diff --git a/.vscode/settings.json b/.vscode/settings.json index 35a7f86036..a98801c3c8 100644 --- a/.vscode/settings.json +++ b/.vscode/settings.json @@ -24,4 +24,7 @@ "python.analysis.extraPaths": [ "./tools" ], + "[c]": { + "editor.wordSeparators": "`~!@#%^&*()-=+[{]}\\|;:'\",.<>/?", // no $, for scripts + }, } diff --git a/include/messages.h b/include/messages.h index f580a18400..c8a8789817 100644 --- a/include/messages.h +++ b/include/messages.h @@ -5,7 +5,7 @@ typedef s32 MessageID; -#define MESSAGE_ID(section, index) ((section << 0x10) + index) +#define MESSAGE_ID(section, index) (((section << 0x10) + index)) #define MessageID_TATTLE_KMR_03 MESSAGE_ID(0x19, 0x3B) #define MessageID_TATTLE_KMR_12 MESSAGE_ID(0x19, 0x40) diff --git a/include/si.h b/include/si.h index 798d5d6b18..9d027e4c78 100644 --- a/include/si.h +++ b/include/si.h @@ -99,17 +99,17 @@ typedef enum ScriptOpcode { ScriptOpcode_DEBUG_PRINT = 0x5B, ///< Args: expression } ScriptOpcode; -#define SI_VAR(v) (v - 30000000) -#define SI_MAP_VAR(v) (v - 50000000) -#define SI_FLAG(v) (v - 70000000) -#define SI_MAP_FLAG(v) (v - 90000000) -#define SI_AREA_FLAG(v) (v - 110000000) -#define SI_SAVE_FLAG(v) (v - 130000000) -#define SI_AREA_VAR(v) (v - 150000000) -#define SI_SAVE_VAR(v) (v - 170000000) -#define SI_ARRAY(v) (v - 190000000) -#define SI_ARRAY_FLAG(v) (v - 210000000) -#define SI_FIXED(v) ((v * 1024.0f) + -230000000) // See float_to_fixed_var +#define SI_VAR(v) ((v - 30000000)) +#define SI_MAP_VAR(v) ((v - 50000000)) +#define SI_FLAG(v) ((v - 70000000)) +#define SI_MAP_FLAG(v) ((v - 90000000)) +#define SI_AREA_FLAG(v) ((v - 110000000)) +#define SI_SAVE_FLAG(v) ((v - 130000000)) +#define SI_AREA_VAR(v) ((v - 150000000)) +#define SI_SAVE_VAR(v) ((v - 170000000)) +#define SI_ARRAY(v) ((v - 190000000)) +#define SI_ARRAY_FLAG(v) ((v - 210000000)) +#define SI_FIXED(v) (((v * 1024.0f) + -230000000)) // See float_to_fixed_var /* Return type of si_execute_next_command */ #define SI_CONTINUE 0 /* Continue to next command */ diff --git a/include/types.h b/include/types.h index 9721241a66..14eb72f78c 100644 --- a/include/types.h +++ b/include/types.h @@ -11,9 +11,9 @@ #define UNK_ARGS typedef s32 FormationID; -#define FORMATION_ID(section, stage, index) ((section << 16) + (stage << 8) + index) +#define FORMATION_ID(section, stage, index) (((section << 16) + (stage << 8) + index)) typedef s32 NpcAnimID; -#define NPC_ANIM(sprite, palette, anim) ((_NPC_SPRITE_##sprite << 16) + (_NPC_PALETTE_##sprite##_##palette << 8) + _NPC_ANIM_##sprite##_##anim) +#define NPC_ANIM(sprite, palette, anim) (((_NPC_SPRITE_##sprite << 16) + (_NPC_PALETTE_##sprite##_##palette << 8) + _NPC_ANIM_##sprite##_##anim)) #endif diff --git a/src/world/area_kmr/kmr_03/8C7F90.c b/src/world/area_kmr/kmr_03/8C7F90.c index 0768f9c117..a24372dea7 100644 --- a/src/world/area_kmr/kmr_03/8C7F90.c +++ b/src/world/area_kmr/kmr_03/8C7F90.c @@ -66,5 +66,5 @@ MapConfig M(config) = { }; Script M(Script_802406C0) = SCRIPT({ - SetMusicTrack(0, 17, 0, 8) + SetMusicTrack(0, 17, 0, 8); }); diff --git a/src/world/area_kmr/kmr_03/8C8140.c b/src/world/area_kmr/kmr_03/8C8140.c index e7b2158b10..4907dd8956 100644 --- a/src/world/area_kmr/kmr_03/8C8140.c +++ b/src/world/area_kmr/kmr_03/8C8140.c @@ -20,32 +20,32 @@ Script M(ExitWalk_802406F0) = EXIT_WALK_SCRIPT(60, 0, "kmr_04", 0); Script M(ExitWalk_8024074C) = EXIT_WALK_SCRIPT(60, 1, "kmr_05", 0); Script M(Script_802407A8) = SCRIPT({ - bind M(ExitWalk_802406F0) to 0x80000 3 - bind M(ExitWalk_8024074C) to 0x80000 5 + bind M(ExitWalk_802406F0) to 0x80000 3; + bind M(ExitWalk_8024074C) to 0x80000 5; }); Script M(Main) = SCRIPT({ - SI_SAVE_VAR(425) = 30 - SetSpriteShading(-1) - SetCamPerspective(0, 3, 25, 16, 4096) - SetCamBGColor(0, 0, 0, 0) - SetCamEnabled(0, 1) - SetCamLeadPlayer(0, 0) - SI_AREA_FLAG(8) = 0 - MakeNpcs(0, M(npcGroupList_80241450)) - ClearDefeatedEnemies() - await M(MakeEntities) - await M(Script_802422B8) - spawn M(Script_802406C0) - GetEntryID(SI_VAR(0)) - if SI_VAR(0) != 2 { - SI_VAR(0) = M(Script_802407A8) - spawn EnterWalk + SI_SAVE_VAR(425) = 30; + SetSpriteShading(-1); + SetCamPerspective(0, 3, 25, 16, 4096); + SetCamBGColor(0, 0, 0, 0); + SetCamEnabled(0, 1); + SetCamLeadPlayer(0, 0); + SI_AREA_FLAG(8) = 0; + MakeNpcs(0, M(npcGroupList_80241450)); + ClearDefeatedEnemies(); + await M(MakeEntities); + await M(Script_802422B8); + spawn M(Script_802406C0); + GetEntryID(SI_VAR(0)); + if (SI_VAR(0) != 2) { + SI_VAR(0) = M(Script_802407A8); + spawn EnterWalk; } else { - spawn M(Script_802407A8) - spawn M(Script_80242340) + spawn M(Script_802407A8); + spawn M(Script_80242340); } - sleep 1 + sleep 1; }); s32 padding[] = {0, 0}; @@ -58,31 +58,31 @@ s32 M(npcSettings_80240950)[] = { Script M(Script_8024097C) = SCRIPT({ 1: - if SI_AREA_FLAG(8) == 1 { + if (SI_AREA_FLAG(8) == 1) { 100: - AwaitPlayerLeave(294, 123, 170) - EnableNpcAI(0, 0) - DisablePlayerInput(1) - SetNpcSpeed(0, 4.0) - SetNpcAnimation(0, 0x9D0003) - func_802401B0_8C8140() - GetAngleToPlayer(0, SI_VAR(2)) + AwaitPlayerLeave(294, 123, 170); + EnableNpcAI(0, 0); + DisablePlayerInput(1); + SetNpcSpeed(0, 4.0); + SetNpcAnimation(0, 0x9D0003); + func_802401B0_8C8140(); + GetAngleToPlayer(0, SI_VAR(2)); loop SI_VAR(1) { - GetNpcPos(0, SI_VAR(7), SI_VAR(8), SI_VAR(9)) - AddVectorPolar(SI_VAR(7), SI_VAR(9), 4.0, SI_VAR(2)) - SetNpcPos(0, SI_VAR(7), SI_VAR(8), SI_VAR(9)) - sleep 1 + GetNpcPos(0, SI_VAR(7), SI_VAR(8), SI_VAR(9)); + AddVectorPolar(SI_VAR(7), SI_VAR(9), 4.0, SI_VAR(2)); + SetNpcPos(0, SI_VAR(7), SI_VAR(8), SI_VAR(9)); + sleep 1; } - PlayerFaceNpc(0, 3) - SetPlayerSpeed(3.0) - PlayerMoveTo(243, 243, 0) - SetNpcVar(0, 0, 1) - EnableNpcAI(0, 1) - DisablePlayerInput(0) - goto 100 + PlayerFaceNpc(0, 3); + SetPlayerSpeed(3.0); + PlayerMoveTo(243, 243, 0); + SetNpcVar(0, 0, 1); + EnableNpcAI(0, 1); + DisablePlayerInput(0); + goto 