mirror of
https://github.com/pmret/papermario.git
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a few random functions
This commit is contained in:
parent
57e77e1cb1
commit
5ebdd6bd40
@ -1,18 +0,0 @@
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.set noat # allow manual use of $at
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.set noreorder # don't insert nops after branches
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.include "include/macro.inc"
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glabel GetOwnerEncountered
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/* 01FA00 80044600 27BDFFE8 */ addiu $sp, $sp, -0x18
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/* 01FA04 80044604 AFBF0010 */ sw $ra, 0x10($sp)
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/* 01FA08 80044608 8C82000C */ lw $v0, 0xc($a0)
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/* 01FA0C 8004460C 8C830148 */ lw $v1, 0x148($a0)
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/* 01FA10 80044610 8C450000 */ lw $a1, ($v0)
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/* 01FA14 80044614 0C0B2026 */ jal set_variable
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/* 01FA18 80044618 80660005 */ lb $a2, 5($v1)
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/* 01FA1C 8004461C 8FBF0010 */ lw $ra, 0x10($sp)
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/* 01FA20 80044620 24020002 */ addiu $v0, $zero, 2
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/* 01FA24 80044624 03E00008 */ jr $ra
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/* 01FA28 80044628 27BD0018 */ addiu $sp, $sp, 0x18
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@ -1,18 +0,0 @@
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.set noat # allow manual use of $at
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.set noreorder # don't insert nops after branches
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.include "include/macro.inc"
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glabel GetSelfNpcID
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/* 020A14 80045614 27BDFFE8 */ addiu $sp, $sp, -0x18
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/* 020A18 80045618 AFBF0010 */ sw $ra, 0x10($sp)
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/* 020A1C 8004561C 8C82000C */ lw $v0, 0xc($a0)
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/* 020A20 80045620 8C830148 */ lw $v1, 0x148($a0)
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/* 020A24 80045624 8C450000 */ lw $a1, ($v0)
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/* 020A28 80045628 0C0B2026 */ jal set_variable
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/* 020A2C 8004562C 84660008 */ lh $a2, 8($v1)
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/* 020A30 80045630 8FBF0010 */ lw $ra, 0x10($sp)
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/* 020A34 80045634 24020002 */ addiu $v0, $zero, 2
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/* 020A38 80045638 03E00008 */ jr $ra
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/* 020A3C 8004563C 27BD0018 */ addiu $sp, $sp, 0x18
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@ -1,21 +0,0 @@
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.set noat # allow manual use of $at
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.set noreorder # don't insert nops after branches
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.include "include/macro.inc"
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glabel LoadDemoBattle
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/* 01F664 80044264 27BDFFE8 */ addiu $sp, $sp, -0x18
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/* 01F668 80044268 AFBF0010 */ sw $ra, 0x10($sp)
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/* 01F66C 8004426C 8C82000C */ lw $v0, 0xc($a0)
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/* 01F670 80044270 0C0B1EAF */ jal get_variable
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/* 01F674 80044274 8C450000 */ lw $a1, ($v0)
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/* 01F678 80044278 0C01CB85 */ jal load_demo_battle
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/* 01F67C 8004427C 0040202D */ daddu $a0, $v0, $zero
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/* 01F680 80044280 8FBF0010 */ lw $ra, 0x10($sp)
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/* 01F684 80044284 24020002 */ addiu $v0, $zero, 2
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/* 01F688 80044288 03E00008 */ jr $ra
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/* 01F68C 8004428C 27BD0018 */ addiu $sp, $sp, 0x18
