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gPlayerNpc to gPlayerNpcPtr & small formatting fix
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@ -205,6 +205,7 @@ ApiStatus GetPlayerPos(ScriptInstance* script, s32 isInitialCall) {
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ApiStatus GetPlayerAnimation(ScriptInstance* script, s32 isInitialCall) {
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Bytecode outVar = *script->ptrReadPos;
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set_variable(script, outVar, gPlayerAnimation);
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return ApiStatus_DONE2;
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}
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@ -9,7 +9,7 @@ gWorldScriptList = 0x802DA490;
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gBattleScriptList = 0x802DA690;
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gCurrentScriptListPtr = 0x802DA890;
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gGlobalTimeSpace = 0x802D9CA8;
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gPlayerNpc = 0x802D9D20;
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gPlayerNpcPtr = 0x802D9D20;
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D_80147574 = 0x80147574;
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gMapTransitionAlpha = 0x800A0940;
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