wip: set_action_state

This commit is contained in:
Alex Bates 2020-08-20 19:43:45 +01:00
parent e54bb887d7
commit 79944164d9
No known key found for this signature in database
GPG Key ID: 5E11C2DB78877706
4 changed files with 96 additions and 3 deletions

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@ -1355,7 +1355,8 @@ typedef struct PlayerStatus {
/* 0x0C0 */ u32* decorationList;
/* 0x0C4 */ char unk_C4[8];
/* 0x0CC */ s32 shadowID;
/* 0x0D0 */ char unk_D0[12];
/* 0x0D0 */ char unk_D0[8];
/* 0x0D8 */ UNK_PTR unk_D8;
/* 0x0DC */ s32 currentButtons;
/* 0x0E0 */ s32 pressedButtons;
/* 0x0E4 */ s32 heldButtons;

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@ -78,5 +78,7 @@ extern UNK_TYPE D_80147474;
extern UNK_TYPE D_80147574;
extern UNK_TYPE D_80109270;
extern UNK_TYPE D_80108558;
extern UNK_TYPE D_8010F250; // play_sound state struct?
extern s8 D_8010EBB0;
#endif

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@ -4,7 +4,7 @@ INCLUDE_ASM("code_7bb60_len_41b0", func_800E26B0);
INCLUDE_ASM("code_7bb60_len_41b0", func_800E26C4);
INCLUDE_ASM("code_7bb60_len_41b0", move_player);
void set_action_state(s32 actionState);
void move_player(s16 duration, f32 heading, f32 speed) {
PlayerStatus* player_status = &gPlayerStatus;
@ -83,7 +83,95 @@ INCLUDE_ASM("code_7bb60_len_41b0", func_800E5A2C);
INCLUDE_ASM("code_7bb60_len_41b0", func_800E5C78);
INCLUDE_ASM("code_7bb60_len_41b0", set_action_state);
#ifdef NON_MATCHING
void set_action_state(s32 actionState) {
PlayerStatus* player_status = &gPlayerStatus;
PlayerData* player_data = &gPlayerData;
UNK_TYPE* unknown_struct = &D_8010F250;
//s32 player_status->animFlags;
s32 temp_a1;
s32 temp_v0;
s32 temp_v0_2;
s32 isMovementAllowed;
s32 temp_v0_4;
//s32 player_status->flags;
SoundId sound;
u8 partner;
u8 partnerIgnoresHazards;
UNK_PTR** temp_v0_5;
s32 phi_return;
if (player_status->flags & 0x200) {
player_status->flags &= -0x201;
func_800E01A4();
}
//player_status->animFlags = player_status->animFlags;
isMovementAllowed = actionState < ActionState_CONVERSATION;
if (player_status->animFlags & 0x4000) {
if (isMovementAllowed && actionState >= 0) {
player_status->prevActionState = player_status->actionState;
player_status->actionState = actionState;
player_status->flags |= 0x80000000;
}
} else {
//if () {
// goto hit_hazard;
//}
if (player_status->unk_BF == 3) {
actionState = ActionState_HIT_HAZARD;
}
if (actionState == ActionState_HIT_HAZARD || actionState == ActionState_HIT_LAVA) {
hit_hazard:
partner = player_data->currentPartner;
partnerIgnoresHazards = (partner - 7) < 2u; // Lakilester or Bow
if (partnerIgnoresHazards || (s8)partner == PartnerId_PARAKARRY) {
if (D_8010EBB0) {
player_status->animFlags |= 0x4;
player_status->flags |= 0x800;
return;
}
//actionState = ActionState_HIT_HAZARD; // u8
}
}
if (actionState == ActionState_SLIDING) {
player_status->moveFrames = 0;
player_status->flags |= 0x10;
player_status->flags &= -0x4001;
}
player_status->prevActionState = player_status->actionState;
if (actionState != ActionState_USE_TWEESTER) {
// ???
}
player_status->prevActionState = ActionState_IDLE;
if (actionState == ActionState_ENEMY_FIRST_STRIKE) {
player_status->animFlags |= 4;
}
player_status->actionState = actionState;
player_status->flags |= 0x80000000;
//phi_return = 0x1A;
if (player_status->actionState != ActionState_SPIN) {
player_status->flags &= 0xFFFDFFFF;
sound = unknown_struct[0x30];
player_status->animFlags &= 0xFFFEFFFF;
if (sound) stop_sound(sound);
temp_v0_5 = player_status->unk_D8;
//phi_return = (s32) temp_v0_5;
if (temp_v0_5) {
temp_v0_5[0x0C][0x24] = 0xA;
player_status->unk_D8 = NULL;
//phi_return = 0xA;
}
}
}
}
#else
void INCLUDE_ASM("code_7bb60_len_41b0", set_action_state, s32 actionState);
#endif
INCLUDE_ASM("code_7bb60_len_41b0", update_locomotion_state);

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@ -8,6 +8,8 @@ gBattleScriptList = 0x802DA690;
gCurrentScriptListPtr = 0x802DA890;
gGlobalTimeSpace = 0x802D9CA8;
D_80147574 = 0x80147574;
D_8010EBB0 = 0x8010EBB0;
D_8010F250 = 0x8010F250;
gMapTransitionAlpha = 0x800A0940;
D_800E92D8 = 0x800E92D8;