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/* 01F690 80044290 03E00008 */ jr $ra
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/* 01F694 80044294 24020002 */ addiu $v0, $zero, 2
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@ -1,13 +0,0 @@
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.set noat # allow manual use of $at
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.set noreorder # don't insert nops after branches
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.include "include/macro.inc"
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glabel SetSelfEnemyFlags
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/* 02090C 8004550C 8C82000C */ lw $v0, 0xc($a0)
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/* 020910 80045510 8C830148 */ lw $v1, 0x148($a0)
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/* 020914 80045514 8C420000 */ lw $v0, ($v0)
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/* 020918 80045518 AC620000 */ sw $v0, ($v1)
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/* 02091C 8004551C 03E00008 */ jr $ra
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/* 020920 80045520 24020002 */ addiu $v0, $zero, 2
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@ -1,15 +0,0 @@
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.set noat # allow manual use of $at
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.set noreorder # don't insert nops after branches
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.include "include/macro.inc"
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glabel StartBattle
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/* 01FC40 80044840 27BDFFE8 */ addiu $sp, $sp, -0x18
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/* 01FC44 80044844 AFBF0010 */ sw $ra, 0x10($sp)
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/* 01FC48 80044848 0C0111AD */ jal start_battle
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/* 01FC4C 8004484C 2405FFFF */ addiu $a1, $zero, -1
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/* 01FC50 80044850 8FBF0010 */ lw $ra, 0x10($sp)
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/* 01FC54 80044854 24020001 */ addiu $v0, $zero, 1
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/* 01FC58 80044858 03E00008 */ jr $ra
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/* 01FC5C 8004485C 27BD0018 */ addiu $sp, $sp, 0x18
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@ -1,22 +0,0 @@
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.set noat # allow manual use of $at
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.set noreorder # don't insert nops after branches
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.include "include/macro.inc"
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glabel StartBattleWith
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/* 01FC60 80044860 27BDFFE8 */ addiu $sp, $sp, -0x18
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/* 01FC64 80044864 AFB00010 */ sw $s0, 0x10($sp)
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/* 01FC68 80044868 0080802D */ daddu $s0, $a0, $zero
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/* 01FC6C 8004486C AFBF0014 */ sw $ra, 0x14($sp)
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/* 01FC70 80044870 8E02000C */ lw $v0, 0xc($s0)
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/* 01FC74 80044874 0C0B1EAF */ jal get_variable
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/* 01FC78 80044878 8C450000 */ lw $a1, ($v0)
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/* 01FC7C 8004487C 0200202D */ daddu $a0, $s0, $zero
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/* 01FC80 80044880 0C0111AD */ jal start_battle
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/* 01FC84 80044884 0040282D */ daddu $a1, $v0, $zero
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/* 01FC88 80044888 8FBF0014 */ lw $ra, 0x14($sp)
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/* 01FC8C 8004488C 8FB00010 */ lw $s0, 0x10($sp)
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/* 01FC90 80044890 24020001 */ addiu $v0, $zero, 1
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/* 01FC94 80044894 03E00008 */ jr $ra
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/* 01FC98 80044898 27BD0018 */ addiu $sp, $sp, 0x18
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@ -1,16 +0,0 @@
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.set noat # allow manual use of $at
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.set noreorder # don't insert nops after branches
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.include "include/macro.inc"
