mirror of
https://github.com/pmret/papermario.git
synced 2024-11-08 12:02:30 +01:00
isolated chuck quizmo (#685)
* toad house * push blocks * requested cleanup * quizmo 1 * dro_01, dro_02, hos_03, jan_02 * quizmo jan_03 * kmr_02 quizmo * quizmo area_mac * quizmo functions aggregated * remove functions no longer needed * cleanup * cleanclean * quizmo started data * quizmo data half done * nearly done * fix mislabeled data in dgb_01 * fix QuizRequirement struct * isolate give item code * deconflict varstash data name with varTable fields * misc quizmo cleanup * quizmo done * fix file with invalid symbols * PR comments Co-authored-by: HailSanta <Hail2Santa@gmail.com> Co-authored-by: Ethan Roseman <ethteck@gmail.com>
This commit is contained in:
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93d8c4989b
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8d730c5c50
@ -760,6 +760,35 @@ typedef struct Effect6FInstance {
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/* 0x10 */ struct EffectGraphics* effect;
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} Effect6FInstance;
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// fx_quizmo_stage
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typedef struct EffectDataQuizStage {
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/* 0x00 */ char unk_00[0x4];
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/* 0x04 */ s32 vanishTimer;
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/* 0x08 */ s32 lifetime;
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/* 0x10 */ Vec3f origin;
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/* 0x18 */ s32 microphoneRaiseAmt;
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/* 0x1C */ s32 rearWallRaiseAmt;
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/* 0x20 */ s32 leftWallRaiseAmt;
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/* 0x24 */ s32 rightWallRaiseAmt;
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/* 0x28 */ s32 podiumRaiseAmt;
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/* 0x2C */ s32 lightScrollAmt;
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/* 0x30 */ s32 lightScrollIncrement;
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/* 0x34 */ s32 lightScrollDelay;
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/* 0x38 */ s32 unkEffectMode;
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/* 0x3C */ s32 unk_3C; // stage hidden when == 0xFF
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/* 0x3C */ char unk_40[0x10];
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} EffectDataQuizStage; // size ~ 0x50 (as allocated on heap)
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// fx_quizmo_assistant
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typedef struct EffectDataQuizVannaT {
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/* 0x00 */ char unk_00[0x4];
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/* 0x04 */ Vec3f position;
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/* 0x10 */ s32 vanishTimer;
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/* 0x14 */ s32 lifetime;
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/* 0x18 */ s32 fadeInAmt; // 0 = all-black, FF = fully-visible
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/* 0x1C */ s32 anim;
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} EffectDataQuizVannaT; // size = 0x20
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enum FireBreathType {
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FIRE_BREATH_LARGE = 0,
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FIRE_BREATH_SMALL = 1,
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@ -497,6 +497,10 @@ enum SoundIDs {
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SOUND_JR_TROOPA_SWIM = 0x00000046,
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SOUND_BOO_SPOOK = 0x00000047,
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SOUND_52 = 0x00000052,
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SOUND_89 = 0x00000089,
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SOUND_8A = 0x0000008A,
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SOUND_8B = 0x0000008B,
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SOUND_8F = 0x0000008F,
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SOUND_A2 = 0x000000A2,
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SOUND_B4 = 0x000000B4,
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SOUND_BOO_VANISH = 0x000000C1,
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@ -1728,10 +1732,12 @@ enum TriggerFlags {
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};
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enum ItemEntityFlags {
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ITEM_ENTITY_FLAGS_10 = 0x00000010,
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ITEM_ENTITY_FLAGS_40 = 0x00000040,
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ITEM_ENTITY_FLAGS_TINY = 0x00004000,
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ITEM_ENTITY_FLAGS_TRANSPARENT = 0x00080000,
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ITEM_ENTITY_FLAGS_100000 = 0x00100000,
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ITEM_ENTITY_FLAGS_8000000 = 0x08000000,
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};
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enum Buttons {
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@ -1943,6 +1949,7 @@ enum PlayerStatusFlags {
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PLAYER_STATUS_FLAGS_80000 = 0x00080000,
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PLAYER_STATUS_FLAGS_100000 = 0x00100000,
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PLAYER_STATUS_FLAGS_200000 = 0x00200000, // using hammer?
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PLAYER_STATUS_FLAGS_400000 = 0x00400000, // taking quiz?
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PLAYER_STATUS_FLAGS_800000 = 0x00800000,
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PLAYER_STATUS_FLAGS_1000000 = 0x01000000,
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PLAYER_STATUS_FLAGS_HAS_CONVERSATION_NPC = 0x02000000,
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@ -2144,16 +2151,27 @@ enum ActorEventFlags {
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};
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// TODO alex struct
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enum PartnerAnims {
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PARTNER_ANIM_STILL,
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PARTNER_ANIM_WALK,
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PARTNER_ANIM_JUMP,
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PARTNER_ANIM_FALL,
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PARTNER_ANIM_FLY,
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PARTNER_ANIM_IDLE,
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PARTNER_ANIM_RUN,
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PARTNER_ANIM_TALK,
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PARTNER_ANIM_HURT,
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enum PartnerAnimIndices {
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PARTNER_ANIM_INDEX_STILL = 0x0,
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PARTNER_ANIM_INDEX_WALK = 0x1,
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PARTNER_ANIM_INDEX_JUMP = 0x2,
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PARTNER_ANIM_INDEX_FALL = 0x3,
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PARTNER_ANIM_INDEX_FLY = 0x4,
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PARTNER_ANIM_INDEX_IDLE = 0x5,
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PARTNER_ANIM_INDEX_RUN = 0x6,
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PARTNER_ANIM_INDEX_TALK = 0x7,
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PARTNER_ANIM_INDEX_HURT = 0x8,
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};
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enum AnyPartnerAnims {
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PARTNER_ANIM_WALK = 0x101,
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PARTNER_ANIM_JUMP = 0x102,
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PARTNER_ANIM_FALL = 0x103,
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PARTNER_ANIM_FLY = 0x104,
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PARTNER_ANIM_IDLE = 0x105,
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PARTNER_ANIM_RUN = 0x106,
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PARTNER_ANIM_TALK = 0x107,
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PARTNER_ANIM_HURT = 0x108,
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};
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enum FirstStrikes {
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@ -58,10 +58,10 @@
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#define OVERRIDE_MOVEMENT_SPEED(speed) (speed * 32767)
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#define NO_OVERRIDE_MOVEMENT_SPEED OVERRIDE_MOVEMENT_SPEED(-1)
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typedef struct QuizRequirements {
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s32 unk_00;
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s32 unk_04;
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} QuizRequirements; // size = 0x8
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typedef struct QuizRequirement {
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s32 requiredStoryProgress;
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s32 numQuestionsUnlocked;
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} QuizRequirement; // size = 0x8
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typedef struct NpcBlueprint {
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/* 0x00 */ s32 flags;
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@ -81,7 +81,7 @@ extern s16 D_800F7B80;
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extern EncounterStatus gCurrentEncounter;
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extern u8* D_801512F0;
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extern s16 D_80151308;
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extern s32 D_80151310;
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extern s32 gEntityHideMode;
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extern s32 D_8010C92C;
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extern s32 D_8010C950;
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@ -6,7 +6,7 @@
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#define NAMESPACE EDC020
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extern s32 D_802429E0[];
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//extern s32** EDC020_varTable = NULL;
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//extern s32** EDC020_varStash = NULL;
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/*
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extern s32 D_80241850_EDD830 = {
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@ -1307,7 +1307,7 @@ void render_entities(void) {
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if (entity != NULL) {
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if (!gGameStatusPtr->isBattle) {
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if (D_80151310 != 0 &&
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if (gEntityHideMode != 0 &&
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!(entity->flags & ENTITY_FLAGS_IGNORE_DISTANCE_CULLING) &&
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dist2D(gPlayerStatusPtr->position.x,
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gPlayerStatusPtr->position.z,
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@ -1317,11 +1317,11 @@ void render_entities(void) {
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continue;
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}
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if (D_80151310 == 1) {
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if (gEntityHideMode == 1) {
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if (!(entity->flags & ENTITY_FLAGS_DRAW_IF_CLOSE_HIDE_MODE1)) {
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continue;
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}
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} else if (D_80151310 == 2) {
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} else if (gEntityHideMode == 2) {
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if (!(entity->flags & ENTITY_FLAGS_DRAW_IF_CLOSE_HIDE_MODE2)) {
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continue;
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}
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@ -34,7 +34,7 @@ BSS s32 D_80151304;
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BSS s32 D_80151308;
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BSS s16 gMsgBGScrollAmtY;
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BSS s16 D_8015130E;
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BSS s32 D_80151310;
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BSS s32 gEntityHideMode;
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BSS s32 gHudElementCacheBuffer;
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BSS s32 gEntityModelCount;
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BSS s32 D_8015131C;
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@ -17,8 +17,8 @@ Npc* resolve_npc(Evt* script, s32 npcIdOrPtr) {
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void set_npc_animation(Npc* npc, u32 animID) {
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PlayerData* playerData = &gPlayerData;
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if (animID - 0x101 < 9) {
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npc->currentAnim.w = gPartnerAnimations[playerData->currentPartner].anims[animID - 0x101];
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if (animID - PARTNER_ANIM_WALK < 9) {
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npc->currentAnim.w = gPartnerAnimations[playerData->currentPartner].anims[animID - PARTNER_ANIM_WALK];
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} else if ((animID - 0x201) < 0x10) {
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npc->currentAnim.w = get_enemy(npc->npcID)->animList[animID - 0x201];
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} else {
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@ -806,7 +806,7 @@ s32 BringPartnerOut(Evt *script, s32 isInitialCall) {
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partner->npcID = -5;
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bpPointer->flags = NPC_FLAG_100;
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bpPointer->initialAnim = gPartnerAnimations[wExtraPartnerID].anims[PARTNER_ANIM_FLY];
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bpPointer->initialAnim = gPartnerAnimations[wExtraPartnerID].anims[PARTNER_ANIM_INDEX_FLY];
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bpPointer->onUpdate = NULL;
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bpPointer->onRender = NULL;
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@ -840,7 +840,7 @@ s32 BringPartnerOut(Evt *script, s32 isInitialCall) {
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}
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npc->jumpVelocity = ((playerY - targetY) + (npc->jumpScale * npc->duration * npc->duration * 0.5f)) / npc->duration;
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npc->currentAnim.w = gPartnerAnimations[wExtraPartnerID].anims[PARTNER_ANIM_WALK];
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npc->currentAnim.w = gPartnerAnimations[wExtraPartnerID].anims[PARTNER_ANIM_INDEX_WALK];
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return ApiStatus_BLOCK;
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}
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@ -848,7 +848,7 @@ s32 BringPartnerOut(Evt *script, s32 isInitialCall) {
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npc->jumpVelocity -= npc->jumpScale;
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npc->pos.y += npc->jumpVelocity;
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if (npc->jumpVelocity <= 0.0f) {
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npc->currentAnim.w = gPartnerAnimations[wExtraPartnerID].anims[PARTNER_ANIM_JUMP];
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npc->currentAnim.w = gPartnerAnimations[wExtraPartnerID].anims[PARTNER_ANIM_INDEX_JUMP];
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}
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npc_move_heading(npc, npc->moveSpeed, npc->yaw);
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duration = npc->duration;
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@ -861,7 +861,7 @@ s32 BringPartnerOut(Evt *script, s32 isInitialCall) {
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npc->duration--;
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if (npc->duration < 0) {
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npc->currentAnim.w = gPartnerAnimations[wExtraPartnerID].anims[PARTNER_ANIM_IDLE];
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npc->currentAnim.w = gPartnerAnimations[wExtraPartnerID].anims[PARTNER_ANIM_INDEX_IDLE];
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npc->jumpVelocity = 0.0f;
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npc->pos.y = npc->moveToPos.y;
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npc->scale.x = 1.0f;
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@ -910,7 +910,7 @@ ApiStatus PutPartnerAway(Evt* script, s32 isInitialCall) {
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partnerY = targetY - partnerY;
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partner->jumpVelocity = (partnerY + (partner->jumpScale * partner->duration * partner->duration * 0.5f)) / partner->duration;
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partner->currentAnim.w = gPartnerAnimations[wExtraPartnerID].anims[PARTNER_ANIM_WALK];
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partner->currentAnim.w = gPartnerAnimations[wExtraPartnerID].anims[PARTNER_ANIM_INDEX_WALK];
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return ApiStatus_BLOCK;
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} else {
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return ApiStatus_DONE2;
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@ -920,7 +920,7 @@ ApiStatus PutPartnerAway(Evt* script, s32 isInitialCall) {
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partner->jumpVelocity -= partner->jumpScale;
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partner->pos.y += partner->jumpVelocity;
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if (partner->jumpVelocity <= 0.0f) {
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partner->currentAnim.w = gPartnerAnimations[wExtraPartnerID].anims[PARTNER_ANIM_JUMP];
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partner->currentAnim.w = gPartnerAnimations[wExtraPartnerID].anims[PARTNER_ANIM_INDEX_JUMP];
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}
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npc_move_heading(partner, partner->moveSpeed, partner->yaw);
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@ -935,7 +935,7 @@ ApiStatus PutPartnerAway(Evt* script, s32 isInitialCall) {
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partner->duration--;
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if (partner->duration < 0) {
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partner->currentAnim.w = gPartnerAnimations[wExtraPartnerID].anims[PARTNER_ANIM_FALL];
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partner->currentAnim.w = gPartnerAnimations[wExtraPartnerID].anims[PARTNER_ANIM_INDEX_FALL];
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partner->jumpVelocity = 0.0f;
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partner->pos.y = partner->moveToPos.y;
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free_npc_by_index(wExtraPartnerNpcID);
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@ -219,7 +219,7 @@ ApiStatus N(func_8024113C_BDFECC)(Evt* script, s32 isInitialCall) {
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return ApiStatus_BLOCK;
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}
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static s32** N(varTable) = NULL;
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static s32** N(varStash) = NULL;
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#include "world/common/StashVars.inc.c"
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EvtScript N(80241C6C) = {
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@ -1327,7 +1327,7 @@ Gfx D_8024DEC0_C0B740[] = {
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gsSPEndDisplayList(),
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};
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Gfx D_8024DEF8_C0B778[] = {
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Gfx sam_01_Quizmo_Worker[] = {
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gsSPSetLights1(dgb_01_D_80253140_C109C0),
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gsDPPipeSync(),
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gsDPSetCycleType(G_CYC_1CYCLE),
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@ -1509,7 +1509,7 @@ Gfx D_8024E440_C0BCC0[] = {
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gsSPDisplayList(D_8024E0A8_C0B928),
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gsSPDisplayList(D_8024E020_C0B8A0),
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gsSPDisplayList(D_8024DFA0_C0B820),
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gsSPDisplayList(D_8024DEF8_C0B778),
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gsSPDisplayList(sam_01_Quizmo_Worker),
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gsSPDisplayList(D_8024DEC0_C0B740),
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gsSPDisplayList(D_8024DD28_C0B5A8),
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gsSPEndDisplayList(),
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@ -3665,7 +3665,7 @@ StaticAnimatorNode N(D_802523C8_C0FC48) = {
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};
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StaticAnimatorNode N(D_802523F4_C0FC74) = {
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.displayList = D_8024DEF8_C0B778,
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.displayList = sam_01_Quizmo_Worker,
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};
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StaticAnimatorNode N(D_80252420_C0FCA0) = {
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@ -85,7 +85,7 @@ EvtScript N(main) = {
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EVT_END
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};
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static s32** N(varTable) = NULL;
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static s32** N(varStash) = NULL;
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#include "world/common/StashVars.inc.c"
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EvtScript N(80240624) = {
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@ -130,7 +130,7 @@ static s32 N(pad_868)[] = {
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0x00000000, 0x00000000,
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};
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static s32** N(varTable) = NULL;
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static s32** N(varStash) = NULL;
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#include "world/common/StashVars.inc.c"
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EvtScript N(80240874) = {
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@ -651,7 +651,7 @@ static s32 N(pad_36D8)[] = {
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0x00000000, 0x00000000,
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};
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s32** N(varTable) = NULL; // StashVars.inc.c data
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s32** N(varStash) = NULL; // StashVars.inc.c data
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EvtScript N(802436E4) = {
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EVT_SET_GROUP(EVT_GROUP_0)
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@ -9,7 +9,7 @@
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ApiStatus N(UnkFunc1)(Evt* script, s32 isInitialCall);
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ApiStatus N(UnkNpcAIMainFunc)(Evt* script, s32 isInitialCall);
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extern s32** N(varTable);
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extern s32** N(varStash);
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extern NpcGroupList N(npcGroupList_802436B4);
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extern EvtScript N(main);
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@ -9,7 +9,7 @@
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#include "sprite/npc/three_sisters.h"
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#include "sprite/npc/world_parakarry.h"
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#define UNK_ALPHA_FUNC_NPC 10
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#define CHUCK_QUIZMO_NPC_ID 10
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extern s16 MessagePlural;
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extern s16 MessageSingular;
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@ -59,14 +59,14 @@ typedef struct {
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void N(func_802430C8_95E2C8)(Unk_Struct_1* ptr, s32 arg1);
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static s32 N(D_8024DFC0);
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static s32 N(Quizmo_Worker);
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static s8 N(pad_D_8024DFC4)[0x4];
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static s32 N(pad_D_8024DFC8)[4];
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static s32 N(D_8024DFD8);
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static s32 N(Quizmo_ScriptArray)[4];
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static s32 N(Quizmo_AnswerResult);
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static s8 N(pad_D_8024DFDC)[0x4];
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static EffectInstance* N(D_8024DFE0);
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static EffectInstance* N(D_8024DFE4);
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static EffectInstance* N(D_8024DFE8);
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static EffectInstance* N(Quizmo_StageEffect);
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static EffectInstance* N(Quizmo_AudienceEffect);
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static EffectInstance* N(Quizmo_VannaTEffect);
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static s8 N(pad_D_8024DFEC)[0x4];
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static s32 N(bigArray)[112];
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static s8 N(pad_D_8024E1B0)[0x4]; // Probably part of the above
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@ -304,708 +304,7 @@ NpcSettings N(npcSettings_8024518C) = {
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.level = 99,
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};
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s32** N(varTable) = NULL;
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EvtScript N(802451BC) = {
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EVT_CALL(ShowGotItem, EVT_VAR(0), 1, 0)
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EVT_RETURN
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EVT_RETURN
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EVT_END
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};
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EvtScript N(802451EC) = {
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EVT_CALL(ShowGotItem, EVT_VAR(0), 1, 16)
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EVT_RETURN
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EVT_RETURN
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EVT_END
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};
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u8 N(quizAnswers)[] = {
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0x02, 0x01, 0x01, 0x02, 0x02, 0x00, 0x02, 0x00,
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0x02, 0x01, 0x00, 0x02, 0x01, 0x01, 0x00, 0x02,
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0x00, 0x02, 0x01, 0x00, 0x00, 0x02, 0x01, 0x00,
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0x02, 0x01, 0x01, 0x02, 0x02, 0x01, 0x01, 0x01,
|
||||
0x00, 0x02, 0x02, 0x02, 0x02, 0x00, 0x01, 0x01,
|
||||
0x02, 0x01, 0x02, 0x01, 0x02, 0x00, 0x00, 0x01,
|
||||
0x01, 0x00, 0x01, 0x02, 0x01, 0x00, 0x02, 0x02,
|
||||
0x01, 0x02, 0x00, 0x02, 0x02, 0x01, 0x01, 0x01,
|
||||
};
|
||||
|
||||
QuizRequirements N(quizRequirements)[] = {
|
||||
{ -108, 0 }, { -76, 10 },
|
||||
{ -54, 20 }, { -14, 30 },
|
||||
{ 6, 37 }, { 39, 44 },
|
||||
{ 58, 52 }, { 88, 60 },
|
||||
{ 96, 64 }, { 0, 64 },
|
||||
};
|
||||
|
||||
EvtScript N(802452AC) = {
|
||||
EVT_CALL(N(GetGameStatus75))
|
||||
EVT_IF_LE(EVT_VAR(0), 1)
|
||||
EVT_CALL(GetNpcPos, NPC_SELF, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_ADD(EVT_VAR(1), 300)
|
||||
EVT_CALL(SetNpcJumpscale, NPC_SELF, 1)
|
||||
EVT_CALL(SetNpcAnimation, NPC_SELF, NPC_ANIM_chuck_quizmo_Palette_00_Anim_C)
|
||||
EVT_WAIT_FRAMES(40)
|
||||
EVT_CALL(SetNpcPos, NPC_SELF, 0, -1000, 0)
|
||||
EVT_END_IF
|
||||
EVT_RETURN
|
||||
EVT_END
|
||||
};
|
||||
|
||||
EvtScript N(8024535C) = {
|
||||
EVT_CALL(N(GetCamVfov), 0, EVT_ARRAY(0))
|
||||
EVT_CALL(N(SetCamVfov), 0, 25)
|
||||
EVT_CALL(GetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_CALL(SetPanTarget, 0, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_CALL(UseSettingsFrom, 0, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_CALL(GetCamType, 0, EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_CALL(SetCamType, 0, EVT_VAR(1), 0)
|
||||
EVT_CALL(GetCamDistance, 0, EVT_VAR(0))
|
||||
EVT_IF_GT(EVT_VAR(0), 0)
|
||||
EVT_SETF(EVT_VAR(0), 370)
|
||||
EVT_ELSE
|
||||
EVT_SETF(EVT_VAR(0), -370)
|
||||
EVT_END_IF
|
||||
EVT_CALL(SetCamDistance, 0, EVT_VAR(0))
|
||||
EVT_CALL(GetCamPitch, 0, EVT_VAR(0), EVT_VAR(1))
|
||||
EVT_SETF(EVT_VAR(0), EVT_FIXED(13.0))
|
||||
EVT_SETF(EVT_VAR(1), EVT_FIXED(-10.0))
|
||||
EVT_CALL(SetCamPitch, 0, EVT_VAR(0), EVT_VAR(1))
|
||||
EVT_CALL(PanToTarget, 0, 0, 1)
|
||||
EVT_CALL(SetCamLeadPlayer, 0, 0)
|
||||
EVT_RETURN
|
||||
EVT_END
|
||||
};
|
||||
|
||||
EvtScript N(802454F8) = {
|
||||
EVT_CALL(GetNpcPos, 10, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_ADD(EVT_VAR(1), 30)
|
||||
EVT_CALL(SetPanTarget, 0, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_CALL(GetCamDistance, 0, EVT_VAR(0))
|
||||
EVT_IF_GT(EVT_VAR(0), 0)
|
||||
EVT_SETF(EVT_VAR(0), 17)
|
||||
EVT_ELSE
|
||||
EVT_SETF(EVT_VAR(0), -17)
|
||||
EVT_END_IF
|
||||
EVT_CALL(SetCamDistance, 0, EVT_VAR(0))
|
||||
EVT_CALL(SetCamSpeed, 0, EVT_FIXED(90.0))
|
||||
EVT_CALL(WaitForCam, 0, EVT_FIXED(1.0))
|
||||
EVT_CALL(SetCamSpeed, 0, 1)
|
||||
EVT_RETURN
|
||||
EVT_END
|
||||
};
|
||||
|
||||
EvtScript N(802455F4) = {
|
||||