100; } - sleep 1 - goto 1 + sleep 1; + goto 1; }); Script M(NpcAI_80240B50) = SCRIPT({ @@ -90,107 +90,107 @@ Script M(NpcAI_80240B50) = SCRIPT({ match SI_SAVE_VAR(0) { == 0xFFFFFF86 { 89: - UnkPositionFunc(0xFFFFFF8A, 86, 0xFFFFFFBA, 0xFFFFFFF1) - sleep 1 - if SI_VAR(0) == 0 { - goto 89 + UnkPositionFunc(0xFFFFFF8A, 86, 0xFFFFFFBA, 0xFFFFFFF1); + sleep 1; + if (SI_VAR(0) == 0) { + goto 89; } - DisablePlayerInput(1) - SetNpcAux(0, 0) - PlaySoundAtNpc(0, 610, 0) - ShowEmote(0, 0, 45, 15, 1, 0, 0, 0, 0) - sleep 15 - NpcFacePlayer(-1, 5) - sleep 10 - SpeakToPlayer(0, 0x9D0008, 0x9D0001, 0, 0xB00A6) - UseSettingsFrom(0, 0xFFFFFF24, 20, 0xFFFFFFB8) - SetPanTarget(0, 0xFFFFFFEC, 0, 68) - SetCamPitch(0, 15.0, -8.5) - SetCamDistance(0, 275) - SetCamSpeed(0, 1.5) - PanToTarget(0, 0, 1) + DisablePlayerInput(1); + SetNpcAux(0, 0); + PlaySoundAtNpc(0, 610, 0); + ShowEmote(0, 0, 45, 15, 1, 0, 0, 0, 0); + sleep 15; + NpcFacePlayer(-1, 5); + sleep 10; + SpeakToPlayer(0, 0x9D0008, 0x9D0001, 0, 0xB00A6); + UseSettingsFrom(0, 0xFFFFFF24, 20, 0xFFFFFFB8); + SetPanTarget(0, 0xFFFFFFEC, 0, 68); + SetCamPitch(0, 15.0, -8.5); + SetCamDistance(0, 275); + SetCamSpeed(0, 1.5); + PanToTarget(0, 0, 1); spawn { - sleep 20 - SetPlayerSpeed(2.0) - PlayerMoveTo(0xFFFFFFDA, 68, 0) + sleep 20; + SetPlayerSpeed(2.0); + PlayerMoveTo(0xFFFFFFDA, 68, 0); } - GetNpcPos(0, SI_VAR(7), SI_VAR(8), SI_VAR(9)) - SetNpcSpeed(0, 4.0) - SetNpcAnimation(0, 0x9D0003) - NpcMoveTo(0, 0, 70, 0) - SetNpcAnimation(0, 0x9D0001) - InterpNpcYaw(0, 276, 20) - sleep 30 - SpeakToPlayer(0, 0x9D0008, 0x9D0001, 0, 0xB00A7) - sleep 5 - SetPlayerAnimation(0x80007) - sleep 30 - SpeakToPlayer(0, 0x9D0008, 0x9D0001, 0, 0xB00A8) - func_80240000_8C7F90(0, 5) - SI_SAVE_VAR(0) = 0xFFFFFF87 - UseSettingsFrom(0, 0xFFFFFF24, 20, 0xFFFFFFB8) - GetPlayerPos(SI_VAR(0), SI_VAR(1), SI_VAR(2)) - SetPanTarget(0, SI_VAR(0), SI_VAR(1), SI_VAR(2)) - SetCamSpeed(0, 3.0) - PanToTarget(0, 0, 1) - WaitForCam(0, 1.0) - PanToTarget(0, 0, 0) - EnablePartnerAI() - DisablePlayerInput(0) - sleep 1 + GetNpcPos(0, SI_VAR(7), SI_VAR(8), SI_VAR(9)); + SetNpcSpeed(0, 4.0); + SetNpcAnimation(0, 0x9D0003); + NpcMoveTo(0, 0, 70, 0); + SetNpcAnimation(0, 0x9D0001); + InterpNpcYaw(0, 276, 20); + sleep 30; + SpeakToPlayer(0, 0x9D0008, 0x9D0001, 0, 0xB00A7); + sleep 5; + SetPlayerAnimation(0x80007); + sleep 30; + SpeakToPlayer(0, 0x9D0008, 0x9D0001, 0, 0xB00A8); + func_80240000_8C7F90(0, 5); + SI_SAVE_VAR(0) = 0xFFFFFF87; + UseSettingsFrom(0, 0xFFFFFF24, 20, 0xFFFFFFB8); + GetPlayerPos(SI_VAR(0), SI_VAR(1), SI_VAR(2)); + SetPanTarget(0, SI_VAR(0), SI_VAR(1), SI_VAR(2)); + SetCamSpeed(0, 3.0); + PanToTarget(0, 0, 1); + WaitForCam(0, 1.0); + PanToTarget(0, 0, 0); + EnablePartnerAI(); + DisablePlayerInput(0); + sleep 1; } } }); Script M(Hit_80240F64) = SCRIPT({ - SetNpcAnimation(-1, 0x9D0007) - sleep 10 - SetNpcAnimation(-1, 0x9D0001) - SI_MAP_VAR(0) += 1 - if SI_MAP_VAR(0) < 3 { - GetOwnerEncounterTrigger(SI_VAR(0)) + SetNpcAnimation(-1, 0x9D0007); + sleep 10; + SetNpcAnimation(-1, 0x9D0001); + SI_MAP_VAR(0) += 1; + if (SI_MAP_VAR(0) < 3) { + GetOwnerEncounterTrigger(SI_VAR(0)); match SI_VAR(0) { == 2 { - SetNpcVar(0, 0, 1) - if SI_AREA_FLAG(6) == 1 { + SetNpcVar(0, 0, 1); + if (SI_AREA_FLAG(6) == 1) { } else { - SI_AREA_FLAG(6) = 1 - SI_AREA_FLAG(7) = 0 + SI_AREA_FLAG(6) = 1; + SI_AREA_FLAG(7) = 0; } } == 4 { - SetNpcVar(0, 0, 1) - if SI_AREA_FLAG(7) == 1 { + SetNpcVar(0, 0, 1); + if (SI_AREA_FLAG(7) == 1) { } else { - SI_AREA_FLAG(6) = 0 - SI_AREA_FLAG(7) = 1 + SI_AREA_FLAG(6) = 0; + SI_AREA_FLAG(7) = 1; } } } - sleep 10 - SetNpcAnimation(-1, 0x9D0003) + sleep 10; + SetNpcAnimation(-1, 0x9D0003); } else { - sleep 10 - GetNpcPos(0, SI_VAR(0), SI_VAR(1), SI_VAR(2)) - SetNpcPos(0xFFFFFFFC, SI_VAR(0), SI_VAR(1), SI_VAR(2)) - SetNpcFlagBits(0xFFFFFFFC, 512, 1) - SetNpcPos(0, 0, 0xFFFFFC18, 0) - SetNpcFlagBits(0, 256, 0) - EnablePartnerAI() - SetNpcAux(-1, M(Script_8024097C)) - BindNpcAI(-1, M(NpcAI_80240B50)) + sleep 10; + GetNpcPos(0, SI_VAR(0), SI_VAR(1), SI_VAR(2)); + SetNpcPos(0xFFFFFFFC, SI_VAR(0), SI_VAR(1), SI_VAR(2)); + SetNpcFlagBits(0xFFFFFFFC, 512, 1); + SetNpcPos(0, 0, 0xFFFFFC18, 0); + SetNpcFlagBits(0, 256, 0); + EnablePartnerAI(); + SetNpcAux(-1, M(Script_8024097C)); + BindNpcAI(-1, M(NpcAI_80240B50)); } }); Script M(Init_802411A8) = SCRIPT({ - BindNpcIdle(-1, M(NpcAI_80240B50)) - BindNpcAux(-1, M(Script_8024097C)) - BindNpcHit(-1, M(Hit_80240F64)) + BindNpcIdle(-1, M(NpcAI_80240B50)); + BindNpcAux(-1, M(Script_8024097C)); + BindNpcHit(-1, M(Hit_80240F64)); match SI_SAVE_VAR(0) { >= 0xFFFFFF87 { - SetNpcFlagBits(-1, 512, 0) - SetNpcFlagBits(-1, 8, 1) - SetNpcPos(-1, 0, 0xFFFFFC18, 0) + SetNpcFlagBits(-1, 512, 0); + SetNpcFlagBits(-1, 8, 1); + SetNpcPos(-1, 0, 0xFFFFFC18, 0); } } }); @@ -221,47 +221,47 @@ s32 M(npcGroupList_80241450)[] = { s32 padding2[] = {0, 0}; Script M(Script_80241470) = SCRIPT({ - ModifyColliderFlags(0, 9, 0x7FFFFE00) - SI_SAVE_VAR(0) = 0xFFFFFF8B + ModifyColliderFlags(0, 9, 0x7FFFFE00); + SI_SAVE_VAR(0) = 0xFFFFFF8B; }); Script M(Script_802414A8) = SCRIPT({ - SI_SAVE_FLAG(54) = 1 + SI_SAVE_FLAG(54) = 1; }); Script M(Script_802414C8) = SCRIPT({ 0: - GetPlayerPos(SI_VAR(0), SI_VAR(1), SI_VAR(2)) - SetCamTarget(0, SI_VAR(0), SI_VAR(1), SI_VAR(2)) - sleep 1 - goto 0 + GetPlayerPos(SI_VAR(0), SI_VAR(1), SI_VAR(2)); + SetCamTarget(0, SI_VAR(0), SI_VAR(1), SI_VAR(2)); + sleep 1; + goto 0; }); Script M(MakeEntities) = SCRIPT({ - if SI_SAVE_VAR(0) < 0xFFFFFF8B { - MakeEntity(0x802EA10C, 45, 0, 70, 15, 0x80000000) - AssignScript(M(Script_80241470)) + if (SI_SAVE_VAR(0) < 0xFFFFFF8B) { + MakeEntity(0x802EA10C, 45, 0, 70, 15, 0x80000000); + AssignScript(M(Script_80241470)); } else { - ModifyColliderFlags(0, 9, 0x7FFFFE00) + ModifyColliderFlags(0, 9, 0x7FFFFE00); } - if SI_SAVE_FLAG(54) == 0 { - MakeEntity(0x802EA19C, 230, 0, 