0x00000001, DoReturnHome, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004D0003, 0x00000020, 0x00000000, 0x00000023, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000001, 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000001, 0x00000002, 0x00000000, 0x00000001, 0x00000000 +.word 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000004, GetActorVar, 0xFFFFFF81, 0x00000008, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000002, 0x00000043, 0x00000004, GetActorVar, 0xFFFFFF81, 0x00000009, 0xFE363C80, 0x00000028, 0x00000002, 0xFE363C80, 0x00000001, 0x0000000D, 0x00000002, 0xFE363C80, 0x00000000, 0x00000043, 0x00000004, SetActorVar, 0xFFFFFF81, 0x00000009, 0xFE363C80, 0x00000043, 0x00000005, AddActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000002, 0x00000008, 0x00000001, 0x0000001E, 0x00000043, 0x00000004, RemoveActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000002, 0x00000012, 0x00000000, 0x00000043, 0x00000005, AddActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000002, 0x00000008, 0x00000001, 0x00000014, 0x00000043, 0x00000004, RemoveActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x004D0005, 0x00000025, 0x00000002, 0xFE363C82, 0x004D0003, 0x00000046, 0x00000001, D_8029BBB4, 0x00000043, 0x00000003, SetActorYaw, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000004, SetActorVar, 0xFFFFFF81, 0x00000008, 0x00000001, 0x00000043, 0x00000005, SetTargetOffset, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000018, 0x00000043, 0x00000005, func_8027D4C8, 0xFFFFFF81, 0x00000001, 0xFFFFFFFF, 0xFFFFFFF7, 0x00000043, 0x00000004, SetDefenseTable, 0xFFFFFF81, 0x00000001, D_8021C8B0_590BA0, 0x00000043, 0x00000004, SetIdleAnimations, 0xFFFFFF81, 0x00000001, D_8021C9D0_590CC0, 0x00000043, 0x00000003, BindIdle, 0xFFFFFF81, D_8021CC7C_590F6C, 0x00000043, 0x00000004, SetActorFlagBits, 0xFFFFFF81, 0x00000400, 0x00000000, 0x00000043, 0x00000005, SetPartEventBits, 0xFFFFFF81, 0x00000001, 0x00000010, 0x00000001, 0x00000013, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000001, 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000001, 0x00000002, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, SetTargetActor, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000003F, 0x00000043, 0x00000002, BattleCamTargetActor, 0xFFFFFF81, 0x00000043, 0x00000004, func_8024ECF8, 0xFFFFFFFF, 0x00000001, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004D000B, 0x00000008, 0x00000001, 0x0000000A, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004D000F, 0x00000056, 0x00000000, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x0000000F, PlayEffect, 0x0000001D, 0x00000001, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000020, 0x00000004, 0x00000000, 0x0000000A, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x0000000A, 0x00000043, 0x0000000F, PlayEffect, 0x0000001D, 0x00000001, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000020, 0x00000004, 0x00000000, 0x0000000A, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000005, 0x00000043, 0x0000000F, PlayEffect, 0x0000001D, 0x00000001, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000020, 0x00000004, 0x00000000, 0x0000000A, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000057, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0xFFFFFF81, 0x00002021, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004D000A, 0x00000008, 0x00000001, 0x00000014, 0x00000043, 0x00000005, SetActorSounds, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0xFFFFFF81, 0x000020D3, 0x00000043, 0x00000007, EnemyTestTarget, 0xFFFFFF81, 0xFE363C80, 0x00000000, 0x00000000, 0x00000003, 0x00000010, 0x00000014, 0x00000001, 0xFE363C80, 0x0000001D, 0x00000001, 0x00000006, 0x0000001D, 0x00000001, 0x00000005, 0x00000024, 0x00000002, 0xFE363C8A, 0xFE363C80, 0x00000056, 0x00000000, 0x00000005, 0x00000001, 0x00000000, 0x00000043, 0x00000005, GetActorPos, 0x00000000, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C80, 0x0000001E, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C83, 0xFE363C84, 0xFE363C85, 0x0000000D, 0x00000002, 0xFE363C80, 0xFE363C83, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000001, 0x0000000A, 0x00000002, 0xFE363C8A, 0x00000005, 0x00000043, 0x00000007, EnemyTestTarget, 0xFFFFFF81, 0xFE363C80, 0x80000000, 0x00000000, 0x00000000, 0x00000000, 0x00000013, 0x00000000, 0x00000008, 0x00000001, 0x0000000F, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000002, 0x00000057, 0x00000000, 0x00000043, 0x00000002, SetGoalToTarget, 0xFFFFFF81, 0x00000043, 0x00000005, AddGoalPos, 0xFFFFFF81, 0xFFFFFF6A, 0x00000000, 0x00000000, 0x00000043, 0x00000003, SetActorSpeed, 0xFFFFFF81, 0xF24AB280, 0x00000043, 0x00000004, RunToGoal, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x0000000F, 0x00000043, 0x00000001, YieldTurn, 0x00000043, 0x00000002, ResetAllActorSounds, 0xFFFFFF81, 0x00000043, 0x00000005, AddActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000002, 0x00000043, 0x00000002, SetGoalToHome, 0xFFFFFF81, 0x00000043, 0x00000005, GetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C80, 0x000000C8, 0x00000043, 0x00000005, SetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000003, SetActorSpeed, 0xFFFFFF81, 0xF24AA280, 0x00000043, 0x00000004, RunToGoal, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x0000000A, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004D000C, 0x00000008, 0x00000001, 0x0000000A, 0x00000043, 0x00000004, RemoveActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000001, 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000001, 0x00000002, 0x00000000, 0x00000020, 0x00000000, 0x00000023, 0x00000000, 0x00000043, 0x00000002, SetGoalToTarget, 0xFFFFFF81, 0x00000043, 0x00000003, SetActorSpeed, 0xFFFFFF81, 0xF24AB280, 0x00000043, 0x00000004, RunToGoal, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000002, 0x00000043, 0x00000008, EnemyDamageTarget, 0xFFFFFF81, 0xFE363C80, 0x00000000, 0x0000FFFF, 0x00000000, 0x00000003, 0x00000020, 0x00000014, 0x00000001, 0xFE363C80, 0x0000001D, 0x00000001, 0x00000000, 0x0000001D, 0x00000001, 0x00000002, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000002, 0x00000043, 0x00000005, GetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C80, 0x00000028, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000043, 0x00000003, SetActorJumpGravity, 0xFFFFFF81, 0xF24A81B4, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x0000000A, 0x00000000, 0x00000001, 0x00000000, 0x00000027, 0x00000002, 0xFE363C80, 0x0000001E, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000008, 0x00000000, 0x00000001, 0x00000000, 0x00000027, 0x00000002, 0xFE363C80, 0x00000014, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000006, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004D0003, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000001, YieldTurn, 0x00000043, 0x00000002, ResetAllActorSounds, 0xFFFFFF81, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x004D0008, 0x00000046, 0x00000001, DoReturnHome, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004D0003, 0x00000020, 0x00000000, 0x00000023, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000001, 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000001, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_8021F890_593B80 .word 0x00000001, 0x00400001, 0x0000000C, 0x00400000, 0x00000006, 0x00400004, 0x00000009, 0x00400001, 0x00000008, 0x00400000, 0x0000000B, 0x00400001, 0x00000005, 0x00400000, 0x00000004, 0x0040000A, 0x00000003, 0x0040000A, 0x00000000 diff --git a/ver/us/asm/data/battle/area_mim/4F7FA0.data.s b/ver/us/asm/data/battle/area_mim/4F7FA0.data.s index bb1be01e72..94380c0b96 100644 --- a/ver/us/asm/data/battle/area_mim/4F7FA0.data.s +++ b/ver/us/asm/data/battle/area_mim/4F7FA0.data.s @@ -24,7 +24,7 @@ dlabel D_80218574_4F8154 .word 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_80218584_4F8164 -.word 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000005, SetActorScale, 0xFFFFFF81, 0xF24A7E80, 0xF24A7E80, 0xF24A7E80, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000003, GetLastEvent, 0xFFFFFF81, 0xFE363C80, 0x00000014, 0x00000001, 0xFE363C80, 0x0000001D, 0x00000001, 0x00000009, 0x0000001D, 0x00000001, 0x0000000A, 0x00000043, 0x00000002, GetLastElement, 0xFE363C80, 0x00000010, 0x00000002, 0xFE363C80, 0x00000020, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0113, 0x00000012, 0x00000000, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0108, 0x00000013, 0x00000000, 0x00000046, 0x00000001, DoNormalHit, 0x00000020, 0x00000000, 0x00000016, 0x00000001, 0x0000000E, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0110, 0x00000025, 0x00000002, 0xFE363C82, 0x002B0112, 0x00000046, 0x00000001, DoBurnHit, 0x00000016, 0x00000001, 0x00000024, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0110, 0x00000025, 0x00000002, 0xFE363C82, 0x002B0112, 0x00000046, 0x00000001, DoBurnHit, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0112, 0x00000046, 0x00000001, DoDeath, 0x00000002, 0x00000000, 0x00000016, 0x00000001, 0x0000000B, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0108, 0x00000046, 0x00000001, DoSpinSmashHit, 0x00000016, 0x00000001, 0x00000021, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0108, 0x00000046, 0x00000001, DoSpinSmashHit, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0108, 0x00000046, 0x00000001, DoDeath, 0x00000002, 0x00000000, 0x00000016, 0x00000001, 0x0000002F, 0x00000043, 0x00000001, func_80269470, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0113, 0x00000046, 0x00000001, DoShockHit, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0113, 0x00000046, 0x00000001, DoJumpBack, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000005, 0x00000000, 0x00000001, 0x00000000, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0103, 0x00000046, 0x00000001, 0x8029C0A4, 0x00000043, 0x00000003, SetActorJumpGravity, 0xFFFFFF81, 0xF24A80E7, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000005, 0x00000000, 0x00000001, 0x00000000, 0x00000016, 0x00000001, 0x00000026, 0x00000043, 0x00000001, func_80269470, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0113, 0x00000046, 0x00000001, DoShockHit, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0113, 0x00000046, 0x00000001, DoDeath, 0x00000002, 0x00000000, 0x0000001D, 0x00000001, 0x00000017, 0x0000001D, 0x00000001, 0x00000019, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0101, 0x00000046, 0x00000001, DoImmune, 0x00000020, 0x00000000, 0x00000016, 0x00000001, 0x00000020, 0x00000043, 0x00000002, GetLastElement, 0xFE363C80, 0x00000010, 0x00000002, 0xFE363C80, 0x00000020, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0113, 0x00000046, 0x00000001, DoNormalHit, 0x00000008, 0x00000001, 0x0000000A, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0113, 0x00000046, 0x00000001, DoDeath, 0x00000012, 0x00000000, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0108, 0x00000046, 0x00000001, DoNormalHit, 0x00000008, 0x00000001, 0x0000000A, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0108, 0x00000046, 0x00000001, DoDeath, 0x00000013, 0x00000000, 0x00000002, 0x00000000, 0x00000016, 0x00000001, 0x00000031, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0101, 0x00000046, 0x00000001, DoRecover, 0x00000016, 0x00000001, 0x00000039, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0103, 0x00000025, 0x00000002, 0xFE363C82, 0x002B0109, 0x00000046, 0x00000001, DoScareAway, 0x00000002, 0x00000000, 0x00000016, 0x00000001, 0x0000003A, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0103, 0x00000046, 0x00000001, DoAirLift, 0x00000016, 0x00000001, 0x00000016, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0103, 0x00000046, 0x00000001, DoBlowAway, 0x00000002, 0x00000000, 0x00000016, 0x00000001, 0x0000001F, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0101, 0x00000046, 0x00000001, DoImmune, 0x0000001C, 0x00000000, 0x00000023, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000001, 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000001, 0x00000002, 0x00000000, 0x00000001, 0x00000000 +.word 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000005, SetActorScale, 0xFFFFFF81, 0xF24A7E80, 0xF24A7E80, 0xF24A7E80, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000003, GetLastEvent, 0xFFFFFF81, 0xFE363C80, 0x00000014, 0x00000001, 0xFE363C80, 0x0000001D, 0x00000001, 0x00000009, 0x0000001D, 0x00000001, 0x0000000A, 0x00000043, 0x00000002, GetLastElement, 0xFE363C80, 0x00000010, 0x00000002, 0xFE363C80, 0x00000020, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0113, 0x00000012, 0x00000000, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0108, 0x00000013, 0x00000000, 0x00000046, 0x00000001, DoNormalHit, 0x00000020, 0x00000000, 0x00000016, 0x00000001, 0x0000000E, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0110, 0x00000025, 0x00000002, 0xFE363C82, 0x002B0112, 0x00000046, 0x00000001, DoBurnHit, 0x00000016, 0x00000001, 0x00000024, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0110, 0x00000025, 0x00000002, 0xFE363C82, 0x002B0112, 0x00000046, 0x00000001, DoBurnHit, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0112, 0x00000046, 0x00000001, DoDeath, 0x00000002, 0x00000000, 0x00000016, 0x00000001, 0x0000000B, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0108, 0x00000046, 0x00000001, DoSpinSmashHit, 0x00000016, 0x00000001, 0x00000021, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0108, 0x00000046, 0x00000001, DoSpinSmashHit, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0108, 0x00000046, 0x00000001, DoDeath, 0x00000002, 0x00000000, 0x00000016, 0x00000001, 0x0000002F, 0x00000043, 0x00000001, func_80269470, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0113, 0x00000046, 0x00000001, DoShockHit, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0113, 0x00000046, 0x00000001, DoJumpBack, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000005, 0x00000000, 0x00000001, 0x00000000, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0103, 0x00000046, 0x00000001, D_8029C0A4, 0x00000043, 0x00000003, SetActorJumpGravity, 0xFFFFFF81, 0xF24A80E7, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000005, 0x00000000, 0x00000001, 0x00000000, 0x00000016, 0x00000001, 0x00000026, 0x00000043, 0x00000001, func_80269470, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0113, 0x00000046, 0x00000001, DoShockHit, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0113, 0x00000046, 0x00000001, DoDeath, 0x00000002, 0x00000000, 0x0000001D, 0x00000001, 0x00000017, 0x0000001D, 0x00000001, 0x00000019, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0101, 0x00000046, 0x00000001, DoImmune, 0x00000020, 0x00000000, 0x00000016, 0x00000001, 0x00000020, 0x00000043, 0x00000002, GetLastElement, 0xFE363C80, 0x00000010, 0x00000002, 0xFE363C80, 0x00000020, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0113, 0x00000046, 0x00000001, DoNormalHit, 0x00000008, 0x00000001, 0x0000000A, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0113, 0x00000046, 0x00000001, DoDeath, 0x00000012, 0x00000000, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0108, 0x00000046, 0x00000001, DoNormalHit, 0x00000008, 0x00000001, 0x0000000A, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0108, 0x00000046, 0x00000001, DoDeath, 0x00000013, 0x00000000, 0x00000002, 0x00000000, 0x00000016, 0x00000001, 0x00000031, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0101, 0x00000046, 0x00000001, DoRecover, 0x00000016, 0x00000001, 0x00000039, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0103, 0x00000025, 0x00000002, 0xFE363C82, 0x002B0109, 0x00000046, 0x00000001, DoScareAway, 0x00000002, 0x00000000, 0x00000016, 0x00000001, 0x0000003A, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0103, 0x00000046, 0x00000001, DoAirLift, 0x00000016, 0x00000001, 0x00000016, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0103, 0x00000046, 0x00000001, DoBlowAway, 0x00000002, 0x00000000, 0x00000016, 0x00000001, 0x0000001F, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0101, 0x00000046, 0x00000001, DoImmune, 0x0000001C, 0x00000000, 0x00000023, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000001, 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000001, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_80218C48_4F8828 .word 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000013, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000004, SetBattleCamTarget, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000002, SetBattleCamZoom, 0x0000014A, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x0000001E, 0x00000043, 0x00000002, MoveBattleCamOver, 0x00000014, 0x00000008, 0x00000001, 0x00000014, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000001, 0x00000056, 0x00000000, 0x00000008, 0x00000001, 0x0000001E, 0x00000043, 0x00000003, PlaySoundAtActor, 0xFFFFFF81, 0x0000206E, 0x00000008, 0x00000001, 0x0000001E, 0x00000005, 0x00000001, 0x00000004, 0x00000043, 0x00000003, PlaySoundAtActor, 0xFFFFFF81, 0x0000206F, 0x00000008, 0x00000001, 0x0000000B, 0x00000006, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0xFFFFFF81, 0x00002070, 0x00000057, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x002B010D, 0x00000008, 0x00000001, 0x00000082, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x002B0102, 0x00000043, 0x00000003, SummonEnemy, D_8021A800_4FA3E0, 0x00000000, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C81, 0xFE363C82, 0xFE363C83, 0x00000043, 0x00000005, SetActorPos, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0xFE363C83, 0x00000043, 0x00000003, SetGoalToIndex, 0xFE363C80, 0xFE363C8A, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000002, 0x00000043, 0x00000002, MoveBattleCamOver, 0x00000014, 0x00000056, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x002B0102, 0x00000043, 0x00000003, SetActorJumpGravity, 0xFFFFFF81, 0xF24A801A, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C81, 0xFE363C82, 0xFE363C83, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C81, 0xFE363C82, 0xFE363C83, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x0000000E, 0x00000000, 0x00000001, 0x00000000, 0x00000057, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0xFE363C80, 0x00000001, 0x002B0102, 0x00000043, 0x00000003, SetActorJumpGravity, 0xFE363C80, 0xF24A801A, 0x00000043, 0x00000006, JumpToGoal, 0xFE363C80, 0x0000000E, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000005, GetActorPos, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0xFE363C83, 0x00000043, 0x00000005, ForceHomePos, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0xFE363C83, 0x00000043, 0x00000002, HPBarToHome, 0xFE363C80, 0x00000043, 0x00000004, SetAnimation, 0xFE363C80, 0x00000001, 0x002B0101, 0x00000043, 0x00000004, GetActorVar, 0xFFFFFF81, 0x00000000, 0xFE363C81, 0x00000014, 0x00000001, 0xFE363C81, 0x00000016, 0x00000001, 0x00000000, 0x00000043, 0x00000004, SetActorVar, 0xFE363C80, 0x00000000, 0x00000001, 0x00000016, 0x00000001, 0x00000001, 0x00000043, 0x00000004, SetActorVar, 0xFE363C80, 0x00000000, 0x00000002, 0x00000023, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000001, 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000001, 0x00000002, 0x00000000, 0x00000001, 0x00000000 diff --git a/ver/us/asm/data/battle/area_omo3/558190.data.s b/ver/us/asm/data/battle/area_omo3/558190.data.s index 7e24a5b921..0bd3cb0119 100644 --- a/ver/us/asm/data/battle/area_omo3/558190.data.s +++ b/ver/us/asm/data/battle/area_omo3/558190.data.s @@ -297,7 +297,7 @@ dlabel D_8021F8BC_55EC9C .word 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_8021F8CC_55ECAC -.word 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000005, SetActorScale, 0xFFFFFF81, 0xF24A7E80, 0xF24A7E80, 0xF24A7E80, 0x00000043, 0x00000003, GetLastEvent, 0xFFFFFF81, 0xFE363C80, 0x00000014, 0x00000001, 0xFE363C80, 0x0000001D, 0x00000001, 0x00000009, 0x0000001D, 0x00000001, 0x0000000A, 0x00000043, 0x00000002, GetLastElement, 0xFE363C80, 0x00000010, 0x00000002, 0xFE363C80, 0x00000020, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0013, 0x00000012, 0x00000000, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0008, 0x00000013, 0x00000000, 0x00000046, 0x00000001, DoNormalHit, 0x00000020, 0x00000000, 0x00000016, 0x00000001, 0x0000000E, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0010, 0x00000025, 0x00000002, 0xFE363C82, 0x002B0012, 0x00000046, 0x00000001, DoBurnHit, 0x00000016, 0x00000001, 0x00000024, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0010, 0x00000025, 0x00000002, 0xFE363C82, 0x002B0012, 0x00000046, 0x00000001, DoBurnHit, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0012, 0x00000046, 0x00000001, DoDeath, 0x00000002, 0x00000000, 0x00000016, 0x00000001, 0x0000000B, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0008, 0x00000046, 0x00000001, DoSpinSmashHit, 0x00000016, 0x00000001, 0x00000021, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0008, 0x00000046, 0x00000001, DoSpinSmashHit, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0008, 0x00000046, 0x00000001, DoDeath, 0x00000002, 0x00000000, 0x00000016, 0x00000001, 0x0000002F, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0013, 0x00000046, 0x00000001, DoShockHit, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0013, 0x00000046, 0x00000001, DoJumpBack, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000005, 0x00000000, 0x00000001, 0x00000000, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0003, 0x00000046, 0x00000001, 0x8029C0A4, 0x00000043, 0x00000003, SetActorJumpGravity, 0xFFFFFF81, 0xF24A80E7, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000005, 0x00000000, 0x00000001, 0x00000000, 0x00000016, 0x00000001, 0x00000026, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0013, 0x00000046, 0x00000001, DoShockHit, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0008, 0x00000046, 0x00000001, DoDeath, 0x00000002, 0x00000000, 0x0000001D, 0x00000001, 0x00000017, 0x0000001D, 0x00000001, 0x00000019, 0x0000001D, 0x00000001, 0x0000001F, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0001, 0x00000046, 0x00000001, DoImmune, 0x00000020, 0x00000000, 0x00000016, 0x00000001, 0x00000020, 0x00000043, 0x00000002, GetLastElement, 0xFE363C80, 0x00000010, 0x00000002, 0xFE363C80, 0x00000020, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0013, 0x00000046, 0x00000001, DoNormalHit, 0x00000008, 0x00000001, 0x0000000A, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0013, 0x00000046, 0x00000001, DoDeath, 0x00000012, 0x00000000, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0008, 0x00000046, 0x00000001, DoNormalHit, 0x00000008, 0x00000001, 0x0000000A, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0008, 0x00000046, 0x00000001, DoDeath, 0x00000013, 0x00000000, 0x00000002, 0x00000000, 0x00000016, 0x00000001, 0x00000031, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0001, 0x00000046, 0x00000001, DoRecover, 0x00000016, 0x00000001, 0x00000039, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0003, 0x00000025, 0x00000002, 0xFE363C82, 0x002B0009, 0x00000046, 0x00000001, DoScareAway, 0x00000002, 0x00000000, 0x00000016, 0x00000001, 0x0000003A, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0003, 0x00000046, 0x00000001, DoAirLift, 0x00000016, 0x00000001, 0x00000016, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0003, 0x00000046, 0x00000001, DoBlowAway, 0x00000002, 0x00000000, 0x0000001C, 0x00000000, 0x00000023, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000001, 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000001, 0x00000002, 0x00000000, 0x00000001, 0x00000000 +.word 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000005, SetActorScale, 0xFFFFFF81, 0xF24A7E80, 0xF24A7E80, 0xF24A7E80, 0x00000043, 0x00000003, GetLastEvent, 0xFFFFFF81, 0xFE363C80, 0x00000014, 0x00000001, 0xFE363C80, 0x0000001D, 0x00000001, 0x00000009, 0x0000001D, 0x00000001, 0x0000000A, 0x00000043, 0x00000002, GetLastElement, 0xFE363C80, 0x00000010, 0x00000002, 0xFE363C80, 