diff --git a/papermario/Makefile b/papermario/Makefile index 91866fd264..674d9aea4f 100644 --- a/papermario/Makefile +++ b/papermario/Makefile @@ -48,7 +48,7 @@ OBJDUMP = $(CROSS)objdump OBJCOPY = $(CROSS)objcopy ASFLAGS = -EB -march=vr4300 -mtune=vr4300 -CFLAGS = -O2 -quiet +CFLAGS = -O2 -quiet -G 0 LDFLAGS = -T undefined_syms.txt -T $(LD_SCRIPT) -Map $(BUILD_DIR)/papermario.map --no-check-sections ######################## Targets ############################# diff --git a/papermario/include/PR/PRimage.h b/papermario/include/PR/PRimage.h new file mode 100755 index 0000000000..3cb986a2be --- /dev/null +++ b/papermario/include/PR/PRimage.h @@ -0,0 +1,126 @@ +/************************************************************************** + * + * $Revision: 1.4 $ + * $Date: 1997/11/26 00:30:50 $ + * $Source: /hosts/gate3/exdisk2/cvs/N64OS/Master/cvsmdev2/PR/include/PRimage.h,v $ + * + **************************************************************************/ + +#ifndef __GL_IMAGE_H__ +#define __GL_IMAGE_H__ +#ifdef __cplusplus +extern "C" { +#endif + + +/* + * Defines for image files . . . . + * + * Paul Haeberli - 1984 + * Look in /usr/people/4Dgifts/iristools/imgtools for example code! + * + */ + +#include + +#define IMAGIC 0732 + +/* colormap of images */ +#define CM_NORMAL 0 /* file contains rows of values which + * are either RGB values (zsize == 3) + * or greyramp values (zsize == 1) */ +#define CM_DITHERED 1 +#define CM_SCREEN 2 /* file contains data which is a screen + * image; getrow returns buffer which + * can be displayed directly with + * writepixels */ +#define CM_COLORMAP 3 /* a colormap file */ + +#define TYPEMASK 0xff00 +#define BPPMASK 0x00ff +#define ITYPE_VERBATIM 0x0000 +#define ITYPE_RLE 0x0100 +#define ISRLE(type) (((type) & 0xff00) == ITYPE_RLE) +#define ISVERBATIM(type) (((type) & 0xff00) == ITYPE_VERBATIM) +#define BPP(type) ((type) & BPPMASK) +#define RLE(bpp) (ITYPE_RLE | (bpp)) +#define VERBATIM(bpp) (ITYPE_VERBATIM | (bpp)) +#define IBUFSIZE(pixels) (((pixels)+((pixels)>>6))<<2) +#define RLE_NOP 0x00 + +#define ierror(p) (((p)->flags&_IOERR)!=0) +#define ifileno(p) ((p)->file) +#define getpix(p) (--(p)->cnt>=0 ? *(p)->ptr++ : ifilbuf(p)) +#define putpix(p,x) (--(p)->cnt>=0 \ + ? ((int)(*(p)->ptr++=(unsigned)(x))) \ + : iflsbuf(p,(unsigned)(x))) + +typedef struct { + unsigned short imagic; /* stuff saved on disk . . */ + unsigned short type; + unsigned short dim; + unsigned short xsize; + unsigned short ysize; + unsigned short zsize; + unsigned long min; + unsigned long max; + unsigned long wastebytes; + char name[80]; + unsigned long colormap; + + long file; /* stuff used in core only */ + unsigned short flags; + short dorev; + short x; + short y; + short z; + short cnt; + unsigned short *ptr; + unsigned short *base; + unsigned short *tmpbuf; + unsigned long offset; + unsigned long rleend; /* for rle images */ + unsigned long *rowstart; /* for rle images */ + long *rowsize; /* for rle images */ +} IMAGE; + +IMAGE *icreate(); +/* + * IMAGE *iopen(char *file, char *mode, unsigned int type, unsigned int dim, + * unsigned int xsize, unsigned int ysize, unsigned int zsize); + * IMAGE *fiopen(int f, char *mode, unsigned int type, unsigned int dim, + * unsigned int xsize, unsigned int ysize, unsigned int zsize); + * + * ...while iopen and fiopen can take an extended set of parameters, the + * last five are optional, so a more correct prototype would be: + * + */ +IMAGE *iopen(char *file, char *mode, ...); +IMAGE *fiopen(int f, char *mode, ...); + +/* + * + * unsigned short *ibufalloc(IMAGE *image); + * int ifilbuf(IMAGE *image); + * int iflush(IMAGE *image); + * unsigned int iflsbuf(IMAGE *image, unsigned int c); + * void isetname(IMAGE *image, char *name); + * void isetcolormap(IMAGE *image, int colormap); + */ + +int iclose(IMAGE *image); +int putrow(IMAGE *image, unsigned short *buffer, unsigned int y, unsigned int z); +int getrow(IMAGE *image, unsigned short *buffer, unsigned int y, unsigned int z); + +/* +IMAGE *iopen(); +IMAGE *icreate(); +*/ + +unsigned short *ibufalloc(); + +#define IMAGEDEF /* for backwards compatibility */ +#ifdef __cplusplus +} +#endif +#endif /* !__GL_IMAGE_H__ */ diff --git a/papermario/include/PR/R4300.h b/papermario/include/PR/R4300.h new file mode 100755 index 0000000000..ef308bcbdd --- /dev/null +++ b/papermario/include/PR/R4300.h @@ -0,0 +1,453 @@ +/************************************************************************** + * * + * Copyright (C) 1995, Silicon Graphics, Inc. * + * * + * These coded instructions, statements, and computer programs contain * + * unpublished proprietary information of Silicon Graphics, Inc., and * + * are protected by Federal copyright law. They may not be disclosed * + * to third parties or copied or duplicated in any form, in whole or * + * in part, without the prior written consent of Silicon Graphics, Inc. * + * * + **************************************************************************/ + +/************************************************************************** + * + * $Revision: 1.13 $ + * $Date: 1997/02/11 08:15:34 $ + * $Source: /hosts/gate3/exdisk2/cvs/N64OS/Master/cvsmdev2/PR/include/R4300.h,v $ + * + **************************************************************************/ + +#ifndef __R4300_H__ +#define __R4300_H__ + +#include + +/* + * Segment base addresses and sizes + */ +#define KUBASE 0 +#define KUSIZE 0x80000000 +#define K0BASE 0x80000000 +#define K0SIZE 0x20000000 +#define K1BASE 0xA0000000 +#define K1SIZE 0x20000000 +#define K2BASE 0xC0000000 +#define K2SIZE 0x20000000 + +/* + * Exception vectors + */ +#define SIZE_EXCVEC 0x80 /* Size of an exc. vec */ +#define UT_VEC K0BASE /* utlbmiss vector */ +#define R_VEC (K1BASE+0x1fc00000) /* reset vector */ +#define XUT_VEC (K0BASE+0x80) /* extended address tlbmiss */ +#define ECC_VEC (K0BASE+0x100) /* Ecc exception vector */ +#define E_VEC (K0BASE+0x180) /* Gen. exception vector */ + +/* + * Address conversion macros + */ +#ifdef _LANGUAGE_ASSEMBLY + +#define K0_TO_K1(x) ((x)|0xA0000000) /* kseg0 to kseg1 */ +#define K1_TO_K0(x) ((x)&0x9FFFFFFF) /* kseg1 to kseg0 */ +#define K0_TO_PHYS(x) ((x)&0x1FFFFFFF) /* kseg0 to physical */ +#define K1_TO_PHYS(x) ((x)&0x1FFFFFFF) /* kseg1 to physical */ +#define KDM_TO_PHYS(x) ((x)&0x1FFFFFFF) /* direct mapped to physical */ +#define PHYS_TO_K0(x) ((x)|0x80000000) /* physical to kseg0 */ +#define PHYS_TO_K1(x) ((x)|0xA0000000) /* physical to kseg1 */ + +#else /* _LANGUAGE_C */ + +#define K0_TO_K1(x) ((u32)(x)|0xA0000000) /* kseg0 to kseg1 */ +#define K1_TO_K0(x) ((u32)(x)&0x9FFFFFFF) /* kseg1 to kseg0 */ +#define K0_TO_PHYS(x) ((u32)(x)&0x1FFFFFFF) /* kseg0 to physical */ +#define K1_TO_PHYS(x) ((u32)(x)&0x1FFFFFFF) /* kseg1 to physical */ +#define KDM_TO_PHYS(x) ((u32)(x)&0x1FFFFFFF) /* direct mapped to physical */ +#define PHYS_TO_K0(x) ((u32)(x)|0x80000000) /* physical to kseg0 */ +#define PHYS_TO_K1(x) ((u32)(x)|0xA0000000) /* physical to kseg1 */ + +#endif /* _LANGUAGE_ASSEMBLY */ + +/* + * Address predicates + */ +#define IS_KSEG0(x) ((u32)(x) >= K0BASE && (u32)(x) < K1BASE) +#define IS_KSEG1(x) ((u32)(x) >= K1BASE && (u32)(x) < K2BASE) +#define IS_KSEGDM(x) ((u32)(x) >= K0BASE && (u32)(x) < K2BASE) +#define IS_KSEG2(x) ((u32)(x) >= K2BASE && (u32)(x) < KPTE_SHDUBASE) +#define IS_KPTESEG(x) ((u32)(x) >= KPTE_SHDUBASE) +#define IS_KUSEG(x) ((u32)(x) < K0BASE) + +/* + * TLB size constants + */ + +#define NTLBENTRIES 31 /* entry 31 is reserved by rdb */ + +#define TLBHI_VPN2MASK 0xffffe000 +#define TLBHI_VPN2SHIFT 13 +#define TLBHI_PIDMASK 0xff +#define TLBHI_PIDSHIFT 0 +#define TLBHI_NPID 255 /* 255 to fit in 8 bits */ + +#define TLBLO_PFNMASK 0x3fffffc0 +#define TLBLO_PFNSHIFT 6 +#define TLBLO_CACHMASK 0x38 /* cache coherency algorithm */ +#define TLBLO_CACHSHIFT 3 +#define TLBLO_UNCACHED 0x10 /* not cached */ +#define TLBLO_NONCOHRNT 0x18 /* Cacheable non-coherent */ +#define TLBLO_EXLWR 0x28 /* Exclusive write */ +#define TLBLO_D 0x4 /* writeable */ +#define TLBLO_V 0x2 /* valid bit */ +#define TLBLO_G 0x1 /* global access bit */ + +#define TLBINX_PROBE 0x80000000 +#define TLBINX_INXMASK 0x3f +#define TLBINX_INXSHIFT 0 + +#define TLBRAND_RANDMASK 0x3f +#define TLBRAND_RANDSHIFT 0 + +#define TLBWIRED_WIREDMASK 0x3f + +#define TLBCTXT_BASEMASK 0xff800000 +#define TLBCTXT_BASESHIFT 23 +#define TLBCTXT_BASEBITS 9 + +#define TLBCTXT_VPNMASK 0x7ffff0 +#define TLBCTXT_VPNSHIFT 4 + +#define TLBPGMASK_4K 0x0 +#define TLBPGMASK_16K 0x6000 +#define TLBPGMASK_64K 0x1e000 + +/* + * Status register + */ +#define SR_CUMASK 0xf0000000 /* coproc usable bits */ + +#define SR_CU3 0x80000000 /* Coprocessor 3 usable */ +#define SR_CU2 0x40000000 /* Coprocessor 2 usable */ +#define SR_CU1 0x20000000 /* Coprocessor 1 usable */ +#define SR_CU0 0x10000000 /* Coprocessor 0 usable */ +#define SR_RP 0x08000000 /* Reduced power (quarter speed) */ +#define SR_FR 0x04000000 /* MIPS III FP register mode */ +#define SR_RE 0x02000000 /* Reverse endian */ +#define SR_ITS 0x01000000 /* Instruction trace support */ +#define SR_BEV 0x00400000 /* Use boot exception vectors */ +#define SR_TS 0x00200000 /* TLB shutdown */ +#define SR_SR 0x00100000 /* Soft reset occured */ +#define SR_CH 0x00040000 /* Cache hit for last 'cache' op */ +#define SR_CE 0x00020000 /* Create ECC */ +#define SR_DE 0x00010000 /* ECC of parity does not cause error */ + +/* + * Interrupt enable bits + * (NOTE: bits set to 1 enable the corresponding level interrupt) + */ +#define SR_IMASK 0x0000ff00 /* Interrupt mask */ +#define SR_IMASK8 0x00000000 /* mask level 8 */ +#define SR_IMASK7 0x00008000 /* mask level 7 */ +#define SR_IMASK6 0x0000c000 /* mask level 6 */ +#define SR_IMASK5 0x0000e000 /* mask level 5 */ +#define SR_IMASK4 0x0000f000 /* mask level 4 */ +#define SR_IMASK3 0x0000f800 /* mask level 3 */ +#define SR_IMASK2 0x0000fc00 /* mask level 2 */ +#define SR_IMASK1 0x0000fe00 /* mask level 1 */ +#define SR_IMASK0 0x0000ff00 /* mask level 0 */ + +#define SR_IBIT8 0x00008000 /* bit level 8 */ +#define SR_IBIT7 0x00004000 /* bit level 7 */ +#define SR_IBIT6 0x00002000 /* bit level 6 */ +#define SR_IBIT5 0x00001000 /* bit level 5 */ +#define SR_IBIT4 0x00000800 /* bit level 4 */ +#define SR_IBIT3 0x00000400 /* bit level 3 */ +#define SR_IBIT2 0x00000200 /* bit level 2 */ +#define SR_IBIT1 0x00000100 /* bit level 1 */ + +#define SR_IMASKSHIFT 8 + +#define SR_KX 0x00000080 /* extended-addr TLB vec in kernel */ +#define SR_SX 0x00000040 /* xtended-addr TLB vec supervisor */ +#define SR_UX 0x00000020 /* xtended-addr TLB vec in user mode */ +#define SR_KSU_MASK 0x00000018 /* mode mask */ +#define SR_KSU_USR 0x00000010 /* user mode */ +#define SR_KSU_SUP 0x00000008 /* supervisor mode */ +#define SR_KSU_KER 0x00000000 /* kernel mode */ +#define SR_ERL 0x00000004 /* Error level, 1=>cache error */ +#define SR_EXL 0x00000002 /* Exception level, 1=>exception */ +#define SR_IE 0x00000001 /* interrupt enable, 1=>enable */ + +/* + * Cause Register + */ +#define CAUSE_BD 0x80000000 /* Branch delay slot */ +#define CAUSE_CEMASK 0x30000000 /* coprocessor error */ +#define CAUSE_CESHIFT 28 + +/* Interrupt pending bits */ +#define CAUSE_IP8 0x00008000 /* External level 8 pending - COMPARE */ +#define CAUSE_IP7 0x00004000 /* External level 7 pending - INT4 */ +#define CAUSE_IP6 0x00002000 /* External level 6 pending - INT3 */ +#define CAUSE_IP5 0x00001000 /* External level 5 pending - INT2 */ +#define CAUSE_IP4 0x00000800 /* External level 4 pending - INT1 */ +#define CAUSE_IP3 0x00000400 /* External level 3 pending - INT0 */ +#define CAUSE_SW2 0x00000200 /* Software level 2 pending */ +#define CAUSE_SW1 0x00000100 /* Software level 1 pending */ + +#define CAUSE_IPMASK 0x0000FF00 /* Pending interrupt mask */ +#define CAUSE_IPSHIFT 8 + +#define CAUSE_EXCMASK 0x0000007C /* Cause code bits */ + +#define CAUSE_EXCSHIFT 2 + +/* Cause register exception codes */ + +#define EXC_CODE(x) ((x)<<2) + +/* Hardware exception codes */ +#define EXC_INT EXC_CODE(0) /* interrupt */ +#define EXC_MOD EXC_CODE(1) /* TLB mod */ +#define EXC_RMISS EXC_CODE(2) /* Read TLB Miss */ +#define EXC_WMISS EXC_CODE(3) /* Write TLB Miss */ +#define EXC_RADE EXC_CODE(4) /* Read Address Error */ +#define EXC_WADE EXC_CODE(5) /* Write Address Error */ +#define EXC_IBE EXC_CODE(6) /* Instruction Bus Error */ +#define EXC_DBE EXC_CODE(7) /* Data Bus Error */ +#define EXC_SYSCALL EXC_CODE(8) /* SYSCALL */ +#define EXC_BREAK EXC_CODE(9) /* BREAKpoint */ +#define EXC_II EXC_CODE(10) /* Illegal Instruction */ +#define EXC_CPU EXC_CODE(11) /* CoProcessor Unusable */ +#define EXC_OV EXC_CODE(12) /* OVerflow */ +#define EXC_TRAP EXC_CODE(13) /* Trap exception */ +#define EXC_VCEI EXC_CODE(14) /* Virt. Coherency on Inst. fetch */ +#define EXC_FPE EXC_CODE(15) /* Floating Point Exception */ +#define EXC_WATCH EXC_CODE(23) /* Watchpoint reference */ +#define EXC_VCED EXC_CODE(31) /* Virt. Coherency on data read */ + +/* C0_PRID Defines */ +#define C0_IMPMASK 0xff00 +#define C0_IMPSHIFT 8 +#define C0_REVMASK 0xff +#define C0_MAJREVMASK 0xf0 +#define C0_MAJREVSHIFT 4 +#define C0_MINREVMASK 0xf + +/* + * Coprocessor 0 operations + */ +#define C0_READI 0x1 /* read ITLB entry addressed by C0_INDEX */ +#define C0_WRITEI 0x2 /* write ITLB entry addressed by C0_INDEX */ +#define C0_WRITER 0x6 /* write ITLB entry addressed by C0_RAND */ +#define C0_PROBE 0x8 /* probe for ITLB entry addressed by TLBHI */ +#define C0_RFE 0x10 /* restore for exception */ + +/* + * 'cache' instruction definitions + */ + +/* Target cache */ +#define CACH_PI 0x0 /* specifies primary inst. cache */ +#define CACH_PD 0x1 /* primary data cache */ +#define CACH_SI 0x2 /* secondary instruction cache */ +#define CACH_SD 0x3 /* secondary data cache */ + +/* Cache operations */ +#define C_IINV 0x0 /* index invalidate (inst, 2nd inst) */ +#define C_IWBINV 0x0 /* index writeback inval (d, sd) */ +#define C_ILT 0x4 /* index load tag (all) */ +#define C_IST 0x8 /* index store tag (all) */ +#define C_CDX 0xc /* create dirty exclusive (d, sd) */ +#define C_HINV 0x10 /* hit invalidate (all) */ +#define C_HWBINV 0x14 /* hit writeback inv. (d, sd) */ +#define C_FILL 0x14 /* fill (i) */ +#define C_HWB 0x18 /* hit writeback (i, d, sd) */ +#define C_HSV 0x1c /* hit set virt. (si, sd) */ + +/* + * Cache size definitions + */ +#define ICACHE_SIZE 0x4000 /* 16K */ +#define ICACHE_LINESIZE 32 /* 8 words */ +#define ICACHE_LINEMASK (ICACHE_LINESIZE-1) + +#define DCACHE_SIZE 0x2000 /* 8K */ +#define DCACHE_LINESIZE 16 /* 4 words */ +#define DCACHE_LINEMASK (DCACHE_LINESIZE-1) + +/* + * C0_CONFIG register definitions + */ +#define CONFIG_CM 0x80000000 /* 1 == Master-Checker enabled */ +#define CONFIG_EC 0x70000000 /* System Clock ratio */ +#define CONFIG_EC_1_1 0x6 /* System Clock ratio 1 :1 */ +#define CONFIG_EC_3_2 0x7 /* System Clock ratio 1.5 :1 */ +#define CONFIG_EC_2_1 0x0 /* System Clock ratio 2 :1 */ +#define CONFIG_EC_3_1 0x1 /* System Clock ratio 3 :1 */ +#define CONFIG_EP 0x0f000000 /* Transmit Data Pattern */ +#define CONFIG_SB 0x00c00000 /* Secondary cache block size */ + +#define CONFIG_SS 0x00200000 /* Split scache: 0 == I&D combined */ +#define CONFIG_SW 0x00100000 /* scache port: 0==128, 1==64 */ +#define CONFIG_EW 0x000c0000 /* System Port width: 0==64, 1==32 */ +#define CONFIG_SC 0x00020000 /* 0 -> 2nd cache present */ +#define CONFIG_SM 0x00010000 /* 0 -> Dirty Shared Coherency enabled*/ +#define CONFIG_BE 0x00008000 /* Endian-ness: 1 --> BE */ +#define CONFIG_EM 0x00004000 /* 1 -> ECC mode, 0 -> parity */ +#define CONFIG_EB 0x00002000 /* Block order:1->sequent,0->subblock */ + +#define CONFIG_IC 0x00000e00 /* Primary Icache size */ +#define CONFIG_DC 0x000001c0 /* Primary Dcache size */ +#define CONFIG_IB 0x00000020 /* Icache block size */ +#define CONFIG_DB 0x00000010 /* Dcache block size */ +#define CONFIG_CU 0x00000008 /* Update on Store-conditional */ +#define CONFIG_K0 0x00000007 /* K0SEG Coherency algorithm */ + +#define CONFIG_UNCACHED 0x00000002 /* K0 is uncached */ +#define CONFIG_NONCOHRNT 0x00000003 +#define CONFIG_COHRNT_EXLWR 0x00000005 +#define CONFIG_SB_SHFT 22 /* shift SB to bit position 0 */ +#define CONFIG_IC_SHFT 9 /* shift IC to bit position 0 */ +#define CONFIG_DC_SHFT 6 /* shift DC to bit position 0 */ +#define CONFIG_BE_SHFT 15 /* shift BE to bit position 0 */ + +/* + * C0_TAGLO definitions for setting/getting cache states and physaddr bits + */ +#define SADDRMASK 0xFFFFE000 /* 31..13 -> scache paddr bits 35..17 */ +#define SVINDEXMASK 0x00000380 /* 9..7: prim virt index bits 14..12 */ +#define SSTATEMASK 0x00001c00 /* bits 12..10 hold scache line state */ +#define SINVALID 0x00000000 /* invalid --> 000 == state 0 */ +#define SCLEANEXCL 0x00001000 /* clean exclusive --> 100 == state 4 */ +#define SDIRTYEXCL 0x00001400 /* dirty exclusive --> 101 == state 5 */ +#define SECC_MASK 0x0000007f /* low 7 bits are ecc for the tag */ +#define SADDR_SHIFT 4 /* shift STagLo (31..13) to 35..17 */ + +#define PADDRMASK 0xFFFFFF00 /* PTagLo31..8->prim paddr bits35..12 */ +#define PADDR_SHIFT 4 /* roll bits 35..12 down to 31..8 */ +#define PSTATEMASK 0x00C0 /* bits 7..6 hold primary line state */ +#define PINVALID 0x0000 /* invalid --> 000 == state 0 */ +#define PCLEANEXCL 0x0080 /* clean exclusive --> 10 == state 2 */ +#define PDIRTYEXCL 0x00C0 /* dirty exclusive --> 11 == state 3 */ +#define PPARITY_MASK 0x0001 /* low bit is parity bit (even). */ + +/* + * C0_CACHE_ERR definitions. + */ +#define CACHERR_ER 0x80000000 /* 0: inst ref, 1: data ref */ +#define CACHERR_EC 0x40000000 /* 0: primary, 1: secondary */ +#define CACHERR_ED 0x20000000 /* 1: data error */ +#define CACHERR_ET 0x10000000 /* 1: tag error */ +#define CACHERR_ES 0x08000000 /* 1: external ref, e.g. snoop*/ +#define CACHERR_EE 0x04000000 /* error on SysAD bus */ +#define CACHERR_EB 0x02000000 /* complicated, see spec. */ +#define CACHERR_EI 0x01000000 /* complicated, see spec. */ +#define CACHERR_SIDX_MASK 0x003ffff8 /* secondary cache index */ +#define CACHERR_PIDX_MASK 0x00000007 /* primary cache index */ +#define CACHERR_PIDX_SHIFT 12 /* bits 2..0 are paddr14..12 */ + +/* R4000 family supports hardware watchpoints: + * C0_WATCHLO: + * bits 31..3 are bits 31..3 of physaddr to watch + * bit 2: reserved; must be written as 0. + * bit 1: when set causes a watchpoint trap on load accesses to paddr. + * bit 0: when set traps on stores to paddr; + * C0_WATCHHI + * bits 31..4 are reserved and must be written as zeros. + * bits 3..0 are bits 35..32 of the physaddr to watch + */ +#define WATCHLO_WTRAP 0x00000001 +#define WATCHLO_RTRAP 0x00000002 +#define WATCHLO_ADDRMASK 0xfffffff8 +#define WATCHLO_VALIDMASK 0xfffffffb +#define WATCHHI_VALIDMASK 0x0000000f + +/* + * Coprocessor 0 registers + */ +#ifdef _LANGUAGE_ASSEMBLY +#define C0_INX $0 +#define C0_RAND $1 +#define C0_ENTRYLO0 $2 +#define C0_ENTRYLO1 $3 +#define C0_CONTEXT $4 +#define C0_PAGEMASK $5 /* page mask */ +#define C0_WIRED $6 /* # wired entries in tlb */ +#define C0_BADVADDR $8 +#define C0_COUNT $9 /* free-running counter */ +#define C0_ENTRYHI $10 +#define C0_SR $12 +#define C0_CAUSE $13 +#define C0_EPC $14 +#define C0_PRID $15 /* revision identifier */ +#define C0_COMPARE $11 /* counter comparison reg. */ +#define C0_CONFIG $16 /* hardware configuration */ +#define C0_LLADDR $17 /* load linked address */ +#define C0_WATCHLO $18 /* watchpoint */ +#define C0_WATCHHI $19 /* watchpoint */ +#define C0_ECC $26 /* S-cache ECC and primary parity */ +#define C0_CACHE_ERR $27 /* cache error status */ +#define C0_TAGLO $28 /* cache operations */ +#define C0_TAGHI $29 /* cache operations */ +#define C0_ERROR_EPC $30 /* ECC error prg. counter */ + +# else /* ! _LANGUAGE_ASSEMBLY */ + +#define C0_INX 0 +#define C0_RAND 1 +#define C0_ENTRYLO0 2 +#define C0_ENTRYLO1 3 +#define C0_CONTEXT 4 +#define C0_PAGEMASK 5 /* page mask */ +#define C0_WIRED 6 /* # wired entries in tlb */ +#define C0_BADVADDR 8 +#define C0_COUNT 9 /* free-running counter */ +#define C0_ENTRYHI 10 +#define C0_SR 12 +#define C0_CAUSE 13 +#define C0_EPC 14 +#define C0_PRID 15 /* revision identifier */ +#define C0_COMPARE 11 /* counter comparison reg. */ +#define C0_CONFIG 16 /* hardware configuration */ +#define C0_LLADDR 17 /* load linked address */ +#define C0_WATCHLO 18 /* watchpoint */ +#define C0_WATCHHI 19 /* watchpoint */ +#define C0_ECC 26 /* S-cache ECC and primary parity */ +#define C0_CACHE_ERR 27 /* cache error status */ +#define C0_TAGLO 28 /* cache operations */ +#define C0_TAGHI 29 /* cache operations */ +#define C0_ERROR_EPC 30 /* ECC error prg. counter */ + +#endif /* _LANGUAGE_ASSEMBLY */ + +/* + * floating-point status register + */ +#define FPCSR_FS 0x01000000 /* flush denorm to zero */ +#define FPCSR_C 0x00800000 /* condition bit */ +#define FPCSR_CE 0x00020000 /* cause: unimplemented operation */ +#define FPCSR_CV 0x00010000 /* cause: invalid operation */ +#define FPCSR_CZ 0x00008000 /* cause: division by zero */ +#define FPCSR_CO 0x00004000 /* cause: overflow */ +#define FPCSR_CU 0x00002000 /* cause: underflow */ +#define FPCSR_CI 0x00001000 /* cause: inexact operation */ +#define FPCSR_EV 0x00000800 /* enable: invalid operation */ +#define FPCSR_EZ 0x00000400 /* enable: division by zero */ +#define FPCSR_EO 0x00000200 /* enable: overflow */ +#define FPCSR_EU 0x00000100 /* enable: underflow */ +#define FPCSR_EI 0x00000080 /* enable: inexact operation */ +#define FPCSR_FV 0x00000040 /* flag: invalid operation */ +#define FPCSR_FZ 0x00000020 /* flag: division by zero */ +#define FPCSR_FO 0x00000010 /* flag: overflow */ +#define FPCSR_FU 0x00000008 /* flag: underflow */ +#define FPCSR_FI 0x00000004 /* flag: inexact operation */ +#define FPCSR_RM_MASK 0x00000003 /* rounding mode mask */ +#define FPCSR_RM_RN 0x00000000 /* round to nearest */ +#define FPCSR_RM_RZ 0x00000001 /* round to zero */ +#define FPCSR_RM_RP 0x00000002 /* round to positive infinity */ +#define FPCSR_RM_RM 0x00000003 /* round to negative infinity */ + +#endif /* __R4300_H */ diff --git a/papermario/include/PR/abi.h b/papermario/include/PR/abi.h new file mode 100755 index 0000000000..5aeb1c8f47 --- /dev/null +++ b/papermario/include/PR/abi.h @@ -0,0 +1,410 @@ +#ifndef _ABI_H_ +#define _ABI_H_ + +/************************************************************************** + * * + * Copyright (C) 1994, Silicon Graphics, Inc. * + * * + * These coded instructions, statements, and computer programs contain * + * unpublished proprietary information of Silicon Graphics, Inc., and * + * are protected by Federal copyright law. They may not be disclosed * + * to third parties or copied or duplicated in any form, in whole or * + * in part, without the prior written consent of Silicon Graphics, Inc. * + * * + **************************************************************************/ + +/************************************************************************** + * + * $Revision: 1.32 $ + * $Date: 1997/02/11 08:16:37 $ + * $Source: /hosts/gate3/exdisk2/cvs/N64OS/Master/cvsmdev2/PR/include/abi.h,v $ + * + **************************************************************************/ + +/* + * Header file for the Audio Binary Interface. + * This is included in the Media Binary Interface file + * mbi.h. + * + * This file follows the framework used for graphics. + * + */ + +/* Audio commands: */ +#define A_SPNOOP 0 +#define A_ADPCM 1 +#define A_CLEARBUFF 2 +#define A_ENVMIXER 3 +#define A_LOADBUFF 4 +#define A_RESAMPLE 5 +#define A_SAVEBUFF 6 +#define A_SEGMENT 7 +#define A_SETBUFF 8 +#define A_SETVOL 9 +#define A_DMEMMOVE 10 +#define A_LOADADPCM 11 +#define A_MIXER 12 +#define A_INTERLEAVE 13 +#define A_POLEF 14 +#define A_SETLOOP 15 + +#define ACMD_SIZE 32 +/* + * Audio flags + */ + +#define A_INIT 0x01 +#define A_CONTINUE 0x00 +#define A_LOOP 0x02 +#define A_OUT 0x02 +#define A_LEFT 0x02 +#define A_RIGHT 0x00 +#define A_VOL 0x04 +#define A_RATE 0x00 +#define A_AUX 0x08 +#define A_NOAUX 0x00 +#define A_MAIN 0x00 +#define A_MIX 0x10 + +/* + * BEGIN C-specific section: (typedef's) + */ +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) + +/* + * Data Structures. + */ + +typedef struct { + unsigned int cmd:8; + unsigned int flags:8; + unsigned int gain:16; + unsigned int addr; +} Aadpcm; + +typedef struct { + unsigned int cmd:8; + unsigned int flags:8; + unsigned int gain:16; + unsigned int addr; +} Apolef; + +typedef struct { + unsigned int cmd:8; + unsigned int flags:8; + unsigned int pad1:16; + unsigned int addr; +} Aenvelope; + +typedef struct { + unsigned int cmd:8; + unsigned int pad1:8; + unsigned int dmem:16; + unsigned int pad2:16; + unsigned int count:16; +} Aclearbuff; + +typedef struct { + unsigned int cmd:8; + unsigned int pad1:8; + unsigned int pad2:16; + unsigned int inL:16; + unsigned int inR:16; +} Ainterleave; + +typedef struct { + unsigned int cmd:8; + unsigned int pad1:24; + unsigned int addr; +} Aloadbuff; + +typedef struct { + unsigned int cmd:8; + unsigned int flags:8; + unsigned int pad1:16; + unsigned int addr; +} Aenvmixer; + +typedef struct { + unsigned int cmd:8; + unsigned int flags:8; + unsigned int gain:16; + unsigned int dmemi:16; + unsigned int dmemo:16; +} Amixer; + +typedef struct { + unsigned int cmd:8; + unsigned int flags:8; + unsigned int dmem2:16; + unsigned int addr; +} Apan; + +typedef struct { + unsigned int cmd:8; + unsigned int flags:8; + unsigned int pitch:16; + unsigned int addr; +} Aresample; + +typedef struct { + unsigned int cmd:8; + unsigned int flags:8; + unsigned int pad1:16; + unsigned int addr; +} Areverb; + +typedef struct { + unsigned int cmd:8; + unsigned int pad1:24; + unsigned int addr; +} Asavebuff; + +typedef struct { + unsigned int cmd:8; + unsigned int pad1:24; + unsigned int pad2:2; + unsigned int number:4; + unsigned int base:24; +} Asegment; + +typedef struct { + unsigned int cmd:8; + unsigned int flags:8; + unsigned int dmemin:16; + unsigned int dmemout:16; + unsigned int count:16; +} Asetbuff; + +typedef struct { + unsigned int cmd:8; + unsigned int flags:8; + unsigned int vol:16; + unsigned int voltgt:16; + unsigned int volrate:16; +} Asetvol; + +typedef struct { + unsigned int cmd:8; + unsigned int pad1:8; + unsigned int dmemin:16; + unsigned int dmemout:16; + unsigned int count:16; +} Admemmove; + +typedef struct { + unsigned int cmd:8; + unsigned int pad1:8; + unsigned int count:16; + unsigned int addr; +} Aloadadpcm; + +typedef struct { + unsigned int cmd:8; + unsigned int pad1:8; + unsigned int pad2:16; + unsigned int addr; +} Asetloop; + +/* + * Generic Acmd Packet + */ + +typedef struct { + unsigned int w0; + unsigned int w1; +} Awords; + +typedef union { + Awords words; + Aadpcm adpcm; + Apolef polef; + Aclearbuff clearbuff; + Aenvelope envelope; + Ainterleave interleave; + Aloadbuff loadbuff; + Aenvmixer envmixer; + Aresample resample; + Areverb reverb; + Asavebuff savebuff; + Asegment segment; + Asetbuff setbuff; + Asetvol setvol; + Admemmove dmemmove; + Aloadadpcm loadadpcm; + Amixer mixer; + Asetloop setloop; + long long int force_union_align; /* dummy, force alignment */ +} Acmd; + +/* + * ADPCM State + */ +#define ADPCMVSIZE 8 +#define ADPCMFSIZE 16 +typedef short ADPCM_STATE[ADPCMFSIZE]; + +/* + * Pole filter state + */ +typedef short POLEF_STATE[4]; + +/* + * Resampler state + */ +typedef short RESAMPLE_STATE[16]; + +/* + * Resampler constants + */ +#define UNITY_PITCH 0x8000 +#define MAX_RATIO 1.99996 /* within .03 cents of +1 octave */ + +/* + * Enveloper/Mixer state + */ +typedef short ENVMIX_STATE[40]; + +/* + * Macros to assemble the audio command list + */ + +#define aADPCMdec(pkt, f, s) \ +{ \ + Acmd *_a = (Acmd *)pkt; \ + \ + _a->words.w0 = _SHIFTL(A_ADPCM, 24, 8) | _SHIFTL(f, 16, 8); \ + _a->words.w1 = (unsigned int)(s); \ +} + +#define aPoleFilter(pkt, f, g, s) \ +{ \ + Acmd *_a = (Acmd *)pkt; \ + \ + _a->words.w0 = (_SHIFTL(A_POLEF, 24, 8) | _SHIFTL(f, 16, 8) | \ + _SHIFTL(g, 0, 16)); \ + _a->words.w1 = (unsigned int)(s); \ +} + +#define aClearBuffer(pkt, d, c) \ +{ \ + Acmd *_a = (Acmd *)pkt; \ + \ + _a->words.w0 = _SHIFTL(A_CLEARBUFF, 24, 8) | _SHIFTL(d, 0, 24); \ + _a->words.w1 = (unsigned int)(c); \ +} + +#define aEnvMixer(pkt, f, s) \ +{ \ + Acmd *_a = (Acmd *)pkt; \ + \ + _a->words.w0 = _SHIFTL(A_ENVMIXER, 24, 8) | _SHIFTL(f, 16, 8); \ + _a->words.w1 = (unsigned int)(s); \ +} + +#define aInterleave(pkt, l, r) \ +{ \ + Acmd *_a = (Acmd *)pkt; \ + \ + _a->words.w0 = _SHIFTL(A_INTERLEAVE, 24, 8); \ + _a->words.w1 = _SHIFTL(l, 16, 16) | _SHIFTL(r, 0, 16); \ +} + +#define aLoadBuffer(pkt, s) \ +{ \ + Acmd *_a = (Acmd *)pkt; \ + \ + _a->words.w0 = _SHIFTL(A_LOADBUFF, 24, 8); \ + _a->words.w1 = (unsigned int)(s); \ +} + +#define aMix(pkt, f, g, i, o) \ +{ \ + Acmd *_a = (Acmd *)pkt; \ + \ + _a->words.w0 = (_SHIFTL(A_MIXER, 24, 8) | _SHIFTL(f, 16, 8) | \ + _SHIFTL(g, 0, 16)); \ + _a->words.w1 = _SHIFTL(i,16, 16) | _SHIFTL(o, 0, 16); \ +} + +#define aPan(pkt, f, d, s) \ +{ \ + Acmd *_a = (Acmd *)pkt; \ + \ + _a->words.w0 = (_SHIFTL(A_PAN, 24, 8) | _SHIFTL(f, 16, 8) | \ + _SHIFTL(d, 0, 16)); \ + _a->words.w1 = (unsigned int)(s); \ +} + +#define aResample(pkt, f, p, s) \ +{ \ + Acmd *_a = (Acmd *)pkt; \ + \ + _a->words.w0 = (_SHIFTL(A_RESAMPLE, 24, 8) | _SHIFTL(f, 16, 8) |\ + _SHIFTL(p, 0, 16)); \ + _a->words.w1 = (unsigned int)(s); \ +} + +#define aSaveBuffer(pkt, s) \ +{ \ + Acmd *_a = (Acmd *)pkt; \ + \ + _a->words.w0 = _SHIFTL(A_SAVEBUFF, 24, 8); \ + _a->words.w1 = (unsigned int)(s); \ +} + +#define aSegment(pkt, s, b) \ +{ \ + Acmd *_a = (Acmd *)pkt; \ + \ + _a->words.w0 = _SHIFTL(A_SEGMENT, 24, 8); \ + _a->words.w1 = _SHIFTL(s, 24, 8) | _SHIFTL(b, 0, 24); \ +} + +#define aSetBuffer(pkt, f, i, o, c) \ +{ \ + Acmd *_a = (Acmd *)pkt; \ + \ + _a->words.w0 = (_SHIFTL(A_SETBUFF, 24, 8) | _SHIFTL(f, 16, 8) | \ + _SHIFTL(i, 0, 16)); \ + _a->words.w1 = _SHIFTL(o, 16, 16) | _SHIFTL(c, 0, 16); \ +} + +#define aSetVolume(pkt, f, v, t, r) \ +{ \ + Acmd *_a = (Acmd *)pkt; \ + \ + _a->words.w0 = (_SHIFTL(A_SETVOL, 24, 8) | _SHIFTL(f, 16, 16) | \ + _SHIFTL(v, 0, 16)); \ + _a->words.w1 = _SHIFTL(t, 16, 16) | _SHIFTL(r, 0, 16); \ +} + +#define aSetLoop(pkt, a) \ +{ \ + Acmd *_a = (Acmd *)pkt; \ + _a->words.w0 = _SHIFTL(A_SETLOOP, 24, 8); \ + _a->words.w1 = (unsigned int)(a); \ +} + +#define aDMEMMove(pkt, i, o, c) \ +{ \ + Acmd *_a = (Acmd *)pkt; \ + \ + _a->words.w0 = _SHIFTL(A_DMEMMOVE, 24, 8) | _SHIFTL(i, 0, 24); \ + _a->words.w1 = _SHIFTL(o, 16, 16) | _SHIFTL(c, 0, 16); \ +} + +#define aLoadADPCM(pkt, c, d) \ +{ \ + Acmd *_a = (Acmd *)pkt; \ + \ + _a->words.w0 = _SHIFTL(A_LOADADPCM, 24, 8) | _SHIFTL(c, 0, 24); \ + _a->words.w1 = (unsigned int) d; \ +} + +#endif /* _LANGUAGE_C */ + +#endif /* !_ABI_H_ */ + + + diff --git a/papermario/include/PR/gbi.h b/papermario/include/PR/gbi.h new file mode 100755 index 0000000000..9c76ae06b5 --- /dev/null +++ b/papermario/include/PR/gbi.h @@ -0,0 +1,4577 @@ +/************************************************************************** + * * + * Copyright (C) 1994, Silicon Graphics, Inc. * + * * + * These coded instructions, statements, and computer programs contain * + * unpublished proprietary information of Silicon Graphics, Inc., and * + * are protected by Federal copyright law. They may not be disclosed * + * to third parties or copied or duplicated in any form, in whole or * + * in part, without the prior written consent of Silicon Graphics, Inc. * + * * + **************************************************************************/ +/************************************************************************** + * + * $Revision: 1.140 $ + * $Date: 1999/05/19 08:37:59 $ + * $Source: /hosts/gate3/exdisk2/cvs/N64OS/Master/cvsmdev2/PR/include/gbi.h,v $ + * + **************************************************************************/ + +#ifndef _GBI_H_ +#define _GBI_H_ + +#include + +/* + * To use the F3DEX ucodes, define F3DEX_GBI before include this file. + * + * #define F3DEX_GBI + * #include + * + * or + * + * cc -c -DF3DEX_GBI -I.... foo.c + * + */ + +/************************************************************************** + * + * Graphics Binary Interface + * + **************************************************************************/ + +/* + * Graphics Commands, 'xxx' parts may be generated from ucode + * + * The command format is + * + * |00xxxxxx| = DMA 0,..,127 + * |10xxxxxx| = Immediate Mode -65,..,-128 + * |11xxxxxx| = RDP cmds -1,..,-64 + * + * Note: in order for the RSP microcode to process RDP commands opaquely, + * we need to further identify those RDP commands that need DRAM address + * "fixup". To do this, we have the dummy command G_RDP_ADDR_FIXUP, and + * all |RDP commands| less than this are commands with embedded DRAM + * addresses. Further, the format of these commands should be similar so + * only one fixup routine is needed. + * + * Further explanation: + * The names of the commands are somewhat misleading. Here is clarification: + * + * - a 'DMA' type command has a pointer to additional data and + * causes a DMA transfer to bring that into DMEM. + * + * - an 'Immediate' type command isn't really 'immediate', in the + * traditional sense. This just means that the entire command fits + * in the 64-bit word, and the ucode can execute it 'immediately' + * without additional memory transfers. + * + * - an 'RDP' command is identified as such because the RDP + * commands can be passed-thru the RSP and sent to the RDP + * directly. One further confusing thing, is that some 'DP' + * macros below actually generate immediate commands, not + * not direct DP commands. + * + * IMPLEMENTATION NOTE: + * There is another group of RDP commands that includes the triangle commands + * generated by the RSP code. These are the raw commands the rasterizer + * hardware chews on, with slope info, etc. They will follow the RDP + * ordering... + * + * IMPLEMENTATION NOTE: + * The RDP hardware has some of these bit patterns wired up. If the hardware + * changes, we must adjust this table, likewise we can't change/add things + * once the hardware is frozen. (actually, the RDP hardware only looks at + * the lower 6 bits of the command byte) + * + */ + +#ifdef F3DEX_GBI_2 +# ifndef F3DEX_GBI +# define F3DEX_GBI +# endif +#define G_NOOP 0x00 +#define G_RDPHALF_2 0xf1 +#define G_SETOTHERMODE_H 0xe3 +#define G_SETOTHERMODE_L 0xe2 +#define G_RDPHALF_1 0xe1 +#define G_SPNOOP 0xe0 +#define G_ENDDL 0xdf +#define G_DL 0xde +#define G_LOAD_UCODE 0xdd +#define G_MOVEMEM 0xdc +#define G_MOVEWORD 0xdb +#define G_MTX 0xda +#define G_GEOMETRYMODE 0xd9 +#define G_POPMTX 0xd8 +#define G_TEXTURE 0xd7 +#define G_DMA_IO 0xd6 +#define G_SPECIAL_1 0xd5 +#define G_SPECIAL_2 0xd4 +#define G_SPECIAL_3 0xd3 + +#define G_VTX 0x01 +#define G_MODIFYVTX 0x02 +#define G_CULLDL 0x03 +#define G_BRANCH_Z 0x04 +#define G_TRI1 0x05 +#define G_TRI2 0x06 +#define G_QUAD 0x07 +#define G_LINE3D 0x08 +#else /* F3DEX_GBI_2 */ + +/* DMA commands: */ +#define G_SPNOOP 0 /* handle 0 gracefully */ +#define G_MTX 1 +#define G_RESERVED0 2 /* not implemeted */ +#define G_MOVEMEM 3 /* move a block of memory (up to 4 words) to dmem */ +#define G_VTX 4 +#define G_RESERVED1 5 /* not implemeted */ +#define G_DL 6 +#define G_RESERVED2 7 /* not implemeted */ +#define G_RESERVED3 8 /* not implemeted */ +#define G_SPRITE2D_BASE 9 /* sprite command */ + +/* IMMEDIATE commands: */ +#define G_IMMFIRST -65 +#define G_TRI1 (G_IMMFIRST-0) +#define G_CULLDL (G_IMMFIRST-1) +#define G_POPMTX (G_IMMFIRST-2) +#define G_MOVEWORD (G_IMMFIRST-3) +#define G_TEXTURE (G_IMMFIRST-4) +#define G_SETOTHERMODE_H (G_IMMFIRST-5) +#define G_SETOTHERMODE_L (G_IMMFIRST-6) +#define G_ENDDL (G_IMMFIRST-7) +#define G_SETGEOMETRYMODE (G_IMMFIRST-8) +#define G_CLEARGEOMETRYMODE (G_IMMFIRST-9) +#define G_LINE3D (G_IMMFIRST-10) +#define G_RDPHALF_1 (G_IMMFIRST-11) +#define G_RDPHALF_2 (G_IMMFIRST-12) +#if (defined(F3DEX_GBI)||defined(F3DLP_GBI)) +# define G_MODIFYVTX (G_IMMFIRST-13) +# define G_TRI2 (G_IMMFIRST-14) +# define G_BRANCH_Z (G_IMMFIRST-15) +# define G_LOAD_UCODE (G_IMMFIRST-16) +#else +# define G_RDPHALF_CONT (G_IMMFIRST-13) +#endif + +/* We are overloading 2 of the immediate commands + to keep the byte alignment of dmem the same */ + +#define G_SPRITE2D_SCALEFLIP (G_IMMFIRST-1) +#define G_SPRITE2D_DRAW (G_IMMFIRST-2) + +/* RDP commands: */ +#define G_NOOP 0xc0 /* 0 */ + +#endif /* F3DEX_GBI_2 */ + +/* RDP commands: */ +#define G_SETCIMG 0xff /* -1 */ +#define G_SETZIMG 0xfe /* -2 */ +#define G_SETTIMG 0xfd /* -3 */ +#define G_SETCOMBINE 0xfc /* -4 */ +#define G_SETENVCOLOR 0xfb /* -5 */ +#define G_SETPRIMCOLOR 0xfa /* -6 */ +#define G_SETBLENDCOLOR 0xf9 /* -7 */ +#define G_SETFOGCOLOR 0xf8 /* -8 */ +#define G_SETFILLCOLOR 0xf7 /* -9 */ +#define G_FILLRECT 0xf6 /* -10 */ +#define G_SETTILE 0xf5 /* -11 */ +#define G_LOADTILE 0xf4 /* -12 */ +#define G_LOADBLOCK 0xf3 /* -13 */ +#define G_SETTILESIZE 0xf2 /* -14 */ +#define G_LOADTLUT 0xf0 /* -16 */ +#define G_RDPSETOTHERMODE 0xef /* -17 */ +#define G_SETPRIMDEPTH 0xee /* -18 */ +#define G_SETSCISSOR 0xed /* -19 */ +#define G_SETCONVERT 0xec /* -20 */ +#define G_SETKEYR 0xeb /* -21 */ +#define G_SETKEYGB 0xea /* -22 */ +#define G_RDPFULLSYNC 0xe9 /* -23 */ +#define G_RDPTILESYNC 0xe8 /* -24 */ +#define G_RDPPIPESYNC 0xe7 /* -25 */ +#define G_RDPLOADSYNC 0xe6 /* -26 */ +#define G_TEXRECTFLIP 0xe5 /* -27 */ +#define G_TEXRECT 0xe4 /* -28 */ + + +/* + * The following commands are the "generated" RDP commands; the user + * never sees them, the RSP microcode generates them. + * + * The layout of the bits is magical, to save work in the ucode. + * These id's are -56, -52, -54, -50, -55, -51, -53, -49, ... + * edge, shade, texture, zbuff bits: estz + */ +#define G_TRI_FILL 0xc8 /* fill triangle: 11001000 */ +#define G_TRI_SHADE 0xcc /* shade triangle: 11001100 */ +#define G_TRI_TXTR 0xca /* texture triangle: 11001010 */ +#define G_TRI_SHADE_TXTR 0xce /* shade, texture triangle: 11001110 */ +#define G_TRI_FILL_ZBUFF 0xc9 /* fill, zbuff triangle: 11001001 */ +#define G_TRI_SHADE_ZBUFF 0xcd /* shade, zbuff triangle: 11001101 */ +#define G_TRI_TXTR_ZBUFF 0xcb /* texture, zbuff triangle: 11001011 */ +#define G_TRI_SHADE_TXTR_ZBUFF 0xcf /* shade, txtr, zbuff trngl: 11001111 */ + +/* + * A TRI_FILL triangle is just the edges. You need to set the DP + * to use primcolor, in order to see anything. (it is NOT a triangle + * that gets rendered in 'fill mode'. Triangles can't be rendered + * in 'fill mode') + * + * A TRI_SHADE is a gouraud triangle that has colors interpolated. + * Flat-shaded triangles (from the software) are still gouraud shaded, + * it's just the colors are all the same and the deltas are 0. + * + * Other triangle types, and combinations are more obvious. + */ + +/* masks to build RDP triangle commands: */ +#define G_RDP_TRI_FILL_MASK 0x08 +#define G_RDP_TRI_SHADE_MASK 0x04 +#define G_RDP_TRI_TXTR_MASK 0x02 +#define G_RDP_TRI_ZBUFF_MASK 0x01 + +/* + * HACK: + * This is a dreadful hack. For version 1.0 hardware, there are still + * some 'bowtie' hangs. This parameter can be increased to avoid + * the hangs. Every increase of 4 chops one scanline off of every + * triangle. Values of 4,8,12 should be sufficient to avoid any + * bowtie hang. + * + * Change this value, then recompile ALL of your program (including static + * display lists!) + * + * THIS WILL BE REMOVED FOR HARDWARE VERSION 2.0! + */ +#define BOWTIE_VAL 0 + + +/* gets added to RDP command, in order to test for addres fixup: */ +#define G_RDP_ADDR_FIXUP 3 /* |RDP cmds| <= this, do addr fixup */ +#ifdef _LANGUAGE_ASSEMBLY +#define G_RDP_TEXRECT_CHECK ((-1*G_TEXRECTFLIP)& 0xff) +#endif + +/* macros for command parsing: */ +#define GDMACMD(x) (x) +#define GIMMCMD(x) (G_IMMFIRST-(x)) +#define GRDPCMD(x) (0xff-(x)) + +#define G_DMACMDSIZ 128 +#define G_IMMCMDSIZ 64 +#define G_RDPCMDSIZ 64 + +/* + * Coordinate shift values, number of bits of fraction + */ +#define G_TEXTURE_IMAGE_FRAC 2 +#define G_TEXTURE_SCALE_FRAC 16 +#define G_SCALE_FRAC 8 +#define G_ROTATE_FRAC 16 + +/* + * Parameters to graphics commands + */ + +/* + * Data packing macros + */ + +/* + * Maximum z-buffer value, used to initialize the z-buffer. + * Note : this number is NOT the viewport z-scale constant. + * See the comment next to G_MAXZ for more info. + */ +#define G_MAXFBZ 0x3fff /* 3b exp, 11b mantissa */ + +#define GPACK_RGBA5551(r, g, b, a) ((((r)<<8) & 0xf800) | \ + (((g)<<3) & 0x7c0) | \ + (((b)>>2) & 0x3e) | ((a) & 0x1)) +#define GPACK_ZDZ(z, dz) ((z) << 2 | (dz)) + +/* + * G_MTX: parameter flags + */ +#ifdef F3DEX_GBI_2 +# define G_MTX_MODELVIEW 0x00 /* matrix types */ +# define G_MTX_PROJECTION 0x04 +# define G_MTX_MUL 0x00 /* concat or load */ +# define G_MTX_LOAD 0x02 +# define G_MTX_NOPUSH 0x00 /* push or not */ +# define G_MTX_PUSH 0x01 +#else /* F3DEX_GBI_2 */ +# define G_MTX_MODELVIEW 0x00 /* matrix types */ +# define G_MTX_PROJECTION 0x01 +# define G_MTX_MUL 0x00 /* concat or load */ +# define G_MTX_LOAD 0x02 +# define G_MTX_NOPUSH 0x00 /* push or not */ +# define G_MTX_PUSH 0x04 +#endif /* F3DEX_GBI_2 */ + +/* + * flags for G_SETGEOMETRYMODE + * (this rendering state is maintained in RSP) + * + * DO NOT USE THE LOW 8 BITS OF GEOMETRYMODE: + * The weird bit-ordering is for the micro-code: the lower byte + * can be OR'd in with G_TRI_SHADE (11001100) to construct + * the triangle command directly. Don't break it... + * + * DO NOT USE THE HIGH 8 BITS OF GEOMETRYMODE: + * The high byte is OR'd with 0x703 to form the clip code mask. + * If it is set to 0x04, this will cause near clipping to occur. + * If it is zero, near clipping will not occur. + * + * Further explanation: + * G_SHADE is necessary in order to see the color that you passed + * down with the vertex. If G_SHADE isn't set, you need to set the DP + * appropriately and use primcolor to see anything. + * + * G_SHADING_SMOOTH enabled means use all 3 colors of the triangle. + * If it is not set, then do 'flat shading', where only one vertex color + * is used (and all 3 vertices are set to that same color by the ucode) + * See the man page for gSP1Triangle(). + * + */ +#define G_ZBUFFER 0x00000001 +#define G_SHADE 0x00000004 /* enable Gouraud interp */ +/* rest of low byte reserved for setup ucode */ +#ifdef F3DEX_GBI_2 +# define G_TEXTURE_ENABLE 0x00000000 /* Ignored */ +# define G_SHADING_SMOOTH 0x00200000 /* flat or smooth shaded */ +# define G_CULL_FRONT 0x00000200 +# define G_CULL_BACK 0x00000400 +# define G_CULL_BOTH 0x00000600 /* To make code cleaner */ +#else +# define G_TEXTURE_ENABLE 0x00000002 /* Microcode use only */ +# define G_SHADING_SMOOTH 0x00000200 /* flat or smooth shaded */ +# define G_CULL_FRONT 0x00001000 +# define G_CULL_BACK 0x00002000 +# define G_CULL_BOTH 0x00003000 /* To make code cleaner */ +#endif +#define G_FOG 0x00010000 +#define G_LIGHTING 0x00020000 +#define G_TEXTURE_GEN 0x00040000 +#define G_TEXTURE_GEN_LINEAR 0x00080000 +#define G_LOD 0x00100000 /* NOT IMPLEMENTED */ +#if (defined(F3DEX_GBI)||defined(F3DLP_GBI)) +# define G_CLIPPING 0x00800000 +#else +# define G_CLIPPING 0x00000000 +#endif + +#ifdef _LANGUAGE_ASSEMBLY +#define G_FOG_H (G_FOG/0x10000) +#define G_LIGHTING_H (G_LIGHTING/0x10000) +#define G_TEXTURE_GEN_H (G_TEXTURE_GEN/0x10000) +#define G_TEXTURE_GEN_LINEAR_H (G_TEXTURE_GEN_LINEAR/0x10000) +#define G_LOD_H (G_LOD/0x10000) /* NOT IMPLEMENTED */ +#if (defined(F3DEX_GBI)||defined(F3DLP_GBI)) +# define G_CLIPPING_H (G_CLIPPING/0x10000) +#endif +#endif + +/* Need these defined for Sprite Microcode */ +#ifdef _LANGUAGE_ASSEMBLY +#define G_TX_LOADTILE 7 +#define G_TX_RENDERTILE 0 + +#define G_TX_NOMIRROR 0 +#define G_TX_WRAP 0 +#define G_TX_MIRROR 0x1 +#define G_TX_CLAMP 0x2 +#define G_TX_NOMASK 0 +#define G_TX_NOLOD 0 +#endif + +/* + * G_SETIMG fmt: set image formats + */ +#define G_IM_FMT_RGBA 0 +#define G_IM_FMT_YUV 1 +#define G_IM_FMT_CI 2 +#define G_IM_FMT_IA 3 +#define G_IM_FMT_I 4 + +/* + * G_SETIMG siz: set image pixel size + */ +#define G_IM_SIZ_4b 0 +#define G_IM_SIZ_8b 1 +#define G_IM_SIZ_16b 2 +#define G_IM_SIZ_32b 3 +#define G_IM_SIZ_DD 5 + +#define G_IM_SIZ_4b_BYTES 0 +#define G_IM_SIZ_4b_TILE_BYTES G_IM_SIZ_4b_BYTES +#define G_IM_SIZ_4b_LINE_BYTES G_IM_SIZ_4b_BYTES + +#define G_IM_SIZ_8b_BYTES 1 +#define G_IM_SIZ_8b_TILE_BYTES G_IM_SIZ_8b_BYTES +#define G_IM_SIZ_8b_LINE_BYTES G_IM_SIZ_8b_BYTES + +#define G_IM_SIZ_16b_BYTES 2 +#define G_IM_SIZ_16b_TILE_BYTES G_IM_SIZ_16b_BYTES +#define G_IM_SIZ_16b_LINE_BYTES G_IM_SIZ_16b_BYTES + +#define G_IM_SIZ_32b_BYTES 4 +#define G_IM_SIZ_32b_TILE_BYTES 2 +#define G_IM_SIZ_32b_LINE_BYTES 2 + +#define G_IM_SIZ_4b_LOAD_BLOCK G_IM_SIZ_16b +#define G_IM_SIZ_8b_LOAD_BLOCK G_IM_SIZ_16b +#define G_IM_SIZ_16b_LOAD_BLOCK G_IM_SIZ_16b +#define G_IM_SIZ_32b_LOAD_BLOCK G_IM_SIZ_32b + +#define G_IM_SIZ_4b_SHIFT 2 +#define G_IM_SIZ_8b_SHIFT 1 +#define G_IM_SIZ_16b_SHIFT 0 +#define G_IM_SIZ_32b_SHIFT 0 + +#define G_IM_SIZ_4b_INCR 3 +#define G_IM_SIZ_8b_INCR 1 +#define G_IM_SIZ_16b_INCR 0 +#define G_IM_SIZ_32b_INCR 0 + +/* + * G_SETCOMBINE: color combine modes + */ +/* Color combiner constants: */ +#define G_CCMUX_COMBINED 0 +#define G_CCMUX_TEXEL0 1 +#define G_CCMUX_TEXEL1 2 +#define G_CCMUX_PRIMITIVE 3 +#define G_CCMUX_SHADE 4 +#define G_CCMUX_ENVIRONMENT 5 +#define G_CCMUX_CENTER 6 +#define G_CCMUX_SCALE 6 +#define G_CCMUX_COMBINED_ALPHA 7 +#define G_CCMUX_TEXEL0_ALPHA 8 +#define G_CCMUX_TEXEL1_ALPHA 9 +#define G_CCMUX_PRIMITIVE_ALPHA 10 +#define G_CCMUX_SHADE_ALPHA 11 +#define G_CCMUX_ENV_ALPHA 12 +#define G_CCMUX_LOD_FRACTION 13 +#define G_CCMUX_PRIM_LOD_FRAC 14 +#define G_CCMUX_NOISE 7 +#define G_CCMUX_K4 7 +#define G_CCMUX_K5 15 +#define G_CCMUX_1 6 +#define G_CCMUX_0 31 + +/* Alpha combiner constants: */ +#define G_ACMUX_COMBINED 0 +#define G_ACMUX_TEXEL0 1 +#define G_ACMUX_TEXEL1 2 +#define G_ACMUX_PRIMITIVE 3 +#define G_ACMUX_SHADE 4 +#define G_ACMUX_ENVIRONMENT 5 +#define G_ACMUX_LOD_FRACTION 0 +#define G_ACMUX_PRIM_LOD_FRAC 6 +#define G_ACMUX_1 6 +#define G_ACMUX_0 7 + +/* typical CC cycle 1 modes */ +#define G_CC_PRIMITIVE 0, 0, 0, PRIMITIVE, 0, 0, 0, PRIMITIVE +#define G_CC_SHADE 0, 0, 0, SHADE, 0, 0, 0, SHADE +#define G_CC_MODULATEI TEXEL0, 0, SHADE, 0, 0, 0, 0, SHADE +#define G_CC_MODULATEIA TEXEL0, 0, SHADE, 0, TEXEL0, 0, SHADE, 0 +#define G_CC_MODULATEIDECALA TEXEL0, 0, SHADE, 0, 0, 0, 0, TEXEL0 +#define G_CC_MODULATERGB G_CC_MODULATEI +#define G_CC_MODULATERGBA G_CC_MODULATEIA +#define G_CC_MODULATERGBDECALA G_CC_MODULATEIDECALA +#define G_CC_MODULATEI_PRIM TEXEL0, 0, PRIMITIVE, 0, 0, 0, 0, PRIMITIVE +#define G_CC_MODULATEIA_PRIM TEXEL0, 0, PRIMITIVE, 0, TEXEL0, 0, PRIMITIVE, 0 +#define G_CC_MODULATEIDECALA_PRIM TEXEL0, 0, PRIMITIVE, 0, 0, 0, 0, TEXEL0 +#define G_CC_MODULATERGB_PRIM G_CC_MODULATEI_PRIM +#define G_CC_MODULATERGBA_PRIM G_CC_MODULATEIA_PRIM +#define G_CC_MODULATERGBDECALA_PRIM G_CC_MODULATEIDECALA_PRIM +#define G_CC_DECALRGB 0, 0, 0, TEXEL0, 0, 0, 0, SHADE +#define G_CC_DECALRGBA 0, 0, 0, TEXEL0, 0, 0, 0, TEXEL0 +#define G_CC_BLENDI ENVIRONMENT, SHADE, TEXEL0, SHADE, 0, 0, 0, SHADE +#define G_CC_BLENDIA ENVIRONMENT, SHADE, TEXEL0, SHADE, TEXEL0, 0, SHADE, 0 +#define G_CC_BLENDIDECALA ENVIRONMENT, SHADE, TEXEL0, SHADE, 0, 0, 0, TEXEL0 +#define G_CC_BLENDRGBA TEXEL0, SHADE, TEXEL0_ALPHA, SHADE, 0, 0, 0, SHADE +#define G_CC_BLENDRGBDECALA TEXEL0, SHADE, TEXEL0_ALPHA, SHADE, 0, 0, 0, TEXEL0 +#define G_CC_ADDRGB 1, 0, TEXEL0, SHADE, 0, 0, 0, SHADE +#define G_CC_ADDRGBDECALA 1, 0, TEXEL0, SHADE, 0, 0, 0, TEXEL0 +#define G_CC_REFLECTRGB ENVIRONMENT, 0, TEXEL0, SHADE, 0, 0, 0, SHADE +#define G_CC_REFLECTRGBDECALA ENVIRONMENT, 0, TEXEL0, SHADE, 0, 0, 0, TEXEL0 +#define G_CC_HILITERGB PRIMITIVE, SHADE, TEXEL0, SHADE, 0, 0, 0, SHADE +#define G_CC_HILITERGBA PRIMITIVE, SHADE, TEXEL0, SHADE, PRIMITIVE, SHADE, TEXEL0, SHADE +#define G_CC_HILITERGBDECALA PRIMITIVE, SHADE, TEXEL0, SHADE, 0, 0, 0, TEXEL0 +#define G_CC_SHADEDECALA 0, 0, 0, SHADE, 0, 0, 0, TEXEL0 +#define G_CC_BLENDPE PRIMITIVE, ENVIRONMENT, TEXEL0, ENVIRONMENT, TEXEL0, 0, SHADE, 0 +#define G_CC_BLENDPEDECALA PRIMITIVE, ENVIRONMENT, TEXEL0, ENVIRONMENT, 0, 0, 0, TEXEL0 + +/* oddball modes */ +#define _G_CC_BLENDPE ENVIRONMENT, PRIMITIVE, TEXEL0, PRIMITIVE, TEXEL0, 0, SHADE, 0 +#define _G_CC_BLENDPEDECALA ENVIRONMENT, PRIMITIVE, TEXEL0, PRIMITIVE, 0, 0, 0, TEXEL0 +#define _G_CC_TWOCOLORTEX PRIMITIVE, SHADE, TEXEL0, SHADE, 0, 0, 0, SHADE +/* used for 1-cycle sparse mip-maps, primitive color has color of lowest LOD */ +#define _G_CC_SPARSEST PRIMITIVE, TEXEL0, LOD_FRACTION, TEXEL0, PRIMITIVE, TEXEL0, LOD_FRACTION, TEXEL0 +#define G_CC_TEMPLERP TEXEL1, TEXEL0, PRIM_LOD_FRAC, TEXEL0, TEXEL1, TEXEL0, PRIM_LOD_FRAC, TEXEL0 + +/* typical CC cycle 1 modes, usually followed by other cycle 2 modes */ +#define G_CC_TRILERP TEXEL1, TEXEL0, LOD_FRACTION, TEXEL0, TEXEL1, TEXEL0, LOD_FRACTION, TEXEL0 +#define G_CC_INTERFERENCE TEXEL0, 0, TEXEL1, 0, TEXEL0, 0, TEXEL1, 0 + +/* + * One-cycle color convert operation + */ +#define G_CC_1CYUV2RGB TEXEL0, K4, K5, TEXEL0, 0, 0, 0, SHADE + +/* + * NOTE: YUV2RGB expects TF step1 color conversion to occur in 2nd clock. + * Therefore, CC looks for step1 results in TEXEL1 + */ +#define G_CC_YUV2RGB TEXEL1, K4, K5, TEXEL1, 0, 0, 0, 0 + +/* typical CC cycle 2 modes */ +#define G_CC_PASS2 0, 0, 0, COMBINED, 0, 0, 0, COMBINED +#define G_CC_MODULATEI2 COMBINED, 0, SHADE, 0, 0, 0, 0, SHADE +#define G_CC_MODULATEIA2 COMBINED, 0, SHADE, 0, COMBINED, 0, SHADE, 0 +#define G_CC_MODULATERGB2 G_CC_MODULATEI2 +#define G_CC_MODULATERGBA2 G_CC_MODULATEIA2 +#define G_CC_MODULATEI_PRIM2 COMBINED, 0, PRIMITIVE, 0, 0, 0, 0, PRIMITIVE +#define G_CC_MODULATEIA_PRIM2 COMBINED, 0, PRIMITIVE, 0, COMBINED, 0, PRIMITIVE, 0 +#define G_CC_MODULATERGB_PRIM2 G_CC_MODULATEI_PRIM2 +#define G_CC_MODULATERGBA_PRIM2 G_CC_MODULATEIA_PRIM2 +#define G_CC_DECALRGB2 0, 0, 0, COMBINED, 0, 0, 0, SHADE +/* + * ? +#define G_CC_DECALRGBA2 COMBINED, SHADE, COMBINED_ALPHA, SHADE, 0, 0, 0, SHADE +*/ +#define G_CC_BLENDI2 ENVIRONMENT, SHADE, COMBINED, SHADE, 0, 0, 0, SHADE +#define G_CC_BLENDIA2 ENVIRONMENT, SHADE, COMBINED, SHADE, COMBINED, 0, SHADE, 0 +#define G_CC_CHROMA_KEY2 TEXEL0, CENTER, SCALE, 0, 0, 0, 0, 0 +#define G_CC_HILITERGB2 ENVIRONMENT, COMBINED, TEXEL0, COMBINED, 0, 0, 0, SHADE +#define G_CC_HILITERGBA2 ENVIRONMENT, COMBINED, TEXEL0, COMBINED, ENVIRONMENT, COMBINED, TEXEL0, COMBINED +#define G_CC_HILITERGBDECALA2 ENVIRONMENT, COMBINED, TEXEL0, COMBINED, 0, 0, 0, TEXEL0 +#define G_CC_HILITERGBPASSA2 ENVIRONMENT, COMBINED, TEXEL0, COMBINED, 0, 0, 0, COMBINED + +/* + * G_SETOTHERMODE_L sft: shift count + */ +#define G_MDSFT_ALPHACOMPARE 0 +#define G_MDSFT_ZSRCSEL 2 +#define G_MDSFT_RENDERMODE 3 +#define G_MDSFT_BLENDER 16 + +/* + * G_SETOTHERMODE_H sft: shift count + */ +#define G_MDSFT_BLENDMASK 0 /* unsupported */ +#define G_MDSFT_ALPHADITHER 4 +#define G_MDSFT_RGBDITHER 6 + +#define G_MDSFT_COMBKEY 8 +#define G_MDSFT_TEXTCONV 9 +#define G_MDSFT_TEXTFILT 12 +#define G_MDSFT_TEXTLUT 14 +#define G_MDSFT_TEXTLOD 16 +#define G_MDSFT_TEXTDETAIL 17 +#define G_MDSFT_TEXTPERSP 19 +#define G_MDSFT_CYCLETYPE 20 +#define G_MDSFT_COLORDITHER 22 /* unsupported in HW 2.0 */ +#define G_MDSFT_PIPELINE 23 + +/* G_SETOTHERMODE_H gPipelineMode */ +#define G_PM_1PRIMITIVE (1 << G_MDSFT_PIPELINE) +#define G_PM_NPRIMITIVE (0 << G_MDSFT_PIPELINE) + +/* G_SETOTHERMODE_H gSetCycleType */ +#define G_CYC_1CYCLE (0 << G_MDSFT_CYCLETYPE) +#define G_CYC_2CYCLE (1 << G_MDSFT_CYCLETYPE) +#define G_CYC_COPY (2 << G_MDSFT_CYCLETYPE) +#define G_CYC_FILL (3 << G_MDSFT_CYCLETYPE) + +/* G_SETOTHERMODE_H gSetTexturePersp */ +#define G_TP_NONE (0 << G_MDSFT_TEXTPERSP) +#define G_TP_PERSP (1 << G_MDSFT_TEXTPERSP) + +/* G_SETOTHERMODE_H gSetTextureDetail */ +#define G_TD_CLAMP (0 << G_MDSFT_TEXTDETAIL) +#define G_TD_SHARPEN (1 << G_MDSFT_TEXTDETAIL) +#define G_TD_DETAIL (2 << G_MDSFT_TEXTDETAIL) + +/* G_SETOTHERMODE_H gSetTextureLOD */ +#define G_TL_TILE (0 << G_MDSFT_TEXTLOD) +#define G_TL_LOD (1 << G_MDSFT_TEXTLOD) + +/* G_SETOTHERMODE_H gSetTextureLUT */ +#define G_TT_NONE (0 << G_MDSFT_TEXTLUT) +#define G_TT_RGBA16 (2 << G_MDSFT_TEXTLUT) +#define G_TT_IA16 (3 << G_MDSFT_TEXTLUT) + +/* G_SETOTHERMODE_H gSetTextureFilter */ +#define G_TF_POINT (0 << G_MDSFT_TEXTFILT) +#define G_TF_AVERAGE (3 << G_MDSFT_TEXTFILT) +#define G_TF_BILERP (2 << G_MDSFT_TEXTFILT) + +/* G_SETOTHERMODE_H gSetTextureConvert */ +#define G_TC_CONV (0 << G_MDSFT_TEXTCONV) +#define G_TC_FILTCONV (5 << G_MDSFT_TEXTCONV) +#define G_TC_FILT (6 << G_MDSFT_TEXTCONV) + +/* G_SETOTHERMODE_H gSetCombineKey */ +#define G_CK_NONE (0 << G_MDSFT_COMBKEY) +#define G_CK_KEY (1 << G_MDSFT_COMBKEY) + +/* G_SETOTHERMODE_H gSetColorDither */ +#define G_CD_MAGICSQ (0 << G_MDSFT_RGBDITHER) +#define G_CD_BAYER (1 << G_MDSFT_RGBDITHER) +#define G_CD_NOISE (2 << G_MDSFT_RGBDITHER) + +#ifndef _HW_VERSION_1 +#define G_CD_DISABLE (3 << G_MDSFT_RGBDITHER) +#define G_CD_ENABLE G_CD_NOISE /* HW 1.0 compatibility mode */ +#else +#define G_CD_ENABLE (1 << G_MDSFT_COLORDITHER) +#define G_CD_DISABLE (0 << G_MDSFT_COLORDITHER) +#endif + +/* G_SETOTHERMODE_H gSetAlphaDither */ +#define G_AD_PATTERN (0 << G_MDSFT_ALPHADITHER) +#define G_AD_NOTPATTERN (1 << G_MDSFT_ALPHADITHER) +#define G_AD_NOISE (2 << G_MDSFT_ALPHADITHER) +#define G_AD_DISABLE (3 << G_MDSFT_ALPHADITHER) + +/* G_SETOTHERMODE_L gSetAlphaCompare */ +#define G_AC_NONE (0 << G_MDSFT_ALPHACOMPARE) +#define G_AC_THRESHOLD (1 << G_MDSFT_ALPHACOMPARE) +#define G_AC_DITHER (3 << G_MDSFT_ALPHACOMPARE) + +/* G_SETOTHERMODE_L gSetDepthSource */ +#define G_ZS_PIXEL (0 << G_MDSFT_ZSRCSEL) +#define G_ZS_PRIM (1 << G_MDSFT_ZSRCSEL) + +/* G_SETOTHERMODE_L gSetRenderMode */ +#define AA_EN 0x8 +#define Z_CMP 0x10 +#define Z_UPD 0x20 +#define IM_RD 0x40 +#define CLR_ON_CVG 0x80 +#define CVG_DST_CLAMP 0 +#define CVG_DST_WRAP 0x100 +#define CVG_DST_FULL 0x200 +#define CVG_DST_SAVE 0x300 +#define ZMODE_OPA 0 +#define ZMODE_INTER 0x400 +#define ZMODE_XLU 0x800 +#define ZMODE_DEC 0xc00 +#define CVG_X_ALPHA 0x1000 +#define ALPHA_CVG_SEL 0x2000 +#define FORCE_BL 0x4000 +#define TEX_EDGE 0x0000 /* used to be 0x8000 */ + +#define G_BL_CLR_IN 0 +#define G_BL_CLR_MEM 1 +#define G_BL_CLR_BL 2 +#define G_BL_CLR_FOG 3 +#define G_BL_1MA 0 +#define G_BL_A_MEM 1 +#define G_BL_A_IN 0 +#define G_BL_A_FOG 1 +#define G_BL_A_SHADE 2 +#define G_BL_1 2 +#define G_BL_0 3 + +#define GBL_c1(m1a, m1b, m2a, m2b) \ + (m1a) << 30 | (m1b) << 26 | (m2a) << 22 | (m2b) << 18 +#define GBL_c2(m1a, m1b, m2a, m2b) \ + (m1a) << 28 | (m1b) << 24 | (m2a) << 20 | (m2b) << 16 + +#define RM_AA_ZB_OPA_SURF(clk) \ + AA_EN | Z_CMP | Z_UPD | IM_RD | CVG_DST_CLAMP | \ + ZMODE_OPA | ALPHA_CVG_SEL | \ + GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_A_MEM) + +#define RM_RA_ZB_OPA_SURF(clk) \ + AA_EN | Z_CMP | Z_UPD | CVG_DST_CLAMP | \ + ZMODE_OPA | ALPHA_CVG_SEL | \ + GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_A_MEM) + +#define RM_AA_ZB_XLU_SURF(clk) \ + AA_EN | Z_CMP | IM_RD | CVG_DST_WRAP | CLR_ON_CVG | \ + FORCE_BL | ZMODE_XLU | \ + GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_1MA) + +#define RM_AA_ZB_OPA_DECAL(clk) \ + AA_EN | Z_CMP | IM_RD | CVG_DST_WRAP | ALPHA_CVG_SEL | \ + ZMODE_DEC | \ + GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_A_MEM) + +#define RM_RA_ZB_OPA_DECAL(clk) \ + AA_EN | Z_CMP | CVG_DST_WRAP | ALPHA_CVG_SEL | \ + ZMODE_DEC | \ + GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_A_MEM) + +#define RM_AA_ZB_XLU_DECAL(clk) \ + AA_EN | Z_CMP | IM_RD | CVG_DST_WRAP | CLR_ON_CVG | \ + FORCE_BL | ZMODE_DEC | \ + GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_1MA) + +#define RM_AA_ZB_OPA_INTER(clk) \ + AA_EN | Z_CMP | Z_UPD | IM_RD | CVG_DST_CLAMP | \ + ALPHA_CVG_SEL | ZMODE_INTER | \ + GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_A_MEM) + +#define RM_RA_ZB_OPA_INTER(clk) \ + AA_EN | Z_CMP | Z_UPD | CVG_DST_CLAMP | \ + ALPHA_CVG_SEL | ZMODE_INTER | \ + GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_A_MEM) + +#define RM_AA_ZB_XLU_INTER(clk) \ + AA_EN | Z_CMP | IM_RD | CVG_DST_WRAP | CLR_ON_CVG | \ + FORCE_BL | ZMODE_INTER | \ + GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_1MA) + +#define RM_AA_ZB_XLU_LINE(clk) \ + AA_EN | Z_CMP | IM_RD | CVG_DST_CLAMP | CVG_X_ALPHA | \ + ALPHA_CVG_SEL | FORCE_BL | ZMODE_XLU | \ + GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_1MA) + +#define RM_AA_ZB_DEC_LINE(clk) \ + AA_EN | Z_CMP | IM_RD | CVG_DST_SAVE | CVG_X_ALPHA | \ + ALPHA_CVG_SEL | FORCE_BL | ZMODE_DEC | \ + GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_1MA) + +#define RM_AA_ZB_TEX_EDGE(clk) \ + AA_EN | Z_CMP | Z_UPD | IM_RD | CVG_DST_CLAMP | \ + CVG_X_ALPHA | ALPHA_CVG_SEL | ZMODE_OPA | TEX_EDGE | \ + GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_A_MEM) + +#define RM_AA_ZB_TEX_INTER(clk) \ + AA_EN | Z_CMP | Z_UPD | IM_RD | CVG_DST_CLAMP | \ + CVG_X_ALPHA | ALPHA_CVG_SEL | ZMODE_INTER | TEX_EDGE | \ + GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_A_MEM) + +#define RM_AA_ZB_SUB_SURF(clk) \ + AA_EN | Z_CMP | Z_UPD | IM_RD | CVG_DST_FULL | \ + ZMODE_OPA | ALPHA_CVG_SEL | \ + GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_A_MEM) + +#define RM_AA_ZB_PCL_SURF(clk) \ + AA_EN | Z_CMP | Z_UPD | IM_RD | CVG_DST_CLAMP | \ + ZMODE_OPA | G_AC_DITHER | \ + GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_1MA) + +#define RM_AA_ZB_OPA_TERR(clk) \ + AA_EN | Z_CMP | Z_UPD | IM_RD | CVG_DST_CLAMP | \ + ZMODE_OPA | ALPHA_CVG_SEL | \ + GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_1MA) + +#define RM_AA_ZB_TEX_TERR(clk) \ + AA_EN | Z_CMP | Z_UPD | IM_RD | CVG_DST_CLAMP | \ + CVG_X_ALPHA | ALPHA_CVG_SEL | ZMODE_OPA | TEX_EDGE | \ + GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_1MA) + +#define RM_AA_ZB_SUB_TERR(clk) \ + AA_EN | Z_CMP | Z_UPD | IM_RD | CVG_DST_FULL | \ + ZMODE_OPA | ALPHA_CVG_SEL | \ + GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_1MA) + + +#define RM_AA_OPA_SURF(clk) \ + AA_EN | IM_RD | CVG_DST_CLAMP | \ + ZMODE_OPA | ALPHA_CVG_SEL | \ + GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_A_MEM) + +#define RM_RA_OPA_SURF(clk) \ + AA_EN | CVG_DST_CLAMP | \ + ZMODE_OPA | ALPHA_CVG_SEL | \ + GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_A_MEM) + +#define RM_AA_XLU_SURF(clk) \ + AA_EN | IM_RD | CVG_DST_WRAP | CLR_ON_CVG | FORCE_BL | \ + ZMODE_OPA | \ + GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_1MA) + +#define RM_AA_XLU_LINE(clk) \ + AA_EN | IM_RD | CVG_DST_CLAMP | CVG_X_ALPHA | \ + ALPHA_CVG_SEL | FORCE_BL | ZMODE_OPA | \ + GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_1MA) + +#define RM_AA_DEC_LINE(clk) \ + AA_EN | IM_RD | CVG_DST_FULL | CVG_X_ALPHA | \ + ALPHA_CVG_SEL | FORCE_BL | ZMODE_OPA | \ + GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_1MA) + +#define RM_AA_TEX_EDGE(clk) \ + AA_EN | IM_RD | CVG_DST_CLAMP | \ + CVG_X_ALPHA | ALPHA_CVG_SEL | ZMODE_OPA | TEX_EDGE | \ + GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_A_MEM) + +#define RM_AA_SUB_SURF(clk) \ + AA_EN | IM_RD | CVG_DST_FULL | \ + ZMODE_OPA | ALPHA_CVG_SEL | \ + GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_A_MEM) + +#define RM_AA_PCL_SURF(clk) \ + AA_EN | IM_RD | CVG_DST_CLAMP | \ + ZMODE_OPA | G_AC_DITHER | \ + GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_1MA) + +#define RM_AA_OPA_TERR(clk) \ + AA_EN | IM_RD | CVG_DST_CLAMP | \ + ZMODE_OPA | ALPHA_CVG_SEL | \ + GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_1MA) + +#define RM_AA_TEX_TERR(clk) \ + AA_EN | IM_RD | CVG_DST_CLAMP | \ + CVG_X_ALPHA | ALPHA_CVG_SEL | ZMODE_OPA | TEX_EDGE | \ + GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_1MA) + +#define RM_AA_SUB_TERR(clk) \ + AA_EN | IM_RD | CVG_DST_FULL | \ + ZMODE_OPA | ALPHA_CVG_SEL | \ + GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_1MA) + + +#define RM_ZB_OPA_SURF(clk) \ + Z_CMP | Z_UPD | CVG_DST_FULL | ALPHA_CVG_SEL | \ + ZMODE_OPA | \ + GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_A_MEM) + +#define RM_ZB_XLU_SURF(clk) \ + Z_CMP | IM_RD | CVG_DST_FULL | FORCE_BL | ZMODE_XLU | \ + GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_1MA) + +#define RM_ZB_OPA_DECAL(clk) \ + Z_CMP | CVG_DST_FULL | ALPHA_CVG_SEL | ZMODE_DEC | \ + GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_A_MEM) + +#define RM_ZB_XLU_DECAL(clk) \ + Z_CMP | IM_RD | CVG_DST_FULL | FORCE_BL | ZMODE_DEC | \ + GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_1MA) + +#define RM_ZB_CLD_SURF(clk) \ + Z_CMP | IM_RD | CVG_DST_SAVE | FORCE_BL | ZMODE_XLU | \ + GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_1MA) + +#define RM_ZB_OVL_SURF(clk) \ + Z_CMP | IM_RD | CVG_DST_SAVE | FORCE_BL | ZMODE_DEC | \ + GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_1MA) + +#define RM_ZB_PCL_SURF(clk) \ + Z_CMP | Z_UPD | CVG_DST_FULL | ZMODE_OPA | \ + G_AC_DITHER | \ + GBL_c##clk(G_BL_CLR_IN, G_BL_0, G_BL_CLR_IN, G_BL_1) + + +#define RM_OPA_SURF(clk) \ + CVG_DST_CLAMP | FORCE_BL | ZMODE_OPA | \ + GBL_c##clk(G_BL_CLR_IN, G_BL_0, G_BL_CLR_IN, G_BL_1) + +#define RM_XLU_SURF(clk) \ + IM_RD | CVG_DST_FULL | FORCE_BL | ZMODE_OPA | \ + GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_1MA) + +#define RM_TEX_EDGE(clk) \ + CVG_DST_CLAMP | CVG_X_ALPHA | ALPHA_CVG_SEL | FORCE_BL |\ + ZMODE_OPA | TEX_EDGE | AA_EN | \ + GBL_c##clk(G_BL_CLR_IN, G_BL_0, G_BL_CLR_IN, G_BL_1) + +#define RM_CLD_SURF(clk) \ + IM_RD | CVG_DST_SAVE | FORCE_BL | ZMODE_OPA | \ + GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_1MA) + +#define RM_PCL_SURF(clk) \ + CVG_DST_FULL | FORCE_BL | ZMODE_OPA | \ + G_AC_DITHER | \ + GBL_c##clk(G_BL_CLR_IN, G_BL_0, G_BL_CLR_IN, G_BL_1) + +#define RM_ADD(clk) \ + IM_RD | CVG_DST_SAVE | FORCE_BL | ZMODE_OPA | \ + GBL_c##clk(G_BL_CLR_IN, G_BL_A_FOG, G_BL_CLR_MEM, G_BL_1) + +#define RM_NOOP(clk) \ + GBL_c##clk(0, 0, 0, 0) + +#define RM_VISCVG(clk) \ + IM_RD | FORCE_BL | \ + GBL_c##clk(G_BL_CLR_IN, G_BL_0, G_BL_CLR_BL, G_BL_A_MEM) + +/* for rendering to an 8-bit framebuffer */ +#define RM_OPA_CI(clk) \ + CVG_DST_CLAMP | ZMODE_OPA | \ + GBL_c##clk(G_BL_CLR_IN, G_BL_0, G_BL_CLR_IN, G_BL_1) + + + +#define G_RM_AA_ZB_OPA_SURF RM_AA_ZB_OPA_SURF(1) +#define G_RM_AA_ZB_OPA_SURF2 RM_AA_ZB_OPA_SURF(2) +#define G_RM_AA_ZB_XLU_SURF RM_AA_ZB_XLU_SURF(1) +#define G_RM_AA_ZB_XLU_SURF2 RM_AA_ZB_XLU_SURF(2) +#define G_RM_AA_ZB_OPA_DECAL RM_AA_ZB_OPA_DECAL(1) +#define G_RM_AA_ZB_OPA_DECAL2 RM_AA_ZB_OPA_DECAL(2) +#define G_RM_AA_ZB_XLU_DECAL RM_AA_ZB_XLU_DECAL(1) +#define G_RM_AA_ZB_XLU_DECAL2 RM_AA_ZB_XLU_DECAL(2) +#define G_RM_AA_ZB_OPA_INTER RM_AA_ZB_OPA_INTER(1) +#define G_RM_AA_ZB_OPA_INTER2 RM_AA_ZB_OPA_INTER(2) +#define G_RM_AA_ZB_XLU_INTER RM_AA_ZB_XLU_INTER(1) +#define G_RM_AA_ZB_XLU_INTER2 RM_AA_ZB_XLU_INTER(2) +#define G_RM_AA_ZB_XLU_LINE RM_AA_ZB_XLU_LINE(1) +#define G_RM_AA_ZB_XLU_LINE2 RM_AA_ZB_XLU_LINE(2) +#define G_RM_AA_ZB_DEC_LINE RM_AA_ZB_DEC_LINE(1) +#define G_RM_AA_ZB_DEC_LINE2 RM_AA_ZB_DEC_LINE(2) +#define G_RM_AA_ZB_TEX_EDGE RM_AA_ZB_TEX_EDGE(1) +#define G_RM_AA_ZB_TEX_EDGE2 RM_AA_ZB_TEX_EDGE(2) +#define G_RM_AA_ZB_TEX_INTER RM_AA_ZB_TEX_INTER(1) +#define G_RM_AA_ZB_TEX_INTER2 RM_AA_ZB_TEX_INTER(2) +#define G_RM_AA_ZB_SUB_SURF RM_AA_ZB_SUB_SURF(1) +#define G_RM_AA_ZB_SUB_SURF2 RM_AA_ZB_SUB_SURF(2) +#define G_RM_AA_ZB_PCL_SURF RM_AA_ZB_PCL_SURF(1) +#define G_RM_AA_ZB_PCL_SURF2 RM_AA_ZB_PCL_SURF(2) +#define G_RM_AA_ZB_OPA_TERR RM_AA_ZB_OPA_TERR(1) +#define G_RM_AA_ZB_OPA_TERR2 RM_AA_ZB_OPA_TERR(2) +#define G_RM_AA_ZB_TEX_TERR RM_AA_ZB_TEX_TERR(1) +#define G_RM_AA_ZB_TEX_TERR2 RM_AA_ZB_TEX_TERR(2) +#define G_RM_AA_ZB_SUB_TERR RM_AA_ZB_SUB_TERR(1) +#define G_RM_AA_ZB_SUB_TERR2 RM_AA_ZB_SUB_TERR(2) + +#define G_RM_RA_ZB_OPA_SURF RM_RA_ZB_OPA_SURF(1) +#define G_RM_RA_ZB_OPA_SURF2 RM_RA_ZB_OPA_SURF(2) +#define G_RM_RA_ZB_OPA_DECAL RM_RA_ZB_OPA_DECAL(1) +#define G_RM_RA_ZB_OPA_DECAL2 RM_RA_ZB_OPA_DECAL(2) +#define G_RM_RA_ZB_OPA_INTER RM_RA_ZB_OPA_INTER(1) +#define G_RM_RA_ZB_OPA_INTER2 RM_RA_ZB_OPA_INTER(2) + +#define G_RM_AA_OPA_SURF RM_AA_OPA_SURF(1) +#define G_RM_AA_OPA_SURF2 RM_AA_OPA_SURF(2) +#define G_RM_AA_XLU_SURF RM_AA_XLU_SURF(1) +#define G_RM_AA_XLU_SURF2 RM_AA_XLU_SURF(2) +#define G_RM_AA_XLU_LINE RM_AA_XLU_LINE(1) +#define G_RM_AA_XLU_LINE2 RM_AA_XLU_LINE(2) +#define G_RM_AA_DEC_LINE RM_AA_DEC_LINE(1) +#define G_RM_AA_DEC_LINE2 RM_AA_DEC_LINE(2) +#define G_RM_AA_TEX_EDGE RM_AA_TEX_EDGE(1) +#define G_RM_AA_TEX_EDGE2 RM_AA_TEX_EDGE(2) +#define G_RM_AA_SUB_SURF RM_AA_SUB_SURF(1) +#define G_RM_AA_SUB_SURF2 RM_AA_SUB_SURF(2) +#define G_RM_AA_PCL_SURF RM_AA_PCL_SURF(1) +#define G_RM_AA_PCL_SURF2 RM_AA_PCL_SURF(2) +#define G_RM_AA_OPA_TERR RM_AA_OPA_TERR(1) +#define G_RM_AA_OPA_TERR2 RM_AA_OPA_TERR(2) +#define G_RM_AA_TEX_TERR RM_AA_TEX_TERR(1) +#define G_RM_AA_TEX_TERR2 RM_AA_TEX_TERR(2) +#define G_RM_AA_SUB_TERR RM_AA_SUB_TERR(1) +#define G_RM_AA_SUB_TERR2 RM_AA_SUB_TERR(2) + +#define G_RM_RA_OPA_SURF RM_RA_OPA_SURF(1) +#define G_RM_RA_OPA_SURF2 RM_RA_OPA_SURF(2) + +#define G_RM_ZB_OPA_SURF RM_ZB_OPA_SURF(1) +#define G_RM_ZB_OPA_SURF2 RM_ZB_OPA_SURF(2) +#define G_RM_ZB_XLU_SURF RM_ZB_XLU_SURF(1) +#define G_RM_ZB_XLU_SURF2 RM_ZB_XLU_SURF(2) +#define G_RM_ZB_OPA_DECAL RM_ZB_OPA_DECAL(1) +#define G_RM_ZB_OPA_DECAL2 RM_ZB_OPA_DECAL(2) +#define G_RM_ZB_XLU_DECAL RM_ZB_XLU_DECAL(1) +#define G_RM_ZB_XLU_DECAL2 RM_ZB_XLU_DECAL(2) +#define G_RM_ZB_CLD_SURF RM_ZB_CLD_SURF(1) +#define G_RM_ZB_CLD_SURF2 RM_ZB_CLD_SURF(2) +#define G_RM_ZB_OVL_SURF RM_ZB_OVL_SURF(1) +#define G_RM_ZB_OVL_SURF2 RM_ZB_OVL_SURF(2) +#define G_RM_ZB_PCL_SURF RM_ZB_PCL_SURF(1) +#define G_RM_ZB_PCL_SURF2 RM_ZB_PCL_SURF(2) + +#define G_RM_OPA_SURF RM_OPA_SURF(1) +#define G_RM_OPA_SURF2 RM_OPA_SURF(2) +#define G_RM_XLU_SURF RM_XLU_SURF(1) +#define G_RM_XLU_SURF2 RM_XLU_SURF(2) +#define G_RM_CLD_SURF RM_CLD_SURF(1) +#define G_RM_CLD_SURF2 RM_CLD_SURF(2) +#define G_RM_TEX_EDGE RM_TEX_EDGE(1) +#define G_RM_TEX_EDGE2 RM_TEX_EDGE(2) +#define G_RM_PCL_SURF RM_PCL_SURF(1) +#define G_RM_PCL_SURF2 RM_PCL_SURF(2) +#define G_RM_ADD RM_ADD(1) +#define G_RM_ADD2 RM_ADD(2) +#define G_RM_NOOP RM_NOOP(1) +#define G_RM_NOOP2 RM_NOOP(2) +#define G_RM_VISCVG RM_VISCVG(1) +#define G_RM_VISCVG2 RM_VISCVG(2) +#define G_RM_OPA_CI RM_OPA_CI(1) +#define G_RM_OPA_CI2 RM_OPA_CI(2) + + +#define G_RM_FOG_SHADE_A GBL_c1(G_BL_CLR_FOG, G_BL_A_SHADE, G_BL_CLR_IN, G_BL_1MA) +#define G_RM_FOG_PRIM_A GBL_c1(G_BL_CLR_FOG, G_BL_A_FOG, G_BL_CLR_IN, G_BL_1MA) +#define G_RM_PASS GBL_c1(G_BL_CLR_IN, G_BL_0, G_BL_CLR_IN, G_BL_1) + +/* + * G_SETCONVERT: K0-5 + */ +#define G_CV_K0 175 +#define G_CV_K1 -43 +#define G_CV_K2 -89 +#define G_CV_K3 222 +#define G_CV_K4 114 +#define G_CV_K5 42 + +/* + * G_SETSCISSOR: interlace mode + */ +#define G_SC_NON_INTERLACE 0 +#define G_SC_ODD_INTERLACE 3 +#define G_SC_EVEN_INTERLACE 2 + +/* flags to inhibit pushing of the display list (on branch) */ +#define G_DL_PUSH 0x00 +#define G_DL_NOPUSH 0x01 + +/* + * BEGIN C-specific section: (typedef's) + */ +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) + +/* + * Data Structures + * + * NOTE: + * The DMA transfer hardware requires 64-bit aligned, 64-bit multiple- + * sized transfers. This important hardware optimization is unfortunately + * reflected in the programming interface, with some structures + * padded and alignment enforced. + * + * Since structures are aligned to the boundary of the "worst-case" + * element, we can't depend on the C compiler to align things + * properly. + * + * 64-bit structure alignment is enforced by wrapping structures with + * unions that contain a dummy "long long int". Why this works is + * explained in the ANSI C Spec, or on page 186 of the second edition + * of K&R, "The C Programming Language". + * + * The price we pay for this is a little awkwardness referencing the + * structures through the union. There is no memory penalty, since + * all the structures are at least 64-bits the dummy alignment field + * does not increase the size of the union. + * + * Static initialization of these union structures works because + * the ANSI C spec states that static initialization for unions + * works by using the first union element. We put the dummy alignment + * field last for this reason. + * + * (it's possible a newer 64-bit compiler from MIPS might make this + * easier with a flag, but we can't wait for it...) + * + */ + +/* + * Vertex (set up for use with colors) + */ +typedef struct { + short ob[3]; /* x, y, z */ + unsigned short flag; + short tc[2]; /* texture coord */ + unsigned char cn[4]; /* color & alpha */ +} Vtx_t; + +/* + * Vertex (set up for use with normals) + */ +typedef struct { + short ob[3]; /* x, y, z */ + unsigned short flag; + short tc[2]; /* texture coord */ + signed char n[3]; /* normal */ + unsigned char a; /* alpha */ +} Vtx_tn; + +typedef union { + Vtx_t v; /* Use this one for colors */ + Vtx_tn n; /* Use this one for normals */ + long long int force_structure_alignment; +} Vtx; + +/* + * Sprite structure + */ + +typedef struct { + void *SourceImagePointer; + void *TlutPointer; + short Stride; + short SubImageWidth; + short SubImageHeight; + char SourceImageType; + char SourceImageBitSize; + short SourceImageOffsetS; + short SourceImageOffsetT; + /* 20 bytes for above */ + + /* padding to bring structure size to 64 bit allignment */ + char dummy[4]; + +} uSprite_t; + +typedef union { + uSprite_t s; + + /* Need to make sure this is 64 bit aligned */ + long long int force_structure_allignment[3]; +} uSprite; + +/* + * Triangle face + */ +typedef struct { + unsigned char flag; + unsigned char v[3]; +} Tri; + +/* + * 4x4 matrix, fixed point s15.16 format. + * First 8 words are integer portion of the 4x4 matrix + * Last 8 words are the fraction portion of the 4x4 matrix + */ +typedef long Mtx_t[4][4]; + +typedef union { + Mtx_t m; + long long int force_structure_alignment; +} Mtx; + +/* + * Viewport + */ + +/* + * + * This magic value is the maximum INTEGER z-range of the hardware + * (there are also 16-bits of fraction, which are introduced during + * any transformations). This is not just a good idea, it's the law. + * Feeding the hardware eventual z-coordinates (after any transforms + * or scaling) bigger than this, will not work. + * + * This number is DIFFERENT than G_MAXFBZ, which is the maximum value + * you want to use to initialize the z-buffer. + * + * The reason these are different is mildly interesting, but too long + * to explain here. It is basically the result of optimizations in the + * hardware. A more generic API might hide this detail from the users, + * but we don't have the ucode to do that... + * + */ +#define G_MAXZ 0x03ff /* 10 bits of integer screen-Z precision */ + +/* + * The viewport structure elements have 2 bits of fraction, necessary + * to accomodate the sub-pixel positioning scaling for the hardware. + * This can also be exploited to handle odd-sized viewports. + * + * Accounting for these fractional bits, using the default projection + * and viewing matrices, the viewport structure is initialized thusly: + * + * (SCREEN_WD/2)*4, (SCREEN_HT/2)*4, G_MAXZ, 0, + * (SCREEN_WD/2)*4, (SCREEN_HT/2)*4, 0, 0, + */ +typedef struct { + short vscale[4]; /* scale, 2 bits fraction */ + short vtrans[4]; /* translate, 2 bits fraction */ + /* both the above arrays are padded to 64-bit boundary */ +} Vp_t; + +typedef union { + Vp_t vp; + long long int force_structure_alignment; +} Vp; + +/* + * MOVEMEM indices + * + * Each of these indexes an entry in a dmem table + * which points to a 1-4 word block of dmem in + * which to store a 1-4 word DMA. + * + */ +#ifdef F3DEX_GBI_2 +/* 0,4 are reserved by G_MTX */ +# define G_MV_MMTX 2 +# define G_MV_PMTX 6 +# define G_MV_VIEWPORT 8 +# define G_MV_LIGHT 10 +# define G_MV_POINT 12 +# define G_MV_MATRIX 14 /* NOTE: this is in moveword table */ +# define G_MVO_LOOKATX (0*24) +# define G_MVO_LOOKATY (1*24) +# define G_MVO_L0 (2*24) +# define G_MVO_L1 (3*24) +# define G_MVO_L2 (4*24) +# define G_MVO_L3 (5*24) +# define G_MVO_L4 (6*24) +# define G_MVO_L5 (7*24) +# define G_MVO_L6 (8*24) +# define G_MVO_L7 (9*24) +#else /* F3DEX_GBI_2 */ +# define G_MV_VIEWPORT 0x80 +# define G_MV_LOOKATY 0x82 +# define G_MV_LOOKATX 0x84 +# define G_MV_L0 0x86 +# define G_MV_L1 0x88 +# define G_MV_L2 0x8a +# define G_MV_L3 0x8c +# define G_MV_L4 0x8e +# define G_MV_L5 0x90 +# define G_MV_L6 0x92 +# define G_MV_L7 0x94 +# define G_MV_TXTATT 0x96 +# define G_MV_MATRIX_1 0x9e /* NOTE: this is in moveword table */ +# define G_MV_MATRIX_2 0x98 +# define G_MV_MATRIX_3 0x9a +# define G_MV_MATRIX_4 0x9c +#endif /* F3DEX_GBI_2 */ + +/* + * MOVEWORD indices + * + * Each of these indexes an entry in a dmem table + * which points to a word in dmem in dmem where + * an immediate word will be stored. + * + */ +#define G_MW_MATRIX 0x00 /* NOTE: also used by movemem */ +#define G_MW_NUMLIGHT 0x02 +#define G_MW_CLIP 0x04 +#define G_MW_SEGMENT 0x06 +#define G_MW_FOG 0x08 +#define G_MW_LIGHTCOL 0x0a +#ifdef F3DEX_GBI_2 +# define G_MW_FORCEMTX 0x0c +#else /* F3DEX_GBI_2 */ +# define G_MW_POINTS 0x0c +#endif /* F3DEX_GBI_2 */ +#define G_MW_PERSPNORM 0x0e + +/* + * These are offsets from the address in the dmem table + */ +#define G_MWO_NUMLIGHT 0x00 +#define G_MWO_CLIP_RNX 0x04 +#define G_MWO_CLIP_RNY 0x0c +#define G_MWO_CLIP_RPX 0x14 +#define G_MWO_CLIP_RPY 0x1c +#define G_MWO_SEGMENT_0 0x00 +#define G_MWO_SEGMENT_1 0x01 +#define G_MWO_SEGMENT_2 0x02 +#define G_MWO_SEGMENT_3 0x03 +#define G_MWO_SEGMENT_4 0x04 +#define G_MWO_SEGMENT_5 0x05 +#define G_MWO_SEGMENT_6 0x06 +#define G_MWO_SEGMENT_7 0x07 +#define G_MWO_SEGMENT_8 0x08 +#define G_MWO_SEGMENT_9 0x09 +#define G_MWO_SEGMENT_A 0x0a +#define G_MWO_SEGMENT_B 0x0b +#define G_MWO_SEGMENT_C 0x0c +#define G_MWO_SEGMENT_D 0x0d +#define G_MWO_SEGMENT_E 0x0e +#define G_MWO_SEGMENT_F 0x0f +#define G_MWO_FOG 0x00 +#define G_MWO_aLIGHT_1 0x00 +#define G_MWO_bLIGHT_1 0x04 +#ifdef F3DEX_GBI_2 +#define G_MWO_aLIGHT_2 0x18 +#define G_MWO_bLIGHT_2 0x1c +#define G_MWO_aLIGHT_3 0x30 +#define G_MWO_bLIGHT_3 0x34 +#define G_MWO_aLIGHT_4 0x48 +#define G_MWO_bLIGHT_4 0x4c +#define G_MWO_aLIGHT_5 0x60 +#define G_MWO_bLIGHT_5 0x64 +#define G_MWO_aLIGHT_6 0x78 +#define G_MWO_bLIGHT_6 0x7c +#define G_MWO_aLIGHT_7 0x90 +#define G_MWO_bLIGHT_7 0x94 +#define G_MWO_aLIGHT_8 0xa8 +#define G_MWO_bLIGHT_8 0xac +#else +#define G_MWO_aLIGHT_2 0x20 +#define G_MWO_bLIGHT_2 0x24 +#define G_MWO_aLIGHT_3 0x40 +#define G_MWO_bLIGHT_3 0x44 +#define G_MWO_aLIGHT_4 0x60 +#define G_MWO_bLIGHT_4 0x64 +#define G_MWO_aLIGHT_5 0x80 +#define G_MWO_bLIGHT_5 0x84 +#define G_MWO_aLIGHT_6 0xa0 +#define G_MWO_bLIGHT_6 0xa4 +#define G_MWO_aLIGHT_7 0xc0 +#define G_MWO_bLIGHT_7 0xc4 +#define G_MWO_aLIGHT_8 0xe0 +#define G_MWO_bLIGHT_8 0xe4 +#endif +#define G_MWO_MATRIX_XX_XY_I 0x00 +#define G_MWO_MATRIX_XZ_XW_I 0x04 +#define G_MWO_MATRIX_YX_YY_I 0x08 +#define G_MWO_MATRIX_YZ_YW_I 0x0c +#define G_MWO_MATRIX_ZX_ZY_I 0x10 +#define G_MWO_MATRIX_ZZ_ZW_I 0x14 +#define G_MWO_MATRIX_WX_WY_I 0x18 +#define G_MWO_MATRIX_WZ_WW_I 0x1c +#define G_MWO_MATRIX_XX_XY_F 0x20 +#define G_MWO_MATRIX_XZ_XW_F 0x24 +#define G_MWO_MATRIX_YX_YY_F 0x28 +#define G_MWO_MATRIX_YZ_YW_F 0x2c +#define G_MWO_MATRIX_ZX_ZY_F 0x30 +#define G_MWO_MATRIX_ZZ_ZW_F 0x34 +#define G_MWO_MATRIX_WX_WY_F 0x38 +#define G_MWO_MATRIX_WZ_WW_F 0x3c +#define G_MWO_POINT_RGBA 0x10 +#define G_MWO_POINT_ST 0x14 +#define G_MWO_POINT_XYSCREEN 0x18 +#define G_MWO_POINT_ZSCREEN 0x1c + +/* + * Light structure. + * + * Note: only directional (infinite) lights are currently supported. + * + * Note: the weird order is for the DMEM alignment benefit of + * the microcode. + * + */ + +typedef struct { + unsigned char col[3]; /* diffuse light value (rgba) */ + char pad1; + unsigned char colc[3]; /* copy of diffuse light value (rgba) */ + char pad2; + signed char dir[3]; /* direction of light (normalized) */ + char pad3; +} Light_t; + +typedef struct { + unsigned char col[3]; /* ambient light value (rgba) */ + char pad1; + unsigned char colc[3]; /* copy of ambient light value (rgba) */ + char pad2; +} Ambient_t; + +typedef struct { + int x1,y1,x2,y2; /* texture offsets for highlight 1/2 */ +} Hilite_t; + +typedef union { + Light_t l; + long long int force_structure_alignment[2]; +} Light; + +typedef union { + Ambient_t l; + long long int force_structure_alignment[1]; +} Ambient; + +typedef struct { + Ambient a; + Light l[7]; +} Lightsn; + +typedef struct { + Ambient a; + Light l[1]; +} Lights0; + +typedef struct { + Ambient a; + Light l[1]; +} Lights1; + +typedef struct { + Ambient a; + Light l[2]; +} Lights2; + +typedef struct { + Ambient a; + Light l[3]; +} Lights3; + +typedef struct { + Ambient a; + Light l[4]; +} Lights4; + +typedef struct { + Ambient a; + Light l[5]; +} Lights5; + +typedef struct { + Ambient a; + Light l[6]; +} Lights6; + +typedef struct { + Ambient a; + Light l[7]; +} Lights7; + +typedef struct { + Light l[2]; +} LookAt; + +typedef union { + Hilite_t h; + long int force_structure_alignment[4]; +} Hilite; + +#define gdSPDefLights0(ar,ag,ab) \ + { {{ {ar,ag,ab},0,{ar,ag,ab},0}}, \ + {{{ { 0, 0, 0},0,{ 0, 0, 0},0,{ 0, 0, 0},0}}} } +#define gdSPDefLights1(ar,ag,ab,r1,g1,b1,x1,y1,z1) \ + { {{ {ar,ag,ab},0,{ar,ag,ab},0}}, \ + {{{ {r1,g1,b1},0,{r1,g1,b1},0,{x1,y1,z1},0}}} } +#define gdSPDefLights2(ar,ag,ab,r1,g1,b1,x1,y1,z1,r2,g2,b2,x2,y2,z2) \ + { {{ {ar,ag,ab},0,{ar,ag,ab},0}}, \ + {{{ {r1,g1,b1},0,{r1,g1,b1},0,{x1,y1,z1},0}}, \ + {{ {r2,g2,b2},0,{r2,g2,b2},0,{x2,y2,z2},0}}} } +#define gdSPDefLights3(ar,ag,ab,r1,g1,b1,x1,y1,z1,r2,g2,b2,x2,y2,z2,r3,g3,b3,x3,y3,z3) \ + { {{ {ar,ag,ab},0,{ar,ag,ab},0}}, \ + {{{ {r1,g1,b1},0,{r1,g1,b1},0,{x1,y1,z1},0}}, \ + {{ {r2,g2,b2},0,{r2,g2,b2},0,{x2,y2,z2},0}}, \ + {{ {r3,g3,b3},0,{r3,g3,b3},0,{x3,y3,z3},0}}} } +#define gdSPDefLights4(ar,ag,ab,r1,g1,b1,x1,y1,z1,r2,g2,b2,x2,y2,z2,r3,g3,b3,x3,y3,z3,r4,g4,b4,x4,y4,z4) \ + { {{ {ar,ag,ab},0,{ar,ag,ab},0}}, \ + {{{ {r1,g1,b1},0,{r1,g1,b1},0,{x1,y1,z1},0}}, \ + {{ {r2,g2,b2},0,{r2,g2,b2},0,{x2,y2,z2},0}}, \ + {{ {r3,g3,b3},0,{r3,g3,b3},0,{x3,y3,z3},0}}, \ + {{ {r4,g4,b4},0,{r4,g4,b4},0,{x4,y4,z4},0}}} } +#define gdSPDefLights5(ar,ag,ab,r1,g1,b1,x1,y1,z1,r2,g2,b2,x2,y2,z2,r3,g3,b3,x3,y3,z3,r4,g4,b4,x4,y4,z4,r5,g5,b5,x5,y5,z5) \ + { {{ {ar,ag,ab},0,{ar,ag,ab},0}}, \ + {{{ {r1,g1,b1},0,{r1,g1,b1},0,{x1,y1,z1},0}}, \ + {{ {r2,g2,b2},0,{r2,g2,b2},0,{x2,y2,z2},0}}, \ + {{ {r3,g3,b3},0,{r3,g3,b3},0,{x3,y3,z3},0}}, \ + {{ {r4,g4,b4},0,{r4,g4,b4},0,{x4,y4,z4},0}}, \ + {{ {r5,g5,b5},0,{r5,g5,b5},0,{x5,y5,z5},0}}} } + + +#define gdSPDefLights6(ar,ag,ab,r1,g1,b1,x1,y1,z1,r2,g2,b2,x2,y2,z2,r3,g3,b3,x3,y3,z3,r4,g4,b4,x4,y4,z4,r5,g5,b5,x5,y5,z5,r6,g6,b6,x6,y6,z6) \ + { {{ {ar,ag,ab},0,{ar,ag,ab},0}}, \ + {{{ {r1,g1,b1},0,{r1,g1,b1},0,{x1,y1,z1},0}}, \ + {{ {r2,g2,b2},0,{r2,g2,b2},0,{x2,y2,z2},0}}, \ + {{ {r3,g3,b3},0,{r3,g3,b3},0,{x3,y3,z3},0}}, \ + {{ {r4,g4,b4},0,{r4,g4,b4},0,{x4,y4,z4},0}}, \ + {{ {r5,g5,b5},0,{r5,g5,b5},0,{x5,y5,z5},0}}, \ + {{ {r6,g6,b6},0,{r6,g6,b6},0,{x6,y6,z6},0}}} } + + +#define gdSPDefLights7(ar,ag,ab,r1,g1,b1,x1,y1,z1,r2,g2,b2,x2,y2,z2,r3,g3,b3,x3,y3,z3,r4,g4,b4,x4,y4,z4,r5,g5,b5,x5,y5,z5,r6,g6,b6,x6,y6,z6,r7,g7,b7,x7,y7,z7) \ + { {{ {ar,ag,ab},0,{ar,ag,ab},0}}, \ + {{{ {r1,g1,b1},0,{r1,g1,b1},0,{x1,y1,z1},0}}, \ + {{ {r2,g2,b2},0,{r2,g2,b2},0,{x2,y2,z2},0}}, \ + {{ {r3,g3,b3},0,{r3,g3,b3},0,{x3,y3,z3},0}}, \ + {{ {r4,g4,b4},0,{r4,g4,b4},0,{x4,y4,z4},0}}, \ + {{ {r5,g5,b5},0,{r5,g5,b5},0,{x5,y5,z5},0}}, \ + {{ {r6,g6,b6},0,{r6,g6,b6},0,{x6,y6,z6},0}}, \ + {{ {r7,g7,b7},0,{r7,g7,b7},0,{x7,y7,z7},0}}} } + + +#define gdSPDefLookAt(rightx,righty,rightz,upx,upy,upz) \ + { {{ {{0,0,0},0,{0,0,0},0,{rightx,righty,rightz},0}}, \ + { {{0,0x80,0},0,{0,0x80,0},0,{upx,upy,upz},0}}} } + +/* + * Graphics DMA Packet + */ +typedef struct { + int cmd:8; + unsigned int par:8; + unsigned int len:16; + unsigned int addr; +} Gdma; + +/* + * Graphics Immediate Mode Packet types + */ +typedef struct { + int cmd:8; + int pad:24; + Tri tri; +} Gtri; + +typedef struct { + int cmd:8; + int pad1:24; + int pad2:24; + unsigned char param:8; +} Gpopmtx; + +/* + * typedef struct { + * int cmd:8; + * int pad0:24; + * int pad1:4; + * int number:4; + * int base:24; + * } Gsegment; + */ +typedef struct { + int cmd:8; + int pad0:8; + int mw_index:8; + int number:8; + int pad1:8; + int base:24; +} Gsegment; + +typedef struct { + int cmd:8; + int pad0:8; + int sft:8; + int len:8; + unsigned int data:32; +} GsetothermodeL; + +typedef struct { + int cmd:8; + int pad0:8; + int sft:8; + int len:8; + unsigned int data:32; +} GsetothermodeH; + +typedef struct { + unsigned char cmd; + unsigned char lodscale; + unsigned char tile; + unsigned char on; + unsigned short s; + unsigned short t; +} Gtexture; + +typedef struct { + int cmd:8; + int pad:24; + Tri line; +} Gline3D; + +typedef struct { + int cmd:8; + int pad1:24; + short int pad2; + short int scale; +} Gperspnorm; + + +/* + * RDP Packet types + */ +typedef struct { + int cmd:8; + unsigned int fmt:3; + unsigned int siz:2; + unsigned int pad:7; + unsigned int wd:12; /* really only 10 bits, extra */ + unsigned int dram; /* to account for 1024 */ +} Gsetimg; + +typedef struct { + int cmd:8; + unsigned int muxs0:24; + unsigned int muxs1:32; +} Gsetcombine; + +typedef struct { + int cmd:8; + unsigned char pad; + unsigned char prim_min_level; + unsigned char prim_level; + unsigned long color; +} Gsetcolor; + +typedef struct { + int cmd:8; + int x0:10; + int x0frac:2; + int y0:10; + int y0frac:2; + unsigned int pad:8; + int x1:10; + int x1frac:2; + int y1:10; + int y1frac:2; +} Gfillrect; + +typedef struct { + int cmd:8; + unsigned int fmt:3; + unsigned int siz:2; + unsigned int pad0:1; + unsigned int line:9; + unsigned int tmem:9; + unsigned int pad1:5; + unsigned int tile:3; + unsigned int palette:4; + unsigned int ct:1; + unsigned int mt:1; + unsigned int maskt:4; + unsigned int shiftt:4; + unsigned int cs:1; + unsigned int ms:1; + unsigned int masks:4; + unsigned int shifts:4; +} Gsettile; + +typedef struct { + int cmd:8; + unsigned int sl:12; + unsigned int tl:12; + int pad:5; + unsigned int tile:3; + unsigned int sh:12; + unsigned int th:12; +} Gloadtile; + +typedef Gloadtile Gloadblock; + +typedef Gloadtile Gsettilesize; + +typedef Gloadtile Gloadtlut; + +typedef struct { + unsigned int cmd:8; /* command */ + unsigned int xl:12; /* X coordinate of upper left */ + unsigned int yl:12; /* Y coordinate of upper left */ + unsigned int pad1:5; /* Padding */ + unsigned int tile:3; /* Tile descriptor index */ + unsigned int xh:12; /* X coordinate of lower right */ + unsigned int yh:12; /* Y coordinate of lower right */ + unsigned int s:16; /* S texture coord at top left */ + unsigned int t:16; /* T texture coord at top left */ + unsigned int dsdx:16;/* Change in S per change in X */ + unsigned int dtdy:16;/* Change in T per change in Y */ +} Gtexrect; + +#define MakeTexRect(xh,yh,flip,tile,xl,yl,s,t,dsdx,dtdy) \ + G_TEXRECT, xh, yh, 0, flip, 0, tile, xl, yl, s, t, dsdx, dtdy + +/* + * Textured rectangles are 128 bits not 64 bits + */ +typedef struct { + unsigned long w0; + unsigned long w1; + unsigned long w2; + unsigned long w3; +} TexRect; + +/* + * Generic Gfx Packet + */ +typedef struct { + unsigned int w0; + unsigned int w1; +} Gwords; + +/* + * This union is the fundamental type of the display list. + * It is, by law, exactly 64 bits in size. + */ +typedef union { + Gwords words; + Gdma dma; + Gtri tri; + Gline3D line; + Gpopmtx popmtx; + Gsegment segment; + GsetothermodeH setothermodeH; + GsetothermodeL setothermodeL; + Gtexture texture; + Gperspnorm perspnorm; + Gsetimg setimg; + Gsetcombine setcombine; + Gsetcolor setcolor; + Gfillrect fillrect; /* use for setscissor also */ + Gsettile settile; + Gloadtile loadtile; /* use for loadblock also, th is dxt */ + Gsettilesize settilesize; + Gloadtlut loadtlut; + long long int force_structure_alignment; +} Gfx; + +/* + * Macros to assemble the graphics display list + */ + +/* + * DMA macros + */ +#define gDma0p(pkt, c, s, l) \ +{ \ + Gfx *_g = (Gfx *)(pkt); \ + \ + _g->words.w0 = _SHIFTL((c), 24, 8) | _SHIFTL((l), 0, 24); \ + _g->words.w1 = (unsigned int)(s); \ +} + +#define gsDma0p(c, s, l) \ +{{ \ + _SHIFTL((c), 24, 8) | _SHIFTL((l), 0, 24), (unsigned int)(s) \ +}} + +#define gDma1p(pkt, c, s, l, p) \ +{ \ + Gfx *_g = (Gfx *)(pkt); \ + \ + _g->words.w0 = (_SHIFTL((c), 24, 8) | _SHIFTL((p), 16, 8) | \ + _SHIFTL((l), 0, 16)); \ + _g->words.w1 = (unsigned int)(s); \ +} + +#define gsDma1p(c, s, l, p) \ +{{ \ + (_SHIFTL((c), 24, 8) | _SHIFTL((p), 16, 8) | \ + _SHIFTL((l), 0, 16)), \ + (unsigned int)(s) \ +}} + +#define gDma2p(pkt, c, adrs, len, idx, ofs) \ +{ \ + Gfx *_g = (Gfx *)(pkt); \ + _g->words.w0 = (_SHIFTL((c),24,8)|_SHIFTL(((len)-1)/8,19,5)| \ + _SHIFTL((ofs)/8,8,8)|_SHIFTL((idx),0,8)); \ + _g->words.w1 = (unsigned int)(adrs); \ +} +#define gsDma2p(c, adrs, len, idx, ofs) \ +{{ \ + (_SHIFTL((c),24,8)|_SHIFTL(((len)-1)/8,19,5)| \ + _SHIFTL((ofs)/8,8,8)|_SHIFTL((idx),0,8)), \ + (unsigned int)(adrs) \ +}} + +#define gSPNoOp(pkt) gDma0p(pkt, G_SPNOOP, 0, 0) +#define gsSPNoOp() gsDma0p(G_SPNOOP, 0, 0) + +#ifdef F3DEX_GBI_2 +# define gSPMatrix(pkt, m, p) \ + gDma2p((pkt),G_MTX,(m),sizeof(Mtx),(p)^G_MTX_PUSH,0) +# define gsSPMatrix(m, p) \ + gsDma2p( G_MTX,(m),sizeof(Mtx),(p)^G_MTX_PUSH,0) +#else /* F3DEX_GBI_2 */ +# define gSPMatrix(pkt, m, p) gDma1p(pkt, G_MTX, m, sizeof(Mtx), p) +# define gsSPMatrix(m, p) gsDma1p(G_MTX, m, sizeof(Mtx), p) +#endif /* F3DEX_GBI_2 */ + +#if defined(F3DEX_GBI_2) +/* + * F3DEX_GBI_2: G_VTX GBI format was changed. + * + * +--------+----+---+---+----+------+-+ + * G_VTX | cmd:8 |0000| n:8 |0000|v0+n:7|0| + * +-+---+--+----+---+---+----+------+-+ + * | |seg| address | + * +-+---+-----------------------------+ + */ +# define gSPVertex(pkt, v, n, v0) \ +{ \ + Gfx *_g = (Gfx *)(pkt); \ + _g->words.w0 = \ + _SHIFTL(G_VTX,24,8)|_SHIFTL((n),12,8)|_SHIFTL((v0)+(n),1,7); \ + _g->words.w1 = (unsigned int)(v); \ +} +# define gsSPVertex(v, n, v0) \ +{{ \ + (_SHIFTL(G_VTX,24,8)|_SHIFTL((n),12,8)|_SHIFTL((v0)+(n),1,7)), \ + (unsigned int)(v) \ +}} +#elif (defined(F3DEX_GBI)||defined(F3DLP_GBI)) +/* + * F3DEX_GBI: G_VTX GBI format was changed to support 64 vertice. + * + * +--------+--------+------+----------+ + * G_VTX | cmd:8 | v0:8 | n:6 |length:10 | + * +-+---+--+--------+------+----------+ + * | |seg| address | + * +-+---+-----------------------------+ + */ +# define gSPVertex(pkt, v, n, v0) \ + gDma1p((pkt),G_VTX,(v),((n)<<10)|(sizeof(Vtx)*(n)-1),(v0)*2) +# define gsSPVertex(v, n, v0) \ + gsDma1p(G_VTX,(v),((n)<<10)|(sizeof(Vtx)*(n)-1),(v0)*2) +#else +# define gSPVertex(pkt, v, n, v0) \ + gDma1p(pkt, G_VTX, v, sizeof(Vtx)*(n),((n)-1)<<4|(v0)) +# define gsSPVertex(v, n, v0) \ + gsDma1p(G_VTX, v, sizeof(Vtx)*(n), ((n)-1)<<4|(v0)) +#endif + + +#ifdef F3DEX_GBI_2 +# define gSPViewport(pkt, v) \ + gDma2p((pkt), G_MOVEMEM, (v), sizeof(Vp), G_MV_VIEWPORT, 0) +# define gsSPViewport(v) \ + gsDma2p( G_MOVEMEM, (v), sizeof(Vp), G_MV_VIEWPORT, 0) +#else /* F3DEX_GBI_2 */ +# define gSPViewport(pkt,v) \ + gDma1p((pkt), G_MOVEMEM, (v), sizeof(Vp), G_MV_VIEWPORT) +# define gsSPViewport(v) \ + gsDma1p( G_MOVEMEM, (v), sizeof(Vp), G_MV_VIEWPORT) +#endif /* F3DEX_GBI_2 */ + +#define gSPDisplayList(pkt,dl) gDma1p(pkt,G_DL,dl,0,G_DL_PUSH) +#define gsSPDisplayList( dl) gsDma1p( G_DL,dl,0,G_DL_PUSH) + +#define gSPBranchList(pkt,dl) gDma1p(pkt,G_DL,dl,0,G_DL_NOPUSH) +#define gsSPBranchList( dl) gsDma1p( G_DL,dl,0,G_DL_NOPUSH) + +#define gSPSprite2DBase(pkt, s) gDma1p(pkt, G_SPRITE2D_BASE, s, sizeof(uSprite), 0) +#define gsSPSprite2DBase(s) gsDma1p(G_SPRITE2D_BASE, s, sizeof(uSprite), 0) + +/* + * RSP short command (no DMA required) macros + */ +#define gImmp0(pkt, c) \ +{ \ + Gfx *_g = (Gfx *)(pkt); \ + \ + _g->words.w0 = _SHIFTL((c), 24, 8); \ +} + +#define gsImmp0(c) \ +{{ \ + _SHIFTL((c), 24, 8) \ +}} + +#define gImmp1(pkt, c, p0) \ +{ \ + Gfx *_g = (Gfx *)(pkt); \ + \ + _g->words.w0 = _SHIFTL((c), 24, 8); \ + _g->words.w1 = (unsigned int)(p0); \ +} + +#define gsImmp1(c, p0) \ +{{ \ + _SHIFTL((c), 24, 8), (unsigned int)(p0) \ +}} + +#define gImmp2(pkt, c, p0, p1) \ +{ \ + Gfx *_g = (Gfx *)(pkt); \ + \ + _g->words.w0 = _SHIFTL((c), 24, 8); \ + _g->words.w1 = _SHIFTL((p0), 16, 16) | _SHIFTL((p1), 8, 8); \ +} + +#define gsImmp2(c, p0, p1) \ +{{ \ + _SHIFTL((c), 24, 8), _SHIFTL((p0), 16, 16) | _SHIFTL((p1), 8, 8)\ +}} + +#define gImmp3(pkt, c, p0, p1, p2) \ +{ \ + Gfx *_g = (Gfx *)(pkt); \ + \ + _g->words.w0 = _SHIFTL((c), 24, 8); \ + _g->words.w1 = (_SHIFTL((p0), 16, 16) | _SHIFTL((p1), 8, 8) | \ + _SHIFTL((p2), 0, 8)); \ +} + +#define gsImmp3(c, p0, p1, p2) \ +{{ \ + _SHIFTL((c), 24, 8), (_SHIFTL((p0), 16, 16) | \ + _SHIFTL((p1), 8, 8) | _SHIFTL((p2), 0, 8))\ +}} + +#define gImmp21(pkt, c, p0, p1, dat) \ +{ \ + Gfx *_g = (Gfx *)(pkt); \ + \ + _g->words.w0 = (_SHIFTL((c), 24, 8) | _SHIFTL((p0), 8, 16) | \ + _SHIFTL((p1), 0, 8)); \ + _g->words.w1 = (unsigned int) (dat); \ +} + +#define gsImmp21(c, p0, p1, dat) \ +{{ \ + _SHIFTL((c), 24, 8) | _SHIFTL((p0), 8, 16) | _SHIFTL((p1), 0, 8),\ + (unsigned int) (dat) \ +}} + +#ifdef F3DEX_GBI_2 +#define gMoveWd(pkt, index, offset, data) \ + gDma1p((pkt), G_MOVEWORD, data, offset, index) +#define gsMoveWd( index, offset, data) \ + gsDma1p( G_MOVEWORD, data, offset, index) +#else /* F3DEX_GBI_2 */ +#define gMoveWd(pkt, index, offset, data) \ + gImmp21((pkt), G_MOVEWORD, offset, index, data) +#define gsMoveWd( index, offset, data) \ + gsImmp21( G_MOVEWORD, offset, index, data) +#endif /* F3DEX_GBI_2 */ + +/* Sprite immediate macros, there is also a sprite dma macro above */ + +#define gSPSprite2DScaleFlip(pkt, sx, sy, fx, fy) \ +{ \ + Gfx *_g = (Gfx *)(pkt); \ + \ + _g->words.w0 = (_SHIFTL(G_SPRITE2D_SCALEFLIP, 24, 8) | \ + _SHIFTL((fx), 8, 8) | \ + _SHIFTL((fy), 0, 8)); \ + _g->words.w1 = (_SHIFTL((sx), 16, 16) | \ + _SHIFTL((sy), 0, 16)); \ +} + +#define gsSPSprite2DScaleFlip(sx, sy, fx, fy) \ +{{ \ + (_SHIFTL(G_SPRITE2D_SCALEFLIP, 24, 8) | \ + _SHIFTL((fx), 8, 8) | \ + _SHIFTL((fy), 0, 8)), \ + (_SHIFTL((sx), 16, 16) | \ + _SHIFTL((sy), 0, 16)) \ +}} + +#define gSPSprite2DDraw(pkt, px, py) \ +{ \ + Gfx *_g = (Gfx *)(pkt); \ + \ + _g->words.w0 = (_SHIFTL(G_SPRITE2D_DRAW, 24, 8)); \ + _g->words.w1 = (_SHIFTL((px), 16, 16) | \ + _SHIFTL((py), 0, 16)); \ +} + +#define gsSPSprite2DDraw(px, py) \ +{{ \ + (_SHIFTL(G_SPRITE2D_DRAW, 24, 8)), \ + (_SHIFTL((px), 16, 16) | \ + _SHIFTL((py), 0, 16)) \ +}} + + +/* + * Note: the SP1Triangle() and line macros multiply the vertex indices + * by 10, this is an optimization for the microcode. + */ +#if (defined(F3DLP_GBI)||defined(F3DEX_GBI)) +# define __gsSP1Triangle_w1(v0, v1, v2) \ + (_SHIFTL((v0)*2,16,8)|_SHIFTL((v1)*2,8,8)|_SHIFTL((v2)*2,0,8)) +# define __gsSP1Triangle_w1f(v0, v1, v2, flag) \ + (((flag) == 0) ? __gsSP1Triangle_w1(v0, v1, v2): \ + ((flag) == 1) ? __gsSP1Triangle_w1(v1, v2, v0): \ + __gsSP1Triangle_w1(v2, v0, v1)) +# define __gsSPLine3D_w1(v0, v1, wd) \ + (_SHIFTL((v0)*2,16,8)|_SHIFT((v1)*2,8,8)|_SHIFT((wd),0,8)) +# define __gsSPLine3D_w1f(v0, v1, wd, flag) \ + (((flag) == 0) ? __gsSPLine3D_w1(v0, v1, wd): \ + __gsSPLine3D_w1(v1, v0, wd)) +# define __gsSP1Quadrangle_w1f(v0, v1, v2, v3, flag) \ + (((flag) == 0) ? __gsSP1Triangle_w1(v0, v1, v2): \ + ((flag) == 1) ? __gsSP1Triangle_w1(v1, v2, v3): \ + ((flag) == 2) ? __gsSP1Triangle_w1(v2, v3, v0): \ + __gsSP1Triangle_w1(v3, v0, v1)) +# define __gsSP1Quadrangle_w2f(v0, v1, v2, v3, flag) \ + (((flag) == 0) ? __gsSP1Triangle_w1(v0, v2, v3): \ + ((flag) == 1) ? __gsSP1Triangle_w1(v1, v3, v0): \ + ((flag) == 2) ? __gsSP1Triangle_w1(v2, v0, v1): \ + __gsSP1Triangle_w1(v3, v1, v2)) +#else +# define __gsSP1Triangle_w1f(v0, v1, v2, flag) \ + (_SHIFTL((flag), 24,8)|_SHIFTL((v0)*10,16,8)| \ + _SHIFTL((v1)*10, 8,8)|_SHIFTL((v2)*10, 0,8)) +# define __gsSPLine3D_w1f(v0, v1, wd, flag) \ + (_SHIFTL((flag), 24,8)|_SHIFTL((v0)*10,16,8)| \ + _SHIFTL((v1)*10, 8,8)|_SHIFTL((wd), 0,8)) +#endif + +#ifdef F3DEX_GBI_2 +/*** + *** 1 Triangle + ***/ +#define gSP1Triangle(pkt, v0, v1, v2, flag) \ +{ \ + Gfx *_g = (Gfx *)(pkt); \ + \ + _g->words.w0 = _SHIFTL(G_TRI1, 24, 8)| \ + __gsSP1Triangle_w1f(v0, v1, v2, flag); \ + _g->words.w1 = 0; \ +} +#define gsSP1Triangle(v0, v1, v2, flag) \ +{{ \ + _SHIFTL(G_TRI1, 24, 8)|__gsSP1Triangle_w1f(v0, v1, v2, flag), \ + 0 \ +}} + +/*** + *** Line + ***/ +#define gSPLine3D(pkt, v0, v1, flag) \ +{ \ + Gfx *_g = (Gfx *)(pkt); \ + \ + _g->words.w0 = _SHIFTL(G_LINE3D, 24, 8)| \ + __gsSPLine3D_w1f(v0, v1, 0, flag); \ + _g->words.w1 = 0; \ +} +#define gsSPLine3D(v0, v1, flag) \ +{{ \ + _SHIFTL(G_LINE3D, 24, 8)|__gsSPLine3D_w1f(v0, v1, 0, flag), \ + 0 \ +}} + +/*** + *** LineW + ***/ +/* these macros are the same as SPLine3D, except they have an + * additional parameter for width. The width is added to the "minimum" + * thickness, which is 1.5 pixels. The units for width are in + * half-pixel units, so a width of 1 translates to (.5 + 1.5) or + * a 2.0 pixels wide line. + */ +#define gSPLineW3D(pkt, v0, v1, wd, flag) \ +{ \ + Gfx *_g = (Gfx *)(pkt); \ + \ + _g->words.w0 = _SHIFTL(G_LINE3D, 24, 8)| \ + __gsSPLine3D_w1f(v0, v1, wd, flag); \ + _g->words.w1 = 0; \ +} +#define gsSPLineW3D(v0, v1, wd, flag) \ +{{ \ + _SHIFTL(G_LINE3D, 24, 8)|__gsSPLine3D_w1f(v0, v1, wd, flag), \ + 0 \ +}} + +/*** + *** 1 Quadrangle + ***/ +#define gSP1Quadrangle(pkt, v0, v1, v2, v3, flag) \ +{ \ + Gfx *_g = (Gfx *)(pkt); \ + \ + _g->words.w0 = (_SHIFTL(G_QUAD, 24, 8)| \ + __gsSP1Quadrangle_w1f(v0, v1, v2, v3, flag)); \ + _g->words.w1 = __gsSP1Quadrangle_w2f(v0, v1, v2, v3, flag); \ +} + +#define gsSP1Quadrangle(v0, v1, v2, v3, flag) \ +{{ \ + (_SHIFTL(G_QUAD, 24, 8)| \ + __gsSP1Quadrangle_w1f(v0, v1, v2, v3, flag)), \ + __gsSP1Quadrangle_w2f(v0, v1, v2, v3, flag) \ +}} +#else /* F3DEX_GBI_2 */ + +/*** + *** 1 Triangle + ***/ +#define gSP1Triangle(pkt, v0, v1, v2, flag) \ +{ \ + Gfx *_g = (Gfx *)(pkt); \ + \ + _g->words.w0 = _SHIFTL(G_TRI1, 24, 8); \ + _g->words.w1 = __gsSP1Triangle_w1f(v0, v1, v2, flag); \ +} +#define gsSP1Triangle(v0, v1, v2, flag) \ +{{ \ + _SHIFTL(G_TRI1, 24, 8), \ + __gsSP1Triangle_w1f(v0, v1, v2, flag) \ +}} + +/*** + *** Line + ***/ +#define gSPLine3D(pkt, v0, v1, flag) \ +{ \ + Gfx *_g = (Gfx *)(pkt); \ + \ + _g->words.w0 = _SHIFTL(G_LINE3D, 24, 8); \ + _g->words.w1 = __gsSPLine3D_w1f(v0, v1, 0, flag); \ +} +#define gsSPLine3D(v0, v1, flag) \ +{{ \ + _SHIFTL(G_LINE3D, 24, 8), \ + __gsSPLine3D_w1f(v0, v1, 0, flag) \ +}} + +/*** + *** LineW + ***/ +/* these macros are the same as SPLine3D, except they have an + * additional parameter for width. The width is added to the "minimum" + * thickness, which is 1.5 pixels. The units for width are in + * half-pixel units, so a width of 1 translates to (.5 + 1.5) or + * a 2.0 pixels wide line. + */ +#define gSPLineW3D(pkt, v0, v1, wd, flag) \ +{ \ + Gfx *_g = (Gfx *)(pkt); \ + \ + _g->words.w0 = _SHIFTL(G_LINE3D, 24, 8); \ + _g->words.w1 = __gsSPLine3D_w1f(v0, v1, wd, flag); \ +} +#define gsSPLineW3D(v0, v1, wd, flag) \ +{{ \ + _SHIFTL(G_LINE3D, 24, 8), \ + __gsSPLine3D_w1f(v0, v1, wd, flag) \ +}} + +/*** + *** 1 Quadrangle + ***/ +#define gSP1Quadrangle(pkt, v0, v1, v2, v3, flag) \ +{ \ + Gfx *_g = (Gfx *)(pkt); \ + \ + _g->words.w0 = (_SHIFTL(G_TRI2, 24, 8)| \ + __gsSP1Quadrangle_w1f(v0, v1, v2, v3, flag)); \ + _g->words.w1 = __gsSP1Quadrangle_w2f(v0, v1, v2, v3, flag); \ +} + +#define gsSP1Quadrangle(v0, v1, v2, v3, flag) \ +{{ \ + (_SHIFTL(G_TRI2, 24, 8)| \ + __gsSP1Quadrangle_w1f(v0, v1, v2, v3, flag)), \ + __gsSP1Quadrangle_w2f(v0, v1, v2, v3, flag) \ +}} +#endif /* F3DEX_GBI_2 */ + +#if (defined(F3DLP_GBI)||defined(F3DEX_GBI)) +/*** + *** 2 Triangles + ***/ +#define gSP2Triangles(pkt, v00, v01, v02, flag0, v10, v11, v12, flag1) \ +{ \ + Gfx *_g = (Gfx *)(pkt); \ + \ + _g->words.w0 = (_SHIFTL(G_TRI2, 24, 8)| \ + __gsSP1Triangle_w1f(v00, v01, v02, flag0)); \ + _g->words.w1 = __gsSP1Triangle_w1f(v10, v11, v12, flag1); \ +} + +#define gsSP2Triangles(v00, v01, v02, flag0, v10, v11, v12, flag1) \ +{{ \ + (_SHIFTL(G_TRI2, 24, 8)| \ + __gsSP1Triangle_w1f(v00, v01, v02, flag0)), \ + __gsSP1Triangle_w1f(v10, v11, v12, flag1) \ +}} + +#endif /* F3DEX_GBI/F3DLP_GBI */ + +#if (defined(F3DEX_GBI)||defined(F3DLP_GBI)) +#define gSPCullDisplayList(pkt,vstart,vend) \ +{ \ + Gfx *_g = (Gfx *)(pkt); \ + \ + _g->words.w0 = _SHIFTL(G_CULLDL, 24, 8) | \ + _SHIFTL((vstart)*2, 0, 16); \ + _g->words.w1 = _SHIFTL((vend)*2, 0, 16); \ +} + +#define gsSPCullDisplayList(vstart,vend) \ +{{ \ + _SHIFTL(G_CULLDL, 24, 8) | _SHIFTL((vstart)*2, 0, 16), \ + _SHIFTL((vend)*2, 0, 16) \ +}} + +#else +#define gSPCullDisplayList(pkt,vstart,vend) \ +{ \ + Gfx *_g = (Gfx *)(pkt); \ + \ + _g->words.w0 = _SHIFTL(G_CULLDL, 24, 8) | \ + ((0x0f & (vstart))*40); \ + _g->words.w1 = (unsigned int)((0x0f & ((vend)+1))*40); \ +} + +#define gsSPCullDisplayList(vstart,vend) \ +{{ \ + _SHIFTL(G_CULLDL, 24, 8) | ((0x0f & (vstart))*40), \ + ((0x0f & ((vend)+1))*40) \ +}} +#endif + +#define gSPSegment(pkt, segment, base) \ + gMoveWd(pkt, G_MW_SEGMENT, (segment)*4, base) +#define gsSPSegment(segment, base) \ + gsMoveWd( G_MW_SEGMENT, (segment)*4, base) + +/* + * Clipping Macros + */ +#define FR_NEG_FRUSTRATIO_1 0x00000001 +#define FR_POS_FRUSTRATIO_1 0x0000ffff +#define FR_NEG_FRUSTRATIO_2 0x00000002 +#define FR_POS_FRUSTRATIO_2 0x0000fffe +#define FR_NEG_FRUSTRATIO_3 0x00000003 +#define FR_POS_FRUSTRATIO_3 0x0000fffd +#define FR_NEG_FRUSTRATIO_4 0x00000004 +#define FR_POS_FRUSTRATIO_4 0x0000fffc +#define FR_NEG_FRUSTRATIO_5 0x00000005 +#define FR_POS_FRUSTRATIO_5 0x0000fffb +#define FR_NEG_FRUSTRATIO_6 0x00000006 +#define FR_POS_FRUSTRATIO_6 0x0000fffa +/* + * r should be one of: FRUSTRATIO_1, FRUSTRATIO_2, FRUSTRATIO_3, ... FRUSTRATIO_6 + */ +#define gSPClipRatio(pkt, r) \ +{ \ + gMoveWd(pkt, G_MW_CLIP, G_MWO_CLIP_RNX, FR_NEG_##r); \ + gMoveWd(pkt, G_MW_CLIP, G_MWO_CLIP_RNY, FR_NEG_##r); \ + gMoveWd(pkt, G_MW_CLIP, G_MWO_CLIP_RPX, FR_POS_##r); \ + gMoveWd(pkt, G_MW_CLIP, G_MWO_CLIP_RPY, FR_POS_##r); \ +} + +#define gsSPClipRatio(r) \ + gsMoveWd(G_MW_CLIP, G_MWO_CLIP_RNX, FR_NEG_##r), \ + gsMoveWd(G_MW_CLIP, G_MWO_CLIP_RNY, FR_NEG_##r), \ + gsMoveWd(G_MW_CLIP, G_MWO_CLIP_RPX, FR_POS_##r), \ + gsMoveWd(G_MW_CLIP, G_MWO_CLIP_RPY, FR_POS_##r) + +/* + * Insert values into Matrix + * + * where = element of matrix (byte offset) + * num = new element (32 bit value replacing 2 int or 2 frac matrix + * componants + */ +#ifdef F3DEX_GBI_2 +#define gSPInsertMatrix(pkt, where, num) \ + ERROR!! gSPInsertMatrix is no longer supported. +#define gsSPInsertMatrix(where, num) \ + ERROR!! gsSPInsertMatrix is no longer supported. +#else +#define gSPInsertMatrix(pkt, where, num) \ + gMoveWd(pkt, G_MW_MATRIX, where, num) +#define gsSPInsertMatrix(where, num) \ + gsMoveWd(G_MW_MATRIX, where, num) +#endif + +/* + * Load new matrix directly + * + * mptr = pointer to matrix + */ +#ifdef F3DEX_GBI_2 +#define gSPForceMatrix(pkt, mptr) \ +{ gDma2p((pkt),G_MOVEMEM,(mptr),sizeof(Mtx),G_MV_MATRIX,0); \ + gMoveWd((pkt), G_MW_FORCEMTX,0,0x00010000); \ +} +#define gsSPForceMatrix(mptr) \ + gsDma2p(G_MOVEMEM,(mptr),sizeof(Mtx),G_MV_MATRIX,0), \ + gsMoveWd(G_MW_FORCEMTX,0,0x00010000) + +#else /* F3DEX_GBI_2 */ +#define gSPForceMatrix(pkt, mptr) \ +{ \ + gDma1p(pkt, G_MOVEMEM, mptr, 16, G_MV_MATRIX_1); \ + gDma1p(pkt, G_MOVEMEM, (char *)(mptr)+16, 16, G_MV_MATRIX_2); \ + gDma1p(pkt, G_MOVEMEM, (char *)(mptr)+32, 16, G_MV_MATRIX_3); \ + gDma1p(pkt, G_MOVEMEM, (char *)(mptr)+48, 16, G_MV_MATRIX_4); \ +} +#define gsSPForceMatrix(mptr) \ + gsDma1p( G_MOVEMEM, mptr, 16, G_MV_MATRIX_1), \ + gsDma1p( G_MOVEMEM, (char *)(mptr)+16, 16, G_MV_MATRIX_2), \ + gsDma1p( G_MOVEMEM, (char *)(mptr)+32, 16, G_MV_MATRIX_3), \ + gsDma1p( G_MOVEMEM, (char *)(mptr)+48, 16, G_MV_MATRIX_4) +#endif /* F3DEX_GBI_2 */ + +/* + * Insert values into Points + * + * point = point number 0-15 + * where = which element of point to modify (byte offset into point) + * num = new value (32 bit) + */ +#if (defined(F3DEX_GBI)||defined(F3DLP_GBI)) +# define gSPModifyVertex(pkt, vtx, where, val) \ +{ \ + Gfx *_g = (Gfx *)(pkt); \ + _g->words.w0 = (_SHIFTL(G_MODIFYVTX,24,8)| \ + _SHIFTL((where),16,8)|_SHIFTL((vtx)*2,0,16)); \ + _g->words.w1 = (unsigned int)(val); \ +} +# define gsSPModifyVertex(vtx, where, val) \ +{{ \ + _SHIFTL(G_MODIFYVTX,24,8)| \ + _SHIFTL((where),16,8)|_SHIFTL((vtx)*2,0,16), \ + (unsigned int)(val) \ +}} +#else +# define gSPModifyVertex(pkt, vtx, where, val) \ + gMoveWd(pkt, G_MW_POINTS, (vtx)*40+(where), val) +# define gsSPModifyVertex(vtx, where, val) \ + gsMoveWd(G_MW_POINTS, (vtx)*40+(where), val) +#endif + +#if (defined(F3DEX_GBI)||defined(F3DLP_GBI)) +/* + * gSPBranchLessZ Branch DL if (vtx.z) less than or equal (zval). + * + * dl = DL branch to + * vtx = Vertex + * zval = Screen depth + * near = Near plane + * far = Far plane + * flag = G_BZ_PERSP or G_BZ_ORTHO + */ + +#define G_BZ_PERSP 0 +#define G_BZ_ORTHO 1 + +#define G_DEPTOZSrg(zval, near, far, flag, zmin, zmax) \ +(((unsigned int)FTOFIX32(((flag) == G_BZ_PERSP ? \ + (1.0f-(float)(near)/(float)(zval)) / \ + (1.0f-(float)(near)/(float)(far )) : \ + ((float)(zval) - (float)(near)) / \ + ((float)(far ) - (float)(near))))) * \ + (((int)((zmax) - (zmin)))&~1) + (int)FTOFIX32(zmin)) + +#define G_DEPTOZS(zval, near, far, flag) \ + G_DEPTOZSrg(zval, near, far, flag, 0, G_MAXZ) + +#define gSPBranchLessZrg(pkt, dl, vtx, zval, near, far, flag, zmin, zmax) \ +{ \ + Gfx *_g = (Gfx *)(pkt); \ + _g->words.w0 = _SHIFTL(G_RDPHALF_1,24,8); \ + _g->words.w1 = (unsigned int)(dl); \ + _g = (Gfx *)(pkt); \ + _g->words.w0 = (_SHIFTL(G_BRANCH_Z,24,8)| \ + _SHIFTL((vtx)*5,12,12)|_SHIFTL((vtx)*2,0,12)); \ + _g->words.w1 = G_DEPTOZSrg(zval, near, far, flag, zmin, zmax); \ +} + +#define gsSPBranchLessZrg(dl, vtx, zval, near, far, flag, zmin, zmax) \ +{{ _SHIFTL(G_RDPHALF_1,24,8), \ + (unsigned int)(dl), }}, \ +{{ _SHIFTL(G_BRANCH_Z,24,8)|_SHIFTL((vtx)*5,12,12)|_SHIFTL((vtx)*2,0,12),\ + G_DEPTOZSrg(zval, near, far, flag, zmin, zmax), }} + +#define gSPBranchLessZ(pkt, dl, vtx, zval, near, far, flag) \ + gSPBranchLessZrg(pkt, dl, vtx, zval, near, far, flag, 0, G_MAXZ) +#define gsSPBranchLessZ(dl, vtx, zval, near, far, flag) \ + gsSPBranchLessZrg(dl, vtx, zval, near, far, flag, 0, G_MAXZ) + +/* + * gSPBranchLessZraw Branch DL if (vtx.z) less than or equal (raw zval). + * + * dl = DL branch to + * vtx = Vertex + * zval = Raw value of screen depth + */ +#define gSPBranchLessZraw(pkt, dl, vtx, zval) \ +{ \ + Gfx *_g = (Gfx *)(pkt); \ + _g->words.w0 = _SHIFTL(G_RDPHALF_1,24,8); \ + _g->words.w1 = (unsigned int)(dl); \ + _g = (Gfx *)(pkt); \ + _g->words.w0 = (_SHIFTL(G_BRANCH_Z,24,8)| \ + _SHIFTL((vtx)*5,12,12)|_SHIFTL((vtx)*2,0,12)); \ + _g->words.w1 = (unsigned int)(zval); \ +} + +#define gsSPBranchLessZraw(dl, vtx, zval) \ +{{ _SHIFTL(G_RDPHALF_1,24,8), \ + (unsigned int)(dl), }}, \ +{{ _SHIFTL(G_BRANCH_Z,24,8)|_SHIFTL((vtx)*5,12,12)|_SHIFTL((vtx)*2,0,12),\ + (unsigned int)(zval), }} + +/* + * gSPLoadUcode RSP loads specified ucode. + * + * uc_start = ucode text section start + * uc_dstart = ucode data section start + */ +#define gSPLoadUcodeEx(pkt, uc_start, uc_dstart, uc_dsize) \ +{ \ + Gfx *_g = (Gfx *)(pkt); \ + _g->words.w0 = _SHIFTL(G_RDPHALF_1,24,8); \ + _g->words.w1 = (unsigned int)(uc_dstart); \ + _g = (Gfx *)(pkt); \ + _g->words.w0 = (_SHIFTL(G_LOAD_UCODE,24,8)| \ + _SHIFTL((int)(uc_dsize)-1,0,16)); \ + _g->words.w1 = (unsigned int)(uc_start); \ +} + +#define gsSPLoadUcodeEx(uc_start, uc_dstart, uc_dsize) \ +{{ _SHIFTL(G_RDPHALF_1,24,8), \ + (unsigned int)(uc_dstart), }}, \ +{{ _SHIFTL(G_LOAD_UCODE,24,8)| \ + _SHIFTL((int)(uc_dsize)-1,0,16), \ + (unsigned int)(uc_start), }} + +#define gSPLoadUcode(pkt, uc_start, uc_dstart) \ + gSPLoadUcodeEx((pkt), (uc_start), (uc_dstart), SP_UCODE_DATA_SIZE) +#define gsSPLoadUcode(uc_start, uc_dstart) \ + gsSPLoadUcodeEx((uc_start), (uc_dstart), SP_UCODE_DATA_SIZE) + +#define gSPLoadUcodeL(pkt, ucode) \ + gSPLoadUcode((pkt), OS_K0_TO_PHYSICAL(&##ucode##TextStart), \ + OS_K0_TO_PHYSICAL(&##ucode##DataStart)) +#define gsSPLoadUcodeL(ucode) \ + gsSPLoadUcode(OS_K0_TO_PHYSICAL(&##ucode##TextStart), \ + OS_K0_TO_PHYSICAL(&##ucode##DataStart)) +#endif + +#ifdef F3DEX_GBI_2 +/* + * gSPDma_io DMA to/from DMEM/IMEM for DEBUG. + */ +#define gSPDma_io(pkt, flag, dmem, dram, size) \ +{ \ + Gfx *_g = (Gfx *)(pkt); \ + _g->words.w0 = _SHIFTL(G_DMA_IO,24,8)|_SHIFTL((flag),23,1)| \ + _SHIFTL((dmem)/8,13,10)|_SHIFTL((size)-1,0,12); \ + _g->words.w1 = (unsigned int)(dram); \ +} + +#define gsSPDma_io(flag, dmem, dram, size) \ +{{ \ + _SHIFTL(G_DMA_IO,24,8)|_SHIFTL((flag),23,1)| \ + _SHIFTL((dmem)/8,13,10)|_SHIFTL((size)-1,0,12), \ + (unsigned int)(dram) \ +}} + +#define gSPDmaRead(pkt,dmem,dram,size) gSPDma_io((pkt),0,(dmem),(dram),(size)) +#define gsSPDmaRead(dmem,dram,size) gsSPDma_io(0,(dmem),(dram),(size)) +#define gSPDmaWrite(pkt,dmem,dram,size) gSPDma_io((pkt),1,(dmem),(dram),(size)) +#define gsSPDmaWrite(dmem,dram,size) gsSPDma_io(1,(dmem),(dram),(size)) +#endif + +/* + * Lighting Macros + */ +#ifdef F3DEX_GBI_2 +# define NUML(n) ((n)*24) +#else +# define NUML(n) (((n)+1)*32 + 0x80000000) +#endif +#define NUMLIGHTS_0 1 +#define NUMLIGHTS_1 1 +#define NUMLIGHTS_2 2 +#define NUMLIGHTS_3 3 +#define NUMLIGHTS_4 4 +#define NUMLIGHTS_5 5 +#define NUMLIGHTS_6 6 +#define NUMLIGHTS_7 7 +/* + * n should be one of: NUMLIGHTS_0, NUMLIGHTS_1, ..., NUMLIGHTS_7 + * NOTE: in addition to the number of directional lights specified, + * there is always 1 ambient light + */ +#define gSPNumLights(pkt, n) \ + gMoveWd(pkt, G_MW_NUMLIGHT, G_MWO_NUMLIGHT, NUML(n)) +#define gsSPNumLights(n) \ + gsMoveWd( G_MW_NUMLIGHT, G_MWO_NUMLIGHT, NUML(n)) + +#define LIGHT_1 1 +#define LIGHT_2 2 +#define LIGHT_3 3 +#define LIGHT_4 4 +#define LIGHT_5 5 +#define LIGHT_6 6 +#define LIGHT_7 7 +#define LIGHT_8 8 +/* + * l should point to a Light struct + * n should be one of: LIGHT_1, LIGHT_2, ..., LIGHT_8 + * NOTE: the highest numbered light is always the ambient light (eg if there are + * 3 directional lights defined: gsSPNumLights(NUMLIGHTS_3), then lights + * LIGHT_1 through LIGHT_3 will be the directional lights and light + * LIGHT_4 will be the ambient light. + */ +#ifdef F3DEX_GBI_2 +# define gSPLight(pkt, l, n) \ + gDma2p((pkt),G_MOVEMEM,(l),sizeof(Light),G_MV_LIGHT,(n)*24+24) +# define gsSPLight(l, n) \ + gsDma2p( G_MOVEMEM,(l),sizeof(Light),G_MV_LIGHT,(n)*24+24) +#else /* F3DEX_GBI_2 */ +# define gSPLight(pkt, l, n) \ + gDma1p(pkt, G_MOVEMEM, l, sizeof(Light),((n)-1)*2+G_MV_L0) +# define gsSPLight(l, n) \ + gsDma1p( G_MOVEMEM, l, sizeof(Light),((n)-1)*2+G_MV_L0) +#endif /* F3DEX_GBI_2 */ + +/* + * gSPLightColor changes color of light without recalculating light direction + * col is a 32 bit word with r,g,b,a (alpha is ignored) + * n should be one of LIGHT_1, LIGHT_2, ..., LIGHT_8 + */ +#define gSPLightColor(pkt, n, col) \ +{ \ + gMoveWd(pkt, G_MW_LIGHTCOL, G_MWO_a##n, col); \ + gMoveWd(pkt, G_MW_LIGHTCOL, G_MWO_b##n, col); \ +} +#define gsSPLightColor(n, col) \ + gsMoveWd(G_MW_LIGHTCOL, G_MWO_a##n, col), \ + gsMoveWd(G_MW_LIGHTCOL, G_MWO_b##n, col) + +/* These macros use a structure "name" which is init'd with the gdSPDefLights macros*/ + +#define gSPSetLights0(pkt,name) \ +{ \ + gSPNumLights(pkt,NUMLIGHTS_0); \ + gSPLight(pkt,&name.l[0],1); \ + gSPLight(pkt,&name.a,2); \ +} +#define gsSPSetLights0(name) \ + gsSPNumLights(NUMLIGHTS_0), \ + gsSPLight(&name.l[0],1), \ + gsSPLight(&name.a,2) + +#define gSPSetLights1(pkt,name) \ +{ \ + gSPNumLights(pkt,NUMLIGHTS_1); \ + gSPLight(pkt,&name.l[0],1); \ + gSPLight(pkt,&name.a,2); \ +} +#define gsSPSetLights1(name) \ + gsSPNumLights(NUMLIGHTS_1), \ + gsSPLight(&name.l[0],1), \ + gsSPLight(&name.a,2) + +#define gSPSetLights2(pkt,name) \ +{ \ + gSPNumLights(pkt,NUMLIGHTS_2); \ + gSPLight(pkt,&name.l[0],1); \ + gSPLight(pkt,&name.l[1],2); \ + gSPLight(pkt,&name.a,3); \ +} +#define gsSPSetLights2(name) \ + gsSPNumLights(NUMLIGHTS_2), \ + gsSPLight(&name.l[0],1), \ + gsSPLight(&name.l[1],2), \ + gsSPLight(&name.a,3) + +#define gSPSetLights3(pkt,name) \ +{ \ + gSPNumLights(pkt,NUMLIGHTS_3); \ + gSPLight(pkt,&name.l[0],1); \ + gSPLight(pkt,&name.l[1],2); \ + gSPLight(pkt,&name.l[2],3); \ + gSPLight(pkt,&name.a,4); \ +} +#define gsSPSetLights3(name) \ + gsSPNumLights(NUMLIGHTS_3), \ + gsSPLight(&name.l[0],1), \ + gsSPLight(&name.l[1],2), \ + gsSPLight(&name.l[2],3), \ + gsSPLight(&name.a,4) + +#define gSPSetLights4(pkt,name) \ +{ \ + gSPNumLights(pkt,NUMLIGHTS_4); \ + gSPLight(pkt,&name.l[0],1); \ + gSPLight(pkt,&name.l[1],2); \ + gSPLight(pkt,&name.l[2],3); \ + gSPLight(pkt,&name.l[3],4); \ + gSPLight(pkt,&name.a,5); \ +} +#define gsSPSetLights4(name) \ + gsSPNumLights(NUMLIGHTS_4), \ + gsSPLight(&name.l[0],1), \ + gsSPLight(&name.l[1],2), \ + gsSPLight(&name.l[2],3), \ + gsSPLight(&name.l[3],4), \ + gsSPLight(&name.a,5) + +#define gSPSetLights5(pkt,name) \ +{ \ + gSPNumLights(pkt,NUMLIGHTS_5); \ + gSPLight(pkt,&name.l[0],1); \ + gSPLight(pkt,&name.l[1],2); \ + gSPLight(pkt,&name.l[2],3); \ + gSPLight(pkt,&name.l[3],4); \ + gSPLight(pkt,&name.l[4],5); \ + gSPLight(pkt,&name.a,6); \ +} + +#define gsSPSetLights5(name) \ + gsSPNumLights(NUMLIGHTS_5), \ + gsSPLight(&name.l[0],1), \ + gsSPLight(&name.l[1],2), \ + gsSPLight(&name.l[2],3), \ + gsSPLight(&name.l[3],4), \ + gsSPLight(&name.l[4],5), \ + gsSPLight(&name.a,6) + +#define gSPSetLights6(pkt,name) \ +{ \ + gSPNumLights(pkt,NUMLIGHTS_6); \ + gSPLight(pkt,&name.l[0],1); \ + gSPLight(pkt,&name.l[1],2); \ + gSPLight(pkt,&name.l[2],3); \ + gSPLight(pkt,&name.l[3],4); \ + gSPLight(pkt,&name.l[4],5); \ + gSPLight(pkt,&name.l[5],6); \ + gSPLight(pkt,&name.a,7); \ +} + +#define gsSPSetLights6(name) \ + gsSPNumLights(NUMLIGHTS_6), \ + gsSPLight(&name.l[0],1), \ + gsSPLight(&name.l[1],2), \ + gsSPLight(&name.l[2],3), \ + gsSPLight(&name.l[3],4), \ + gsSPLight(&name.l[4],5), \ + gsSPLight(&name.l[5],6), \ + gsSPLight(&name.a,7) + +#define gSPSetLights7(pkt,name) \ +{ \ + gSPNumLights(pkt,NUMLIGHTS_7); \ + gSPLight(pkt,&name.l[0],1); \ + gSPLight(pkt,&name.l[1],2); \ + gSPLight(pkt,&name.l[2],3); \ + gSPLight(pkt,&name.l[3],4); \ + gSPLight(pkt,&name.l[4],5); \ + gSPLight(pkt,&name.l[5],6); \ + gSPLight(pkt,&name.l[6],7); \ + gSPLight(pkt,&name.a,8); \ +} + +#define gsSPSetLights7(name) \ + gsSPNumLights(NUMLIGHTS_7), \ + gsSPLight(&name.l[0],1), \ + gsSPLight(&name.l[1],2), \ + gsSPLight(&name.l[2],3), \ + gsSPLight(&name.l[3],4), \ + gsSPLight(&name.l[4],5), \ + gsSPLight(&name.l[5],6), \ + gsSPLight(&name.l[6],7), \ + gsSPLight(&name.a,8) + +/* + * Reflection/Hiliting Macros + */ +#ifdef F3DEX_GBI_2 +# define gSPLookAtX(pkt, l) \ + gDma2p((pkt),G_MOVEMEM,(l),sizeof(Light),G_MV_LIGHT,G_MVO_LOOKATX) +# define gsSPLookAtX(l) \ + gsDma2p( G_MOVEMEM,(l),sizeof(Light),G_MV_LIGHT,G_MVO_LOOKATX) +# define gSPLookAtY(pkt, l) \ + gDma2p((pkt),G_MOVEMEM,(l),sizeof(Light),G_MV_LIGHT,G_MVO_LOOKATY) +# define gsSPLookAtY(l) \ + gsDma2p( G_MOVEMEM,(l),sizeof(Light),G_MV_LIGHT,G_MVO_LOOKATY) +#else /* F3DEX_GBI_2 */ +# define gSPLookAtX(pkt, l) \ + gDma1p(pkt, G_MOVEMEM, l, sizeof(Light),G_MV_LOOKATX) +# define gsSPLookAtX(l) \ + gsDma1p( G_MOVEMEM, l, sizeof(Light),G_MV_LOOKATX) +# define gSPLookAtY(pkt, l) \ + gDma1p(pkt, G_MOVEMEM, l, sizeof(Light),G_MV_LOOKATY) +# define gsSPLookAtY(l) \ + gsDma1p( G_MOVEMEM, l, sizeof(Light),G_MV_LOOKATY) +#endif /* F3DEX_GBI_2 */ + +#define gSPLookAt(pkt, la) \ +{ \ + gSPLookAtX(pkt,la) \ + gSPLookAtY(pkt,(char *)(la)+16) \ +} +#define gsSPLookAt(la) \ + gsSPLookAtX(la), \ + gsSPLookAtY((char *)(la)+16) + +#define gDPSetHilite1Tile(pkt, tile, hilite, width, height) \ + gDPSetTileSize(pkt, tile, (hilite)->h.x1 & 0xfff, (hilite)->h.y1 & 0xfff, \ + ((((width)-1)*4)+(hilite)->h.x1) & 0xfff, ((((height)-1)*4)+(hilite)->h.y1) & 0xfff) +#define gsDPSetHilite1Tile(tile, hilite, width, height) \ + gsDPSetTileSize(tile, (hilite)->h.x1 & 0xfff, (hilite)->h.y1 & 0xfff, \ + ((((width)-1)*4)+(hilite)->h.x1) & 0xfff, ((((height)-1)*4)+(hilite)->h.y1) & 0xfff) + +#define gDPSetHilite2Tile(pkt, tile, hilite, width, height) \ + gDPSetTileSize(pkt, tile, (hilite)->h.x2 & 0xfff, (hilite)->h.y2 & 0xfff, \ + ((((width)-1)*4)+(hilite)->h.x2) & 0xfff, ((((height)-1)*4)+(hilite)->h.y2) & 0xfff) +#define gsDPSetHilite2Tile(tile, hilite, width, height) \ + gsDPSetTileSize(tile, (hilite)->h.x2 & 0xfff, (hilite)->h.y2 & 0xfff, \ + ((((width)-1)*4)+(hilite)->h.x2) & 0xfff, ((((height)-1)*4)+(hilite)->h.y2) & 0xfff) + +/* + * FOG macros + * fm = z multiplier + * fo = z offset + * FOG FORMULA: alpha(fog) = (eyespace z) * fm + fo CLAMPED 0 to 255 + * note: (eyespace z) ranges -1 to 1 + * + * Alternate method of setting fog: + * min, max: range 0 to 1000: 0=nearplane, 1000=farplane + * min is where fog begins (usually less than max and often 0) + * max is where fog is thickest (usually 1000) + * + */ +#define gSPFogFactor(pkt, fm, fo) \ + gMoveWd(pkt, G_MW_FOG, G_MWO_FOG, \ + (_SHIFTL(fm,16,16) | _SHIFTL(fo,0,16))) + +#define gsSPFogFactor(fm, fo) \ + gsMoveWd(G_MW_FOG, G_MWO_FOG, \ + (_SHIFTL(fm,16,16) | _SHIFTL(fo,0,16))) + +#define gSPFogPosition(pkt, min, max) \ + gMoveWd(pkt, G_MW_FOG, G_MWO_FOG, \ + (_SHIFTL((128000/((max)-(min))),16,16) | \ + _SHIFTL(((500-(min))*256/((max)-(min))),0,16))) + +#define gsSPFogPosition(min, max) \ + gsMoveWd(G_MW_FOG, G_MWO_FOG, \ + (_SHIFTL((128000/((max)-(min))),16,16) | \ + _SHIFTL(((500-(min))*256/((max)-(min))),0,16))) + +#ifdef F3DEX_GBI_2 +/* + * Macros to turn texture on/off + */ +# define gSPTexture(pkt, s, t, level, tile, on) \ +{ \ + Gfx *_g = (Gfx *)(pkt); \ + \ + _g->words.w0 = (_SHIFTL(G_TEXTURE,24,8) | \ + _SHIFTL(BOWTIE_VAL,16,8) | \ + _SHIFTL((level),11,3) | _SHIFTL((tile),8,3) | \ + _SHIFTL((on),1,7)); \ + _g->words.w1 = (_SHIFTL((s),16,16) | _SHIFTL((t),0,16)); \ +} +# define gsSPTexture(s, t, level, tile, on) \ +{{ \ + (_SHIFTL(G_TEXTURE,24,8) | _SHIFTL(BOWTIE_VAL,16,8) | \ + _SHIFTL((level),11,3) | _SHIFTL((tile),8,3) | _SHIFTL((on),1,7)),\ + (_SHIFTL((s),16,16) | _SHIFTL((t),0,16)) \ +}} +/* + * Different version of SPTexture macro, has an additional parameter + * which is currently reserved in the microcode. + */ +# define gSPTextureL(pkt, s, t, level, xparam, tile, on) \ +{ \ + Gfx *_g = (Gfx *)(pkt); \ + \ + _g->words.w0 = (_SHIFTL(G_TEXTURE,24,8) | \ + _SHIFTL((xparam),16,8) | \ + _SHIFTL((level),11,3) | _SHIFTL((tile),8,3) | \ + _SHIFTL((on),1,7)); \ + _g->words.w1 = (_SHIFTL((s),16,16) | _SHIFTL((t),0,16)); \ +} +# define gsSPTextureL(s, t, level, xparam, tile, on) \ +{{ \ + (_SHIFTL(G_TEXTURE,24,8) | _SHIFTL((xparam),16,8) | \ + _SHIFTL((level),11,3) | _SHIFTL((tile),8,3) | _SHIFTL((on),1,7)),\ + (_SHIFTL((s),16,16) | _SHIFTL((t),0,16)) \ +}} +#else +/* + * Macros to turn texture on/off + */ +# define gSPTexture(pkt, s, t, level, tile, on) \ +{ \ + Gfx *_g = (Gfx *)(pkt); \ + \ + _g->words.w0 = (_SHIFTL(G_TEXTURE,24,8)|_SHIFTL(BOWTIE_VAL,16,8)|\ + _SHIFTL((level),11,3)|_SHIFTL((tile),8,3)| \ + _SHIFTL((on),0,8)); \ + _g->words.w1 = (_SHIFTL((s),16,16)|_SHIFTL((t),0,16)); \ +} +# define gsSPTexture(s, t, level, tile, on) \ +{{ \ + (_SHIFTL(G_TEXTURE,24,8)|_SHIFTL(BOWTIE_VAL,16,8)| \ + _SHIFTL((level),11,3)|_SHIFTL((tile),8,3)|_SHIFTL((on),0,8)), \ + (_SHIFTL((s),16,16)|_SHIFTL((t),0,16)) \ +}} +/* + * Different version of SPTexture macro, has an additional parameter + * which is currently reserved in the microcode. + */ +# define gSPTextureL(pkt, s, t, level, xparam, tile, on) \ +{ \ + Gfx *_g = (Gfx *)(pkt); \ + \ + _g->words.w0 = (_SHIFTL(G_TEXTURE,24,8)|_SHIFTL((xparam),16,8)| \ + _SHIFTL((level),11,3)|_SHIFTL((tile),8,3)| \ + _SHIFTL((on),0,8)); \ + _g->words.w1 = (_SHIFTL((s),16,16)|_SHIFTL((t),0,16)); \ +} +# define gsSPTextureL(s, t, level, xparam, tile, on) \ +{{ \ + (_SHIFTL(G_TEXTURE,24,8)|_SHIFTL((xparam),16,8)| \ + _SHIFTL((level),11,3)|_SHIFTL((tile),8,3)|_SHIFTL((on),0,8)), \ + (_SHIFTL((s),16,16)|_SHIFTL((t),0,16)) \ +}} +#endif + +#define gSPPerspNormalize(pkt, s) gMoveWd(pkt, G_MW_PERSPNORM, 0, (s)) +#define gsSPPerspNormalize(s) gsMoveWd( G_MW_PERSPNORM, 0, (s)) + +#ifdef F3DEX_GBI_2 +# define gSPPopMatrixN(pkt, n, num) gDma2p((pkt),G_POPMTX,(num)*64,64,2,0) +# define gsSPPopMatrixN(n, num) gsDma2p( G_POPMTX,(num)*64,64,2,0) +# define gSPPopMatrix(pkt, n) gSPPopMatrixN((pkt), (n), 1) +# define gsSPPopMatrix(n) gsSPPopMatrixN( (n), 1) +#else /* F3DEX_GBI_2 */ +# define gSPPopMatrix(pkt, n) gImmp1(pkt, G_POPMTX, n) +# define gsSPPopMatrix(n) gsImmp1( G_POPMTX, n) +#endif /* F3DEX_GBI_2 */ + +#define gSPEndDisplayList(pkt) \ +{ \ + Gfx *_g = (Gfx *)(pkt); \ + \ + _g->words.w0 = _SHIFTL(G_ENDDL, 24, 8); \ + _g->words.w1 = 0; \ +} + +#define gsSPEndDisplayList() \ +{{ \ + _SHIFTL(G_ENDDL, 24, 8), 0 \ +}} + +#ifdef F3DEX_GBI_2 +/* + * One gSPGeometryMode(pkt,c,s) GBI is equal to these two GBIs. + * + * gSPClearGeometryMode(pkt,c) + * gSPSetGeometryMode(pkt,s) + * + * gSPLoadGeometryMode(pkt, word) sets GeometryMode directly. + */ +#define gSPGeometryMode(pkt, c, s) \ +{ \ + Gfx *_g = (Gfx *)(pkt); \ + _g->words.w0 = _SHIFTL(G_GEOMETRYMODE,24,8)|_SHIFTL(~(u32)(c),0,24);\ + _g->words.w1 = (u32)(s); \ +} + +#define gsSPGeometryMode(c, s) \ +{{ \ + (_SHIFTL(G_GEOMETRYMODE,24,8)|_SHIFTL(~(u32)(c),0,24)),(u32)(s) \ +}} +#define gSPSetGeometryMode(pkt, word) gSPGeometryMode((pkt),0,(word)) +#define gsSPSetGeometryMode(word) gsSPGeometryMode(0,(word)) +#define gSPClearGeometryMode(pkt, word) gSPGeometryMode((pkt),(word),0) +#define gsSPClearGeometryMode(word) gsSPGeometryMode((word),0) +#define gSPLoadGeometryMode(pkt, word) gSPGeometryMode((pkt),-1,(word)) +#define gsSPLoadGeometryMode(word) gsSPGeometryMode(-1,(word)) + +#else /* F3DEX_GBI_2 */ +#define gSPSetGeometryMode(pkt, word) \ +{ \ + Gfx *_g = (Gfx *)(pkt); \ + \ + _g->words.w0 = _SHIFTL(G_SETGEOMETRYMODE, 24, 8); \ + _g->words.w1 = (unsigned int)(word); \ +} + +#define gsSPSetGeometryMode(word) \ +{{ \ + _SHIFTL(G_SETGEOMETRYMODE, 24, 8), (unsigned int)(word) \ +}} + +#define gSPClearGeometryMode(pkt, word) \ +{ \ + Gfx *_g = (Gfx *)(pkt); \ + \ + _g->words.w0 = _SHIFTL(G_CLEARGEOMETRYMODE, 24, 8); \ + _g->words.w1 = (unsigned int)(word); \ +} + +#define gsSPClearGeometryMode(word) \ +{{ \ + _SHIFTL(G_CLEARGEOMETRYMODE, 24, 8), (unsigned int)(word) \ +}} +#endif /* F3DEX_GBI_2 */ + +#ifdef F3DEX_GBI_2 +#define gSPSetOtherMode(pkt, cmd, sft, len, data) \ +{ \ + Gfx *_g = (Gfx *)(pkt); \ + _g->words.w0 = (_SHIFTL(cmd,24,8)|_SHIFTL(32-(sft)-(len),8,8)| \ + _SHIFTL((len)-1,0,8)); \ + _g->words.w1 = (unsigned int)(data); \ +} + +#define gsSPSetOtherMode(cmd, sft, len, data) \ +{{ \ + _SHIFTL(cmd,24,8)|_SHIFTL(32-(sft)-(len),8,8)|_SHIFTL((len)-1,0,8), \ + (unsigned int)(data) \ +}} +#else +#define gSPSetOtherMode(pkt, cmd, sft, len, data) \ +{ \ + Gfx *_g = (Gfx *)(pkt); \ + \ + _g->words.w0 = (_SHIFTL(cmd, 24, 8) | _SHIFTL(sft, 8, 8) | \ + _SHIFTL(len, 0, 8)); \ + _g->words.w1 = (unsigned int)(data); \ +} + +#define gsSPSetOtherMode(cmd, sft, len, data) \ +{{ \ + _SHIFTL(cmd, 24, 8) | _SHIFTL(sft, 8, 8) | _SHIFTL(len, 0, 8), \ + (unsigned int)(data) \ +}} +#endif + +/* + * RDP setothermode register commands - register shadowed in RSP + */ +#define gDPPipelineMode(pkt, mode) \ + gSPSetOtherMode(pkt, G_SETOTHERMODE_H, G_MDSFT_PIPELINE, 1, mode) +#define gsDPPipelineMode(mode) \ + gsSPSetOtherMode(G_SETOTHERMODE_H, G_MDSFT_PIPELINE, 1, mode) + +#define gDPSetCycleType(pkt, type) \ + gSPSetOtherMode(pkt, G_SETOTHERMODE_H, G_MDSFT_CYCLETYPE, 2, type) +#define gsDPSetCycleType(type) \ + gsSPSetOtherMode(G_SETOTHERMODE_H, G_MDSFT_CYCLETYPE, 2, type) + +#define gDPSetTexturePersp(pkt, type) \ + gSPSetOtherMode(pkt, G_SETOTHERMODE_H, G_MDSFT_TEXTPERSP, 1, type) +#define gsDPSetTexturePersp(type) \ + gsSPSetOtherMode(G_SETOTHERMODE_H, G_MDSFT_TEXTPERSP, 1, type) + +#define gDPSetTextureDetail(pkt, type) \ + gSPSetOtherMode(pkt, G_SETOTHERMODE_H, G_MDSFT_TEXTDETAIL, 2, type) +#define gsDPSetTextureDetail(type) \ + gsSPSetOtherMode(G_SETOTHERMODE_H, G_MDSFT_TEXTDETAIL, 2, type) + +#define gDPSetTextureLOD(pkt, type) \ + gSPSetOtherMode(pkt, G_SETOTHERMODE_H, G_MDSFT_TEXTLOD, 1, type) +#define gsDPSetTextureLOD(type) \ + gsSPSetOtherMode(G_SETOTHERMODE_H, G_MDSFT_TEXTLOD, 1, type) + +#define gDPSetTextureLUT(pkt, type) \ + gSPSetOtherMode(pkt, G_SETOTHERMODE_H, G_MDSFT_TEXTLUT, 2, type) +#define gsDPSetTextureLUT(type) \ + gsSPSetOtherMode(G_SETOTHERMODE_H, G_MDSFT_TEXTLUT, 2, type) + +#define gDPSetTextureFilter(pkt, type) \ + gSPSetOtherMode(pkt, G_SETOTHERMODE_H, G_MDSFT_TEXTFILT, 2, type) +#define gsDPSetTextureFilter(type) \ + gsSPSetOtherMode(G_SETOTHERMODE_H, G_MDSFT_TEXTFILT, 2, type) + +#define gDPSetTextureConvert(pkt, type) \ + gSPSetOtherMode(pkt, G_SETOTHERMODE_H, G_MDSFT_TEXTCONV, 3, type) +#define gsDPSetTextureConvert(type) \ + gsSPSetOtherMode(G_SETOTHERMODE_H, G_MDSFT_TEXTCONV, 3, type) + +#define gDPSetCombineKey(pkt, type) \ + gSPSetOtherMode(pkt, G_SETOTHERMODE_H, G_MDSFT_COMBKEY, 1, type) +#define gsDPSetCombineKey(type) \ + gsSPSetOtherMode(G_SETOTHERMODE_H, G_MDSFT_COMBKEY, 1, type) + +#ifndef _HW_VERSION_1 +#define gDPSetColorDither(pkt, mode) \ + gSPSetOtherMode(pkt, G_SETOTHERMODE_H, G_MDSFT_RGBDITHER, 2, mode) +#define gsDPSetColorDither(mode) \ + gsSPSetOtherMode(G_SETOTHERMODE_H, G_MDSFT_RGBDITHER, 2, mode) +#else +#define gDPSetColorDither(pkt, mode) \ + gSPSetOtherMode(pkt, G_SETOTHERMODE_H, G_MDSFT_COLORDITHER, 1, mode) +#define gsDPSetColorDither(mode) \ + gsSPSetOtherMode(G_SETOTHERMODE_H, G_MDSFT_COLORDITHER, 1, mode) +#endif + +#ifndef _HW_VERSION_1 +#define gDPSetAlphaDither(pkt, mode) \ + gSPSetOtherMode(pkt, G_SETOTHERMODE_H, G_MDSFT_ALPHADITHER, 2, mode) +#define gsDPSetAlphaDither(mode) \ + gsSPSetOtherMode(G_SETOTHERMODE_H, G_MDSFT_ALPHADITHER, 2, mode) +#endif + +/* 'blendmask' is not supported anymore. + * The bits are reserved for future use. + * Fri May 26 13:45:55 PDT 1995 + */ +#define gDPSetBlendMask(pkt, mask) gDPNoOp(pkt) +#define gsDPSetBlendMask(mask) gsDPNoOp() + +#define gDPSetAlphaCompare(pkt, type) \ + gSPSetOtherMode(pkt, G_SETOTHERMODE_L, G_MDSFT_ALPHACOMPARE, 2, type) +#define gsDPSetAlphaCompare(type) \ + gsSPSetOtherMode(G_SETOTHERMODE_L, G_MDSFT_ALPHACOMPARE, 2, type) + +#define gDPSetDepthSource(pkt, src) \ + gSPSetOtherMode(pkt, G_SETOTHERMODE_L, G_MDSFT_ZSRCSEL, 1, src) +#define gsDPSetDepthSource(src) \ + gsSPSetOtherMode(G_SETOTHERMODE_L, G_MDSFT_ZSRCSEL, 1, src) + +#define gDPSetRenderMode(pkt, c0, c1) \ + gSPSetOtherMode(pkt, G_SETOTHERMODE_L, G_MDSFT_RENDERMODE, 29, \ + (c0) | (c1)) +#define gsDPSetRenderMode(c0, c1) \ + gsSPSetOtherMode(G_SETOTHERMODE_L, G_MDSFT_RENDERMODE, 29, \ + (c0) | (c1)) + +#define gSetImage(pkt, cmd, fmt, siz, width, i) \ +{ \ + Gfx *_g = (Gfx *)(pkt); \ + \ + _g->words.w0 = _SHIFTL(cmd, 24, 8) | _SHIFTL(fmt, 21, 3) | \ + _SHIFTL(siz, 19, 2) | _SHIFTL((width)-1, 0, 12); \ + _g->words.w1 = (unsigned int)(i); \ +} + +#define gsSetImage(cmd, fmt, siz, width, i) \ +{{ \ + _SHIFTL(cmd, 24, 8) | _SHIFTL(fmt, 21, 3) | \ + _SHIFTL(siz, 19, 2) | _SHIFTL((width)-1, 0, 12), \ + (unsigned int)(i) \ +}} + +#define gDPSetColorImage(pkt, f, s, w, i) gSetImage(pkt, G_SETCIMG, f, s, w, i) +#define gsDPSetColorImage(f, s, w, i) gsSetImage(G_SETCIMG, f, s, w, i) + + +/* use these for new code */ +#define gDPSetDepthImage(pkt, i) gSetImage(pkt, G_SETZIMG, 0, 0, 1, i) +#define gsDPSetDepthImage(i) gsSetImage(G_SETZIMG, 0, 0, 1, i) +/* kept for compatibility */ +#define gDPSetMaskImage(pkt, i) gDPSetDepthImage(pkt, i) +#define gsDPSetMaskImage(i) gsDPSetDepthImage(i) + +#define gDPSetTextureImage(pkt, f, s, w, i) gSetImage(pkt, G_SETTIMG, f, s, w, i) +#define gsDPSetTextureImage(f, s, w, i) gsSetImage(G_SETTIMG, f, s, w, i) + +/* + * RDP macros + */ + +#define gDPSetCombine(pkt, muxs0, muxs1) \ +{ \ + Gfx *_g = (Gfx *)(pkt); \ + \ + _g->words.w0 = _SHIFTL(G_SETCOMBINE, 24, 8) | _SHIFTL(muxs0, 0, 24);\ + _g->words.w1 = (unsigned int)(muxs1); \ +} + +#define gsDPSetCombine(muxs0, muxs1) \ +{{ \ + _SHIFTL(G_SETCOMBINE, 24, 8) | _SHIFTL(muxs0, 0, 24), \ + (unsigned int)(muxs1) \ +}} + +#define GCCc0w0(saRGB0, mRGB0, saA0, mA0) \ + (_SHIFTL((saRGB0), 20, 4) | _SHIFTL((mRGB0), 15, 5) | \ + _SHIFTL((saA0), 12, 3) | _SHIFTL((mA0), 9, 3)) + +#define GCCc1w0(saRGB1, mRGB1) \ + (_SHIFTL((saRGB1), 5, 4) | _SHIFTL((mRGB1), 0, 5)) + +#define GCCc0w1(sbRGB0, aRGB0, sbA0, aA0) \ + (_SHIFTL((sbRGB0), 28, 4) | _SHIFTL((aRGB0), 15, 3) | \ + _SHIFTL((sbA0), 12, 3) | _SHIFTL((aA0), 9, 3)) + +#define GCCc1w1(sbRGB1, saA1, mA1, aRGB1, sbA1, aA1) \ + (_SHIFTL((sbRGB1), 24, 4) | _SHIFTL((saA1), 21, 3) | \ + _SHIFTL((mA1), 18, 3) | _SHIFTL((aRGB1), 6, 3) | \ + _SHIFTL((sbA1), 3, 3) | _SHIFTL((aA1), 0, 3)) + +#define gDPSetCombineLERP(pkt, a0, b0, c0, d0, Aa0, Ab0, Ac0, Ad0, \ + a1, b1, c1, d1, Aa1, Ab1, Ac1, Ad1) \ +{ \ + Gfx *_g = (Gfx *)(pkt); \ + \ + _g->words.w0 = _SHIFTL(G_SETCOMBINE, 24, 8) | \ + _SHIFTL(GCCc0w0(G_CCMUX_##a0, G_CCMUX_##c0, \ + G_ACMUX_##Aa0, G_ACMUX_##Ac0) | \ + GCCc1w0(G_CCMUX_##a1, G_CCMUX_##c1), \ + 0, 24); \ + _g->words.w1 = (unsigned int)(GCCc0w1(G_CCMUX_##b0, \ + G_CCMUX_##d0, \ + G_ACMUX_##Ab0, \ + G_ACMUX_##Ad0) | \ + GCCc1w1(G_CCMUX_##b1, \ + G_ACMUX_##Aa1, \ + G_ACMUX_##Ac1, \ + G_CCMUX_##d1, \ + G_ACMUX_##Ab1, \ + G_ACMUX_##Ad1)); \ +} + +#define gsDPSetCombineLERP(a0, b0, c0, d0, Aa0, Ab0, Ac0, Ad0, \ + a1, b1, c1, d1, Aa1, Ab1, Ac1, Ad1) \ +{{ \ + _SHIFTL(G_SETCOMBINE, 24, 8) | \ + _SHIFTL(GCCc0w0(G_CCMUX_##a0, G_CCMUX_##c0, \ + G_ACMUX_##Aa0, G_ACMUX_##Ac0) | \ + GCCc1w0(G_CCMUX_##a1, G_CCMUX_##c1), 0, 24), \ + (unsigned int)(GCCc0w1(G_CCMUX_##b0, G_CCMUX_##d0, \ + G_ACMUX_##Ab0, G_ACMUX_##Ad0) | \ + GCCc1w1(G_CCMUX_##b1, G_ACMUX_##Aa1, \ + G_ACMUX_##Ac1, G_CCMUX_##d1, \ + G_ACMUX_##Ab1, G_ACMUX_##Ad1)) \ +}} + +/* + * SetCombineMode macros are NOT redunant. It allow the C preprocessor + * to substitute single parameter which includes commas in the token and + * rescan for higher parameter count macro substitution. + * + * eg. gsDPSetCombineMode(G_CC_MODULATE, G_CC_MODULATE) turns into + * gsDPSetCombineLERP(TEXEL0, 0, SHADE, 0, TEXEL0, 0, SHADE, 0, + * TEXEL0, 0, SHADE, 0, TEXEL0, 0, SHADE, 0) + */ + +#define gDPSetCombineMode(pkt, a, b) gDPSetCombineLERP(pkt, a, b) +#define gsDPSetCombineMode(a, b) gsDPSetCombineLERP(a, b) + +#define gDPSetColor(pkt, c, d) \ +{ \ + Gfx *_g = (Gfx *)(pkt); \ + \ + _g->words.w0 = _SHIFTL(c, 24, 8); \ + _g->words.w1 = (unsigned int)(d); \ +} + +#define gsDPSetColor(c, d) \ +{{ \ + _SHIFTL(c, 24, 8), (unsigned int)(d) \ +}} + +#define DPRGBColor(pkt, cmd, r, g, b, a) \ + gDPSetColor(pkt, cmd, \ + (_SHIFTL(r, 24, 8) | _SHIFTL(g, 16, 8) | \ + _SHIFTL(b, 8, 8) | _SHIFTL(a, 0, 8))) +#define sDPRGBColor(cmd, r, g, b, a) \ + gsDPSetColor(cmd, \ + (_SHIFTL(r, 24, 8) | _SHIFTL(g, 16, 8) | \ + _SHIFTL(b, 8, 8) | _SHIFTL(a, 0, 8))) + +#define gDPSetEnvColor(pkt, r, g, b, a) \ + DPRGBColor(pkt, G_SETENVCOLOR, r,g,b,a) +#define gsDPSetEnvColor(r, g, b, a) \ + sDPRGBColor(G_SETENVCOLOR, r,g,b,a) +#define gDPSetBlendColor(pkt, r, g, b, a) \ + DPRGBColor(pkt, G_SETBLENDCOLOR, r,g,b,a) +#define gsDPSetBlendColor(r, g, b, a) \ + sDPRGBColor(G_SETBLENDCOLOR, r,g,b,a) +#define gDPSetFogColor(pkt, r, g, b, a) \ + DPRGBColor(pkt, G_SETFOGCOLOR, r,g,b,a) +#define gsDPSetFogColor(r, g, b, a) \ + sDPRGBColor(G_SETFOGCOLOR, r,g,b,a) +#define gDPSetFillColor(pkt, d) \ + gDPSetColor(pkt, G_SETFILLCOLOR, (d)) +#define gsDPSetFillColor(d) \ + gsDPSetColor(G_SETFILLCOLOR, (d)) + +#define gDPSetPrimDepth(pkt, z, dz) \ + gDPSetColor(pkt, G_SETPRIMDEPTH, \ + _SHIFTL(z, 16, 16) | _SHIFTL(dz, 0, 16)) +#define gsDPSetPrimDepth(z, dz) \ + gsDPSetColor(G_SETPRIMDEPTH, _SHIFTL(z, 16, 16) | \ + _SHIFTL(dz, 0, 16)) + +#define gDPSetPrimColor(pkt, m, l, r, g, b, a) \ +{ \ + Gfx *_g = (Gfx *)(pkt); \ + \ + _g->words.w0 = (_SHIFTL(G_SETPRIMCOLOR, 24, 8) | \ + _SHIFTL(m, 8, 8) | _SHIFTL(l, 0, 8)); \ + _g->words.w1 = (_SHIFTL(r, 24, 8) | _SHIFTL(g, 16, 8) | \ + _SHIFTL(b, 8, 8) | _SHIFTL(a, 0, 8)); \ +} + +#define gsDPSetPrimColor(m, l, r, g, b, a) \ +{{ \ + (_SHIFTL(G_SETPRIMCOLOR, 24, 8) | _SHIFTL(m, 8, 8) | \ + _SHIFTL(l, 0, 8)), \ + (_SHIFTL(r, 24, 8) | _SHIFTL(g, 16, 8) | _SHIFTL(b, 8, 8) | \ + _SHIFTL(a, 0, 8)) \ +}} + +/* + * gDPSetOtherMode (This is for expert user.) + * + * This command makes all othermode parameters set. + * Do not use this command in the same DL with another g*SPSetOtherMode DLs. + * + * [Usage] + * gDPSetOtherMode(pkt, modeA, modeB) + * + * 'modeA' is described all parameters of GroupA GBI command. + * 'modeB' is also described all parameters of GroupB GBI command. + * + * GroupA: + * gDPPipelineMode, gDPSetCycleType, gSPSetTexturePersp, + * gDPSetTextureDetail, gDPSetTextureLOD, gDPSetTextureLUT, + * gDPSetTextureFilter, gDPSetTextureConvert, gDPSetCombineKey, + * gDPSetColorDither, gDPSetAlphaDither + * + * GroupB: + * gDPSetAlphaCompare, gDPSetDepthSource, gDPSetRenderMode + * + * Use 'OR' operation to get modeA and modeB. + * + * modeA = G_PM_* | G_CYC_* | G_TP_* | G_TD_* | G_TL_* | G_TT_* | G_TF_* + * G_TC_* | G_CK_* | G_CD_* | G_AD_*; + * + * modeB = G_AC_* | G_ZS_* | G_RM_* | G_RM_*2; + */ +#define gDPSetOtherMode(pkt, mode0, mode1) \ +{ \ + Gfx *_g = (Gfx *)(pkt); \ + \ + _g->words.w0 = _SHIFTL(G_RDPSETOTHERMODE,24,8)|_SHIFTL(mode0,0,24);\ + _g->words.w1 = (unsigned int)(mode1); \ +} + +#define gsDPSetOtherMode(mode0, mode1) \ +{{ \ + _SHIFTL(G_RDPSETOTHERMODE,24,8)|_SHIFTL(mode0,0,24), \ + (unsigned int)(mode1) \ +}} + +/* + * Texturing macros + */ + +/* These are also defined defined above for Sprite Microcode */ + +#define G_TX_LOADTILE 7 +#define G_TX_RENDERTILE 0 + +#define G_TX_NOMIRROR 0 +#define G_TX_WRAP 0 +#define G_TX_MIRROR 0x1 +#define G_TX_CLAMP 0x2 +#define G_TX_NOMASK 0 +#define G_TX_NOLOD 0 + + +#ifndef MAX +#define MAX(a, b) ((a) > (b) ? (a) : (b)) +#endif + +#ifndef MIN +#define MIN(a, b) ((a) < (b) ? (a) : (b)) +#endif +/* + * Dxt is the inverse of the number of 64-bit words in a line of + * the texture being loaded using the load_block command. If + * there are any 1's to the right of the 11th fractional bit, + * dxt should be rounded up. The following macros accomplish + * this. The 4b macros are a special case since 4-bit textures + * are loaded as 8-bit textures. Dxt is fixed point 1.11. RJM + */ +#define G_TX_DXT_FRAC 11 + +/* + * For RCP 2.0, the maximum number of texels that can be loaded + * using a load_block command is 2048. In order to load the total + * 4kB of Tmem, change the texel size when loading to be G_IM_SIZ_16b, + * then change the tile to the proper texel size after the load. + * The g*DPLoadTextureBlock macros already do this, so this change + * will be transparent if you use these macros. If you use + * the g*DPLoadBlock macros directly, you will need to handle this + * tile manipulation yourself. RJM. + */ +#ifdef _HW_VERSION_1 +#define G_TX_LDBLK_MAX_TXL 4095 +#else +#define G_TX_LDBLK_MAX_TXL 2047 +#endif /* _HW_VERSION_1 */ + +#define TXL2WORDS(txls, b_txl) MAX(1, ((txls)*(b_txl)/8)) +#define CALC_DXT(width, b_txl) \ + (((1 << G_TX_DXT_FRAC) + TXL2WORDS(width, b_txl) - 1) / \ + TXL2WORDS(width, b_txl)) + +#define TXL2WORDS_4b(txls) MAX(1, ((txls)/16)) +#define CALC_DXT_4b(width) \ + (((1 << G_TX_DXT_FRAC) + TXL2WORDS_4b(width) - 1) / \ + TXL2WORDS_4b(width)) + +#define gDPLoadTileGeneric(pkt, c, tile, uls, ult, lrs, lrt) \ +{ \ + Gfx *_g = (Gfx *)(pkt); \ + \ + _g->words.w0 = _SHIFTL(c, 24, 8) | _SHIFTL(uls, 12, 12) | \ + _SHIFTL(ult, 0, 12); \ + _g->words.w1 = _SHIFTL(tile, 24, 3) | _SHIFTL(lrs, 12, 12) | \ + _SHIFTL(lrt, 0, 12); \ +} + +#define gsDPLoadTileGeneric(c, tile, uls, ult, lrs, lrt) \ +{{ \ + _SHIFTL(c, 24, 8) | _SHIFTL(uls, 12, 12) | _SHIFTL(ult, 0, 12), \ + _SHIFTL(tile, 24, 3) | _SHIFTL(lrs, 12, 12) | _SHIFTL(lrt, 0, 12)\ +}} + +#define gDPSetTileSize(pkt, t, uls, ult, lrs, lrt) \ + gDPLoadTileGeneric(pkt, G_SETTILESIZE, t, uls, ult, lrs, lrt) +#define gsDPSetTileSize(t, uls, ult, lrs, lrt) \ + gsDPLoadTileGeneric(G_SETTILESIZE, t, uls, ult, lrs, lrt) +#define gDPLoadTile(pkt, t, uls, ult, lrs, lrt) \ + gDPLoadTileGeneric(pkt, G_LOADTILE, t, uls, ult, lrs, lrt) +#define gsDPLoadTile(t, uls, ult, lrs, lrt) \ + gsDPLoadTileGeneric(G_LOADTILE, t, uls, ult, lrs, lrt) + +#define gDPSetTile(pkt, fmt, siz, line, tmem, tile, palette, cmt, \ + maskt, shiftt, cms, masks, shifts) \ +{ \ + Gfx *_g = (Gfx *)(pkt); \ + \ + _g->words.w0 = _SHIFTL(G_SETTILE, 24, 8) | _SHIFTL(fmt, 21, 3) |\ + _SHIFTL(siz, 19, 2) | _SHIFTL(line, 9, 9) | \ + _SHIFTL(tmem, 0, 9); \ + _g->words.w1 = _SHIFTL(tile, 24, 3) | _SHIFTL(palette, 20, 4) | \ + _SHIFTL(cmt, 18, 2) | _SHIFTL(maskt, 14, 4) | \ + _SHIFTL(shiftt, 10, 4) |_SHIFTL(cms, 8, 2) | \ + _SHIFTL(masks, 4, 4) | _SHIFTL(shifts, 0, 4); \ +} + +#define gsDPSetTile(fmt, siz, line, tmem, tile, palette, cmt, \ + maskt, shiftt, cms, masks, shifts) \ +{{ \ + (_SHIFTL(G_SETTILE, 24, 8) | _SHIFTL(fmt, 21, 3) | \ + _SHIFTL(siz, 19, 2) | _SHIFTL(line, 9, 9) | _SHIFTL(tmem, 0, 9)),\ + (_SHIFTL(tile, 24, 3) | _SHIFTL(palette, 20, 4) | \ + _SHIFTL(cmt, 18, 2) | _SHIFTL(maskt, 14, 4) | \ + _SHIFTL(shiftt, 10, 4) | _SHIFTL(cms, 8, 2) | \ + _SHIFTL(masks, 4, 4) | _SHIFTL(shifts, 0, 4)) \ +}} + +/* + * For RCP 2.0, the maximum number of texels that can be loaded + * using a load_block command is 2048. In order to load the total + * 4kB of Tmem, change the texel size when loading to be G_IM_SIZ_16b, + * then change the tile to the proper texel size after the load. + * The g*DPLoadTextureBlock macros already do this, so this change + * will be transparent if you use these macros. If you use + * the g*DPLoadBlock macros directly, you will need to handle this + * tile manipulation yourself. RJM. + */ +#define gDPLoadBlock(pkt, tile, uls, ult, lrs, dxt) \ +{ \ + Gfx *_g = (Gfx *)(pkt); \ + \ + _g->words.w0 = (_SHIFTL(G_LOADBLOCK, 24, 8) | \ + _SHIFTL(uls, 12, 12) | _SHIFTL(ult, 0, 12)); \ + _g->words.w1 = (_SHIFTL(tile, 24, 3) | \ + _SHIFTL((MIN(lrs,G_TX_LDBLK_MAX_TXL)), 12, 12) |\ + _SHIFTL(dxt, 0, 12)); \ +} + +#define gsDPLoadBlock(tile, uls, ult, lrs, dxt) \ +{{ \ + (_SHIFTL(G_LOADBLOCK, 24, 8) | _SHIFTL(uls, 12, 12) | \ + _SHIFTL(ult, 0, 12)), \ + (_SHIFTL(tile, 24, 3) | \ + _SHIFTL((MIN(lrs,G_TX_LDBLK_MAX_TXL)), 12, 12) | \ + _SHIFTL(dxt, 0, 12)) \ +}} + +#define gDPLoadTLUTCmd(pkt, tile, count) \ +{ \ + Gfx *_g = (Gfx *)pkt; \ + \ + _g->words.w0 = _SHIFTL(G_LOADTLUT, 24, 8); \ + _g->words.w1 = _SHIFTL((tile), 24, 3) | _SHIFTL((count), 14, 10);\ +} + +#define gsDPLoadTLUTCmd(tile, count) \ +{{ \ + _SHIFTL(G_LOADTLUT, 24, 8), \ + _SHIFTL((tile), 24, 3) | _SHIFTL((count), 14, 10) \ +}} + +#define gDPLoadTextureBlock(pkt, timg, fmt, siz, width, height, \ + pal, cms, cmt, masks, maskt, shifts, shiftt) \ +{ \ + gDPSetTextureImage(pkt, fmt, siz##_LOAD_BLOCK, 1, timg); \ + gDPSetTile(pkt, fmt, siz##_LOAD_BLOCK, 0, 0, G_TX_LOADTILE, \ + 0 , cmt, maskt, shiftt, cms, masks, shifts); \ + gDPLoadSync(pkt); \ + gDPLoadBlock(pkt, G_TX_LOADTILE, 0, 0, \ + (((width)*(height) + siz##_INCR) >> siz##_SHIFT) -1, \ + CALC_DXT(width, siz##_BYTES)); \ + gDPPipeSync(pkt); \ + gDPSetTile(pkt, fmt, siz, \ + (((width) * siz##_LINE_BYTES)+7)>>3, 0, \ + G_TX_RENDERTILE, pal, cmt, maskt, shiftt, cms, masks, \ + shifts); \ + gDPSetTileSize(pkt, G_TX_RENDERTILE, 0, 0, \ + ((width)-1) << G_TEXTURE_IMAGE_FRAC, \ + ((height)-1) << G_TEXTURE_IMAGE_FRAC) \ +} + +#define gDPLoadTextureBlockYuv(pkt, timg, fmt, siz, width, height, \ + pal, cms, cmt, masks, maskt, shifts, shiftt) \ +{ \ + gDPSetTextureImage(pkt, fmt, siz##_LOAD_BLOCK, 1, timg); \ + gDPSetTile(pkt, fmt, siz##_LOAD_BLOCK, 0, 0, G_TX_LOADTILE, \ + 0 , cmt, maskt, shiftt, cms, masks, shifts); \ + gDPLoadSync(pkt); \ + gDPLoadBlock(pkt, G_TX_LOADTILE, 0, 0, \ + (((width)*(height) + siz##_INCR) >> siz##_SHIFT) -1, \ + CALC_DXT(width, siz##_BYTES)); \ + gDPPipeSync(pkt); \ + gDPSetTile(pkt, fmt, siz, \ + (((width) * 1)+7)>>3, 0, \ + G_TX_RENDERTILE, pal, cmt, maskt, shiftt, cms, masks, \ + shifts); \ + gDPSetTileSize(pkt, G_TX_RENDERTILE, 0, 0, \ + ((width)-1) << G_TEXTURE_IMAGE_FRAC, \ + ((height)-1) << G_TEXTURE_IMAGE_FRAC) \ +} + +/* Load fix rww 27jun95 */ +/* The S at the end means odd lines are already word Swapped */ + +#define gDPLoadTextureBlockS(pkt, timg, fmt, siz, width, height, \ + pal, cms, cmt, masks, maskt, shifts, shiftt) \ +{ \ + gDPSetTextureImage(pkt, fmt, siz##_LOAD_BLOCK, 1, timg); \ + gDPSetTile(pkt, fmt, siz##_LOAD_BLOCK, 0, 0, G_TX_LOADTILE, \ + 0 , cmt, maskt, shiftt, cms, masks, shifts); \ + gDPLoadSync(pkt); \ + gDPLoadBlock(pkt, G_TX_LOADTILE, 0, 0, \ + (((width)*(height) + siz##_INCR) >> siz##_SHIFT)-1,0); \ + gDPPipeSync(pkt); \ + gDPSetTile(pkt, fmt, siz, \ + (((width) * siz##_LINE_BYTES)+7)>>3, 0, \ + G_TX_RENDERTILE, pal, cmt, maskt, shiftt, cms, masks, \ + shifts); \ + gDPSetTileSize(pkt, G_TX_RENDERTILE, 0, 0, \ + ((width)-1) << G_TEXTURE_IMAGE_FRAC, \ + ((height)-1) << G_TEXTURE_IMAGE_FRAC) \ +} + +/* + * Allow tmem address and render tile to be specified. + * The S at the end means odd lines are already word Swapped + */ +#define gDPLoadMultiBlockS(pkt, timg, tmem, rtile, fmt, siz, width, \ + height, pal, cms, cmt, masks, maskt, shifts, shiftt) \ +{ \ + gDPSetTextureImage(pkt, fmt, siz##_LOAD_BLOCK, 1, timg); \ + gDPSetTile(pkt, fmt, siz##_LOAD_BLOCK, 0, tmem, G_TX_LOADTILE, \ + 0 , cmt, maskt, shiftt, cms, masks, shifts); \ + gDPLoadSync(pkt); \ + gDPLoadBlock(pkt, G_TX_LOADTILE, 0, 0, \ + (((width)*(height) + siz##_INCR) >> siz##_SHIFT)-1,0); \ + gDPPipeSync(pkt); \ + gDPSetTile(pkt, fmt, siz, \ + (((width) * siz##_LINE_BYTES)+7)>>3, tmem, \ + rtile, pal, cmt, maskt, shiftt, cms, masks, \ + shifts); \ + gDPSetTileSize(pkt, rtile, 0, 0, \ + ((width)-1) << G_TEXTURE_IMAGE_FRAC, \ + ((height)-1) << G_TEXTURE_IMAGE_FRAC) \ +} + + +#define gDPLoadTextureBlockYuvS(pkt, timg, fmt, siz, width, height, \ + pal, cms, cmt, masks, maskt, shifts, shiftt) \ +{ \ + gDPSetTextureImage(pkt, fmt, siz##_LOAD_BLOCK, 1, timg); \ + gDPSetTile(pkt, fmt, siz##_LOAD_BLOCK, 0, 0, G_TX_LOADTILE, \ + 0 , cmt, maskt, shiftt, cms, masks, shifts); \ + gDPLoadSync(pkt); \ + gDPLoadBlock(pkt, G_TX_LOADTILE, 0, 0, \ + (((width)*(height) + siz##_INCR) >> siz##_SHIFT)-1,0); \ + gDPPipeSync(pkt); \ + gDPSetTile(pkt, fmt, siz, \ + (((width) * 1)+7)>>3, 0, \ + G_TX_RENDERTILE, pal, cmt, maskt, shiftt, cms, masks, \ + shifts); \ + gDPSetTileSize(pkt, G_TX_RENDERTILE, 0, 0, \ + ((width)-1) << G_TEXTURE_IMAGE_FRAC, \ + ((height)-1) << G_TEXTURE_IMAGE_FRAC) \ +} + +/* + * allows tmem address to be specified + */ +#define _gDPLoadTextureBlock(pkt, timg, tmem, fmt, siz, width, height, \ + pal, cms, cmt, masks, maskt, shifts, shiftt) \ +{ \ + gDPSetTextureImage(pkt, fmt, siz##_LOAD_BLOCK, 1, timg); \ + gDPSetTile(pkt, fmt, siz##_LOAD_BLOCK, 0, tmem, G_TX_LOADTILE, \ + 0, cmt, maskt, shiftt, cms, masks, shifts); \ + gDPLoadSync(pkt); \ + gDPLoadBlock(pkt, G_TX_LOADTILE, 0, 0, \ + (((width)*(height) + siz##_INCR) >> siz##_SHIFT)-1, \ + CALC_DXT(width, siz##_BYTES)); \ + gDPPipeSync(pkt); \ + gDPSetTile(pkt, fmt, siz, (((width) * siz##_LINE_BYTES)+7)>>3, \ + tmem, G_TX_RENDERTILE, pal, cmt, \ + maskt, shiftt, cms, masks, shifts); \ + gDPSetTileSize(pkt, G_TX_RENDERTILE, 0, 0, \ + ((width)-1) << G_TEXTURE_IMAGE_FRAC, \ + ((height)-1) << G_TEXTURE_IMAGE_FRAC) \ +} + +/* + * allows tmem address and render tile to be specified + */ +#define _gDPLoadTextureBlockTile(pkt, timg, tmem, rtile, fmt, siz, width, \ + height, pal, cms, cmt, masks, maskt, shifts, shiftt) \ +{ \ + gDPSetTextureImage(pkt, fmt, siz##_LOAD_BLOCK, 1, timg); \ + gDPSetTile(pkt, fmt, siz##_LOAD_BLOCK, 0, tmem, G_TX_LOADTILE, 0,\ + cmt, maskt, shiftt, cms, masks, shifts); \ + gDPLoadSync(pkt); \ + gDPLoadBlock(pkt, G_TX_LOADTILE, 0, 0, \ + (((width)*(height) + siz##_INCR) >> siz##_SHIFT)-1, \ + CALC_DXT(width, siz##_BYTES)); \ + gDPPipeSync(pkt); \ + gDPSetTile(pkt, fmt, siz, (((width) * siz##_LINE_BYTES)+7)>>3, \ + tmem, rtile, pal, cmt, \ + maskt, shiftt, cms, masks, shifts); \ + gDPSetTileSize(pkt, rtile, 0, 0, \ + ((width)-1) << G_TEXTURE_IMAGE_FRAC, \ + ((height)-1) << G_TEXTURE_IMAGE_FRAC) \ +} + +/* + * allows tmem address and render tile to be specified + */ +#define gDPLoadMultiBlock(pkt, timg, tmem, rtile, fmt, siz, width, \ + height, pal, cms, cmt, masks, maskt, shifts, shiftt) \ +{ \ + gDPSetTextureImage(pkt, fmt, siz##_LOAD_BLOCK, 1, timg); \ + gDPSetTile(pkt, fmt, siz##_LOAD_BLOCK, 0, tmem, G_TX_LOADTILE, 0,\ + cmt, maskt, shiftt, cms, masks, shifts); \ + gDPLoadSync(pkt); \ + gDPLoadBlock(pkt, G_TX_LOADTILE, 0, 0, \ + (((width)*(height) + siz##_INCR) >> siz##_SHIFT)-1, \ + CALC_DXT(width, siz##_BYTES)); \ + gDPPipeSync(pkt); \ + gDPSetTile(pkt, fmt, siz, (((width) * siz##_LINE_BYTES)+7)>>3, \ + tmem, rtile, pal, cmt, \ + maskt, shiftt, cms, masks, shifts); \ + gDPSetTileSize(pkt, rtile, 0, 0, \ + ((width)-1) << G_TEXTURE_IMAGE_FRAC, \ + ((height)-1) << G_TEXTURE_IMAGE_FRAC) \ +} + +#define gsDPLoadTextureBlock(timg, fmt, siz, width, height, \ + pal, cms, cmt, masks, maskt, shifts, shiftt) \ + \ + gsDPSetTextureImage(fmt, siz##_LOAD_BLOCK, 1, timg), \ + gsDPSetTile(fmt, siz##_LOAD_BLOCK, 0, 0, \ + G_TX_LOADTILE, 0 , cmt, maskt, shiftt, cms, \ + masks, shifts), \ + gsDPLoadSync(), \ + gsDPLoadBlock(G_TX_LOADTILE, 0, 0, \ + (((width)*(height) + siz##_INCR) >> siz##_SHIFT)-1, \ + CALC_DXT(width, siz##_BYTES)), \ + gsDPPipeSync(), \ + gsDPSetTile(fmt, siz, ((((width) * siz##_LINE_BYTES)+7)>>3), 0, \ + G_TX_RENDERTILE, pal, cmt, maskt, shiftt, cms, masks, \ + shifts), \ + gsDPSetTileSize(G_TX_RENDERTILE, 0, 0, \ + ((width)-1) << G_TEXTURE_IMAGE_FRAC, \ + ((height)-1) << G_TEXTURE_IMAGE_FRAC) + +/* Here is the static form of the pre-swapped texture block loading */ +/* See gDPLoadTextureBlockS() for reference. Basically, just don't + calculate DxT, use 0 */ + +#define gsDPLoadTextureBlockS(timg, fmt, siz, width, height, \ + pal, cms, cmt, masks, maskt, shifts, shiftt) \ + \ + gsDPSetTextureImage(fmt, siz##_LOAD_BLOCK, 1, timg), \ + gsDPSetTile(fmt, siz##_LOAD_BLOCK, 0, 0, G_TX_LOADTILE, 0 , \ + cmt, maskt,shiftt, cms, masks, shifts), \ + gsDPLoadSync(), \ + gsDPLoadBlock(G_TX_LOADTILE, 0, 0, \ + (((width)*(height) + siz##_INCR) >> siz##_SHIFT)-1, 0 ),\ + gsDPPipeSync(), \ + gsDPSetTile(fmt, siz, ((((width) * siz##_LINE_BYTES)+7)>>3), 0, \ + G_TX_RENDERTILE, pal, cmt, maskt, shiftt, cms, masks, \ + shifts), \ + gsDPSetTileSize(G_TX_RENDERTILE, 0, 0, \ + ((width)-1) << G_TEXTURE_IMAGE_FRAC, \ + ((height)-1) << G_TEXTURE_IMAGE_FRAC) + +/* + * Allow tmem address to be specified + */ +#define _gsDPLoadTextureBlock(timg, tmem, fmt, siz, width, height, \ + pal, cms, cmt, masks, maskt, shifts, shiftt) \ + \ + gsDPSetTextureImage(fmt, siz##_LOAD_BLOCK, 1, timg), \ + gsDPSetTile(fmt, siz##_LOAD_BLOCK, 0, tmem, G_TX_LOADTILE, \ + 0 , cmt, maskt, shiftt, cms, masks, shifts), \ + gsDPLoadSync(), \ + gsDPLoadBlock(G_TX_LOADTILE, 0, 0, \ + (((width)*(height) + siz##_INCR) >> siz##_SHIFT)-1, \ + CALC_DXT(width, siz##_BYTES)), \ + gsDPPipeSync(), \ + gsDPSetTile(fmt, siz, \ + ((((width) * siz##_LINE_BYTES)+7)>>3), tmem, \ + G_TX_RENDERTILE, pal, cmt, maskt, shiftt, cms, masks, \ + shifts), \ + gsDPSetTileSize(G_TX_RENDERTILE, 0, 0, \ + ((width)-1) << G_TEXTURE_IMAGE_FRAC, \ + ((height)-1) << G_TEXTURE_IMAGE_FRAC) + + +/* + * Allow tmem address and render_tile to be specified + */ +#define _gsDPLoadTextureBlockTile(timg, tmem, rtile, fmt, siz, width, \ + height, pal, cms, cmt, masks, maskt, shifts, shiftt) \ + \ + gsDPSetTextureImage(fmt, siz##_LOAD_BLOCK, 1, timg), \ + gsDPSetTile(fmt, siz##_LOAD_BLOCK, 0, tmem, G_TX_LOADTILE, \ + 0 , cmt, maskt, shiftt, cms, masks, shifts), \ + gsDPLoadSync(), \ + gsDPLoadBlock(G_TX_LOADTILE, 0, 0, \ + (((width)*(height) + siz##_INCR) >> siz##_SHIFT)-1, \ + CALC_DXT(width, siz##_BYTES)), \ + gsDPPipeSync(), \ + gsDPSetTile(fmt, siz, \ + ((((width) * siz##_LINE_BYTES)+7)>>3), tmem, \ + rtile, pal, cmt, maskt, shiftt, cms, masks, \ + shifts), \ + gsDPSetTileSize(rtile, 0, 0, \ + ((width)-1) << G_TEXTURE_IMAGE_FRAC, \ + ((height)-1) << G_TEXTURE_IMAGE_FRAC) + + +/* + * Allow tmem address and render_tile to be specified, useful when loading + * mutilple tiles at a time. + */ +#define gsDPLoadMultiBlock(timg, tmem, rtile, fmt, siz, width, \ + height, pal, cms, cmt, masks, maskt, shifts, shiftt) \ + \ + gsDPSetTextureImage(fmt, siz##_LOAD_BLOCK, 1, timg), \ + gsDPSetTile(fmt, siz##_LOAD_BLOCK, 0, tmem, G_TX_LOADTILE, \ + 0 , cmt, maskt, shiftt, cms, masks, shifts), \ + gsDPLoadSync(), \ + gsDPLoadBlock(G_TX_LOADTILE, 0, 0, \ + (((width)*(height) + siz##_INCR) >> siz##_SHIFT)-1, \ + CALC_DXT(width, siz##_BYTES)), \ + gsDPPipeSync(), \ + gsDPSetTile(fmt, siz, \ + ((((width) * siz##_LINE_BYTES)+7)>>3), tmem, \ + rtile, pal, cmt, maskt, shiftt, cms, masks, \ + shifts), \ + gsDPSetTileSize(rtile, 0, 0, \ + ((width)-1) << G_TEXTURE_IMAGE_FRAC, \ + ((height)-1) << G_TEXTURE_IMAGE_FRAC) + +/* + * Allows tmem and render tile to be specified. Useful when loading + * several tiles at a time. + * + * Here is the static form of the pre-swapped texture block loading + * See gDPLoadTextureBlockS() for reference. Basically, just don't + * calculate DxT, use 0 + */ + +#define gsDPLoadMultiBlockS(timg, tmem, rtile, fmt, siz, width, height, \ + pal, cms, cmt, masks, maskt, shifts, shiftt) \ + \ + gsDPSetTextureImage(fmt, siz##_LOAD_BLOCK, 1, timg), \ + gsDPSetTile(fmt, siz##_LOAD_BLOCK, 0, tmem, G_TX_LOADTILE, 0 , \ + cmt, maskt,shiftt, cms, masks, shifts), \ + gsDPLoadSync(), \ + gsDPLoadBlock(G_TX_LOADTILE, 0, 0, \ + (((width)*(height) + siz##_INCR) >> siz##_SHIFT)-1, 0 ),\ + gsDPPipeSync(), \ + gsDPSetTile(fmt, siz, ((((width) * siz##_LINE_BYTES)+7)>>3), tmem,\ + rtile, pal, cmt, maskt, shiftt, cms, masks, \ + shifts), \ + gsDPSetTileSize(rtile, 0, 0, \ + ((width)-1) << G_TEXTURE_IMAGE_FRAC, \ + ((height)-1) << G_TEXTURE_IMAGE_FRAC) + + +#define gDPLoadTextureBlock_4b(pkt, timg, fmt, width, height, \ + pal, cms, cmt, masks, maskt, shifts, shiftt) \ +{ \ + gDPSetTextureImage(pkt, fmt, G_IM_SIZ_16b, 1, timg); \ + gDPSetTile(pkt, fmt, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, \ + cmt, maskt, shiftt, cms, masks, shifts); \ + gDPLoadSync(pkt); \ + gDPLoadBlock(pkt, G_TX_LOADTILE, 0, 0, \ + (((width)*(height)+3)>>2)-1, \ + CALC_DXT_4b(width)); \ + gDPPipeSync(pkt); \ + gDPSetTile(pkt, fmt, G_IM_SIZ_4b, ((((width)>>1)+7)>>3), 0, \ + G_TX_RENDERTILE, pal, cmt, maskt, shiftt, cms, masks, \ + shifts); \ + gDPSetTileSize(pkt, G_TX_RENDERTILE, 0, 0, \ + ((width)-1) << G_TEXTURE_IMAGE_FRAC, \ + ((height)-1) << G_TEXTURE_IMAGE_FRAC) \ +} + +/* Load fix rww 27jun95 */ +/* The S at the end means odd lines are already word Swapped */ + +#define gDPLoadTextureBlock_4bS(pkt, timg, fmt, width, height, \ + pal, cms, cmt, masks, maskt, shifts, shiftt) \ +{ \ + gDPSetTextureImage(pkt, fmt, G_IM_SIZ_16b, 1, timg); \ + gDPSetTile(pkt, fmt, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, \ + cmt, maskt, shiftt, cms, masks, shifts); \ + gDPLoadSync(pkt); \ + gDPLoadBlock(pkt, G_TX_LOADTILE, 0, 0, \ + (((width)*(height)+3)>>2)-1, 0 ); \ + gDPPipeSync(pkt); \ + gDPSetTile(pkt, fmt, G_IM_SIZ_4b, ((((width)>>1)+7)>>3), 0, \ + G_TX_RENDERTILE, pal, cmt, maskt, shiftt, cms, masks, \ + shifts); \ + gDPSetTileSize(pkt, G_TX_RENDERTILE, 0, 0, \ + ((width)-1) << G_TEXTURE_IMAGE_FRAC, \ + ((height)-1) << G_TEXTURE_IMAGE_FRAC) \ +} + +/* + * 4-bit load block. Useful when loading multiple tiles + */ +#define gDPLoadMultiBlock_4b(pkt, timg, tmem, rtile, fmt, width, height,\ + pal, cms, cmt, masks, maskt, shifts, shiftt) \ +{ \ + gDPSetTextureImage(pkt, fmt, G_IM_SIZ_16b, 1, timg); \ + gDPSetTile(pkt, fmt, G_IM_SIZ_16b, 0, tmem, G_TX_LOADTILE, 0, \ + cmt, maskt, shiftt, cms, masks, shifts); \ + gDPLoadSync(pkt); \ + gDPLoadBlock(pkt, G_TX_LOADTILE, 0, 0, \ + (((width)*(height)+3)>>2)-1, \ + CALC_DXT_4b(width)); \ + gDPPipeSync(pkt); \ + gDPSetTile(pkt, fmt, G_IM_SIZ_4b, ((((width)>>1)+7)>>3), tmem, \ + rtile, pal, cmt, maskt, shiftt, cms, masks, \ + shifts); \ + gDPSetTileSize(pkt, rtile, 0, 0, \ + ((width)-1) << G_TEXTURE_IMAGE_FRAC, \ + ((height)-1) << G_TEXTURE_IMAGE_FRAC) \ +} + +/* + * 4-bit load block. Allows tmem and render tile to be specified. Useful when + * loading multiple tiles. The S means odd lines are already word swapped. + */ +#define gDPLoadMultiBlock_4bS(pkt, timg, tmem, rtile, fmt, width, height,\ + pal, cms, cmt, masks, maskt, shifts, shiftt) \ +{ \ + gDPSetTextureImage(pkt, fmt, G_IM_SIZ_16b, 1, timg); \ + gDPSetTile(pkt, fmt, G_IM_SIZ_16b, 0, tmem, G_TX_LOADTILE, 0, \ + cmt, maskt, shiftt, cms, masks, shifts); \ + gDPLoadSync(pkt); \ + gDPLoadBlock(pkt, G_TX_LOADTILE, 0, 0, \ + (((width)*(height)+3)>>2)-1, 0 ); \ + gDPPipeSync(pkt); \ + gDPSetTile(pkt, fmt, G_IM_SIZ_4b, ((((width)>>1)+7)>>3), tmem, \ + rtile, pal, cmt, maskt, shiftt, cms, masks, \ + shifts); \ + gDPSetTileSize(pkt, rtile, 0, 0, \ + ((width)-1) << G_TEXTURE_IMAGE_FRAC, \ + ((height)-1) << G_TEXTURE_IMAGE_FRAC) \ +} + + +#define _gDPLoadTextureBlock_4b(pkt, timg, tmem, fmt, width, height, \ + pal, cms, cmt, masks, maskt, shifts, shiftt) \ +{ \ + gDPSetTextureImage(pkt, fmt, G_IM_SIZ_16b, 1, timg); \ + gDPSetTile(pkt, fmt, G_IM_SIZ_16b, 0, tmem, G_TX_LOADTILE, 0, \ + cmt, maskt, shiftt, cms, masks, shifts); \ + gDPLoadSync(pkt); \ + gDPLoadBlock(pkt, G_TX_LOADTILE, 0, 0, \ + (((width)*(height)+3)>>2)-1, \ + CALC_DXT_4b(width)); \ + gDPPipeSync(pkt); \ + gDPSetTile(pkt, fmt, G_IM_SIZ_4b, ((((width)>>1)+7)>>3), tmem, \ + G_TX_RENDERTILE, pal, cmt, maskt, shiftt, cms, masks, \ + shifts); \ + gDPSetTileSize(pkt, G_TX_RENDERTILE, 0, 0, \ + ((width)-1) << G_TEXTURE_IMAGE_FRAC, \ + ((height)-1) << G_TEXTURE_IMAGE_FRAC) \ +} + +#define gsDPLoadTextureBlock_4b(timg, fmt, width, height, \ + pal, cms, cmt, masks, maskt, shifts, shiftt) \ + \ + gsDPSetTextureImage(fmt, G_IM_SIZ_16b, 1, timg), \ + gsDPSetTile(fmt, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0 , cmt, \ + maskt, shiftt, cms, masks, shifts), \ + gsDPLoadSync(), \ + gsDPLoadBlock(G_TX_LOADTILE, 0, 0, (((width)*(height)+3)>>2)-1, \ + CALC_DXT_4b(width)), \ + gsDPPipeSync(), \ + gsDPSetTile(fmt, G_IM_SIZ_4b, ((((width)>>1)+7)>>3), 0, \ + G_TX_RENDERTILE, pal, cmt, maskt, shiftt, cms, masks, \ + shifts), \ + gsDPSetTileSize(G_TX_RENDERTILE, 0, 0, \ + ((width)-1) << G_TEXTURE_IMAGE_FRAC, \ + ((height)-1) << G_TEXTURE_IMAGE_FRAC) + +#define gsDPLoadTextureBlock_4bS(timg, fmt, width, height, \ + pal, cms, cmt, masks, maskt, shifts, shiftt) \ + \ + gsDPSetTextureImage(fmt, G_IM_SIZ_16b, 1, timg), \ + gsDPSetTile(fmt, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0 , cmt, \ + maskt, shiftt, cms, masks, shifts), \ + gsDPLoadSync(), \ + gsDPLoadBlock(G_TX_LOADTILE, 0, 0, (((width)*(height)+3)>>2)-1,0),\ + gsDPPipeSync(), \ + gsDPSetTile(fmt, G_IM_SIZ_4b, ((((width)>>1)+7)>>3), 0, \ + G_TX_RENDERTILE, pal, cmt, maskt, shiftt, cms, masks, \ + shifts), \ + gsDPSetTileSize(G_TX_RENDERTILE, 0, 0, \ + ((width)-1) << G_TEXTURE_IMAGE_FRAC, \ + ((height)-1) << G_TEXTURE_IMAGE_FRAC) + +/* + * 4-bit load block. Allows tmem address and render tile to be specified. + * Useful when loading multiple tiles. + */ +#define gsDPLoadMultiBlock_4b(timg, tmem, rtile, fmt, width, height, \ + pal, cms, cmt, masks, maskt, shifts, shiftt) \ + \ + gsDPSetTextureImage(fmt, G_IM_SIZ_16b, 1, timg), \ + gsDPSetTile(fmt, G_IM_SIZ_16b, 0, tmem, G_TX_LOADTILE, 0 , cmt, \ + maskt, shiftt, cms, masks, shifts), \ + gsDPLoadSync(), \ + gsDPLoadBlock(G_TX_LOADTILE, 0, 0, (((width)*(height)+3)>>2)-1, \ + CALC_DXT_4b(width)), \ + gsDPPipeSync(), \ + gsDPSetTile(fmt, G_IM_SIZ_4b, ((((width)>>1)+7)>>3), tmem, \ + rtile, pal, cmt, maskt, shiftt, cms, masks, \ + shifts), \ + gsDPSetTileSize(rtile, 0, 0, \ + ((width)-1) << G_TEXTURE_IMAGE_FRAC, \ + ((height)-1) << G_TEXTURE_IMAGE_FRAC) + + +/* + * 4-bit load block. Allows tmem address and render tile to be specified. + * Useful when loading multiple tiles. S means odd lines are already swapped. + */ +#define gsDPLoadMultiBlock_4bS(timg, tmem, rtile, fmt, width, height, \ + pal, cms, cmt, masks, maskt, shifts, shiftt) \ + \ + gsDPSetTextureImage(fmt, G_IM_SIZ_16b, 1, timg), \ + gsDPSetTile(fmt, G_IM_SIZ_16b, 0, tmem, G_TX_LOADTILE, 0 , cmt, \ + maskt, shiftt, cms, masks, shifts), \ + gsDPLoadSync(), \ + gsDPLoadBlock(G_TX_LOADTILE, 0, 0, (((width)*(height)+3)>>2)-1,0),\ + gsDPPipeSync(), \ + gsDPSetTile(fmt, G_IM_SIZ_4b, ((((width)>>1)+7)>>3), tmem, \ + rtile, pal, cmt, maskt, shiftt, cms, masks, \ + shifts), \ + gsDPSetTileSize(rtile, 0, 0, \ + ((width)-1) << G_TEXTURE_IMAGE_FRAC, \ + ((height)-1) << G_TEXTURE_IMAGE_FRAC) + + +/* + * Allows tmem address to be specified + */ +#define _gsDPLoadTextureBlock_4b(timg, tmem, fmt, width, height, \ + pal, cms, cmt, masks, maskt, shifts, shiftt) \ + \ + gsDPSetTextureImage(fmt, G_IM_SIZ_16b, 1, timg), \ + gsDPSetTile(fmt, G_IM_SIZ_16b, 0, tmem, G_TX_LOADTILE, 0 , cmt, \ + maskt, shiftt, cms, masks, shifts), \ + gsDPLoadSync(), \ + gsDPLoadBlock(G_TX_LOADTILE, 0, 0, (((width)*(height)+3)>>2)-1, \ + CALC_DXT_4b(width)), \ + gsDPPipeSync(), \ + gsDPSetTile(fmt, G_IM_SIZ_4b, ((((width)>>1)+7)>>3), tmem, \ + G_TX_RENDERTILE, pal, cmt, maskt, shiftt, cms, masks, \ + shifts), \ + gsDPSetTileSize(G_TX_RENDERTILE, 0, 0, \ + ((width)-1) << G_TEXTURE_IMAGE_FRAC, \ + ((height)-1) << G_TEXTURE_IMAGE_FRAC) + +#ifndef _HW_VERSION_1 + +#define gDPLoadTextureTile(pkt, timg, fmt, siz, width, height, \ + uls, ult, lrs, lrt, pal, \ + cms, cmt, masks, maskt, shifts, shiftt) \ +{ \ + gDPSetTextureImage(pkt, fmt, siz, width, timg); \ + gDPSetTile(pkt, fmt, siz, \ + (((((lrs)-(uls)+1) * siz##_TILE_BYTES)+7)>>3), 0, \ + G_TX_LOADTILE, 0 , cmt, maskt, shiftt, cms, masks, \ + shifts); \ + gDPLoadSync(pkt); \ + gDPLoadTile( pkt, G_TX_LOADTILE, \ + (uls)<>3), 0, \ + G_TX_RENDERTILE, pal, cmt, maskt, shiftt, cms, masks, \ + shifts); \ + gDPSetTileSize(pkt, G_TX_RENDERTILE, \ + (uls)<>3), tmem, \ + G_TX_LOADTILE, 0 , cmt, maskt, shiftt, cms, masks, \ + shifts); \ + gDPLoadSync(pkt); \ + gDPLoadTile( pkt, G_TX_LOADTILE, \ + (uls)<>3), tmem, \ + rtile, pal, cmt, maskt, shiftt, cms, masks, \ + shifts); \ + gDPSetTileSize(pkt, rtile, \ + (uls)<>3), 0, \ + G_TX_LOADTILE, 0 , cmt, maskt, shiftt, cms, masks, \ + shifts), \ + gsDPLoadSync(), \ + gsDPLoadTile( G_TX_LOADTILE, \ + (uls)<>3), 0, \ + G_TX_RENDERTILE, pal, cmt, maskt, shiftt, cms, masks,\ + shifts), \ + gsDPSetTileSize(G_TX_RENDERTILE, \ + (uls)<>3), \ + tmem, G_TX_LOADTILE, 0 , cmt, maskt, shiftt, cms, \ + masks, shifts), \ + gsDPLoadSync(), \ + gsDPLoadTile( G_TX_LOADTILE, \ + (uls)<>3), \ + tmem, rtile, pal, cmt, maskt, shiftt, cms, masks, \ + shifts), \ + gsDPSetTileSize(rtile, \ + (uls)<>1), timg); \ + gDPSetTile(pkt, fmt, G_IM_SIZ_8b, \ + (((((lrs)-(uls)+1)>>1)+7)>>3), 0, \ + G_TX_LOADTILE, 0 , cmt, maskt, shiftt, cms, masks, \ + shifts); \ + gDPLoadSync(pkt); \ + gDPLoadTile( pkt, G_TX_LOADTILE, \ + (uls)<<(G_TEXTURE_IMAGE_FRAC-1), \ + (ult)<<(G_TEXTURE_IMAGE_FRAC), \ + (lrs)<<(G_TEXTURE_IMAGE_FRAC-1), \ + (lrt)<<(G_TEXTURE_IMAGE_FRAC)); \ + gDPPipeSync(pkt); \ + gDPSetTile(pkt, fmt, G_IM_SIZ_4b, \ + (((((lrs)-(uls)+1)>>1)+7)>>3), 0, \ + G_TX_RENDERTILE, pal, cmt, maskt, shiftt, cms, \ + masks, shifts); \ + gDPSetTileSize(pkt, G_TX_RENDERTILE, \ + (uls)<>1), timg); \ + gDPSetTile(pkt, fmt, G_IM_SIZ_8b, \ + (((((lrs)-(uls)+1)>>1)+7)>>3), tmem, \ + G_TX_LOADTILE, 0 , cmt, maskt, shiftt, cms, masks, \ + shifts); \ + gDPLoadSync(pkt); \ + gDPLoadTile( pkt, G_TX_LOADTILE, \ + (uls)<<(G_TEXTURE_IMAGE_FRAC-1), \ + (ult)<<(G_TEXTURE_IMAGE_FRAC), \ + (lrs)<<(G_TEXTURE_IMAGE_FRAC-1), \ + (lrt)<<(G_TEXTURE_IMAGE_FRAC)); \ + gDPPipeSync(pkt); \ + gDPSetTile(pkt, fmt, G_IM_SIZ_4b, \ + (((((lrs)-(uls)+1)>>1)+7)>>3), tmem, \ + rtile, pal, cmt, maskt, shiftt, cms, masks, \ + shifts); \ + gDPSetTileSize(pkt, rtile, \ + (uls)<>1), timg), \ + gsDPSetTile(fmt, G_IM_SIZ_8b, (((((lrs)-(uls)+1)>>1)+7)>>3), 0, \ + G_TX_LOADTILE, 0 , cmt, maskt, shiftt, cms, masks, \ + shifts), \ + gsDPLoadSync(), \ + gsDPLoadTile( G_TX_LOADTILE, \ + (uls)<<(G_TEXTURE_IMAGE_FRAC-1), \ + (ult)<<(G_TEXTURE_IMAGE_FRAC), \ + (lrs)<<(G_TEXTURE_IMAGE_FRAC-1), \ + (lrt)<<(G_TEXTURE_IMAGE_FRAC)), \ + gsDPPipeSync(), \ + gsDPSetTile(fmt, G_IM_SIZ_4b, (((((lrs)-(uls)+1)>>1)+7)>>3), 0, \ + G_TX_RENDERTILE, pal, cmt, maskt, shiftt, cms, masks, \ + shifts), \ + gsDPSetTileSize(G_TX_RENDERTILE, \ + (uls)<>1), timg), \ + gsDPSetTile(fmt, G_IM_SIZ_8b, (((((lrs)-(uls)+1)>>1)+7)>>3), \ + tmem, G_TX_LOADTILE, 0 , cmt, maskt, shiftt, cms, \ + masks, shifts), \ + gsDPLoadSync(), \ + gsDPLoadTile( G_TX_LOADTILE, \ + (uls)<<(G_TEXTURE_IMAGE_FRAC-1), \ + (ult)<<(G_TEXTURE_IMAGE_FRAC), \ + (lrs)<<(G_TEXTURE_IMAGE_FRAC-1), \ + (lrt)<<(G_TEXTURE_IMAGE_FRAC)), \ + gsDPPipeSync(), \ + gsDPSetTile(fmt, G_IM_SIZ_4b, (((((lrs)-(uls)+1)>>1)+7)>>3), \ + tmem, rtile, pal, cmt, maskt, shiftt, cms, masks, \ + shifts), \ + gsDPSetTileSize(rtile, \ + (uls)<words.w0 = _SHIFTL(G_SETSCISSOR, 24, 8) | \ + _SHIFTL((int)((float)(ulx)*4.0F), 12, 12) | \ + _SHIFTL((int)((float)(uly)*4.0F), 0, 12); \ + _g->words.w1 = _SHIFTL(mode, 24, 2) | \ + _SHIFTL((int)((float)(lrx)*4.0F), 12, 12) | \ + _SHIFTL((int)((float)(lry)*4.0F), 0, 12); \ +} + + +#define gDPSetScissorFrac(pkt, mode, ulx, uly, lrx, lry) \ +{ \ + Gfx *_g = (Gfx *)pkt; \ + \ + _g->words.w0 = _SHIFTL(G_SETSCISSOR, 24, 8) | \ + _SHIFTL((int)((ulx)), 12, 12) | \ + _SHIFTL((int)((uly)), 0, 12); \ + _g->words.w1 = _SHIFTL(mode, 24, 2) | \ + _SHIFTL((int)((lrx)), 12, 12) | \ + _SHIFTL((int)((lry)), 0, 12); \ +} + +#define gsDPSetScissor(mode, ulx, uly, lrx, lry) \ +{{ \ + _SHIFTL(G_SETSCISSOR, 24, 8) | \ + _SHIFTL((int)((float)(ulx)*4.0F), 12, 12) | \ + _SHIFTL((int)((float)(uly)*4.0F), 0, 12), \ + _SHIFTL(mode, 24, 2) | \ + _SHIFTL((int)((float)(lrx)*4.0F), 12, 12) | \ + _SHIFTL((int)((float)(lry)*4.0F), 0, 12) \ +}} + +#define gsDPSetScissorFrac(mode, ulx, uly, lrx, lry) \ +{{ \ + _SHIFTL(G_SETSCISSOR, 24, 8) | \ + _SHIFTL((int)((ulx)), 12, 12) | \ + _SHIFTL((int)((uly)), 0, 12), \ + _SHIFTL(mode, 24, 2) | \ + _SHIFTL((int)(lrx), 12, 12) | \ + _SHIFTL((int)(lry), 0, 12) \ +}} + +/* Fraction never used in fill */ +#define gDPFillRectangle(pkt, ulx, uly, lrx, lry) \ +{ \ + Gfx *_g = (Gfx *)(pkt); \ + \ + _g->words.w0 = (_SHIFTL(G_FILLRECT, 24, 8) | \ + _SHIFTL((lrx), 14, 10) | _SHIFTL((lry), 2, 10));\ + _g->words.w1 = (_SHIFTL((ulx), 14, 10) | _SHIFTL((uly), 2, 10));\ +} + +#define gsDPFillRectangle(ulx, uly, lrx, lry) \ +{{ \ + (_SHIFTL(G_FILLRECT, 24, 8) | _SHIFTL((lrx), 14, 10) | \ + _SHIFTL((lry), 2, 10)), \ + (_SHIFTL((ulx), 14, 10) | _SHIFTL((uly), 2, 10)) \ +}} + +/* like gDPFillRectangle but accepts negative arguments */ +#define gDPScisFillRectangle(pkt, ulx, uly, lrx, lry) \ +{ \ + Gfx *_g = (Gfx *)(pkt); \ + \ + _g->words.w0 = (_SHIFTL(G_FILLRECT, 24, 8) | \ + _SHIFTL(MAX((lrx),0), 14, 10) | \ + _SHIFTL(MAX((lry),0), 2, 10)); \ + _g->words.w1 = (_SHIFTL(MAX((ulx),0), 14, 10) | \ + _SHIFTL(MAX((uly),0), 2, 10)); \ +} + +#define gDPSetConvert(pkt, k0, k1, k2, k3, k4, k5) \ +{ \ + Gfx *_g = (Gfx *)(pkt); \ + \ + _g->words.w0 = (_SHIFTL(G_SETCONVERT, 24, 8) | \ + _SHIFTL(k0, 13, 9) | _SHIFTL(k1, 4, 9) | \ + _SHIFTR(k2, 5, 4)); \ + _g->words.w1 = (_SHIFTL(k2, 27, 5) | _SHIFTL(k3, 18, 9) | \ + _SHIFTL(k4, 9, 9) | _SHIFTL(k5, 0, 9)); \ +} + +#define gsDPSetConvert(k0, k1, k2, k3, k4, k5) \ +{{ \ + (_SHIFTL(G_SETCONVERT, 24, 8) | \ + _SHIFTL(k0, 13, 9) | _SHIFTL(k1, 4, 9) | _SHIFTR(k2, 5, 4)), \ + (_SHIFTL(k2, 27, 5) | _SHIFTL(k3, 18, 9) | _SHIFTL(k4, 9, 9) | \ + _SHIFTL(k5, 0, 9)) \ +}} + +#define gDPSetKeyR(pkt, cR, sR, wR) \ +{ \ + Gfx *_g = (Gfx *)(pkt); \ + \ + _g->words.w0 = _SHIFTL(G_SETKEYR, 24, 8); \ + _g->words.w1 = (_SHIFTL(wR, 16, 12) | _SHIFTL(cR, 8, 8) | \ + _SHIFTL(sR, 0, 8)); \ +} + +#define gsDPSetKeyR(cR, sR, wR) \ +{{ \ + _SHIFTL(G_SETKEYR, 24, 8), \ + _SHIFTL(wR, 16, 12) | _SHIFTL(cR, 8, 8) | _SHIFTL(sR, 0, 8) \ +}} + +#define gDPSetKeyGB(pkt, cG, sG, wG, cB, sB, wB) \ +{ \ + Gfx *_g = (Gfx *)(pkt); \ + \ + _g->words.w0 = (_SHIFTL(G_SETKEYGB, 24, 8) | \ + _SHIFTL(wG, 12, 12) | _SHIFTL(wB, 0, 12)); \ + _g->words.w1 = (_SHIFTL(cG, 24, 8) | _SHIFTL(sG, 16, 8) | \ + _SHIFTL(cB, 8, 8) | _SHIFTL(sB, 0, 8)); \ +} + +#define gsDPSetKeyGB(cG, sG, wG, cB, sB, wB) \ +{{ \ + (_SHIFTL(G_SETKEYGB, 24, 8) | _SHIFTL(wG, 12, 12) | \ + _SHIFTL(wB, 0, 12)), \ + (_SHIFTL(cG, 24, 8) | _SHIFTL(sG, 16, 8) | _SHIFTL(cB, 8, 8) | \ + _SHIFTL(sB, 0, 8)) \ +}} + +#define gDPNoParam(pkt, cmd) \ +{ \ + Gfx *_g = (Gfx *)(pkt); \ + \ + _g->words.w0 = _SHIFTL(cmd, 24, 8); \ + _g->words.w1 = 0; \ +} + +#define gsDPNoParam(cmd) \ +{{ \ + _SHIFTL(cmd, 24, 8), 0 \ +}} + +#define gDPParam(pkt, cmd, param) \ +{ \ + Gfx *_g = (Gfx *)(pkt); \ + \ + _g->words.w0 = _SHIFTL(cmd, 24, 8); \ + _g->words.w1 = (param); \ +} + +#define gsDPParam(cmd, param) \ +{{ \ + _SHIFTL(cmd, 24, 8), (param) \ +}} + +/* Notice that textured rectangles are 128-bit commands, therefore + * gsDPTextureRectangle() should not be used in display lists + * under normal circumstances (use gsSPTextureRectangle()). + * That is also why there is no gDPTextureRectangle() macros. + */ +#define gsDPTextureRectangle(xl, yl, xh, yh, tile, s, t, dsdx, dtdy) \ +{{ \ + (_SHIFTL(G_TEXRECT, 24, 8) | _SHIFTL(xh, 12, 12) | \ + _SHIFTL(yh, 0, 12)), \ + (_SHIFTL(tile, 24, 3) | _SHIFTL(xl, 12, 12) | _SHIFTL(yl, 0, 12)), \ +}}, \ +{{ \ + _SHIFTL(s, 16, 16) | _SHIFTL(t, 0, 16), \ + _SHIFTL(dsdx, 16, 16) | _SHIFTL(dtdy, 0, 16) \ +}} + +#define gDPTextureRectangle(pkt, xl, yl, xh, yh, tile, s, t, dsdx, dtdy)\ +{ \ + Gfx *_g = (Gfx *)(pkt); \ + if (pkt); \ + _g->words.w0 = (_SHIFTL(G_TEXRECT, 24, 8) | _SHIFTL(xh, 12, 12) | \ + _SHIFTL(yh, 0, 12)); \ + _g->words.w1 = (_SHIFTL(tile, 24, 3) | _SHIFTL(xl, 12, 12) | \ + _SHIFTL(yl, 0, 12)); \ + _g ++; \ + _g->words.w0 = (_SHIFTL(s, 16, 16) | _SHIFTL(t, 0, 16)); \ + _g->words.w1 = (_SHIFTL(dsdx, 16, 16) | _SHIFTL(dtdy, 0, 16)); \ +} + +#define gsDPTextureRectangleFlip(xl, yl, xh, yh, tile, s, t, dsdx, dtdy) \ +{{ \ + (_SHIFTL(G_TEXRECTFLIP, 24, 8) | _SHIFTL(xh, 12, 12) | \ + _SHIFTL(yh, 0, 12)), \ + (_SHIFTL(tile, 24, 3) | _SHIFTL(xl, 12, 12) | _SHIFTL(yl, 0, 12)), \ +}}, \ +{{ \ + _SHIFTL(s, 16, 16) | _SHIFTL(t, 0, 16), \ + _SHIFTL(dsdx, 16, 16) | _SHIFTL(dtdy, 0, 16) \ +}} + +#define gDPTextureRectangleFlip(pkt, xl, yl, xh, yh, tile, s, t, dsdx, dtdy)\ +{ \ + Gfx *_g = (Gfx *)(pkt); \ + if (pkt); \ + _g->words.w0 = (_SHIFTL(G_TEXRECTFLIP, 24, 8) | _SHIFTL(xh, 12, 12) | \ + _SHIFTL(yh, 0, 12)); \ + _g->words.w1 = (_SHIFTL(tile, 24, 3) | _SHIFTL(xl, 12, 12) | \ + _SHIFTL(yl, 0, 12)); \ + _g ++; \ + _g->words.w0 = (_SHIFTL(s, 16, 16) | _SHIFTL(t, 0, 16)); \ + _g->words.w1 = (_SHIFTL(dsdx, 16, 16) | _SHIFTL(dtdy, 0, 16)); \ +} + +#define gsSPTextureRectangle(xl, yl, xh, yh, tile, s, t, dsdx, dtdy) \ + {{(_SHIFTL(G_TEXRECT, 24, 8) | _SHIFTL(xh, 12, 12) | _SHIFTL(yh, 0, 12)),\ + (_SHIFTL(tile, 24, 3) | _SHIFTL(xl, 12, 12) | _SHIFTL(yl, 0, 12))}}, \ + gsImmp1(G_RDPHALF_1, (_SHIFTL(s, 16, 16) | _SHIFTL(t, 0, 16))), \ + gsImmp1(G_RDPHALF_2, (_SHIFTL(dsdx, 16, 16) | _SHIFTL(dtdy, 0, 16))) + +#define gSPTextureRectangle(pkt, xl, yl, xh, yh, tile, s, t, dsdx, dtdy)\ +{ \ + Gfx *_g = (Gfx *)(pkt); \ + \ + _g->words.w0 = (_SHIFTL(G_TEXRECT, 24, 8) | _SHIFTL(xh, 12, 12) | \ + _SHIFTL(yh, 0, 12)); \ + _g->words.w1 = (_SHIFTL(tile, 24, 3) | _SHIFTL(xl, 12, 12) | \ + _SHIFTL(yl, 0, 12)); \ + gImmp1(pkt, G_RDPHALF_1, (_SHIFTL(s, 16, 16) | _SHIFTL(t, 0, 16))); \ + gImmp1(pkt, G_RDPHALF_2, (_SHIFTL(dsdx, 16, 16) | _SHIFTL(dtdy, 0, 16)));\ +} + +/* like gSPTextureRectangle but accepts negative position arguments */ +#define gSPScisTextureRectangle(pkt, xl, yl, xh, yh, tile, s, t, dsdx, dtdy) \ +{ \ + Gfx *_g = (Gfx *)(pkt); \ + \ + _g->words.w0 = (_SHIFTL(G_TEXRECT, 24, 8) | \ + _SHIFTL(MAX((s16)(xh),0), 12, 12) | \ + _SHIFTL(MAX((s16)(yh),0), 0, 12)); \ + _g->words.w1 = (_SHIFTL((tile), 24, 3) | \ + _SHIFTL(MAX((s16)(xl),0), 12, 12) | \ + _SHIFTL(MAX((s16)(yl),0), 0, 12)); \ + gImmp1(pkt, G_RDPHALF_1, \ + (_SHIFTL(((s) - \ + (((s16)(xl) < 0) ? \ + (((s16)(dsdx) < 0) ? \ + (MAX((((s16)(xl)*(s16)(dsdx))>>7),0)) : \ + (MIN((((s16)(xl)*(s16)(dsdx))>>7),0))) : 0)), \ + 16, 16) | \ + _SHIFTL(((t) - \ + (((yl) < 0) ? \ + (((s16)(dtdy) < 0) ? \ + (MAX((((s16)(yl)*(s16)(dtdy))>>7),0)) : \ + (MIN((((s16)(yl)*(s16)(dtdy))>>7),0))) : 0)), \ + 0, 16))); \ + gImmp1(pkt, G_RDPHALF_2, (_SHIFTL((dsdx), 16, 16) | \ + _SHIFTL((dtdy), 0, 16))); \ +} + +#define gsSPTextureRectangleFlip(xl, yl, xh, yh, tile, s, t, dsdx, dtdy) \ + {{(_SHIFTL(G_TEXRECTFLIP, 24, 8) | _SHIFTL(xh, 12, 12) | \ + _SHIFTL(yh, 0, 12)), \ + (_SHIFTL(tile, 24, 3) | _SHIFTL(xl, 12, 12) | _SHIFTL(yl, 0, 12))}}, \ + gsImmp1(G_RDPHALF_1, (_SHIFTL(s, 16, 16) | _SHIFTL(t, 0, 16))), \ + gsImmp1(G_RDPHALF_2, (_SHIFTL(dsdx, 16, 16) | _SHIFTL(dtdy, 0, 16))) + +#define gSPTextureRectangleFlip(pkt, xl, yl, xh, yh, tile, s, t, dsdx, dtdy) \ +{ \ + Gfx *_g = (Gfx *)(pkt); \ + \ + _g->words.w0 = (_SHIFTL(G_TEXRECTFLIP, 24, 8) | _SHIFTL(xh, 12, 12) |\ + _SHIFTL(yh, 0, 12)); \ + _g->words.w1 = (_SHIFTL(tile, 24, 3) | _SHIFTL(xl, 12, 12) | \ + _SHIFTL(yl, 0, 12)); \ + gImmp1(pkt, G_RDPHALF_1, (_SHIFTL(s, 16, 16) | _SHIFTL(t, 0, 16))); \ + gImmp1(pkt, G_RDPHALF_2, (_SHIFTL(dsdx, 16, 16) | _SHIFTL(dtdy, 0, 16))); \ +} + +#define gsDPWord(wordhi, wordlo) \ + gsImmp1(G_RDPHALF_1, (unsigned int)(wordhi)), \ + gsImmp1(G_RDPHALF_2, (unsigned int)(wordlo)) + +#define gDPWord(pkt, wordhi, wordlo) \ +{ \ + Gfx *_g = (Gfx *)(pkt); \ + \ + gImmp1(pkt, G_RDPHALF_1, (unsigned int)(wordhi)); \ + gImmp1(pkt, G_RDPHALF_2, (unsigned int)(wordlo)); \ +} + +#define gDPFullSync(pkt) gDPNoParam(pkt, G_RDPFULLSYNC) +#define gsDPFullSync() gsDPNoParam(G_RDPFULLSYNC) +#define gDPTileSync(pkt) gDPNoParam(pkt, G_RDPTILESYNC) +#define gsDPTileSync() gsDPNoParam(G_RDPTILESYNC) +#define gDPPipeSync(pkt) gDPNoParam(pkt, G_RDPPIPESYNC) +#define gsDPPipeSync() gsDPNoParam(G_RDPPIPESYNC) +#define gDPLoadSync(pkt) gDPNoParam(pkt, G_RDPLOADSYNC) +#define gsDPLoadSync() gsDPNoParam(G_RDPLOADSYNC) +#define gDPNoOp(pkt) gDPNoParam(pkt, G_NOOP) +#define gsDPNoOp() gsDPNoParam(G_NOOP) +#define gDPNoOpTag(pkt, tag) gDPParam(pkt, G_NOOP, tag) +#define gsDPNoOpTag(tag) gsDPParam(G_NOOP, tag) + +#endif /* _LANGUAGE_C */ + + +#endif /* _GBI_H_ */ diff --git a/papermario/include/PR/gs2dex.h b/papermario/include/PR/gs2dex.h new file mode 100755 index 0000000000..16318db17d --- /dev/null +++ b/papermario/include/PR/gs2dex.h @@ -0,0 +1,392 @@ +/*--------------------------------------------------------------------- + Copyright (C) 1997, Nintendo. + + File gs2dex.h + Coded by Yoshitaka Yasumoto. Jul 31, 1997. + Modified by + Comments Header file for S2DEX ucode. + + $Id: gs2dex.h,v 1.21 1998/05/28 00:14:49 has Exp $ + ---------------------------------------------------------------------*/ + +#ifndef _GS2DEX_H_ +#define _GS2DEX_H_ + +#ifdef _LANGUAGE_C_PLUS_PLUS +extern "C" { +#endif + +#include + +/*===========================================================================* + * Macro + *===========================================================================*/ +#define GS_CALC_DXT(line) (((1<< G_TX_DXT_FRAC)-1)/(line)+1) +#define GS_PIX2TMEM(pix, siz) ((pix)>>(4-(siz))) +#define GS_PIX2DXT(pix, siz) GS_CALC_DXT(GS_PIX2TMEM((pix), (siz))) + +/*===========================================================================* + * Data structures for S2DEX microcode + *===========================================================================*/ + +/*---------------------------------------------------------------------------* + * Background + *---------------------------------------------------------------------------*/ +#define G_BGLT_LOADBLOCK 0x0033 +#define G_BGLT_LOADTILE 0xfff4 + +#define G_BG_FLAG_FLIPS 0x01 +#define G_BG_FLAG_FLIPT 0x10 + +/* Non scalable background plane */ +typedef struct { + u16 imageX; /* x-coordinate of upper-left position of texture (u10.5) */ + u16 imageW; /* width of the texture (u10.2) */ + s16 frameX; /* upper-left position of transferred frame (s10.2) */ + u16 frameW; /* width of transferred frame (u10.2) */ + + u16 imageY; /* y-coordinate of upper-left position of texture (u10.5) */ + u16 imageH; /* height of the texture (u10.2) */ + s16 frameY; /* upper-left position of transferred frame (s10.2) */ + u16 frameH; /* height of transferred frame (u10.2) */ + + u64 *imagePtr; /* texture source address on DRAM */ + u16 imageLoad; /* which to use, LoadBlock or LoadTile */ + u8 imageFmt; /* format of texel - G_IM_FMT_* */ + u8 imageSiz; /* size of texel - G_IM_SIZ_* */ + u16 imagePal; /* pallet number */ + u16 imageFlip; /* right & left image inversion (Inverted by G_BG_FLAG_FLIPS) */ + + /* The following is set in the initialization routine guS2DInitBg(). There is no need for the user to set it. */ + u16 tmemW; /* TMEM width and Word size of frame 1 line. + At LoadBlock, GS_PIX2TMEM(imageW/4,imageSiz) + At LoadTile GS_PIX2TMEM(frameW/4,imageSiz)+1 */ + u16 tmemH; /* height of TMEM loadable at a time (s13.2) 4 times value + When the normal texture, 512/tmemW*4 + When the CI texture, 256/tmemW*4 */ + u16 tmemLoadSH; /* SH value + At LoadBlock, tmemSize/2-1 + At LoadTile, tmemW*16-1 */ + u16 tmemLoadTH; /* TH value or Stride value + At LoadBlock, GS_CALC_DXT(tmemW) + At LoadTile, tmemH-1 */ + u16 tmemSizeW; /* skip value of imagePtr for image 1-line + At LoadBlock, tmemW*2 + At LoadTile, GS_PIX2TMEM(imageW/4,imageSiz)*2 */ + u16 tmemSize; /* skip value of imagePtr for 1-loading + = tmemSizeW*tmemH */ +} uObjBg_t; /* 40 bytes */ + +/* Scalable background plane */ +typedef struct { + u16 imageX; /* x-coordinate of upper-left position of texture (u10.5) */ + u16 imageW; /* width of texture (u10.2) */ + s16 frameX; /* upper-left position of transferred frame (s10.2) */ + u16 frameW; /* width of transferred frame (u10.2) */ + + u16 imageY; /* y-coordinate of upper-left position of texture (u10.5) */ + u16 imageH; /* height of texture (u10.2) */ + s16 frameY; /* upper-left position of transferred frame (s10.2) */ + u16 frameH; /* height of transferred frame (u10.2) */ + + u64 *imagePtr; /* texture source address on DRAM */ + u16 imageLoad; /* Which to use, LoadBlock or LoadTile? */ + u8 imageFmt; /* format of texel - G_IM_FMT_* */ + u8 imageSiz; /* size of texel - G_IM_SIZ_* */ + u16 imagePal; /* pallet number */ + u16 imageFlip; /* right & left image inversion (Inverted by G_BG_FLAG_FLIPS) */ + + u16 scaleW; /* scale value of X-direction (u5.10) */ + u16 scaleH; /* scale value of Y-direction (u5.10) */ + s32 imageYorig; /* start point of drawing on image (s20.5) */ + + u8 padding[4]; + +} uObjScaleBg_t; /* 40 bytes */ + +typedef union { + uObjBg_t b; + uObjScaleBg_t s; + long long int force_structure_alignment; +} uObjBg; + +/*---------------------------------------------------------------------------* + * 2D Objects + *---------------------------------------------------------------------------*/ +#define G_OBJ_FLAG_FLIPS 1<<0 /* inversion to S-direction */ +#define G_OBJ_FLAG_FLIPT 1<<4 /* nversion to T-direction */ + +typedef struct { + s16 objX; /* s10.2 OBJ x-coordinate of upper-left end */ + u16 scaleW; /* u5.10 Scaling of u5.10 width direction */ + u16 imageW; /* u10.5 width of u10.5 texture (length of S-direction) */ + u16 paddingX; /* Unused - Always 0 */ + s16 objY; /* s10.2 OBJ y-coordinate of s10.2 OBJ upper-left end */ + u16 scaleH; /* u5.10 Scaling of u5.10 height direction */ + u16 imageH; /* u10.5 height of u10.5 texture (length of T-direction) */ + u16 paddingY; /* Unused - Always 0 */ + u16 imageStride; /* folding width of texel (In units of 64bit word) */ + u16 imageAdrs; /* texture header position in TMEM (In units of 64bit word) */ + u8 imageFmt; /* format of texel - G_IM_FMT_* */ + u8 imageSiz; /* size of texel - G_IM_SIZ_* */ + u8 imagePal; /* pallet number (0-7) */ + u8 imageFlags; /* The display flag - G_OBJ_FLAG_FLIP* */ +} uObjSprite_t; /* 24 bytes */ + +typedef union { + uObjSprite_t s; + long long int force_structure_alignment; +} uObjSprite; + +/*---------------------------------------------------------------------------* + * 2D Matrix + *---------------------------------------------------------------------------*/ +typedef struct { + s32 A, B, C, D; /* s15.16 */ + s16 X, Y; /* s10.2 */ + u16 BaseScaleX; /* u5.10 */ + u16 BaseScaleY; /* u5.10 */ +} uObjMtx_t; /* 24 bytes */ + +typedef union { + uObjMtx_t m; + long long int force_structure_alignment; +} uObjMtx; + +typedef struct { + s16 X, Y; /* s10.2 */ + u16 BaseScaleX; /* u5.10 */ + u16 BaseScaleY; /* u5.10 */ +} uObjSubMtx_t; /* 8 bytes */ + +typedef union { + uObjSubMtx_t m; + long long int force_structure_alignment; +} uObjSubMtx; + +/*---------------------------------------------------------------------------* + * Loading into TMEM + *---------------------------------------------------------------------------*/ +#define G_OBJLT_TXTRBLOCK 0x00001033 +#define G_OBJLT_TXTRTILE 0x00fc1034 +#define G_OBJLT_TLUT 0x00000030 + +#define GS_TB_TSIZE(pix,siz) (GS_PIX2TMEM((pix),(siz))-1) +#define GS_TB_TLINE(pix,siz) (GS_CALC_DXT(GS_PIX2TMEM((pix),(siz)))) + +typedef struct { + u32 type; /* G_OBJLT_TXTRBLOCK divided into types */ + u64 *image; /* texture source address on DRAM */ + u16 tmem; /* loaded TMEM word address (8byteWORD) */ + u16 tsize; /* Texture size, Specified by macro GS_TB_TSIZE() */ + u16 tline; /* width of Texture 1-line, Specified by macro GS_TB_TLINE() */ + u16 sid; /* STATE ID Multipled by 4 (Either one of 0, 4, 8 and 12) */ + u32 flag; /* STATE flag */ + u32 mask; /* STATE mask */ +} uObjTxtrBlock_t; /* 24 bytes */ + +#define GS_TT_TWIDTH(pix,siz) ((GS_PIX2TMEM((pix), (siz))<<2)-1) +#define GS_TT_THEIGHT(pix,siz) (((pix)<<2)-1) + +typedef struct { + u32 type; /* G_OBJLT_TXTRTILE divided into types */ + u64 *image; /* texture source address on DRAM */ + u16 tmem; /* loaded TMEM word address (8byteWORD)*/ + u16 twidth; /* width of Texture (Specified by macro GS_TT_TWIDTH()) */ + u16 theight; /* height of Texture (Specified by macro GS_TT_THEIGHT()) */ + u16 sid; /* STATE ID Multipled by 4 (Either one of 0, 4, 8 and 12) */ + u32 flag; /* STATE flag */ + u32 mask; /* STATE mask */ +} uObjTxtrTile_t; /* 24 bytes */ + +#define GS_PAL_HEAD(head) ((head)+256) +#define GS_PAL_NUM(num) ((num)-1) + +typedef struct { + u32 type; /* G_OBJLT_TLUT divided into types */ + u64 *image; /* texture source address on DRAM */ + u16 phead; /* pallet number of load header (Between 256 and 511) */ + u16 pnum; /* loading pallet number -1 */ + u16 zero; /* Assign 0 all the time */ + u16 sid; /* STATE ID Multipled by 4 (Either one of 0, 4, 8 and 12)*/ + u32 flag; /* STATE flag */ + u32 mask; /* STATE mask */ +} uObjTxtrTLUT_t; /* 24 bytes */ + +typedef union { + uObjTxtrBlock_t block; + uObjTxtrTile_t tile; + uObjTxtrTLUT_t tlut; + long long int force_structure_alignment; +} uObjTxtr; + +/*---------------------------------------------------------------------------* + * Loading into TMEM & 2D Objects + *---------------------------------------------------------------------------*/ +typedef struct { + uObjTxtr txtr; + uObjSprite sprite; +} uObjTxSprite; /* 48 bytes */ + +/*===========================================================================* + * GBI Commands for S2DEX microcode + *===========================================================================*/ +/* GBI Header */ +#ifdef F3DEX_GBI_2 +#define G_OBJ_RECTANGLE_R 0xda +#define G_OBJ_MOVEMEM 0xdc +#define G_RDPHALF_0 0xe4 +#define G_OBJ_RECTANGLE 0x01 +#define G_OBJ_SPRITE 0x02 +#define G_SELECT_DL 0x04 +#define G_OBJ_LOADTXTR 0x05 +#define G_OBJ_LDTX_SPRITE 0x06 +#define G_OBJ_LDTX_RECT 0x07 +#define G_OBJ_LDTX_RECT_R 0x08 +#define G_BG_1CYC 0x09 +#define G_BG_COPY 0x0a +#define G_OBJ_RENDERMODE 0x0b +#else +#define G_BG_1CYC 0x01 +#define G_BG_COPY 0x02 +#define G_OBJ_RECTANGLE 0x03 +#define G_OBJ_SPRITE 0x04 +#define G_OBJ_MOVEMEM 0x05 +#define G_SELECT_DL 0xb0 +#define G_OBJ_RENDERMODE 0xb1 +#define G_OBJ_RECTANGLE_R 0xb2 +#define G_OBJ_LOADTXTR 0xc1 +#define G_OBJ_LDTX_SPRITE 0xc2 +#define G_OBJ_LDTX_RECT 0xc3 +#define G_OBJ_LDTX_RECT_R 0xc4 +#define G_RDPHALF_0 0xe4 +#endif + +/*---------------------------------------------------------------------------* + * Background wrapped screen + *---------------------------------------------------------------------------*/ +#define gSPBgRectangle(pkt, m, mptr) gDma0p((pkt),(m),(mptr),0) +#define gsSPBgRectangle(m, mptr) gsDma0p( (m),(mptr),0) +#define gSPBgRectCopy(pkt, mptr) gSPBgRectangle((pkt), G_BG_COPY, (mptr)) +#define gsSPBgRectCopy(mptr) gsSPBgRectangle( G_BG_COPY, (mptr)) +#define gSPBgRect1Cyc(pkt, mptr) gSPBgRectangle((pkt), G_BG_1CYC, (mptr)) +#define gsSPBgRect1Cyc(mptr) gsSPBgRectangle( G_BG_1CYC, (mptr)) + +/*---------------------------------------------------------------------------* + * 2D Objects + *---------------------------------------------------------------------------*/ +#define gSPObjSprite(pkt, mptr) gDma0p((pkt),G_OBJ_SPRITE, (mptr),0) +#define gsSPObjSprite(mptr) gsDma0p( G_OBJ_SPRITE, (mptr),0) +#define gSPObjRectangle(pkt, mptr) gDma0p((pkt),G_OBJ_RECTANGLE, (mptr),0) +#define gsSPObjRectangle(mptr) gsDma0p( G_OBJ_RECTANGLE, (mptr),0) +#define gSPObjRectangleR(pkt, mptr) gDma0p((pkt),G_OBJ_RECTANGLE_R,(mptr),0) +#define gsSPObjRectangleR(mptr) gsDma0p( G_OBJ_RECTANGLE_R,(mptr),0) + +/*---------------------------------------------------------------------------* + * 2D Matrix + *---------------------------------------------------------------------------*/ +#define gSPObjMatrix(pkt, mptr) gDma1p((pkt),G_OBJ_MOVEMEM,(mptr),0,23) +#define gsSPObjMatrix(mptr) gsDma1p( G_OBJ_MOVEMEM,(mptr),0,23) +#define gSPObjSubMatrix(pkt, mptr) gDma1p((pkt),G_OBJ_MOVEMEM,(mptr),2, 7) +#define gsSPObjSubMatrix(mptr) gsDma1p( G_OBJ_MOVEMEM,(mptr),2, 7) + +/*---------------------------------------------------------------------------* + * Loading into TMEM + *---------------------------------------------------------------------------*/ +#define gSPObjLoadTxtr(pkt, tptr) gDma0p((pkt),G_OBJ_LOADTXTR, (tptr),23) +#define gsSPObjLoadTxtr(tptr) gsDma0p( G_OBJ_LOADTXTR, (tptr),23) +#define gSPObjLoadTxSprite(pkt, tptr) gDma0p((pkt),G_OBJ_LDTX_SPRITE,(tptr),47) +#define gsSPObjLoadTxSprite(tptr) gsDma0p( G_OBJ_LDTX_SPRITE,(tptr),47) +#define gSPObjLoadTxRect(pkt, tptr) gDma0p((pkt),G_OBJ_LDTX_RECT, (tptr),47) +#define gsSPObjLoadTxRect(tptr) gsDma0p( G_OBJ_LDTX_RECT, (tptr),47) +#define gSPObjLoadTxRectR(pkt, tptr) gDma0p((pkt),G_OBJ_LDTX_RECT_R,(tptr),47) +#define gsSPObjLoadTxRectR(tptr) gsDma0p( G_OBJ_LDTX_RECT_R,(tptr),47) + +/*---------------------------------------------------------------------------* + * Select Display List + *---------------------------------------------------------------------------*/ +#define gSPSelectDL(pkt, mptr, sid, flag, mask) \ +{ gDma1p((pkt), G_RDPHALF_0, (flag), (u32)(mptr) & 0xffff, (sid)); \ + gDma1p((pkt), G_SELECT_DL, (mask), (u32)(mptr) >> 16, G_DL_PUSH); } +#define gsSPSelectDL(mptr, sid, flag, mask) \ +{ gsDma1p(G_RDPHALF_0, (flag), (u32)(mptr) & 0xffff, (sid)); \ + gsDma1p(G_SELECT_DL, (mask), (u32)(mptr) >> 16, G_DL_PUSH); } +#define gSPSelectBranchDL(pkt, mptr, sid, flag, mask) \ +{ gDma1p((pkt), G_RDPHALF_0, (flag), (u32)(mptr) & 0xffff, (sid)); \ + gDma1p((pkt), G_SELECT_DL, (mask), (u32)(mptr) >> 16, G_DL_NOPUSH); } +#define gsSPSelectBranchDL(mptr, sid, flag, mask) \ +{ gsDma1p(G_RDPHALF_0, (flag), (u32)(mptr) & 0xffff, (sid)); \ + gsDma1p(G_SELECT_DL, (mask), (u32)(mptr) >> 16, G_DL_NOPUSH); } + +/*---------------------------------------------------------------------------* + * Set general status + *---------------------------------------------------------------------------*/ +#define G_MW_GENSTAT 0x08 /* Note that it is the same value of G_MW_FOG */ + +#define gSPSetStatus(pkt, sid, val) \ + gMoveWd((pkt), G_MW_GENSTAT, (sid), (val)) +#define gsSPSetStatus(sid, val) \ + gsMoveWd( G_MW_GENSTAT, (sid), (val)) + +/*---------------------------------------------------------------------------* + * Set Object Render Mode + *---------------------------------------------------------------------------*/ +#define G_OBJRM_NOTXCLAMP 0x01 +#define G_OBJRM_XLU 0x02 /* Ignored */ +#define G_OBJRM_ANTIALIAS 0x04 /* Ignored */ +#define G_OBJRM_BILERP 0x08 +#define G_OBJRM_SHRINKSIZE_1 0x10 +#define G_OBJRM_SHRINKSIZE_2 0x20 +#define G_OBJRM_WIDEN 0x40 + +#define gSPObjRenderMode(pkt, mode) gImmp1((pkt),G_OBJ_RENDERMODE,(mode)) +#define gsSPObjRenderMode(mode) gsImmp1( G_OBJ_RENDERMODE,(mode)) + +/*===========================================================================* + * Render Mode Macro + *===========================================================================*/ +#define RM_RA_SPRITE(clk) \ + AA_EN | CVG_DST_CLAMP | \ + CVG_X_ALPHA | ALPHA_CVG_SEL | ZMODE_OPA | TEX_EDGE | \ + GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_1MA) + +#define G_RM_SPRITE G_RM_OPA_SURF +#define G_RM_SPRITE2 G_RM_OPA_SURF2 +#define G_RM_RA_SPRITE RM_RA_SPRITE(1) +#define G_RM_RA_SPRITE2 RM_RA_SPRITE(2) +#define G_RM_AA_SPRITE G_RM_AA_TEX_TERR +#define G_RM_AA_SPRITE2 G_RM_AA_TEX_TERR2 +#define G_RM_XLU_SPRITE G_RM_XLU_SURF +#define G_RM_XLU_SPRITE2 G_RM_XLU_SURF2 +#define G_RM_AA_XLU_SPRITE G_RM_AA_XLU_SURF +#define G_RM_AA_XLU_SPRITE2 G_RM_AA_XLU_SURF2 + +/*===========================================================================* + * External functions + *===========================================================================*/ +extern u64 gspS2DEX_fifoTextStart[], gspS2DEX_fifoTextEnd[]; +extern u64 gspS2DEX_fifoDataStart[], gspS2DEX_fifoDataEnd[]; +extern u64 gspS2DEX_fifo_dTextStart[], gspS2DEX_fifo_dTextEnd[]; +extern u64 gspS2DEX_fifo_dDataStart[], gspS2DEX_fifo_dDataEnd[]; +extern u64 gspS2DEX2_fifoTextStart[], gspS2DEX2_fifoTextEnd[]; +extern u64 gspS2DEX2_fifoDataStart[], gspS2DEX2_fifoDataEnd[]; +extern u64 gspS2DEX2_xbusTextStart[], gspS2DEX2_xbusTextEnd[]; +extern u64 gspS2DEX2_xbusDataStart[], gspS2DEX2_xbusDataEnd[]; +extern void guS2DInitBg(uObjBg *); + +#ifdef F3DEX_GBI_2 +# define guS2DEmuBgRect1Cyc guS2D2EmuBgRect1Cyc /*Wrapper*/ +# define guS2DEmuSetScissor guS2D2EmuSetScissor /*Wrapper*/ + extern void guS2D2EmuSetScissor(u32, u32, u32, u32, u8); + extern void guS2D2EmuBgRect1Cyc(Gfx **, uObjBg *); +#else + extern void guS2DEmuSetScissor(u32, u32, u32, u32, u8); + extern void guS2DEmuBgRect1Cyc(Gfx **, uObjBg *); +#endif + +#ifdef _LANGUAGE_C_PLUS_PLUS +} +#endif +#endif /* _GS2DEX_H_ */ + +/*======== End of gs2dex.h ========*/ diff --git a/papermario/include/PR/gt.h b/papermario/include/PR/gt.h new file mode 100755 index 0000000000..bf2bd34a58 --- /dev/null +++ b/papermario/include/PR/gt.h @@ -0,0 +1,365 @@ + +/* + * Copyright 1995, Silicon Graphics, Inc. + * ALL RIGHTS RESERVED + * + * UNPUBLISHED -- Rights reserved under the copyright laws of the United + * States. Use of a copyright notice is precautionary only and does not + * imply publication or disclosure. + * + * U.S. GOVERNMENT RESTRICTED RIGHTS LEGEND: + * Use, duplication or disclosure by the Government is subject to restrictions + * as set forth in FAR 52.227.19(c)(2) or subparagraph (c)(1)(ii) of the Rights + * in Technical Data and Computer Software clause at DFARS 252.227-7013 and/or + * in similar or successor clauses in the FAR, or the DOD or NASA FAR + * Supplement. Contractor/manufacturer is Silicon Graphics, Inc., + * 2011 N. Shoreline Blvd. Mountain View, CA 94039-7311. + * + * THE CONTENT OF THIS WORK CONTAINS CONFIDENTIAL AND PROPRIETARY + * INFORMATION OF SILICON GRAPHICS, INC. ANY DUPLICATION, MODIFICATION, + * DISTRIBUTION, OR DISCLOSURE IN ANY FORM, IN WHOLE, OR IN PART, IS STRICTLY + * PROHIBITED WITHOUT THE PRIOR EXPRESS WRITTEN PERMISSION OF SILICON + * GRAPHICS, INC. + * + */ + +/* + * File: gt.h + * Creator: hsa@sgi.com + * Create Date: Thu Oct 12 15:48:14 PDT 1995 + * + * This file defines the GBI for the TURBO 3D graphics microcode. + * The turbo microcode is a special FEATURE-LIMITED microcode designed + * for specific applications. It is not for general use. + * + * (see XXX for more information) + * + */ + +/************************************************************************** + * + * $Revision: 1.16 $ + * $Date: 1998/05/28 00:14:50 $ + * $Source: /hosts/gate3/exdisk2/cvs/N64OS/Master/cvsmdev2/PR/include/gt.h,v $ + * + **************************************************************************/ + +#ifndef _GT_H_ +#define _GT_H_ + +/* this file should be #included AFTER gbi.h */ + +#include "sptask.h" + +#ifdef _LANGUAGE_C_PLUS_PLUS +extern "C" { +#endif /* _LANGUAGE_C_PLUS_PLUS */ + +#include + +/* the following #defines seem out of order, but we need them + * for the microcode. + */ + +/* + * object state field: rendState + * + * This flag word is built up out of the bits from a + * subset of the G_SETGEOMETRYMODE flags from gbi.h. + * + * When each of these bits is '1', the comments below explain + * the effect on the triangles. + */ +#define GT_ZBUFFER G_ZBUFFER +#define GT_TEXTURE G_TEXTURE_ENABLE /* texture ON */ +#define GT_CULL_BACK G_CULL_BACK /* reject backfaces */ +#define GT_SHADING_SMOOTH G_SHADING_SMOOTH /* smooth shade ON */ + +/* + * object state field: textureState + * + * The lower 3 bits of this flag word contain the texture tile number + * to be used. All triangles of an object are rendered with the same + * texture tile. + */ + +/* + * object state field: flag + * + * This is a group of what would be pad bits. We use them for some + * flag bits. + */ +#define GT_FLAG_NOMTX 0x01 /* don't load the matrix */ +#define GT_FLAG_NO_XFM 0x02 /* load vtx, use verbatim */ +#define GT_FLAG_XFM_ONLY 0x04 /* xform vtx, write to *TriN */ + + +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) + +/* turbo 3D ucode: */ +extern long long int gspTurbo3DTextStart[], gspTurbo3DTextEnd[]; +extern long long int gspTurbo3DDataStart[], gspTurbo3DDataEnd[]; +extern long long int gspTurbo3D_dramTextStart[], gspTurbo3D_dramTextEnd[]; +extern long long int gspTurbo3D_dramDataStart[], gspTurbo3D_dramDataEnd[]; +extern long long int gspTurbo3D_fifoTextStart[], gspTurbo3D_fifoTextEnd[]; +extern long long int gspTurbo3D_fifoDataStart[], gspTurbo3D_fifoDataEnd[]; + +/* + * This is the global state structure. It's definition carefully + * matches the ucode, so if this structure changes, you must also change + * the ucode. + */ +typedef struct { + u16 perspNorm; /* persp normalization */ + u16 pad0; + u32 flag; + Gfx rdpOthermode; + u32 segBases[16]; /* table of segment base addrs (SEE NOTE!) */ + Vp viewport; /* the viewport to use */ + Gfx *rdpCmds; /* block of RDP data, process if !NULL + * block terminated by gDPEndDisplayList() + * (This is a segment address) + */ +} gtGlobState_t; + +/* NOTE: + * Although there are 16 segment table entries, the first one (segment 0) + * is reserved for physical memory mapping. You should not segment 0 + * to anything other than 0x0. + */ + +typedef union { + gtGlobState_t sp; + long long int force_structure_alignment; +} gtGlobState; + + +/* + * This is the 'state' structure associated with each object + * to be rendered. It's definition carefully matches the + * ucode, so if this structure changes, you must also change + * the gtoff.c tool and the ucode. + */ +typedef struct { + u32 renderState; /* render state */ + u32 textureState; /* texture state */ + u8 vtxCount; /* how many verts? */ + u8 vtxV0; /* where to load verts? */ + u8 triCount; /* how many tris? */ + u8 flag; + Gfx *rdpCmds; /* ptr (segment address) to RDP DL */ + Gfx rdpOthermode; + Mtx transform; /* the transform matrix to use */ +} gtState_t; + +typedef union { + gtState_t sp; + long long int force_structure_alignment; +} gtState; + +/* gtStateLite : same as gtState, but no matrix (see flags below) */ +/* this structure must be identical to gtState! (bad) */ +typedef struct { + u32 renderState; /* render state */ + u32 textureState; /* texture state */ + u8 vtxCount; /* how many verts? */ + u8 vtxV0; /* where to load verts? */ + u8 triCount; /* how many tris? */ + u8 flag; + Gfx *rdpCmds; /* ptr (segment address) to RDP DL */ + Gfx rdpOthermode; +} gtStateL_t; + +typedef union { + gtStateL_t sp; + long long int force_structure_alignment; +} gtStateL; + +/* + * The vertex list for the turbo display list uses the + * Vtx struct in gbi.h + * + */ + + +/* + * This structure represents a single triangle, part of the + * triangle list of the object to be rendered. + * + * NOTE: The triangle list MUST be aligned to an 8-byte boundary. + * Since this structure is only 4 bytes, we are REQUIRING that + * this structure only be used as an array of triangles, and we + * depend on the MIPS C compiler (which always aligns arrays to + * 8-byte boundaries). THIS IS DANGEROUS!!!! + * + */ +typedef struct { + u8 v0, v1, v2, flag; /* flag is which one for flat shade */ +} gtTriN; + + +/* + * This structure represents the transformed points. It is the format + * of the points written out when GT_FLAG_XFM_ONLY is set, as well as + * the format expected when GT_FLAG_NO_XFM is used. + * + * NOTE: The size and layout of these points is very similar to Vtx, + * except the screen coordinates overwrite the x,y,z,pad fields. + * (we could consider adding to the Vtx union, but we want to keep + * turbo stuff out of gbi.h) + * + * NOTE: The z is a special format. It can be used to compare vertices + * for sorting, but it should not be used for other purposes. If modified, + * the z-buffer hardware might not understand the data. + * + */ +typedef struct { + short int xscrn; /* x,y screen coordinates are SSSS10.2 */ + short int yscrn; + int zscrn; /* z screen is S15.16 */ + + short int s; /* transformed texture coord, S10.5 */ + short int t; + + u8 r; /* color (or normal) */ + u8 g; + u8 b; + u8 a; +} gtVtxOut_t; + +/* see "Data Structure" comment in gbi.h for information about why + * we use this union. + */ +typedef union { + gtVtxOut_t v; + long long int force_structure_alignment; +} gtVtxOut; + + + +/* + * state field: rdpOthermode + * + * This is one of the trickier state fields. The turbo interface + * requires the RDP othermode command to be cached by the host, + * therefore we provide a different interface in libultra to help cache + * this in the gt state (this word is just bits, you could pack them + * on your own). + * + * gtStateSetOthermode() accomplishs this, taking as arguments + * the state, one of the following mode enums, and a piece of data + * (othermode parameters from gbi.h). + * + * By definition, the othermode word from the gt state structure is sent + * to the RDP *before* any RDP commands from the rdpCmds[] field. The + * othermode is *always* sent. + * + * Stated another way, NONE of the gbi RDP othermode commands equivalent + * to those listed here are allowed in the rdpCmd[] field of the + * gt state structure. + * + * Notice also that many of these commands do not make sense for + * the turbo ucode (they control features not supported, like mip-mapping). + * They are only included here for completeness. + * + */ +typedef enum { + GT_CLEAR, /* special gt mode, clears othermode state */ + GT_ALPHACOMPARE, + GT_ZSRCSEL, + GT_RENDERMODE, + GT_ALPHADITHER, + GT_RGBDITHER, + GT_COMBKEY, + GT_TEXTCONV, + GT_TEXTFILT, + GT_TEXTLUT, + GT_TEXTLOD, + GT_TEXTDETAIL, + GT_TEXTPERSP, + GT_CYCLETYPE, + GT_PIPELINE +} gtStateOthermode_t; + +/* + * This call builds up an othermode command word. The 'mode' is one of + * the above modes, the 'data' field comes from gbi.h, it is the data + * field for the equivalent gbi setothermode macro. + */ +extern void gtStateSetOthermode(Gfx *om, gtStateOthermode_t mode, int data); + +/* + * This call dumps a turbo display list for use with gbi2mem and RSPSIM + */ +#define GT_DUMPTURBO_HANGAFTER 64 +#define GT_DUMPTURBO_NOTEXTURES 128 +extern void gtDumpTurbo(OSTask *tp,u8 flags); + +/* + * Special macros to init othermode words to all 0's, a good default + * value. + */ +#define gDPClearOtherMode(pkt) \ +{ \ + Gfx *_g = (Gfx *)(pkt); \ + \ + _g->words.w0 = _SHIFTL(G_RDPSETOTHERMODE, 24, 8); \ + _g->words.w1 = 0x0; \ +} + +#define gsDPClearOtherMode() \ +{ \ + _SHIFTL(G_RDPSETOTHERMODE, 24, 8), 0x0 \ +} + +/* + * Special macros to end DP blocks (see above). These commands + * generate all 0's, which the turbo ucode looks for. They *aren't* + * real DP commands! + */ +#define gDPEndDisplayList(pkt) gSPNoOp(pkt) +#define gsDPEndDisplayList() gsSPNoOp() + +/* + * This structure is a turbo 'object', the turbo display list is + * simply a list of these. + * + * NOTE: All pointers are segment addresses + * + * NOTE: If (statep->flag & GT_FLAG_XFM_ONLY), the trip field is + * interpreted as a pointer to gtVtxOut[] that can be used to store + * the transformed points. (statep->triCount should be 0, else bad + * things could happen...) + * + * NOTE: If (statep->flag & GT_FLAG_NO_XFM), the vtxp field is + * interpreted as a pointer to gtVtxOut[] that can be used to load + * pre-transformed points. + * + */ +typedef struct { + gtGlobState *gstatep; /* global state, usually NULL */ + gtState *statep; /* if this is NULL, end object processing */ + Vtx *vtxp; /* if this is NULL, use points in buffer */ + gtTriN *trip; /* if this is NULL, use tris in buffer */ +} gtGfx_t; + +typedef union { + gtGfx_t obj; + long long int force_structure_alignment; +} gtGfx; + + +#endif /* _LANGUAGE_C */ + +#ifdef _LANGUAGE_ASSEMBLY +#include +#endif /* _LANGUAGE_ASSEMBLY */ + +#ifdef _LANGUAGE_C_PLUS_PLUS +} +#endif /* _LANGUAGE_C_PLUS_PLUS */ + +#ifdef _LANGUAGE_MAKEROM +#endif /* _LANGUAGE_MAKEROM */ + +#endif /* _GT_H_ */ diff --git a/papermario/include/PR/gu.h b/papermario/include/PR/gu.h new file mode 100755 index 0000000000..f41a145121 --- /dev/null +++ b/papermario/include/PR/gu.h @@ -0,0 +1,269 @@ +#ifndef _GU_H_ +#define _GU_H_ + +/************************************************************************** + * * + * Copyright (C) 1994, Silicon Graphics, Inc. * + * * + * These coded instructions, statements, and computer programs contain * + * unpublished proprietary information of Silicon Graphics, Inc., and * + * are protected by Federal copyright law. They may not be disclosed * + * to third parties or copied or duplicated in any form, in whole or * + * in part, without the prior written consent of Silicon Graphics, Inc. * + * * + **************************************************************************/ + +/************************************************************************** + * + * $Revision: 1.48 $ + * $Date: 1999/07/13 08:00:20 $ + * $Source: /hosts/gate3/exdisk2/cvs/N64OS/Master/cvsmdev2/PR/include/gu.h,v $ + * + **************************************************************************/ + +#include +#include +#include + +#ifndef MAX +#define MAX(a,b) (((a)>(b))?(a):(b)) +#endif +#ifndef MIN +#define MIN(a,b) (((a)<(b))?(a):(b)) +#endif + +#define M_PI 3.14159265358979323846 +#define M_DTOR (3.14159265358979323846/180.0) + +#define FTOFIX32(x) (long)((x) * (float)0x00010000) +#define FIX32TOF(x) ((float)(x) * (1.0f / (float)0x00010000)) +#define FTOFRAC8(x) ((int) MIN(((x) * (128.0f)), 127.0f) & 0xff) + +#define FILTER_WRAP 0 +#define FILTER_CLAMP 1 + +#define RAND(x) (guRandom()%x) /* random number between 0 to x */ + +/* + * Data Structures + */ +typedef struct { + unsigned char *base; + int fmt, siz; + int xsize, ysize; + int lsize; + /* current tile info */ + int addr; + int w, h; + int s, t; +} Image; + +typedef struct { + float col[3]; + float pos[3]; + float a1, a2; /* actual color = col/(a1*dist + a2) */ +} PositionalLight; + + +/* + * Function Prototypes + */ + +extern int guLoadTextureBlockMipMap(Gfx **glist, unsigned char *tbuf, Image *im, + unsigned char startTile, unsigned char pal, unsigned char cms, + unsigned char cmt, unsigned char masks, unsigned char maskt, + unsigned char shifts, unsigned char shiftt, unsigned char cfs, + unsigned char cft); + +extern int guGetDPLoadTextureTileSz (int ult, int lrt); +extern void guDPLoadTextureTile (Gfx *glistp, void *timg, + int texl_fmt, int texl_size, + int img_width, int img_height, + int uls, int ult, int lrs, int lrt, + int palette, + int cms, int cmt, + int masks, int maskt, + int shifts, int shiftt); + + +/* + * matrix operations: + * + * The 'F' version is floating point, in case the application wants + * to do matrix manipulations and convert to fixed-point at the last + * minute. + */ +extern void guMtxIdent(Mtx *m); +extern void guMtxIdentF(float mf[4][4]); +extern void guOrtho(Mtx *m, float l, float r, float b, float t, + float n, float f, float scale); +extern void guOrthoF(float mf[4][4], float l, float r, float b, float t, + float n, float f, float scale); +extern void guFrustum(Mtx *m, float l, float r, float b, float t, + float n, float f, float scale); +extern void guFrustumF(float mf[4][4], float l, float r, float b, float t, + float n, float f, float scale); +extern void guPerspective(Mtx *m, u16 *perspNorm, float fovy, + float aspect, float near, float far, float scale); +extern void guPerspectiveF(float mf[4][4], u16 *perspNorm, float fovy, + float aspect, float near, float far, float scale); +extern void guLookAt(Mtx *m, + float xEye, float yEye, float zEye, + float xAt, float yAt, float zAt, + float xUp, float yUp, float zUp); +extern void guLookAtF(float mf[4][4], float xEye, float yEye, float zEye, + float xAt, float yAt, float zAt, + float xUp, float yUp, float zUp); +extern void guLookAtReflect(Mtx *m, LookAt *l, + float xEye, float yEye, float zEye, + float xAt, float yAt, float zAt, + float xUp, float yUp, float zUp); +extern void guLookAtReflectF(float mf[4][4], LookAt *l, + float xEye, float yEye, float zEye, + float xAt, float yAt, float zAt, + float xUp, float yUp, float zUp); +extern void guLookAtHilite(Mtx *m, LookAt *l, Hilite *h, + float xEye, float yEye, float zEye, + float xAt, float yAt, float zAt, + float xUp, float yUp, float zUp, + float xl1, float yl1, float zl1, + float xl2, float yl2, float zl2, + int twidth, int theight); +extern void guLookAtHiliteF(float mf[4][4], LookAt *l, Hilite *h, + float xEye, float yEye, float zEye, + float xAt, float yAt, float zAt, + float xUp, float yUp, float zUp, + float xl1, float yl1, float zl1, + float xl2, float yl2, float zl2, + int twidth, int theight); +extern void guLookAtStereo(Mtx *m, + float xEye, float yEye, float zEye, + float xAt, float yAt, float zAt, + float xUp, float yUp, float zUp, + float eyedist); +extern void guLookAtStereoF(float mf[4][4], + float xEye, float yEye, float zEye, + float xAt, float yAt, float zAt, + float xUp, float yUp, float zUp, + float eyedist); +extern void guRotate(Mtx *m, float a, float x, float y, float z); +extern void guRotateF(float mf[4][4], float a, float x, float y, float z); +extern void guRotateRPY(Mtx *m, float r, float p, float y); +extern void guRotateRPYF(float mf[4][4], float r, float p, float h); +extern void guAlign(Mtx *m, float a, float x, float y, float z); +extern void guAlignF(float mf[4][4], float a, float x, float y, float z); +extern void guScale(Mtx *m, float x, float y, float z); +extern void guScaleF(float mf[4][4], float x, float y, float z); +extern void guTranslate(Mtx *m, float x, float y, float z); +extern void guTranslateF(float mf[4][4], float x, float y, float z); +extern void guPosition(Mtx *m, float r, float p, float h, float s, + float x, float y, float z); +extern void guPositionF(float mf[4][4], float r, float p, float h, float s, + float x, float y, float z); +extern void guMtxF2L(float mf[4][4], Mtx *m); +extern void guMtxL2F(float mf[4][4], Mtx *m); +extern void guMtxCatF(float m[4][4], float n[4][4], float r[4][4]); +extern void guMtxCatL(Mtx *m, Mtx *n, Mtx *res); +extern void guMtxXFMF(float mf[4][4], float x, float y, float z, + float *ox, float *oy, float *oz); +extern void guMtxXFML(Mtx *m, float x, float y, float z, + float *ox, float *oy, float *oz); + +/* vector utility: */ +extern void guNormalize(float *x, float *y, float *z); + +/* light utilities: */ +void guPosLight(PositionalLight *pl, Light *l, + float xOb, float yOb, float zOb); +void guPosLightHilite(PositionalLight *pl1, PositionalLight *pl2, + Light *l1, Light *l2, + LookAt *l, Hilite *h, + float xEye, float yEye, float zEye, + float xOb, float yOb, float zOb, + float xUp, float yUp, float zUp, + int twidth, int theight); +extern int guRandom(void); + +/* + * Math functions + */ +extern float sinf(float angle); +extern float cosf(float angle); +extern signed short sins (unsigned short angle); +extern signed short coss (unsigned short angle); +extern float sqrtf(float value); +#ifdef __sgi +#pragma intrinsic(sqrtf); +#endif + +/* + * Dump routines for low-level display lists + */ +/* flag values for guParseRdpDL() */ +#define GU_PARSERDP_VERBOSE 1 +#define GU_PARSERDP_PRAREA 2 +#define GU_PARSERDP_PRHISTO 4 +#define GU_PARSERDP_DUMPONLY 32 /* doesn't need to be same as */ + /* GU_PARSEGBI_DUMPOLNY, but this */ + /* allows app to use interchangeably */ + +extern void guParseRdpDL(u64 *rdp_dl, u64 nbytes, u8 flags); +extern void guParseString(char *StringPointer, u64 nbytes); + +/* + * NO LONGER SUPPORTED, + * use guParseRdpDL with GU_PARSERDP_DUMPONLY flags + */ +/* extern void guDumpRawRdpDL(u64 *rdp_dl, u64 nbytes); */ + +/* flag values for guBlinkRdpDL() */ +#define GU_BLINKRDP_HILITE 1 +#define GU_BLINKRDP_EXTRACT 2 + +extern void +guBlinkRdpDL(u64 *rdp_dl_in, u64 nbytes_in, + u64 *rdp_dl_out, u64 *nbytes_out, + u32 x, u32 y, u32 radius, + u8 red, u8 green, u8 blue, + u8 flags); + +/* flag values for guParseGbiDL() */ +#define GU_PARSEGBI_ROWMAJOR 1 +#define GU_PARSEGBI_NONEST 2 +#define GU_PARSEGBI_FLTMTX 4 +#define GU_PARSEGBI_SHOWDMA 8 +#define GU_PARSEGBI_ALLMTX 16 +#define GU_PARSEGBI_DUMPONLY 32 +/* +#define GU_PARSEGBI_HANGAFTER 64 +#define GU_PARSEGBI_NOTEXTURES 128 +*/ +extern void guParseGbiDL(u64 *gbi_dl, u32 nbytes, u8 flags); +extern void guDumpGbiDL(OSTask *tp,u8 flags); + +#define GU_PARSE_GBI_TYPE 1 +#define GU_PARSE_RDP_TYPE 2 +#define GU_PARSE_READY 3 +#define GU_PARSE_MEM_BLOCK 4 +#define GU_PARSE_ABI_TYPE 5 +#define GU_PARSE_STRING_TYPE 6 + +typedef struct { + int dataSize; + int dlType; + int flags; + u32 paddr; +} guDLPrintCB; + +void guSprite2DInit(uSprite *SpritePointer, + void *SourceImagePointer, + void *TlutPointer, + int Stride, + int SubImageWidth, + int SubImageHeight, + int SourceImageType, + int SourceImageBitSize, + int SourceImageOffsetS, + int SourceImageOffsetT); + +#endif /* !_GU_H_ */ diff --git a/papermario/include/PR/leo.h b/papermario/include/PR/leo.h new file mode 100755 index 0000000000..5b0d677dc9 --- /dev/null +++ b/papermario/include/PR/leo.h @@ -0,0 +1,280 @@ + +/*---------------------------------------------------------------------* + Copyright (C) 1998 Nintendo. + + $RCSfile: leo.h,v $ + $Revision: 1.29 $ + $Date: 1998/12/21 07:30:15 $ + *---------------------------------------------------------------------*/ + +#ifndef _LEO_H_ +#define _LEO_H_ + +#ifdef _LANGUAGE_C_PLUS_PLUS +extern "C" { +#endif + +#include +#include + +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) + +/************************************************************************** + * + * Type definitions + * + */ +typedef u32 LEOError; + +typedef u8 LEOSpdlMode; + +typedef u8 LEOStatus; + +typedef struct +{ + u8 drive; /* version of hw */ + u8 driver; /* version of sw */ + u8 deviceType; /* dev type, always 00 */ + u8 ndevices; /* # of devices, always 01 */ +} LEOVersion; + +typedef struct +{ + u32 startLBA; + u32 endLBA; + u32 nbytes; +} LEOCapacity; + +typedef struct +{ + u8 pad; + u8 yearhi; + u8 yearlo; + u8 month; + u8 day; + u8 hour; + u8 minute; + u8 second; +} LEODiskTime; + +typedef struct +{ + u64 lineNumber; + LEODiskTime time; +} LEOSerialNum; + +typedef struct +{ + u8 gameName[4]; + u8 gameVersion; + u8 diskNumber; + u8 ramUsage; + u8 diskUsage; + LEOSerialNum serialNumber; + u8 company[2]; + u8 freeArea[6]; +} LEODiskID; + +typedef struct +{ + LEOCmdHeader header; + union + { + struct + { + u32 lba; + u32 xfer_blks; + void *buff_ptr; + u32 rw_bytes; +#ifdef _LONGCMD + u32 size; +#endif + } readwrite; + struct + { + u32 lba; + } seek; + struct + { + void *buffer_pointer; + } readdiskid; + LEODiskTime time; + struct + { + u8 reserve1; + u8 reserve2; + u8 standby_time; + u8 sleep_time; + u32 reserve3; + } modeselect; + + } data; + +} LEOCmd; + + +#define _nbytes readwrite.rw_bytes +#define _result header.status + + + +#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */ + +/************************************************************************** + * + * Global definitions + * + */ +#define LEO_SW_VERSION 6 /* This will be returned by */ + /* LeoInquiry command */ + +#define OS_PRIORITY_LEOMGR OS_PRIORITY_PIMGR + +/* + * Drive Rom offset address + */ +#define DDROM_FONT_START 0x000a0000 +#define DDROM_WAVEDATA_START 0x00140000 + +/* + * Definition for osLeoSpdlMotor() + */ +#define ACTIVE 0 +#define STANDBY 1 +#define SLEEP 2 +#define BRAKE 4 + +#define LEO_MOTOR_ACTIVE 0 +#define LEO_MOTOR_STANDBY 1 +#define LEO_MOTOR_SLEEP 2 +#define LEO_MOTOR_BRAKE 4 + +#define NUM_LBAS 4292 /* total number of LBAs */ + +#define BLK_SIZE_ZONE0 19720 +#define BLK_SIZE_ZONE1 18360 +#define BLK_SIZE_ZONE2 17680 +#define BLK_SIZE_ZONE3 16320 +#define BLK_SIZE_ZONE4 14960 +#define BLK_SIZE_ZONE5 13600 +#define BLK_SIZE_ZONE6 12240 +#define BLK_SIZE_ZONE7 10880 +#define BLK_SIZE_ZONE8 9520 + +#define MAX_BLK_SIZE BLK_SIZE_ZONE0 +#define MIN_BLK_SIZE BLK_SIZE_ZONE8 + +/* + * Error codes + */ +#define LEO_ERROR_GOOD 0 +#define LEO_ERROR_DRIVE_NOT_READY 1 +#define LEO_ERROR_DIAGNOSTIC_FAILURE 2 +#define LEO_ERROR_COMMAND_PHASE_ERROR 3 +#define LEO_ERROR_DATA_PHASE_ERROR 4 +#define LEO_ERROR_REAL_TIME_CLOCK_FAILURE 5 +#define LEO_ERROR_BUSY 8 +#define LEO_ERROR_INCOMPATIBLE_MEDIUM_INSTALLED 11 +#define LEO_ERROR_UNKNOWN_FORMAT 11 +#define LEO_ERROR_NO_SEEK_COMPLETE 21 +#define LEO_ERROR_WRITE_FAULT 22 +#define LEO_ERROR_UNRECOVERED_READ_ERROR 23 +#define LEO_ERROR_NO_REFERENCE_POSITION_FOUND 24 +#define LEO_ERROR_TRACK_FOLLOWING_ERROR 25 +#define LEO_ERROR_TRACKING_OR_SPDL_SERVO_FAILURE 25 +#define LEO_ERROR_INVALID_COMMAND_OPERATION_CODE 31 +#define LEO_ERROR_LBA_OUT_OF_RANGE 32 +#define LEO_ERROR_WRITE_PROTECT_ERROR 33 +#define LEO_ERROR_COMMAND_CLEARED_BY_HOST 34 +#define LEO_ERROR_COMMAND_TERMINATED 34 +#define LEO_ERROR_QUEUE_FULL 35 +#define LEO_ERROR_ILLEGAL_TIMER_VALUE 36 +#define LEO_ERROR_WAITING_NMI 37 +#define LEO_ERROR_DEVICE_COMMUNICATION_FAILURE 41 +#define LEO_ERROR_MEDIUM_NOT_PRESENT 42 +#define LEO_ERROR_POWERONRESET_DEVICERESET_OCCURED 43 +#define LEO_ERROR_RAMPACK_NOT_CONNECTED 44 +#define LEO_ERROR_MEDIUM_MAY_HAVE_CHANGED 47 +#define LEO_ERROR_EJECTED_ILLEGALLY_RESUME 49 + +/* + * Reserved + */ +#define LEO_ERROR_NOT_BOOTED_DISK 45 +#define LEO_ERROR_DIDNOT_CHANGED_DISK_AS_EXPECTED 46 + +/* + * Error codes only used in IPL + */ +#define LEO_ERROR_RTC_NOT_SET_CORRECTLY 48 +#define LEO_ERROR_DIAGNOSTIC_FAILURE_RESET 50 +#define LEO_ERROR_EJECTED_ILLEGALLY_RESET 51 + +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) + +/************************************************************************** + * + * Macro definitions + * + */ +#define GET_ERROR(x) ((x).header.sense) + + +/************************************************************************** + * + * Extern variables + * + */ +extern LEODiskID leoBootID; +extern OSPiHandle *__osDiskHandle; /* For exceptasm to get disk info*/ + + +/************************************************************************** + * + * Function prototypes + * + */ +/* Initialize routine */ +extern s32 LeoCreateLeoManager(OSPri comPri, OSPri intPri, + OSMesg *cmdBuf, s32 cmdMsgCnt); +extern s32 LeoCJCreateLeoManager(OSPri comPri, OSPri intPri, + OSMesg *cmdBuf, s32 cmdMsgCnt); +extern s32 LeoCACreateLeoManager(OSPri comPri, OSPri intPri, + OSMesg *cmdBuf, s32 cmdMsgCnt); +extern u32 LeoDriveExist(void); + +/* Synchronous functions */ +extern s32 LeoClearQueue(void); +extern s32 LeoByteToLBA(s32 startLBA, u32 nbytes, s32 *lbas); +extern s32 LeoLBAToByte(s32 startLBA, u32 nLBAs, s32 *bytes); +extern s32 LeoReadCapacity(LEOCapacity *cap, s32 dir); +extern s32 LeoInquiry(LEOVersion *ver); +extern s32 LeoTestUnitReady(LEOStatus *status); + +/* Asynchronous functions */ +extern s32 LeoSpdlMotor(LEOCmd *cmdBlock, LEOSpdlMode mode, OSMesgQueue *mq); +extern s32 LeoSeek(LEOCmd *cmdBlock, u32 lba, OSMesgQueue *mq); +extern s32 LeoRezero(LEOCmd *cmdBlock, OSMesgQueue *mq); +extern s32 LeoReadWrite(LEOCmd *cmdBlock, s32 direction, + u32 LBA, void *vAddr, u32 nLBAs, OSMesgQueue *mq); +extern s32 LeoReadDiskID(LEOCmd *cmdBlock, LEODiskID *vaddr, OSMesgQueue *mq); +extern s32 LeoSetRTC(LEOCmd *cmdBlock, LEODiskTime *RTCdata, OSMesgQueue *mq); +extern s32 LeoReadRTC(LEOCmd *cmdBlock, OSMesgQueue *mq); +extern s32 LeoModeSelectAsync(LEOCmd *cmdBlock, u32 standby, + u32 sleep, OSMesgQueue *mq); + +/* Font routines */ +extern int LeoGetKAdr(int sjis); +extern int LeoGetAAdr(int code,int *dx,int *dy, int *cy); +extern int LeoGetAAdr2(u32 ccode,int *dx,int *dy, int *cy); + +/* Boot function */ +extern void LeoBootGame(void *entry); + +#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */ + +#ifdef _LANGUAGE_C_PLUS_PLUS +} +#endif + +#endif /* !_LEO_H */ diff --git a/papermario/include/PR/leoappli.h b/papermario/include/PR/leoappli.h new file mode 100755 index 0000000000..738dbd54ee --- /dev/null +++ b/papermario/include/PR/leoappli.h @@ -0,0 +1,274 @@ +/* + * F i l e N a m e : l e o a p p l i . h + * + **************************************************************************** + * (C) Copyright ALPS Electric Co., Ltd. 1995-1997 + **************************************************************************** + * Version + * + * ver Date + * ---- -------- + * 1.01 '97-11-18 Add MOTOR BRAKE definition for control bit. + **************************************************************************** +*/ +/*-----------------------------------*/ +/* DRIVE PARAMETER */ +/*-----------------------------------*/ +#define LEO_DISK_TYPE_MIN 0 +#define LEO_DISK_TYPE_MAX 6 + +#define LEO_LBA_MIN 0 +#define LEO_LBA_MAX 4291 + +#define LEO_LBA_ROM_TOP LEO_LBA_MIN +#define LEO_LBA_ROM_END0 1417 +#define LEO_LBA_ROM_END1 1965 +#define LEO_LBA_ROM_END2 2513 +#define LEO_LBA_ROM_END3 3061 +#define LEO_LBA_ROM_END4 3609 +#define LEO_LBA_ROM_END5 4087 +#define LEO_LBA_ROM_END6 LEO_LBA_MAX +#define LEO_LBA_RAM_TOP0 (LEO_LBA_ROM_END0+1) +#define LEO_LBA_RAM_TOP1 (LEO_LBA_ROM_END1+1) +#define LEO_LBA_RAM_TOP2 (LEO_LBA_ROM_END2+1) +#define LEO_LBA_RAM_TOP3 (LEO_LBA_ROM_END3+1) +#define LEO_LBA_RAM_TOP4 (LEO_LBA_ROM_END4+1) +#define LEO_LBA_RAM_TOP5 (LEO_LBA_ROM_END5+1) +#define LEO_LBA_RAM_TOP6 (LEO_LBA_ROM_END6+1) +#define LEO_LBA_RAM_END6 LEO_LBA_MAX + +/*-----------------------------------*/ +/* LEO FUNCTION DEFINITIONS */ +/*-----------------------------------*/ +extern void leoInitialize(OSPri PRI_WRK, OSPri PRI_INT, OSMesg *command_que_buf, u32 cmd_buff_size); +extern void leoCommand(void *CDB); +extern void LeoReset(void); +extern s32 LeoResetClear(void); + +/*-----------------------------------*/ +/* THREAD PRIORITY */ +/*-----------------------------------*/ +#define LEO_PRIORITY_WRK (OS_PRIORITY_PIMGR-1) +#define LEO_PRIORITY_INT OS_PRIORITY_PIMGR + +/*-----------------------------------*/ +/* COMMAND CODE */ +/*-----------------------------------*/ +#define LEO_COMMAND_CLEAR_QUE 0x01 +#define LEO_COMMAND_INQUIRY 0x02 +#define LEO_COMMAND_TEST_UNIT_READY 0x03 +#define LEO_COMMAND_REZERO 0x04 +#define LEO_COMMAND_READ 0x05 +#define LEO_COMMAND_WRITE 0x06 +#define LEO_COMMAND_SEEK 0x07 +#define LEO_COMMAND_START_STOP 0x08 +#define LEO_COMMAND_READ_CAPACITY 0x09 +#define LEO_COMMAND_TRANSLATE 0x0a +#define LEO_COMMAND_MODE_SELECT 0x0b +#define LEO_COMMAND_READ_DISK_ID 0x0c +#define LEO_COMMAND_READ_TIMER 0x0d +#define LEO_COMMAND_SET_TIMER 0x0e + +/*-----------------------------------*/ +/* CONTROL BIT */ +/*-----------------------------------*/ +#define LEO_CONTROL_POST 0x80 /* ENABLE POST QUEUE */ +#define LEO_CONTROL_START 0x01 /* START COMMAND */ +#define LEO_CONTROL_STBY 0x02 /* STAND-BY MODE(NOT SLEEP MODE) */ +#define LEO_CONTROL_WRT 0x01 /* READ RE-WRITE-ABLE CAPACITY */ +#define LEO_CONTROL_TBL 0x01 /* TRANSLATE BYTE TO LBA */ +#define LEO_CONTROL_BRAKE 0x04 /* SLEEP MODE(BRAKE ON) */ + +/*-----------------------------------*/ +/* BIT FIELD PARAMETER */ +/*-----------------------------------*/ +#define LEO_TEST_UNIT_MR 0x01 /* MEDIUM REMOVED */ +#define LEO_TEST_UNIT_RE 0x02 /* HEAD RETRACTED */ +#define LEO_TEST_UNIT_SS 0x04 /* SPINDLE STOPPED */ + +/*-----------------------------------*/ +/* STATUS */ +/*-----------------------------------*/ +#define LEO_STATUS_GOOD 0x00 +#define LEO_STATUS_CHECK_CONDITION 0x02 +#define LEO_STATUS_BUSY 0x08 + +/*-----------------------------------*/ +/* SENSE CODE */ +/*-----------------------------------*/ +#define LEO_SENSE_NO_ADDITIONAL_SENSE_INFOMATION 00 +#define LEO_SENSE_DRIVE_NOT_READY 01 +#define LEO_SENSE_DIAGNOSTIC_FAILURE 02 +#define LEO_SENSE_COMMAND_PHASE_ERROR 03 +#define LEO_SENSE_DATA_PHASE_ERROR 04 +#define LEO_SENSE_REAL_TIME_CLOCK_FAILURE 05 +#define LEO_SENSE_INCOMPATIBLE_MEDIUM_INSTALLED 11 +#define LEO_SENSE_UNKNOWN_FORMAT 11 +#define LEO_SENSE_NO_SEEK_COMPLETE 21 +#define LEO_SENSE_WRITE_FAULT 22 +#define LEO_SENSE_UNRECOVERED_READ_ERROR 23 +#define LEO_SENSE_NO_REFERENCE_POSITION_FOUND 24 +#define LEO_SENSE_TRACK_FOLLOWING_ERROR 25 +#define LEO_SENSE_TRACKING_OR_SPDL_SERVO_FAILURE 25 +#define LEO_SENSE_INVALID_COMMAND_OPERATION_CODE 31 +#define LEO_SENSE_LBA_OUT_OF_RANGE 32 +#define LEO_SENSE_WRITE_PROTECT_ERROR 33 +#define LEO_SENSE_COMMAND_TERMINATED 34 +#define LEO_SENSE_QUEUE_FULL 35 +#define LEO_SENSE_ILLEGAL_TIMER_VALUE 36 +#define LEO_SENSE_WAITING_NMI 37 +#define LEO_SENSE_DEVICE_COMMUNICATION_FAILURE 41 +#define LEO_SENSE_MEDIUM_NOT_PRESENT 42 +#define LEO_SENSE_POWERONRESET_DEVICERESET_OCCURED 43 +#define LEO_SENSE_MEDIUM_MAY_HAVE_CHANGED 47 +#define LEO_SENSE_EJECTED_ILLEGALLY_RESUME 49 + +/*-----------------------------------*/ +/* Command Block Header */ +/*-----------------------------------*/ +typedef struct{ + u8 command; + u8 reserve1; + u8 control; + u8 reserve3; + u8 status; + u8 sense; + u8 reserve6; + u8 reserve7; + OSMesgQueue *post; +} LEOCmdHeader; + +/*-----------------------------------*/ +/* CLEAR QUEUE(01H) command */ +/*-----------------------------------*/ +typedef struct { + LEOCmdHeader header; +} LEOCmdClearQue; + +/*-----------------------------------*/ +/* INQUIRY(02H) command */ +/*-----------------------------------*/ +typedef struct { + LEOCmdHeader header; + u8 dev_type; + u8 version; + u8 dev_num; + u8 leo_bios_ver; + u32 reserve5; +} LEOCmdInquiry; + +/*-----------------------------------*/ +/* TEST UNIT READY(03H) command */ +/*-----------------------------------*/ +typedef struct { + LEOCmdHeader header; + u8 test; + u8 reserve2; + u8 reserve3; + u8 reserve4; +} LEOCmdTestUnitReady; + +/*-----------------------------------*/ +/* REZERO(04H) command */ +/*-----------------------------------*/ +typedef struct { + LEOCmdHeader header; +} LEOCmdRezero; + +/*-----------------------------------*/ +/* READ(05H) command */ +/*-----------------------------------*/ +typedef struct { + LEOCmdHeader header; + u32 lba; + u32 xfer_blks; + void *buff_ptr; + u32 rw_bytes; +} LEOCmdRead; + +/*-----------------------------------*/ +/* WRITE(06H) command */ +/*-----------------------------------*/ +typedef LEOCmdRead LEOCmdWrite; + +/*-----------------------------------*/ +/* SEEK(07H) command */ +/*-----------------------------------*/ +typedef struct { + LEOCmdHeader header; + u32 lba; +} LEOCmdSeek; + +/*-----------------------------------*/ +/* START/STOP(08H) command */ +/*-----------------------------------*/ +typedef struct { + LEOCmdHeader header; +} LEOCmdStartStop; + +/*-----------------------------------*/ +/* READ CAPACITY(09H) command */ +/*-----------------------------------*/ +typedef struct { + LEOCmdHeader header; + u32 start_lba; + u32 end_lba; + u32 capa_bytes; +} LEOCmdReadCapacity; + +/*-----------------------------------*/ +/* TRANSLATE(0AH) command */ +/*-----------------------------------*/ +typedef struct { + LEOCmdHeader header; + u32 start_lba; + u32 in_param; + u32 out_param; +} LEOCmdTranslate; + +/*-----------------------------------*/ +/* MODE SELECT(0BH) command */ +/*-----------------------------------*/ +typedef struct { + LEOCmdHeader header; + u8 page_code; + u8 reserve1; + u8 standby_time; + u8 sleep_time; + u8 led_on_time; + u8 led_off_time; + u8 reserve18; + u8 reserve19; +} LEOCmdModeSelect; + +/*-----------------------------------*/ +/* READ DISK ID(0CH) command */ +/*-----------------------------------*/ +typedef struct { + LEOCmdHeader header; + void *buffer_pointer; +} LEOCmdReadDiskId; + +/*-----------------------------------*/ +/* READ TIMER(0DH) command */ +/*-----------------------------------*/ +typedef struct { + LEOCmdHeader header; + u8 reserve12; + u8 reserve13; + u8 year; + u8 month; + u8 day; + u8 hour; + u8 minute; + u8 second; +} LEOCmdReadTimer; + +/*-----------------------------------*/ +/* SET TIMER(0EH) command */ +/*-----------------------------------*/ +typedef LEOCmdReadTimer LEOCmdSetTimer; + +/*-------end of leoappli.h--------------------------*/ + + diff --git a/papermario/include/PR/libaudio.h b/papermario/include/PR/libaudio.h new file mode 100755 index 0000000000..c8eb0654bf --- /dev/null +++ b/papermario/include/PR/libaudio.h @@ -0,0 +1,947 @@ +/*==================================================================== + * libaudio.h + * + * Copyright 1993, Silicon Graphics, Inc. + * All Rights Reserved. + * + * This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, + * Inc.; the contents of this file may not be disclosed to third + * parties, copied or duplicated in any form, in whole or in part, + * without the prior written permission of Silicon Graphics, Inc. + * + * RESTRICTED RIGHTS LEGEND: + * Use, duplication or disclosure by the Government is subject to + * restrictions as set forth in subdivision (c)(1)(ii) of the Rights + * in Technical Data and Computer Software clause at DFARS + * 252.227-7013, and/or in similar or successor clauses in the FAR, + * DOD or NASA FAR Supplement. Unpublished - rights reserved under the + * Copyright Laws of the United States. + *====================================================================*/ + +/************************************************************************** + * + * $Revision: 1.173 $ + * $Date: 1997/12/01 12:42:21 $ + * $Source: /hosts/gate3/exdisk2/cvs/N64OS/Master/cvsmdev2/PR/include/libaudio.h,v $ + * + **************************************************************************/ + +#ifndef __LIB_AUDIO__ +#define __LIB_AUDIO__ + +#ifdef _LANGUAGE_C_PLUS_PLUS +extern "C" { +#endif + +#include +#include + +/*********************************************************************** + * misc defines + ***********************************************************************/ +#ifndef _EMULATOR +# ifdef AUD_PROFILE + +#define PROFILE_AUD(num, cnt, max, min) \ +{ \ + u32 currCnt = osGetCount(); \ + currCnt -= lastCnt[cnt_index]; \ + cnt_index--; \ + cnt += currCnt; \ + num++; \ + \ + if ( currCnt > max ) max = currCnt; \ + if ( currCnt < min ) min = currCnt; \ +} + +# endif /* AUD_PROFILE */ +#endif /* EMULATOR */ + +#ifndef NULL +#define NULL 0 +#endif + +#define AL_FX_BUFFER_SIZE 8192 +#define AL_FRAME_INIT -1 +#define AL_USEC_PER_FRAME 16000 +#define AL_MAX_PRIORITY 127 +#define AL_GAIN_CHANGE_TIME 1000 + +typedef s32 ALMicroTime; +typedef u8 ALPan; + +#define AL_PAN_CENTER 64 +#define AL_PAN_LEFT 0 +#define AL_PAN_RIGHT 127 +#define AL_VOL_FULL 127 +#define AL_KEY_MIN 0 +#define AL_KEY_MAX 127 +#define AL_DEFAULT_FXMIX 0 +#define AL_SUSTAIN 63 + +/*********************************************************************** + * Error handling + ***********************************************************************/ + +#ifdef _DEBUG +#define ALFailIf(condition, error) \ + if (condition) { \ + __osError(error, 0); \ + return; } + +#else +#define ALFailIf(condition, error) \ + if (condition) { \ + return; } +#endif + +#ifdef _DEBUG +#define ALFlagFailIf(condition, flag, error) \ + if (condition) { \ + if(flag) __osError(error, 0); \ + return; } + +#else +#define ALFlagFailIf(condition, flag, error) \ + if (condition) { \ + return; } +#endif + +/*********************************************************************** + * Audio Library global routines + ***********************************************************************/ +typedef struct ALLink_s { + struct ALLink_s *next; + struct ALLink_s *prev; +} ALLink; + +void alUnlink(ALLink *element); +void alLink(ALLink *element, ALLink *after); + +typedef s32 (*ALDMAproc)(s32 addr, s32 len, void *state); +typedef ALDMAproc (*ALDMANew)(void *state); + +void alCopy(void *src, void *dest, s32 len); + +typedef struct { + u8 *base; + u8 *cur; + s32 len; + s32 count; +} ALHeap; + +#define AL_HEAP_DEBUG 1 +#define AL_HEAP_MAGIC 0x20736a73 +#define AL_HEAP_INIT 0 + +void alHeapInit(ALHeap *hp, u8 *base, s32 len); +void *alHeapDBAlloc(u8 *file, s32 line, ALHeap *hp, s32 num, s32 size); +s32 alHeapCheck(ALHeap *hp); + +#ifdef _DEBUG +#define alHeapAlloc(hp, elem ,size) alHeapDBAlloc((u8 *) __FILE__,__LINE__,(hp),(elem),(size)) +#else +#define alHeapAlloc(hp, elem ,size) alHeapDBAlloc(0, 0,(hp),(elem),(size)) +#endif + +/*********************************************************************** + * FX Stuff + ***********************************************************************/ +#define AL_FX_NONE 0 +#define AL_FX_SMALLROOM 1 +#define AL_FX_BIGROOM 2 +#define AL_FX_CHORUS 3 +#define AL_FX_FLANGE 4 +#define AL_FX_ECHO 5 +#define AL_FX_CUSTOM 6 + +typedef u8 ALFxId; +typedef void *ALFxRef; + +/*********************************************************************** + * data structures for sound banks + ***********************************************************************/ + +#define AL_BANK_VERSION 0x4231 /* 'B1' */ + +/* Possible wavetable types */ +enum {AL_ADPCM_WAVE = 0, + AL_RAW16_WAVE}; + +typedef struct { + s32 order; + s32 npredictors; + s16 book[1]; /* Actually variable size. Must be 8-byte aligned */ +} ALADPCMBook; + +typedef struct { + u32 start; + u32 end; + u32 count; + ADPCM_STATE state; +} ALADPCMloop; + +typedef struct { + u32 start; + u32 end; + u32 count; +} ALRawLoop; + +typedef struct { + ALMicroTime attackTime; + ALMicroTime decayTime; + ALMicroTime releaseTime; + u8 attackVolume; + u8 decayVolume; +} ALEnvelope; + +typedef struct { + u8 velocityMin; + u8 velocityMax; + u8 keyMin; + u8 keyMax; + u8 keyBase; + s8 detune; +} ALKeyMap; + +typedef struct { + ALADPCMloop *loop; + ALADPCMBook *book; +} ALADPCMWaveInfo; + +typedef struct { + ALRawLoop *loop; +} ALRAWWaveInfo; + +typedef struct ALWaveTable_s { + u8 *base; /* ptr to start of wave data */ + s32 len; /* length of data in bytes */ + u8 type; /* compression type */ + u8 flags; /* offset/address flags */ + union { + ALADPCMWaveInfo adpcmWave; + ALRAWWaveInfo rawWave; + } waveInfo; +} ALWaveTable; + +typedef struct ALSound_s { + ALEnvelope *envelope; + ALKeyMap *keyMap; + ALWaveTable *wavetable; /* offset to wavetable struct */ + ALPan samplePan; + u8 sampleVolume; + u8 flags; +} ALSound; + +typedef struct { + u8 volume; /* overall volume for this instrument */ + ALPan pan; /* 0 = hard left, 127 = hard right */ + u8 priority; /* voice priority for this instrument */ + u8 flags; + u8 tremType; /* the type of tremelo osc. to use */ + u8 tremRate; /* the rate of the tremelo osc. */ + u8 tremDepth; /* the depth of the tremelo osc */ + u8 tremDelay; /* the delay for the tremelo osc */ + u8 vibType; /* the type of tremelo osc. to use */ + u8 vibRate; /* the rate of the tremelo osc. */ + u8 vibDepth; /* the depth of the tremelo osc */ + u8 vibDelay; /* the delay for the tremelo osc */ + s16 bendRange; /* pitch bend range in cents */ + s16 soundCount; /* number of sounds in this array */ + ALSound *soundArray[1]; +} ALInstrument; + +typedef struct ALBank_s { + s16 instCount; /* number of programs in this bank */ + u8 flags; + u8 pad; + s32 sampleRate; /* e.g. 44100, 22050, etc... */ + ALInstrument *percussion; /* default percussion for GM */ + ALInstrument *instArray[1]; /* ARRAY of instruments */ +} ALBank; + +typedef struct { /* Note: sizeof won't be correct */ + s16 revision; /* format revision of this file */ + s16 bankCount; /* number of banks */ + ALBank *bankArray[1]; /* ARRAY of bank offsets */ +} ALBankFile; + +void alBnkfNew(ALBankFile *f, u8 *table); + +/*********************************************************************** + * Sequence Files + ***********************************************************************/ +#define AL_SEQBANK_VERSION 'S1' + +typedef struct { + u8 *offset; + s32 len; +} ALSeqData; + +typedef struct { /* Note: sizeof won't be correct */ + s16 revision; /* format revision of this file */ + s16 seqCount; /* number of sequences */ + ALSeqData seqArray[1]; /* ARRAY of sequence info */ +} ALSeqFile; + +void alSeqFileNew(ALSeqFile *f, u8 *base); + +/*********************************************************************** + * Synthesis driver stuff + ***********************************************************************/ +typedef ALMicroTime (*ALVoiceHandler)(void *); + +typedef struct { + s32 maxVVoices; /* obsolete */ + s32 maxPVoices; + s32 maxUpdates; + s32 maxFXbusses; + void *dmaproc; + ALHeap *heap; + s32 outputRate; /* output sample rate */ + ALFxId fxType; + s32 *params; +} ALSynConfig; + +typedef struct ALPlayer_s { + struct ALPlayer_s *next; + void *clientData; /* storage for client callback */ + ALVoiceHandler handler; /* voice handler for player */ + ALMicroTime callTime; /* usec requested callback */ + s32 samplesLeft; /* usec remaining to callback */ +} ALPlayer; + +typedef struct ALVoice_s { + ALLink node; + struct PVoice_s *pvoice; + ALWaveTable *table; + void *clientPrivate; + s16 state; + s16 priority; + s16 fxBus; + s16 unityPitch; +} ALVoice; + +typedef struct ALVoiceConfig_s { + s16 priority; /* voice priority */ + s16 fxBus; /* bus assignment */ + u8 unityPitch; /* unity pitch flag */ +} ALVoiceConfig; + +typedef struct { + ALPlayer *head; /* client list head */ + ALLink pFreeList; /* list of free physical voices */ + ALLink pAllocList; /* list of allocated physical voices */ + ALLink pLameList; /* list of voices ready to be freed */ + s32 paramSamples; + s32 curSamples; /* samples from start of game */ + ALDMANew dma; + ALHeap *heap; + + struct ALParam_s *paramList; + + struct ALMainBus_s *mainBus; + struct ALAuxBus_s *auxBus; /* ptr to array of aux bus structs */ + struct ALFilter_s *outputFilter; /* last filter in the filter chain */ + + s32 numPVoices; + s32 maxAuxBusses; + s32 outputRate; /* output sample rate */ + s32 maxOutSamples; /* Maximum samples rsp can generate + at one time at output rate */ +} ALSynth; + +void alSynNew(ALSynth *s, ALSynConfig *config); +void alSynDelete(ALSynth *s); + +void alSynAddPlayer(ALSynth *s, ALPlayer *client); +void alSynRemovePlayer(ALSynth *s, ALPlayer *client); + +s32 alSynAllocVoice(ALSynth *s, ALVoice *v, ALVoiceConfig *vc); +void alSynFreeVoice(ALSynth *s, ALVoice *voice); + +void alSynStartVoice(ALSynth *s, ALVoice *voice, ALWaveTable *w); +void alSynStartVoiceParams(ALSynth *s, ALVoice *voice, ALWaveTable *w, + f32 pitch, s16 vol, ALPan pan, u8 fxmix, + ALMicroTime t); +void alSynStopVoice(ALSynth *s, ALVoice *voice); + +void alSynSetVol(ALSynth *s, ALVoice *v, s16 vol, ALMicroTime delta); +void alSynSetPitch(ALSynth *s, ALVoice *voice, f32 ratio); +void alSynSetPan(ALSynth *s, ALVoice *voice, ALPan pan); +void alSynSetFXMix(ALSynth *s, ALVoice *voice, u8 fxmix); +void alSynSetPriority(ALSynth *s, ALVoice *voice, s16 priority); +s16 alSynGetPriority(ALSynth *s, ALVoice *voice); + +ALFxRef *alSynAllocFX(ALSynth *s, s16 bus, ALSynConfig *c, ALHeap *hp); +ALFxRef alSynGetFXRef(ALSynth *s, s16 bus, s16 index); +void alSynFreeFX(ALSynth *s, ALFxRef *fx); +void alSynSetFXParam(ALSynth *s, ALFxRef fx, s16 paramID, void *param); + +/*********************************************************************** + * Audio Library (AL) stuff + ***********************************************************************/ +typedef struct { + ALSynth drvr; +} ALGlobals; + +extern ALGlobals *alGlobals; + +void alInit(ALGlobals *glob, ALSynConfig *c); +void alClose(ALGlobals *glob); + +Acmd *alAudioFrame(Acmd *cmdList, s32 *cmdLen, s16 *outBuf, s32 outLen); + +/*********************************************************************** + * Sequence Player stuff + ***********************************************************************/ + +/* + * Play states + */ +#define AL_STOPPED 0 +#define AL_PLAYING 1 +#define AL_STOPPING 2 + +#define AL_DEFAULT_PRIORITY 5 +#define AL_DEFAULT_VOICE 0 +#define AL_MAX_CHANNELS 16 + +/* + * Audio Library event type definitions + */ +enum ALMsg { + AL_SEQ_REF_EVT, /* Reference to a pending event in the sequence. */ + AL_SEQ_MIDI_EVT, + AL_SEQP_MIDI_EVT, + AL_TEMPO_EVT, + AL_SEQ_END_EVT, + AL_NOTE_END_EVT, + AL_SEQP_ENV_EVT, + AL_SEQP_META_EVT, + AL_SEQP_PROG_EVT, + AL_SEQP_API_EVT, + AL_SEQP_VOL_EVT, + AL_SEQP_LOOP_EVT, + AL_SEQP_PRIORITY_EVT, + AL_SEQP_SEQ_EVT, + AL_SEQP_BANK_EVT, + AL_SEQP_PLAY_EVT, + AL_SEQP_STOP_EVT, + AL_SEQP_STOPPING_EVT, + AL_TRACK_END, + AL_CSP_LOOPSTART, + AL_CSP_LOOPEND, + AL_CSP_NOTEOFF_EVT, + AL_TREM_OSC_EVT, + AL_VIB_OSC_EVT +}; + +/* + * Midi event definitions + */ +#define AL_EVTQ_END 0x7fffffff + +enum AL_MIDIstatus { + /* For distinguishing channel number from status */ + AL_MIDI_ChannelMask = 0x0F, + AL_MIDI_StatusMask = 0xF0, + + /* Channel voice messages */ + AL_MIDI_ChannelVoice = 0x80, + AL_MIDI_NoteOff = 0x80, + AL_MIDI_NoteOn = 0x90, + AL_MIDI_PolyKeyPressure = 0xA0, + AL_MIDI_ControlChange = 0xB0, + AL_MIDI_ChannelModeSelect = 0xB0, + AL_MIDI_ProgramChange = 0xC0, + AL_MIDI_ChannelPressure = 0xD0, + AL_MIDI_PitchBendChange = 0xE0, + + /* System messages */ + AL_MIDI_SysEx = 0xF0, /* System Exclusive */ + + /* System common */ + AL_MIDI_SystemCommon = 0xF1, + AL_MIDI_TimeCodeQuarterFrame = 0xF1, + AL_MIDI_SongPositionPointer = 0xF2, + AL_MIDI_SongSelect = 0xF3, + AL_MIDI_Undefined1 = 0xF4, + AL_MIDI_Undefined2 = 0xF5, + AL_MIDI_TuneRequest = 0xF6, + AL_MIDI_EOX = 0xF7, /* End of System Exclusive */ + + /* System real time */ + AL_MIDI_SystemRealTime = 0xF8, + AL_MIDI_TimingClock = 0xF8, + AL_MIDI_Undefined3 = 0xF9, + AL_MIDI_Start = 0xFA, + AL_MIDI_Continue = 0xFB, + AL_MIDI_Stop = 0xFC, + AL_MIDI_Undefined4 = 0xFD, + AL_MIDI_ActiveSensing = 0xFE, + AL_MIDI_SystemReset = 0xFF, + AL_MIDI_Meta = 0xFF /* MIDI Files only */ +}; + +enum AL_MIDIctrl { + AL_MIDI_VOLUME_CTRL = 0x07, + AL_MIDI_PAN_CTRL = 0x0A, + AL_MIDI_PRIORITY_CTRL = 0x10, /* use general purpose controller for priority */ + AL_MIDI_FX_CTRL_0 = 0x14, + AL_MIDI_FX_CTRL_1 = 0x15, + AL_MIDI_FX_CTRL_2 = 0x16, + AL_MIDI_FX_CTRL_3 = 0x17, + AL_MIDI_FX_CTRL_4 = 0x18, + AL_MIDI_FX_CTRL_5 = 0x19, + AL_MIDI_FX_CTRL_6 = 0x1A, + AL_MIDI_FX_CTRL_7 = 0x1B, + AL_MIDI_FX_CTRL_8 = 0x1C, + AL_MIDI_FX_CTRL_9 = 0x1D, + AL_MIDI_SUSTAIN_CTRL = 0x40, + AL_MIDI_FX1_CTRL = 0x5B, + AL_MIDI_FX3_CTRL = 0x5D +}; + +enum AL_MIDImeta { + AL_MIDI_META_TEMPO = 0x51, + AL_MIDI_META_EOT = 0x2f +}; + + +#define AL_CMIDI_BLOCK_CODE 0xFE +#define AL_CMIDI_LOOPSTART_CODE 0x2E +#define AL_CMIDI_LOOPEND_CODE 0x2D +#define AL_CMIDI_CNTRL_LOOPSTART 102 +#define AL_CMIDI_CNTRL_LOOPEND 103 +#define AL_CMIDI_CNTRL_LOOPCOUNT_SM 104 +#define AL_CMIDI_CNTRL_LOOPCOUNT_BIG 105 + +typedef struct { + u8 *curPtr; /* ptr to the next event */ + s32 lastTicks; /* sequence clock ticks (used by alSeqSetLoc) */ + s32 curTicks; /* sequence clock ticks of next event (used by loop end test) */ + s16 lastStatus; /* the last status msg */ +} ALSeqMarker; + +typedef struct { + s32 ticks; /* MIDI, Tempo and End events must start with ticks */ + u8 status; + u8 byte1; + u8 byte2; + u32 duration; +} ALMIDIEvent; + +typedef struct { + s32 ticks; + u8 status; + u8 type; + u8 len; + u8 byte1; + u8 byte2; + u8 byte3; +} ALTempoEvent; + +typedef struct { + s32 ticks; + u8 status; + u8 type; + u8 len; +} ALEndEvent; + +typedef struct { + struct ALVoice_s *voice; +} ALNoteEvent; + +typedef struct { + struct ALVoice_s *voice; + ALMicroTime delta; + u8 vol; +} ALVolumeEvent; + +typedef struct { + s16 vol; +} ALSeqpVolEvent; + +typedef struct { + ALSeqMarker *start; + ALSeqMarker *end; + s32 count; +} ALSeqpLoopEvent; + +typedef struct { + u8 chan; + u8 priority; +} ALSeqpPriorityEvent; + +typedef struct { + void *seq; /* pointer to a seq (could be an ALSeq or an ALCSeq). */ +} ALSeqpSeqEvent; + +typedef struct { + ALBank *bank; +} ALSeqpBankEvent; + +typedef struct { + struct ALVoiceState_s *vs; + void *oscState; + u8 chan; +} ALOscEvent; + +typedef struct { + s16 type; + union { + ALMIDIEvent midi; + ALTempoEvent tempo; + ALEndEvent end; + ALNoteEvent note; + ALVolumeEvent vol; + ALSeqpLoopEvent loop; + ALSeqpVolEvent spvol; + ALSeqpPriorityEvent sppriority; + ALSeqpSeqEvent spseq; + ALSeqpBankEvent spbank; + ALOscEvent osc; + } msg; +} ALEvent; + +typedef struct { + ALLink node; + ALMicroTime delta; + ALEvent evt; +} ALEventListItem; + +typedef struct { + ALLink freeList; + ALLink allocList; + s32 eventCount; +} ALEventQueue; + +void alEvtqNew(ALEventQueue *evtq, ALEventListItem *items, + s32 itemCount); +ALMicroTime alEvtqNextEvent(ALEventQueue *evtq, ALEvent *evt); +void alEvtqPostEvent(ALEventQueue *evtq, ALEvent *evt, + ALMicroTime delta); +void alEvtqFlush(ALEventQueue *evtq); +void alEvtqFlushType(ALEventQueue *evtq, s16 type); + + +#define AL_PHASE_ATTACK 0 +#define AL_PHASE_NOTEON 0 +#define AL_PHASE_DECAY 1 +#define AL_PHASE_SUSTAIN 2 +#define AL_PHASE_RELEASE 3 +#define AL_PHASE_SUSTREL 4 + +typedef struct ALVoiceState_s { + struct ALVoiceState_s *next;/* MUST be first */ + ALVoice voice; + ALSound *sound; + ALMicroTime envEndTime; /* time of envelope segment end */ + f32 pitch; /* currect pitch ratio */ + f32 vibrato; /* current value of the vibrato */ + u8 envGain; /* current envelope gain */ + u8 channel; /* channel assignment */ + u8 key; /* note on key number */ + u8 velocity; /* note on velocity */ + u8 envPhase; /* what envelope phase */ + u8 phase; + u8 tremelo; /* current value of the tremelo */ + u8 flags; /* bit 0 tremelo flag + bit 1 vibrato flag */ +} ALVoiceState; + +typedef struct { + ALInstrument *instrument; /* instrument assigned to this chan */ + s16 bendRange; /* pitch bend range in cents */ + ALFxId fxId; /* type of fx assigned to this chan */ + ALPan pan; /* overall pan for this chan */ + u8 priority; /* priority for this chan */ + u8 vol; /* current volume for this chan */ + u8 fxmix; /* current fx mix for this chan */ + u8 sustain; /* current sustain pedal state */ + f32 pitchBend; /* current pitch bend val in cents */ +} ALChanState; + +typedef struct ALSeq_s { + u8 *base; /* ptr to start of sequence file */ + u8 *trackStart; /* ptr to first MIDI event */ + u8 *curPtr; /* ptr to next event to read */ + s32 lastTicks; /* MIDI ticks for last event */ + s32 len; /* length of sequence in bytes */ + f32 qnpt; /* qrter notes / tick (1/division) */ + s16 division; /* ticks per quarter note */ + s16 lastStatus; /* for running status */ +} ALSeq; + +typedef struct { + u32 trackOffset[16]; + u32 division; +} ALCMidiHdr; + +typedef struct ALCSeq_s { + ALCMidiHdr *base; /* ptr to start of sequence file */ + u32 validTracks; /* set of flags, showing valid tracks */ + f32 qnpt; /* qrter notes / tick (1/division) */ + u32 lastTicks; /* keep track of ticks incase app wants */ + u32 lastDeltaTicks; /* number of delta ticks of last event */ + u32 deltaFlag; /* flag: set if delta's not subtracted */ + u8 *curLoc[16]; /* ptr to current track location, */ + /* may point to next event, or may point */ + /* to a backup code */ + u8 *curBUPtr[16]; /* ptr to next event if in backup mode */ + u8 curBULen[16]; /* if > 0, then in backup mode */ + u8 lastStatus[16]; /* for running status */ + u32 evtDeltaTicks[16]; /* delta time to next event */ +} ALCSeq; + +typedef struct { + u32 validTracks; + s32 lastTicks; + u32 lastDeltaTicks; + u8 *curLoc[16]; + u8 *curBUPtr[16]; + u8 curBULen[16]; + u8 lastStatus[16]; + u32 evtDeltaTicks[16]; +} ALCSeqMarker; + +#define NO_SOUND_ERR_MASK 0x01 +#define NOTE_OFF_ERR_MASK 0x02 +#define NO_VOICE_ERR_MASK 0x04 + +typedef struct { + s32 maxVoices; /* max number of voices to alloc */ + s32 maxEvents; /* max internal events to support */ + u8 maxChannels; /* max MIDI channels to support (16)*/ + u8 debugFlags; /* control which error get reported */ + ALHeap *heap; /* ptr to initialized heap */ + void *initOsc; + void *updateOsc; + void *stopOsc; +} ALSeqpConfig; + +typedef ALMicroTime (*ALOscInit)(void **oscState,f32 *initVal, u8 oscType, + u8 oscRate, u8 oscDepth, u8 oscDelay); +typedef ALMicroTime (*ALOscUpdate)(void *oscState, f32 *updateVal); +typedef void (*ALOscStop)(void *oscState); + +typedef struct { + ALPlayer node; /* note: must be first in structure */ + ALSynth *drvr; /* reference to the client driver */ + ALSeq *target; /* current sequence */ + ALMicroTime curTime; + ALBank *bank; /* current ALBank */ + s32 uspt; /* microseconds per tick */ + s32 nextDelta; /* microseconds to next callback */ + s32 state; + u16 chanMask; /* active channels */ + s16 vol; /* overall sequence volume */ + u8 maxChannels; /* number of MIDI channels */ + u8 debugFlags; /* control which error get reported */ + ALEvent nextEvent; + ALEventQueue evtq; + ALMicroTime frameTime; + ALChanState *chanState; /* 16 channels for MIDI */ + ALVoiceState *vAllocHead; /* list head for allocated voices */ + ALVoiceState *vAllocTail; /* list tail for allocated voices */ + ALVoiceState *vFreeList; /* list of free voice state structs */ + ALOscInit initOsc; + ALOscUpdate updateOsc; + ALOscStop stopOsc; + ALSeqMarker *loopStart; + ALSeqMarker *loopEnd; + s32 loopCount; /* -1 = loop forever, 0 = no loop */ +} ALSeqPlayer; + +typedef struct { + ALPlayer node; /* note: must be first in structure */ + ALSynth *drvr; /* reference to the client driver */ + ALCSeq *target; /* current sequence */ + ALMicroTime curTime; + ALBank *bank; /* current ALBank */ + s32 uspt; /* microseconds per tick */ + s32 nextDelta; /* microseconds to next callback */ + s32 state; + u16 chanMask; /* active channels */ + s16 vol; /* overall sequence volume */ + u8 maxChannels; /* number of MIDI channels */ + u8 debugFlags; /* control which error get reported */ + ALEvent nextEvent; + ALEventQueue evtq; + ALMicroTime frameTime; + ALChanState *chanState; /* 16 channels for MIDI */ + ALVoiceState *vAllocHead; /* list head for allocated voices */ + ALVoiceState *vAllocTail; /* list tail for allocated voices */ + ALVoiceState *vFreeList; /* list of free voice state structs */ + ALOscInit initOsc; + ALOscUpdate updateOsc; + ALOscStop stopOsc; +} ALCSPlayer; + +/* + * Sequence data representation routines + */ +void alSeqNew(ALSeq *seq, u8 *ptr, s32 len); +void alSeqNextEvent(ALSeq *seq, ALEvent *event); +s32 alSeqGetTicks(ALSeq *seq); +f32 alSeqTicksToSec(ALSeq *seq, s32 ticks, u32 tempo); +u32 alSeqSecToTicks(ALSeq *seq, f32 sec, u32 tempo); +void alSeqNewMarker(ALSeq *seq, ALSeqMarker *m, u32 ticks); +void alSeqSetLoc(ALSeq *seq, ALSeqMarker *marker); +void alSeqGetLoc(ALSeq *seq, ALSeqMarker *marker); +/* + * Compact Sequence data representation routines + */ +void alCSeqNew(ALCSeq *seq, u8 *ptr); +void alCSeqNextEvent(ALCSeq *seq,ALEvent *evt); +s32 alCSeqGetTicks(ALCSeq *seq); +f32 alCSeqTicksToSec(ALCSeq *seq, s32 ticks, u32 tempo); +u32 alCSeqSecToTicks(ALCSeq *seq, f32 sec, u32 tempo); +void alCSeqNewMarker(ALCSeq *seq, ALCSeqMarker *m, u32 ticks); +void alCSeqSetLoc(ALCSeq *seq, ALCSeqMarker *marker); +void alCSeqGetLoc(ALCSeq *seq, ALCSeqMarker *marker); + +/* + * Sequence Player routines + */ +f32 alCents2Ratio(s32 cents); + +void alSeqpNew(ALSeqPlayer *seqp, ALSeqpConfig *config); +void alSeqpDelete(ALSeqPlayer *seqp); +void alSeqpSetSeq(ALSeqPlayer *seqp, ALSeq *seq); +ALSeq *alSeqpGetSeq(ALSeqPlayer *seqp); +void alSeqpPlay(ALSeqPlayer *seqp); +void alSeqpStop(ALSeqPlayer *seqp); +s32 alSeqpGetState(ALSeqPlayer *seqp); +void alSeqpSetBank(ALSeqPlayer *seqp, ALBank *b); +void alSeqpSetTempo(ALSeqPlayer *seqp, s32 tempo); +s32 alSeqpGetTempo(ALSeqPlayer *seqp); +s16 alSeqpGetVol(ALSeqPlayer *seqp); /* Master volume control */ +void alSeqpSetVol(ALSeqPlayer *seqp, s16 vol); +void alSeqpLoop(ALSeqPlayer *seqp, ALSeqMarker *start, ALSeqMarker *end, s32 count); + +void alSeqpSetChlProgram(ALSeqPlayer *seqp, u8 chan, u8 prog); +s32 alSeqpGetChlProgram(ALSeqPlayer *seqp, u8 chan); +void alSeqpSetChlFXMix(ALSeqPlayer *seqp, u8 chan, u8 fxmix); +u8 alSeqpGetChlFXMix(ALSeqPlayer *seqp, u8 chan); +void alSeqpSetChlVol(ALSeqPlayer *seqp, u8 chan, u8 vol); +u8 alSeqpGetChlVol(ALSeqPlayer *seqp, u8 chan); +void alSeqpSetChlPan(ALSeqPlayer *seqp, u8 chan, ALPan pan); +ALPan alSeqpGetChlPan(ALSeqPlayer *seqp, u8 chan); +void alSeqpSetChlPriority(ALSeqPlayer *seqp, u8 chan, u8 priority); +u8 alSeqpGetChlPriority(ALSeqPlayer *seqp, u8 chan); +void alSeqpSendMidi(ALSeqPlayer *seqp, s32 ticks, u8 status, u8 byte1, u8 byte2); + + +/* Maintain backwards compatibility with old routine names. */ +#define alSeqpSetProgram alSeqpSetChlProgram +#define alSeqpGetProgram alSeqpGetChlProgram +#define alSeqpSetFXMix alSeqpSetChlFXMix +#define alSeqpGetFXMix alSeqpGetChlFXMix +#define alSeqpSetPan alSeqpSetChlPan +#define alSeqpGetPan alSeqpGetChlPan +#define alSeqpSetChannelPriority alSeqpSetChlPriority +#define alSeqpGetChannelPriority alSeqpGetChlPriority + + + +/* + * Compressed Sequence Player routines + */ +void alCSPNew(ALCSPlayer *seqp, ALSeqpConfig *config); +void alCSPDelete(ALCSPlayer *seqp); +void alCSPSetSeq(ALCSPlayer *seqp, ALCSeq *seq); +ALCSeq *alCSPGetSeq(ALCSPlayer *seqp); +void alCSPPlay(ALCSPlayer *seqp); +void alCSPStop(ALCSPlayer *seqp); +s32 alCSPGetState(ALCSPlayer *seqp); +void alCSPSetBank(ALCSPlayer *seqp, ALBank *b); +void alCSPSetTempo(ALCSPlayer *seqp, s32 tempo); +s32 alCSPGetTempo(ALCSPlayer *seqp); +s16 alCSPGetVol(ALCSPlayer *seqp); +void alCSPSetVol(ALCSPlayer *seqp, s16 vol); + +void alCSPSetChlProgram(ALCSPlayer *seqp, u8 chan, u8 prog); +s32 alCSPGetChlProgram(ALCSPlayer *seqp, u8 chan); +void alCSPSetChlFXMix(ALCSPlayer *seqp, u8 chan, u8 fxmix); +u8 alCSPGetChlFXMix(ALCSPlayer *seqp, u8 chan); +void alCSPSetChlPan(ALCSPlayer *seqp, u8 chan, ALPan pan); +ALPan alCSPGetChlPan(ALCSPlayer *seqp, u8 chan); +void alCSPSetChlVol(ALCSPlayer *seqp, u8 chan, u8 vol); +u8 alCSPGetChlVol(ALCSPlayer *seqp, u8 chan); +void alCSPSetChlPriority(ALCSPlayer *seqp, u8 chan, u8 priority); +u8 alCSPGetChlPriority(ALCSPlayer *seqp, u8 chan); +void alCSPSendMidi(ALCSPlayer *seqp, s32 ticks, u8 status, + u8 byte1, u8 byte2); + + +/* Maintain backwards compatibility with old routine names. */ +#define alCSPSetProgram alCSPSetChlProgram +#define alCSPGetProgram alCSPGetChlProgram +#define alCSPSetFXMix alCSPSetChlFXMix +#define alCSPGetFXMix alCSPGetChlFXMix +#define alCSPSetPan alCSPSetChlPan +#define alCSPGetPan alCSPGetChlPan +#define alCSPSetChannelPriority alCSPSetChlPriority +#define alCSPGetChannelPriority alCSPGetChlPriority + + + +/*********************************************************************** + * Sound Player stuff + ***********************************************************************/ + +typedef struct { + s32 maxSounds; + s32 maxEvents; + ALHeap *heap; +} ALSndpConfig; + +typedef struct { + ALPlayer node; /* note: must be first in structure */ + ALEventQueue evtq; + ALEvent nextEvent; + ALSynth *drvr; /* reference to the client driver */ + s32 target; + void *sndState; + s32 maxSounds; + ALMicroTime frameTime; + ALMicroTime nextDelta; /* microseconds to next callback */ + ALMicroTime curTime; +} ALSndPlayer; + +typedef s16 ALSndId; + +void alSndpNew(ALSndPlayer *sndp, ALSndpConfig *c); +void alSndpDelete(ALSndPlayer *sndp); + +ALSndId alSndpAllocate(ALSndPlayer *sndp, ALSound *sound); +void alSndpDeallocate(ALSndPlayer *sndp, ALSndId id); + +void alSndpSetSound(ALSndPlayer *sndp, ALSndId id); +ALSndId alSndpGetSound(ALSndPlayer *sndp); + +void alSndpPlay(ALSndPlayer *sndp); +void alSndpPlayAt(ALSndPlayer *sndp, ALMicroTime delta); +void alSndpStop(ALSndPlayer *sndp); + +void alSndpSetVol(ALSndPlayer *sndp, s16 vol); +void alSndpSetPitch(ALSndPlayer *sndp, f32 pitch); +void alSndpSetPan(ALSndPlayer *sndp, ALPan pan); +void alSndpSetPriority(ALSndPlayer *sndp, ALSndId id, u8 priority); + +void alSndpSetFXMix(ALSndPlayer *sndp, u8 mix); +s32 alSndpGetState(ALSndPlayer *sndp); + +#ifndef _FINALROM +void alParseAbiCL(Acmd *cmdList, u32 nbytes); +#endif +#ifdef _LANGUAGE_C_PLUS_PLUS +} +#endif + +#endif /* !__LIB_AUDIO__ */ + + + diff --git a/papermario/include/PR/mbi.h b/papermario/include/PR/mbi.h new file mode 100755 index 0000000000..3779d9a183 --- /dev/null +++ b/papermario/include/PR/mbi.h @@ -0,0 +1,100 @@ +#ifndef _MBI_H_ +#define _MBI_H_ + +/************************************************************************** + * * + * Copyright (C) 1994, Silicon Graphics, Inc. * + * * + * These coded instructions, statements, and computer programs contain * + * unpublished proprietary information of Silicon Graphics, Inc., and * + * are protected by Federal copyright law. They may not be disclosed * + * to third parties or copied or duplicated in any form, in whole or * + * in part, without the prior written consent of Silicon Graphics, Inc. * + * * + **************************************************************************/ + +/************************************************************************** + * + * $Revision: 1.136 $ + * $Date: 1999/01/05 13:04:00 $ + * $Source: /hosts/gate3/exdisk2/cvs/N64OS/Master/cvsmdev2/PR/include/mbi.h,v $ + * + **************************************************************************/ + +/* + * Header file for the Media Binary Interface + * + * NOTE: This file is included by the RSP microcode, so any C-specific + * constructs must be bracketed by #ifdef _LANGUAGE_C + * + */ + + +/* + * the SHIFT macros are used to build display list commands, inserting + * bit-fields into a 32-bit word. They take a value, a shift amount, + * and a width. + * + * For the left shift, the lower bits of the value are masked, + * then shifted left. + * + * For the right shift, the value is shifted right, then the lower bits + * are masked. + * + * (NOTE: _SHIFTL(v, 0, 32) won't work, just use an assignment) + * + */ +#define _SHIFTL(v, s, w) \ + ((unsigned int) (((unsigned int)(v) & ((0x01 << (w)) - 1)) << (s))) +#define _SHIFTR(v, s, w) \ + ((unsigned int)(((unsigned int)(v) >> (s)) & ((0x01 << (w)) - 1))) + +#define _SHIFT _SHIFTL /* old, for compatibility only */ + +#define G_ON (1) +#define G_OFF (0) + +/************************************************************************** + * + * Graphics Binary Interface + * + **************************************************************************/ + +#include + +/************************************************************************** + * + * Audio Binary Interface + * + **************************************************************************/ + +#include + +/************************************************************************** + * + * Task list + * + **************************************************************************/ + +#define M_GFXTASK 1 +#define M_AUDTASK 2 +#define M_VIDTASK 3 +#define M_HVQTASK 6 +#define M_HVQMTASK 7 + +/************************************************************************** + * + * Segment macros and definitions + * + **************************************************************************/ + +#define NUM_SEGMENTS (16) +#define SEGMENT_OFFSET(a) ((unsigned int)(a) & 0x00ffffff) +#define SEGMENT_NUMBER(a) (((unsigned int)(a) << 4) >> 28) +#define SEGMENT_ADDR(num, off) (((num) << 24) + (off)) + +#ifndef NULL +#define NULL 0 +#endif + +#endif /* !_MBI_H_ */ diff --git a/papermario/include/PR/n_libaudio.h b/papermario/include/PR/n_libaudio.h new file mode 100755 index 0000000000..d0c7d82b16 --- /dev/null +++ b/papermario/include/PR/n_libaudio.h @@ -0,0 +1,352 @@ +/*==================================================================== + * + * Copyright 1993, Silicon Graphics, Inc. + * All Rights Reserved. + * + * This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, + * Inc.; the contents of this file may not be disclosed to third + * parties, copied or duplicated in any form, in whole or in part, + * without the prior written permission of Silicon Graphics, Inc. + * + * RESTRICTED RIGHTS LEGEND: + * Use, duplication or disclosure by the Government is subject to + * restrictions as set forth in subdivision (c)(1)(ii) of the Rights + * in Technical Data and Computer Software clause at DFARS + * 252.227-7013, and/or in similar or successor clauses in the FAR, + * DOD or NASA FAR Supplement. Unpublished - rights reserved under the + * Copyright Laws of the United States. + *====================================================================*/ + +#ifndef __N_LIBAUDIO__ +#define __N_LIBAUDIO__ + +#include + +#ifdef _LANGUAGE_C_PLUS_PLUS +extern "C" { +#endif + +#include +#include + + +/* + * Synthesis driver stuff + */ +typedef struct N_ALVoice_s { + ALLink node; + struct N_PVoice_s *pvoice; + ALWaveTable *table; + void *clientPrivate; + s16 state; + s16 priority; + s16 fxBus; + s16 unityPitch; +} N_ALVoice; + +typedef struct { + ALPlayer *head; /* client list head */ + ALPlayer *n_seqp1; /* for fade in / fade out */ + ALPlayer *n_seqp2; + ALPlayer *n_sndp; + + ALLink pFreeList; /* list of free physical voices */ + ALLink pAllocList; /* list of allocated physical voices */ + ALLink pLameList; /* list of voices ready to be freed */ + s32 paramSamples; + s32 curSamples; /* samples from start of game */ + ALDMANew dma; + ALHeap *heap; + struct ALParam_s *paramList; + struct N_ALMainBus_s *mainBus; + struct N_ALAuxBus_s *auxBus; + s32 numPVoices; + s32 maxAuxBusses; + s32 outputRate; + s32 maxOutSamples; + s32 sv_dramout; + s32 sv_first; +} N_ALSynth; + + +void n_alSynAddPlayer(ALPlayer *client); +void n_alSynAddSndPlayer(ALPlayer *client); +void n_alSynAddSeqPlayer(ALPlayer *client); + +ALFxRef n_alSynAllocFX( s16 bus,ALSynConfig *c, ALHeap *hp); +s32 n_alSynAllocVoice( N_ALVoice *voice, ALVoiceConfig *vc); + + +void n_alSynFreeVoice(N_ALVoice *voice); +ALFxRef n_alSynGetFXRef( s16 bus, s16 index); +s16 n_alSynGetPriority( N_ALVoice *voice); +void n_alSynRemovePlayer( ALPlayer *client); +void n_alSynSetFXMix(N_ALVoice *v, u8 fxmix); +void n_alSynSetFXParam(ALFxRef fx, s16 paramID, void *param); +void n_alSynFreeFX(ALFxRef *fx); +void n_alSynSetPan(N_ALVoice *v, u8 pan); +void n_alSynSetPitch( N_ALVoice *v, f32 pitch); +void n_alSynSetPriority( N_ALVoice *voice, s16 priority); +void n_alSynSetVol( N_ALVoice *v, s16 volume, ALMicroTime t); +void n_alSynStartVoice(N_ALVoice *v, ALWaveTable *table); +void n_alSynStartVoiceParams(N_ALVoice *v, ALWaveTable *w,f32 pitch, s16 vol, + ALPan pan, u8 fxmix, ALMicroTime t); +void n_alSynStopVoice( N_ALVoice *v); + +void n_alSynNew(ALSynConfig *c); +void n_alSynDelete(void); + + +/* + * Audio Library (AL) stuff + */ +typedef struct { + N_ALSynth drvr; +} N_ALGlobals; + +extern N_ALGlobals *n_alGlobals; +extern N_ALSynth *n_syn; + +void n_alInit(N_ALGlobals *g, ALSynConfig *c); +void n_alClose(N_ALGlobals *glob); +Acmd *n_alAudioFrame(Acmd *cmdList, s32 *cmdLen, + s16 *outBuf, s32 outLen); + + +/* + * Sequence Player stuff + */ +typedef struct { + struct N_ALVoice_s *voice; +} N_ALNoteEvent; + + +typedef struct { + struct N_ALVoice_s *voice; + ALMicroTime delta; + u8 vol; +} N_ALVolumeEvent; + + +typedef struct { + struct N_ALVoiceState_s *vs; + void *oscState; + u8 chan; +} N_ALOscEvent; + + +typedef struct { + s16 type; + union { + ALMIDIEvent midi; + ALTempoEvent tempo; + ALEndEvent end; + N_ALNoteEvent note; + N_ALVolumeEvent vol; + ALSeqpLoopEvent loop; + ALSeqpVolEvent spvol; + ALSeqpPriorityEvent sppriority; + ALSeqpSeqEvent spseq; + ALSeqpBankEvent spbank; + N_ALOscEvent osc; + } msg; +} N_ALEvent; + + +typedef struct { + ALLink node; + ALMicroTime delta; + N_ALEvent evt; +} N_ALEventListItem; + +void n_alEvtqNew(ALEventQueue *evtq, N_ALEventListItem *items, s32 itemCount); +ALMicroTime n_alEvtqNextEvent(ALEventQueue *evtq, N_ALEvent *evt); +void n_alEvtqPostEvent(ALEventQueue *evtq, N_ALEvent *evt, ALMicroTime delta); +void n_alEvtqFlushType(ALEventQueue *evtq, s16 type); + + +typedef struct N_ALVoiceState_s { + struct N_ALVoiceState_s *next;/* MUST be first */ + N_ALVoice voice; + ALSound *sound; + ALMicroTime envEndTime; /* time of envelope segment end */ + f32 pitch; /* currect pitch ratio */ + f32 vibrato; /* current value of the vibrato */ + u8 envGain; /* current envelope gain */ + u8 channel; /* channel assignment */ + u8 key; /* note on key number */ + u8 velocity; /* note on velocity */ + u8 envPhase; /* what envelope phase */ + u8 phase; + u8 tremelo; /* current value of the tremelo */ + u8 flags; /* bit 0 tremelo flag + bit 1 vibrato flag */ +} N_ALVoiceState; + +typedef struct { + ALPlayer node; /* note: must be first in structure */ + N_ALSynth *drvr; /* reference to the client driver */ + ALSeq *target; /* current sequence */ + ALMicroTime curTime; + ALBank *bank; /* current ALBank */ + s32 uspt; /* microseconds per tick */ + s32 nextDelta; /* microseconds to next callback */ + s32 state; + u16 chanMask; /* active channels */ + s16 vol; /* overall sequence volume */ + u8 maxChannels; /* number of MIDI channels */ + u8 debugFlags; /* control which error get reported */ + N_ALEvent nextEvent; + ALEventQueue evtq; + ALMicroTime frameTime; + ALChanState *chanState; /* 16 channels for MIDI */ + N_ALVoiceState *vAllocHead; /* list head for allocated voices */ + N_ALVoiceState *vAllocTail; /* list tail for allocated voices */ + N_ALVoiceState *vFreeList; /* list of free voice state structs */ + ALOscInit initOsc; + ALOscUpdate updateOsc; + ALOscStop stopOsc; + ALSeqMarker *loopStart; + ALSeqMarker *loopEnd; + s32 loopCount; /* -1 = loop forever, 0 = no loop */ +} N_ALSeqPlayer; + +typedef struct { + ALPlayer node; /* note: must be first in structure */ + N_ALSynth *drvr; /* reference to the client driver */ + ALCSeq *target; /* current sequence */ + ALMicroTime curTime; + ALBank *bank; /* current ALBank */ + s32 uspt; /* microseconds per tick */ + s32 nextDelta; /* microseconds to next callback */ + s32 state; + u16 chanMask; /* active channels */ + s16 vol; /* overall sequence volume */ + u8 maxChannels; /* number of MIDI channels */ + u8 debugFlags; /* control which error get reported */ + N_ALEvent nextEvent; + ALEventQueue evtq; + ALMicroTime frameTime; + ALChanState *chanState; /* 16 channels for MIDI */ + N_ALVoiceState *vAllocHead; /* list head for allocated voices */ + N_ALVoiceState *vAllocTail; /* list tail for allocated voices */ + N_ALVoiceState *vFreeList; /* list of free voice state structs */ + ALOscInit initOsc; + ALOscUpdate updateOsc; + ALOscStop stopOsc; +} N_ALCSPlayer; + + +/* + * Sequence data representation routines + */ +void n_alSeqNextEvent(ALSeq *seq, N_ALEvent *event); +void n_alSeqNewMarker(ALSeq *seq, ALSeqMarker *m, u32 ticks); + +void n_alCSeqNew(ALCSeq *seq, u8 *ptr); +void n_alCSeqNextEvent(ALCSeq *seq, N_ALEvent *evt); +void n_alCSeqNewMarker(ALCSeq *seq, ALCSeqMarker *m, u32 ticks); + + +/* + * Sequence Player routines + */ +void n_alSeqpNew(N_ALSeqPlayer *seqp, ALSeqpConfig *config); +void n_alSeqpDelete(N_ALSeqPlayer *seqp); +u8 n_alSeqpGetChlVol(N_ALSeqPlayer *seqp, u8 chan); +u8 n_alSeqpGetChlFXMix(N_ALSeqPlayer *seqp, u8 chan); +ALPan n_alSeqpGetChlPan(N_ALSeqPlayer *seqp, u8 chan); +u8 n_alSeqpGetChlPriority(N_ALSeqPlayer *seqp, u8 chan); +s32 n_alSeqpGetChlProgram(N_ALSeqPlayer *seqp, u8 chan); +ALSeq *n_alSeqpGetSeq(N_ALSeqPlayer *seqp); +s32 n_alSeqpGetState(N_ALSeqPlayer *seqp); +s32 n_alSeqpGetTempo(N_ALSeqPlayer *seqp); +s16 n_alSeqpGetVol(N_ALSeqPlayer *seqp); /* Master volume control */ +void n_alSeqpPlay(N_ALSeqPlayer *seqp); +void n_alSeqpSendMidi(N_ALSeqPlayer *seqp, s32 ticks, u8 status, u8 byte1, u8 byte2); +void n_alSeqpSetBank(N_ALSeqPlayer *seqp, ALBank *b); +void n_alSeqpSetChlVol(N_ALSeqPlayer *seqp, u8 chan, u8 vol); +void n_alSeqpSetChlFXMix(N_ALSeqPlayer *seqp, u8 chan, u8 fxmix); +void n_alSeqpSetChlPan(N_ALSeqPlayer *seqp, u8 chan, ALPan pan); +void n_alSeqpSetChlPriority(N_ALSeqPlayer *seqp, u8 chan, u8 priority); +void n_alSeqpSetChlProgram(N_ALSeqPlayer *seqp, u8 chan, u8 prog); +void n_alSeqpSetSeq(N_ALSeqPlayer *seqp, ALSeq *seq); +void n_alSeqpSetTempo(N_ALSeqPlayer *seqp, s32 tempo); +void n_alSeqpSetVol(N_ALSeqPlayer *seqp, s16 vol); +void n_alSeqpStop(N_ALSeqPlayer *seqp); +void n_alSeqpLoop(N_ALSeqPlayer *seqp, ALSeqMarker *start, ALSeqMarker *end, s32 count); + + +/* + * Compressed Sequence Player routines + */ +void n_alCSPNew(N_ALCSPlayer *seqp, ALSeqpConfig *config); +void n_alCSPDelete(N_ALCSPlayer *seqp); +u8 n_alCSPGetChlVol(N_ALCSPlayer *seqp, u8 chan); +u8 n_alCSPGetChlFXMix(N_ALCSPlayer *seqp, u8 chan); +ALPan n_alCSPGetChlPan(N_ALCSPlayer *seqp, u8 chan); +u8 n_alCSPGetChlPriority(N_ALCSPlayer *seqp, u8 chan); +s32 n_alCSPGetChlProgram(N_ALCSPlayer *seqp, u8 chan); +ALCSeq *n_alCSPGetSeq(N_ALCSPlayer *seqp); +s32 n_alCSPGetState(N_ALCSPlayer *seqp); +s32 n_alCSPGetTempo(N_ALCSPlayer *seqp); +s16 n_alCSPGetVol(N_ALCSPlayer *seqp); +void n_alCSPPlay(N_ALCSPlayer *seqp); +void n_alCSPSendMidi(N_ALCSPlayer *seqp, s32 ticks, u8 status, u8 byte1, u8 byte2); +void n_alCSPSetBank(N_ALCSPlayer *seqp, ALBank *b); +void n_alCSPSetChlVol(N_ALCSPlayer *seqp, u8 chan, u8 vol); +void n_alCSPSetChlFXMix(N_ALCSPlayer *seqp, u8 chan, u8 fxmix); +void n_alCSPSetChlPan(N_ALCSPlayer *seqp, u8 chan, ALPan pan); +void n_alCSPSetChlPriority(N_ALCSPlayer *seqp, u8 chan, u8 priority); +void n_alCSPSetChlProgram(N_ALCSPlayer *seqp, u8 chan, u8 prog); +void n_alCSPSetSeq(N_ALCSPlayer *seqp, ALCSeq *seq); +void n_alCSPSetTempo(N_ALCSPlayer *seqp, s32 tempo); +void n_alCSPSetVol(N_ALCSPlayer *seqp, s16 vol); +void n_alCSPStop(N_ALCSPlayer *seqp); + + +/* + * Sound Player stuff + */ +typedef struct { + ALPlayer node; /* note: must be first in structure */ + ALEventQueue evtq; + N_ALEvent nextEvent; + N_ALSynth *drvr; /* reference to the client driver */ + s32 target; + void *sndState; + s32 maxSounds; + ALMicroTime frameTime; + ALMicroTime nextDelta; /* microseconds to next callback */ + ALMicroTime curTime; +} N_ALSndPlayer; + +void n_alSndpNew(N_ALSndPlayer *sndp, ALSndpConfig *c); +void n_alSndpDelete(void); +ALSndId n_alSndpAllocate(ALSound *sound); +void n_alSndpDeallocate(ALSndId id); +s32 n_alSndpGetState(void); +void n_alSndpPlay(void); +void n_alSndpPlayAt(ALMicroTime delta); +void n_alSndpSetFXMix(u8 mix); +void n_alSndpSetPan(ALPan pan); +void n_alSndpSetPitch(f32 pitch); +void n_alSndpSetPriority(ALSndId id, u8 priority); +void n_alSndpSetVol(s16 vol); +void n_alSndpStop(void); +ALSndId n_alSndpGetSound(void); +void n_alSndpSetSound(ALSndId id); + + +/* + * for n_audio micro code + */ +extern long long int n_aspMainTextStart[], n_aspMainTextEnd[]; +extern long long int n_aspMainDataStart[], n_aspMainDataEnd[]; + + +#ifdef _LANGUAGE_C_PLUS_PLUS +} +#endif + +#endif /* __N_LIBAUDIO__ */ diff --git a/papermario/include/PR/n_libaudio_s_to_n.h b/papermario/include/PR/n_libaudio_s_to_n.h new file mode 100755 index 0000000000..3da80638d7 --- /dev/null +++ b/papermario/include/PR/n_libaudio_s_to_n.h @@ -0,0 +1,120 @@ +#define ALVoice N_ALVoice +#define ALSynth N_ALSynth +#define ALGlobals N_ALGlobals + +#define alSynAddPlayer( a, b) n_alSynAddPlayer( b) +#define alSynAllocFX( a, b, c, d) n_alSynAllocFX( b, c, d) +#define alSynAllocVoice( a, b, c) n_alSynAllocVoice( b, c) +#define alSynDelete( a) n_alSynDelete() +#define alSynFreeVoice( a, b) n_alSynFreeVoice( b) +#define alSynGetFXRef( a, b, c) n_alSynGetFXRef( b, c) +#define alSynGetPriority( a, b) n_alSynGetPriority( b) +#define alSynRemovePlayer( a, b) n_alSynRemovePlayer( b) +#define alSynSetFXMix( a, b, c) n_alSynSetFXMix( b, c) +#define alSynSetFXParam( a, b, c, d) n_alSynSetFXParam( b, c, d) +#define alSynFreeFX( a, b) n_alSynFreeFX( b) +#define alSynSetPan( a, b, c) n_alSynSetPan( b, c) +#define alSynSetPitch( a, b, c) n_alSynSetPitch( b, c) +#define alSynSetPriority( a, b, c) n_alSynSetPriority( b, c) +#define alSynSetVol( a, b, c, d) n_alSynSetVol( b, c, d) +#define alSynStartVoice( a, b, c) n_alSynStartVoice( b, c) +#define alSynStartVoiceParams( a, b, c, d, e, f, g, h) \ + n_alSynStartVoiceParams( b, c, d, e, f, g, h) +#define alSynStopVoice( a, b) n_alSynStopVoice( b) +#define alSynNew( a, b) n_alSynNew( b) + +#define alInit n_alInit +#define alClose n_alClose +#define alAudioFrame n_alAudioFrame + +#define ALVoiceState N_ALVoiceState +#define ALSeqPlayer N_ALSeqPlayer +#define ALCSPlayer N_ALCSPlayer + +#define alSeqNextEvent n_alSeqNextEvent +#define alSeqNewMarker n_alSeqNewMarker + +#define alCSeqNew n_alCSeqNew +#define alCSeqNextEvent n_alCSeqNextEvent +#define alCSeqNewMarker n_alCSeqNewMarker + +#define alSeqpNew n_alSeqpNew +#define alSeqpDelete n_alSeqpDelete +#define alSeqpGetChlVol n_alSeqpGetChlVol +#define alSeqpGetChlFXMix n_alSeqpGetChlFXMix +#define alSeqpGetChlPan n_alSeqpGetChlPan +#define alSeqpGetChlPriority n_alSeqpGetChlPriority +#define alSeqpGetChlProgram n_alSeqpGetChlProgram +#define alSeqpGetSeq n_alSeqpGetSeq +#define alSeqpGetState n_alSeqpGetState +#define alSeqpGetTempo n_alSeqpGetTempo +#define alSeqpGetVol n_alSeqpGetVol +#define alSeqpPlay n_alSeqpPlay +#define alSeqpSendMidi n_alSeqpSendMidi +#define alSeqpSetBank n_alSeqpSetBank +#define alSeqpSetChlVol n_alSeqpSetChlVol +#define alSeqpSetChlFXMix n_alSeqpSetChlFXMix +#define alSeqpSetChlPan n_alSeqpSetChlPan +#define alSeqpSetChlPriority n_alSeqpSetChlPriority +#define alSeqpSetChlProgram n_alSeqpSetChlProgram +#define alSeqpSetSeq n_alSeqpSetSeq +#define alSeqpSetTempo n_alSeqpSetTempo +#define alSeqpSetVol n_alSeqpSetVol +#define alSeqpStop n_alSeqpStop +#define alSeqpLoop n_alSeqpLoop + +#define alCSPNew n_alCSPNew +#define alCSPDelete n_alCSPDelete +#define alCSPGetChlVol n_alCSPGetChlVol +#define alCSPGetChlFXMix n_alCSPGetChlFXMix +#define alCSPGetChlPan n_alCSPGetChlPan +#define alCSPGetChlPriority n_alCSPGetChlPriority +#define alCSPGetChlProgram n_alCSPGetChlProgram +#define alCSPGetSeq n_alCSPGetSeq +#define alCSPGetState n_alCSPGetState +#define alCSPGetTempo n_alCSPGetTempo +#define alCSPGetVol n_alCSPGetVol +#define alCSPPlay n_alCSPPlay +#define alCSPSendMidi n_alCSPSendMidi +#define alCSPSetBank n_alCSPSetBank +#define alCSPSetChlVol n_alCSPSetChlVol +#define alCSPSetChlFXMix n_alCSPSetChlFXMix +#define alCSPSetChlPan n_alCSPSetChlPan +#define alCSPSetChlPriority n_alCSPSetChlPriority +#define alCSPSetChlProgram n_alCSPSetChlProgram +#define alCSPSetSeq n_alCSPSetSeq +#define alCSPSetTempo n_alCSPSetTempo +#define alCSPSetVol n_alCSPSetVol +#define alCSPStop n_alCSPStop + +#define ALSoundState N_ALSoundState +#define ALSndpEvent N_ALSndpEvent +#define ALSndPlayer N_ALSndPlayer + +#define alSndpNew( a, b) n_alSndpNew( a, b) +#define alSndpDelete( a) n_alSndpDelete() +#define alSndpAllocate( a, b) n_alSndpAllocate( b) +#define alSndpDeallocate( a, b) n_alSndpDeallocate( b) +#define alSndpGetState( a) n_alSndpGetState() +#define alSndpPlay( a) n_alSndpPlay() +#define alSndpPlayAt( a, b) n_alSndpPlayAt( b) +#define alSndpSetFXMix( a, b) n_alSndpSetFXMix( b) +#define alSndpSetPan( a, b) n_alSndpSetPan( b) +#define alSndpSetPitch( a, b) n_alSndpSetPitch( b) +#define alSndpSetPriority( a, b, c) n_alSndpSetPriority( b, c) +#define alSndpSetVol( a, b) n_alSndpSetVol( b) +#define alSndpStop( a) n_alSndpStop() +#define alSndpGetSound( a) n_alSndpGetSound() +#define alSndpSetSound( a, b) n_alSndpSetSound( b) + +#define alEvtqNew n_alEvtqNew +#define alEvtqNextEvent n_alEvtqNextEvent +#define alEvtqPostEvent n_alEvtqPostEvent +#define alEvtqFlushType n_alEvtqFlushType +#define alEvtqPrintEvtQueue n_alEvtqPrintEvtQueue +#define alEvtqPrintAllocEvts n_alEvtqPrintAllocEvts + + + + + diff --git a/papermario/include/PR/os.h b/papermario/include/PR/os.h new file mode 100755 index 0000000000..700eb099a6 --- /dev/null +++ b/papermario/include/PR/os.h @@ -0,0 +1,107 @@ + +/*==================================================================== + * os.h + * + * Copyright 1995, Silicon Graphics, Inc. + * All Rights Reserved. + * + * This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, + * Inc.; the contents of this file may not be disclosed to third + * parties, copied or duplicated in any form, in whole or in part, + * without the prior written permission of Silicon Graphics, Inc. + * + * RESTRICTED RIGHTS LEGEND: + * Use, duplication or disclosure by the Government is subject to + * restrictions as set forth in subdivision (c)(1)(ii) of the Rights + * in Technical Data and Computer Software clause at DFARS + * 252.227-7013, and/or in similar or successor clauses in the FAR, + * DOD or NASA FAR Supplement. Unpublished - rights reserved under the + * Copyright Laws of the United States. + *====================================================================*/ + +/*---------------------------------------------------------------------* + Copyright (C) 1998 Nintendo. (Originated by SGI) + + $RCSfile: os.h,v $ + $Revision: 1.167 $ + $Date: 1999/01/18 13:17:43 $ + *---------------------------------------------------------------------*/ + +#ifndef _OS_H_ +#define _OS_H_ + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +#ifdef _LANGUAGE_C_PLUS_PLUS +extern "C" { +#endif + +#include + +/************************************************************************** + * + * Global definitions + * + */ + +/* + * Stack size for I/O device managers: PIM (PI Manager), VIM (VI Manager), + * SIM (SI Manager) + * + */ +#define OS_PIM_STACKSIZE 4096 +#define OS_VIM_STACKSIZE 4096 +#define OS_SIM_STACKSIZE 4096 + +#define OS_MIN_STACKSIZE 72 + +/* + * Leo Disk + */ + +/* transfer mode */ + +#define LEO_BLOCK_MODE 1 +#define LEO_TRACK_MODE 2 +#define LEO_SECTOR_MODE 3 + +/* + * Boot addresses + */ +#define BOOT_ADDRESS_ULTRA 0x80000400 +#define BOOT_ADDRESS_COSIM 0x80002000 +#define BOOT_ADDRESS_EMU 0x20010000 +#define BOOT_ADDRESS_INDY 0x88100000 + + +#ifdef _LANGUAGE_C_PLUS_PLUS +} +#endif + +#endif /* !_OS_H */ diff --git a/papermario/include/PR/os_ai.h b/papermario/include/PR/os_ai.h new file mode 100755 index 0000000000..df436f0c1b --- /dev/null +++ b/papermario/include/PR/os_ai.h @@ -0,0 +1,92 @@ + +/*==================================================================== + * os_ai.h + * + * Copyright 1995, Silicon Graphics, Inc. + * All Rights Reserved. + * + * This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, + * Inc.; the contents of this file may not be disclosed to third + * parties, copied or duplicated in any form, in whole or in part, + * without the prior written permission of Silicon Graphics, Inc. + * + * RESTRICTED RIGHTS LEGEND: + * Use, duplication or disclosure by the Government is subject to + * restrictions as set forth in subdivision (c)(1)(ii) of the Rights + * in Technical Data and Computer Software clause at DFARS + * 252.227-7013, and/or in similar or successor clauses in the FAR, + * DOD or NASA FAR Supplement. Unpublished - rights reserved under the + * Copyright Laws of the United States. + *====================================================================*/ + +/*---------------------------------------------------------------------* + Copyright (C) 1998 Nintendo. (Originated by SGI) + + $RCSfile: os_ai.h,v $ + $Revision: 1.1 $ + $Date: 1998/10/09 08:01:04 $ + *---------------------------------------------------------------------*/ + +#ifndef _OS_AI_H_ +#define _OS_AI_H_ + +#ifdef _LANGUAGE_C_PLUS_PLUS +extern "C" { +#endif + +#include + +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) + +/************************************************************************** + * + * Type definitions + * + */ + + +#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */ + +/************************************************************************** + * + * Global definitions + * + */ + + +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) + +/************************************************************************** + * + * Macro definitions + * + */ + + +/************************************************************************** + * + * Extern variables + * + */ + + +/************************************************************************** + * + * Function prototypes + * + */ + +/* Audio interface (Ai) */ +extern u32 osAiGetStatus(void); +extern u32 osAiGetLength(void); +extern s32 osAiSetFrequency(u32); +extern s32 osAiSetNextBuffer(void *, u32); + + +#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */ + +#ifdef _LANGUAGE_C_PLUS_PLUS +} +#endif + +#endif /* !_OS_AI_H_ */ diff --git a/papermario/include/PR/os_cache.h b/papermario/include/PR/os_cache.h new file mode 100755 index 0000000000..e64e6531ba --- /dev/null +++ b/papermario/include/PR/os_cache.h @@ -0,0 +1,96 @@ + +/*==================================================================== + * os_cache.h + * + * Copyright 1995, Silicon Graphics, Inc. + * All Rights Reserved. + * + * This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, + * Inc.; the contents of this file may not be disclosed to third + * parties, copied or duplicated in any form, in whole or in part, + * without the prior written permission of Silicon Graphics, Inc. + * + * RESTRICTED RIGHTS LEGEND: + * Use, duplication or disclosure by the Government is subject to + * restrictions as set forth in subdivision (c)(1)(ii) of the Rights + * in Technical Data and Computer Software clause at DFARS + * 252.227-7013, and/or in similar or successor clauses in the FAR, + * DOD or NASA FAR Supplement. Unpublished - rights reserved under the + * Copyright Laws of the United States. + *====================================================================*/ + +/*---------------------------------------------------------------------* + Copyright (C) 1998 Nintendo. (Originated by SGI) + + $RCSfile: os_cache.h,v $ + $Revision: 1.1 $ + $Date: 1998/10/09 08:01:04 $ + *---------------------------------------------------------------------*/ + +#ifndef _OS_CACHE_H_ +#define _OS_CACHE_H_ + +#ifdef _LANGUAGE_C_PLUS_PLUS +extern "C" { +#endif + +#include + +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) + +/************************************************************************** + * + * Type definitions + * + */ + + +#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */ + +/************************************************************************** + * + * Global definitions + * + */ + + +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) + +/************************************************************************** + * + * Macro definitions + * + */ + +#define OS_DCACHE_ROUNDUP_ADDR(x) (void *)(((((u32)(x)+0xf)/0x10)*0x10)) +#define OS_DCACHE_ROUNDUP_SIZE(x) (u32)(((((u32)(x)+0xf)/0x10)*0x10)) + + +/************************************************************************** + * + * Extern variables + * + */ + + +/************************************************************************** + * + * Function prototypes + * + */ + +/* Cache operations and macros */ + +extern void osInvalDCache(void *, s32); +extern void osInvalICache(void *, s32); +extern void osWritebackDCache(void *, s32); +extern void osWritebackDCacheAll(void); + + +#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */ + +#ifdef _LANGUAGE_C_PLUS_PLUS +} +#endif + +#endif /* !_OS_CACHE_H_ */ diff --git a/papermario/include/PR/os_cont.h b/papermario/include/PR/os_cont.h new file mode 100755 index 0000000000..78bb44f2f9 --- /dev/null +++ b/papermario/include/PR/os_cont.h @@ -0,0 +1,207 @@ + +/*==================================================================== + * os_cont.h + * + * Copyright 1995, Silicon Graphics, Inc. + * All Rights Reserved. + * + * This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, + * Inc.; the contents of this file may not be disclosed to third + * parties, copied or duplicated in any form, in whole or in part, + * without the prior written permission of Silicon Graphics, Inc. + * + * RESTRICTED RIGHTS LEGEND: + * Use, duplication or disclosure by the Government is subject to + * restrictions as set forth in subdivision (c)(1)(ii) of the Rights + * in Technical Data and Computer Software clause at DFARS + * 252.227-7013, and/or in similar or successor clauses in the FAR, + * DOD or NASA FAR Supplement. Unpublished - rights reserved under the + * Copyright Laws of the United States. + *====================================================================*/ + +/*---------------------------------------------------------------------* + Copyright (C) 1998 Nintendo. (Originated by SGI) + + $RCSfile: os_cont.h,v $ + $Revision: 1.1 $ + $Date: 1998/10/09 08:01:05 $ + *---------------------------------------------------------------------*/ + +#ifndef _OS_CONT_H_ +#define _OS_CONT_H_ + +#ifdef _LANGUAGE_C_PLUS_PLUS +extern "C" { +#endif + +#include +#include "os_message.h" + + +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) + +/************************************************************************** + * + * Type definitions + * + */ + +/* + * Structure for controllers + */ + +typedef struct { + u16 type; /* Controller Type */ + u8 status; /* Controller status */ + u8 errno; +}OSContStatus; + +typedef struct { + u16 button; + s8 stick_x; /* -80 <= stick_x <= 80 */ + s8 stick_y; /* -80 <= stick_y <= 80 */ + u8 errno; +} OSContPad; + +typedef struct { + void *address; /* Ram pad Address: 11 bits */ + u8 databuffer[32]; /* address of the data buffer */ + u8 addressCrc; /* CRC code for address */ + u8 dataCrc; /* CRC code for data */ + u8 errno; +} OSContRamIo; + + +#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */ + +/************************************************************************** + * + * Global definitions + * + */ + +/* + * Controllers number + */ + +#ifndef _HW_VERSION_1 +#define MAXCONTROLLERS 4 +#else +#define MAXCONTROLLERS 6 +#endif + +/* controller errors */ +#define CONT_NO_RESPONSE_ERROR 0x8 +#define CONT_OVERRUN_ERROR 0x4 +#ifdef _HW_VERSION_1 +#define CONT_FRAME_ERROR 0x2 +#define CONT_COLLISION_ERROR 0x1 +#endif + +/* Controller type */ + +#define CONT_ABSOLUTE 0x0001 +#define CONT_RELATIVE 0x0002 +#define CONT_JOYPORT 0x0004 +#define CONT_EEPROM 0x8000 +#define CONT_EEP16K 0x4000 +#define CONT_TYPE_MASK 0x1f07 +#define CONT_TYPE_NORMAL 0x0005 +#define CONT_TYPE_MOUSE 0x0002 +#define CONT_TYPE_VOICE 0x0100 + +/* Controller status */ + +#define CONT_CARD_ON 0x01 +#define CONT_CARD_PULL 0x02 +#define CONT_ADDR_CRC_ER 0x04 +#define CONT_EEPROM_BUSY 0x80 + +/* Buttons */ + +#define CONT_A 0x8000 +#define CONT_B 0x4000 +#define CONT_G 0x2000 +#define CONT_START 0x1000 +#define CONT_UP 0x0800 +#define CONT_DOWN 0x0400 +#define CONT_LEFT 0x0200 +#define CONT_RIGHT 0x0100 +#define CONT_L 0x0020 +#define CONT_R 0x0010 +#define CONT_E 0x0008 +#define CONT_D 0x0004 +#define CONT_C 0x0002 +#define CONT_F 0x0001 + +/* Nintendo's official button names */ + +#define A_BUTTON CONT_A +#define B_BUTTON CONT_B +#define L_TRIG CONT_L +#define R_TRIG CONT_R +#define Z_TRIG CONT_G +#define START_BUTTON CONT_START +#define U_JPAD CONT_UP +#define L_JPAD CONT_LEFT +#define R_JPAD CONT_RIGHT +#define D_JPAD CONT_DOWN +#define U_CBUTTONS CONT_E +#define L_CBUTTONS CONT_C +#define R_CBUTTONS CONT_F +#define D_CBUTTONS CONT_D + +/* Controller error number */ + +#define CONT_ERR_NO_CONTROLLER PFS_ERR_NOPACK /* 1 */ +#define CONT_ERR_CONTRFAIL CONT_OVERRUN_ERROR /* 4 */ +#define CONT_ERR_INVALID PFS_ERR_INVALID /* 5 */ +#define CONT_ERR_DEVICE PFS_ERR_DEVICE /* 11 */ +#define CONT_ERR_NOT_READY 12 +#define CONT_ERR_VOICE_MEMORY 13 +#define CONT_ERR_VOICE_WORD 14 +#define CONT_ERR_VOICE_NO_RESPONSE 15 + + +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) + +/************************************************************************** + * + * Macro definitions + * + */ + + +/************************************************************************** + * + * Extern variables + * + */ + + +/************************************************************************** + * + * Function prototypes + * + */ + +/* Controller interface */ + +extern s32 osContInit(OSMesgQueue *, u8 *, OSContStatus *); +extern s32 osContReset(OSMesgQueue *, OSContStatus *); +extern s32 osContStartQuery(OSMesgQueue *); +extern s32 osContStartReadData(OSMesgQueue *); +#ifndef _HW_VERSION_1 +extern s32 osContSetCh(u8); +#endif +extern void osContGetQuery(OSContStatus *); +extern void osContGetReadData(OSContPad *); + + +#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */ + +#ifdef _LANGUAGE_C_PLUS_PLUS +} +#endif + +#endif /* !_OS_CONT_H_ */ diff --git a/papermario/include/PR/os_convert.h b/papermario/include/PR/os_convert.h new file mode 100755 index 0000000000..c46ec91dfc --- /dev/null +++ b/papermario/include/PR/os_convert.h @@ -0,0 +1,111 @@ + +/*==================================================================== + * os_convert.h + * + * Copyright 1995, Silicon Graphics, Inc. + * All Rights Reserved. + * + * This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, + * Inc.; the contents of this file may not be disclosed to third + * parties, copied or duplicated in any form, in whole or in part, + * without the prior written permission of Silicon Graphics, Inc. + * + * RESTRICTED RIGHTS LEGEND: + * Use, duplication or disclosure by the Government is subject to + * restrictions as set forth in subdivision (c)(1)(ii) of the Rights + * in Technical Data and Computer Software clause at DFARS + * 252.227-7013, and/or in similar or successor clauses in the FAR, + * DOD or NASA FAR Supplement. Unpublished - rights reserved under the + * Copyright Laws of the United States. + *====================================================================*/ + +/*---------------------------------------------------------------------* + Copyright (C) 1998 Nintendo. (Originated by SGI) + + $RCSfile: os_convert.h,v $ + $Revision: 1.2 $ + $Date: 1999/04/21 02:53:11 $ + *---------------------------------------------------------------------*/ + +#ifndef _OS_CONVERT_H_ +#define _OS_CONVERT_H_ + +#ifdef _LANGUAGE_C_PLUS_PLUS +extern "C" { +#endif + +#include + +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) + +/************************************************************************** + * + * Type definitions + * + */ + + +#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */ + +/************************************************************************** + * + * Global definitions + * + */ + +#define OS_CLOCK_RATE 62500000LL +#define OS_CPU_COUNTER (OS_CLOCK_RATE*3/4) + + +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) + +/************************************************************************** + * + * Macro definitions + * + */ + +#define OS_NSEC_TO_CYCLES(n) (((u64)(n)*(OS_CPU_COUNTER/15625000LL))/(1000000000LL/15625000LL)) +#define OS_USEC_TO_CYCLES(n) (((u64)(n)*(OS_CPU_COUNTER/15625LL))/(1000000LL/15625LL)) +#define OS_CYCLES_TO_NSEC(c) (((u64)(c)*(1000000000LL/15625000LL))/(OS_CPU_COUNTER/15625000LL)) +#define OS_CYCLES_TO_USEC(c) (((u64)(c)*(1000000LL/15625LL))/(OS_CPU_COUNTER/15625LL)) + +/* OS_K?_TO_PHYSICAL macro bug fix for CodeWarrior */ +#ifndef __MWERKS__ +#define OS_K0_TO_PHYSICAL(x) (u32)(((char *)(x)-0x80000000)) +#define OS_K1_TO_PHYSICAL(x) (u32)(((char *)(x)-0xa0000000)) +#else +#define OS_K0_TO_PHYSICAL(x) ((char *)(x)-0x80000000) +#define OS_K1_TO_PHYSICAL(x) ((char *)(x)-0xa0000000) +#endif + +#define OS_PHYSICAL_TO_K0(x) (void *)(((u32)(x)+0x80000000)) +#define OS_PHYSICAL_TO_K1(x) (void *)(((u32)(x)+0xa0000000)) + + +/************************************************************************** + * + * Extern variables + * + */ + + +/************************************************************************** + * + * Function prototypes + * + */ + +/* Address translation routines and macros */ + +extern u32 osVirtualToPhysical(void *); +extern void * osPhysicalToVirtual(u32); + + +#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */ + +#ifdef _LANGUAGE_C_PLUS_PLUS +} +#endif + +#endif /* !_OS_CONVERT_H_ */ diff --git a/papermario/include/PR/os_debug.h b/papermario/include/PR/os_debug.h new file mode 100755 index 0000000000..36ad295416 --- /dev/null +++ b/papermario/include/PR/os_debug.h @@ -0,0 +1,117 @@ + +/*==================================================================== + * os_debug.h + * + * Copyright 1995, Silicon Graphics, Inc. + * All Rights Reserved. + * + * This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, + * Inc.; the contents of this file may not be disclosed to third + * parties, copied or duplicated in any form, in whole or in part, + * without the prior written permission of Silicon Graphics, Inc. + * + * RESTRICTED RIGHTS LEGEND: + * Use, duplication or disclosure by the Government is subject to + * restrictions as set forth in subdivision (c)(1)(ii) of the Rights + * in Technical Data and Computer Software clause at DFARS + * 252.227-7013, and/or in similar or successor clauses in the FAR, + * DOD or NASA FAR Supplement. Unpublished - rights reserved under the + * Copyright Laws of the United States. + *====================================================================*/ + +/*---------------------------------------------------------------------* + Copyright (C) 1998 Nintendo. (Originated by SGI) + + $RCSfile: os_debug.h,v $ + $Revision: 1.4 $ + $Date: 1999/06/30 03:04:08 $ + *---------------------------------------------------------------------*/ + +#ifndef _OS_DEBUG_H_ +#define _OS_DEBUG_H_ + +#ifdef _LANGUAGE_C_PLUS_PLUS +extern "C" { +#endif + +#include + +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) + +/************************************************************************** + * + * Type definitions + * + */ + +/* + * Structure for Profiler + */ +typedef struct { + u16 *histo_base; /* histogram base */ + u32 histo_size; /* histogram size */ + u32 *text_start; /* start of text segment */ + u32 *text_end; /* end of text segment */ +} OSProf; + + +#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */ + +/************************************************************************** + * + * Global definitions + * + */ + +/* + * Profiler constants + */ +#define PROF_MIN_INTERVAL 50 /* microseconds */ + + +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) + +/************************************************************************** + * + * Macro definitions + * + */ + + +/************************************************************************** + * + * Extern variables + * + */ + + +/************************************************************************** + * + * Function prototypes + * + */ + +/* Profiler Interface */ + +extern void osProfileInit(OSProf *, u32 profcnt); +extern void osProfileStart(u32); +extern void osProfileFlush(void); +extern void osProfileStop(void); + +/* Thread Profiler Interface */ +extern void osThreadProfileClear(OSId); +extern void osThreadProfileInit(void); +extern void osThreadProfileStart(void); +extern void osThreadProfileStop(void); +extern u32 osThreadProfileReadCount(OSId); +extern u32 osThreadProfileReadCountTh(OSThread*); +extern OSTime osThreadProfileReadTime(OSId); +extern OSTime osThreadProfileReadTimeTh(OSThread*); + +#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */ + +#ifdef _LANGUAGE_C_PLUS_PLUS +} +#endif + +#endif /* !_OS_DEBUG_H_ */ diff --git a/papermario/include/PR/os_eeprom.h b/papermario/include/PR/os_eeprom.h new file mode 100755 index 0000000000..9f6a093a6c --- /dev/null +++ b/papermario/include/PR/os_eeprom.h @@ -0,0 +1,107 @@ + +/*==================================================================== + * os_eeprom.h + * + * Copyright 1995, Silicon Graphics, Inc. + * All Rights Reserved. + * + * This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, + * Inc.; the contents of this file may not be disclosed to third + * parties, copied or duplicated in any form, in whole or in part, + * without the prior written permission of Silicon Graphics, Inc. + * + * RESTRICTED RIGHTS LEGEND: + * Use, duplication or disclosure by the Government is subject to + * restrictions as set forth in subdivision (c)(1)(ii) of the Rights + * in Technical Data and Computer Software clause at DFARS + * 252.227-7013, and/or in similar or successor clauses in the FAR, + * DOD or NASA FAR Supplement. Unpublished - rights reserved under the + * Copyright Laws of the United States. + *====================================================================*/ + +/*---------------------------------------------------------------------* + Copyright (C) 1998 Nintendo. (Originated by SGI) + + $RCSfile: os_eeprom.h,v $ + $Revision: 1.1 $ + $Date: 1998/10/09 08:01:06 $ + *---------------------------------------------------------------------*/ + +#ifndef _OS_EEPROM_H_ +#define _OS_EEPROM_H_ + +#ifdef _LANGUAGE_C_PLUS_PLUS +extern "C" { +#endif + +#include +#include "os_message.h" + + +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) + +/************************************************************************** + * + * Type definitions + * + */ + + +#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */ + +/************************************************************************** + * + * Global definitions + * + */ + +/* EEPROM TYPE */ + +#define EEPROM_TYPE_4K 0x01 +#define EEPROM_TYPE_16K 0x02 + +/* definition for EEPROM */ + +#define EEPROM_MAXBLOCKS 64 +#define EEP16K_MAXBLOCKS 256 +#define EEPROM_BLOCK_SIZE 8 + + +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) + +/************************************************************************** + * + * Macro definitions + * + */ + + +/************************************************************************** + * + * Extern variables + * + */ + + +/************************************************************************** + * + * Function prototypes + * + */ + +/* EEPROM interface */ + +extern s32 osEepromProbe(OSMesgQueue *); +extern s32 osEepromRead(OSMesgQueue *, u8, u8 *); +extern s32 osEepromWrite(OSMesgQueue *, u8, u8 *); +extern s32 osEepromLongRead(OSMesgQueue *, u8, u8 *, int); +extern s32 osEepromLongWrite(OSMesgQueue *, u8, u8 *, int); + + +#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */ + +#ifdef _LANGUAGE_C_PLUS_PLUS +} +#endif + +#endif /* !