world/area_arn/arn_02 (#236)

* area_arn/arn_02

* Signed StoryProgress enum
This commit is contained in:
Maide 2021-03-29 01:05:56 +01:00 committed by GitHub
parent c8da41b5e4
commit a8e5d9b1d9
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
36 changed files with 1609 additions and 893 deletions

View File

@ -1445,6 +1445,13 @@ class Display:
header_lines = [header] if header else [] header_lines = [header] if header else []
output = "\n".join(header_lines + diff_lines[args.skip_lines :]) output = "\n".join(header_lines + diff_lines[args.skip_lines :])
# Windows Terminal does not handle buffers properly
# Janky hack to clear its scrollback buffer until it's fixed
clear_proc = subprocess.Popen(
["echo", "-en", "\"\e[3J\""]
)
clear_proc.wait()
# Pipe the output through 'tail' and only then to less, to ensure the # Pipe the output through 'tail' and only then to less, to ensure the
# write call doesn't block. ('tail' has to buffer all its input before # write call doesn't block. ('tail' has to buffer all its input before
# it starts writing.) This also means we don't have to deal with pipe # it starts writing.) This also means we don't have to deal with pipe

View File

@ -1704,7 +1704,6 @@ typedef struct struct802E1400 {
/* 0x03C */ union { /* 0x03C */ union {
/* */ s16 s; /* */ s16 s;
/* */ s8 b[2]; /* */ s8 b[2];
/* */
} unk_3C; } unk_3C;
/* 0x03E */ char unk_3E[0x4D]; /* 0x03E */ char unk_3E[0x4D];
/* 0x08B */ u8 unk_8B[24]; /* 0x08B */ u8 unk_8B[24];

View File

@ -4,6 +4,237 @@
#include "ultra64.h" #include "ultra64.h"
#include "types.h" #include "types.h"
enum StoryProgress {
STORY_INTRO = -128,
STORY_CH0_WAKE_UP,
STORY_CH0_MET_INNKEEPER,
STORY_CH0_MET_GOOMPA = -124,
STORY_CH0_GATE_CRUSHED,
STORY_CH0_FELL_OFF_CLIFF,
STORY_CH0_GOOMPA_JOINED_PARTY,
STORY_CH0_LOOKING_FOR_HAMMER,
STORY_CH0_FOUND_HAMMER,
STORY_CH0_DEFEATED_JR_TROOPA,
STORY_CH0_LEFT_THE_PLAYGROUND,
STORY_CH0_GOOMBARIO_JOINED_PARTY = -115,
STORY_CH0_SMASHED_GATE_BLOCK,
STORY_CH0_DEFEATED_GOOMBA_BROS,
STORY_CH0_DEFEATED_GOOMBA_KING,
STORY_CH0_FOUND_GATEHOUSE_SWITCH,
STORY_CH0_HIT_GATEHOUSE_SWITCH,
STORY_CH0_OPENED_BRIDGE_TO_TOAD_TOWN,
STORY_CH0_KAMMY_RETURNED_TO_BOWSER,
STORY_CH0_ARRIVED_AT_TOAD_TOWN,
STORY_CH0_MET_STAR_SPIRITS,
STORY_CH0_BEGAN_PEACH_MISSION,
STORY_CH0_TWINK_GAVE_LUCKY_STAR,
STORY_CH0_RETURNED_TO_TOAD_TOWN,
STORY_CH1_SPOKE_WITH_MERLIN,
STORY_CH1_TOLD_MERLIN_ABOUT_DARK_TOADS,
STORY_CH1_MERLIN_REVEALED_KOOPA_BROS,
STORY_CH1_KNOCKED_SWITCH_FROM_TREE,
STORY_CH1_MADE_FIRST_BRIDGE,
STORY_CH1_ARRIVED_AT_KOOPA_VILLAGE,
STORY_CH1_PROMISED_TO_HELP_KOOPER,
STORY_CH1_FUZZY_THIEF_LEFT_TOWN,
STORY_CH1_FUZZY_THIEF_RAN_AWAY,
STORY_CH1_FUZZY_THIEF_HID_IN_TREE,
STORY_CH1_KOOPER_JOINED_PARTY,
STORY_CH1_MADE_SECOND_BRIDGE,
STORY_CH1_ARRIVED_AT_KOOPA_FORTRESS,
STORY_CH1_SPOTTED_BY_KOOPA_BROS,
STORY_CH1_KOOPA_BROS_HID_KEY,
STORY_CH1_DEFEATED_BASEMENT_GUARD,
STORY_CH1_LOWERED_FIRST_STAIRS,
STORY_CH1_KOOPA_BROS_SET_TRAP,
STORY_CH1_MARIO_ACTIVATED_TRAP,
STORY_CH1_BOMBETTE_JOINED_PARTY,
STORY_CH1_DEFEATED_DUNGEON_GUARDS,
STORY_CH1_LOWERED_SECOND_STAIRS,
STORY_CH1_RAISED_SUBMERGED_STAIRS,
STORY_CH1_KOOPA_BROS_FIRING_BLASTERS,
STORY_CH1_DEFEATED_KOOPA_BROS,
STORY_CH1_STAR_SPIRIT_RESCUED,
STORY_CH1_BEGAN_PEACH_MISSION,
STORY_CH1_STAR_SPRIT_DEPARTED,
STORY_CH1_DEFEATED_JR_TROOPA,
STORY_CH1_RETURNED_TO_TOAD_TOWN,
STORY_CH2_ARRIVED_AT_MT_RUGGED,
STORY_CH2_SPOKE_WITH_PARAKARRY,
STORY_CH2_PARAKARRY_JOINED_PARTY,
STORY_CH2_ARRIVED_AT_DRY_DRY_DESERT,
STORY_CH2_ARRIVED_AT_DRY_DRY_OUTPOST,
STORY_CH2_SHADY_MOUSE_LEFT_SHOP,
STORY_CH2_SPOKE_WITH_SHEEK,
STORY_CH2_SHADY_MOUSE_ENTERED_SHOP,
STORY_CH2_BOUGHT_SECRET_ITEMS,
STORY_CH2_GOT_PULSE_STONE,
STORY_CH2_UNCOVERED_DRY_DRY_RUINS,
STORY_CH2_DRAINED_FIRST_SAND_ROOM,
STORY_CH2_DRAINED_SECOND_SAND_ROOM,
STORY_CH2_GOT_SUPER_HAMMER,
STORY_CH2_DRAINED_THIRD_SAND_ROOM,
STORY_CH2_SOLVED_ARTIFACT_PUZZLE,
STORY_CH2_DEFEATED_TUTANKOOPA,
STORY_CH2_STAR_SPIRIT_RESCUED,
STORY_CH2_BEGAN_PEACH_MISSION,
STORY_CH2_STAR_SPRIT_DEPARTED,
STORY_CH3_SAW_BOO_ENTER_FOREST = -51,
STORY_CH3_INVITED_TO_BOOS_MANSION,
STORY_CH3_ALLOWED_INTO_FOREVER_FOREST,
STORY_CH3_ARRIVED_AT_BOOS_MANSION,
STORY_CH3_OPENED_BOOS_MANSION_GATE,
STORY_CH3_ENTERED_BOOS_MANSION,
STORY_CH3_TRIGGERED_DOOR_JUMP_SCARE,
STORY_CH3_GOT_RECORD,
STORY_CH3_PLAYED_THE_RECORD,
STORY_CH3_GOT_WEIGHT,
STORY_CH3_WEIGHED_DOWN_CHANDELIER,
STORY_CH3_GOT_SUPER_BOOTS,
STORY_CH3_HIT_HUGE_BLUE_SWITCH,
STORY_CH3_GOT_BOO_PORTRAIT,
STORY_CH3_RESTORED_BOO_PORTRAIT,
STORY_CH3_BOW_JOINED_PARTY,
STORY_CH3_UNLOCKED_GUSTY_GULCH,
STORY_CH3_ARRIVED_AT_GHOST_TOWN,
STORY_CH3_SAW_TUBBA_EAT_BOO,
STORY_CH3_ARRIVED_AT_TUBBAS_MANOR,
STORY_CH3_TUBBA_BEGAN_NAPPING = -30,
STORY_CH3_TUBBA_WOKE_UP,
STORY_CH3_TUBBA_SMASHED_THE_BRIDGES,
STORY_CH3_TUBBA_CHASED_MARIO_IN_HALL,
STORY_CH3_TUBBA_CHASED_MARIO_IN_FOYER,
STORY_CH3_ESCAPED_TUBBAS_MANOR,
STORY_CH3_UNLOCKED_WINDY_MILL,
STORY_CH3_WENT_DOWN_THE_WELL,
STORY_CH3_HEART_FLED_FIRST_TUNNEL,
STORY_CH3_HEART_FLED_SECOND_TUNNEL = -19,
STORY_CH3_HEART_ESCAPED_WELL,
STORY_CH3_HEART_ESCAPED_WINDY_MILL,
STORY_CH3_DEFEATED_TUBBA_BLUBBA,
STORY_CH3_STAR_SPIRIT_RESCUED,
STORY_CH3_BEGAN_PEACH_MISSION,
STORY_CH3_STAR_SPRIT_DEPARTED,
STORY_CH4_FRYING_PAN_STOLEN,
STORY_CH4_MET_WITH_TWINK,
STORY_CH4_FOUND_HIDDEN_DOOR,
STORY_CH4_ENTERED_THE_TOY_BOX,
STORY_CH4_GOT_STOREROOM_KEY,
STORY_CH4_RETURNED_STOREROOM_KEY,
STORY_CH4_GOT_TOY_TRAIN,
STORY_CH4_RETURNED_TOY_TRAIN,
STORY_CH4_GOT_FRYING_PAN,
STORY_CH4_GOT_TAYCE_TS_CAKE,
STORY_CH4_GAVE_CAKE_TO_GOURMET_GUY,
STORY_CH4_PULLED_SWITCH_SWITCH,
STORY_CH4_SOLVED_COLOR_PUZZLE,
STORY_CH4_DEFEATED_LANTERN_GHOST,
STORY_CH4_WATT_JOINED_PARTY,
STORY_CH4_OPENED_GENERAL_GUY_ROOM,
STORY_CH4_DEFEATED_GENERAL_GUY,
STORY_CH4_STAR_SPIRIT_RESCUED,
STORY_CH4_BEGAN_PEACH_MISSION,
STORY_CH4_STAR_SPRIT_DEPARTED,
STORY_CH5_WHALE_MOUTH_OPEN,
STORY_CH5_ENTERED_WHALE,
STORY_CH5_DEFEATED_FUZZIPEDE,
STORY_CH5_REACHED_LAVA_LAVA_ISLAND,
STORY_CH5_KOLORADO_ESCAPED_FUZZIES,
STORY_CH5_KOLORADO_ESCAPED_SPEAR_GUYS,
STORY_CH5_YOSHI_CHILDREN_ARE_MISSING,
STORY_CH5_SUSHIE_JOINED_PARTY,
STORY_CH5_ALL_YOSHI_CHILDREN_RESCUED,
STORY_CH5_GOT_JADE_RAVEN,
STORY_CH5_MOVED_RAVEN_STATUE,
STORY_CH5_DEFEATED_PIRANHAS_MINIBOSS,
STORY_CH5_REACHED_RAFAELS_TREE,
STORY_CH5_RAFAEL_LEFT_NEST,
STORY_CH5_RAFAEL_MOVED_ROOT,
STORY_CH5_RAFAEL_WAITING_FOR_MARIO,
STORY_CH5_ZIP_LINE_READY,
STORY_CH5_ENTERED_MT_LAVA_LAVA,
STORY_CH5_KOLORADO_FELL_IN_LAVA,
STORY_CH5_LAVA_STREAM_BLOCKED,
STORY_CH5_GOT_ULTRA_HAMMER,
STORY_CH5_SMASHED_ULTRA_BLOCK,
STORY_CH5_KOLORADO_FELL_IN_PIT,
STORY_CH5_KOLORADO_AT_DEAD_END,
STORY_CH5_HIDDEN_PASSAGE_OPEN,
STORY_CH5_KOLORADO_RAN_AHEAD,
STORY_CH5_KOLORADO_IN_TREASURE_ROOM,
STORY_CH5_DEFEATED_LAVA_PIRANHA,
STORY_CH5_MT_LAVA_LAVA_ERUPTING,
STORY_CH5_OPENED_ESCAPE_ROUTE,
STORY_CH5_BEGAN_PEACH_MISSION,
STORY_CH5_STAR_SPRIT_DEPARTED,
STORY_CH5_TRADED_VASE_FOR_SEED,
STORY_CH5_RETURNED_TO_TOAD_TOWN,
STORY_CH6_FLOWER_GATE_OPEN,
STORY_CH6_ARRIVED_AT_FLOWER_FIELDS,
STORY_CH6_ASKED_TO_DEFEAT_MONTY_MOLES,
STORY_CH6_GOT_MAGICAL_BEAN,
STORY_CH6_GOT_FERTILE_SOIL,
STORY_CH6_GOT_CRYSTAL_BERRY,
STORY_CH6_GOT_WATER_STONE,
STORY_CH6_FILLED_SPRING_WITH_WATER,
STORY_CH6_SPOKE_WITH_THE_SUN,
STORY_CH6_LAKILESTER_JOINED_PARTY,
STORY_CH6_DEFEATED_PUFF_PUFF_GUARDS,
STORY_CH6_DESTROYED_PUFF_PUFF_MACHINE,
STORY_CH6_WISTERWOOD_GAVE_HINT,
STORY_CH6_GREW_MAGIC_BEANSTALK,
STORY_CH6_DEFEATED_HUFF_N_PUFF,
STORY_CH6_STAR_SPIRIT_RESCUED,
STORY_CH6_BEGAN_PEACH_MISSION,
STORY_CH6_STAR_SPRIT_DEPARTED,
STORY_CH6_RETURNED_TO_TOAD_TOWN,
STORY_CH7_INVITED_TO_STARBORN_VALLEY,
STORY_CH7_ARRIVED_AT_SHIVER_CITY,
STORY_CH7_MAYOR_MURDER_MYSTERY,
STORY_CH7_SHATTERED_FROZEN_POND,
STORY_CH7_SPOKE_WITH_HERRINGWAY,
STORY_CH7_HERRINGWAY_AT_MAYORS_HOUSE,
STORY_CH7_MAYOR_MURDER_SOLVED,
STORY_CH7_DEFEATED_JR_TROOPA,
STORY_CH7_DEFEATED_MONSTAR,
STORY_CH7_ARRIVED_AT_STARBORN_VALLEY,
STORY_CH7_MERLE_APOLOGIZED,
STORY_CH7_GOT_SNOWMAN_SCARF,
STORY_CH7_GOT_SNOWMAN_BUCKET,
STORY_CH7_UNLOCKED_SHIVER_MOUNTAIN,
STORY_CH7_DEFEATED_FIRST_DUPLIGHOST,
STORY_CH7_GOT_STAR_STONE,
STORY_CH7_RAISED_FROZEN_STAIRS,
STORY_CH7_ARRIVED_AT_CRYSTAL_PALACE,
STORY_CH7_DEFEATED_MIRROR_DUPLIGHOSTS,
STORY_CH7_DEFEATED_BOMBETTE_DUPLIGHOSTS,
STORY_CH7_DEFEATED_CLUBBAS,
STORY_CH7_DEFEATED_KOOPER_DUPLIGHOSTS,
STORY_CH7_EXTENDED_PALACE_BRIDGE,
STORY_CH7_FOUND_HIDDEN_ROOM_UNDER_STATUE,
STORY_CH7_SOLVED_ALBINO_DINO_PUZZLE,
STORY_CH7_DEFEATED_CRYSTAL_KING,
STORY_CH7_STAR_SPIRIT_RESCUED,
STORY_CH7_BEGAN_PEACH_MISSION,
STORY_CH7_STAR_SPRIT_DEPARTED,
STORY_CH8_OPENED_PATH_TO_STAR_WAY,
STORY_CH8_REACHED_STAR_HAVEN,
STORY_CH8_STAR_SHIP_ACTIVATED,
STORY_CH8_REACHED_BOWSERS_CASTLE = 94,
STORY_CH8_REACHED_PEACHS_CASTLE,
STORY_EPILOGUE,
};
typedef UNK_TYPE EncounterTriggerFlags; typedef UNK_TYPE EncounterTriggerFlags;
#define EncounterTriggerFlags_NONE 0x00000001 #define EncounterTriggerFlags_NONE 0x00000001
#define EncounterTriggerFlags_JUMP 0x00000002 #define EncounterTriggerFlags_JUMP 0x00000002

