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@ -3606,7 +3606,7 @@ enum BattleStatusFlags2 {
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BS_FLAGS2_PARTNER_TURN_USED = 0x00000004, // set after partner has used their action for this turn
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BS_FLAGS2_PARTNER_TURN_USED = 0x00000004, // set after partner has used their action for this turn
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BS_FLAGS2_OVERRIDE_INACTIVE_PLAYER = 0x00000008, // override inactive player animations and effects
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BS_FLAGS2_OVERRIDE_INACTIVE_PLAYER = 0x00000008, // override inactive player animations and effects
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BS_FLAGS2_OVERRIDE_INACTIVE_PARTNER = 0x00000010, // override inactive partner animations and effects
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BS_FLAGS2_OVERRIDE_INACTIVE_PARTNER = 0x00000010, // override inactive partner animations and effects
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BS_FLAGS2_CANT_FLEE = 0x00000020,
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BS_FLAGS2_CAN_FLEE = 0x00000020,
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BS_FLAGS2_PEACH_BATTLE = 0x00000040,
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BS_FLAGS2_PEACH_BATTLE = 0x00000040,
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BS_FLAGS2_STORED_TURBO_CHARGE_TURN = 0x00000100, // prevents turbo charge turns from decrementing on begin player turn
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BS_FLAGS2_STORED_TURBO_CHARGE_TURN = 0x00000100, // prevents turbo charge turns from decrementing on begin player turn
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BS_FLAGS2_DOING_JUMP_TUTORIAL = 0x00000200,
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BS_FLAGS2_DOING_JUMP_TUTORIAL = 0x00000200,
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