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glabel func_800F52BC
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/* 08E76C 800F52BC 27BDFFE8 */ addiu $sp, $sp, -0x18
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/* 08E770 800F52C0 AFBF0010 */ sw $ra, 0x10($sp)
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/* 08E774 800F52C4 0C03C684 */ jal func_800F1A10
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/* 08E778 800F52C8 00000000 */ nop
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/* 08E77C 800F52CC 8FBF0010 */ lw $ra, 0x10($sp)
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/* 08E780 800F52D0 03E00008 */ jr $ra
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/* 08E784 800F52D4 27BD0018 */ addiu $sp, $sp, 0x18
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/* 08E788 800F52D8 00000000 */ nop
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/* 08E78C 800F52DC 00000000 */ nop
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@ -1,15 +0,0 @@
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.set noat # allow manual use of $at
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.set noreorder # don't insert nops after branches
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.include "include/macro.inc"
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glabel GotoMap
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/* 0EEDB0 802CA400 27BDFFE8 */ addiu $sp, $sp, -0x18
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/* 0EEDB4 802CA404 AFBF0010 */ sw $ra, 0x10($sp)
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/* 0EEDB8 802CA408 0C0B28C1 */ jal goto_map
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/* 0EEDBC 802CA40C 0000282D */ daddu $a1, $zero, $zero
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/* 0EEDC0 802CA410 8FBF0010 */ lw $ra, 0x10($sp)
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/* 0EEDC4 802CA414 24020001 */ addiu $v0, $zero, 1
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/* 0EEDC8 802CA418 03E00008 */ jr $ra
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/* 0EEDCC 802CA41C 27BD0018 */ addiu $sp, $sp, 0x18
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@ -1,15 +0,0 @@
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.set noat # allow manual use of $at
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.set noreorder # don't insert nops after branches
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.include "include/macro.inc"
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glabel GotoMapByID
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/* 0EEDF0 802CA440 27BDFFE8 */ addiu $sp, $sp, -0x18
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/* 0EEDF4 802CA444 AFBF0010 */ sw $ra, 0x10($sp)
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/* 0EEDF8 802CA448 0C0B28C1 */ jal goto_map
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/* 0EEDFC 802CA44C 24050002 */ addiu $a1, $zero, 2
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/* 0EEE00 802CA450 8FBF0010 */ lw $ra, 0x10($sp)
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/* 0EEE04 802CA454 24020001 */ addiu $v0, $zero, 1
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/* 0EEE08 802CA458 03E00008 */ jr $ra
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/* 0EEE0C 802CA45C 27BD0018 */ addiu $sp, $sp, 0x18
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@ -1,15 +0,0 @@
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.set noat # allow manual use of $at
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.set noreorder # don't insert nops after branches
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.include "include/macro.inc"
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glabel GotoMapSpecial
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/* 0EEDD0 802CA420 27BDFFE8 */ addiu $sp, $sp, -0x18
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/* 0EEDD4 802CA424 AFBF0010 */ sw $ra, 0x10($sp)
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/* 0EEDD8 802CA428 0C0B28C1 */ jal goto_map
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/* 0EEDDC 802CA42C 24050001 */ addiu $a1, $zero, 1
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/* 0EEDE0 802CA430 8FBF0010 */ lw $ra, 0x10($sp)
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/* 0EEDE4 802CA434 24020001 */ addiu $v0, $zero, 1
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/* 0EEDE8 802CA438 03E00008 */ jr $ra
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/* 0EEDEC 802CA43C 27BD0018 */ addiu $sp, $sp, 0x18
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@ -189,8 +189,118 @@ typedef struct {
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} ui_status; // size = 0x70