EVT_CALL(N(SetCamVfov), 0, EVT_ARRAY(0))
|
||||
EVT_CALL(PanToTarget, 0, 0, 0)
|
||||
EVT_RETURN
|
||||
EVT_END
|
||||
};
|
||||
|
||||
EvtScript N(80245630) = {
|
||||
EVT_WAIT_FRAMES(20)
|
||||
EVT_CALL(N(UnkCameraFunc), EVT_ARRAY(1), EVT_ARRAY(3), 83, EVT_VAR(0), EVT_VAR(1))
|
||||
EVT_THREAD
|
||||
EVT_SETF(EVT_VAR(2), 0)
|
||||
EVT_LOOP(60)
|
||||
EVT_SETF(EVT_VAR(3), EVT_VAR(0))
|
||||
EVT_SETF(EVT_VAR(4), EVT_VAR(1))
|
||||
EVT_MULF(EVT_VAR(3), EVT_VAR(2))
|
||||
EVT_MULF(EVT_VAR(4), EVT_VAR(2))
|
||||
EVT_DIVF(EVT_VAR(3), 60)
|
||||
EVT_DIVF(EVT_VAR(4), 60)
|
||||
EVT_ADDF(EVT_VAR(3), EVT_ARRAY(1))
|
||||
EVT_ADDF(EVT_VAR(4), EVT_ARRAY(3))
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(3), EVT_ARRAY(2), EVT_VAR(4))
|
||||
EVT_ADDF(EVT_VAR(2), 1)
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_END_LOOP
|
||||
EVT_SETF(EVT_VAR(3), EVT_VAR(0))
|
||||
EVT_SETF(EVT_VAR(4), EVT_VAR(1))
|
||||
EVT_ADDF(EVT_VAR(3), EVT_ARRAY(1))
|
||||
EVT_ADDF(EVT_VAR(4), EVT_ARRAY(3))
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(3), EVT_ARRAY(2), EVT_VAR(4))
|
||||
EVT_END_THREAD
|
||||
EVT_CALL(N(UnkRotatePlayer))
|
||||
EVT_CALL(func_802D2884, EVT_ARRAY(1), EVT_ARRAY(3), 0)
|
||||
EVT_CALL(SetPlayerAnimation, ANIM_10002)
|
||||
EVT_RETURN
|
||||
EVT_END
|
||||
};
|
||||
|
||||
EvtScript N(802457E0) = {
|
||||
EVT_CALL(GetNpcPos, NPC_PARTNER, EVT_VAR(10), EVT_VAR(11), EVT_VAR(12))
|
||||
EVT_CALL(N(UnkCameraFunc), EVT_VAR(10), EVT_VAR(12), 108, EVT_VAR(0), EVT_VAR(1))
|
||||
EVT_SETF(EVT_VAR(5), EVT_ARRAY(2))
|
||||
EVT_SUBF(EVT_VAR(5), EVT_VAR(11))
|
||||
EVT_THREAD
|
||||
EVT_CALL(N(UnkMovePartner))
|
||||
EVT_SETF(EVT_VAR(3), EVT_VAR(0))
|
||||
EVT_SETF(EVT_VAR(4), EVT_VAR(1))
|
||||
EVT_SETF(EVT_VAR(6), EVT_VAR(5))
|
||||
EVT_ADDF(EVT_VAR(3), EVT_VAR(10))
|
||||
EVT_ADDF(EVT_VAR(4), EVT_VAR(12))
|
||||
EVT_ADDF(EVT_VAR(6), EVT_VAR(11))
|
||||
EVT_CALL(SetNpcPos, NPC_PARTNER, EVT_VAR(3), EVT_VAR(6), EVT_VAR(4))
|
||||
EVT_END_THREAD
|
||||
EVT_CALL(N(UnkRotatePartner))
|
||||
EVT_CALL(NpcFacePlayer, NPC_PARTNER, 0)
|
||||
EVT_CALL(SetNpcAnimation, NPC_PARTNER, 0x106)
|
||||
EVT_RETURN
|
||||
EVT_END
|
||||
};
|
||||
|
||||
EvtScript N(80245918) = {
|
||||
EVT_CALL(GetNpcPos, 10, EVT_VAR(10), EVT_VAR(11), EVT_VAR(12))
|
||||
EVT_CALL(N(UnkCameraFunc), EVT_VAR(10), EVT_VAR(12), -70, EVT_VAR(0), EVT_VAR(1))
|
||||
EVT_THREAD
|
||||
EVT_SETF(EVT_VAR(2), 0)
|
||||
EVT_LOOP(60)
|
||||
EVT_SETF(EVT_VAR(3), EVT_VAR(0))
|
||||
EVT_SETF(EVT_VAR(4), EVT_VAR(1))
|
||||
EVT_MULF(EVT_VAR(3), EVT_VAR(2))
|
||||
EVT_MULF(EVT_VAR(4), EVT_VAR(2))
|
||||
EVT_DIVF(EVT_VAR(3), 60)
|
||||
EVT_DIVF(EVT_VAR(4), 60)
|
||||
EVT_ADDF(EVT_VAR(3), EVT_VAR(10))
|
||||
EVT_ADDF(EVT_VAR(4), EVT_VAR(12))
|
||||
EVT_CALL(SetNpcPos, 10, EVT_VAR(3), EVT_ARRAY(2), EVT_VAR(4))
|
||||
EVT_ADDF(EVT_VAR(2), 1)
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_END_LOOP
|
||||
EVT_END_THREAD
|
||||
EVT_WAIT_FRAMES(60)
|
||||
EVT_CALL(NpcFacePlayer, 10, 0)
|
||||
EVT_CALL(SetNpcAnimation, 10, NPC_ANIM_chuck_quizmo_Palette_00_Anim_1)
|
||||
EVT_RETURN
|
||||
EVT_END
|
||||
};
|
||||
|
||||
EvtScript N(80245A84) = {
|
||||
EVT_EXEC(N(80245630))
|
||||
EVT_EXEC(N(802457E0))
|
||||
EVT_EXEC_WAIT(N(80245918))
|
||||
EVT_RETURN
|
||||
EVT_END
|
||||
};
|
||||
|
||||
EvtScript N(80245AB8) = {
|
||||
EVT_LOOP(0)
|
||||
EVT_CALL(SetPlayerAnimation, ANIM_QUESTION)
|
||||
EVT_WAIT_FRAMES(20)
|
||||
EVT_END_LOOP
|
||||
EVT_RETURN
|
||||
EVT_END
|
||||
};
|
||||
|
||||
EvtScript N(80245AF8) = {
|
||||
EVT_CALL(SetPlayerAnimation, ANIM_THROW)
|
||||
EVT_WAIT_FRAMES(15)
|
||||
EVT_CALL(SetPlayerAnimation, ANIM_10002)
|
||||
EVT_RETURN
|
||||
EVT_END
|
||||
};
|
||||
|
||||
EvtScript N(80245B34) = {
|
||||
EVT_LOOP(0)
|
||||
EVT_CALL(SetPlayerAnimation, ANIM_10002)
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_CALL(SetPlayerAnimation, ANIM_BEFORE_JUMP)
|
||||
EVT_WAIT_FRAMES(2)
|
||||
EVT_CALL(SetPlayerAnimation, ANIM_MIDAIR_STILL)
|
||||
EVT_CALL(GetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_ADD(EVT_VAR(1), 3)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 2)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 1)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 1)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 0)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 0)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 0)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 0)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_CALL(SetPlayerAnimation, ANIM_MIDAIR)
|
||||
EVT_CALL(GetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_ADD(EVT_VAR(1), 0)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 0)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 0)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), -1)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), -1)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), -2)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), -3)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_CALL(SetPlayerAnimation, ANIM_10009)
|
||||
EVT_WAIT_FRAMES(2)
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_CALL(SetPlayerAnimation, ANIM_BEFORE_JUMP)
|
||||
EVT_WAIT_FRAMES(2)
|
||||
EVT_CALL(SetPlayerAnimation, ANIM_MIDAIR_STILL)
|
||||
EVT_CALL(GetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_ADD(EVT_VAR(1), 3)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 2)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 1)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 1)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 0)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 0)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 0)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 0)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_CALL(SetPlayerAnimation, ANIM_MIDAIR)
|
||||
EVT_CALL(GetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_ADD(EVT_VAR(1), 0)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 0)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 0)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), -1)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), -1)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), -2)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), -3)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_CALL(SetPlayerAnimation, ANIM_10009)
|
||||
EVT_WAIT_FRAMES(2)
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_CALL(SetPlayerAnimation, ANIM_BEFORE_JUMP)
|
||||
EVT_WAIT_FRAMES(2)
|
||||
EVT_CALL(SetPlayerAnimation, ANIM_MIDAIR_STILL)
|
||||
EVT_CALL(GetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_ADD(EVT_VAR(1), 3)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 2)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 1)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 1)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 0)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 0)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 0)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 0)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_CALL(SetPlayerAnimation, ANIM_MIDAIR)
|
||||
EVT_CALL(GetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_ADD(EVT_VAR(1), 0)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 0)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 0)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), -1)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), -1)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), -2)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), -3)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_CALL(SetPlayerAnimation, ANIM_10009)
|
||||
EVT_WAIT_FRAMES(2)
|
||||
EVT_END_LOOP
|
||||
EVT_CALL(SetPlayerAnimation, ANIM_10002)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_ARRAY(2), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_RETURN
|
||||
EVT_END
|
||||
};
|
||||
|
||||
EvtScript N(8024667C) = {
|
||||
EVT_CALL(SetPlayerAnimation, ANIM_SHOCK_STILL)
|
||||
EVT_LOOP(0)
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_END_LOOP
|
||||
EVT_RETURN
|
||||
EVT_END
|
||||
};
|
||||
|
||||
EvtScript N(802466BC) = {
|
||||
EVT_THREAD
|
||||
EVT_CALL(N(UnkCameraFunc), EVT_ARRAY(1), EVT_ARRAY(3), 25, EVT_VAR(0), EVT_VAR(1))
|
||||
EVT_SETF(EVT_VAR(2), EVT_ARRAY(1))
|
||||
EVT_ADDF(EVT_VAR(2), EVT_VAR(0))
|
||||
EVT_SETF(EVT_VAR(3), EVT_ARRAY(3))
|
||||
EVT_ADDF(EVT_VAR(3), EVT_VAR(1))
|
||||
EVT_CALL(SetNpcAnimation, NPC_PARTNER, 0x102)
|
||||
EVT_CALL(NpcMoveTo, NPC_PARTNER, EVT_VAR(2), EVT_VAR(3), 40)
|
||||
EVT_CALL(SetNpcAnimation, NPC_PARTNER, 0x106)
|
||||
EVT_END_THREAD
|
||||
EVT_CALL(PlayerMoveTo, EVT_ARRAY(1), EVT_ARRAY(3), 40)
|
||||
EVT_RETURN
|
||||
EVT_END
|
||||
};
|
||||
|
||||
EvtScript N(80246798) = {
|
||||
EVT_EXEC_GET_TID(N(80245B34), EVT_VAR(1))
|
||||
EVT_WAIT_FRAMES(60)
|
||||
EVT_KILL_THREAD(EVT_VAR(1))
|
||||
EVT_LOOP(5)
|
||||
EVT_CALL(GetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_ADD(EVT_VAR(1), -1)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(2)
|
||||
EVT_END_LOOP
|
||||
EVT_WAIT_FRAMES(20)
|
||||
EVT_EXEC_WAIT(N(802466BC))
|
||||
EVT_RETURN
|
||||
EVT_END
|
||||
};
|
||||
|
||||
EvtScript N(80246848) = {
|
||||
EVT_EXEC_GET_TID(N(8024667C), EVT_VAR(1))
|
||||
EVT_WAIT_FRAMES(60)
|
||||
EVT_LOOP(5)
|
||||
EVT_CALL(GetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_ADD(EVT_VAR(1), -1)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(2)
|
||||
EVT_END_LOOP
|
||||
EVT_WAIT_FRAMES(20)
|
||||
EVT_KILL_THREAD(EVT_VAR(1))
|
||||
EVT_EXEC_WAIT(N(802466BC))
|
||||
EVT_RETURN
|
||||
EVT_END
|
||||
};
|
||||
|
||||
EvtScript N(802468F8) = {
|
||||
EVT_IF_GT(EVT_SAVE_VAR(352), 63)
|
||||
EVT_SET(EVT_VAR(0), 0)
|
||||
EVT_RETURN
|
||||
EVT_END_IF
|
||||
EVT_CALL(GetPlayerPos, EVT_ARRAY(1), EVT_ARRAY(2), EVT_ARRAY(3))
|
||||
EVT_CALL(NpcFacePlayer, NPC_SELF, 16)
|
||||
EVT_IF_EQ(EVT_SAVE_VAR(352), 63)
|
||||
EVT_CALL(SpeakToPlayer, NPC_SELF, NPC_ANIM_chuck_quizmo_Palette_00_Anim_4, NPC_ANIM_chuck_quizmo_Palette_00_Anim_1, 0, MESSAGE_ID(0x08, 0x000A))
|
||||
EVT_ELSE
|
||||
EVT_IF_EQ(EVT_SAVE_FLAG(1767), 1)
|
||||
EVT_CALL(SpeakToPlayer, NPC_SELF, NPC_ANIM_chuck_quizmo_Palette_00_Anim_4, NPC_ANIM_chuck_quizmo_Palette_00_Anim_1, 0, MESSAGE_ID(0x08, 0x0009))
|
||||
EVT_ELSE
|
||||
EVT_CALL(SpeakToPlayer, NPC_SELF, NPC_ANIM_chuck_quizmo_Palette_00_Anim_4, NPC_ANIM_chuck_quizmo_Palette_00_Anim_1, 0, MESSAGE_ID(0x08, 0x0008))
|
||||
EVT_SET(EVT_SAVE_FLAG(1767), 1)
|
||||
EVT_END_IF
|
||||
EVT_END_IF
|
||||
EVT_CALL(ShowChoice, MESSAGE_ID(0x1E, 0x000D))
|
||||
EVT_IF_EQ(EVT_VAR(0), 1)
|
||||
EVT_CALL(ContinueSpeech, -1, NPC_ANIM_chuck_quizmo_Palette_00_Anim_4, NPC_ANIM_chuck_quizmo_Palette_00_Anim_1, 0, MESSAGE_ID(0x08, 0x000C))
|
||||
EVT_EXEC_WAIT(N(802452AC))
|
||||
EVT_SET(EVT_VAR(0), 0)
|
||||
EVT_RETURN
|
||||
EVT_END_IF
|
||||
EVT_SET(EVT_SAVE_FLAG(1793), 1)
|
||||
EVT_CALL(N(Set80151310_1))
|
||||
EVT_CALL(N(UnkAlphaFunc))
|
||||
EVT_EXEC(N(8024535C))
|
||||
EVT_CALL(DisablePartnerAI, 0)
|
||||
EVT_CALL(SetNpcFlagBits, NPC_PARTNER, ((NPC_FLAG_GRAVITY)), FALSE)
|
||||
EVT_CALL(SetNpcFlagBits, 10, ((NPC_FLAG_GRAVITY)), FALSE)
|
||||
EVT_CALL(SetNpcFlagBits, NPC_PARTNER, ((NPC_FLAG_ENABLE_HIT_SCRIPT | NPC_FLAG_40 | NPC_FLAG_100)), TRUE)
|
||||
EVT_CALL(SetNpcFlagBits, 10, ((NPC_FLAG_100)), TRUE)
|
||||
EVT_CALL(SetNpcAnimation, NPC_PARTNER, 0x106)
|
||||
EVT_EXEC_GET_TID(N(80245A84), EVT_VAR(1))
|
||||
EVT_CALL(ContinueSpeech, -1, NPC_ANIM_chuck_quizmo_Palette_00_Anim_4, NPC_ANIM_chuck_quizmo_Palette_00_Anim_1, 0, MESSAGE_ID(0x08, 0x000B))
|
||||
EVT_CALL(PlaySound, 137)
|
||||
EVT_LOOP(0)
|
||||
EVT_IS_THREAD_RUNNING(EVT_VAR(1), EVT_VAR(0))
|
||||
EVT_IF_EQ(EVT_VAR(0), 0)
|
||||
EVT_BREAK_LOOP
|
||||
EVT_END_IF
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_END_LOOP
|
||||
EVT_CALL(N(func_80241BE0_95CDE0))
|
||||
EVT_LOOP(5)
|
||||
EVT_CALL(GetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_ADD(EVT_VAR(1), 1)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(2)
|
||||
EVT_END_LOOP
|
||||
EVT_SET(EVT_VAR(0), 2883584)
|
||||
EVT_ADD(EVT_VAR(0), EVT_SAVE_VAR(352))
|
||||
EVT_CALL(SpeakToPlayer, NPC_SELF, NPC_ANIM_chuck_quizmo_Palette_00_Anim_5, NPC_ANIM_chuck_quizmo_Palette_00_Anim_6, 0, EVT_VAR(0))
|
||||
EVT_CALL(SetPlayerAnimation, ANIM_QUESTION)
|
||||
EVT_SET(EVT_VAR(0), 2949120)
|
||||
EVT_ADD(EVT_VAR(0), EVT_SAVE_VAR(352))
|
||||
EVT_CALL(PlaySound, 142)
|
||||
EVT_CALL(ShowChoice, EVT_VAR(0))
|
||||
EVT_KILL_THREAD(EVT_VAR(1))
|
||||
EVT_CALL(StopSound, 142)
|
||||
EVT_EXEC(N(80245AF8))
|
||||
EVT_WAIT_FRAMES(15)
|
||||
EVT_CALL(PlaySound, 141)
|
||||
EVT_CALL(N(func_80241EE0_95D0E0), EVT_VAR(0))
|
||||
EVT_SET(EVT_ARRAY(4), 0)
|
||||
EVT_CALL(N(func_802424D4_95D6D4))
|
||||
EVT_WAIT_FRAMES(40)
|
||||
EVT_CALL(N(func_80241B5C_95CD5C))
|
||||
EVT_THREAD
|
||||
EVT_WAIT_FRAMES(110)
|
||||
EVT_CALL(CloseChoice)
|
||||
EVT_SET(EVT_ARRAY(4), 0)
|
||||
EVT_END_THREAD
|
||||
EVT_IF_EQ(EVT_VAR(0), 1)
|
||||
EVT_CALL(SetNpcAnimation, 10, NPC_ANIM_chuck_quizmo_Palette_00_Anim_7)
|
||||
EVT_SET(EVT_ARRAY(4), 1)
|
||||
EVT_THREAD
|
||||
EVT_CALL(N(func_80241EAC_95D0AC), 1)
|
||||
EVT_WAIT_FRAMES(6)
|
||||
EVT_WAIT_FRAMES(6)
|
||||
EVT_WAIT_FRAMES(6)
|
||||
EVT_CALL(N(func_80241EAC_95D0AC), 2)
|
||||
EVT_END_THREAD
|
||||
EVT_THREAD
|
||||
EVT_CALL(PlaySound, 540)
|
||||
EVT_WAIT_FRAMES(6)
|
||||
EVT_CALL(PlaySound, 540)
|
||||
EVT_WAIT_FRAMES(6)
|
||||
EVT_CALL(PlaySound, 540)
|
||||
EVT_WAIT_FRAMES(6)
|
||||
EVT_CALL(PlaySound, 540)
|
||||
EVT_END_THREAD
|
||||
EVT_CALL(PlaySound, 138)
|
||||
EVT_CALL(N(func_80241F78_95D178))
|
||||
EVT_THREAD
|
||||
EVT_WAIT_FRAMES(15)
|
||||
EVT_CALL(GetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_ADD(EVT_VAR(1), 50)
|
||||
EVT_CALL(N(UnkCameraFunc), 0, 0, 83, EVT_VAR(0), EVT_VAR(2))
|
||||
EVT_CALL(PlayEffect, 0x7, 2, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2), 0, 0, 0, 0, 0, 0, 0, 0, 0)
|
||||
EVT_CALL(PlayEffect, 0x44, 4, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2), 1, 60, 0, 0, 0, 0, 0, 0, 0)
|
||||
EVT_WAIT_FRAMES(15)
|
||||
EVT_ADD(EVT_VAR(1), -3)
|
||||
EVT_CALL(N(UnkCameraFunc), 0, 0, 58, EVT_VAR(0), EVT_VAR(2))
|
||||
EVT_CALL(PlayEffect, 0x7, 2, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2), 0, 0, 0, 0, 0, 0, 0, 0, 0)
|
||||
EVT_CALL(PlayEffect, 0x44, 4, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2), 1, 60, 0, 0, 0, 0, 0, 0, 0)
|
||||
EVT_WAIT_FRAMES(15)
|
||||
EVT_ADD(EVT_VAR(1), 30)
|
||||
EVT_CALL(N(UnkCameraFunc), 0, 0, 93, EVT_VAR(0), EVT_VAR(2))
|
||||
EVT_CALL(PlayEffect, 0x7, 2, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2), 0, 0, 0, 0, 0, 0, 0, 0, 0)
|
||||
EVT_CALL(PlayEffect, 0x44, 4, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2), 1, 60, 0, 0, 0, 0, 0, 0, 0)
|
||||
EVT_WAIT_FRAMES(15)
|
||||
EVT_END_THREAD
|
||||
EVT_WAIT_FRAMES(20)
|
||||
EVT_EXEC_GET_TID(N(80246798), EVT_VAR(1))
|
||||
EVT_ADD(EVT_SAVE_VAR(352), 1)
|
||||
EVT_IF_GT(EVT_SAVE_VAR(352), 63)
|
||||
EVT_CALL(ContinueSpeech, -1, -1, -1, 0, MESSAGE_ID(0x08, 0x0010))
|
||||
EVT_CALL(SetNpcAnimation, 10, NPC_ANIM_chuck_quizmo_Palette_00_Anim_6)
|
||||
EVT_LOOP(0)
|
||||
EVT_IS_THREAD_RUNNING(EVT_VAR(1), EVT_VAR(0))
|
||||
EVT_IF_EQ(EVT_VAR(0), 0)
|
||||
EVT_BREAK_LOOP
|
||||
EVT_END_IF
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_END_LOOP
|
||||
EVT_CALL(SetNpcAnimation, 10, NPC_ANIM_chuck_quizmo_Palette_00_Anim_5)
|
||||
EVT_SET(EVT_VAR(0), 348)
|
||||
EVT_SET(EVT_VAR(1), 3)
|
||||
EVT_EXEC_WAIT(N(802451BC))
|
||||
EVT_CALL(AddStarPieces, 1)
|
||||
EVT_CALL(N(func_80241EAC_95D0AC), 15)
|
||||
EVT_CALL(N(func_80241F60_95D160))
|
||||
EVT_CALL(SetMessageValue, EVT_SAVE_VAR(352), 0)
|
||||
EVT_CALL(SpeakToPlayer, NPC_SELF, NPC_ANIM_chuck_quizmo_Palette_00_Anim_4, NPC_ANIM_chuck_quizmo_Palette_00_Anim_1, 0, MESSAGE_ID(0x08, 0x0011))
|
||||
EVT_ELSE
|
||||
EVT_CALL(ContinueSpeech, -1, -1, -1, 0, MESSAGE_ID(0x08, 0x000E))
|
||||
EVT_CALL(SetNpcAnimation, 10, NPC_ANIM_chuck_quizmo_Palette_00_Anim_6)
|
||||
EVT_LOOP(0)
|
||||
EVT_IS_THREAD_RUNNING(EVT_VAR(1), EVT_VAR(0))
|
||||
EVT_IF_EQ(EVT_VAR(0), 0)
|
||||
EVT_BREAK_LOOP
|
||||
EVT_END_IF
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_END_LOOP
|
||||
EVT_CALL(SetNpcAnimation, 10, NPC_ANIM_chuck_quizmo_Palette_00_Anim_5)
|
||||
EVT_SET(EVT_VAR(0), 348)
|
||||
EVT_SET(EVT_VAR(1), 1)
|
||||
EVT_EXEC_WAIT(N(802451BC))
|
||||
EVT_CALL(AddStarPieces, 1)
|
||||
EVT_CALL(N(func_80241EAC_95D0AC), 15)
|
||||
EVT_CALL(N(func_80241F60_95D160))
|
||||
EVT_CALL(SetMessageValue, EVT_SAVE_VAR(352), 0)
|
||||
EVT_IF_EQ(EVT_SAVE_VAR(352), 1)
|
||||
EVT_CALL(SetMessageMsg, EVT_PTR(MessageSingular), 1)
|
||||
EVT_ELSE
|
||||
EVT_CALL(SetMessageMsg, EVT_PTR(MessagePlural), 1)
|
||||
EVT_END_IF
|
||||
EVT_CALL(SpeakToPlayer, NPC_SELF, NPC_ANIM_chuck_quizmo_Palette_00_Anim_4, NPC_ANIM_chuck_quizmo_Palette_00_Anim_1, 0, MESSAGE_ID(0x08, 0x000F))
|
||||
EVT_END_IF
|
||||
EVT_SET(EVT_VAR(0), 1)
|
||||
EVT_ELSE
|
||||
EVT_CALL(SetNpcAnimation, 10, NPC_ANIM_chuck_quizmo_Palette_00_Anim_9)
|
||||
EVT_SET(EVT_ARRAY(4), 2)
|
||||
EVT_CALL(PlaySound, SOUND_MENU_ERROR)
|
||||
EVT_CALL(PlaySound, 139)
|
||||
EVT_EXEC_GET_TID(N(80246848), EVT_VAR(1))
|
||||
EVT_CALL(GetPlayerPos, EVT_VAR(2), EVT_VAR(3), EVT_VAR(4))
|
||||
EVT_CALL(PlayEffect, 0x2B, 0, EVT_VAR(2), EVT_VAR(3), EVT_VAR(4), 0, 0, 0, 0, 0, 0, 0, 0, 0)
|
||||
EVT_CALL(ContinueSpeech, -1, -1, -1, 0, MESSAGE_ID(0x08, 0x000D))
|
||||
EVT_CALL(SetNpcAnimation, 10, NPC_ANIM_chuck_quizmo_Palette_00_Anim_A)
|
||||
EVT_LOOP(0)
|
||||
EVT_IS_THREAD_RUNNING(EVT_VAR(1), EVT_VAR(0))
|
||||
EVT_IF_EQ(EVT_VAR(0), 0)
|
||||
EVT_BREAK_LOOP
|
||||
EVT_END_IF
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_END_LOOP
|
||||
EVT_SET(EVT_VAR(0), 0)
|
||||
EVT_END_IF
|
||||
EVT_CALL(N(func_80241EE0_95D0E0), -1)
|
||||
EVT_CALL(EnablePartnerAI)
|
||||
EVT_THREAD
|
||||
EVT_WAIT_FRAMES(30)
|
||||
EVT_CALL(PlaySound, 143)
|
||||
EVT_END_THREAD
|
||||
EVT_THREAD
|
||||
EVT_WAIT_FRAMES(45)
|
||||
EVT_CALL(StopSound, 137)
|
||||
EVT_END_THREAD
|
||||
EVT_CALL(N(func_80241F94_95D194))
|
||||
EVT_CALL(N(func_80241DF8_95CFF8))
|
||||
EVT_EXEC_WAIT(N(802452AC))
|
||||
EVT_EXEC(N(802455F4))
|
||||
EVT_CALL(N(UnkFunc29))
|
||||
EVT_CALL(N(Set80151310_0))
|
||||
EVT_SET(EVT_SAVE_FLAG(1793), 0)
|
||||
EVT_RETURN
|
||||
EVT_END
|
||||
};
|
||||
|
||||
EvtScript N(80247628) = {
|
||||
EVT_CALL(N(UnkQuizFunc))
|
||||
EVT_IF_EQ(EVT_VAR(0), 0)
|
||||
EVT_RETURN
|
||||
EVT_END_IF
|
||||
EVT_CALL(SetNpcFlagBits, NPC_SELF, ((NPC_FLAG_1000000)), FALSE)
|
||||
EVT_CALL(SetNpcSprite, -1, 0x00AF0001)
|
||||
EVT_CALL(N(UnkFunc31))
|
||||
EVT_RETURN
|
||||
EVT_END
|
||||
};
|
||||
|
||||
EvtScript N(8024769C) = {
|
||||
EVT_USE_ARRAY(EVT_PTR(N(pad_D_8024DFC8)))
|
||||
EVT_SET(EVT_SAVE_FLAG(1769), 1)
|
||||
EVT_CALL(DisablePlayerPhysics, TRUE)
|
||||
EVT_CALL(SetPlayerFlagBits, 4194304, 1)
|
||||
EVT_EXEC_WAIT(N(802468F8))
|
||||
EVT_CALL(DisablePlayerPhysics, FALSE)
|
||||
EVT_CALL(SetPlayerFlagBits, 4194304, 0)
|
||||
EVT_RETURN
|
||||
EVT_END
|
||||
};
|
||||
|
||||
EvtScript N(8024771C) = {
|
||||
EVT_CALL(N(GetNpcUnsafeOwner2))
|
||||
EVT_RETURN
|
||||
EVT_END
|
||||
};
|
||||
|
||||
NpcAISettings N(npcAISettings_80247738) = {
|
||||
.moveSpeed = 0.7f,
|
||||
.moveTime = 30,
|
||||
.waitTime = 20,
|
||||
.unk_14 = -1,
|
||||
.unk_2C = 1,
|
||||
};
|
||||
|
||||
EvtScript N(80247768) = {
|
||||
EVT_CALL(DoBasicAI, EVT_PTR(N(npcAISettings_80247738)))
|
||||
EVT_RETURN
|
||||
EVT_END
|
||||
};
|
||||
|
||||
NpcSettings N(npcSettings_80247788) = {
|
||||
.unk_00 = { 0x00, 0xAF, 0x00, 0x01 },
|
||||
.height = 35,
|
||||
.radius = 28,
|
||||
.otherAI = &N(80247628),
|
||||
.onInteract = &N(8024769C),
|
||||
.aux = &N(8024771C),
|
||||
.flags = NPC_FLAG_PASSIVE | NPC_FLAG_100 | NPC_FLAG_LOCK_ANIMS | NPC_FLAG_NO_Y_MOVEMENT,
|
||||
.level = 99,
|
||||
};
|
||||
|
||||
NpcSettings N(npcSettings_802477B4) = {
|
||||
.unk_00 = { 0x00, 0xAF, 0x00, 0x01 },
|
||||
.height = 35,
|
||||
.radius = 28,
|
||||
.otherAI = &N(80247628),
|
||||
.onInteract = &N(8024769C),
|
||||
.ai = &N(80247768),
|
||||
.aux = &N(8024771C),
|
||||
.flags = NPC_FLAG_PASSIVE | NPC_FLAG_LOCK_ANIMS | NPC_FLAG_NO_Y_MOVEMENT,
|
||||
.level = 99,
|
||||
.unk_2A = 16,
|
||||
};
|
||||
#include "world/common/atomic/QuizmoData.inc.c"
|
||||
|
||||
s32 N(D_802477E0_9629E0) = {
|
||||
0x00000000,
|
||||
@ -1158,7 +457,7 @@ EvtScript N(80247D90) = {
|
||||
EVT_IF_NE(EVT_VAR(6), 0)
|
||||
EVT_SET(EVT_VAR(0), EVT_VAR(6))
|
||||
EVT_SET(EVT_VAR(1), 1)
|
||||
EVT_EXEC_WAIT(N(802451BC))
|
||||
EVT_EXEC_WAIT(N(EVS_Quizmo_GiveItem_0))
|
||||
EVT_CALL(AddKeyItem, EVT_VAR(6))
|
||||
EVT_END_IF
|
||||
EVT_SET(EVT_VAR(12), 2)
|
||||
@ -1474,7 +773,7 @@ EvtScript N(interact_80248D54) = {
|
||||
EVT_CALL(SpeakToPlayer, NPC_SELF, NPC_ANIM_artist_toad_Palette_01_Anim_2, NPC_ANIM_artist_toad_Palette_01_Anim_1, 0, MESSAGE_ID(0x0D, 0x0083))
|
||||
EVT_SET(EVT_VAR(0), 104)
|
||||
EVT_SET(EVT_VAR(1), 1)
|
||||
EVT_EXEC_WAIT(N(802451BC))
|
||||
EVT_EXEC_WAIT(N(EVS_Quizmo_GiveItem_0))
|
||||
EVT_CALL(AddKeyItem, ITEM_MELODY)
|
||||
EVT_SET(EVT_SAVE_FLAG(754), 1)
|
||||
EVT_RETURN
|
||||
@ -1867,7 +1166,7 @@ StaticNpc N(npcGroup_80249B34)[] = {
|
||||
},
|
||||
{
|
||||
.id = NPC_CHUCK_QUIZMO,
|
||||
.settings = &N(npcSettings_80247788),
|
||||
.settings = &N(Quizmo_NpcSettings),
|
||||
.pos = { -400.0f, 0.0f, 100.0f },
|
||||
.flags = NPC_FLAG_PASSIVE | NPC_FLAG_100 | NPC_FLAG_LOCK_ANIMS | NPC_FLAG_NO_Y_MOVEMENT,
|
||||
.unk_1C = { 00, 00, 00, 01, 00, 03, 02, 00},
|
||||
@ -2094,7 +1393,7 @@ N(shopPrice) N(shopPriceList_8024B550)[] = {
|
||||
};
|
||||
|
||||
#define NAMESPACE dro_01_dup
|
||||
s32** N(varTable) = NULL;
|
||||
s32** N(varStash) = NULL;
|
||||
#define NAMESPACE dro_01
|
||||
|
||||
EvtScript N(8024B5B4) = {
|
||||
@ -2722,160 +2021,7 @@ EvtScript N(makeEntities) = {
|
||||
|
||||
#include "world/common/UnkNpcAIMainFunc.inc.c"
|
||||
|
||||
#include "world/common/StashVars.inc.c"
|
||||
|
||||
#include "world/common/GetItemName.inc.c"
|
||||
|
||||
#include "world/common/Set80151310.inc.c"
|
||||
|
||||
#include "world/common/UnkQuizFunc.inc.c"
|
||||
|
||||
#include "world/common/UnkFunc31.inc.c"
|
||||
|
||||
ApiStatus N(func_80241B5C_95CD5C)(Evt* script, s32 isInitialCall) {
|
||||
u16 quizzesAnswered = gPlayerData.quizzesAnswered;
|
||||
|
||||
if (quizzesAnswered < 999) {
|
||||
gPlayerData.quizzesAnswered++;
|
||||
}
|
||||
|
||||
if (script->varTable[0] == N(quizAnswers)[evt_get_variable(NULL, EVT_SAVE_VAR(352))]) {
|
||||
script->varTable[0] = 1;
|
||||
gPlayerData.quizzesCorrect++;
|
||||
} else {
|
||||
script->varTable[0] = 0;
|
||||
}
|
||||
|
||||
return ApiStatus_DONE2;
|
||||
}
|
||||
|
||||
ApiStatus N(func_80241BE0_95CDE0)(Evt* script, s32 isInitialCall) {
|
||||
EffectInstanceDataThing* effectPtr;
|
||||
|
||||
if (isInitialCall) {
|
||||
N(D_8024DFE0) = fx_quizmo_stage(0, evt_get_variable(script, EVT_ARRAY(1)), evt_get_variable(script, EVT_ARRAY(2)),
|
||||
evt_get_variable(script, EVT_ARRAY(3)));
|
||||
N(D_8024DFE4) = fx_quizmo_audience(0, evt_get_variable(script, EVT_ARRAY(1)), evt_get_variable(script, EVT_ARRAY(2)),
|
||||
evt_get_variable(script, EVT_ARRAY(3)));
|
||||
N(D_8024DFE8) = fx_quizmo_assistant(0, evt_get_variable(script, EVT_ARRAY(1)), evt_get_variable(script, EVT_ARRAY(2)),
|
||||
evt_get_variable(script, EVT_ARRAY(3)), 1.0f, 0);
|
||||
|
||||
effectPtr = N(D_8024DFE0)->data;
|
||||
effectPtr->unk_18 = 0;
|
||||
effectPtr->unk_20 = 0;
|
||||
effectPtr->unk_24.s = 0;
|
||||
effectPtr->unk_28 = 0;
|
||||
effectPtr->unk_1C = 0;
|
||||
}
|
||||
|
||||
effectPtr = N(D_8024DFE0)->data;
|
||||
|
||||
effectPtr->unk_20 += 10;
|
||||
effectPtr->unk_28 += 10;
|
||||
effectPtr->unk_24.s += 10;
|
||||
effectPtr->unk_18 += 10;
|
||||
effectPtr->unk_1C += 10;
|
||||
if (effectPtr->unk_18 >= 255) {
|
||||
effectPtr->unk_18 = 255;
|
||||
return ApiStatus_DONE2;
|
||||
}
|
||||
|
||||
return ApiStatus_BLOCK;
|
||||
}
|
||||
|
||||
ApiStatus N(func_80241DF8_95CFF8)(Evt* script, s32 isInitialCall) {
|
||||
EffectInstanceDataThing* effectPtr;
|
||||
|
||||
if (isInitialCall) {
|
||||
N(D_8024DFE4)->flags |= 0x10;
|
||||
N(D_8024DFE8)->flags |= 0x10;
|
||||
}
|
||||
|
||||
effectPtr = N(D_8024DFE0)->data;
|
||||
effectPtr->unk_18 -= 10;
|
||||
effectPtr->unk_20 -= 10;
|
||||
effectPtr->unk_24.s -= 10;
|
||||
effectPtr->unk_28 -= 10;
|
||||
effectPtr->unk_1C -= 10;
|
||||
|
||||
if (effectPtr->unk_18 <= 0) {
|
||||
effectPtr->unk_18 = 0;
|
||||
remove_effect(N(D_8024DFE0));
|
||||
free_generic_entity(N(D_8024DFC0));
|
||||
return ApiStatus_DONE2;
|
||||
}
|
||||
|
||||
return ApiStatus_BLOCK;
|
||||
}
|
||||
|
||||
ApiStatus N(func_80241EAC_95D0AC)(Evt* script, s32 isInitialCall) {
|
||||
((EffectInstanceDataThing*)N(D_8024DFE0)->data)->unk_34 = evt_get_variable(script, *script->ptrReadPos);
|
||||
return ApiStatus_DONE2;
|
||||
}
|
||||
|
||||
ApiStatus N(func_80241EE0_95D0E0)(Evt* script, s32 isInitialCall) {
|
||||
s32 var = evt_get_variable(script, *script->ptrReadPos);
|
||||
EffectInstanceDataThing* effectPtr = N(D_8024DFE0)->data;
|
||||
|
||||
switch (var) {
|
||||
case 0:
|
||||
effectPtr->unk_38 = 0xC0;
|
||||
break;
|
||||
case 1:
|
||||
effectPtr->unk_38 = 0x80;
|
||||
break;
|
||||
case 2:
|
||||
effectPtr->unk_38 = 0x40;
|
||||
break;
|
||||
default:
|
||||
effectPtr->unk_38 = 0;
|
||||
break;
|
||||
}
|
||||
|
||||
return ApiStatus_DONE2;
|
||||
}
|
||||
|
||||
ApiStatus N(func_80241F60_95D160)(Evt* script, s32 isInitialCall) {
|
||||
((EffectInstanceDataThing*)N(D_8024DFE8)->data)->unk_1C = 0;
|
||||
return ApiStatus_DONE2;
|
||||
}
|
||||
|
||||
ApiStatus N(func_80241F78_95D178)(Evt* script, s32 isInitialCall) {
|
||||
((EffectInstanceDataThing*)N(D_8024DFE8)->data)->unk_1C = 1;
|
||||
return ApiStatus_DONE2;
|
||||
}
|
||||
|
||||
ApiStatus N(func_80241F94_95D194)(Evt* script, s32 isInitialCall) {
|
||||
((EffectInstanceDataThing*)N(D_8024DFE8)->data)->unk_1C = 2;
|
||||
return ApiStatus_DONE2;
|
||||
}
|
||||
|
||||
#include "world/common/GetGameStatus75.inc.c"
|
||||
|
||||
#include "world/common/SetCamVfov.inc.c"
|
||||
|
||||
#include "world/common/GetCamVfov.inc.c"
|
||||
|
||||
#include "world/common/UnkCameraFunc.inc.c"
|
||||
|
||||
#include "world/common/UnkRotatePlayer.inc.c"
|
||||
|
||||
#include "world/common/UnkPartnerFuncs.inc.c"
|
||||
|
||||
void N(func_80242468_95D668)(void) {
|
||||
s32 var = evt_get_variable(NULL, N(D_8024DFD8));
|
||||
|
||||
if (var == 1) {
|
||||
fx_quizmo_answer(0, 0, 0, 0);
|
||||
} else if (var == 2) {
|
||||
fx_quizmo_answer(1, 0, 0, 0);
|
||||
}
|
||||
}
|
||||
|
||||
ApiStatus N(func_802424D4_95D6D4)(Evt* script, s32 isInitialCall) {
|
||||
N(D_8024DFC0) = create_generic_entity_frontUI(NULL, N(func_80242468_95D668));
|
||||
return ApiStatus_DONE2;
|
||||
}
|
||||
#include "world/common/atomic/Quizmo.inc.c"
|
||||
|
||||
#include "world/common/GetNpcCollisionHeight.inc.c"
|
||||
|
||||
|
@ -18,36 +18,36 @@ typedef struct {
|
||||
u32 unk_08;
|
||||
} N(shopPrice);
|
||||
|
||||
ApiStatus N(GetCamVfov)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(GetGameStatus75)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(GetNpcUnsafeOwner2)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(Set80151310_0)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(Set80151310_1)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(SetCamVfov)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(Quizmo_GetCamVfov)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(Quizmo_ShouldQuizmoLeave)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(Quizmo_NPC_Aux_Impl)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(Quizmo_ShowEntities)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(Quizmo_HideEntities)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(Quizmo_SetCamVfov)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(SetManyVars)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(TransformFoliage)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(AddPlayerHandsOffset)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(UnkAlphaFunc)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(UnkCameraFunc)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(UnkMovePartner)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(UnkRotatePartner)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(UnkRotatePlayer)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(Quizmo_HideWorld)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(Quizmo_AddViewRelativeOffset)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(Quizmo_UpdatePartnerPosition)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(Quizmo_SpinPartner)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(Quizmo_SpinPlayer)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(UnkYawFunc)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(UnkFunc27)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(UnkFunc26)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(UnkNpcAIMainFunc)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(UnkQuizFunc)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(UnkFunc31)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(UnkFunc29)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(func_80241B5C_95CD5C)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(func_80241BE0_95CDE0)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(func_80241DF8_95CFF8)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(func_80241EAC_95D0AC)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(func_80241EE0_95D0E0)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(func_80241F60_95D160)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(func_80241F78_95D178)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(func_80241F94_95D194)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(func_802424D4_95D6D4)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(Quizmo_ShouldAppear)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(Quizmo_RenderInit)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(Quizmo_FadeInWorld)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(Quizmo_UpdateRecords)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(Quizmo_CreateStage)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(Quizmo_DestroyEffects)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(Quizmo_SetStageLightsDelay)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(Quizmo_UnkStageEffectMode)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(Quizmo_SetVannaAnim_Idle)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(Quizmo_SetVannaAnim_Clap)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(Quizmo_SetVannaAnim_Wave)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(Quizmo_CreateWorker)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(func_80242730_95D930)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(func_80242784_95D984)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(BigArrayFunc)(Evt* script, s32 isInitialCall);
|
||||
@ -67,7 +67,7 @@ ApiStatus N(dup_Pipe_GetEntryPos)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(dup_Pipe_SetAnimFlag)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(dup_Pipe_GetPointAheadOfPlayer)(Evt* script, s32 isInitialCall);
|
||||
|
||||
extern s32** N(varTable);
|
||||
extern s32** N(varStash);
|
||||
extern N(shopInventory) N(shopInventory_8024B4FC)[];
|
||||
extern N(shopPrice) N(shopPriceList_8024B550)[];
|
||||
|
||||
|
@ -12,7 +12,7 @@
|
||||
#include "sprite/npc/world_merlee.h"
|
||||
#include "sprite/npc/world_parakarry.h"
|
||||
|
||||
#define UNK_ALPHA_FUNC_NPC 10
|
||||
#define CHUCK_QUIZMO_NPC_ID 10
|
||||
|
||||
extern s16 MessagePlural;
|
||||
extern s16 MessageSingular;
|
||||
@ -58,15 +58,14 @@ static f32 N(D_8024EF84);
|
||||
static s32 N(D_8024EF88);
|
||||
static s8 N(pad_D_8024EF8C)[0x4];
|
||||
static N(temp)* N(D_8024EF90)[4]; // possibly bigger?
