mirror of
https://github.com/pmret/papermario.git
synced 2024-11-09 20:42:41 +01:00
4 funcz
This commit is contained in:
parent
4df725f451
commit
6bd5f8dae4
@ -1,39 +0,0 @@
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.set noat # allow manual use of $at
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.set noreorder # don't insert nops after branches
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glabel dispatch_event_general
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/* 1A586C 80276F8C 27BDFFE8 */ addiu $sp, $sp, -0x18
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/* 1A5870 80276F90 AFBF0010 */ sw $ra, 0x10($sp)
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/* 1A5874 80276F94 94820192 */ lhu $v0, 0x192($a0)
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/* 1A5878 80276F98 30430700 */ andi $v1, $v0, 0x700
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/* 1A587C 80276F9C 24020100 */ addiu $v0, $zero, 0x100
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/* 1A5880 80276FA0 1062000F */ beq $v1, $v0, .L80276FE0
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/* 1A5884 80276FA4 28620101 */ slti $v0, $v1, 0x101
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/* 1A5888 80276FA8 50400005 */ beql $v0, $zero, .L80276FC0
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/* 1A588C 80276FAC 24020200 */ addiu $v0, $zero, 0x200
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/* 1A5890 80276FB0 10600007 */ beqz $v1, .L80276FD0
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/* 1A5894 80276FB4 00000000 */ nop
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/* 1A5898 80276FB8 0809DBFE */ j .L80276FF8
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/* 1A589C 80276FBC 00000000 */ nop
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.L80276FC0:
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/* 1A58A0 80276FC0 1062000B */ beq $v1, $v0, .L80276FF0
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/* 1A58A4 80276FC4 00000000 */ nop
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/* 1A58A8 80276FC8 0809DBFE */ j .L80276FF8
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/* 1A58AC 80276FCC 00000000 */ nop
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.L80276FD0:
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/* 1A58B0 80276FD0 0C09C596 */ jal dispatch_event_player
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/* 1A58B4 80276FD4 00A0202D */ daddu $a0, $a1, $zero
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/* 1A58B8 80276FD8 0809DBFE */ j .L80276FF8
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/* 1A58BC 80276FDC 00000000 */ nop
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.L80276FE0:
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/* 1A58C0 80276FE0 0C09F7A0 */ jal dispatch_event_partner
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/* 1A58C4 80276FE4 00A0202D */ daddu $a0, $a1, $zero
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/* 1A58C8 80276FE8 0809DBFE */ j .L80276FF8
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/* 1A58CC 80276FEC 00000000 */ nop
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.L80276FF0:
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/* 1A58D0 80276FF0 0C09DC58 */ jal dispatch_event_actor
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/* 1A58D4 80276FF4 00000000 */ nop
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.L80276FF8:
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/* 1A58D8 80276FF8 8FBF0010 */ lw $ra, 0x10($sp)
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/* 1A58DC 80276FFC 03E00008 */ jr $ra
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/* 1A58E0 80277000 27BD0018 */ addiu $sp, $sp, 0x18
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@ -1,46 +0,0 @@
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.set noat # allow manual use of $at
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.set noreorder # don't insert nops after branches
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glabel func_8027CC10
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/* 1AB4F0 8027CC10 27BDFFD8 */ addiu $sp, $sp, -0x28
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/* 1AB4F4 8027CC14 AFB3001C */ sw $s3, 0x1c($sp)
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/* 1AB4F8 8027CC18 0080982D */ daddu $s3, $a0, $zero
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/* 1AB4FC 8027CC1C AFBF0020 */ sw $ra, 0x20($sp)
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/* 1AB500 8027CC20 AFB20018 */ sw $s2, 0x18($sp)
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/* 1AB504 8027CC24 AFB10014 */ sw $s1, 0x14($sp)
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/* 1AB508 8027CC28 AFB00010 */ sw $s0, 0x10($sp)
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/* 1AB50C 8027CC2C 8E71000C */ lw $s1, 0xc($s3)
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/* 1AB510 8027CC30 8E250000 */ lw $a1, ($s1)