0x00000020, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0013, 0x00000012, 0x00000000, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0008, 0x00000013, 0x00000000, 0x00000046, 0x00000001, DoNormalHit, 0x00000020, 0x00000000, 0x00000016, 0x00000001, 0x0000000E, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0010, 0x00000025, 0x00000002, 0xFE363C82, 0x002B0012, 0x00000046, 0x00000001, DoBurnHit, 0x00000016, 0x00000001, 0x00000024, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0010, 0x00000025, 0x00000002, 0xFE363C82, 0x002B0012, 0x00000046, 0x00000001, DoBurnHit, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0012, 0x00000046, 0x00000001, DoDeath, 0x00000002, 0x00000000, 0x00000016, 0x00000001, 0x0000000B, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0008, 0x00000046, 0x00000001, DoSpinSmashHit, 0x00000016, 0x00000001, 0x00000021, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0008, 0x00000046, 0x00000001, DoSpinSmashHit, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0008, 0x00000046, 0x00000001, DoDeath, 0x00000002, 0x00000000, 0x00000016, 0x00000001, 0x0000002F, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0013, 0x00000046, 0x00000001, DoShockHit, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0013, 0x00000046, 0x00000001, DoJumpBack, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000005, 0x00000000, 0x00000001, 0x00000000, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0003, 0x00000046, 0x00000001, D_8029C0A4, 0x00000043, 0x00000003, SetActorJumpGravity, 0xFFFFFF81, 0xF24A80E7, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000005, 0x00000000, 0x00000001, 0x00000000, 0x00000016, 0x00000001, 0x00000026, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0013, 0x00000046, 0x00000001, DoShockHit, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0008, 0x00000046, 0x00000001, DoDeath, 0x00000002, 0x00000000, 0x0000001D, 0x00000001, 0x00000017, 0x0000001D, 0x00000001, 0x00000019, 0x0000001D, 0x00000001, 0x0000001F, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0001, 0x00000046, 0x00000001, DoImmune, 0x00000020, 0x00000000, 0x00000016, 0x00000001, 0x00000020, 0x00000043, 0x00000002, GetLastElement, 0xFE363C80, 0x00000010, 0x00000002, 0xFE363C80, 0x00000020, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0013, 0x00000046, 0x00000001, DoNormalHit, 0x00000008, 0x00000001, 0x0000000A, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0013, 0x00000046, 0x00000001, DoDeath, 0x00000012, 0x00000000, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0008, 0x00000046, 0x00000001, DoNormalHit, 0x00000008, 0x00000001, 0x0000000A, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0008, 0x00000046, 0x00000001, DoDeath, 0x00000013, 0x00000000, 0x00000002, 0x00000000, 0x00000016, 0x00000001, 0x00000031, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0001, 0x00000046, 0x00000001, DoRecover, 0x00000016, 0x00000001, 0x00000039, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0003, 0x00000025, 0x00000002, 0xFE363C82, 0x002B0009, 0x00000046, 0x00000001, DoScareAway, 0x00000002, 0x00000000, 0x00000016, 0x00000001, 0x0000003A, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0003, 0x00000046, 0x00000001, DoAirLift, 0x00000016, 0x00000001, 0x00000016, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x002B0003, 0x00000046, 0x00000001, DoBlowAway, 0x00000002, 0x00000000, 0x0000001C, 0x00000000, 0x00000023, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000001, 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000001, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_8021FF30_55F310 .word 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000003, SetTargetActor, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000003F, 0x00000043, 0x00000002, BattleCamTargetActor, 0xFFFFFF81, 0x00000043, 0x00000004, func_8024ECF8, 0xFFFFFFFF, 0x00000001, 0x00000000, 0x00000043, 0x00000002, GetBattlePhase, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000002, SetGoalToTarget, 0xFFFFFF81, 0x00000043, 0x00000005, GetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C80, 0x00000032, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000043, 0x00000005, SetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000004, 0x00000001, 0x00000064, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x002B0003, 0x00000043, 0x00000002, SetGoalToTarget, 0xFFFFFF81, 0x00000043, 0x00000005, GetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C80, 0x00000032, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000043, 0x00000003, SetActorSpeed, 0xFFFFFF81, 0xF24A9280, 0x00000043, 0x00000003, SetActorJumpGravity, 0xFFFFFF81, 0xF24A81B4, 0x00000046, 0x00000001, D_8029C12C, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x002B0001, 0x00000003, 0x00000001, 0x00000064, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x0000000A, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x002B0004, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000009, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000008, 0x00000000, 0x00000008, 0x00000001, 0x00000005, 0x00000043, 0x00000007, EnemyTestTarget, 0xFFFFFF81, 0xFE363C80, 0x08000000, 0x00000000, 0x00000001, 0x00000010, 0x00000014, 0x00000001, 0xFE363C80, 0x0000001D, 0x00000001, 0x00000006, 0x0000001D, 0x00000001, 0x00000005, 0x00000024, 0x00000002, 0xFE363C8A, 0xFE363C80, 0x00000043, 0x00000002, SetGoalToTarget, 0xFFFFFF81, 0x00000043, 0x00000005, GetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000028, 0x00000002, 0xFE363C80, 0x00000005, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000028, 0x00000002, 0xFE363C82, 0x00000005, 0x00000043, 0x00000003, SetActorJumpGravity, 0xFFFFFF81, 0xF24A8680, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x002B0005, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x0000000B, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x002B0009, 0x00000043, 0x00000005, GetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000028, 0x00000002, 0xFE363C80, 0x00000014, 0x00000043, 0x00000003, SetActorJumpGravity, 0xFFFFFF81, 0xF24A8680, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000006, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000005, GetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000028, 0x00000002, 0xFE363C80, 0x0000000F, 0x00000043, 0x00000003, SetActorJumpGravity, 0xFFFFFF81, 0xF24A8680, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000005, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000005, GetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000008, 0x00000001, 0x00000004, 0x00000008, 0x00000001, 0x00000005, 0x0000000A, 0x00000002, 0xFE363C8A, 0x00000005, 0x00000043, 0x00000007, EnemyTestTarget, 0xFFFFFF81, 0xFE363C80, 0x80000000, 0x00000000, 0x00000000, 0x00000000, 0x00000013, 0x00000000, 0x00000008, 0x00000001, 0x00000005, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000002, 0x00000043, 0x00000001, YieldTurn, 0x00000043, 0x00000003, SetActorYaw, 0xFFFFFF81, 0x000000B4, 0x00000043, 0x00000005, AddActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000002, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x002B0003, 0x00000043, 0x00000002, SetGoalToHome, 0xFFFFFF81, 0x00000043, 0x00000005, GetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000003, SetActorSpeed, 0xFFFFFF81, 0xF24A9A80, 0x00000043, 0x00000003, SetActorJumpGravity, 0xFFFFFF81, 0xF24A81B4, 0x00000046, 0x00000001, D_8029C12C, 0x00000043, 0x00000004, RemoveActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000043, 0x00000003, SetActorYaw, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000001, 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000001, 0x00000002, 0x00000000, 0x00000020, 0x00000000, 0x00000016, 0x00000001, 0x00000007, 0x00000043, 0x00000003, GetStatusFlags, 0xFFFFFF81, 0xFE363C80, 0x00000010, 0x00000002, 0xFE363C80, 0x00002000, 0x00000024, 0x00000002, 0xFBD3E280, 0x00000000, 0x00000012, 0x00000000, 0x00000024, 0x00000002, 0xFBD3E280, 0x00000001, 0x00000013, 0x00000000, 0x00000023, 0x00000000, 0x00000043, 0x00000002, SetGoalToTarget, 0xFFFFFF81, 0x00000043, 0x00000005, AddGoalPos, 0xFFFFFF81, 0xFFFFFFFD, 0xFFFFFFF4, 0xFFFFFFF1, 0x00000043, 0x00000003, SetActorJumpGravity, 0xFFFFFF81, 0xF24A8680, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x002B0005, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000008, 0x00000000, 0x00000001, 0x00000000, 0x0000000A, 0x00000002, 0xFBD3E280, 0x00000001, 0x00000043, 0x00000008, EnemyDamageTarget, 0xFFFFFF81, 0xFE363C80, 0x08000000, 0x00000000, 0x00000000, 0x00000000, 0x00000020, 0x00000002, 0x00000000, 0x00000013, 0x00000000, 0x00000008, 0x00000001, 0x0000000A, 0x00000043, 0x00000003, UseIdleAnimation, 0x00000000, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000C, 0x00000043, 0x00000003, PlaySoundAtActor, 0xFFFFFF81, 0x000003E0, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x002B0007, 0x00000008, 0x00000001, 0x00000015, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x002B0000, 0x00000043, 0x00000005, SetActorRotation, 0xFFFFFF81, 0x00000000, 0x00000000, 0x0000014A, 0x00000043, 0x00000003, PlaySoundAtActor, 0xFFFFFF81, 0x000003E0, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0xFFFFFFFD, 0xFFFFFFFE, 0x00000000, 0x00000043, 0x00000005, SetActorScale, 0xFFFFFF81, 0xF24A7E80, 0xF24A7E80, 0xF24A7E80, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorScale, 0xFFFFFF81, 0xF24A7E1A, 0xF24A7F4D, 0xF24A7E80, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorScale, 0xFFFFFF81, 0xF24A7DB4, 0xF24A7FB4, 0xF24A7E80, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorScale, 0xFFFFFF81, 0xF24A7D4D, 0xF24A801A, 0xF24A7E80, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorScale, 0xFFFFFF81, 0xF24A7D4D, 0xF24A8080, 0xF24A7E80, 0x00000008, 0x00000001, 0x00000002, 0x00000043, 0x00000005, SetActorScale, 0xFFFFFF81, 0xF24A7CE7, 0xF24A80E7, 0xF24A7E80, 0x00000008, 0x00000001, 0x0000000A, 0x00000008, 0x00000001, 0x00000002, 0x00000043, 0x00000008, EnemyDamageTarget, 0xFFFFFF81, 0xFE363C80, 0x08000000, 0x00000000, 0x00000000, 0x00000001, 0x00000020, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x002B0001, 0x00000014, 0x00000001, 0xFE363C80, 0x0000001D, 0x00000001, 0x00000000, 0x0000001D, 0x00000001, 0x00000002, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000002, 0x00000043, 0x00000003, GetLastDamage, 0x00000000, 0xFE363C83, 0x0000000B, 0x00000002, 0xFE363C83, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0xFFFFFF81, 0x0000206D, 0x00000043, 0x00000003, PlaySoundAtActor, 0xFFFFFF81, 0x00000214, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000043, 0x00000005, b_area_omo3_UnkBattleFunc2, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0xFE363C83, 0x00000056, 0x00000000, 0x00000008, 0x00000001, 0x0000000F, 0x00000043, 0x00000003, PlaySoundAtActor, 0xFFFFFF81, 0x0000025C, 0x00000043, 0x00000005, b_area_omo3_UnkBattleFunc2_2, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0xFE363C83, 0x00000057, 0x00000000, 0x00000027, 0x00000002, 0xFE363C80, 0x00000014, 0x00000027, 0x00000002, 0xFE363C81, 0x00000014, 0x00000043, 0x0000000F, PlayEffect, 0x00000040, 0x00000000, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0xFE363C83, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000003, GetActorHP, 0xFFFFFF81, 0xFE363C80, 0x00000027, 0x00000002, 0xFE363C80, 0xFE363C83, 0x00000043, 0x00000003, SetEnemyHP, 0xFFFFFF81, 0xFE363C80, 0x00000013, 0x00000000, 0x00000056, 0x00000000, 0x00000043, 0x00000005, SetActorScale, 0xFFFFFF81, 0xF24A80E7, 0xF24A7CE7, 0xF24A7E80, 0x00000043, 0x00000005, SetActorRotationOffset, 0xFFFFFF81, 0x00000000, 0x0000000A, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorRotation, 0xFFFFFF81, 0x00000000, 0x00000000, 0x0000014A, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorScale, 0xFFFFFF81, 0xF24A7D4D, 0xF24A8080, 0xF24A7E80, 0x00000043, 0x00000005, SetActorRotation, 0xFFFFFF81, 0x00000000, 0x00000000, 0x0000012C, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorRotation, 0xFFFFFF81, 0x00000000, 0x00000000, 0x0000010E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorScale, 0xFFFFFF81, 0xF24A7E80, 0xF24A7D4D, 0xF24A7E80, 0x00000043, 0x00000005, SetActorRotation, 0xFFFFFF81, 0x00000000, 0x00000000, 0x000000F0, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorRotation, 0xFFFFFF81, 0x00000000, 0x00000000, 0x000000D2, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorScale, 0xFFFFFF81, 0xF24A7D4D, 0xF24A801A, 0xF24A7E80, 0x00000043, 0x00000005, SetActorRotation, 0xFFFFFF81, 0x00000000, 0x00000000, 0x000000B4, 0x00000008, 0x00000001, 0x00000002, 0x00000043, 0x00000005, SetActorScale, 0xFFFFFF81, 0xF24A7E80, 0xF24A7D4D, 0xF24A7E80, 0x00000008, 0x00000001, 0x00000002, 0x00000043, 0x00000005, SetActorScale, 0xFFFFFF81, 0xF24A7F4D, 0xF24A7C80, 0xF24A7E80, 0x00000057, 0x00000000, 0x00000043, 0x00000005, GetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C80, 0x00000028, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000043, 0x00000003, SetActorJumpGravity, 0xFFFFFF81, 0xF24A81B4, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x0000000A, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000005, SetActorScale, 0xFFFFFF81, 0xF24A801A, 0xF24A7B4D, 0xF24A7E80, 0x00000008, 0x00000001, 0x00000001, 0x00000056, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorScale, 0xFFFFFF81, 0xF24A7F4D, 0xF24A7C80, 0xF24A7E80, 0x00000043, 0x00000005, SetActorRotation, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000096, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorScale, 0xFFFFFF81, 0xF24A7E80, 0xF24A7E80, 0xF24A7E80, 0x00000043, 0x00000005, SetActorRotation, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000078, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorRotation, 0xFFFFFF81, 0x00000000, 0x00000000, 0x0000005A, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorRotation, 0xFFFFFF81, 0x00000000, 0x00000000, 0x0000003C, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorRotation, 0xFFFFFF81, 0x00000000, 0x00000000, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorRotation, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000005, SetActorRotationOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000057, 0x00000000, 0x00000043, 0x00000005, GetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C80, 0x0000001E, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000008, 0x00000000, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000005, 0x00000043, 0x00000001, YieldTurn, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x002B0003, 0x00000043, 0x00000002, SetGoalToHome, 0xFFFFFF81, 0x00000043, 0x00000005, GetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000003, SetActorSpeed, 0xFFFFFF81, 0xF24A9A80, 0x00000043, 0x00000003, SetActorJumpGravity, 0xFFFFFF81, 0xF24A81B4, 0x00000046, 0x00000001, D_8029C12C, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x002B0001, 0x00000020, 0x00000000, 0x00000023, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000001, 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000001, 0x00000002, 0x00000000, 0x00000001, 0x00000000 diff --git a/ver/us/asm/data/battle/area_tik/5EE550.data.s b/ver/us/asm/data/battle/area_tik/5EE550.data.s index 9e1bd859a7..43ff485337 100644 --- a/ver/us/asm/data/battle/area_tik/5EE550.data.s +++ b/ver/us/asm/data/battle/area_tik/5EE550.data.s @@ -339,7 +339,7 @@ dlabel D_8022A47C_5FE90C .word 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000003, SetTargetActor, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000004, SetActorVar, 0xFFFFFF81, 0x00000008, 0x00000001, 0x00000043, 0x00000005, SetTargetOffset, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000010, 0x00000043, 0x00000005, func_8027D4C8, 0xFFFFFF81, 0x00000001, 0xFFFFFFFF, 0xFFFFFFF7, 0x00000043, 0x00000005, dup2_b_area_tik_UnkBattleFunc1, 0xFFFFFFF6, 0x00000014, 0x0000000A, 0x00000014, 0x00000043, 0x00000003, BindTakeTurn, 0xFFFFFF81, D_8022AF34_5FF3C4, 0x00000043, 0x00000003, BindHandleEvent, 0xFFFFFF81, D_80229718_5FDBA8, 0x00000043, 0x00000004, SetIdleAnimations, 0xFFFFFF81, 0x00000001, D_80228AD0_5FCF60, 0x00000043, 0x00000004, SetActorFlagBits, 0xFFFFFF81, 0x00000800, 0x00000000, 0x00000043, 0x00000005, SetPartEventBits, 0xFFFFFF81, 0x00000001, 0x00001000, 0x00000001, 0x00000043, 0x00000003, GetIndexFromPos, 0xFFFFFF81, 0xFE363C80, 0x0000002B, 0x00000002, 0xFE363C80, 0x00000004, 0x00000043, 0x00000003, SetGoalToIndex, 0xFFFFFF81, 0xFE363C80, 0x00000043, 0x00000005, GetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000005, SetHomePos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000002, HPBarToHome, 0xFFFFFF81, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000003F, 0x00000043, 0x00000002, BattleCamTargetActor, 0xFFFFFF81, 0x00000043, 0x00000004, func_8024ECF8, 0xFFFFFFFF, 0x00000001, 0x00000000, 0x00000043, 0x00000002, GetBattlePhase, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000002, SetGoalToTarget, 0xFFFFFF81, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C83, 0xFE363C84, 0xFE363C85, 0x00000043, 0x00000005, GetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000005, SetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C84, 0xFE363C82, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x0033000E, 0x00000012, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x00330011, 0x00000043, 0x00000002, SetGoalToTarget, 0xFFFFFF81, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C83, 0xFE363C84, 0xFE363C85, 0x00000043, 0x00000005, GetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C84, 0xFE363C82, 0x00000043, 0x00000003, SetActorSpeed, 0xFFFFFF81, 0xF24A9280, 0x00000043, 0x00000004, RunToGoal, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x0033000E, 0x00000008, 0x00000001, 0x00000008, 0x00000013, 0x00000000, 0x00000043, 0x00000005, SetActorSounds, 0xFFFFFF81, 0x00000002, 0x00000301, 0x00000000, 0x00000043, 0x00000002, GetBattlePhase, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000005, 0x00000043, 0x00000002, SetBattleCamZoom, 0x000001AE, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000014, 0x00000043, 0x00000002, MoveBattleCamOver, 0x0000000A, 0x00000043, 0x00000004, func_8024ECF8, 0xFFFFFFFF, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000007, EnemyTestTarget, 0xFFFFFF81, 0xFE363C80, 0x00000000, 0x00000000, 0x00000003, 0x00000010, 0x00000014, 0x00000001, 0xFE363C80, 0x0000001D, 0x00000001, 0x00000006, 0x0000001D, 0x00000001, 0x00000005, 0x00000024, 0x00000002, 0xFE363C8A, 0xFE363C80, 0x00000043, 0x00000003, SetActorYaw, 0xFFFFFF81, 0x000000B4, 0x00000043, 0x00000004, SetPartYaw, 0xFFFFFF81, 0x00000001, 0x000000B4, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x00330008, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000028, 0x00000002, 0xFE363C81, 0x00000018, 0x00000043, 0x00000005, SetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000003, SetActorJumpGravity, 0xFFFFFF81, 0xF24A7DB4, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x0000000F, 0x00000000, 0x00000001, 0x00000000, 0x0000000A, 0x00000002, 0xFE363C8A, 0x00000005, 0x00000043, 0x00000007, EnemyTestTarget, 0xFFFFFF81, 0xFE363C80, 0x80000000, 0x00000000, 0x00000000, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000002, ResetAllActorSounds, 0xFFFFFF81, 0x00000027, 0x00000002, 0xFE363C80, 0x0000001E, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x0000000F, 0x00000000, 0x00000001, 0x00000000, 0x00000056, 0x00000000, 0x00000008, 0x00000001, 0x00000005, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x00330000, 0x00000057, 0x00000000, 0x00000027, 0x00000002, 0xFE363C80, 0x00000014, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000008, 0x00000000, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000002, 0x00000043, 0x00000001, YieldTurn, 0x00000043, 0x00000002, SetGoalToHome, 0xFFFFFF81, 0x00000043, 0x00000003, SetActorSpeed, 0xFFFFFF81, 0xF24A9280, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x00330004, 0x00000043, 0x00000005, AddActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000002, 0x00000043, 0x00000004, RunToGoal, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x00330001, 0x00000043, 0x00000004, RemoveActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000043, 0x00000003, SetActorYaw, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000001, 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000001, 0x00000002, 0x00000000, 0x00000020, 0x00000000, 0x00000023, 0x00000000, 0x00000043, 0x00000003, SetActorYaw, 0xFFFFFF81, 0x000000B4, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x00330008, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000028, 0x00000002, 0xFE363C81, 0x00000018, 0x00000043, 0x00000005, SetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000003, SetActorJumpGravity, 0xFFFFFF81, 0xF24A7DB4, 0x00000043, 0x00000002, SetGoalToTarget, 0xFFFFFF81, 0x00000043, 0x00000005, GetGoalPos, 0xFFFFFF81, 0xFE363C83, 0xFE363C84, 0xFE363C85, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000024, 0x00000002, 0xFE363C81, 0xFE363C84, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x0000000F, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000002, ResetAllActorSounds, 0xFFFFFF81, 0x00000008, 0x00000001, 0x00000002, 0x00000043, 0x00000008, EnemyDamageTarget, 0xFFFFFF81, 0xFE363C80, 0x00000000, 0x0000FFFF, 0x00000000, 0x00000003, 0x00000020, 0x00000014, 0x00000001, 0xFE363C80, 0x0000001D, 0x00000001, 0x00000000, 0x0000001D, 0x00000001, 0x00000002, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000002, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C80, 0x0000001E, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x0000000F, 0x00000000, 0x00000001, 0x00000000, 0x00000056, 0x00000000, 0x00000008, 0x00000001, 0x00000005, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x00330000, 0x00000057, 0x00000000, 0x00000027, 0x00000002, 0xFE363C80, 0x00000014, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000008, 0x00000000, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000001, YieldTurn, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x00330004, 0x00000046, 0x00000001, DoReturnHome, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x00330001, 0x00000020, 0x00000000, 0x00000023, 0x00000000, 0x00000003, 0x00000001, 0x0000000A, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000001, 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000001, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_8022AF34_5FF3C4 -.word 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000004, GetActorVar, 0xFFFFFF81, 0x00000008, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000002, 0x00000043, 0x00000004, GetActorVar, 0xFFFFFF81, 0x00000009, 0xFE363C80, 0x00000028, 0x00000002, 0xFE363C80, 0x00000001, 0x0000000D, 0x00000002, 0xFE363C80, 0x00000000, 0x00000043, 0x00000004, SetActorVar, 0xFFFFFF81, 0x00000009, 0xFE363C80, 0x00000043, 0x00000005, AddActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000002, 0x00000008, 0x00000001, 0x0000001E, 0x00000043, 0x00000004, RemoveActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000002, 0x00000012, 0x00000000, 0x00000043, 0x00000005, AddActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000002, 0x00000008, 0x00000001, 0x00000014, 0x00000043, 0x00000004, RemoveActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x00330002, 0x00000025, 0x00000002, 0xFE363C82, 0x00330001, 0x00000046, 0x00000001, 0x8029BBB4, 0x00000043, 0x00000003, SetActorYaw, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000004, SetActorVar, 0xFFFFFF81, 0x00000008, 0x00000001, 0x00000043, 0x00000005, SetTargetOffset, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000010, 0x00000043, 0x00000005, func_8027D4C8, 0xFFFFFF81, 0x00000001, 0xFFFFFFFF, 0xFFFFFFF7, 0x00000043, 0x00000004, SetDefenseTable, 0xFFFFFF81, 0x00000001, D_802289B0_5FCE40, 0x00000043, 0x00000004, SetIdleAnimations, 0xFFFFFF81, 0x00000001, D_80228AD0_5FCF60, 0x00000043, 0x00000003, BindIdle, 0xFFFFFF81, D_80228D7C_5FD20C, 0x00000043, 