mirror of
https://github.com/pmret/papermario.git
synced 2024-11-18 00:42:34 +01:00
resolve clang-tidy errors
This commit is contained in:
parent
42747be7ae
commit
728c879b9f
@ -1,2 +1,2 @@
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Checks: '-*,clang-analyzer-core.*,clang-analyzer-deadcode.*,readability-*,-readability-magic-numbers,-readability-else-after-return,-readability-named-parameter,-readability-braces-around-statements,-clang-diagnostic-error'
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Checks: '-*,clang-analyzer-core.*,clang-analyzer-deadcode.*,readability-*,-readability-magic-numbers,-readability-else-after-return,-readability-named-parameter,-readability-braces-around-statements,-readability-isolate-declaration,-clang-diagnostic-error'
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HeaderFilterRegex: '(src|include)\/.*\.h'
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8
Makefile
8
Makefile
@ -22,8 +22,8 @@ ifdef PM_HEADER_REBUILD
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H_FILES := $(foreach dir,$(INCLUDE_DIRS),$(wildcard $(dir)/*.h))
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endif
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DATA_FILES := $(foreach dir,$(DATA_DIRS),$(wildcard $(dir)/*.bin))
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COMPRESSED_FILES := $(foreach dir,$(COMPRESSED_DIRS),$(wildcard $(dir)/*.yay0))
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MAP_FILES := $(foreach dir,$(MAP_DIRS),$(wildcard $(dir)/*.FS))
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COMPRESSED_FILES := $(foreach dir,$(COMPRESSED_DIRS),$(wildcard $(dir)/*.yay0))
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MAP_FILES := $(foreach dir,$(MAP_DIRS),$(wildcard $(dir)/*.FS))
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BGM_FILES := $(foreach dir,$(BGM_DIRS),$(wildcard $(dir)/*.bgm))
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# Object files
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@ -54,10 +54,10 @@ OBJCOPY = $(CROSS)objcopy
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TARGET = papermario
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CPPFLAGS = -Iinclude -D _LANGUAGE_C -ffreestanding -DF3DEX_GBI_2
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CPPFLAGS = -fno-builtin -Iinclude -D _LANGUAGE_C -ffreestanding -DF3DEX_GBI_2
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ASFLAGS = -EB -march=vr4300 -mtune=vr4300 -Iinclude
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OLDASFLAGS= -EB -Iinclude
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CFLAGS = -O2 -quiet -G 0 -mcpu=vr4300 -mfix4300 -mips3 -mgp32 -mfp32
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CFLAGS = -fno-builtin -O2 -quiet -G 0 -mcpu=vr4300 -mfix4300 -mips3 -mgp32 -mfp32
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LDFLAGS = -T undefined_syms.txt -T $(LD_SCRIPT) -Map $(BUILD_DIR)/papermario.map --no-check-sections
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######################## Targets #############################
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@ -222,6 +222,11 @@ typedef struct StaticNpcSettings {
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/* 0x2A */ s16 unkFlags;
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} StaticNpcSettings; // size = 0x2C
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typedef union ScriptBufferValue {
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f32 f;
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s32 s;
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} ScriptBufferValue;
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typedef struct ScriptInstance {
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/* 0x000 */ u8 state;
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/* 0x001 */ u8 currentArgc;
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@ -247,9 +252,9 @@ typedef struct ScriptInstance {
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/* 0x0F0 */ s32 loopCounterTable[8];
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/* 0x110 */ u8 switchBlockState[8];
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/* 0x118 */ s32 switchBlockValue[8];
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/* 0x138 */ s32* buffer;
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/* 0x13C */ UNK_PTR array;
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/* 0x140 */ UNK_PTR flagArray;
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/* 0x138 */ ScriptBufferValue* buffer;
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/* 0x13C */ s32* array;
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/* 0x140 */ s32* flagArray;
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/* 0x144 */ s32 uniqueID;
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/* 0x148 */ struct Enemy* ownerActorID; /* controller*, battle ID, trigger* */
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/* 0x14C */ u32 ownerID; /* can be an npcID, a triggerID, a trigger ptr */
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@ -1268,8 +1273,8 @@ typedef struct TileDescriptor {
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} TileDescriptor; // size = 0x30
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typedef struct BackgroundHeader {
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/* 0x00 */ u32 raster;
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/* 0x04 */ u32 palette;
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/* 0x00 */ UNK_PTR raster;
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/* 0x04 */ UNK_PTR palette;
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/* 0x08 */ u16 startX;
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/* 0x0A */ u16 startY;
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/* 0x0C */ u16 width;
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@ -56,10 +56,10 @@ extern PrintContext* gCurrentPrintContext;
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extern PrintContext* D_802DB268;
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// Triggers
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/* 0x80151334 */ extern s16 gTriggerCount;
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/* 0x80159190 */ extern Trigger gTriggerList1[64];
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/* 0x80159290 */ extern Trigger gTriggerList2[64];
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/* 0x80159390 */ extern Trigger** gCurrentTriggerListPtr[64];
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extern s16 gTriggerCount;
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extern Trigger* gTriggerList1[64];
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extern Trigger* gTriggerList2[64];
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extern Trigger** gCurrentTriggerListPtr[64];