|
||||
static s32 N(D_8024EFA0);
|
||||
static s32 N(Quizmo_Worker);
|
||||
static s32 N(pad_D_8024EFA4);
|
||||
static s32 N(D_8024EFA8);
|
||||
static s32 N(pad_D_8024EFAC)[3];
|
||||
static s32 N(D_8024EFB8);
|
||||
static s32 N(Quizmo_ScriptArray)[4];
|
||||
static s32 N(Quizmo_AnswerResult);
|
||||
static s8 N(pad_D_8024EFBC)[0x4];
|
||||
static EffectInstance* N(D_8024EFC0);
|
||||
static EffectInstance* N(D_8024EFC4);
|
||||
static EffectInstance* N(D_8024EFC8);
|
||||
static EffectInstance* N(Quizmo_StageEffect);
|
||||
static EffectInstance* N(Quizmo_AudienceEffect);
|
||||
static EffectInstance* N(Quizmo_VannaTEffect);
|
||||
static Evt* N(D_8024EFCC);
|
||||
static s32 N(D_8024EFD0)[16];
|
||||
static D_8024F010_Struct N(D_8024F010)[3];
|
||||
@ -467,708 +466,7 @@ static s32 N(pad_4DD4)[] = {
|
||||
0x00000000, 0x00000000, 0x00000000,
|
||||
};
|
||||
|
||||
s32** N(varTable) = NULL;
|
||||
|
||||
EvtScript N(80244DE4) = {
|
||||
EVT_CALL(ShowGotItem, EVT_VAR(0), 1, 0)
|
||||
EVT_RETURN
|
||||
EVT_RETURN
|
||||
EVT_END
|
||||
};
|
||||
|
||||
EvtScript N(80244E14) = {
|
||||
EVT_CALL(ShowGotItem, EVT_VAR(0), 1, 16)
|
||||
EVT_RETURN
|
||||
EVT_RETURN
|
||||
EVT_END
|
||||
};
|
||||
|
||||
u8 N(quizAnswers)[] = {
|
||||
0x02, 0x01, 0x01, 0x02, 0x02, 0x00, 0x02, 0x00,
|
||||
0x02, 0x01, 0x00, 0x02, 0x01, 0x01, 0x00, 0x02,
|
||||
0x00, 0x02, 0x01, 0x00, 0x00, 0x02, 0x01, 0x00,
|
||||
0x02, 0x01, 0x01, 0x02, 0x02, 0x01, 0x01, 0x01,
|
||||
0x00, 0x02, 0x02, 0x02, 0x02, 0x00, 0x01, 0x01,
|
||||
0x02, 0x01, 0x02, 0x01, 0x02, 0x00, 0x00, 0x01,
|
||||
0x01, 0x00, 0x01, 0x02, 0x01, 0x00, 0x02, 0x02,
|
||||
0x01, 0x02, 0x00, 0x02, 0x02, 0x01, 0x01, 0x01,
|
||||
};
|
||||
|
||||
QuizRequirements N(quizRequirements)[] = {
|
||||
{ -108, 0 }, { -76, 10 },
|
||||
{ -54, 20 }, { -14, 30 },
|
||||
{ 6, 37 }, { 39, 44 },
|
||||
{ 58, 52 }, { 88, 60 },
|
||||
{ 96, 64 }, { 0, 64 },
|
||||
};
|
||||
|
||||
EvtScript N(80244ED4) = {
|
||||
EVT_CALL(N(GetGameStatus75))
|
||||
EVT_IF_LE(EVT_VAR(0), 1)
|
||||
EVT_CALL(GetNpcPos, NPC_SELF, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_ADD(EVT_VAR(1), 300)
|
||||
EVT_CALL(SetNpcJumpscale, NPC_SELF, 1)
|
||||
EVT_CALL(SetNpcAnimation, NPC_SELF, NPC_ANIM_chuck_quizmo_Palette_00_Anim_C)
|
||||
EVT_WAIT_FRAMES(40)
|
||||
EVT_CALL(SetNpcPos, NPC_SELF, 0, -1000, 0)
|
||||
EVT_END_IF
|
||||
EVT_RETURN
|
||||
EVT_END
|
||||
};
|
||||
|
||||
EvtScript N(80244F84) = {
|
||||
EVT_CALL(N(GetCamVfov), 0, EVT_ARRAY(0))
|
||||
EVT_CALL(N(SetCamVfov), 0, 25)
|
||||
EVT_CALL(GetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_CALL(SetPanTarget, 0, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_CALL(UseSettingsFrom, 0, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_CALL(GetCamType, 0, EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_CALL(SetCamType, 0, EVT_VAR(1), 0)
|
||||
EVT_CALL(GetCamDistance, 0, EVT_VAR(0))
|
||||
EVT_IF_GT(EVT_VAR(0), 0)
|
||||
EVT_SETF(EVT_VAR(0), 370)
|
||||
EVT_ELSE
|
||||
EVT_SETF(EVT_VAR(0), -370)
|
||||
EVT_END_IF
|
||||
EVT_CALL(SetCamDistance, 0, EVT_VAR(0))
|
||||
EVT_CALL(GetCamPitch, 0, EVT_VAR(0), EVT_VAR(1))
|
||||
EVT_SETF(EVT_VAR(0), EVT_FIXED(13.0))
|
||||
EVT_SETF(EVT_VAR(1), EVT_FIXED(-10.0))
|
||||
EVT_CALL(SetCamPitch, 0, EVT_VAR(0), EVT_VAR(1))
|
||||
EVT_CALL(PanToTarget, 0, 0, 1)
|
||||
EVT_CALL(SetCamLeadPlayer, 0, 0)
|
||||
EVT_RETURN
|
||||
EVT_END
|
||||
};
|
||||
|
||||
EvtScript N(80245120) = {
|
||||
EVT_CALL(GetNpcPos, 10, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_ADD(EVT_VAR(1), 30)
|
||||
EVT_CALL(SetPanTarget, 0, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_CALL(GetCamDistance, 0, EVT_VAR(0))
|
||||
EVT_IF_GT(EVT_VAR(0), 0)
|
||||
EVT_SETF(EVT_VAR(0), 17)
|
||||
EVT_ELSE
|
||||
EVT_SETF(EVT_VAR(0), -17)
|
||||
EVT_END_IF
|
||||
EVT_CALL(SetCamDistance, 0, EVT_VAR(0))
|
||||
EVT_CALL(SetCamSpeed, 0, EVT_FIXED(90.0))
|
||||
EVT_CALL(WaitForCam, 0, EVT_FIXED(1.0))
|
||||
EVT_CALL(SetCamSpeed, 0, 1)
|
||||
EVT_RETURN
|
||||
EVT_END
|
||||
};
|
||||
|
||||
EvtScript N(8024521C) = {
|
||||
EVT_CALL(N(SetCamVfov), 0, EVT_ARRAY(0))
|
||||
EVT_CALL(PanToTarget, 0, 0, 0)
|
||||
EVT_RETURN
|
||||
EVT_END
|
||||
};
|
||||
|
||||
EvtScript N(80245258) = {
|
||||
EVT_WAIT_FRAMES(20)
|
||||
EVT_CALL(N(UnkCameraFunc), EVT_ARRAY(1), EVT_ARRAY(3), 83, EVT_VAR(0), EVT_VAR(1))
|
||||
EVT_THREAD
|
||||
EVT_SETF(EVT_VAR(2), 0)
|
||||
EVT_LOOP(60)
|
||||
EVT_SETF(EVT_VAR(3), EVT_VAR(0))
|
||||
EVT_SETF(EVT_VAR(4), EVT_VAR(1))
|
||||
EVT_MULF(EVT_VAR(3), EVT_VAR(2))
|
||||
EVT_MULF(EVT_VAR(4), EVT_VAR(2))
|
||||
EVT_DIVF(EVT_VAR(3), 60)
|
||||
EVT_DIVF(EVT_VAR(4), 60)
|
||||
EVT_ADDF(EVT_VAR(3), EVT_ARRAY(1))
|
||||
EVT_ADDF(EVT_VAR(4), EVT_ARRAY(3))
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(3), EVT_ARRAY(2), EVT_VAR(4))
|
||||
EVT_ADDF(EVT_VAR(2), 1)
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_END_LOOP
|
||||
EVT_SETF(EVT_VAR(3), EVT_VAR(0))
|
||||
EVT_SETF(EVT_VAR(4), EVT_VAR(1))
|
||||
EVT_ADDF(EVT_VAR(3), EVT_ARRAY(1))
|
||||
EVT_ADDF(EVT_VAR(4), EVT_ARRAY(3))
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(3), EVT_ARRAY(2), EVT_VAR(4))
|
||||
EVT_END_THREAD
|
||||
EVT_CALL(N(UnkRotatePlayer))
|
||||
EVT_CALL(func_802D2884, EVT_ARRAY(1), EVT_ARRAY(3), 0)
|
||||
EVT_CALL(SetPlayerAnimation, ANIM_10002)
|
||||
EVT_RETURN
|
||||
EVT_END
|
||||
};
|
||||
|
||||
EvtScript N(80245408) = {
|
||||
EVT_CALL(GetNpcPos, NPC_PARTNER, EVT_VAR(10), EVT_VAR(11), EVT_VAR(12))
|
||||
EVT_CALL(N(UnkCameraFunc), EVT_VAR(10), EVT_VAR(12), 108, EVT_VAR(0), EVT_VAR(1))
|
||||
EVT_SETF(EVT_VAR(5), EVT_ARRAY(2))
|
||||
EVT_SUBF(EVT_VAR(5), EVT_VAR(11))
|
||||
EVT_THREAD
|
||||
EVT_CALL(N(UnkMovePartner))
|
||||
EVT_SETF(EVT_VAR(3), EVT_VAR(0))
|
||||
EVT_SETF(EVT_VAR(4), EVT_VAR(1))
|
||||
EVT_SETF(EVT_VAR(6), EVT_VAR(5))
|
||||
EVT_ADDF(EVT_VAR(3), EVT_VAR(10))
|
||||
EVT_ADDF(EVT_VAR(4), EVT_VAR(12))
|
||||
EVT_ADDF(EVT_VAR(6), EVT_VAR(11))
|
||||
EVT_CALL(SetNpcPos, NPC_PARTNER, EVT_VAR(3), EVT_VAR(6), EVT_VAR(4))
|
||||
EVT_END_THREAD
|
||||
EVT_CALL(N(UnkRotatePartner))
|
||||
EVT_CALL(NpcFacePlayer, NPC_PARTNER, 0)
|
||||
EVT_CALL(SetNpcAnimation, NPC_PARTNER, 0x106)
|
||||
EVT_RETURN
|
||||
EVT_END
|
||||
};
|
||||
|
||||
EvtScript N(80245540) = {
|
||||
EVT_CALL(GetNpcPos, 10, EVT_VAR(10), EVT_VAR(11), EVT_VAR(12))
|
||||
EVT_CALL(N(UnkCameraFunc), EVT_VAR(10), EVT_VAR(12), -70, EVT_VAR(0), EVT_VAR(1))
|
||||
EVT_THREAD
|
||||
EVT_SETF(EVT_VAR(2), 0)
|
||||
EVT_LOOP(60)
|
||||
EVT_SETF(EVT_VAR(3), EVT_VAR(0))
|
||||
EVT_SETF(EVT_VAR(4), EVT_VAR(1))
|
||||
EVT_MULF(EVT_VAR(3), EVT_VAR(2))
|
||||
EVT_MULF(EVT_VAR(4), EVT_VAR(2))
|
||||
EVT_DIVF(EVT_VAR(3), 60)
|
||||
EVT_DIVF(EVT_VAR(4), 60)
|
||||
EVT_ADDF(EVT_VAR(3), EVT_VAR(10))
|
||||
EVT_ADDF(EVT_VAR(4), EVT_VAR(12))
|
||||
EVT_CALL(SetNpcPos, 10, EVT_VAR(3), EVT_ARRAY(2), EVT_VAR(4))
|
||||
EVT_ADDF(EVT_VAR(2), 1)
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_END_LOOP
|
||||
EVT_END_THREAD
|
||||
EVT_WAIT_FRAMES(60)
|
||||
EVT_CALL(NpcFacePlayer, 10, 0)
|
||||
EVT_CALL(SetNpcAnimation, 10, NPC_ANIM_chuck_quizmo_Palette_00_Anim_1)
|
||||
EVT_RETURN
|
||||
EVT_END
|
||||
};
|
||||
|
||||
EvtScript N(802456AC) = {
|
||||
EVT_EXEC(N(80245258))
|
||||
EVT_EXEC(N(80245408))
|
||||
EVT_EXEC_WAIT(N(80245540))
|
||||
EVT_RETURN
|
||||
EVT_END
|
||||
};
|
||||
|
||||
EvtScript N(802456E0) = {
|
||||
EVT_LOOP(0)
|
||||
EVT_CALL(SetPlayerAnimation, ANIM_QUESTION)
|
||||
EVT_WAIT_FRAMES(20)
|
||||
EVT_END_LOOP
|
||||
EVT_RETURN
|
||||
EVT_END
|
||||
};
|
||||
|
||||
EvtScript N(80245720) = {
|
||||
EVT_CALL(SetPlayerAnimation, ANIM_THROW)
|
||||
EVT_WAIT_FRAMES(15)
|
||||
EVT_CALL(SetPlayerAnimation, ANIM_10002)
|
||||
EVT_RETURN
|
||||
EVT_END
|
||||
};
|
||||
|
||||
EvtScript N(8024575C) = {
|
||||
EVT_LOOP(0)
|
||||
EVT_CALL(SetPlayerAnimation, ANIM_10002)
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_CALL(SetPlayerAnimation, ANIM_BEFORE_JUMP)
|
||||
EVT_WAIT_FRAMES(2)
|
||||
EVT_CALL(SetPlayerAnimation, ANIM_MIDAIR_STILL)
|
||||
EVT_CALL(GetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_ADD(EVT_VAR(1), 3)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 2)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 1)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 1)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 0)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 0)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 0)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 0)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_CALL(SetPlayerAnimation, ANIM_MIDAIR)
|
||||
EVT_CALL(GetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_ADD(EVT_VAR(1), 0)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 0)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 0)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), -1)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), -1)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), -2)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), -3)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_CALL(SetPlayerAnimation, ANIM_10009)
|
||||
EVT_WAIT_FRAMES(2)
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_CALL(SetPlayerAnimation, ANIM_BEFORE_JUMP)
|
||||
EVT_WAIT_FRAMES(2)
|
||||
EVT_CALL(SetPlayerAnimation, ANIM_MIDAIR_STILL)
|
||||
EVT_CALL(GetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_ADD(EVT_VAR(1), 3)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 2)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 1)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 1)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 0)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 0)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 0)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 0)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_CALL(SetPlayerAnimation, ANIM_MIDAIR)
|
||||
EVT_CALL(GetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_ADD(EVT_VAR(1), 0)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 0)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 0)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), -1)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), -1)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), -2)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), -3)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_CALL(SetPlayerAnimation, ANIM_10009)
|
||||
EVT_WAIT_FRAMES(2)
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_CALL(SetPlayerAnimation, ANIM_BEFORE_JUMP)
|
||||
EVT_WAIT_FRAMES(2)
|
||||
EVT_CALL(SetPlayerAnimation, ANIM_MIDAIR_STILL)
|
||||
EVT_CALL(GetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_ADD(EVT_VAR(1), 3)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 2)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 1)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 1)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 0)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 0)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 0)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 0)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_CALL(SetPlayerAnimation, ANIM_MIDAIR)
|
||||
EVT_CALL(GetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_ADD(EVT_VAR(1), 0)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 0)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 0)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), -1)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), -1)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), -2)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), -3)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_CALL(SetPlayerAnimation, ANIM_10009)
|
||||
EVT_WAIT_FRAMES(2)
|
||||
EVT_END_LOOP
|
||||
EVT_CALL(SetPlayerAnimation, ANIM_10002)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_ARRAY(2), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_RETURN
|
||||
EVT_END
|
||||
};
|
||||
|
||||
EvtScript N(802462A4) = {
|
||||
EVT_CALL(SetPlayerAnimation, ANIM_SHOCK_STILL)
|
||||
EVT_LOOP(0)
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_END_LOOP
|
||||
EVT_RETURN
|
||||
EVT_END
|
||||
};
|
||||
|
||||
EvtScript N(802462E4) = {
|
||||
EVT_THREAD
|
||||
EVT_CALL(N(UnkCameraFunc), EVT_ARRAY(1), EVT_ARRAY(3), 25, EVT_VAR(0), EVT_VAR(1))
|
||||
EVT_SETF(EVT_VAR(2), EVT_ARRAY(1))
|
||||
EVT_ADDF(EVT_VAR(2), EVT_VAR(0))
|
||||
EVT_SETF(EVT_VAR(3), EVT_ARRAY(3))
|
||||
EVT_ADDF(EVT_VAR(3), EVT_VAR(1))
|
||||
EVT_CALL(SetNpcAnimation, NPC_PARTNER, 0x102)
|
||||
EVT_CALL(NpcMoveTo, NPC_PARTNER, EVT_VAR(2), EVT_VAR(3), 40)
|
||||
EVT_CALL(SetNpcAnimation, NPC_PARTNER, 0x106)
|
||||
EVT_END_THREAD
|
||||
EVT_CALL(PlayerMoveTo, EVT_ARRAY(1), EVT_ARRAY(3), 40)
|
||||
EVT_RETURN
|
||||
EVT_END
|
||||
};
|
||||
|
||||
EvtScript N(802463C0) = {
|
||||
EVT_EXEC_GET_TID(N(8024575C), EVT_VAR(1))
|
||||
EVT_WAIT_FRAMES(60)
|
||||
EVT_KILL_THREAD(EVT_VAR(1))
|
||||
EVT_LOOP(5)
|
||||
EVT_CALL(GetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_ADD(EVT_VAR(1), -1)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(2)
|
||||
EVT_END_LOOP
|
||||
EVT_WAIT_FRAMES(20)
|
||||
EVT_EXEC_WAIT(N(802462E4))
|
||||
EVT_RETURN
|
||||
EVT_END
|
||||
};
|
||||
|
||||
EvtScript N(80246470) = {
|
||||
EVT_EXEC_GET_TID(N(802462A4), EVT_VAR(1))
|
||||
EVT_WAIT_FRAMES(60)
|
||||
EVT_LOOP(5)
|
||||
EVT_CALL(GetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_ADD(EVT_VAR(1), -1)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(2)
|
||||
EVT_END_LOOP
|
||||
EVT_WAIT_FRAMES(20)
|
||||
EVT_KILL_THREAD(EVT_VAR(1))
|
||||
EVT_EXEC_WAIT(N(802462E4))
|
||||
EVT_RETURN
|
||||
EVT_END
|
||||
};
|
||||
|
||||
EvtScript N(80246520) = {
|
||||
EVT_IF_GT(EVT_SAVE_VAR(352), 63)
|
||||
EVT_SET(EVT_VAR(0), 0)
|
||||
EVT_RETURN
|
||||
EVT_END_IF
|
||||
EVT_CALL(GetPlayerPos, EVT_ARRAY(1), EVT_ARRAY(2), EVT_ARRAY(3))
|
||||
EVT_CALL(NpcFacePlayer, NPC_SELF, 16)
|
||||
EVT_IF_EQ(EVT_SAVE_VAR(352), 63)
|
||||
EVT_CALL(SpeakToPlayer, NPC_SELF, NPC_ANIM_chuck_quizmo_Palette_00_Anim_4, NPC_ANIM_chuck_quizmo_Palette_00_Anim_1, 0, MESSAGE_ID(0x08, 0x000A))
|
||||
EVT_ELSE
|
||||
EVT_IF_EQ(EVT_SAVE_FLAG(1767), 1)
|
||||
EVT_CALL(SpeakToPlayer, NPC_SELF, NPC_ANIM_chuck_quizmo_Palette_00_Anim_4, NPC_ANIM_chuck_quizmo_Palette_00_Anim_1, 0, MESSAGE_ID(0x08, 0x0009))
|
||||
EVT_ELSE
|
||||
EVT_CALL(SpeakToPlayer, NPC_SELF, NPC_ANIM_chuck_quizmo_Palette_00_Anim_4, NPC_ANIM_chuck_quizmo_Palette_00_Anim_1, 0, MESSAGE_ID(0x08, 0x0008))
|
||||
EVT_SET(EVT_SAVE_FLAG(1767), 1)
|
||||
EVT_END_IF
|
||||
EVT_END_IF
|
||||
EVT_CALL(ShowChoice, MESSAGE_ID(0x1E, 0x000D))
|
||||
EVT_IF_EQ(EVT_VAR(0), 1)
|
||||
EVT_CALL(ContinueSpeech, -1, NPC_ANIM_chuck_quizmo_Palette_00_Anim_4, NPC_ANIM_chuck_quizmo_Palette_00_Anim_1, 0, MESSAGE_ID(0x08, 0x000C))
|
||||
EVT_EXEC_WAIT(N(80244ED4))
|
||||
EVT_SET(EVT_VAR(0), 0)
|
||||
EVT_RETURN
|
||||
EVT_END_IF
|
||||
EVT_SET(EVT_SAVE_FLAG(1793), 1)
|
||||
EVT_CALL(N(Set80151310_1))
|
||||
EVT_CALL(N(UnkAlphaFunc))
|
||||
EVT_EXEC(N(80244F84))
|
||||
EVT_CALL(DisablePartnerAI, 0)
|
||||
EVT_CALL(SetNpcFlagBits, NPC_PARTNER, ((NPC_FLAG_GRAVITY)), FALSE)
|
||||
EVT_CALL(SetNpcFlagBits, 10, ((NPC_FLAG_GRAVITY)), FALSE)
|
||||
EVT_CALL(SetNpcFlagBits, NPC_PARTNER, ((NPC_FLAG_ENABLE_HIT_SCRIPT | NPC_FLAG_40 | NPC_FLAG_100)), TRUE)
|
||||
EVT_CALL(SetNpcFlagBits, 10, ((NPC_FLAG_100)), TRUE)
|
||||
EVT_CALL(SetNpcAnimation, NPC_PARTNER, 0x106)
|
||||
EVT_EXEC_GET_TID(N(802456AC), EVT_VAR(1))
|
||||
EVT_CALL(ContinueSpeech, -1, NPC_ANIM_chuck_quizmo_Palette_00_Anim_4, NPC_ANIM_chuck_quizmo_Palette_00_Anim_1, 0, MESSAGE_ID(0x08, 0x000B))
|
||||
EVT_CALL(PlaySound, 0x89)
|
||||
EVT_LOOP(0)
|
||||
EVT_IS_THREAD_RUNNING(EVT_VAR(1), EVT_VAR(0))
|
||||
EVT_IF_EQ(EVT_VAR(0), 0)
|
||||
EVT_BREAK_LOOP
|
||||
EVT_END_IF
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_END_LOOP
|
||||
EVT_CALL(N(func_80240A70_969C30))
|
||||
EVT_LOOP(5)
|
||||
EVT_CALL(GetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_ADD(EVT_VAR(1), 1)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(2)
|
||||
EVT_END_LOOP
|
||||
EVT_SET(EVT_VAR(0), 2883584)
|
||||
EVT_ADD(EVT_VAR(0), EVT_SAVE_VAR(352))
|
||||
EVT_CALL(SpeakToPlayer, NPC_SELF, NPC_ANIM_chuck_quizmo_Palette_00_Anim_5, NPC_ANIM_chuck_quizmo_Palette_00_Anim_6, 0, EVT_VAR(0))
|
||||
EVT_CALL(SetPlayerAnimation, ANIM_QUESTION)
|
||||
EVT_SET(EVT_VAR(0), 2949120)
|
||||
EVT_ADD(EVT_VAR(0), EVT_SAVE_VAR(352))
|
||||
EVT_CALL(PlaySound, 0x8E)
|
||||
EVT_CALL(ShowChoice, EVT_VAR(0))
|
||||
EVT_KILL_THREAD(EVT_VAR(1))
|
||||
EVT_CALL(StopSound, 142)
|
||||
EVT_EXEC(N(80245720))
|
||||
EVT_WAIT_FRAMES(15)
|
||||
EVT_CALL(PlaySound, 0x8D)
|
||||
EVT_CALL(N(func_80240D70_969F30), EVT_VAR(0))
|
||||
EVT_SET(EVT_ARRAY(4), 0)
|
||||
EVT_CALL(N(func_80241364_96A524))
|
||||
EVT_WAIT_FRAMES(40)
|
||||
EVT_CALL(N(func_802409EC_969BAC))
|
||||
EVT_THREAD
|
||||
EVT_WAIT_FRAMES(110)
|
||||
EVT_CALL(CloseChoice)
|
||||
EVT_SET(EVT_ARRAY(4), 0)
|
||||
EVT_END_THREAD
|
||||
EVT_IF_EQ(EVT_VAR(0), 1)
|
||||
EVT_CALL(SetNpcAnimation, 10, NPC_ANIM_chuck_quizmo_Palette_00_Anim_7)
|
||||
EVT_SET(EVT_ARRAY(4), 1)
|
||||
EVT_THREAD
|
||||
EVT_CALL(N(func_80240D3C_969EFC), 1)
|
||||
EVT_WAIT_FRAMES(6)
|
||||
EVT_WAIT_FRAMES(6)
|
||||
EVT_WAIT_FRAMES(6)
|
||||
EVT_CALL(N(func_80240D3C_969EFC), 2)
|
||||
EVT_END_THREAD
|
||||
EVT_THREAD
|
||||
EVT_CALL(PlaySound, 0x21C)
|
||||
EVT_WAIT_FRAMES(6)
|
||||
EVT_CALL(PlaySound, 0x21C)
|
||||
EVT_WAIT_FRAMES(6)
|
||||
EVT_CALL(PlaySound, 0x21C)
|
||||
EVT_WAIT_FRAMES(6)
|
||||
EVT_CALL(PlaySound, 0x21C)
|
||||
EVT_END_THREAD
|
||||
EVT_CALL(PlaySound, 0x8A)
|
||||
EVT_CALL(N(func_80240E08_969FC8))
|
||||
EVT_THREAD
|
||||
EVT_WAIT_FRAMES(15)
|
||||
EVT_CALL(GetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_ADD(EVT_VAR(1), 50)
|
||||
EVT_CALL(N(UnkCameraFunc), 0, 0, 83, EVT_VAR(0), EVT_VAR(2))
|
||||
EVT_CALL(PlayEffect, 0x7, 2, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2), 0, 0, 0, 0, 0, 0, 0, 0, 0)
|
||||
EVT_CALL(PlayEffect, 0x44, 4, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2), 1, 60, 0, 0, 0, 0, 0, 0, 0)
|
||||
EVT_WAIT_FRAMES(15)
|
||||
EVT_ADD(EVT_VAR(1), -3)
|
||||
EVT_CALL(N(UnkCameraFunc), 0, 0, 58, EVT_VAR(0), EVT_VAR(2))
|
||||
EVT_CALL(PlayEffect, 0x7, 2, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2), 0, 0, 0, 0, 0, 0, 0, 0, 0)
|
||||
EVT_CALL(PlayEffect, 0x44, 4, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2), 1, 60, 0, 0, 0, 0, 0, 0, 0)
|
||||
EVT_WAIT_FRAMES(15)
|
||||
EVT_ADD(EVT_VAR(1), 30)
|
||||
EVT_CALL(N(UnkCameraFunc), 0, 0, 93, EVT_VAR(0), EVT_VAR(2))
|
||||
EVT_CALL(PlayEffect, 0x7, 2, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2), 0, 0, 0, 0, 0, 0, 0, 0, 0)
|
||||
EVT_CALL(PlayEffect, 0x44, 4, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2), 1, 60, 0, 0, 0, 0, 0, 0, 0)
|
||||
EVT_WAIT_FRAMES(15)
|
||||
EVT_END_THREAD
|
||||
EVT_WAIT_FRAMES(20)
|
||||
EVT_EXEC_GET_TID(N(802463C0), EVT_VAR(1))
|
||||
EVT_ADD(EVT_SAVE_VAR(352), 1)
|
||||
EVT_IF_GT(EVT_SAVE_VAR(352), 63)
|
||||
EVT_CALL(ContinueSpeech, -1, -1, -1, 0, MESSAGE_ID(0x08, 0x0010))
|
||||
EVT_CALL(SetNpcAnimation, 10, NPC_ANIM_chuck_quizmo_Palette_00_Anim_6)
|
||||
EVT_LOOP(0)
|
||||
EVT_IS_THREAD_RUNNING(EVT_VAR(1), EVT_VAR(0))
|
||||
EVT_IF_EQ(EVT_VAR(0), 0)
|
||||
EVT_BREAK_LOOP
|
||||
EVT_END_IF
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_END_LOOP
|
||||
EVT_CALL(SetNpcAnimation, 10, NPC_ANIM_chuck_quizmo_Palette_00_Anim_5)
|
||||
EVT_SET(EVT_VAR(0), 348)
|
||||
EVT_SET(EVT_VAR(1), 3)
|
||||
EVT_EXEC_WAIT(N(80244DE4))
|
||||
EVT_CALL(AddStarPieces, 1)
|
||||
EVT_CALL(N(func_80240D3C_969EFC), 15)
|
||||
EVT_CALL(N(func_80240DF0_969FB0))
|
||||
EVT_CALL(SetMessageValue, EVT_SAVE_VAR(352), 0)
|
||||
EVT_CALL(SpeakToPlayer, NPC_SELF, NPC_ANIM_chuck_quizmo_Palette_00_Anim_4, NPC_ANIM_chuck_quizmo_Palette_00_Anim_1, 0, MESSAGE_ID(0x08, 0x0011))
|
||||
EVT_ELSE
|
||||
EVT_CALL(ContinueSpeech, -1, -1, -1, 0, MESSAGE_ID(0x08, 0x000E))
|
||||
EVT_CALL(SetNpcAnimation, 10, NPC_ANIM_chuck_quizmo_Palette_00_Anim_6)
|
||||
EVT_LOOP(0)
|
||||
EVT_IS_THREAD_RUNNING(EVT_VAR(1), EVT_VAR(0))
|
||||
EVT_IF_EQ(EVT_VAR(0), 0)
|
||||
EVT_BREAK_LOOP
|
||||
EVT_END_IF
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_END_LOOP
|
||||
EVT_CALL(SetNpcAnimation, 10, NPC_ANIM_chuck_quizmo_Palette_00_Anim_5)
|
||||
EVT_SET(EVT_VAR(0), 348)
|
||||
EVT_SET(EVT_VAR(1), 1)
|
||||
EVT_EXEC_WAIT(N(80244DE4))
|
||||
EVT_CALL(AddStarPieces, 1)
|
||||
EVT_CALL(N(func_80240D3C_969EFC), 15)
|
||||
EVT_CALL(N(func_80240DF0_969FB0))
|
||||
EVT_CALL(SetMessageValue, EVT_SAVE_VAR(352), 0)
|
||||
EVT_IF_EQ(EVT_SAVE_VAR(352), 1)
|
||||
EVT_CALL(SetMessageMsg, EVT_PTR(MessageSingular), 1)
|
||||
EVT_ELSE
|
||||
EVT_CALL(SetMessageMsg, EVT_PTR(MessagePlural), 1)
|
||||
EVT_END_IF
|
||||
EVT_CALL(SpeakToPlayer, NPC_SELF, NPC_ANIM_chuck_quizmo_Palette_00_Anim_4, NPC_ANIM_chuck_quizmo_Palette_00_Anim_1, 0, MESSAGE_ID(0x08, 0x000F))
|
||||
EVT_END_IF
|
||||
EVT_SET(EVT_VAR(0), 1)
|
||||
EVT_ELSE
|
||||
EVT_CALL(SetNpcAnimation, 10, NPC_ANIM_chuck_quizmo_Palette_00_Anim_9)
|
||||
EVT_SET(EVT_ARRAY(4), 2)
|
||||
EVT_CALL(PlaySound, SOUND_MENU_ERROR)
|
||||
EVT_CALL(PlaySound, 0x8B)
|
||||
EVT_EXEC_GET_TID(N(80246470), EVT_VAR(1))
|
||||
EVT_CALL(GetPlayerPos, EVT_VAR(2), EVT_VAR(3), EVT_VAR(4))
|
||||
EVT_CALL(PlayEffect, 0x2B, 0, EVT_VAR(2), EVT_VAR(3), EVT_VAR(4), 0, 0, 0, 0, 0, 0, 0, 0, 0)
|
||||
EVT_CALL(ContinueSpeech, -1, -1, -1, 0, MESSAGE_ID(0x08, 0x000D))
|
||||
EVT_CALL(SetNpcAnimation, 10, NPC_ANIM_chuck_quizmo_Palette_00_Anim_A)
|
||||
EVT_LOOP(0)
|
||||
EVT_IS_THREAD_RUNNING(EVT_VAR(1), EVT_VAR(0))
|
||||
EVT_IF_EQ(EVT_VAR(0), 0)
|
||||
EVT_BREAK_LOOP
|
||||
EVT_END_IF
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_END_LOOP
|
||||
EVT_SET(EVT_VAR(0), 0)
|
||||
EVT_END_IF
|
||||
EVT_CALL(N(func_80240D70_969F30), -1)
|
||||
EVT_CALL(EnablePartnerAI)
|
||||
EVT_THREAD
|
||||
EVT_WAIT_FRAMES(30)
|
||||
EVT_CALL(PlaySound, 0x8F)
|
||||
EVT_END_THREAD
|
||||
EVT_THREAD
|
||||
EVT_WAIT_FRAMES(45)
|
||||
EVT_CALL(StopSound, 137)
|
||||
EVT_END_THREAD
|
||||
EVT_CALL(N(func_80240E24_969FE4))
|
||||
EVT_CALL(N(func_80240C88_969E48))
|
||||
EVT_EXEC_WAIT(N(80244ED4))
|
||||
EVT_EXEC(N(8024521C))
|
||||
EVT_CALL(N(UnkFunc29))
|
||||
EVT_CALL(N(Set80151310_0))
|
||||
EVT_SET(EVT_SAVE_FLAG(1793), 0)
|
||||
EVT_RETURN
|
||||
EVT_END
|
||||
};
|
||||
|
||||
EvtScript N(80247250) = {
|
||||
EVT_CALL(N(UnkQuizFunc))
|
||||
EVT_IF_EQ(EVT_VAR(0), 0)
|
||||
EVT_RETURN
|
||||
EVT_END_IF
|
||||
EVT_CALL(SetNpcFlagBits, NPC_SELF, ((NPC_FLAG_1000000)), FALSE)
|
||||
EVT_CALL(SetNpcSprite, -1, 0x00AF0001)
|
||||
EVT_CALL(N(UnkFunc31))
|
||||
EVT_RETURN
|
||||
EVT_END
|
||||
};
|
||||
|
||||
EvtScript N(802472C4) = {
|
||||
EVT_USE_ARRAY(EVT_PTR(N(D_8024EFA8)))
|
||||
EVT_SET(EVT_SAVE_FLAG(1769), 1)
|
||||
EVT_CALL(DisablePlayerPhysics, TRUE)
|
||||
EVT_CALL(SetPlayerFlagBits, 4194304, 1)
|
||||
EVT_EXEC_WAIT(N(80246520))
|
||||
EVT_CALL(DisablePlayerPhysics, FALSE)
|
||||
EVT_CALL(SetPlayerFlagBits, 4194304, 0)
|
||||
EVT_RETURN
|
||||
EVT_END
|
||||
};
|
||||
|
||||
EvtScript N(80247344) = {
|
||||
EVT_CALL(N(GetNpcUnsafeOwner2))
|
||||
EVT_RETURN
|
||||
EVT_END
|
||||
};
|
||||
|
||||
NpcAISettings N(npcAISettings_80247360) = {
|
||||
.moveSpeed = 0.7f,
|
||||
.moveTime = 30,
|
||||
.waitTime = 20,
|
||||
.unk_14 = -1,
|
||||
.unk_2C = 1,
|
||||
};
|
||||
|
||||
EvtScript N(80247390) = {
|
||||
EVT_CALL(DoBasicAI, EVT_PTR(N(npcAISettings_80247360)))
|
||||
EVT_RETURN
|
||||
EVT_END
|
||||
};
|
||||
|
||||
NpcSettings N(npcSettings_802473B0) = {
|
||||
.unk_00 = { 0x00, 0xAF, 0x00, 0x01 },
|
||||
.height = 35,
|
||||
.radius = 28,
|
||||
.otherAI = &N(80247250),
|
||||
.onInteract = &N(802472C4),
|
||||
.aux = &N(80247344),
|
||||
.flags = NPC_FLAG_PASSIVE | NPC_FLAG_100 | NPC_FLAG_LOCK_ANIMS | NPC_FLAG_NO_Y_MOVEMENT,
|
||||
.level = 99,
|
||||
};
|
||||
|
||||
NpcSettings N(npcSettings_802473DC) = {
|
||||
.unk_00 = { 0x00, 0xAF, 0x00, 0x01 },
|
||||
.height = 35,
|
||||
.radius = 28,
|
||||
.otherAI = &N(80247250),
|
||||
.onInteract = &N(802472C4),
|
||||
.ai = &N(80247390),
|
||||
.aux = &N(80247344),
|
||||
.flags = NPC_FLAG_PASSIVE | NPC_FLAG_LOCK_ANIMS | NPC_FLAG_NO_Y_MOVEMENT,
|
||||
.level = 99,
|
||||
.unk_2A = 0x10,
|
||||
};
|
||||
#include "world/common/atomic/QuizmoData.inc.c"
|
||||
|
||||
NpcAISettings N(npcAISettings_80247408) = {
|
||||
.moveSpeed = 1.5f,
|
||||
@ -1537,7 +835,7 @@ EvtScript N(802482F8) = {
|
||||
EVT_CALL(SpeakToPlayer, NPC_SELF, NPC_ANIM_world_merlee_Palette_00_Anim_7, NPC_ANIM_world_merlee_Palette_00_Anim_4, 0, MESSAGE_ID(0x0D, 0x00DC))
|
||||
EVT_SET(EVT_VAR(0), 39)
|
||||
EVT_SET(EVT_VAR(1), 1)
|
||||
EVT_EXEC_WAIT(N(80244DE4))
|
||||
EVT_EXEC_WAIT(N(EVS_Quizmo_GiveItem_0))
|
||||
EVT_CALL(AddKeyItem, ITEM_CRYSTAL_BALL)
|
||||
EVT_SET(EVT_SAVE_FLAG(759), 1)
|
||||
EVT_WAIT_FRAMES(20)
|
||||
@ -2121,7 +1419,7 @@ EvtScript N(8024B5A0) = {
|
||||
EVT_IF_NE(EVT_VAR(6), 0)
|
||||
EVT_SET(EVT_VAR(0), EVT_VAR(6))
|
||||
EVT_SET(EVT_VAR(1), 1)
|
||||
EVT_EXEC_WAIT(N(80244DE4))
|
||||
EVT_EXEC_WAIT(N(EVS_Quizmo_GiveItem_0))
|
||||
EVT_CALL(AddKeyItem, EVT_VAR(6))
|
||||
EVT_END_IF
|
||||
EVT_SET(EVT_VAR(12), 2)
|
||||
@ -2525,7 +1823,7 @@ EvtScript N(interact_8024C4EC) = {
|
||||
EVT_CALL(SpeakToPlayer, 5, NPC_ANIM_moustafa_Palette_00_Anim_5, NPC_ANIM_moustafa_Palette_00_Anim_1, 0, MESSAGE_ID(0x0D, 0x00C9))
|
||||
EVT_SET(EVT_VAR(0), 18)
|
||||
EVT_SET(EVT_VAR(1), 1)
|
||||
EVT_EXEC_WAIT(N(80244DE4))
|
||||
EVT_EXEC_WAIT(N(EVS_Quizmo_GiveItem_0))
|
||||
EVT_CALL(AddKeyItem, ITEM_PULSE_STONE)
|
||||
EVT_SET(EVT_SAVE_VAR(0), -63)
|
||||
EVT_CALL(SpeakToPlayer, 5, NPC_ANIM_moustafa_Palette_00_Anim_5, NPC_ANIM_moustafa_Palette_00_Anim_1, 0, MESSAGE_ID(0x0D, 0x00CA))
|
||||
@ -3030,7 +2328,7 @@ StaticNpc N(npcGroup_8024D7B4)[] = {
|
||||
},
|
||||
{
|
||||
.id = NPC_CHUCK_QUIZMO,
|
||||
.settings = &N(npcSettings_802473B0),
|
||||
.settings = &N(Quizmo_NpcSettings),
|
||||
.pos = { -335.0f, 0.0f, 90.0f },
|
||||
.flags = NPC_FLAG_PASSIVE | NPC_FLAG_ENABLE_HIT_SCRIPT | NPC_FLAG_100 | NPC_FLAG_LOCK_ANIMS | NPC_FLAG_NO_Y_MOVEMENT | NPC_FLAG_NO_PROJECT_SHADOW,
|
||||
.unk_1C = { 00, 00, 00, 01, 00, 03, 02, 01},
|
||||
@ -3065,160 +2363,7 @@ NpcGroupList N(npcGroupList_8024EEF4) = {
|
||||
{},
|
||||
};
|
||||
|
||||
#include "world/common/StashVars.inc.c"
|
||||
|
||||
#include "world/common/GetItemName.inc.c"
|
||||
|
||||
#include "world/common/Set80151310.inc.c"
|
||||
|
||||
#include "world/common/UnkQuizFunc.inc.c"
|
||||
|
||||
#include "world/common/UnkFunc31.inc.c"
|
||||
|
||||
ApiStatus N(func_802409EC_969BAC)(Evt* script, s32 isInitialCall) {
|
||||
u16 quizzesAnswered = gPlayerData.quizzesAnswered;
|
||||
|
||||
if (quizzesAnswered < 999) {
|
||||
gPlayerData.quizzesAnswered++;
|
||||
}
|
||||
|
||||
if (script->varTable[0] == N(quizAnswers)[evt_get_variable(NULL, EVT_SAVE_VAR(352))]) {
|
||||
script->varTable[0] = 1;
|
||||
gPlayerData.quizzesCorrect++;
|
||||
} else {
|
||||
script->varTable[0] = 0;
|
||||
}
|
||||
|
||||
return ApiStatus_DONE2;
|
||||
}
|
||||
|
||||
ApiStatus N(func_80240A70_969C30)(Evt* script, s32 isInitialCall) {
|
||||
EffectInstanceDataThing* effectPtr;
|
||||
|
||||
if (isInitialCall) {
|
||||
N(D_8024EFC0) = fx_quizmo_stage(0, (f32) evt_get_variable(script, EVT_ARRAY(1)), (f32) evt_get_variable(script, EVT_ARRAY(2)),
|
||||
(f32) evt_get_variable(script, EVT_ARRAY(3)));
|
||||
N(D_8024EFC4) = fx_quizmo_audience(0, (f32) evt_get_variable(script, EVT_ARRAY(1)), (f32) evt_get_variable(script, EVT_ARRAY(2)),
|
||||
(f32) evt_get_variable(script, EVT_ARRAY(3)));
|
||||
N(D_8024EFC8) = fx_quizmo_assistant(0, (f32) evt_get_variable(script, EVT_ARRAY(1)), (f32) evt_get_variable(script, EVT_ARRAY(2)),
|
||||
(f32) evt_get_variable(script, EVT_ARRAY(3)), 1.0f, 0);
|
||||
|
||||
effectPtr = (EffectInstanceDataThing*) N(D_8024EFC0)->data; // TODO this is wrong
|
||||
effectPtr->unk_18 = 0;
|
||||
effectPtr->unk_20 = 0;
|
||||
effectPtr->unk_24.s = 0;
|
||||
effectPtr->unk_28 = 0;
|
||||
effectPtr->unk_1C = 0;
|
||||
}
|
||||
|
||||
effectPtr = (EffectInstanceDataThing*) N(D_8024EFC0)->data; // TODO this is wrong
|
||||
|
||||
effectPtr->unk_20 += 10;
|
||||
effectPtr->unk_28 += 10;
|
||||
effectPtr->unk_24.s += 10;
|
||||
effectPtr->unk_18 += 10;
|
||||
effectPtr->unk_1C += 10;
|
||||
if (effectPtr->unk_18 >= 255) {
|
||||
effectPtr->unk_18 = 255;
|
||||
return ApiStatus_DONE2;
|
||||
}
|
||||
|
||||
return ApiStatus_BLOCK;
|
||||
}
|
||||
|
||||
ApiStatus N(func_80240C88_969E48)(Evt* script, s32 isInitialCall) {
|
||||
EffectInstanceDataThing* effectPtr;
|
||||
|
||||
if (isInitialCall) {
|
||||
N(D_8024EFC4)->flags |= 0x10;
|
||||
N(D_8024EFC8)->flags |= 0x10;
|
||||
}
|
||||
|
||||
effectPtr = (EffectInstanceDataThing*) N(D_8024EFC0)->data;
|
||||
effectPtr->unk_18 -= 10;
|
||||
effectPtr->unk_20 -= 10;
|
||||
effectPtr->unk_24.s -= 10;
|
||||
effectPtr->unk_28 -= 10;
|
||||
effectPtr->unk_1C -= 10;
|
||||
|
||||
if (effectPtr->unk_18 <= 0) {
|
||||
effectPtr->unk_18 = 0;
|
||||
remove_effect(N(D_8024EFC0));
|
||||
free_generic_entity(N(D_8024EFA0));
|
||||
return ApiStatus_DONE2;
|
||||
}
|
||||
|
||||
return ApiStatus_BLOCK;
|
||||
}
|
||||
|
||||
ApiStatus N(func_80240D3C_969EFC)(Evt* script, s32 isInitialCall) {
|
||||
((N(temp)*)N(D_8024EFC0))->unk_0C->unk_34 = evt_get_variable(script, *script->ptrReadPos);
|
||||
return ApiStatus_DONE2;
|
||||
}
|
||||
|
||||
ApiStatus N(func_80240D70_969F30)(Evt* script, s32 isInitialCall) {
|
||||
s32 var = evt_get_variable(script, *script->ptrReadPos);
|
||||
EffectInstanceDataThing* effectPtr = (EffectInstanceDataThing*) N(D_8024EFC0)->data;
|
||||
|
||||
switch (var) {
|
||||
case 0:
|
||||
effectPtr->unk_38 = 0xC0;
|
||||
break;
|
||||
case 1:
|
||||
effectPtr->unk_38 = 0x80;
|
||||
break;
|
||||
case 2:
|
||||
effectPtr->unk_38 = 0x40;
|
||||
break;
|
||||
default:
|
||||
effectPtr->unk_38 = 0;
|
||||
break;
|
||||
}
|
||||
|
||||
return ApiStatus_DONE2;
|
||||
}
|
||||
|
||||
ApiStatus N(func_80240DF0_969FB0)(Evt* script, s32 isInitialCall) {
|
||||
((N(temp)*)N(D_8024EFC8))->unk_0C->unk_1C = 0;
|
||||
return ApiStatus_DONE2;
|
||||
}
|
||||
|
||||
ApiStatus N(func_80240E08_969FC8)(Evt* script, s32 isInitialCall) {
|
||||
((N(temp)*)N(D_8024EFC8))->unk_0C->unk_1C = 1;
|
||||
return ApiStatus_DONE2;
|
||||
}
|
||||
|
||||
ApiStatus N(func_80240E24_969FE4)(Evt* script, s32 isInitialCall) {
