Merge branch 'master' into asm-update

This commit is contained in:
Ethan Roseman 2020-11-02 00:17:17 -05:00
commit a102b7546f
7 changed files with 308 additions and 10 deletions

1
.gitignore vendored
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@ -17,6 +17,7 @@ settings.mk
*.i *.i
*.Yay0 *.Yay0
bin/ bin/
img/
build/ build/
docs/doxygen/ docs/doxygen/
include/ld_addrs.h include/ld_addrs.h

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@ -10,7 +10,6 @@
"-D_LANGUAGE_C", "-D_LANGUAGE_C",
"-DSCRIPT(...)={}", "-DSCRIPT(...)={}",
], ],
"python.pythonPath": "/usr/bin/python3",
"git.ignoreLimitWarning": true, "git.ignoreLimitWarning": true,
"search.exclude": { "search.exclude": {
"build": true, "build": true,

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@ -98,14 +98,14 @@ submodules:
git submodule update --init --recursive git submodule update --init --recursive
split: split:
rm -rf bin rm -rf bin img
$(SPLAT) --modes ld bin Yay0 PaperMarioMapFS $(SPLAT) --modes ld bin Yay0 PaperMarioMapFS rgba16 rgba32 ia4 ia8 ia16 i4 i8 ci4 ci8
split-bin: split-%:
$(SPLAT) --modes ld bin $(SPLAT) --modes ld $*
split-all: split-all:
rm -rf bin rm -rf bin img
$(SPLAT) --modes all $(SPLAT) --modes all
test: $(ROM) test: $(ROM)
@ -137,13 +137,51 @@ $(BUILD_DIR)/%.c.o: %.c $(MDEPS)
# Compile C files (with DSL macros) # Compile C files (with DSL macros)
$(foreach cfile, $(DSL_C_FILES), $(BUILD_DIR)/$(cfile).o): $(BUILD_DIR)/%.c.o: %.c $(MDEPS) tools/compile_dsl_macros.py $(foreach cfile, $(DSL_C_FILES), $(BUILD_DIR)/$(cfile).o): $(BUILD_DIR)/%.c.o: %.c $(MDEPS) tools/compile_dsl_macros.py
@mkdir -p $(shell dirname $@) @mkdir -p $(shell dirname $@)
$(CPP) $(CPPFLAGS) -o - $< $(CPPMFLAGS) | tools/compile_dsl_macros.py | $(CC) $(CFLAGS) -o - | $(OLD_AS) $(OLDASFLAGS) -o $@ - $(CPP) $(CPPFLAGS) -o - $< $(CPPMFLAGS) | $(PYTHON) tools/compile_dsl_macros.py | $(CC) $(CFLAGS) -o - | $(OLD_AS) $(OLDASFLAGS) -o $@ -
# Assemble handwritten ASM # Assemble handwritten ASM
$(BUILD_DIR)/%.s.o: %.s $(BUILD_DIR)/%.s.o: %.s
@mkdir -p $(shell dirname $@) @mkdir -p $(shell dirname $@)
$(AS) $(ASFLAGS) -o $@ $< $(AS) $(ASFLAGS) -o $@ $<
# Images
$(BUILD_DIR)/%.png.o: $(BUILD_DIR)/%.png
$(LD) -r -b binary -o $@ $<
$(BUILD_DIR)/%.rgba16.png: %.png
@mkdir -p $(shell dirname $@)
$(PYTHON) tools/convert_image.py rgba16 $< $@ $(IMG_FLAGS)
$(BUILD_DIR)/%.rgba32.png: %.png
@mkdir -p $(shell dirname $@)
$(PYTHON) tools/convert_image.py rgba32 $< $@ $(IMG_FLAGS)
$(BUILD_DIR)/%.ci8.png: %.png
@mkdir -p $(shell dirname $@)
$(PYTHON) tools/convert_image.py ci8 $< $@ $(IMG_FLAGS)
$(BUILD_DIR)/%.ci8palette.png: %.png
@mkdir -p $(shell dirname $@)
$(PYTHON) tools/convert_image.py ci8palette $< $@ $(IMG_FLAGS)
$(BUILD_DIR)/%.ci4.png: %.png
@mkdir -p $(shell dirname $@)
$(PYTHON) tools/convert_image.py ci4 $< $@ $(IMG_FLAGS)
$(BUILD_DIR)/%.ci4palette.png: %.png