_OS_EEPROM_H_ */ diff --git a/papermario/include/PR/os_error.h b/papermario/include/PR/os_error.h new file mode 100755 index 0000000000..a7e680b3b9 --- /dev/null +++ b/papermario/include/PR/os_error.h @@ -0,0 +1,86 @@ + +/*==================================================================== + * os_error.h + * + * Copyright 1995, Silicon Graphics, Inc. + * All Rights Reserved. + * + * This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, + * Inc.; the contents of this file may not be disclosed to third + * parties, copied or duplicated in any form, in whole or in part, + * without the prior written permission of Silicon Graphics, Inc. + * + * RESTRICTED RIGHTS LEGEND: + * Use, duplication or disclosure by the Government is subject to + * restrictions as set forth in subdivision (c)(1)(ii) of the Rights + * in Technical Data and Computer Software clause at DFARS + * 252.227-7013, and/or in similar or successor clauses in the FAR, + * DOD or NASA FAR Supplement. Unpublished - rights reserved under the + * Copyright Laws of the United States. + *====================================================================*/ + +/*---------------------------------------------------------------------* + Copyright (C) 1998 Nintendo. (Originated by SGI) + + $RCSfile: os_error.h,v $ + $Revision: 1.1 $ + $Date: 1998/10/09 08:01:06 $ + *---------------------------------------------------------------------*/ + +#ifndef _OS_ERROR_H_ +#define _OS_ERROR_H_ + +#ifdef _LANGUAGE_C_PLUS_PLUS +extern "C" { +#endif + +#include + +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) + +/************************************************************************** + * + * Type definitions + * + */ + + +#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */ + +/************************************************************************** + * + * Global definitions + * + */ + + +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) + +/************************************************************************** + * + * Macro definitions + * + */ + + +/************************************************************************** + * + * Extern variables + * + */ + + +/************************************************************************** + * + * Function prototypes + * + */ + + +#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */ + +#ifdef _LANGUAGE_C_PLUS_PLUS +} +#endif + +#endif /* !_OS_ERROR_H_ */ diff --git a/papermario/include/PR/os_exception.h b/papermario/include/PR/os_exception.h new file mode 100755 index 0000000000..bb4c7ebdce --- /dev/null +++ b/papermario/include/PR/os_exception.h @@ -0,0 +1,119 @@ + +/*==================================================================== + * os_exception.h + * + * Copyright 1995, Silicon Graphics, Inc. + * All Rights Reserved. + * + * This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, + * Inc.; the contents of this file may not be disclosed to third + * parties, copied or duplicated in any form, in whole or in part, + * without the prior written permission of Silicon Graphics, Inc. + * + * RESTRICTED RIGHTS LEGEND: + * Use, duplication or disclosure by the Government is subject to + * restrictions as set forth in subdivision (c)(1)(ii) of the Rights + * in Technical Data and Computer Software clause at DFARS + * 252.227-7013, and/or in similar or successor clauses in the FAR, + * DOD or NASA FAR Supplement. Unpublished - rights reserved under the + * Copyright Laws of the United States. + *====================================================================*/ + +/*---------------------------------------------------------------------* + Copyright (C) 1998 Nintendo. (Originated by SGI) + + $RCSfile: os_exception.h,v $ + $Revision: 1.1 $ + $Date: 1998/10/09 08:01:07 $ + *---------------------------------------------------------------------*/ + +#ifndef _OS_EXCEPTION_H_ +#define _OS_EXCEPTION_H_ + +#ifdef _LANGUAGE_C_PLUS_PLUS +extern "C" { +#endif + +#include + +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) + +/************************************************************************** + * + * Type definitions + * + */ + +typedef u32 OSIntMask; +typedef u32 OSHWIntr; + +#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */ + +/************************************************************************** + * + * Global definitions + * + */ + +/* Flags for debugging purpose */ + +#define OS_FLAG_CPU_BREAK 1 /* Break exception has occurred */ +#define OS_FLAG_FAULT 2 /* CPU fault has occurred */ + +/* Interrupt masks */ + +#define OS_IM_NONE 0x00000001 +#define OS_IM_SW1 0x00000501 +#define OS_IM_SW2 0x00000601 +#define OS_IM_CART 0x00000c01 +#define OS_IM_PRENMI 0x00001401 +#define OS_IM_RDBWRITE 0x00002401 +#define OS_IM_RDBREAD 0x00004401 +#define OS_IM_COUNTER 0x00008401 +#define OS_IM_CPU 0x0000ff01 +#define OS_IM_SP 0x00010401 +#define OS_IM_SI 0x00020401 +#define OS_IM_AI 0x00040401 +#define OS_IM_VI 0x00080401 +#define OS_IM_PI 0x00100401 +#define OS_IM_DP 0x00200401 +#define OS_IM_ALL 0x003fff01 +#define RCP_IMASK 0x003f0000 +#define RCP_IMASKSHIFT 16 + + +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) + +/************************************************************************** + * + * Macro definitions + * + */ + + +/************************************************************************** + * + * Extern variables + * + */ + + +/************************************************************************** + * + * Function prototypes + * + */ + +/* Interrupt operations */ + +extern OSIntMask osGetIntMask(void); +extern OSIntMask osSetIntMask(OSIntMask); + + +#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */ + +#ifdef _LANGUAGE_C_PLUS_PLUS +} +#endif + +#endif /* !_OS_EXCEPTION_H_ */ diff --git a/papermario/include/PR/os_gbpak.h b/papermario/include/PR/os_gbpak.h new file mode 100755 index 0000000000..234e1703e9 --- /dev/null +++ b/papermario/include/PR/os_gbpak.h @@ -0,0 +1,107 @@ + +/*---------------------------------------------------------------------* + Copyright (C) 1998 Nintendo. + + $RCSfile: os_gbpak.h,v $ + $Revision: 1.1 $ + $Date: 1998/10/09 08:01:07 $ + *---------------------------------------------------------------------*/ + +#ifndef _OS_GBPAK_H_ +#define _OS_GBPAK_H_ + +#ifdef _LANGUAGE_C_PLUS_PLUS +extern "C" { +#endif + +#include +#include "os_message.h" +#include "os_pfs.h" + + +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) + +/************************************************************************** + * + * Type definitions + * + */ + +typedef struct { + u16 fixed1; + u16 start_address; + u8 nintendo_chr[0x30]; + u8 game_title[16]; + u16 company_code; + u8 body_code; + u8 cart_type; + u8 rom_size; + u8 ram_size; + u8 country_code; + u8 fixed2; + u8 version; + u8 isum; + u16 sum; +} OSGbpakId; + + +#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */ + +/************************************************************************** + * + * Global definitions + * + */ + +/* definition for 64GB-PAK */ + +#define OS_GBPAK_POWER 0x01 +#define OS_GBPAK_RSTB_DETECTION 0x04 +#define OS_GBPAK_RSTB_STATUS 0x08 +#define OS_GBPAK_GBCART_PULL 0x40 +#define OS_GBPAK_GBCART_ON 0x80 + +#define OS_GBPAK_POWER_OFF 0x00 /* power of 64GB-PAK */ +#define OS_GBPAK_POWER_ON 0x01 + +#define OS_GBPAK_ROM_ID_SIZE 0x50 /* ID size of GB cartridge */ + + +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) + +/************************************************************************** + * + * Macro definitions + * + */ + + +/************************************************************************** + * + * Extern variables + * + */ + + +/************************************************************************** + * + * Function prototypes + * + */ + +/* 64GB-PAK */ +extern s32 osGbpakInit(OSMesgQueue *, OSPfs *, int); +extern s32 osGbpakPower(OSPfs *, s32); +extern s32 osGbpakGetStatus(OSPfs *, u8 *); +extern s32 osGbpakReadWrite(OSPfs *, u16, u16, u8 *, u16); +extern s32 osGbpakReadId(OSPfs *, OSGbpakId *, u8 *); +extern s32 osGbpakCheckConnector(OSPfs *, u8 *); + + +#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */ + +#ifdef _LANGUAGE_C_PLUS_PLUS +} +#endif + +#endif /* !_OS_GBPAK_H_ */ diff --git a/papermario/include/PR/os_gio.h b/papermario/include/PR/os_gio.h new file mode 100755 index 0000000000..880d5dd707 --- /dev/null +++ b/papermario/include/PR/os_gio.h @@ -0,0 +1,86 @@ + +/*==================================================================== + * os_gio.h + * + * Copyright 1995, Silicon Graphics, Inc. + * All Rights Reserved. + * + * This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, + * Inc.; the contents of this file may not be disclosed to third + * parties, copied or duplicated in any form, in whole or in part, + * without the prior written permission of Silicon Graphics, Inc. + * + * RESTRICTED RIGHTS LEGEND: + * Use, duplication or disclosure by the Government is subject to + * restrictions as set forth in subdivision (c)(1)(ii) of the Rights + * in Technical Data and Computer Software clause at DFARS + * 252.227-7013, and/or in similar or successor clauses in the FAR, + * DOD or NASA FAR Supplement. Unpublished - rights reserved under the + * Copyright Laws of the United States. + *====================================================================*/ + +/*---------------------------------------------------------------------* + Copyright (C) 1998 Nintendo. (Originated by SGI) + + $RCSfile: os_gio.h,v $ + $Revision: 1.1 $ + $Date: 1998/10/09 08:01:08 $ + *---------------------------------------------------------------------*/ + +#ifndef _OS_GIO_H_ +#define _OS_GIO_H_ + +#ifdef _LANGUAGE_C_PLUS_PLUS +extern "C" { +#endif + +#include + +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) + +/************************************************************************** + * + * Type definitions + * + */ + + +#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */ + +/************************************************************************** + * + * Global definitions + * + */ + + +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) + +/************************************************************************** + * + * Macro definitions + * + */ + + +/************************************************************************** + * + * Extern variables + * + */ + + +/************************************************************************** + * + * Function prototypes + * + */ + + +#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */ + +#ifdef _LANGUAGE_C_PLUS_PLUS +} +#endif + +#endif /* !_OS_GIO_H_ */ diff --git a/papermario/include/PR/os_host.h b/papermario/include/PR/os_host.h new file mode 100755 index 0000000000..5f4daa90be --- /dev/null +++ b/papermario/include/PR/os_host.h @@ -0,0 +1,161 @@ + +/*==================================================================== + * os_host.h + * + * Copyright 1995, Silicon Graphics, Inc. + * All Rights Reserved. + * + * This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, + * Inc.; the contents of this file may not be disclosed to third + * parties, copied or duplicated in any form, in whole or in part, + * without the prior written permission of Silicon Graphics, Inc. + * + * RESTRICTED RIGHTS LEGEND: + * Use, duplication or disclosure by the Government is subject to + * restrictions as set forth in subdivision (c)(1)(ii) of the Rights + * in Technical Data and Computer Software clause at DFARS + * 252.227-7013, and/or in similar or successor clauses in the FAR, + * DOD or NASA FAR Supplement. Unpublished - rights reserved under the + * Copyright Laws of the United States. + *====================================================================*/ + +/*---------------------------------------------------------------------* + Copyright (C) 1998 Nintendo. (Originated by SGI) + + $RCSfile: os_host.h,v $ + $Revision: 1.3 $ + $Date: 1999/06/24 09:23:06 $ + *---------------------------------------------------------------------*/ + +#ifndef _OS_HOST_H_ +#define _OS_HOST_H_ + +#ifdef _LANGUAGE_C_PLUS_PLUS +extern "C" { +#endif + +#include + +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) + +/************************************************************************** + * + * Type definitions + * + */ + + +#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */ + +/************************************************************************** + * + * Global definitions + * + */ + + +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) + +/************************************************************************** + * + * Macro definitions + * + */ + +extern void __osInitialize_common(void); + +#if defined(_FINALROM) + +#define osInitialize() __osInitialize_common() + +#else + +/* PARTNER-N64 */ +#if defined(PTN64) +extern void __osInitialize_kmc(void); +#define osReadHost osReadHost_pt +#define osWriteHost osWriteHost_pt +#define osInitialize() \ +{ \ + __osInitialize_common(); \ + __osInitialize_kmc(); \ +} + +/* MONEGI SMART PACK A */ +#elif defined(MWN64) +extern void __osInitialize_msp(void); +#define osReadHost osReadHost_pt +#define osWriteHost osWriteHost_pt +#define osInitialize() \ +{ \ + __osInitialize_common(); \ + __osInitialize_msp(); \ +} + +/* IS-Viewer(for Debugger) */ +#elif defined(ISV64) +extern void __osInitialize_isv(void); +#define osInitialize() \ +{ \ + __osInitialize_common(); \ + __osInitialize_isv(); \ +} + +/* Emulation board for INDY */ +#elif defined(EMU64) +extern void __osInitialize_emu(void); +#define osInitialize() \ +{ \ + __osInitialize_common(); \ + __osInitialize_emu(); \ +} + +#else +/* Default (auto detect) */ +extern void __osInitialize_autodetect(void); +extern void __osInitialize_msp(void); +extern void __osInitialize_kmc(void); +extern void __osInitialize_isv(void); +extern void __osInitialize_emu(void); +#define osInitialize() \ +{ \ + __osInitialize_common(); \ + __osInitialize_autodetect(); \ +} +#endif + +#endif /* _FINAL_ROM */ + +/************************************************************************** + * + * Extern variables + * + */ + + +/************************************************************************** + * + * Function prototypes + * + */ + +/* Game <> Host data transfer functions */ + +extern s32 osTestHost(void); +extern void osReadHost(void *, u32); +extern void osWriteHost(void *, u32); +extern void osAckRamromRead(void); +extern void osAckRamromWrite(void); + +/* RDB port operations */ + +extern void osInitRdb(u8 *sendBuf, u32 sendSize); + + +#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */ + +#ifdef _LANGUAGE_C_PLUS_PLUS +} +#endif + +#endif /* !_OS_HOST_H_ */ diff --git a/papermario/include/PR/os_internal.h b/papermario/include/PR/os_internal.h new file mode 100755 index 0000000000..fa7d70af00 --- /dev/null +++ b/papermario/include/PR/os_internal.h @@ -0,0 +1,49 @@ +/************************************************************************** + * * + * Copyright (C) 1995, Silicon Graphics, Inc. * + * * + * These coded instructions, statements, and computer programs contain * + * unpublished proprietary information of Silicon Graphics, Inc., and * + * are protected by Federal copyright law. They may not be disclosed * + * to third parties or copied or duplicated in any form, in whole or * + * in part, without the prior written consent of Silicon Graphics, Inc. * + * * + **************************************************************************/ + +/*---------------------------------------------------------------------* + Copyright (C) 1998 Nintendo. (Originated by SGI) + + $RCSfile: os_internal.h,v $ + $Revision: 1.20 $ + $Date: 1998/10/09 08:01:09 $ + *---------------------------------------------------------------------*/ + +#ifndef _OS_INTERNAL_H_ +#define _OS_INTERNAL_H_ + +#ifdef _LANGUAGE_C_PLUS_PLUS +extern "C" { +#endif + +#include + +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) + +#include "os_internal_reg.h" +#include "os_internal_exception.h" +#include "os_internal_tlb.h" +#include "os_internal_si.h" +#include "os_internal_rsp.h" +#include "os_internal_error.h" +#include "os_internal_gio.h" +#include "os_internal_thread.h" +#include "os_internal_debug.h" +#include "os_internal_host.h" + +#endif /* _LANGUAGE_C */ + +#ifdef _LANGUAGE_C_PLUS_PLUS +} +#endif + +#endif /* !_OS_INTERNAL_H */ diff --git a/papermario/include/PR/os_internal_debug.h b/papermario/include/PR/os_internal_debug.h new file mode 100755 index 0000000000..f2d334592a --- /dev/null +++ b/papermario/include/PR/os_internal_debug.h @@ -0,0 +1,43 @@ +/************************************************************************** + * * + * Copyright (C) 1995, Silicon Graphics, Inc. * + * * + * These coded instructions, statements, and computer programs contain * + * unpublished proprietary information of Silicon Graphics, Inc., and * + * are protected by Federal copyright law. They may not be disclosed * + * to third parties or copied or duplicated in any form, in whole or * + * in part, without the prior written consent of Silicon Graphics, Inc. * + * * + **************************************************************************/ + +/*---------------------------------------------------------------------* + Copyright (C) 1998 Nintendo. (Originated by SGI) + + $RCSfile: os_internal_debug.h,v $ + $Revision: 1.1 $ + $Date: 1998/10/09 08:01:09 $ + *---------------------------------------------------------------------*/ + +#ifndef _OS_INTERNAL_DEBUG_H_ +#define _OS_INTERNAL_DEBUG_H_ + +#ifdef _LANGUAGE_C_PLUS_PLUS +extern "C" { +#endif + +#include + +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) + +/* Debug port */ +extern void __osSyncPutChars(int, int, const char *); +extern int __osAtomicDec(unsigned int *p); + + +#endif /* _LANGUAGE_C */ + +#ifdef _LANGUAGE_C_PLUS_PLUS +} +#endif + +#endif /* !_OS_INTERNAL_DEBUG_H */ diff --git a/papermario/include/PR/os_internal_error.h b/papermario/include/PR/os_internal_error.h new file mode 100755 index 0000000000..b7364bac35 --- /dev/null +++ b/papermario/include/PR/os_internal_error.h @@ -0,0 +1,45 @@ +/************************************************************************** + * * + * Copyright (C) 1995, Silicon Graphics, Inc. * + * * + * These coded instructions, statements, and computer programs contain * + * unpublished proprietary information of Silicon Graphics, Inc., and * + * are protected by Federal copyright law. They may not be disclosed * + * to third parties or copied or duplicated in any form, in whole or * + * in part, without the prior written consent of Silicon Graphics, Inc. * + * * + **************************************************************************/ + +/*---------------------------------------------------------------------* + Copyright (C) 1998 Nintendo. (Originated by SGI) + + $RCSfile: os_internal_error.h,v $ + $Revision: 1.1 $ + $Date: 1998/10/09 08:01:10 $ + *---------------------------------------------------------------------*/ + +#ifndef _OS_INTERNAL_ERROR_H_ +#define _OS_INTERNAL_ERROR_H_ + +#ifdef _LANGUAGE_C_PLUS_PLUS +extern "C" { +#endif + +#include + +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) + +/* Error handling */ + +extern void __osError(s16, s16, ...); +extern OSThread * __osGetCurrFaultedThread(void); +extern OSThread * __osGetNextFaultedThread(OSThread *); + + +#endif /* _LANGUAGE_C */ + +#ifdef _LANGUAGE_C_PLUS_PLUS +} +#endif + +#endif /* !_OS_INTERNAL_ERROR_H */ diff --git a/papermario/include/PR/os_internal_exception.h b/papermario/include/PR/os_internal_exception.h new file mode 100755 index 0000000000..0c643a67c3 --- /dev/null +++ b/papermario/include/PR/os_internal_exception.h @@ -0,0 +1,49 @@ +/************************************************************************** + * * + * Copyright (C) 1995, Silicon Graphics, Inc. * + * * + * These coded instructions, statements, and computer programs contain * + * unpublished proprietary information of Silicon Graphics, Inc., and * + * are protected by Federal copyright law. They may not be disclosed * + * to third parties or copied or duplicated in any form, in whole or * + * in part, without the prior written consent of Silicon Graphics, Inc. * + * * + **************************************************************************/ + +/*---------------------------------------------------------------------* + Copyright (C) 1998 Nintendo. (Originated by SGI) + + $RCSfile: os_internal_exception.h,v $ + $Revision: 1.1 $ + $Date: 1998/10/09 08:01:10 $ + *---------------------------------------------------------------------*/ + +#ifndef _OS_INTERNAL_EXCEPTION_H_ +#define _OS_INTERNAL_EXCEPTION_H_ + +#ifdef _LANGUAGE_C_PLUS_PLUS +extern "C" { +#endif + +#include + +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) + +/* Routine for HW interrupt "handler" */ +extern void __osSetHWIntrRoutine(OSHWIntr interrupt, + s32 (*handler)(void), void *stackEnd); +extern void __osGetHWIntrRoutine(OSHWIntr interrupt, + s32 (**handler)(void), void **stackEnd); + +/* Routine for global interrupt mask */ +extern void __osSetGlobalIntMask(OSHWIntr); +extern void __osResetGlobalIntMask(OSHWIntr); + + +#endif /* _LANGUAGE_C */ + +#ifdef _LANGUAGE_C_PLUS_PLUS +} +#endif + +#endif /* !_OS_INTERNAL_EXCEPTION_H */ diff --git a/papermario/include/PR/os_internal_gio.h b/papermario/include/PR/os_internal_gio.h new file mode 100755 index 0000000000..9e2c3d27c1 --- /dev/null +++ b/papermario/include/PR/os_internal_gio.h @@ -0,0 +1,45 @@ +/************************************************************************** + * * + * Copyright (C) 1995, Silicon Graphics, Inc. * + * * + * These coded instructions, statements, and computer programs contain * + * unpublished proprietary information of Silicon Graphics, Inc., and * + * are protected by Federal copyright law. They may not be disclosed * + * to third parties or copied or duplicated in any form, in whole or * + * in part, without the prior written consent of Silicon Graphics, Inc. * + * * + **************************************************************************/ + +/*---------------------------------------------------------------------* + Copyright (C) 1998 Nintendo. (Originated by SGI) + + $RCSfile: os_internal_gio.h,v $ + $Revision: 1.1 $ + $Date: 1998/10/09 08:01:11 $ + *---------------------------------------------------------------------*/ + +#ifndef _OS_INTERNAL_GIO_H_ +#define _OS_INTERNAL_GIO_H_ + +#ifdef _LANGUAGE_C_PLUS_PLUS +extern "C" { +#endif + +#include + +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) + +/* Development board functions */ + +extern void __osGIOInit(s32); +extern void __osGIOInterrupt(s32); +extern void __osGIORawInterrupt(s32); + + +#endif /* _LANGUAGE_C */ + +#ifdef _LANGUAGE_C_PLUS_PLUS +} +#endif + +#endif /* !_OS_INTERNAL_GIO_H */ diff --git a/papermario/include/PR/os_internal_host.h b/papermario/include/PR/os_internal_host.h new file mode 100755 index 0000000000..b881177983 --- /dev/null +++ b/papermario/include/PR/os_internal_host.h @@ -0,0 +1,42 @@ +/************************************************************************** + * * + * Copyright (C) 1995, Silicon Graphics, Inc. * + * * + * These coded instructions, statements, and computer programs contain * + * unpublished proprietary information of Silicon Graphics, Inc., and * + * are protected by Federal copyright law. They may not be disclosed * + * to third parties or copied or duplicated in any form, in whole or * + * in part, without the prior written consent of Silicon Graphics, Inc. * + * * + **************************************************************************/ + +/*---------------------------------------------------------------------* + Copyright (C) 1998 Nintendo. (Originated by SGI) + + $RCSfile: os_internal_host.h,v $ + $Revision: 1.1 $ + $Date: 1998/10/09 08:01:11 $ + *---------------------------------------------------------------------*/ + +#ifndef _OS_INTERNAL_HOST_H_ +#define _OS_INTERNAL_HOST_H_ + +#ifdef _LANGUAGE_C_PLUS_PLUS +extern "C" { +#endif + +#include + +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) + +/* routine for rdb port */ +extern u32 __osRdbSend(u8 *buf, u32 size, u32 type); + + +#endif /* _LANGUAGE_C */ + +#ifdef _LANGUAGE_C_PLUS_PLUS +} +#endif + +#endif /* !_OS_INTERNAL_HOST_H */ diff --git a/papermario/include/PR/os_internal_reg.h b/papermario/include/PR/os_internal_reg.h new file mode 100755 index 0000000000..58e5ed5a55 --- /dev/null +++ b/papermario/include/PR/os_internal_reg.h @@ -0,0 +1,59 @@ +/************************************************************************** + * * + * Copyright (C) 1995, Silicon Graphics, Inc. * + * * + * These coded instructions, statements, and computer programs contain * + * unpublished proprietary information of Silicon Graphics, Inc., and * + * are protected by Federal copyright law. They may not be disclosed * + * to third parties or copied or duplicated in any form, in whole or * + * in part, without the prior written consent of Silicon Graphics, Inc. * + * * + **************************************************************************/ + +/*---------------------------------------------------------------------* + Copyright (C) 1998 Nintendo. (Originated by SGI) + + $RCSfile: os_internal_reg.h,v $ + $Revision: 1.2 $ + $Date: 1999/03/10 12:19:14 $ + *---------------------------------------------------------------------*/ + +#ifndef _OS_INTERNAL_REG_H_ +#define _OS_INTERNAL_REG_H_ + +#ifdef _LANGUAGE_C_PLUS_PLUS +extern "C" { +#endif + +#include + +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) + +/* Routines to get/fetch coprocessor 0 registers */ + +extern u32 __osGetCause(void); +extern void __osSetCause(u32); +extern u32 __osGetCompare(void); +extern void __osSetCompare(u32); +extern u32 __osGetConfig(void); +extern void __osSetConfig(u32); +extern void __osSetCount(u32); +extern u32 __osGetSR(void); +extern void __osSetSR(u32); +extern u32 __osDisableInt(void); +extern void __osRestoreInt(u32); +extern u32 __osGetWatchLo(void); +extern void __osSetWatchLo(u32); + +/* Routines to get/set floating-point control and status register */ +extern u32 __osSetFpcCsr(u32); +extern u32 __osGetFpcCsr(void); + + +#endif /* _LANGUAGE_C */ + +#ifdef _LANGUAGE_C_PLUS_PLUS +} +#endif + +#endif /* !_OS_INTERNAL_REG_H */ diff --git a/papermario/include/PR/os_internal_rsp.h b/papermario/include/PR/os_internal_rsp.h new file mode 100755 index 0000000000..8d24097e52 --- /dev/null +++ b/papermario/include/PR/os_internal_rsp.h @@ -0,0 +1,48 @@ +/************************************************************************** + * * + * Copyright (C) 1995, Silicon Graphics, Inc. * + * * + * These coded instructions, statements, and computer programs contain * + * unpublished proprietary information of Silicon Graphics, Inc., and * + * are protected by Federal copyright law. They may not be disclosed * + * to third parties or copied or duplicated in any form, in whole or * + * in part, without the prior written consent of Silicon Graphics, Inc. * + * * + **************************************************************************/ + +/*---------------------------------------------------------------------* + Copyright (C) 1998 Nintendo. (Originated by SGI) + + $RCSfile: os_internal_rsp.h,v $ + $Revision: 1.1 $ + $Date: 1998/10/09 08:01:12 $ + *---------------------------------------------------------------------*/ + +#ifndef _OS_INTERNAL_RSP_H_ +#define _OS_INTERNAL_RSP_H_ + +#ifdef _LANGUAGE_C_PLUS_PLUS +extern "C" { +#endif + +#include + +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) + +/* Signal processor interface (Sp) */ + +extern u32 __osSpGetStatus(void); +extern void __osSpSetStatus(u32); +extern s32 __osSpSetPc(u32); +extern s32 __osSpRawWriteIo(u32, u32); +extern s32 __osSpRawReadIo(u32, u32 *); +extern s32 __osSpRawStartDma(s32, u32, void *, u32); + + +#endif /* _LANGUAGE_C */ + +#ifdef _LANGUAGE_C_PLUS_PLUS +} +#endif + +#endif /* !_OS_INTERNAL_RSP_H */ diff --git a/papermario/include/PR/os_internal_si.h b/papermario/include/PR/os_internal_si.h new file mode 100755 index 0000000000..2ccecff66e --- /dev/null +++ b/papermario/include/PR/os_internal_si.h @@ -0,0 +1,46 @@ +/************************************************************************** + * * + * Copyright (C) 1995, Silicon Graphics, Inc. * + * * + * These coded instructions, statements, and computer programs contain * + * unpublished proprietary information of Silicon Graphics, Inc., and * + * are protected by Federal copyright law. They may not be disclosed * + * to third parties or copied or duplicated in any form, in whole or * + * in part, without the prior written consent of Silicon Graphics, Inc. * + * * + **************************************************************************/ + +/*---------------------------------------------------------------------* + Copyright (C) 1998 Nintendo. (Originated by SGI) + + $RCSfile: os_internal_si.h,v $ + $Revision: 1.1 $ + $Date: 1998/10/09 08:01:13 $ + *---------------------------------------------------------------------*/ + +#ifndef _OS_INTERNAL_SI_H_ +#define _OS_INTERNAL_SI_H_ + +#ifdef _LANGUAGE_C_PLUS_PLUS +extern "C" { +#endif + +#include + +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) + +/* Serial interface (Si) */ + +extern u32 __osSiGetStatus(void); +extern s32 __osSiRawWriteIo(u32, u32); +extern s32 __osSiRawReadIo(u32, u32 *); +extern s32 __osSiRawStartDma(s32, void *); + + +#endif /* _LANGUAGE_C */ + +#ifdef _LANGUAGE_C_PLUS_PLUS +} +#endif + +#endif /* !_OS_INTERNAL_SI_H */ diff --git a/papermario/include/PR/os_internal_thread.h b/papermario/include/PR/os_internal_thread.h new file mode 100755 index 0000000000..65623e0bad --- /dev/null +++ b/papermario/include/PR/os_internal_thread.h @@ -0,0 +1,43 @@ +/************************************************************************** + * * + * Copyright (C) 1995, Silicon Graphics, Inc. * + * * + * These coded instructions, statements, and computer programs contain * + * unpublished proprietary information of Silicon Graphics, Inc., and * + * are protected by Federal copyright law. They may not be disclosed * + * to third parties or copied or duplicated in any form, in whole or * + * in part, without the prior written consent of Silicon Graphics, Inc. * + * * + **************************************************************************/ + +/*---------------------------------------------------------------------* + Copyright (C) 1998 Nintendo. (Originated by SGI) + + $RCSfile: os_internal_thread.h,v $ + $Revision: 1.1 $ + $Date: 1998/10/09 08:01:13 $ + *---------------------------------------------------------------------*/ + +#ifndef _OS_INTERNAL_THREAD_H_ +#define _OS_INTERNAL_THREAD_H_ + +#ifdef _LANGUAGE_C_PLUS_PLUS +extern "C" { +#endif + +#include + +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) + +/* For debugger use */ + +extern OSThread * __osGetActiveQueue(void); + + +#endif /* _LANGUAGE_C */ + +#ifdef _LANGUAGE_C_PLUS_PLUS +} +#endif + +#endif /* !_OS_INTERNAL_THREAD_H */ diff --git a/papermario/include/PR/os_internal_tlb.h b/papermario/include/PR/os_internal_tlb.h new file mode 100755 index 0000000000..fe5f665b85 --- /dev/null +++ b/papermario/include/PR/os_internal_tlb.h @@ -0,0 +1,47 @@ +/************************************************************************** + * * + * Copyright (C) 1995, Silicon Graphics, Inc. * + * * + * These coded instructions, statements, and computer programs contain * + * unpublished proprietary information of Silicon Graphics, Inc., and * + * are protected by Federal copyright law. They may not be disclosed * + * to third parties or copied or duplicated in any form, in whole or * + * in part, without the prior written consent of Silicon Graphics, Inc. * + * * + **************************************************************************/ + +/*---------------------------------------------------------------------* + Copyright (C) 1998 Nintendo. (Originated by SGI) + + $RCSfile: os_internal_tlb.h,v $ + $Revision: 1.1 $ + $Date: 1998/10/09 08:01:14 $ + *---------------------------------------------------------------------*/ + +#ifndef _OS_INTERNAL_TLB_H_ +#define _OS_INTERNAL_TLB_H_ + +#ifdef _LANGUAGE_C_PLUS_PLUS +extern "C" { +#endif + +#include + +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) + +/* Routines for fetch TLB info */ + +extern u32 __osGetTLBASID(void); +extern u32 __osGetTLBPageMask(s32); +extern u32 __osGetTLBHi(s32); +extern u32 __osGetTLBLo0(s32); +extern u32 __osGetTLBLo1(s32); + + +#endif /* _LANGUAGE_C */ + +#ifdef _LANGUAGE_C_PLUS_PLUS +} +#endif + +#endif /* !_OS_INTERNAL_TLB_H */ diff --git a/papermario/include/PR/os_libc.h b/papermario/include/PR/os_libc.h new file mode 100755 index 0000000000..799d57aa16 --- /dev/null +++ b/papermario/include/PR/os_libc.h @@ -0,0 +1,100 @@ + +/*==================================================================== + * os_libc.h + * + * Copyright 1995, Silicon Graphics, Inc. + * All Rights Reserved. + * + * This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, + * Inc.; the contents of this file may not be disclosed to third + * parties, copied or duplicated in any form, in whole or in part, + * without the prior written permission of Silicon Graphics, Inc. + * + * RESTRICTED RIGHTS LEGEND: + * Use, duplication or disclosure by the Government is subject to + * restrictions as set forth in subdivision (c)(1)(ii) of the Rights + * in Technical Data and Computer Software clause at DFARS + * 252.227-7013, and/or in similar or successor clauses in the FAR, + * DOD or NASA FAR Supplement. Unpublished - rights reserved under the + * Copyright Laws of the United States. + *====================================================================*/ + +/*---------------------------------------------------------------------* + Copyright (C) 1998 Nintendo. (Originated by SGI) + + $RCSfile: os_libc.h,v $ + $Revision: 1.3 $ + $Date: 1999/07/13 01:43:47 $ + *---------------------------------------------------------------------*/ + +#ifndef _OS_LIBC_H_ +#define _OS_LIBC_H_ + +#include "os_pfs.h" + +#ifdef _LANGUAGE_C_PLUS_PLUS +extern "C" { +#endif + +#include + +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) + +/************************************************************************** + * + * Type definitions + * + */ + + +#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */ + +/************************************************************************** + * + * Global definitions + * + */ + + +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) + +/************************************************************************** + * + * Macro definitions + * + */ + + +/************************************************************************** + * + * Extern variables + * + */ + + +/************************************************************************** + * + * Function prototypes + * + */ + +/* byte string operations */ + + +extern void bcopy(const void *, void *, int); +extern int bcmp(const void *, const void *, int); +extern void bzero(void *, int); + +/* Printf */ + +extern int sprintf(char *s, const char *fmt, ...); +extern void osSyncPrintf(const char *fmt, ...); + + +#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */ + +#ifdef _LANGUAGE_C_PLUS_PLUS +} +#endif + +#endif /* !_OS_LIBC_H_ */ diff --git a/papermario/include/PR/os_message.h b/papermario/include/PR/os_message.h new file mode 100755 index 0000000000..771eddfb0d --- /dev/null +++ b/papermario/include/PR/os_message.h @@ -0,0 +1,163 @@ + +/*==================================================================== + * os_message.h + * + * Copyright 1995, Silicon Graphics, Inc. + * All Rights Reserved. + * + * This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, + * Inc.; the contents of this file may not be disclosed to third + * parties, copied or duplicated in any form, in whole or in part, + * without the prior written permission of Silicon Graphics, Inc. + * + * RESTRICTED RIGHTS LEGEND: + * Use, duplication or disclosure by the Government is subject to + * restrictions as set forth in subdivision (c)(1)(ii) of the Rights + * in Technical Data and Computer Software clause at DFARS + * 252.227-7013, and/or in similar or successor clauses in the FAR, + * DOD or NASA FAR Supplement. Unpublished - rights reserved under the + * Copyright Laws of the United States. + *====================================================================*/ + +/*---------------------------------------------------------------------* + Copyright (C) 1998 Nintendo. (Originated by SGI) + + $RCSfile: os_message.h,v $ + $Revision: 1.1 $ + $Date: 1998/10/09 08:01:15 $ + *---------------------------------------------------------------------*/ + +#ifndef _OS_MESSAGE_H_ +#define _OS_MESSAGE_H_ + +#ifdef _LANGUAGE_C_PLUS_PLUS +extern "C" { +#endif + +#include + +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) + +/************************************************************************** + * + * Type definitions + * + */ + +typedef u32 OSEvent; + +/* + * Structure for message + */ +typedef void * OSMesg; + +/* + * Structure for message queue + */ +typedef struct OSMesgQueue_s { + OSThread *mtqueue; /* Queue to store threads blocked + on empty mailboxes (receive) */ + OSThread *fullqueue; /* Queue to store threads blocked + on full mailboxes (send) */ + s32 validCount; /* Contains number of valid message */ + s32 first; /* Points to first valid message */ + s32 msgCount; /* Contains total # of messages */ + OSMesg *msg; /* Points to message buffer array */ +} OSMesgQueue; + + +#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */ + +/************************************************************************** + * + * Global definitions + * + */ + +/* Events */ +#ifdef _FINALROM +#define OS_NUM_EVENTS 15 +#else +#define OS_NUM_EVENTS 23 +#endif + +#define OS_EVENT_SW1 0 /* CPU SW1 interrupt */ +#define OS_EVENT_SW2 1 /* CPU SW2 interrupt */ +#define OS_EVENT_CART 2 /* Cartridge interrupt: used by rmon */ +#define OS_EVENT_COUNTER 3 /* Counter int: used by VI/Timer Mgr */ +#define OS_EVENT_SP 4 /* SP task done interrupt */ +#define OS_EVENT_SI 5 /* SI (controller) interrupt */ +#define OS_EVENT_AI 6 /* AI interrupt */ +#define OS_EVENT_VI 7 /* VI interrupt: used by VI/Timer Mgr */ +#define OS_EVENT_PI 8 /* PI interrupt: used by PI Manager */ +#define OS_EVENT_DP 9 /* DP full sync interrupt */ +#define OS_EVENT_CPU_BREAK 10 /* CPU breakpoint: used by rmon */ +#define OS_EVENT_SP_BREAK 11 /* SP breakpoint: used by rmon */ +#define OS_EVENT_FAULT 12 /* CPU fault event: used by rmon */ +#define OS_EVENT_THREADSTATUS 13 /* CPU thread status: used by rmon */ +#define OS_EVENT_PRENMI 14 /* Pre NMI interrupt */ +#ifndef _FINALROM +#define OS_EVENT_RDB_READ_DONE 15 /* RDB read ok event: used by rmon */ +#define OS_EVENT_RDB_LOG_DONE 16 /* read of log data complete */ +#define OS_EVENT_RDB_DATA_DONE 17 /* read of hostio data complete */ +#define OS_EVENT_RDB_REQ_RAMROM 18 /* host needs ramrom access */ +#define OS_EVENT_RDB_FREE_RAMROM 19 /* host is done with ramrom access */ +#define OS_EVENT_RDB_DBG_DONE 20 +#define OS_EVENT_RDB_FLUSH_PROF 21 +#define OS_EVENT_RDB_ACK_PROF 22 +#endif + +/* Flags to turn blocking on/off when sending/receiving message */ + +#define OS_MESG_NOBLOCK 0 +#define OS_MESG_BLOCK 1 + + +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) + +/************************************************************************** + * + * Macro definitions + * + */ + +/* Get count of valid messages in queue */ +#define MQ_GET_COUNT(mq) ((mq)->validCount) + +/* Figure out if message queue is empty or full */ +#define MQ_IS_EMPTY(mq) (MQ_GET_COUNT(mq) == 0) +#define MQ_IS_FULL(mq) (MQ_GET_COUNT(mq) >= (mq)->msgCount) + + +/************************************************************************** + * + * Extern variables + * + */ + + +/************************************************************************** + * + * Function prototypes + * + */ + +/* Message operations */ + +extern void osCreateMesgQueue(OSMesgQueue *, OSMesg *, s32); +extern s32 osSendMesg(OSMesgQueue *, OSMesg, s32); +extern s32 osJamMesg(OSMesgQueue *, OSMesg, s32); +extern s32 osRecvMesg(OSMesgQueue *, OSMesg *, s32); + +/* Event operations */ + +extern void osSetEventMesg(OSEvent, OSMesgQueue *, OSMesg); + + +#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */ + +#ifdef _LANGUAGE_C_PLUS_PLUS +} +#endif + +#endif /* !_OS_MESSAGE_H_ */ diff --git a/papermario/include/PR/os_motor.h b/papermario/include/PR/os_motor.h new file mode 100755 index 0000000000..8da8ec3616 --- /dev/null +++ b/papermario/include/PR/os_motor.h @@ -0,0 +1,83 @@ + +/*---------------------------------------------------------------------* + Copyright (C) 1998 Nintendo. + + $RCSfile: os_motor.h,v $ + $Revision: 1.1 $ + $Date: 1998/10/09 08:01:15 $ + *---------------------------------------------------------------------*/ + +#ifndef _OS_MOTOR_H_ +#define _OS_MOTOR_H_ + +#ifdef _LANGUAGE_C_PLUS_PLUS +extern "C" { +#endif + +#include +#include "os_message.h" +#include "os_pfs.h" + + +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) + +/************************************************************************** + * + * Type definitions + * + */ + + +#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */ + +/************************************************************************** + * + * Global definitions + * + */ + + +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) + +/************************************************************************** + * + * Macro definitions + * + */ + + +/************************************************************************** + * + * Extern variables + * + */ + + +/************************************************************************** + * + * Function prototypes + * + */ + +/* Rumble PAK interface */ + +extern s32 osMotorInit(OSMesgQueue *, OSPfs *, int); +#if 1 +#define MOTOR_START 1 +#define MOTOR_STOP 0 +#define osMotorStart(x) __osMotorAccess((x), MOTOR_START) +#define osMotorStop(x) __osMotorAccess((x), MOTOR_STOP) +extern s32 __osMotorAccess(OSPfs *, s32); +#else +extern s32 osMotorStop(OSPfs *); +extern s32 osMotorStart(OSPfs *); +#endif + + +#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */ + +#ifdef _LANGUAGE_C_PLUS_PLUS +} +#endif + +#endif /* !_OS_MOTOR_H_ */ diff --git a/papermario/include/PR/os_pfs.h b/papermario/include/PR/os_pfs.h new file mode 100755 index 0000000000..19ece63a8e --- /dev/null +++ b/papermario/include/PR/os_pfs.h @@ -0,0 +1,174 @@ + +/*==================================================================== + * os_pfs.h + * + * Copyright 1995, Silicon Graphics, Inc. + * All Rights Reserved. + * + * This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, + * Inc.; the contents of this file may not be disclosed to third + * parties, copied or duplicated in any form, in whole or in part, + * without the prior written permission of Silicon Graphics, Inc. + * + * RESTRICTED RIGHTS LEGEND: + * Use, duplication or disclosure by the Government is subject to + * restrictions as set forth in subdivision (c)(1)(ii) of the Rights + * in Technical Data and Computer Software clause at DFARS + * 252.227-7013, and/or in similar or successor clauses in the FAR, + * DOD or NASA FAR Supplement. Unpublished - rights reserved under the + * Copyright Laws of the United States. + *====================================================================*/ + +/*---------------------------------------------------------------------* + Copyright (C) 1998 Nintendo. (Originated by SGI) + + $RCSfile: os_pfs.h,v $ + $Revision: 1.1 $ + $Date: 1998/10/09 08:01:16 $ + *---------------------------------------------------------------------*/ + +#ifndef _OS_PFS_H_ +#define _OS_PFS_H_ + +#ifdef _LANGUAGE_C_PLUS_PLUS +extern "C" { +#endif + +#include +#include "os_message.h" + + +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) + +/************************************************************************** + * + * Type definitions + * + */ + +/* + * Structure for file system + */ +typedef struct { + int status; + OSMesgQueue *queue; + int channel; + u8 id[32]; + u8 label[32]; + int version; + int dir_size; + int inode_table; /* block location */ + int minode_table; /* mirrioring inode_table */ + int dir_table; /* block location */ + int inode_start_page; /* page # */ + u8 banks; + u8 activebank; +} OSPfs; + +typedef struct { + u32 file_size; /* bytes */ + u32 game_code; + u16 company_code; + char ext_name[4]; + char game_name[16]; +} OSPfsState; + + +#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */ + +/************************************************************************** + * + * Global definitions + * + */ + +/* File System size */ +#define OS_PFS_VERSION 0x0200 +#define OS_PFS_VERSION_HI (OS_PFS_VERSION >> 8) +#define OS_PFS_VERSION_LO (OS_PFS_VERSION & 255) + +#define PFS_FILE_NAME_LEN 16 +#define PFS_FILE_EXT_LEN 4 +#define BLOCKSIZE 32 /* bytes */ +#define PFS_ONE_PAGE 8 /* blocks */ +#define PFS_MAX_BANKS 62 + +/* File System flag */ + +#define PFS_READ 0 +#define PFS_WRITE 1 +#define PFS_CREATE 2 + +/* File System status */ +#define PFS_INITIALIZED 0x1 +#define PFS_CORRUPTED 0x2 /* File system was corrupted */ +#define PFS_ID_BROKEN 0x4 +#define PFS_MOTOR_INITIALIZED 0x8 +#define PFS_GBPAK_INITIALIZED 0x10 + +/* File System error number */ + +#define PFS_ERR_NOPACK 1 /* no memory card is plugged or */ +#define PFS_ERR_NEW_PACK 2 /* ram pack has been changed to a */ + /* different one */ +#define PFS_ERR_INCONSISTENT 3 /* need to run Pfschecker */ +#define PFS_ERR_CONTRFAIL CONT_OVERRUN_ERROR +#define PFS_ERR_INVALID 5 /* invalid parameter or file not exist*/ +#define PFS_ERR_BAD_DATA 6 /* the data read from pack are bad*/ +#define PFS_DATA_FULL 7 /* no free pages on ram pack */ +#define PFS_DIR_FULL 8 /* no free directories on ram pack*/ +#define PFS_ERR_EXIST 9 /* file exists */ +#define PFS_ERR_ID_FATAL 10 /* dead ram pack */ +#define PFS_ERR_DEVICE 11 /* wrong device type*/ +#define PFS_ERR_NO_GBCART 12 /* no gb cartridge (64GB-PAK) */ +#define PFS_ERR_NEW_GBCART 13 /* gb cartridge may be changed */ + + +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) + +/************************************************************************** + * + * Macro definitions + * + */ + + +/************************************************************************** + * + * Extern variables + * + */ + + +/************************************************************************** + * + * Function prototypes + * + */ + +/* file system interface */ + +extern s32 osPfsInitPak(OSMesgQueue *, OSPfs *, int); +extern s32 osPfsRepairId(OSPfs *); +extern s32 osPfsInit(OSMesgQueue *, OSPfs *, int); +extern s32 osPfsReFormat(OSPfs *, OSMesgQueue *, int); +extern s32 osPfsChecker(OSPfs *); +extern s32 osPfsAllocateFile(OSPfs *, u16, u32, u8 *, u8 *, int, s32 *); +extern s32 osPfsFindFile(OSPfs *, u16, u32, u8 *, u8 *, s32 *); +extern s32 osPfsDeleteFile(OSPfs *, u16, u32, u8 *, u8 *); +extern s32 osPfsReadWriteFile(OSPfs *, s32, u8, int, int, u8 *); +extern s32 osPfsFileState(OSPfs *, s32, OSPfsState *); +extern s32 osPfsGetLabel(OSPfs *, u8 *, int *); +extern s32 osPfsSetLabel(OSPfs *, u8 *); +extern s32 osPfsIsPlug(OSMesgQueue *, u8 *); +extern s32 osPfsFreeBlocks(OSPfs *, s32 *); +extern s32 osPfsNumFiles(OSPfs *, s32 *, s32 *); + + +#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */ + +#ifdef _LANGUAGE_C_PLUS_PLUS +} +#endif + +#endif /* !_OS_PFS_H_ */ diff --git a/papermario/include/PR/os_pi.h b/papermario/include/PR/os_pi.h new file mode 100755 index 0000000000..a3eb238c10 --- /dev/null +++ b/papermario/include/PR/os_pi.h @@ -0,0 +1,224 @@ + +/*==================================================================== + * os_pi.h + * + * Copyright 1995, Silicon Graphics, Inc. + * All Rights Reserved. + * + * This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, + * Inc.; the contents of this file may not be disclosed to third + * parties, copied or duplicated in any form, in whole or in part, + * without the prior written permission of Silicon Graphics, Inc. + * + * RESTRICTED RIGHTS LEGEND: + * Use, duplication or disclosure by the Government is subject to + * restrictions as set forth in subdivision (c)(1)(ii) of the Rights + * in Technical Data and Computer Software clause at DFARS + * 252.227-7013, and/or in similar or successor clauses in the FAR, + * DOD or NASA FAR Supplement. Unpublished - rights reserved under the + * Copyright Laws of the United States. + *====================================================================*/ + +/*---------------------------------------------------------------------* + Copyright (C) 1998 Nintendo. (Originated by SGI) + + $RCSfile: os_pi.h,v $ + $Revision: 1.1 $ + $Date: 1998/10/09 08:01:16 $ + *---------------------------------------------------------------------*/ + +#ifndef _OS_PI_H_ +#define _OS_PI_H_ + +#ifdef _LANGUAGE_C_PLUS_PLUS +extern "C" { +#endif + +#include +#include "os_thread.h" +#include "os_message.h" + + +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) + +/************************************************************************** + * + * Type definitions + * + */ + +/* + * Structure for Enhanced PI interface + */ + +/* + * OSTranxInfo is set up for Leo Disk DMA. This info will be maintained + * by exception handler. This is how the PIMGR and the ISR communicate. + */ + +typedef struct { + u32 errStatus; /* error status */ + void *dramAddr; /* RDRAM buffer address (DMA) */ + void *C2Addr; /* C2 buffer address */ + u32 sectorSize; /* size of transfering sector */ + u32 C1ErrNum; /* total # of C1 errors */ + u32 C1ErrSector[4]; /* error sectors */ +} __OSBlockInfo; + +typedef struct { + u32 cmdType; /* for disk only */ + u16 transferMode; /* Block, Track, or sector? */ + u16 blockNum; /* which block is transfering */ + s32 sectorNum; /* which sector is transfering */ + u32 devAddr; /* Device buffer address */ + u32 bmCtlShadow; /* asic bm_ctl(510) register shadow ram */ + u32 seqCtlShadow; /* asic seq_ctl(518) register shadow ram */ + __OSBlockInfo block[2]; /* bolck transfer info */ +} __OSTranxInfo; + + +typedef struct OSPiHandle_s { + struct OSPiHandle_s *next; /* point to next handle on the table */ + u8 type; /* DEVICE_TYPE_BULK for disk */ + u8 latency; /* domain latency */ + u8 pageSize; /* domain page size */ + u8 relDuration; /* domain release duration */ + u8 pulse; /* domain pulse width */ + u8 domain; /* which domain */ + u32 baseAddress; /* Domain address */ + u32 speed; /* for roms only */ + /* The following are "private" elements" */ + __OSTranxInfo transferInfo; /* for disk only */ +} OSPiHandle; + +typedef struct { + u8 type; + u32 address; +} OSPiInfo; + +/* + * Structure for I/O message block + */ +typedef struct { + u16 type; /* Message type */ + u8 pri; /* Message priority (High or Normal) */ + u8 status; /* Return status */ + OSMesgQueue *retQueue; /* Return message queue to notify I/O + * completion */ +} OSIoMesgHdr; + +typedef struct { + OSIoMesgHdr hdr; /* Message header */ + void * dramAddr; /* RDRAM buffer address (DMA) */ + u32 devAddr; /* Device buffer address (DMA) */ + u32 size; /* DMA transfer size in bytes */ + OSPiHandle *piHandle; /* PI device handle */ +} OSIoMesg; + +/* + * Structure for device manager block + */ +typedef struct { + s32 active; /* Status flag */ + OSThread *thread; /* Calling thread */ + OSMesgQueue *cmdQueue; /* Command queue */ + OSMesgQueue *evtQueue; /* Event queue */ + OSMesgQueue *acsQueue; /* Access queue */ + /* Raw DMA routine */ + s32 (*dma)(s32, u32, void *, u32); + s32 (*edma)(OSPiHandle *, s32, u32, void *, u32); +} OSDevMgr; + + +#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */ + +/************************************************************************** + * + * Global definitions + * + */ + +/* Flags to indicate direction of data transfer */ + +#define OS_READ 0 /* device -> RDRAM */ +#define OS_WRITE 1 /* device <- RDRAM */ +#define OS_OTHERS 2 /* for Leo disk only */ + +/* + * I/O message types + */ +#define OS_MESG_TYPE_BASE (10) +#define OS_MESG_TYPE_LOOPBACK (OS_MESG_TYPE_BASE+0) +#define OS_MESG_TYPE_DMAREAD (OS_MESG_TYPE_BASE+1) +#define OS_MESG_TYPE_DMAWRITE (OS_MESG_TYPE_BASE+2) +#define OS_MESG_TYPE_VRETRACE (OS_MESG_TYPE_BASE+3) +#define OS_MESG_TYPE_COUNTER (OS_MESG_TYPE_BASE+4) +#define OS_MESG_TYPE_EDMAREAD (OS_MESG_TYPE_BASE+5) +#define OS_MESG_TYPE_EDMAWRITE (OS_MESG_TYPE_BASE+6) + +/* + * I/O message priority + */ +#define OS_MESG_PRI_NORMAL 0 +#define OS_MESG_PRI_HIGH 1 + +/* + * PI/EPI + */ +#define PI_DOMAIN1 0 +#define PI_DOMAIN2 1 + + +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) + +/************************************************************************** + * + * Macro definitions + * + */ + + +/************************************************************************** + * + * Extern variables + * + */ + +extern OSPiHandle *__osPiTable; /* The head of OSPiHandle link list */ + + +/************************************************************************** + * + * Function prototypes + * + */ + +/* Peripheral interface (Pi) */ +extern u32 osPiGetStatus(void); +extern s32 osPiGetDeviceType(void); +extern s32 osPiWriteIo(u32, u32); +extern s32 osPiReadIo(u32, u32 *); +extern s32 osPiStartDma(OSIoMesg *, s32, s32, u32, void *, u32, + OSMesgQueue *); +extern void osCreatePiManager(OSPri, OSMesgQueue *, OSMesg *, s32); + +/* Enhanced PI interface */ + +extern OSPiHandle *osCartRomInit(void); +extern OSPiHandle *osLeoDiskInit(void); +extern OSPiHandle *osDriveRomInit(void); + +extern s32 osEPiDeviceType(OSPiHandle *, OSPiInfo *); +extern s32 osEPiWriteIo(OSPiHandle *, u32 , u32 ); +extern s32 osEPiReadIo(OSPiHandle *, u32 , u32 *); +extern s32 osEPiStartDma(OSPiHandle *, OSIoMesg *, s32); +extern s32 osEPiLinkHandle(OSPiHandle *); + + +#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */ + +#ifdef _LANGUAGE_C_PLUS_PLUS +} +#endif + +#endif /* !_OS_PI_H_ */ diff --git a/papermario/include/PR/os_rdp.h b/papermario/include/PR/os_rdp.h new file mode 100755 index 0000000000..8b3544ef40 --- /dev/null +++ b/papermario/include/PR/os_rdp.h @@ -0,0 +1,92 @@ + +/*==================================================================== + * os_rdp.h + * + * Copyright 1995, Silicon Graphics, Inc. + * All Rights Reserved. + * + * This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, + * Inc.; the contents of this file may not be disclosed to third + * parties, copied or duplicated in any form, in whole or in part, + * without the prior written permission of Silicon Graphics, Inc. + * + * RESTRICTED RIGHTS LEGEND: + * Use, duplication or disclosure by the Government is subject to + * restrictions as set forth in subdivision (c)(1)(ii) of the Rights + * in Technical Data and Computer Software clause at DFARS + * 252.227-7013, and/or in similar or successor clauses in the FAR, + * DOD or NASA FAR Supplement. Unpublished - rights reserved under the + * Copyright Laws of the United States. + *====================================================================*/ + +/*---------------------------------------------------------------------* + Copyright (C) 1998 Nintendo. (Originated by SGI) + + $RCSfile: os_rdp.h,v $ + $Revision: 1.1 $ + $Date: 1998/10/09 08:01:16 $ + *---------------------------------------------------------------------*/ + +#ifndef _OS_RDP_H_ +#define _OS_RDP_H_ + +#ifdef _LANGUAGE_C_PLUS_PLUS +extern "C" { +#endif + +#include + +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) + +/************************************************************************** + * + * Type definitions + * + */ + + +#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */ + +/************************************************************************** + * + * Global definitions + * + */ + + +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) + +/************************************************************************** + * + * Macro definitions + * + */ + + +/************************************************************************** + * + * Extern variables + * + */ + + +/************************************************************************** + * + * Function prototypes + * + */ + +/* Display processor interface (Dp) */ +extern u32 osDpGetStatus(void); +extern void osDpSetStatus(u32); +extern void osDpGetCounters(u32 *); +extern s32 osDpSetNextBuffer(void *, u64); + + +#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */ + +#ifdef _LANGUAGE_C_PLUS_PLUS +} +#endif + +#endif /* !