310, 15, 0x80000000) - AssignScript(M(Script_802414A8)) + if (SI_SAVE_FLAG(54) == 0) { + MakeEntity(0x802EA19C, 230, 0, 310, 15, 0x80000000); + AssignScript(M(Script_802414A8)); } - MakeEntity(0x802EA588, 230, 60, 310, 15, 151, 0x80000000) - AssignBlockFlag(SI_SAVE_FLAG(52)) - MakeEntity(0x802EA0C4, 230, 50, 0xFFFFFF60, 15, 0x80000000) - MakeEntity(0x802EA0C4, 165, 0, 380, 20, 0x80000000) - MakeEntity(0x802EA564, 0xFFFFFF56, 0, 370, 43, 343, 0x80000000) - AssignBlockFlag(SI_SAVE_FLAG(50)) - MakeEntity(0x802EAA54, 345, 75, 0xFFFFFF06, 0, 100, 0x80000000) - MakeItemEntity(343, 345, 205, 0xFFFFFF06, 17, SI_SAVE_FLAG(56)) - MakeItemEntity(343, 345, 230, 0xFFFFFF06, 17, SI_SAVE_FLAG(57)) - MakeItemEntity(343, 345, 255, 0xFFFFFF06, 17, SI_SAVE_FLAG(58)) - MakeItemEntity(343, 345, 280, 0xFFFFFF06, 17, SI_SAVE_FLAG(59)) - MakeItemEntity(128, 229, 250, 0xFFFFFF64, 17, SI_SAVE_FLAG(49)) - MakeEntity(0x802EAB04, 300, 0, 150, 0, 18, 0x80000000) - AssignPanelFlag(SI_SAVE_FLAG(88)) - MakeEntity(0x802EA7E0, 130, 60, 0, 0, 0x80000000) + MakeEntity(0x802EA588, 230, 60, 310, 15, 151, 0x80000000); + AssignBlockFlag(SI_SAVE_FLAG(52)); + MakeEntity(0x802EA0C4, 230, 50, 0xFFFFFF60, 15, 0x80000000); + MakeEntity(0x802EA0C4, 165, 0, 380, 20, 0x80000000); + MakeEntity(0x802EA564, 0xFFFFFF56, 0, 370, 43, 343, 0x80000000); + AssignBlockFlag(SI_SAVE_FLAG(50)); + MakeEntity(0x802EAA54, 345, 75, 0xFFFFFF06, 0, 100, 0x80000000); + MakeItemEntity(343, 345, 205, 0xFFFFFF06, 17, SI_SAVE_FLAG(56)); + MakeItemEntity(343, 345, 230, 0xFFFFFF06, 17, SI_SAVE_FLAG(57)); + MakeItemEntity(343, 345, 255, 0xFFFFFF06, 17, SI_SAVE_FLAG(58)); + MakeItemEntity(343, 345, 280, 0xFFFFFF06, 17, SI_SAVE_FLAG(59)); + MakeItemEntity(128, 229, 250, 0xFFFFFF64, 17, SI_SAVE_FLAG(49)); + MakeEntity(0x802EAB04, 300, 0, 150, 0, 18, 0x80000000); + AssignPanelFlag(SI_SAVE_FLAG(88)); + MakeEntity(0x802EA7E0, 130, 60, 0, 0, 0x80000000); }); diff --git a/src/world/area_kmr/kmr_03/8C83A0.c b/src/world/area_kmr/kmr_03/8C83A0.c index 1e2f655be9..a6264a57af 100644 --- a/src/world/area_kmr/kmr_03/8C83A0.c +++ b/src/world/area_kmr/kmr_03/8C83A0.c @@ -204,20 +204,20 @@ s32 M(treeEffectVectors_Tree1)[] = { }; Script M(Tree1_Callback) = SCRIPT({ - if SI_SAVE_FLAG(53) == 1 { - return + if (SI_SAVE_FLAG(53) == 1) { + return; } - if SI_MAP_FLAG(10) == 1 { - return + if (SI_MAP_FLAG(10) == 1) { + return; } - sleep 10 - GetPlayerPos(SI_VAR(0), SI_VAR(1), SI_VAR(2)) - if SI_VAR(0) < 0xFFFFFFE2 { - MakeItemEntity(138, 0xFFFFFFE9, 100, 35, 13, SI_SAVE_FLAG(53)) + sleep 10; + GetPlayerPos(SI_VAR(0), SI_VAR(1), SI_VAR(2)); + if (SI_VAR(0) < 0xFFFFFFE2) { + MakeItemEntity(138, 0xFFFFFFE9, 100, 35, 13, SI_SAVE_FLAG(53)); } else { - MakeItemEntity(138, 0xFFFFFFAB, 100, 16, 13, SI_SAVE_FLAG(53)) + MakeItemEntity(138, 0xFFFFFFAB, 100, 16, 13, SI_SAVE_FLAG(53)); } - SI_MAP_FLAG(10) = 1 + SI_MAP_FLAG(10) = 1; }); s32 M(shakeTreeEvent_Tree1)[] = { @@ -229,10 +229,10 @@ s32 M(triggerCoord_802422A8)[] = { }; Script M(Script_802422B8) = SCRIPT({ - SI_VAR(0) = M(searchBushEvent_Bush1) - bind M(SearchBush_802417F0) to TriggerFlag_WALL_INTERACT 53 - SI_VAR(0) = M(shakeTreeEvent_Tree1) - bind M(ShakeTree_80241B50) to TriggerFlag_WALL_HAMMER 52 - bind M(ShakeTree_80241B50) to TriggerFlag_BOMB M(triggerCoord_802422A8) + SI_VAR(0) = M(searchBushEvent_Bush1); + bind M(SearchBush_802417F0) to TriggerFlag_WALL_INTERACT 53; + SI_VAR(0) = M(shakeTreeEvent_Tree1); + bind M(ShakeTree_80241B50) to TriggerFlag_WALL_HAMMER 52; + bind M(ShakeTree_80241B50) to TriggerFlag_BOMB M(triggerCoord_802422A8); }); diff --git a/src/world/area_kmr/kmr_03/8C85E0.c b/src/world/area_kmr/kmr_03/8C85E0.c index 891b9090f3..0536fe53f9 100644 --- a/src/world/area_kmr/kmr_03/8C85E0.c +++ b/src/world/area_kmr/kmr_03/8C85E0.c @@ -1,86 +1,86 @@ #include "kmr_03.h" Script M(Script_80242340) = SCRIPT({ - UseSettingsFrom(0, 0xFFFFFEF2, 20, 0xFFFFFFB0) - SetPanTarget(0, 0xFFFFFEF2, 20, 0xFFFFFFB0) - SetCamDistance(0, 700.0) - SetCamSpeed(0, 90.0) - PanToTarget(0, 0, 1) - if SI_SAVE_VAR(0) >= 0xFFFFFF89 { - SetPlayerPos(0, 0xFFFFFC18, 0) - DisablePlayerInput(1) - SetPlayerPos(0xFFFFFF20, 20, 0xFFFFFFB0) - SetNpcPos(0xFFFFFFFC, 0xFFFFFF20, 20, 0xFFFFFFB0) - sleep 20 - SetCamSpeed(0, 3.0) - GetPlayerPos(SI_VAR(0), SI_VAR(1), SI_VAR(2)) - UseSettingsFrom(0, SI_VAR(0), SI_VAR(1), SI_VAR(2)) - SetPanTarget(0, SI_VAR(0), SI_VAR(1), SI_VAR(2)) - PanToTarget(0, 0, 1) - WaitForCam(0, 1.0) - PanToTarget(0, 0, 0) - DisablePlayerInput(0) - return + UseSettingsFrom(0, 0xFFFFFEF2, 20, 0xFFFFFFB0); + SetPanTarget(0, 0xFFFFFEF2, 20, 0xFFFFFFB0); + SetCamDistance(0, 700.0); + SetCamSpeed(0, 90.0); + PanToTarget(0, 0, 1); + if (SI_SAVE_VAR(0) >= 0xFFFFFF89) { + SetPlayerPos(0, 0xFFFFFC18, 0); + DisablePlayerInput(1); + SetPlayerPos(0xFFFFFF20, 20, 0xFFFFFFB0); + SetNpcPos(0xFFFFFFFC, 0xFFFFFF20, 20, 0xFFFFFFB0); + sleep 20; + SetCamSpeed(0, 3.0); + GetPlayerPos(SI_VAR(0), SI_VAR(1), SI_VAR(2)); + UseSettingsFrom(0, SI_VAR(0), SI_VAR(1), SI_VAR(2)); + SetPanTarget(0, SI_VAR(0), SI_VAR(1), SI_VAR(2)); + PanToTarget(0, 0, 1); + WaitForCam(0, 1.0); + PanToTarget(0, 0, 0); + DisablePlayerInput(0); + return; } - DisablePlayerInput(1) - DisablePlayerPhysics(1) - GetPlayerPos(SI_VAR(0), SI_VAR(1), SI_VAR(2)) - SetPlayerPos(SI_VAR(0), 0xFFFFFC18, SI_VAR(2)) - sleep 30 - SetCamDistance(0, 220) - SetCamSpeed(0, 1.0) - PanToTarget(0, 0, 1) - WaitForCam(0, 1.0) + DisablePlayerInput(1); + DisablePlayerPhysics(1); + GetPlayerPos(SI_VAR(0), SI_VAR(1), SI_VAR(2)); + SetPlayerPos(SI_VAR(0), 0xFFFFFC18, SI_VAR(2)); + sleep 30; + SetCamDistance(0, 220); + SetCamSpeed(0, 1.0); + PanToTarget(0, 0, 1); + WaitForCam(0, 1.0); spawn { - sleep 18 - PlaySoundAtPlayer(373, 0) - sleep 30 - PlaySoundAtPlayer(374, 0) - sleep 28 - PlaySoundAtPlayer(373, 0) + sleep 18; + PlaySoundAtPlayer(373, 0); + sleep 30; + PlaySoundAtPlayer(374, 