|
||||
((N(temp)*)N(D_8024EFC8))->unk_0C->unk_1C = 2;
|
||||
return ApiStatus_DONE2;
|
||||
}
|
||||
|
||||
#include "world/common/GetGameStatus75.inc.c"
|
||||
|
||||
#include "world/common/SetCamVfov.inc.c"
|
||||
|
||||
#include "world/common/GetCamVfov.inc.c"
|
||||
|
||||
#include "world/common/UnkCameraFunc.inc.c"
|
||||
|
||||
#include "world/common/UnkRotatePlayer.inc.c"
|
||||
|
||||
#include "world/common/UnkPartnerFuncs.inc.c"
|
||||
|
||||
void N(func_802412F8_96A4B8)(void) {
|
||||
s32 var = evt_get_variable(NULL, N(D_8024EFB8));
|
||||
|
||||
if (var == 1) {
|
||||
fx_quizmo_answer(0, 0, 0, 0);
|
||||
} else if (var == 2) {
|
||||
fx_quizmo_answer(1, 0, 0, 0);
|
||||
}
|
||||
}
|
||||
|
||||
ApiStatus N(func_80241364_96A524)(Evt* script, s32 isInitialCall) {
|
||||
N(D_8024EFA0) = create_generic_entity_frontUI(NULL, N(func_802412F8_96A4B8));
|
||||
return ApiStatus_DONE2;
|
||||
}
|
||||
#include "world/common/atomic/Quizmo.inc.c"
|
||||
|
||||
ApiStatus N(func_80241394_96A554)(Evt* script, s32 isInitialCall) {
|
||||
PlayerData* playerData = &gPlayerData;
|
||||
|
@ -9,35 +9,35 @@
|
||||
ApiStatus N(ToadHouse_DisableStatusMenu)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(ToadHouse_ShowStatusMenu)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(ToadHouse_GetPartnerBackOut)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(GetCamVfov)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(GetGameStatus75)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(GetNpcUnsafeOwner2)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(Quizmo_GetCamVfov)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(Quizmo_ShouldQuizmoLeave)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(Quizmo_NPC_Aux_Impl)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(ToadHouse_PutPartnerAway)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(Set80151310_0)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(Set80151310_1)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(SetCamVfov)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(Quizmo_ShowEntities)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(Quizmo_HideEntities)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(Quizmo_SetCamVfov)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(SetManyVars)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(AddPlayerHandsOffset)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(UnkAlphaFunc)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(UnkCameraFunc)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(Quizmo_HideWorld)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(Quizmo_AddViewRelativeOffset)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(UnkFunc26)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(UnkFunc27)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(UnkFunc29)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(UnkMovePartner)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(UnkRotatePartner)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(UnkRotatePlayer)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(Quizmo_FadeInWorld)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(Quizmo_UpdatePartnerPosition)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(Quizmo_SpinPartner)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(Quizmo_SpinPlayer)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(UnkYawFunc)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(UnkQuizFunc)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(UnkFunc31)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(func_802409EC_969BAC)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(func_80240A70_969C30)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(func_80240C88_969E48)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(func_80240D3C_969EFC)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(func_80240D70_969F30)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(func_80240DF0_969FB0)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(func_80240E08_969FC8)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(func_80240E24_969FE4)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(func_80241364_96A524)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(Quizmo_ShouldAppear)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(Quizmo_RenderInit)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(Quizmo_UpdateRecords)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(Quizmo_CreateStage)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(Quizmo_DestroyEffects)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(Quizmo_SetStageLightsDelay)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(Quizmo_UnkStageEffectMode)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(Quizmo_SetVannaAnim_Idle)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(Quizmo_SetVannaAnim_Clap)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(Quizmo_SetVannaAnim_Wave)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(Quizmo_CreateWorker)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(func_80241394_96A554)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(func_802414C0_96A680)(Evt* script, s32 isInitialCall);
|
||||
ApiStatus N(func_802415CC_96A78C)(Evt* script, s32 isInitialCall);
|
||||
|
@ -183,7 +183,7 @@ NpcSettings N(npcSettings_80240EDC) = {
|
||||
.level = 99,
|
||||
};
|
||||
|
||||
s32** N(varTable) = NULL;
|
||||
s32** N(varStash) = NULL;
|
||||
|
||||
EvtScript N(80240F0C) = {
|
||||
EVT_CALL(ShowGotItem, EVT_VAR(0), 1, 0)
|
||||
|
@ -226,7 +226,7 @@ NpcSettings N(npcSettings_80241220) = {
|
||||
|
||||
#include "common/foliage.inc.c"
|
||||
|
||||
s32** N(varTable) = NULL;
|
||||
s32** N(varStash) = NULL;
|
||||
|
||||
EvtScript N(80241BB4) = {
|
||||
EVT_CALL(ShowGotItem, EVT_VAR(0), 1, 0)
|
||||
|
@ -164,7 +164,7 @@ static s32 N(pad_1CA8)[] = {
|
||||
0x00000000, 0x00000000,
|
||||
};
|
||||
|
||||
s32** N(varTable) = NULL;
|
||||
s32** N(varStash) = NULL;
|
||||
|
||||
EvtScript N(80241CB4) = SCRIPT({
|
||||
ShowGotItem(EVT_VAR(0), 1, 0);
|
||||
|
@ -13,7 +13,7 @@ s32 N(func_80240000_CB9200)(void);
|
||||
ApiStatus N(func_80240040_CB9240)(Evt* script, s32 isInitialCall);
|
||||
|
||||
extern s32 N(D_80244070_CBD270);
|
||||
extern s32** N(varTable);
|
||||
extern s32** N(varStash);
|
||||
extern NpcGroupList N(npcGroupList_80244054);
|
||||
extern EvtScript N(802427EC);
|
||||
extern EvtScript N(80242AE8);
|
||||
|
@ -167,7 +167,7 @@ NpcSettings N(npcSettings_80240E5C) = {
|
||||
|
||||
#include "common/foliage.inc.c"
|
||||
|
||||
s32** N(varTable) = NULL;
|
||||
s32** N(varStash) = NULL;
|
||||
|
||||
EvtScript N(802417F0) = {
|
||||
EVT_CALL(ShowGotItem, EVT_VAR(0), 1, 0)
|
||||
|
@ -1,6 +1,6 @@
|
||||
#include "hos_03.h"
|
||||
|
||||
#define UNK_ALPHA_FUNC_NPC 7
|
||||
#define CHUCK_QUIZMO_NPC_ID 7
|
||||
|
||||
#include "world/common/UnkNpcAIFunc23.inc.c"
|
||||
|
||||
@ -26,44 +26,10 @@
|
||||
|
||||
#include "world/common/atomic/ToadHouse.inc.c"
|
||||
|
||||
#include "world/common/StashVars.inc.c"
|
||||
extern s32 N(Quizmo_Worker);
|
||||
extern s32 N(Quizmo_AnswerResult);
|
||||
extern EffectInstance* N(Quizmo_StageEffect);
|
||||
extern EffectInstance* N(Quizmo_AudienceEffect);
|
||||
extern EffectInstance* N(Quizmo_VannaTEffect);
|
||||
|
||||
#include "world/common/GetItemName.inc.c"
|
||||
|
||||
#include "world/common/Set80151310.inc.c"
|
||||
|
||||
#include "world/common/UnkQuizFunc.inc.c"
|
||||
|
||||
#include "world/common/UnkFunc31.inc.c"
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_hos/hos_03/A1BDB0", func_80242B90_A1DC90);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_hos/hos_03/A1BDB0", func_80242C14_A1DD14);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_hos/hos_03/A1BDB0", func_80242E2C_A1DF2C);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_hos/hos_03/A1BDB0", func_80242EE0_A1DFE0);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_hos/hos_03/A1BDB0", func_80242F14_A1E014);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_hos/hos_03/A1BDB0", func_80242F94_A1E094);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_hos/hos_03/A1BDB0", func_80242FAC_A1E0AC);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_hos/hos_03/A1BDB0", func_80242FC8_A1E0C8);
|
||||
|
||||
#include "world/common/GetGameStatus75.inc.c"
|
||||
|
||||
#include "world/common/SetCamVfov.inc.c"
|
||||
|
||||
#include "world/common/GetCamVfov.inc.c"
|
||||
|
||||
#include "world/common/UnkCameraFunc.inc.c"
|
||||
|
||||
#include "world/common/UnkRotatePlayer.inc.c"
|
||||
|
||||
#include "world/common/UnkPartnerFuncs.inc.c"
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_hos/hos_03/A1BDB0", func_8024349C_A1E59C);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_hos/hos_03/A1BDB0", func_80243508_A1E608);
|
||||
#include "world/common/atomic/Quizmo.inc.c"
|
||||
|
@ -1,6 +1,12 @@
|
||||
#include "hos_04.h"
|
||||
|
||||
#include "world/common/SetCamVfov.inc.c"
|
||||
ApiStatus N(SetCamXXVfov)(Evt* script, s32 isInitialCall) {
|
||||
Bytecode* args = script->ptrReadPos;
|
||||
s32 cameraID = evt_get_variable(script, *args++);
|
||||
|
||||
gCameras[cameraID].vfov = evt_get_float_variable(script, *args++);
|
||||
return ApiStatus_DONE2;
|
||||
}
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_hos/hos_04/A274B0", func_80240654_A27524);
|
||||
|
||||
|
@ -1,6 +1,6 @@
|
||||
#include "jan_02.h"
|
||||
|
||||
#define UNK_ALPHA_FUNC_NPC 5
|
||||
#define CHUCK_QUIZMO_NPC_ID 5
|
||||
|
||||
#include "world/common/UnkNpcAIFunc24.inc.c"
|
||||
|
||||
@ -36,46 +36,12 @@ INCLUDE_ASM(s32, "world/area_jan/jan_02/B2C8A0", func_80241540_B2D9B0);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_jan/jan_02/B2C8A0", func_80241578_B2D9E8);
|
||||
|
||||
#include "world/common/StashVars.inc.c"
|
||||
extern s32 N(Quizmo_Worker);
|
||||
extern s32 N(Quizmo_AnswerResult);
|
||||
extern EffectInstance* N(Quizmo_StageEffect);
|
||||
extern EffectInstance* N(Quizmo_AudienceEffect);
|
||||
extern EffectInstance* N(Quizmo_VannaTEffect);
|
||||
|
||||
#include "world/common/GetItemName.inc.c"
|
||||
|
||||
#include "world/common/Set80151310.inc.c"
|
||||
|
||||
#include "world/common/UnkQuizFunc.inc.c"
|
||||
|
||||
#include "world/common/UnkFunc31.inc.c"
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_jan/jan_02/B2C8A0", func_80241D00_B2E170);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_jan/jan_02/B2C8A0", func_80241D84_B2E1F4);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_jan/jan_02/B2C8A0", func_80241F9C_B2E40C);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_jan/jan_02/B2C8A0", func_80242050_B2E4C0);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_jan/jan_02/B2C8A0", func_80242084_B2E4F4);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_jan/jan_02/B2C8A0", func_80242104_B2E574);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_jan/jan_02/B2C8A0", func_8024211C_B2E58C);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_jan/jan_02/B2C8A0", func_80242138_B2E5A8);
|
||||
|
||||
#include "world/common/GetGameStatus75.inc.c"
|
||||
|
||||
#include "world/common/SetCamVfov.inc.c"
|
||||
|
||||
#include "world/common/GetCamVfov.inc.c"
|
||||
|
||||
#include "world/common/UnkCameraFunc.inc.c"
|
||||
|
||||
#include "world/common/UnkRotatePlayer.inc.c"
|
||||
|
||||
#include "world/common/UnkPartnerFuncs.inc.c"
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_jan/jan_02/B2C8A0", func_8024260C_B2EA7C);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_jan/jan_02/B2C8A0", func_80242678_B2EAE8);
|
||||
#include "world/common/atomic/Quizmo.inc.c"
|
||||
|
||||
#include "world/common/SwitchToPartner.inc.c"
|
||||
|
@ -5,7 +5,7 @@ static char* N(exit_str_1) = "jan_05";
|
||||
static char* N(exit_str_2) = "jan_22";
|
||||
static char* N(exit_str_3) = "";
|
||||
|
||||
#define UNK_ALPHA_FUNC_NPC 17
|
||||
#define CHUCK_QUIZMO_NPC_ID 17
|
||||
|
||||
#include "world/common/atomic/Pipe.inc.c"
|
||||
|
||||
@ -53,47 +53,13 @@ INCLUDE_ASM(s32, "world/area_jan/jan_03/B34BD0", func_80241A64_B36634);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_jan/jan_03/B34BD0", func_80241B00_B366D0);
|
||||
|
||||
#include "world/common/StashVars.inc.c"
|
||||
extern s32 N(Quizmo_Worker);
|
||||
extern s32 N(Quizmo_AnswerResult);
|
||||
extern EffectInstance* N(Quizmo_StageEffect);
|
||||
extern EffectInstance* N(Quizmo_AudienceEffect);
|
||||
extern EffectInstance* N(Quizmo_VannaTEffect);
|
||||
|
||||
#include "world/common/GetItemName.inc.c"
|
||||
|
||||
#include "world/common/Set80151310.inc.c"
|
||||
|
||||
#include "world/common/UnkQuizFunc.inc.c"
|
||||
|
||||
#include "world/common/UnkFunc31.inc.c"
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_jan/jan_03/B34BD0", func_80242288_B36E58);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_jan/jan_03/B34BD0", func_8024230C_B36EDC);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_jan/jan_03/B34BD0", func_80242524_B370F4);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_jan/jan_03/B34BD0", func_802425D8_B371A8);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_jan/jan_03/B34BD0", func_8024260C_B371DC);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_jan/jan_03/B34BD0", func_8024268C_B3725C);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_jan/jan_03/B34BD0", func_802426A4_B37274);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_jan/jan_03/B34BD0", func_802426C0_B37290);
|
||||
|
||||
#include "world/common/GetGameStatus75.inc.c"
|
||||
|
||||
#include "world/common/SetCamVfov.inc.c"
|
||||
|
||||
#include "world/common/GetCamVfov.inc.c"
|
||||
|
||||
#include "world/common/UnkCameraFunc.inc.c"
|
||||
|
||||
#include "world/common/UnkRotatePlayer.inc.c"
|
||||
|
||||
#include "world/common/UnkPartnerFuncs.inc.c"
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_jan/jan_03/B34BD0", func_80242B94_B37764);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_jan/jan_03/B34BD0", func_80242C00_B377D0);
|
||||
#include "world/common/atomic/Quizmo.inc.c"
|
||||
|
||||
#include "world/common/SetManyVars.inc.c"
|
||||
|
||||
|
51
src/world/area_jan/jan_03/func_80240350_BDAB00.s
Normal file
51
src/world/area_jan/jan_03/func_80240350_BDAB00.s
Normal file
@ -0,0 +1,51 @@
|
||||
.set noat # allow manual use of $at
|
||||
.set noreorder # don't insert nops after branches
|
||||
|
||||
.section .rodata
|
||||
|
||||
dlabel D_802429E8_BDD198
|
||||
.ascii "party_resa\0\0omo_03\0\0\0\0\0\0"
|
||||
|
||||
.section .text
|
||||
|
||||
glabel func_80240350_BDAB00
|
||||
/* BDAB00 80240350 27BDFFD8 */ addiu $sp, $sp, -0x28
|
||||
/* BDAB04 80240354 3C048024 */ lui $a0, %hi(D_802429E8_BDD198)
|
||||
/* BDAB08 80240358 248429E8 */ addiu $a0, $a0, %lo(D_802429E8_BDD198)
|
||||
/* BDAB0C 8024035C 27A50010 */ addiu $a1, $sp, 0x10
|
||||
/* BDAB10 80240360 AFBF0020 */ sw $ra, 0x20($sp)
|
||||
/* BDAB14 80240364 AFB1001C */ sw $s1, 0x1c($sp)
|
||||
/* BDAB18 80240368 0C016B3A */ jal load_asset_by_name
|
||||
/* BDAB1C 8024036C AFB00018 */ sw $s0, 0x18($sp)
|
||||
/* BDAB20 80240370 0040802D */ daddu $s0, $v0, $zero
|
||||
/* BDAB24 80240374 0200202D */ daddu $a0, $s0, $zero
|
||||
/* BDAB28 80240378 3C118024 */ lui $s1, %hi(D_80242A00)
|
||||
/* BDAB2C 8024037C 26312A00 */ addiu $s1, $s1, %lo(D_80242A00)
|
||||
/* BDAB30 80240380 0C01BB7C */ jal decode_yay0
|
||||
/* BDAB34 80240384 0220282D */ daddu $a1, $s1, $zero
|
||||
/* BDAB38 80240388 0C00AB1E */ jal general_heap_free
|
||||
/* BDAB3C 8024038C 0200202D */ daddu $a0, $s0, $zero
|
||||
/* BDAB40 80240390 3C048024 */ lui $a0, %hi(D_80246990)
|
||||
/* BDAB44 80240394 24846990 */ addiu $a0, $a0, %lo(D_80246990)
|
||||
/* BDAB48 80240398 3C028024 */ lui $v0, %hi(D_80242C00)
|
||||
/* BDAB4C 8024039C 24422C00 */ addiu $v0, $v0, %lo(D_80242C00)
|
||||
/* BDAB50 802403A0 AC820000 */ sw $v0, ($a0)
|
||||
/* BDAB54 802403A4 24020096 */ addiu $v0, $zero, 0x96
|
||||
/* BDAB58 802403A8 A4820008 */ sh $v0, 8($a0)
|
||||
/* BDAB5C 802403AC 24020069 */ addiu $v0, $zero, 0x69
|
||||
/* BDAB60 802403B0 A482000A */ sh $v0, 0xa($a0)
|
||||
/* BDAB64 802403B4 24020002 */ addiu $v0, $zero, 2
|
||||
/* BDAB68 802403B8 AC82000C */ sw $v0, 0xc($a0)
|
||||
/* BDAB6C 802403BC 24020001 */ addiu $v0, $zero, 1
|
||||
/* BDAB70 802403C0 AC910004 */ sw $s1, 4($a0)
|
||||
/* BDAB74 802403C4 0C0496CB */ jal set_message_images
|
||||
/* BDAB78 802403C8 AC820010 */ sw $v0, 0x10($a0)
|
||||
/* BDAB7C 802403CC 8FBF0020 */ lw $ra, 0x20($sp)
|
||||
/* BDAB80 802403D0 8FB1001C */ lw $s1, 0x1c($sp)
|
||||
/* BDAB84 802403D4 8FB00018 */ lw $s0, 0x18($sp)
|
||||
/* BDAB88 802403D8 24020002 */ addiu $v0, $zero, 2
|
||||
/* BDAB8C 802403DC 03E00008 */ jr $ra
|
||||
/* BDAB90 802403E0 27BD0028 */ addiu $sp, $sp, 0x28
|
||||
/* BDAB94 802403E4 00000000 */ nop
|
||||
/* BDAB98 802403E8 00000000 */ nop
|
||||
/* BDAB9C 802403EC 00000000 */ nop
|
@ -18,25 +18,7 @@ INCLUDE_ASM(s32, "world/area_jan/jan_05/B4B260", func_802407F0_B4B260);
|
||||
|
||||
#include "world/common/UnkNpcAIMainFunc2.inc.c"
|
||||
|
||||
#include "world/common/UnkNpcAIFunc4.inc.c"
|
||||
|
||||
#include "world/common/UnkNpcAIFunc29.inc.c"
|
||||
|
||||
#include "world/common/UnkNpcAIFunc6.inc.c"
|
||||
|
||||
#include "world/common/UnkNpcAIFunc7.inc.c"
|
||||
|
||||
#include "world/common/UnkNpcAIFunc8.inc.c"
|
||||
|
||||
#include "world/common/UnkNpcAIFunc5.inc.c"
|
||||
|
||||
#include "world/common/UnkNpcAIFunc26.inc.c"
|
||||
|
||||
#include "world/common/UnkFunc7.inc.c"
|
||||
|
||||
#include "world/common/UnkNpcAIFunc27.inc.c"
|
||||
|
||||
#include "world/common/UnkNpcAIFunc28.inc.c"
|
||||
#include "world/common/atomic/enemy/SpearGuy.inc.c"
|
||||
|
||||
#define NAMESPACE dup_jan_05
|
||||
#include "common/foliage.inc.c"
|
||||
|
@ -18,25 +18,7 @@
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_jan/jan_06/B52F70", func_80241554_B53D84);
|
||||
|
||||
#include "world/common/UnkNpcAIFunc4.inc.c"
|
||||
|
||||
#include "world/common/UnkNpcAIFunc29.inc.c"
|
||||
|
||||
#include "world/common/UnkNpcAIFunc6.inc.c"
|
||||
|
||||
#include "world/common/UnkNpcAIFunc7.inc.c"
|
||||
|
||||
#include "world/common/UnkNpcAIFunc8.inc.c"
|
||||
|
||||
#include "world/common/UnkNpcAIFunc5.inc.c"
|
||||
|
||||
#include "world/common/UnkNpcAIFunc26.inc.c"
|
||||
|
||||
#include "world/common/UnkFunc7.inc.c"
|
||||
|
||||
#include "world/common/UnkNpcAIFunc27.inc.c"
|
||||
|
||||
#include "world/common/UnkNpcAIFunc28.inc.c"
|
||||
#include "world/common/atomic/enemy/SpearGuy.inc.c"
|
||||
|
||||
#define NAMESPACE dup_jan_06
|
||||
#include "common/foliage.inc.c"
|
||||
|
@ -3,22 +3,4 @@
|
||||
static char* N(exit_str_0) = "jan_06";
|
||||
static char* N(exit_str_1) = "\0\0\0\0";
|
||||
|
||||
#include "world/common/UnkNpcAIFunc4.inc.c"
|
||||
|
||||
#include "world/common/UnkNpcAIFunc29.inc.c"
|
||||
|
||||
#include "world/common/UnkNpcAIFunc6.inc.c"
|
||||
|
||||
#include "world/common/UnkNpcAIFunc7.inc.c"
|
||||
|
||||
#include "world/common/UnkNpcAIFunc8.inc.c"
|
||||
|
||||
#include "world/common/UnkNpcAIFunc5.inc.c"
|
||||
|
||||
#include "world/common/UnkNpcAIFunc26.inc.c"
|
||||
|
||||
#include "world/common/UnkFunc7.inc.c"
|
||||
|
||||
#include "world/common/UnkNpcAIFunc27.inc.c"
|
||||
|
||||
#include "world/common/UnkNpcAIFunc28.inc.c"
|
||||
#include "world/common/atomic/enemy/SpearGuy.inc.c"
|
||||
|
@ -2,22 +2,4 @@
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_jan/jan_08/B5F650", func_802413A0_B5F650);
|
||||
|
||||
#include "world/common/UnkNpcAIFunc4.inc.c"
|
||||
|
||||
#include "world/common/UnkNpcAIFunc29.inc.c"
|
||||
|
||||
#include "world/common/UnkNpcAIFunc6.inc.c"
|
||||
|
||||
#include "world/common/UnkNpcAIFunc7.inc.c"
|
||||
|
||||
#include "world/common/UnkNpcAIFunc8.inc.c"
|
||||
|
||||
#include "world/common/UnkNpcAIFunc5.inc.c"
|
||||
|
||||
#include "world/common/UnkNpcAIFunc26.inc.c"
|
||||
|
||||
#include "world/common/UnkFunc7.inc.c"
|
||||
|
||||
#include "world/common/UnkNpcAIFunc27.inc.c"
|
||||
|
||||
#include "world/common/UnkNpcAIFunc28.inc.c"
|
||||
#include "world/common/atomic/enemy/SpearGuy.inc.c"
|
||||
|
@ -1,21 +1,3 @@
|
||||
#include "jan_09.h"
|
||||
|
||||
#include "world/common/UnkNpcAIFunc4.inc.c"
|
||||
|
||||
#include "world/common/UnkNpcAIFunc29.inc.c"
|
||||
|
||||
#include "world/common/UnkNpcAIFunc6.inc.c"
|
||||
|
||||
#include "world/common/UnkNpcAIFunc7.inc.c"
|
||||
|
||||
#include "world/common/UnkNpcAIFunc8.inc.c"
|
||||
|
||||
#include "world/common/UnkNpcAIFunc5.inc.c"
|
||||
|
||||
#include "world/common/UnkNpcAIFunc26.inc.c"
|
||||
|
||||
#include "world/common/UnkFunc7.inc.c"
|
||||
|
||||
#include "world/common/UnkNpcAIFunc27.inc.c"
|
||||
|
||||
#include "world/common/UnkNpcAIFunc28.inc.c"
|
||||
#include "world/common/atomic/enemy/SpearGuy.inc.c"
|
||||
|
@ -1,21 +1,3 @@
|
||||
#include "jan_12.h"
|
||||
|
||||
#include "world/common/UnkNpcAIFunc4.inc.c"
|
||||
|
||||
#include "world/common/UnkNpcAIFunc29.inc.c"
|
||||
|
||||
#include "world/common/UnkNpcAIFunc6.inc.c"
|
||||
|
||||
#include "world/common/UnkNpcAIFunc7.inc.c"
|
||||
|
||||
#include "world/common/UnkNpcAIFunc8.inc.c"
|
||||
|
||||
#include "world/common/UnkNpcAIFunc5.inc.c"
|
||||
|
||||
#include "world/common/UnkNpcAIFunc26.inc.c"
|
||||
|
||||
#include "world/common/UnkFunc7.inc.c"
|
||||
|
||||
#include "world/common/UnkNpcAIFunc27.inc.c"
|
||||
|
||||
#include "world/common/UnkNpcAIFunc28.inc.c"
|
||||
#include "world/common/atomic/enemy/SpearGuy.inc.c"
|
||||
|
@ -1,11 +1,12 @@
|
||||
#include "kmr_02.h"
|
||||
#include "effects.h"
|
||||
|
||||
static char* N(exit_str_0) = "kmr_05";
|
||||
static char* N(exit_str_1) = "kmr_00";
|
||||
static char* N(exit_str_2) = "kmr_09";
|
||||
static char* N(exit_str_3) = "";
|
||||
|
||||
#define UNK_ALPHA_FUNC_NPC 8
|
||||
#define CHUCK_QUIZMO_NPC_ID 8
|
||||
|
||||
#include "world/common/atomic/Pipe.inc.c"
|
||||
|
||||
@ -13,47 +14,13 @@ INCLUDE_ASM(s32, "world/area_kmr/kmr_02/8B0070", func_802402E0_8B0350);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_kmr/kmr_02/8B0070", func_80240370_8B03E0);
|
||||
|
||||
#include "world/common/StashVars.inc.c"
|
||||
extern s32 N(Quizmo_Worker);
|
||||
extern s32 N(Quizmo_AnswerResult);
|
||||
extern EffectInstance* N(Quizmo_StageEffect);
|
||||
extern EffectInstance* N(Quizmo_AudienceEffect);
|
||||
extern EffectInstance* N(Quizmo_VannaTEffect);
|
||||
|
||||
#include "world/common/GetItemName.inc.c"
|
||||
|
||||
#include "world/common/Set80151310.inc.c"
|
||||
|
||||
#include "world/common/UnkQuizFunc.inc.c"
|
||||
|
||||
#include "world/common/UnkFunc31.inc.c"
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_kmr/kmr_02/8B0070", func_80240A7C_8B0AEC);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_kmr/kmr_02/8B0070", func_80240B00_8B0B70);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_kmr/kmr_02/8B0070", func_80240D18_8B0D88);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_kmr/kmr_02/8B0070", func_80240DCC_8B0E3C);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_kmr/kmr_02/8B0070", func_80240E00_8B0E70);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_kmr/kmr_02/8B0070", func_80240E80_8B0EF0);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_kmr/kmr_02/8B0070", func_80240E98_8B0F08);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_kmr/kmr_02/8B0070", func_80240EB4_8B0F24);
|
||||
|
||||
#include "world/common/GetGameStatus75.inc.c"
|
||||
|
||||
#include "world/common/SetCamVfov.inc.c"
|
||||
|
||||
#include "world/common/GetCamVfov.inc.c"
|
||||
|
||||
#include "world/common/UnkCameraFunc.inc.c"
|
||||
|
||||
#include "world/common/UnkRotatePlayer.inc.c"
|
||||
|
||||
#include "world/common/UnkPartnerFuncs.inc.c"
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_kmr/kmr_02/8B0070", func_80241388_8B13F8);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_kmr/kmr_02/8B0070", func_802413F4_8B1464);
|
||||
#include "world/common/atomic/Quizmo.inc.c"
|
||||
|
||||
#include "world/common/UnkNpcAIFunc43.inc.c"
|
||||
|
||||
|
@ -5,6 +5,6 @@ static char* N(exit_str_1) = "kpa_111";
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_kpa/kpa_130/AA2D20", func_80240000_AA2D20);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_kpa/kpa_130/AA2D20", func_80240048_AA2D68);
|
||||
#include "world/common/atomic/enemy/BulletBill.inc.c"
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_kpa/kpa_130/AA2D20", func_802404AC_AA31CC);
|
||||
|
@ -1,48 +1,15 @@
|
||||
#include "mac_00.h"
|
||||
#include "effects.h"
|
||||
|
||||
#define UNK_ALPHA_FUNC_NPC 6
|
||||
#define CHUCK_QUIZMO_NPC_ID 6
|
||||
|
||||
#include "world/common/StashVars.inc.c"
|
||||
extern s32 N(Quizmo_Worker);
|
||||
extern s32 N(Quizmo_AnswerResult);
|
||||
extern EffectInstance* N(Quizmo_StageEffect);
|
||||
extern EffectInstance* N(Quizmo_AudienceEffect);
|
||||
extern EffectInstance* N(Quizmo_VannaTEffect);
|
||||
|
||||
#include "world/common/GetItemName.inc.c"
|
||||
|
||||
#include "world/common/Set80151310.inc.c"
|
||||
|
||||
#include "world/common/UnkQuizFunc.inc.c"
|
||||
|
||||
#include "world/common/UnkFunc31.inc.c"
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_mac/mac_00/7EB340", func_80240D1C_7EBA2C);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_mac/mac_00/7EB340", func_80240DA0_7EBAB0);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_mac/mac_00/7EB340", func_80240FB8_7EBCC8);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_mac/mac_00/7EB340", func_8024106C_7EBD7C);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_mac/mac_00/7EB340", func_802410A0_7EBDB0);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_mac/mac_00/7EB340", func_80241120_7EBE30);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_mac/mac_00/7EB340", func_80241138_7EBE48);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_mac/mac_00/7EB340", func_80241154_7EBE64);
|
||||
|
||||
#include "world/common/GetGameStatus75.inc.c"
|
||||
|
||||
#include "world/common/SetCamVfov.inc.c"
|
||||
|
||||
#include "world/common/GetCamVfov.inc.c"
|
||||
|
||||
#include "world/common/UnkCameraFunc.inc.c"
|
||||
|
||||
#include "world/common/UnkRotatePlayer.inc.c"
|
||||
|
||||
#include "world/common/UnkPartnerFuncs.inc.c"
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_mac/mac_00/7EB340", func_80241628_7EC338);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_mac/mac_00/7EB340", func_80241694_7EC3A4);
|
||||
#include "world/common/atomic/Quizmo.inc.c"
|
||||
|
||||
#include "world/common/GetNpcCollisionHeight.inc.c"
|
||||
|
||||
|
@ -1,6 +1,6 @@
|
||||
#include "mac_01.h"
|
||||
|
||||
#define UNK_ALPHA_FUNC_NPC 5
|
||||
#define CHUCK_QUIZMO_NPC_ID 5
|
||||
|
||||
extern u8 D_80258407_818C87;
|
||||
|
||||
@ -33,47 +33,13 @@ extern u8 D_80258407_818C87;
|
||||
static char* N(exit_str_0) = "flo_00";
|
||||
static char* N(exit_str_1) = "kmr_22";
|
||||
|
||||
#include "world/common/StashVars.inc.c"
|
||||
extern s32 N(Quizmo_Worker);
|
||||
extern s32 N(Quizmo_AnswerResult);
|
||||
extern EffectInstance* N(Quizmo_StageEffect);
|
||||
extern EffectInstance* N(Quizmo_AudienceEffect);
|
||||
extern EffectInstance* N(Quizmo_VannaTEffect);
|
||||
|
||||
#include "world/common/GetItemName.inc.c"
|
||||
|
||||
#include "world/common/Set80151310.inc.c"
|
||||
|
||||
#include "world/common/UnkQuizFunc.inc.c"
|
||||
|
||||
#include "world/common/UnkFunc31.inc.c"
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_mac/mac_01/8017D0", func_802425FC_802E7C);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_mac/mac_01/8017D0", func_80242680_802F00);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_mac/mac_01/8017D0", func_80242898_803118);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_mac/mac_01/8017D0", func_8024294C_8031CC);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_mac/mac_01/8017D0", func_80242980_803200);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_mac/mac_01/8017D0", func_80242A00_803280);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_mac/mac_01/8017D0", func_80242A18_803298);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_mac/mac_01/8017D0", func_80242A34_8032B4);
|
||||
|
||||
#include "world/common/GetGameStatus75.inc.c"
|
||||
|
||||
#include "world/common/SetCamVfov.inc.c"
|
||||
|
||||
#include "world/common/GetCamVfov.inc.c"
|
||||
|
||||
#include "world/common/UnkCameraFunc.inc.c"
|
||||
|
||||
#include "world/common/UnkRotatePlayer.inc.c"
|
||||
|
||||
#include "world/common/UnkPartnerFuncs.inc.c"
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_mac/mac_01/8017D0", func_80242F08_803788);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_mac/mac_01/8017D0", func_80242F74_8037F4);
|
||||
#include "world/common/atomic/Quizmo.inc.c"
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_mac/mac_01/8017D0", func_80242FA4_803824);
|
||||
|
||||
|
@ -1,6 +1,6 @@
|
||||
#include "mac_02.h"
|
||||
|
||||
#define UNK_ALPHA_FUNC_NPC 12
|
||||
#define CHUCK_QUIZMO_NPC_ID 12
|
||||
|
||||
#include "world/common/UnkNpcAIFunc24.inc.c"
|
||||
|
||||
@ -26,47 +26,13 @@
|
||||
|
||||
#include "world/common/UnkNpcAIMainFunc.inc.c"
|
||||
|
||||
#include "world/common/StashVars.inc.c"
|
||||
extern s32 N(Quizmo_Worker);
|
||||
extern s32 N(Quizmo_AnswerResult);
|
||||
extern EffectInstance* N(Quizmo_StageEffect);
|
||||
extern EffectInstance* N(Quizmo_AudienceEffect);
|
||||
extern EffectInstance* N(Quizmo_VannaTEffect);
|
||||
|
||||
#include "world/common/GetItemName.inc.c"
|
||||
|
||||
#include "world/common/Set80151310.inc.c"
|
||||
|
||||
#include "world/common/UnkQuizFunc.inc.c"
|
||||
|
||||
#include "world/common/UnkFunc31.inc.c"
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_mac/mac_02/823BF0", func_80241EAC_82516C);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_mac/mac_02/823BF0", func_80241F30_8251F0);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_mac/mac_02/823BF0", func_80242148_825408);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_mac/mac_02/823BF0", func_802421FC_8254BC);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_mac/mac_02/823BF0", func_80242230_8254F0);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_mac/mac_02/823BF0", func_802422B0_825570);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_mac/mac_02/823BF0", func_802422C8_825588);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_mac/mac_02/823BF0", func_802422E4_8255A4);
|
||||