@mkdir -p $(shell dirname $@)
$(PYTHON) tools/convert_image.py ci4palette $< $@ $(IMG_FLAGS)
$(BUILD_DIR)/%.ia4.png: %.png
@mkdir -p $(shell dirname $@)
$(PYTHON) tools/convert_image.py ia4 $< $@ $(IMG_FLAGS)
$(BUILD_DIR)/%.ia8.png: %.png
@mkdir -p $(shell dirname $@)
$(PYTHON) tools/convert_image.py ia8 $< $@ $(IMG_FLAGS)
$(BUILD_DIR)/%.ia16.png: %.png
@mkdir -p $(shell dirname $@)
$(PYTHON) tools/convert_image.py ia16 $< $@ $(IMG_FLAGS)
$(BUILD_DIR)/%.i4.png: %.png
@mkdir -p $(shell dirname $@)
$(PYTHON) tools/convert_image.py i4 $< $@ $(IMG_FLAGS)
$(BUILD_DIR)/%.i8.png: %.png
@mkdir -p $(shell dirname $@)
$(PYTHON) tools/convert_image.py i8 $< $@ $(IMG_FLAGS)
ASSET_FILES := $(foreach asset, $(ASSETS), $(BUILD_DIR)/bin/assets/$(asset)) ASSET_FILES := $(foreach asset, $(ASSETS), $(BUILD_DIR)/bin/assets/$(asset))
YAY0_ASSET_FILES := $(foreach asset, $(filter-out %_tex, $(ASSET_FILES)), $(asset).Yay0) YAY0_ASSET_FILES := $(foreach asset, $(filter-out %_tex, $(ASSET_FILES)), $(asset).Yay0)

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@ -2,3 +2,4 @@ capstone
PyYAML PyYAML
lark-parser lark-parser
python-ranges python-ranges
pypng

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@ -55,3 +55,6 @@ ASSETS := \
kmr_bg nok_bg sbk_bg sbk3_bg iwa_bg hos_bg arn_bg obk_bg omo_bg yos_bg jan_bg fla_bg flb_bg sra_bg yki_bg sam_bg kpa_bg title_bg \ kmr_bg nok_bg sbk_bg sbk3_bg iwa_bg hos_bg arn_bg obk_bg omo_bg yos_bg jan_bg fla_bg flb_bg sra_bg yki_bg sam_bg kpa_bg title_bg \
title_data \ title_data \
party_kurio party_kameki party_pinki party_pareta party_resa party_akari party_opuku party_pokopi party_kurio party_kameki party_pinki party_pareta party_resa party_akari party_opuku party_pokopi
# Image settings
$(BUILD_DIR)/img/battle/text_action_command_ratings.ia4.png: IMG_FLAGS = --flip-y

193
tools/convert_image.py Executable file
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@ -0,0 +1,193 @@
#! /usr/bin/python3
from sys import argv, stderr
from math import floor, ceil
from itertools import zip_longest
import png
def unpack_color(s):
r = (s >> 11) & 0x1F
g = (s >> 6) & 0x1F
b = (s >> 1) & 0x1F
a = (s & 1) * 0xFF
r = ceil(0xFF * (r / 31))
g = ceil(0xFF * (g / 31))
b = ceil(0xFF * (b / 31))
return r, g, b, a
def pack_color(r, g, b, a):
r = floor(31 * (r / 255))
g = floor(31 * (g / 255))
b = floor(31 * (b / 255))
s = round(a / 0xFF)
s |= (r & 0x1F) << 11
s |= (g & 0x1F) << 6
s |= (b & 0x1F) << 1
return s
def rgb_to_intensity(r, g, b):
return round(r * 0.2126 + g * 0.7152 + 0.0722 * b)
def iter_in_groups(iterable, n, fillvalue=None):
args = [iter(iterable)] * n
return zip_longest(*args, fillvalue=fillvalue)
def reversed_if(iterator, cond):
if cond:
return reversed(list(iterator))
else:
return iterator
class Converter():
def __init__(self, mode, infile, outfile, *argv):
self.mode = mode
self.infile = infile