0); + sleep 28; + PlaySoundAtPlayer(373, 0); } - HidePlayerShadow(1) - SetPlayerAnimation(0x10002) - SetPlayerPos(0xFFFFFF20, 120, 0xFFFFFFB0) - InterpPlayerYaw(90, 0) -0: - sleep 1 - GetPlayerPos(SI_VAR(0), SI_VAR(1), SI_VAR(2)) - SI_VAR(1) += 0xFFFFFFFE - SetPlayerPos(SI_VAR(0), SI_VAR(1), SI_VAR(2)) - if SI_VAR(1) > 86 { - goto 0 + HidePlayerShadow(1); + SetPlayerAnimation(0x10002); + SetPlayerPos(0xFFFFFF20, 120, 0xFFFFFFB0); + InterpPlayerYaw(90, 0); +0: // TODO: this is a do..while + sleep 1; + GetPlayerPos(SI_VAR(0), SI_VAR(1), SI_VAR(2)); + SI_VAR(1) += 0xFFFFFFFE; + SetPlayerPos(SI_VAR(0), SI_VAR(1), SI_VAR(2)); + if (SI_VAR(1) > 86) { + goto 0; } - SetPlayerPos(0xFFFFFECA, 20, 0xFFFFFFB0) + SetPlayerPos(0xFFFFFECA, 20, 0xFFFFFFB0); spawn { - sleep 20 - SetPanTarget(0, 0xFFFFFECA, 20, 0xFFFFFFB0) - SetCamSpeed(0, 0.2001953125) - PanToTarget(0, 0, 1) + sleep 20; + SetPanTarget(0, 0xFFFFFECA, 20, 0xFFFFFFB0); + SetCamSpeed(0, 0.2001953125); + PanToTarget(0, 0, 1); } - 0x802D286C(0x2800) - 0x802D2520(0x10002, 5, 5, 1, 1, 0) - sleep 100 - WaitForCam(0, 1.0) - 0x802D2520(0x10002, 0, 0, 0, 0, 0) - HidePlayerShadow(0) - SetPlayerAnimation(0x10006) - sleep 10 - SetPlayerAnimation(0x10007) - GetPlayerPos(SI_VAR(0), SI_VAR(1), SI_VAR(2)) - SetPlayerJumpscale(1.0) - PlayerJump(SI_VAR(0), SI_VAR(1), SI_VAR(2), 10) - SetPlayerAnimation(0x10002) + 0x802D286C(0x2800); + 0x802D2520(0x10002, 5, 5, 1, 1, 0); + sleep 100; + WaitForCam(0, 1.0); + 0x802D2520(0x10002, 0, 0, 0, 0, 0); + HidePlayerShadow(0); + SetPlayerAnimation(0x10006); + sleep 10; + SetPlayerAnimation(0x10007); + GetPlayerPos(SI_VAR(0), SI_VAR(1), SI_VAR(2)); + SetPlayerJumpscale(1.0); + PlayerJump(SI_VAR(0), SI_VAR(1), SI_VAR(2), 10); + SetPlayerAnimation(0x10002); spawn { - SetCamSpeed(0, 3.0) - GetPlayerPos(SI_VAR(0), SI_VAR(1), SI_VAR(2)) - UseSettingsFrom(0, SI_VAR(0), SI_VAR(1), SI_VAR(2)) - SetPanTarget(0, SI_VAR(0), SI_VAR(1), SI_VAR(2)) - PanToTarget(0, 0, 1) - WaitForCam(0, 1.0) - PanToTarget(0, 0, 0) + SetCamSpeed(0, 3.0); + GetPlayerPos(SI_VAR(0), SI_VAR(1), SI_VAR(2)); + UseSettingsFrom(0, SI_VAR(0), SI_VAR(1), SI_VAR(2)); + SetPanTarget(0, SI_VAR(0), SI_VAR(1), SI_VAR(2)); + PanToTarget(0, 0, 1); + WaitForCam(0, 1.0); + PanToTarget(0, 0, 0); } - sleep 30 - DisablePlayerPhysics(0) - DisablePlayerInput(0) + sleep 30; + DisablePlayerPhysics(0); + DisablePlayerInput(0); }); diff --git a/src/world/area_kmr/kmr_12/events.c b/src/world/area_kmr/kmr_12/events.c index 1ccb7d31e2..e9c2797e7b 100644 --- a/src/world/area_kmr/kmr_12/events.c +++ b/src/world/area_kmr/kmr_12/events.c @@ -5,23 +5,23 @@ Script M(ExitWest) = EXIT_WALK_SCRIPT(60, 0, "kmr_07", 1); Script M(ExitEast) = EXIT_WALK_SCRIPT(60, 1, "kmr_11", 0); Script M(BindExits) = SCRIPT({ - bind M(ExitWest) to TriggerFlag_FLOOR_ABOVE 0 // deili1 - bind M(ExitEast) to TriggerFlag_FLOOR_ABOVE 3 // deili2 + bind M(ExitWest) to TriggerFlag_FLOOR_ABOVE 0; // deili1 + bind M(ExitEast) to TriggerFlag_FLOOR_ABOVE 3; // deili2 }); Script M(Main) = SCRIPT({ - SI_SAVE_VAR(425) = 31 - SetSpriteShading(-1) - SetCamPerspective(0, 3, 25, 16, 4096) - SetCamBGColor(0, 0, 0, 0) - SetCamEnabled(0, 1) - MakeNpcs(0, M(npcGroupList)) - await M(MakeEntities) - spawn M(PlayMusic) - SI_VAR(0) = M(BindExits) - spawn EnterWalk - sleep 1 - bind M(ReadWestSign) to TriggerFlag_WALL_INTERACT 10 + SI_SAVE_VAR(425) = 31; + SetSpriteShading(-1); + SetCamPerspective(0, 3, 25, 16, 4096); + SetCamBGColor(0, 0, 0, 0); + SetCamEnabled(0, 1); + MakeNpcs(0, M(npcGroupList)); + await M(MakeEntities); + spawn M(PlayMusic); + SI_VAR(0) = M(BindExits); + spawn EnterWalk; + sleep 1; + bind M(ReadWestSign) to TriggerFlag_WALL_INTERACT 10; }); NpcAISettings M(goombaAISettings) = { @@ -40,7 +40,7 @@ NpcAISettings M(goombaAISettings) = { }; Script M(GoombaAI) = SCRIPT({ - DoBasicAI(M(goombaAISettings)) + DoBasicAI(M(goombaAISettings)); }); NpcSettings M(goombaNpcSettings) = { @@ -54,90 +54,90 @@ NpcSettings M(goombaNpcSettings) = { /// @bug Never returns Script M(ReadWestSign) = SCRIPT({ - group 0 + group 0; // "Eat a Mushroom to regain your energy!" - suspend group 1 - DisablePlayerInput(TRUE) - ShowMessageAtScreenPos(MessageID_SIGN_MUSHROOM_GOOMBA_TRAP, 160, 40) - resume group 1 + suspend group 1; + DisablePlayerInput(TRUE); + ShowMessageAtScreenPos(MessageID_SIGN_MUSHROOM_GOOMBA_TRAP, 160, 40); + resume group 1; - SI_FLAG(0) = FALSE - GetGoomba() - if SI_VAR(0) != FALSE { - GetNpcVar(NpcId_GOOMBA, 0, SI_VAR(0)) - if SI_VAR(0) == FALSE { + SI_FLAG(0) = FALSE; + GetGoomba(); + if (SI_VAR(0) != FALSE) { + GetNpcVar(NpcId_GOOMBA, 0, SI_VAR(0)); + if (SI_VAR(0) == FALSE) { // Trigger Goomba to peel off - SetNpcVar(NpcId_GOOMBA, 0, TRUE) - SI_FLAG(0) = TRUE - sleep 10 + SetNpcVar(NpcId_GOOMBA, 0, TRUE); + SI_FLAG(0) = TRUE; + sleep 10; } } - DisablePlayerInput(FALSE) - if SI_FLAG(0) == TRUE { - unbind + DisablePlayerInput(FALSE); + if (SI_FLAG(0) == TRUE) { + unbind; } - break - return + break; + return; }); Script M(GoombaIdle) = SCRIPT({ - sleep 1 + sleep 1; - SetSelfVar(0, FALSE) - SetNpcAnimation(NpcId_SELF, NPC_ANIM(goomba, normal, fake_mushroom)) // TODO: work out why palette 0 is used here - EnableNpcShadow(NpcId_SELF, FALSE) - SetSelfEnemyFlagBits(0x00000020, TRUE) + SetSelfVar(0, FALSE); + SetNpcAnimation(NpcId_SELF, NPC_ANIM(goomba, normal, fake_mushroom)); // TODO: work out why palette 0 is used here + EnableNpcShadow(NpcId_SELF, FALSE); + SetSelfEnemyFlagBits(0x00000020, TRUE); // Wait until read_sign sets NPC var 0 loop { - GetSelfVar(0, SI_VAR(0)) - sleep 1 - } until SI_VAR(0) == FALSE + GetSelfVar(0, SI_VAR(0)); + sleep 1; + } until (SI_VAR(0) == FALSE) // Peel and jump off the sign - SetNpcFlagBits(NpcId_SELF, 0x00240000, TRUE) - sleep 3 - SI_VAR(0) = 0.0 + SetNpcFlagBits(NpcId_SELF, 0x00240000, TRUE); + sleep 3; + SI_VAR(0) = 0.0; loop 9 { - SI_VAR(0) += 10.0 - SetNpcRotation(NpcId_SELF, 0, SI_VAR(0), 0) - sleep 1 + SI_VAR(0) += 10.0; + SetNpcRotation(NpcId_SELF, 0, SI_VAR(0), 0); + sleep 1; } - SetNpcAnimation(NpcId_SELF, NPC_ANIM(goomba, normal, still)) + SetNpcAnimation(NpcId_SELF, NPC_ANIM(goomba, normal, still)); loop 9 { - SI_VAR(0) += 10.0 - SetNpcRotation(NpcId_SELF, 0, SI_VAR(0), 0) - sleep 1 + SI_VAR(0) += 10.0; + SetNpcRotation(NpcId_SELF, 0, SI_VAR(0), 0); + sleep 1; } - SetNpcAnimation(NpcId_SELF, NPC_ANIM(goomba, normal, dizzy)) - sleep 20 - SetNpcAnimation(NpcId_SELF, NPC_ANIM(goomba, normal, idle)) - PlaySoundAtNpc(NpcId_SELF, 248, 0) - func_802CFE2C(NpcId_SELF, 8192) - func_802CFD30(NpcId_SELF, 5, 6, 1, 1, 0) - sleep 12 - sleep 5 - PlaySoundAtNpc(NpcId_SELF, 812, 0) - EnableNpcShadow(NpcId_SELF, TRUE) - SetNpcJumpscale(NpcId_SELF, 0.6005859375) - NpcJump0(NpcId_SELF, -35, 0, 30, 23) - func_802CFD30(NpcId_SELF, 0, 0, 0, 0, 0) - InterpNpcYaw(NpcId_SELF, 90, 0) - SetNpcFlagBits(NpcId_SELF, 0x00240000, FALSE) - SetSelfEnemyFlagBits(0x00000020, FALSE) - SetSelfEnemyFlagBits(0x40000000, TRUE) + SetNpcAnimation(NpcId_SELF, NPC_ANIM(goomba, normal, dizzy)); + sleep 20; + SetNpcAnimation(NpcId_SELF, NPC_ANIM(goomba, normal, idle)); + PlaySoundAtNpc(NpcId_SELF, 248, 0); + func_802CFE2C(NpcId_SELF, 8192); + func_802CFD30(NpcId_SELF, 5, 6, 1, 1, 0); + sleep 12; + sleep 5; + PlaySoundAtNpc(NpcId_SELF, 812, 0); + EnableNpcShadow(NpcId_SELF, TRUE); + SetNpcJumpscale(NpcId_SELF, 0.6005859375); + NpcJump0(NpcId_SELF, -35, 0, 30, 23); + func_802CFD30(NpcId_SELF, 0, 0, 0, 0, 0); + InterpNpcYaw(NpcId_SELF, 90, 0); + SetNpcFlagBits(NpcId_SELF, 0x00240000, FALSE); + SetSelfEnemyFlagBits(0x00000020, FALSE); + SetSelfEnemyFlagBits(0x40000000, TRUE); // We're done jumping off; the player can read the sign again - bind M(ReadWestSign) to TriggerFlag_WALL_INTERACT 10 + bind M(ReadWestSign) to TriggerFlag_WALL_INTERACT 10; - // Behave like a normal enemy from now o - BindNpcAI(NpcId_SELF, M(GoombaAI)) + // Behave like a normal enemy from now on + BindNpcAI(NpcId_SELF, M(GoombaAI)); }); Script M(GoombaInit) = SCRIPT({ - BindNpcIdle(NpcId_SELF, M(GoombaIdle)) + BindNpcIdle(NpcId_SELF, M(GoombaIdle)); }); StaticNpc M(goombaNpc) = { @@ -192,21 +192,21 @@ NpcGroupList M(npcGroupList) = { }; Script M(ReadEastSign) = SCRIPT({ - func_800441F0($a) - if $a == 1 { - return + func_800441F0($a); + if ($a == 1) { + return; } - group 0 + group 0; - func_802D5830(1) - DisablePlayerInput(1) - ShowMessageAtScreenPos(MessageID_SIGN_GOOMBA_KINGS_FORTRESS_AHEAD, 160, 40) - DisablePlayerInput(0) - func_802D5830(0) + func_802D5830(1); + DisablePlayerInput(1); + ShowMessageAtScreenPos(MessageID_SIGN_GOOMBA_KINGS_FORTRESS_AHEAD, 160, 40); + DisablePlayerInput(0); + func_802D5830(0); }); Script M(MakeEntities) = SCRIPT({ - MakeEntity(0x802EAFDC, 436, 0, -42, 0, 0x80000000) - AssignScript(M(ReadEastSign)) + MakeEntity(0x802EAFDC, 436, 0, -42, 0, 0x80000000); + AssignScript(M(ReadEastSign)); }); diff --git a/src/world/area_kmr/kmr_12/header.c b/src/world/area_kmr/kmr_12/header.c index 80225997b7..0728919d93 100644 --- a/src/world/area_kmr/kmr_12/header.c +++ b/src/world/area_kmr/kmr_12/header.c @@ -14,7 +14,7 @@ MapConfig M(config) = { }; Script M(PlayMusic) = SCRIPT({ - SetMusicTrack(0, Song_PLEASANT_PATH, 0, 8) + SetMusicTrack(0, Song_PLEASANT_PATH, 0, 8); }); ApiStatus GetGoomba(ScriptInstance* script, s32 isInitialCall) { diff --git a/src/world/area_sbk/sbk_00/929270.c b/src/world/area_sbk/sbk_00/929270.c index e3b3f8a9cc..f6abf4a9d2 100644 --- a/src/world/area_sbk/sbk_00/929270.c +++ b/src/world/area_sbk/sbk_00/929270.c @@ -21,40 +21,40 @@ MapConfig M(config) = { }; Script M(ExitWalk_802400E0) = SCRIPT({ - group 27 - UseExitHeading(60, 1) - spawn ExitWalk - GotoMap("sbk_01", 0) - sleep 100 + group 27; + UseExitHeading(60, 1); + spawn ExitWalk; + GotoMap("sbk_01", 0); + sleep 100; }); Script M(ExitWalk_8024013C) = SCRIPT({ - group 27 - UseExitHeading(60, 3) - spawn ExitWalk - GotoMap("sbk_10", 2) - sleep 100 + group 27; + UseExitHeading(60, 3); + spawn ExitWalk; + GotoMap("sbk_10", 2); + sleep 100; }); Script M(Script_80240198) = SCRIPT({ - bind M(ExitWalk_802400E0) to 524288 3 - bind M(ExitWalk_8024013C) to 524288 6 + bind M(ExitWalk_802400E0) to 524288 3; + bind M(ExitWalk_8024013C) to 524288 6; }); Script M(Main) = SCRIPT({ - SI_SAVE_VAR(425) = 10 - SetSpriteShading(-1) - if SI_SAVE_VAR(0) == 0xFFFFFFC1 { - DisablePulseStone(0) + SI_SAVE_VAR(425) = 10; + SetSpriteShading(-1); + if (SI_SAVE_VAR(0) == 0xFFFFFFC1) { + DisablePulseStone(0); } - SetCamPerspective(0, 3, 25, 16, 4096) - SetCamBGColor(0, 0, 0, 0) - SetCamEnabled(0, 1) - SetCamLeadPlayer(0, 0) - MakeNpcs(0, M(npcGroupList_80240768)) - await M(MakeEntities) - SpawnSunEffect() - SetMusicTrack(0, 23, 0, 8) - SI_VAR(0) = M(Script_80240198) - spawn EnterWalk + SetCamPerspective(0, 3, 25, 16, 4096); + SetCamBGColor(0, 0, 0, 0); + SetCamEnabled(0, 1); + SetCamLeadPlayer(0, 0); + MakeNpcs(0, M(npcGroupList_80240768)); + await M(MakeEntities); + SpawnSunEffect(); + SetMusicTrack(0, 23, 0, 8); + SI_VAR(0) = M(Script_80240198); + spawn EnterWalk; }); diff --git a/src/world/area_sbk/sbk_00/9292B0.c b/src/world/area_sbk/sbk_00/9292B0.c index fe21eb0d8f..aec6a730ff 100644 --- a/src/world/area_sbk/sbk_00/9292B0.c +++ b/src/world/area_sbk/sbk_00/9292B0.c @@ -8,8 +8,8 @@ s32 M(aISettings_80240300)[] = { }; Script M(NpcAI_80240330) = SCRIPT({ - SetNpcB5_3() - DoBasicAI(M(aISettings_80240300)) + SetNpcB5_3(); + DoBasicAI(M(aISettings_80240300)); }); s32 M(npcSettings_8024035C)[] = { @@ -63,8 +63,8 @@ s32 M(npcGroupList_80240768)[] = { static s32 padding = 0; Script M(MakeEntities) = SCRIPT({ - MakeEntity(0x802EA564, 0xFFFFFF1A, 0, 155, 0, 152, 0x80000000) - AssignBlockFlag(SI_SAVE_FLAG(797)) - MakeEntity(0x802EA564, 160, 0, 205, 0, 343, 0x80000000) - AssignBlockFlag(SI_SAVE_FLAG(798)) + MakeEntity(0x802EA564, 