0x00000004, SetActorFlagBits, 0xFFFFFF81, 0x00000400, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000001, 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000001, 0x00000002, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, SetTargetActor, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000003F, 0x00000043, 0x00000002, BattleCamTargetActor, 0xFFFFFF81, 0x00000043, 0x00000004, func_8024ECF8, 0xFFFFFFFF, 0x00000001, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x0033000C, 0x00000008, 0x00000001, 0x0000000A, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x00330006, 0x00000056, 0x00000000, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x0000000F, PlayEffect, 0x0000001D, 0x00000001, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000020, 0x00000004, 0x00000000, 0x0000000A, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x0000000A, 0x00000043, 0x0000000F, PlayEffect, 0x0000001D, 0x00000001, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000020, 0x00000004, 0x00000000, 0x0000000A, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000005, 0x00000043, 0x0000000F, PlayEffect, 0x0000001D, 0x00000001, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000020, 0x00000004, 0x00000000, 0x0000000A, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000057, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0xFFFFFF81, 0x00002021, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x00330005, 0x00000008, 0x00000001, 0x00000014, 0x00000043, 0x00000005, SetActorSounds, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0xFFFFFF81, 0x000020D3, 0x00000043, 0x00000007, EnemyTestTarget, 0xFFFFFF81, 0xFE363C80, 0x00000000, 0x00000000, 0x00000002, 0x00000010, 0x00000014, 0x00000001, 0xFE363C80, 0x0000001D, 0x00000001, 0x00000006, 0x0000001D, 0x00000001, 0x00000005, 0x00000024, 0x00000002, 0xFE363C8A, 0xFE363C80, 0x00000056, 0x00000000, 0x00000005, 0x00000001, 0x00000000, 0x00000043, 0x00000005, GetActorPos, 0x00000000, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C80, 0x0000001E, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C83, 0xFE363C84, 0xFE363C85, 0x0000000D, 0x00000002, 0xFE363C80, 0xFE363C83, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000001, 0x0000000A, 0x00000002, 0xFE363C8A, 0x00000005, 0x00000043, 0x00000007, EnemyTestTarget, 0xFFFFFF81, 0xFE363C80, 0x80000000, 0x00000000, 0x00000000, 0x00000000, 0x00000013, 0x00000000, 0x00000008, 0x00000001, 0x0000000F, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000002, 0x00000057, 0x00000000, 0x00000043, 0x00000002, SetGoalToTarget, 0xFFFFFF81, 0x00000043, 0x00000005, AddGoalPos, 0xFFFFFF81, 0xFFFFFF6A, 0x00000000, 0x00000000, 0x00000043, 0x00000003, SetActorSpeed, 0xFFFFFF81, 0xF24AB280, 0x00000043, 0x00000004, RunToGoal, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x0000000F, 0x00000043, 0x00000001, YieldTurn, 0x00000043, 0x00000002, ResetAllActorSounds, 0xFFFFFF81, 0x00000043, 0x00000005, AddActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000002, 0x00000043, 0x00000002, SetGoalToHome, 0xFFFFFF81, 0x00000043, 0x00000005, GetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C80, 0x000000C8, 0x00000043, 0x00000005, SetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000003, SetActorSpeed, 0xFFFFFF81, 0xF24AA280, 0x00000043, 0x00000004, RunToGoal, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x0000000A, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x0033000D, 0x00000008, 0x00000001, 0x0000000A, 0x00000043, 0x00000004, RemoveActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000001, 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000001, 0x00000002, 0x00000000, 0x00000020, 0x00000000, 0x00000023, 0x00000000, 0x00000043, 0x00000002, SetGoalToTarget, 0xFFFFFF81, 0x00000043, 0x00000003, SetActorSpeed, 0xFFFFFF81, 0xF24AB280, 0x00000043, 0x00000004, RunToGoal, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000002, 0x00000043, 0x00000008, EnemyDamageTarget, 0xFFFFFF81, 0xFE363C80, 0x00000000, 0x0000FFFF, 0x00000000, 0x00000002, 0x00000020, 0x00000014, 0x00000001, 0xFE363C80, 0x0000001D, 0x00000001, 0x00000000, 0x0000001D, 0x00000001, 0x00000002, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000002, 0x00000043, 0x00000005, GetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C80, 0x00000028, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000043, 0x00000003, SetActorJumpGravity, 0xFFFFFF81, 0xF24A81B4, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x0000000A, 0x00000000, 0x00000001, 0x00000000, 0x00000027, 0x00000002, 0xFE363C80, 0x0000001E, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000008, 0x00000000, 0x00000001, 0x00000000, 0x00000027, 0x00000002, 0xFE363C80, 0x00000014, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000006, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x00330001, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000001, YieldTurn, 0x00000043, 0x00000002, ResetAllActorSounds, 0xFFFFFF81, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x00330004, 0x00000046, 0x00000001, DoReturnHome, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x00330001, 0x00000020, 0x00000000, 0x00000023, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000001, 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000001, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000000 +.word 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000004, GetActorVar, 0xFFFFFF81, 0x00000008, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000002, 0x00000043, 0x00000004, GetActorVar, 0xFFFFFF81, 0x00000009, 0xFE363C80, 0x00000028, 0x00000002, 0xFE363C80, 0x00000001, 0x0000000D, 0x00000002, 0xFE363C80, 0x00000000, 0x00000043, 0x00000004, SetActorVar, 0xFFFFFF81, 0x00000009, 0xFE363C80, 0x00000043, 0x00000005, AddActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000002, 0x00000008, 0x00000001, 0x0000001E, 0x00000043, 0x00000004, RemoveActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000002, 0x00000012, 0x00000000, 0x00000043, 0x00000005, AddActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000002, 0x00000008, 0x00000001, 0x00000014, 0x00000043, 0x00000004, RemoveActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x00330002, 0x00000025, 0x00000002, 0xFE363C82, 0x00330001, 0x00000046, 0x00000001, D_8029BBB4, 0x00000043, 0x00000003, SetActorYaw, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000004, SetActorVar, 0xFFFFFF81, 0x00000008, 0x00000001, 0x00000043, 0x00000005, SetTargetOffset, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000010, 0x00000043, 0x00000005, func_8027D4C8, 0xFFFFFF81, 0x00000001, 0xFFFFFFFF, 0xFFFFFFF7, 0x00000043, 0x00000004, SetDefenseTable, 0xFFFFFF81, 0x00000001, D_802289B0_5FCE40, 0x00000043, 0x00000004, SetIdleAnimations, 0xFFFFFF81, 0x00000001, D_80228AD0_5FCF60, 0x00000043, 0x00000003, BindIdle, 0xFFFFFF81, D_80228D7C_5FD20C, 0x00000043, 0x00000004, SetActorFlagBits, 0xFFFFFF81, 0x00000400, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000001, 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000001, 0x00000002, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, SetTargetActor, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000003F, 0x00000043, 0x00000002, BattleCamTargetActor, 0xFFFFFF81, 0x00000043, 0x00000004, func_8024ECF8, 0xFFFFFFFF, 0x00000001, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x0033000C, 0x00000008, 0x00000001, 0x0000000A, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x00330006, 0x00000056, 0x00000000, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x0000000F, PlayEffect, 0x0000001D, 0x00000001, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000020, 0x00000004, 0x00000000, 0x0000000A, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x0000000A, 0x00000043, 0x0000000F, PlayEffect, 0x0000001D, 0x00000001, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000020, 0x00000004, 0x00000000, 0x0000000A, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000005, 0x00000043, 0x0000000F, PlayEffect, 0x0000001D, 0x00000001, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000020, 0x00000004, 0x00000000, 0x0000000A, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000057, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0xFFFFFF81, 0x00002021, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x00330005, 0x00000008, 0x00000001, 0x00000014, 0x00000043, 0x00000005, SetActorSounds, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0xFFFFFF81, 0x000020D3, 0x00000043, 0x00000007, EnemyTestTarget, 0xFFFFFF81, 0xFE363C80, 0x00000000, 0x00000000, 0x00000002, 0x00000010, 0x00000014, 0x00000001, 0xFE363C80, 0x0000001D, 0x00000001, 0x00000006, 0x0000001D, 0x00000001, 0x00000005, 0x00000024, 0x00000002, 0xFE363C8A, 0xFE363C80, 0x00000056, 0x00000000, 0x00000005, 0x00000001, 0x00000000, 0x00000043, 0x00000005, GetActorPos, 0x00000000, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C80, 0x0000001E, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C83, 0xFE363C84, 0xFE363C85, 0x0000000D, 0x00000002, 0xFE363C80, 0xFE363C83, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000001, 0x0000000A, 0x00000002, 0xFE363C8A, 0x00000005, 0x00000043, 0x00000007, EnemyTestTarget, 0xFFFFFF81, 0xFE363C80, 0x80000000, 0x00000000, 0x00000000, 0x00000000, 0x00000013, 0x00000000, 0x00000008, 0x00000001, 0x0000000F, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000002, 0x00000057, 0x00000000, 0x00000043, 0x00000002, SetGoalToTarget, 0xFFFFFF81, 0x00000043, 0x00000005, AddGoalPos, 0xFFFFFF81, 0xFFFFFF6A, 0x00000000, 0x00000000, 0x00000043, 0x00000003, SetActorSpeed, 0xFFFFFF81, 0xF24AB280, 0x00000043, 0x00000004, RunToGoal, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x0000000F, 0x00000043, 0x00000001, YieldTurn, 0x00000043, 0x00000002, ResetAllActorSounds, 0xFFFFFF81, 0x00000043, 0x00000005, AddActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000002, 0x00000043, 0x00000002, SetGoalToHome, 0xFFFFFF81, 0x00000043, 0x00000005, GetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C80, 0x000000C8, 0x00000043, 0x00000005, SetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000003, SetActorSpeed, 0xFFFFFF81, 0xF24AA280, 0x00000043, 0x00000004, RunToGoal, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x0000000A, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x0033000D, 0x00000008, 0x00000001, 0x0000000A, 0x00000043, 0x00000004, RemoveActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000001, 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000001, 0x00000002, 0x00000000, 0x00000020, 0x00000000, 0x00000023, 0x00000000, 0x00000043, 0x00000002, SetGoalToTarget, 0xFFFFFF81, 0x00000043, 0x00000003, SetActorSpeed, 0xFFFFFF81, 0xF24AB280, 0x00000043, 0x00000004, RunToGoal, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000002, 0x00000043, 0x00000008, EnemyDamageTarget, 0xFFFFFF81, 0xFE363C80, 0x00000000, 0x0000FFFF, 0x00000000, 0x00000002, 0x00000020, 0x00000014, 0x00000001, 0xFE363C80, 0x0000001D, 0x00000001, 0x00000000, 0x0000001D, 0x00000001, 0x00000002, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000002, 0x00000043, 0x00000005, GetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C80, 0x00000028, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000043, 0x00000003, SetActorJumpGravity, 0xFFFFFF81, 0xF24A81B4, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x0000000A, 0x00000000, 0x00000001, 0x00000000, 0x00000027, 0x00000002, 0xFE363C80, 0x0000001E, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000008, 0x00000000, 0x00000001, 0x00000000, 0x00000027, 0x00000002, 0xFE363C80, 0x00000014, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000006, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x00330001, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000001, YieldTurn, 0x00000043, 0x00000002, ResetAllActorSounds, 0xFFFFFF81, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x00330004, 0x00000046, 0x00000001, DoReturnHome, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x00330001, 0x00000020, 0x00000000, 0x00000023, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000001, 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000001, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000000 dlabel D_8022B940_5FFDD0 .word 0x00000001, 0x00000004, 0x00000002, 0x00000063, 0x0000000B, 0x00000063, 0x00000000 @@ -390,7 +390,7 @@ dlabel D_8022D444_6018D4 .word 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000003, SetTargetActor, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000004, SetActorVar, 0xFFFFFF81, 0x00000008, 0x00000001, 0x00000043, 0x00000005, SetTargetOffset, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000018, 0x00000043, 0x00000005, func_8027D4C8, 0xFFFFFF81, 0x00000001, 0xFFFFFFFF, 0xFFFFFFF7, 0x00000043, 0x00000005, dup3_b_area_tik_UnkBattleFunc1, 0xFFFFFFF6, 0x00000014, 0x0000000A, 0x00000014, 0x00000043, 0x00000003, BindTakeTurn, 0xFFFFFF81, D_8022DEFC_60238C, 0x00000043, 0x00000003, BindHandleEvent, 0xFFFFFF81, D_8022C6A8_600B38, 0x00000043, 0x00000004, SetIdleAnimations, 0xFFFFFF81, 0x00000001, D_8022BA60_5FFEF0, 0x00000043, 0x00000004, SetActorFlagBits, 0xFFFFFF81, 0x00000800, 0x00000000, 0x00000043, 0x00000005, SetPartEventBits, 0xFFFFFF81, 0x00000001, 0x00001000, 0x00000001, 0x00000043, 0x00000003, GetIndexFromPos, 0xFFFFFF81, 0xFE363C80, 0x0000002B, 0x00000002, 0xFE363C80, 0x00000004, 0x00000043, 0x00000003, SetGoalToIndex, 0xFFFFFF81, 0xFE363C80, 0x00000043, 0x00000005, GetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000005, SetHomePos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000002, HPBarToHome, 0xFFFFFF81, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000003F, 0x00000043, 0x00000002, BattleCamTargetActor, 0xFFFFFF81, 0x00000043, 0x00000004, func_8024ECF8, 0xFFFFFFFF, 0x00000001, 0x00000000, 0x00000043, 0x00000002, GetBattlePhase, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000002, SetGoalToTarget, 0xFFFFFF81, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C83, 0xFE363C84, 0xFE363C85, 0x00000043, 0x00000005, GetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000005, SetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C84, 0xFE363C82, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004D0001, 0x00000012, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004D0009, 0x00000043, 0x00000002, SetGoalToTarget, 0xFFFFFF81, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C83, 0xFE363C84, 0xFE363C85, 0x00000043, 0x00000005, GetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C84, 0xFE363C82, 0x00000043, 0x00000003, SetActorSpeed, 0xFFFFFF81, 0xF24A9280, 0x00000043, 0x00000004, RunToGoal, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004D0001, 0x00000008, 0x00000001, 0x00000008, 0x00000013, 0x00000000, 0x00000043, 0x00000005, SetActorSounds, 0xFFFFFF81, 0x00000002, 0x00000301, 0x00000000, 0x00000043, 0x00000002, GetBattlePhase, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000005, 0x00000043, 0x00000002, SetBattleCamZoom, 0x000001AE, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000014, 0x00000043, 0x00000002, MoveBattleCamOver, 0x0000000A, 0x00000043, 0x00000004, func_8024ECF8, 0xFFFFFFFF, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000007, EnemyTestTarget, 0xFFFFFF81, 0xFE363C80, 0x00000000, 0x00000000, 0x00000004, 0x00000010, 0x00000014, 0x00000001, 0xFE363C80, 0x0000001D, 0x00000001, 0x00000006, 0x0000001D, 0x00000001, 0x00000005, 0x00000024, 0x00000002, 0xFE363C8A, 0xFE363C80, 0x00000043, 0x00000003, SetActorYaw, 0xFFFFFF81, 0x000000B4, 0x00000043, 0x00000004, SetPartYaw, 0xFFFFFF81, 0x00000001, 0x000000B4, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004D0015, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000028, 0x00000002, 0xFE363C81, 0x00000018, 0x00000043, 0x00000005, SetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000003, SetActorJumpGravity, 0xFFFFFF81, 0xF24A7DB4, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x0000000F, 0x00000000, 0x00000001, 0x00000000, 0x0000000A, 0x00000002, 0xFE363C8A, 0x00000005, 0x00000043, 0x00000007, EnemyTestTarget, 0xFFFFFF81, 0xFE363C80, 0x80000000, 0x00000000, 0x00000000, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000002, ResetAllActorSounds, 0xFFFFFF81, 0x00000027, 0x00000002, 0xFE363C80, 0x0000001E, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x0000000F, 0x00000000, 0x00000001, 0x00000000, 0x00000056, 0x00000000, 0x00000008, 0x00000001, 0x00000005, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004D0000, 0x00000057, 0x00000000, 0x00000027, 0x00000002, 0xFE363C80, 0x00000014, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000008, 0x00000000, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000002, 0x00000043, 0x00000001, YieldTurn, 0x00000043, 0x00000002, SetGoalToHome, 0xFFFFFF81, 0x00000043, 0x00000003, SetActorSpeed, 0xFFFFFF81, 0xF24A9280, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004D0008, 0x00000043, 0x00000005, AddActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000002, 0x00000043, 0x00000004, RunToGoal, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004D0003, 0x00000043, 0x00000004, RemoveActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000043, 0x00000003, SetActorYaw, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000001, 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000001, 0x00000002, 0x00000000, 0x00000020, 0x00000000, 0x00000023, 0x00000000, 0x00000043, 0x00000003, SetActorYaw, 0xFFFFFF81, 0x000000B4, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004D0015, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000028, 0x00000002, 0xFE363C81, 0x00000018, 0x00000043, 0x00000005, SetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000003, SetActorJumpGravity, 0xFFFFFF81, 0xF24A7DB4, 0x00000043, 0x00000002, SetGoalToTarget, 0xFFFFFF81, 0x00000043, 0x00000005, GetGoalPos, 0xFFFFFF81, 0xFE363C83, 0xFE363C84, 0xFE363C85, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000024, 0x00000002, 0xFE363C81, 0xFE363C84, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x0000000F, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000002, ResetAllActorSounds, 0xFFFFFF81, 0x00000008, 0x00000001, 0x00000002, 0x00000043, 0x00000008, EnemyDamageTarget, 0xFFFFFF81, 0xFE363C80, 0x00000000, 0x0000FFFF, 0x00000000, 0x00000004, 0x00000020, 0x00000014, 0x00000001, 0xFE363C80, 0x0000001D, 0x00000001, 0x00000000, 0x0000001D, 0x00000001, 0x00000002, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000002, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C80, 0x0000001E, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x0000000F, 0x00000000, 0x00000001, 0x00000000, 0x00000056, 0x00000000, 0x00000008, 0x00000001, 0x00000005, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004D0000, 0x00000057, 0x00000000, 0x00000027, 0x00000002, 0xFE363C80, 0x00000014, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000008, 0x00000000, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000001, YieldTurn, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x004D0008, 0x00000046, 0x00000001, DoReturnHome, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004D0003, 0x00000020, 0x00000000, 0x00000023, 0x00000000, 0x00000003, 0x00000001, 0x0000000A, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000001, 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000001, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_8022DEFC_60238C -.word 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000004, GetActorVar, 0xFFFFFF81, 0x00000008, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000002, 0x00000043, 0x00000004, GetActorVar, 0xFFFFFF81, 0x00000009, 0xFE363C80, 0x00000028, 0x00000002, 0xFE363C80, 0x00000001, 0x0000000D, 0x00000002, 0xFE363C80, 0x00000000, 0x00000043, 0x00000004, SetActorVar, 0xFFFFFF81, 0x00000009, 0xFE363C80, 0x00000043, 0x00000005, AddActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000002, 0x00000008, 0x00000001, 0x0000001E, 0x00000043, 0x00000004, RemoveActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000002, 0x00000012, 0x00000000, 0x00000043, 0x00000005, AddActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000002, 0x00000008, 0x00000001, 0x00000014, 0x00000043, 0x00000004, RemoveActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x004D0005, 0x00000025, 0x00000002, 0xFE363C82, 0x004D0003, 0x00000046, 0x00000001, 0x8029BBB4, 0x00000043, 0x00000003, SetActorYaw, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000004, SetActorVar, 0xFFFFFF81, 0x00000008, 0x00000001, 0x00000043, 0x00000005, SetTargetOffset, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000018, 0x00000043, 0x00000005, func_8027D4C8, 0xFFFFFF81, 0x00000001, 0xFFFFFFFF, 0xFFFFFFF7, 0x00000043, 0x00000004, SetDefenseTable, 0xFFFFFF81, 0x00000001, D_8022B940_5FFDD0, 0x00000043, 0x00000004, SetIdleAnimations, 0xFFFFFF81, 0x00000001, D_8022BA60_5FFEF0, 0x00000043, 0x00000003, BindIdle, 0xFFFFFF81, D_8022BD0C_60019C, 0x00000043, 0x00000004, SetActorFlagBits, 0xFFFFFF81, 0x00000400, 0x00000000, 0x00000043, 0x00000005, SetPartEventBits, 0xFFFFFF81, 0x00000001, 0x00000010, 0x00000001, 0x00000013, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000001, 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000001, 0x00000002, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, SetTargetActor, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000003F, 0x00000043, 0x00000002, BattleCamTargetActor, 0xFFFFFF81, 0x00000043, 0x00000004, func_8024ECF8, 0xFFFFFFFF, 0x00000001, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004D000B, 0x00000008, 0x00000001, 0x0000000A, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004D000F, 0x00000056, 0x00000000, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x0000000F, PlayEffect, 0x0000001D, 0x00000001, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000020, 0x00000004, 0x00000000, 0x0000000A, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x0000000A, 0x00000043, 0x0000000F, PlayEffect, 0x0000001D, 0x00000001, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000020, 0x00000004, 0x00000000, 0x0000000A, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000005, 0x00000043, 0x0000000F, PlayEffect, 0x0000001D, 0x00000001, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000020, 0x00000004, 0x00000000, 0x0000000A, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000057, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0xFFFFFF81, 0x00002021, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004D000A, 0x00000008, 0x00000001, 0x00000014, 0x00000043, 0x00000005, SetActorSounds, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0xFFFFFF81, 0x000020D3, 0x00000043, 0x00000007, EnemyTestTarget, 0xFFFFFF81, 0xFE363C80, 0x00000000, 0x00000000, 0x00000003, 0x00000010, 0x00000014, 0x00000001, 0xFE363C80, 0x0000001D, 0x00000001, 0x00000006, 0x0000001D, 0x00000001, 0x00000005, 0x00000024, 0x00000002, 0xFE363C8A, 0xFE363C80, 0x00000056, 0x00000000, 0x00000005, 0x00000001, 0x00000000, 0x00000043, 0x00000005, GetActorPos, 0x00000000, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C80, 0x0000001E, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C83, 0xFE363C84, 0xFE363C85, 0x0000000D, 0x00000002, 0xFE363C80, 0xFE363C83, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000001, 0x0000000A, 0x00000002, 0xFE363C8A, 0x00000005, 0x00000043, 0x00000007, EnemyTestTarget, 0xFFFFFF81, 0xFE363C80, 0x80000000, 0x00000000, 0x00000000, 0x00000000, 0x00000013, 0x00000000, 0x00000008, 0x00000001, 0x0000000F, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000002, 0x00000057, 0x00000000, 0x00000043, 0x00000002, SetGoalToTarget, 0xFFFFFF81, 0x00000043, 0x00000005, AddGoalPos, 0xFFFFFF81, 0xFFFFFF6A, 0x00000000, 0x00000000, 0x00000043, 0x00000003, SetActorSpeed, 0xFFFFFF81, 0xF24AB280, 0x00000043, 0x00000004, RunToGoal, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x0000000F, 0x00000043, 0x00000001, YieldTurn, 0x00000043, 0x00000002, ResetAllActorSounds, 