self.outfile = outfile
self.flip_y = "--flip-y" in argv
self.warned = False
def warn(self, msg):
if not self.warned:
self.warned = True
print(self.infile + ": warning: " + msg, file=stderr)
def convert(self):
img = png.Reader(self.infile)
if self.mode == "rgba32":
with open(self.outfile, "wb") as f:
for row in reversed_if(img.asRGBA()[2], self.flip_y):
f.write(row)
elif self.mode == "rgba16":
with open(self.outfile, "wb") as f:
for row in reversed_if(img.asRGBA()[2], self.flip_y):
for rgba in iter_in_groups(row, 4):
if rgba[3] not in (0, 0xFF):
self.warn("alpha mask mode but translucent pixels used")
color = pack_color(*rgba)
f.write(color.to_bytes(2, byteorder="big"))
elif self.mode == "ci8":
with open(self.outfile, "wb") as f:
for row in reversed_if(img.read()[2], self.flip_y):
f.write(row)
elif self.mode == "ci4":
with open(self.outfile, "wb") as f:
for row in reversed_if(img.read()[2], self.flip_y):
for a, b in iter_in_groups(row, 2):
byte = (a << 4) | b
f.write(byte.to_bytes(1, byteorder="big"))
elif self.mode == "ci8palette" or self.mode == "ci4palette":
img.preamble(True)
palette = img.palette(alpha="force")
with open(self.outfile, "wb") as f:
for rgba in palette:
if rgba[3] not in (0, 0xFF):
self.warn("alpha mask mode but translucent pixels used")
color = pack_color(*rgba)
f.write(color.to_bytes(2, byteorder="big"))
elif self.mode == "ia4":
with open(self.outfile, "wb") as f:
for row in reversed_if(img.asRGBA()[2], self.flip_y):
for c1, c2 in iter_in_groups(iter_in_groups(row, 4), 2):
i1 = rgb_to_intensity(*c1[:3])
a1 = c1[3]
i2 = rgb_to_intensity(*c2[:3])
a2 = c2[3]
i1 = floor(7 * (i1 / 0xFF))
i2 = floor(7 * (i2 / 0xFF))
if a1 not in (0, 0xFF) or a2 not in (0, 0xFF):
self.warn("alpha mask mode but translucent pixels used")
if c1[0] != c1[1] != c1[2]:
self.warn("grayscale mode but image is not")
if c2[0] != c2[1] != c2[2]:
self.warn("grayscale mode but image is not")
a1 = 1 if a1 > 128 else 0
a2 = 1 if a2 > 128 else 0
h = (i1 << 1) | a1
l = (i2 << 1) | a2
byte = (h << 4) | l
f.write(byte.to_bytes(1, byteorder="big"))
elif self.mode == "ia8":
with open(self.outfile, "wb") as f:
for row in reversed_if(img.asRGBA()[2], self.flip_y):
for rgba in iter_in_groups(row, 4):
i = rgb_to_intensity(*rgba[:3])
a = rgba[3]
i = floor(15 * (i / 0xFF))
a = floor(15 * (a / 0xFF))
if rgba[0] != rgba[1] != rgba[2]:
self.warn("grayscale mode but image is not")
byte = (i << 4) | a
f.write(byte.to_bytes(1, byteorder="big"))
elif self.mode == "ia16":
with open(self.outfile, "wb") as f:
for row in reversed_if(img.asRGBA()[2], self.flip_y):
for rgba in iter_in_groups(row, 4):
i = rgb_to_intensity(*rgba[:3])
a = rgba[3]
if rgba[0] != rgba[1] != rgba[2]:
self.warn("grayscale mode but image is not")
f.write(bytes((i, a)))
elif self.mode == "i4":
with open(self.outfile, "wb") as f:
for row in reversed_if(img.asRGBA()[2], self.flip_y):