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/* 1AB514 8027CC34 0C0B1EAF */ jal get_variable
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/* 1AB518 8027CC38 26310004 */ addiu $s1, $s1, 4
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/* 1AB51C 8027CC3C 0040902D */ daddu $s2, $v0, $zero
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/* 1AB520 8027CC40 2402FF81 */ addiu $v0, $zero, -0x7f
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/* 1AB524 8027CC44 16420002 */ bne $s2, $v0, .L8027CC50
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/* 1AB528 8027CC48 00000000 */ nop
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/* 1AB52C 8027CC4C 8E720148 */ lw $s2, 0x148($s3)
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.L8027CC50:
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/* 1AB530 8027CC50 8E250000 */ lw $a1, ($s1)
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/* 1AB534 8027CC54 26310004 */ addiu $s1, $s1, 4
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/* 1AB538 8027CC58 0C0B1EAF */ jal get_variable
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/* 1AB53C 8027CC5C 0260202D */ daddu $a0, $s3, $zero
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/* 1AB540 8027CC60 8E250000 */ lw $a1, ($s1)
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/* 1AB544 8027CC64 26310004 */ addiu $s1, $s1, 4
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/* 1AB548 8027CC68 0260202D */ daddu $a0, $s3, $zero
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/* 1AB54C 8027CC6C 0C0B1EAF */ jal get_variable
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/* 1AB550 8027CC70 0040802D */ daddu $s0, $v0, $zero
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/* 1AB554 8027CC74 8E250000 */ lw $a1, ($s1)
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/* 1AB558 8027CC78 0C0B1EAF */ jal get_variable
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/* 1AB55C 8027CC7C 0260202D */ daddu $a0, $s3, $zero
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/* 1AB560 8027CC80 0C09A75B */ jal get_actor
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/* 1AB564 8027CC84 0240202D */ daddu $a0, $s2, $zero
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/* 1AB568 8027CC88 0040202D */ daddu $a0, $v0, $zero
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/* 1AB56C 8027CC8C 0C099117 */ jal get_actor_part
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/* 1AB570 8027CC90 0200282D */ daddu $a1, $s0, $zero
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/* 1AB574 8027CC94 8FBF0020 */ lw $ra, 0x20($sp)
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/* 1AB578 8027CC98 8FB3001C */ lw $s3, 0x1c($sp)
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/* 1AB57C 8027CC9C 8FB20018 */ lw $s2, 0x18($sp)
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/* 1AB580 8027CCA0 8FB10014 */ lw $s1, 0x14($sp)
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/* 1AB584 8027CCA4 8FB00010 */ lw $s0, 0x10($sp)
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/* 1AB588 8027CCA8 24020002 */ addiu $v0, $zero, 2
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/* 1AB58C 8027CCAC 03E00008 */ jr $ra
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/* 1AB590 8027CCB0 27BD0028 */ addiu $sp, $sp, 0x28
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@ -1,44 +0,0 @@
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.set noat # allow manual use of $at
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.set noreorder # don't insert nops after branches
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glabel set_npc_animation
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/* F24BC 802CDB0C 27BDFFE0 */ addiu $sp, $sp, -0x20
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/* F24C0 802CDB10 AFB10014 */ sw $s1, 0x14($sp)
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/* F24C4 802CDB14 0080882D */ daddu $s1, $a0, $zero
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/* F24C8 802CDB18 AFB00010 */ sw $s0, 0x10($sp)
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/* F24CC 802CDB1C 00A0802D */ daddu $s0, $a1, $zero
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/* F24D0 802CDB20 2604FEFF */ addiu $a0, $s0, -0x101
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/* F24D4 802CDB24 2C820009 */ sltiu $v0, $a0, 9
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/* F24D8 802CDB28 1040000D */ beqz $v0, .L802CDB60
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/* F24DC 802CDB2C AFBF0018 */ sw $ra, 0x18($sp)
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/* F24E0 802CDB30 3C028011 */ lui $v0, %hi(gPlayerData)
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/* F24E4 802CDB34 2442F290 */ addiu $v0, $v0, %lo(gPlayerData)
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/* F24E8 802CDB38 80430012 */ lb $v1, 0x12($v0)
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/* F24EC 802CDB3C 000310C0 */ sll $v0, $v1, 3
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/* F24F0 802CDB40 00431021 */ addu $v0, $v0, $v1