|
||||
#include "world/common/GetGameStatus75.inc.c"
|
||||
|
||||
#include "world/common/SetCamVfov.inc.c"
|
||||
|
||||
#include "world/common/GetCamVfov.inc.c"
|
||||
|
||||
#include "world/common/UnkCameraFunc.inc.c"
|
||||
|
||||
#include "world/common/UnkRotatePlayer.inc.c"
|
||||
|
||||
#include "world/common/UnkPartnerFuncs.inc.c"
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_mac/mac_02/823BF0", func_802427B8_825A78);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_mac/mac_02/823BF0", func_80242824_825AE4);
|
||||
#include "world/common/atomic/Quizmo.inc.c"
|
||||
|
||||
#include "world/common/GetNpcCollisionHeight.inc.c"
|
||||
|
||||
|
@ -1,50 +1,17 @@
|
||||
#include "mac_03.h"
|
||||
#include "effects.h"
|
||||
|
||||
#define UNK_ALPHA_FUNC_NPC 23
|
||||
#define CHUCK_QUIZMO_NPC_ID 23
|
||||
|
||||
#include "common/UnkFloatFunc.inc.c"
|
||||
|
||||
#include "world/common/StashVars.inc.c"
|
||||
extern s32 N(Quizmo_Worker);
|
||||
extern s32 N(Quizmo_AnswerResult);
|
||||
extern EffectInstance* N(Quizmo_StageEffect);
|
||||
extern EffectInstance* N(Quizmo_AudienceEffect);
|
||||
extern EffectInstance* N(Quizmo_VannaTEffect);
|
||||
|
||||
#include "world/common/GetItemName.inc.c"
|
||||
|
||||
#include "world/common/Set80151310.inc.c"
|
||||
|
||||
#include "world/common/UnkQuizFunc.inc.c"
|
||||
|
||||
#include "world/common/UnkFunc31.inc.c"
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_mac/mac_03/831B20", func_80240B9C_83239C);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_mac/mac_03/831B20", func_80240C20_832420);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_mac/mac_03/831B20", func_80240E38_832638);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_mac/mac_03/831B20", func_80240EEC_8326EC);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_mac/mac_03/831B20", func_80240F20_832720);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_mac/mac_03/831B20", func_80240FA0_8327A0);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_mac/mac_03/831B20", func_80240FB8_8327B8);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_mac/mac_03/831B20", func_80240FD4_8327D4);
|
||||
|
||||
#include "world/common/GetGameStatus75.inc.c"
|
||||
|
||||
#include "world/common/SetCamVfov.inc.c"
|
||||
|
||||
#include "world/common/GetCamVfov.inc.c"
|
||||
|
||||
#include "world/common/UnkCameraFunc.inc.c"
|
||||
|
||||
#include "world/common/UnkRotatePlayer.inc.c"
|
||||
|
||||
#include "world/common/UnkPartnerFuncs.inc.c"
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_mac/mac_03/831B20", func_802414A8_832CA8);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_mac/mac_03/831B20", func_80241514_832D14);
|
||||
#include "world/common/atomic/Quizmo.inc.c"
|
||||
|
||||
#include "world/common/GetNpcCollisionHeight.inc.c"
|
||||
|
||||
|
@ -1,48 +1,15 @@
|
||||
#include "mac_04.h"
|
||||
#include "effects.h"
|
||||
|
||||
#define UNK_ALPHA_FUNC_NPC 20
|
||||
#define CHUCK_QUIZMO_NPC_ID 20
|
||||
|
||||
#include "world/common/StashVars.inc.c"
|
||||
extern s32 N(Quizmo_Worker);
|
||||
extern s32 N(Quizmo_AnswerResult);
|
||||
extern EffectInstance* N(Quizmo_StageEffect);
|
||||
extern EffectInstance* N(Quizmo_AudienceEffect);
|
||||
extern EffectInstance* N(Quizmo_VannaTEffect);
|
||||
|
||||
#include "world/common/GetItemName.inc.c"
|
||||
|
||||
#include "world/common/Set80151310.inc.c"
|
||||
|
||||
#include "world/common/UnkQuizFunc.inc.c"
|
||||
|
||||
#include "world/common/UnkFunc31.inc.c"
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_mac/mac_04/843030", func_80240B4C_84371C);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_mac/mac_04/843030", func_80240BD0_8437A0);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_mac/mac_04/843030", func_80240DE8_8439B8);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_mac/mac_04/843030", func_80240E9C_843A6C);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_mac/mac_04/843030", func_80240ED0_843AA0);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_mac/mac_04/843030", func_80240F50_843B20);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_mac/mac_04/843030", func_80240F68_843B38);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_mac/mac_04/843030", func_80240F84_843B54);
|
||||
|
||||
#include "world/common/GetGameStatus75.inc.c"
|
||||
|
||||
#include "world/common/SetCamVfov.inc.c"
|
||||
|
||||
#include "world/common/GetCamVfov.inc.c"
|
||||
|
||||
#include "world/common/UnkCameraFunc.inc.c"
|
||||
|
||||
#include "world/common/UnkRotatePlayer.inc.c"
|
||||
|
||||
#include "world/common/UnkPartnerFuncs.inc.c"
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_mac/mac_04/843030", func_80241458_844028);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_mac/mac_04/843030", func_802414C4_844094);
|
||||
#include "world/common/atomic/Quizmo.inc.c"
|
||||
|
||||
#include "world/common/GetNpcCollisionHeight.inc.c"
|
||||
|
||||
|
@ -3,7 +3,7 @@
|
||||
static char* N(exit_str_0) = "mac_04";
|
||||
static char* N(exit_str_1) = "kgr_01";
|
||||
|
||||
#define UNK_ALPHA_FUNC_NPC 6
|
||||
#define CHUCK_QUIZMO_NPC_ID 6
|
||||
|
||||
#include "world/common/atomic/TexturePan.inc.c"
|
||||
|
||||
@ -35,47 +35,13 @@ INCLUDE_ASM(s32, "world/area_mac/mac_05/852170", func_8024047C_8525EC);
|
||||
|
||||
#include "world/common/UnkNpcAIMainFunc.inc.c"
|
||||
|
||||
#include "world/common/StashVars.inc.c"
|
||||
extern s32 N(Quizmo_Worker);
|
||||
extern s32 N(Quizmo_AnswerResult);
|
||||
extern EffectInstance* N(Quizmo_StageEffect);
|
||||
extern EffectInstance* N(Quizmo_AudienceEffect);
|
||||
extern EffectInstance* N(Quizmo_VannaTEffect);
|
||||
|
||||
#include "world/common/GetItemName.inc.c"
|
||||
|
||||
#include "world/common/Set80151310.inc.c"
|
||||
|
||||
#include "world/common/UnkQuizFunc.inc.c"
|
||||
|
||||
#include "world/common/UnkFunc31.inc.c"
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_mac/mac_05/852170", func_80241A0C_853B7C);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_mac/mac_05/852170", func_80241A90_853C00);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_mac/mac_05/852170", func_80241CA8_853E18);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_mac/mac_05/852170", func_80241D5C_853ECC);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_mac/mac_05/852170", func_80241D90_853F00);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_mac/mac_05/852170", func_80241E10_853F80);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_mac/mac_05/852170", func_80241E28_853F98);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_mac/mac_05/852170", func_80241E44_853FB4);
|
||||
|
||||
#include "world/common/GetGameStatus75.inc.c"
|
||||
|
||||
#include "world/common/SetCamVfov.inc.c"
|
||||
|
||||
#include "world/common/GetCamVfov.inc.c"
|
||||
|
||||
#include "world/common/UnkCameraFunc.inc.c"
|
||||
|
||||
#include "world/common/UnkRotatePlayer.inc.c"
|
||||
|
||||
#include "world/common/UnkPartnerFuncs.inc.c"
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_mac/mac_05/852170", func_80242318_854488);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_mac/mac_05/852170", func_80242384_8544F4);
|
||||
#include "world/common/atomic/Quizmo.inc.c"
|
||||
|
||||
#include "world/common/GetNpcCollisionHeight.inc.c"
|
||||
|
||||
|
@ -3,7 +3,7 @@
|
||||
static char* N(exit_str_0) = "nok_13";
|
||||
static char* N(exit_str_1) = "nok_02";
|
||||
|
||||
#define UNK_ALPHA_FUNC_NPC 15
|
||||
#define CHUCK_QUIZMO_NPC_ID 15
|
||||
|
||||
#include "world/common/UnkNpcAIFunc43.inc.c"
|
||||
|
||||
@ -27,47 +27,13 @@ static char* N(exit_str_1) = "nok_02";
|
||||
|
||||
#include "world/common/atomic/ToadHouse.inc.c"
|
||||
|
||||
#include "world/common/StashVars.inc.c"
|
||||
extern s32 N(Quizmo_Worker);
|
||||
extern s32 N(Quizmo_AnswerResult);
|
||||
extern EffectInstance* N(Quizmo_StageEffect);
|
||||
extern EffectInstance* N(Quizmo_AudienceEffect);
|
||||
extern EffectInstance* N(Quizmo_VannaTEffect);
|
||||
|
||||
#include "world/common/GetItemName.inc.c"
|
||||
|
||||
#include "world/common/Set80151310.inc.c"
|
||||
|
||||
#include "world/common/UnkQuizFunc.inc.c"
|
||||
|
||||
#include "world/common/UnkFunc31.inc.c"
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_nok/nok_01/9C53E0", func_80241454_9C6834);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_nok/nok_01/9C53E0", func_802414D8_9C68B8);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_nok/nok_01/9C53E0", func_802416F0_9C6AD0);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_nok/nok_01/9C53E0", func_802417A4_9C6B84);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_nok/nok_01/9C53E0", func_802417D8_9C6BB8);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_nok/nok_01/9C53E0", func_80241858_9C6C38);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_nok/nok_01/9C53E0", func_80241870_9C6C50);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_nok/nok_01/9C53E0", func_8024188C_9C6C6C);
|
||||
|
||||
#include "world/common/GetGameStatus75.inc.c"
|
||||
|
||||
#include "world/common/SetCamVfov.inc.c"
|
||||
|
||||
#include "world/common/GetCamVfov.inc.c"
|
||||
|
||||
#include "world/common/UnkCameraFunc.inc.c"
|
||||
|
||||
#include "world/common/UnkRotatePlayer.inc.c"
|
||||
|
||||
#include "world/common/UnkPartnerFuncs.inc.c"
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_nok/nok_01/9C53E0", func_80241D60_9C7140);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_nok/nok_01/9C53E0", func_80241DCC_9C71AC);
|
||||
#include "world/common/atomic/Quizmo.inc.c"
|
||||
|
||||
#include "world/common/GetNpcCollisionHeight.inc.c"
|
||||
|
||||
|
@ -1,6 +1,6 @@
|
||||
#include "nok_02.h"
|
||||
|
||||
#define UNK_ALPHA_FUNC_NPC 19
|
||||
#define CHUCK_QUIZMO_NPC_ID 19
|
||||
|
||||
#include "world/common/UnkNpcAIFunc24.inc.c"
|
||||
|
||||
@ -29,49 +29,13 @@
|
||||
static char* N(exit_str_0) = "nok_02";
|
||||
static char* N(exit_str_1) = "obk_09";
|
||||
|
||||
#define NAMESPACE dup_nok_02
|
||||
#include "world/common/StashVars.inc.c"
|
||||
#define NAMESPACE nok_02
|
||||
extern s32 N(Quizmo_Worker);
|
||||
extern s32 N(Quizmo_AnswerResult);
|
||||
extern EffectInstance* N(Quizmo_StageEffect);
|
||||
extern EffectInstance* N(Quizmo_AudienceEffect);
|
||||
extern EffectInstance* N(Quizmo_VannaTEffect);
|
||||
|
||||
#include "world/common/GetItemName.inc.c"
|
||||
|
||||
#include "world/common/Set80151310.inc.c"
|
||||
|
||||
#include "world/common/UnkQuizFunc.inc.c"
|
||||
|
||||
#include "world/common/UnkFunc31.inc.c"
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_nok/nok_02/9D7AA0", func_80241FFC_9D901C);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_nok/nok_02/9D7AA0", func_80242080_9D90A0);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_nok/nok_02/9D7AA0", func_80242298_9D92B8);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_nok/nok_02/9D7AA0", func_8024234C_9D936C);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_nok/nok_02/9D7AA0", func_80242380_9D93A0);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_nok/nok_02/9D7AA0", func_80242400_9D9420);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_nok/nok_02/9D7AA0", func_80242418_9D9438);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_nok/nok_02/9D7AA0", func_80242434_9D9454);
|
||||
|
||||
#include "world/common/GetGameStatus75.inc.c"
|
||||
|
||||
#include "world/common/SetCamVfov.inc.c"
|
||||
|
||||
#include "world/common/GetCamVfov.inc.c"
|
||||
|
||||
#include "world/common/UnkCameraFunc.inc.c"
|
||||
|
||||
#include "world/common/UnkRotatePlayer.inc.c"
|
||||
|
||||
#include "world/common/UnkPartnerFuncs.inc.c"
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_nok/nok_02/9D7AA0", func_80242908_9D9928);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_nok/nok_02/9D7AA0", func_80242974_9D9994);
|
||||
#include "world/common/atomic/Quizmo.inc.c"
|
||||
|
||||
#include "world/common/GetNpcCollisionHeight.inc.c"
|
||||
|
||||
|
@ -1,6 +1,7 @@
|
||||
#include "sam_01.h"
|
||||
#include "effects.h"
|
||||
|
||||
#define UNK_ALPHA_FUNC_NPC 14
|
||||
#define CHUCK_QUIZMO_NPC_ID 14
|
||||
|
||||
#include "world/common/GetNpcCollisionHeight.inc.c"
|
||||
|
||||
@ -14,47 +15,13 @@ INCLUDE_ASM(s32, "world/area_sam/sam_01/CF7E80", func_802405C8_CF8138);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_sam/sam_01/CF7E80", func_80240664_CF81D4);
|
||||
|
||||
#include "world/common/StashVars.inc.c"
|
||||
extern s32 N(Quizmo_Worker);
|
||||
extern s32 N(Quizmo_AnswerResult);
|
||||
extern EffectInstance* N(Quizmo_StageEffect);
|
||||
extern EffectInstance* N(Quizmo_AudienceEffect);
|
||||
extern EffectInstance* N(Quizmo_VannaTEffect);
|
||||
|
||||
#include "world/common/GetItemName.inc.c"
|
||||
|
||||
#include "world/common/Set80151310.inc.c"
|
||||
|
||||
#include "world/common/UnkQuizFunc.inc.c"
|
||||
|
||||
#include "world/common/UnkFunc31.inc.c"
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_sam/sam_01/CF7E80", func_80240DEC_CF895C);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_sam/sam_01/CF7E80", func_80240E70_CF89E0);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_sam/sam_01/CF7E80", func_80241088_CF8BF8);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_sam/sam_01/CF7E80", func_8024113C_CF8CAC);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_sam/sam_01/CF7E80", func_80241170_CF8CE0);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_sam/sam_01/CF7E80", func_802411F0_CF8D60);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_sam/sam_01/CF7E80", func_80241208_CF8D78);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_sam/sam_01/CF7E80", func_80241224_CF8D94);
|
||||
|
||||
#include "world/common/GetGameStatus75.inc.c"
|
||||
|
||||
#include "world/common/SetCamVfov.inc.c"
|
||||
|
||||
#include "world/common/GetCamVfov.inc.c"
|
||||
|
||||
#include "world/common/UnkCameraFunc.inc.c"
|
||||
|
||||
#include "world/common/UnkRotatePlayer.inc.c"
|
||||
|
||||
#include "world/common/UnkPartnerFuncs.inc.c"
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_sam/sam_01/CF7E80", func_802416F8_CF9268);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_sam/sam_01/CF7E80", func_80241764_CF92D4);
|
||||
#include "world/common/atomic/Quizmo.inc.c"
|
||||
|
||||
#include "world/common/SetManyVars.inc.c"
|
||||
|
||||
|
@ -1,47 +1,14 @@
|
||||
#include "sam_02.h"
|
||||
#include "effects.h"
|
||||
|
||||
#define UNK_ALPHA_FUNC_NPC 8
|
||||
#define CHUCK_QUIZMO_NPC_ID 8
|
||||
|
||||
#include "world/common/atomic/ToadHouse.inc.c"
|
||||
|
||||
#include "world/common/StashVars.inc.c"
|
||||
extern s32 N(Quizmo_Worker);
|
||||
extern s32 N(Quizmo_AnswerResult);
|
||||
extern EffectInstance* N(Quizmo_StageEffect);
|
||||
extern EffectInstance* N(Quizmo_AudienceEffect);
|
||||
extern EffectInstance* N(Quizmo_VannaTEffect);
|
||||
|
||||
#include "world/common/GetItemName.inc.c"
|
||||
|
||||
#include "world/common/Set80151310.inc.c"
|
||||
|
||||
#include "world/common/UnkQuizFunc.inc.c"
|
||||
|
||||
#include "world/common/UnkFunc31.inc.c"
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_sam/sam_02/D05F60", begin_battle_D06948);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_sam/sam_02/D05F60", func_8024129C_D069CC);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_sam/sam_02/D05F60", func_802414B4_D06BE4);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_sam/sam_02/D05F60", func_80241568_D06C98);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_sam/sam_02/D05F60", func_8024159C_D06CCC);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_sam/sam_02/D05F60", func_8024161C_D06D4C);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_sam/sam_02/D05F60", func_80241634_D06D64);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_sam/sam_02/D05F60", func_80241650_D06D80);
|
||||
|
||||
#include "world/common/GetGameStatus75.inc.c"
|
||||
|
||||
#include "world/common/SetCamVfov.inc.c"
|
||||
|
||||
#include "world/common/GetCamVfov.inc.c"
|
||||
|
||||
#include "world/common/UnkCameraFunc.inc.c"
|
||||
|
||||
#include "world/common/UnkRotatePlayer.inc.c"
|
||||
|
||||
#include "world/common/UnkPartnerFuncs.inc.c"
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_sam/sam_02/D05F60", func_80241B24_D07254);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_sam/sam_02/D05F60", func_80241B90_D072C0);
|
||||
#include "world/common/atomic/Quizmo.inc.c"
|
||||
|
@ -4,12 +4,17 @@ INCLUDE_ASM(s32, "world/area_sam/sam_11/D3A930", func_80240360_D3A930);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_sam/sam_11/D3A930", func_8024052C_D3AAFC);
|
||||
|
||||
ApiStatus Set80151310_2(Evt* script, s32 isInitialCall) {
|
||||
D_80151310 = 2;
|
||||
#define NAMESPACE dup_sam_11
|
||||
ApiStatus N(Set80151310_2)(Evt* script, s32 isInitialCall) {
|
||||
gEntityHideMode = 2;
|
||||
return ApiStatus_DONE2;
|
||||
}
|
||||
|
||||
#include "world/common/Set80151310_0.inc.c"
|
||||
ApiStatus N(Set80151310_0)(Evt* script, s32 isInitialCall) {
|
||||
gEntityHideMode = 0;
|
||||
return ApiStatus_DONE2;
|
||||
}
|
||||
#define NAMESPACE sam_11
|
||||
|
||||
#include "world/common/UnsetCamera0MoveFlag1.inc.c"
|
||||
|
||||
|
@ -1,50 +1,15 @@
|
||||
#include "sam_11.h"
|
||||
#include "effects.h"
|
||||
|
||||
#define UNK_ALPHA_FUNC_NPC 17
|
||||
#define CHUCK_QUIZMO_NPC_ID 17
|
||||
|
||||
#include "world/common/StashVars.inc.c"
|
||||
extern s32 N(Quizmo_Worker);
|
||||
extern s32 N(Quizmo_AnswerResult);
|
||||
extern EffectInstance* N(Quizmo_StageEffect);
|
||||
extern EffectInstance* N(Quizmo_AudienceEffect);
|
||||
extern EffectInstance* N(Quizmo_VannaTEffect);
|
||||
|
||||
#include "world/common/GetItemName.inc.c"
|
||||
|
||||
#define NAMESPACE dup_sam_11
|
||||
#include "world/common/Set80151310.inc.c"
|
||||
#define NAMESPACE sam_11
|
||||
|
||||
#include "world/common/UnkQuizFunc.inc.c"
|
||||
|
||||
#include "world/common/UnkFunc31.inc.c"
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_sam/sam_11/D3ADA0", func_80240EBC_D3B48C);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_sam/sam_11/D3ADA0", func_80240F40_D3B510);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_sam/sam_11/D3ADA0", func_80241158_D3B728);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_sam/sam_11/D3ADA0", func_8024120C_D3B7DC);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_sam/sam_11/D3ADA0", func_80241240_D3B810);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_sam/sam_11/D3ADA0", func_802412C0_D3B890);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_sam/sam_11/D3ADA0", func_802412D8_D3B8A8);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_sam/sam_11/D3ADA0", func_802412F4_D3B8C4);
|
||||
|
||||
#include "world/common/GetGameStatus75.inc.c"
|
||||
|
||||
#include "world/common/SetCamVfov.inc.c"
|
||||
|
||||
#include "world/common/GetCamVfov.inc.c"
|
||||
|
||||
#include "world/common/UnkCameraFunc.inc.c"
|
||||
|
||||
#include "world/common/UnkRotatePlayer.inc.c"
|
||||
|
||||
#include "world/common/UnkPartnerFuncs.inc.c"
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_sam/sam_11/D3ADA0", func_802417C8_D3BD98);
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_sam/sam_11/D3ADA0", func_80241834_D3BE04);
|
||||
#include "world/common/atomic/Quizmo.inc.c"
|
||||
|
||||
INCLUDE_ASM(s32, "world/area_sam/sam_11/D3ADA0", func_80241864_D3BE34);
|
||||
|
||||
|
@ -1,10 +0,0 @@
|
||||
#include "common.h"
|
||||
#include "npc.h"
|
||||
|
||||
ApiStatus N(GetCamVfov)(Evt* script, s32 isInitialCall) {
|
||||
Bytecode* args = script->ptrReadPos;
|
||||
s32 cameraID = evt_get_variable(script, *args++);
|
||||
|
||||
evt_set_variable(script, *args++, EVT_FIXED(gCameras[cameraID].vfov));
|
||||
return ApiStatus_DONE2;
|
||||
}
|
@ -1,7 +0,0 @@
|
||||
#include "common.h"
|
||||
#include "npc.h"
|
||||
|
||||
ApiStatus N(GetGameStatus75)(Evt* script, s32 isInitialCall) {
|
||||
evt_set_variable(script, EVT_VAR(0), gGameStatusPtr->debugQuizmo);
|
||||
return ApiStatus_DONE2;
|
||||
}
|
@ -2,9 +2,9 @@
|
||||
#include "npc.h"
|
||||
|
||||
ApiStatus N(GetItemName)(Evt* script, s32 isInitialCall) {
|
||||
Bytecode a0 = *script->ptrReadPos;
|
||||
s32 itemID = evt_get_variable(script, a0);
|
||||
Bytecode args = *script->ptrReadPos;
|
||||
s32 itemID = evt_get_variable(script, args);
|
||||
|
||||
evt_set_variable(script, a0, LOOKUP_ITEM(itemID).nameMsg);
|
||||
evt_set_variable(script, args, LOOKUP_ITEM(itemID).nameMsg);
|
||||
return ApiStatus_DONE2;
|
||||
}
|
||||
|
@ -1,9 +0,0 @@
|
||||
#include "common.h"
|
||||
#include "npc.h"
|
||||
|
||||
ApiStatus N(Set80151310_1)(Evt* script, s32 isInitialCall) {
|
||||
D_80151310 = 1;
|
||||
return ApiStatus_DONE2;
|
||||
}
|
||||
|
||||
#include "world/common/Set80151310_0.inc.c"
|
@ -2,6 +2,6 @@
|
||||
#include "npc.h"
|
||||
|
||||
ApiStatus N(Set80151310_0)(Evt* script, s32 isInitialCall) {
|
||||
D_80151310 = 0;
|
||||
gEntityHideMode = 0;
|
||||
return ApiStatus_DONE2;
|
||||
}
|
||||
|
@ -1,10 +0,0 @@
|
||||
#include "common.h"
|
||||
#include "npc.h"
|
||||
|
||||
ApiStatus N(SetCamVfov)(Evt* script, s32 isInitialCall) {
|
||||
Bytecode* args = script->ptrReadPos;
|
||||
s32 cameraID = evt_get_variable(script, *args++);
|
||||
|
||||
gCameras[cameraID].vfov = evt_get_float_variable(script, *args++);
|
||||
return ApiStatus_DONE2;
|
||||
}
|
@ -2,25 +2,25 @@
|
||||
#include "npc.h"
|
||||
|
||||
// remove this and uncomment other when all data from all maps that use this are migrated to C
|
||||
extern s32** N(varTable);
|
||||
extern s32** N(varStash);
|
||||
|
||||
ApiStatus N(StashVars)(Evt* script, s32 isInitialCall) {
|
||||
//static s32** varTable = NULL;
|
||||
s32 i;
|
||||
|
||||
if (N(varTable) == NULL) {
|
||||
N(varTable) = heap_malloc(sizeof(script->varTable));
|
||||
if (N(varStash) == NULL) {
|
||||
N(varStash) = heap_malloc(sizeof(script->varTable));
|
||||
|
||||
for (i = 0; i < ARRAY_COUNT(script->varTable); i++) {
|
||||
N(varTable)[i] = (s32*) script->varTable[i];
|
||||
N(varStash)[i] = (s32*) script->varTable[i];
|
||||
}
|
||||
} else {
|
||||
for (i = 0; i < ARRAY_COUNT(script->varTable); i++) {
|
||||
script->varTable[i] = (s32) N(varTable)[i];
|
||||
script->varTable[i] = (s32) N(varStash)[i];
|
||||
}
|
||||
|
||||
heap_free(N(varTable));
|
||||
N(varTable) = NULL;
|
||||
heap_free(N(varStash));
|
||||
N(varStash) = NULL;
|
||||
}
|
||||
|
||||
return ApiStatus_DONE2;
|
||||
|
@ -1,22 +0,0 @@
|
||||
#include "common.h"
|
||||
#include "npc.h"
|
||||
|
||||
ApiStatus N(UnkCameraFunc)(Evt* script, s32 isInitialCall) {
|
||||
Bytecode* args = script->ptrReadPos;
|
||||
s32 var0 = evt_get_variable(script, *args++);
|
||||
s32 var1 = evt_get_variable(script, *args++);
|
||||
s32 var2 = evt_get_variable(script, *args++);
|
||||
Bytecode out1 = *args++;
|
||||
Bytecode out2 = *args++;
|
||||
s32 cameraYaw = gCameras[gCurrentCameraID].currentYaw;
|
||||
s32 outVal1 = evt_get_variable(script, EVT_ARRAY(1)) - (var2 * cos_deg(cameraYaw));
|
||||
s32 outVal2 = evt_get_variable(script, EVT_ARRAY(3)) - (var2 * sin_deg(cameraYaw));
|
||||
|
||||
outVal1 -= var0;
|
||||
outVal2 -= var1;
|
||||
|
||||
evt_set_variable(script, out1, outVal1);
|
||||
evt_set_variable(script, out2, outVal2);
|
||||
|
||||
return ApiStatus_DONE2;
|
||||
}
|
@ -1,106 +0,0 @@
|
||||
#include "common.h"
|
||||
#include "npc.h"
|
||||
|
||||
void N(UnkFunc28)(Npc* npc);
|
||||
|
||||
ApiStatus N(UnkFunc31)(Evt* script, s32 isInitialCall) {
|
||||
Npc* npc = get_npc_unsafe(script->owner2.npcID);
|
||||
|
||||
npc->onRender = N(UnkFunc28);
|
||||
npc->blurBuf = heap_malloc(8);
|
||||
*((s32*)npc->blurBuf) = 0;
|
||||
|
||||
return ApiStatus_DONE1;
|
||||
}
|
||||
|
||||
ApiStatus N(GetNpcUnsafeOwner2)(Evt* script, s32 isInitialCall) {
|
||||
get_npc_unsafe(script->owner2.npcID);
|
||||
return ApiStatus_BLOCK;
|
||||
}
|
||||
|
||||
void N(UnkFunc28)(Npc* npc) {
|
||||
Camera* camera = &gCameras[gCurrentCamID];
|
||||
|
||||
if (*((s32*)npc->blurBuf) & 1) {
|
||||
clamp_angle(-camera->currentYaw);
|
||||
}
|
||||
}
|
||||
|
||||
ApiStatus N(UnkAlphaFunc)(Evt* script, s32 isInitialCall) {
|
||||
if (isInitialCall) {
|
||||
s32 i;
|
||||
|
||||
mdl_set_all_fog_mode(1);
|
||||
D_801512F0[0] = 1;
|
||||
set_background_color_blend(0, 0, 0, 0);
|
||||
|
||||
for (i = 0; i < MAX_NPCS; i++) {
|
||||
Npc* npc = get_npc_by_index(i);
|
||||
|
||||
if (npc != NULL && npc->flags != 0 && npc->npcID != NPC_PARTNER && npc->npcID != UNK_ALPHA_FUNC_NPC) {
|
||||
npc->flags |= 0x800000;
|
||||
}
|
||||
}
|
||||
|
||||
for (i = 0; i < MAX_ITEM_ENTITIES; i++) {
|
||||
ItemEntity* itemEntity = get_item_entity(i);
|
||||
|
||||
if (itemEntity != NULL && itemEntity->flags & ENTITY_FLAGS_SKIP_UPDATE_TRANSFORM_MATRIX) {
|
||||
itemEntity->flags |= ENTITY_FLAGS_8000000;
|
||||
}
|
||||
}
|
||||
|
||||
script->functionTemp[0] = 0;
|
||||
}
|
||||
|
||||
script->functionTemp[0] += 8;
|
||||
if (script->functionTemp[0] > 255) {
|
||||
script->functionTemp[0] = 255;
|
||||
}
|
||||
|
||||
set_background_color_blend(0, 0, 0, script->functionTemp[0]);
|
||||
return (script->functionTemp[0] == 255) * ApiStatus_DONE2;
|
||||
}
|
||||
|
||||
ApiStatus N(UnkFunc29)(Evt* script, s32 isInitialCall) {
|
||||
s32 i;
|
||||
|
||||
if (isInitialCall) {
|
||||
set_background_color_blend(0, 0, 0, 255);
|
||||
script->functionTemp[0] = 255;
|
||||
script->functionTemp[1] = 0;
|
||||
}
|
||||
|
||||
script->functionTemp[0] -= 8;
|
||||
if (script->functionTemp[0] < 0) {
|
||||
script->functionTemp[0] = 0;
|
||||
}
|
||||
|
||||
set_background_color_blend(0, 0, 0, script->functionTemp[0]);
|
||||
if (script->functionTemp[0] == 0 && script->functionTemp[1] == 0) {
|
||||
script->functionTemp[1] = 1;
|
||||
} else if (script->functionTemp[1] == 1) {
|
||||
mdl_set_all_fog_mode(0);
|
||||
*D_801512F0 = 0;
|
||||
|
||||
for (i = 0; i < MAX_NPCS; i++) {
|
||||
Npc* npc = get_npc_by_index(i);
|
||||
if (npc != NULL && npc->flags != 0) {
|
||||
if (npc->npcID != NPC_PARTNER && npc->npcID != UNK_ALPHA_FUNC_NPC) {
|
||||
npc->flags &= ~0x00800000;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (i = 0; i < MAX_ITEM_ENTITIES; i++) {
|
||||
ItemEntity* entity = get_item_entity(i);
|
||||
if (entity != NULL && entity->flags & 0x10) {
|
||||
entity->flags &= ~0x8000000;
|
||||
}
|
||||
}
|
||||
|
||||
return ApiStatus_DONE2;
|
||||
}
|
||||
|
||||
return ApiStatus_BLOCK;
|
||||
}
|
@ -1,40 +0,0 @@
|
||||
#include "common.h"
|
||||
#include "npc.h"
|
||||
|
||||
ApiStatus N(UnkRotatePartner)(Evt* script, s32 isInitialCall) {
|
||||
Npc* partner = get_npc_unsafe(NPC_PARTNER);
|
||||
|
||||
if (isInitialCall) {
|
||||
script->functionTemp[0] = 60;
|
||||
}
|
||||
|
||||
partner->yaw += 30.0f;
|
||||
if (partner->yaw >= 360.0f) {
|
||||
partner->yaw -= 360.0f;
|
||||
}
|
||||
|
||||
script->functionTemp[0]--;
|
||||
|
||||
return (script->functionTemp[0] >> 0x1F) & ApiStatus_DONE2;
|
||||
}
|
||||
|
||||
ApiStatus N(UnkMovePartner)(Evt* script, s32 isInitialCall) {
|
||||
Npc* npc = get_npc_unsafe(NPC_PARTNER);
|
||||
f32* x = (f32*) &script->functionTemp[1];
|
||||
f32* y = (f32*) &script->functionTemp[2];
|
||||
f32* z = (f32*) &script->functionTemp[3];
|
||||
|
||||
if (isInitialCall) {
|
||||
*x = evt_get_float_variable(script, EVT_VAR(0)) / 60.0f;
|
||||
*y = evt_get_float_variable(script, EVT_VAR(5)) / 60.0f;
|
||||
*z = evt_get_float_variable(script, EVT_VAR(1)) / 60.0f;
|
||||
script->functionTemp[0] = 60;
|
||||
}
|
||||
|
||||
npc->pos.x += *x;
|
||||
npc->pos.y += *y;
|
||||
npc->pos.z += *z;
|
||||
script->functionTemp[0]--;
|
||||
|
||||
return (script->functionTemp[0] == 0) * ApiStatus_DONE2;
|
||||
}
|
@ -1,62 +0,0 @@
|
||||
#include "common.h"
|
||||
#include "npc.h"
|
||||
|
||||
// TODO, can we remove this once all data disasm'ed?
|
||||
extern QuizRequirements N(quizRequirements)[];
|
||||
|
||||
ApiStatus N(UnkQuizFunc)(Evt* script, s32 isInitialCall) {
|
||||
Enemy* enemy = script->owner1.enemy;
|
||||
u16 phi_s0 = evt_get_variable(script, EVT_SAVE_FLAG(1768));
|
||||
u16 phi_s7 = evt_get_variable(script, EVT_SAVE_FLAG(1769));
|
||||
u16 temp_s6 = evt_get_variable(script, EVT_SAVE_VAR(350));
|
||||
u16 phi_s5 = evt_get_variable(script, EVT_SAVE_VAR(351));
|
||||
s32 var;
|
||||
s32 i;
|
||||
|
||||
s32 test2;
|
||||
u16 temp_s3 = (enemy->varTable[0] & 0xFF0000) >> 16;
|
||||
u16 sp_10 = (enemy->varTable[0] & 0xFF0000) >> 16;
|
||||
u16 temp_s2 = (enemy->varTable[0] & 0xFF00) >> 8;
|
||||
u16 sp_1e = (enemy->varTable[0] & 0xFF) >> 0;
|
||||
s32 temp_v0;
|
||||
s32 temp_s0_2;
|
||||
|
||||
if (temp_s3 != temp_s6) {
|
||||
phi_s7 = 0;
|
||||
phi_s0 = 0;
|
||||
}
|
||||
|
||||
if (phi_s0 == 0) {
|
||||
if (rand_int(100) < 30) {
|
||||
phi_s5 = rand_int(temp_s2 - 1);
|
||||
temp_s6 = temp_s3;
|
||||
evt_set_variable(script, EVT_SAVE_VAR(350), temp_s6);
|
||||
evt_set_variable(script, EVT_SAVE_VAR(351), phi_s5);
|
||||
phi_s0 = 1;
|
||||
}
|
||||
}
|
||||
|
||||
evt_set_variable(script, EVT_SAVE_FLAG(1768), phi_s0);
|
||||
evt_set_variable(script, EVT_SAVE_FLAG(1769), phi_s7);
|
||||
temp_s0_2 = evt_get_variable(NULL, EVT_SAVE_VAR(352));
|
||||
temp_v0 = evt_get_variable(NULL, EVT_STORY_PROGRESS);
|
||||
|
||||
for (i = 0; i < 8; i++) {
|
||||
if (temp_v0 < (*(N(quizRequirements) + i)).unk_00) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
temp_v0 = temp_s0_2 < (*(N(quizRequirements) + i)).unk_04;
|
||||
test2 = var = temp_v0;
|
||||
|
||||
if ((((sp_10 == temp_s6) && (sp_1e == phi_s5) && (phi_s7 == 0) && test2)) ||
|
||||
((gGameStatusPtr->debugQuizmo != 0) && var)) {
|
||||
script->varTable[0] = 1;
|
||||
} else {
|
||||
kill_enemy(enemy);
|
||||
script->varTable[0] = 0;
|
||||
}
|
||||
|
||||
return ApiStatus_DONE2;
|
||||
}
|
@ -1,19 +0,0 @@
|
||||
#include "common.h"
|
||||
#include "npc.h"
|
||||
|
||||
ApiStatus N(UnkRotatePlayer)(Evt* script, s32 isInitialCall) {
|
||||
PlayerStatus* playerStatus = &gPlayerStatus;
|
||||
|
||||
if (isInitialCall) {
|
||||
script->functionTemp[0] = 60;
|
||||
}
|
||||
|
||||
playerStatus->targetYaw += 30.0f;
|
||||
if (playerStatus->targetYaw >= 360.0f) {
|
||||
playerStatus->targetYaw -= 360.0f;
|
||||
}
|
||||
|
||||
script->functionTemp[0]--;
|
||||
|
||||
return (script->functionTemp[0] >> 0x1F) & ApiStatus_DONE2;
|
||||
}
|
465
src/world/common/atomic/Quizmo.inc.c
Normal file
465
src/world/common/atomic/Quizmo.inc.c
Normal file
@ -0,0 +1,465 @@
|
||||
#include "common.h"
|
||||
#include "effects.h"
|
||||
|
||||
// TODO, can we remove this once all data disasm'ed?