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extern u16 gMapTransitionAlpha;
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extern u16 D_800A0942;
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@ -76,8 +76,5 @@ extern UNK_TYPE D_80147474;
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extern UNK_TYPE D_80147574;
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extern UNK_TYPE D_80109270;
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extern UNK_TYPE D_80108558;
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extern u16 D_800A0940;
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extern u16 D_800A0942;
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extern s16 D_800A0944;
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#endif
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@ -40,6 +40,6 @@ INCLUDE_ASM("code_341d0_len_20d0", get_current_map_header);
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INCLUDE_ASM("code_341d0_len_20d0", get_map_IDs_by_name);
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INCLUDE_ASM("code_341d0_len_20d0", load_asset_by_name);
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void* INCLUDE_ASM("code_341d0_len_20d0", load_asset_by_name, char* name, s32* decompressedSize);
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INCLUDE_ASM("code_341d0_len_20d0", get_asset_offset);
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@ -373,7 +373,6 @@ void show_coin_counter(void) {
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uiStatus->ignoreChanges = 1;
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D_8010CD10 = 1;
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}
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return;
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}
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void hide_coin_counter(void) {
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@ -7,7 +7,6 @@ void default_trigger_function_handler(s32* arg0) {
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INCLUDE_ASM("code_dbd70_len_700", clear_trigger_data);
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//INCLUDE_ASM("code_dbd70_len_700", init_trigger_list);
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void init_trigger_list(void) {
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if ((*gGameStatusPtr)->isBattle == 0) {
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*gCurrentTriggerListPtr = gTriggerList1;
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@ -40,7 +39,6 @@ void delete_trigger(Trigger* toDelete) {
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INCLUDE_ASM("code_dbd70_len_700", is_trigger_bound);
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//INCLUDE_ASM("code_dbd70_len_700", get_trigger_by_id);
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Trigger* get_trigger_by_id(s32 triggerID) {
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return (*gCurrentTriggerListPtr)[triggerID];
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}
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@ -243,8 +243,7 @@ s32 resume_all_group(s32 groupFlags) {
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}
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}
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void suspend_group_others(s32 script, s32 groupFlags) {
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void suspend_group_others(ScriptInstance* script, s32 groupFlags) {
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s32 i;
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ScriptInstance* scriptContextPtr;
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@ -256,7 +255,7 @@ void suspend_group_others(s32 script, s32 groupFlags) {
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}
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}
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void resume_group_others(s32 script, s32 groupFlags) {
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void resume_group_others(ScriptInstance* script, s32 groupFlags) {
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s32 i;
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ScriptInstance* scriptContextPtr;
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@ -68,7 +68,6 @@ ApiStatus si_handle_if_AND(ScriptInstance* script) {
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return ApiStatus_DONE2;
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}
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//INCLUDE_ASM("code_e92d0_len_5da0", si_handle_if_not_AND);
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ApiStatus si_handle_if_not_AND(ScriptInstance* script) {
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s32 var1;
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s32* ptrReadPos = script->ptrReadPos;
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@ -197,20 +196,19 @@ INCLUDE_ASM("code_e92d0_len_5da0", si_handle_multiplyF);
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INCLUDE_ASM("code_e92d0_len_5da0", si_handle_divideF);
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ApiStatus si_handle_set_int_buffer_ptr(ScriptInstance* script) {
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script->buffer = get_variable(script, *script->ptrReadPos);
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script->buffer = (ScriptBufferValue*)get_variable(script, *script->ptrReadPos);
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return ApiStatus_DONE2;
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}
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ApiStatus si_handle_set_float_buffer_ptr(ScriptInstance* script) {
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script->buffer = get_variable(script, *script->ptrReadPos);
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script->buffer = (ScriptBufferValue*)get_variable(script, *script->ptrReadPos);
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return ApiStatus_DONE2;
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}
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ApiStatus si_handle_get_1_word(ScriptInstance* script) {
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s32 ptrReadPos = *script->ptrReadPos;
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s32 buffer = *script->buffer++;
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s32 out = *script->ptrReadPos;
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set_variable(script, ptrReadPos, buffer);
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set_variable(script, out, (*script->buffer++).s);
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return ApiStatus_DONE2;
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}
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@ -222,9 +220,10 @@ INCLUDE_ASM("code_e92d0_len_5da0", si_handle_get_4_word);