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/* F24F4 802CDB44 00441021 */ addu $v0, $v0, $a0
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/* F24F8 802CDB48 00021080 */ sll $v0, $v0, 2
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/* F24FC 802CDB4C 3C018010 */ lui $at, %hi(gPartnerAnimations)
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/* F2500 802CDB50 00220821 */ addu $at, $at, $v0
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/* F2504 802CDB54 8C228348 */ lw $v0, %lo(gPartnerAnimations)($at)
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/* F2508 802CDB58 080B36E4 */ j .L802CDB90
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/* F250C 802CDB5C AE220028 */ sw $v0, 0x28($s1)
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.L802CDB60:
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/* F2510 802CDB60 2602FDFF */ addiu $v0, $s0, -0x201
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/* F2514 802CDB64 2C420010 */ sltiu $v0, $v0, 0x10
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/* F2518 802CDB68 50400009 */ beql $v0, $zero, .L802CDB90
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/* F251C 802CDB6C AE300028 */ sw $s0, 0x28($s1)
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/* F2520 802CDB70 822400A4 */ lb $a0, 0xa4($s1)
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/* F2524 802CDB74 0C00FB3A */ jal get_enemy
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/* F2528 802CDB78 00000000 */ nop
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/* F252C 802CDB7C 8C4200CC */ lw $v0, 0xcc($v0)
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/* F2530 802CDB80 00101880 */ sll $v1, $s0, 2
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/* F2534 802CDB84 00621821 */ addu $v1, $v1, $v0
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/* F2538 802CDB88 8C62F7FC */ lw $v0, -0x804($v1)
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/* F253C 802CDB8C AE220028 */ sw $v0, 0x28($s1)
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.L802CDB90:
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/* F2540 802CDB90 8FBF0018 */ lw $ra, 0x18($sp)
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/* F2544 802CDB94 8FB10014 */ lw $s1, 0x14($sp)
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/* F2548 802CDB98 8FB00010 */ lw $s0, 0x10($sp)
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/* F254C 802CDB9C 03E00008 */ jr $ra
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/* F2550 802CDBA0 27BD0020 */ addiu $sp, $sp, 0x20
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@ -1,22 +0,0 @@
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.set noat # allow manual use of $at
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.set noreorder # don't insert nops after branches
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glabel func_802D5EE0
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/* FA890 802D5EE0 27BDFFE8 */ addiu $sp, $sp, -0x18
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/* FA894 802D5EE4 AFBF0010 */ sw $ra, 0x10($sp)
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/* FA898 802D5EE8 8C82000C */ lw $v0, 0xc($a0)
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/* FA89C 802D5EEC 0C0B1EAF */ jal get_variable
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/* FA8A0 802D5EF0 8C450000 */ lw $a1, ($v0)
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/* FA8A4 802D5EF4 3C048016 */ lui $a0, %hi(gMusicPlayers)
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/* FA8A8 802D5EF8 24849AF0 */ addiu $a0, $a0, %lo(gMusicPlayers)
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/* FA8AC 802D5EFC 00021840 */ sll $v1, $v0, 1
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/* FA8B0 802D5F00 00621821 */ addu $v1, $v1, $v0
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/* FA8B4 802D5F04 00031900 */ sll $v1, $v1, 4
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/* FA8B8 802D5F08 00641821 */ addu $v1, $v1, $a0
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/* FA8BC 802D5F0C 94640000 */ lhu $a0, ($v1)
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/* FA8C0 802D5F10 24020002 */ addiu $v0, $zero, 2
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/* FA8C4 802D5F14 00822025 */ or $a0, $a0, $v0
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/* FA8C8 802D5F18 A4640000 */ sh $a0, ($v1)
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/* FA8CC 802D5F1C 8FBF0010 */ lw $ra, 0x10($sp)
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/* FA8D0 802D5F20 03E00008 */ jr $ra
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/* FA8D4 802D5F24 27BD0018 */ addiu $sp, $sp, 0x18
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@ -117,7 +117,7 @@ typedef struct Npc {
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/* 0x090 */ Vec3s homePos;
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/* 0x090 */ Vec3s homePos;
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/* 0x096 */ char unk_96[12];
