mirror of
https://github.com/pmret/papermario.git
synced 2024-11-18 08:52:40 +01:00
removing extra lines / formatting
This commit is contained in:
parent
5c049a9f22
commit
69a29dc8fc
@ -234,17 +234,17 @@ typedef struct ScriptInstance {
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/* 0x140 */ s32* flagArray;
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/* 0x144 */ ScriptID id;
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/* 0x148 */ union {
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s32 enemyID;
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s32 actorID;
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struct Enemy* enemy; ///< For overworld scripts owned by an Npc
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struct Actor* actor; ///< For battle scripts
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} owner1; ///< Initially -1
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s32 enemyID;
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s32 actorID;
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struct Enemy* enemy; ///< For overworld scripts owned by an Npc
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struct Actor* actor; ///< For battle scripts
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} owner1; ///< Initially -1
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/* 0x14C */ union {
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NpcId npcID;
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s32 triggerID;
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struct Npc* npc; ///< For overworld scripts owned by an Npc
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struct Trigger* trigger;
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} owner2; ///< Initially -1
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NpcId npcID;
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s32 triggerID;
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struct Npc* npc; ///< For overworld scripts owned by an Npc
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struct Trigger* trigger;
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} owner2; ///< Initially -1
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/* 0x150 */ f32 timeScale;
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/* 0x154 */ f32 frameCounter;
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/* 0x158 */ s32 unk_158;
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@ -3,7 +3,6 @@
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#include "world/common/SomeMatrixOperations.inc.c"
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INCLUDE_ASM(s32, "world/area_flo/flo_07/CAC5D0", func_8024061C_CAC80C);
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INCLUDE_ASM(s32, "world/area_flo/flo_07/CAC5D0", func_802406D0_CAC8C0);
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@ -26,4 +26,3 @@ INCLUDE_ASM(s32, "world/area_flo/flo_08/CAFAC0", func_80241BCC_CB090C);
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#include "world/common/SomeMatrixOperations.inc.c"
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@ -2,4 +2,3 @@
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#include "world/common/SomeMatrixOperations.inc.c"
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@ -2,4 +2,3 @@
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#include "world/common/SomeMatrixOperations.inc.c"
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@ -3,7 +3,6 @@
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#include "world/common/SomeMatrixOperations.inc.c"
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INCLUDE_ASM(s32, "world/area_flo/flo_12/CC0E70", func_8024027C_CC10AC);
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#include "world/common/GetItemName.inc.c"
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@ -2,4 +2,3 @@
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#include "world/common/SomeMatrixOperations.inc.c"
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@ -2,4 +2,3 @@
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#include "world/common/SomeMatrixOperations.inc.c"
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@ -2,4 +2,3 @@
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#include "world/common/SomeMatrixOperations.inc.c"
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@ -2,4 +2,3 @@
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#include "world/common/SomeMatrixOperations.inc.c"
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@ -2,4 +2,3 @@
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#include "world/common/SomeMatrixOperations.inc.c"
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@ -2,4 +2,3 @@
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#include "world/common/SomeMatrixOperations.inc.c"
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@ -2,4 +2,3 @@
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#include "world/common/SomeMatrixOperations.inc.c"
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@ -2,4 +2,3 @@
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#include "world/common/SomeMatrixOperations.inc.c"
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@ -2,4 +2,3 @@
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#include "world/common/SomeMatrixOperations.inc.c"
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@ -2,4 +2,3 @@
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#include "world/common/SomeMatrixOperations.inc.c"
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@ -2,4 +2,3 @@
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#include "world/common/SomeMatrixOperations.inc.c"
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@ -10,4 +10,3 @@ INCLUDE_ASM(s32, "world/area_jan/jan_04/B451F0", func_80240D0C_B4547C);
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#include "world/common/SomeMatrixOperations.inc.c"
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@ -3,7 +3,6 @@