for c1, c2 in iter_in_groups(iter_in_groups(row, 4), 2):
if c1[3] != 0xFF or c2[3] != 0xFF:
self.warn("discarding alpha channel")
i1 = rgb_to_intensity(*c1[:3])
i2 = rgb_to_intensity(*c2[:3])
i1 = floor(15 * (i1 / 0xFF))
i2 = floor(15 * (i2 / 0xFF))
if c1[0] != c1[1] != c1[2]:
self.warn("grayscale mode but image is not")
if c2[0] != c2[1] != c2[2]:
self.warn("grayscale mode but image is not")
byte = (i1 << 4) | i2
f.write(byte.to_bytes(1, byteorder="big"))
elif self.mode == "i8":
with open(self.outfile, "wb") as f:
for row in reversed_if(img.asRGBA()[2], self.flip_y):
for rgba in iter_in_groups(row, 4):
if rgba[3] != 0xFF or rgba[3] != 0xFF:
self.warn("discarding alpha channel")
if rgba[0] != rgba[1] != rgba[2]:
self.warn("grayscale mode but image is not")
i = rgb_to_intensity(*rgba[:3])
f.write(i.to_bytes(1, byteorder="big"))
else:
print("unsupported mode", file=stderr)
exit(1)
if __name__ == "__main__":
if len(argv) < 4:
print("usage: convert_image.py MODE INFILE OUTFILE [--flip-y]")
exit(1)
Converter(*argv[1:]).convert()

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@ -212,6 +212,14 @@ segments:
- [0x8a860, "c", "code_8a860_len_3f30"] - [0x8a860, "c", "code_8a860_len_3f30"]
- [0x8e790, "c", "code_8e790_len_2850"] - [0x8e790, "c", "code_8e790_len_2850"]
- [0x90fe0, "bin"] - [0x90fe0, "bin"]
- [0x93CD0, ci4, ui/hammer, 32, 32]
- [0x93ED0, ci4palette, ui/hammer]
- [0x93EF0, ci4palette, ui/hammer.disabled]
- [0x93FF0, bin]
- [0x9D658, rgba32, ui/stat_heart, 16, 16]
- [0x9DA58, bin]
- [0x9DA60, rgba32, ui/stat_flower, 16, 16]
- [0x9DE60, bin]
- type: code - type: code
start: 0xA5DD0 start: 0xA5DD0
vram: 0x8010F6D0 vram: 0x8010F6D0
@ -268,8 +276,17 @@ segments:
- [0x1086a0, "c", "code_1086a0_len_fc0"] - [0x1086a0, "c", "code_1086a0_len_fc0"]
- [0x109660, "c", "code_109660_len_1270"] - [0x109660, "c", "code_109660_len_1270"]
- [0x10A8D0, "c", "code_10A8D0"] - [0x10A8D0, "c", "code_10A8D0"]
- [0x10A9F0, "bin"] # todo split this further - [0x10A9F0, i4, shadow/square, 16, 16]
- [0x131340, "bin"] # 0x8023E000 - [0x10AA70, i4, shadow/circle, 16, 16]
- [0x10AAF0, bin]
- [0x10AB70, i4, shadow/10AB70, 32, 32]
- [0x10AD70, i4, shadow/10AD70, 32, 32]
- [0x10AF70, bin] # TODO
- [0x1164B8, ci8, peach_letter, 150, 105]
- [0x11A23E, bin]
- [0x11A240, ci8palette, peach_letter]
- [0x11A440, bin]
- [0x131340, bin]
- type: code - type: code
start: 0x135EE0 start: 0x135EE0
vram: 0x80242BA0 vram: 0x80242BA0
@ -280,6 +297,28 @@ segments:
- [0x140C70, "c"] - [0x140C70, "c"]
- [0x1421C0, "c"] - [0x1421C0, "c"]
- [0x1422A0, "bin"] - [0x1422A0, "bin"]
- [0x1443F0, ci8, pause/world_map, 320, 320]
- [0x15D3F0, ci8palette, pause/world_map]
- [0x15D5F0, ci4, pause/spirits_bg, 128, 110]
- [0x15F170, ci4palette, pause/spirits_bg]
- [0x15F270, bin]
- [0x15F970, ci4, pause/banner_hp, 64, 16]
- [0x15FB70, ci4palette, pause/banner_hp]
- [0x15FD70, ci4, pause/banner_fp, 64, 16]
