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And remove TODO
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@ -126,7 +126,6 @@ ApiStatus GetNpcAnimation(ScriptInstance* script, s32 isInitialCall) {
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return ApiStatus_DONE2;
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}
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// TODO: Figure out meaning of float value in Npc struct that this function is setting
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ApiStatus SetNpcAnimationSpeed(ScriptInstance* script, s32 isInitialCall) {
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Bytecode* ptrReadPos = script->ptrReadPos;
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NpcId npcID = get_variable(script, *ptrReadPos++);
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