View File

@ -5,6 +5,9 @@
#include "common_structs.h" #include "common_structs.h"
#include "enums.h" #include "enums.h"
f32 fabsf(f32 f);
f32 sqrtf(f32 f);
f64 sqrt(f64 d);
void nuBoot(void); void nuBoot(void);
void boot_idle(void); void boot_idle(void);
@ -155,7 +158,7 @@ void close_status_menu(void);
void func_800EB168(s32); void func_800EB168(s32);
Shadow* create_shadow_type(s32 type, f32 x, f32 y, f32 z); Shadow* create_shadow_type(s32 type, f32 x, f32 y, f32 z);
s32 is_point_within_region(s32 shape, f32 pointX, f32 pointY, f32 centerX, f32 centerY, f32 sizeX, f32 sizeZ);
PlayerData* get_player_data(void); PlayerData* get_player_data(void);
// Pause // Pause

View File

@ -66,13 +66,13 @@ typedef struct NpcAISettings {
/* 0x04 */ s32 moveTime; /* 0x04 */ s32 moveTime;
/* 0x08 */ s32 waitTime; /* 0x08 */ s32 waitTime;
/* 0x0C */ f32 alertRadius; /* 0x0C */ f32 alertRadius;
/* 0x10 */ s32 unk_10; /* 0x10 */ X32 unk_10;
/* 0x14 */ s32 unk_14; /* 0x14 */ s32 unk_14;
/* 0x18 */ f32 chaseSpeed; /* 0x18 */ f32 chaseSpeed;
/* 0x1C */ s32 unk_1C; // chase turn step? /* 0x1C */ s32 unk_1C; // chase turn step?
/* 0x20 */ s32 unk_20; /* 0x20 */ s32 unk_20;
/* 0x24 */ f32 chaseRadius; /* 0x24 */ f32 chaseRadius;
/* 0x28 */ f32 unk_28; /* 0x28 */ X32 unk_28;
/* 0x2C */ s32 unk_2C; // bool /* 0x2C */ s32 unk_2C; // bool
} NpcAISettings; // size = 0x30 } NpcAISettings; // size = 0x30
@ -172,7 +172,7 @@ typedef struct StatDrop {
#define OVERRIDE_MOVEMENT_SPEED(speed) (speed * 32767) #define OVERRIDE_MOVEMENT_SPEED(speed) (speed * 32767)
#define NO_OVERRIDE_MOVEMENT_SPEED OVERRIDE_MOVEMENT_SPEED(-1) #define NO_OVERRIDE_MOVEMENT_SPEED OVERRIDE_MOVEMENT_SPEED(-1)
typedef struct StaticNPC { typedef struct StaticNpc {
/* 0x000 */ NpcId id; /* 0x000 */ NpcId id;
/* 0x004 */ NpcSettings* settings; /* 0x004 */ NpcSettings* settings;
/* 0x008 */ Vec3f pos; /* 0x008 */ Vec3f pos;
@ -187,7 +187,6 @@ typedef struct StaticNPC {
/* 0x09A */ StatDrop flowerDrops[8]; /* 0x09A */ StatDrop flowerDrops[8];
/* 0x0DA */ s16 minCoinBonus; /* 0x0DA */ s16 minCoinBonus;
/* 0x0DC */ s16 maxCoinBonus; /* 0x0DC */ s16 maxCoinBonus;
/* 0x0DE */ char unk_DE[2];
/* 0x0E0 */ s32 movement[48]; // TODO: type /* 0x0E0 */ s32 movement[48]; // TODO: type
/* 0x1A0 */ NpcAnimID animations[16]; /* 0x1A0 */ NpcAnimID animations[16];
/* 0x1E0 */ char unk_1E0[8]; /* 0x1E0 */ char unk_1E0[8];
@ -195,9 +194,28 @@ typedef struct StaticNPC {
/* 0x1EC */ MessageID tattle; /* 0x1EC */ MessageID tattle;
} StaticNpc; // size = 0x1F0 } StaticNpc; // size = 0x1F0
typedef struct EnemyTerritoryThing {
/* 0x00 */ s32 unk_00;
/* 0x04 */ s32 shape;
/* 0x08 */ s32 pointX;
/* 0x0C */ s32 pointZ;
/* 0x10 */ s32 sizeX;
/* 0x14 */ s32 sizeZ;
/* 0x18 */ f32 unk_34;
/* 0x1C */ s16 unk_1C;
} EnemyTerritoryThing; // size = 0x20
typedef struct EnemyTerritory { typedef struct EnemyTerritory {
/* 0x00 */ Vec3i unk_00; /* 0x00 */ Vec3i unk_00;
/* 0x0C */ char unk_0C[0x28]; /* 0x0C */ char unk_0C[0x8];
/* 0x14 */ s32 unk_14;
/* 0x18 */ s32 unk_18;
/* 0x1C */ s32 pointX;
/* 0x20 */ s32 pointY;
/* 0x24 */ s32 pointZ;
/* 0x28 */ s32 sizeX;
/* 0x2C */ s32 sizeZ;
/* 0x30 */ s32 shape;
/* 0x34 */ s32 unk_34; /* 0x34 */ s32 unk_34;
} EnemyTerritory; // size = ??? } EnemyTerritory; // size = ???
@ -260,7 +278,7 @@ typedef struct {
Enemy* get_enemy(NpcId npcId); Enemy* get_enemy(NpcId npcId);
MapConfig* get_current_map_header(void); MapConfig* get_current_map_header(void);
s32 func_800490B4(s32 arg0, Enemy* arg1, f32 arg2, s32 arg3, s32 arg4); s32 func_800490B4(EnemyTerritoryThing* arg0, Enemy* arg1, f32 arg2, s32 arg3, s32 arg4);
/// Zero-terminated. /// Zero-terminated.
Area gAreas[29]; Area gAreas[29];

View File

@ -11,7 +11,7 @@
#define UNK_ARGS #define UNK_ARGS
typedef s32 BattleID; typedef s32 BattleID;
#define BATTLE_ID(area, stage, index) ((area << 16) + (stage << 8) + index) #define BATTLE_ID(unk, area, stage, index) ((unk << 24) + (area << 16) + (stage << 8) + index)
typedef s32 NpcAnimID; typedef s32 NpcAnimID;
#define NPC_ANIM(sprite, palette, anim) (((_NPC_SPRITE_##sprite << 16) + (_NPC_PALETTE_##sprite##_##palette << 8) + _NPC_ANIM_##sprite##_##anim)) #define NPC_ANIM(sprite, palette, anim) (((_NPC_SPRITE_##sprite << 16) + (_NPC_PALETTE_##sprite##_##palette << 8) + _NPC_ANIM_##sprite##_##anim))

View File

@ -106,7 +106,7 @@ s32 is_point_within_region(s32 shape, f32 pointX, f32 pointY, f32 centerX, f32 c
} }
} }
INCLUDE_ASM(s32, "code_23680", func_800490B4, s32 arg0, Enemy* arg1, f32 arg2, s32 arg3, s32 arg4); INCLUDE_ASM(s32, "code_23680", func_800490B4, EnemyTerritoryThing* arg0, Enemy* arg1, f32 arg2, s32 arg3, s32 arg4);
s32 func_800493EC(Enemy* enemy, s32 arg1, f32 arg2, f32 arg3) { s32 func_800493EC(Enemy* enemy, s32 arg1, f32 arg2, f32 arg3) {
PlayerStatus* playerStatus = &gPlayerStatus; PlayerStatus* playerStatus = &gPlayerStatus;

View File

@ -65,7 +65,7 @@ void check_input_status_menu(void) {
PlayerStatus* playerStatus = &gPlayerStatus; PlayerStatus* playerStatus = &gPlayerStatus;
s32 pressedButtons; s32 pressedButtons;
if (get_variable(NULL, SI_SAVE_VAR(0)) < 0x60) { if (get_variable(NULL, SI_SAVE_VAR(0)) < STORY_EPILOGUE) {
if (playerStatus->actionState != ActionState_RIDE) { if (playerStatus->actionState != ActionState_RIDE) {
pressedButtons = playerStatus->pressedButtons; pressedButtons = playerStatus->pressedButtons;
} else { } else {

View File

@ -12,8 +12,7 @@ void load_map_bg(char* optAssetName) {
u32 assetSize; u32 assetSize;
char* assetName = optAssetName; char* assetName = optAssetName;
// StoryProgress check if (get_variable(0, SI_SAVE_VAR(0)) >= STORY_CH6_DESTROYED_PUFF_PUFF_MACHINE) {
if (get_variable(0, SI_SAVE_VAR(0)) >= 0x35) {
// Use sunny Flower Fields bg rather than cloudy // Use sunny Flower Fields bg rather than cloudy
if (!strcmp(assetName, gCloudyFlowerFieldsBg)) { if (!strcmp(assetName, gCloudyFlowerFieldsBg)) {
assetName = gSunnyFlowerFieldsBg; assetName = gSunnyFlowerFieldsBg;

View File

@ -1,33 +0,0 @@
#include "arn_02.h"
INCLUDE_ASM(s32, "world/area_arn/arn_02/BDD1B0", func_80240000_BDD1B0);
#include "world/common/UnkNpcAIFunc18.inc.c"
INCLUDE_ASM(s32, "world/area_arn/arn_02/BDD1B0", func_802401D4_BDD384);
#include "world/common/UnkNpcAIFunc21.inc.c"
#include "world/common/UnkNpcAIFunc20.inc.c"
#include "world/common/UnkNpcAIFunc22.inc.c"
INCLUDE_ASM(s32, "world/area_arn/arn_02/BDD1B0", func_802404D0_BDD680);
#include "world/common/UnkNpcAIFunc16.inc.c"
INCLUDE_ASM(s32, "world/area_arn/arn_02/BDD1B0", func_80240694_BDD844);
INCLUDE_ASM(s32, "world/area_arn/arn_02/BDD1B0", func_80240834_BDD9E4);
INCLUDE_ASM(s32, "world/area_arn/arn_02/BDD1B0", func_80240984_BDDB34);
INCLUDE_ASM(s32, "world/area_arn/arn_02/BDD1B0", func_80240A30_BDDBE0);
#include "world/common/UnkNpcAIFunc19.inc.c"
#include "world/common/UnkNpcAIFunc17.inc.c"
#include "world/common/UnkDurationCheck.inc.c"
INCLUDE_ASM(s32, "world/area_arn/arn_02/BDD1B0", func_80240C90_BDDE40);

View File

@ -2,3 +2,13 @@
#include "map.h" #include "map.h"
#define NAMESPACE arn_02 #define NAMESPACE arn_02
s32 func_800493EC(Enemy* enemy, s32 arg1, f32 arg2, f32 arg3);
s32 func_80240C90_BDDE40(ScriptInstance *script, NpcAISettings *aiSettings);
Script N(Main);
Script N(PlayMusic);
Script N(MakeEntities);
NpcGroupList N(npcGroupList);
extern s16 D_8009A634;