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#include "world/common/SomeMatrixOperations.inc.c"
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INCLUDE_ASM(s32, "world/area_jan/jan_05/B4AF10", func_802406DC_B4B14C);
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INCLUDE_ASM(s32, "world/area_jan/jan_05/B4AF10", func_80240738_B4B1A8);
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@ -41,5 +41,4 @@ INCLUDE_ASM(s32, "world/area_jan/jan_05/B4B260", func_8024219C_B4CC0C);
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#include "world/common/SomeMatrixOperations.inc.c"
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INCLUDE_ASM(s32, "world/area_jan/jan_05/B4B260", func_8024268C_B4D0FC);
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@ -2,4 +2,3 @@
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#include "world/common/SomeMatrixOperations.inc.c"
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@ -40,4 +40,3 @@ INCLUDE_ASM(s32, "world/area_jan/jan_06/B52F70", func_802420EC_B5491C);
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#include "world/common/SomeMatrixOperations.inc.c"
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@ -2,4 +2,3 @@
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#include "world/common/SomeMatrixOperations.inc.c"
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@ -2,4 +2,3 @@
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#include "world/common/SomeMatrixOperations.inc.c"
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@ -3,7 +3,6 @@
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#include "world/common/SomeMatrixOperations.inc.c"
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INCLUDE_ASM(s32, "world/area_jan/jan_08/B5E5C0", func_8024054C_B5E7FC);
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INCLUDE_ASM(s32, "world/area_jan/jan_08/B5E5C0", func_802405A8_B5E858);
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@ -2,4 +2,3 @@
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#include "world/common/SomeMatrixOperations.inc.c"
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#include "world/common/SomeMatrixOperations.inc.c"
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INCLUDE_ASM(s32, "world/area_jan/jan_09/B660A0", func_8024082C_B662DC);
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INCLUDE_ASM(s32, "world/area_jan/jan_09/B660A0", func_80240888_B66338);
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#include "world/common/SomeMatrixOperations.inc.c"
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@ -3,5 +3,4 @@
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#include "world/common/SomeMatrixOperations.inc.c"
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INCLUDE_ASM(s32, "world/area_jan/jan_10/B6D610", func_802414BC_B6D84C);
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@ -2,4 +2,3 @@
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#include "world/common/SomeMatrixOperations.inc.c"
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@ -10,4 +10,3 @@ INCLUDE_ASM(s32, "world/area_jan/jan_12/B730B0", func_802401CC_B7327C);
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#include "world/common/SomeMatrixOperations.inc.c"
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@ -10,4 +10,3 @@ INCLUDE_ASM(s32, "world/area_jan/jan_13/B767B0", func_802402B8_B76A68);
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#include "world/common/SomeMatrixOperations.inc.c"
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@ -10,4 +10,3 @@ INCLUDE_ASM(s32, "world/area_jan/jan_14/B7A050", func_802401CC_B7A21C);
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#include "world/common/SomeMatrixOperations.inc.c"
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#include "world/common/SomeMatrixOperations.inc.c"
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#include "world/common/SomeMatrixOperations.inc.c"
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@ -11,7 +11,6 @@ INCLUDE_ASM(s32, "world/area_jan/jan_22/B851A0", func_802412E0_B85460);
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#include "world/common/SomeMatrixOperations.inc.c"
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INCLUDE_ASM(s32, "world/area_jan/jan_22/B851A0", func_8024160C_B8578C);
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INCLUDE_ASM(s32, "world/area_jan/jan_22/B851A0", func_80241668_B857E8);
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#include "world/common/SomeMatrixOperations.inc.c"
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#include "world/common/SomeMatrixOperations.inc.c"
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#include "world/common/SomeMatrixOperations.inc.c"
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#include "world/common/SomeMatrixOperations.inc.c"
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INCLUDE_ASM(s32, "world/area_kmr/kmr_04/8CA960", func_8024029C_8CAB9C);
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INCLUDE_ASM(s32, "world/area_kmr/kmr_04/8CA960", func_802402C8_8CABC8);
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#include "world/common/SomeMatrixOperations.inc.c"
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INCLUDE_ASM(s32, "world/area_kmr/kmr_05/8CF570", func_8024173C_8CF7AC);
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#include "world/common/SomeMatrixOperations.inc.c"
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#include "world/common/SomeMatrixOperations.inc.c"
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INCLUDE_ASM(s32, "world/area_kmr/kmr_11/8DA100", func_8024023C_8DA33C);
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INCLUDE_ASM(s32, "world/area_kmr/kmr_11/8DA100", func_8024027C_8DA37C);
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#include "world/common/SomeMatrixOperations.inc.c"
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@ -21,7 +21,6 @@ INCLUDE_ASM(s32, "world/area_kmr/kmr_20/8EBE50", func_80240358_8EC178);