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} ui_status; // size = 0x70
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typedef struct {
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typedef struct {
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/* 0x00 */ char unk_00[0xC];
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/* 0x00 */ char unk_00[0x4];
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/* 0x0C */ s32* ptrReadPos;
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/* 0x04 */ s16 height;
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} ScriptContext;
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/* 0x06 */ s16 radius;
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/* 0x08 */ void* otherAI; //?
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/* 0x0C */ s32* interactScript;
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/* 0x10 */ s32* aiScript;
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/* 0x14 */ s32* hitScript;
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/* 0x18 */ s32* auxScript;
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/* 0x1C */ s32* defeatScript;
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/* 0x20 */ s32 flags;
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/* 0x24 */ char unk_24[0x4];
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/* 0x28 */ s16 level;
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/* 0x2A */ s16 unkFlags;
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} StaticNpcSettings; // size = 0x2C
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typedef enum {
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Hammer=4,
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Jump=2,
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Normal=1,
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Partner=6,
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Spin=3,
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} eEncounterTrigger;
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typedef struct {
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/* 0x00 */ s32 flags;
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/* 0x04 */ s8 encounterIndex;
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/* 0x05 */ s8 encountered; // eEncounterTrigger
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/* 0x06 */ s8 scriptGroup; /* scripts launched for this npc controller will be assigned this group */
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/* 0x07 */ s8 unk_07;
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/* 0x08 */ s16 npcID;
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/* 0x0A */ s16 spawnPos[3];
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/* 0x10 */ s16 unk_10[3];
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/* 0x16 */ char unk_16[0x2];
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/* 0x18 */ struct StaticNpcSettings* npcSettings;
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/* 0x1C */ s32* initBytecode;
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/* 0x20 */ s32* interactBytecode;
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/* 0x24 */ s32* aiBytecode;
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/* 0x28 */ s32* hitBytecode;
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/* 0x2C */ s32* auxBytecode;
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/* 0x30 */ s32* defeatBytecode;
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/* 0x34 */ struct script_context* initScript;
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/* 0x38 */ struct script_context* interactScript;
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/* 0x3C */ struct script_context* aiScript;
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/* 0x40 */ struct script_context* hitScript;
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/* 0x44 */ struct script_context* auxScript;
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/* 0x48 */ struct script_context* defeatScript;
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/* 0x4C */ s32 initScriptID;
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/* 0x50 */ s32 interactScriptID;
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/* 0x54 */ s32 aiScriptID;
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/* 0x58 */ s32 hitScriptID;
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/* 0x5C */ s32 auxScriptID;
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/* 0x60 */ s32 defeatScriptID;
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/* 0x64 */ void* unk_64;