View File

@ -0,0 +1,537 @@
#include "arn_02.h"
#include "sprite/npc/cleft.h"
#include "sprite/npc/goomba.h"
Script N(Exit1) = EXIT_WALK_SCRIPT(60, 0, "arn_05", 1);
Script N(Exit2) = EXIT_WALK_SCRIPT(60, 1, "arn_04", 0);
Script N(BindExits) = SCRIPT({
bind N(Exit1) to TriggerFlag_FLOOR_ABOVE 1;
bind N(Exit2) to TriggerFlag_FLOOR_ABOVE 6;
});
Script N(Main) = SCRIPT({
SI_SAVE_VAR(425) = 34;
SetSpriteShading(-1);
SetCamPerspective(0, 3, 25, 16, 4096);
SetCamBGColor(0, 0, 0, 0);
SetCamEnabled(0, 1);
MakeNpcs(0, N(npcGroupList));
await N(MakeEntities);
spawn N(PlayMusic);
SI_VAR(0) = N(BindExits);
spawn EnterWalk;
sleep 1;
});
s32 N(padding2)[] = { 0, 0, 0 };
Script N(MakeEntities) = SCRIPT({
MakeItemEntity(ItemId_DIZZY_DIAL, 0xFFFFFF08, 193, 45, 17, SI_SAVE_FLAG(1005));
MakeItemEntity(ItemId_LETTER07, 536, 260, 227, 17, SI_SAVE_FLAG(1006));
MakeEntity(0x802EA564, 0xFFFFFEA2, 172, 170, 0, ItemId_COIN, 0x80000000);
AssignBlockFlag(SI_SAVE_FLAG(1002));
MakeEntity(0x802EA564, 225, 265, 30, 0, ItemId_COIN, 0x80000000);
AssignBlockFlag(SI_SAVE_FLAG(1003));
MakeEntity(0x802EA564, 275, 265, 150, 0, ItemId_REPEL_GEL, 0x80000000);
AssignBlockFlag(SI_SAVE_FLAG(1004));
});
NpcAISettings N(goombaAISettings) = {
.moveSpeed = 1.8f,
.moveTime = 40,
.waitTime = 15,
.alertRadius = 150.0f,
.unk_10 = { .f = 0.0f },
.unk_14 = 2,
.chaseSpeed = 3.3f,
.unk_1C = 70,
.unk_20 = 1,
.chaseRadius = 180.0f,
.unk_28 = { .f = 0.0f },
.unk_2C = TRUE,
};
Script N(GoombaAI) = SCRIPT({
DoBasicAI(N(goombaAISettings));
});
NpcSettings N(goombaNpcSettings) = {
.unk_00 = { 0x00, 0x00, 0x00, 0x00 },
.height = 20,
.radius = 23,
.otherAI = NULL,
.onInteract = NULL,
.ai = N(GoombaAI),
.onHit = EnemyNpcHit,
.aux = NULL,
.onDefeat = EnemyNpcDefeat,
.flags = 0x00000000,
.unk_24 = { 0x00, 0x00, 0x00, 0x00 },
.level = 12,
.unk_2A = 0x0000,
};
NpcAISettings N(cleftAISettings) = {
.moveSpeed = 1.0f,
.moveTime = 30,
.waitTime = 30,
.alertRadius = 120.0f,
.unk_10 = { .f = 0.0f },
.unk_14 = 3,
.chaseSpeed = 8.5f,
.unk_1C = 60,
.unk_20 = 3,
.chaseRadius = 100.0f,
.unk_28 = { .f = 60.0f },
.unk_2C = TRUE,
};
Script N(CleftAI) = SCRIPT({
func_80240C90_BDDE40(N(cleftAISettings), 8);
});
NpcSettings N(cleftNpcSettings) = {
.unk_00 = { 0x00, 0x00, 0x00, 0x00 },
.height = 24,
.radius = 24,
.otherAI = NULL,
.onInteract = NULL,
.ai = N(CleftAI),
.onHit = EnemyNpcHit,
.aux = NULL,
.onDefeat = EnemyNpcDefeat,
.flags = 0x00000000,
.unk_24 = { 0x00, 0x00, 0x00, 0x00 },
.level = 15,
.unk_2A = 0x0000,
};
StaticNpc N(CleftNPC1) = {
.id = 0,
.settings = &N(cleftNpcSettings),
.pos = { -196.0f, 130.0f, 104.0f },
.flags = 0x00000400,
.init = NULL,
.yaw = 90,
.dropFlags = 0x80,
.itemDropChance = 0,
.heartDrops = STANDARD_HEART_DROPS(3),
.flowerDrops = STANDARD_FLOWER_DROPS(2),
.minCoinBonus = 1,
.maxCoinBonus = 3,
.movement = { -196, 130, 104, 50, 30, -32767, 1, -196, 130, 104, 120 },
.animations = {
NPC_ANIM(cleft, Palette_01, Anim_2),
NPC_ANIM(cleft, Palette_01, Anim_6),
NPC_ANIM(cleft, Palette_01, Anim_7),
NPC_ANIM(cleft, Palette_01, Anim_7),
NPC_ANIM(cleft, Palette_01, Anim_2),
NPC_ANIM(cleft, Palette_01, Anim_2),
NPC_ANIM(cleft, Palette_01, Anim_8),
NPC_ANIM(cleft, Palette_01, Anim_8),
NPC_ANIM(cleft, Palette_01, Anim_14),
NPC_ANIM(cleft, Palette_01, Anim_17),
NPC_ANIM(cleft, Palette_01, Anim_13),
NPC_ANIM(cleft, Palette_01, Anim_15),
NPC_ANIM(cleft, Palette_01, Anim_10),
NPC_ANIM(cleft, Palette_01, Anim_11),
NPC_ANIM(cleft, Palette_01, Anim_16),
NPC_ANIM(cleft, Palette_01, Anim_0),
},
.unk_1E0 = { 0x0, 0x0, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0 },
.extraAnimations = NULL,
.tattle = 0,
};
StaticNpc N(CleftNPC2) = {
.id = 1,
.settings = &N(cleftNpcSettings),
.pos = { 641.0f, 268.0f, 202.0f },
.flags = 0x00000400,
.init = NULL,
.yaw = 90,
.dropFlags = 0x80,
.itemDropChance = 0,
.heartDrops = STANDARD_HEART_DROPS(3),
.flowerDrops = STANDARD_FLOWER_DROPS(2),
.minCoinBonus = 1,
.maxCoinBonus = 3,
.movement = { 641, 268, 202, 50, 30, -32767, 1, 641, 268, 202, 120 },
.animations = {
NPC_ANIM(cleft, Palette_01, Anim_2),
NPC_ANIM(cleft, Palette_01, Anim_6),
NPC_ANIM(cleft, Palette_01, Anim_7),
NPC_ANIM(cleft, Palette_01, Anim_7),
NPC_ANIM(cleft, Palette_01, Anim_2),
NPC_ANIM(cleft, Palette_01, Anim_2),
NPC_ANIM(cleft, Palette_01, Anim_8),
NPC_ANIM(cleft, Palette_01, Anim_8),
NPC_ANIM(cleft, Palette_01, Anim_14),
NPC_ANIM(cleft, Palette_01, Anim_17),
NPC_ANIM(cleft, Palette_01, Anim_13),
NPC_ANIM(cleft, Palette_01, Anim_15),
NPC_ANIM(cleft, Palette_01, Anim_10),
NPC_ANIM(cleft, Palette_01, Anim_11),
NPC_ANIM(cleft, Palette_01, Anim_16),
NPC_ANIM(cleft, Palette_01, Anim_0),
},
.unk_1E0 = { 0x0, 0x0, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0 },
.extraAnimations = NULL,
.tattle = 0,
};
StaticNpc N(GoombaNPC) = {
.id = 2,
.settings = &N(goombaNpcSettings),
.pos = { 333.0f, 215.0f, 85.0f },
.flags = 0x00000400,
.init = NULL,
.yaw = 90,
.dropFlags = 0x80,
.itemDropChance = 20,
.itemDrops = {
{ ItemId_DRIED_SHROOM, 10, 0 },
},
.heartDrops = STANDARD_HEART_DROPS(2),
.flowerDrops = STANDARD_FLOWER_DROPS(2),
.minCoinBonus = 0,
.maxCoinBonus = 2,
.movement = { 333, 215, 85, 40, 30, -32767, 1, 360, 215, 150, 120, 137, 1 },
.animations = {
NPC_ANIM(goomba, hyper, idle),
NPC_ANIM(goomba, hyper, walk),
NPC_ANIM(goomba, hyper, run),
NPC_ANIM(goomba, hyper, run),
NPC_ANIM(goomba, hyper, idle),
NPC_ANIM(goomba, hyper, idle),
NPC_ANIM(goomba, hyper, pain),
NPC_ANIM(goomba, hyper, pain),
NPC_ANIM(goomba, hyper, run),
NPC_ANIM(goomba, hyper, run),
NPC_ANIM(goomba, hyper, run),
NPC_ANIM(goomba, hyper, run),
NPC_ANIM(goomba, hyper, run),
NPC_ANIM(goomba, hyper, run),
NPC_ANIM(goomba, hyper, run),
NPC_ANIM(goomba, hyper, run),
},
.unk_1E0 = { 0x0, 0x0, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0 },
.extraAnimations = NULL,
.tattle = 0,
};
NpcGroupList N(npcGroupList) = {
NPC_GROUP(N(CleftNPC1), BATTLE_ID(14, 10, 0, 1)),
NPC_GROUP(N(CleftNPC2), BATTLE_ID(14, 13, 0, 1)),
NPC_GROUP(N(GoombaNPC), BATTLE_ID(14, 3, 0, 1)),
{},
};
// gCameras loading after the offset calculation instead of before
#ifdef NON_MATCHING
s32 func_80240000_BDD1B0(ScriptInstance *script, NpcAISettings *aiSettings, EnemyTerritoryThing* shape) {
PlayerStatus** playerStatus;
Enemy* enemy = script->owner1.enemy;
Npc *npc = get_npc_unsafe(enemy->npcID);
Camera* camera = CAM(D_8009A634);
f32 phi_f20;
s32 phi_s0 = 0;
if (func_800493EC(enemy, 0, aiSettings->alertRadius, aiSettings->unk_10.f)) {
phi_s0 = 1;
}
phi_f20 = 270.0f;
if (clamp_angle(get_clamped_angle_diff(camera->currentYaw, npc->yaw)) < 180.0) {
phi_f20 = 90.0f;
}
playerStatus = &gPlayerStatusPtr;
if (fabsf(get_clamped_angle_diff(phi_f20,
atan2(npc->pos.x, npc->pos.z,
(*playerStatus)->position.x, (*playerStatus)->position.z))) > 75.0) {
phi_s0 = 0;
}
if (fabsf(npc->pos.y - (*playerStatus)->position.y) >= 40.0f) {
phi_s0 = 0;
}
if (D_8010EBB0.unk_03 == 9) {
phi_s0 = 0;
}
return phi_s0;
}
#else
INCLUDE_ASM(s32, "world/area_arn/arn_02/BDD1B0", func_80240000_BDD1B0, ScriptInstance *script, NpcAISettings *aiSettings, EnemyTerritoryThing* shape);
#endif
#include "world/common/UnkNpcAIFunc18.inc.c"
void func_802401D4_BDD384(ScriptInstance *script, NpcAISettings *aiSettings, EnemyTerritoryThing* shape) {
Enemy* enemy = script->owner1.enemy;
Npc *npc = get_npc_unsafe(enemy->npcID);
s32 var;
if (script->functionTemp[1].s <= 0) {
script->functionTemp[1].s = aiSettings->unk_14;
if (func_800490B4(shape, enemy, aiSettings->alertRadius * 0.85, aiSettings->unk_10.s, 0)) {
npc->currentAnim = enemy->animList[9];
fx_emote(0, npc, 0.0f, npc->collisionHeight, 1.0f, 2.0f, -20.0f, 0xF, &var);
func_800494C0(npc, 0x2F4, 0x200000);
npc->duration = 0xC;
script->functionTemp[0].s = 2;
}
}
script->functionTemp[1].s--;
}
#include "world/common/UnkNpcAIFunc21.inc.c"
#include "world/common/UnkNpcAIFunc20.inc.c"
#include "world/common/UnkNpcAIFunc22.inc.c"
void func_802404D0_BDD680(ScriptInstance *script, NpcAISettings *aiSettings, EnemyTerritoryThing* shape) {
PlayerStatus** playerStatus;
Enemy* enemy = script->owner1.enemy;
Npc *npc = get_npc_unsafe(enemy->npcID);
s32 var;
if (func_800490B4(shape, enemy, aiSettings->chaseRadius, aiSettings->unk_28.s, 0)) {
playerStatus = &gPlayerStatusPtr;
npc->yaw = atan2(npc->pos.x, npc->pos.z, (*playerStatus)->position.x, (*playerStatus)->position.z);
script->functionTemp[0].s = 0xC;
} else {
npc->duration--;
if (npc->duration <= 0) {
script->functionTemp[1].s--;
if (script->functionTemp[1].s > 0) {
npc->yaw = clamp_angle(npc->yaw + 180.0f);
npc->duration = aiSettings->waitTime / 2 + rand_int(aiSettings->waitTime / 2 + 1);
} else {
fx_emote(2, npc, 0.0f, npc->collisionHeight, 1.0f, 2.0f, -20.0f, 0xC, &var);
npc->duration = 0xF;
script->functionTemp[0].s = 0x28;
}
}
}
}
#include "world/common/UnkNpcAIFunc16.inc.c"
void func_80240694_BDD844(ScriptInstance *script, NpcAISettings *aiSettings, EnemyTerritoryThing* shape) {
Enemy* enemy = script->owner1.enemy;
Npc *npc = get_npc_unsafe(enemy->npcID);
PlayerStatus** playerStatus = &gPlayerStatusPtr;
npc->yaw = atan2(npc->pos.x, npc->pos.z, (*playerStatus)->position.x, (*playerStatus)->position.z);
if (npc->duration % 3 == 0) {
fx_walk_normal(2, npc->pos.x, npc->pos.y, npc->pos.z + 2.0f, 0, 0);
}
npc->duration--;
if (npc->duration <= 0) {
playerStatus = &gPlayerStatusPtr;
enemy->unk_10.x = npc->pos.x;
enemy->unk_10.y = npc->pos.y;
enemy->unk_10.z = npc->pos.z;
enemy->unk_07 = 1;
npc->moveSpeed = aiSettings->chaseSpeed;
npc->duration = dist2D(npc->pos.x, npc->pos.z, (*playerStatus)->position.x, (*playerStatus)->position.z) / npc->moveSpeed + 0.9;
if (npc->duration < 15) {
npc->duration = 15;
}
script->functionTemp[0].s = 0x16;
}
}
void func_80240834_BDD9E4(ScriptInstance *script, NpcAISettings *aiSettings, EnemyTerritoryThing* shape) {
Enemy* enemy = script->owner1.enemy;
Npc *npc = get_npc_unsafe(enemy->npcID);
f32 posX, posY, posZ;
s32 phi_s1;
func_8003D660(npc, 1);
npc_move_heading(npc, npc->moveSpeed, npc->yaw);
phi_s1 = 0;
if (is_point_within_region(enemy->territory->shape,
enemy->territory->pointX, enemy->territory->pointZ,
npc->pos.x, npc->pos.z, enemy->territory->sizeX,
enemy->territory->sizeZ)) {
phi_s1 = 1;
}
posX = npc->pos.x;
posY = npc->pos.y;
posZ = npc->pos.z;
if (func_800DDC44(npc->unk_80, &posX, &posY, &posZ,
1.0f, npc->yaw, npc->collisionHeight, npc->collisionRadius)) {
phi_s1 = 1;
}
npc->duration--;
if (npc->duration <= 0) {
phi_s1 = 1;
}
if (phi_s1) {
script->functionTemp[0].s = 4;
enemy->unk_07 = 0;
}
}
void func_80240984_BDDB34(ScriptInstance *script, NpcAISettings *aiSettings, EnemyTerritoryThing* shape) {
Enemy* enemy = script->owner1.enemy;
Npc *npc = get_npc_unsafe(enemy->npcID);
npc->duration--;
if (npc->duration <= 0) {
npc->currentAnim = enemy->animList[1];
if (enemy->territory->unk_14 < 0) {
npc->moveSpeed = aiSettings->moveSpeed;
} else {
npc->moveSpeed = enemy->territory->unk_14 / 32767.0;
}
script->functionTemp[0].s = 0x29;
}
}
void func_80240A30_BDDBE0(ScriptInstance *script, NpcAISettings *aiSettings, EnemyTerritoryThing* shape) {
Enemy* enemy = script->owner1.enemy;
Npc *npc = get_npc_unsafe(enemy->npcID);
PlayerStatus** playerStatus = &gPlayerStatusPtr;
if (func_800490B4(shape, enemy, aiSettings->chaseRadius, aiSettings->unk_28.s, 0)) {
npc->yaw = atan2(npc->pos.x, npc->pos.z, (*playerStatus)->position.x, (*playerStatus)->position.z);
script->functionTemp[0].s = 12;
} else if (dist2D(npc->pos.x, npc->pos.z, enemy->territory->unk_00.x, enemy->territory->unk_00.z) <= npc->moveSpeed) {
npc->duration = 10;
script->functionTemp[0].s = 50;
} else if (npc->unk_8C == 0) {
npc->yaw = atan2(npc->pos.x, npc->pos.z, enemy->territory->unk_00.x, enemy->territory->unk_00.z);
npc_move_heading(npc, npc->moveSpeed, npc->yaw);
}
}
#include "world/common/UnkNpcAIFunc19.inc.c"
#include "world/common/UnkNpcAIFunc17.inc.c"
#include "world/common/UnkDurationCheck.inc.c"
s32 func_80240C90_BDDE40(ScriptInstance *script, NpcAISettings *aiSettings) {
Enemy* enemy = script->owner1.enemy;
Npc *npc = get_npc_unsafe(enemy->npcID);
Bytecode* args = script->ptrReadPos;
NpcAISettings* npcAI = (NpcAISettings*)get_variable(script, *args++);
EnemyTerritoryThing shape;
EnemyTerritoryThing* shapePtr = &shape;
u32 var;
enemy->varTable[10] = get_variable(script, *args++);
shape.unk_00 = 0;
shape.shape = enemy->territory->shape;
shape.pointX = enemy->territory->pointX;
shape.pointZ = enemy->territory->pointZ;
shape.sizeX = enemy->territory->sizeX;
shape.sizeZ = enemy->territory->sizeZ;
shape.unk_34 = 40.0f;
shape.unk_1C = 0;
if (aiSettings != NULL) {
script->functionTemp[0].s = NULL;
npc->duration = 0;
npc->flags &= ~0x800;
if (enemy->territory->unk_34 == 0) {
npc->flags |= 0x200;
npc->flags &= ~0x8;
} else {
npc->flags &= ~0x200;
npc->flags |= 0x8;
}
}
if (enemy->unk_B0 & 4) {
if (enemy->unk_B4 != 0) {
return 0;
}
enemy->unk_B0 &= ~4;
}
if ((u32)script->functionTemp[0].s - 12 < 3 && func_80240000_BDD1B0(script, npcAI, shapePtr)) {
script->functionTemp[0].s = 20;
}
switch (script->functionTemp[0].s) {
case 0:
N(UnkNpcAIFunc18)(script, npcAI, shapePtr);
case 1:
func_802401D4_BDD384(script, npcAI, shapePtr);
if (script->functionTemp[0].s != 2) {
return 0;
}
case 2:
N(UnkNpcAIFunc21)(script, npcAI, shapePtr);
if (script->functionTemp[0].s != 3) {
return 0;
}
case 3:
N(UnkNpcAIFunc20)(script, npcAI, shapePtr);
if (script->functionTemp[0].s != 4) {
return 0;
}
case 4:
N(UnkNpcAIFunc22)(script, npcAI, shapePtr);
case 5:
func_802404D0_BDD680(script, npcAI, shapePtr);
return 0;
case 12:
func_80049F7C(script, npcAI, shapePtr);
if (script->functionTemp[0].s != 13) {
return 0;
}
case 13:
func_8004A124(script, npcAI, shapePtr);
if (script->functionTemp[0].s != 14) {
return 0;
}
case 14:
npc->duration--;
if (npc->duration == 0) {
script->functionTemp[0].s = 40;
}
return 0;
case 20:
N(UnkNpcAIFunc16)(script, npcAI, shapePtr);
case 21:
func_80240694_BDD844(script, npcAI, shapePtr);
return 0;
case 22:
func_80240834_BDD9E4(script, npcAI, shapePtr);
return 0;
case 40:
func_80240984_BDDB34(script, npcAI, shapePtr);
if (script->functionTemp[0].s != 41) {
return 0;
}
case 41:
func_80240A30_BDDBE0(script, npcAI, shapePtr);
return 0;
case 50:
N(UnkNpcAIFunc19)(script, npcAI, shapePtr);
case 51:
N(UnkNpcAIFunc17)(script, npcAI, shapePtr);
if (script->functionTemp[0].s != 52) {
return 0;
}
case 52:
N(UnkDurationCheck)(script, npcAI, shapePtr);
return 0;
}
return 0;
}

View File

@ -0,0 +1,30 @@
#include "arn_02.h"
#include "message_ids.h"
Vec4f N(entryList)[] = {
{ -585.0f, 60.0f, 150.0f, 90.0f },
{ 880.0f, 320.0f, 150.0f, 270.0f },
};
MapConfig N(config) = {
.main = N(Main),
.entryList = N(entryList),
.entryCount = ENTRY_COUNT(N(entryList)),
.background = &gBackgroundImage,
.tattle = MSG_arn_02_tattle,
};
Script N(PlayMusic) = SCRIPT({
match SI_SAVE_VAR(0) {
< STORY_CH3_TUBBA_WOKE_UP {
SetMusicTrack(0, Song_GUSTY_GULCH, 0, 8);
}
< STORY_CH3_DEFEATED_TUBBA_BLUBBA {
SetMusicTrack(0, Song_TUBBA_ESCAPE, 0, 8);
}
else {
SetMusicTrack(0, Song_GUSTY_GULCH, 0, 8);
}
}
PlayAmbientSounds(1);
});