|
||||
extern QuizRequirement N(Quizmo_Requirements)[];
|
||||
extern u8 N(Quizmo_Answers)[64];
|
||||
extern s32** N(Quizmo_varStash);
|
||||
|
||||
void N(Quizmo_NPC_OnRender)(Npc* npc);
|
||||
|
||||
ApiStatus N(Quizmo_StashVars)(Evt* script, s32 isInitialCall) {
|
||||
//static s32** varTable = NULL;
|
||||
s32 i;
|
||||
|
||||
if (N(Quizmo_varStash) == NULL) {
|
||||
N(Quizmo_varStash) = heap_malloc(sizeof(script->varTable));
|
||||
|
||||
for (i = 0; i < ARRAY_COUNT(script->varTable); i++) {
|
||||
N(Quizmo_varStash)[i] = script->varTablePtr[i];
|
||||
}
|
||||
} else {
|
||||
for (i = 0; i < ARRAY_COUNT(script->varTable); i++) {
|
||||
script->varTablePtr[i] = N(Quizmo_varStash)[i];
|
||||
}
|
||||
|
||||
heap_free(N(Quizmo_varStash));
|
||||
N(Quizmo_varStash) = NULL;
|
||||
}
|
||||
|
||||
return ApiStatus_DONE2;
|
||||
}
|
||||
|
||||
ApiStatus N(Quizmo_GetItemName)(Evt* script, s32 isInitialCall) {
|
||||
Bytecode args = *script->ptrReadPos;
|
||||
s32 itemID = evt_get_variable(script, args);
|
||||
|
||||
evt_set_variable(script, args, LOOKUP_ITEM(itemID).nameMsg);
|
||||
return ApiStatus_DONE2;
|
||||
}
|
||||
|
||||
ApiStatus N(Quizmo_HideEntities)(Evt* script, s32 isInitialCall) {
|
||||
gEntityHideMode = 1;
|
||||
return ApiStatus_DONE2;
|
||||
}
|
||||
|
||||
ApiStatus N(Quizmo_ShowEntities)(Evt* script, s32 isInitialCall) {
|
||||
gEntityHideMode = 0;
|
||||
return ApiStatus_DONE2;
|
||||
}
|
||||
|
||||
ApiStatus N(Quizmo_ShouldAppear)(Evt* script, s32 isInitialCall) {
|
||||
Enemy* enemy = script->owner1.enemy;
|
||||
u16 hasLocation = evt_get_variable(script, EVT_SAVE_FLAG(1768));
|
||||
u16 changedLocation = evt_get_variable(script, EVT_SAVE_FLAG(1769));
|
||||
u16 locTown = evt_get_variable(script, EVT_SAVE_VAR(350));
|
||||
u16 locMap = evt_get_variable(script, EVT_SAVE_VAR(351));
|
||||
s32 var;
|
||||
s32 i;
|
||||
|
||||
s32 test2;
|
||||
u16 curTown1 = (enemy->varTable[0] & 0xFF0000) >> 16;
|
||||
u16 curTown2 = (enemy->varTable[0] & 0xFF0000) >> 16;
|
||||
u16 numMaps = (enemy->varTable[0] & 0xFF00) >> 8;
|
||||
u16 curMap = (enemy->varTable[0] & 0xFF) >> 0;
|
||||
s32 progress;
|
||||
s32 numAnswered;
|
||||
|
||||
if (curTown1 != locTown) {
|
||||
changedLocation = FALSE;
|
||||
hasLocation = FALSE;
|
||||
}
|
||||
|
||||
if (!hasLocation) {
|
||||
if (rand_int(100) < 30) {
|
||||
locMap = rand_int(numMaps - 1);
|
||||
locTown = curTown1;
|
||||
evt_set_variable(script, EVT_SAVE_VAR(350), locTown);
|
||||
evt_set_variable(script, EVT_SAVE_VAR(351), locMap);
|
||||
hasLocation = TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
evt_set_variable(script, EVT_SAVE_FLAG(1768), hasLocation);
|
||||
evt_set_variable(script, EVT_SAVE_FLAG(1769), changedLocation);
|
||||
numAnswered = evt_get_variable(NULL, EVT_SAVE_VAR(352));
|
||||
progress = evt_get_variable(NULL, EVT_STORY_PROGRESS);
|
||||
|
||||
// vanilla bug? never checks the final requirement in the list
|
||||
for (i = 0; i < 8; i++) {
|
||||
if (progress < N(Quizmo_Requirements)[i].requiredStoryProgress) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
//TODO clean this up
|
||||
progress = numAnswered < N(Quizmo_Requirements)[i].numQuestionsUnlocked;
|
||||
test2 = var = progress;
|
||||
|
||||
if ((((curTown2 == locTown) && (curMap == locMap) && (changedLocation == 0) && test2)) ||
|
||||
(gGameStatusPtr->debugQuizmo && var)) {
|
||||
script->varTable[0] = TRUE;
|
||||
} else {
|
||||
kill_enemy(enemy);
|
||||
script->varTable[0] = FALSE;
|
||||
}
|
||||
|
||||
return ApiStatus_DONE2;
|
||||
}
|
||||
|
||||
ApiStatus N(Quizmo_RenderInit)(Evt* script, s32 isInitialCall) {
|
||||
Npc* npc = get_npc_unsafe(script->owner2.npcID);
|
||||
|
||||
npc->onRender = N(Quizmo_NPC_OnRender);
|
||||
npc->blurBuf = heap_malloc(8);
|
||||
*((s32*)npc->blurBuf) = 0;
|
||||
|
||||
return ApiStatus_DONE1;
|
||||
}
|
||||
|
||||
ApiStatus N(Quizmo_NPC_Aux_Impl)(Evt* script, s32 isInitialCall) {
|
||||
// does nothing, probably a default/template function for NPCs
|
||||
get_npc_unsafe(script->owner2.npcID);
|
||||
return ApiStatus_BLOCK;
|
||||
}
|
||||
|
||||
void N(Quizmo_NPC_OnRender)(Npc* npc) {
|
||||
Camera* camera = &gCameras[gCurrentCamID];
|
||||
|
||||
if (*((s32*)npc->blurBuf) & 1) {
|
||||
clamp_angle(-camera->currentYaw);
|
||||
}
|
||||
}
|
||||
|
||||
ApiStatus N(Quizmo_HideWorld)(Evt* script, s32 isInitialCall) {
|
||||
if (isInitialCall) {
|
||||
s32 i;
|
||||
|
||||
mdl_set_all_fog_mode(1);
|
||||
D_801512F0[0] = 1;
|
||||
set_background_color_blend(0, 0, 0, 0);
|
||||
|
||||
for (i = 0; i < MAX_NPCS; i++) {
|
||||
Npc* npc = get_npc_by_index(i);
|
||||
|
||||
if (npc != NULL && npc->flags != 0 && npc->npcID != NPC_PARTNER && npc->npcID != CHUCK_QUIZMO_NPC_ID) {
|
||||
npc->flags |= NPC_FLAG_NO_DROPS; // odd
|
||||
}
|
||||
}
|
||||
|
||||
for (i = 0; i < MAX_ITEM_ENTITIES; i++) {
|
||||
ItemEntity* itemEntity = get_item_entity(i);
|
||||
|
||||
if (itemEntity != NULL && itemEntity->flags & ENTITY_FLAGS_SKIP_UPDATE_TRANSFORM_MATRIX) {
|
||||
itemEntity->flags |= ENTITY_FLAGS_8000000;
|
||||
}
|
||||
}
|
||||
|
||||
script->functionTemp[0] = 0;
|
||||
}
|
||||
|
||||
script->functionTemp[0] += 8;
|
||||
if (script->functionTemp[0] > 255) {
|
||||
script->functionTemp[0] = 255;
|
||||
}
|
||||
|
||||
set_background_color_blend(0, 0, 0, script->functionTemp[0]);
|
||||
|
||||
if (script->functionTemp[0] == 255) {
|
||||
return ApiStatus_DONE2;
|
||||
} else {
|
||||
return ApiStatus_BLOCK;
|
||||
}
|
||||
}
|
||||
|
||||
ApiStatus N(Quizmo_FadeInWorld)(Evt* script, s32 isInitialCall) {
|
||||
s32 i;
|
||||
|
||||
if (isInitialCall) {
|
||||
set_background_color_blend(0, 0, 0, 255);
|
||||
script->functionTemp[0] = 255;
|
||||
script->functionTemp[1] = 0;
|
||||
}
|
||||
|
||||
script->functionTemp[0] -= 8;
|
||||
if (script->functionTemp[0] < 0) {
|
||||
script->functionTemp[0] = 0;
|
||||
}
|
||||
|
||||
set_background_color_blend(0, 0, 0, script->functionTemp[0]);
|
||||
if (script->functionTemp[0] == 0 && script->functionTemp[1] == 0) {
|
||||
script->functionTemp[1] = 1;
|
||||
} else if (script->functionTemp[1] == 1) {
|
||||
mdl_set_all_fog_mode(0);
|
||||
*D_801512F0 = 0;
|
||||
|
||||
for (i = 0; i < MAX_NPCS; i++) {
|
||||
Npc* npc = get_npc_by_index(i);
|
||||
if (npc != NULL && npc->flags != 0) {
|
||||
if (npc->npcID != NPC_PARTNER && npc->npcID != CHUCK_QUIZMO_NPC_ID) {
|
||||
npc->flags &= ~NPC_FLAG_NO_DROPS;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (i = 0; i < MAX_ITEM_ENTITIES; i++) {
|
||||
ItemEntity* entity = get_item_entity(i);
|
||||
if (entity != NULL && entity->flags & ITEM_ENTITY_FLAGS_10) {
|
||||
entity->flags &= ~ITEM_ENTITY_FLAGS_8000000;
|
||||
}
|
||||
}
|
||||
|
||||
return ApiStatus_DONE2;
|
||||
}
|
||||
|
||||
return ApiStatus_BLOCK;
|
||||
}
|
||||
|
||||
ApiStatus N(Quizmo_UpdateRecords)(Evt* script, s32 isInitialCall) {
|
||||
u16 quizzesAnswered = gPlayerData.quizzesAnswered;
|
||||
|
||||
if (quizzesAnswered < 999) {
|
||||
gPlayerData.quizzesAnswered++;
|
||||
}
|
||||
|
||||
if (script->varTable[0] == N(Quizmo_Answers)[evt_get_variable(NULL, EVT_SAVE_VAR(352))]) {
|
||||
script->varTable[0] = 1;
|
||||
gPlayerData.quizzesCorrect++;
|
||||
} else {
|
||||
script->varTable[0] = 0;
|
||||
}
|
||||
|
||||
return ApiStatus_DONE2;
|
||||
}
|
||||
|
||||
ApiStatus N(Quizmo_CreateStage)(Evt* script, s32 isInitialCall) {
|
||||
EffectDataQuizStage* stageData;
|
||||
|
||||
if (isInitialCall) {
|
||||
N(Quizmo_StageEffect) = fx_quizmo_stage(0,
|
||||
evt_get_variable(script, EVT_ARRAY(1)),
|
||||
evt_get_variable(script, EVT_ARRAY(2)),
|
||||
evt_get_variable(script, EVT_ARRAY(3)));
|
||||
N(Quizmo_AudienceEffect) = fx_quizmo_audience(0,
|
||||
evt_get_variable(script, EVT_ARRAY(1)),
|
||||
evt_get_variable(script, EVT_ARRAY(2)),
|
||||
evt_get_variable(script, EVT_ARRAY(3)));
|
||||
N(Quizmo_VannaTEffect) = fx_quizmo_assistant(0,
|
||||
evt_get_variable(script, EVT_ARRAY(1)),
|
||||
evt_get_variable(script, EVT_ARRAY(2)),
|
||||
evt_get_variable(script, EVT_ARRAY(3)),
|
||||
1.0f, 0);
|
||||
|
||||
stageData = N(Quizmo_StageEffect)->data;
|
||||
stageData->microphoneRaiseAmt = 0;
|
||||
stageData->leftWallRaiseAmt = 0;
|
||||
stageData->rightWallRaiseAmt = 0;
|
||||
stageData->podiumRaiseAmt = 0;
|
||||
stageData->rearWallRaiseAmt = 0;
|
||||
}
|
||||
|
||||
stageData = N(Quizmo_StageEffect)->data;
|
||||
|
||||
stageData->leftWallRaiseAmt += 10;
|
||||
stageData->podiumRaiseAmt += 10;
|
||||
stageData->rightWallRaiseAmt += 10;
|
||||
stageData->microphoneRaiseAmt += 10;
|
||||
stageData->rearWallRaiseAmt += 10;
|
||||
if (stageData->microphoneRaiseAmt >= 255) {
|
||||
stageData->microphoneRaiseAmt = 255;
|
||||
return ApiStatus_DONE2;
|
||||
}
|
||||
|
||||
return ApiStatus_BLOCK;
|
||||
}
|
||||
|
||||
ApiStatus N(Quizmo_DestroyEffects)(Evt* script, s32 isInitialCall) {
|
||||
EffectDataQuizStage* stageData;
|
||||
|
||||
if (isInitialCall) {
|
||||
N(Quizmo_AudienceEffect)->flags |= EFFECT_INSTANCE_FLAGS_10;
|
||||
N(Quizmo_VannaTEffect)->flags |= EFFECT_INSTANCE_FLAGS_10;
|
||||
}
|
||||
|
||||
stageData = N(Quizmo_StageEffect)->data;
|
||||
stageData->microphoneRaiseAmt -= 10;
|
||||
stageData->leftWallRaiseAmt -= 10;
|
||||
stageData->rightWallRaiseAmt -= 10;
|
||||
stageData->podiumRaiseAmt -= 10;
|
||||
stageData->rearWallRaiseAmt -= 10;
|
||||
|
||||
if (stageData->microphoneRaiseAmt <= 0) {
|
||||
stageData->microphoneRaiseAmt = 0;
|
||||
remove_effect(N(Quizmo_StageEffect));
|
||||
free_generic_entity(N(Quizmo_Worker));
|
||||
return ApiStatus_DONE2;
|
||||
}
|
||||
|
||||
return ApiStatus_BLOCK;
|
||||
}
|
||||
|
||||
ApiStatus N(Quizmo_SetStageLightsDelay)(Evt* script, s32 isInitialCall) {
|
||||
((EffectDataQuizStage*)N(Quizmo_StageEffect)->data)->lightScrollDelay = evt_get_variable(script, *script->ptrReadPos);
|
||||
return ApiStatus_DONE2;
|
||||
}
|
||||
|
||||
ApiStatus N(Quizmo_UnkStageEffectMode)(Evt* script, s32 isInitialCall) {
|
||||
s32 var = evt_get_variable(script, *script->ptrReadPos);
|
||||
EffectDataQuizStage* stageData = N(Quizmo_StageEffect)->data;
|
||||
|
||||
switch (var) {
|
||||
case 0:
|
||||
stageData->unkEffectMode = 0xC0;
|
||||
break;
|
||||
case 1:
|
||||
stageData->unkEffectMode = 0x80;
|
||||
break;
|
||||
case 2:
|
||||
stageData->unkEffectMode = 0x40;
|
||||
break;
|
||||
default:
|
||||
stageData->unkEffectMode = 0;
|
||||
break;
|
||||
}
|
||||
|
||||
return ApiStatus_DONE2;
|
||||
}
|
||||
|
||||
ApiStatus N(Quizmo_SetVannaAnim_Idle)(Evt* script, s32 isInitialCall) {
|
||||
((EffectDataQuizVannaT*)N(Quizmo_VannaTEffect)->data)->anim = 0;
|
||||
return ApiStatus_DONE2;
|
||||
}
|
||||
|
||||
ApiStatus N(Quizmo_SetVannaAnim_Clap)(Evt* script, s32 isInitialCall) {
|
||||
((EffectDataQuizVannaT*)N(Quizmo_VannaTEffect)->data)->anim = 1;
|
||||
return ApiStatus_DONE2;
|
||||
}
|
||||
|
||||
ApiStatus N(Quizmo_SetVannaAnim_Wave)(Evt* script, s32 isInitialCall) {
|
||||
((EffectDataQuizVannaT*)N(Quizmo_VannaTEffect)->data)->anim = 2;
|
||||
return ApiStatus_DONE2;
|
||||
}
|
||||
|
||||
ApiStatus N(Quizmo_ShouldQuizmoLeave)(Evt* script, s32 isInitialCall) {
|
||||
evt_set_variable(script, EVT_VAR(0), gGameStatusPtr->debugQuizmo);
|
||||
return ApiStatus_DONE2;
|
||||
}
|
||||
|
||||
ApiStatus N(Quizmo_SetCamVfov)(Evt* script, s32 isInitialCall) {
|
||||
Bytecode* args = script->ptrReadPos;
|
||||
s32 cameraID = evt_get_variable(script, *args++);
|
||||
|
||||
gCameras[cameraID].vfov = evt_get_float_variable(script, *args++);
|
||||
return ApiStatus_DONE2;
|
||||
}
|
||||
|
||||
ApiStatus N(Quizmo_GetCamVfov)(Evt* script, s32 isInitialCall) {
|
||||
Bytecode* args = script->ptrReadPos;
|
||||
s32 cameraID = evt_get_variable(script, *args++);
|
||||
|
||||
evt_set_variable(script, *args++, EVT_FIXED(gCameras[cameraID].vfov));
|
||||
return ApiStatus_DONE2;
|
||||
}
|
||||
|
||||
ApiStatus N(Quizmo_AddViewRelativeOffset)(Evt* script, s32 isInitialCall) {
|
||||
Bytecode* args = script->ptrReadPos;
|
||||
s32 x = evt_get_variable(script, *args++);
|
||||
s32 y = evt_get_variable(script, *args++);
|
||||
s32 z = evt_get_variable(script, *args++);
|
||||
Bytecode ourVarX = *args++;
|
||||
Bytecode outVarZ = *args++;
|
||||
|
||||
s32 cameraYaw = gCameras[gCurrentCameraID].currentYaw;
|
||||
s32 outX = evt_get_variable(script, EVT_ARRAY(1)) - (z * cos_deg(cameraYaw));
|
||||
s32 outZ = evt_get_variable(script, EVT_ARRAY(3)) - (z * sin_deg(cameraYaw));
|
||||
|
||||
outX -= x;
|
||||
outZ -= y;
|
||||
|
||||
evt_set_variable(script, ourVarX, outX);
|
||||
evt_set_variable(script, outVarZ, outZ);
|
||||
|
||||
return ApiStatus_DONE2;
|
||||
}
|
||||
|
||||
ApiStatus N(Quizmo_SpinPlayer)(Evt* script, s32 isInitialCall) {
|
||||
PlayerStatus* playerStatus = &gPlayerStatus;
|
||||
|
||||
if (isInitialCall) {
|
||||
script->functionTemp[0] = 60;
|
||||
}
|
||||
|
||||
playerStatus->targetYaw += 30.0f;
|
||||
if (playerStatus->targetYaw >= 360.0f) {
|
||||
playerStatus->targetYaw -= 360.0f;
|
||||
}
|
||||
|
||||
script->functionTemp[0]--;
|
||||
|
||||
if(script->functionTemp[0] < 0) {
|
||||
return ApiStatus_DONE2;
|
||||
} else {
|
||||
return ApiStatus_BLOCK;
|
||||
}
|
||||
}
|
||||
|
||||
ApiStatus N(Quizmo_SpinPartner)(Evt* script, s32 isInitialCall) {
|
||||
Npc* partner = get_npc_unsafe(NPC_PARTNER);
|
||||
|
||||
if (isInitialCall) {
|
||||
script->functionTemp[0] = 60;
|
||||
}
|
||||
|
||||
partner->yaw += 30.0f;
|
||||
if (partner->yaw >= 360.0f) {
|
||||
partner->yaw -= 360.0f;
|
||||
}
|
||||
|
||||
script->functionTemp[0]--;
|
||||
|
||||
if(script->functionTemp[0] < 0) {
|
||||
return ApiStatus_DONE2;
|
||||
} else {
|
||||
return ApiStatus_BLOCK;
|
||||
}
|
||||
}
|
||||
|
||||
ApiStatus N(Quizmo_UpdatePartnerPosition)(Evt* script, s32 isInitialCall) {
|
||||
Npc* npc = get_npc_unsafe(NPC_PARTNER);
|
||||
f32* x = (f32*) &script->functionTemp[1];
|
||||
f32* y = (f32*) &script->functionTemp[2];
|
||||
f32* z = (f32*) &script->functionTemp[3];
|
||||
|
||||
if (isInitialCall) {
|
||||
*x = evt_get_float_variable(script, EVT_VAR(0)) / 60.0f;
|
||||
*y = evt_get_float_variable(script, EVT_VAR(5)) / 60.0f;
|
||||
*z = evt_get_float_variable(script, EVT_VAR(1)) / 60.0f;
|
||||
script->functionTemp[0] = 60;
|
||||
}
|
||||
|
||||
npc->pos.x += *x;
|
||||
npc->pos.y += *y;
|
||||
npc->pos.z += *z;
|
||||
script->functionTemp[0]--;
|
||||
|
||||
if(script->functionTemp[0] == 0) {
|
||||
return ApiStatus_DONE2;
|
||||
} else {
|
||||
return ApiStatus_BLOCK;
|
||||
}
|
||||
}
|
||||
|
||||
void N(Quizmo_CreateReactionEffect)(void) {
|
||||
s32 result = evt_get_variable(NULL, N(Quizmo_AnswerResult));
|
||||
|
||||
if (result == 1) {
|
||||
fx_quizmo_answer(0, 0, 0, 0);
|
||||
} else if (result == 2) {
|
||||
fx_quizmo_answer(1, 0, 0, 0);
|
||||
}
|
||||
}
|
||||
|
||||
ApiStatus N(Quizmo_CreateWorker)(Evt* script, s32 isInitialCall) {
|
||||
N(Quizmo_Worker) = create_generic_entity_frontUI(NULL, N(Quizmo_CreateReactionEffect));
|
||||
return ApiStatus_DONE2;
|
||||
}
|
715
src/world/common/atomic/QuizmoData.inc.c
Normal file
715
src/world/common/atomic/QuizmoData.inc.c
Normal file
@ -0,0 +1,715 @@
|
||||
#include "common.h"
|
||||
|
||||
#ifndef CHUCK_QUIZMO_NPC_ID
|
||||
# error CHUCK_QUIZMO_NPC_ID must be defined for QuizmoData.inc.c
|
||||
#endif
|
||||
|
||||
s32** N(Quizmo_varStash) = NULL;
|
||||
|
||||
EvtScript N(EVS_Quizmo_GiveItem_0) = {
|
||||
EVT_CALL(ShowGotItem, EVT_VAR(0), 1, 0)
|
||||
EVT_RETURN
|
||||
EVT_RETURN
|
||||
EVT_END
|
||||
};
|
||||
|
||||
EvtScript N(EVS_Quizmo_GiveItem_16) = {
|
||||
EVT_CALL(ShowGotItem, EVT_VAR(0), 1, 16)
|
||||
EVT_RETURN
|
||||
EVT_RETURN
|
||||
EVT_END
|
||||
};
|
||||
|
||||
u8 N(Quizmo_Answers)[64] = {
|
||||
0x02, 0x01, 0x01, 0x02, 0x02, 0x00, 0x02, 0x00,
|
||||
0x02, 0x01, 0x00, 0x02, 0x01, 0x01, 0x00, 0x02,
|
||||
0x00, 0x02, 0x01, 0x00, 0x00, 0x02, 0x01, 0x00,
|
||||
0x02, 0x01, 0x01, 0x02, 0x02, 0x01, 0x01, 0x01,
|
||||
0x00, 0x02, 0x02, 0x02, 0x02, 0x00, 0x01, 0x01,
|
||||
0x02, 0x01, 0x02, 0x01, 0x02, 0x00, 0x00, 0x01,
|
||||
0x01, 0x00, 0x01, 0x02, 0x01, 0x00, 0x02, 0x02,
|
||||
0x01, 0x02, 0x00, 0x02, 0x02, 0x01, 0x01, 0x01,
|
||||
};
|
||||
|
||||
QuizRequirement N(Quizmo_Requirements)[] = {
|
||||
{ STORY_CH0_KAMMY_RETURNED_TO_BOWSER, 0 },
|
||||
{ STORY_CH1_BEGAN_PEACH_MISSION, 10 },
|
||||
{ STORY_CH2_BEGAN_PEACH_MISSION, 20 },
|
||||
{ STORY_CH3_BEGAN_PEACH_MISSION, 30 },
|
||||
{ STORY_CH4_BEGAN_PEACH_MISSION, 37 },
|
||||
{ STORY_CH5_STAR_SPRIT_DEPARTED, 44 },
|
||||
{ STORY_CH6_BEGAN_PEACH_MISSION, 52 },
|
||||
{ STORY_CH7_BEGAN_PEACH_MISSION, 60 },
|
||||
{ STORY_EPILOGUE, 64 },
|
||||
{ 0, 64 }, // end of list
|
||||
};
|
||||
|
||||
EvtScript N(EVS_Quizmo_Exit) = {
|
||||
EVT_CALL(N(Quizmo_ShouldQuizmoLeave))
|
||||
EVT_IF_LE(EVT_VAR(0), 1)
|
||||
EVT_CALL(GetNpcPos, NPC_SELF, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_ADD(EVT_VAR(1), 300)
|
||||
EVT_CALL(SetNpcJumpscale, NPC_SELF, 1)
|
||||
EVT_CALL(SetNpcAnimation, NPC_SELF, NPC_ANIM_chuck_quizmo_Palette_00_Anim_C)
|
||||
EVT_WAIT_FRAMES(40)
|
||||
EVT_CALL(SetNpcPos, NPC_SELF, 0, -1000, 0)
|
||||
EVT_END_IF
|
||||
EVT_RETURN
|
||||
EVT_END
|
||||
};
|
||||
|
||||
EvtScript N(EVS_Quizmo_SetQuizCamera) = {
|
||||
EVT_CALL(N(Quizmo_GetCamVfov), 0, EVT_ARRAY(0))
|
||||
EVT_CALL(N(Quizmo_SetCamVfov), 0, 25) //TODO
|
||||
EVT_CALL(GetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_CALL(SetPanTarget, 0, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_CALL(UseSettingsFrom, 0, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_CALL(GetCamType, 0, EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_CALL(SetCamType, 0, EVT_VAR(1), 0)
|
||||
EVT_CALL(GetCamDistance, 0, EVT_VAR(0))
|
||||
EVT_IF_GT(EVT_VAR(0), 0)
|
||||
EVT_SETF(EVT_VAR(0), 370)
|
||||
EVT_ELSE
|
||||
EVT_SETF(EVT_VAR(0), -370)
|
||||
EVT_END_IF
|
||||
EVT_CALL(SetCamDistance, 0, EVT_VAR(0))
|
||||
EVT_CALL(GetCamPitch, 0, EVT_VAR(0), EVT_VAR(1))
|
||||
EVT_SETF(EVT_VAR(0), EVT_FIXED(13.0))
|
||||
EVT_SETF(EVT_VAR(1), EVT_FIXED(-10.0))
|
||||
EVT_CALL(SetCamPitch, 0, EVT_VAR(0), EVT_VAR(1))
|
||||
EVT_CALL(PanToTarget, 0, 0, 1)
|
||||
EVT_CALL(SetCamLeadPlayer, 0, 0)
|
||||
EVT_RETURN
|
||||
EVT_END
|
||||
};
|
||||
|
||||
EvtScript N(EVS_Quizmo_OtherCamScript) = {
|
||||
EVT_CALL(GetNpcPos, CHUCK_QUIZMO_NPC_ID, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_ADD(EVT_VAR(1), 30)
|
||||
EVT_CALL(SetPanTarget, 0, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_CALL(GetCamDistance, 0, EVT_VAR(0))
|
||||
EVT_IF_GT(EVT_VAR(0), 0)
|
||||
EVT_SETF(EVT_VAR(0), 17)
|
||||
EVT_ELSE
|
||||
EVT_SETF(EVT_VAR(0), -17)
|
||||
EVT_END_IF
|
||||
EVT_CALL(SetCamDistance, 0, EVT_VAR(0))
|
||||
EVT_CALL(SetCamSpeed, 0, EVT_FIXED(90.0))
|
||||
EVT_CALL(WaitForCam, 0, EVT_FIXED(1.0))
|
||||
EVT_CALL(SetCamSpeed, 0, 1)
|
||||
EVT_RETURN
|
||||
EVT_END
|
||||
};
|
||||
|
||||
EvtScript N(EVS_Quizmo_ResetCamera) = {
|
||||
EVT_CALL(N(Quizmo_SetCamVfov), 0, EVT_ARRAY(0))
|
||||
EVT_CALL(PanToTarget, 0, 0, 0)
|
||||
EVT_RETURN
|
||||
EVT_END
|
||||
};
|
||||
|
||||
EvtScript N(EVS_Quizmo_MovePlayerToPodium) = {
|
||||
EVT_WAIT_FRAMES(20)
|
||||
EVT_CALL(N(Quizmo_AddViewRelativeOffset), EVT_ARRAY(1), EVT_ARRAY(3), 83, EVT_VAR(0), EVT_VAR(1))
|
||||
EVT_THREAD
|
||||
EVT_SETF(EVT_VAR(2), 0)
|
||||
EVT_LOOP(60)
|
||||
EVT_SETF(EVT_VAR(3), EVT_VAR(0))
|
||||
EVT_SETF(EVT_VAR(4), EVT_VAR(1))
|
||||
EVT_MULF(EVT_VAR(3), EVT_VAR(2))
|
||||
EVT_MULF(EVT_VAR(4), EVT_VAR(2))
|
||||
EVT_DIVF(EVT_VAR(3), 60)
|
||||
EVT_DIVF(EVT_VAR(4), 60)
|
||||
EVT_ADDF(EVT_VAR(3), EVT_ARRAY(1))
|
||||
EVT_ADDF(EVT_VAR(4), EVT_ARRAY(3))
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(3), EVT_ARRAY(2), EVT_VAR(4))
|
||||
EVT_ADDF(EVT_VAR(2), 1)
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_END_LOOP
|
||||
EVT_SETF(EVT_VAR(3), EVT_VAR(0))
|
||||
EVT_SETF(EVT_VAR(4), EVT_VAR(1))
|
||||
EVT_ADDF(EVT_VAR(3), EVT_ARRAY(1))
|
||||
EVT_ADDF(EVT_VAR(4), EVT_ARRAY(3))
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(3), EVT_ARRAY(2), EVT_VAR(4))
|
||||
EVT_END_THREAD
|
||||
EVT_CALL(N(Quizmo_SpinPlayer))
|
||||
EVT_CALL(func_802D2884, EVT_ARRAY(1), EVT_ARRAY(3), 0)
|
||||
EVT_CALL(SetPlayerAnimation, ANIM_10002)
|
||||
EVT_RETURN
|
||||
EVT_END
|
||||
};
|
||||
|
||||
EvtScript N(EVS_Quizmo_MovePartnerToPodium) = {
|
||||
EVT_CALL(GetNpcPos, NPC_PARTNER, EVT_VAR(10), EVT_VAR(11), EVT_VAR(12))
|
||||
EVT_CALL(N(Quizmo_AddViewRelativeOffset), EVT_VAR(10), EVT_VAR(12), 108, EVT_VAR(0), EVT_VAR(1))
|
||||
EVT_SETF(EVT_VAR(5), EVT_ARRAY(2))
|
||||
EVT_SUBF(EVT_VAR(5), EVT_VAR(11))
|
||||
EVT_THREAD
|
||||
EVT_CALL(N(Quizmo_UpdatePartnerPosition))
|
||||
EVT_SETF(EVT_VAR(3), EVT_VAR(0))
|
||||
EVT_SETF(EVT_VAR(4), EVT_VAR(1))
|
||||
EVT_SETF(EVT_VAR(6), EVT_VAR(5))
|
||||
EVT_ADDF(EVT_VAR(3), EVT_VAR(10))
|
||||
EVT_ADDF(EVT_VAR(4), EVT_VAR(12))
|
||||
EVT_ADDF(EVT_VAR(6), EVT_VAR(11))
|
||||
EVT_CALL(SetNpcPos, NPC_PARTNER, EVT_VAR(3), EVT_VAR(6), EVT_VAR(4))
|
||||
EVT_END_THREAD
|
||||
EVT_CALL(N(Quizmo_SpinPartner))
|
||||
EVT_CALL(NpcFacePlayer, NPC_PARTNER, 0)
|
||||
EVT_CALL(SetNpcAnimation, NPC_PARTNER, PARTNER_ANIM_RUN)
|
||||
EVT_RETURN
|
||||
EVT_END
|
||||
};
|
||||
|
||||
EvtScript N(EVS_Quizmo_MoveQuizmoToMicrophone) = {
|
||||
EVT_CALL(GetNpcPos, CHUCK_QUIZMO_NPC_ID, EVT_VAR(10), EVT_VAR(11), EVT_VAR(12))
|
||||
EVT_CALL(N(Quizmo_AddViewRelativeOffset), EVT_VAR(10), EVT_VAR(12), -70, EVT_VAR(0), EVT_VAR(1))
|
||||
EVT_THREAD
|
||||
EVT_SETF(EVT_VAR(2), 0)
|
||||
EVT_LOOP(60)
|
||||
EVT_SETF(EVT_VAR(3), EVT_VAR(0))
|
||||
EVT_SETF(EVT_VAR(4), EVT_VAR(1))
|
||||
EVT_MULF(EVT_VAR(3), EVT_VAR(2))
|
||||
EVT_MULF(EVT_VAR(4), EVT_VAR(2))
|
||||
EVT_DIVF(EVT_VAR(3), 60)
|
||||
EVT_DIVF(EVT_VAR(4), 60)
|
||||
EVT_ADDF(EVT_VAR(3), EVT_VAR(10))
|
||||
EVT_ADDF(EVT_VAR(4), EVT_VAR(12))
|
||||
EVT_CALL(SetNpcPos, CHUCK_QUIZMO_NPC_ID, EVT_VAR(3), EVT_ARRAY(2), EVT_VAR(4))
|
||||
EVT_ADDF(EVT_VAR(2), 1)
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_END_LOOP
|
||||
EVT_END_THREAD
|
||||
EVT_WAIT_FRAMES(60)
|
||||
EVT_CALL(NpcFacePlayer, CHUCK_QUIZMO_NPC_ID, 0)
|
||||
EVT_CALL(SetNpcAnimation, CHUCK_QUIZMO_NPC_ID, NPC_ANIM_chuck_quizmo_Palette_00_Anim_1)
|
||||
EVT_RETURN
|
||||
EVT_END
|
||||
};
|
||||
|
||||
EvtScript N(EVS_Quizmo_SetCharacterPositons) = {
|
||||
EVT_EXEC(N(EVS_Quizmo_MovePlayerToPodium))
|
||||
EVT_EXEC(N(EVS_Quizmo_MovePartnerToPodium))
|
||||
EVT_EXEC_WAIT(N(EVS_Quizmo_MoveQuizmoToMicrophone))
|
||||
EVT_RETURN
|
||||
EVT_END
|
||||
};
|
||||
|
||||
EvtScript N(EVS_Quizmo_PlayerThinking) = {
|
||||
EVT_LOOP(0)
|
||||
EVT_CALL(SetPlayerAnimation, ANIM_QUESTION)
|
||||
EVT_WAIT_FRAMES(20)
|
||||
EVT_END_LOOP
|
||||
EVT_RETURN
|
||||
EVT_END
|
||||
};
|
||||
|
||||
EvtScript N(EVS_Quizmo_PlayerHitBuzzer) = {
|
||||
EVT_CALL(SetPlayerAnimation, ANIM_THROW)
|
||||
EVT_WAIT_FRAMES(15)
|
||||
EVT_CALL(SetPlayerAnimation, ANIM_10002)
|
||||
EVT_RETURN
|
||||
EVT_END
|
||||
};
|
||||
|
||||
EvtScript N(EVS_Quizmo_PlayerReaction_RightAnswer) = {
|
||||
EVT_LOOP(0)
|
||||
EVT_CALL(SetPlayerAnimation, ANIM_10002)
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_CALL(SetPlayerAnimation, ANIM_BEFORE_JUMP)
|
||||
EVT_WAIT_FRAMES(2)
|
||||
EVT_CALL(SetPlayerAnimation, ANIM_MIDAIR_STILL)
|
||||
EVT_CALL(GetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_ADD(EVT_VAR(1), 3)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 2)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 1)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 1)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 0)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 0)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 0)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 0)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_CALL(SetPlayerAnimation, ANIM_MIDAIR)
|
||||
EVT_CALL(GetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_ADD(EVT_VAR(1), 0)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 0)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 0)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), -1)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), -1)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), -2)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), -3)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_CALL(SetPlayerAnimation, ANIM_10009)
|
||||
EVT_WAIT_FRAMES(2)
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_CALL(SetPlayerAnimation, ANIM_BEFORE_JUMP)
|
||||
EVT_WAIT_FRAMES(2)
|
||||
EVT_CALL(SetPlayerAnimation, ANIM_MIDAIR_STILL)
|
||||
EVT_CALL(GetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_ADD(EVT_VAR(1), 3)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 2)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 1)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 1)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 0)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 0)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 0)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 0)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_CALL(SetPlayerAnimation, ANIM_MIDAIR)
|
||||
EVT_CALL(GetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_ADD(EVT_VAR(1), 0)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 0)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 0)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), -1)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), -1)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), -2)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), -3)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_CALL(SetPlayerAnimation, ANIM_10009)
|
||||
EVT_WAIT_FRAMES(2)
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_CALL(SetPlayerAnimation, ANIM_BEFORE_JUMP)
|
||||
EVT_WAIT_FRAMES(2)
|
||||
EVT_CALL(SetPlayerAnimation, ANIM_MIDAIR_STILL)
|
||||
EVT_CALL(GetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_ADD(EVT_VAR(1), 3)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 2)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 1)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 1)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 0)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 0)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 0)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 0)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_CALL(SetPlayerAnimation, ANIM_MIDAIR)
|
||||
EVT_CALL(GetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_ADD(EVT_VAR(1), 0)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 0)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), 0)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), -1)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), -1)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), -2)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_ADD(EVT_VAR(1), -3)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_CALL(SetPlayerAnimation, ANIM_10009)
|
||||
EVT_WAIT_FRAMES(2)
|
||||
EVT_END_LOOP
|
||||
EVT_CALL(SetPlayerAnimation, ANIM_10002)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_ARRAY(2), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_RETURN
|
||||
EVT_END
|
||||
};
|
||||
|
||||
EvtScript N(EVS_Quizmo_PlayerReaction_WrongAnswer) = {
|
||||
EVT_CALL(SetPlayerAnimation, ANIM_SHOCK_STILL)
|
||||
EVT_LOOP(0)
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_END_LOOP
|
||||
EVT_RETURN
|
||||
EVT_END
|
||||
};
|
||||
|
||||
EvtScript N(EVS_Quizmo_ReturnPlayerToOriginalPos) = {
|
||||
EVT_THREAD
|
||||
EVT_CALL(N(Quizmo_AddViewRelativeOffset), EVT_ARRAY(1), EVT_ARRAY(3), 25, EVT_VAR(0), EVT_VAR(1))
|
||||
EVT_SETF(EVT_VAR(2), EVT_ARRAY(1))
|
||||
EVT_ADDF(EVT_VAR(2), EVT_VAR(0))
|
||||
EVT_SETF(EVT_VAR(3), EVT_ARRAY(3))
|
||||
EVT_ADDF(EVT_VAR(3), EVT_VAR(1))
|
||||
EVT_CALL(SetNpcAnimation, NPC_PARTNER, PARTNER_ANIM_JUMP)
|
||||
EVT_CALL(NpcMoveTo, NPC_PARTNER, EVT_VAR(2), EVT_VAR(3), 40)
|
||||
EVT_CALL(SetNpcAnimation, NPC_PARTNER, PARTNER_ANIM_RUN)
|
||||
EVT_END_THREAD
|
||||
EVT_CALL(PlayerMoveTo, EVT_ARRAY(1), EVT_ARRAY(3), 40)
|
||||
EVT_RETURN
|
||||
EVT_END
|
||||
};
|
||||
|
||||
EvtScript N(EVS_Quizmo_RightAnswer) = {
|
||||
EVT_EXEC_GET_TID(N(EVS_Quizmo_PlayerReaction_RightAnswer), EVT_VAR(1))
|
||||
EVT_WAIT_FRAMES(60)
|
||||
EVT_KILL_THREAD(EVT_VAR(1))
|
||||
EVT_LOOP(5)
|
||||
EVT_CALL(GetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_ADD(EVT_VAR(1), -1)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(2)
|
||||
EVT_END_LOOP
|
||||
EVT_WAIT_FRAMES(20)
|
||||
EVT_EXEC_WAIT(N(EVS_Quizmo_ReturnPlayerToOriginalPos))
|
||||
EVT_RETURN
|
||||
EVT_END
|
||||
};
|
||||
|
||||
EvtScript N(EVS_Quizmo_WrongAnswer) = {
|
||||