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/* 0x68 */ char unk_68[0x4];
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/* 0x6C */ s32 varTable[16];
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/* 0xAC */ s8 unk_AC;
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/* 0xAD */ char unk_AD[0x3];
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/* 0xB0 */ s32* unk_B0; /* might be flags of some sort */
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/* 0xB4 */ s8 unk_B4;
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/* 0xB5 */ s8 unk_B5;
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/* 0xB6 */ char unk_B6[0x2];
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/* 0xB8 */ s32 unkSettings24;
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/* 0xBC */ s32 unk_BC;
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/* 0xC0 */ s32 unk_C0;
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/* 0xC4 */ s32 unk_C4;
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/* 0xC8 */ char unk_C8[0x4];
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/* 0xCC */ s32* animList;
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/* 0xD0 */ s32* territoryData;
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/* 0xD4 */ s32* dropTables;
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/* 0xD8 */ u32 tattleString;
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/* 0xDC */ s32 unk_DC;
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/* 0xE0 */ s16 unk_E0;
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/* 0xE2 */ char unk_E2[0xE];
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} enemy; // size = 0xF0
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typedef struct {
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/* 0x000 */ s8 state;
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/* 0x001 */ s8 currentArgc;
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/* 0x002 */ s8 currentOpcode;
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/* 0x003 */ s8 priority;
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/* 0x004 */ s8 groupFlags;
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/* 0x005 */ s8 blocked; /* 1 = blocking */
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/* 0x006 */ s8 loopDepth; /* how many nested loops we are in, >= 8 hangs forever */
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/* 0x007 */ s8 switchDepth; /* how many nested switches we are in, max = 8 */
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/* 0x008 */ s32* ptrNextLine;
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/* 0x00C */ s32* ptrReadPos;
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/* 0x010 */ s8 labelIndices[16];
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/* 0x020 */ s32* labelPositions[16];
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/* 0x060 */ s32 deleted; /* set to zero in KillScript when malloc'd */
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/* 0x064 */ struct script_context* blockingParent; /* parent? */
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/* 0x068 */ struct script_context* childScript;
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/* 0x06C */ struct script_context* parentScript; /* brother? */
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/* 0x070 */ s32 functionTemp[4];
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/* 0x080 */ void* callFunction;
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/* 0x084 */ u32 varTable[16];
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/* 0x0C4 */ s32 varFlags[3];
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/* 0x0D0 */ s32 loopStartTable[8];
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/* 0x0F0 */ s32 loopCounterTable[8];
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/* 0x110 */ s8 switchBlockState[8];
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/* 0x118 */ s32 switchBlockValue[8];
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/* 0x138 */ void* buffer;
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/* 0x13C */ void* array;
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/* 0x140 */ void* flagArray;
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/* 0x144 */ s32 uniqueID;
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/* 0x148 */ enemy* ownerActorID; /* controller*, battle ID, trigger* */
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/* 0x14C */ u32 ownerID; /* can be an npcID, a triggerID, a trigger ptr */
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/* 0x150 */ f32 timeScale;
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/* 0x154 */ f32 frameCounter;