View File

@ -88,7 +88,7 @@ Script N(Script_8024097C) = SCRIPT({
Script N(NpcAI_80240B50) = SCRIPT({ Script N(NpcAI_80240B50) = SCRIPT({
1: 1:
match SI_SAVE_VAR(0) { match SI_SAVE_VAR(0) {
== 0xFFFFFF86 { == STORY_CH0_FELL_OFF_CLIFF {
89: 89:
N(UnkPositionFunc)(0xFFFFFF8A, 86, 0xFFFFFFBA, 0xFFFFFFF1); N(UnkPositionFunc)(0xFFFFFF8A, 86, 0xFFFFFFBA, 0xFFFFFFF1);
sleep 1; sleep 1;
@ -127,7 +127,7 @@ Script N(NpcAI_80240B50) = SCRIPT({
sleep 30; sleep 30;
SpeakToPlayer(0, 0x9D0008, 0x9D0001, 0, 0xB00A8); SpeakToPlayer(0, 0x9D0008, 0x9D0001, 0, 0xB00A8);
func_80240000_8C7F90(0, 5); func_80240000_8C7F90(0, 5);
SI_SAVE_VAR(0) = 0xFFFFFF87; SI_SAVE_VAR(0) = STORY_CH0_GOOMPA_JOINED_PARTY;
UseSettingsFrom(0, 0xFFFFFF24, 20, 0xFFFFFFB8); UseSettingsFrom(0, 0xFFFFFF24, 20, 0xFFFFFFB8);
GetPlayerPos(SI_VAR(0), SI_VAR(1), SI_VAR(2)); GetPlayerPos(SI_VAR(0), SI_VAR(1), SI_VAR(2));
SetPanTarget(0, SI_VAR(0), SI_VAR(1), SI_VAR(2)); SetPanTarget(0, SI_VAR(0), SI_VAR(1), SI_VAR(2));
@ -218,11 +218,11 @@ s32 N(npcGroupList_80241450)[] = {
0x00000001, N(npcGroup_80241260), 0x00020000, 0x00000000, 0x00000000, 0x00000000, 0x00000001, N(npcGroup_80241260), 0x00020000, 0x00000000, 0x00000000, 0x00000000,
}; };
s32 padding2[] = {0, 0}; s32 N(padding2)[] = {0, 0};
Script N(Script_80241470) = SCRIPT({ Script N(Script_80241470) = SCRIPT({
ModifyColliderFlags(0, 9, 0x7FFFFE00); ModifyColliderFlags(0, 9, 0x7FFFFE00);
SI_SAVE_VAR(0) = 0xFFFFFF8B; SI_SAVE_VAR(0) = STORY_CH0_LEFT_THE_PLAYGROUND;
}); });
Script N(Script_802414A8) = SCRIPT({ Script N(Script_802414A8) = SCRIPT({
@ -238,7 +238,7 @@ Script N(Script_802414C8) = SCRIPT({
}); });
Script N(MakeEntities) = SCRIPT({ Script N(MakeEntities) = SCRIPT({
if (SI_SAVE_VAR(0) < 0xFFFFFF8B) { if (SI_SAVE_VAR(0) < STORY_CH0_LEFT_THE_PLAYGROUND) {
MakeEntity(0x802EA10C, 45, 0, 70, 15, 0x80000000); MakeEntity(0x802EA10C, 45, 0, 70, 15, 0x80000000);
AssignScript(N(Script_80241470)); AssignScript(N(Script_80241470));
} else { } else {

View File

@ -6,7 +6,7 @@ Script N(Script_80242340) = SCRIPT({
SetCamDistance(0, 700.0); SetCamDistance(0, 700.0);
SetCamSpeed(0, 90.0); SetCamSpeed(0, 90.0);
PanToTarget(0, 0, 1); PanToTarget(0, 0, 1);
if (SI_SAVE_VAR(0) >= 0xFFFFFF89) { if (SI_SAVE_VAR(0) >= STORY_CH0_FOUND_HAMMER) {
SetPlayerPos(0, 0xFFFFFC18, 0); SetPlayerPos(0, 0xFFFFFC18, 0);
DisablePlayerInput(1); DisablePlayerInput(1);
SetPlayerPos(0xFFFFFF20, 20, 0xFFFFFFB0); SetPlayerPos(0xFFFFFF20, 20, 0xFFFFFFB0);

View File

@ -30,13 +30,13 @@ NpcAISettings N(goombaAISettings) = {
.moveTime = 30, .moveTime = 30,
.waitTime = 30, .waitTime = 30,
.alertRadius = 130.0f, .alertRadius = 130.0f,
.unk_10 = 0.0f, .unk_10 = { .f = 0.0f },
.unk_14 = 1, .unk_14 = 1,
.chaseSpeed = 2.5f, .chaseSpeed = 2.5f,
.unk_1C = 180, .unk_1C = 180,
.unk_20 = 3, .unk_20 = 3,
.chaseRadius = 150.0f, .chaseRadius = 150.0f,
.unk_28 = 0.0f, .unk_28 = { .f = 0.0f },
.unk_2C = TRUE, .unk_2C = TRUE,
}; };
@ -188,7 +188,7 @@ StaticNpc N(goombaNpc) = {
}; };
NpcGroupList N(npcGroupList) = { NpcGroupList N(npcGroupList) = {
NPC_GROUP(N(goombaNpc), BATTLE_ID(1, 0, 3)), NPC_GROUP(N(goombaNpc), BATTLE_ID(0, 1, 0, 3)),
{}, {},
}; };

View File

@ -44,7 +44,7 @@ Script N(Script_80240198) = SCRIPT({
Script N(Main) = SCRIPT({ Script N(Main) = SCRIPT({
SI_SAVE_VAR(425) = 10; SI_SAVE_VAR(425) = 10;
SetSpriteShading(-1); SetSpriteShading(-1);
if (SI_SAVE_VAR(0) == 0xFFFFFFC1) { if (SI_SAVE_VAR(0) == STORY_CH2_GOT_PULSE_STONE) {
DisablePulseStone(0); DisablePulseStone(0);
} }
SetCamPerspective(0, 3, 25, 16, 4096); SetCamPerspective(0, 3, 25, 16, 4096);
@ -54,7 +54,7 @@ Script N(Main) = SCRIPT({
MakeNpcs(0, N(npcGroupList_80240768)); MakeNpcs(0, N(npcGroupList_80240768));
await N(MakeEntities); await N(MakeEntities);
N(SpawnSunEffect)(); N(SpawnSunEffect)();
SetMusicTrack(0, 23, 0, 8); SetMusicTrack(0, Song_DRY_DRY_DESERT, 0, 8);
SI_VAR(0) = N(Script_80240198); SI_VAR(0) = N(Script_80240198);
spawn EnterWalk; spawn EnterWalk;
}); });

View File

@ -53,7 +53,7 @@ Script N(Script_802401F4) = SCRIPT({
Script N(Main) = SCRIPT({ Script N(Main) = SCRIPT({
SI_SAVE_VAR(425) = 10; SI_SAVE_VAR(425) = 10;
SetSpriteShading(-1); SetSpriteShading(-1);
if (SI_SAVE_VAR(0) == 0xFFFFFFC1) { if (SI_SAVE_VAR(0) == STORY_CH2_GOT_PULSE_STONE) {
DisablePulseStone(0); DisablePulseStone(0);
} }
SetCamPerspective(0, 3, 25, 16, 4096); SetCamPerspective(0, 3, 25, 16, 4096);
@ -62,7 +62,7 @@ Script N(Main) = SCRIPT({
SetCamLeadPlayer(0, 0); SetCamLeadPlayer(0, 0);
MakeNpcs(0, N(npcGroupList_802407D8)); MakeNpcs(0, N(npcGroupList_802407D8));
N(SpawnSunEffect)(); N(SpawnSunEffect)();
SetMusicTrack(0, 23, 0, 8); SetMusicTrack(0, Song_DRY_DRY_DESERT, 0, 8);
SI_VAR(0) = N(Script_802401F4); SI_VAR(0) = N(Script_802401F4);
spawn EnterWalk; spawn EnterWalk;
}); });

View File

@ -1,7 +1,7 @@
#include "common.h" #include "common.h"
#include "map.h" #include "map.h"
void N(UnkDurationCheck)(ScriptInstance* script) { void N(UnkDurationCheck)(ScriptInstance *script, NpcAISettings *aiSettings, EnemyTerritoryThing* shape) {
Npc* npc = get_npc_unsafe(script->owner1.enemy->npcID); Npc* npc = get_npc_unsafe(script->owner1.enemy->npcID);
npc->duration--; npc->duration--;

View File

@ -14,13 +14,13 @@ void N(UnkNpcAIFunc13_2)(ScriptInstance* script, NpcAISettings* aiSettings, s32
tempAngle = atan2(npc->pos.x, npc->pos.z, gPlayerStatusPtr->position.x, gPlayerStatusPtr->position.z); tempAngle = atan2(npc->pos.x, npc->pos.z, gPlayerStatusPtr->position.x, gPlayerStatusPtr->position.z);
angleDiff = get_clamped_angle_diff(npc->yaw, tempAngle); angleDiff = get_clamped_angle_diff(npc->yaw, tempAngle);
if (aiSettings->unk_10 < fabsf(angleDiff)) { if (aiSettings->unk_10.s < fabsf(angleDiff)) {
tempAngle = npc->yaw; tempAngle = npc->yaw;
if (angleDiff < 0.0f) { if (angleDiff < 0.0f) {
tempAngle += -aiSettings->unk_10; tempAngle += -aiSettings->unk_10.s;
} else { } else {
tempAngle += aiSettings->unk_10; tempAngle += aiSettings->unk_10.s;
} }
} }

View File

@ -297,6 +297,8 @@ class Compile(Transformer):
return super().transform(tree) return super().transform(tree)
def c_identifier(self, tree): def c_identifier(self, tree):
if tree.children[0].startswith("STORY_"):
return f"{tree.children[0]}"
return f"(Bytecode)(&{tree.children[0]})" return f"(Bytecode)(&{tree.children[0]})"
def ESCAPED_STRING(self, str_with_quotes): def ESCAPED_STRING(self, str_with_quotes):