_OS_RDP_H_ */ diff --git a/papermario/include/PR/os_reg.h b/papermario/include/PR/os_reg.h new file mode 100755 index 0000000000..5be7a32bfe --- /dev/null +++ b/papermario/include/PR/os_reg.h @@ -0,0 +1,90 @@ + +/*==================================================================== + * os_reg.h + * + * Copyright 1995, Silicon Graphics, Inc. + * All Rights Reserved. + * + * This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, + * Inc.; the contents of this file may not be disclosed to third + * parties, copied or duplicated in any form, in whole or in part, + * without the prior written permission of Silicon Graphics, Inc. + * + * RESTRICTED RIGHTS LEGEND: + * Use, duplication or disclosure by the Government is subject to + * restrictions as set forth in subdivision (c)(1)(ii) of the Rights + * in Technical Data and Computer Software clause at DFARS + * 252.227-7013, and/or in similar or successor clauses in the FAR, + * DOD or NASA FAR Supplement. Unpublished - rights reserved under the + * Copyright Laws of the United States. + *====================================================================*/ + +/*---------------------------------------------------------------------* + Copyright (C) 1998 Nintendo. (Originated by SGI) + + $RCSfile: os_reg.h,v $ + $Revision: 1.1 $ + $Date: 1998/10/09 08:01:17 $ + *---------------------------------------------------------------------*/ + +#ifndef _OS_REG_H_ +#define _OS_REG_H_ + +#ifdef _LANGUAGE_C_PLUS_PLUS +extern "C" { +#endif + +#include + +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) + +/************************************************************************** + * + * Type definitions + * + */ + + +#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */ + +/************************************************************************** + * + * Global definitions + * + */ + + +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) + +/************************************************************************** + * + * Macro definitions + * + */ + + +/************************************************************************** + * + * Extern variables + * + */ + + +/************************************************************************** + * + * Function prototypes + * + */ + +/* Miscellaneous operations */ + +extern u32 osGetCount(void); + + +#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */ + +#ifdef _LANGUAGE_C_PLUS_PLUS +} +#endif + +#endif /* !_OS_REG_H_ */ diff --git a/papermario/include/PR/os_rsp.h b/papermario/include/PR/os_rsp.h new file mode 100755 index 0000000000..aeb27b1838 --- /dev/null +++ b/papermario/include/PR/os_rsp.h @@ -0,0 +1,86 @@ + +/*==================================================================== + * os_rsp.h + * + * Copyright 1995, Silicon Graphics, Inc. + * All Rights Reserved. + * + * This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, + * Inc.; the contents of this file may not be disclosed to third + * parties, copied or duplicated in any form, in whole or in part, + * without the prior written permission of Silicon Graphics, Inc. + * + * RESTRICTED RIGHTS LEGEND: + * Use, duplication or disclosure by the Government is subject to + * restrictions as set forth in subdivision (c)(1)(ii) of the Rights + * in Technical Data and Computer Software clause at DFARS + * 252.227-7013, and/or in similar or successor clauses in the FAR, + * DOD or NASA FAR Supplement. Unpublished - rights reserved under the + * Copyright Laws of the United States. + *====================================================================*/ + +/*---------------------------------------------------------------------* + Copyright (C) 1998 Nintendo. (Originated by SGI) + + $RCSfile: os_rsp.h,v $ + $Revision: 1.1 $ + $Date: 1998/10/09 08:01:17 $ + *---------------------------------------------------------------------*/ + +#ifndef _OS_RSP_H_ +#define _OS_RSP_H_ + +#ifdef _LANGUAGE_C_PLUS_PLUS +extern "C" { +#endif + +#include + +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) + +/************************************************************************** + * + * Type definitions + * + */ + + +#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */ + +/************************************************************************** + * + * Global definitions + * + */ + + +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) + +/************************************************************************** + * + * Macro definitions + * + */ + + +/************************************************************************** + * + * Extern variables + * + */ + + +/************************************************************************** + * + * Function prototypes + * + */ + + +#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */ + +#ifdef _LANGUAGE_C_PLUS_PLUS +} +#endif + +#endif /* !_OS_RSP_H_ */ diff --git a/papermario/include/PR/os_si.h b/papermario/include/PR/os_si.h new file mode 100755 index 0000000000..aa83af4ac9 --- /dev/null +++ b/papermario/include/PR/os_si.h @@ -0,0 +1,86 @@ + +/*==================================================================== + * os_si.h + * + * Copyright 1995, Silicon Graphics, Inc. + * All Rights Reserved. + * + * This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, + * Inc.; the contents of this file may not be disclosed to third + * parties, copied or duplicated in any form, in whole or in part, + * without the prior written permission of Silicon Graphics, Inc. + * + * RESTRICTED RIGHTS LEGEND: + * Use, duplication or disclosure by the Government is subject to + * restrictions as set forth in subdivision (c)(1)(ii) of the Rights + * in Technical Data and Computer Software clause at DFARS + * 252.227-7013, and/or in similar or successor clauses in the FAR, + * DOD or NASA FAR Supplement. Unpublished - rights reserved under the + * Copyright Laws of the United States. + *====================================================================*/ + +/*---------------------------------------------------------------------* + Copyright (C) 1998 Nintendo. (Originated by SGI) + + $RCSfile: os_si.h,v $ + $Revision: 1.1 $ + $Date: 1998/10/09 08:01:18 $ + *---------------------------------------------------------------------*/ + +#ifndef _OS_SI_H_ +#define _OS_SI_H_ + +#ifdef _LANGUAGE_C_PLUS_PLUS +extern "C" { +#endif + +#include + +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) + +/************************************************************************** + * + * Type definitions + * + */ + + +#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */ + +/************************************************************************** + * + * Global definitions + * + */ + + +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) + +/************************************************************************** + * + * Macro definitions + * + */ + + +/************************************************************************** + * + * Extern variables + * + */ + + +/************************************************************************** + * + * Function prototypes + * + */ + + +#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */ + +#ifdef _LANGUAGE_C_PLUS_PLUS +} +#endif + +#endif /* !_OS_SI_H_ */ diff --git a/papermario/include/PR/os_system.h b/papermario/include/PR/os_system.h new file mode 100755 index 0000000000..682c9cffd5 --- /dev/null +++ b/papermario/include/PR/os_system.h @@ -0,0 +1,118 @@ + +/*==================================================================== + * os_system.h + * + * Copyright 1995, Silicon Graphics, Inc. + * All Rights Reserved. + * + * This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, + * Inc.; the contents of this file may not be disclosed to third + * parties, copied or duplicated in any form, in whole or in part, + * without the prior written permission of Silicon Graphics, Inc. + * + * RESTRICTED RIGHTS LEGEND: + * Use, duplication or disclosure by the Government is subject to + * restrictions as set forth in subdivision (c)(1)(ii) of the Rights + * in Technical Data and Computer Software clause at DFARS + * 252.227-7013, and/or in similar or successor clauses in the FAR, + * DOD or NASA FAR Supplement. Unpublished - rights reserved under the + * Copyright Laws of the United States. + *====================================================================*/ + +/*---------------------------------------------------------------------* + Copyright (C) 1998 Nintendo. (Originated by SGI) + + $RCSfile: os_system.h,v $ + $Revision: 1.1 $ + $Date: 1998/10/09 08:01:18 $ + *---------------------------------------------------------------------*/ + +#ifndef _OS_SYSTEM_H_ +#define _OS_SYSTEM_H_ + +#ifdef _LANGUAGE_C_PLUS_PLUS +extern "C" { +#endif + +#include + +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) + +/************************************************************************** + * + * Type definitions + * + */ + + +#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */ + +/************************************************************************** + * + * Global definitions + * + */ + +/* + * Values for osTvType + */ +#define OS_TV_PAL 0 +#define OS_TV_NTSC 1 +#define OS_TV_MPAL 2 + +/* + * Size of buffer the retains contents after NMI + */ +#define OS_APP_NMI_BUFSIZE 64 + + +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) + +/************************************************************************** + * + * Macro definitions + * + */ + + +/************************************************************************** + * + * Extern variables + * + */ + +extern s32 osRomType; /* Bulk or cartridge ROM. 0=cartridge 1=bulk */ +extern void *osRomBase; /* Rom base address of the game image */ +extern s32 osTvType; /* 0 = PAL, 1 = NTSC, 2 = MPAL */ +extern s32 osResetType; /* 0 = cold reset, 1 = NMI */ +extern s32 osCicId; +extern s32 osVersion; +extern u32 osMemSize; /* Memory Size */ +extern s32 osAppNMIBuffer[]; + +extern u64 osClockRate; + +extern OSIntMask __OSGlobalIntMask; /* global interrupt mask */ + + +/************************************************************************** + * + * Function prototypes + * + */ + +extern void osInitialize(void); +extern void osExit(void); +extern u32 osGetMemSize(void); + +/* pre-NMI */ +extern s32 osAfterPreNMI(void); + + +#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */ + +#ifdef _LANGUAGE_C_PLUS_PLUS +} +#endif + +#endif /* !_OS_SYSTEM_H_ */ diff --git a/papermario/include/PR/os_thread.h b/papermario/include/PR/os_thread.h new file mode 100755 index 0000000000..ab45dd1222 --- /dev/null +++ b/papermario/include/PR/os_thread.h @@ -0,0 +1,154 @@ + +/*==================================================================== + * os_thread.h + * + * Copyright 1995, Silicon Graphics, Inc. + * All Rights Reserved. + * + * This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, + * Inc.; the contents of this file may not be disclosed to third + * parties, copied or duplicated in any form, in whole or in part, + * without the prior written permission of Silicon Graphics, Inc. + * + * RESTRICTED RIGHTS LEGEND: + * Use, duplication or disclosure by the Government is subject to + * restrictions as set forth in subdivision (c)(1)(ii) of the Rights + * in Technical Data and Computer Software clause at DFARS + * 252.227-7013, and/or in similar or successor clauses in the FAR, + * DOD or NASA FAR Supplement. Unpublished - rights reserved under the + * Copyright Laws of the United States. + *====================================================================*/ + +/*---------------------------------------------------------------------* + Copyright (C) 1998 Nintendo. (Originated by SGI) + + $RCSfile: os_thread.h,v $ + $Revision: 1.3 $ + $Date: 1999/06/15 12:39:40 $ + *---------------------------------------------------------------------*/ + +#ifndef _OS_THREAD_H_ +#define _OS_THREAD_H_ + +#ifdef _LANGUAGE_C_PLUS_PLUS +extern "C" { +#endif + +#include + +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) + +/************************************************************************** + * + * Type definitions + * + */ + +typedef s32 OSPri; +typedef s32 OSId; +typedef union { struct { f32 f_odd; f32 f_even; } f; f64 d; } __OSfp; + +typedef struct { + u64 at, v0, v1, a0, a1, a2, a3; + u64 t0, t1, t2, t3, t4, t5, t6, t7; + u64 s0, s1, s2, s3, s4, s5, s6, s7; + u64 t8, t9, gp, sp, s8, ra; + u64 lo, hi; + u32 sr, pc, cause, badvaddr, rcp; + u32 fpcsr; + __OSfp fp0, fp2, fp4, fp6, fp8, fp10, fp12, fp14; + __OSfp fp16, fp18, fp20, fp22, fp24, fp26, fp28, fp30; +} __OSThreadContext; + +typedef struct { + u32 flag; + u32 count; + u64 time; +} __OSThreadprofile_s; + +typedef struct OSThread_s { + struct OSThread_s *next; /* run/mesg queue link */ + OSPri priority; /* run/mesg queue priority */ + struct OSThread_s **queue; /* queue thread is on */ + struct OSThread_s *tlnext; /* all threads queue link */ + u16 state; /* OS_STATE_* */ + u16 flags; /* flags for rmon */ + OSId id; /* id for debugging */ + int fp; /* thread has used fp unit */ + __OSThreadprofile_s *thprof; /* workarea for thread profiler */ + __OSThreadContext context; /* register/interrupt mask */ +} OSThread; + + +#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */ + +/************************************************************************** + * + * Global definitions + * + */ + +/* Thread states */ + +#define OS_STATE_STOPPED 1 +#define OS_STATE_RUNNABLE 2 +#define OS_STATE_RUNNING 4 +#define OS_STATE_WAITING 8 + +/* Recommended thread priorities for the system threads */ + +#define OS_PRIORITY_MAX 255 +#define OS_PRIORITY_VIMGR 254 +#define OS_PRIORITY_RMON 250 +#define OS_PRIORITY_RMONSPIN 200 +#define OS_PRIORITY_PIMGR 150 +#define OS_PRIORITY_SIMGR 140 +#define OS_PRIORITY_APPMAX 127 +#define OS_PRIORITY_IDLE 0 /* Must be 0 */ + +/* for thread profiler */ +#define THPROF_IDMAX 64 +#define THPROF_STACKSIZE 256 + +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) + +/************************************************************************** + * + * Macro definitions + * + */ + + +/************************************************************************** + * + * Extern variables + * + */ + + +/************************************************************************** + * + * Function prototypes + * + */ + +/* Thread operations */ + +extern void osCreateThread(OSThread *, OSId, void (*)(void *), + void *, void *, OSPri); +extern void osDestroyThread(OSThread *); +extern void osYieldThread(void); +extern void osStartThread(OSThread *); +extern void osStopThread(OSThread *); +extern OSId osGetThreadId(OSThread *); +extern void osSetThreadPri(OSThread *, OSPri); +extern OSPri osGetThreadPri(OSThread *); + + +#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */ + +#ifdef _LANGUAGE_C_PLUS_PLUS +} +#endif + +#endif /* !_OS_THREAD_H_ */ diff --git a/papermario/include/PR/os_time.h b/papermario/include/PR/os_time.h new file mode 100755 index 0000000000..469fa31382 --- /dev/null +++ b/papermario/include/PR/os_time.h @@ -0,0 +1,114 @@ + +/*==================================================================== + * os_time.h + * + * Copyright 1995, Silicon Graphics, Inc. + * All Rights Reserved. + * + * This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, + * Inc.; the contents of this file may not be disclosed to third + * parties, copied or duplicated in any form, in whole or in part, + * without the prior written permission of Silicon Graphics, Inc. + * + * RESTRICTED RIGHTS LEGEND: + * Use, duplication or disclosure by the Government is subject to + * restrictions as set forth in subdivision (c)(1)(ii) of the Rights + * in Technical Data and Computer Software clause at DFARS + * 252.227-7013, and/or in similar or successor clauses in the FAR, + * DOD or NASA FAR Supplement. Unpublished - rights reserved under the + * Copyright Laws of the United States. + *====================================================================*/ + +/*---------------------------------------------------------------------* + Copyright (C) 1998 Nintendo. (Originated by SGI) + + $RCSfile: os_time.h,v $ + $Revision: 1.1 $ + $Date: 1998/10/09 08:01:19 $ + *---------------------------------------------------------------------*/ + +#ifndef _OS_TIME_H_ +#define _OS_TIME_H_ + +#ifdef _LANGUAGE_C_PLUS_PLUS +extern "C" { +#endif + +#include +#include "os_message.h" + + +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) + +/************************************************************************** + * + * Type definitions + * + */ + +/* + * Structure for time value + */ +typedef u64 OSTime; + +/* + * Structure for interval timer + */ +typedef struct OSTimer_s { + struct OSTimer_s *next; /* point to next timer in list */ + struct OSTimer_s *prev; /* point to previous timer in list */ + OSTime interval; /* duration set by user */ + OSTime value; /* time remaining before */ + /* timer fires */ + OSMesgQueue *mq; /* Message Queue */ + OSMesg msg; /* Message to send */ +} OSTimer; + + +#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */ + +/************************************************************************** + * + * Global definitions + * + */ + + +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) + +/************************************************************************** + * + * Macro definitions + * + */ + + +/************************************************************************** + * + * Extern variables + * + */ + + +/************************************************************************** + * + * Function prototypes + * + */ + +/* Timer interface */ + +extern OSTime osGetTime(void); +extern void osSetTime(OSTime); +extern int osSetTimer(OSTimer *, OSTime, OSTime, + OSMesgQueue *, OSMesg); +extern int osStopTimer(OSTimer *); + + +#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */ + +#ifdef _LANGUAGE_C_PLUS_PLUS +} +#endif + +#endif /* !_OS_TIME_H_ */ diff --git a/papermario/include/PR/os_tlb.h b/papermario/include/PR/os_tlb.h new file mode 100755 index 0000000000..6440ca86ba --- /dev/null +++ b/papermario/include/PR/os_tlb.h @@ -0,0 +1,107 @@ + +/*==================================================================== + * os_tlb.h + * + * Copyright 1995, Silicon Graphics, Inc. + * All Rights Reserved. + * + * This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, + * Inc.; the contents of this file may not be disclosed to third + * parties, copied or duplicated in any form, in whole or in part, + * without the prior written permission of Silicon Graphics, Inc. + * + * RESTRICTED RIGHTS LEGEND: + * Use, duplication or disclosure by the Government is subject to + * restrictions as set forth in subdivision (c)(1)(ii) of the Rights + * in Technical Data and Computer Software clause at DFARS + * 252.227-7013, and/or in similar or successor clauses in the FAR, + * DOD or NASA FAR Supplement. Unpublished - rights reserved under the + * Copyright Laws of the United States. + *====================================================================*/ + +/*---------------------------------------------------------------------* + Copyright (C) 1998 Nintendo. (Originated by SGI) + + $RCSfile: os_tlb.h,v $ + $Revision: 1.1 $ + $Date: 1998/10/09 08:01:20 $ + *---------------------------------------------------------------------*/ + +#ifndef _OS_TLB_H_ +#define _OS_TLB_H_ + +#ifdef _LANGUAGE_C_PLUS_PLUS +extern "C" { +#endif + +#include + +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) + +/************************************************************************** + * + * Type definitions + * + */ + +typedef u32 OSPageMask; + + +#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */ + +/************************************************************************** + * + * Global definitions + * + */ + +/* + * Page size argument for TLB routines + */ +#define OS_PM_4K 0x0000000 +#define OS_PM_16K 0x0006000 +#define OS_PM_64K 0x001e000 +#define OS_PM_256K 0x007e000 +#define OS_PM_1M 0x01fe000 +#define OS_PM_4M 0x07fe000 +#define OS_PM_16M 0x1ffe000 + + +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) + +/************************************************************************** + * + * Macro definitions + * + */ + + +/************************************************************************** + * + * Extern variables + * + */ + + +/************************************************************************** + * + * Function prototypes + * + */ + +/* TLB management routines */ + +extern void osMapTLB(s32, OSPageMask, void *, u32, u32, s32); +extern void osMapTLBRdb(void); +extern void osUnmapTLB(s32); +extern void osUnmapTLBAll(void); +extern void osSetTLBASID(s32); + + +#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */ + +#ifdef _LANGUAGE_C_PLUS_PLUS +} +#endif + +#endif /* !_OS_TLB_H_ */ diff --git a/papermario/include/PR/os_version.h b/papermario/include/PR/os_version.h new file mode 100755 index 0000000000..248552bfd5 --- /dev/null +++ b/papermario/include/PR/os_version.h @@ -0,0 +1,16 @@ + +/*---------------------------------------------------------------------* + Copyright (C) 1998 Nintendo. + + $RCSfile: os_version.h,v $ + $Revision: 1.2 $ + $Date: 1999/06/17 01:33:01 $ + *---------------------------------------------------------------------*/ + +#ifndef _OS_VERSION_H_ +#define _OS_VERSION_H_ + +#define OS_MAJOR_VERSION "2.0K" /* major version */ +#define OS_MINOR_VERSION 0 /* patch level */ + +#endif /* !_OS_VERSION_H_ */ diff --git a/papermario/include/PR/os_vi.h b/papermario/include/PR/os_vi.h new file mode 100755 index 0000000000..f3a4f73f70 --- /dev/null +++ b/papermario/include/PR/os_vi.h @@ -0,0 +1,298 @@ + +/*==================================================================== + * os_vi.h + * + * Copyright 1995, Silicon Graphics, Inc. + * All Rights Reserved. + * + * This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, + * Inc.; the contents of this file may not be disclosed to third + * parties, copied or duplicated in any form, in whole or in part, + * without the prior written permission of Silicon Graphics, Inc. + * + * RESTRICTED RIGHTS LEGEND: + * Use, duplication or disclosure by the Government is subject to + * restrictions as set forth in subdivision (c)(1)(ii) of the Rights + * in Technical Data and Computer Software clause at DFARS + * 252.227-7013, and/or in similar or successor clauses in the FAR, + * DOD or NASA FAR Supplement. Unpublished - rights reserved under the + * Copyright Laws of the United States. + *====================================================================*/ + +/*---------------------------------------------------------------------* + Copyright (C) 1998 Nintendo. (Originated by SGI) + + $RCSfile: os_vi.h,v $ + $Revision: 1.1 $ + $Date: 1998/10/09 08:01:20 $ + *---------------------------------------------------------------------*/ + +#ifndef _OS_VI_H_ +#define _OS_VI_H_ + +#ifdef _LANGUAGE_C_PLUS_PLUS +extern "C" { +#endif + +#include +#include "os_thread.h" +#include "os_message.h" + + +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) + +/************************************************************************** + * + * Type definitions + * + */ + +/* + * Structure to store VI register values that remain the same between 2 fields + */ +typedef struct { + u32 ctrl; + u32 width; + u32 burst; + u32 vSync; + u32 hSync; + u32 leap; + u32 hStart; + u32 xScale; + u32 vCurrent; +} OSViCommonRegs; + + +/* + * Structure to store VI register values that change between fields + */ +typedef struct { + u32 origin; + u32 yScale; + u32 vStart; + u32 vBurst; + u32 vIntr; +} OSViFieldRegs; + + +/* + * Structure for VI mode + */ +typedef struct { + u8 type; /* Mode type */ + OSViCommonRegs comRegs; /* Common registers for both fields */ + OSViFieldRegs fldRegs[2]; /* Registers for Field 1 & 2 */ +} OSViMode; + + +#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */ + +/************************************************************************** + * + * Global definitions + * + */ + +/* + * Video Interface (VI) mode type + */ +#define OS_VI_NTSC_LPN1 0 /* NTSC */ +#define OS_VI_NTSC_LPF1 1 +#define OS_VI_NTSC_LAN1 2 +#define OS_VI_NTSC_LAF1 3 +#define OS_VI_NTSC_LPN2 4 +#define OS_VI_NTSC_LPF2 5 +#define OS_VI_NTSC_LAN2 6 +#define OS_VI_NTSC_LAF2 7 +#define OS_VI_NTSC_HPN1 8 +#define OS_VI_NTSC_HPF1 9 +#define OS_VI_NTSC_HAN1 10 +#define OS_VI_NTSC_HAF1 11 +#define OS_VI_NTSC_HPN2 12 +#define OS_VI_NTSC_HPF2 13 + +#define OS_VI_PAL_LPN1 14 /* PAL */ +#define OS_VI_PAL_LPF1 15 +#define OS_VI_PAL_LAN1 16 +#define OS_VI_PAL_LAF1 17 +#define OS_VI_PAL_LPN2 18 +#define OS_VI_PAL_LPF2 19 +#define OS_VI_PAL_LAN2 20 +#define OS_VI_PAL_LAF2 21 +#define OS_VI_PAL_HPN1 22 +#define OS_VI_PAL_HPF1 23 +#define OS_VI_PAL_HAN1 24 +#define OS_VI_PAL_HAF1 25 +#define OS_VI_PAL_HPN2 26 +#define OS_VI_PAL_HPF2 27 + +#define OS_VI_MPAL_LPN1 28 /* MPAL - mainly Brazil */ +#define OS_VI_MPAL_LPF1 29 +#define OS_VI_MPAL_LAN1 30 +#define OS_VI_MPAL_LAF1 31 +#define OS_VI_MPAL_LPN2 32 +#define OS_VI_MPAL_LPF2 33 +#define OS_VI_MPAL_LAN2 34 +#define OS_VI_MPAL_LAF2 35 +#define OS_VI_MPAL_HPN1 36 +#define OS_VI_MPAL_HPF1 37 +#define OS_VI_MPAL_HAN1 38 +#define OS_VI_MPAL_HAF1 39 +#define OS_VI_MPAL_HPN2 40 +#define OS_VI_MPAL_HPF2 41 + +#define OS_VI_FPAL_LPN1 42 /* FPAL - Full screen PAL */ +#define OS_VI_FPAL_LPF1 43 +#define OS_VI_FPAL_LAN1 44 +#define OS_VI_FPAL_LAF1 45 +#define OS_VI_FPAL_LPN2 46 +#define OS_VI_FPAL_LPF2 47 +#define OS_VI_FPAL_LAN2 48 +#define OS_VI_FPAL_LAF2 49 +#define OS_VI_FPAL_HPN1 50 +#define OS_VI_FPAL_HPF1 51 +#define OS_VI_FPAL_HAN1 52 +#define OS_VI_FPAL_HAF1 53 +#define OS_VI_FPAL_HPN2 54 +#define OS_VI_FPAL_HPF2 55 + +/* + * Video Interface (VI) special features + */ +#define OS_VI_GAMMA_ON 0x0001 +#define OS_VI_GAMMA_OFF 0x0002 +#define OS_VI_GAMMA_DITHER_ON 0x0004 +#define OS_VI_GAMMA_DITHER_OFF 0x0008 +#define OS_VI_DIVOT_ON 0x0010 +#define OS_VI_DIVOT_OFF 0x0020 +#define OS_VI_DITHER_FILTER_ON 0x0040 +#define OS_VI_DITHER_FILTER_OFF 0x0080 + +/* + * Video Interface (VI) mode attribute bit + */ +#define OS_VI_BIT_NONINTERLACE 0x0001 /* lo-res */ +#define OS_VI_BIT_INTERLACE 0x0002 /* lo-res */ +#define OS_VI_BIT_NORMALINTERLACE 0x0004 /* hi-res */ +#define OS_VI_BIT_DEFLICKINTERLACE 0x0008 /* hi-res */ +#define OS_VI_BIT_ANTIALIAS 0x0010 +#define OS_VI_BIT_POINTSAMPLE 0x0020 +#define OS_VI_BIT_16PIXEL 0x0040 +#define OS_VI_BIT_32PIXEL 0x0080 +#define OS_VI_BIT_LORES 0x0100 +#define OS_VI_BIT_HIRES 0x0200 +#define OS_VI_BIT_NTSC 0x0400 +#define OS_VI_BIT_PAL 0x0800 + + +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) + +/************************************************************************** + * + * Macro definitions + * + */ + + +/************************************************************************** + * + * Extern variables + * + */ + +extern OSViMode osViModeTable[]; /* Global VI mode table */ + +extern OSViMode osViModeNtscLpn1; /* Individual VI NTSC modes */ +extern OSViMode osViModeNtscLpf1; +extern OSViMode osViModeNtscLan1; +extern OSViMode osViModeNtscLaf1; +extern OSViMode osViModeNtscLpn2; +extern OSViMode osViModeNtscLpf2; +extern OSViMode osViModeNtscLan2; +extern OSViMode osViModeNtscLaf2; +extern OSViMode osViModeNtscHpn1; +extern OSViMode osViModeNtscHpf1; +extern OSViMode osViModeNtscHan1; +extern OSViMode osViModeNtscHaf1; +extern OSViMode osViModeNtscHpn2; +extern OSViMode osViModeNtscHpf2; + +extern OSViMode osViModePalLpn1; /* Individual VI PAL modes */ +extern OSViMode osViModePalLpf1; +extern OSViMode osViModePalLan1; +extern OSViMode osViModePalLaf1; +extern OSViMode osViModePalLpn2; +extern OSViMode osViModePalLpf2; +extern OSViMode osViModePalLan2; +extern OSViMode osViModePalLaf2; +extern OSViMode osViModePalHpn1; +extern OSViMode osViModePalHpf1; +extern OSViMode osViModePalHan1; +extern OSViMode osViModePalHaf1; +extern OSViMode osViModePalHpn2; +extern OSViMode osViModePalHpf2; + +extern OSViMode osViModeMpalLpn1; /* Individual VI MPAL modes */ +extern OSViMode osViModeMpalLpf1; +extern OSViMode osViModeMpalLan1; +extern OSViMode osViModeMpalLaf1; +extern OSViMode osViModeMpalLpn2; +extern OSViMode osViModeMpalLpf2; +extern OSViMode osViModeMpalLan2; +extern OSViMode osViModeMpalLaf2; +extern OSViMode osViModeMpalHpn1; +extern OSViMode osViModeMpalHpf1; +extern OSViMode osViModeMpalHan1; +extern OSViMode osViModeMpalHaf1; +extern OSViMode osViModeMpalHpn2; +extern OSViMode osViModeMpalHpf2; + +extern OSViMode osViModeFpalLpn1; /* Individual VI FPAL modes */ +extern OSViMode osViModeFpalLpf1; +extern OSViMode osViModeFpalLan1; +extern OSViMode osViModeFpalLaf1; +extern OSViMode osViModeFpalLpn2; +extern OSViMode osViModeFpalLpf2; +extern OSViMode osViModeFpalLan2; +extern OSViMode osViModeFpalLaf2; +extern OSViMode osViModeFpalHpn1; +extern OSViMode osViModeFpalHpf1; +extern OSViMode osViModeFpalHan1; +extern OSViMode osViModeFpalHaf1; +extern OSViMode osViModeFpalHpn2; +extern OSViMode osViModeFpalHpf2; + + +/************************************************************************** + * + * Function prototypes + * + */ + +/* Video interface (Vi) */ +extern u32 osViGetStatus(void); +extern u32 osViGetCurrentMode(void); +extern u32 osViGetCurrentLine(void); +extern u32 osViGetCurrentField(void); +extern void *osViGetCurrentFramebuffer(void); +extern void *osViGetNextFramebuffer(void); +extern void osViSetXScale(f32); +extern void osViSetYScale(f32); +extern void osViExtendVStart(u32); +extern void osViSetSpecialFeatures(u32); +extern void osViSetMode(OSViMode *); +extern void osViSetEvent(OSMesgQueue *, OSMesg, u32); +extern void osViSwapBuffer(void *); +extern void osViBlack(u8); +extern void osViFade(u8, u16); +extern void osViRepeatLine(u8); +extern void osCreateViManager(OSPri); + + +#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */ + +#ifdef _LANGUAGE_C_PLUS_PLUS +} +#endif + +#endif /* !_OS_VI_H_ */ diff --git a/papermario/include/PR/os_voice.h b/papermario/include/PR/os_voice.h new file mode 100755 index 0000000000..619c04e57b --- /dev/null +++ b/papermario/include/PR/os_voice.h @@ -0,0 +1,108 @@ + +/*---------------------------------------------------------------------* + Copyright (C) 1998 Nintendo. + + $RCSfile: os_voice.h,v $ + $Revision: 1.2 $ + $Date: 1999/07/13 08:36:42 $ + *---------------------------------------------------------------------*/ + +#ifndef _OS_VOICE_H_ +#define _OS_VOICE_H_ + +#ifdef _LANGUAGE_C_PLUS_PLUS +extern "C" { +#endif + +#include + +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) + +/************************************************************************** + * + * Type definitions + * + */ + +typedef struct { /* Voice Recognition System */ + OSMesgQueue *__mq; /* SI Message Queue */ + int __channel; /* Controller Port # */ + s32 __mode; + u8 cmd_status; /* Command Status */ +} OSVoiceHandle; + +typedef struct { /* Voice Recognition System */ + u16 warning; + u16 answer_num; /* 0...5 */ + u16 voice_level; + u16 voice_sn; + u16 voice_time; + u16 answer[5]; + u16 distance[5]; +} OSVoiceData; + + +#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */ + +/************************************************************************** + * + * Global definitions + * + */ + +/* definition for Voice Recognition System */ + +#define VOICE_WARN_TOO_SMALL 0x0400 +#define VOICE_WARN_TOO_LARGE 0x0800 +#define VOICE_WARN_NOT_FIT 0x4000 +#define VOICE_WARN_TOO_NOISY 0x8000 + +#define VOICE_STATUS_READY 0 +#define VOICE_STATUS_START 1 +#define VOICE_STATUS_CANCEL 3 +#define VOICE_STATUS_BUSY 5 +#define VOICE_STATUS_END 7 + + +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) + +/************************************************************************** + * + * Macro definitions + * + */ + + +/************************************************************************** + * + * Extern variables + * + */ + + +/************************************************************************** + * + * Function prototypes + * + */ + +/* Voice Recognition System */ +extern s32 osVoiceInit(OSMesgQueue *, OSVoiceHandle *, int); +extern s32 osVoiceCheckWord(u8 *data); +extern s32 osVoiceClearDictionary(OSVoiceHandle *, u8); +extern s32 osVoiceControlGain(OSVoiceHandle *, s32, s32); +extern s32 osVoiceSetWord(OSVoiceHandle *, u8 *); +extern s32 osVoiceStartReadData(OSVoiceHandle *); +extern s32 osVoiceStopReadData(OSVoiceHandle *); +extern s32 osVoiceGetReadData(OSVoiceHandle *, OSVoiceData *); +extern s32 osVoiceMaskDictionary(OSVoiceHandle *, u8 *, int); +extern void osVoiceCountSyllables(u8 *, u32 *); + + +#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */ + +#ifdef _LANGUAGE_C_PLUS_PLUS +} +#endif + +#endif /* !_OS_VOICE_H_ */ diff --git a/papermario/include/PR/ramrom.h b/papermario/include/PR/ramrom.h new file mode 100755 index 0000000000..153da028e9 --- /dev/null +++ b/papermario/include/PR/ramrom.h @@ -0,0 +1,113 @@ +#ifndef _RAMROM_H +#define _RAMROM_H + +/************************************************************************** + * * + * Copyright (C) 1994, Silicon Graphics, Inc. * + * * + * These coded instructions, statements, and computer programs contain * + * unpublished proprietary information of Silicon Graphics, Inc., and * + * are protected by Federal copyright law. They may not be disclosed * + * to third parties or copied or duplicated in any form, in whole or * + * in part, without the prior written consent of Silicon Graphics, Inc. * + * * + **************************************************************************/ + +/************************************************************************** + * + * $Revision: 1.20 $ + * $Date: 1997/02/11 08:26:47 $ + * $Source: /hosts/gate3/exdisk2/cvs/N64OS/Master/cvsmdev2/PR/include/ramrom.h,v $ + * + **************************************************************************/ + +/* + * Defines for the GIO card in the Nintendo Development Station + * + * The RAM on the GIO card acts as ROM for the game + * Interrupts available between the game and the Indy host + * + * The last part of the ramrom is used for communication between + * game and host. There are 6 4K buffers defined: + * log, printf, rmon to indy, rmon from indy, app to indy, app from indy + * The last 8 bytes of the buffer are used in the emulator environment + */ + +#define RAMROM_SIZE (0x1000000) + +#define RAMROM_BUF_SIZE (4096) +#define RAMROM_MSG_SIZE (RAMROM_BUF_SIZE*6) +#define RAMROM_MSG_ADDR (RAMROM_SIZE - RAMROM_MSG_SIZE) +#define RAMROM_MSG_HDR_SIZE (3*sizeof(long)) +#define RAMROM_USER_DATA_SIZE (RAMROM_MSG_SIZE-RAMROM_MSG_HDR_SIZE) + +#define RAMROM_APP_READ_ADDR (RAMROM_MSG_ADDR + (0*RAMROM_BUF_SIZE)) +#define RAMROM_APP_WRITE_ADDR (RAMROM_MSG_ADDR + (1*RAMROM_BUF_SIZE)) +#define RAMROM_RMON_READ_ADDR (RAMROM_MSG_ADDR + (2*RAMROM_BUF_SIZE)) +#define RAMROM_RMON_WRITE_ADDR (RAMROM_MSG_ADDR + (3*RAMROM_BUF_SIZE)) +#define RAMROM_PRINTF_ADDR (RAMROM_MSG_ADDR + (4*RAMROM_BUF_SIZE)) +#define RAMROM_LOG_ADDR (RAMROM_MSG_ADDR + (5*RAMROM_BUF_SIZE)) + +/*#define RAMROM_GIO_INTERRUPT (RAMROM_MSG_ADDR + RAMROM_MSG_SIZE - 4)*/ + +/* + * For the initial round of PIF bringup, we will load in a bootstrap loader + * 0x400 bytes into the ramrom, and the rom will be loaded at 0x2000 + */ +#ifndef _HW_VERSION_1 +#define RAMROM_BOOTSTRAP_OFFSET 0x40 +#define RAMROM_GAME_OFFSET 0x1000 +#define RAMROM_FONTDATA_OFFSET 0xb70 +#define RAMROM_FONTDATA_SIZE 1152 +#else +#define RAMROM_BOOTSTRAP_OFFSET 0x400 +#define RAMROM_GAME_OFFSET 0x2000 +#endif +#define RAMROM_CLOCKRATE_OFFSET 0x4 +#define RAMROM_CLOCKRATE_MASK 0xfffffff0 +#define RAMROM_BOOTADDR_OFFSET 0x8 +#define RAMROM_RELEASE_OFFSET 0xc +/* + * Second version of the PIF jumps to location 0x1000, and we'll put a jump to + * location 0x400 into the ramrom (for backwards compatibility). + */ +#define RAMROM_PIF2BOOTSTRAP_OFFSET 0x1000 + +typedef struct { + long type; + long length; /* in bytes of userdata */ + long magic; + char userdata[RAMROM_USER_DATA_SIZE]; +} RamRomBuffer; + +/* + * Interrupt values (must fit in 6 bits!) + * values are used for both request & response + * Transactions initiated by the host start with HOST + * and those initiated by the target start with GAME. + */ + +#define HOST_PIACCESS_REQ 1 +#define HOST_DBG_CMD_READY 2 +#define GAME_DBG_DATA_SEND 3 +#define HOST_DBG_DATA_ACK 4 +#define GAME_PRINTF_SEND 5 +#define HOST_PRINTF_ACK 6 +#define GAME_LOG_SEND 7 +#define HOST_LOG_ACK 8 +#define HOST_APP_CMD_READY 9 +#define GAME_APP_DATA_READY 10 +#define HOST_PROF_REQ 11 +#define GAME_PROF_SEND 12 +#define HOST_PROF_ACK 13 +#define GAME_FAULT_SEND 14 +#define HOST_FAULT_ACK 15 +#define GAME_EXIT 16 +#define HOST_DATA_ACK 17 + +#ifdef _EMULATOR +void __RamRomInit(int key, void *romaddr); +void __RamRomDestroy(int key); +#endif /* _EMULATOR */ + +#endif /* !_RAMROM_H */ diff --git a/papermario/include/PR/rcp.h b/papermario/include/PR/rcp.h new file mode 100755 index 0000000000..d292bf3fc3 --- /dev/null +++ b/papermario/include/PR/rcp.h @@ -0,0 +1,885 @@ +#ifndef _RCP_H_ +#define _RCP_H_ + +/************************************************************************** + * * + * Copyright (C) 1995, Silicon Graphics, Inc. * + * * + * These coded instructions, statements, and computer programs contain * + * unpublished proprietary information of Silicon Graphics, Inc., and * + * are protected by Federal copyright law. They may not be disclosed * + * to third parties or copied or duplicated in any form, in whole or * + * in part, without the prior written consent of Silicon Graphics, Inc. * + * * + **************************************************************************/ + +/************************************************************************** + * + * File: rcp.h + * + * This file contains register and bit definitions for RCP memory map. + * $Revision: 1.22 $ + * $Date: 1999/05/20 03:01:49 $ + * $Source: /hosts/gate3/exdisk2/cvs/N64OS/Master/cvsmdev2/PR/include/rcp.h,v $ + * + **************************************************************************/ + +#include +#include + +/********************************************************************** + * + * Here is a quick overview of the RCP memory map: + * + +0x0000_0000 .. 0x03ef_ffff RDRAM memory +0x03f0_0000 .. 0x03ff_ffff RDRAM registers + + RCP registers (see below) +0x0400_0000 .. 0x040f_ffff SP registers +0x0410_0000 .. 0x041f_ffff DP command registers +0x0420_0000 .. 0x042f_ffff DP span registers +0x0430_0000 .. 0x043f_ffff MI registers +0x0440_0000 .. 0x044f_ffff VI registers +0x0450_0000 .. 0x045f_ffff AI registers +0x0460_0000 .. 0x046f_ffff PI registers +0x0470_0000 .. 0x047f_ffff RI registers +0x0480_0000 .. 0x048f_ffff SI registers +0x0490_0000 .. 0x04ff_ffff unused + +0x0500_0000 .. 0x05ff_ffff cartridge domain 2 +0x0600_0000 .. 0x07ff_ffff cartridge domain 1 +0x0800_0000 .. 0x0fff_ffff cartridge domain 2 +0x1000_0000 .. 0x1fbf_ffff cartridge domain 1 + +0x1fc0_0000 .. 0x1fc0_07bf PIF Boot Rom (1984 bytes) +0x1fc0_07c0 .. 0x1fc0_07ff PIF (JoyChannel) RAM (64 bytes) +0x1fc0_0800 .. 0x1fcf_ffff Reserved +0x1fd0_0000 .. 0x7fff_ffff cartridge domain 1 +0x8000_0000 .. 0xffff_ffff external SysAD device + +The Indy development board use cartridge domain 1: +0x1000_0000 .. 0x10ff_ffff RAMROM +0x1800_0000 .. 0x1800_0003 GIO interrupt (6 bits valid in 4 bytes) +0x1800_0400 .. 0x1800_0403 GIO sync (6 bits valid in 4 bytes) +0x1800_0800 .. 0x1800_0803 CART interrupt (6 bits valid in 4 bytes) + + + +**************************************************************************/ + + +/************************************************************************* + * RDRAM Memory (Assumes that maximum size is 4 MB) + */ +#define RDRAM_0_START 0x00000000 +#define RDRAM_0_END 0x001FFFFF +#define RDRAM_1_START 0x00200000 +#define RDRAM_1_END 0x003FFFFF + +#define RDRAM_START RDRAM_0_START +#define RDRAM_END RDRAM_1_END + + +/************************************************************************* + * Address predicates + */ +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) +#define IS_RDRAM(x) ((unsigned)(x) >= RDRAM_START && \ + (unsigned)(x) < RDRAM_END) +#endif + + +/************************************************************************* + * RDRAM Registers (0x03f0_0000 .. 0x03ff_ffff) + */ +#define RDRAM_BASE_REG 0x03F00000 + +#define RDRAM_CONFIG_REG (RDRAM_BASE_REG+0x00) +#define RDRAM_DEVICE_TYPE_REG (RDRAM_BASE_REG+0x00) +#define RDRAM_DEVICE_ID_REG (RDRAM_BASE_REG+0x04) +#define RDRAM_DELAY_REG (RDRAM_BASE_REG+0x08) +#define RDRAM_MODE_REG (RDRAM_BASE_REG+0x0c) +#define RDRAM_REF_INTERVAL_REG (RDRAM_BASE_REG+0x10) +#define RDRAM_REF_ROW_REG (RDRAM_BASE_REG+0x14) +#define RDRAM_RAS_INTERVAL_REG (RDRAM_BASE_REG+0x18) +#define RDRAM_MIN_INTERVAL_REG (RDRAM_BASE_REG+0x1c) +#define RDRAM_ADDR_SELECT_REG (RDRAM_BASE_REG+0x20) +#define RDRAM_DEVICE_MANUF_REG (RDRAM_BASE_REG+0x24) + +#define RDRAM_0_DEVICE_ID 0 +#define RDRAM_1_DEVICE_ID 1 + +#define RDRAM_RESET_MODE 0 +#define RDRAM_ACTIVE_MODE 1 +#define RDRAM_STANDBY_MODE 2 + +#define RDRAM_LENGTH (2*512*2048) +#define RDRAM_0_BASE_ADDRESS (RDRAM_0_DEVICE_ID*RDRAM_LENGTH) +#define RDRAM_1_BASE_ADDRESS (RDRAM_1_DEVICE_ID*RDRAM_LENGTH) + +#define RDRAM_0_CONFIG 0x00000 +#define RDRAM_1_CONFIG 0x00400 +#define RDRAM_GLOBAL_CONFIG 0x80000 + + +/************************************************************************* + * PIF Physical memory map (total size = 2 KB) + * + * Size Description Mode + * 1FC007FF +-------+-----------------+-----+ + * | 64 B | JoyChannel RAM | R/W | + * 1FC007C0 +-------+-----------------+-----+ + * |1984 B | Boot ROM | * | * = Reserved + * 1FC00000 +-------+-----------------+-----+ + * + */ +#define PIF_ROM_START 0x1FC00000 +#define PIF_ROM_END 0x1FC007BF +#define PIF_RAM_START 0x1FC007C0 +#define PIF_RAM_END 0x1FC007FF + + +/************************************************************************* + * Controller channel + * Each game controller channel has 4 error bits that are defined in bit 6-7 of + * the Rx and Tx data size area bytes. Programmers need to clear these bits + * when setting the Tx/Rx size area values for a channel + */ +#define CHNL_ERR_NORESP 0x80 /* Bit 7 (Rx): No response error */ +#define CHNL_ERR_OVERRUN 0x40 /* Bit 6 (Rx): Overrun error */ +#define CHNL_ERR_FRAME 0x80 /* Bit 7 (Tx): Frame error */ +#define CHNL_ERR_COLLISION 0x40 /* Bit 6 (Tx): Collision error */ + +#define CHNL_ERR_MASK 0xC0 /* Bit 6-7: channel errors */ + + +/************************************************************************* + * External device info + */ +#define DEVICE_TYPE_CART 0 /* ROM cartridge */ +#define DEVICE_TYPE_BULK 1 /* ROM bulk */ +#define DEVICE_TYPE_64DD 2 /* 64 Disk Drive */ +#define DEVICE_TYPE_SRAM 3 /* SRAM */ +/* 4-6 are reserved */ +#define DEVICE_TYPE_INIT 7 /* initial value */ +/* 8-14 are reserved */ + +/************************************************************************* + * SP Memory + */ +#define SP_DMEM_START 0x04000000 /* read/write */ +#define SP_DMEM_END 0x04000FFF +#define SP_IMEM_START 0x04001000 /* read/write */ +#define SP_IMEM_END 0x04001FFF + +/************************************************************************* + * SP CP0 Registers + */ + +#define SP_BASE_REG 0x04040000 + +/* SP memory address (R/W): [11:0] DMEM/IMEM address; [12] 0=DMEM,1=IMEM */ +#define SP_MEM_ADDR_REG (SP_BASE_REG+0x00) /* Master */ + +/* SP DRAM DMA address (R/W): [23:0] RDRAM address */ +#define SP_DRAM_ADDR_REG (SP_BASE_REG+0x04) /* Slave */ + +/* SP read DMA length (R/W): [11:0] length, [19:12] count, [31:20] skip */ +/* direction: I/DMEM <- RDRAM */ +#define SP_RD_LEN_REG (SP_BASE_REG+0x08) /* R/W: read len */ + +/* SP write DMA length (R/W): [11:0] length, [19:12] count, [31:20] skip */ +/* direction: I/DMEM -> RDRAM */ +#define SP_WR_LEN_REG (SP_BASE_REG+0x0C) /* R/W: write len */ + +/* SP status (R/W): [14:0] valid bits; see below for write/read mode */ +#define SP_STATUS_REG (SP_BASE_REG+0x10) + +/* SP DMA full (R): [0] valid bit; dma full */ +#define SP_DMA_FULL_REG (SP_BASE_REG+0x14) + +/* SP DMA busy (R): [0] valid bit; dma busy */ +#define SP_DMA_BUSY_REG (SP_BASE_REG+0x18) + +/* SP semaphore (R/W): Read: [0] semaphore flag (set on read) */ +/* Write: [] clear semaphore flag */ +#define SP_SEMAPHORE_REG (SP_BASE_REG+0x1C) + +/* SP PC (R/W): [11:0] program counter */ +#define SP_PC_REG 0x04080000 + +/* SP MEM address: bit 12 specifies if address is IMEM or DMEM */ +#define SP_DMA_DMEM 0x0000 /* Bit 12: 0=DMEM, 1=IMEM */ +#define SP_DMA_IMEM 0x1000 /* Bit 12: 0=DMEM, 1=IMEM */ + +/* + * Values to clear/set bit in status reg (SP_STATUS_REG - write) + */ +#define SP_CLR_HALT 0x00001 /* Bit 0: clear halt */ +#define SP_SET_HALT 0x00002 /* Bit 1: set halt */ +#define SP_CLR_BROKE 0x00004 /* Bit 2: clear broke */ +#define SP_CLR_INTR 0x00008 /* Bit 3: clear intr */ +#define SP_SET_INTR 0x00010 /* Bit 4: set intr */ +#define SP_CLR_SSTEP 0x00020 /* Bit 5: clear sstep */ +#define SP_SET_SSTEP 0x00040 /* Bit 6: set sstep */ +#define SP_CLR_INTR_BREAK 0x00080 /* Bit 7: clear intr on break */ +#define SP_SET_INTR_BREAK 0x00100 /* Bit 8: set intr on break */ +#define SP_CLR_SIG0 0x00200 /* Bit 9: clear signal 0 */ +#define SP_SET_SIG0 0x00400 /* Bit 10: set signal 0 */ +#define SP_CLR_SIG1 0x00800 /* Bit 11: clear signal 1 */ +#define SP_SET_SIG1 0x01000 /* Bit 12: set signal 1 */ +#define SP_CLR_SIG2 0x02000 /* Bit 13: clear signal 2 */ +#define SP_SET_SIG2 0x04000 /* Bit 14: set signal 2 */ +#define SP_CLR_SIG3 0x08000 /* Bit 15: clear signal 3 */ +#define SP_SET_SIG3 0x10000 /* Bit 16: set signal 3 */ +#define SP_CLR_SIG4 0x20000 /* Bit 17: clear signal 4 */ +#define SP_SET_SIG4 0x40000 /* Bit 18: set signal 4 */ +#define SP_CLR_SIG5 0x80000 /* Bit 19: clear signal 5 */ +#define SP_SET_SIG5 0x100000 /* Bit 20: set signal 5 */ +#define SP_CLR_SIG6 0x200000 /* Bit 21: clear signal 6 */ +#define SP_SET_SIG6 0x400000 /* Bit 22: set signal 6 */ +#define SP_CLR_SIG7 0x800000 /* Bit 23: clear signal 7 */ +#define SP_SET_SIG7 0x1000000 /* Bit 24: set signal 7 */ + +/* + * Patterns to interpret status reg (SP_STATUS_REG - read) + */ +#define SP_STATUS_HALT 0x001 /* Bit 0: halt */ +#define SP_STATUS_BROKE 0x002 /* Bit 1: broke */ +#define SP_STATUS_DMA_BUSY 0x004 /* Bit 2: dma busy */ +#define SP_STATUS_DMA_FULL 0x008 /* Bit 3: dma full */ +#define SP_STATUS_IO_FULL 0x010 /* Bit 4: io full */ +#define SP_STATUS_SSTEP 0x020 /* Bit 5: single step */ +#define SP_STATUS_INTR_BREAK 0x040 /* Bit 6: interrupt on break */ +#define SP_STATUS_SIG0 0x080 /* Bit 7: signal 0 set */ +#define SP_STATUS_SIG1 0x100 /* Bit 8: signal 1 set */ +#define SP_STATUS_SIG2 0x200 /* Bit 9: signal 2 set */ +#define SP_STATUS_SIG3 0x400 /* Bit 10: signal 3 set */ +#define SP_STATUS_SIG4 0x800 /* Bit 11: signal 4 set */ +#define SP_STATUS_SIG5 0x1000 /* Bit 12: signal 5 set */ +#define SP_STATUS_SIG6 0x2000 /* Bit 13: signal 6 set */ +#define SP_STATUS_SIG7 0x4000 /* Bit 14: signal 7 set */ + +/* + * Use of SIG bits + */ +#define SP_CLR_YIELD SP_CLR_SIG0 +#define SP_SET_YIELD SP_SET_SIG0 +#define SP_STATUS_YIELD SP_STATUS_SIG0 +#define SP_CLR_YIELDED SP_CLR_SIG1 +#define SP_SET_YIELDED SP_SET_SIG1 +#define SP_STATUS_YIELDED SP_STATUS_SIG1 +#define SP_CLR_TASKDONE SP_CLR_SIG2 +#define SP_SET_TASKDONE SP_SET_SIG2 +#define SP_STATUS_TASKDONE SP_STATUS_SIG2 +#define SP_CLR_RSPSIGNAL SP_CLR_SIG3 +#define SP_SET_RSPSIGNAL SP_SET_SIG3 +#define SP_STATUS_RSPSIGNAL SP_STATUS_SIG3 +#define SP_CLR_CPUSIGNAL SP_CLR_SIG4 +#define SP_SET_CPUSIGNAL SP_SET_SIG4 +#define SP_STATUS_CPUSIGNAL SP_STATUS_SIG4 + +/* SP IMEM BIST REG (R/W): [6:0] BIST status bits; see below for detail */ +#define SP_IBIST_REG 0x04080004 + +/* + * Patterns to interpret status reg (SP_BIST_REG - write) + */ +#define SP_IBIST_CHECK 0x01 /* Bit 0: BIST check */ +#define SP_IBIST_GO 0x02 /* Bit 1: BIST go */ +#define SP_IBIST_CLEAR 0x04 /* Bit 2: BIST clear */ + +/* + * Patterns to interpret status reg (SP_BIST_REG - read) + */ +/* First 2 bits are same as in write mode: + * Bit 0: BIST check; Bit 1: BIST go + */ +#define SP_IBIST_DONE 0x04 /* Bit 2: BIST done */ +#define SP_IBIST_FAILED 0x78 /* Bit [6:3]: BIST fail */ + + +/************************************************************************* + * DP Command Registers + */ +#define DPC_BASE_REG 0x04100000 + +/* DP CMD DMA start (R/W): [23:0] DMEM/RDRAM start address */ +#define DPC_START_REG (DPC_BASE_REG+0x00) + +/* DP CMD DMA end (R/W): [23:0] DMEM/RDRAM end address */ +#define DPC_END_REG (DPC_BASE_REG+0x04) + +/* DP CMD DMA end (R): [23:0] DMEM/RDRAM current address */ +#define DPC_CURRENT_REG (DPC_BASE_REG+0x08) + +/* DP CMD status (R/W): [9:0] valid bits - see below for definitions */ +#define DPC_STATUS_REG (DPC_BASE_REG+0x0C) + +/* DP clock counter (R): [23:0] clock counter */ +#define DPC_CLOCK_REG (DPC_BASE_REG+0x10) + +/* DP buffer busy counter (R): [23:0] clock counter */ +#define DPC_BUFBUSY_REG (DPC_BASE_REG+0x14) + +/* DP pipe busy counter (R): [23:0] clock counter */ +#define DPC_PIPEBUSY_REG (DPC_BASE_REG+0x18) + +/* DP TMEM load counter (R): [23:0] clock counter */ +#define DPC_TMEM_REG (DPC_BASE_REG+0x1C) + +/* + * Values to clear/set bit in status reg (DPC_STATUS_REG - write) + */ +#define DPC_CLR_XBUS_DMEM_DMA 0x0001 /* Bit 0: clear xbus_dmem_dma */ +#define DPC_SET_XBUS_DMEM_DMA 0x0002 /* Bit 1: set xbus_dmem_dma */ +#define DPC_CLR_FREEZE 0x0004 /* Bit 2: clear freeze */ +#define DPC_SET_FREEZE 0x0008 /* Bit 3: set freeze */ +#define DPC_CLR_FLUSH 0x0010 /* Bit 4: clear flush */ +#define DPC_SET_FLUSH 0x0020 /* Bit 5: set flush */ +#define DPC_CLR_TMEM_CTR 0x0040 /* Bit 6: clear tmem ctr */ +#define DPC_CLR_PIPE_CTR 0x0080 /* Bit 7: clear pipe ctr */ +#define DPC_CLR_CMD_CTR 0x0100 /* Bit 8: clear cmd ctr */ +#define DPC_CLR_CLOCK_CTR 0x0200 /* Bit 9: clear clock ctr */ + +/* + * Patterns to interpret status reg (DPC_STATUS_REG - read) + */ +#define DPC_STATUS_XBUS_DMEM_DMA 0x001 /* Bit 0: xbus_dmem_dma */ +#define DPC_STATUS_FREEZE 0x002 /* Bit 1: freeze */ +#define DPC_STATUS_FLUSH 0x004 /* Bit 2: flush */ +/*#define DPC_STATUS_FROZEN 0x008*/ /* Bit 3: frozen */ +#define DPC_STATUS_START_GCLK 0x008 /* Bit 3: start gclk */ +#define DPC_STATUS_TMEM_BUSY 0x010 /* Bit 4: tmem busy */ +#define DPC_STATUS_PIPE_BUSY 0x020 /* Bit 5: pipe busy */ +#define DPC_STATUS_CMD_BUSY 0x040 /* Bit 6: cmd busy */ +#define DPC_STATUS_CBUF_READY 0x080 /* Bit 7: cbuf ready */ +#define DPC_STATUS_DMA_BUSY 0x100 /* Bit 8: dma busy */ +#define DPC_STATUS_END_VALID 0x200 /* Bit 9: end valid */ +#define DPC_STATUS_START_VALID 0x400 /* Bit 10: start valid */ + + +/************************************************************************* + * DP Span Registers + */ +#define DPS_BASE_REG 0x04200000 + +/* DP tmem bist (R/W): [10:0] BIST status bits; see below for detail */ +#define DPS_TBIST_REG (DPS_BASE_REG+0x00) + +/* DP span test mode (R/W): [0] Span buffer test access enable */ +#define DPS_TEST_MODE_REG (DPS_BASE_REG+0x04) + +/* DP span buffer test address (R/W): [6:0] bits; see below for detail */ +#define DPS_BUFTEST_ADDR_REG (DPS_BASE_REG+0x08) + +/* DP span buffer test data (R/W): [31:0] span buffer data */ +#define DPS_BUFTEST_DATA_REG (DPS_BASE_REG+0x0C) + +/* + * Patterns to interpret status reg (DPS_TMEM_BIST_REG - write) + */ +#define DPS_TBIST_CHECK 0x01 /* Bit 0: BIST check */ +#define DPS_TBIST_GO 0x02 /* Bit 1: BIST go */ +#define DPS_TBIST_CLEAR 0x04 /* Bit 2: BIST clear */ + +/* + * Patterns to interpret status reg (DPS_TMEM_BIST_REG - read) + */ +/* First 2 bits are same as in write mode: + * Bit 0: BIST check; Bit 1: BIST go + */ +#define DPS_TBIST_DONE 0x004 /* Bit 2: BIST done */ +#define DPS_TBIST_FAILED 0x7F8 /* Bit [10:3]: BIST fail */ + + +/************************************************************************* + * MIPS Interface (MI) Registers + */ +#define MI_BASE_REG 0x04300000 + +/* + * MI init mode (W): [6:0] init length, [7] clear init mode, [8] set init mode + * [9/10] clear/set ebus test mode, [11] clear DP interrupt + * (R): [6:0] init length, [7] init mode, [8] ebus test mode + */ +#define MI_INIT_MODE_REG (MI_BASE_REG+0x00) +#define MI_MODE_REG MI_INIT_MODE_REG + +/* + * Values to clear/set bit in mode reg (MI_MODE_REG - write) + */ +#define MI_CLR_INIT 0x0080 /* Bit 7: clear init mode */ +#define MI_SET_INIT 0x0100 /* Bit 8: set init mode */ +#define MI_CLR_EBUS 0x0200 /* Bit 9: clear ebus test */ +#define MI_SET_EBUS 0x0400 /* Bit 10: set ebus test mode */ +#define MI_CLR_DP_INTR 0x0800 /* Bit 11: clear dp interrupt */ +#define MI_CLR_RDRAM 0x1000 /* Bit 12: clear RDRAM reg */ +#define MI_SET_RDRAM 0x2000 /* Bit 13: set RDRAM reg mode */ + +/* + * Patterns to interpret mode reg (MI_MODE_REG - read) + */ +#define MI_MODE_INIT 0x0080 /* Bit 7: init mode */ +#define MI_MODE_EBUS 0x0100 /* Bit 8: ebus test mode */ +#define MI_MODE_RDRAM 0x0200 /* Bit 9: RDRAM reg mode */ + +/* MI version (R): [7:0] io, [15:8] rac, [23:16] rdp, [31:24] rsp */ +#define MI_VERSION_REG (MI_BASE_REG+0x04) +#define MI_NOOP_REG MI_VERSION_REG + +/* MI interrupt (R): [5:0] valid bits - see below for bit patterns */ +#define MI_INTR_REG (MI_BASE_REG+0x08) + +/* + * MI interrupt mask (W): [11:0] valid bits - see below for bit patterns + * (R): [5:0] valid bits - see below for bit patterns + */ +#define MI_INTR_MASK_REG (MI_BASE_REG+0x0C) + +/* + * The following are values to check for interrupt setting (MI_INTR_REG) + */ +#define MI_INTR_SP 0x01 /* Bit 0: SP intr */ +#define MI_INTR_SI 0x02 /* Bit 1: SI intr */ +#define MI_INTR_AI 0x04 /* Bit 2: AI intr */ +#define MI_INTR_VI 0x08 /* Bit 3: VI intr */ +#define MI_INTR_PI 0x10 /* Bit 4: PI intr */ +#define MI_INTR_DP 0x20 /* Bit 5: DP intr */ + +/* + * The following are values to clear/set various interrupt bit mask + * They can be ORed together to manipulate multiple bits + * (MI_INTR_MASK_REG - write) + */ +#define MI_INTR_MASK_CLR_SP 0x0001 /* Bit 0: clear SP mask */ +#define MI_INTR_MASK_SET_SP 0x0002 /* Bit 1: set SP mask */ +#define MI_INTR_MASK_CLR_SI 0x0004 /* Bit 2: clear SI mask */ +#define MI_INTR_MASK_SET_SI 0x0008 /* Bit 3: set SI mask */ +#define MI_INTR_MASK_CLR_AI 0x0010 /* Bit 4: clear AI mask */ +#define MI_INTR_MASK_SET_AI 0x0020 /* Bit 5: set AI mask */ +#define MI_INTR_MASK_CLR_VI 0x0040 /* Bit 6: clear VI mask */ +#define MI_INTR_MASK_SET_VI 0x0080 /* Bit 7: set VI mask */ +#define MI_INTR_MASK_CLR_PI 0x0100 /* Bit 8: clear PI mask */ +#define MI_INTR_MASK_SET_PI 0x0200 /* Bit 9: set PI mask */ +#define MI_INTR_MASK_CLR_DP 0x0400 /* Bit 10: clear DP mask */ +#define MI_INTR_MASK_SET_DP 0x0800 /* Bit 11: set DP mask */ + +/* + * The following are values to check for interrupt mask setting + * (MI_INTR_MASK_REG - read) + */ +#define MI_INTR_MASK_SP 0x01 /* Bit 0: SP intr mask */ +#define MI_INTR_MASK_SI 0x02 /* Bit 1: SI intr mask */ +#define MI_INTR_MASK_AI 0x04 /* Bit 2: AI intr mask */ +#define MI_INTR_MASK_VI 0x08 /* Bit 3: VI intr mask */ +#define MI_INTR_MASK_PI 0x10 /* Bit 4: PI intr mask */ +#define MI_INTR_MASK_DP 0x20 /* Bit 5: DP intr mask */ + + +/************************************************************************* + * Video Interface (VI) Registers + */ +#define VI_BASE_REG 0x04400000 + +/* VI status/control (R/W): [15-0] valid bits: + * [1:0] = type[1:0] (pixel size) + * 0: blank (no data, no sync) + * 1: reserved + * 2: 5/5/5/3 ("16" bit) + * 3: 8/8/8/8 (32 bit) + * [2] = gamma_dither_enable (normally on, unless "special effect") + * [3] = gamma_enable (normally on, unless MPEG/JPEG) + * [4] = divot_enable (normally on if antialiased, unless decal lines) + * [5] = reserved - always off + * [6] = serrate (always on if interlaced, off if not) + * [7] = reserved - diagnostics only + * [9:8] = anti-alias (aa) mode[1:0] + * 0: aa & resamp (always fetch extra lines) + * 1: aa & resamp (fetch extra lines if needed) + * 2: resamp only (treat as all fully covered) + * 3: neither (replicate pixels, no interpolate) + * [11] = reserved - diagnostics only + * [15:12] = reserved + * + */ +#define VI_STATUS_REG (VI_BASE_REG+0x00) +#define VI_CONTROL_REG VI_STATUS_REG + +/* VI origin (R/W): [23:0] frame buffer origin in bytes */ +#define VI_ORIGIN_REG (VI_BASE_REG+0x04) +#define VI_DRAM_ADDR_REG VI_ORIGIN_REG + +/* VI width (R/W): [11:0] frame buffer line width in pixels */ +#define VI_WIDTH_REG (VI_BASE_REG+0x08) +#define VI_H_WIDTH_REG VI_WIDTH_REG + +/* VI vertical intr (R/W): [9:0] interrupt when current half-line = V_INTR */ +#define VI_INTR_REG (VI_BASE_REG+0x0C) +#define VI_V_INTR_REG VI_INTR_REG + +/* + * VI current vertical line (R/W): [9:0] current half line, sampled once per + * line (the lsb of V_CURRENT is constant within a field, and in + * interlaced modes gives the field number - which is constant for non- + * interlaced modes) + * - Any write to this register will clear interrupt line + */ +#define VI_CURRENT_REG (VI_BASE_REG+0x10) +#define VI_V_CURRENT_LINE_REG VI_CURRENT_REG + +/* + * VI video timing (R/W): [ 7: 0] horizontal sync width in pixels, + * [15: 8] color burst width in pixels, + * [19:16] vertical sync width in half lines, + * [29:20] start of color burst in pixels from h-sync + */ +#define VI_BURST_REG (VI_BASE_REG+0x14) +#define VI_TIMING_REG VI_BURST_REG + +/* VI vertical sync (R/W): [9:0] number of half-lines per field */ +#define VI_V_SYNC_REG (VI_BASE_REG+0x18) + +/* VI horizontal