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/* 0x096 */ char unk_96[12];
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/* 0x0A2 */ u16 unk_A2;
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/* 0x0A2 */ u16 unk_A2;
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/* 0x0A4 */ u8 npcID;
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/* 0x0A4 */ s8 npcID;
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/* 0x0A5 */ char unk_A5;
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/* 0x0A5 */ char unk_A5;
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/* 0x0A6 */ s16 collisionRadius;
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/* 0x0A6 */ s16 collisionRadius;
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/* 0x0A8 */ s16 collisionHeight;
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/* 0x0A8 */ s16 collisionHeight;
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@ -969,16 +969,19 @@ typedef struct GameStatus {
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/* 0x16C */ char unk_16C[12];
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/* 0x16C */ char unk_16C[12];
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} GameStatus; // size = 0x178
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} GameStatus; // size = 0x178
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/*
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still;
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walk;
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jump;
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fall;
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fly;
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idle;
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run;
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talk;
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hurt;
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*/
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typedef struct PartnerAnimations {
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typedef struct PartnerAnimations {
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/* 0x00 */ UNK_PTR still;
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/* 0x00 */ UNK_PTR anims[9];
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/* 0x04 */ UNK_PTR walk;
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/* 0x08 */ UNK_PTR jump;
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/* 0x0C */ UNK_PTR fall;
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/* 0x10 */ UNK_PTR fly;
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/* 0x14 */ UNK_PTR idle;
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/* 0x18 */ UNK_PTR run;
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/* 0x1C */ UNK_PTR talk;
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/* 0x20 */ UNK_PTR hurt;
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} PartnerAnimations; // size = 0x24
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} PartnerAnimations; // size = 0x24
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typedef struct Shadow {
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typedef struct Shadow {
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@ -18,8 +18,19 @@ s32 func_80276F50(Actor* actor) {
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return ret;
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return ret;
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}
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}
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void dispatch_event_general(Actor* actor, Event event);
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void dispatch_event_general(Actor* actor, Event event) {
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INCLUDE_ASM(void, "code_1A5830", dispatch_event_general, Actor* actor, Event event);
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switch (actor->actorID & 0x700) {
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case 0:
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dispatch_event_player(event);
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break;
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case 0x100:
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dispatch_event_partner(event);
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break;
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case 0x200:
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dispatch_event_actor(actor, event);
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break;
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}
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}
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INCLUDE_ASM(s32, "code_1A5830", play_hit_sound);
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INCLUDE_ASM(s32, "code_1A5830", play_hit_sound);
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@ -243,16 +254,16 @@ INCLUDE_ASM(s32, "code_1A5830", DropStarPoints);