0xFFFFFF81, 0x00000043, 0x00000005, AddActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000002, 0x00000043, 0x00000002, SetGoalToHome, 0xFFFFFF81, 0x00000043, 0x00000005, GetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C80, 0x000000C8, 0x00000043, 0x00000005, SetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000003, SetActorSpeed, 0xFFFFFF81, 0xF24AA280, 0x00000043, 0x00000004, RunToGoal, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x0000000A, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004D000C, 0x00000008, 0x00000001, 0x0000000A, 0x00000043, 0x00000004, RemoveActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000001, 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000001, 0x00000002, 0x00000000, 0x00000020, 0x00000000, 0x00000023, 0x00000000, 0x00000043, 0x00000002, SetGoalToTarget, 0xFFFFFF81, 0x00000043, 0x00000003, SetActorSpeed, 0xFFFFFF81, 0xF24AB280, 0x00000043, 0x00000004, RunToGoal, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000002, 0x00000043, 0x00000008, EnemyDamageTarget, 0xFFFFFF81, 0xFE363C80, 0x00000000, 0x0000FFFF, 0x00000000, 0x00000003, 0x00000020, 0x00000014, 0x00000001, 0xFE363C80, 0x0000001D, 0x00000001, 0x00000000, 0x0000001D, 0x00000001, 0x00000002, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000002, 0x00000043, 0x00000005, GetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C80, 0x00000028, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000043, 0x00000003, SetActorJumpGravity, 0xFFFFFF81, 0xF24A81B4, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x0000000A, 0x00000000, 0x00000001, 0x00000000, 0x00000027, 0x00000002, 0xFE363C80, 0x0000001E, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000008, 0x00000000, 0x00000001, 0x00000000, 0x00000027, 0x00000002, 0xFE363C80, 0x00000014, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000006, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004D0003, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000001, YieldTurn, 0x00000043, 0x00000002, ResetAllActorSounds, 0xFFFFFF81, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x004D0008, 0x00000046, 0x00000001, DoReturnHome, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004D0003, 0x00000020, 0x00000000, 0x00000023, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000001, 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000001, 0x00000002, 0x00000000, 0x00000001, 0x00000000 +.word 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000004, GetActorVar, 0xFFFFFF81, 0x00000008, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000002, 0x00000043, 0x00000004, GetActorVar, 0xFFFFFF81, 0x00000009, 0xFE363C80, 0x00000028, 0x00000002, 0xFE363C80, 0x00000001, 0x0000000D, 0x00000002, 0xFE363C80, 0x00000000, 0x00000043, 0x00000004, SetActorVar, 0xFFFFFF81, 0x00000009, 0xFE363C80, 0x00000043, 0x00000005, AddActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000002, 0x00000008, 0x00000001, 0x0000001E, 0x00000043, 0x00000004, RemoveActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000002, 0x00000012, 0x00000000, 0x00000043, 0x00000005, AddActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000002, 0x00000008, 0x00000001, 0x00000014, 0x00000043, 0x00000004, RemoveActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x004D0005, 0x00000025, 0x00000002, 0xFE363C82, 0x004D0003, 0x00000046, 0x00000001, D_8029BBB4, 0x00000043, 0x00000003, SetActorYaw, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000004, SetActorVar, 0xFFFFFF81, 0x00000008, 0x00000001, 0x00000043, 0x00000005, SetTargetOffset, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000018, 0x00000043, 0x00000005, func_8027D4C8, 0xFFFFFF81, 0x00000001, 0xFFFFFFFF, 0xFFFFFFF7, 0x00000043, 0x00000004, SetDefenseTable, 0xFFFFFF81, 0x00000001, D_8022B940_5FFDD0, 0x00000043, 0x00000004, SetIdleAnimations, 0xFFFFFF81, 0x00000001, D_8022BA60_5FFEF0, 0x00000043, 0x00000003, BindIdle, 0xFFFFFF81, D_8022BD0C_60019C, 0x00000043, 0x00000004, SetActorFlagBits, 0xFFFFFF81, 0x00000400, 0x00000000, 0x00000043, 0x00000005, SetPartEventBits, 0xFFFFFF81, 0x00000001, 0x00000010, 0x00000001, 0x00000013, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000001, 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000001, 0x00000002, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, SetTargetActor, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000003F, 0x00000043, 0x00000002, BattleCamTargetActor, 0xFFFFFF81, 0x00000043, 0x00000004, func_8024ECF8, 0xFFFFFFFF, 0x00000001, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004D000B, 0x00000008, 0x00000001, 0x0000000A, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004D000F, 0x00000056, 0x00000000, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x0000000F, PlayEffect, 0x0000001D, 0x00000001, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000020, 0x00000004, 0x00000000, 0x0000000A, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x0000000A, 0x00000043, 0x0000000F, PlayEffect, 0x0000001D, 0x00000001, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000020, 0x00000004, 0x00000000, 0x0000000A, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000005, 0x00000043, 0x0000000F, PlayEffect, 0x0000001D, 0x00000001, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000020, 0x00000004, 0x00000000, 0x0000000A, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000057, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0xFFFFFF81, 0x00002021, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004D000A, 0x00000008, 0x00000001, 0x00000014, 0x00000043, 0x00000005, SetActorSounds, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0xFFFFFF81, 0x000020D3, 0x00000043, 0x00000007, EnemyTestTarget, 0xFFFFFF81, 0xFE363C80, 0x00000000, 0x00000000, 0x00000003, 0x00000010, 0x00000014, 0x00000001, 0xFE363C80, 0x0000001D, 0x00000001, 0x00000006, 0x0000001D, 0x00000001, 0x00000005, 0x00000024, 0x00000002, 0xFE363C8A, 0xFE363C80, 0x00000056, 0x00000000, 0x00000005, 0x00000001, 0x00000000, 0x00000043, 0x00000005, GetActorPos, 0x00000000, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C80, 0x0000001E, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C83, 0xFE363C84, 0xFE363C85, 0x0000000D, 0x00000002, 0xFE363C80, 0xFE363C83, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000001, 0x0000000A, 0x00000002, 0xFE363C8A, 0x00000005, 0x00000043, 0x00000007, EnemyTestTarget, 0xFFFFFF81, 0xFE363C80, 0x80000000, 0x00000000, 0x00000000, 0x00000000, 0x00000013, 0x00000000, 0x00000008, 0x00000001, 0x0000000F, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000002, 0x00000057, 0x00000000, 0x00000043, 0x00000002, SetGoalToTarget, 0xFFFFFF81, 0x00000043, 0x00000005, AddGoalPos, 0xFFFFFF81, 0xFFFFFF6A, 0x00000000, 0x00000000, 0x00000043, 0x00000003, SetActorSpeed, 0xFFFFFF81, 0xF24AB280, 0x00000043, 0x00000004, RunToGoal, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x0000000F, 0x00000043, 0x00000001, YieldTurn, 0x00000043, 0x00000002, ResetAllActorSounds, 0xFFFFFF81, 0x00000043, 0x00000005, AddActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000002, 0x00000043, 0x00000002, SetGoalToHome, 0xFFFFFF81, 0x00000043, 0x00000005, GetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C80, 0x000000C8, 0x00000043, 0x00000005, SetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000003, SetActorSpeed, 0xFFFFFF81, 0xF24AA280, 0x00000043, 0x00000004, RunToGoal, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x0000000A, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004D000C, 0x00000008, 0x00000001, 0x0000000A, 0x00000043, 0x00000004, RemoveActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000001, 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000001, 0x00000002, 0x00000000, 0x00000020, 0x00000000, 0x00000023, 0x00000000, 0x00000043, 0x00000002, SetGoalToTarget, 0xFFFFFF81, 0x00000043, 0x00000003, SetActorSpeed, 0xFFFFFF81, 0xF24AB280, 0x00000043, 0x00000004, RunToGoal, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000002, 0x00000043, 0x00000008, EnemyDamageTarget, 0xFFFFFF81, 0xFE363C80, 0x00000000, 0x0000FFFF, 0x00000000, 0x00000003, 0x00000020, 0x00000014, 0x00000001, 0xFE363C80, 0x0000001D, 0x00000001, 0x00000000, 0x0000001D, 0x00000001, 0x00000002, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000002, 0x00000043, 0x00000005, GetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C80, 0x00000028, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000043, 0x00000003, SetActorJumpGravity, 0xFFFFFF81, 0xF24A81B4, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x0000000A, 0x00000000, 0x00000001, 0x00000000, 0x00000027, 0x00000002, 0xFE363C80, 0x0000001E, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000008, 0x00000000, 0x00000001, 0x00000000, 0x00000027, 0x00000002, 0xFE363C80, 0x00000014, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000006, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004D0003, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000001, YieldTurn, 0x00000043, 0x00000002, ResetAllActorSounds, 0xFFFFFF81, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x004D0008, 0x00000046, 0x00000001, DoReturnHome, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004D0003, 0x00000020, 0x00000000, 0x00000023, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000001, 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000001, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_8022E920_602DB0 .word 0x00000001, 0x004A0001, 0x0000000C, 0x004A0000, 0x00000006, 0x004A0010, 0x00000009, 0x004A0001, 0x00000008, 0x004A0000, 0x0000000B, 0x004A0001, 0x00000005, 0x004A0000, 0x00000004, 0x004A0012, 0x00000003, 0x004A0012, 0x00000000 @@ -435,7 +435,7 @@ dlabel D_8022ED44_6031D4 .word 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000003, GetLastEvent, 0xFFFFFF81, 0xFE363C80, 0x00000014, 0x00000001, 0xFE363C80, 0x0000001D, 0x00000001, 0x00000009, 0x0000001D, 0x00000001, 0x0000000A, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x004A0009, 0x00000025, 0x00000002, 0xFE363C82, 0x004A000A, 0x00000046, 0x00000001, D_8022ECA8_603138, 0x00000046, 0x00000001, DoNormalHit, 0x00000020, 0x00000000, 0x00000016, 0x00000001, 0x0000000E, 0x00000043, 0x00000004, GetActorVar, 0xFFFFFF81, 0x00000000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x004A000B, 0x00000025, 0x00000002, 0xFE363C82, 0x004A000C, 0x00000046, 0x00000001, DoBurnHit, 0x00000012, 0x00000000, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x004A000D, 0x00000025, 0x00000002, 0xFE363C82, 0x004A000E, 0x00000046, 0x00000001, DoBurnHit, 0x00000013, 0x00000000, 0x00000016, 0x00000001, 0x00000024, 0x00000043, 0x00000004, GetActorVar, 0xFFFFFF81, 0x00000000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x004A000B, 0x00000025, 0x00000002, 0xFE363C82, 0x004A000C, 0x00000046, 0x00000001, DoBurnHit, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x004A000C, 0x00000046, 0x00000001, DoDeath, 0x00000012, 0x00000000, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x004A000D, 0x00000025, 0x00000002, 0xFE363C82, 0x004A000E, 0x00000046, 0x00000001, DoBurnHit, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x004A000E, 0x00000046, 0x00000001, DoDeath, 0x00000013, 0x00000000, 0x00000002, 0x00000000, 0x00000016, 0x00000001, 0x0000000B, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x004A0009, 0x00000025, 0x00000002, 0xFE363C82, 0x004A000A, 0x00000046, 0x00000001, D_8022ECA8_603138, 0x00000046, 0x00000001, DoSpinSmashHit, 0x00000016, 0x00000001, 0x00000021, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x004A0009, 0x00000025, 0x00000002, 0xFE363C82, 0x004A000A, 0x00000046, 0x00000001, D_8022ECA8_603138, 0x00000046, 0x00000001, DoSpinSmashHit, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x004A0009, 0x00000025, 0x00000002, 0xFE363C82, 0x004A000A, 0x00000046, 0x00000001, D_8022ECA8_603138, 0x00000046, 0x00000001, DoDeath, 0x00000002, 0x00000000, 0x00000016, 0x00000001, 0x0000000D, 0x00000043, 0x00000004, GetActorVar, 0xFFFFFF81, 0x00000000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004A000A, 0x00000012, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004A0016, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetActorVar, 0xFFFFFF81, 0x00000000, 0x00000001, 0x00000043, 0x00000004, SetActorVar, 0xFFFFFF81, 0x00000001, 0x00000001, 0x00000043, 0x00000004, SetDefenseTable, 0xFFFFFF81, 0x00000001, D_8022E9D0_602E60, 0x00000043, 0x00000004, SetIdleAnimations, 0xFFFFFF81, 0x00000001, D_8022E96C_602DFC, 0x00000043, 0x00000005, SetPartEventBits, 0xFFFFFF81, 0x00000001, 0x00200000, 0x00000000, 0x00000043, 0x00000004, SetActorFlagBits, 0xFFFFFF81, 0x00000400, 0x00000001, 0x00000030, 0x00000001, D_8022ECF8_603188, 0x00000005, 0x00000001, 0x00000013, 0x00000031, 0x00000001, 0xFE363C80, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0xFE363C80, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000008, 0x00000001, 0x00000014, 0x0000001D, 0x00000001, 0x00000017, 0x0000001D, 0x00000001, 0x00000019, 0x0000001D, 0x00000001, 0x0000001F, 0x00000043, 0x00000004, GetActorVar, 0xFFFFFF81, 0x00000000, 0xFE363C80, 0x00000014, 0x00000001, 0xFE363C80, 0x00000016, 0x00000001, 0x00000000, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x004A0006, 0x00000046, 0x00000001, DoImmune, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004A0007, 0x00000008, 0x00000001, 0x0000000A, 0x00000016, 0x00000001, 0x00000001, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x004A0002, 0x00000046, 0x00000001, DoImmune, 0x00000023, 0x00000000, 0x00000020, 0x00000000, 0x00000016, 0x00000001, 0x0000001B, 0x00000008, 0x00000001, 0x0000000A, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000003, GetStatusFlags, 0xFFFFFF81, 0xFE363C83, 0x00000010, 0x00000002, 0xFE363C80, 0x00080000, 0x00000043, 0x00000004, GetActorVar, 0xFFFFFF81, 0x00000000, 0xFE363C8A, 0x0000000A, 0x00000002, 0xFE363C8A, 0x00000000, 0x00000027, 0x00000002, 0xFE363C80, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C81, 0x00000008, 0x00000012, 0x00000000, 0x00000043, 0x00000004, GetActorVar, 0xFFFFFF81, 0x00000000, 0xFE363C8A, 0x0000000A, 0x00000002, 0xFE363C8A, 0x00000000, 0x00000027, 0x00000002, 0xFE363C80, 0xFFFFFFFF, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C81, 0x00000016, 0x00000013, 0x00000000, 0x00000043, 0x0000000F, PlayEffect, 0x0000001A, 0x00000000, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000014, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000014, 0x00000016, 0x00000001, 0x00000020, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x004A0009, 0x00000025, 0x00000002, 0xFE363C82, 0x004A000A, 0x00000046, 0x00000001, D_8022ECA8_603138, 0x00000046, 0x00000001, DoNormalHit, 0x00000008, 0x00000001, 0x0000000A, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x004A0009, 0x00000025, 0x00000002, 0xFE363C82, 0x004A000A, 0x00000046, 0x00000001, D_8022ECA8_603138, 0x00000046, 0x00000001, DoDeath, 0x00000002, 0x00000000, 0x00000016, 0x00000001, 0x00000031, 0x00000043, 0x00000004, GetActorVar, 0xFFFFFF81, 0x00000000, 0xFE363C80, 0x00000014, 0x00000001, 0xFE363C80, 0x00000016, 0x00000001, 0x00000000, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x004A0001, 0x00000046, 0x00000001, DoRecover, 0x00000016, 0x00000001, 0x00000001, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x004A0002, 0x00000046, 0x00000001, DoImmune, 0x00000023, 0x00000000, 0x00000016, 0x00000001, 0x00000039, 0x00000043, 0x00000004, GetActorVar, 0xFFFFFF81, 0x00000000, 0xFE363C80, 0x00000014, 0x00000001, 0xFE363C80, 0x00000016, 0x00000001, 0x00000000, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x004A0004, 0x00000025, 0x00000002, 0xFE363C82, 0x004A0009, 0x00000046, 0x00000001, DoScareAway, 0x00000002, 0x00000000, 0x00000016, 0x00000001, 0x00000001, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x004A0002, 0x00000046, 0x00000001, DoImmune, 0x00000023, 0x00000000, 0x00000016, 0x00000001, 0x0000003A, 0x00000043, 0x00000004, GetActorVar, 0xFFFFFF81, 0x00000000, 0xFE363C80, 0x00000014, 0x00000001, 0xFE363C80, 0x00000016, 0x00000001, 0x00000000, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x004A0004, 0x00000016, 0x00000001, 0x00000001, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x004A0002, 0x00000023, 0x00000000, 0x00000046, 0x00000001, DoAirLift, 0x00000016, 0x00000001, 0x00000016, 0x00000043, 0x00000004, GetActorVar, 0xFFFFFF81, 0x00000000, 0xFE363C80, 0x00000014, 0x00000001, 0xFE363C80, 0x00000016, 0x00000001, 0x00000000, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x004A0004, 0x00000016, 0x00000001, 0x00000001, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x004A0002, 0x00000023, 0x00000000, 0x00000046, 0x00000001, DoBlowAway, 0x00000002, 0x00000000, 0x0000001C, 0x00000000, 0x00000023, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000001, 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000001, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_8022F810_603CA0 -.word 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000004, GetActorVar, 0xFFFFFF81, 0x00000000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000004, GetActorVar, 0xFFFFFF81, 0x00000001, 0xFE363C80, 0x00000028, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000004, SetActorVar, 0xFFFFFF81, 0x00000001, 0xFE363C80, 0x0000000D, 0x00000002, 0xFE363C80, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004A0014, 0x00000043, 0x00000005, AddActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000002, 0x00000008, 0x00000001, 0x0000001E, 0x00000043, 0x00000004, RemoveActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004A0014, 0x00000043, 0x00000005, AddActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000002, 0x00000008, 0x00000001, 0x00000014, 0x00000043, 0x00000004, RemoveActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x004A0002, 0x00000025, 0x00000002, 0xFE363C82, 0x004A0001, 0x00000046, 0x00000001, 0x8029BBB4, 0x00000043, 0x00000004, SetActorVar, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000043, 0x00000004, SetDefenseTable, 0xFFFFFF81, 0x00000001, D_8022E9C4_602E54, 0x00000043, 0x00000004, SetIdleAnimations, 0xFFFFFF81, 0x00000001, D_8022E920_602DB0, 0x00000043, 0x00000005, SetPartEventBits, 0xFFFFFF81, 0x00000001, 0x00200000, 0x00000001, 0x00000043, 0x00000004, SetActorFlagBits, 0xFFFFFF81, 0x00000400, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000001, 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000001, 0x00000002, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000003F, 0x00000043, 0x00000002, BattleCamTargetActor, 0xFFFFFF81, 0x00000043, 0x00000004, func_8024ECF8, 0xFFFFFFFF, 0x00000001, 0x00000000, 0x00000043, 0x00000003, SetTargetActor, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000004, GetActorVar, 0xFFFFFF81, 0x00000000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000008, 0x00000001, 0x0000000A, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004A0019, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004A0018, 0x00000008, 0x00000001, 0x0000000A, 0x00000012, 0x00000000, 0x00000008, 0x00000001, 0x00000014, 0x00000013, 0x00000000, 0x00000056, 0x00000000, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x0000000F, PlayEffect, 0x0000001D, 0x00000001, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000020, 0x00000004, 0x00000000, 0x0000000A, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x0000000A, 0x00000043, 0x0000000F, PlayEffect, 0x0000001D, 0x00000001, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000020, 0x00000004, 0x00000000, 0x0000000A, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000005, 0x00000043, 0x0000000F, PlayEffect, 0x0000001D, 0x00000001, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000020, 0x00000004, 0x00000000, 0x0000000A, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000057, 0x00000000, 0x00000043, 0x00000003, EnableActorBlur, 0xFFFFFF81, 0x00000001, 0x00000043, 0x00000005, SetPartFlagBits, 0xFFFFFF81, 0x00000001, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetPartFlagBits, 0xFFFFFF81, 0x00000002, 0x00000001, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000002, 0x0049000C, 0x00000008, 0x00000001, 0x0000000A, 0x00000043, 0x00000004, PlaySoundAtPart, 0xFFFFFF81, 0x00000002, 0x000002C7, 0x00000043, 0x00000005, SetActorSounds, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000006, SetPartSounds, 0xFFFFFF81, 0x00000002, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000007, EnemyTestTarget, 0xFFFFFF81, 0xFE363C8A, 0x00000000, 0x00000000, 0x00000004, 0x00000010, 0x00000014, 0x00000001, 0xFE363C8A, 0x0000001D, 0x00000001, 0x00000006, 0x0000001D, 0x00000001, 0x00000005, 0x00000056, 0x00000000, 0x00000005, 0x00000001, 0x00000000, 0x00000043, 0x00000005, GetActorPos, 0x00000000, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C80, 0x0000001E, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C83, 0xFE363C84, 0xFE363C85, 0x0000000D, 0x00000002, 0xFE363C80, 0xFE363C83, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000001, 0x0000000A, 0x00000002, 0xFE363C8A, 0x00000005, 0x00000043, 0x00000007, EnemyTestTarget, 0xFFFFFF81, 0xFE363C80, 0x80000000, 0x00000000, 0x00000000, 0x00000000, 0x00000013, 0x00000000, 0x00000008, 0x00000001, 0x0000000F, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000002, 0x00000057, 0x00000000, 0x00000043, 0x00000002, SetGoalToTarget, 0xFFFFFF81, 0x00000043, 0x00000005, AddGoalPos, 0xFFFFFF81, 0xFFFFFF38, 0x00000000, 0x00000000, 0x00000043, 0x00000003, SetActorSpeed, 0xFFFFFF81, 0xF24ABA80, 0x00000043, 0x00000004, RunToGoal, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000043, 0x00000002, ResetAllActorSounds, 0xFFFFFF81, 0x00000043, 0x00000003, EnableActorBlur, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000002, 0x00000043, 0x00000001, YieldTurn, 0x00000043, 0x00000005, AddActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000002, 0x00000043, 0x00000003, SetActorSpeed, 0xFFFFFF81, 0xF24A9280, 0x00000046, 0x00000001, D_8022EB84_603014, 0x00000043, 0x00000004, RemoveActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000002, 0x00000000, 0x00000020, 0x00000000, 0x00000023, 0x00000000, 0x00000043, 0x00000002, SetGoalToTarget, 0xFFFFFF81, 0x00000043, 0x00000003, SetActorSpeed, 0xFFFFFF81, 0xF24ABA80, 0x00000043, 0x00000004, RunToGoal, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000043, 0x00000002, ResetAllActorSounds, 0xFFFFFF81, 0x00000008, 0x00000001, 0x00000002, 0x00000043, 0x00000008, EnemyDamageTarget, 0xFFFFFF81, 0xFE363C80, 0x00000000, 0x0000FFFF, 0x00000000, 0x00000004, 0x00000020, 0x00000014, 0x00000001, 0xFE363C80, 0x0000001D, 0x00000001, 0x00000000, 0x0000001D, 0x00000001, 0x00000002, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000002, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000002, 0x0049000B, 0x00000043, 0x00000005, GetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C80, 0x00000014, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000043, 0x00000003, SetActorJumpGravity, 0xFFFFFF81, 0xF24A7E80, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000014, 0x00000000, 0x00000001, 0x00000000, 0x00000027, 0x00000002, 0xFE363C80, 0x0000000A, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x0000000A, 0x00000000, 0x00000001, 0x00000000, 0x00000027, 0x00000002, 0xFE363C80, 0x0000000A, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000005, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000003, EnableActorBlur, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000001, YieldTurn, 0x00000043, 0x00000003, SetActorSpeed, 0xFFFFFF81, 0xF24A9280, 0x00000046, 0x00000001, D_8022EB84_603014, 0x00000020, 0x00000000, 0x00000023, 0x00000000, 0x00000043, 0x00000003, EnableActorBlur, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000001, 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000001, 0x00000002, 0x00000000, 0x00000001, 0x00000000 +.word 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000004, GetActorVar, 0xFFFFFF81, 0x00000000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000004, GetActorVar, 