EVT_EXEC_GET_TID(N(EVS_Quizmo_PlayerReaction_WrongAnswer), EVT_VAR(1))
|
||||
EVT_WAIT_FRAMES(60)
|
||||
EVT_LOOP(5)
|
||||
EVT_CALL(GetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_ADD(EVT_VAR(1), -1)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(2)
|
||||
EVT_END_LOOP
|
||||
EVT_WAIT_FRAMES(20)
|
||||
EVT_KILL_THREAD(EVT_VAR(1))
|
||||
EVT_EXEC_WAIT(N(EVS_Quizmo_ReturnPlayerToOriginalPos))
|
||||
EVT_RETURN
|
||||
EVT_END
|
||||
};
|
||||
|
||||
EvtScript N(EVS_Quizmo_QuizMain) = {
|
||||
EVT_IF_GT(EVT_SAVE_VAR(352), 63)
|
||||
EVT_SET(EVT_VAR(0), 0)
|
||||
EVT_RETURN
|
||||
EVT_END_IF
|
||||
EVT_CALL(GetPlayerPos, EVT_ARRAY(1), EVT_ARRAY(2), EVT_ARRAY(3))
|
||||
EVT_CALL(NpcFacePlayer, NPC_SELF, 16)
|
||||
EVT_IF_EQ(EVT_SAVE_VAR(352), 63)
|
||||
EVT_CALL(SpeakToPlayer, NPC_SELF, NPC_ANIM_chuck_quizmo_Palette_00_Anim_4, NPC_ANIM_chuck_quizmo_Palette_00_Anim_1, 0, MESSAGE_ID(0x08, 0x000A))
|
||||
EVT_ELSE
|
||||
EVT_IF_EQ(EVT_SAVE_FLAG(1767), 1)
|
||||
EVT_CALL(SpeakToPlayer, NPC_SELF, NPC_ANIM_chuck_quizmo_Palette_00_Anim_4, NPC_ANIM_chuck_quizmo_Palette_00_Anim_1, 0, MESSAGE_ID(0x08, 0x0009))
|
||||
EVT_ELSE
|
||||
EVT_CALL(SpeakToPlayer, NPC_SELF, NPC_ANIM_chuck_quizmo_Palette_00_Anim_4, NPC_ANIM_chuck_quizmo_Palette_00_Anim_1, 0, MESSAGE_ID(0x08, 0x0008))
|
||||
EVT_SET(EVT_SAVE_FLAG(1767), 1)
|
||||
EVT_END_IF
|
||||
EVT_END_IF
|
||||
EVT_CALL(ShowChoice, MESSAGE_ID(0x1E, 0x000D))
|
||||
EVT_IF_EQ(EVT_VAR(0), 1)
|
||||
EVT_CALL(ContinueSpeech, -1, NPC_ANIM_chuck_quizmo_Palette_00_Anim_4, NPC_ANIM_chuck_quizmo_Palette_00_Anim_1, 0, MESSAGE_ID(0x08, 0x000C))
|
||||
EVT_EXEC_WAIT(N(EVS_Quizmo_Exit))
|
||||
EVT_SET(EVT_VAR(0), 0)
|
||||
EVT_RETURN
|
||||
EVT_END_IF
|
||||
EVT_SET(EVT_SAVE_FLAG(1793), 1)
|
||||
EVT_CALL(N(Quizmo_HideEntities))
|
||||
EVT_CALL(N(Quizmo_HideWorld))
|
||||
EVT_EXEC(N(EVS_Quizmo_SetQuizCamera))
|
||||
EVT_CALL(DisablePartnerAI, 0)
|
||||
EVT_CALL(SetNpcFlagBits, NPC_PARTNER, NPC_FLAG_GRAVITY, FALSE)
|
||||
EVT_CALL(SetNpcFlagBits, CHUCK_QUIZMO_NPC_ID, NPC_FLAG_GRAVITY, FALSE)
|
||||
EVT_CALL(SetNpcFlagBits, NPC_PARTNER, NPC_FLAG_ENABLE_HIT_SCRIPT | NPC_FLAG_40 | NPC_FLAG_100, TRUE)
|
||||
EVT_CALL(SetNpcFlagBits, CHUCK_QUIZMO_NPC_ID, NPC_FLAG_100, TRUE)
|
||||
EVT_CALL(SetNpcAnimation, NPC_PARTNER, PARTNER_ANIM_RUN)
|
||||
EVT_EXEC_GET_TID(N(EVS_Quizmo_SetCharacterPositons), EVT_VAR(1))
|
||||
EVT_CALL(ContinueSpeech, -1, NPC_ANIM_chuck_quizmo_Palette_00_Anim_4, NPC_ANIM_chuck_quizmo_Palette_00_Anim_1, 0, MESSAGE_ID(0x08, 0x000B))
|
||||
EVT_CALL(PlaySound, 137)
|
||||
EVT_LOOP(0)
|
||||
EVT_IS_THREAD_RUNNING(EVT_VAR(1), EVT_VAR(0))
|
||||
EVT_IF_EQ(EVT_VAR(0), 0)
|
||||
EVT_BREAK_LOOP
|
||||
EVT_END_IF
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_END_LOOP
|
||||
EVT_CALL(N(Quizmo_CreateStage))
|
||||
EVT_LOOP(5)
|
||||
EVT_CALL(GetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_ADD(EVT_VAR(1), 1)
|
||||
EVT_CALL(SetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_WAIT_FRAMES(2)
|
||||
EVT_END_LOOP
|
||||
EVT_SET(EVT_VAR(0), MESSAGE_ID(0x2C, 0x00))
|
||||
EVT_ADD(EVT_VAR(0), EVT_SAVE_VAR(352))
|
||||
EVT_CALL(SpeakToPlayer, NPC_SELF, NPC_ANIM_chuck_quizmo_Palette_00_Anim_5, NPC_ANIM_chuck_quizmo_Palette_00_Anim_6, 0, EVT_VAR(0))
|
||||
EVT_CALL(SetPlayerAnimation, ANIM_QUESTION)
|
||||
EVT_SET(EVT_VAR(0), MESSAGE_ID(0x2D, 0x00))
|
||||
EVT_ADD(EVT_VAR(0), EVT_SAVE_VAR(352))
|
||||
EVT_CALL(PlaySound, 142)
|
||||
EVT_CALL(ShowChoice, EVT_VAR(0))
|
||||
EVT_KILL_THREAD(EVT_VAR(1))
|
||||
EVT_CALL(StopSound, 142)
|
||||
EVT_EXEC(N(EVS_Quizmo_PlayerHitBuzzer))
|
||||
EVT_WAIT_FRAMES(15)
|
||||
EVT_CALL(PlaySound, 141)
|
||||
EVT_CALL(N(Quizmo_UnkStageEffectMode), EVT_VAR(0))
|
||||
EVT_SET(EVT_ARRAY(4), 0)
|
||||
EVT_CALL(N(Quizmo_CreateWorker))
|
||||
EVT_WAIT_FRAMES(40)
|
||||
EVT_CALL(N(Quizmo_UpdateRecords))
|
||||
EVT_THREAD
|
||||
EVT_WAIT_FRAMES(110)
|
||||
EVT_CALL(CloseChoice)
|
||||
EVT_SET(EVT_ARRAY(4), 0)
|
||||
EVT_END_THREAD
|
||||
EVT_IF_EQ(EVT_VAR(0), 1)
|
||||
EVT_CALL(SetNpcAnimation, CHUCK_QUIZMO_NPC_ID, NPC_ANIM_chuck_quizmo_Palette_00_Anim_7)
|
||||
EVT_SET(EVT_ARRAY(4), 1)
|
||||
EVT_THREAD
|
||||
EVT_CALL(N(Quizmo_SetStageLightsDelay), 1)
|
||||
EVT_WAIT_FRAMES(6)
|
||||
EVT_WAIT_FRAMES(6)
|
||||
EVT_WAIT_FRAMES(6)
|
||||
EVT_CALL(N(Quizmo_SetStageLightsDelay), 2)
|
||||
EVT_END_THREAD
|
||||
EVT_THREAD
|
||||
EVT_CALL(PlaySound, SOUND_21C)
|
||||
EVT_WAIT_FRAMES(6)
|
||||
EVT_CALL(PlaySound, SOUND_21C)
|
||||
EVT_WAIT_FRAMES(6)
|
||||
EVT_CALL(PlaySound, SOUND_21C)
|
||||
EVT_WAIT_FRAMES(6)
|
||||
EVT_CALL(PlaySound, SOUND_21C)
|
||||
EVT_END_THREAD
|
||||
EVT_CALL(PlaySound, SOUND_8A)
|
||||
EVT_CALL(N(Quizmo_SetVannaAnim_Clap))
|
||||
EVT_THREAD
|
||||
EVT_WAIT_FRAMES(15)
|
||||
EVT_CALL(GetPlayerPos, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2))
|
||||
EVT_ADD(EVT_VAR(1), 50)
|
||||
EVT_CALL(N(Quizmo_AddViewRelativeOffset), 0, 0, 83, EVT_VAR(0), EVT_VAR(2))
|
||||
EVT_CALL(PlayEffect, 0x7, 2, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2), 0, 0, 0, 0, 0, 0, 0, 0, 0)
|
||||
EVT_CALL(PlayEffect, 0x44, 4, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2), 1, 60, 0, 0, 0, 0, 0, 0, 0)
|
||||
EVT_WAIT_FRAMES(15)
|
||||
EVT_ADD(EVT_VAR(1), -3)
|
||||
EVT_CALL(N(Quizmo_AddViewRelativeOffset), 0, 0, 58, EVT_VAR(0), EVT_VAR(2))
|
||||
EVT_CALL(PlayEffect, 0x7, 2, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2), 0, 0, 0, 0, 0, 0, 0, 0, 0)
|
||||
EVT_CALL(PlayEffect, 0x44, 4, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2), 1, 60, 0, 0, 0, 0, 0, 0, 0)
|
||||
EVT_WAIT_FRAMES(15)
|
||||
EVT_ADD(EVT_VAR(1), 30)
|
||||
EVT_CALL(N(Quizmo_AddViewRelativeOffset), 0, 0, 93, EVT_VAR(0), EVT_VAR(2))
|
||||
EVT_CALL(PlayEffect, 0x7, 2, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2), 0, 0, 0, 0, 0, 0, 0, 0, 0)
|
||||
EVT_CALL(PlayEffect, 0x44, 4, EVT_VAR(0), EVT_VAR(1), EVT_VAR(2), 1, 60, 0, 0, 0, 0, 0, 0, 0)
|
||||
EVT_WAIT_FRAMES(15)
|
||||
EVT_END_THREAD
|
||||
EVT_WAIT_FRAMES(20)
|
||||
EVT_EXEC_GET_TID(N(EVS_Quizmo_RightAnswer), EVT_VAR(1))
|
||||
EVT_ADD(EVT_SAVE_VAR(352), 1)
|
||||
EVT_IF_GT(EVT_SAVE_VAR(352), 63)
|
||||
EVT_CALL(ContinueSpeech, -1, -1, -1, 0, MESSAGE_ID(0x08, 0x0010))
|
||||
EVT_CALL(SetNpcAnimation, CHUCK_QUIZMO_NPC_ID, NPC_ANIM_chuck_quizmo_Palette_00_Anim_6)
|
||||
EVT_LOOP(0)
|
||||
EVT_IS_THREAD_RUNNING(EVT_VAR(1), EVT_VAR(0))
|
||||
EVT_IF_EQ(EVT_VAR(0), 0)
|
||||
EVT_BREAK_LOOP
|
||||
EVT_END_IF
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_END_LOOP
|
||||
EVT_CALL(SetNpcAnimation, CHUCK_QUIZMO_NPC_ID, NPC_ANIM_chuck_quizmo_Palette_00_Anim_5)
|
||||
EVT_SET(EVT_VAR(0), ITEM_STAR_PIECE)
|
||||
EVT_SET(EVT_VAR(1), 3)
|
||||
EVT_EXEC_WAIT(N(EVS_Quizmo_GiveItem_0))
|
||||
EVT_CALL(AddStarPieces, 1)
|
||||
EVT_CALL(N(Quizmo_SetStageLightsDelay), 15)
|
||||
EVT_CALL(N(Quizmo_SetVannaAnim_Idle))
|
||||
EVT_CALL(SetMessageValue, EVT_SAVE_VAR(352), 0)
|
||||
EVT_CALL(SpeakToPlayer, NPC_SELF, NPC_ANIM_chuck_quizmo_Palette_00_Anim_4, NPC_ANIM_chuck_quizmo_Palette_00_Anim_1, 0, MESSAGE_ID(0x08, 0x0011))
|
||||
EVT_ELSE
|
||||
EVT_CALL(ContinueSpeech, -1, -1, -1, 0, MESSAGE_ID(0x08, 0x000E))
|
||||
EVT_CALL(SetNpcAnimation, CHUCK_QUIZMO_NPC_ID, NPC_ANIM_chuck_quizmo_Palette_00_Anim_6)
|
||||
EVT_LOOP(0)
|
||||
EVT_IS_THREAD_RUNNING(EVT_VAR(1), EVT_VAR(0))
|
||||
EVT_IF_EQ(EVT_VAR(0), 0)
|
||||
EVT_BREAK_LOOP
|
||||
EVT_END_IF
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_END_LOOP
|
||||
EVT_CALL(SetNpcAnimation, CHUCK_QUIZMO_NPC_ID, NPC_ANIM_chuck_quizmo_Palette_00_Anim_5)
|
||||
EVT_SET(EVT_VAR(0), ITEM_STAR_PIECE)
|
||||
EVT_SET(EVT_VAR(1), 1)
|
||||
EVT_EXEC_WAIT(N(EVS_Quizmo_GiveItem_0))
|
||||
EVT_CALL(AddStarPieces, 1)
|
||||
EVT_CALL(N(Quizmo_SetStageLightsDelay), 15)
|
||||
EVT_CALL(N(Quizmo_SetVannaAnim_Idle))
|
||||
EVT_CALL(SetMessageValue, EVT_SAVE_VAR(352), 0)
|
||||
EVT_IF_EQ(EVT_SAVE_VAR(352), 1)
|
||||
EVT_CALL(SetMessageMsg, EVT_PTR(MessageSingular), 1)
|
||||
EVT_ELSE
|
||||
EVT_CALL(SetMessageMsg, EVT_PTR(MessagePlural), 1)
|
||||
EVT_END_IF
|
||||
EVT_CALL(SpeakToPlayer, NPC_SELF, NPC_ANIM_chuck_quizmo_Palette_00_Anim_4, NPC_ANIM_chuck_quizmo_Palette_00_Anim_1, 0, MESSAGE_ID(0x08, 0x000F))
|
||||
EVT_END_IF
|
||||
EVT_SET(EVT_VAR(0), 1)
|
||||
EVT_ELSE
|
||||
EVT_CALL(SetNpcAnimation, CHUCK_QUIZMO_NPC_ID, NPC_ANIM_chuck_quizmo_Palette_00_Anim_9)
|
||||
EVT_SET(EVT_ARRAY(4), 2)
|
||||
EVT_CALL(PlaySound, SOUND_MENU_ERROR)
|
||||
EVT_CALL(PlaySound, SOUND_8B)
|
||||
EVT_EXEC_GET_TID(N(EVS_Quizmo_WrongAnswer), EVT_VAR(1))
|
||||
EVT_CALL(GetPlayerPos, EVT_VAR(2), EVT_VAR(3), EVT_VAR(4))
|
||||
EVT_CALL(PlayEffect, 0x2B, 0, EVT_VAR(2), EVT_VAR(3), EVT_VAR(4), 0, 0, 0, 0, 0, 0, 0, 0, 0)
|
||||
EVT_CALL(ContinueSpeech, -1, -1, -1, 0, MESSAGE_ID(0x08, 0x000D))
|
||||
EVT_CALL(SetNpcAnimation, CHUCK_QUIZMO_NPC_ID, NPC_ANIM_chuck_quizmo_Palette_00_Anim_A)
|
||||
EVT_LOOP(0)
|
||||
EVT_IS_THREAD_RUNNING(EVT_VAR(1), EVT_VAR(0))
|
||||
EVT_IF_EQ(EVT_VAR(0), 0)
|
||||
EVT_BREAK_LOOP
|
||||
EVT_END_IF
|
||||
EVT_WAIT_FRAMES(1)
|
||||
EVT_END_LOOP
|
||||
EVT_SET(EVT_VAR(0), 0)
|
||||
EVT_END_IF
|
||||
EVT_CALL(N(Quizmo_UnkStageEffectMode), -1)
|
||||
EVT_CALL(EnablePartnerAI)
|
||||
EVT_THREAD
|
||||
EVT_WAIT_FRAMES(30)
|
||||
EVT_CALL(PlaySound, SOUND_8F)
|
||||
EVT_END_THREAD
|
||||
EVT_THREAD
|
||||
EVT_WAIT_FRAMES(45)
|
||||
EVT_CALL(StopSound, SOUND_89)
|
||||
EVT_END_THREAD
|
||||
EVT_CALL(N(Quizmo_SetVannaAnim_Wave))
|
||||
EVT_CALL(N(Quizmo_DestroyEffects))
|
||||
EVT_EXEC_WAIT(N(EVS_Quizmo_Exit))
|
||||
EVT_EXEC(N(EVS_Quizmo_ResetCamera))
|
||||
EVT_CALL(N(Quizmo_FadeInWorld))
|
||||
EVT_CALL(N(Quizmo_ShowEntities))
|
||||
EVT_SET(EVT_SAVE_FLAG(1793), 0)
|
||||
EVT_RETURN
|
||||
EVT_END
|
||||
};
|
||||
|
||||
EvtScript N(EVS_Quizmo_NPC_OtherAI) = {
|
||||
EVT_CALL(N(Quizmo_ShouldAppear))
|
||||
EVT_IF_EQ(EVT_VAR(0), 0)
|
||||
EVT_RETURN
|
||||
EVT_END_IF
|
||||
EVT_CALL(SetNpcFlagBits, NPC_SELF, NPC_FLAG_1000000, FALSE)
|
||||
EVT_CALL(SetNpcSprite, -1, 0x00AF0001)
|
||||
EVT_CALL(N(Quizmo_RenderInit))
|
||||
EVT_RETURN
|
||||
EVT_END
|
||||
};
|
||||
|
||||
EvtScript N(EVS_Quizmo_NPC_Interact) = {
|
||||
EVT_USE_ARRAY(EVT_PTR(N(Quizmo_ScriptArray)))
|
||||
EVT_SET(EVT_SAVE_FLAG(1769), TRUE)
|
||||
EVT_CALL(DisablePlayerPhysics, TRUE)
|
||||
EVT_CALL(SetPlayerFlagBits, PLAYER_STATUS_FLAGS_400000, 1)
|
||||
EVT_EXEC_WAIT(N(EVS_Quizmo_QuizMain))
|
||||
EVT_CALL(DisablePlayerPhysics, FALSE)
|
||||
EVT_CALL(SetPlayerFlagBits, PLAYER_STATUS_FLAGS_400000, 0)
|
||||
EVT_RETURN
|
||||
EVT_END
|
||||
};
|
||||
|
||||
EvtScript N(EVS_Quizmo_NPC_Aux) = {
|
||||
EVT_CALL(N(Quizmo_NPC_Aux_Impl))
|
||||
EVT_RETURN
|
||||
EVT_END
|
||||
};
|
||||
|
||||
NpcAISettings N(Quizmo_NpcAISettings) = {
|
||||
.moveSpeed = 0.7f,
|
||||
.moveTime = 30,
|
||||
.waitTime = 20,
|
||||
.unk_14 = -1,
|
||||
.unk_2C = 1,
|
||||
};
|
||||
|
||||
EvtScript N(EVS_Quizmo_Npc_AI) = {
|
||||
EVT_CALL(DoBasicAI, EVT_PTR(N(Quizmo_NpcAISettings)))
|
||||
EVT_RETURN
|
||||
EVT_END
|
||||
};
|
||||
|
||||
// primary quizmo NpcSettings
|
||||
NpcSettings N(Quizmo_NpcSettings) = {
|
||||
.unk_00 = { 0x00, 0xAF, 0x00, 0x01 },
|
||||
.height = 35,
|
||||
.radius = 28,
|
||||
.otherAI = &N(EVS_Quizmo_NPC_OtherAI),
|
||||
.onInteract = &N(EVS_Quizmo_NPC_Interact),
|
||||
.aux = &N(EVS_Quizmo_NPC_Aux),
|
||||
.flags = NPC_FLAG_PASSIVE | NPC_FLAG_100 | NPC_FLAG_LOCK_ANIMS | NPC_FLAG_NO_Y_MOVEMENT,
|
||||
.level = 99,
|
||||
};
|
||||
|
||||
// alternate (unused?) variant of quizmo with AI and NPC_FLAG_100 unset
|
||||
NpcSettings N(Quizmo_AltNpcSettings) = {
|
||||
.unk_00 = { 0x00, 0xAF, 0x00, 0x01 },
|
||||
.height = 35,
|
||||
.radius = 28,
|
||||
.otherAI = &N(EVS_Quizmo_NPC_OtherAI),
|
||||
.onInteract = &N(EVS_Quizmo_NPC_Interact),
|
||||
.ai = &N(EVS_Quizmo_Npc_AI),
|
||||
.aux = &N(EVS_Quizmo_NPC_Aux),
|
||||
.flags = NPC_FLAG_PASSIVE | NPC_FLAG_LOCK_ANIMS | NPC_FLAG_NO_Y_MOVEMENT,
|
||||
.level = 99,
|
||||
.unk_2A = 16,
|
||||
};
|
121
src/world/common/atomic/enemy/BulletBill.inc.c
Normal file
121
src/world/common/atomic/enemy/BulletBill.inc.c
Normal file
@ -0,0 +1,121 @@
|
||||
#include "common.h"
|
||||
#include "effects.h"
|
||||
|
||||
ApiStatus N(BulletBill_Think)(Evt* script, s32 isInitialCall) {
|
||||
Enemy* enemy = script->owner1.enemy;
|
||||
Npc* npc = get_npc_unsafe(enemy->npcID);
|
||||
NpcAISettings* aiSettings = (NpcAISettings*)evt_get_variable(script, *script->ptrReadPos);
|
||||
s32 hitDetected = FALSE;
|
||||
s32 done = FALSE;
|
||||
|
||||
Npc* launcher;
|
||||
f32 nextX;
|
||||
f32 nextZ;
|
||||
f32 deltaY;
|
||||
|
||||
if (isInitialCall || enemy->varTable[0] == 0x64) {
|
||||
script->functionTemp[0] = 0;
|
||||
npc->duration = 0;
|
||||
enemy->unk_B0 |= 8;
|
||||
enemy->flags |= 0x200000;
|
||||
npc->flags |= 0x40000;
|
||||
enemy->varTable[0] = 0;
|
||||
enemy->varTable[1] = -1;
|
||||
}
|
||||
|
||||
if (enemy->unk_B0 & 4) {
|
||||
if (enemy->unk_B4 != 0) {
|
||||
return 0;
|
||||
}
|
||||
enemy->unk_B0 &= ~4;
|
||||
}
|
||||
|
||||
switch (script->functionTemp[0]) {
|
||||
case 0:
|
||||
npc->pos.x = 0.0f;
|
||||
npc->pos.y = -1000.0f;
|
||||
npc->pos.z = 0.0f;
|
||||
npc->rotation.y = 0.0f;
|
||||
npc->duration = 0;
|
||||
npc->flags |= 2;
|
||||
npc->flags &= ~0x400;
|
||||
disable_npc_shadow(npc);
|
||||
enemy->varTable[0] = 0;
|
||||
script->functionTemp[0] = 1;
|
||||
// fallthrough
|
||||
case 1:
|
||||
if (enemy->varTable[0] != 2) {
|
||||
break;
|
||||
}
|
||||
enemy->varTable[0] = 3;
|
||||
launcher = get_npc_unsafe(get_enemy(enemy->varTable[1])->npcID);
|
||||
npc->flags &= -3;
|
||||
npc->pos.x = launcher->pos.x;
|
||||
npc->pos.y = launcher->pos.y + 11.0;
|
||||
npc->pos.z = launcher->pos.z + 1.0;
|
||||
npc->yaw = launcher->yaw;
|
||||
npc->moveSpeed = aiSettings->chaseSpeed;
|
||||
npc->currentAnim.w = enemy->animList[2];
|
||||
add_vec2D_polar(&npc->pos.x, &npc->pos.z, 25.0f, npc->yaw);
|
||||
if (npc->yaw < 180.0f) {
|
||||
npc->renderYaw = 180.0f;
|
||||
} else {
|
||||
npc->renderYaw = 0.0f;
|
||||
}
|
||||
npc->currentAnim.w = enemy->animList[3];
|
||||
npc->duration = 300;
|
||||
npc->flags |= 0x10400;
|
||||
enable_npc_shadow(npc);
|
||||
script->functionTemp[0] = 2;
|
||||
// fallthrough
|
||||
case 2:
|
||||
deltaY = (npc->pos.y - gPlayerStatusPtr->position.y);
|
||||
if (!(deltaY > 190.0) && !(deltaY < -120.0)) {
|
||||
nextX = npc->pos.x;
|
||||
nextZ = npc->pos.z;
|
||||
add_vec2D_polar(&nextX, &nextZ, npc->moveSpeed, npc->yaw);
|
||||
|
||||
if (npc->yaw < 180.0f) {
|
||||
if (enemy->varTable[2] <= nextX) {
|
||||
hitDetected = TRUE;
|
||||
}
|
||||
} else {
|
||||
if (nextX <= enemy->varTable[2]) {
|
||||
hitDetected = TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
if (hitDetected) {
|
||||
npc->currentAnim.w = enemy->animList[7];
|
||||
ai_enemy_play_sound(npc, 0xB0000018, 0);
|
||||
fx_ring_blast(0, npc->pos.x, npc->pos.y + 5.0f, npc->pos.z + 1.0f, 0.05f, 0x14);
|
||||
fx_smoke_burst(0, npc->pos.x, npc->pos.y + 5.0f, npc->pos.z + 0.0f, 1.2f, 0x19);
|
||||
npc->duration = 1;
|
||||
script->functionTemp[0] = 3;
|
||||
} else {
|
||||
npc_move_heading(npc, npc->moveSpeed, npc->yaw);
|
||||
}
|
||||
if (script->functionTemp[0] == 3) {
|
||||
npc->duration--;
|
||||
if (npc->duration <= 0) {
|
||||
done = TRUE;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
done = TRUE;
|
||||
}
|
||||
break;
|
||||
|
||||
case 3:
|
||||
npc->duration--;
|
||||
if (npc->duration <= 0) {
|
||||
done = TRUE;
|
||||
}
|
||||
break;
|
||||
}
|
||||
if (done != 0) {
|
||||
enemy->varTable[0] = 0x64;
|
||||
}
|
||||
|
||||
return ApiStatus_BLOCK;
|
||||
}
|
23
src/world/common/atomic/enemy/SpearGuy.inc.c
Normal file
23
src/world/common/atomic/enemy/SpearGuy.inc.c
Normal file
@ -0,0 +1,23 @@
|
||||
|
||||
|
||||
// 4 includes
|
||||
#include "world/common/UnkNpcAIFunc4.inc.c"
|
||||
|
||||
// unique to this enemy
|
||||
#include "world/common/UnkNpcAIFunc29.inc.c"
|
||||
|
||||
// 25 includes
|
||||
#include "world/common/UnkNpcAIFunc6.inc.c"
|
||||
#include "world/common/UnkNpcAIFunc7.inc.c"
|
||||
#include "world/common/UnkNpcAIFunc8.inc.c"
|
||||
#include "world/common/UnkNpcAIFunc5.inc.c"
|
||||
|
||||
// 24 includes
|
||||
#include "world/common/UnkNpcAIFunc26.inc.c"
|
||||
#include "world/common/UnkFunc7.inc.c"
|
||||
|
||||
// 16 includes
|
||||
#include "world/common/UnkNpcAIFunc27.inc.c"
|
||||
|
||||
// unique to this enemy
|
||||
#include "world/common/UnkNpcAIFunc28.inc.c"
|
@ -86,18 +86,18 @@ INCLUDE_ASM(s32, "world/script_api/7E2AA0", func_80282594);
|
||||
#endif
|
||||
|
||||
ApiStatus SetEntityHideMode1(Evt* script, s32 isInitialCall) {
|
||||
D_80151310 = 1;
|
||||
gEntityHideMode = 1;
|
||||
return ApiStatus_DONE2;
|
||||
}
|
||||
|
||||
ApiStatus SetEntityHideMode2(Evt* script, s32 isInitialCall) {
|
||||
D_80151310 = 2;
|
||||
gEntityHideMode = 2;
|
||||
return ApiStatus_DONE2;
|
||||
}
|
||||
|
||||
// common probably
|
||||
ApiStatus SetEntityHideMode0(Evt* script, s32 isInitialCall) {
|
||||
D_80151310 = 0;
|
||||
gEntityHideMode = 0;
|
||||
return ApiStatus_DONE2;
|
||||
}
|
||||
|
||||
|
@ -1,6 +1,6 @@
|
||||
#include "common.h"
|
||||
|
||||
extern PushBlockGrid* D_802DBC88[]; //TODO determind length
|
||||
extern PushBlockGrid* D_802DBC88[]; //TODO determine length
|
||||
extern EvtScript D_80285674_7E64F4;
|
||||
extern EntityBlueprint D_802EA2BC;
|
||||
|
||||
@ -38,10 +38,12 @@ ApiStatus func_80283240(Evt* script) {
|
||||
Bytecode* args = script->ptrReadPos;
|
||||
Bytecode outVar = *args++;
|
||||
Bytecode* sourceToFind = (Bytecode*)evt_get_variable(script, *args++);
|
||||
|
||||
s32 retVal = FALSE;
|
||||
s32 i;
|
||||
|
||||
for (i = 0; i < MAX_SCRIPTS; i++) {
|
||||
for (i = 0; i < MAX_SCRIPTS; i++)
|
||||
{
|
||||
Evt* iterScript = get_script_by_index(i);
|
||||
if (iterScript != 0) {
|
||||
if (iterScript->ptrFirstLine == sourceToFind) {
|
||||
|
@ -3,7 +3,7 @@
|
||||
.section .data
|
||||
|
||||
dlabel filemenu_hudElemScripts
|
||||
.word 0x802423DC, func_80242434_9D9454, 0x8024248C, 0x802424E4, D_8024253C_AB46AC, 0x80242594, dgb_16_npcGroup_802425EC, 0x80242408, flo_14_updateTexturePan_80242460, 0x802424B8, 0x80242510, D_80242568_A4EF88, 0x802425C0, D_80242618_9800E8, 0x802422D4, 0x80242300, mac_02_SetCamVfov, omo_09_UnkFunc61, func_80242384_833B84, D_802423B0
|
||||
.word 0x802423DC, nok_02_Quizmo_SetVannaAnim_Wave, 0x8024248C, 0x802424E4, D_8024253C_AB46AC, 0x80242594, dgb_16_npcGroup_802425EC, 0x80242408, flo_14_updateTexturePan_80242460, 0x802424B8, 0x80242510, D_80242568_A4EF88, 0x802425C0, D_80242618_9800E8, 0x802422D4, 0x80242300, mac_02_Quizmo_SetCamVfov, omo_09_UnkFunc61, func_80242384_833B84, D_802423B0
|
||||
|
||||
dlabel D_80249E70
|
||||
.word 0x00000102, 0x02030405, 0x06000001, 0x02020306, 0x06060000, 0x01020203, 0x06060600, 0x00010202, 0x03060606, 0x00000102, 0x02030606, 0x06000000
|
||||
|
@ -95,7 +95,7 @@ dlabel D_80243FB0_EA48B0
|
||||
dlabel D_802440FC_EA49FC
|
||||
.word 0x00000000, 0x00140016, 0x00000000, 0x00000000, D_80243EA0_EA47A0, 0x8007D3C0, 0x00000000, 0x8007D4EC, 0x00000000, 0x00000000, 0x00110000, 0x00000000, 0x00180018, 0x00000000, 0x00000000, D_80243F40_EA4840, 0x8007D3C0, 0x00000000, 0x8007D4EC, 0x00000000, 0x00000000, 0x00190000
|
||||
|
||||
dlabel EA0C10_varTable
|
||||
dlabel EA0C10_varStash
|
||||
.word 0x00000000
|
||||
|
||||
dlabel D_80244158_EA4A58
|
||||
|
@ -143,7 +143,7 @@ dlabel D_80243AD8_EAC5B8
|
||||
dlabel D_80243BB8_EAC698
|
||||
.word 0x009C8540, 0x009C8F90, 0x80234000, 0x009C7810, 0x009C8540, 0x80234000, 0x009D6E00, 0x009D92C0, 0x80234000, 0x009D92C0, 0x009D9D00, 0x80234000, 0x009C8F90, 0x009C9EE0, 0x80234000, 0x009C9EE0, 0x009CABE0, 0x80234000, 0x009CABE0, 0x009CB690, 0x80234000, 0x009CB690, 0x009CC130, 0x80234000, 0x009CC130, 0x009CCF00, 0x80234000, 0x009CCF00, 0x009CDC30, 0x80234000, 0x009CDC30, 0x009D0C80, 0x80234000, 0x009D0C80, 0x009D3570, 0x80234000, 0x009D3570, 0x009D58B0, 0x80234000, 0x009D58B0, 0x009D6380, 0x80234000, 0x009D6380, 0x009D6E00, 0x80234000, 0x009D9D00, 0x009DC700, 0x80234000, 0x009DC700, 0x009DF4A0, 0x80234000, 0x009DF4A0, 0x009DF9E0, 0x80234000, 0x009DF9E0, 0x009E0EA0, 0x80234000, 0x009E0EA0, 0x009E1B70, 0x80234000, 0x009E1B70, 0x009E2710, 0x80234000, 0x009E2710, 0x009E3390, 0x80234000, 0x009E3390, 0x009E3F30, 0x80234000, 0x009E3F30, 0x009E4810, 0x80234000, 0x009E4810, 0x009E5110, 0x80234000, 0x009E5110, 0x009E7420, 0x80234000, 0x009E7420, 0x009E8E30, 0x80234000, 0x009E8E30, 0x009E9560, 0x80234000, 0x009E9560, 0x009EAEA0, 0x80234000, 0x009EAEA0, 0x009EB590, 0x80234000, 0x009EB590, 0x009EB790, 0x80234000, 0x009EB790, 0x009EBFF0, 0x80234000, 0x009EBFF0, 0x009EE030, 0x80234000, 0x009EE030, 0x009F0820, 0x80234000, 0x009F0820, 0x009F1160, 0x80234000, 0x009F1160, 0x009F2260, 0x80234000, 0x009F2260, 0x009F2D30, 0x80234000
|
||||
|
||||
dlabel EA8AE0_varTable
|
||||
dlabel EA8AE0_varStash
|
||||
.word 0x00000000
|
||||
|
||||
dlabel D_80243D78_EAC858
|
||||
|
@ -50,7 +50,7 @@ dlabel D_802416D0_EB2530
|
||||
dlabel D_802416FC_EB255C
|
||||
.word 0x00000000, 0x001A0018, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00630000, 0x00000000, 0x00140014, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00630000, 0x00000000, 0x00160018, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00630000
|
||||
|
||||
dlabel EB1170_varTable
|
||||
dlabel EB1170_varStash
|
||||
.word 0x00000000
|
||||
|
||||
dlabel D_80241784_EB25E4
|
||||
|
@ -35,7 +35,7 @@ dlabel D_80240ED0_EC30D0
|
||||
dlabel D_80240EFC_EC30FC
|
||||
.word 0x00000000, 0x00380028, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00630000
|
||||
|
||||
dlabel EC2240_varTable
|
||||
dlabel EC2240_varStash
|
||||
.word 0x00000000
|
||||
|
||||
dlabel D_80240F2C_EC312C
|
||||
|
@ -35,7 +35,7 @@ dlabel D_80241220_EC83D0
|
||||
dlabel D_802415AC_EC875C
|
||||
.word 0x0000004C, 0x00000001, 0xF24A8280, 0x00000030, 0x00000001, 0xFE363C80, 0x00000034, 0x00000004, 0xFE363C81, 0xFE363C82, 0xFE363C83, 0xFE363C84, 0x00000031, 0x00000001, 0xFE363C85, 0x00000043, 0x00000004, 0x802DF41C, 0xFE363C86, 0xFE363C8F, 0xFE363C88, 0x00000043, 0x00000002, 0x802E37A0, 0x00000165, 0x00000043, 0x00000002, 0x802E37A0, 0x00000166, 0x00000056, 0x00000000, 0x00000024, 0x00000002, 0xFBD3E280, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000005, 0x00000001, 0x00000005, 0x00000030, 0x00000001, 0xFE363C81, 0x00000031, 0x00000001, 0xFE363C82, 0x00000005, 0x00000001, 0xFE363C82, 0x00000031, 0x00000001, 0xFE363C83, 0x00000043, 0x00000006, EC7590_TransformFoliage, 0xFE363C83, 0xF24A7AE7, 0xF24A7B4D, 0xFE363C8F, 0x00000000, 0x0000000A, 0x00000002, 0xFBD3E280, 0x00000000, 0x00000024, 0x00000002, 0xFBD3E280, 0x00000001, 0x00000043, 0x00000004, 0x802D7A04, 0xFE363C83, 0x00000166, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000030, 0x00000001, 0xFE363C81, 0x00000031, 0x00000001, 0xFE363C82, 0x00000005, 0x00000001, 0xFE363C82, 0x00000031, 0x00000001, 0xFE363C83, 0x00000043, 0x00000006, EC7590_TransformFoliage, 0xFE363C83, 0xF24A7AE7, 0xF24A79B4, 0xFE363C8F, 0x00000000, 0x00000006, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000030, 0x00000001, 0xFE363C81, 0x00000031, 0x00000001, 0xFE363C82, 0x00000005, 0x00000001, 0xFE363C82, 0x00000031, 0x00000001, 0xFE363C83, 0x00000043, 0x00000005, 0x802D5FE0, 0xFE363C83, 0x00000000, 0x00000000, 0x00000000, 0x00000006, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000013, 0x00000000, 0x00000057, 0x00000000, 0x00000056, 0x00000000, 0x00000024, 0x00000002, 0xFBD3E280, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C82, 0x00000000, 0x00000005, 0x00000001, 0x00000005, 0x00000030, 0x00000001, 0xFE363C82, 0x00000031, 0x00000001, 0xFE363C83, 0x00000005, 0x00000001, 0xFE363C83, 0x00000031, 0x00000001, 0xFE363C84, 0x00000043, 0x00000006, EC7590_TransformFoliage, 0xFE363C84, 0xF24A7AE7, 0xF24A7B4D, 0xFE363C8F, 0x00000000, 0x0000000A, 0x00000002, 0xFBD3E280, 0x00000000, 0x00000024, 0x00000002, 0xFBD3E280, 0x00000001, 0x00000043, 0x00000004, 0x802D7A04, 0xFE363C84, 0x00000165, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000030, 0x00000001, 0xFE363C82, 0x00000031, 0x00000001, 0xFE363C83, 0x00000005, 0x00000001, 0xFE363C83, 0x00000031, 0x00000001, 0xFE363C84, 0x00000043, 0x00000006, EC7590_TransformFoliage, 0xFE363C84, 0xF24A7AE7, 0xF24A79B4, 0xFE363C8F, 0x00000000, 0x00000006, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000030, 0x00000001, 0xFE363C82, 0x00000031, 0x00000001, 0xFE363C83, 0x00000005, 0x00000001, 0xFE363C83, 0x00000031, 0x00000001, 0xFE363C84, 0x00000043, 0x00000005, 0x802D5FE0, 0xFE363C84, 0x00000000, 0x00000000, 0x00000000, 0x00000006, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000013, 0x00000000, 0x00000057, 0x00000000, 0x00000056, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C83, 0x00000000, 0x00000030, 0x00000001, 0xFE363C83, 0x00000031, 0x00000001, 0xFE363C84, 0x00000005, 0x00000001, 0xFE363C84, 0x00000031, 0x00000001, 0xFE363C85, 0x00000033, 0x00000003, 0xFE363C86, 0xFE363C87, 0xFE363C88, 0x00000033, 0x00000003, 0xFE363C89, 0xFE363C8A, 0xFE363C8B, 0x0000000A, 0x00000002, 0xFE363C8B, 0x00000000, 0x00000043, 0x00000007, 0x802E4410, 0xFE363C85, 0xFE363C86, 0xFE363C87, 0xFE363C88, 0xFE363C89, 0xFE363C8A, 0x00000012, 0x00000000, 0x00000043, 0x00000003, 0x802E2F8C, 0xFE363C8B, 0xFE363C8C, 0x0000000A, 0x00000002, 0xFE363C8C, 0x00000000, 0x00000043, 0x00000003, 0x802E2F30, 0xFE363C8B, 0x00000001, 0x00000043, 0x00000007, 0x802E4410, 0xFE363C85, 0xFE363C86, 0xFE363C87, 0xFE363C88, 0xFE363C89, 0xFE363C8A, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000057, 0x00000000, 0x00000056, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C84, 0x00000000, 0x00000030, 0x00000001, 0xFE363C84, 0x00000031, 0x00000001, 0xFE363C85, 0x00000005, 0x00000001, 0xFE363C85, 0x00000033, 0x00000003, 0xFE363C86, 0xFE363C87, 0xFE363C88, 0x00000043, 0x0000000F, 0x802E58EC, 0x00000014, 0x00000000, 0xFE363C86, 0xFE363C87, 0xFE363C88, 0x00000064, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000057, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C85, 0x00000000, 0x00000046, 0x00000001, 0xFE363C85, 0x00000013, 0x00000000, 0x00000008, 0x00000001, 0x0000000F, 0x00000002, 0x00000000, 0x00000001, 0x00000000
|
||||
|
||||
dlabel EC7590_varTable
|
||||
dlabel EC7590_varStash
|
||||
.word 0x00000000
|
||||
|
||||
dlabel D_80241BB4_EC8D64
|
||||
|
@ -29,7 +29,7 @@ dlabel D_80241A78_ED5C98
|
||||
dlabel D_80241AA4_ED5CC4
|
||||
.word 0x00000024, 0x00000002, 0xF5DE0329, 0x00000026, 0x00000043, 0x00000002, 0x802E6F50, 0xFFFFFFFF, 0x00000043, 0x00000003, 0x802D8B60, 0x00000000, 0x00000000, 0x00000043, 0x00000006, 0x802D7CD8, 0x00000000, 0x00000003, 0x00000019, 0x00000010, 0x00001000, 0x00000043, 0x00000005, func_802D8248, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000003, 0x802D7B70, 0x00000000, 0x00000001, 0x00000043, 0x00000003, 0x80048338, 0x00000000, D_80244144_ED8364, 0x00000046, 0x00000001, D_80241720_ED5940, 0x00000044, 0x00000001, D_80244B40_ED8D60, 0x00000044, 0x00000001, D_802436E8_ED7908, 0x00000044, 0x00000001, D_80242BD8_ED6DF8, 0x00000044, 0x00000001, D_80244164_ED8384, 0x00000043, 0x00000004, AddCoin, 0x00000003, 0x0000000B, 0x00000006, 0x00000043, 0x00000004, AddCoin, 0x00000003, 0x0000000C, 0x00000006, 0x00000024, 0x00000002, 0xFE363C80, 0xFFFFFEF7, 0x00000024, 0x00000002, 0xFE363C81, 0x000000F7, 0x00000024, 0x00000002, 0xFE363C82, 0x000000C7, 0x00000024, 0x00000002, 0xFE363C83, 0x00000139, 0x00000024, 0x00000002, 0xFE363C84, 0x00000000, 0x00000044, 0x00000001, D_80241770_ED5990, 0x00000024, 0x00000002, 0xFE363C80, 0xFFFFFED4, 0x00000024, 0x00000002, 0xFE363C81, 0xFFFFFEED, 0x00000024, 0x00000002, 0xFE363C82, 0xFFFFFF74, 0x00000024, 0x00000002, 0xFE363C83, 0xFFFFFF47, 0x00000024, 0x00000002, 0xFE363C84, 0x00000000, 0x00000044, 0x00000001, D_80241770_ED5990, 0x00000024, 0x00000002, 0xFE363C80, 0x00000107, 0x00000024, 0x00000002, 0xFE363C81, 0xFFFFFF08, 0x00000024, 0x00000002, 0xFE363C82, 0x0000016A, 0x00000024, 0x00000002, 0xFE363C83, 0x00000092, 0x00000024, 0x00000002, 0xFE363C84, 0x00000000, 0x00000044, 0x00000001, D_80241770_ED5990, 0x00000043, 0x00000002, 0x802D790C, 0xFE363C80, 0x00000014, 0x00000001, 0xFE363C80, 0x00000016, 0x00000001, 0x00000001, 0x00000044, 0x00000001, D_8024333C_ED755C, 0x00000016, 0x00000001, 0x00000002, 0x00000044, 0x00000001, D_802428DC_ED6AFC, 0x00000044, 0x00000001, D_80241A78_ED5C98, 0x0000001C, 0x00000000, 0x00000043, 0x00000004, AddCoin, 0x00000000, 0x00000001, 0x7FFFFE00, 0x00000024, 0x00000002, 0xFE363C80, D_80241A78_ED5C98, 0x00000044, 0x00000001, 0x80285C70, 0x00000023, 0x00000000, 0x00000046, 0x00000001, D_802415D0_ED57F0, 0x0000000F, 0x00000002, 0xF5DE0180, 0x00000035, 0x00000043, 0x00000001, ED4260_DeadUnkFunc1, 0x00000013, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000000, 0x00000000
|