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ApiStatus SetDefenseTable(ScriptInstance* script, s32 isInitialCall) {
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ApiStatus SetDefenseTable(ScriptInstance* script, s32 isInitialCall) {
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Bytecode* args = script->ptrReadPos;
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Bytecode* args = script->ptrReadPos;
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ActorID actorID = get_variable(script, *args++);
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ActorID actorID = get_variable(script, *args++);
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s32 var1;
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s32 partIndex;
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s32 var2;
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s32 var2;
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if (actorID == ActorID_SELF) {
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if (actorID == ActorID_SELF) {
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actorID = script->owner1.actorID;
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actorID = script->owner1.actorID;
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}
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}
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var1 = get_variable(script, *args++);
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partIndex = get_variable(script, *args++);
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var2 = get_variable(script, *args++);
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var2 = get_variable(script, *args++);
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get_actor_part(get_actor(actorID), var1)->defenseTable = var2;
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get_actor_part(get_actor(actorID), partIndex)->defenseTable = var2;
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return ApiStatus_DONE2;
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return ApiStatus_DONE2;
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}
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}
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@ -273,20 +284,37 @@ ApiStatus SetStatusTable(ScriptInstance* script, s32 isInitialCall) {
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ApiStatus SetIdleAnimations(ScriptInstance* script, s32 isInitialCall) {
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ApiStatus SetIdleAnimations(ScriptInstance* script, s32 isInitialCall) {
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Bytecode* args = script->ptrReadPos;
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Bytecode* args = script->ptrReadPos;
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ActorID actorID = get_variable(script, *args++);
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ActorID actorID = get_variable(script, *args++);
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s32 var1;
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s32 partIndex;
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s32 var2;
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s32 var2;
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if (actorID == ActorID_SELF) {
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if (actorID == ActorID_SELF) {
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actorID = script->owner1.actorID;
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actorID = script->owner1.actorID;
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}
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}
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var1 = get_variable(script, *args++);
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partIndex = get_variable(script, *args++);
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var2 = get_variable(script, *args++);
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var2 = get_variable(script, *args++);
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get_actor_part(get_actor(actorID), var1)->idleAnimations = var2;
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get_actor_part(get_actor(actorID), partIndex)->idleAnimations = var2;
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return ApiStatus_DONE2;
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return ApiStatus_DONE2;
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}
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}
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INCLUDE_ASM(s32, "code_1A5830", func_8027CC10);
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ApiStatus func_8027CC10(ScriptInstance* script, s32 isInitialCall) {
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Bytecode* args = script->ptrReadPos;
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ActorID actorID = get_variable(script, *args++);
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s32 partIndex;