0xFFFFFF81, 0x00000001, 0xFE363C80, 0x00000028, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000004, SetActorVar, 0xFFFFFF81, 0x00000001, 0xFE363C80, 0x0000000D, 0x00000002, 0xFE363C80, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004A0014, 0x00000043, 0x00000005, AddActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000002, 0x00000008, 0x00000001, 0x0000001E, 0x00000043, 0x00000004, RemoveActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004A0014, 0x00000043, 0x00000005, AddActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000002, 0x00000008, 0x00000001, 0x00000014, 0x00000043, 0x00000004, RemoveActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x004A0002, 0x00000025, 0x00000002, 0xFE363C82, 0x004A0001, 0x00000046, 0x00000001, D_8029BBB4, 0x00000043, 0x00000004, SetActorVar, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000043, 0x00000004, SetDefenseTable, 0xFFFFFF81, 0x00000001, D_8022E9C4_602E54, 0x00000043, 0x00000004, SetIdleAnimations, 0xFFFFFF81, 0x00000001, D_8022E920_602DB0, 0x00000043, 0x00000005, SetPartEventBits, 0xFFFFFF81, 0x00000001, 0x00200000, 0x00000001, 0x00000043, 0x00000004, SetActorFlagBits, 0xFFFFFF81, 0x00000400, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000001, 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000001, 0x00000002, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000003F, 0x00000043, 0x00000002, BattleCamTargetActor, 0xFFFFFF81, 0x00000043, 0x00000004, func_8024ECF8, 0xFFFFFFFF, 0x00000001, 0x00000000, 0x00000043, 0x00000003, SetTargetActor, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000004, GetActorVar, 0xFFFFFF81, 0x00000000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000008, 0x00000001, 0x0000000A, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004A0019, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000001, 0x004A0018, 0x00000008, 0x00000001, 0x0000000A, 0x00000012, 0x00000000, 0x00000008, 0x00000001, 0x00000014, 0x00000013, 0x00000000, 0x00000056, 0x00000000, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x0000000F, PlayEffect, 0x0000001D, 0x00000001, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000020, 0x00000004, 0x00000000, 0x0000000A, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x0000000A, 0x00000043, 0x0000000F, PlayEffect, 0x0000001D, 0x00000001, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000020, 0x00000004, 0x00000000, 0x0000000A, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000005, 0x00000043, 0x0000000F, PlayEffect, 0x0000001D, 0x00000001, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000020, 0x00000004, 0x00000000, 0x0000000A, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000057, 0x00000000, 0x00000043, 0x00000003, EnableActorBlur, 0xFFFFFF81, 0x00000001, 0x00000043, 0x00000005, SetPartFlagBits, 0xFFFFFF81, 0x00000001, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetPartFlagBits, 0xFFFFFF81, 0x00000002, 0x00000001, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000002, 0x0049000C, 0x00000008, 0x00000001, 0x0000000A, 0x00000043, 0x00000004, PlaySoundAtPart, 0xFFFFFF81, 0x00000002, 0x000002C7, 0x00000043, 0x00000005, SetActorSounds, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000006, SetPartSounds, 0xFFFFFF81, 0x00000002, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000007, EnemyTestTarget, 0xFFFFFF81, 0xFE363C8A, 0x00000000, 0x00000000, 0x00000004, 0x00000010, 0x00000014, 0x00000001, 0xFE363C8A, 0x0000001D, 0x00000001, 0x00000006, 0x0000001D, 0x00000001, 0x00000005, 0x00000056, 0x00000000, 0x00000005, 0x00000001, 0x00000000, 0x00000043, 0x00000005, GetActorPos, 0x00000000, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C80, 0x0000001E, 0x00000043, 0x00000005, GetActorPos, 0xFFFFFF81, 0xFE363C83, 0xFE363C84, 0xFE363C85, 0x0000000D, 0x00000002, 0xFE363C80, 0xFE363C83, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000001, 0x0000000A, 0x00000002, 0xFE363C8A, 0x00000005, 0x00000043, 0x00000007, EnemyTestTarget, 0xFFFFFF81, 0xFE363C80, 0x80000000, 0x00000000, 0x00000000, 0x00000000, 0x00000013, 0x00000000, 0x00000008, 0x00000001, 0x0000000F, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000002, 0x00000057, 0x00000000, 0x00000043, 0x00000002, SetGoalToTarget, 0xFFFFFF81, 0x00000043, 0x00000005, AddGoalPos, 0xFFFFFF81, 0xFFFFFF38, 0x00000000, 0x00000000, 0x00000043, 0x00000003, SetActorSpeed, 0xFFFFFF81, 0xF24ABA80, 0x00000043, 0x00000004, RunToGoal, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000043, 0x00000002, ResetAllActorSounds, 0xFFFFFF81, 0x00000043, 0x00000003, EnableActorBlur, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000002, 0x00000043, 0x00000001, YieldTurn, 0x00000043, 0x00000005, AddActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000002, 0x00000043, 0x00000003, SetActorSpeed, 0xFFFFFF81, 0xF24A9280, 0x00000046, 0x00000001, D_8022EB84_603014, 0x00000043, 0x00000004, RemoveActorDecoration, 0xFFFFFF81, 0x00000001, 0x00000000, 0x00000002, 0x00000000, 0x00000020, 0x00000000, 0x00000023, 0x00000000, 0x00000043, 0x00000002, SetGoalToTarget, 0xFFFFFF81, 0x00000043, 0x00000003, SetActorSpeed, 0xFFFFFF81, 0xF24ABA80, 0x00000043, 0x00000004, RunToGoal, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000043, 0x00000002, ResetAllActorSounds, 0xFFFFFF81, 0x00000008, 0x00000001, 0x00000002, 0x00000043, 0x00000008, EnemyDamageTarget, 0xFFFFFF81, 0xFE363C80, 0x00000000, 0x0000FFFF, 0x00000000, 0x00000004, 0x00000020, 0x00000014, 0x00000001, 0xFE363C80, 0x0000001D, 0x00000001, 0x00000000, 0x0000001D, 0x00000001, 0x00000002, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000002, 0x00000043, 0x00000004, SetAnimation, 0xFFFFFF81, 0x00000002, 0x0049000B, 0x00000043, 0x00000005, GetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C80, 0x00000014, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000043, 0x00000003, SetActorJumpGravity, 0xFFFFFF81, 0xF24A7E80, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000014, 0x00000000, 0x00000001, 0x00000000, 0x00000027, 0x00000002, 0xFE363C80, 0x0000000A, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x0000000A, 0x00000000, 0x00000001, 0x00000000, 0x00000027, 0x00000002, 0xFE363C80, 0x0000000A, 0x00000043, 0x00000005, SetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0xFFFFFF81, 0x00000005, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000003, EnableActorBlur, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000001, YieldTurn, 0x00000043, 0x00000003, SetActorSpeed, 0xFFFFFF81, 0xF24A9280, 0x00000046, 0x00000001, D_8022EB84_603014, 0x00000020, 0x00000000, 0x00000023, 0x00000000, 0x00000043, 0x00000003, EnableActorBlur, 0xFFFFFF81, 0x00000000, 0x00000043, 0x00000003, EnableIdleScript, 0xFFFFFF81, 0x00000001, 0x00000043, 0x00000003, UseIdleAnimation, 0xFFFFFF81, 0x00000001, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_802301F0_604680 .word 0x00000024, 0x00000002, 0xFE363C8A, 0xFE363C81, 0x00000024, 0x00000002, 0xFE363C8B, 0xFE363C82, 0x00000024, 0x00000002, 0xFE363C8C, 0xFE363C83, 0x00000043, 0x00000003, SetTexPanner, 0xFE363C80, 0xFE363C81, 0x00000024, 0x00000002, 0xFE363C80, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x00000000, 0x00000043, 0x00000005, SetTexPanOffset, 0xFE363C8A, 0x00000000, 0xFE363C80, 0xFE363C81, 0x00000027, 0x00000002, 0xFE363C80, 0xFE363C8B, 0x00000027, 0x00000002, 0xFE363C81, 0xFE363C8C, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000024, 0x00000002, 0xFE363C8A, 0xFE363C81, 0x00000024, 0x00000002, 0xFE363C8B, 0xFE363C82, 0x00000024, 0x00000002, 0xFE363C8C, 0xFE363C83, 0x00000043, 0x00000003, SetTexPanner, 0xFE363C80, 0xFE363C81, 0x00000024, 0x00000002, 0xFE363C80, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x00000000, 0x00000043, 0x00000005, SetTexPanOffset, 0xFE363C8A, 0x00000000, 0xFE363C80, 0x00000000, 0x00000043, 0x00000005, SetTexPanOffset, 0xFE363C8A, 0x00000001, 0xFE363C81, 0x00000000, 0x00000027, 0x00000002, 0xFE363C80, 0xFE363C8B, 0x00000027, 0x00000002, 0xFE363C81, 0xFE363C8C, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000024, 0x00000002, 0xFE363C8A, 0xFE363C81, 0x00000024, 0x00000002, 0xFE363C8B, 0xFE363C82, 0x00000024, 0x00000002, 0xFE363C8C, 0xFE363C83, 0x00000043, 0x00000003, SetTexPanner, 0xFE363C80, 0xFE363C81, 0x00000024, 0x00000002, 0xFE363C80, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x00000000, 0x00000043, 0x00000005, SetTexPanOffset, 0xFE363C8A, 0x00000000, 0x00000000, 0xFE363C80, 0x00000043, 0x00000005, SetTexPanOffset, 0xFE363C8A, 0x00000001, 0x00000000, 0xFE363C81, 0x00000027, 0x00000002, 0xFE363C80, 0xFE363C8B, 0x00000027, 0x00000002, 0xFE363C81, 0xFE363C8C, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000 diff --git a/ver/us/asm/data/battle/partner/6F0B30.data.s b/ver/us/asm/data/battle/partner/6F0B30.data.s index fae0756dbd..46f5bc08ab 100644 --- a/ver/us/asm/data/battle/partner/6F0B30.data.s +++ b/ver/us/asm/data/battle/partner/6F0B30.data.s @@ -21,16 +21,16 @@ dlabel D_8023818C_6F0CBC .word 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_8023819C_6F0CCC -.word 0x00000043, 0x00000003, UseIdleAnimation, 0x00000100, 0x00000000, 0x00000043, 0x00000001, CloseActionCommandInfo, 0x00000043, 0x00000003, GetLastEvent, 0x00000100, 0xFE363C80, 0x00000014, 0x00000001, 0xFE363C80, 0x0000001D, 0x00000001, 0x00000009, 0x0000001D, 0x00000001, 0x0000000A, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x009D0007, 0x00000046, 0x00000001, DoNormalHit, 0x00000020, 0x00000000, 0x0000001D, 0x00000001, 0x00000017, 0x0000001D, 0x00000001, 0x00000019, 0x00000043, 0x00000002, PlaySound, 0x0000208C, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x009D0007, 0x00000046, 0x00000001, DoImmune, 0x00000020, 0x00000000, 0x00000016, 0x00000001, 0x0000002A, 0x00000025, 0x00000002, 0xFE363C81, 0x009D0007, 0x00000025, 0x00000002, 0xFE363C82, 0x009D0003, 0x00000025, 0x00000002, 0xFE363C83, 0x009D0001, 0x00000046, 0x00000001, 0x80294FE4, 0x00000016, 0x00000001, 0x0000002C, 0x00000025, 0x00000002, 0xFE363C80, 0x009D0007, 0x00000025, 0x00000002, 0xFE363C81, 0x009D0007, 0x00000025, 0x00000002, 0xFE363C82, 0x009D0007, 0x00000025, 0x00000002, 0xFE363C83, 0x009D0003, 0x00000025, 0x00000002, 0xFE363C84, 0x009D0001, 0x00000046, 0x00000001, 0x80294C68, 0x00000016, 0x00000001, 0x0000000E, 0x00000025, 0x00000002, 0xFE363C80, 0x00000000, 0x00000025, 0x00000002, 0xFE363C81, 0x009D0007, 0x00000046, 0x00000001, DoNormalHit, 0x00000016, 0x00000001, 0x00000033, 0x00000016, 0x00000001, 0x00000034, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x009D0001, 0x00000025, 0x00000002, 0xFE363C82, 0x009D0003, 0x00000046, 0x00000001, 0x80295EC4, 0x0000001C, 0x00000000, 0x00000023, 0x00000000, 0x00000043, 0x00000003, UseIdleAnimation, 0x00000100, 0x00000001, 0x00000002, 0x00000000, 0x00000001, 0x00000000 +.word 0x00000043, 0x00000003, UseIdleAnimation, 0x00000100, 0x00000000, 0x00000043, 0x00000001, CloseActionCommandInfo, 0x00000043, 0x00000003, GetLastEvent, 0x00000100, 0xFE363C80, 0x00000014, 0x00000001, 0xFE363C80, 0x0000001D, 0x00000001, 0x00000009, 0x0000001D, 0x00000001, 0x0000000A, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x009D0007, 0x00000046, 0x00000001, DoNormalHit, 0x00000020, 0x00000000, 0x0000001D, 0x00000001, 0x00000017, 0x0000001D, 0x00000001, 0x00000019, 0x00000043, 0x00000002, PlaySound, 0x0000208C, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x009D0007, 0x00000046, 0x00000001, DoImmune, 0x00000020, 0x00000000, 0x00000016, 0x00000001, 0x0000002A, 0x00000025, 0x00000002, 0xFE363C81, 0x009D0007, 0x00000025, 0x00000002, 0xFE363C82, 0x009D0003, 0x00000025, 0x00000002, 0xFE363C83, 0x009D0001, 0x00000046, 0x00000001, D_80294FE4, 0x00000016, 0x00000001, 0x0000002C, 0x00000025, 0x00000002, 0xFE363C80, 0x009D0007, 0x00000025, 0x00000002, 0xFE363C81, 0x009D0007, 0x00000025, 0x00000002, 0xFE363C82, 0x009D0007, 0x00000025, 0x00000002, 0xFE363C83, 0x009D0003, 0x00000025, 0x00000002, 0xFE363C84, 0x009D0001, 0x00000046, 0x00000001, D_80294C68, 0x00000016, 0x00000001, 0x0000000E, 0x00000025, 0x00000002, 0xFE363C80, 0x00000000, 0x00000025, 0x00000002, 0xFE363C81, 0x009D0007, 0x00000046, 0x00000001, DoNormalHit, 0x00000016, 0x00000001, 0x00000033, 0x00000016, 0x00000001, 0x00000034, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x009D0001, 0x00000025, 0x00000002, 0xFE363C82, 0x009D0003, 0x00000046, 0x00000001, D_80295EC4, 0x0000001C, 0x00000000, 0x00000023, 0x00000000, 0x00000043, 0x00000003, UseIdleAnimation, 0x00000100, 0x00000001, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_802383F4_6F0F24 .word 0x00000043, 0x00000002, GetBattlePhase, 0xFE363C80, 0x00000014, 0x00000001, 0xFE363C80, 0x00000016, 0x00000001, 0x00000000, 0x00000046, 0x00000001, D_8023859C_6F10CC, 0x00000016, 0x00000001, 0x00000005, 0x00000046, 0x00000001, D_80238488_6F0FB8, 0x00000016, 0x00000001, 0x00000003, 0x00000046, 0x00000001, D_802384D4_6F1004, 0x00000016, 0x00000001, 0x00000007, 0x00000046, 0x00000001, D_80238510_6F1040, 0x00000023, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_80238488_6F0FB8 -.word 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x009D0009, 0x00000025, 0x00000002, 0xFE363C82, 0x009D0002, 0x00000046, 0x00000001, 0x80294720, 0x00000002, 0x00000000, 0x00000001, 0x00000000 +.word 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x009D0009, 0x00000025, 0x00000002, 0xFE363C82, 0x009D0002, 0x00000046, 0x00000001, D_80294720, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_802384D4_6F1004 -.word 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x009D0003, 0x00000046, 0x00000001, 0x80294AFC, 0x00000002, 0x00000000, 0x00000001, 0x00000000 +.word 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x009D0003, 0x00000046, 0x00000001, D_80294AFC, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_80238510_6F1040 .word 0x00000043, 0x00000002, SetGoalToHome, 0x00000100, 0x00000043, 0x00000003, SetActorSpeed, 0x00000100, 0xF24A9280, 0x00000043, 0x00000004, SetAnimation, 0x00000100, 0xFFFFFFFF, 0x009D0003, 0x00000043, 0x00000003, SetActorYaw, 0x00000100, 0x00000000, 0x00000043, 0x00000003, RunToGoal, 0x00000100, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000100, 0xFFFFFFFF, 0x009D0001, 0x00000002, 0x00000000, 0x00000001, 0x00000000 diff --git a/ver/us/asm/data/battle/partner/6F62B0.data.s b/ver/us/asm/data/battle/partner/6F62B0.data.s index aec776fffc..12c45675c1 100644 --- a/ver/us/asm/data/battle/partner/6F62B0.data.s +++ b/ver/us/asm/data/battle/partner/6F62B0.data.s @@ -21,16 +21,16 @@ dlabel D_802385D0_6F6450 .word 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_802385E0_6F6460 -.word 0x00000043, 0x00000003, UseIdleAnimation, 0x00000100, 0x00000000, 0x00000043, 0x00000001, CloseActionCommandInfo, 0x00000043, 0x00000003, GetLastEvent, 0x00000100, 0xFE363C80, 0x00000014, 0x00000001, 0xFE363C80, 0x0000001D, 0x00000001, 0x00000009, 0x0000001D, 0x00000001, 0x0000000A, 0x00000025, 0x00000002, 0xFE363C81, 0x000A0011, 0x00000025, 0x00000002, 0xFE363C82, 0x000A0011, 0x00000046, 0x00000001, D_802977BC, 0x00000025, 0x00000002, 0xFE363C81, 0x000A0011, 0x00000046, 0x00000001, 0x80296014, 0x00000020, 0x00000000, 0x0000001D, 0x00000001, 0x00000017, 0x0000001D, 0x00000001, 0x00000019, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000100, 0x0000208C, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x000A0011, 0x00000046, 0x00000001, 0x80297814, 0x00000020, 0x00000000, 0x00000016, 0x00000001, 0x0000002A, 0x00000025, 0x00000002, 0xFE363C81, 0x000A0011, 0x00000024, 0x00000002, 0xFE363C82, 0x00000010, 0x00000046, 0x00000001, 0x80294FE4, 0x00000025, 0x00000002, 0xFE363C81, 0x000A0011, 0x00000046, 0x00000001, 0x80296014, 0x00000016, 0x00000001, 0x0000002C, 0x00000025, 0x00000002, 0xFE363C81, 0x000A0012, 0x00000024, 0x00000002, 0xFE363C82, 0x00000010, 0x00000025, 0x00000002, 0xFE363C83, 0x000A0013, 0x00000046, 0x00000001, 0x80294C68, 0x00000025, 0x00000002, 0xFE363C81, 0x000A0011, 0x00000046, 0x00000001, 0x80296014, 0x00000016, 0x00000001, 0x0000000E, 0x00000025, 0x00000002, 0xFE363C81, 0x000A0012, 0x00000025, 0x00000002, 0xFE363C82, 0x000A0013, 0x00000046, 0x00000001, D_8029621C, 0x00000025, 0x00000002, 0xFE363C81, 0x000A0011, 0x00000046, 0x00000001, 0x80296014, 0x00000016, 0x00000001, 0x0000002F, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x000A0011, 0x00000024, 0x00000002, 0xFE363C82, 0x00000010, 0x00000046, 0x00000001, 0x80295744, 0x00000016, 0x00000001, 0x00000033, 0x00000025, 0x00000002, 0xFE363C81, 0x000A0011, 0x00000046, 0x00000001, 0x80296014, 0x00000016, 0x00000001, 0x00000034, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x000A0004, 0x00000025, 0x00000002, 0xFE363C82, 0x000A0006, 0x00000024, 0x00000002, 0xFE363C83, 0x00000000, 0x00000046, 0x00000001, 0x80295EC4, 0x0000001D, 0x00000001, 0x00000018, 0x0000001D, 0x00000001, 0x0000001A, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000100, 0x0000208C, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x000A0010, 0x00000046, 0x00000001, 0x80297814, 0x00000008, 0x00000001, 0x0000000A, 0x00000043, 0x00000004, SetAnimation, 0x00000100, 0xFFFFFFFF, 0x000A000F, 0x00000020, 0x00000000, 0x0000001C, 0x00000000, 0x00000023, 0x00000000, 0x00000043, 0x00000003, UseIdleAnimation, 0x00000100, 0x00000001, 0x00000002, 0x00000000, 0x00000001, 0x00000000 +.word 0x00000043, 0x00000003, UseIdleAnimation, 0x00000100, 0x00000000, 0x00000043, 0x00000001, CloseActionCommandInfo, 0x00000043, 0x00000003, GetLastEvent, 0x00000100, 0xFE363C80, 0x00000014, 0x00000001, 0xFE363C80, 0x0000001D, 0x00000001, 0x00000009, 0x0000001D, 0x00000001, 0x0000000A, 0x00000025, 0x00000002, 0xFE363C81, 0x000A0011, 0x00000025, 0x00000002, 0xFE363C82, 0x000A0011, 0x00000046, 0x00000001, D_802977BC, 0x00000025, 0x00000002, 0xFE363C81, 0x000A0011, 0x00000046, 0x00000001, D_80296014, 0x00000020, 0x00000000, 0x0000001D, 0x00000001, 0x00000017, 0x0000001D, 0x00000001, 0x00000019, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000100, 0x0000208C, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x000A0011, 0x00000046, 0x00000001, D_80297814, 0x00000020, 0x00000000, 0x00000016, 0x00000001, 0x0000002A, 0x00000025, 0x00000002, 0xFE363C81, 0x000A0011, 0x00000024, 0x00000002, 0xFE363C82, 0x00000010, 0x00000046, 0x00000001, D_80294FE4, 0x00000025, 0x00000002, 0xFE363C81, 0x000A0011, 0x00000046, 0x00000001, D_80296014, 0x00000016, 0x00000001, 0x0000002C, 0x00000025, 0x00000002, 0xFE363C81, 0x000A0012, 0x00000024, 0x00000002, 0xFE363C82, 0x00000010, 0x00000025, 0x00000002, 0xFE363C83, 0x000A0013, 0x00000046, 0x00000001, D_80294C68, 0x00000025, 0x00000002, 0xFE363C81, 0x000A0011, 0x00000046, 0x00000001, D_80296014, 0x00000016, 0x00000001, 0x0000000E, 0x00000025, 0x00000002, 0xFE363C81, 0x000A0012, 0x00000025, 0x00000002, 0xFE363C82, 0x000A0013, 0x00000046, 0x00000001, D_8029621C, 0x00000025, 0x00000002, 0xFE363C81, 0x000A0011, 0x00000046, 0x00000001, D_80296014, 0x00000016, 0x00000001, 0x0000002F, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x000A0011, 0x00000024, 0x00000002, 0xFE363C82, 0x00000010, 0x00000046, 0x00000001, D_80295744, 0x00000016, 0x00000001, 0x00000033, 0x00000025, 0x00000002, 0xFE363C81, 0x000A0011, 0x00000046, 0x00000001, D_80296014, 0x00000016, 0x00000001, 0x00000034, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x000A0004, 0x00000025, 0x00000002, 0xFE363C82, 0x000A0006, 0x00000024, 0x00000002, 0xFE363C83, 0x00000000, 0x00000046, 0x00000001, D_80295EC4, 0x0000001D, 0x00000001, 0x00000018, 0x0000001D, 0x00000001, 0x0000001A, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000100, 0x0000208C, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x000A0010, 0x00000046, 0x00000001, D_80297814, 0x00000008, 0x00000001, 0x0000000A, 0x00000043, 0x00000004, SetAnimation, 0x00000100, 0xFFFFFFFF, 0x000A000F, 0x00000020, 0x00000000, 0x0000001C, 0x00000000, 0x00000023, 0x00000000, 0x00000043, 0x00000003, UseIdleAnimation, 0x00000100, 0x00000001, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_80238974_6F67F4 .word 0x00000043, 0x00000002, GetBattlePhase, 0xFE363C80, 0x00000014, 0x00000001, 0xFE363C80, 0x00000016, 0x00000001, 0x00000001, 0x00000046, 0x00000001, D_80238D84_6F6C04, 0x00000016, 0x00000001, 0x00000000, 0x00000046, 0x00000001, D_80238B7C_6F69FC, 0x00000016, 0x00000001, 0x00000005, 0x00000046, 0x00000001, D_80238A20_6F68A0, 0x00000016, 0x00000001, 0x00000003, 0x00000046, 0x00000001, D_80238A7C_6F68FC, 0x00000016, 0x00000001, 0x00000007, 0x00000046, 0x00000001, D_80238AB8_6F6938, 0x00000023, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_80238A20_6F68A0 -.word 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x000A0016, 0x00000025, 0x00000002, 0xFE363C82, 0x000A0005, 0x00000025, 0x00000002, 0xFE363C83, 0x000A0004, 0x00000046, 0x00000001, 0x80294720, 0x00000002, 0x00000000, 0x00000001, 0x00000000 +.word 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x000A0016, 0x00000025, 0x00000002, 0xFE363C82, 0x000A0005, 0x00000025, 0x00000002, 0xFE363C83, 0x000A0004, 0x00000046, 0x00000001, D_80294720, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_80238A7C_6F68FC -.word 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x000A0006, 0x00000046, 0x00000001, 0x80294AFC, 0x00000002, 0x00000000, 0x00000001, 0x00000000 +.word 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x000A0006, 0x00000046, 0x00000001, D_80294AFC, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_80238AB8_6F6938 .word 0x00000043, 0x00000003, UseIdleAnimation, 0x00000100, 0x00000000, 0x00000043, 0x00000002, SetGoalToHome, 0x00000100, 0x00000043, 0x00000003, SetActorSpeed, 0x00000100, 0xF24A9280, 0x00000043, 0x00000004, SetAnimation, 0x00000100, 0xFFFFFFFF, 0x000A0006, 0x00000043, 0x00000003, SetActorYaw, 0x00000100, 0x00000000, 0x00000043, 0x00000003, RunToGoal, 0x00000100, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000100, 0xFFFFFFFF, 0x000A0004, 0x00000043, 0x00000003, UseIdleAnimation, 0x00000100, 0x00000001, 0x00000002, 0x00000000, 0x00000001, 0x00000000 diff --git a/ver/us/asm/data/battle/partner/6FB350.data.s b/ver/us/asm/data/battle/partner/6FB350.data.s index 75f055b6f5..daaf9e2f8d 100644 --- a/ver/us/asm/data/battle/partner/6FB350.data.s +++ b/ver/us/asm/data/battle/partner/6FB350.data.s @@ -21,13 +21,13 @@ dlabel D_802387E0_6FB4F0 .word 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_802387F0_6FB500 -.word 0x00000043, 0x00000003, UseIdleAnimation, 0x00000100, 0x00000000, 0x00000043, 0x00000001, CloseActionCommandInfo, 0x00000043, 0x00000002, StopSound, 0x00000287, 0x00000043, 0x00000003, GetLastEvent, 0x00000100, 0xFE363C80, 0x00000014, 0x00000001, 0xFE363C80, 0x0000001D, 0x00000001, 0x00000009, 0x0000001D, 0x00000001, 0x0000000A, 0x00000025, 0x00000002, 0xFE363C81, 0x000B0012, 0x00000025, 0x00000002, 0xFE363C82, 0x000B0011, 0x00000046, 0x00000001, D_802977BC, 0x00000025, 0x00000002, 0xFE363C81, 0x000B0012, 0x00000046, 0x00000001, 0x80296014, 0x00000020, 0x00000000, 0x0000001D, 0x00000001, 0x00000017, 0x0000001D, 0x00000001, 0x00000019, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000100, 0x0000208C, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x000B0012, 0x00000046, 0x00000001, 0x80297814, 0x00000020, 0x00000000, 0x00000016, 0x00000001, 0x0000002A, 0x00000025, 0x00000002, 0xFE363C81, 0x000B0012, 0x00000024, 0x00000002, 0xFE363C82, 0x0000000F, 0x00000025, 0x00000002, 0xFE363C83, 0x000B001E, 0x00000046, 0x00000001, 0x80295350, 0x00000025, 0x00000002, 0xFE363C81, 0x000B0012, 0x00000046, 0x00000001, 0x80296014, 0x00000016, 0x00000001, 0x0000000E, 0x00000025, 0x00000002, 0xFE363C81, 0x000B0013, 0x00000025, 0x00000002, 0xFE363C82, 0x000B0014, 0x00000046, 0x00000001, D_8029621C, 0x00000043, 0x00000005, GetActorPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000024, 0x00000002, 0xFE363C8A, 0x00000000, 0x00000043, 0x00000004, func_80238000_6FAD10, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000056, 0x00000000, 0x00000043, 0x00000005, ShakeCam, 0x00000001, 0x00000000, 0x00000002, 0xF24A7C80, 0x00000043, 0x00000005, ShakeCam, 0x00000001, 0x00000000, 0x00000005, 0xF24A8280, 0x00000043, 0x00000005, ShakeCam, 