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#include "world/common/SomeMatrixOperations.inc.c"
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INCLUDE_ASM(s32, "world/area_kmr/kmr_20/8EBE50", func_802405BC_8EC3DC);
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INCLUDE_ASM(s32, "world/area_kmr/kmr_20/8EBE50", func_802406BC_8EC4DC);
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#include "world/common/SomeMatrixOperations.inc.c"
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#include "world/common/SomeMatrixOperations.inc.c"
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#include "world/common/SomeMatrixOperations.inc.c"
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INCLUDE_ASM(s32, "world/area_kmr/kmr_20/8ED5A0", func_80241C9C_8EDABC);
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INCLUDE_ASM(s32, "world/area_kmr/kmr_20/8ED5A0", func_80241CF0_8EDB10);
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#include "world/common/SomeMatrixOperations.inc.c"
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#include "world/common/SomeMatrixOperations.inc.c"
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#include "world/common/SomeMatrixOperations.inc.c"
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#include "world/common/SomeMatrixOperations.inc.c"
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#include "world/common/SomeMatrixOperations.inc.c"
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#include "world/common/SomeMatrixOperations.inc.c"
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#include "world/common/SomeMatrixOperations.inc.c"
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#include "world/common/SomeMatrixOperations.inc.c"
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INCLUDE_ASM(s32, "world/area_nok/nok_11/9F4A40", func_80241F08_9F6948);
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INCLUDE_ASM(s32, "world/area_nok/nok_11/9F4A40", func_80241F30_9F6970);
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#include "world/common/SomeMatrixOperations.inc.c"
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#include "world/common/SomeMatrixOperations.inc.c"
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#include "world/common/SomeMatrixOperations.inc.c"
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#include "world/common/SomeMatrixOperations.inc.c"
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#include "world/common/SomeMatrixOperations.inc.c"
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#include "world/common/SomeMatrixOperations.inc.c"
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#include "world/common/SomeMatrixOperations.inc.c"
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#include "world/common/SomeMatrixOperations.inc.c"
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#include "world/common/SomeMatrixOperations.inc.c"
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#include "world/common/SomeMatrixOperations.inc.c"
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#include "world/common/SomeMatrixOperations.inc.c"
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#include "world/common/SomeMatrixOperations.inc.c"
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#include "world/common/SomeMatrixOperations.inc.c"
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#include "world/common/SomeMatrixOperations.inc.c"
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#include "world/common/SomeMatrixOperations.inc.c"
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#include "world/common/SomeMatrixOperations.inc.c"
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#include "world/common/SomeMatrixOperations.inc.c"
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#include "world/common/SomeMatrixOperations.inc.c"
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#include "common.h"
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static ApiStatus Bandit_DropCoin(ScriptInstance *script, s32 isInitialCall) {
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static ApiStatus Bandit_DropCoin(ScriptInstance* script, s32 isInitialCall) {
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Bytecode* args = script->ptrReadPos;
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NpcId npcID;
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Npc* npc;
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} else {
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npc = npcID;
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}
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script->functionTemp[0] = npc;
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script->functionTemp[1] = itemEntityIndex;
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script->functionTemp[2] = areaFlag;
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@ -32,6 +32,6 @@ static ApiStatus SomeMatrixOperation2(ScriptInstance* script, s32 isInitialCall)
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guTranslateF(&mtx, 0.0f, -temp_f22, 0.0f);
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guMtxCatF(&mtx, &model->transformMatrix, &model->transformMatrix);
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}
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return ApiStatus_DONE2;
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}
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#include "common.h"
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static ApiStatus SomeXYZFuncTodoRename(ScriptInstance *script) {
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static ApiStatus SomeXYZFuncTodoRename(ScriptInstance* script) {
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PlayerStatus* playerStatus = PLAYER_STATUS;
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Bytecode* args = script->ptrReadPos;
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s32 xVar = *args++;
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