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if (actorID == ActorID_SELF) {
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actorID = script->owner1.actorID;
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}
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partIndex = get_variable(script, *args++);
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// weirdly unused
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get_variable(script, *args++);
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get_variable(script, *args++);
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get_actor_part(get_actor(actorID), partIndex);
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||||||
|
return ApiStatus_DONE2;
|
||||||
|
}
|
||||||
|
|
||||||
INCLUDE_ASM(s32, "code_1A5830", EnemyDamageTarget);
|
INCLUDE_ASM(s32, "code_1A5830", EnemyDamageTarget);
|
||||||
|
|
||||||
|
@ -1,4 +1,5 @@
|
|||||||
#include "common.h"
|
#include "common.h"
|
||||||
|
#include "map.h"
|
||||||
|
|
||||||
Npc* resolve_npc(ScriptInstance* script, NpcId npcIdOrPtr) {
|
Npc* resolve_npc(ScriptInstance* script, NpcId npcIdOrPtr) {
|
||||||
if (npcIdOrPtr == NpcId_SELF) {
|
if (npcIdOrPtr == NpcId_SELF) {
|
||||||
@ -10,9 +11,19 @@ Npc* resolve_npc(ScriptInstance* script, NpcId npcIdOrPtr) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
INCLUDE_ASM(void, "code_f2470_len_27f0", set_npc_animation, Npc* npc, u32 arg1);
|
void set_npc_animation(Npc* npc, u32 arg1) {
|
||||||
|
PlayerData* playerData = PLAYER_DATA;
|
||||||
|
|
||||||
INCLUDE_ASM(s32, "code_f2470_len_27f0", CreateNpc);
|
if (arg1 - 0x101 < 9) {
|
||||||
|
npc->currentAnim = gPartnerAnimations[playerData->currentPartner].anims[arg1 - 0x101];
|
||||||
|
} else if ((arg1 - 0x201) < 0x10) {
|
||||||
|
npc->currentAnim = get_enemy(npc->npcID)->animList[arg1 - 0x201];
|
||||||
|
} else {
|
||||||
|
npc->currentAnim = arg1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
INCLUDE_ASM(ApiStatus, "code_f2470_len_27f0", CreateNpc, ScriptInstance* script, s32 isInitialCall);
|
||||||
|
|
||||||
ApiStatus DeleteNpc(ScriptInstance* script, s32 isInitialCall) {
|
ApiStatus DeleteNpc(ScriptInstance* script, s32 isInitialCall) {
|
||||||
Bytecode* args = script->ptrReadPos;
|
Bytecode* args = script->ptrReadPos;
|
||||||
@ -199,12 +210,12 @@ INCLUDE_ASM(s32, "code_f2470_len_27f0", NpcMoveTo, ScriptInstance* script, s32 i
|
|||||||
|
|
||||||
INCLUDE_ASM(s32, "code_f2470_len_27f0", _npc_jump_to);
|
INCLUDE_ASM(s32, "code_f2470_len_27f0", _npc_jump_to);
|
||||||
|
|
||||||
void NpcJump0(ScriptInstance* script, s32 isInitialCall) {
|
ApiStatus NpcJump0(ScriptInstance* script, s32 isInitialCall) {
|
||||||
_npc_jump_to(script, isInitialCall, 0);
|
return _npc_jump_to(script, isInitialCall, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
void NpcJump1(ScriptInstance* script, s32 isInitialCall) {
|
ApiStatus NpcJump1(ScriptInstance* script, s32 isInitialCall) {
|
||||||
_npc_jump_to(script, isInitialCall, 1);
|
return _npc_jump_to(script, isInitialCall, 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
INCLUDE_ASM(s32, "code_f2470_len_27f0", NpcFlyTo, ScriptInstance* script, s32 isInitialCall);
|
INCLUDE_ASM(s32, "code_f2470_len_27f0", NpcFlyTo, ScriptInstance* script, s32 isInitialCall);
|
||||||
@ -420,9 +431,9 @@ ApiStatus func_802CF56C(ScriptInstance* script, s32 isInitialCall) {
|
|||||||
return ApiStatus_DONE2;
|
return ApiStatus_DONE2;
|
||||||
}
|
}
|
||||||
|
|
||||||
INCLUDE_ASM(s32, "code_f2470_len_27f0", BringPartnerOut);
|
INCLUDE_ASM(ApiStatus, "code_f2470_len_27f0", BringPartnerOut, ScriptInstance* script, s32 isInitialCall);
|
||||||
|
|
||||||
INCLUDE_ASM(s32, "code_f2470_len_27f0", PutPartnerAway);
|
INCLUDE_ASM(ApiStatus, "code_f2470_len_27f0", PutPartnerAway, ScriptInstance* script, s32 isInitialCall);
|
||||||
|
|
||||||
ApiStatus GetCurrentPartnerID(ScriptInstance* script, s32 isInitialCall) {
|
ApiStatus GetCurrentPartnerID(ScriptInstance* script, s32 isInitialCall) {
|
||||||
set_variable(script, *script->ptrReadPos, gPlayerData.currentPartner);
|
set_variable(script, *script->ptrReadPos, gPlayerData.currentPartner);
|
||||||
|
@ -34,7 +34,12 @@ ApiStatus FadeInMusic(ScriptInstance* script, s32 isInitialCall) {
|
|||||||
return (func_8014A964(var0, var1, var2, var3, var4, var5) != 0) * ApiStatus_DONE2;
|
return (func_8014A964(var0, var1, var2, var3, var4, var5) != 0) * ApiStatus_DONE2;
|
||||||
}
|
}
|
||||||
|
|
||||||
INCLUDE_ASM(s32, "code_fa4c0_len_3bf0", func_802D5EE0);
|
ApiStatus func_802D5EE0(ScriptInstance* script, s32 isInitialCall) {
|
||||||
|
Bytecode* args = script->ptrReadPos;
|
||||||
|
|
||||||
|
(&gMusicPlayers[get_variable(script, *args++)])->flags |= 0x2;
|
||||||
|
return ApiStatus_DONE2;
|
||||||
|
}
|
||||||
|
|
||||||
ApiStatus func_802D5F28(ScriptInstance* script, s32 isInitialCall) {
|
ApiStatus func_802D5F28(ScriptInstance* script, s32 isInitialCall) {
|
||||||
Bytecode* args = script->ptrReadPos;
|
Bytecode* args = script->ptrReadPos;
|
||||||
|
Loading…
Reference in New Issue
Block a user