0x00000001, 0x00000000, 0x0000000A, 0xF24A8680, 0x00000043, 0x00000005, ShakeCam, 0x00000001, 0x00000000, 0x00000005, 0xF24A8280, 0x00000043, 0x00000005, ShakeCam, 0x00000001, 0x00000000, 0x00000003, 0xF24A8080, 0x00000043, 0x00000005, ShakeCam, 0x00000001, 0x00000000, 0x00000004, 0xF24A7DB4, 0x00000043, 0x00000005, ShakeCam, 0x00000001, 0x00000000, 0x00000006, 0xF24A7BB4, 0x00000043, 0x00000005, ShakeCam, 0x00000001, 0x00000000, 0x00000008, 0xF24A7AE7, 0x00000057, 0x00000000, 0x00000056, 0x00000000, 0x00000024, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x00000050, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorRotation, 0xFFFFFF81, 0x00000000, 0x00000000, 0xFE363C80, 0x00000027, 0x00000002, 0xFE363C80, 0x00000021, 0x00000006, 0x00000000, 0x00000043, 0x00000005, SetActorRotation, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000057, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000100, 0xFFFFFFFF, 0x000B001B, 0x00000043, 0x00000005, GetActorPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C81, 0x000000C8, 0x00000043, 0x00000005, SetGoalPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000005, FlyToGoal, 0x00000100, 0x0000000A, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000032, 0x00000043, 0x00000002, SetGoalToHome, 0x00000100, 0x00000043, 0x00000005, GetGoalPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C81, 0x000000C8, 0x00000043, 0x00000005, SetActorPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000002, SetGoalToHome, 0x00000100, 0x00000043, 0x00000003, SetActorSpeed, 0x00000100, 0xF24A8A80, 0x00000043, 0x00000003, SetActorJumpGravity, 0x00000100, 0xF24A7CE7, 0x00000043, 0x00000004, SetAnimation, 0x00000100, 0xFFFFFFFF, 0x000B001B, 0x00000043, 0x00000006, JumpToGoal, 0x00000100, 0x00000014, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000100, 0xFFFFFFFF, 0x000B0011, 0x00000043, 0x00000005, GetActorPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000043, 0x00000003, SetActorJumpGravity, 0x00000100, 0xF24A7E80, 0x00000043, 0x00000005, SetGoalPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0x00000100, 0x0000000A, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000005, SetGoalPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0x00000100, 0x00000008, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000005, SetGoalPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0x00000100, 0x00000005, 0x00000000, 0x00000001, 0x00000000, 0x00000025, 0x00000002, 0xFE363C81, 0x000B0012, 0x00000046, 0x00000001, 0x80296014, 0x00000016, 0x00000001, 0x0000002C, 0x00000043, 0x00000005, SetActorRotation, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000003D, 0x00000043, 0x00000005, GetGoalPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000028, 0x00000002, 0xFE363C80, 0x0000003C, 0x00000027, 0x00000002, 0xFE363C81, 0x00000028, 0x00000043, 0x00000003, SetActorJumpGravity, 0x00000100, 0xF24A7AE7, 0x00000043, 0x00000006, SetJumpAnimations, 0x00000100, 0x00000000, 0x000B0013, 0x000B0013, 0x000B0013, 0x00000043, 0x00000004, SetAnimation, 0x00000100, 0xFFFFFFFF, 0x000B0013, 0x00000043, 0x00000005, SetGoalPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0x00000100, 0x00000005, 0x00000000, 0x00000001, 0x00000000, 0x00000025, 0x00000002, 0xFE363C81, 0x000B0013, 0x00000025, 0x00000002, 0xFE363C82, 0x000B0014, 0x00000046, 0x00000001, D_8029621C, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000002, 0x00000043, 0x00000005, GetActorPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000024, 0x00000002, 0xFE363C8A, 0x00000000, 0x00000043, 0x00000004, func_80238000_6FAD10, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000056, 0x00000000, 0x00000043, 0x00000005, ShakeCam, 0x00000001, 0x00000000, 0x00000002, 0xF24A7C80, 0x00000043, 0x00000005, ShakeCam, 0x00000001, 0x00000000, 0x00000005, 0xF24A8280, 0x00000043, 0x00000005, ShakeCam, 0x00000001, 0x00000000, 0x0000000A, 0xF24A8680, 0x00000043, 0x00000005, ShakeCam, 0x00000001, 0x00000000, 0x00000005, 0xF24A8280, 0x00000043, 0x00000005, ShakeCam, 0x00000001, 0x00000000, 0x00000003, 0xF24A8080, 0x00000043, 0x00000005, ShakeCam, 0x00000001, 0x00000000, 0x00000004, 0xF24A7DB4, 0x00000043, 0x00000005, ShakeCam, 0x00000001, 0x00000000, 0x00000006, 0xF24A7BB4, 0x00000043, 0x00000005, ShakeCam, 0x00000001, 0x00000000, 0x00000008, 0xF24A7AE7, 0x00000057, 0x00000000, 0x00000056, 0x00000000, 0x00000024, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x00000050, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorRotation, 0xFFFFFF81, 0x00000000, 0x00000000, 0xFE363C80, 0x00000027, 0x00000002, 0xFE363C80, 0x00000021, 0x00000006, 0x00000000, 0x00000043, 0x00000005, SetActorRotation, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000057, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000100, 0xFFFFFFFF, 0x000B001B, 0x00000043, 0x00000005, GetActorPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C81, 0x000000C8, 0x00000043, 0x00000005, SetGoalPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000005, FlyToGoal, 0x00000100, 0x0000000A, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000032, 0x00000043, 0x00000002, SetGoalToHome, 0x00000100, 0x00000043, 0x00000005, GetGoalPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C81, 0x000000C8, 0x00000043, 0x00000005, SetActorPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000002, SetGoalToHome, 0x00000100, 0x00000043, 0x00000003, SetActorSpeed, 0x00000100, 0xF24A8A80, 0x00000043, 0x00000003, SetActorJumpGravity, 0x00000100, 0xF24A7CE7, 0x00000043, 0x00000004, SetAnimation, 0x00000100, 0xFFFFFFFF, 0x000B001B, 0x00000043, 0x00000006, JumpToGoal, 0x00000100, 0x00000014, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000100, 0xFFFFFFFF, 0x000B0011, 0x00000043, 0x00000005, GetActorPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000043, 0x00000003, SetActorJumpGravity, 0x00000100, 0xF24A7E80, 0x00000043, 0x00000005, SetGoalPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0x00000100, 0x0000000A, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000005, SetGoalPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0x00000100, 0x00000008, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000005, SetGoalPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0x00000100, 0x00000005, 0x00000000, 0x00000001, 0x00000000, 0x00000025, 0x00000002, 0xFE363C81, 0x000B0012, 0x00000046, 0x00000001, 0x80296014, 0x00000016, 0x00000001, 0x0000002F, 0x00000025, 0x00000002, 0xFE363C81, 0x000B0012, 0x00000024, 0x00000002, 0xFE363C82, 0x0000000F, 0x00000025, 0x00000002, 0xFE363C83, 0x000B001E, 0x00000024, 0x00000002, 0xFE363C8A, 0xFE363C81, 0x00000024, 0x00000002, 0xFE363C8B, 0xFE363C82, 0x00000024, 0x00000002, 0xFE363C8C, 0xFE363C83, 0x00000043, 0x00000005, SetActorRotation, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000005, SetActorScale, 0xFFFFFF81, 0xF24A7E80, 0xF24A7E80, 0xF24A7E80, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000003E, 0x00000043, 0x00000004, SetAnimation, 0x00000100, 0xFFFFFFFF, 0xFE363C8A, 0x00000043, 0x00000005, GetGoalPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000028, 0x00000002, 0xFE363C80, 0x0000003C, 0x00000027, 0x00000002, 0xFE363C81, 0x00000028, 0x00000043, 0x00000003, SetActorJumpGravity, 0x00000100, 0xF24A7AE7, 0x00000043, 0x00000006, SetJumpAnimations, 0x00000100, 0x00000000, 0xFE363C8A, 0xFE363C8A, 0xFE363C8A, 0x00000043, 0x00000005, SetGoalPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0x00000100, 0x00000005, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000002, ShowShockEffect, 0xFFFFFF81, 0x00000024, 0x00000002, 0xFE363C81, 0xFE363C8A, 0x00000024, 0x00000002, 0xFE363C82, 0x00000000, 0x00000046, 0x00000001, D_802977BC, 0x00000043, 0x00000004, SetAnimation, 0x00000100, 0xFFFFFFFF, 0x000B000B, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000002, 0x00000043, 0x00000005, GetActorPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000024, 0x00000002, 0xFE363C8A, 0x00000000, 0x00000043, 0x00000004, func_80238000_6FAD10, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000056, 0x00000000, 0x00000043, 0x00000005, ShakeCam, 0x00000001, 0x00000000, 0x00000002, 0xF24A7C80, 0x00000043, 0x00000005, ShakeCam, 0x00000001, 0x00000000, 0x00000005, 0xF24A8280, 0x00000043, 0x00000005, ShakeCam, 0x00000001, 0x00000000, 0x0000000A, 0xF24A8680, 0x00000043, 0x00000005, ShakeCam, 0x00000001, 0x00000000, 0x00000005, 0xF24A8280, 0x00000043, 0x00000005, ShakeCam, 0x00000001, 0x00000000, 0x00000003, 0xF24A8080, 0x00000043, 0x00000005, ShakeCam, 0x00000001, 0x00000000, 0x00000004, 0xF24A7DB4, 0x00000043, 0x00000005, ShakeCam, 0x00000001, 0x00000000, 0x00000006, 0xF24A7BB4, 0x00000043, 0x00000005, ShakeCam, 0x00000001, 0x00000000, 0x00000008, 0xF24A7AE7, 0x00000057, 0x00000000, 0x00000056, 0x00000000, 0x00000024, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x00000050, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorRotation, 0xFFFFFF81, 0x00000000, 0x00000000, 0xFE363C80, 0x00000027, 0x00000002, 0xFE363C80, 0x00000021, 0x00000006, 0x00000000, 0x00000043, 0x00000005, SetActorRotation, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000057, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000100, 0xFFFFFFFF, 0x000B001B, 0x00000043, 0x00000005, GetActorPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C81, 0x000000C8, 0x00000043, 0x00000005, SetGoalPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000005, FlyToGoal, 0x00000100, 0x0000000A, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000032, 0x00000043, 0x00000002, SetGoalToHome, 0x00000100, 0x00000043, 0x00000005, GetGoalPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C81, 0x000000C8, 0x00000043, 0x00000005, SetActorPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000002, SetGoalToHome, 0x00000100, 0x00000043, 0x00000003, SetActorSpeed, 0x00000100, 0xF24A8A80, 0x00000043, 0x00000003, SetActorJumpGravity, 0x00000100, 0xF24A7CE7, 0x00000043, 0x00000004, SetAnimation, 0x00000100, 0xFFFFFFFF, 0x000B001B, 0x00000043, 0x00000006, JumpToGoal, 0x00000100, 0x00000014, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000100, 0xFFFFFFFF, 0x000B0011, 0x00000043, 0x00000005, GetActorPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000043, 0x00000003, SetActorJumpGravity, 0x00000100, 0xF24A7E80, 0x00000043, 0x00000005, SetGoalPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0x00000100, 0x0000000A, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000005, SetGoalPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0x00000100, 0x00000008, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000005, SetGoalPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0x00000100, 0x00000005, 0x00000000, 0x00000001, 0x00000000, 0x00000025, 0x00000002, 0xFE363C81, 0x000B0012, 0x00000046, 0x00000001, 0x80296014, 0x00000016, 0x00000001, 0x00000033, 0x00000025, 0x00000002, 0xFE363C81, 0x000B0012, 0x00000046, 0x00000001, 0x80296014, 0x00000016, 0x00000001, 0x00000034, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x000B0004, 0x00000025, 0x00000002, 0xFE363C82, 0x000B0008, 0x00000024, 0x00000002, 0xFE363C83, 0x00000000, 0x00000046, 0x00000001, 0x80295EC4, 0x0000001D, 0x00000001, 0x00000018, 0x0000001D, 0x00000001, 0x0000001A, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000100, 0x0000208C, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x000B0016, 0x00000046, 0x00000001, 0x80297814, 0x00000008, 0x00000001, 0x0000000A, 0x00000020, 0x00000000, 0x0000001C, 0x00000000, 0x00000023, 0x00000000, 0x00000043, 0x00000003, UseIdleAnimation, 0x00000100, 0x00000001, 0x00000002, 0x00000000, 0x00000001, 0x00000000 +.word 0x00000043, 0x00000003, UseIdleAnimation, 0x00000100, 0x00000000, 0x00000043, 0x00000001, CloseActionCommandInfo, 0x00000043, 0x00000002, StopSound, 0x00000287, 0x00000043, 0x00000003, GetLastEvent, 0x00000100, 0xFE363C80, 0x00000014, 0x00000001, 0xFE363C80, 0x0000001D, 0x00000001, 0x00000009, 0x0000001D, 0x00000001, 0x0000000A, 0x00000025, 0x00000002, 0xFE363C81, 0x000B0012, 0x00000025, 0x00000002, 0xFE363C82, 0x000B0011, 0x00000046, 0x00000001, D_802977BC, 0x00000025, 0x00000002, 0xFE363C81, 0x000B0012, 0x00000046, 0x00000001, D_80296014, 0x00000020, 0x00000000, 0x0000001D, 0x00000001, 0x00000017, 0x0000001D, 0x00000001, 0x00000019, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000100, 0x0000208C, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x000B0012, 0x00000046, 0x00000001, D_80297814, 0x00000020, 0x00000000, 0x00000016, 0x00000001, 0x0000002A, 0x00000025, 0x00000002, 0xFE363C81, 0x000B0012, 0x00000024, 0x00000002, 0xFE363C82, 0x0000000F, 0x00000025, 0x00000002, 0xFE363C83, 0x000B001E, 0x00000046, 0x00000001, D_80295350, 0x00000025, 0x00000002, 0xFE363C81, 0x000B0012, 0x00000046, 0x00000001, D_80296014, 0x00000016, 0x00000001, 0x0000000E, 0x00000025, 0x00000002, 0xFE363C81, 0x000B0013, 0x00000025, 0x00000002, 0xFE363C82, 0x000B0014, 0x00000046, 0x00000001, D_8029621C, 0x00000043, 0x00000005, GetActorPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000024, 0x00000002, 0xFE363C8A, 0x00000000, 0x00000043, 0x00000004, func_80238000_6FAD10, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000056, 0x00000000, 0x00000043, 0x00000005, ShakeCam, 0x00000001, 0x00000000, 0x00000002, 0xF24A7C80, 0x00000043, 0x00000005, ShakeCam, 0x00000001, 0x00000000, 0x00000005, 0xF24A8280, 0x00000043, 0x00000005, ShakeCam, 0x00000001, 0x00000000, 0x0000000A, 0xF24A8680, 0x00000043, 0x00000005, ShakeCam, 0x00000001, 0x00000000, 0x00000005, 0xF24A8280, 0x00000043, 0x00000005, ShakeCam, 0x00000001, 0x00000000, 0x00000003, 0xF24A8080, 0x00000043, 0x00000005, ShakeCam, 0x00000001, 0x00000000, 0x00000004, 0xF24A7DB4, 0x00000043, 0x00000005, ShakeCam, 0x00000001, 0x00000000, 0x00000006, 0xF24A7BB4, 0x00000043, 0x00000005, ShakeCam, 0x00000001, 0x00000000, 0x00000008, 0xF24A7AE7, 0x00000057, 0x00000000, 0x00000056, 0x00000000, 0x00000024, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x00000050, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorRotation, 0xFFFFFF81, 0x00000000, 0x00000000, 0xFE363C80, 0x00000027, 0x00000002, 0xFE363C80, 0x00000021, 0x00000006, 0x00000000, 0x00000043, 0x00000005, SetActorRotation, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000057, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000100, 0xFFFFFFFF, 0x000B001B, 0x00000043, 0x00000005, GetActorPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C81, 0x000000C8, 0x00000043, 0x00000005, SetGoalPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000005, FlyToGoal, 0x00000100, 0x0000000A, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000032, 0x00000043, 0x00000002, SetGoalToHome, 0x00000100, 0x00000043, 0x00000005, GetGoalPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C81, 0x000000C8, 0x00000043, 0x00000005, SetActorPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000002, SetGoalToHome, 0x00000100, 0x00000043, 0x00000003, SetActorSpeed, 0x00000100, 0xF24A8A80, 0x00000043, 0x00000003, SetActorJumpGravity, 0x00000100, 0xF24A7CE7, 0x00000043, 0x00000004, SetAnimation, 0x00000100, 0xFFFFFFFF, 0x000B001B, 0x00000043, 0x00000006, JumpToGoal, 0x00000100, 0x00000014, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000100, 0xFFFFFFFF, 0x000B0011, 0x00000043, 0x00000005, GetActorPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000043, 0x00000003, SetActorJumpGravity, 0x00000100, 0xF24A7E80, 0x00000043, 0x00000005, SetGoalPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0x00000100, 0x0000000A, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000005, SetGoalPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0x00000100, 0x00000008, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000005, SetGoalPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0x00000100, 0x00000005, 0x00000000, 0x00000001, 0x00000000, 0x00000025, 0x00000002, 0xFE363C81, 0x000B0012, 0x00000046, 0x00000001, D_80296014, 0x00000016, 0x00000001, 0x0000002C, 0x00000043, 0x00000005, SetActorRotation, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000003D, 0x00000043, 0x00000005, GetGoalPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000028, 0x00000002, 0xFE363C80, 0x0000003C, 0x00000027, 0x00000002, 0xFE363C81, 0x00000028, 0x00000043, 0x00000003, SetActorJumpGravity, 0x00000100, 0xF24A7AE7, 0x00000043, 0x00000006, SetJumpAnimations, 0x00000100, 0x00000000, 0x000B0013, 0x000B0013, 0x000B0013, 0x00000043, 0x00000004, SetAnimation, 0x00000100, 0xFFFFFFFF, 0x000B0013, 0x00000043, 0x00000005, SetGoalPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0x00000100, 0x00000005, 0x00000000, 0x00000001, 0x00000000, 0x00000025, 0x00000002, 0xFE363C81, 0x000B0013, 0x00000025, 0x00000002, 0xFE363C82, 0x000B0014, 0x00000046, 0x00000001, D_8029621C, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000002, 0x00000043, 0x00000005, GetActorPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000024, 0x00000002, 0xFE363C8A, 0x00000000, 0x00000043, 0x00000004, func_80238000_6FAD10, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000056, 0x00000000, 0x00000043, 0x00000005, ShakeCam, 0x00000001, 0x00000000, 0x00000002, 0xF24A7C80, 0x00000043, 0x00000005, ShakeCam, 0x00000001, 0x00000000, 0x00000005, 0xF24A8280, 0x00000043, 0x00000005, ShakeCam, 0x00000001, 0x00000000, 0x0000000A, 0xF24A8680, 0x00000043, 0x00000005, ShakeCam, 0x00000001, 0x00000000, 0x00000005, 0xF24A8280, 0x00000043, 0x00000005, ShakeCam, 0x00000001, 0x00000000, 0x00000003, 0xF24A8080, 0x00000043, 0x00000005, ShakeCam, 0x00000001, 0x00000000, 0x00000004, 0xF24A7DB4, 0x00000043, 0x00000005, ShakeCam, 0x00000001, 0x00000000, 0x00000006, 0xF24A7BB4, 0x00000043, 0x00000005, ShakeCam, 0x00000001, 0x00000000, 0x00000008, 0xF24A7AE7, 0x00000057, 0x00000000, 0x00000056, 0x00000000, 0x00000024, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x00000050, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorRotation, 0xFFFFFF81, 0x00000000, 0x00000000, 0xFE363C80, 0x00000027, 0x00000002, 0xFE363C80, 0x00000021, 0x00000006, 0x00000000, 0x00000043, 0x00000005, SetActorRotation, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000057, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000100, 0xFFFFFFFF, 0x000B001B, 0x00000043, 0x00000005, GetActorPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C81, 0x000000C8, 0x00000043, 0x00000005, SetGoalPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000005, FlyToGoal, 0x00000100, 0x0000000A, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000032, 0x00000043, 0x00000002, SetGoalToHome, 0x00000100, 0x00000043, 0x00000005, GetGoalPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C81, 0x000000C8, 0x00000043, 0x00000005, SetActorPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000002, SetGoalToHome, 0x00000100, 0x00000043, 0x00000003, SetActorSpeed, 0x00000100, 0xF24A8A80, 0x00000043, 0x00000003, SetActorJumpGravity, 0x00000100, 0xF24A7CE7, 0x00000043, 0x00000004, SetAnimation, 0x00000100, 0xFFFFFFFF, 0x000B001B, 0x00000043, 0x00000006, JumpToGoal, 0x00000100, 0x00000014, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000100, 0xFFFFFFFF, 0x000B0011, 0x00000043, 0x00000005, GetActorPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000043, 0x00000003, SetActorJumpGravity, 0x00000100, 0xF24A7E80, 0x00000043, 0x00000005, SetGoalPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0x00000100, 0x0000000A, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000005, SetGoalPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0x00000100, 0x00000008, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000005, SetGoalPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0x00000100, 0x00000005, 0x00000000, 0x00000001, 0x00000000, 0x00000025, 0x00000002, 0xFE363C81, 0x000B0012, 0x00000046, 0x00000001, D_80296014, 0x00000016, 0x00000001, 0x0000002F, 0x00000025, 0x00000002, 0xFE363C81, 0x000B0012, 0x00000024, 0x00000002, 0xFE363C82, 0x0000000F, 0x00000025, 0x00000002, 0xFE363C83, 0x000B001E, 0x00000024, 0x00000002, 0xFE363C8A, 0xFE363C81, 0x00000024, 0x00000002, 0xFE363C8B, 0xFE363C82, 0x00000024, 0x00000002, 0xFE363C8C, 0xFE363C83, 0x00000043, 0x00000005, SetActorRotation, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000005, SetActorScale, 0xFFFFFF81, 0xF24A7E80, 0xF24A7E80, 0xF24A7E80, 0x00000043, 0x00000005, SetActorDispOffset, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000003E, 0x00000043, 0x00000004, SetAnimation, 0x00000100, 0xFFFFFFFF, 0xFE363C8A, 0x00000043, 0x00000005, GetGoalPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000028, 0x00000002, 0xFE363C80, 0x0000003C, 0x00000027, 0x00000002, 0xFE363C81, 0x00000028, 0x00000043, 0x00000003, SetActorJumpGravity, 0x00000100, 0xF24A7AE7, 0x00000043, 0x00000006, SetJumpAnimations, 0x00000100, 0x00000000, 0xFE363C8A, 0xFE363C8A, 0xFE363C8A, 0x00000043, 0x00000005, SetGoalPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0x00000100, 0x00000005, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000002, ShowShockEffect, 0xFFFFFF81, 0x00000024, 0x00000002, 0xFE363C81, 0xFE363C8A, 0x00000024, 0x00000002, 0xFE363C82, 0x00000000, 0x00000046, 0x00000001, D_802977BC, 0x00000043, 0x00000004, SetAnimation, 0x00000100, 0xFFFFFFFF, 0x000B000B, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000002, 0x00000043, 0x00000005, GetActorPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000024, 0x00000002, 0xFE363C8A, 0x00000000, 0x00000043, 0x00000004, func_80238000_6FAD10, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000056, 0x00000000, 0x00000043, 0x00000005, ShakeCam, 0x00000001, 0x00000000, 0x00000002, 0xF24A7C80, 0x00000043, 0x00000005, ShakeCam, 0x00000001, 0x00000000, 0x00000005, 0xF24A8280, 0x00000043, 0x00000005, ShakeCam, 0x00000001, 0x00000000, 0x0000000A, 0xF24A8680, 0x00000043, 0x00000005, ShakeCam, 0x00000001, 0x00000000, 0x00000005, 0xF24A8280, 0x00000043, 0x00000005, ShakeCam, 0x00000001, 0x00000000, 0x00000003, 0xF24A8080, 0x00000043, 0x00000005, ShakeCam, 0x00000001, 0x00000000, 0x00000004, 0xF24A7DB4, 0x00000043, 0x00000005, ShakeCam, 0x00000001, 0x00000000, 0x00000006, 0xF24A7BB4, 0x00000043, 0x00000005, ShakeCam, 0x00000001, 0x00000000, 0x00000008, 0xF24A7AE7, 0x00000057, 0x00000000, 0x00000056, 0x00000000, 0x00000024, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x00000050, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000005, SetActorRotation, 0xFFFFFF81, 0x00000000, 0x00000000, 0xFE363C80, 0x00000027, 0x00000002, 0xFE363C80, 0x00000021, 0x00000006, 0x00000000, 0x00000043, 0x00000005, SetActorRotation, 0xFFFFFF81, 0x00000000, 0x00000000, 0x00000000, 0x00000057, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000100, 0xFFFFFFFF, 0x000B001B, 0x00000043, 0x00000005, GetActorPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C81, 0x000000C8, 0x00000043, 0x00000005, SetGoalPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000005, FlyToGoal, 0x00000100, 0x0000000A, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000032, 0x00000043, 0x00000002, SetGoalToHome, 0x00000100, 0x00000043, 0x00000005, GetGoalPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C81, 0x000000C8, 0x00000043, 0x00000005, SetActorPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000002, SetGoalToHome, 0x00000100, 0x00000043, 0x00000003, SetActorSpeed, 0x00000100, 0xF24A8A80, 0x00000043, 0x00000003, SetActorJumpGravity, 0x00000100, 0xF24A7CE7, 0x00000043, 0x00000004, SetAnimation, 0x00000100, 0xFFFFFFFF, 0x000B001B, 0x00000043, 0x00000006, JumpToGoal, 0x00000100, 0x00000014, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000100, 0xFFFFFFFF, 0x000B0011, 0x00000043, 0x00000005, GetActorPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000043, 0x00000003, SetActorJumpGravity, 0x00000100, 0xF24A7E80, 0x00000043, 0x00000005, SetGoalPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0x00000100, 0x0000000A, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000005, SetGoalPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0x00000100, 