||||
|
||||
dlabel ED42A0_varTable
|
||||
dlabel ED42A0_varStash
|
||||
.word 0x00000000
|
||||
|
||||
dlabel D_80241DA4_ED5FC4
|
||||
|
File diff suppressed because one or more lines are too long
@ -8,7 +8,7 @@ dlabel D_80242830_A0E520
|
||||
dlabel D_80242878_A0E568
|
||||
.word 0x00000043, 0x00000002, DisablePlayerInput, 0x00000001, 0x00000043, 0x00000004, ShowMessageAtScreenPos, 0x001D016D, 0x000000A0, 0x00000028, 0x00000043, 0x00000002, DisablePlayerInput, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000007, MakeEntity, D_802EAFDC, 0x000001C2, 0x0000000A, 0xFFFFFF47, 0x00000000, 0x80000000, 0x00000043, 0x00000002, AssignScript, D_80242830_A0E520, 0x00000043, 0x00000007, MakeEntity, D_802EAFDC, 0x00000357, 0xFFFFFFF6, 0xFFFFFFD8, 0x00000000, 0x80000000, 0x00000043, 0x00000002, AssignScript, D_80242878_A0E568, 0x00000043, 0x00000008, MakeEntity, 0x802EAB04, 0x0000017C, 0xFFFFFFF6, 0x00000019, 0x00000000, 0x00000010, 0x80000000, 0x00000043, 0x00000002, AssignPanelFlag, 0xF8405D9A, 0x00000002, 0x00000000, 0x00000001, 0x00000000
|
||||
|
||||
dlabel hos_00_varTable
|
||||
dlabel hos_00_varStash
|
||||
.word 0x00000000, 0x00000043, 0x00000004, ShowGotItem, 0xFE363C80, 0x00000001, 0x00000000, 0x00000002, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000004, ShowGotItem, 0xFE363C80, 0x00000001, 0x00000010, 0x00000002, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000
|
||||
|
||||
dlabel D_802429D4_A0E6C4
|
||||
|
@ -140,5 +140,5 @@ dlabel D_80247AA4_A22BA4
|
||||
dlabel D_80247B1C_A22C1C
|
||||
.word 0x00000024, 0x00000002, 0xFE363C89, 0xFE363C87, 0x00000024, 0x00000002, 0xFE363C88, 0xFE363C86, 0x00000024, 0x00000002, 0xFE363C87, 0xFE363C85, 0x00000024, 0x00000002, 0xFE363C86, 0xFE363C84, 0x00000008, 0x00000001, 0x00000046, 0x00000043, 0x00000003, EnableModel, 0xFE363C86, 0x00000000, 0x00000056, 0x00000000, 0x00000008, 0x00000001, 0x00000005, 0x00000043, 0x00000003, EnableModel, 0xFE363C86, 0x00000001, 0x00000057, 0x00000000, 0x00000043, 0x00000005, MakeLerp, 0x00000000, 0x000000B4, 0x00000014, 0x00000002, 0x00000003, 0x00000001, 0x00000001, 0x00000043, 0x00000001, UpdateLerp, 0x00000043, 0x00000006, RotateModel, 0xFE363C88, 0xFE363C80, 0x00000000, 0x00000000, 0xFFFFFFFF, 0x00000043, 0x00000006, RotateModel, 0xFE363C89, 0xFE363C80, 0x00000000, 0x00000000, 0xFFFFFFFF, 0x0000000A, 0x00000002, 0xFE363C81, 0x00000001, 0x00000008, 0x00000001, 0x00000001, 0x00000004, 0x00000001, 0x00000001, 0x00000013, 0x00000000, 0x00000043, 0x00000003, EnableModel, 0xFE363C87, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000004, hos_03_ToadHouse_InitScreenOverlay, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, 0x8024AAA0, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000002, 0x00000000, 0x00000013, 0x00000000, 0x00000024, 0x00000002, 0xFE363C89, 0xFE363C81, 0x00000024, 0x00000002, 0xFE363C8A, 0xFE363C82, 0x00000024, 0x00000002, 0xFE363C8B, 0xFE363C83, 0x00000043, 0x00000001, hos_03_ToadHouse_DoesPlayerNeedSleep, 0x0000000A, 0x00000002, 0xFE363C81, 0x00000000, 0x00000024, 0x00000002, 0xFE363C88, 0xFE363C80, 0x00000013, 0x00000000, 0x00000043, 0x00000006, SpeakToPlayer, 0xFFFFFFFF, 0x00B30002, 0x00B30001, 0x00000000, 0xFE363C88, 0x00000043, 0x00000002, ShowChoice, 0x001E0006, 0x00000008, 0x00000001, 0x00000003, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000006, ContinueSpeech, 0xFFFFFFFF, 0x00B30002, 0x00B30001, 0x00000000, 0xFE363C89, 0x00000002, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000006, ContinueSpeech, 0xFFFFFFFF, 0x00B30002, 0x00B30001, 0x00000000, 0xFE363C8A, 0x00000043, 0x00000002, SetPlayerJumpscale, 0x00000001, 0x00000043, 0x00000002, DisablePlayerPhysics, 0x00000001, 0x00000043, 0x00000004, SetNpcFlagBits, 0xFFFFFFFF, 0x00000100, 0x00000001, 0x00000043, 0x00000001, hos_03_ToadHouse_DisableStatusMenu, 0x0000000B, 0x00000002, 0xFE363C84, 0x00000000, 0x00000044, 0x00000001, D_80247B1C_A22C1C, 0x00000013, 0x00000000, 0x00000043, 0x00000002, hos_03_ToadHouse_PutPartnerAway, 0xFE363C8A, 0x00000008, 0x00000001, 0x00000014, 0x00000046, 0x00000001, 0x8024A7E8, 0x00000056, 0x00000000, 0x00000043, 0x00000005, MakeLerp, 0x00000000, 0x000000FF, 0x0000003C, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000043, 0x00000001, UpdateLerp, 0x00000043, 0x00000003, hos_03_ToadHouse_UpdateScreenOverlay, 0x00000003, 0xFE363C80, 0x00000008, 0x00000001, 0x00000001, 0x0000000A, 0x00000002, 0xFE363C81, 0x00000001, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000001, FullyRestoreHPandFP, 0x00000043, 0x00000001, FullyRestoreSP, 0x0000000B, 0x00000002, 0xFE363C84, 0x00000000, 0x00000044, 0x00000001, D_80247AA4_A22BA4, 0x00000013, 0x00000000, 0x00000043, 0x00000002, hos_03_ToadHouse_GetPartnerBackOut, 0xFE363C8A, 0x00000008, 0x00000001, 0x0000002D, 0x00000043, 0x00000005, MakeLerp, 0x000000FF, 0x00000000, 0x0000001E, 0x00000000, 0x00000003, 0x00000001, 0x00000001, 0x00000043, 0x00000001, UpdateLerp, 0x00000043, 0x00000003, hos_03_ToadHouse_UpdateScreenOverlay, 0x00000000, 0xFE363C80, 0x00000008, 0x00000001, 0x00000001, 0x0000000A, 0x00000002, 0xFE363C81, 0x00000001, 0x00000004, 0x00000001, 0x00000001, 0x00000013, 0x00000000, 0x00000057, 0x00000000, 0x00000008, 0x00000001, 0x00000069, 0x00000046, 0x00000001, 0x8024AA1C, 0x00000043, 0x00000002, DisablePlayerPhysics, 0x00000000, 0x00000043, 0x00000004, SetNpcFlagBits, 0xFFFFFFFF, 0x00000100, 0x00000000, 0x00000043, 0x00000006, SpeakToPlayer, 0xFFFFFFFF, 0x00B30002, 0x00B30001, 0x00000000, 0xFE363C8B, 0x00000043, 0x00000001, hos_03_ToadHouse_ShowStatusMenu, 0x00000002, 0x00000000, 0x00000001, 0x00000000
|
||||
|
||||
dlabel hos_03_varTable
|
||||
dlabel hos_03_Quizmo_varStash
|
||||
.word 0x00000000
|
||||
|
File diff suppressed because one or more lines are too long
@ -27,10 +27,10 @@ dlabel D_80241B84_A28A54
|
||||
.word 0x00000000
|
||||
|
||||
dlabel D_80241B88_A28A58
|
||||
.word 0x00000000, 0x00000043, 0x00000002, DisablePlayerInput, 0x00000001, 0x00000043, 0x00000002, DisablePlayerPhysics, 0x00000001, 0x00000043, 0x00000003, SetCamLeadPlayer, 0x00000000, 0x00000000, 0x00000043, 0x00000003, hos_04_SetCamVfov, 0x00000000, 0x0000004B, 0x00000043, 0x00000005, SetPanTarget, 0x00000000, 0x00000000, 0x0000001E, 0x00000000, 0x00000043, 0x00000003, LoadSettings, 0x00000000, D_80241B50_A28A20, 0x00000043, 0x00000004, PanToTarget, 0x00000000, 0x00000000, 0x00000001, 0x00000043, 0x00000003, SetCamSpeed, 0x00000000, 0xF24BE280, 0x00000056, 0x00000000, 0x00000044, 0x00000001, D_80241C5C_A28B2C, 0x00000057, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000
|
||||
.word 0x00000000, 0x00000043, 0x00000002, DisablePlayerInput, 0x00000001, 0x00000043, 0x00000002, DisablePlayerPhysics, 0x00000001, 0x00000043, 0x00000003, SetCamLeadPlayer, 0x00000000, 0x00000000, 0x00000043, 0x00000003, hos_04_SetCamXXVfov, 0x00000000, 0x0000004B, 0x00000043, 0x00000005, SetPanTarget, 0x00000000, 0x00000000, 0x0000001E, 0x00000000, 0x00000043, 0x00000003, LoadSettings, 0x00000000, D_80241B50_A28A20, 0x00000043, 0x00000004, PanToTarget, 0x00000000, 0x00000000, 0x00000001, 0x00000043, 0x00000003, SetCamSpeed, 0x00000000, 0xF24BE280, 0x00000056, 0x00000000, 0x00000044, 0x00000001, D_80241C5C_A28B2C, 0x00000057, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000
|
||||
|
||||
dlabel D_80241C5C_A28B2C
|
||||
.word 0x00000043, 0x00000003, SetNpcAnimation, 0x00000000, 0x0020001A, 0x00000043, 0x00000003, SetNpcYaw, 0x00000000, 0x000000B4, 0x00000043, 0x00000001, func_802409B0_A27880, 0x00000008, 0x00000001, 0x0000000F, 0x00000056, 0x00000000, 0x00000008, 0x00000001, 0x0000000A, 0x00000043, 0x00000004, InterpNpcYaw, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000002, 0x00000043, 0x00000003, SetNpcAnimation, 0x00000000, 0x00200000, 0x00000008, 0x00000001, 0x00000014, 0x00000043, 0x00000004, InterpNpcYaw, 0x00000000, 0x000000B4, 0x00000000, 0x00000008, 0x00000001, 0x00000002, 0x00000043, 0x00000003, SetNpcAnimation, 0x00000000, 0x0020001A, 0x00000057, 0x00000000, 0x00000056, 0x00000000, 0x00000008, 0x00000001, 0x00000064, 0x00000043, 0x00000001, func_80240A84_A27954, 0x00000057, 0x00000000, 0x00000043, 0x00000005, LoadPath, 0x000000C8, D_80241AC0_A28990, 0x00000008, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000043, 0x00000001, GetNextPathPos, 0x00000043, 0x00000005, SetNpcPos, 0x00000000, 0xFE363C81, 0xFE363C82, 0xFE363C83, 0x00000008, 0x00000001, 0x00000001, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000005, SetNpcPos, 0x00000000, 0x00000000, 0xFFFFFC18, 0x00000000, 0x00000056, 0x00000000, 0x00000008, 0x00000001, 0x00000055, 0x00000043, 0x00000001, func_8024068C_A2755C, 0x00000057, 0x00000000, 0x00000008, 0x00000001, 0x00000078, 0x00000043, 0x00000001, func_80240654_A27524, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000002, DisablePlayerInput, 0x00000001, 0x00000043, 0x00000002, DisablePlayerPhysics, 0x00000001, 0x00000043, 0x00000003, SetCamLeadPlayer, 0x00000000, 0x00000000, 0x00000043, 0x00000003, hos_04_SetCamVfov, 0x00000000, 0x0000004B, 0x00000043, 0x00000005, SetPanTarget, 0x00000000, 0x00000000, 0x0000001E, 0x00000000, 0x00000043, 0x00000003, LoadSettings, 0x00000000, D_80241B24_A289F4, 0x00000043, 0x00000004, PanToTarget, 0x00000000, 0x00000000, 0x00000001, 0x00000043, 0x00000003, SetCamSpeed, 0x00000000, 0xF24BE280, 0x00000056, 0x00000000, 0x00000043, 0x00000001, func_802408F8_A277C8, 0x00000057, 0x00000000, 0x00000056, 0x00000000, 0x00000008, 0x00000001, 0x0000012C, 0x00000043, 0x00000001, func_80240654_A27524, 0x00000057, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000
|
||||
.word 0x00000043, 0x00000003, SetNpcAnimation, 0x00000000, 0x0020001A, 0x00000043, 0x00000003, SetNpcYaw, 0x00000000, 0x000000B4, 0x00000043, 0x00000001, func_802409B0_A27880, 0x00000008, 0x00000001, 0x0000000F, 0x00000056, 0x00000000, 0x00000008, 0x00000001, 0x0000000A, 0x00000043, 0x00000004, InterpNpcYaw, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000001, 0x00000002, 0x00000043, 0x00000003, SetNpcAnimation, 0x00000000, 0x00200000, 0x00000008, 0x00000001, 0x00000014, 0x00000043, 0x00000004, InterpNpcYaw, 0x00000000, 0x000000B4, 0x00000000, 0x00000008, 0x00000001, 0x00000002, 0x00000043, 0x00000003, SetNpcAnimation, 0x00000000, 0x0020001A, 0x00000057, 0x00000000, 0x00000056, 0x00000000, 0x00000008, 0x00000001, 0x00000064, 0x00000043, 0x00000001, func_80240A84_A27954, 0x00000057, 0x00000000, 0x00000043, 0x00000005, LoadPath, 0x000000C8, D_80241AC0_A28990, 0x00000008, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000043, 0x00000001, GetNextPathPos, 0x00000043, 0x00000005, SetNpcPos, 0x00000000, 0xFE363C81, 0xFE363C82, 0xFE363C83, 0x00000008, 0x00000001, 0x00000001, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000005, SetNpcPos, 0x00000000, 0x00000000, 0xFFFFFC18, 0x00000000, 0x00000056, 0x00000000, 0x00000008, 0x00000001, 0x00000055, 0x00000043, 0x00000001, func_8024068C_A2755C, 0x00000057, 0x00000000, 0x00000008, 0x00000001, 0x00000078, 0x00000043, 0x00000001, func_80240654_A27524, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000002, DisablePlayerInput, 0x00000001, 0x00000043, 0x00000002, DisablePlayerPhysics, 0x00000001, 0x00000043, 0x00000003, SetCamLeadPlayer, 0x00000000, 0x00000000, 0x00000043, 0x00000003, hos_04_SetCamXXVfov, 0x00000000, 0x0000004B, 0x00000043, 0x00000005, SetPanTarget, 0x00000000, 0x00000000, 0x0000001E, 0x00000000, 0x00000043, 0x00000003, LoadSettings, 0x00000000, D_80241B24_A289F4, 0x00000043, 0x00000004, PanToTarget, 0x00000000, 0x00000000, 0x00000001, 0x00000043, 0x00000003, SetCamSpeed, 0x00000000, 0xF24BE280, 0x00000056, 0x00000000, 0x00000043, 0x00000001, func_802408F8_A277C8, 0x00000057, 0x00000000, 0x00000056, 0x00000000, 0x00000008, 0x00000001, 0x0000012C, 0x00000043, 0x00000001, func_80240654_A27524, 0x00000057, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000
|
||||
|
||||
dlabel D_80241F40_A28E10
|
||||
.word 0x00000000, 0x001A0018, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00630000, 0x00000000, 0x00140014, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00630000, 0x00000000, 0x00160018, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00630000
|
||||
|
@ -8,7 +8,7 @@ dlabel D_80242BB0_A3C090
|
||||
dlabel D_80242BDC_A3C0BC
|
||||
.word 0x00000000, 0x00180018, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00630000
|
||||
|
||||
dlabel hos_06_varTable
|
||||
dlabel hos_06_varStash
|
||||
.word 0x00000000
|
||||
|
||||
dlabel D_80242C0C_A3C0EC
|
||||
|
File diff suppressed because one or more lines are too long
@ -2,7 +2,7 @@
|
||||
|
||||
.section .data
|
||||
|
||||
dlabel isk_09_varTable
|
||||
dlabel isk_09_varStash
|
||||
.word 0x00000000
|
||||
|
||||
dlabel D_802406F4_986BD4
|
||||
|
@ -65,7 +65,7 @@ dlabel D_80240FA0_90DBE0
|
||||
dlabel D_80240FCC_90DC0C
|
||||
.word 0x00000000, 0x001E001A, 0x00000000, 0x00000000, 0x00000000, EnemyNpcHit, 0x00000000, EnemyNpcDefeat, 0x00000000, 0x00000000, 0x00630000
|
||||
|
||||
dlabel iwa_00_varTable
|
||||
dlabel iwa_00_varStash
|
||||
.word 0x00000000, 0x00000043, 0x00000004, ShowGotItem, 0xFE363C80, 0x00000001, 0x00000000, 0x00000002, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000004, ShowGotItem, 0xFE363C80, 0x00000001, 0x00000010, 0x00000002, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000
|
||||
|
||||
dlabel D_8024105C_90DC9C
|
||||
|
@ -47,7 +47,7 @@ dlabel D_80241D6C_917ADC
|
||||
dlabel D_80241D7C_917AEC
|
||||
.word 0x00000000, 0x002A001A, D_80241D6C_917ADC, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00630000
|
||||
|
||||
dlabel iwa_02_varTable
|
||||
dlabel iwa_02_varStash
|
||||
.word 0x00000000
|
||||
|
||||
dlabel D_80241DAC_917B1C
|
||||
|
@ -14,7 +14,7 @@ dlabel D_802413FC_919FAC
|
||||
dlabel D_80241428_919FD8
|
||||
.word 0x00000024, 0x00000002, 0xF5DE0329, 0x00000008, 0x00000043, 0x00000002, SetSpriteShading, 0xFFFFFFFF, 0x00000043, 0x00000006, SetCamPerspective, 0x00000000, 0x00000003, 0x00000019, 0x00000010, 0x00001000, 0x00000043, 0x00000005, SetCamBGColor, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000003, SetCamEnabled, 0x00000000, 0x00000001, 0x00000043, 0x00000003, MakeNpcs, 0x00000001, 0x80242920, 0x00000046, 0x00000001, D_8024183C_91A3EC, 0x00000044, 0x00000001, 0x80242BB8, 0x00000043, 0x00000005, SetMusicTrack, 0x00000000, 0x00000016, 0x00000000, 0x00000008, 0x00000024, 0x00000002, 0xFE363C80, D_802413FC_919FAC, 0x00000044, 0x00000001, EnterWalk, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000004, ModifyColliderFlags, 0x00000000, 0x00000012, 0x7FFFFE00, 0x00000002, 0x00000000, 0x00000001, 0x00000000
|
||||
|
||||
dlabel iwa_03_varTable
|
||||
dlabel iwa_03_varStash
|
||||
.word 0x00000000
|
||||
|
||||
dlabel D_80241534_91A0E4
|
||||
|
@ -14,7 +14,7 @@ dlabel D_80241D4C_9202BC
|
||||
dlabel D_80241DA4_920314
|
||||
.word 0x00000000, 0x001A0017, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00630000
|
||||
|
||||
dlabel iwa_10_varTable
|
||||
dlabel iwa_10_varStash
|
||||
.word 0x00000000, 0x00000043, 0x00000004, ShowGotItem, 0xFE363C80, 0x00000001, 0x00000000, 0x00000002, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000004, ShowGotItem, 0xFE363C80, 0x00000001, 0x00000010, 0x00000002, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000
|
||||
|
||||
dlabel D_80241E34_9203A4
|
||||
|
@ -23,7 +23,7 @@ dlabel D_80242290_B227D0
|
||||
dlabel D_8024239C_B228DC
|
||||
.word 0x00000000, 0x0014001C, D_80242214_B22754, D_80242290_B227D0, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00630000
|
||||
|
||||
dlabel jan_00_varTable
|
||||
dlabel jan_00_varStash
|
||||
.word 0x00000000
|
||||
|
||||
dlabel D_802423CC_B2290C
|
||||
|
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
@ -14,7 +14,7 @@ dlabel D_802413E0_B45B50
|
||||
dlabel D_8024140C_B45B7C
|
||||
.word 0x00000043, 0x00000002, GetEntryID, 0xFE363C80, 0x00000014, 0x00000001, 0xFE363C80, 0x00000016, 0x00000001, 0x00000000, 0x00000043, 0x00000004, ModifyColliderFlags, 0x00000000, 0x00000001, 0x7FFFFE00, 0x00000024, 0x00000002, 0xFE363C80, D_802413E0_B45B50, 0x00000044, 0x00000001, EnterWalk, 0x00000021, 0x00000002, 0x00000001, 0x00000002, 0x00000044, 0x00000001, 0x802449E0, 0x00000016, 0x00000001, 0x00000003, 0x00000044, 0x00000001, 0x80244454, 0x00000016, 0x00000001, 0x00000004, 0x00000023, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000024, 0x00000002, 0xF5DE0329, 0x00000024, 0x00000043, 0x00000002, SetSpriteShading, 0xFFFFFFFF, 0x00000043, 0x00000006, SetCamPerspective, 0x00000000, 0x00000003, 0x00000019, 0x00000010, 0x00001000, 0x00000043, 0x00000005, SetCamBGColor, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000003, SetCamEnabled, 0x00000000, 0x00000001, 0x00000043, 0x00000003, SetCamLeadPlayer, 0x00000000, 0x00000000, 0x00000043, 0x00000002, GetEntryID, 0xFE363C80, 0x00000014, 0x00000001, 0xFE363C80, 0x00000016, 0x00000001, 0x00000000, 0x00000043, 0x00000003, MakeNpcs, 0x00000000, 0x80243708, 0x00000016, 0x00000001, 0x00000003, 0x00000043, 0x00000003, MakeNpcs, 0x00000000, 0x80243720, 0x00000023, 0x00000000, 0x00000044, 0x00000001, D_80241998_B46108, 0x00000044, 0x00000001, 0x80244314, 0x00000044, 0x00000001, 0x80245B74, 0x00000044, 0x00000001, 0x8024385C, 0x00000043, 0x00000004, ModifyColliderFlags, 0x00000003, 0x00000022, 0x00000004, 0x00000043, 0x00000004, ModifyColliderFlags, 0x00000003, 0x00000025, 0x00000004, 0x00000043, 0x00000004, ModifyColliderFlags, 0x00000003, 0x00000028, 0x00000004, 0x00000043, 0x00000004, ModifyColliderFlags, 0x00000000, 0x00000022, 0x00080000, 0x00000043, 0x00000004, ModifyColliderFlags, 0x00000000, 0x00000025, 0x00080000, 0x00000043, 0x00000004, ModifyColliderFlags, 0x00000000, 0x00000028, 0x00080000, 0x00000043, 0x00000004, ModifyColliderFlags, 0x00000003, 0x00000004, 0x00000001, 0x00000043, 0x00000002, MakeTransformGroup, 0x00000059, 0x00000043, 0x00000003, EnableTexPanning, 0x00000058, 0x00000001, 0x00000056, 0x00000000, 0x00000024, 0x00000002, 0xFE363C80, 0x00000001, 0x00000024, 0x00000002, 0xFE363C81, 0xFFFFFFB0, 0x00000024, 0x00000002, 0xFE363C82, 0x0000008C, 0x00000024, 0x00000002, 0xFE363C83, 0x00000050, 0x00000024, 0x00000002, 0xFE363C84, 0xFFFFFF9C, 0x00000024, 0x00000002, 0xFE363C85, 0x00000001, 0x00000024, 0x00000002, 0xFE363C86, 0x00000001, 0x00000024, 0x00000002, 0xFE363C87, 0x00000001, 0x00000024, 0x00000002, 0xFE363C88, 0x00000001, 0x00000024, 0x00000002, 0xFE363C89, 0x00000000, 0x00000024, 0x00000002, 0xFE363C8A, 0x00000000, 0x00000024, 0x00000002, 0xFE363C8B, 0x00000000, 0x00000024, 0x00000002, 0xFE363C8C, 0x00000000, 0x00000044, 0x00000001, D_802412B0_B45A20, 0x00000057, 0x00000000, 0x00000043, 0x00000002, GetDemoState, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000046, 0x00000001, 0x80246260, 0x00000002, 0x00000000, 0x00000013, 0x00000000, 0x00000044, 0x00000001, D_8024140C_B45B7C, 0x00000008, 0x00000001, 0x00000001, 0x00000044, 0x00000001, 0x80241180, 0x00000002, 0x00000000, 0x00000001, 0x00000000
|
||||
|
||||
dlabel jan_04_varTable
|
||||
dlabel jan_04_varStash
|
||||
.word 0x00000000
|
||||
|
||||
dlabel D_80241804_B45F74
|
||||
|
@ -68,7 +68,7 @@ dlabel D_8024250C_B8668C
|
||||
dlabel D_80242590_B86710
|
||||
.word 0x00000000, 0x00180018, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00630000
|
||||
|
||||
dlabel jan_22_varTable
|
||||
dlabel jan_22_varStash
|
||||
.word 0x00000000
|
||||
|
||||
dlabel D_802425C0_B86740
|
||||
|
@ -2,7 +2,7 @@
|
||||
|
||||
.section .data
|
||||
|
||||
dlabel kkj_17_varTable
|
||||
dlabel kkj_17_varStash
|
||||
.word 0x00000000, 0x0000004D, 0x00000001, 0x00000000, 0x00000043, 0x00000002, SetTimeFreezeMode, 0x00000002, 0x00000008, 0x00000001, 0x00000028, 0x00000043, 0x00000004, ShowGotItem, 0xFE363C80, 0x00000000, 0x00000000, 0x00000043, 0x00000002, SetTimeFreezeMode, 0x00000000, 0x00000002, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000
|
||||
|
||||
dlabel D_8024092C_AF258C
|
||||
|
@ -2,7 +2,7 @@
|
||||
|
||||
.section .data
|
||||
|
||||
dlabel kkj_20_varTable
|
||||
dlabel kkj_20_varStash
|
||||
.word 0x00000000
|
||||
|
||||
dlabel D_80240884_AFE3C4
|
||||
|
File diff suppressed because one or more lines are too long
@ -14,7 +14,7 @@ dlabel D_80242090_8CC990
|
||||
dlabel D_802423F0_8CCCF0
|
||||
.word 0x0000004C, 0x00000001, 0xF24A8280, 0x00000030, 0x00000001, 0xFE363C80, 0x00000034, 0x00000004, 0xFE363C81, 0xFE363C82, 0xFE363C83, 0xFE363C84, 0x00000031, 0x00000001, 0xFE363C85, 0x00000043, 0x00000004, GetPlayerPos, 0xFE363C86, 0xFE363C8F, 0xFE363C88, 0x00000043, 0x00000002, PlaySound, 0x00000165, 0x00000043, 0x00000002, PlaySound, 0x00000166, 0x00000056, 0x00000000, 0x00000024, 0x00000002, 0xFBD3E280, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000005, 0x00000001, 0x00000005, 0x00000030, 0x00000001, 0xFE363C81, 0x00000031, 0x00000001, 0xFE363C82, 0x00000005, 0x00000001, 0xFE363C82, 0x00000031, 0x00000001, 0xFE363C83, 0x00000043, 0x00000006, kmr_04_TransformFoliage, 0xFE363C83, 0xF24A7AE7, 0xF24A7B4D, 0xFE363C8F, 0x00000000, 0x0000000A, 0x00000002, 0xFBD3E280, 0x00000000, 0x00000024, 0x00000002, 0xFBD3E280, 0x00000001, 0x00000043, 0x00000004, PlaySoundAtModel, 0xFE363C83, 0x00000166, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000030, 0x00000001, 0xFE363C81, 0x00000031, 0x00000001, 0xFE363C82, 0x00000005, 0x00000001, 0xFE363C82, 0x00000031, 0x00000001, 0xFE363C83, 0x00000043, 0x00000006, kmr_04_TransformFoliage, 0xFE363C83, 0xF24A7AE7, 0xF24A79B4, 0xFE363C8F, 0x00000000, 0x00000006, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000030, 0x00000001, 0xFE363C81, 0x00000031, 0x00000001, 0xFE363C82, 0x00000005, 0x00000001, 0xFE363C82, 0x00000031, 0x00000001, 0xFE363C83, 0x00000043, 0x00000005, TranslateModel, 0xFE363C83, 0x00000000, 0x00000000, 0x00000000, 0x00000006, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000013, 0x00000000, 0x00000057, 0x00000000, 0x00000056, 0x00000000, 0x00000024, 0x00000002, 0xFBD3E280, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C82, 0x00000000, 0x00000005, 0x00000001, 0x00000005, 0x00000030, 0x00000001, 0xFE363C82, 0x00000031, 0x00000001, 0xFE363C83, 0x00000005, 0x00000001, 0xFE363C83, 0x00000031, 0x00000001, 0xFE363C84, 0x00000043, 0x00000006, kmr_04_TransformFoliage, 0xFE363C84, 0xF24A7AE7, 0xF24A7B4D, 0xFE363C8F, 0x00000000, 0x0000000A, 0x00000002, 0xFBD3E280, 0x00000000, 0x00000024, 0x00000002, 0xFBD3E280, 0x00000001, 0x00000043, 0x00000004, PlaySoundAtModel, 0xFE363C84, 0x00000165, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000030, 0x00000001, 0xFE363C82, 0x00000031, 0x00000001, 0xFE363C83, 0x00000005, 0x00000001, 0xFE363C83, 0x00000031, 0x00000001, 0xFE363C84, 0x00000043, 0x00000006, kmr_04_TransformFoliage, 0xFE363C84, 0xF24A7AE7, 0xF24A79B4, 0xFE363C8F, 0x00000000, 0x00000006, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000030, 0x00000001, 0xFE363C82, 0x00000031, 0x00000001, 0xFE363C83, 0x00000005, 0x00000001, 0xFE363C83, 0x00000031, 0x00000001, 0xFE363C84, 0x00000043, 0x00000005, TranslateModel, 0xFE363C84, 0x00000000, 0x00000000, 0x00000000, 0x00000006, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000013, 0x00000000, 0x00000057, 0x00000000, 0x00000056, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C83, 0x00000000, 0x00000030, 0x00000001, 0xFE363C83, 0x00000031, 0x00000001, 0xFE363C84, 0x00000005, 0x00000001, 0xFE363C84, 0x00000031, 0x00000001, 0xFE363C85, 0x00000033, 0x00000003, 0xFE363C86, 0xFE363C87, 0xFE363C88, 0x00000033, 0x00000003, 0xFE363C89, 0xFE363C8A, 0xFE363C8B, 0x0000000A, 0x00000002, 0xFE363C8B, 0x00000000, 0x00000043, 0x00000007, DropItemEntity, 0xFE363C85, 0xFE363C86, 0xFE363C87, 0xFE363C88, 0xFE363C89, 0xFE363C8A, 0x00000012, 0x00000000, 0x00000043, 0x00000003, GetValueByRef, 0xFE363C8B, 0xFE363C8C, 0x0000000A, 0x00000002, 0xFE363C8C, 0x00000000, 0x00000043, 0x00000003, SetValueByRef, 0xFE363C8B, 0x00000001, 0x00000043, 0x00000007, DropItemEntity, 0xFE363C85, 0xFE363C86, 0xFE363C87, 0xFE363C88, 0xFE363C89, 0xFE363C8A, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000057, 0x00000000, 0x00000056, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C84, 0x00000000, 0x00000030, 0x00000001, 0xFE363C84, 0x00000031, 0x00000001, 0xFE363C85, 0x00000005, 0x00000001, 0xFE363C85, 0x00000033, 0x00000003, 0xFE363C86, 0xFE363C87, 0xFE363C88, 0x00000043, 0x0000000F, PlayEffect, 0x00000014, 0x00000000, 0xFE363C86, 0xFE363C87, 0xFE363C88, 0x00000064, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000057, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C85, 0x00000000, 0x00000046, 0x00000001, 0xFE363C85, 0x00000013, 0x00000000, 0x00000008, 0x00000001, 0x0000000F, 0x00000002, 0x00000000, 0x00000001, 0x00000000
|
||||
|
||||
dlabel kmr_04_varTable
|
||||
dlabel kmr_04_varStash
|
||||
.word 0x00000000, 0x00000043, 0x00000004, ShowGotItem, 0xFE363C80, 0x00000001, 0x00000000, 0x00000002, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000004, ShowGotItem, 0xFE363C80, 0x00000001, 0x00000010, 0x00000002, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000
|
||||
|
||||
dlabel D_80242A58_8CD358
|
||||
|
@ -2,7 +2,7 @@
|
||||
|
||||
.section .data
|
||||
|
||||
dlabel kmr_10_varTable
|
||||
dlabel kmr_10_varStash
|
||||
.word 0x00000000
|
||||
|
||||
dlabel D_80240C24_8D90F4
|
||||
|
@ -8,7 +8,7 @@ dlabel D_8024A8B0_8F66D0
|
||||
dlabel D_8024A8DC_8F66FC
|
||||
.word 0x00000000, 0x00170016, 0x00000000, 0x00000000, 0x00000000, EnemyNpcHit, 0x00000000, EnemyNpcDefeat, 0x00000000, 0x00000000, 0x000E0001
|
||||
|
||||
dlabel kmr_20_varTable
|
||||
dlabel kmr_20_varStash
|
||||
.word 0x00000000
|
||||
|
||||
dlabel D_8024A90C_8F672C
|
||||
|
File diff suppressed because one or more lines are too long
@ -12,7 +12,7 @@ dlabel D_80240B94_AA38B4
|
||||
.word 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x40400000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000001
|
||||
|
||||
dlabel D_80240BC4_AA38E4
|
||||
.word 0x00000043, 0x00000002, SyncOverrideEnemyPos, 0x00000001, 0x00000043, 0x00000003, SetSelfVar, 0x00000000, 0x00000000, 0x00000043, 0x00000005, SetNpcPos, 0xFFFFFFFF, 0x00000000, 0xFFFFFC18, 0x00000000, 0x00000043, 0x00000002, func_80240048_AA2D68, D_80240B94_AA38B4, 0x00000002, 0x00000000, 0x00000001, 0x00000000
|
||||
.word 0x00000043, 0x00000002, SyncOverrideEnemyPos, 0x00000001, 0x00000043, 0x00000003, SetSelfVar, 0x00000000, 0x00000000, 0x00000043, 0x00000005, SetNpcPos, 0xFFFFFFFF, 0x00000000, 0xFFFFFC18, 0x00000000, 0x00000043, 0x00000002, kpa_130_BulletBill_Think, D_80240B94_AA38B4, 0x00000002, 0x00000000, 0x00000001, 0x00000000
|
||||
|
||||
dlabel D_80240C24_AA3944
|
||||
.word 0x00000000, 0x00000000, 0x0000000A, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000
|
||||
@ -24,7 +24,7 @@ dlabel D_80240C68_AA3988
|
||||
.word 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x40E9999A, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000001
|
||||
|
||||
dlabel D_80240C98_AA39B8
|
||||
.word 0x00000043, 0x00000002, SyncOverrideEnemyPos, 0x00000001, 0x00000043, 0x00000003, SetSelfVar, 0x00000000, 0x00000000, 0x00000043, 0x00000005, SetNpcPos, 0xFFFFFFFF, 0x00000000, 0xFFFFFC18, 0x00000000, 0x00000043, 0x00000002, func_80240048_AA2D68, D_80240C68_AA3988, 0x00000002, 0x00000000, 0x00000001, 0x00000000
|
||||
.word 0x00000043, 0x00000002, SyncOverrideEnemyPos, 0x00000001, 0x00000043, 0x00000003, SetSelfVar, 0x00000000, 0x00000000, 0x00000043, 0x00000005, SetNpcPos, 0xFFFFFFFF, 0x00000000, 0xFFFFFC18, 0x00000000, 0x00000043, 0x00000002, kpa_130_BulletBill_Think, D_80240C68_AA3988, 0x00000002, 0x00000000, 0x00000001, 0x00000000
|
||||
|
||||
dlabel D_80240CF8_AA3A18
|
||||
.word 0x00000043, 0x00000002, GetBattleOutcome, 0xFE363C80, 0x00000014, 0x00000001, 0xFE363C80, 0x00000016, 0x00000001, 0x00000000, 0x00000043, 0x00000001, DoNpcDefeat, 0x00000016, 0x00000001, 0x00000002, 0x00000043, 0x00000002, func_80045900, 0x00000000, 0x00000016, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetEnemyFlagBits, 0xFFFFFFFF, 0x00000010, 0x00000001, 0x00000043, 0x00000002, RemoveNpc, 0xFFFFFFFF, 0x00000023, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000
|
||||
|
@ -2,7 +2,7 @@
|
||||
|
||||
.section .data
|
||||
|
||||
dlabel kpa_14_varTable
|
||||
dlabel kpa_14_varStash
|
||||
.word 0x00000000, 0x0000004D, 0x00000001, 0x00000000, 0x00000043, 0x00000002, SetTimeFreezeMode, 0x00000002, 0x00000008, 0x00000001, 0x00000028, 0x00000043, 0x00000004, ShowGotItem, 0xFE363C80, 0x00000000, 0x00000000, 0x00000043, 0x00000002, SetTimeFreezeMode, 0x00000000, 0x00000002, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000
|
||||
|
||||
dlabel D_8024196C_A58E1C
|
||||
|
@ -2,7 +2,7 @@
|
||||
|
||||
.section .data
|
||||
|
||||
dlabel kpa_15_varTable
|
||||
dlabel kpa_15_varStash
|
||||
.word 0x00000000
|
||||
|
||||
dlabel D_80240AA4_A59E34
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user