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/* 0x158 */ s32 unk_158;
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/* 0x15C */ s32* ptrFirstLine;
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/* 0x160 */ s32* ptrSavedPosition;
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/* 0x164 */ s32* ptrCurrentLine;
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} script_context; // size = 0x168;
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#endif
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#endif
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@ -6,8 +6,8 @@
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void osCleanupThread(void);
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void osCleanupThread(void);
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s32 get_variable(ScriptContext* script, s32 pos);
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s32 get_variable(script_context* script, s32 pos);
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f32 get_float_variable(ScriptContext* script, s32 pos);
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f32 get_float_variable(script_context* script, s32 pos);
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f32 sin_deg(f32 x);
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f32 sin_deg(f32 x);
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f32 cos_deg(f32 x);
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f32 cos_deg(f32 x);
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|
||||||
INCLUDE_ASM(code_1f580_len_1940, SetEncounterStatusFlags);
|
INCLUDE_ASM(code_1f580_len_1940, SetEncounterStatusFlags);
|
||||||
|
|
||||||
INCLUDE_ASM(code_1f580_len_1940, LoadDemoBattle);
|
s32 LoadDemoBattle(script_context* script) {
|
||||||
|
load_demo_battle(get_variable(script, *script->ptrReadPos));
|
||||||
|
return 2;
|
||||||
|
}
|
||||||
|
|
||||||
|
// ???
|
||||||
|
s32 func_80044290(script_context* script) {
|
||||||
|
return 2;
|
||||||
|
}
|
||||||
|
|
||||||
INCLUDE_ASM(code_1f580_len_1940, MakeNpcs);
|
INCLUDE_ASM(code_1f580_len_1940, MakeNpcs);
|
||||||
|
|
||||||
@ -12,15 +20,24 @@ INCLUDE_ASM(code_1f580_len_1940, RemoveEncounter);
|
|||||||
|
|
||||||
INCLUDE_ASM(code_1f580_len_1940, GetBattleOutcome);
|
INCLUDE_ASM(code_1f580_len_1940, GetBattleOutcome);
|
||||||
|
|
||||||
INCLUDE_ASM(code_1f580_len_1940, GetOwnerEncountered);
|
s32 GetOwnerEncountered(script_context* script) {
|
||||||
|
set_variable(script, *script->ptrReadPos, script->ownerActorID->encountered);
|
||||||
|
return 2;
|
||||||
|
}
|
||||||
|
|
||||||
INCLUDE_ASM(code_1f580_len_1940, DoNpcDefeat);
|
INCLUDE_ASM(code_1f580_len_1940, DoNpcDefeat);
|
||||||
|
|
||||||
INCLUDE_ASM(code_1f580_len_1940, start_battle);
|
INCLUDE_ASM(code_1f580_len_1940, start_battle);
|
||||||
|
|
||||||
INCLUDE_ASM(code_1f580_len_1940, StartBattle);
|
s32 StartBattle(script_context* script) {
|
||||||
|
start_battle(script, -1);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
INCLUDE_ASM(code_1f580_len_1940, StartBattleWith);
|
s32 StartBattleWith(script_context* script) {
|
||||||
|
start_battle(script, get_variable(script, *script->ptrReadPos));
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
INCLUDE_ASM(code_1f580_len_1940, StartBossBattle);
|
INCLUDE_ASM(code_1f580_len_1940, StartBossBattle);
|
||||||
|
|
||||||
@ -58,11 +75,17 @@ INCLUDE_ASM(code_1f580_len_1940, GetNpcVar);
|
|||||||
|
|
||||||
INCLUDE_ASM(code_1f580_len_1940, SetSelfRotation);
|
INCLUDE_ASM(code_1f580_len_1940, SetSelfRotation);
|
||||||
|
|
||||||
INCLUDE_ASM(code_1f580_len_1940, SetSelfEnemyFlags);
|
s32 SetSelfEnemyFlags(script_context* script) {
|
||||||
|
script->ownerActorID->flags = *script->ptrReadPos;
|
||||||
|
return 2;
|
||||||
|
}
|
||||||
|
|
||||||
INCLUDE_ASM(code_1f580_len_1940, SetSelfEnemyFlagBits);
|
INCLUDE_ASM(code_1f580_len_1940, SetSelfEnemyFlagBits);
|
||||||
|
|
||||||
INCLUDE_ASM(code_1f580_len_1940, GetSelfNpcID);
|
s32 GetSelfNpcID(script_context* script) {
|
||||||
|
set_variable(script, *script->ptrReadPos, script->ownerActorID->npcID);
|
||||||
|
return 2;
|
||||||
|
}
|
||||||
|
|
||||||
INCLUDE_ASM(code_1f580_len_1940, ClearDefeatedEnemies);
|
INCLUDE_ASM(code_1f580_len_1940, ClearDefeatedEnemies);
|
||||||
|
|
||||||
|
@ -283,7 +283,7 @@ void func_800E96C8(void) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
s32 ShowCoinCounter(ScriptContext* script) {
|
s32 ShowCoinCounter(script_context* script) {
|
||||||
if (get_variable(script, *script->ptrReadPos)) {
|
if (get_variable(script, *script->ptrReadPos)) {
|
||||||
show_coin_counter();
|
show_coin_counter();
|
||||||
} else {
|
} else {
|
||||||
|
@ -16,5 +16,6 @@ INCLUDE_ASM(code_8a860_len_3f30, func_800F4FC4);
|
|||||||
|