0xFFFFFF1A, 0, 155, 0, 152, 0x80000000); + AssignBlockFlag(SI_SAVE_FLAG(797)); + MakeEntity(0x802EA564, 160, 0, 205, 0, 343, 0x80000000); + AssignBlockFlag(SI_SAVE_FLAG(798)); }); diff --git a/src/world/area_sbk/sbk_01/929A90.c b/src/world/area_sbk/sbk_01/929A90.c index c98a622f48..df96ea6d6c 100644 --- a/src/world/area_sbk/sbk_01/929A90.c +++ b/src/world/area_sbk/sbk_01/929A90.c @@ -21,48 +21,48 @@ MapConfig M(config) = { }; Script M(ExitWalk_802400E0) = SCRIPT({ - group 27 - UseExitHeading(60, 0) - spawn ExitWalk - GotoMap("sbk_00", 1) - sleep 100 + group 27; + UseExitHeading(60, 0); + spawn ExitWalk; + GotoMap("sbk_00", 1); + sleep 100; }); Script M(ExitWalk_8024013C) = SCRIPT({ - group 27 - UseExitHeading(60, 1) - spawn ExitWalk - GotoMap("sbk_02", 0) - sleep 100 + group 27; + UseExitHeading(60, 1); + spawn ExitWalk; + GotoMap("sbk_02", 0); + sleep 100; }); Script M(ExitWalk_80240198) = SCRIPT({ - group 27 - UseExitHeading(60, 3) - spawn ExitWalk - GotoMap("sbk_11", 2) - sleep 100 + group 27; + UseExitHeading(60, 3); + spawn ExitWalk; + GotoMap("sbk_11", 2); + sleep 100; }); Script M(Script_802401F4) = SCRIPT({ - bind M(ExitWalk_802400E0) to 524288 7 - bind M(ExitWalk_8024013C) to 524288 3 - bind M(ExitWalk_80240198) to 524288 5 + bind M(ExitWalk_802400E0) to 524288 7; + bind M(ExitWalk_8024013C) to 524288 3; + bind M(ExitWalk_80240198) to 524288 5; }); Script M(Main) = SCRIPT({ - SI_SAVE_VAR(425) = 10 - SetSpriteShading(-1) - if SI_SAVE_VAR(0) == 0xFFFFFFC1 { - DisablePulseStone(0) + SI_SAVE_VAR(425) = 10; + SetSpriteShading(-1); + if (SI_SAVE_VAR(0) == 0xFFFFFFC1) { + DisablePulseStone(0); } - SetCamPerspective(0, 3, 25, 16, 4096) - SetCamBGColor(0, 0, 0, 0) - SetCamEnabled(0, 1) - SetCamLeadPlayer(0, 0) - MakeNpcs(0, M(npcGroupList_802407D8)) - SpawnSunEffect() - SetMusicTrack(0, 23, 0, 8) - SI_VAR(0) = M(Script_802401F4) - spawn EnterWalk + SetCamPerspective(0, 3, 25, 16, 4096); + SetCamBGColor(0, 0, 0, 0); + SetCamEnabled(0, 1); + SetCamLeadPlayer(0, 0); + MakeNpcs(0, M(npcGroupList_802407D8)); + SpawnSunEffect(); + SetMusicTrack(0, 23, 0, 8); + SI_VAR(0) = M(Script_802401F4); + spawn EnterWalk; }); diff --git a/src/world/area_sbk/sbk_01/929AD0.c b/src/world/area_sbk/sbk_01/929AD0.c index 7edd7b76f2..e7461e9f07 100644 --- a/src/world/area_sbk/sbk_01/929AD0.c +++ b/src/world/area_sbk/sbk_01/929AD0.c @@ -8,8 +8,8 @@ s32 M(aISettings_80240370)[] = { }; Script M(NpcAI_802403A0) = SCRIPT({ - SetNpcB5_3() - DoBasicAI(M(aISettings_80240370)) + SetNpcB5_3(); + DoBasicAI(M(aISettings_80240370)); }); s32 M(npcSettings_802403CC)[] = { diff --git a/src/world/partner/goombaria.c b/src/world/partner/goombaria.c index 8cab1ec052..535ec80091 100644 --- a/src/world/partner/goombaria.c +++ b/src/world/partner/goombaria.c @@ -45,17 +45,17 @@ ApiStatus GoombariaPutAway(ScriptInstance* script, s32 isInitialCall) { } Script world_goombaria_take_out = SCRIPT({ - GoombariaTakeOut() + GoombariaTakeOut(); }); Script world_goombaria_update = SCRIPT({ - GoombariaUpdate() + GoombariaUpdate(); }); Script world_goombaria_use_ability = SCRIPT({ - GoombariaUseAbility() + GoombariaUseAbility(); }); Script world_goombaria_put_away = SCRIPT({ - GoombariaPutAway() + GoombariaPutAway(); }); diff --git a/src/world/partner/goombario.c b/src/world/partner/goombario.c index 4005a85590..5f48b1d050 100644 --- a/src/world/partner/goombario.c +++ b/src/world/partner/goombario.c @@ -92,36 +92,36 @@ s32 func_802BD5D8_data[] = { }; Script world_goombario_take_out = SCRIPT({ - func_802BD188() + func_802BD188(); }); s32 unk_802BDD88 = 0x802BDF40; Script world_goombario_update = SCRIPT({ - func_802BD1D0() + func_802BD1D0(); }); Script world_goombario_use_ability = SCRIPT({ - func_802BD5D8() // returns tattle message id on SI_VAR(0), and something else on SI_VAR(1) + func_802BD5D8(); // returns tattle message id on SI_VAR(0), and something else on SI_VAR(1) - if SI_VAR(0) == -1 { - return + if (SI_VAR(0) == -1) { + return; } - if SI_VAR(0) == 0 { - func_802BDB30() - return + if (SI_VAR(0) == 0) { + func_802BDB30(); + return; } - if SI_VAR(1) == 0 { - SpeakToPlayer(NpcId_PARTNER, NPC_ANIM(world_goombario, normal, talk), NPC_ANIM(world_goombario, normal, idle), 0, SI_VAR(0)) + if (SI_VAR(1) == 0) { + SpeakToPlayer(NpcId_PARTNER, NPC_ANIM(world_goombario, normal, talk), NPC_ANIM(world_goombario, normal, idle), 0, SI_VAR(0)); } - sleep 1 + sleep 1; - func_802BDB30() + func_802BDB30(); }); Script world_goombario_put_away = SCRIPT({ - func_802BDB84() + func_802BDB84(); }); diff --git a/src/world/partner/goompa.c b/src/world/partner/goompa.c index c606a2c151..7ba4857303 100644 --- a/src/world/partner/goompa.c +++ b/src/world/partner/goompa.c @@ -33,19 +33,19 @@ ApiStatus GoompaPutAway(ScriptInstance* script, s32 isInitialCall) { } Script world_goompa_take_out = SCRIPT({ - GoompaTakeOut() + GoompaTakeOut(); }); s32 unk = 0x802BD600; Script world_goompa_update = SCRIPT({ - func_802BD14C() + func_802BD14C(); }); Script world_goompa_use_ability = SCRIPT({ - GoompaUseAbility() + GoompaUseAbility(); }); Script world_goompa_put_away = SCRIPT({ - GoompaPutAway() + GoompaPutAway(); }); diff --git a/src/world/partner/twink.c b/src/world/partner/twink.c index b2f17d23fe..1e25b590e3 100644 --- a/src/world/partner/twink.c +++ b/src/world/partner/twink.c @@ -45,17 +45,17 @@ ApiStatus TwinkPutAway(ScriptInstance* script, s32 isInitialCall) { } Script world_twink_take_out = SCRIPT({ - TwinkTakeOut() + TwinkTakeOut(); }); Script world_twink_update = SCRIPT({ - TwinkUpdate() + TwinkUpdate(); }); Script world_twink_use_ability = SCRIPT({ - TwinkUseAbility() + TwinkUseAbility(); }); Script world_twink_put_away = SCRIPT({ - TwinkPutAway() + TwinkPutAway(); }); diff --git a/tools/compile_dsl_macros.py b/tools/compile_dsl_macros.py index 37f9994a1c..14b7d01aac 100755 --- a/tools/compile_dsl_macros.py +++ b/tools/compile_dsl_macros.py @@ -5,7 +5,7 @@ from lark import Lark, exceptions, Tree, Transformer, Visitor, v_args, Token from lark.visitors import Discard import traceback -DEBUG_OUTPUT = None +DEBUG_OUTPUT = None # "debug.i" def eprint(*args, **kwargs): print(*args, file=stderr, **kwargs) @@ -31,16 +31,15 @@ def pairs(seq): script_parser = Lark(r""" - block: "{" NEWLINE* (_block STMT_SEP*)? "}" + block: "{" (_block SEMICOLON*)? "}" - _block: stmt STMT_SEP _block - | stmt + _block: stmt SEMICOLON _block + | stmt_no_semi SEMICOLON? _block + | stmt SEMICOLON + | stmt_no_semi ?stmt: call - | label ":" [stmt] -> label_decl | "goto" label -> label_goto - | if_stmt - | match_stmt | "return" -> return_stmt | "break" -> break_stmt | "sleep" expr -> sleep_stmt @@ -58,15 +57,19 @@ script_parser = Lark(r""" | suspend_stmt | resume_stmt | kill_stmt - | loop_stmt - | loop_until_stmt - | ["await"] block -> block_stmt - | "spawn" block -> spawn_block_stmt - | "parallel" block -> parallel_block_stmt + + ?stmt_no_semi: label ":" -> label_decl + | if_stmt + | match_stmt + | loop_stmt + | loop_until_stmt + | ["await"] block -> block_stmt + | "spawn" block -> spawn_block_stmt + | "parallel" block -> parallel_block_stmt call: (c_identifier | HEX_INT) "(" [expr ("," expr)* [","]] ")" - if_stmt: "if" expr cond_op expr block ["else" block] + if_stmt: "if" "(" expr cond_op expr ")" block ["else" block] ?cond_op: "==" -> cond_op_eq | "!=" -> cond_op_ne @@ -76,9 +79,9 @@ script_parser = Lark(r""" | "<=" -> cond_op_le | "?" -> cond_op_flag - match_stmt: "match" expr "{" NEWLINE* (match_cases STMT_SEP*)? "}" - match_const_stmt: "matchc" expr "{" NEWLINE* (match_cases STMT_SEP*)? "}" - match_cases: match_case STMT_SEP* match_cases + match_stmt: "match" expr "{" (match_cases SEMICOLON*)? "}" + match_const_stmt: "matchc" expr "{" (match_cases SEMICOLON*)? "}" + match_cases: match_case SEMICOLON* match_cases | match_case ?match_case: "else" block -> case_else | cond_op expr ["," multi_case] block -> case_op @@ -97,7 +100,7 @@ script_parser = Lark(r""" bind_set_stmt: lhs "=" "bind" expr "to" expr expr loop_stmt: "loop" [expr] block - loop_until_stmt: "loop" block "until" expr cond_op expr + loop_until_stmt: "loop" block "until" "(" expr cond_op expr ")" ?expr: c_const_expr | ESCAPED_STRING @@ -123,11 +126,11 @@ script_parser = Lark(r""" c_identifier: CNAME - c_const_expr: c_const_expr_internal + c_const_expr: "(" c_const_expr_internal ")" c_const_expr_internal: "(" (c_const_expr_internal | NOT_PARENS)+ ")" NOT_PARENS: /[^()]+/ - STMT_SEP: (NEWLINE+ | ";") + SEMICOLON: ";" label: /[a-zA-Z0-9_]+/ @@ -146,6 +149,7 @@ script_parser = Lark(r""" %import common.WS_INLINE %import common.NEWLINE %ignore WS_INLINE + %ignore NEWLINE """, start="block", propagate_positions=True)#, parser="lalr", cache=True) @@ -382,7 +386,7 @@ class Compile(Transformer): if len(tree.children) == 1: return [tree.children[0]] else: - return [tree.children[0], *tree.children[2]] + return [tree.children[0], *tree.children[1]] def case_else(self, tree): return [Cmd("ScriptOpcode_ELSE"), *tree.children[0]] @@ -746,7 +750,7 @@ if __name__ == "__main__": macro_name = "" # captures recent UPPER_CASE identifier prev_char = "" - while True: + while not error: char = stdin.read(1) if len(char) == 0: @@ -845,6 +849,7 @@ if __name__ == "__main__": prev_char = char if error: + write("{ 1 / 0 };") exit(1) else: exit(0) diff --git a/tools/disasm_script.py b/tools/disasm_script.py index 6950269df1..9c571b931c 100755 --- a/tools/disasm_script.py +++ b/tools/disasm_script.py @@ -445,9 +445,9 @@ class ScriptDSLDisassembler(ScriptDisassembler): self.write_line("});") self.done = True - elif opcode == 0x02: self.write_line(f"return") + elif opcode == 0x02: self.write_line(f"return;") elif opcode == 0x03: self.write_line(f"{self.var(argv[0])}:") - elif opcode == 0x04: self.write_line(f"goto {self.var(argv[0])}") + elif opcode == 0x04: self.write_line(f"goto {self.var(argv[0])};") elif opcode == 0x05: if argv[0] == 0: self.write_line("loop {") @@ -457,29 +457,29 @@ class ScriptDSLDisassembler(ScriptDisassembler): elif opcode == 0x06: self.indent -= 1 self.write_line("}") - elif opcode == 0x07: self.write_line(f"break") - elif opcode == 0x08: self.write_line(f"sleep {self.var(argv[0])}") - elif opcode == 0x09: self.write_line(f"sleep {self.var(argv[0])} secs") + elif opcode == 0x07: self.write_line(f"break;") + elif opcode == 0x08: self.write_line(f"sleep {self.var(argv[0])};") + elif opcode == 0x09: self.write_line(f"sleep {self.var(argv[0])} secs;") elif opcode == 0x0A: - self.write_line(f"if {self.var(argv[0])} == {self.var(argv[1])} {{") + self.write_line(f"if ({self.var(argv[0])} == {self.var(argv[1])}) {{") self.indent += 1 elif opcode == 0x0B: - self.write_line(f"if {self.var(argv[0])} != {self.var(argv[1])} {{") + self.write_line(f"if ({self.var(argv[0])} != {self.var(argv[1])}) {{") self.indent += 1 elif opcode == 0x0C: - self.write_line(f"if {self.var(argv[0])} < {self.var(argv[1])} {{") + self.write_line(f"if ({self.var(argv[0])} < {self.var(argv[1])}) {{") self.indent += 1 elif opcode == 0x0D: - self.write_line(f"if {self.var(argv[0])} > {self.var(argv[1])} {{") + self.write_line(f"if ({self.var(argv[0])} > {self.var(argv[1])}) {{") self.indent += 1 elif opcode == 0x0E: - self.write_line(f"if {self.var(argv[0])} <= {self.var(argv[1])} {{") + self.write_line(f"if ({self.var(argv[0])} <= {self.var(argv[1])}) {{") self.indent += 1 elif opcode == 0x0F: - self.write_line(f"if {self.var(argv[0])} >= {self.var(argv[1])} {{") + self.write_line(f"if ({self.var(argv[0])} >= {self.var(argv[1])}) {{") self.indent += 1 elif opcode == 0x10: - self.write_line(f"if {self.var(argv[0])} ? {self.var(argv[1])} {{") + self.write_line(f"if ({self.var(argv[0])} ? {self.var(argv[1])}) {{") self.indent += 1 elif opcode == 0x12: self.indent -= 1 @@ -552,68 +552,68 @@ class ScriptDSLDisassembler(ScriptDisassembler): self.indent -= 1 self.write_line("}") - elif opcode == 0x24: self.write_line(f"{self.var(argv[0])} = {self.var(argv[1])}") - elif opcode == 0x25: self.write_line(f"{self.var(argv[0])} =c 0x{argv[1]:X}") + elif opcode == 0x24: self.write_line(f"{self.var(argv[0])} = {self.var(argv[1])};") + elif opcode == 0x25: self.write_line(f"{self.var(argv[0])} =c 0x{argv[1]:X};") elif opcode == 0x26: lhs = self.var(argv[1]) if self.is_float(lhs): - self.write_line(f"{self.var(argv[0])} = {lhs}") + self.write_line(f"{self.var(argv[0])} = {lhs};") else: - self.write_line(f"{self.var(argv[0])} =f {lhs}") - elif opcode == 0x27: self.write_line(f"{self.var(argv[0])} += {self.var(argv[1])}") - elif opcode == 0x28: self.write_line(f"{self.var(argv[0])} -= {self.var(argv[1])}") - elif opcode == 0x29: self.write_line(f"{self.var(argv[0])} *= {self.var(argv[1])}") - elif opcode == 0x2A: self.write_line(f"{self.var(argv[0])} /= {self.var(argv[1])}") - elif opcode == 0x2B: self.write_line(f"{self.var(argv[0])} %= {self.var(argv[1])}") + self.write_line(f"{self.var(argv[0])} =f {lhs};") + elif opcode == 0x27: self.write_line(f"{self.var(argv[0])} += {self.var(argv[1])};") + elif opcode == 0x28: self.write_line(f"{self.var(argv[0])} -= {self.var(argv[1])};") + elif opcode == 0x29: self.write_line(f"{self.var(argv[0])} *= {self.var(argv[1])};") + elif opcode == 0x2A: self.write_line(f"{self.var(argv[0])} /= {self.var(argv[1])};") + elif opcode == 0x2B: self.write_line(f"{self.var(argv[0])} %= {self.var(argv[1])};") elif opcode == 0x2C: lhs = self.var(argv[1]) if self.is_float(lhs): - self.write_line(f"{self.var(argv[0])} += {lhs}") + self.write_line(f"{self.var(argv[0])} += {lhs};") else: - self.write_line(f"{self.var(argv[0])} +=f {lhs}") + self.write_line(f"{self.var(argv[0])} +=f {lhs};") elif opcode == 0x2D: lhs = self.var(argv[1]) if self.is_float(lhs): - self.write_line(f"{self.var(argv[0])} -= {lhs}") + self.write_line(f"{self.var(argv[0])} -= {lhs};") else: - self.write_line(f"{self.var(argv[0])} -=f {lhs}") + self.write_line(f"{self.var(argv[0])} -=f {lhs};") elif opcode == 0x2E: lhs = self.var(argv[1]) if self.is_float(lhs): - self.write_line(f"{self.var(argv[0])} *= {lhs}") + self.write_line(f"{self.var(argv[0])} *= {lhs};") else: - self.write_line(f"{self.var(argv[0])} *=f {lhs}") + self.write_line(f"{self.var(argv[0])} *=f {lhs};") elif opcode == 0x2F: lhs = self.var(argv[1]) if self.is_float(lhs): - self.write_line(f"{self.var(argv[0])} /= {lhs}") + self.write_line(f"{self.var(argv[0])} /= {lhs};") else: - self.write_line(f"{self.var(argv[0])} /=f {lhs}") - elif opcode == 0x3F: self.write_line(f"{self.var(argv[0])} &= {self.var(argv[1])}") - elif opcode == 0x40: self.write_line(f"{self.var(argv[0])} |= {self.var(argv[1])}") - elif opcode == 0x41: self.write_line(f"{self.var(argv[0])} &=c {argv[1]:X}") - elif opcode == 0x42: self.write_line(f"{self.var(argv[0])} |=c {argv[1]:X}") + self.write_line(f"{self.var(argv[0])} /=f {lhs};") + elif opcode == 0x3F: self.write_line(f"{self.var(argv[0])} &= {self.var(argv[1])};") + elif opcode == 0x40: self.write_line(f"{self.var(argv[0])} |= {self.var(argv[1])};") + elif opcode == 0x41: self.write_line(f"{self.var(argv[0])} &=c {argv[1]:X};") + elif opcode == 0x42: self.write_line(f"{self.var(argv[0])} |=c {argv[1]:X};") elif opcode == 0x43: argv_str = ", ".join(self.var(arg) for arg in argv[1:]) self.write_line(f"{self.addr_ref(argv[0])}({argv_str})") - elif opcode == 0x44: self.write_line(f"spawn {self.addr_ref(argv[0])}") - elif opcode == 0x45: self.write_line(f"{self.var(argv[1])} = spawn ({self.addr_ref(argv[0])}") - elif opcode == 0x46: self.write_line(f"await {self.addr_ref(argv[0])}") + elif opcode == 0x44: self.write_line(f"spawn {self.addr_ref(argv[0])};") + elif opcode == 0x45: self.write_line(f"{self.var(argv[1])} = spawn {self.addr_ref(argv[0])};") + elif opcode == 0x46: self.write_line(f"await {self.addr_ref(argv[0])};") elif opcode == 0x47: assert argv[3] == 1 if argv[4] != 0: - self.write_line(f"{self.var(argv[4])} = bind {self.addr_ref(argv[0])} to {self.trigger(argv[1])} {self.var(argv[2])}") + self.write_line(f"{self.var(argv[4])} = bind {self.addr_ref(argv[0])} to {self.trigger(argv[1])} {self.var(argv[2])};") else: - self.write_line(f"bind {self.addr_ref(argv[0])} to {self.trigger(argv[1])} {self.var(argv[2])}") - elif opcode == 0x48: self.write_line(f"unbind") - elif opcode == 0x49: self.write_line(f"kill {self.var(argv[0])}") - elif opcode == 0x4D: self.write_line(f"group {self.var(argv[0])}") - elif opcode == 0x4F: self.write_line(f"suspend group {self.var(argv[0])}") - elif opcode == 0x50: self.write_line(f"resume group {self.var(argv[0])}") - elif opcode == 0x51: self.write_line(f"suspend others {self.var(argv[0])}") - elif opcode == 0x52: self.write_line(f"resume others {self.var(argv[0])}") - elif opcode == 0x53: self.write_line(f"suspend {self.var(argv[0])}") - elif opcode == 0x54: self.write_line(f"resume {self.var(argv[0])}") + self.write_line(f"bind {self.addr_ref(argv[0])} to {self.trigger(argv[1])} {self.var(argv[2])};") + elif opcode == 0x48: self.write_line(f"unbind;") + elif opcode == 0x49: self.write_line(f"kill {self.var(argv[0])};") + elif opcode == 0x4D: self.write_line(f"group {self.var(argv[0])};") + elif opcode == 0x4F: self.write_line(f"suspend group {self.var(argv[0])};") + elif opcode == 0x50: self.write_line(f"resume group {self.var(argv[0])};") + elif opcode == 0x51: self.write_line(f"suspend others {self.var(argv[0])};") + elif opcode == 0x52: self.write_line(f"resume others {self.var(argv[0])};") + elif opcode == 0x53: self.write_line(f"suspend {self.var(argv[0])};") + elif opcode == 0x54: self.write_line(f"resume {self.var(argv[0])};") elif opcode == 0x56: self.write_line("spawn {") self.indent += 1