0x00000008, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000005, SetGoalPos, 0x00000100, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000006, JumpToGoal, 0x00000100, 0x00000005, 0x00000000, 0x00000001, 0x00000000, 0x00000025, 0x00000002, 0xFE363C81, 0x000B0012, 0x00000046, 0x00000001, D_80296014, 0x00000016, 0x00000001, 0x00000033, 0x00000025, 0x00000002, 0xFE363C81, 0x000B0012, 0x00000046, 0x00000001, D_80296014, 0x00000016, 0x00000001, 0x00000034, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x000B0004, 0x00000025, 0x00000002, 0xFE363C82, 0x000B0008, 0x00000024, 0x00000002, 0xFE363C83, 0x00000000, 0x00000046, 0x00000001, D_80295EC4, 0x0000001D, 0x00000001, 0x00000018, 0x0000001D, 0x00000001, 0x0000001A, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000100, 0x0000208C, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x000B0016, 0x00000046, 0x00000001, D_80297814, 0x00000008, 0x00000001, 0x0000000A, 0x00000020, 0x00000000, 0x0000001C, 0x00000000, 0x00000023, 0x00000000, 0x00000043, 0x00000003, UseIdleAnimation, 0x00000100, 0x00000001, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_80239AB8_6FC7C8 .word 0x00000043, 0x00000002, GetBattlePhase, 0xFE363C80, 0x00000014, 0x00000001, 0xFE363C80, 0x00000016, 0x00000001, 0x00000001, 0x00000046, 0x00000001, D_80239D08_6FCA18, 0x00000016, 0x00000001, 0x00000000, 0x00000046, 0x00000001, D_80239BC0_6FC8D0, 0x00000016, 0x00000001, 0x00000005, 0x00000046, 0x00000001, D_80239B64_6FC874, 0x00000016, 0x00000001, 0x00000003, 0x00000046, 0x00000001, D_80239D8C_6FCA9C, 0x00000016, 0x00000001, 0x00000007, 0x00000046, 0x00000001, D_80239DC8_6FCAD8, 0x00000023, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_80239B64_6FC874 -.word 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x000B0018, 0x00000025, 0x00000002, 0xFE363C82, 0x000B0019, 0x00000025, 0x00000002, 0xFE363C83, 0x000B0004, 0x00000046, 0x00000001, 0x80294720, 0x00000002, 0x00000000, 0x00000001, 0x00000000 +.word 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x000B0018, 0x00000025, 0x00000002, 0xFE363C82, 0x000B0019, 0x00000025, 0x00000002, 0xFE363C83, 0x000B0004, 0x00000046, 0x00000001, D_80294720, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_80239BC0_6FC8D0 .word 0x00000043, 0x00000002, func_802694A4, 0x00000001, 0x00000043, 0x00000003, SetBattleFlagBits, 0x00004000, 0x00000000, 0x00000043, 0x00000004, GetMenuSelection, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000014, 0x00000001, 0xFE363C80, 0x00000016, 0x00000001, 0x00000008, 0x00000043, 0x00000001, LoadStarPowerScript, 0x00000046, 0x00000001, 0xFE363C80, 0x00000002, 0x00000000, 0x00000023, 0x00000000, 0x00000043, 0x00000004, GetMenuSelection, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000014, 0x00000001, 0xFE363C82, 0x00000016, 0x00000001, 0x0000008F, 0x00000046, 0x00000001, D_8023A5F8_6FD308, 0x00000016, 0x00000001, 0x00000090, 0x00000046, 0x00000001, D_8023A5F8_6FD308, 0x00000016, 0x00000001, 0x00000091, 0x00000046, 0x00000001, D_8023A5F8_6FD308, 0x00000016, 0x00000001, 0x00000092, 0x00000046, 0x00000001, D_8023B228_6FDF38, 0x00000016, 0x00000001, 0x00000093, 0x00000046, 0x00000001, D_8023B228_6FDF38, 0x00000016, 0x00000001, 0x00000094, 0x00000046, 0x00000001, D_8023B228_6FDF38, 0x00000023, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000 @@ -36,7 +36,7 @@ dlabel D_80239D08_6FCA18 .word 0x00000043, 0x00000004, GetMenuSelection, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000014, 0x00000001, 0xFE363C82, 0x00000016, 0x00000001, 0x0000008F, 0x00000046, 0x00000001, D_8023C990_6FF6A0, 0x00000016, 0x00000001, 0x00000090, 0x00000046, 0x00000001, D_8023C990_6FF6A0, 0x00000016, 0x00000001, 0x00000091, 0x00000046, 0x00000001, D_8023C990_6FF6A0, 0x00000023, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_80239D8C_6FCA9C -.word 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x000B0008, 0x00000046, 0x00000001, 0x80294AFC, 0x00000002, 0x00000000, 0x00000001, 0x00000000 +.word 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x000B0008, 0x00000046, 0x00000001, D_80294AFC, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_80239DC8_6FCAD8 .word 0x00000043, 0x00000003, UseIdleAnimation, 0x00000100, 0x00000000, 0x00000043, 0x00000002, SetGoalToHome, 0x00000100, 0x00000043, 0x00000003, SetActorSpeed, 0x00000100, 0xF24A9280, 0x00000043, 0x00000004, SetAnimation, 0x00000100, 0xFFFFFFFF, 0x000B0008, 0x00000043, 0x00000003, SetActorYaw, 0x00000100, 0x00000000, 0x00000043, 0x00000003, RunToGoal, 0x00000100, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000100, 0xFFFFFFFF, 0x000B0004, 0x00000043, 0x00000003, UseIdleAnimation, 0x00000100, 0x00000001, 0x00000002, 0x00000000, 0x00000001, 0x00000000 diff --git a/ver/us/asm/data/battle/partner/701590.data.s b/ver/us/asm/data/battle/partner/701590.data.s index 819f0eeef4..e2074e5aba 100644 --- a/ver/us/asm/data/battle/partner/701590.data.s +++ b/ver/us/asm/data/battle/partner/701590.data.s @@ -21,13 +21,13 @@ dlabel D_802399B0_701730 .word 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_802399C0_701740 -.word 0x00000043, 0x00000003, UseIdleAnimation, 0x00000100, 0x00000000, 0x00000043, 0x00000001, CloseActionCommandInfo, 0x00000043, 0x00000003, GetLastEvent, 0x00000100, 0xFE363C80, 0x00000014, 0x00000001, 0xFE363C80, 0x0000001D, 0x00000001, 0x00000009, 0x0000001D, 0x00000001, 0x0000000A, 0x00000025, 0x00000002, 0xFE363C81, 0x000C000D, 0x00000025, 0x00000002, 0xFE363C82, 0x000C000D, 0x00000046, 0x00000001, D_802977BC, 0x00000025, 0x00000002, 0xFE363C81, 0x000C000D, 0x00000046, 0x00000001, 0x80296014, 0x00000020, 0x00000000, 0x0000001D, 0x00000001, 0x00000017, 0x0000001D, 0x00000001, 0x00000019, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000100, 0x0000208C, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x000C000D, 0x00000046, 0x00000001, 0x80297814, 0x00000020, 0x00000000, 0x00000016, 0x00000001, 0x0000002A, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x000C000D, 0x00000024, 0x00000002, 0xFE363C82, 0x00000016, 0x00000046, 0x00000001, 0x80294FE4, 0x00000025, 0x00000002, 0xFE363C81, 0x000C000D, 0x00000046, 0x00000001, 0x80296014, 0x00000016, 0x00000001, 0x0000002C, 0x00000025, 0x00000002, 0xFE363C81, 0x000C000F, 0x00000024, 0x00000002, 0xFE363C82, 0x00000016, 0x00000025, 0x00000002, 0xFE363C83, 0x000C0010, 0x00000046, 0x00000001, 0x80294C68, 0x00000025, 0x00000002, 0xFE363C81, 0x000C000D, 0x00000046, 0x00000001, 0x80296014, 0x0000001D, 0x00000001, 0x0000000E, 0x0000001D, 0x00000001, 0x0000000F, 0x00000025, 0x00000002, 0xFE363C81, 0x000C000F, 0x00000025, 0x00000002, 0xFE363C82, 0x000C0010, 0x00000046, 0x00000001, D_8029621C, 0x00000025, 0x00000002, 0xFE363C81, 0x000C000D, 0x00000046, 0x00000001, 0x80296014, 0x00000020, 0x00000000, 0x00000016, 0x00000001, 0x0000002F, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x000C000D, 0x00000024, 0x00000002, 0xFE363C82, 0x00000016, 0x00000046, 0x00000001, 0x80295744, 0x00000016, 0x00000001, 0x00000033, 0x00000025, 0x00000002, 0xFE363C81, 0x000C000D, 0x00000046, 0x00000001, 0x80296014, 0x00000016, 0x00000001, 0x00000034, 0x00000025, 0x00000002, 0xFE363C81, 0x000C0002, 0x00000025, 0x00000002, 0xFE363C82, 0x000C0003, 0x00000024, 0x00000002, 0xFE363C83, 0x0000001E, 0x00000046, 0x00000001, 0x80295EC4, 0x0000001D, 0x00000001, 0x00000018, 0x0000001D, 0x00000001, 0x0000001A, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000100, 0x0000208C, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x000C000C, 0x00000046, 0x00000001, 0x80297814, 0x00000008, 0x00000001, 0x0000000A, 0x00000043, 0x00000004, SetAnimation, 0x00000100, 0xFFFFFFFF, 0x000C000B, 0x00000020, 0x00000000, 0x0000001C, 0x00000000, 0x00000023, 0x00000000, 0x00000043, 0x00000003, UseIdleAnimation, 0x00000100, 0x00000001, 0x00000002, 0x00000000, 0x00000001, 0x00000000 +.word 0x00000043, 0x00000003, UseIdleAnimation, 0x00000100, 0x00000000, 0x00000043, 0x00000001, CloseActionCommandInfo, 0x00000043, 0x00000003, GetLastEvent, 0x00000100, 0xFE363C80, 0x00000014, 0x00000001, 0xFE363C80, 0x0000001D, 0x00000001, 0x00000009, 0x0000001D, 0x00000001, 0x0000000A, 0x00000025, 0x00000002, 0xFE363C81, 0x000C000D, 0x00000025, 0x00000002, 0xFE363C82, 0x000C000D, 0x00000046, 0x00000001, D_802977BC, 0x00000025, 0x00000002, 0xFE363C81, 0x000C000D, 0x00000046, 0x00000001, D_80296014, 0x00000020, 0x00000000, 0x0000001D, 0x00000001, 0x00000017, 0x0000001D, 0x00000001, 0x00000019, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000100, 0x0000208C, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x000C000D, 0x00000046, 0x00000001, D_80297814, 0x00000020, 0x00000000, 0x00000016, 0x00000001, 0x0000002A, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x000C000D, 0x00000024, 0x00000002, 0xFE363C82, 0x00000016, 0x00000046, 0x00000001, D_80294FE4, 0x00000025, 0x00000002, 0xFE363C81, 0x000C000D, 0x00000046, 0x00000001, D_80296014, 0x00000016, 0x00000001, 0x0000002C, 0x00000025, 0x00000002, 0xFE363C81, 0x000C000F, 0x00000024, 0x00000002, 0xFE363C82, 0x00000016, 0x00000025, 0x00000002, 0xFE363C83, 0x000C0010, 0x00000046, 0x00000001, D_80294C68, 0x00000025, 0x00000002, 0xFE363C81, 0x000C000D, 0x00000046, 0x00000001, D_80296014, 0x0000001D, 0x00000001, 0x0000000E, 0x0000001D, 0x00000001, 0x0000000F, 0x00000025, 0x00000002, 0xFE363C81, 0x000C000F, 0x00000025, 0x00000002, 0xFE363C82, 0x000C0010, 0x00000046, 0x00000001, D_8029621C, 0x00000025, 0x00000002, 0xFE363C81, 0x000C000D, 0x00000046, 0x00000001, D_80296014, 0x00000020, 0x00000000, 0x00000016, 0x00000001, 0x0000002F, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x000C000D, 0x00000024, 0x00000002, 0xFE363C82, 0x00000016, 0x00000046, 0x00000001, D_80295744, 0x00000016, 0x00000001, 0x00000033, 0x00000025, 0x00000002, 0xFE363C81, 0x000C000D, 0x00000046, 0x00000001, D_80296014, 0x00000016, 0x00000001, 0x00000034, 0x00000025, 0x00000002, 0xFE363C81, 0x000C0002, 0x00000025, 0x00000002, 0xFE363C82, 0x000C0003, 0x00000024, 0x00000002, 0xFE363C83, 0x0000001E, 0x00000046, 0x00000001, D_80295EC4, 0x0000001D, 0x00000001, 0x00000018, 0x0000001D, 0x00000001, 0x0000001A, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000100, 0x0000208C, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x000C000C, 0x00000046, 0x00000001, D_80297814, 0x00000008, 0x00000001, 0x0000000A, 0x00000043, 0x00000004, SetAnimation, 0x00000100, 0xFFFFFFFF, 0x000C000B, 0x00000020, 0x00000000, 0x0000001C, 0x00000000, 0x00000023, 0x00000000, 0x00000043, 0x00000003, UseIdleAnimation, 0x00000100, 0x00000001, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_80239D68_701AE8 .word 0x00000043, 0x00000002, GetBattlePhase, 0xFE363C80, 0x00000014, 0x00000001, 0xFE363C80, 0x00000016, 0x00000001, 0x00000001, 0x00000046, 0x00000001, D_8023A054_701DD4, 0x00000016, 0x00000001, 0x00000000, 0x00000046, 0x00000001, D_80239E70_701BF0, 0x00000016, 0x00000001, 0x00000005, 0x00000046, 0x00000001, D_80239E14_701B94, 0x00000016, 0x00000001, 0x00000003, 0x00000046, 0x00000001, D_8023A064_701DE4, 0x00000016, 0x00000001, 0x00000007, 0x00000046, 0x00000001, D_8023A0A0_701E20, 0x00000023, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_80239E14_701B94 -.word 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x000C0013, 0x00000025, 0x00000002, 0xFE363C82, 0x000C0002, 0x00000025, 0x00000002, 0xFE363C83, 0x000C0001, 0x00000046, 0x00000001, 0x80294720, 0x00000002, 0x00000000, 0x00000001, 0x00000000 +.word 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x000C0013, 0x00000025, 0x00000002, 0xFE363C82, 0x000C0002, 0x00000025, 0x00000002, 0xFE363C83, 0x000C0001, 0x00000046, 0x00000001, D_80294720, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_80239E70_701BF0 .word 0x00000043, 0x00000002, func_802694A4, 0x00000001, 0x00000043, 0x00000004, GetMenuSelection, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000014, 0x00000001, 0xFE363C80, 0x00000016, 0x00000001, 0x00000008, 0x00000043, 0x00000001, LoadStarPowerScript, 0x00000046, 0x00000001, 0xFE363C80, 0x00000002, 0x00000000, 0x00000023, 0x00000000, 0x00000043, 0x00000004, GetMenuSelection, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000014, 0x00000001, 0xFE363C82, 0x00000016, 0x00000001, 0x00000095, 0x00000043, 0x00000003, SetBattleFlagBits, 0x00004000, 0x00000000, 0x00000024, 0x00000002, 0xFE363C8E, 0x00000001, 0x00000024, 0x00000002, 0xFE363C8F, 0x00000002, 0x00000046, 0x00000001, D_8023A4D4_702254, 0x00000016, 0x00000001, 0x00000096, 0x00000043, 0x00000003, SetBattleFlagBits, 0x00004000, 0x00000000, 0x00000024, 0x00000002, 0xFE363C8E, 0x00000002, 0x00000024, 0x00000002, 0xFE363C8F, 0x00000003, 0x00000046, 0x00000001, D_8023A4D4_702254, 0x00000016, 0x00000001, 0x00000097, 0x00000043, 0x00000003, SetBattleFlagBits, 0x00004000, 0x00000000, 0x00000024, 0x00000002, 0xFE363C8E, 0x00000004, 0x00000024, 0x00000002, 0xFE363C8F, 0x00000005, 0x00000046, 0x00000001, D_8023A4D4_702254, 0x00000016, 0x00000001, 0x00000098, 0x00000043, 0x00000003, SetBattleFlagBits, 0x00004000, 0x00000000, 0x00000046, 0x00000001, D_8023AA64_7027E4, 0x00000016, 0x00000001, 0x00000099, 0x00000046, 0x00000001, D_8023AF7C_702CFC, 0x00000016, 0x00000001, 0x0000009A, 0x00000046, 0x00000001, D_8023B6FC_70347C, 0x00000023, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000 @@ -36,7 +36,7 @@ dlabel D_8023A054_701DD4 .word 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_8023A064_701DE4 -.word 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x000C0003, 0x00000046, 0x00000001, 0x80294AFC, 0x00000002, 0x00000000, 0x00000001, 0x00000000 +.word 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x000C0003, 0x00000046, 0x00000001, D_80294AFC, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_8023A0A0_701E20 .word 0x00000043, 0x00000003, UseIdleAnimation, 0x00000100, 0x00000000, 0x00000043, 0x00000002, SetGoalToHome, 0x00000100, 0x00000043, 0x00000003, SetActorSpeed, 0x00000100, 0xF24A9280, 0x00000043, 0x00000004, SetAnimation, 0x00000100, 0xFFFFFFFF, 0x000C0003, 0x00000043, 0x00000003, SetActorYaw, 0x00000100, 0x00000000, 0x00000043, 0x00000003, RunToGoal, 0x00000100, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000100, 0xFFFFFFFF, 0x000C0002, 0x00000043, 0x00000003, UseIdleAnimation, 0x00000100, 0x00000001, 0x00000002, 0x00000000, 0x00000001, 0x00000000 diff --git a/ver/us/asm/data/battle/partner/704A80.data.s b/ver/us/asm/data/battle/partner/704A80.data.s index 4f947c9271..a5523bf9db 100644 --- a/ver/us/asm/data/battle/partner/704A80.data.s +++ b/ver/us/asm/data/battle/partner/704A80.data.s @@ -21,16 +21,16 @@ dlabel D_80239138_704C28 .word 0x0000004B, 0x00000001, 0x00000063, 0x00000043, 0x00000001, func_80238000_703AF0, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_80239160_704C50 -.word 0x00000043, 0x00000003, UseIdleAnimation, 0x00000100, 0x00000000, 0x00000043, 0x00000001, CloseActionCommandInfo, 0x00000043, 0x00000001, func_802383D4_703EC4, 0x00000043, 0x00000001, func_802383E4_703ED4, 0x00000043, 0x00000002, func_80238408_703EF8, 0x00000000, 0x00000043, 0x00000003, GetLastEvent, 0x00000100, 0xFE363C80, 0x00000014, 0x00000001, 0xFE363C80, 0x0000001D, 0x00000001, 0x00000009, 0x0000001D, 0x00000001, 0x0000000A, 0x00000025, 0x00000002, 0xFE363C81, 0x000E000C, 0x00000025, 0x00000002, 0xFE363C82, 0x000E000C, 0x00000046, 0x00000001, D_802977BC, 0x00000025, 0x00000002, 0xFE363C81, 0x000E000C, 0x00000046, 0x00000001, 0x80296014, 0x00000020, 0x00000000, 0x0000001D, 0x00000001, 0x00000017, 0x0000001D, 0x00000001, 0x00000019, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000100, 0x0000208C, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x000E000C, 0x00000046, 0x00000001, 0x80297814, 0x00000043, 0x00000001, func_802383C0_703EB0, 0x00000020, 0x00000000, 0x00000016, 0x00000001, 0x0000002A, 0x00000025, 0x00000002, 0xFE363C81, 0x000E000C, 0x00000025, 0x00000002, 0xFE363C82, 0x0000000C, 0x00000046, 0x00000001, 0x80294FE4, 0x00000025, 0x00000002, 0xFE363C81, 0x000E000C, 0x00000046, 0x00000001, 0x80296014, 0x00000016, 0x00000001, 0x0000002C, 0x00000043, 0x00000001, func_802383F8_703EE8, 0x00000025, 0x00000002, 0xFE363C81, 0x000E000D, 0x00000024, 0x00000002, 0xFE363C82, 0x0000000C, 0x00000025, 0x00000002, 0xFE363C83, 0x000E000E, 0x00000046, 0x00000001, 0x80294C68, 0x00000043, 0x00000001, func_802383E4_703ED4, 0x00000025, 0x00000002, 0xFE363C81, 0x000E000C, 0x00000046, 0x00000001, 0x80296014, 0x00000016, 0x00000001, 0x0000000E, 0x00000025, 0x00000002, 0xFE363C81, 0x000E000D, 0x00000025, 0x00000002, 0xFE363C82, 0x000E000E, 0x00000046, 0x00000001, D_8029621C, 0x00000025, 0x00000002, 0xFE363C81, 0x000E000C, 0x00000046, 0x00000001, 0x80296014, 0x00000016, 0x00000001, 0x0000002F, 0x00000025, 0x00000002, 0xFE363C81, 0x000E000C, 0x00000024, 0x00000002, 0xFE363C82, 0x0000000C, 0x00000046, 0x00000001, 0x80295744, 0x00000016, 0x00000001, 0x00000033, 0x00000025, 0x00000002, 0xFE363C81, 0x000E000C, 0x00000046, 0x00000001, 0x80296014, 0x00000016, 0x00000001, 0x00000034, 0x00000043, 0x00000001, func_802383C0_703EB0, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x000E0001, 0x00000025, 0x00000002, 0xFE363C82, 0x000E0003, 0x00000024, 0x00000002, 0xFE363C83, 0x00000014, 0x00000046, 0x00000001, 0x80295EC4, 0x00000043, 0x00000001, func_802383C0_703EB0, 0x00000016, 0x00000001, 0x0000003E, 0x00000043, 0x00000001, func_80238370_703E60, 0x0000001D, 0x00000001, 0x00000018, 0x0000001D, 0x00000001, 0x0000001A, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000100, 0x0000208C, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x000E0013, 0x00000046, 0x00000001, 0x80297814, 0x00000008, 0x00000001, 0x0000000A, 0x00000020, 0x00000000, 0x00000016, 0x00000001, 0x00000040, 0x00000043, 0x00000001, func_802383F8_703EE8, 0x00000016, 0x00000001, 0x00000041, 0x00000043, 0x00000001, func_802383E4_703ED4, 0x0000001C, 0x00000000, 0x00000023, 0x00000000, 0x00000043, 0x00000003, UseIdleAnimation, 0x00000100, 0x00000001, 0x00000002, 0x00000000, 0x00000001, 0x00000000 +.word 0x00000043, 0x00000003, UseIdleAnimation, 0x00000100, 0x00000000, 0x00000043, 0x00000001, CloseActionCommandInfo, 0x00000043, 0x00000001, func_802383D4_703EC4, 0x00000043, 0x00000001, func_802383E4_703ED4, 0x00000043, 0x00000002, func_80238408_703EF8, 0x00000000, 0x00000043, 0x00000003, GetLastEvent, 0x00000100, 0xFE363C80, 0x00000014, 0x00000001, 0xFE363C80, 0x0000001D, 0x00000001, 0x00000009, 0x0000001D, 0x00000001, 0x0000000A, 0x00000025, 0x00000002, 0xFE363C81, 0x000E000C, 0x00000025, 0x00000002, 0xFE363C82, 0x000E000C, 0x00000046, 0x00000001, D_802977BC, 0x00000025, 0x00000002, 0xFE363C81, 0x000E000C, 0x00000046, 0x00000001, D_80296014, 0x00000020, 0x00000000, 0x0000001D, 0x00000001, 0x00000017, 0x0000001D, 0x00000001, 0x00000019, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000100, 0x0000208C, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x000E000C, 0x00000046, 0x00000001, D_80297814, 0x00000043, 0x00000001, func_802383C0_703EB0, 0x00000020, 0x00000000, 0x00000016, 0x00000001, 0x0000002A, 0x00000025, 0x00000002, 0xFE363C81, 0x000E000C, 0x00000025, 0x00000002, 0xFE363C82, 0x0000000C, 0x00000046, 0x00000001, D_80294FE4, 0x00000025, 0x00000002, 0xFE363C81, 0x000E000C, 0x00000046, 0x00000001, D_80296014, 0x00000016, 0x00000001, 0x0000002C, 0x00000043, 0x00000001, func_802383F8_703EE8, 0x00000025, 0x00000002, 0xFE363C81, 0x000E000D, 0x00000024, 0x00000002, 0xFE363C82, 0x0000000C, 0x00000025, 0x00000002, 0xFE363C83, 0x000E000E, 0x00000046, 0x00000001, D_80294C68, 0x00000043, 0x00000001, func_802383E4_703ED4, 0x00000025, 0x00000002, 0xFE363C81, 0x000E000C, 0x00000046, 0x00000001, D_80296014, 0x00000016, 0x00000001, 0x0000000E, 0x00000025, 0x00000002, 0xFE363C81, 0x000E000D, 0x00000025, 0x00000002, 0xFE363C82, 0x000E000E, 0x00000046, 0x00000001, D_8029621C, 0x00000025, 0x00000002, 0xFE363C81, 0x000E000C, 0x00000046, 0x00000001, D_80296014, 0x00000016, 0x00000001, 0x0000002F, 0x00000025, 0x00000002, 0xFE363C81, 0x000E000C, 0x00000024, 0x00000002, 0xFE363C82, 0x0000000C, 0x00000046, 0x00000001, D_80295744, 0x00000016, 0x00000001, 0x00000033, 0x00000025, 0x00000002, 0xFE363C81, 0x000E000C, 0x00000046, 0x00000001, D_80296014, 0x00000016, 0x00000001, 0x00000034, 0x00000043, 0x00000001, func_802383C0_703EB0, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x000E0001, 0x00000025, 0x00000002, 0xFE363C82, 0x000E0003, 0x00000024, 0x00000002, 0xFE363C83, 0x00000014, 0x00000046, 0x00000001, D_80295EC4, 0x00000043, 0x00000001, func_802383C0_703EB0, 0x00000016, 0x00000001, 0x0000003E, 0x00000043, 0x00000001, func_80238370_703E60, 0x0000001D, 0x00000001, 0x00000018, 0x0000001D, 0x00000001, 0x0000001A, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000100, 0x0000208C, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x000E0013, 0x00000046, 0x00000001, D_80297814, 0x00000008, 0x00000001, 0x0000000A, 0x00000020, 0x00000000, 0x00000016, 0x00000001, 0x00000040, 0x00000043, 0x00000001, func_802383F8_703EE8, 0x00000016, 0x00000001, 0x00000041, 0x00000043, 0x00000001, func_802383E4_703ED4, 0x0000001C, 0x00000000, 0x00000023, 0x00000000, 0x00000043, 0x00000003, UseIdleAnimation, 0x00000100, 0x00000001, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_80239578_705068 .word 0x00000043, 0x00000002, GetBattlePhase, 0xFE363C80, 0x00000014, 0x00000001, 0xFE363C80, 0x00000016, 0x00000001, 0x00000000, 0x00000046, 0x00000001, D_802397CC_7052BC, 0x00000016, 0x00000001, 0x00000005, 0x00000046, 0x00000001, D_8023960C_7050FC, 0x00000016, 0x00000001, 0x00000003, 0x00000046, 0x00000001, D_80239684_705174, 0x00000016, 0x00000001, 0x00000007, 0x00000046, 0x00000001, D_802396DC_7051CC, 0x00000023, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_8023960C_7050FC -.word 0x00000043, 0x00000001, func_802383E4_703ED4, 0x00000043, 0x00000002, func_80238408_703EF8, 0x00000001, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x000E0008, 0x00000025, 0x00000002, 0xFE363C82, 0x000E0002, 0x00000025, 0x00000002, 0xFE363C83, 0x000E0001, 0x00000046, 0x00000001, 0x80294720, 0x00000002, 0x00000000, 0x00000001, 0x00000000 +.word 0x00000043, 0x00000001, func_802383E4_703ED4, 0x00000043, 0x00000002, func_80238408_703EF8, 0x00000001, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x000E0008, 0x00000025, 0x00000002, 0xFE363C82, 0x000E0002, 0x00000025, 0x00000002, 0xFE363C83, 0x000E0001, 0x00000046, 0x00000001, D_80294720, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_80239684_705174 -.word 0x00000043, 0x00000001, func_802383E4_703ED4, 0x00000043, 0x00000002, func_80238408_703EF8, 0x00000001, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x000E0003, 0x00000046, 0x00000001, 0x80294AFC, 0x00000002, 0x00000000, 0x00000001, 0x00000000 +.word 0x00000043, 0x00000001, func_802383E4_703ED4, 0x00000043, 0x00000002, func_80238408_703EF8, 0x00000001, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x000E0003, 0x00000046, 0x00000001, D_80294AFC, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_802396DC_7051CC .word 0x00000043, 0x00000001, func_802383E4_703ED4, 0x00000043, 0x00000002, func_80238408_703EF8, 0x00000001, 0x00000043, 0x00000003, UseIdleAnimation, 0x00000100, 0x00000000, 0x00000043, 0x00000002, SetGoalToHome, 0x00000100, 0x00000043, 0x00000003, SetActorSpeed, 0x00000100, 0xF24A9280, 0x00000043, 0x00000004, SetAnimation, 0x00000100, 0xFFFFFFFF, 0x000E0003, 0x00000043, 0x00000003, SetActorYaw, 0x00000100, 0x00000000, 0x00000043, 0x00000003, RunToGoal, 0x00000100, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000100, 0xFFFFFFFF, 0x000E0001, 0x00000043, 0x00000003, UseIdleAnimation, 0x00000100, 0x00000001, 0x00000043, 0x00000002, func_80238408_703EF8, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000 diff --git a/ver/us/asm/data/battle/partner/708B70.data.s b/ver/us/asm/data/battle/partner/708B70.data.s index bf7a11aaaa..7900866242 100644 --- a/ver/us/asm/data/battle/partner/708B70.data.s +++ b/ver/us/asm/data/battle/partner/708B70.data.s @@ -21,7 +21,7 @@ dlabel D_80239070_708D10 .word 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_80239080_708D20 -.word 0x00000043, 0x00000003, UseIdleAnimation, 0x00000100, 0x00000000, 0x00000043, 0x00000001, CloseActionCommandInfo, 