- [0x15FF70, ci4palette, pause/banner_fp]
- [0x160170, ci4, pause/banner_bp, 64, 16]
- [0x160370, ci4palette, pause/banner_bp]
- [0x160570, ci4, pause/banner_boots, 48, 16]
- [0x1606F0, ci4palette, pause/banner_boots]
- [0x1608F0, ci4, pause/banner_hammer, 48, 16]
- [0x160A70, ci4palette, pause/banner_hammer]
- [0x160C70, ci4, pause/banner_star_energy, 48, 16]
- [0x160DF0, ci4palette, pause/banner_star_energy]
- [0x160FF0, ci4, pause/available, 64, 16]
- [0x1611F0, ci4palette, pause/available]
- [0x1613F0, ci4, pause/prompt_check_abilities, 128, 16]
- [0x1617F0, ci4palette, pause/prompt_check_abilities]
- [0x1619F0, bin]
- type: code - type: code
start: 0x163400 start: 0x163400
vram: 0x80242BA0 vram: 0x80242BA0
@ -313,6 +352,21 @@ segments:
- [0x1AF230, "c"] - [0x1AF230, "c"]
- [0x1AF2D0, "bin"] - [0x1AF2D0, "bin"]
- [0x1CC310, "bin"] # icon images and palettes, vram unknown - [0x1CC310, "bin"] # icon images and palettes, vram unknown
- [0x1FE1B0, rgba16, title/logo_n64, 128, 112]
- [0x2051B0, rgba16, title/logo_is, 256, 122]
- [0x2131B0, rgba16, title/logo_nintendo, 256, 48]
- [0x2191B0, ci8, title/bg_1, 264, 162]
- [0x2238C0, ci8palette, title/bg_1]
- [0x223AC0, ci8, title/bg_2, 264, 162]
- [0x22E1D0, ci8palette, title/bg_2]
- [0x22E3D0, ci8, title/bg_3, 264, 162]
- [0x238AE0, ci8palette, title/bg_3]
- [0x238CE0, ci8, title/bg_4, 264, 162]
- [0x2433F0, ci8palette, title/bg_4]
- [0x2435F0, ia8, title/tape, 128, 128]
- [0x2475F0, ci8, title/bowser_silhouette, 128, 128]
- [0x24B5F0, ci8palette, title/bowser_silhouette]
- [0x24B7F0, bin]
- type: code - type: code
start: 0x3169F0 start: 0x3169F0
vram: 0x80200000 vram: 0x80200000
@ -482,13 +536,13 @@ segments:
files: files:
- [0x33CDF0, "c"] - [0x33CDF0, "c"]
- [0x33d5d0, "bin"] - [0x33d5d0, "bin"]
- [0x33D610, "bin"]
- type: code - type: code
start: 0x33E8C0 start: 0x33E8C0
vram: 0xE002A000 vram: 0xE002A000
files: files:
- [0x33E8C0, "c"] - [0x33E8C0, "c"]
- [0x33efe0, "bin"] - [0x33efe0, "bin"]
- [0x33F210, "bin"]
- type: code - type: code
start: 0x33FE80 start: 0x33FE80
vram: 0xE002C000 vram: 0xE002C000
@ -731,6 +785,13 @@ segments:
- [0x38F900, "c"] - [0x38F900, "c"]
- [0x390340, "bin"] - [0x390340, "bin"]
- [0x3903D0, "bin"] - [0x3903D0, "bin"]
- start: 0x390810
type: ia4
name: battle/text_action_command_ratings
width: 64
height: 125
flip: vertical
- [0x3917B0, bin]
- type: code - type: code
start: 0x391D30 start: 0x391D30
vram: 0xE0092000 vram: 0xE0092000
@ -814,6 +875,8 @@ segments:
- [0x3BA030, "c"] - [0x3BA030, "c"]
- [0x3BAC60, "bin"] - [0x3BAC60, "bin"]
- [0x3BAEA0, "bin"] # todo split this further ADD STUFF AFTER HERE - [0x3BAEA0, "bin"] # todo split this further ADD STUFF AFTER HERE
- [0x3ED4E0, "ia8", "world/text_chapter", 128, 38]
- [0x3EE7E0, "bin"]
- type: code - type: code
start: 0x415D90 start: 0x415D90
vram: 0x802A1000 vram: 0x802A1000