View File

@ -71,16 +71,20 @@ def script_lib(offset):
constants = {} constants = {}
def get_constants(): def get_constants():
global constants global constants
valid_enums = { "ItemId", "PlayerAnim", "ActorID", "Event", "SoundId" } valid_defines = { "ItemId", "PlayerAnim", "ActorID", "Event", "SoundId", "Song" }
valid_enums = { "StoryProgress" }
for enum in valid_defines:
constants[enum] = {}
for enum in valid_enums: for enum in valid_enums:
constants[enum] = {} constants[enum] = {}
include_path = Path(Path(__file__).resolve().parent.parent / "include") include_path = Path(Path(__file__).resolve().parent.parent / "include")
enums = Path(include_path / "enums.h").read_text() enums = Path(include_path / "enums.h").read_text().splitlines()
for line in enums.splitlines(): # define stuff
for line in enums:
this_enum = "" this_enum = ""
for enum in valid_enums: for enum in valid_defines:
if f"#define {enum}_" in line: if f"#define {enum}_" in line:
this_enum = enum this_enum = enum
break; break;
@ -91,6 +95,32 @@ def get_constants():
if " " in id_: if " " in id_:
id_ = id_.split(" ",1)[0] id_ = id_.split(" ",1)[0]
constants[this_enum][int(id_, 16)] = name constants[this_enum][int(id_, 16)] = name
# enums
for i,line in enumerate(enums):
if line.startswith("enum "):
enum_name = line.split(" ",1)[1].split(" {",1)[0]
if enum_name in valid_enums:
constants[enum_name] = {}
last_num = 0
i += 1
while "}" not in enums[i]:
if not enums[i]:
i += 1
continue
name = enums[i].strip()
val = last_num+1
if "=" in name:
name, _, val = name.split(" ")
val = int(val[:-1], 0)
else:
name = name[:-1]
constants[enum_name][val] = name
i += 1
last_num = val
return return
def fix_args(args, info): def fix_args(args, info):
@ -129,6 +159,9 @@ replace_funcs = {
"GetItemPower" :{0:"ItemId"}, "GetItemPower" :{0:"ItemId"},
"JumpToGoal" :{0:"ActorID"}, "JumpToGoal" :{0:"ActorID"},
"MakeEntity" :{5:"ItemId"},
"MakeItemEntity" :{0:"ItemId"},
"PlaySound" :{0:"SoundId"}, "PlaySound" :{0:"SoundId"},
"PlaySoundAtActor" :{0:"ActorID", 1:"SoundId"}, "PlaySoundAtActor" :{0:"ActorID", 1:"SoundId"},
@ -138,10 +171,11 @@ replace_funcs = {
"SetActorScale" :{0:"ActorID"}, "SetActorScale" :{0:"ActorID"},
"SetActorYaw" :{0:"ActorID"}, "SetActorYaw" :{0:"ActorID"},
"SetAnimation" :{0:"ActorID", 2:"PlayerAnim"}, "SetAnimation" :{0:"ActorID", 2:"PlayerAnim"},
"SetGoalPos" :{0:"ActorID"} "SetGoalPos" :{0:"ActorID"},
"SetGoalToHome" :{0:"ActorID"}, "SetGoalToHome" :{0:"ActorID"},
"SetGoalToTarget" :{0:"ActorID"}, "SetGoalToTarget" :{0:"ActorID"},
"SetJumpAnimations" :{0:"ActorID", 2:"PlayerAnim", 3:"PlayerAnim", 4:"PlayerAnim"}, "SetJumpAnimations" :{0:"ActorID", 2:"PlayerAnim", 3:"PlayerAnim", 4:"PlayerAnim"},
"SetMusicTrack" :{1:"Song"},
"SetTargetActor" :{0:"ActorID"}, "SetTargetActor" :{0:"ActorID"},
"UseIdleAnimation" :{0:"ActorID"}, "UseIdleAnimation" :{0:"ActorID"},
@ -485,7 +519,9 @@ class ScriptDSLDisassembler(ScriptDisassembler):
# MULTI: multi-condition(s) # MULTI: multi-condition(s)
# MATCH: match block # MATCH: match block
self.case_stack = [] self.case_stack = []
# stores the variable type the case is switching on
self.case_variable = ""
self.save_variable = ""
self.was_multi_case = False self.was_multi_case = False
@property @property
@ -501,7 +537,9 @@ class ScriptDSLDisassembler(ScriptDisassembler):
if v <= -220000000: return str((v + 230000000) / 1024) if v <= -220000000: return str((v + 230000000) / 1024)
elif v <= -200000000: return f"SI_ARRAY_FLAG({v + 210000000})" elif v <= -200000000: return f"SI_ARRAY_FLAG({v + 210000000})"
elif v <= -180000000: return f"SI_ARRAY({v + 190000000})" elif v <= -180000000: return f"SI_ARRAY({v + 190000000})"
elif v <= -160000000: return f"SI_SAVE_VAR({v + 170000000})" elif v <= -160000000:
self.save_variable = f"SI_SAVE_VAR({v + 170000000})"
return self.save_variable
elif v <= -140000000: return f"SI_AREA_VAR({v + 150000000})" elif v <= -140000000: return f"SI_AREA_VAR({v + 150000000})"
elif v <= -120000000: return f"SI_SAVE_FLAG({v + 130000000})" elif v <= -120000000: return f"SI_SAVE_FLAG({v + 130000000})"
elif v <= -100000000: return f"SI_AREA_FLAG({v + 110000000})" elif v <= -100000000: return f"SI_AREA_FLAG({v + 110000000})"
@ -524,6 +562,28 @@ class ScriptDSLDisassembler(ScriptDisassembler):
except Exception: except Exception:
return False return False
def replace_enum(self, var, case=False):
varO = self.var(var)
if case:
self.save_variable = ""
try:
var = int(varO, 0)
except Exception:
return varO
if var > 0x10000000:
var -= 0x100000000
if ((case and self.case_variable == "SI_SAVE_VAR(0)") or
(not case and self.save_variable == "SI_SAVE_VAR(0)")):
if var in constants["StoryProgress"]:
return constants["StoryProgress"][var]
return varO
def disassemble_command(self, opcode, argc, argv): def disassemble_command(self, opcode, argc, argv):
# write case block braces # write case block braces
if self.in_case == "CASE" or self.in_case == "MULTI": if self.in_case == "CASE" or self.in_case == "MULTI":
@ -552,6 +612,10 @@ class ScriptDSLDisassembler(ScriptDisassembler):
self.indent -= 1 self.indent -= 1
self.write_line("}") self.write_line("}")
#print(f"Op 0x{opcode:2X} saved_var \"{self.save_variable}\" case_var \"{self.case_variable}\"")
if self.in_case and 0x16 <= opcode <= 0x1B and self.case_variable == "SI_SAVE_VAR(0)":
argv[0] = self.replace_enum(argv[0], case=True)
if opcode == 0x01: if opcode == 0x01:
if self.out.endswith("return;\n"): if self.out.endswith("return;\n"):
# implicit return; break # implicit return; break
@ -584,22 +648,52 @@ class ScriptDSLDisassembler(ScriptDisassembler):
elif opcode == 0x08: self.write_line(f"sleep {self.var(argv[0])};") elif opcode == 0x08: self.write_line(f"sleep {self.var(argv[0])};")
elif opcode == 0x09: self.write_line(f"sleep {self.var(argv[0])} secs;") elif opcode == 0x09: self.write_line(f"sleep {self.var(argv[0])} secs;")
elif opcode == 0x0A: elif opcode == 0x0A:
self.write_line(f"if ({self.var(argv[0])} == {self.var(argv[1])}) {{") varA = self.replace_enum(argv[0])
varB = self.replace_enum(argv[1])
if varB == "SI_SAVE_VAR(0)":
varA = self.replace_enum(argv[0])
self.write_line(f"if ({varA} == {varB}) {{")
self.save_variable = ""
self.indent += 1 self.indent += 1
elif opcode == 0x0B: elif opcode == 0x0B:
self.write_line(f"if ({self.var(argv[0])} != {self.var(argv[1])}) {{") varA = self.replace_enum(argv[0])
varB = self.replace_enum(argv[1])
if varB == "SI_SAVE_VAR(0)":
varA = self.replace_enum(argv[0])
self.write_line(f"if ({varA} != {varB}) {{")
self.save_variable = ""
self.indent += 1 self.indent += 1
elif opcode == 0x0C: elif opcode == 0x0C:
self.write_line(f"if ({self.var(argv[0])} < {self.var(argv[1])}) {{") varA = self.replace_enum(argv[0])
varB = self.replace_enum(argv[1])
if varB == "SI_SAVE_VAR(0)":
varA = self.replace_enum(argv[0])
self.write_line(f"if ({varA} < {varB}) {{")
self.save_variable = ""
self.indent += 1 self.indent += 1
elif opcode == 0x0D: elif opcode == 0x0D:
self.write_line(f"if ({self.var(argv[0])} > {self.var(argv[1])}) {{") varA = self.replace_enum(argv[0])
varB = self.replace_enum(argv[1])
if varB == "SI_SAVE_VAR(0)":
varA = self.replace_enum(argv[0])
self.write_line(f"if ({varA} > {varB}) {{")
self.save_variable = ""
self.indent += 1 self.indent += 1
elif opcode == 0x0E: elif opcode == 0x0E:
self.write_line(f"if ({self.var(argv[0])} <= {self.var(argv[1])}) {{") varA = self.replace_enum(argv[0])
varB = self.replace_enum(argv[1])
if varB == "SI_SAVE_VAR(0)":
varA = self.replace_enum(argv[0])
self.write_line(f"if ({varA} <= {varB}) {{")
self.save_variable = ""
self.indent += 1 self.indent += 1
elif opcode == 0x0F: elif opcode == 0x0F:
self.write_line(f"if ({self.var(argv[0])} >= {self.var(argv[1])}) {{") varA = self.replace_enum(argv[0])
varB = self.replace_enum(argv[1])
if varB == "SI_SAVE_VAR(0)":
varA = self.replace_enum(argv[0])
self.write_line(f"if ({varA} >= {varB}) {{")
self.save_variable = ""
self.indent += 1 self.indent += 1
elif opcode == 0x10: elif opcode == 0x10:
self.write_line(f"if ({self.var(argv[0])} & {self.var(argv[1])}) {{") self.write_line(f"if ({self.var(argv[0])} & {self.var(argv[1])}) {{")
@ -617,29 +711,31 @@ class ScriptDSLDisassembler(ScriptDisassembler):
elif opcode == 0x14: elif opcode == 0x14:
self.write_line(f"match {self.var(argv[0])} {{") self.write_line(f"match {self.var(argv[0])} {{")
self.indent += 1 self.indent += 1
self.case_variable = self.var(argv[0])
self.case_stack.append("MATCH") self.case_stack.append("MATCH")
elif opcode == 0x15: elif opcode == 0x15:
self.write_line(f"matchc {self.var(argv[0])} {{") self.write_line(f"matchc {self.var(argv[0])} {{")
self.indent += 1 self.indent += 1
self.case_variable = self.var(argv[0])
self.case_stack.append("MATCH") self.case_stack.append("MATCH")
elif opcode == 0x16: elif opcode == 0x16:
self.case_stack.append("CASE") self.case_stack.append("CASE")
self.write(f"== {self.var(argv[0])}") self.write(f"== {argv[0]}")
elif opcode == 0x17: elif opcode == 0x17:
self.case_stack.append("CASE") self.case_stack.append("CASE")
self.write(f"!= {self.var(argv[0])}") self.write(f"!= {argv[0]}")
elif opcode == 0x18: elif opcode == 0x18:
self.case_stack.append("CASE") self.case_stack.append("CASE")
self.write(f"< {self.var(argv[0])}") self.write(f"< {argv[0]}")
elif opcode == 0x19: elif opcode == 0x19:
self.case_stack.append("CASE") self.case_stack.append("CASE")
self.write(f"> {self.var(argv[0])}") self.write(f"> {argv[0]}")
elif opcode == 0x1A: elif opcode == 0x1A:
self.case_stack.append("CASE") self.case_stack.append("CASE")
self.write(f"<= {self.var(argv[0])}") self.write(f"<= {argv[0]}")
elif opcode == 0x1B: elif opcode == 0x1B:
self.case_stack.append("CASE") self.case_stack.append("CASE")
self.write(f">= {self.var(argv[0])}") self.write(f">= {argv[0]}")
elif opcode == 0x1C: elif opcode == 0x1C:
self.case_stack.append("CASE") self.case_stack.append("CASE")
self.write(f"else") self.write(f"else")
@ -677,8 +773,13 @@ class ScriptDSLDisassembler(ScriptDisassembler):
assert self.case_stack.pop() == "MATCH" assert self.case_stack.pop() == "MATCH"
self.indent -= 1 self.indent -= 1
self.case_variable = ""
self.write_line("}") self.write_line("}")
elif opcode == 0x24: self.write_line(f"{self.var(argv[0])} = {self.var(argv[1])};") elif opcode == 0x24:
varA = self.replace_enum(argv[0])
varB = self.replace_enum(argv[1])
self.save_variable = ""
self.write_line(f"{varA} = {varB};")
elif opcode == 0x25: self.write_line(f"{self.var(argv[0])} =c 0x{argv[1]:X};") elif opcode == 0x25: self.write_line(f"{self.var(argv[0])} =c 0x{argv[1]:X};")
elif opcode == 0x26: elif opcode == 0x26:
lhs = self.var(argv[1]) lhs = self.var(argv[1])
@ -766,24 +867,44 @@ class ScriptDSLDisassembler(ScriptDisassembler):
raise UnsupportedScript(f"DSL does not support script opcode 0x{opcode:X}") raise UnsupportedScript(f"DSL does not support script opcode 0x{opcode:X}")
if __name__ == "__main__": if __name__ == "__main__":
if len(sys.argv) <= 1: import argparse
print("usage: ./disasm_script.py <file> [offset]")
exit()
file = sys.argv[1] parser = argparse.ArgumentParser()
offset = eval(sys.argv[2]) if len(sys.argv) >= 3 else 0 parser.add_argument("file", type=str, help="File to dissassemble from")
parser.add_argument("--o", "-o", type=lambda x: int(x, 0), default=0, dest="offset", required=False, help="Offset to start dissassembling from")
parser.add_argument("--e", "-e", type=lambda x: int(x, 0), default=0, dest="end", required=False, help="End offset to stop dissassembling from.\nOnly used as a way to find valid scripts.")
with open(file, "rb") as f: args = parser.parse_args()
get_constants()
f.seek(offset) get_constants()
if args.end > args.offset:
with open(args.file, "rb") as f:
while args.offset < args.end:
f.seek(args.offset)
script = ScriptDSLDisassembler(f)
try:
script_text = script.disassemble()
if script.instructions > 1:
print(f"Valid script found at 0x{args.offset:X}")
args.offset = script.end_pos
else:
args.offset += 4
except Exception:
args.offset += 4
else:
with open(args.file, "rb") as f:
f.seek(args.offset)
try:
script = ScriptDSLDisassembler(f) script = ScriptDSLDisassembler(f)
script_text = script.disassemble() try:
script_text = script.disassemble()
print(f"Script read from 0x{script.start_pos:X} to 0x{script.end_pos:X} " print(f"Script read from 0x{script.start_pos:X} to 0x{script.end_pos:X} "
f"(0x{script.end_pos - script.start_pos:X} bytes, {script.instructions} instructions)") f"(0x{script.end_pos - script.start_pos:X} bytes, {script.instructions} instructions)")
print() print()
print(script_text, end="") print(script_text, end="")
except UnsupportedScript:
print(ScriptDisassembler(f).disassemble(), end="") except UnsupportedScript:
print(ScriptDisassembler(f).disassemble(), end="")

