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fix SPRITE_ROM_START in --shift (#1071)
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@ -5,7 +5,7 @@
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#include "sprite/player.h"
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#ifdef SHIFT
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#define SPRITE_ROM_START (u32) _1943000_ROM_START + 0x10
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#define SPRITE_ROM_START (u32) sprites_ROM_START + 0x10
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#else
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#define SPRITE_ROM_START 0x1943000 + 0x10
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#endif
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