0x00000043, 0x00000003, GetLastEvent, 0x00000100, 0xFE363C80, 0x00000014, 0x00000001, 0xFE363C80, 0x0000001D, 0x00000001, 0x00000009, 0x0000001D, 0x00000001, 0x0000000A, 0x00000025, 0x00000002, 0xFE363C81, 0x000F000D, 0x00000025, 0x00000002, 0xFE363C82, 0x000F000D, 0x00000046, 0x00000001, D_802977BC, 0x00000025, 0x00000002, 0xFE363C81, 0x000F000D, 0x00000046, 0x00000001, 0x80296014, 0x00000020, 0x00000000, 0x0000001D, 0x00000001, 0x00000017, 0x0000001D, 0x00000001, 0x00000019, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000100, 0x0000208C, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x000F000D, 0x00000046, 0x00000001, 0x80297814, 0x00000020, 0x00000000, 0x00000016, 0x00000001, 0x0000002A, 0x00000025, 0x00000002, 0xFE363C81, 0x000F000D, 0x00000024, 0x00000002, 0xFE363C82, 0x00000014, 0x00000046, 0x00000001, 0x80294FE4, 0x00000025, 0x00000002, 0xFE363C81, 0x000F000D, 0x00000046, 0x00000001, 0x80296014, 0x00000016, 0x00000001, 0x0000002C, 0x00000025, 0x00000002, 0xFE363C81, 0x000F000E, 0x00000024, 0x00000002, 0xFE363C82, 0x00000014, 0x00000025, 0x00000002, 0xFE363C83, 0x000F000F, 0x00000046, 0x00000001, 0x80294C68, 0x00000025, 0x00000002, 0xFE363C81, 0x000F000D, 0x00000046, 0x00000001, 0x80296014, 0x00000016, 0x00000001, 0x0000000E, 0x00000025, 0x00000002, 0xFE363C81, 0x000F000E, 0x00000025, 0x00000002, 0xFE363C82, 0x000F000F, 0x00000046, 0x00000001, D_8029621C, 0x00000025, 0x00000002, 0xFE363C81, 0x000F000D, 0x00000046, 0x00000001, 0x80296014, 0x00000016, 0x00000001, 0x0000002F, 0x00000025, 0x00000002, 0xFE363C81, 0x000F000D, 0x00000024, 0x00000002, 0xFE363C82, 0x00000014, 0x00000046, 0x00000001, 0x80295744, 0x00000016, 0x00000001, 0x00000033, 0x00000025, 0x00000002, 0xFE363C81, 0x000F000D, 0x00000046, 0x00000001, 0x80296014, 0x00000016, 0x00000001, 0x00000034, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x000F0001, 0x00000025, 0x00000002, 0xFE363C82, 0x000F0003, 0x00000024, 0x00000002, 0xFE363C83, 0x00000000, 0x00000046, 0x00000001, 0x80295EC4, 0x0000001D, 0x00000001, 0x00000018, 0x0000001D, 0x00000001, 0x0000001A, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000100, 0x0000208C, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x000F0014, 0x00000046, 0x00000001, 0x80297814, 0x00000008, 0x00000001, 0x0000000A, 0x00000020, 0x00000000, 0x0000001C, 0x00000000, 0x00000023, 0x00000000, 0x00000043, 0x00000003, UseIdleAnimation, 0x00000100, 0x00000001, 0x00000002, 0x00000000, 0x00000001, 0x00000000 +.word 0x00000043, 0x00000003, UseIdleAnimation, 0x00000100, 0x00000000, 0x00000043, 0x00000001, CloseActionCommandInfo, 0x00000043, 0x00000003, GetLastEvent, 0x00000100, 0xFE363C80, 0x00000014, 0x00000001, 0xFE363C80, 0x0000001D, 0x00000001, 0x00000009, 0x0000001D, 0x00000001, 0x0000000A, 0x00000025, 0x00000002, 0xFE363C81, 0x000F000D, 0x00000025, 0x00000002, 0xFE363C82, 0x000F000D, 0x00000046, 0x00000001, D_802977BC, 0x00000025, 0x00000002, 0xFE363C81, 0x000F000D, 0x00000046, 0x00000001, D_80296014, 0x00000020, 0x00000000, 0x0000001D, 0x00000001, 0x00000017, 0x0000001D, 0x00000001, 0x00000019, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000100, 0x0000208C, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x000F000D, 0x00000046, 0x00000001, D_80297814, 0x00000020, 0x00000000, 0x00000016, 0x00000001, 0x0000002A, 0x00000025, 0x00000002, 0xFE363C81, 0x000F000D, 0x00000024, 0x00000002, 0xFE363C82, 0x00000014, 0x00000046, 0x00000001, D_80294FE4, 0x00000025, 0x00000002, 0xFE363C81, 0x000F000D, 0x00000046, 0x00000001, D_80296014, 0x00000016, 0x00000001, 0x0000002C, 0x00000025, 0x00000002, 0xFE363C81, 0x000F000E, 0x00000024, 0x00000002, 0xFE363C82, 0x00000014, 0x00000025, 0x00000002, 0xFE363C83, 0x000F000F, 0x00000046, 0x00000001, D_80294C68, 0x00000025, 0x00000002, 0xFE363C81, 0x000F000D, 0x00000046, 0x00000001, D_80296014, 0x00000016, 0x00000001, 0x0000000E, 0x00000025, 0x00000002, 0xFE363C81, 0x000F000E, 0x00000025, 0x00000002, 0xFE363C82, 0x000F000F, 0x00000046, 0x00000001, D_8029621C, 0x00000025, 0x00000002, 0xFE363C81, 0x000F000D, 0x00000046, 0x00000001, D_80296014, 0x00000016, 0x00000001, 0x0000002F, 0x00000025, 0x00000002, 0xFE363C81, 0x000F000D, 0x00000024, 0x00000002, 0xFE363C82, 0x00000014, 0x00000046, 0x00000001, D_80295744, 0x00000016, 0x00000001, 0x00000033, 0x00000025, 0x00000002, 0xFE363C81, 0x000F000D, 0x00000046, 0x00000001, D_80296014, 0x00000016, 0x00000001, 0x00000034, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x000F0001, 0x00000025, 0x00000002, 0xFE363C82, 0x000F0003, 0x00000024, 0x00000002, 0xFE363C83, 0x00000000, 0x00000046, 0x00000001, D_80295EC4, 0x0000001D, 0x00000001, 0x00000018, 0x0000001D, 0x00000001, 0x0000001A, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000100, 0x0000208C, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x000F0014, 0x00000046, 0x00000001, D_80297814, 0x00000008, 0x00000001, 0x0000000A, 0x00000020, 0x00000000, 0x0000001C, 0x00000000, 0x00000023, 0x00000000, 0x00000043, 0x00000003, UseIdleAnimation, 0x00000100, 0x00000001, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_802393EC_70908C .word 0x00000043, 0x00000002, GetBattlePhase, 0xFE363C80, 0x00000014, 0x00000001, 0xFE363C80, 0x00000016, 0x00000001, 0x00000000, 0x00000046, 0x00000001, D_802395CC_70926C, 0x00000016, 0x00000001, 0x00000005, 0x00000046, 0x00000001, D_80239480_709120, 0x00000016, 0x00000001, 0x00000003, 0x00000046, 0x00000001, D_802394CC_70916C, 0x00000016, 0x00000001, 0x00000007, 0x00000046, 0x00000001, D_80239508_7091A8, 0x00000023, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000 @@ -30,7 +30,7 @@ dlabel D_80239480_709120 .word 0x00000043, 0x00000004, SetAnimation, 0x00000100, 0xFFFFFFFF, 0x000F0011, 0x00000008, 0x00000001, 0x00000024, 0x00000043, 0x00000004, SetAnimation, 0x00000100, 0xFFFFFFFF, 0x000F0001, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_802394CC_70916C -.word 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x000F0003, 0x00000046, 0x00000001, 0x80294AFC, 0x00000002, 0x00000000, 0x00000001, 0x00000000 +.word 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x000F0003, 0x00000046, 0x00000001, D_80294AFC, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_80239508_7091A8 .word 0x00000043, 0x00000003, UseIdleAnimation, 0x00000100, 0x00000000, 0x00000043, 0x00000002, SetGoalToHome, 0x00000100, 0x00000043, 0x00000003, SetActorSpeed, 0x00000100, 0xF24A9280, 0x00000043, 0x00000004, SetAnimation, 0x00000100, 0xFFFFFFFF, 0x000F0003, 0x00000043, 0x00000003, SetActorYaw, 0x00000100, 0x00000000, 0x00000043, 0x00000003, RunToGoal, 0x00000100, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000100, 0xFFFFFFFF, 0x000F0001, 0x00000043, 0x00000003, UseIdleAnimation, 0x00000100, 0x00000001, 0x00000002, 0x00000000, 0x00000001, 0x00000000 diff --git a/ver/us/asm/data/battle/partner/70DED0.data.s b/ver/us/asm/data/battle/partner/70DED0.data.s index 26850778e7..4719ee54c5 100644 --- a/ver/us/asm/data/battle/partner/70DED0.data.s +++ b/ver/us/asm/data/battle/partner/70DED0.data.s @@ -24,16 +24,16 @@ dlabel D_8023A380_70E090 .word 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_8023A390_70E0A0 -.word 0x00000043, 0x00000003, UseIdleAnimation, 0x00000100, 0x00000000, 0x00000043, 0x00000001, CloseActionCommandInfo, 0x00000043, 0x00000003, GetLastEvent, 0x00000100, 0xFE363C80, 0x00000014, 0x00000001, 0xFE363C80, 0x0000001D, 0x00000001, 0x00000009, 0x0000001D, 0x00000001, 0x0000000A, 0x00000025, 0x00000002, 0xFE363C81, 0x0010000A, 0x00000025, 0x00000002, 0xFE363C82, 0x0010000A, 0x00000046, 0x00000001, 0x802976E8, 0x00000025, 0x00000002, 0xFE363C81, 0x0010000A, 0x00000046, 0x00000001, 0x80296014, 0x00000020, 0x00000000, 0x0000001D, 0x00000001, 0x00000017, 0x0000001D, 0x00000001, 0x00000019, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000100, 0x0000208C, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x0010000A, 0x00000046, 0x00000001, 0x80297814, 0x00000020, 0x00000000, 0x00000016, 0x00000001, 0x0000002A, 0x00000025, 0x00000002, 0xFE363C81, 0x0010000A, 0x00000025, 0x00000002, 0xFE363C82, 0x00000014, 0x00000046, 0x00000001, 0x80294FE4, 0x00000025, 0x00000002, 0xFE363C81, 0x0010000A, 0x00000046, 0x00000001, 0x80296014, 0x00000016, 0x00000001, 0x0000002C, 0x00000025, 0x00000002, 0xFE363C81, 0x0010000C, 0x00000024, 0x00000002, 0xFE363C82, 0x00000014, 0x00000025, 0x00000002, 0xFE363C83, 0x0010000D, 0x00000046, 0x00000001, 0x80294C68, 0x00000025, 0x00000002, 0xFE363C81, 0x0010000A, 0x00000046, 0x00000001, 0x80296014, 0x00000016, 0x00000001, 0x0000000E, 0x00000025, 0x00000002, 0xFE363C81, 0x0010000C, 0x00000025, 0x00000002, 0xFE363C82, 0x0010000D, 0x00000046, 0x00000001, D_8029621C, 0x00000025, 0x00000002, 0xFE363C81, 0x0010000A, 0x00000046, 0x00000001, 0x80296014, 0x00000016, 0x00000001, 0x0000002F, 0x00000025, 0x00000002, 0xFE363C81, 0x0010000A, 0x00000024, 0x00000002, 0xFE363C82, 0x00000014, 0x00000046, 0x00000001, 0x80295744, 0x00000016, 0x00000001, 0x00000033, 0x00000025, 0x00000002, 0xFE363C81, 0x0010000A, 0x00000046, 0x00000001, 0x80296014, 0x00000016, 0x00000001, 0x00000034, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x00100002, 0x00000025, 0x00000002, 0xFE363C82, 0x00100003, 0x00000024, 0x00000002, 0xFE363C83, 0x0000000A, 0x00000046, 0x00000001, 0x80295EC4, 0x0000001D, 0x00000001, 0x00000018, 0x0000001D, 0x00000001, 0x0000001A, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000100, 0x0000208C, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x0010001A, 0x00000046, 0x00000001, 0x80297814, 0x00000008, 0x00000001, 0x0000000A, 0x00000020, 0x00000000, 0x0000001C, 0x00000000, 0x00000023, 0x00000000, 0x00000043, 0x00000003, UseIdleAnimation, 0x00000100, 0x00000001, 0x00000002, 0x00000000, 0x00000001, 0x00000000 +.word 0x00000043, 0x00000003, UseIdleAnimation, 0x00000100, 0x00000000, 0x00000043, 0x00000001, CloseActionCommandInfo, 0x00000043, 0x00000003, GetLastEvent, 0x00000100, 0xFE363C80, 0x00000014, 0x00000001, 0xFE363C80, 0x0000001D, 0x00000001, 0x00000009, 0x0000001D, 0x00000001, 0x0000000A, 0x00000025, 0x00000002, 0xFE363C81, 0x0010000A, 0x00000025, 0x00000002, 0xFE363C82, 0x0010000A, 0x00000046, 0x00000001, D_802976E8, 0x00000025, 0x00000002, 0xFE363C81, 0x0010000A, 0x00000046, 0x00000001, D_80296014, 0x00000020, 0x00000000, 0x0000001D, 0x00000001, 0x00000017, 0x0000001D, 0x00000001, 0x00000019, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000100, 0x0000208C, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x0010000A, 0x00000046, 0x00000001, D_80297814, 0x00000020, 0x00000000, 0x00000016, 0x00000001, 0x0000002A, 0x00000025, 0x00000002, 0xFE363C81, 0x0010000A, 0x00000025, 0x00000002, 0xFE363C82, 0x00000014, 0x00000046, 0x00000001, D_80294FE4, 0x00000025, 0x00000002, 0xFE363C81, 0x0010000A, 0x00000046, 0x00000001, D_80296014, 0x00000016, 0x00000001, 0x0000002C, 0x00000025, 0x00000002, 0xFE363C81, 0x0010000C, 0x00000024, 0x00000002, 0xFE363C82, 0x00000014, 0x00000025, 0x00000002, 0xFE363C83, 0x0010000D, 0x00000046, 0x00000001, D_80294C68, 0x00000025, 0x00000002, 0xFE363C81, 0x0010000A, 0x00000046, 0x00000001, D_80296014, 0x00000016, 0x00000001, 0x0000000E, 0x00000025, 0x00000002, 0xFE363C81, 0x0010000C, 0x00000025, 0x00000002, 0xFE363C82, 0x0010000D, 0x00000046, 0x00000001, D_8029621C, 0x00000025, 0x00000002, 0xFE363C81, 0x0010000A, 0x00000046, 0x00000001, D_80296014, 0x00000016, 0x00000001, 0x0000002F, 0x00000025, 0x00000002, 0xFE363C81, 0x0010000A, 0x00000024, 0x00000002, 0xFE363C82, 0x00000014, 0x00000046, 0x00000001, D_80295744, 0x00000016, 0x00000001, 0x00000033, 0x00000025, 0x00000002, 0xFE363C81, 0x0010000A, 0x00000046, 0x00000001, D_80296014, 0x00000016, 0x00000001, 0x00000034, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x00100002, 0x00000025, 0x00000002, 0xFE363C82, 0x00100003, 0x00000024, 0x00000002, 0xFE363C83, 0x0000000A, 0x00000046, 0x00000001, D_80295EC4, 0x0000001D, 0x00000001, 0x00000018, 0x0000001D, 0x00000001, 0x0000001A, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000100, 0x0000208C, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x0010001A, 0x00000046, 0x00000001, D_80297814, 0x00000008, 0x00000001, 0x0000000A, 0x00000020, 0x00000000, 0x0000001C, 0x00000000, 0x00000023, 0x00000000, 0x00000043, 0x00000003, UseIdleAnimation, 0x00000100, 0x00000001, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_8023A6FC_70E40C .word 0x00000043, 0x00000002, GetBattlePhase, 0xFE363C80, 0x00000014, 0x00000001, 0xFE363C80, 0x00000016, 0x00000001, 0x00000000, 0x00000046, 0x00000001, D_8023A8EC_70E5FC, 0x00000016, 0x00000001, 0x00000005, 0x00000046, 0x00000001, D_8023A790_70E4A0, 0x00000016, 0x00000001, 0x00000003, 0x00000046, 0x00000001, D_8023A7EC_70E4FC, 0x00000016, 0x00000001, 0x00000007, 0x00000046, 0x00000001, D_8023A828_70E538, 0x00000023, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_8023A790_70E4A0 -.word 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x00100007, 0x00000025, 0x00000002, 0xFE363C82, 0x00100002, 0x00000025, 0x00000002, 0xFE363C83, 0x00100002, 0x00000046, 0x00000001, 0x80294720, 0x00000002, 0x00000000, 0x00000001, 0x00000000 +.word 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x00100007, 0x00000025, 0x00000002, 0xFE363C82, 0x00100002, 0x00000025, 0x00000002, 0xFE363C83, 0x00100002, 0x00000046, 0x00000001, D_80294720, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_8023A7EC_70E4FC -.word 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x00100003, 0x00000046, 0x00000001, 0x80294AFC, 0x00000002, 0x00000000, 0x00000001, 0x00000000 +.word 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x00100003, 0x00000046, 0x00000001, D_80294AFC, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_8023A828_70E538 .word 0x00000043, 0x00000003, UseIdleAnimation, 0x00000100, 0x00000000, 0x00000043, 0x00000002, SetGoalToHome, 0x00000100, 0x00000043, 0x00000003, SetActorSpeed, 0x00000100, 0xF24A9280, 0x00000043, 0x00000004, SetAnimation, 0x00000100, 0xFFFFFFFF, 0x00100003, 0x00000043, 0x00000003, SetActorYaw, 0x00000100, 0x00000000, 0x00000043, 0x00000003, RunToGoal, 0x00000100, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000100, 0xFFFFFFFF, 0x00100002, 0x00000043, 0x00000003, UseIdleAnimation, 0x00000100, 0x00000001, 0x00000002, 0x00000000, 0x00000001, 0x00000000 diff --git a/ver/us/asm/data/battle/partner/7111F0.data.s b/ver/us/asm/data/battle/partner/7111F0.data.s index 79922490d4..8c58589753 100644 --- a/ver/us/asm/data/battle/partner/7111F0.data.s +++ b/ver/us/asm/data/battle/partner/7111F0.data.s @@ -21,7 +21,7 @@ dlabel D_802384A0_711390 .word 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_802384B0_7113A0 -.word 0x00000043, 0x00000003, UseIdleAnimation, 0x00000100, 0x00000000, 0x00000043, 0x00000001, CloseActionCommandInfo, 0x00000043, 0x00000003, GetLastEvent, 0x00000100, 0xFE363C80, 0x00000014, 0x00000001, 0xFE363C80, 0x0000001D, 0x00000001, 0x00000009, 0x0000001D, 0x00000001, 0x0000000A, 0x00000025, 0x00000002, 0xFE363C81, 0x000D0015, 0x00000025, 0x00000002, 0xFE363C82, 0x000D0015, 0x00000046, 0x00000001, D_802977BC, 0x00000025, 0x00000002, 0xFE363C81, 0x000D0015, 0x00000046, 0x00000001, 0x80296014, 0x00000020, 0x00000000, 0x0000001D, 0x00000001, 0x00000017, 0x0000001D, 0x00000001, 0x00000019, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000100, 0x0000208C, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x000D0015, 0x00000046, 0x00000001, 0x80297814, 0x00000020, 0x00000000, 0x00000016, 0x00000001, 0x0000002A, 0x00000025, 0x00000002, 0xFE363C81, 0x000D0015, 0x00000024, 0x00000002, 0xFE363C82, 0x0000000E, 0x00000046, 0x00000001, 0x80294FE4, 0x00000025, 0x00000002, 0xFE363C81, 0x000D0015, 0x00000046, 0x00000001, 0x80296014, 0x00000016, 0x00000001, 0x0000002C, 0x00000025, 0x00000002, 0xFE363C81, 0x000D0016, 0x00000024, 0x00000002, 0xFE363C82, 0x0000000E, 0x00000025, 0x00000002, 0xFE363C83, 0x000D0017, 0x00000046, 0x00000001, 0x80294C68, 0x00000025, 0x00000002, 0xFE363C81, 0x000D0015, 0x00000046, 0x00000001, 0x80296014, 0x00000016, 0x00000001, 0x0000000E, 0x00000025, 0x00000002, 0xFE363C81, 0x000D0016, 0x00000025, 0x00000002, 0xFE363C82, 0x000D0017, 0x00000046, 0x00000001, D_8029621C, 0x00000025, 0x00000002, 0xFE363C81, 0x000D0015, 0x00000046, 0x00000001, 0x80296014, 0x00000016, 0x00000001, 0x0000002F, 0x00000025, 0x00000002, 0xFE363C81, 0x000D0015, 0x00000024, 0x00000002, 0xFE363C82, 0x0000000E, 0x00000046, 0x00000001, 0x80295744, 0x00000016, 0x00000001, 0x00000033, 0x00000025, 0x00000002, 0xFE363C81, 0x000D0015, 0x00000046, 0x00000001, 0x80296014, 0x00000016, 0x00000001, 0x00000034, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x000D0001, 0x00000025, 0x00000002, 0xFE363C82, 0x000D0003, 0x00000024, 0x00000002, 0xFE363C83, 0x00000014, 0x00000046, 0x00000001, 0x80295EC4, 0x0000001D, 0x00000001, 0x00000018, 0x0000001D, 0x00000001, 0x0000001A, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000100, 0x0000208C, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x000D001B, 0x00000046, 0x00000001, 0x80297814, 0x00000008, 0x00000001, 0x0000000A, 0x00000020, 0x00000000, 0x0000001C, 0x00000000, 0x00000023, 0x00000000, 0x00000043, 0x00000003, UseIdleAnimation, 0x00000100, 0x00000001, 0x00000002, 0x00000000, 0x00000001, 0x00000000 +.word 0x00000043, 0x00000003, UseIdleAnimation, 0x00000100, 0x00000000, 0x00000043, 0x00000001, CloseActionCommandInfo, 0x00000043, 0x00000003, GetLastEvent, 0x00000100, 0xFE363C80, 0x00000014, 0x00000001, 0xFE363C80, 0x0000001D, 0x00000001, 0x00000009, 0x0000001D, 0x00000001, 0x0000000A, 0x00000025, 0x00000002, 0xFE363C81, 0x000D0015, 0x00000025, 0x00000002, 0xFE363C82, 0x000D0015, 0x00000046, 0x00000001, D_802977BC, 0x00000025, 0x00000002, 0xFE363C81, 0x000D0015, 0x00000046, 0x00000001, D_80296014, 0x00000020, 0x00000000, 0x0000001D, 0x00000001, 0x00000017, 0x0000001D, 0x00000001, 0x00000019, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000100, 0x0000208C, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x000D0015, 0x00000046, 0x00000001, D_80297814, 0x00000020, 0x00000000, 0x00000016, 0x00000001, 0x0000002A, 0x00000025, 0x00000002, 0xFE363C81, 0x000D0015, 0x00000024, 0x00000002, 0xFE363C82, 0x0000000E, 0x00000046, 0x00000001, D_80294FE4, 0x00000025, 0x00000002, 0xFE363C81, 0x000D0015, 0x00000046, 0x00000001, D_80296014, 0x00000016, 0x00000001, 0x0000002C, 0x00000025, 0x00000002, 0xFE363C81, 0x000D0016, 0x00000024, 0x00000002, 0xFE363C82, 0x0000000E, 0x00000025, 0x00000002, 0xFE363C83, 0x000D0017, 0x00000046, 0x00000001, D_80294C68, 0x00000025, 0x00000002, 0xFE363C81, 0x000D0015, 0x00000046, 0x00000001, D_80296014, 0x00000016, 0x00000001, 0x0000000E, 0x00000025, 0x00000002, 0xFE363C81, 0x000D0016, 0x00000025, 0x00000002, 0xFE363C82, 0x000D0017, 0x00000046, 0x00000001, D_8029621C, 0x00000025, 0x00000002, 0xFE363C81, 0x000D0015, 0x00000046, 0x00000001, D_80296014, 0x00000016, 0x00000001, 0x0000002F, 0x00000025, 0x00000002, 0xFE363C81, 0x000D0015, 0x00000024, 0x00000002, 0xFE363C82, 0x0000000E, 0x00000046, 0x00000001, D_80295744, 0x00000016, 0x00000001, 0x00000033, 0x00000025, 0x00000002, 0xFE363C81, 0x000D0015, 0x00000046, 0x00000001, D_80296014, 0x00000016, 0x00000001, 0x00000034, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x000D0001, 0x00000025, 0x00000002, 0xFE363C82, 0x000D0003, 0x00000024, 0x00000002, 0xFE363C83, 0x00000014, 0x00000046, 0x00000001, D_80295EC4, 0x0000001D, 0x00000001, 0x00000018, 0x0000001D, 0x00000001, 0x0000001A, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000100, 0x0000208C, 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x000D001B, 0x00000046, 0x00000001, D_80297814, 0x00000008, 0x00000001, 0x0000000A, 0x00000020, 0x00000000, 0x0000001C, 0x00000000, 0x00000023, 0x00000000, 0x00000043, 0x00000003, UseIdleAnimation, 0x00000100, 0x00000001, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_8023881C_71170C .word 0x00000043, 0x00000002, GetBattlePhase, 0xFE363C80, 0x00000014, 0x00000001, 0xFE363C80, 0x00000016, 0x00000001, 0x00000000, 0x00000046, 0x00000001, D_80238A5C_71194C, 0x00000016, 0x00000001, 0x00000005, 0x00000046, 0x00000001, D_802388B0_7117A0, 0x00000016, 0x00000001, 0x00000003, 0x00000046, 0x00000001, D_802388FC_7117EC, 0x00000016, 0x00000001, 0x00000007, 0x00000046, 0x00000001, D_80238938_711828, 0x00000023, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000 @@ -30,7 +30,7 @@ dlabel D_802388B0_7117A0 .word 0x00000043, 0x00000004, SetAnimation, 0x00000100, 0xFFFFFFFF, 0x000D0011, 0x00000008, 0x00000001, 0x00000024, 0x00000043, 0x00000004, SetAnimation, 0x00000100, 0xFFFFFFFF, 0x000D0001, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_802388FC_7117EC -.word 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x000D0003, 0x00000046, 0x00000001, 0x80294AFC, 0x00000002, 0x00000000, 0x00000001, 0x00000000 +.word 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x000D0003, 0x00000046, 0x00000001, D_80294AFC, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_80238938_711828 .word 0x00000043, 0x00000003, UseIdleAnimation, 0x00000100, 0x00000000, 0x00000043, 0x00000002, SetGoalToHome, 0x00000100, 0x00000043, 0x00000003, SetActorSpeed, 0x00000100, 0xF24A9280, 0x00000043, 0x00000004, SetAnimation, 0x00000100, 0xFFFFFFFF, 0x000D0003, 0x00000043, 0x00000003, SetActorYaw, 0x00000100, 0x00000000, 0x00000043, 0x00000003, RunToGoal, 0x00000100, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000100, 0xFFFFFFFF, 0x000D0001, 0x00000043, 0x00000003, UseIdleAnimation, 0x00000100, 0x00000001, 0x00000002, 0x00000000, 0x00000001, 0x00000000 diff --git a/ver/us/asm/data/battle/partner/714DC0.data.s b/ver/us/asm/data/battle/partner/714DC0.data.s index fc3e31e4fb..e23b70d6cd 100644 --- a/ver/us/asm/data/battle/partner/714DC0.data.s +++ b/ver/us/asm/data/battle/partner/714DC0.data.s @@ -30,10 +30,10 @@ dlabel D_802384C4_7151B4 .word 0x00000043, 0x00000002, GetBattlePhase, 0xFE363C80, 0x00000014, 0x00000001, 0xFE363C80, 0x00000016, 0x00000001, 0x00000000, 0x00000046, 0x00000001, D_802386A4_715394, 0x00000016, 0x00000001, 0x00000005, 0x00000046, 0x00000001, D_80238558_715248, 0x00000016, 0x00000001, 0x00000003, 0x00000046, 0x00000001, D_802385A4_715294, 0x00000016, 0x00000001, 0x00000007, 0x00000046, 0x00000001, D_802385E0_7152D0, 0x00000023, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_80238558_715248 -.word 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x00200005, 0x00000025, 0x00000002, 0xFE363C82, 0x00200005, 0x00000046, 0x00000001, 0x80294720, 0x00000002, 0x00000000, 0x00000001, 0x00000000 +.word 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x00200005, 0x00000025, 0x00000002, 0xFE363C82, 0x00200005, 0x00000046, 0x00000001, D_80294720, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_802385A4_715294 -.word 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x00200008, 0x00000046, 0x00000001, 0x80294AFC, 0x00000002, 0x00000000, 0x00000001, 0x00000000 +.word 0x00000025, 0x00000002, 0xFE363C80, 0x00000001, 0x00000025, 0x00000002, 0xFE363C81, 0x00200008, 0x00000046, 0x00000001, D_80294AFC, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_802385E0_7152D0 .word 0x00000043, 0x00000003, UseIdleAnimation, 0x00000100, 0x00000000, 0x00000043, 0x00000002, SetGoalToHome, 0x00000100, 0x00000043, 0x00000003, SetActorSpeed, 0x00000100, 0xF24A9280, 0x00000043, 0x00000004, SetAnimation, 0x00000100, 0xFFFFFFFF, 0x00200008, 0x00000043, 0x00000003, SetActorYaw, 0x00000100, 0x00000000, 0x00000043, 0x00000003, RunToGoal, 0x00000100, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000100, 0xFFFFFFFF, 0x00200001, 0x00000043, 0x00000003, UseIdleAnimation, 0x00000100, 0x00000001, 0x00000002, 0x00000000, 0x00000001, 0x00000000 diff --git a/ver/us/splat.yaml b/ver/us/splat.yaml index 81041a2b4e..a314346192 100644 --- a/ver/us/splat.yaml +++ b/ver/us/splat.yaml @@ -1039,6 +1039,10 @@ segments: - [0x1AF5C0, .data, 1776B0] - [0x1AF8A0, .data, 190B20] - [0x1B21E0, data, 1AF2D0] # begins with image? + - [0x1C2EC0, .data, 19FAF0] + - [0x1C2FC0, .data, 1A5830] + - [0x1C3000, .data, 1AF120] + - [0x1CB0B0, .data, 1AF230] - [0x1CB240, .rodata, 16c8e0] - [0x1CB368, .rodata, 16F740] - [0x1CB4E0, .rodata, 1776B0]