539
tools/make_npc_structs.py Normal file
View File

@ -0,0 +1,539 @@
from pathlib import Path
import argparse
from struct import unpack_from
constants = {}
def get_constants():
global constants
valid_enums = { "ItemId", "PlayerAnim", "ActorID", "Event", "SoundId" }
for enum in valid_enums:
constants[enum] = {}
constants["NPC_SPRITE"] = {}
include_path = Path(Path(__file__).resolve().parent.parent / "include")
enums = Path(include_path / "enums.h").read_text()
for line in enums.splitlines():
this_enum = ""
for enum in valid_enums:
if f"#define {enum}_" in line:
this_enum = enum
break;
if this_enum:
name = line.split(" ",2)[1]
id_ = line.split("0x", 1)[1]
if " " in id_:
id_ = id_.split(" ",1)[0]
constants[this_enum][int(id_, 16)] = name
sprite_path = Path(Path(__file__).resolve().parent.parent / "ver" / "current" / "build" / "include" / "sprite" / "npc")
for file in sprite_path.iterdir():
fd = file.read_text()
for line in fd.splitlines():
if "#define _NPC_SPRITE_" in line:
enum = "NPC_SPRITE"
elif "#define _NPC_PALETTE_" in line:
enum = "NPC_PALETTE"
elif "#define _NPC_ANIM_" in line:
enum = "NPC_ANIM"
else:
continue
name = line.split(" ",2)[1]
id_ = line.split("0x", 1)[1]
if " " in id_:
id_ = id_.split(" ",1)[0]
name = name.split(f"_{enum}_", 1)[1]
if enum == "NPC_SPRITE":
saved_name = name
saved_id = id_
else:
name = name.rsplit(f"{saved_name}_")[1]
if enum == "NPC_SPRITE":
if int(id_, 16) not in constants["NPC_SPRITE"]:
constants[enum][int(id_, 16)] = {"name":"", "palettes":{}, "anims":{}}
constants[enum][int(id_, 16)]["name"] = name
elif enum == "NPC_PALETTE":
constants["NPC_SPRITE"][int(saved_id, 16)]["palettes"][int(id_, 16)] = name
elif enum == "NPC_ANIM":
constants["NPC_SPRITE"][int(saved_id, 16)]["anims"][int(id_, 16)] = name
return
STRUCTS = {}
def parse_var(line):
#print(f"Parsing {line}")
if "*/ " in line:
line = line.split("*/ ",1)[1]
line = line.split(";",1)[0].strip()
if "," in line or "(*" in line:
return (None, None, None, None)
elif "union " in line:
return ("union", None, None, None)
#print(f"Parsed {line}")
if " " in line:
if line.startswith("struct "):
struct, type_, name = line.split(" ")
else:
type_, name = line.split(" ")
else:
type_ = "function"
name = line.split("(", 1)[0]
count = 1
if "[" in name:
name, *count = name.split("[")
counts = 1
count.reverse()
for dim in count:
counts *= int(dim[:-1], 0)
count = counts
is_ptr = "*" in type_ or type_ == "UNK_PTR"
return (type_, name, count, is_ptr)
def parse_file(filename):
fd = filename.read_text().splitlines()
i = 0
while i < len(fd):
#supported = [f"typedef struct {x}" in fd[i] for x in SUPPORTED_STRUCTS]
#if any(supported):
if "typedef struct " in fd[i]:
#supported_name = [SUPPORTED_STRUCTS[i] for i,x in enumerate(supported) if x][0]
supported_name = fd[i].split("typedef struct ", 1)[1].split(" {", 1)[0]
if supported_name == "{":
supported_name = ""
#print(f"Parsing struct \"{supported_name}\"")
struct_to_add = []
i += 1
while ("} " + f"{supported_name.upper()}") not in fd[i].split(";",1)[0].upper():
type_, name, count, ptr = parse_var(fd[i])
if type_ == None:
i += 1
continue
union = []
if type_ == "union":
i += 1
while "}" not in fd[i]:
type_, name, count, ptr = parse_var(fd[i])
union.append({"type":type_, "name": name, "num":count, "ptr":ptr})
i += 1
name = fd[i].split("}", 1)[1].split(";", 1)[0]
#print(supported_name, type_, name, count)
struct_to_add.append({"type":type_, "name": name, "num":count, "ptr":ptr, "union":union})
i += 1
#print(f"Broke on line {fd[i]}")
#print()
if supported_name == "":
supported_name = fd[i].split("} ",1)[1].split(";",1)[0]
if "[" in supported_name:
supported_name = supported_name[:-2]
STRUCTS[supported_name] = struct_to_add
i += 1
def get_structs():
parse_file(Path(Path(__file__).parent.parent / "include" / "map.h"))
parse_file(Path(Path(__file__).parent.parent / "include" / "common_structs.h"))
def get_vals(fd, offset, var):
out = []
arr = []
for i in range(var["num"]):
if var["type"] in STRUCTS:
type_ = "struct"
data = []
for var2 in STRUCTS[var["type"]]:
out3, offset = get_vals(fd, offset, var2)
data.extend(out3)
#if var["num"] == 1:
# out.extend(out2)
#else:
#out.append(out2)
else:
type_ = "int"
if var["type"] == "s8" or var["type"] == "char":
if var["type"] == "char":
type_ = "hex"
data = unpack_from('>b', fd, offset)[0]
offset += 1
elif var["type"] == "u8":
data = unpack_from('>B', fd, offset)[0]
offset += 1
elif var["type"] == "s16" or var["type"] in ("ItemId"):
offset += offset % 2
data = unpack_from('>h', fd, offset)[0]
offset += 2
elif var["type"] == "u16":
offset += offset % 2
data = unpack_from('>H', fd, offset)[0]
offset += 2
elif var["type"] == "s32" or var["type"] in ("NpcId", "NpcAnimID", "MessageID"):
poff = offset
offset += offset % 4
data = unpack_from('>i', fd, offset)[0]
offset += 4
elif var["type"] == "u32":
offset += offset % 4
data = unpack_from('>I', fd, offset)[0]
offset += 4
elif var["type"] == "f32":
offset += offset % 4
data = unpack_from('>f', fd, offset)[0]
type_ = "float"
offset += 4
elif var["type"] == "X32":
offset += offset % 4
data = unpack_from('>f', fd, offset)[0]
type_ = "float"
if data < -1000.0 or data > 1000.0:
type_ = "int"
data = unpack_from('>i', fd, offset)[0]
offset += 4
elif var["ptr"]:
offset += offset % 4
data = unpack_from('>I', fd, offset)[0]
type_ = "ptr"
offset += 4
else:
print(f"Unknown data type \"{var['type']}\"")
exit()
if var["num"] == 1:
out.append({"name":var["name"], "type":type_, "data":data})
else:
arr.append({"name":var["name"], "type":type_, "data":data})
if var["num"] > 1:
out.append(arr)
return out, offset
def INDENT(depth):
return f" " * depth
def print_data(vals, indent, needs_name, is_array=False, is_struct=False):
out = []
for val in vals:
line = ""
if needs_name:
line = INDENT(indent)
#print(val)
# array
if type(val) is list:
line += f".{val[0]['name']} = " + "{ "
struct = type(val[0]["data"]) is list
line += ", ".join(print_data(val, indent + 1, needs_name=False, is_array=True, is_struct=struct))
if struct:
line += "\n" + INDENT(indent) + "},"
else:
line += " },"
else:
if needs_name:
line += f".{val['name']} = "
if type(val["data"]) is list:
if is_struct:
line += "\n"
line += INDENT(indent)
line += "{ "
for x,val2 in enumerate(val["data"]):
if x > 0:
line += ", "
#line += f".{val2['name']} = "
if val2["type"] == "float":
line += f"{val2['data']:.01f}f"
elif val2["type"] == "hex":
line += f"0x{val2['data']:X}"
elif val2["type"] == "ptr":
if val2["data"] == 0:
line += f"NULL"
else:
line += f"0x{val2['data']:08X}"
else:
line += f"{val2['data']}"
line += " }"
if not is_array:
line += ","
else:
if "flags" in val["name"].lower() or "animations" in val["name"].lower():
if val["name"] == "flags":
val["type"] = "ptr"
elif val["name"] == "dropFlags":
val["type"] = "hex"
val["data"] = abs(val["data"])
if val["type"] == "float":
line += f"{val['data']:.01f}f"
elif val["type"] == "hex":
line += f"0x{val['data']:X}"
elif val["type"] == "ptr":
if val["data"] == 0:
line += f"NULL"
else:
line += f"0x{val['data']:08X}"
else:
line += f"{val['data']}"
if not (is_array or is_struct):
line += ","
out.append(line)
return out
def output_type2(fd, offset, var):
vals = []
for var in STRUCTS[args.type]:
tmp, offset = get_vals(fd, offset, var)
vals.extend(tmp)
#print(vals)
#print()
out = [f"{args.type} = " + "{"]
out.extend(print_data(vals, 1, True))
out.append("};")
#print("END======")
#print("\n".join(out))
return "\n".join(out)
def check_list(vals, depth = 0):
for x,val in enumerate(vals):
if type(val) == list:
if check_list(val, depth + 1):
return True
elif val != 0:
return True
return False
def recurse_check_list(vals):
res = 0
for x,val in enumerate(vals):
if type(val) == list:
if check_list(val, 1):
return len(vals) - x
elif val != 0:
return len(vals) - x
return -1
def get_single_struct_vals(fd, i):
vals = []
if not fd[i].rstrip().endswith("},"):
# must be a sub-struct over multiple lines
old_i = i
i += 1
while not ("}," in fd[i] and "." in fd[i+1]):
temp = fd[i].split("{",1)[1].split("}",1)[0].split(", ")
a = []
for x in temp:
x = x.strip()
if x != "":
a.append(int(x, 0))
vals.append(a)
i += 1
else:
# single line
temp = fd[i].split("{",1)[1].split("}",1)[0].split(", ")
a = []
for x in temp:
x = x.strip()
if x != "":
a.append(int(x, 0))
vals.extend(a)
return vals, i
def cull_struct(fd, i):
out = []
vals = []
#print(f"Culling Starting at {fd[i]}")
if not fd[i].rstrip().endswith("},"):
# must be a sub-struct over multiple lines
old_i = i
vals, i = get_single_struct_vals(fd, i)
# reverse and cull entries of only zeros
x = recurse_check_list(vals[::-1])
#print(f"Found first index of empty values at idx {x}, vals: {vals}")
if x < 0:
#print(f"Ending at {fd[i]}")
return None, i
out.append(fd[old_i])
old_i += 1
for y in range(x):
out.append(fd[old_i])
old_i += 1
#print(f"Ending at {fd[i]}")
else:
prefix = fd[i].split("{",1)[0] + "{ "
suffix = " },"
vals, i = get_single_struct_vals(fd, i)
# reverse and cull entries of only zeros
x = recurse_check_list(vals[::-1])
#print(f"Found first index of empty values at idx {x}, vals: {vals}")
if x < 0:
#print(f"Ending at {fd[i]}")
return None, i
#out.append(prefix)
temp = ""
for z,y in enumerate(range(x)):
if z > 0:
prefix += ", "
prefix += f"{vals[y]}"
out.append(prefix + suffix)
#print(f"Ending at {fd[i]}")
return "\n".join(out), i
def MacroReplaceStaticNPC(fd):
replace_cull = { "unk_1C", "movement" }
fd = fd.splitlines()
out = []
i = 0
while i < len(fd):
if any(f".{x}" in fd[i] for x in replace_cull):
vals, i = cull_struct(fd, i)
if vals:
out.append(vals)
i += 1
continue
if ".itemDrops" in fd[i]:
vals, x = cull_struct(fd, i)
indent = len(fd[i].split(".",1)[0]) // 4
new_line = fd[i].split("{",1)[0] + "{\n"
if not vals:
i = x
i += 1
continue
vals += "\n},\n."
vals, _ = get_single_struct_vals(vals.splitlines(), 0)
added_item = False
for item in vals:
if item[0] == 0:
continue
added_item = True
item_name = constants["ItemId"][item[0]]
new_line += " " * (indent+1) + "{ " + item_name + f", {item[1]}, {item[2]}" + " },\n"
if added_item:
new_line += " " * indent + "},"
out.append(new_line)
i = x
elif ".animations" in fd[i]:
indent = len(fd[i].split(".",1)[0]) // 4
new_line = fd[i].split("{",1)[0] + "{\n"
vals, x = get_single_struct_vals(fd, i)
for val in vals:
sprite_id = (val & 0x00FF0000) >> 16
palette_id = (val & 0x0000FF00) >> 8
anim_id = (val & 0x000000FF) >> 0
sprite = constants["NPC_SPRITE"][sprite_id]["name"]
palette = constants["NPC_SPRITE"][sprite_id]["palettes"][palette_id]
anim = constants["NPC_SPRITE"][sprite_id]["anims"][anim_id]
new_line += " " * (indent+1) + f"NPC_ANIM({sprite}, {palette}, {anim}),\n"
new_line += " " * indent + "},"
out.append(new_line)
i = x
elif ".heartDrops" in fd[i] or ".flowerDrops" in fd[i]:
vals, x = get_single_struct_vals(fd, i)
new_line = fd[i].split("{",1)[0]
attempts = vals[0][2]
if ".heartDrops" in fd[i]:
if round(vals[0][1] / 327.67, 2) == 70 and round(vals[0][3] / 327.67, 2) == 50:
new_line += f"STANDARD_HEART_DROPS({attempts}),"
elif round(vals[0][1] / 327.67, 2) == 80 and round(vals[0][3] / 327.67, 2) == 50:
new_line += f"GENEROUS_HEART_DROPS({attempts}),"
elif round(vals[0][1] / 327.67, 2) == 80 and round(vals[0][3] / 327.67, 2) == 60:
new_line += f"GENEROUS_WHEN_LOW_HEART_DROPS({attempts}),"
else:
print(f"Unknown heart drop macro, values were {round(vals[0][1] / 327.67, 2)} and {round(vals[0][3] / 327.67, 2)}")
exit()
else:
if round(vals[0][1] / 327.67, 2) == 50 and round(vals[0][3] / 327.67, 2) == 40:
new_line += f"STANDARD_FLOWER_DROPS({attempts}),"
elif round(vals[0][1] / 327.67, 2) == 70 and round(vals[0][3] / 327.67, 2) == 50:
new_line += f"GENEROUS_WHEN_LOW_FLOWER_DROPS({attempts}),"
elif round(vals[0][1] / 327.67, 2) == 40 and round(vals[0][3] / 327.67, 2) == 40:
new_line += f"REDUCED_FLOWER_DROPS({attempts}),"
else:
print(f"Unknown heart drop macro, values were {round(vals[0][1] / 327.67, 2)} and {round(vals[0][3] / 327.67, 2)}")
exit()
out.append(new_line)
i = x
else:
out.append(fd[i])
i += 1
return "\n".join(out)
def MacroReplaceNpcSettings(fd):
replace_cull = { "unk_00", "unk_24" }
fd = fd.splitlines()
out = []
i = 0
while i < len(fd):
if any(f".{x}" in fd[i] for x in replace_cull):
vals, i = cull_struct(fd, i)
if vals:
out.append(vals)
else:
out.append(fd[i])
i += 1
return "\n".join(out)
parser = argparse.ArgumentParser()
parser.add_argument("file", type=str, help="File to decompile struct from")
parser.add_argument("offset", type=lambda x: int(x, 0), help="Offset to decompile struct from")
parser.add_argument("type", type=str, help="Struct type to decompile")
args = parser.parse_args()
get_constants()
get_structs()
if args.type not in STRUCTS:
print(f"Unknown struct type {args.type}")
exit()
'''
out = [f"{args.type} = " + "{\n"]
offset = args.offset
for var in STRUCTS[args.type]:
line, offset = output_type(fd, offset, var, 1)
out.append(line)
out.append("};")
'''
fd = Path(args.file).resolve().read_bytes()
out = output_type2(fd, args.offset, STRUCTS[args.type])
if args.type.lower() == "staticnpc":
print(MacroReplaceStaticNPC(out))
elif args.type.lower() == "npcaisettings":
print(out)
elif args.type.lower() == "npcsettings":
print(MacroReplaceNpcSettings(out))
else:
print(f"Add me type: {args.type}")

View File

@ -2,5 +2,4 @@
.section .data .section .data
glabel D_80240FE0_BDE190 glabel , 0x00000014, 0x00000001, 0xF5DE0180, 0x00000018, 0x00000001, 0xFFFFFFE3, 0x00000043, 0x00000005, SetMusicTrack, 0x00000000, 0x0000001D, 0x00000000, 0x00000008, 0x00000018, 0x00000001, 0xFFFFFFF0, 0x00000043, 0x00000005, SetMusicTrack, 0x00000000, 0x0000001F, 0x00000000, 0x00000008, 0x0000001C, 0x00000000, 0x00000043, 0x00000005, SetMusicTrack, 0x00000000, 0x0000001D, 0x00000000, 0x00000008, 0x00000023, 0x00000000, 0x00000043, 0x00000002, PlayAmbientSounds, 0x00000001, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000000, 0x00000000
.word 0xC4124000, 0x42700000, 0x43160000, 0x42B40000, 0x445C0000, 0x43A00000, 0x43160000, 0x43870000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x802411F0, D_80240FE0_BDE190, 0x00000002, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, func_80200000, 0x001900BE, 0x00000014, 0x00000001, 0xF5DE0180, 0x00000018, 0x00000001, 0xFFFFFFE3, 0x00000043, 0x00000005, SetMusicTrack, 0x00000000, 0x0000001D, 0x00000000, 0x00000008, 0x00000018, 0x00000001, 0xFFFFFFF0, 0x00000043, 0x00000005, SetMusicTrack, 0x00000000, 0x0000001F, 0x00000000, 0x00000008, 0x0000001C, 0x00000000, 0x00000043, 0x00000005, SetMusicTrack, 0x00000000, 0x0000001D, 0x00000000, 0x00000008, 0x00000023, 0x00000000, 0x00000043, 0x00000002, PlayAmbientSounds, 0x00000001, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000000, 0x00000000

File diff suppressed because one or more lines are too long

View File

@ -5,20 +5,3 @@
glabel D_80241AD0_BDEC80 glabel D_80241AD0_BDEC80
.word 0x61726E5F, 0x30350000, 0x61726E5F, 0x30340000 .word 0x61726E5F, 0x30350000, 0x61726E5F, 0x30340000
glabel D_80241AE0_BDEC90
.double 180.0
glabel D_80241AE8_BDEC98
.double 75.0
glabel D_80241AF0_BDECA0
.double 0.85
glabel D_80241AF8_BDECA8
.double 0.9
glabel D_80241B00_BDECB0
.double 32767.0
glabel jtbl_80241B08_BDECB8
.word L80240E04_BDDFB4, L80240E14_BDDFC4, L80240E34_BDDFE4, L80240E54_BDE004, L80240E74_BDE024, L80240E84_BDE034, L80240FB8_BDE168, L80240FB8_BDE168, L80240FB8_BDE168, L80240FB8_BDE168, L80240FB8_BDE168, L80240FB8_BDE168, L80240E9C_BDE04C, L80240EBC_BDE06C, L80240EDC_BDE08C, L80240FB8_BDE168, L80240FB8_BDE168, L80240FB8_BDE168, L80240FB8_BDE168, L80240FB8_BDE168, L80240F00_BDE0B0, L80240F10_BDE0C0, L80240F28_BDE0D8, L80240FB8_BDE168, L80240FB8_BDE168, L80240FB8_BDE168, L80240FB8_BDE168, L80240FB8_BDE168, L80240FB8_BDE168, L80240FB8_BDE168, L80240FB8_BDE168, L80240FB8_BDE168, L80240FB8_BDE168, L80240FB8_BDE168, L80240FB8_BDE168, L80240FB8_BDE168, L80240FB8_BDE168, L80240FB8_BDE168, L80240FB8_BDE168, L80240FB8_BDE168, L80240F40_BDE0F0, L80240F60_BDE110, L80240FB8_BDE168, L80240FB8_BDE168, L80240FB8_BDE168, L80240FB8_BDE168, L80240FB8_BDE168, L80240FB8_BDE168, L80240FB8_BDE168, L80240FB8_BDE168, L80240F78_BDE128, L80240F88_BDE138, L80240FA8_BDE158, 0

View File

@ -1,6 +1,14 @@
.set noat # allow manual use of $at .set noat # allow manual use of $at
.set noreorder # don't insert nops after branches .set noreorder # don't insert nops after branches
.section .rodata
glabel D_80241AE0_BDEC90
.double 180.0
glabel D_80241AE8_BDEC98
.double 75.0
.section .text
glabel func_80240000_BDD1B0 glabel func_80240000_BDD1B0
/* BDD1B0 80240000 27BDFFD8 */ addiu $sp, $sp, -0x28 /* BDD1B0 80240000 27BDFFD8 */ addiu $sp, $sp, -0x28
/* BDD1B4 80240004 AFBF001C */ sw $ra, 0x1c($sp) /* BDD1B4 80240004 AFBF001C */ sw $ra, 0x1c($sp)

View File

@ -1,81 +0,0 @@
.set noat # allow manual use of $at
.set noreorder # don't insert nops after branches
glabel func_802401D4_BDD384
/* BDD384 802401D4 27BDFFB8 */ addiu $sp, $sp, -0x48
/* BDD388 802401D8 AFB3003C */ sw $s3, 0x3c($sp)
/* BDD38C 802401DC 0080982D */ daddu $s3, $a0, $zero
/* BDD390 802401E0 AFBF0044 */ sw $ra, 0x44($sp)
/* BDD394 802401E4 AFB40040 */ sw $s4, 0x40($sp)
/* BDD398 802401E8 AFB20038 */ sw $s2, 0x38($sp)
/* BDD39C 802401EC AFB10034 */ sw $s1, 0x34($sp)
/* BDD3A0 802401F0 AFB00030 */ sw $s0, 0x30($sp)
/* BDD3A4 802401F4 8E700148 */ lw $s0, 0x148($s3)
/* BDD3A8 802401F8 00A0902D */ daddu $s2, $a1, $zero
/* BDD3AC 802401FC 86040008 */ lh $a0, 8($s0)
/* BDD3B0 80240200 0C00EABB */ jal get_npc_unsafe
/* BDD3B4 80240204 00C0A02D */ daddu $s4, $a2, $zero
/* BDD3B8 80240208 8E630074 */ lw $v1, 0x74($s3)
/* BDD3BC 8024020C 1C600032 */ bgtz $v1, .L802402D8
/* BDD3C0 80240210 0040882D */ daddu $s1, $v0, $zero
/* BDD3C4 80240214 8E420014 */ lw $v0, 0x14($s2)
/* BDD3C8 80240218 AE620074 */ sw $v0, 0x74($s3)
/* BDD3CC 8024021C C640000C */ lwc1 $f0, 0xc($s2)
/* BDD3D0 80240220 3C018024 */ lui $at, %hi(D_80241AF0_BDECA0)
/* BDD3D4 80240224 D4221AF0 */ ldc1 $f2, %lo(D_80241AF0_BDECA0)($at)
/* BDD3D8 80240228 46000021 */ cvt.d.s $f0, $f0
/* BDD3DC 8024022C 46220002 */ mul.d $f0, $f0, $f2
/* BDD3E0 80240230 00000000 */ nop
/* BDD3E4 80240234 0280202D */ daddu $a0, $s4, $zero
/* BDD3E8 80240238 AFA00010 */ sw $zero, 0x10($sp)
/* BDD3EC 8024023C 8E470010 */ lw $a3, 0x10($s2)
/* BDD3F0 80240240 46200020 */ cvt.s.d $f0, $f0
/* BDD3F4 80240244 44060000 */ mfc1 $a2, $f0
/* BDD3F8 80240248 0C01242D */ jal func_800490B4
/* BDD3FC 8024024C 0200282D */ daddu $a1, $s0, $zero
/* BDD400 80240250 10400021 */ beqz $v0, .L802402D8
/* BDD404 80240254 0000202D */ daddu $a0, $zero, $zero
/* BDD408 80240258 0220282D */ daddu $a1, $s1, $zero
/* BDD40C 8024025C 0000302D */ daddu $a2, $zero, $zero
/* BDD410 80240260 8E0200CC */ lw $v0, 0xcc($s0)
/* BDD414 80240264 3C013F80 */ lui $at, 0x3f80
/* BDD418 80240268 44810000 */ mtc1 $at, $f0
/* BDD41C 8024026C 3C014000 */ lui $at, 0x4000
/* BDD420 80240270 44811000 */ mtc1 $at, $f2
/* BDD424 80240274 8C430024 */ lw $v1, 0x24($v0)
/* BDD428 80240278 862200A8 */ lh $v0, 0xa8($s1)
/* BDD42C 8024027C 3C01C1A0 */ lui $at, 0xc1a0
/* BDD430 80240280 44812000 */ mtc1 $at, $f4
/* BDD434 80240284 44823000 */ mtc1 $v0, $f6
/* BDD438 80240288 00000000 */ nop
/* BDD43C 8024028C 468031A0 */ cvt.s.w $f6, $f6
/* BDD440 80240290 44073000 */ mfc1 $a3, $f6
/* BDD444 80240294 2402000F */ addiu $v0, $zero, 0xf
/* BDD448 80240298 AE230028 */ sw $v1, 0x28($s1)
/* BDD44C 8024029C AFA2001C */ sw $v0, 0x1c($sp)
/* BDD450 802402A0 27A20028 */ addiu $v0, $sp, 0x28
/* BDD454 802402A4 E7A00010 */ swc1 $f0, 0x10($sp)
/* BDD458 802402A8 E7A20014 */ swc1 $f2, 0x14($sp)
/* BDD45C 802402AC E7A40018 */ swc1 $f4, 0x18($sp)
/* BDD460 802402B0 0C01BFA4 */ jal fx_emote
/* BDD464 802402B4 AFA20020 */ sw $v0, 0x20($sp)
/* BDD468 802402B8 0220202D */ daddu $a0, $s1, $zero
/* BDD46C 802402BC 240502F4 */ addiu $a1, $zero, 0x2f4
/* BDD470 802402C0 0C012530 */ jal func_800494C0
/* BDD474 802402C4 3C060020 */ lui $a2, 0x20
/* BDD478 802402C8 2402000C */ addiu $v0, $zero, 0xc
/* BDD47C 802402CC A622008E */ sh $v0, 0x8e($s1)
/* BDD480 802402D0 24020002 */ addiu $v0, $zero, 2
/* BDD484 802402D4 AE620070 */ sw $v0, 0x70($s3)
.L802402D8:
/* BDD488 802402D8 8E620074 */ lw $v0, 0x74($s3)
/* BDD48C 802402DC 2442FFFF */ addiu $v0, $v0, -1
/* BDD490 802402E0 AE620074 */ sw $v0, 0x74($s3)
/* BDD494 802402E4 8FBF0044 */ lw $ra, 0x44($sp)
/* BDD498 802402E8 8FB40040 */ lw $s4, 0x40($sp)
/* BDD49C 802402EC 8FB3003C */ lw $s3, 0x3c($sp)
/* BDD4A0 802402F0 8FB20038 */ lw $s2, 0x38($sp)
/* BDD4A4 802402F4 8FB10034 */ lw $s1, 0x34($sp)
/* BDD4A8 802402F8 8FB00030 */ lw $s0, 0x30($sp)
/* BDD4AC 802402FC 03E00008 */ jr $ra
/* BDD4B0 80240300 27BD0048 */ addiu $sp, $sp, 0x48