sync (R/W): [11: 0] total duration of a line in 1/4 pixel + * [20:16] a 5-bit leap pattern used for PAL only + * (h_sync_period) + */ +#define VI_H_SYNC_REG (VI_BASE_REG+0x1C) + +/* + * VI horizontal sync leap (R/W): [11: 0] identical to h_sync_period + * [27:16] identical to h_sync_period + */ +#define VI_LEAP_REG (VI_BASE_REG+0x20) +#define VI_H_SYNC_LEAP_REG VI_LEAP_REG + +/* + * VI horizontal video (R/W): [ 9: 0] end of active video in screen pixels + * : [25:16] start of active video in screen pixels + */ +#define VI_H_START_REG (VI_BASE_REG+0x24) +#define VI_H_VIDEO_REG VI_H_START_REG + +/* + * VI vertical video (R/W): [ 9: 0] end of active video in screen half-lines + * : [25:16] start of active video in screen half-lines + */ +#define VI_V_START_REG (VI_BASE_REG+0x28) +#define VI_V_VIDEO_REG VI_V_START_REG + +/* + * VI vertical burst (R/W): [ 9: 0] end of color burst enable in half-lines + * : [25:16] start of color burst enable in half-lines + */ +#define VI_V_BURST_REG (VI_BASE_REG+0x2C) + +/* VI x-scale (R/W): [11: 0] 1/horizontal scale up factor (2.10 format) + * [27:16] horizontal subpixel offset (2.10 format) + */ +#define VI_X_SCALE_REG (VI_BASE_REG+0x30) + +/* VI y-scale (R/W): [11: 0] 1/vertical scale up factor (2.10 format) + * [27:16] vertical subpixel offset (2.10 format) + */ +#define VI_Y_SCALE_REG (VI_BASE_REG+0x34) + +/* + * Patterns to interpret VI_CONTROL_REG + */ +#define VI_CTRL_TYPE_16 0x00002 /* Bit [1:0] pixel size: 16 bit */ +#define VI_CTRL_TYPE_32 0x00003 /* Bit [1:0] pixel size: 32 bit */ +#define VI_CTRL_GAMMA_DITHER_ON 0x00004 /* Bit 2: default = on */ +#define VI_CTRL_GAMMA_ON 0x00008 /* Bit 3: default = on */ +#define VI_CTRL_DIVOT_ON 0x00010 /* Bit 4: default = on */ +#define VI_CTRL_SERRATE_ON 0x00040 /* Bit 6: on if interlaced */ +#define VI_CTRL_ANTIALIAS_MASK 0x00300 /* Bit [9:8] anti-alias mode */ +#define VI_CTRL_DITHER_FILTER_ON 0x10000 /* Bit 16: dither-filter mode */ + +/* + * Possible video clocks (NTSC or PAL) + */ +#define VI_NTSC_CLOCK 48681812 /* Hz = 48.681812 MHz */ +#define VI_PAL_CLOCK 49656530 /* Hz = 49.656530 MHz */ +#define VI_MPAL_CLOCK 48628316 /* Hz = 48.628316 MHz */ + + +/************************************************************************* + * Audio Interface (AI) Registers + * + * The address and length registers are double buffered; that is, they + * can be written twice before becoming full. + * The address must be written before the length. + */ +#define AI_BASE_REG 0x04500000 + +/* AI DRAM address (W): [23:0] starting RDRAM address (8B-aligned) */ +#define AI_DRAM_ADDR_REG (AI_BASE_REG+0x00) /* R0: DRAM address */ + +/* AI length (R/W): [14:0] transfer length (v1.0) - Bottom 3 bits are ignored */ +/* [17:0] transfer length (v2.0) - Bottom 3 bits are ignored */ +#define AI_LEN_REG (AI_BASE_REG+0x04) /* R1: Length */ + +/* AI control (W): [0] DMA enable - if LSB == 1, DMA is enabled */ +#define AI_CONTROL_REG (AI_BASE_REG+0x08) /* R2: DMA Control */ + +/* + * AI status (R): [31]/[0] ai_full (addr & len buffer full), [30] ai_busy + * Note that a 1->0 transition in ai_full will set interrupt + * (W): clear audio interrupt + */ +#define AI_STATUS_REG (AI_BASE_REG+0x0C) /* R3: Status */ + +/* + * AI DAC sample period register (W): [13:0] dac rate + * - vid_clock/(dperiod + 1) is the DAC sample rate + * - (dperiod + 1) >= 66 * (aclockhp + 1) must be true + */ +#define AI_DACRATE_REG (AI_BASE_REG+0x10) /* R4: DAC rate 14-lsb*/ + +/* + * AI bit rate (W): [3:0] bit rate (abus clock half period register - aclockhp) + * - vid_clock/(2 * (aclockhp + 1)) is the DAC clock rate + * - The abus clock stops if aclockhp is zero + */ +#define AI_BITRATE_REG (AI_BASE_REG+0x14) /* R5: Bit rate 4-lsb */ + +/* Value for control register */ +#define AI_CONTROL_DMA_ON 0x01 /* LSB = 1: DMA enable*/ +#define AI_CONTROL_DMA_OFF 0x00 /* LSB = 1: DMA enable*/ + +/* Value for status register */ +#define AI_STATUS_FIFO_FULL 0x80000000 /* Bit 31: full */ +#define AI_STATUS_DMA_BUSY 0x40000000 /* Bit 30: busy */ + +/* DAC rate = video clock / audio frequency + * - DAC rate >= (66 * Bit rate) must be true + */ +#define AI_MAX_DAC_RATE 16384 /* 14-bit+1 */ +#define AI_MIN_DAC_RATE 132 + +/* Bit rate <= (DAC rate / 66) */ +#define AI_MAX_BIT_RATE 16 /* 4-bit+1 */ +#define AI_MIN_BIT_RATE 2 + +/* + * Maximum and minimum values for audio frequency based on video clocks + * max frequency = (video clock / min dac rate) + * min frequency = (video clock / max dac rate) + */ +#define AI_NTSC_MAX_FREQ 368000 /* 368 KHz */ +#define AI_NTSC_MIN_FREQ 3000 /* 3 KHz ~ 2971 Hz */ + +#define AI_PAL_MAX_FREQ 376000 /* 376 KHz */ +#define AI_PAL_MIN_FREQ 3050 /* 3 KHz ~ 3031 Hz */ + +#define AI_MPAL_MAX_FREQ 368000 /* 368 KHz */ +#define AI_MPAL_MIN_FREQ 3000 /* 3 KHz ~ 2968 Hz */ + + +/************************************************************************* + * Peripheral Interface (PI) Registers + */ +#define PI_BASE_REG 0x04600000 + +/* PI DRAM address (R/W): [23:0] starting RDRAM address */ +#define PI_DRAM_ADDR_REG (PI_BASE_REG+0x00) /* DRAM address */ + +/* PI pbus (cartridge) address (R/W): [31:0] starting AD16 address */ +#define PI_CART_ADDR_REG (PI_BASE_REG+0x04) + +/* PI read length (R/W): [23:0] read data length */ +#define PI_RD_LEN_REG (PI_BASE_REG+0x08) + +/* PI write length (R/W): [23:0] write data length */ +#define PI_WR_LEN_REG (PI_BASE_REG+0x0C) + +/* + * PI status (R): [0] DMA busy, [1] IO busy, [2], error + * (W): [0] reset controller (and abort current op), [1] clear intr + */ +#define PI_STATUS_REG (PI_BASE_REG+0x10) + +/* PI dom1 latency (R/W): [7:0] domain 1 device latency */ +#define PI_BSD_DOM1_LAT_REG (PI_BASE_REG+0x14) + +/* PI dom1 pulse width (R/W): [7:0] domain 1 device R/W strobe pulse width */ +#define PI_BSD_DOM1_PWD_REG (PI_BASE_REG+0x18) + +/* PI dom1 page size (R/W): [3:0] domain 1 device page size */ +#define PI_BSD_DOM1_PGS_REG (PI_BASE_REG+0x1C) /* page size */ + +/* PI dom1 release (R/W): [1:0] domain 1 device R/W release duration */ +#define PI_BSD_DOM1_RLS_REG (PI_BASE_REG+0x20) + +/* PI dom2 latency (R/W): [7:0] domain 2 device latency */ +#define PI_BSD_DOM2_LAT_REG (PI_BASE_REG+0x24) /* Domain 2 latency */ + +/* PI dom2 pulse width (R/W): [7:0] domain 2 device R/W strobe pulse width */ +#define PI_BSD_DOM2_PWD_REG (PI_BASE_REG+0x28) /* pulse width */ + +/* PI dom2 page size (R/W): [3:0] domain 2 device page size */ +#define PI_BSD_DOM2_PGS_REG (PI_BASE_REG+0x2C) /* page size */ + +/* PI dom2 release (R/W): [1:0] domain 2 device R/W release duration */ +#define PI_BSD_DOM2_RLS_REG (PI_BASE_REG+0x30) /* release duration */ + +#define PI_DOMAIN1_REG PI_BSD_DOM1_LAT_REG +#define PI_DOMAIN2_REG PI_BSD_DOM2_LAT_REG + +#define PI_DOM_LAT_OFS 0x00 +#define PI_DOM_PWD_OFS 0x04 +#define PI_DOM_PGS_OFS 0x08 +#define PI_DOM_RLS_OFS 0x0C + +/* + * PI status register has 3 bits active when read from (PI_STATUS_REG - read) + * Bit 0: DMA busy - set when DMA is in progress + * Bit 1: IO busy - set when IO is in progress + * Bit 2: Error - set when CPU issues IO request while DMA is busy + */ +#define PI_STATUS_ERROR 0x04 +#define PI_STATUS_IO_BUSY 0x02 +#define PI_STATUS_DMA_BUSY 0x01 + +/* PI status register has 2 bits active when written to: + * Bit 0: When set, reset PIC + * Bit 1: When set, clear interrupt flag + * The values of the two bits can be ORed together to both reset PIC and + * clear interrupt at the same time. + * + * Note: + * - The PIC does generate an interrupt at the end of each DMA. CPU + * needs to clear the interrupt flag explicitly (from an interrupt + * handler) by writing into the STATUS register with bit 1 set. + * + * - When a DMA completes, the interrupt flag is set. CPU can issue + * another request even while the interrupt flag is set (as long as + * PIC is idle). However, it is the CPU's responsibility for + * maintaining accurate correspondence between DMA completions and + * interrupts. + * + * - When PIC is reset, if PIC happens to be busy, an interrupt will + * be generated as PIC returns to idle. Otherwise, no interrupt will + * be generated and PIC remains idle. + */ +/* + * Values to clear interrupt/reset PIC (PI_STATUS_REG - write) + */ +#define PI_STATUS_RESET 0x01 +#define PI_SET_RESET PI_STATUS_RESET + +#define PI_STATUS_CLR_INTR 0x02 +#define PI_CLR_INTR PI_STATUS_CLR_INTR + +#define PI_DMA_BUFFER_SIZE 128 + +#define PI_DOM1_ADDR1 0x06000000 /* to 0x07FFFFFF */ +#define PI_DOM1_ADDR2 0x10000000 /* to 0x1FBFFFFF */ +#define PI_DOM1_ADDR3 0x1FD00000 /* to 0x7FFFFFFF */ +#define PI_DOM2_ADDR1 0x05000000 /* to 0x05FFFFFF */ +#define PI_DOM2_ADDR2 0x08000000 /* to 0x0FFFFFFF */ + + +/************************************************************************* + * RDRAM Interface (RI) Registers + */ +#define RI_BASE_REG 0x04700000 + +/* RI mode (R/W): [1:0] operating mode, [2] stop T active, [3] stop R active */ +#define RI_MODE_REG (RI_BASE_REG+0x00) + +/* RI config (R/W): [5:0] current control input, [6] current control enable */ +#define RI_CONFIG_REG (RI_BASE_REG+0x04) + +/* RI current load (W): [] any write updates current control register */ +#define RI_CURRENT_LOAD_REG (RI_BASE_REG+0x08) + +/* RI select (R/W): [2:0] receive select, [2:0] transmit select */ +#define RI_SELECT_REG (RI_BASE_REG+0x0C) + +/* RI refresh (R/W): [7:0] clean refresh delay, [15:8] dirty refresh delay, + * [16] refresh bank, [17] refresh enable + * [18] refresh optimize + */ +#define RI_REFRESH_REG (RI_BASE_REG+0x10) +#define RI_COUNT_REG RI_REFRESH_REG + +/* RI latency (R/W): [3:0] DMA latency/overlap */ +#define RI_LATENCY_REG (RI_BASE_REG+0x14) + +/* RI error (R): [0] nack error, [1] ack error */ +#define RI_RERROR_REG (RI_BASE_REG+0x18) + +/* RI error (W): [] any write clears all error bits */ +#define RI_WERROR_REG (RI_BASE_REG+0x1C) + + +/************************************************************************* + * Serial Interface (SI) Registers + */ +#define SI_BASE_REG 0x04800000 + +/* SI DRAM address (R/W): [23:0] starting RDRAM address */ +#define SI_DRAM_ADDR_REG (SI_BASE_REG+0x00) /* R0: DRAM address */ + +/* SI address read 64B (W): [] any write causes a 64B DMA write */ +#define SI_PIF_ADDR_RD64B_REG (SI_BASE_REG+0x04) /* R1: 64B PIF->DRAM */ + +/* Address SI_BASE_REG + (0x08, 0x0c, 0x14) are reserved */ + +/* SI address write 64B (W): [] any write causes a 64B DMA read */ +#define SI_PIF_ADDR_WR64B_REG (SI_BASE_REG+0x10) /* R4: 64B DRAM->PIF */ + +/* + * SI status (W): [] any write clears interrupt + * (R): [0] DMA busy, [1] IO read busy, [2] reserved + * [3] DMA error, [12] interrupt + */ +#define SI_STATUS_REG (SI_BASE_REG+0x18) /* R6: Status */ + +/* SI status register has the following bits active: + * 0: DMA busy - set when DMA is in progress + * 1: IO busy - set when IO access is in progress + * 3: DMA error - set when there are overlapping DMA requests + * 12: Interrupt - Interrupt set + */ +#define SI_STATUS_DMA_BUSY 0x0001 +#define SI_STATUS_RD_BUSY 0x0002 +#define SI_STATUS_DMA_ERROR 0x0008 +#define SI_STATUS_INTERRUPT 0x1000 + +/************************************************************************* + * Development Board GIO Control Registers + */ + +#define GIO_BASE_REG 0x18000000 + +/* Game to Host Interrupt */ +#define GIO_GIO_INTR_REG (GIO_BASE_REG+0x000) + +/* Game to Host SYNC */ +#define GIO_GIO_SYNC_REG (GIO_BASE_REG+0x400) + +/* Host to Game Interrupt */ +#define GIO_CART_INTR_REG (GIO_BASE_REG+0x800) + + +/************************************************************************* + * Common macros + */ +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) +#define IO_READ(addr) (*(vu32 *)PHYS_TO_K1(addr)) +#define IO_WRITE(addr,data) (*(vu32 *)PHYS_TO_K1(addr)=(u32)(data)) +#define RCP_STAT_PRINT \ + rmonPrintf("current=%x start=%x end=%x dpstat=%x spstat=%x\n", \ + IO_READ(DPC_CURRENT_REG), \ + IO_READ(DPC_START_REG), \ + IO_READ(DPC_END_REG), \ + IO_READ(DPC_STATUS_REG), \ + IO_READ(SP_STATUS_REG)) + +#endif + +#endif /* _RCP_H_ */ + diff --git a/papermario/include/PR/rdb.h b/papermario/include/PR/rdb.h new file mode 100755 index 0000000000..db448c23ea --- /dev/null +++ b/papermario/include/PR/rdb.h @@ -0,0 +1,93 @@ + +/************************************************************************** + * + * $Revision: 1.6 $ + * $Date: 1997/02/11 08:29:31 $ + * $Source: /hosts/gate3/exdisk2/cvs/N64OS/Master/cvsmdev2/PR/include/rdb.h,v $ + * + **************************************************************************/ + +#ifndef _RDB_H +#define _RDB_H + +/* U64 side address */ +#define RDB_BASE_REG 0xc0000000 +#define RDB_WRITE_INTR_REG (RDB_BASE_REG + 0x8) +#define RDB_READ_INTR_REG (RDB_BASE_REG + 0xc) +#define RDB_BASE_VIRTUAL_ADDR 0x80000000 + +/* packet type Have six bits, so can have up to 63 types */ +#define RDB_TYPE_INVALID 0 +#define RDB_TYPE_GtoH_PRINT 1 +#define RDB_TYPE_GtoH_FAULT 2 +#define RDB_TYPE_GtoH_LOG_CT 3 +#define RDB_TYPE_GtoH_LOG 4 +#define RDB_TYPE_GtoH_READY_FOR_DATA 5 +#define RDB_TYPE_GtoH_DATA_CT 6 +#define RDB_TYPE_GtoH_DATA 7 +#define RDB_TYPE_GtoH_DEBUG 8 +#define RDB_TYPE_GtoH_RAMROM 9 +#define RDB_TYPE_GtoH_DEBUG_DONE 10 +#define RDB_TYPE_GtoH_DEBUG_READY 11 +#define RDB_TYPE_GtoH_KDEBUG 12 +#define RDB_TYPE_GtoH_PROF_DATA 22 + + +#define RDB_TYPE_HtoG_LOG_DONE 13 +#define RDB_TYPE_HtoG_DEBUG 14 +#define RDB_TYPE_HtoG_DEBUG_CT 15 +#define RDB_TYPE_HtoG_DATA 16 +#define RDB_TYPE_HtoG_DATA_DONE 17 +#define RDB_TYPE_HtoG_REQ_RAMROM 18 +#define RDB_TYPE_HtoG_FREE_RAMROM 19 +#define RDB_TYPE_HtoG_KDEBUG 20 +#define RDB_TYPE_HtoG_PROF_SIGNAL 21 + + +#define RDB_PROF_ACK_SIG 1 +#define RDB_PROF_FLUSH_SIG 2 +#define PROF_BLOCK_SIZE 2048 + +#define RDB_LOG_MAX_BLOCK_SIZE 0x8000 +#define RDB_DATA_MAX_BLOCK_SIZE 0x8000 + + +/* GIO side address */ +#define GIO_RDB_BASE_REG 0xbf480000 +#define GIO_RDB_WRITE_INTR_REG (GIO_RDB_BASE_REG + 0x8) +#define GIO_RDB_READ_INTR_REG (GIO_RDB_BASE_REG + 0xc) + +/* minor device number */ +#define GIO_RDB_PRINT_MINOR 1 +#define GIO_RDB_DEBUG_MINOR 2 + +/* interrupt bit */ +#define GIO_RDB_WRITE_INTR_BIT 0x80000000 +#define GIO_RDB_READ_INTR_BIT 0x40000000 + +/* debug command */ +#define DEBUG_COMMAND_NULL 0 +#define DEBUG_COMMAND_MEMORY 1 +#define DEBUG_COMMAND_REGISTER 2 +#define DEBUG_COMMAND_INVALID 255 + +/* debug state */ +#define DEBUG_STATE_NULL 0 +#define DEBUG_STATE_RECEIVE 1 +#define DEBUG_STATE_INVALID 255 + +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) + +/* Structure for debug port */ +typedef struct { + unsigned type : 6; /* 0: invalid, 1: print, 2: debug */ + unsigned length : 2; /* 1, 2, or 3 */ + char buf[3]; /* character buffer */ +} rdbPacket; + +extern unsigned int __osRdbWriteOK; +extern unsigned int __osRdbSendMessage; + +#endif /* _LANGUAGE_C */ + +#endif /* !_RDB_H */ diff --git a/papermario/include/PR/region.h b/papermario/include/PR/region.h new file mode 100755 index 0000000000..e1d1e94ba8 --- /dev/null +++ b/papermario/include/PR/region.h @@ -0,0 +1,123 @@ + +/************************************************************************** + * * + * Copyright (C) 1994, Silicon Graphics, Inc. * + * * + * These coded instructions, statements, and computer programs contain * + * unpublished proprietary information of Silicon Graphics, Inc., and * + * are protected by Federal copyright law. They may not be disclosed * + * to third parties or copied or duplicated in any form, in whole or * + * in part, without the prior written consent of Silicon Graphics, Inc. * + * * + **************************************************************************/ + +/************************************************************************** + * + * Module: region.h + * + * $Revision: 1.8 $ + * $Date: 1997/11/26 00:30:56 $ + * $Author: mitu $ + * $Source: /hosts/gate3/exdisk2/cvs/N64OS/Master/cvsmdev2/PR/include/region.h,v $ + * + * Description: + * This file contains macros and structure definitions for the region + * library. + * + **************************************************************************/ + + +#ifndef _REGION_H_ +#define _REGION_H_ + + +#ifdef _LANGUAGE_C_PLUS_PLUS +extern "C" { +#endif + +#include + + +/*************************************** + * + * Global defines + * + */ + /* Alignment sizes */ +#define ALIGNSZ (sizeof(long long)) /* 8 bytes */ +#define ALIGNOFFST (ALIGNSZ-1) + + /* size for storing index to free buffer */ +#define BUF_CTRL_SIZE ALIGNSZ + + /* Max bufcount = 32K */ +#define MAX_BUFCOUNT 0x8000 + /* code for last free buffer */ +#define BUF_FREE_WO_NEXT 0x8000 + +/* + * Global defines for alignment size (default is 8-byte alignment) + */ +#define OS_RG_ALIGN_2B 2 /* 2 bytes = 16-bit alignment */ +#define OS_RG_ALIGN_4B 4 /* 4 bytes = 32-bit alignment */ +#define OS_RG_ALIGN_8B 8 /* 8 bytes = 64-bit alignment */ +#define OS_RG_ALIGN_16B 16 /* 16 bytes = 128-bit alignment */ + +#define OS_RG_ALIGN_DEFAULT OS_RG_ALIGN_8B + + +/*************************************** + * + * Macro definitions + * + */ + +/* Perform alignment on input 's' */ +#define ALIGN(s, align) (((u32)(s) + ((align)-1)) & ~((align)-1)) + + +/*************************************** + * + * Typedefs & structure definitions + * + */ +/* + * Structure for region header/control area + */ +typedef struct _Region_s { + u8 *r_startBufferAddress; /* start address to data buffer */ + u8 *r_endAddress; /* end address of region */ + s32 r_bufferSize; /* size of buffers for this region */ + s32 r_bufferCount; /* up to 32K entries; MSB is used for + setting end-of-list/used */ + u16 r_freeList; /* point to array index of first + available memory buffer */ + u16 r_alignSize; /* alignment size (# of bytes) */ +} OSRegion; + +/* + * Macro to simplify accessing region header structure + */ +#define RP(x) rp->r_##x + + +/*************************************** + * + * Function prototypes + * + */ +extern void *osCreateRegion(void *, u32, u32, u32); +extern void *osMalloc(void *); +extern void osFree(void *, void *); +extern s32 osGetRegionBufCount(void *); +extern s32 osGetRegionBufSize(void *); + + +#ifdef _LANGUAGE_C_PLUS_PLUS +} +#endif + + +#endif /* _REGION_H_ */ + + diff --git a/papermario/include/PR/rmon.h b/papermario/include/PR/rmon.h new file mode 100755 index 0000000000..fa757b3ab1 --- /dev/null +++ b/papermario/include/PR/rmon.h @@ -0,0 +1,39 @@ +/************************************************************************** + * * + * Copyright (C) 1995, Silicon Graphics, Inc. * + * * + * These coded instructions, statements, and computer programs contain * + * unpublished proprietary information of Silicon Graphics, Inc., and * + * are protected by Federal copyright law. They may not be disclosed * + * to third parties or copied or duplicated in any form, in whole or * + * in part, without the prior written consent of Silicon Graphics, Inc. * + * * + **************************************************************************/ + +/************************************************************************** + * + * $Revision: 1.6 $ + * $Date: 1997/02/11 08:30:08 $ + * $Source: /hosts/gate3/exdisk2/cvs/N64OS/Master/cvsmdev2/PR/include/rmon.h,v $ + * + **************************************************************************/ + +#ifndef _RMON_H_ +#define _RMON_H_ + +#ifdef _LANGUAGE_C_PLUS_PLUS +extern "C" { +#endif + +#include +#define RMON_DBG_BUF_SIZE 2048 +#define RMON_STACKSIZE 0x1000 + +extern void rmonMain( void * ); +extern void rmonPrintf( const char *, ... ); + +#ifdef _LANGUAGE_C_PLUS_PLUS +} +#endif + +#endif /* !_OS_H */ diff --git a/papermario/include/PR/sched.h b/papermario/include/PR/sched.h new file mode 100755 index 0000000000..40f12f3921 --- /dev/null +++ b/papermario/include/PR/sched.h @@ -0,0 +1,115 @@ +/*==================================================================== + * sched.h + * + * Synopsis: + * + * Copyright 1993, Silicon Graphics, Inc. + * All Rights Reserved. + * + * This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, + * Inc.; the contents of this file may not be disclosed to third + * parties, copied or duplicated in any form, in whole or in part, + * without the prior written permission of Silicon Graphics, Inc. + * + * RESTRICTED RIGHTS LEGEND: + * Use, duplication or disclosure by the Government is subject to + * restrictions as set forth in subdivision (c)(1)(ii) of the Rights + * in Technical Data and Computer Software clause at DFARS + * 252.227-7013, and/or in similar or successor clauses in the FAR, + * DOD or NASA FAR Supplement. Unpublished - rights reserved under the + * Copyright Laws of the United States. + *====================================================================*/ + +/************************************************************************** + * + * $Revision: 1.7 $ + * $Date: 1997/02/11 08:32:02 $ + * $Source: /hosts/gate3/exdisk2/cvs/N64OS/Master/cvsmdev2/PR/include/sched.h,v $ + * + **************************************************************************/ + +#ifndef __sched__ +#define __sched__ + +#include + +#define OS_SC_STACKSIZE 0x2000 + +#define OS_SC_RETRACE_MSG 1 +#define OS_SC_DONE_MSG 2 +#define OS_SC_RDP_DONE_MSG 3 +#define OS_SC_PRE_NMI_MSG 4 +#define OS_SC_LAST_MSG 4 /* this should have highest number */ +#define OS_SC_MAX_MESGS 8 + +typedef struct { + short type; + char misc[30]; +} OSScMsg; + +typedef struct OSScTask_s { + struct OSScTask_s *next; /* note: this must be first */ + u32 state; + u32 flags; + void *framebuffer; /* used by graphics tasks */ + + OSTask list; + OSMesgQueue *msgQ; + OSMesg msg; +#ifndef _FINALROM /* all #ifdef items should */ + OSTime startTime; /* remain at the end!!, or */ + OSTime totalTime; /* possible conflict if */ +#endif /* FINALROM library used with */ +} OSScTask; /* non FINALROM code */ + +/* + * OSScTask flags: + */ +#define OS_SC_NEEDS_RDP 0x0001 /* uses the RDP */ +#define OS_SC_NEEDS_RSP 0x0002 /* uses the RSP */ +#define OS_SC_DRAM_DLIST 0x0004 /* SP & DP communicate through DRAM */ +#define OS_SC_PARALLEL_TASK 0x0010 /* must be first gfx task on list */ +#define OS_SC_LAST_TASK 0x0020 /* last task in queue for frame */ +#define OS_SC_SWAPBUFFER 0x0040 /* swapbuffers when gfx task done */ + +#define OS_SC_RCP_MASK 0x0003 /* mask for needs bits */ +#define OS_SC_TYPE_MASK 0x0007 /* complete type mask */ +/* + * OSScClient: + * + * Data structure used by threads that wish to communicate to the + * scheduling thread + * + */ +typedef struct SCClient_s { + struct SCClient_s *next; /* next client in the list */ + OSMesgQueue *msgQ; /* where to send the frame msg */ +} OSScClient; + +typedef struct { + OSScMsg retraceMsg; + OSScMsg prenmiMsg; + OSMesgQueue interruptQ; + OSMesg intBuf[OS_SC_MAX_MESGS]; + OSMesgQueue cmdQ; + OSMesg cmdMsgBuf[OS_SC_MAX_MESGS]; + OSThread thread; + OSScClient *clientList; + OSScTask *audioListHead; + OSScTask *gfxListHead; + OSScTask *audioListTail; + OSScTask *gfxListTail; + OSScTask *curRSPTask; + OSScTask *curRDPTask; + u32 frameCount; + s32 doAudio; +} OSSched; + +void osCreateScheduler(OSSched *s, void *stack, OSPri priority, + u8 mode, u8 numFields); +void osScAddClient(OSSched *s, OSScClient *c, OSMesgQueue *msgQ); +void osScRemoveClient(OSSched *s, OSScClient *c); +OSMesgQueue *osScGetCmdQ(OSSched *s); + +#endif + diff --git a/papermario/include/PR/sp.h b/papermario/include/PR/sp.h new file mode 100755 index 0000000000..bbabc89099 --- /dev/null +++ b/papermario/include/PR/sp.h @@ -0,0 +1,196 @@ +/************************************************************************** + * * + * Copyright (C) 1994, Silicon Graphics, Inc. * + * * + * These coded instructions, statements, and computer programs contain * + * unpublished proprietary information of Silicon Graphics, Inc., and * + * are protected by Federal copyright law. They may not be disclosed * + * to third parties or copied or duplicated in any form, in whole or * + * in part, without the prior written consent of Silicon Graphics, Inc. * + * * + **************************************************************************/ + +/************************************************************************** + * + * Sprite library include file + * + * $Revision: 1.16 $ + * $Date: 1998/04/17 05:03:46 $ + * $Source: /hosts/gate3/exdisk2/cvs/N64OS/Master/cvsmdev2/PR/include/sp.h,v $ + * + **************************************************************************/ + +#ifndef _SP_H_ +#define _SP_H_ + +#ifdef _LANGUAGE_C_PLUS_PLUS +extern "C" { +#endif + +#include +#include + +struct bitmap { + s16 width; /* Size across to draw in texels */ + /* Done if width = 0 */ + + s16 width_img; /* Size across of bitmap in texels */ + /* Done if width = 0 */ + + s16 s; /* Horizontal offset into bitmap */ + /* if (s > width), then load only! */ + + s16 t; /* Vertical offset into base */ + + void *buf; /* Pointer to bitmap data */ + /* Don't re-load if new buf */ + /* is the same as the old one */ + /* Skip if NULL */ + + s16 actualHeight; /* True Height of this bitmap piece */ + + s16 LUToffset; /* LUT base index */ +}; + +typedef struct bitmap Bitmap; + +struct sprite { + s16 x,y; /* Target position */ + + s16 width, height; /* Target size */ + + f32 scalex, scaley; /* Texel to Pixel scale factor */ + + s16 expx, expy; /* Explosion spacing */ + + u16 attr; /* Attribute Flags */ + s16 zdepth; /* Z Depth */ + + u8 red; /* Red component */ + u8 green; /* Green component */ + u8 blue; /* Blue component */ + u8 alpha; /* Alpha component */ + + s16 startTLUT; /* Lookup Table Entry Starting index */ + s16 nTLUT; /* Total number of Lookup Table Entries */ + + int *LUT; /* Pointer to Lookup Table */ + + s16 istart; /* Starting bitmap index */ + s16 istep; /* Bitmaps index step (see SP_INCY) */ + /* if 0, then variable width bitmaps */ + + s16 nbitmaps; /* Total number of bitmaps */ + s16 ndisplist; /* Total number of display-list words */ + + s16 bmheight; /* Bitmap Texel height (Used) */ + s16 bmHreal; /* Bitmap Texel height (Real) */ + u8 bmfmt; /* Bitmap Format */ + u8 bmsiz; /* Bitmap Texel Size */ + + Bitmap *bitmap; /* Pointer to first bitmap */ + + Gfx *rsp_dl; /* Pointer to RSP display list */ + + Gfx *rsp_dl_next; /* Pointer to next RSP display entry */ + + s16 frac_s, /* Fractional Texture offsets */ + frac_t; /* These have 5 fraction bits */ +}; + +typedef struct sprite Sprite; + +/* + * DANGER! + * This is bad programming. Where the *heck* do these numbers come + * from? + * + * They are obviously 'maximums' from the sprite library, but since + * the sprite library is built on top of gbi.h, which includes macros + * that decode into multiple macros, etc., it is nearly impossible to + * know what these maximums should be. + * + * Worse, there are some gbi macros (texture alignment mostly) that + * decode into *many* macros, so if we choose that as a maximum, we + * are wasting TONS of space... + * + * These numbers work for "reasonable" sprite library usage, and + * there is an assert() in the library to detect when they aren't + * enough. (use the debug version) + */ +#define DL_BM_OVERHEAD (12) +#define DL_SPRITE_OVERHEAD (24) + +#define NUM_DL(nb) ((nb)*DL_BM_OVERHEAD +DL_SPRITE_OVERHEAD) + +/* + * Misc constants + */ + +#ifndef NULL +#define NULL 0 +#endif + +#ifndef TRUE +#define TRUE 1 +#endif + +#ifndef FALSE +#define FALSE 0 +#endif + +/* + * For sprite->attr + */ + +#define SP_TRANSPARENT 0x00000001 +#define SP_CUTOUT 0x00000002 +#define SP_HIDDEN 0x00000004 +#define SP_Z 0x00000008 +#define SP_SCALE 0x00000010 +#define SP_FASTCOPY 0x00000020 +#define SP_OVERLAP 0x00000040 +#define SP_TEXSHIFT 0x00000080 +#define SP_FRACPOS 0x00000100 +#define SP_TEXSHUF 0x00000200 +#define SP_EXTERN 0x00000400 + +/* + * Function wrapper + */ +#if defined(F3DEX_GBI_2) +#define spMove spX2Move +#define spSetZ spX2SetZ +#define spScissor spX2Scissor +#define spDraw spX2Draw +#define spInit spX2Init +#define spFinish spX2Finish +#elif defined(F3DEX_GBI) +#define spMove spXMove +#define spSetZ spXSetZ +#define spScissor spXScissor +#define spDraw spXDraw +#define spInit spXInit +#define spFinish spXFinish +#endif + +/* + * Function prototypes + */ + +void spSetAttribute (Sprite *sp, s32 attr); +void spClearAttribute (Sprite *sp, s32 attr); +void spMove (Sprite *sp, s32 x, s32 y); +void spScale (Sprite *sp, f32 sx, f32 sy); +void spSetZ (Sprite *sp, s32 z ); +void spColor (Sprite *sp, u8 red, u8 green, u8 blue, u8 alpha); +Gfx *spDraw (Sprite *sp); +void spInit( Gfx **glistp ); +void spScissor( s32 xmin, s32 xmax, s32 ymin, s32 ymax ); +void spFinish( Gfx **glistp ); + +#ifdef _LANGUAGE_C_PLUS_PLUS +} +#endif + +#endif /* _SP_H_ */ diff --git a/papermario/include/PR/sptask.h b/papermario/include/PR/sptask.h new file mode 100755 index 0000000000..bf4825b834 --- /dev/null +++ b/papermario/include/PR/sptask.h @@ -0,0 +1,201 @@ +/************************************************************************** + * * + * Copyright (C) 1995, Silicon Graphics, Inc. * + * * + * These coded instructions, statements, and computer programs contain * + * unpublished proprietary information of Silicon Graphics, Inc., and * + * are protected by Federal copyright law. They may not be disclosed * + * to third parties or copied or duplicated in any form, in whole or * + * in part, without the prior written consent of Silicon Graphics, Inc. * + * * + **************************************************************************/ + +/************************************************************************** + * + * $Revision: 1.9 $ + * $Date: 1998/03/05 06:40:29 $ + * $Source: /hosts/gate3/exdisk2/cvs/N64OS/Master/cvsmdev2/PR/include/sptask.h,v $ + * + **************************************************************************/ + +#ifndef _SPTASK_H_ +#define _SPTASK_H_ + +#ifdef _LANGUAGE_C_PLUS_PLUS +extern "C" { +#endif + +#include + +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) + +/************************************************************************** + * + * Type definitions + * + */ + +/* + * Task List Structure. + * + * Things an app might pass to the SP via the task list. + * Not every task ucode would need/use every field, but + * + * - type (audio, gfx, video, ...) + * - flags + * - wait for DP to drain before running new task + * - SEE BIT DEFINITIONS UNDER "Task Flags field" + * - pointer to boot ucode + * - size of boot ucode + * - pointer to ucode + * - size of ucode + * - pointer to initial DMEM data + * - size of initial DMEM data + * - pointer to DRAM stack + * - size of DRAM stack (max) + * - pointer to output buffer + * - pointer to store output buffer length + * - generic data pointer (for display list, etc.) + * - generic data length (for display list, etc.) + * - pointer to buffer where to store saved DMEM (in yield case) + * - size of buffer to store saved DMEM. + * + * IMPORTANT!!! Watch alignment issues. + * + * IMPORTANT!!! Watch data cache issues. The RCP may write data into the + * dram_stack, output_buff, output_buff_size, and the yield_data_ptr areas. + * These buffers should be cache aligned and use the entire line (16 bytes) to + * avoid corruption by writebacks by the CPU (cache tearing). + * + * IMPORTANT!!! all addresses are virtual addresses. Library does + * any necessary translation. + * + */ +typedef struct { + u32 type; + u32 flags; + + u64 *ucode_boot; + u32 ucode_boot_size; + + u64 *ucode; + u32 ucode_size; + + u64 *ucode_data; + u32 ucode_data_size; + + u64 *dram_stack; + u32 dram_stack_size; + + u64 *output_buff; + u64 *output_buff_size; + + u64 *data_ptr; + u32 data_size; + + u64 *yield_data_ptr; + u32 yield_data_size; + +} OSTask_t; + +typedef union { + OSTask_t t; + long long int force_structure_alignment; +} OSTask; + +typedef u32 OSYieldResult; + +#endif /* _LANGUAGE_C */ + +#ifdef _LANGUAGE_ASSEMBLY + +/* + * For the RSP ucode: + * offsets into the task structure + */ + +#include + +#endif + +/* + * Task Flags field + */ +#define OS_TASK_YIELDED 0x0001 +#define OS_TASK_DP_WAIT 0x0002 +#define OS_TASK_LOADABLE 0x0004 +#define OS_TASK_SP_ONLY 0x0008 +#define OS_TASK_USR0 0x0010 +#define OS_TASK_USR1 0x0020 +#define OS_TASK_USR2 0x0040 +#define OS_TASK_USR3 0x0080 + +/* + * Size of Yield buffer. The taskHdrPtr->t.yield_data_ptr must point to a + * buffer of this size. (The size is in bytes). ONLY If the task will NEVER + * yield it may be a null pointer. The buffer must be aligned to a 64 bit + * boundary. The taskHdrPtr->t.yield_data_ptr must be set to point to the + * buffer BEFORE the task is started. + */ +#if (defined(F3DEX_GBI)||defined(F3DLP_GBI)||defined(F3DEX_GBI_2)) +#define OS_YIELD_DATA_SIZE 0xc00 +#else +#define OS_YIELD_DATA_SIZE 0x900 +#endif +#define OS_YIELD_AUDIO_SIZE 0x400 + +/************************************************************************** + * + * Global definitions + * + */ + + + +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) + +/************************************************************************** + * + * Macro definitions + * + */ + +/* + * this macro simulates atomic action. + */ +#define osSpTaskStart(tp) \ + { \ + osSpTaskLoad((tp)); \ + osSpTaskStartGo((tp)); \ + } + + +/************************************************************************** + * + * Extern variables + * + */ + + +/************************************************************************** + * + * Function prototypes + * + */ + +/* + * break this up into two steps for debugging. + */ +extern void osSpTaskLoad(OSTask *tp); +extern void osSpTaskStartGo(OSTask *tp); + +extern void osSpTaskYield(void); +extern OSYieldResult osSpTaskYielded(OSTask *tp); + +#endif /* _LANGUAGE_C */ + +#ifdef _LANGUAGE_C_PLUS_PLUS +} +#endif + +#endif /* !_SPTASK_H */ diff --git a/papermario/include/PR/ucode.h b/papermario/include/PR/ucode.h new file mode 100755 index 0000000000..936ae92aad --- /dev/null +++ b/papermario/include/PR/ucode.h @@ -0,0 +1,192 @@ +/************************************************************************** + * * + * Copyright (C) 1995, Silicon Graphics, Inc. * + * * + * These coded instructions, statements, and computer programs contain * + * unpublished proprietary information of Silicon Graphics, Inc., and * + * are protected by Federal copyright law. They may not be disclosed * + * to third parties or copied or duplicated in any form, in whole or * + * in part, without the prior written consent of Silicon Graphics, Inc. * + * * + **************************************************************************/ + +/************************************************************************** + * + * $Revision: 1.15 $ + * $Date: 1998/03/31 07:58:57 $ + * $Source: /hosts/gate3/exdisk2/cvs/N64OS/Master/cvsmdev2/PR/include/ucode.h,v $ + * + **************************************************************************/ + +#ifndef _UCODE_H_ +#define _UCODE_H_ + +#ifdef _LANGUAGE_C_PLUS_PLUS +extern "C" { +#endif + +#include + +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) + +/************************************************************************** + * + * Macro definitions + * + */ + +/* + * This is the recommended size of the SP DRAM stack area, used + * by the graphics ucode. This stack is used primarily for the + * matrix stack, so it needs to be AT LEAST (10 * 64bytes) in size. + */ +#define SP_DRAM_STACK_SIZE8 (1024) +#define SP_DRAM_STACK_SIZE64 (SP_DRAM_STACK_SIZE8 >> 3) + +/* + * This is the size of the IMEM, which is also the size of the + * graphics microcode. (other ucode might be less) + * This value is used in apps to tell the OS how much ucode to + * load. + */ +#define SP_UCODE_SIZE 4096 + +/* + * This is 1/2 the size of DMEM, which is the maximum amount of + * initialized DMEM data any of the ucode tasks need to start up. + * This value is dependent on all of the task ucodes, and is therefore + * fixed per release. + */ +#define SP_UCODE_DATA_SIZE 2048 + + +/************************************************************************** + * + * Extern variables + * + */ + +/* + * Symbols generated by "rsp2elf", included by "makerom" that indicate + * the location and size of the SP microcode objects. The ucode objects + * are loaded as part of the codesegment (arbitrary, could do other + * ways) + * + */ + +/* standard boot ucode: */ +extern long long int rspbootTextStart[], rspbootTextEnd[]; + +/* standard 3D ucode: */ +extern long long int gspFast3DTextStart[], gspFast3DTextEnd[]; +extern long long int gspFast3DDataStart[], gspFast3DDataEnd[]; + +/* 3D ucode with output to DRAM: */ +extern long long int gspFast3D_dramTextStart[], gspFast3D_dramTextEnd[]; +extern long long int gspFast3D_dramDataStart[], gspFast3D_dramDataEnd[]; + +/* 3D ucode with output through DRAM FIFO to RDP: */ +extern long long int gspFast3D_fifoTextStart[], gspFast3D_fifoTextEnd[]; +extern long long int gspFast3D_fifoDataStart[], gspFast3D_fifoDataEnd[]; + +/* 3D ucode without nearclip: */ +extern long long int gspF3DNoNTextStart[], gspF3DNoNTextEnd[]; +extern long long int gspF3DNoNDataStart[], gspF3DNoNDataEnd[]; + +/* 3D ucode without nearclip with output to DRAM: */ +extern long long int gspF3DNoN_dramTextStart[]; +extern long long int gspF3DNoN_dramTextEnd[]; +extern long long int gspF3DNoN_dramDataStart[]; +extern long long int gspF3DNoN_dramDataEnd[]; + +/* 3D ucode without nearclip with output through DRAM FIFO to RDP: */ +extern long long int gspF3DNoN_fifoTextStart[]; +extern long long int gspF3DNoN_fifoTextEnd[]; +extern long long int gspF3DNoN_fifoDataStart[]; +extern long long int gspF3DNoN_fifoDataEnd[]; + +/* 3D line ucode: */ +extern long long int gspLine3DTextStart[], gspLine3DTextEnd[]; +extern long long int gspLine3DDataStart[], gspLine3DDataEnd[]; + +/* 3D line ucode with output to DRAM: */ +extern long long int gspLine3D_dramTextStart[], gspLine3D_dramTextEnd[]; +extern long long int gspLine3D_dramDataStart[], gspLine3D_dramDataEnd[]; + +/* 3D line ucode with output through DRAM FIFO to RDP: */ +extern long long int gspLine3D_fifoTextStart[], gspLine3D_fifoTextEnd[]; +extern long long int gspLine3D_fifoDataStart[], gspLine3D_fifoDataEnd[]; + +/* 2D sprite ucode: */ +extern long long int gspSprite2DTextStart[], gspSprite2DTextEnd[]; +extern long long int gspSprite2DDataStart[], gspSprite2DDataEnd[]; + +/* 2D sprite ucode with output to DRAM: */ +extern long long int gspSprite2D_dramTextStart[], gspSprite2D_dramTextEnd[]; +extern long long int gspSprite2D_dramDataStart[], gspSprite2D_dramDataEnd[]; + +/* 2D sprite ucode with output through DRAM FIFO to RDP: */ +extern long long int gspSprite2D_fifoTextStart[], gspSprite2D_fifoTextEnd[]; +extern long long int gspSprite2D_fifoDataStart[], gspSprite2D_fifoDataEnd[]; + +/* basic audio ucode: */ +extern long long int aspMainTextStart[], aspMainTextEnd[]; +extern long long int aspMainDataStart[], aspMainDataEnd[]; + +/*========== F3DEX/F3DLX/F3DLP/L3DEX ==========*/ +/* FIFO version only */ +extern long long int gspF3DEX_fifoTextStart[], gspF3DEX_fifoTextEnd[]; +extern long long int gspF3DEX_fifoDataStart[], gspF3DEX_fifoDataEnd[]; +extern long long int gspF3DEX_NoN_fifoTextStart[], gspF3DEX_NoN_fifoTextEnd[]; +extern long long int gspF3DEX_NoN_fifoDataStart[], gspF3DEX_NoN_fifoDataEnd[]; + +extern long long int gspF3DLX_fifoTextStart[], gspF3DLX_fifoTextEnd[]; +extern long long int gspF3DLX_fifoDataStart[], gspF3DLX_fifoDataEnd[]; +extern long long int gspF3DLX_NoN_fifoTextStart[], gspF3DLX_NoN_fifoTextEnd[]; +extern long long int gspF3DLX_NoN_fifoDataStart[], gspF3DLX_NoN_fifoDataEnd[]; +extern long long int gspF3DLX_Rej_fifoTextStart[], gspF3DLX_Rej_fifoTextEnd[]; +extern long long int gspF3DLX_Rej_fifoDataStart[], gspF3DLX_Rej_fifoDataEnd[]; + +extern long long int gspF3DLP_Rej_fifoTextStart[], gspF3DLP_Rej_fifoTextEnd[]; +extern long long int gspF3DLP_Rej_fifoDataStart[], gspF3DLP_Rej_fifoDataEnd[]; +extern long long int gspL3DEX_fifoTextStart[], gspL3DEX_fifoTextEnd[]; +extern long long int gspL3DEX_fifoDataStart[], gspL3DEX_fifoDataEnd[]; + +/*========== F3DEX2/F3DLX2/F3DLP2/L3DEX2 ==========*/ +/* FIFO version */ +extern long long int gspF3DEX2_fifoTextStart[], gspF3DEX2_fifoTextEnd[]; +extern long long int gspF3DEX2_fifoDataStart[], gspF3DEX2_fifoDataEnd[]; +extern long long int gspF3DEX2_NoN_fifoTextStart[],gspF3DEX2_NoN_fifoTextEnd[]; +extern long long int gspF3DEX2_NoN_fifoDataStart[],gspF3DEX2_NoN_fifoDataEnd[]; +extern long long int gspF3DEX2_Rej_fifoTextStart[],gspF3DEX2_Rej_fifoTextEnd[]; +extern long long int gspF3DEX2_Rej_fifoDataStart[],gspF3DEX2_Rej_fifoDataEnd[]; +extern long long int gspF3DLX2_Rej_fifoTextStart[],gspF3DLX2_Rej_fifoTextEnd[]; +extern long long int gspF3DLX2_Rej_fifoDataStart[],gspF3DLX2_Rej_fifoDataEnd[]; +extern long long int gspL3DEX2_fifoTextStart[], gspL3DEX2_fifoTextEnd[]; +extern long long int gspL3DEX2_fifoDataStart[], gspL3DEX2_fifoDataEnd[]; + +/* XBUS version */ +extern long long int gspF3DEX2_xbusTextStart[], gspF3DEX2_xbusTextEnd[]; +extern long long int gspF3DEX2_xbusDataStart[], gspF3DEX2_xbusDataEnd[]; +extern long long int gspF3DEX2_NoN_xbusTextStart[],gspF3DEX2_NoN_xbusTextEnd[]; +extern long long int gspF3DEX2_NoN_xbusDataStart[],gspF3DEX2_NoN_xbusDataEnd[]; +extern long long int gspF3DEX2_Rej_xbusTextStart[],gspF3DEX2_Rej_xbusTextEnd[]; +extern long long int gspF3DEX2_Rej_xbusDataStart[],gspF3DEX2_Rej_xbusDataEnd[]; +extern long long int gspF3DLX2_Rej_xbusTextStart[],gspF3DLX2_Rej_xbusTextEnd[]; +extern long long int gspF3DLX2_Rej_xbusDataStart[],gspF3DLX2_Rej_xbusDataEnd[]; +extern long long int gspL3DEX2_xbusTextStart[], gspL3DEX2_xbusTextEnd[]; +extern long long int gspL3DEX2_xbusDataStart[], gspL3DEX2_xbusDataEnd[]; + +/************************************************************************** + * + * Function prototypes + * + */ + +#endif /* _LANGUAGE_C */ + +#ifdef _LANGUAGE_C_PLUS_PLUS +} +#endif + +#endif /* !_UCODE_H */ diff --git a/papermario/include/PR/ucode_debug.h b/papermario/include/PR/ucode_debug.h new file mode 100755 index 0000000000..bb58562603 --- /dev/null +++ b/papermario/include/PR/ucode_debug.h @@ -0,0 +1,54 @@ +/*---------------------------------------------------------------------* + Copyright (C) 1998, Nintendo. + + File ucode_debug.h + Coded by Yoshitaka Yasumoto. Nov 15, 1998. + + $Id: ucode_debug.h,v 1.1 1998/12/25 01:06:21 has Exp $ + *---------------------------------------------------------------------*/ +#ifndef _UCODE_DEBUG_H_ +#define _UCODE_DEBUG_H_ + +#define DEBUG_DL_PTR() IO_READ(SP_DMEM_START+0xfc0) + +#ifdef _LANGUAGE_C_PLUS_PLUS +extern "C" { +#endif + +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) +/*========== F3DEX2/F3DLX2/L3DEX2/S2DEX2 ==========*/ +/* FIFO version */ +extern long long int gspF3DEX2d_fifoTextStart[], gspF3DEX2d_fifoTextEnd[]; +extern long long int gspF3DEX2d_fifoDataStart[], gspF3DEX2d_fifoDataEnd[]; +extern long long int gspF3DEX2d_NoN_fifoTextStart[],gspF3DEX2d_NoN_fifoTextEnd[]; +extern long long int gspF3DEX2d_NoN_fifoDataStart[],gspF3DEX2d_NoN_fifoDataEnd[]; +extern long long int gspF3DEX2d_Rej_fifoTextStart[],gspF3DEX2d_Rej_fifoTextEnd[]; +extern long long int gspF3DEX2d_Rej_fifoDataStart[],gspF3DEX2d_Rej_fifoDataEnd[]; +extern long long int gspF3DLX2d_Rej_fifoTextStart[],gspF3DLX2d_Rej_fifoTextEnd[]; +extern long long int gspF3DLX2d_Rej_fifoDataStart[],gspF3DLX2d_Rej_fifoDataEnd[]; +extern long long int gspL3DEX2d_fifoTextStart[], gspL3DEX2d_fifoTextEnd[]; +extern long long int gspL3DEX2d_fifoDataStart[], gspL3DEX2d_fifoDataEnd[]; +extern long long int gspS2DEX2d_fifoTextStart[], gspS2DEX2d_fifoTextEnd[]; +extern long long int gspS2DEX2d_fifoDataStart[], gspS2DEX2d_fifoDataEnd[]; + +/* XBUS version */ +extern long long int gspF3DEX2d_xbusTextStart[], gspF3DEX2d_xbusTextEnd[]; +extern long long int gspF3DEX2d_xbusDataStart[], gspF3DEX2d_xbusDataEnd[]; +extern long long int gspF3DEX2d_NoN_xbusTextStart[],gspF3DEX2d_NoN_xbusTextEnd[]; +extern long long int gspF3DEX2d_NoN_xbusDataStart[],gspF3DEX2d_NoN_xbusDataEnd[]; +extern long long int gspF3DEX2d_Rej_xbusTextStart[],gspF3DEX2d_Rej_xbusTextEnd[]; +extern long long int gspF3DEX2d_Rej_xbusDataStart[],gspF3DEX2d_Rej_xbusDataEnd[]; +extern long long int gspF3DLX2d_Rej_xbusTextStart[],gspF3DLX2d_Rej_xbusTextEnd[]; +extern long long int gspF3DLX2d_Rej_xbusDataStart[],gspF3DLX2d_Rej_xbusDataEnd[]; +extern long long int gspL3DEX2d_xbusTextStart[], gspL3DEX2d_xbusTextEnd[]; +extern long long int gspL3DEX2d_xbusDataStart[], gspL3DEX2d_xbusDataEnd[]; +extern long long int gspS2DEX2d_xbusTextStart[], gspS2DEX2d_xbusTextEnd[]; +extern long long int gspS2DEX2d_xbusDataStart[], gspS2DEX2d_xbusDataEnd[]; + +#endif /* _LANGUAGE_C */ +#ifdef _LANGUAGE_C_PLUS_PLUS +} +#endif +#endif /* !_UCODE_DEBUG_H */ + +/*======== End of ucode_debug.h ========*/ diff --git a/papermario/include/PR/ultraerror.h b/papermario/include/PR/ultraerror.h new file mode 100755 index 0000000000..a7251d5289 --- /dev/null +++ b/papermario/include/PR/ultraerror.h @@ -0,0 +1,179 @@ +/*==================================================================== + * ultraerror.h + * + * Copyright 1995, Silicon Graphics, Inc. + * All Rights Reserved. + * + * This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, + * Inc.; the contents of this file may not be disclosed to third + * parties, copied or duplicated in any form, in whole or in part, + * without the prior written permission of Silicon Graphics, Inc. + * + * RESTRICTED RIGHTS LEGEND: + * Use, duplication or disclosure by the Government is subject to + * restrictions as set forth in subdivision (c)(1)(ii) of the Rights + * in Technical Data and Computer Software clause at DFARS + * 252.227-7013, and/or in similar or successor clauses in the FAR, + * DOD or NASA FAR Supplement. Unpublished - rights reserved under the + * Copyright Laws of the United States. + *====================================================================*/ + +/************************************************************************** + * + * $Revision: 1.27 $ + * $Date: 1999/07/14 02:44:00 $ + * $Source: /hosts/gate3/exdisk2/cvs/N64OS/Master/cvsmdev2/PR/include/ultraerror.h,v $ + * + **************************************************************************/ + +#ifndef __ULTRAERROR_H__ +#define __ULTRAERROR_H__ + +#ifdef _LANGUAGE_C_PLUS_PLUS +extern "C" { +#endif + +#include + +#define OS_ERROR_FMT "/usr/lib/PR/error.fmt" +#define OS_ERROR_MAGIC 0x6b617479 + +/* OS error codes */ + +#define ERR_OSCREATETHREAD_SP 1 +#define ERR_OSCREATETHREAD_PRI 2 +#define ERR_OSSTARTTHREAD 3 +#define ERR_OSSETTHREADPRI 4 +#define ERR_OSCREATEMESGQUEUE 5 +#define ERR_OSSENDMESG 6 +#define ERR_OSJAMMESG 7 +#define ERR_OSRECVMESG 8 +#define ERR_OSSETEVENTMESG 9 +#define ERR_OSMAPTLB_INDEX 10 +#define ERR_OSMAPTLB_ASID 11 +#define ERR_OSUNMAPTLB 12 +#define ERR_OSSETTLBASID 13 +#define ERR_OSAISETFREQUENCY 14 +#define ERR_OSAISETNEXTBUFFER_ADDR 15 +#define ERR_OSAISETNEXTBUFFER_SIZE 16 +#define ERR_OSDPSETNEXTBUFFER_ADDR 17 +#define ERR_OSDPSETNEXTBUFFER_SIZE 18 +#define ERR_OSPIRAWREADIO 19 +#define ERR_OSPIRAWWRITEIO 20 +#define ERR_OSPIRAWSTARTDMA_DIR 21 +#define ERR_OSPIRAWSTARTDMA_DEVADDR 22 +#define ERR_OSPIRAWSTARTDMA_ADDR 23 +#define ERR_OSPIRAWSTARTDMA_SIZE 24 +#define ERR_OSPIRAWSTARTDMA_RANGE 25 +#define ERR_OSPIREADIO 26 +#define ERR_OSPIWRITEIO 27 +#define ERR_OSPISTARTDMA_PIMGR 28 +#define ERR_OSPISTARTDMA_PRI 29 +#define ERR_OSPISTARTDMA_DIR 30 +#define ERR_OSPISTARTDMA_DEVADDR 31 +#define ERR_OSPISTARTDMA_ADDR 32 +#define ERR_OSPISTARTDMA_SIZE 33 +#define ERR_OSPISTARTDMA_RANGE 34 +#define ERR_OSCREATEPIMANAGER 35 +#define ERR_OSVIGETCURRENTMODE 36 +#define ERR_OSVIGETCURRENTFRAMEBUFFER 37 +#define ERR_OSVIGETNEXTFRAMEBUFFER 38 +#define ERR_OSVISETXSCALE_VALUE 39 +#define ERR_OSVISETXSCALE_VIMGR 40 +#define ERR_OSVISETYSCALE_VALUE 41 +#define ERR_OSVISETYSCALE_VIMGR 42 +#define ERR_OSVISETSPECIAL_VALUE 43 +#define ERR_OSVISETSPECIAL_VIMGR 44 +#define ERR_OSVISETMODE 45 +#define ERR_OSVISETEVENT 46 +#define ERR_OSVISWAPBUFFER_ADDR 47 +#define ERR_OSVISWAPBUFFER_VIMGR 48 +#define ERR_OSCREATEVIMANAGER 49 +#define ERR_OSCREATEREGION_ALIGN 50 +#define ERR_OSCREATEREGION_SIZE 51 +#define ERR_OSMALLOC 52 +#define ERR_OSFREE_REGION 53 +#define ERR_OSFREE_ADDR 54 +#define ERR_OSGETREGIONBUFCOUNT 55 +#define ERR_OSGETREGIONBUFSIZE 56 +#define ERR_OSSPTASKLOAD_DRAM 57 +#define ERR_OSSPTASKLOAD_OUT 58 +#define ERR_OSSPTASKLOAD_OUTSIZE 59 +#define ERR_OSSPTASKLOAD_YIELD 60 +#define ERR_OSPROFILEINIT_STR 61 +#define ERR_OSPROFILEINIT_CNT 62 +#define ERR_OSPROFILEINIT_ALN 63 +#define ERR_OSPROFILEINIT_ORD 64 +#define ERR_OSPROFILEINIT_SIZ 65 +#define ERR_OSPROFILESTART_TIME 66 +#define ERR_OSPROFILESTART_FLAG 67 +#define ERR_OSPROFILESTOP_FLAG 68 +#define ERR_OSPROFILESTOP_TIMER 69 +#define ERR_OSREADHOST_ADDR 70 +#define ERR_OSREADHOST_SIZE 71 +#define ERR_OSWRITEHOST_ADDR 72 +#define ERR_OSWRITEHOST_SIZE 73 +#define ERR_OSGETTIME 74 +#define ERR_OSSETTIME 75 +#define ERR_OSSETTIMER 76 +#define ERR_OSSTOPTIMER 77 +#define ERR_ALSEQP_NO_SOUND 100 +#define ERR_ALSEQP_NO_VOICE 101 +#define ERR_ALSEQP_MAP_VOICE 102 +#define ERR_ALSEQP_OFF_VOICE 103 +#define ERR_ALSEQP_POLY_VOICE 104 +#define ERR_ALSNDP_NO_VOICE 105 +#define ERR_ALSYN_NO_UPDATE 106 +#define ERR_ALSNDPDEALLOCATE 107 +#define ERR_ALSNDPDELETE 108 +#define ERR_ALSNDPPLAY 109 +#define ERR_ALSNDPSETSOUND 110 +#define ERR_ALSNDPSETPRIORITY 111 +#define ERR_ALSNDPSETPAR 112 +#define ERR_ALBNKFNEW 113 +#define ERR_ALSEQNOTMIDI 114 +#define ERR_ALSEQNOTMIDI0 115 +#define ERR_ALSEQNUMTRACKS 116 +#define ERR_ALSEQTIME 117 +#define ERR_ALSEQTRACKHDR 118 +#define ERR_ALSEQSYSEX 119 +#define ERR_ALSEQMETA 120 +#define ERR_ALSEQPINVALIDPROG 121 +#define ERR_ALSEQPUNKNOWNMIDI 122 +#define ERR_ALSEQPUNMAP 123 +#define ERR_ALEVENTNOFREE 124 +#define ERR_ALHEAPNOFREE 125 +#define ERR_ALHEAPCORRUPT 126 +#define ERR_ALHEAPFIRSTBLOCK 127 +#define ERR_ALCSEQZEROSTATUS 128 +#define ERR_ALCSEQZEROVEL 129 +#define ERR_ALCSPVNOTFREE 130 +#define ERR_ALSEQOVERRUN 131 +#define ERR_OSAISETNEXTBUFFER_ENDADDR 132 +#define ERR_ALMODDELAYOVERFLOW 133 +#define ERR_OSVIEXTENDVSTART_VIMGR 134 +#define ERR_OSVIEXTENDVSTART_VALUE 135 +#define ERR_OSTHPROFILESTART_FLAG 136 +#define ERR_OSTHPROFILESTART_START 137 +#define ERR_OSTHPROFILESTOP_FLAG 138 +#define ERR_OSTHPROFILEREADCOUNT_FLAG 139 +#define ERR_OSTHPROFILEREADTIME_FLAG 140 +#define ERR_OSTHPROFILEREADCOUNTTH_FLAG 141 +#define ERR_OSTHPROFILEREADTIMETH_FLAG 142 +#define ERR_OSTHPROFILEREADCOUNT_LAR 143 +#define ERR_OSTHPROFILEREADTIME_LAR 144 +#define ERR_OSTHPROFILEREADCOUNTTH_LAR 145 +#define ERR_OSTHPROFILEREADTIMETH_LAR 146 +#define ERR_OSTHPROFILESTOP_LAR 147 + +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) +typedef void (*OSErrorHandler)(s16, s16, ...); + +OSErrorHandler osSetErrorHandler(OSErrorHandler); +#endif + +#ifdef _LANGUAGE_C_PLUS_PLUS +} +#endif + +#endif /* __ULTRAERROR_H__ */ diff --git a/papermario/include/PR/ultralog.h b/papermario/include/PR/ultralog.h new file mode 100755 index 0000000000..6dcbbb5484 --- /dev/null +++ b/papermario/include/PR/ultralog.h @@ -0,0 +1,74 @@ +/*==================================================================== + * ultralog.h + * + * Copyright 1995, Silicon Graphics, Inc. + * All Rights Reserved. + * + * This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, + * Inc.; the contents of this file may not be disclosed to third + * parties, copied or duplicated in any form, in whole or in part, + * without the prior written permission of Silicon Graphics, Inc. + * + * RESTRICTED RIGHTS LEGEND: + * Use, duplication or disclosure by the Government is subject to + * restrictions as set forth in subdivision (c)(1)(ii) of the Rights + * in Technical Data and Computer Software clause at DFARS + * 252.227-7013, and/or in similar or successor clauses in the FAR, + * DOD or NASA FAR Supplement. Unpublished - rights reserved under the + * Copyright Laws of the United States. + *====================================================================*/ + +/************************************************************************** + * + * $Revision: 1.6 $ + * $Date: 1997/02/11 08:39:05 $ + * $Source: /hosts/gate3/exdisk2/cvs/N64OS/Master/cvsmdev2/PR/include/ultralog.h,v $ + * + **************************************************************************/ + +#ifndef __log__ +#define __log__ + +#ifdef _LANGUAGE_C_PLUS_PLUS +extern "C" { +#endif + +#include + +#define OS_LOG_MAX_ARGS 16 +#define OS_LOG_MAGIC 0x20736a73 +#define OS_LOG_FLOAT(x) (*(int *) &(x)) +#define OS_LOG_VERSION 1 + +typedef struct { + u32 magic; /* log identifier */ + u32 len; /* length of log data + log structure */ + u32 *base; /* starting addr array */ + s32 startCount; /* read offset from dataBase */ + s32 writeOffset; /* write offset from dataBase */ +} OSLog; + +typedef struct { + u32 magic; + u32 timeStamp; + u16 argCount; + u16 eventID; +} OSLogItem; + +typedef struct { + u32 magic; /* log identifier */ + u32 version; /* 1 */ +} OSLogFileHdr; + +void osCreateLog(OSLog *log, u32 *base, s32 len); +void osLogEvent(OSLog *log, s16 code, s16 numArgs, ...); +void osFlushLog(OSLog *log); +u32 osLogFloat(f32); + +extern void osDelay(int count); + +#ifdef _LANGUAGE_C_PLUS_PLUS +} +#endif + +#endif diff --git a/papermario/include/PR/ultratypes.h b/papermario/include/PR/ultratypes.h new file mode 100755 index 0000000000..1dc7979b1d --- /dev/null +++ b/papermario/include/PR/ultratypes.h @@ -0,0 +1,90 @@ +#ifndef _ULTRATYPES_H_ +#define _ULTRATYPES_H_ + + +/************************************************************************** + * * + * Copyright (C) 1995, Silicon Graphics, Inc. * + * * + * These coded instructions, statements, and computer programs contain * + * unpublished proprietary information of Silicon Graphics, Inc., and * + * are protected by Federal copyright law. They may not be disclosed * + * to third parties or copied or duplicated in any form, in whole or * + * in part, without the prior written consent of Silicon Graphics, Inc. * + * * + **************************************************************************/ + + +/************************************************************************* + * + * File: ultratypes.h + * + * This file contains various types used in Ultra64 interfaces. + * + * $Revision: 1.6 $ + * $Date: 1997/12/17 04:02:06 $ + * $Source: /hosts/gate3/exdisk2/cvs/N64OS/Master/cvsmdev2/PR/include/ultratypes.h,v $ + * + **************************************************************************/ + + + +/********************************************************************** + * General data types for R4300 + */ +#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) + +typedef unsigned char u8; /* unsigned 8-bit */ +typedef unsigned short u16; /* unsigned 16-bit */ +typedef unsigned long u32; /* unsigned 32-bit */ +typedef unsigned long long u64; /* unsigned 64-bit */ + +typedef signed char s8; /* signed 8-bit */ +typedef short s16; /* signed 16-bit */ +typedef long s32; /* signed 32-bit */ +typedef long long s64; /* signed 64-bit */ + +typedef volatile unsigned char vu8; /* unsigned 8-bit */ +typedef volatile unsigned short vu16; /* unsigned 16-bit */ +typedef volatile unsigned long vu32; /* unsigned 32-bit */ +typedef volatile unsigned long long vu64; /* unsigned 64-bit */ + +typedef volatile signed char vs8; /* signed 8-bit */ +typedef volatile short vs16; /* signed 16-bit */ +typedef volatile long vs32; /* signed 32-bit */ +typedef volatile long long vs64; /* signed 64-bit */ + +typedef float f32; /* single prec floating point */ +typedef double f64; /* double prec floating point */ + +#if !defined(_SIZE_T) && !defined(_SIZE_T_) && !defined(_SIZE_T_DEF) +#define _SIZE_T +#define _SIZE_T_DEF /* exeGCC size_t define label */ +#if (_MIPS_SZLONG == 32) +typedef unsigned int size_t; +#endif +#if (_MIPS_SZLONG == 64) +typedef unsigned long size_t; +#endif +#endif + +#endif /* _LANGUAGE_C */ + + +/************************************************************************* + * Common definitions + */ +#ifndef TRUE +#define TRUE 1 +#endif + +#ifndef FALSE +#define FALSE 0 +#endif + +#ifndef NULL +#define NULL 0 +#endif + +#endif /* _ULTRATYPES_H_ */ + diff --git a/papermario/include/ultra64.h b/papermario/include/ultra64.h new file mode 100755 index 0000000000..e35e9bcb66 --- /dev/null +++ b/papermario/include/ultra64.h @@ -0,0 +1,40 @@ + +/************************************************************************** + * * + * Copyright (C) 1994, Silicon Graphics, Inc. * + * * + * These coded instructions, statements, and computer programs contain * + * unpublished proprietary information of Silicon Graphics, Inc., and * + * are protected by Federal copyright law. They may not be disclosed * + * to third parties or copied or duplicated in any form, in whole or * + * in part, without the prior written consent of Silicon Graphics, Inc. * + * * + *************************************************************************/ + +/************************************************************************** + * + * $Revision: 1.10 $ + * $Date: 1997/02/11 08:37:33 $ + * $Source: /hosts/gate3/exdisk2/cvs/N64OS/Master/cvsmdev2/PR/include/ultra64.h,v $ + * + **************************************************************************/ + +#ifndef _ULTRA64_H_ +#define _ULTRA64_H_ + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +#endif