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ApiStatus si_handle_get_Nth_word(ScriptInstance* script) {
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Bytecode* ptrReadPos = script->ptrReadPos;
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s32 curPtrReadPos = ptrReadPos[0];
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s32 out = ptrReadPos[0];
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s32 n = get_variable(script, ptrReadPos[1]);
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set_variable(script, curPtrReadPos, script->buffer[get_variable(script, ptrReadPos[1])]);
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set_variable(script, out, script->buffer[n].s);
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return ApiStatus_DONE2;
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}
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@ -239,12 +238,12 @@ INCLUDE_ASM("code_e92d0_len_5da0", si_handle_get_4_float);
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INCLUDE_ASM("code_e92d0_len_5da0", si_handle_get_Nth_float);
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ApiStatus si_handle_set_array(ScriptInstance* script) {
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script->array = get_variable(script, *script->ptrReadPos);
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script->array = (s32*)get_variable(script, *script->ptrReadPos);
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return ApiStatus_DONE2;
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}
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ApiStatus si_handle_set_flag_array(ScriptInstance* script) {
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script->flagArray = get_variable(script, *script->ptrReadPos);
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script->flagArray = (s32*)get_variable(script, *script->ptrReadPos);
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return ApiStatus_DONE2;
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}
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@ -293,7 +292,7 @@ ApiStatus si_handle_exec_wait(ScriptInstance* script) {
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}
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ApiStatus si_handle_jump(ScriptInstance* script) {
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script->ptrFirstLine = get_variable(script, *script->ptrReadPos);
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script->ptrFirstLine = (Bytecode*)get_variable(script, *script->ptrReadPos);
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restart_script(script);
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return ApiStatus_DONE2;
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}
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@ -387,7 +386,7 @@ ApiStatus func_802C6E14(ScriptInstance* script) {
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ApiStatus INCLUDE_ASM("code_e92d0_len_5da0", si_handle_print_debug_var);
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ApiStatus func_802C739C(ScriptInstance* script) {
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script->ptrSavedPosition = *script->ptrReadPos;
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script->ptrSavedPosition = (Bytecode*)*script->ptrReadPos;
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return ApiStatus_DONE2;
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}
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@ -28,7 +28,7 @@ ApiStatus GetNpcPointer(ScriptInstance* script, s32 isInitialCall) {
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NpcId npcID = get_variable(script, *ptrReadPos++);
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Bytecode varNPC = *ptrReadPos++;
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set_variable(script, varNPC, get_npc_safe(npcID));
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set_variable(script, varNPC, (s32)get_npc_safe(npcID));
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return ApiStatus_DONE2;
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}
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@ -181,9 +181,9 @@ ApiStatus FindKeyItem(ScriptInstance* script, s32 isInitialCall) {
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ApiStatus AddItem(ScriptInstance* script, s32 isInitialCall) {
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Bytecode* ptrReadPos = script->ptrReadPos;
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s32 itemID = get_variable(script, *ptrReadPos++);
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s32* ptrNextPos = (s32*) *ptrReadPos++;
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Bytecode outItemIdx = *ptrReadPos++;
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set_variable(script, ptrNextPos, add_item(itemID));
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set_variable(script, outItemIdx, add_item(itemID));
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return ApiStatus_DONE2;
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}
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@ -291,10 +291,10 @@ ApiStatus RemoveItemEntity(ScriptInstance* script, s32 isInitialCall) {
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ApiStatus AddBadge(ScriptInstance* script, s32 isInitialCall) {
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Bytecode* ptrReadPos = script->ptrReadPos;
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s32 itemID = get_variable(script, *ptrReadPos++);
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s32* ptrNextPos = (s32*) *ptrReadPos++;
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s32 badgeID = get_variable(script, *ptrReadPos++);
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Bytecode outBadgeIdx = *ptrReadPos++;
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set_variable(script, ptrNextPos, add_badge(itemID));
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set_variable(script, outBadgeIdx, add_badge(badgeID));
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return ApiStatus_DONE2;
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}
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@ -1,3 +1,3 @@
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#include "common.h"
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INCLUDE_API_ASM("os/code_3d2f0_len_10", sqrtf);
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f32 INCLUDE_ASM("os/code_3d2f0_len_10", sqrtf, f32 value);
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@ -1,3 +1,3 @@
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#include "common.h"
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INCLUDE_ASM("os/code_4a1f0_len_170", decode_yay0);
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void INCLUDE_ASM("os/code_4a1f0_len_170", decode_yay0, void* src, void* dest);
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