View File

@ -1,101 +0,0 @@
.set noat # allow manual use of $at
.set noreorder # don't insert nops after branches
glabel func_802404D0_BDD680
/* BDD680 802404D0 27BDFFB8 */ addiu $sp, $sp, -0x48
/* BDD684 802404D4 AFB3003C */ sw $s3, 0x3c($sp)
/* BDD688 802404D8 0080982D */ daddu $s3, $a0, $zero
/* BDD68C 802404DC AFBF0040 */ sw $ra, 0x40($sp)
/* BDD690 802404E0 AFB20038 */ sw $s2, 0x38($sp)
/* BDD694 802404E4 AFB10034 */ sw $s1, 0x34($sp)
/* BDD698 802404E8 AFB00030 */ sw $s0, 0x30($sp)
/* BDD69C 802404EC 8E700148 */ lw $s0, 0x148($s3)
/* BDD6A0 802404F0 00A0902D */ daddu $s2, $a1, $zero
/* BDD6A4 802404F4 86040008 */ lh $a0, 8($s0)
/* BDD6A8 802404F8 0C00EABB */ jal get_npc_unsafe
/* BDD6AC 802404FC 00C0882D */ daddu $s1, $a2, $zero
/* BDD6B0 80240500 0220202D */ daddu $a0, $s1, $zero
/* BDD6B4 80240504 0200282D */ daddu $a1, $s0, $zero
/* BDD6B8 80240508 AFA00010 */ sw $zero, 0x10($sp)
/* BDD6BC 8024050C 8E460024 */ lw $a2, 0x24($s2)
/* BDD6C0 80240510 8E470028 */ lw $a3, 0x28($s2)
/* BDD6C4 80240514 0C01242D */ jal func_800490B4
/* BDD6C8 80240518 0040802D */ daddu $s0, $v0, $zero
/* BDD6CC 8024051C 1040000B */ beqz $v0, .L8024054C
/* BDD6D0 80240520 00000000 */ nop
/* BDD6D4 80240524 3C02800F */ lui $v0, %hi(gPlayerStatusPtr)
/* BDD6D8 80240528 8C427B30 */ lw $v0, %lo(gPlayerStatusPtr)($v0)
/* BDD6DC 8024052C C60C0038 */ lwc1 $f12, 0x38($s0)
/* BDD6E0 80240530 C60E0040 */ lwc1 $f14, 0x40($s0)
/* BDD6E4 80240534 8C460028 */ lw $a2, 0x28($v0)
/* BDD6E8 80240538 0C00A720 */ jal atan2
/* BDD6EC 8024053C 8C470030 */ lw $a3, 0x30($v0)
/* BDD6F0 80240540 2402000C */ addiu $v0, $zero, 0xc
/* BDD6F4 80240544 08090189 */ j .L80240624
/* BDD6F8 80240548 E600000C */ swc1 $f0, 0xc($s0)
.L8024054C:
/* BDD6FC 8024054C 9602008E */ lhu $v0, 0x8e($s0)
/* BDD700 80240550 2442FFFF */ addiu $v0, $v0, -1
/* BDD704 80240554 A602008E */ sh $v0, 0x8e($s0)
/* BDD708 80240558 00021400 */ sll $v0, $v0, 0x10
/* BDD70C 8024055C 1C400032 */ bgtz $v0, .L80240628
/* BDD710 80240560 00000000 */ nop
/* BDD714 80240564 8E620074 */ lw $v0, 0x74($s3)
/* BDD718 80240568 2442FFFF */ addiu $v0, $v0, -1
/* BDD71C 8024056C 18400014 */ blez $v0, .L802405C0
/* BDD720 80240570 AE620074 */ sw $v0, 0x74($s3)
/* BDD724 80240574 C600000C */ lwc1 $f0, 0xc($s0)
/* BDD728 80240578 3C014334 */ lui $at, 0x4334
/* BDD72C 8024057C 44816000 */ mtc1 $at, $f12
/* BDD730 80240580 0C00A6C9 */ jal clamp_angle
/* BDD734 80240584 460C0300 */ add.s $f12, $f0, $f12
/* BDD738 80240588 E600000C */ swc1 $f0, 0xc($s0)
/* BDD73C 8024058C 8E440008 */ lw $a0, 8($s2)
/* BDD740 80240590 000417C2 */ srl $v0, $a0, 0x1f
/* BDD744 80240594 00822021 */ addu $a0, $a0, $v0
/* BDD748 80240598 00042043 */ sra $a0, $a0, 1
/* BDD74C 8024059C 0C00A67F */ jal rand_int
/* BDD750 802405A0 24840001 */ addiu $a0, $a0, 1
/* BDD754 802405A4 8E430008 */ lw $v1, 8($s2)
/* BDD758 802405A8 000327C2 */ srl $a0, $v1, 0x1f
/* BDD75C 802405AC 00641821 */ addu $v1, $v1, $a0
/* BDD760 802405B0 00031843 */ sra $v1, $v1, 1
/* BDD764 802405B4 00621821 */ addu $v1, $v1, $v0
/* BDD768 802405B8 0809018A */ j .L80240628
/* BDD76C 802405BC A603008E */ sh $v1, 0x8e($s0)
.L802405C0:
/* BDD770 802405C0 24040002 */ addiu $a0, $zero, 2
/* BDD774 802405C4 0200282D */ daddu $a1, $s0, $zero
/* BDD778 802405C8 0000302D */ daddu $a2, $zero, $zero
/* BDD77C 802405CC 860300A8 */ lh $v1, 0xa8($s0)
/* BDD780 802405D0 3C013F80 */ lui $at, 0x3f80
/* BDD784 802405D4 44810000 */ mtc1 $at, $f0
/* BDD788 802405D8 3C014000 */ lui $at, 0x4000
/* BDD78C 802405DC 44811000 */ mtc1 $at, $f2
/* BDD790 802405E0 3C01C1A0 */ lui $at, 0xc1a0
/* BDD794 802405E4 44812000 */ mtc1 $at, $f4
/* BDD798 802405E8 2402000C */ addiu $v0, $zero, 0xc
/* BDD79C 802405EC AFA2001C */ sw $v0, 0x1c($sp)
/* BDD7A0 802405F0 44833000 */ mtc1 $v1, $f6
/* BDD7A4 802405F4 00000000 */ nop
/* BDD7A8 802405F8 468031A0 */ cvt.s.w $f6, $f6
/* BDD7AC 802405FC 44073000 */ mfc1 $a3, $f6
/* BDD7B0 80240600 27A20028 */ addiu $v0, $sp, 0x28
/* BDD7B4 80240604 AFA20020 */ sw $v0, 0x20($sp)
/* BDD7B8 80240608 E7A00010 */ swc1 $f0, 0x10($sp)
/* BDD7BC 8024060C E7A20014 */ swc1 $f2, 0x14($sp)
/* BDD7C0 80240610 0C01BFA4 */ jal fx_emote
/* BDD7C4 80240614 E7A40018 */ swc1 $f4, 0x18($sp)
/* BDD7C8 80240618 2402000F */ addiu $v0, $zero, 0xf
/* BDD7CC 8024061C A602008E */ sh $v0, 0x8e($s0)
/* BDD7D0 80240620 24020028 */ addiu $v0, $zero, 0x28
.L80240624:
/* BDD7D4 80240624 AE620070 */ sw $v0, 0x70($s3)
.L80240628:
/* BDD7D8 80240628 8FBF0040 */ lw $ra, 0x40($sp)
/* BDD7DC 8024062C 8FB3003C */ lw $s3, 0x3c($sp)
/* BDD7E0 80240630 8FB20038 */ lw $s2, 0x38($sp)
/* BDD7E4 80240634 8FB10034 */ lw $s1, 0x34($sp)
/* BDD7E8 80240638 8FB00030 */ lw $s0, 0x30($sp)
/* BDD7EC 8024063C 03E00008 */ jr $ra
/* BDD7F0 80240640 27BD0048 */ addiu $sp, $sp, 0x48

View File

@ -1,111 +0,0 @@
.set noat # allow manual use of $at
.set noreorder # don't insert nops after branches
glabel func_80240694_BDD844
/* BDD844 80240694 27BDFFD0 */ addiu $sp, $sp, -0x30
/* BDD848 80240698 AFB30024 */ sw $s3, 0x24($sp)
/* BDD84C 8024069C 0080982D */ daddu $s3, $a0, $zero
/* BDD850 802406A0 AFBF002C */ sw $ra, 0x2c($sp)
/* BDD854 802406A4 AFB40028 */ sw $s4, 0x28($sp)
/* BDD858 802406A8 AFB20020 */ sw $s2, 0x20($sp)
/* BDD85C 802406AC AFB1001C */ sw $s1, 0x1c($sp)
/* BDD860 802406B0 AFB00018 */ sw $s0, 0x18($sp)
/* BDD864 802406B4 8E710148 */ lw $s1, 0x148($s3)
/* BDD868 802406B8 86240008 */ lh $a0, 8($s1)
/* BDD86C 802406BC 0C00EABB */ jal get_npc_unsafe
/* BDD870 802406C0 00A0A02D */ daddu $s4, $a1, $zero
/* BDD874 802406C4 0040802D */ daddu $s0, $v0, $zero
/* BDD878 802406C8 3C12800F */ lui $s2, %hi(gPlayerStatusPtr)
/* BDD87C 802406CC 26527B30 */ addiu $s2, $s2, %lo(gPlayerStatusPtr)
/* BDD880 802406D0 C60C0038 */ lwc1 $f12, 0x38($s0)
/* BDD884 802406D4 8E420000 */ lw $v0, ($s2)
/* BDD888 802406D8 C60E0040 */ lwc1 $f14, 0x40($s0)
/* BDD88C 802406DC 8C460028 */ lw $a2, 0x28($v0)
/* BDD890 802406E0 0C00A720 */ jal atan2
/* BDD894 802406E4 8C470030 */ lw $a3, 0x30($v0)
/* BDD898 802406E8 3C025555 */ lui $v0, 0x5555
/* BDD89C 802406EC 9603008E */ lhu $v1, 0x8e($s0)
/* BDD8A0 802406F0 34425556 */ ori $v0, $v0, 0x5556
/* BDD8A4 802406F4 00031C00 */ sll $v1, $v1, 0x10
/* BDD8A8 802406F8 00032403 */ sra $a0, $v1, 0x10
/* BDD8AC 802406FC 00820018 */ mult $a0, $v0
/* BDD8B0 80240700 00031FC3 */ sra $v1, $v1, 0x1f
/* BDD8B4 80240704 00004010 */ mfhi $t0
/* BDD8B8 80240708 01031823 */ subu $v1, $t0, $v1
/* BDD8BC 8024070C 00031040 */ sll $v0, $v1, 1
/* BDD8C0 80240710 00431021 */ addu $v0, $v0, $v1
/* BDD8C4 80240714 00822023 */ subu $a0, $a0, $v0
/* BDD8C8 80240718 00042400 */ sll $a0, $a0, 0x10
/* BDD8CC 8024071C 1480000C */ bnez $a0, .L80240750
/* BDD8D0 80240720 E600000C */ swc1 $f0, 0xc($s0)
/* BDD8D4 80240724 C6020040 */ lwc1 $f2, 0x40($s0)
/* BDD8D8 80240728 3C014000 */ lui $at, 0x4000
/* BDD8DC 8024072C 44810000 */ mtc1 $at, $f0
/* BDD8E0 80240730 AFA00010 */ sw $zero, 0x10($sp)
/* BDD8E4 80240734 AFA00014 */ sw $zero, 0x14($sp)
/* BDD8E8 80240738 46001080 */ add.s $f2, $f2, $f0
/* BDD8EC 8024073C 8E06003C */ lw $a2, 0x3c($s0)
/* BDD8F0 80240740 8E050038 */ lw $a1, 0x38($s0)
/* BDD8F4 80240744 44071000 */ mfc1 $a3, $f2
/* BDD8F8 80240748 0C01BECC */ jal fx_walk_normal
/* BDD8FC 8024074C 24040002 */ addiu $a0, $zero, 2
.L80240750:
/* BDD900 80240750 9602008E */ lhu $v0, 0x8e($s0)
/* BDD904 80240754 2442FFFF */ addiu $v0, $v0, -1
/* BDD908 80240758 A602008E */ sh $v0, 0x8e($s0)
/* BDD90C 8024075C 00021400 */ sll $v0, $v0, 0x10
/* BDD910 80240760 1C40002C */ bgtz $v0, .L80240814
/* BDD914 80240764 00000000 */ nop
/* BDD918 80240768 C6000038 */ lwc1 $f0, 0x38($s0)
/* BDD91C 8024076C 4600010D */ trunc.w.s $f4, $f0
/* BDD920 80240770 44022000 */ mfc1 $v0, $f4
/* BDD924 80240774 00000000 */ nop
/* BDD928 80240778 A6220010 */ sh $v0, 0x10($s1)
/* BDD92C 8024077C C600003C */ lwc1 $f0, 0x3c($s0)
/* BDD930 80240780 4600010D */ trunc.w.s $f4, $f0
/* BDD934 80240784 44022000 */ mfc1 $v0, $f4
/* BDD938 80240788 00000000 */ nop
/* BDD93C 8024078C A6220012 */ sh $v0, 0x12($s1)
/* BDD940 80240790 C6000040 */ lwc1 $f0, 0x40($s0)
/* BDD944 80240794 24020001 */ addiu $v0, $zero, 1
/* BDD948 80240798 A2220007 */ sb $v0, 7($s1)
/* BDD94C 8024079C 4600010D */ trunc.w.s $f4, $f0
/* BDD950 802407A0 44022000 */ mfc1 $v0, $f4
/* BDD954 802407A4 00000000 */ nop
/* BDD958 802407A8 A6220014 */ sh $v0, 0x14($s1)
/* BDD95C 802407AC C6800018 */ lwc1 $f0, 0x18($s4)
/* BDD960 802407B0 C60C0038 */ lwc1 $f12, 0x38($s0)
/* BDD964 802407B4 C60E0040 */ lwc1 $f14, 0x40($s0)
/* BDD968 802407B8 8E420000 */ lw $v0, ($s2)
/* BDD96C 802407BC E6000018 */ swc1 $f0, 0x18($s0)
/* BDD970 802407C0 8C460028 */ lw $a2, 0x28($v0)
/* BDD974 802407C4 0C00A7B5 */ jal dist2D
/* BDD978 802407C8 8C470030 */ lw $a3, 0x30($v0)
/* BDD97C 802407CC C6020018 */ lwc1 $f2, 0x18($s0)
/* BDD980 802407D0 46020003 */ div.s $f0, $f0, $f2
/* BDD984 802407D4 3C018024 */ lui $at, %hi(D_80241AF8_BDECA8)
/* BDD988 802407D8 D4221AF8 */ ldc1 $f2, %lo(D_80241AF8_BDECA8)($at)
/* BDD98C 802407DC 46000021 */ cvt.d.s $f0, $f0
/* BDD990 802407E0 46220000 */ add.d $f0, $f0, $f2
/* BDD994 802407E4 4620010D */ trunc.w.d $f4, $f0
/* BDD998 802407E8 44022000 */ mfc1 $v0, $f4
/* BDD99C 802407EC 00000000 */ nop
/* BDD9A0 802407F0 A602008E */ sh $v0, 0x8e($s0)
/* BDD9A4 802407F4 00021400 */ sll $v0, $v0, 0x10
/* BDD9A8 802407F8 00021403 */ sra $v0, $v0, 0x10
/* BDD9AC 802407FC 2842000F */ slti $v0, $v0, 0xf
/* BDD9B0 80240800 10400002 */ beqz $v0, .L8024080C
/* BDD9B4 80240804 2402000F */ addiu $v0, $zero, 0xf
/* BDD9B8 80240808 A602008E */ sh $v0, 0x8e($s0)
.L8024080C:
/* BDD9BC 8024080C 24020016 */ addiu $v0, $zero, 0x16
/* BDD9C0 80240810 AE620070 */ sw $v0, 0x70($s3)
.L80240814:
/* BDD9C4 80240814 8FBF002C */ lw $ra, 0x2c($sp)
/* BDD9C8 80240818 8FB40028 */ lw $s4, 0x28($sp)
/* BDD9CC 8024081C 8FB30024 */ lw $s3, 0x24($sp)
/* BDD9D0 80240820 8FB20020 */ lw $s2, 0x20($sp)
/* BDD9D4 80240824 8FB1001C */ lw $s1, 0x1c($sp)
/* BDD9D8 80240828 8FB00018 */ lw $s0, 0x18($sp)
/* BDD9DC 8024082C 03E00008 */ jr $ra
/* BDD9E0 80240830 27BD0030 */ addiu $sp, $sp, 0x30

