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Merge pull request #102 from nanaian/make
Fix make WATCH_INCLUDES=0 and add pipefail
This commit is contained in:
commit
a2e200a8b2
40
Makefile
40
Makefile
@ -20,6 +20,11 @@ ifeq ($(NON_MATCHING),1)
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override COMPARE=0
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endif
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# PERMUTER=1 implies WATCH_INCLUDES=0
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ifeq ($(PERMUTER),1)
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override WATCH_INCLUDES=0
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endif
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### Output ###
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@ -38,14 +43,7 @@ N64CKSUM := tools/n64crc
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SPLAT_YAML := tools/splat.yaml
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SPLAT = $(PYTHON) tools/n64splat/split.py $(BASEROM) $(SPLAT_YAML) .
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YAY0COMPRESS = tools/Yay0compress
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ifndef EMULATOR
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ifneq ($(shell which mupen64plus-gui),)
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EMULATOR = mupen64plus-gui
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else
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EMULATOR = mupen64plus
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endif
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endif
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### Compiler Options ###
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@ -58,12 +56,17 @@ CPP := cpp
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LD := $(CROSS)ld
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OBJCOPY := $(CROSS)objcopy
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CPPFLAGS := -Iinclude -Isrc -D _LANGUAGE_C -ffreestanding -DF3DEX_GBI_2 -D_MIPS_SZLONG=32 -Wundef -Wcomment -MP -MD
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CPPFLAGS := -Iinclude -Isrc -D _LANGUAGE_C -ffreestanding -DF3DEX_GBI_2 -D_MIPS_SZLONG=32 -Wundef -Wcomment
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ASFLAGS := -EB -Iinclude -march=vr4300 -mtune=vr4300
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OLDASFLAGS := -EB -Iinclude -G 0
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CFLAGS := -O2 -quiet -G 0 -mcpu=vr4300 -mfix4300 -mips3 -mgp32 -mfp32 -Wimplicit -Wuninitialized -Wshadow
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LDFLAGS := -T undefined_syms.txt -T undefined_funcs.txt -T $(BUILD_DIR)/$(LD_SCRIPT) -Map $(LD_MAP) --no-check-sections
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ifeq ($(WATCH_INCLUDES),1)
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CPPMFLAGS = -MP -MD -MF $@.mk -MT $(BUILD_DIR)/$*.d
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MDEPS = $(BUILD_DIR)/%.d
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endif
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ifeq ($(NON_MATCHING),1)
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CPPFLAGS += -DNON_MATCHING
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endif
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@ -106,11 +109,7 @@ split-all:
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$(SPLAT) --modes all
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test: $(ROM)
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ifdef EMULATOR
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$(EMULATOR) $<
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else
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@echo "N64 emulator not detected." && false
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endif
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# Compressed files
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%.Yay0: %
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@ -131,14 +130,14 @@ $(BUILD_DIR)/%.Yay0.o: $(BUILD_DIR)/%.bin.Yay0
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$(LD) -r -b binary -o $@ $<
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# Compile C files
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$(BUILD_DIR)/%.c.o: %.c $(BUILD_DIR)/%.d
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$(BUILD_DIR)/%.c.o: %.c $(MDEPS)
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@mkdir -p $(shell dirname $@)
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$(CPP) $(CPPFLAGS) -o - $< -MF $@.mk -MT $(BUILD_DIR)/$*.d | $(CC) $(CFLAGS) -o - - | $(OLD_AS) $(OLDASFLAGS) -o $@ -
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$(CPP) $(CPPFLAGS) -o - $< $(CPPMFLAGS) | $(CC) $(CFLAGS) -o - | $(OLD_AS) $(OLDASFLAGS) -o $@ -
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# Compile C files (with DSL macros)
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$(foreach cfile, $(DSL_C_FILES), $(BUILD_DIR)/$(cfile).o): $(BUILD_DIR)/%.c.o: %.c $(BUILD_DIR)/%.d
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$(foreach cfile, $(DSL_C_FILES), $(BUILD_DIR)/$(cfile).o): $(BUILD_DIR)/%.c.o: %.c $(MDEPS)
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@mkdir -p $(shell dirname $@)
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$(CPP) $(CPPFLAGS) -o - $< -MF $@.mk -MT $(BUILD_DIR)/$*.d | tools/compile_dsl_macros.py | $(CC) $(CFLAGS) -o - - | $(OLD_AS) $(OLDASFLAGS) -o $@ -
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$(CPP) $(CPPFLAGS) -o - $< $(CPPMFLAGS) | tools/compile_dsl_macros.py | $(CC) $(CFLAGS) -o - | $(OLD_AS) $(OLDASFLAGS) -o $@ -
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# Assemble handwritten ASM
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$(BUILD_DIR)/%.s.o: %.s
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@ -173,12 +172,12 @@ ifeq ($(COMPARE),1)
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@sha1sum -c checksum.sha1 || (echo 'The build succeeded, but did not match the base ROM. This is expected if you are making changes to the game. To skip this check, use "make COMPARE=0".' && false)
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endif
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$(BUILD_DIR)/$(TARGET).bin: $(BUILD_DIR)/$(TARGET).elf
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$(OBJCOPY) $< $@ -O binary
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$(BUILD_DIR)/$(TARGET).elf: $(BUILD_DIR)/$(LD_SCRIPT) $(OBJECTS)
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$(LD) $(LDFLAGS) -o $@
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$(BUILD_DIR)/$(TARGET).bin: $(BUILD_DIR)/$(TARGET).elf
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$(OBJCOPY) $< $@ -O binary
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### Make Settings ###
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@ -190,3 +189,6 @@ $(BUILD_DIR)/$(TARGET).elf: $(BUILD_DIR)/$(LD_SCRIPT) $(OBJECTS)
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# Remove built-in implicit rules to improve performance
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MAKEFLAGS += --no-builtin-rules
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# Fail targets if any command in the pipe exits with error
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SHELL = /bin/bash -e -o pipefail
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