|
||||||
INCLUDE_ASM(code_8a860_len_3f30, func_800F513C);
|
INCLUDE_ASM(code_8a860_len_3f30, func_800F513C);
|
||||||
|
|
||||||
INCLUDE_ASM(code_8a860_len_3f30, func_800F52BC);
|
void func_800F52BC(void) {
|
||||||
|
func_800F1A10();
|
||||||
|
}
|
||||||
|
@ -198,7 +198,7 @@ INCLUDE_ASM(code_e92d0_len_5da0, si_execute_next_command);
|
|||||||
|
|
||||||
INCLUDE_ASM(code_e92d0_len_5da0, si_handle_end);
|
INCLUDE_ASM(code_e92d0_len_5da0, si_handle_end);
|
||||||
|
|
||||||
s32 INCLUDE_ASM(code_e92d0_len_5da0, get_variable, ScriptContext* script, s32 pos);
|
s32 INCLUDE_ASM(code_e92d0_len_5da0, get_variable, script_context* script, s32 pos);
|
||||||
|
|
||||||
INCLUDE_ASM(code_e92d0_len_5da0, get_variable_index);
|
INCLUDE_ASM(code_e92d0_len_5da0, get_variable_index);
|
||||||
|
|
||||||
@ -206,7 +206,7 @@ INCLUDE_ASM(code_e92d0_len_5da0, get_variable_index_alt);
|
|||||||
|
|
||||||
INCLUDE_ASM(code_e92d0_len_5da0, set_variable);
|
INCLUDE_ASM(code_e92d0_len_5da0, set_variable);
|
||||||
|
|
||||||
f32 INCLUDE_ASM(code_e92d0_len_5da0, get_float_variable, ScriptContext* script, s32 pos);
|
f32 INCLUDE_ASM(code_e92d0_len_5da0, get_float_variable, script_context* script, s32 pos);
|
||||||
|
|
||||||
INCLUDE_ASM(code_e92d0_len_5da0, set_float_variable);
|
INCLUDE_ASM(code_e92d0_len_5da0, set_float_variable);
|
||||||
|
|
||||||
@ -274,11 +274,20 @@ INCLUDE_ASM(code_e92d0_len_5da0, func_802CA1B8);
|
|||||||
|
|
||||||
INCLUDE_ASM(code_e92d0_len_5da0, goto_map);
|
INCLUDE_ASM(code_e92d0_len_5da0, goto_map);
|
||||||
|
|
||||||
INCLUDE_ASM(code_e92d0_len_5da0, GotoMap);
|
s32 GotoMap(script_context* script) {
|
||||||
|
goto_map(script, 0);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
INCLUDE_ASM(code_e92d0_len_5da0, GotoMapSpecial);
|
s32 GotoMapSpecial(script_context* script) {
|
||||||
|
goto_map(script, 1);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
INCLUDE_ASM(code_e92d0_len_5da0, GotoMapByID);
|
s32 GotoMapByID(script_context* script) {
|
||||||
|
goto_map(script, 2);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
INCLUDE_ASM(code_e92d0_len_5da0, GetEntryID);
|
INCLUDE_ASM(code_e92d0_len_5da0, GetEntryID);
|
||||||
|
|
||||||
|
@ -2,7 +2,7 @@
|
|||||||
|
|
||||||
INCLUDE_ASM(code_fe0b0_len_5a0, SetSpriteShading);
|
INCLUDE_ASM(code_fe0b0_len_5a0, SetSpriteShading);
|
||||||
|
|
||||||
s32 EnableSpriteShading(ScriptContext* script) {
|
s32 EnableSpriteShading(script_context* script) {
|
||||||
if (get_variable(script, *script->ptrReadPos) != 0) {
|
if (get_variable(script, *script->ptrReadPos) != 0) {
|
||||||
*D_80151328 |= 1;
|
*D_80151328 |= 1;
|
||||||
} else {
|
} else {
|
||||||
@ -11,27 +11,27 @@ s32 EnableSpriteShading(ScriptContext* script) {
|
|||||||
return 2;
|
return 2;
|
||||||
}
|
}
|
||||||
|
|
||||||
s32 getDemoState(ScriptContext* script) {
|
s32 getDemoState(script_context* script) {
|
||||||
set_variable(script, *script->ptrReadPos, (*gGameStatusPtr)->demoState);
|
set_variable(script, *script->ptrReadPos, (*gGameStatusPtr)->demoState);
|
||||||
return 2;
|
return 2;
|
||||||
}
|
}
|
||||||
|
|
||||||
s32 DemoPressButton(ScriptContext* script) {
|
s32 DemoPressButton(script_context* script) {
|
||||||
(*gGameStatusPtr)->demoButtonInput |= get_variable(script, *script->ptrReadPos);
|
(*gGameStatusPtr)->demoButtonInput |= get_variable(script, *script->ptrReadPos);
|
||||||
return 2;
|
return 2;
|
||||||
}
|
}
|
||||||
|
|
||||||
s32 DemoReleaseButton(ScriptContext* script) {
|
s32 DemoReleaseButton(script_context* script) {
|
||||||
(*gGameStatusPtr)->demoButtonInput &= ~get_variable(script, *script->ptrReadPos);
|
(*gGameStatusPtr)->demoButtonInput &= ~get_variable(script, *script->ptrReadPos);
|
||||||
return 2;
|
return 2;
|
||||||
}
|
}
|
||||||
|
|
||||||
s32 DemoSetButtons(ScriptContext* script) {
|
s32 DemoSetButtons(script_context* script) {
|
||||||
(*gGameStatusPtr)->demoButtonInput = get_variable(script, *script->ptrReadPos);
|
(*gGameStatusPtr)->demoButtonInput = get_variable(script, *script->ptrReadPos);
|
||||||
return 2;
|
return 2;
|
||||||
}
|
}
|
||||||
|
|
||||||
s32 DemoJoystickRadial(ScriptContext* script) {
|
s32 DemoJoystickRadial(script_context* script) {
|
||||||
f32 a;
|
f32 a;
|
||||||
f32 b;
|
f32 b;
|
||||||
s32* thisPos = script->ptrReadPos;
|
s32* thisPos = script->ptrReadPos;
|
||||||
@ -45,7 +45,7 @@ s32 DemoJoystickRadial(ScriptContext* script) {
|
|||||||
return 2;
|
return 2;
|
||||||
}
|
}
|
||||||
|
|
||||||
s32 DemoJoystickXY(ScriptContext* script) {
|
s32 DemoJoystickXY(script_context* script) {
|
||||||
f32 a;
|
f32 a;
|
||||||
f32 b;
|
f32 b;
|
||||||
s32* thisPos = script->ptrReadPos;
|
s32* thisPos = script->ptrReadPos;
|
||||||
|
Loading…
Reference in New Issue
Block a user