View File

@ -1,91 +0,0 @@
.set noat # allow manual use of $at
.set noreorder # don't insert nops after branches
glabel func_80240834_BDD9E4
/* BDD9E4 80240834 27BDFFB8 */ addiu $sp, $sp, -0x48
/* BDD9E8 80240838 AFB3003C */ sw $s3, 0x3c($sp)
/* BDD9EC 8024083C 0080982D */ daddu $s3, $a0, $zero
/* BDD9F0 80240840 AFBF0040 */ sw $ra, 0x40($sp)
/* BDD9F4 80240844 AFB20038 */ sw $s2, 0x38($sp)
/* BDD9F8 80240848 AFB10034 */ sw $s1, 0x34($sp)
/* BDD9FC 8024084C AFB00030 */ sw $s0, 0x30($sp)
/* BDDA00 80240850 8E720148 */ lw $s2, 0x148($s3)
/* BDDA04 80240854 0C00EABB */ jal get_npc_unsafe
/* BDDA08 80240858 86440008 */ lh $a0, 8($s2)
/* BDDA0C 8024085C 0040802D */ daddu $s0, $v0, $zero
/* BDDA10 80240860 0200202D */ daddu $a0, $s0, $zero
/* BDDA14 80240864 0C00F598 */ jal func_8003D660
/* BDDA18 80240868 24050001 */ addiu $a1, $zero, 1
/* BDDA1C 8024086C 8E050018 */ lw $a1, 0x18($s0)
/* BDDA20 80240870 8E06000C */ lw $a2, 0xc($s0)
/* BDDA24 80240874 0C00EA95 */ jal npc_move_heading
/* BDDA28 80240878 0200202D */ daddu $a0, $s0, $zero
/* BDDA2C 8024087C 8E4300D0 */ lw $v1, 0xd0($s2)
/* BDDA30 80240880 C6000040 */ lwc1 $f0, 0x40($s0)
/* BDDA34 80240884 C462001C */ lwc1 $f2, 0x1c($v1)
/* BDDA38 80240888 468010A0 */ cvt.s.w $f2, $f2
/* BDDA3C 8024088C C4640024 */ lwc1 $f4, 0x24($v1)
/* BDDA40 80240890 46802120 */ cvt.s.w $f4, $f4
/* BDDA44 80240894 E7A00010 */ swc1 $f0, 0x10($sp)
/* BDDA48 80240898 8E4200D0 */ lw $v0, 0xd0($s2)
/* BDDA4C 8024089C 44051000 */ mfc1 $a1, $f2
/* BDDA50 802408A0 C4400028 */ lwc1 $f0, 0x28($v0)
/* BDDA54 802408A4 46800020 */ cvt.s.w $f0, $f0
/* BDDA58 802408A8 E7A00014 */ swc1 $f0, 0x14($sp)
/* BDDA5C 802408AC 8E4200D0 */ lw $v0, 0xd0($s2)
/* BDDA60 802408B0 44062000 */ mfc1 $a2, $f4
/* BDDA64 802408B4 C440002C */ lwc1 $f0, 0x2c($v0)
/* BDDA68 802408B8 46800020 */ cvt.s.w $f0, $f0
/* BDDA6C 802408BC E7A00018 */ swc1 $f0, 0x18($sp)
/* BDDA70 802408C0 8C640030 */ lw $a0, 0x30($v1)
/* BDDA74 802408C4 0C0123F5 */ jal is_point_within_region
/* BDDA78 802408C8 8E070038 */ lw $a3, 0x38($s0)
/* BDDA7C 802408CC C6000038 */ lwc1 $f0, 0x38($s0)
/* BDDA80 802408D0 C602003C */ lwc1 $f2, 0x3c($s0)
/* BDDA84 802408D4 C6040040 */ lwc1 $f4, 0x40($s0)
/* BDDA88 802408D8 3C013F80 */ lui $at, 0x3f80
/* BDDA8C 802408DC 44813000 */ mtc1 $at, $f6
/* BDDA90 802408E0 E7A00020 */ swc1 $f0, 0x20($sp)
/* BDDA94 802408E4 E7A20024 */ swc1 $f2, 0x24($sp)
/* BDDA98 802408E8 E7A40028 */ swc1 $f4, 0x28($sp)
/* BDDA9C 802408EC E7A60010 */ swc1 $f6, 0x10($sp)
/* BDDAA0 802408F0 C600000C */ lwc1 $f0, 0xc($s0)
/* BDDAA4 802408F4 0002882B */ sltu $s1, $zero, $v0
/* BDDAA8 802408F8 E7A00014 */ swc1 $f0, 0x14($sp)
/* BDDAAC 802408FC 860200A8 */ lh $v0, 0xa8($s0)
/* BDDAB0 80240900 27A50020 */ addiu $a1, $sp, 0x20
/* BDDAB4 80240904 44820000 */ mtc1 $v0, $f0
/* BDDAB8 80240908 00000000 */ nop
/* BDDABC 8024090C 46800020 */ cvt.s.w $f0, $f0
/* BDDAC0 80240910 E7A00018 */ swc1 $f0, 0x18($sp)
/* BDDAC4 80240914 860200A6 */ lh $v0, 0xa6($s0)
/* BDDAC8 80240918 27A60024 */ addiu $a2, $sp, 0x24
/* BDDACC 8024091C 44820000 */ mtc1 $v0, $f0
/* BDDAD0 80240920 00000000 */ nop
/* BDDAD4 80240924 46800020 */ cvt.s.w $f0, $f0
/* BDDAD8 80240928 E7A0001C */ swc1 $f0, 0x1c($sp)
/* BDDADC 8024092C 8E040080 */ lw $a0, 0x80($s0)
/* BDDAE0 80240930 0C037711 */ jal func_800DDC44
/* BDDAE4 80240934 27A70028 */ addiu $a3, $sp, 0x28
/* BDDAE8 80240938 54400001 */ bnel $v0, $zero, .L80240940
/* BDDAEC 8024093C 24110001 */ addiu $s1, $zero, 1
.L80240940:
/* BDDAF0 80240940 9602008E */ lhu $v0, 0x8e($s0)
/* BDDAF4 80240944 2442FFFF */ addiu $v0, $v0, -1
/* BDDAF8 80240948 A602008E */ sh $v0, 0x8e($s0)
/* BDDAFC 8024094C 00021400 */ sll $v0, $v0, 0x10
/* BDDB00 80240950 58400001 */ blezl $v0, .L80240958
/* BDDB04 80240954 24110001 */ addiu $s1, $zero, 1
.L80240958:
/* BDDB08 80240958 12200003 */ beqz $s1, .L80240968
/* BDDB0C 8024095C 24020004 */ addiu $v0, $zero, 4
/* BDDB10 80240960 AE620070 */ sw $v0, 0x70($s3)
/* BDDB14 80240964 A2400007 */ sb $zero, 7($s2)
.L80240968:
/* BDDB18 80240968 8FBF0040 */ lw $ra, 0x40($sp)
/* BDDB1C 8024096C 8FB3003C */ lw $s3, 0x3c($sp)
/* BDDB20 80240970 8FB20038 */ lw $s2, 0x38($sp)
/* BDDB24 80240974 8FB10034 */ lw $s1, 0x34($sp)
/* BDDB28 80240978 8FB00030 */ lw $s0, 0x30($sp)
/* BDDB2C 8024097C 03E00008 */ jr $ra
/* BDDB30 80240980 27BD0048 */ addiu $sp, $sp, 0x48

View File

@ -1,50 +0,0 @@
.set noat # allow manual use of $at
.set noreorder # don't insert nops after branches
glabel func_80240984_BDDB34
/* BDDB34 80240984 27BDFFE0 */ addiu $sp, $sp, -0x20
/* BDDB38 80240988 AFB20018 */ sw $s2, 0x18($sp)
/* BDDB3C 8024098C 0080902D */ daddu $s2, $a0, $zero
/* BDDB40 80240990 AFBF001C */ sw $ra, 0x1c($sp)
/* BDDB44 80240994 AFB10014 */ sw $s1, 0x14($sp)
/* BDDB48 80240998 AFB00010 */ sw $s0, 0x10($sp)
/* BDDB4C 8024099C 8E500148 */ lw $s0, 0x148($s2)
/* BDDB50 802409A0 86040008 */ lh $a0, 8($s0)
/* BDDB54 802409A4 0C00EABB */ jal get_npc_unsafe
/* BDDB58 802409A8 00A0882D */ daddu $s1, $a1, $zero
/* BDDB5C 802409AC 0040182D */ daddu $v1, $v0, $zero
/* BDDB60 802409B0 9462008E */ lhu $v0, 0x8e($v1)
/* BDDB64 802409B4 2442FFFF */ addiu $v0, $v0, -1
/* BDDB68 802409B8 A462008E */ sh $v0, 0x8e($v1)
/* BDDB6C 802409BC 00021400 */ sll $v0, $v0, 0x10
/* BDDB70 802409C0 1C400015 */ bgtz $v0, .L80240A18
/* BDDB74 802409C4 00000000 */ nop
/* BDDB78 802409C8 8E0200CC */ lw $v0, 0xcc($s0)
/* BDDB7C 802409CC 8C420004 */ lw $v0, 4($v0)
/* BDDB80 802409D0 AC620028 */ sw $v0, 0x28($v1)
/* BDDB84 802409D4 8E0200D0 */ lw $v0, 0xd0($s0)
/* BDDB88 802409D8 8C420014 */ lw $v0, 0x14($v0)
/* BDDB8C 802409DC 04410004 */ bgez $v0, .L802409F0
/* BDDB90 802409E0 00000000 */ nop
/* BDDB94 802409E4 C6200000 */ lwc1 $f0, ($s1)
/* BDDB98 802409E8 08090284 */ j .L80240A10
/* BDDB9C 802409EC E4600018 */ swc1 $f0, 0x18($v1)
.L802409F0:
/* BDDBA0 802409F0 3C018024 */ lui $at, %hi(D_80241B00_BDECB0)
/* BDDBA4 802409F4 D4221B00 */ ldc1 $f2, %lo(D_80241B00_BDECB0)($at)
/* BDDBA8 802409F8 44820000 */ mtc1 $v0, $f0
/* BDDBAC 802409FC 00000000 */ nop
/* BDDBB0 80240A00 46800021 */ cvt.d.w $f0, $f0
/* BDDBB4 80240A04 46220003 */ div.d $f0, $f0, $f2
/* BDDBB8 80240A08 46200020 */ cvt.s.d $f0, $f0
/* BDDBBC 80240A0C E4600018 */ swc1 $f0, 0x18($v1)
.L80240A10:
/* BDDBC0 80240A10 24020029 */ addiu $v0, $zero, 0x29
/* BDDBC4 80240A14 AE420070 */ sw $v0, 0x70($s2)
.L80240A18:
/* BDDBC8 80240A18 8FBF001C */ lw $ra, 0x1c($sp)
/* BDDBCC 80240A1C 8FB20018 */ lw $s2, 0x18($sp)
/* BDDBD0 80240A20 8FB10014 */ lw $s1, 0x14($sp)
/* BDDBD4 80240A24 8FB00010 */ lw $s0, 0x10($sp)
/* BDDBD8 80240A28 03E00008 */ jr $ra
/* BDDBDC 80240A2C 27BD0020 */ addiu $sp, $sp, 0x20

View File

@ -1,85 +0,0 @@
.set noat # allow manual use of $at
.set noreorder # don't insert nops after branches
glabel func_80240A30_BDDBE0
/* BDDBE0 80240A30 27BDFFD0 */ addiu $sp, $sp, -0x30
/* BDDBE4 80240A34 AFB30024 */ sw $s3, 0x24($sp)
/* BDDBE8 80240A38 0080982D */ daddu $s3, $a0, $zero
/* BDDBEC 80240A3C AFBF0028 */ sw $ra, 0x28($sp)
/* BDDBF0 80240A40 AFB20020 */ sw $s2, 0x20($sp)
/* BDDBF4 80240A44 AFB1001C */ sw $s1, 0x1c($sp)
/* BDDBF8 80240A48 AFB00018 */ sw $s0, 0x18($sp)
/* BDDBFC 80240A4C 8E720148 */ lw $s2, 0x148($s3)
/* BDDC00 80240A50 00A0882D */ daddu $s1, $a1, $zero
/* BDDC04 80240A54 86440008 */ lh $a0, 8($s2)
/* BDDC08 80240A58 0C00EABB */ jal get_npc_unsafe
/* BDDC0C 80240A5C 00C0802D */ daddu $s0, $a2, $zero
/* BDDC10 80240A60 0200202D */ daddu $a0, $s0, $zero
/* BDDC14 80240A64 0240282D */ daddu $a1, $s2, $zero
/* BDDC18 80240A68 AFA00010 */ sw $zero, 0x10($sp)
/* BDDC1C 80240A6C 8E260024 */ lw $a2, 0x24($s1)
/* BDDC20 80240A70 8E270028 */ lw $a3, 0x28($s1)
/* BDDC24 80240A74 0C01242D */ jal func_800490B4
/* BDDC28 80240A78 0040802D */ daddu $s0, $v0, $zero
/* BDDC2C 80240A7C 1040000C */ beqz $v0, .L80240AB0
/* BDDC30 80240A80 00000000 */ nop
/* BDDC34 80240A84 C60C0038 */ lwc1 $f12, 0x38($s0)
/* BDDC38 80240A88 3C02800F */ lui $v0, %hi(gPlayerStatusPtr)
/* BDDC3C 80240A8C 8C427B30 */ lw $v0, %lo(gPlayerStatusPtr)($v0)
/* BDDC40 80240A90 C60E0040 */ lwc1 $f14, 0x40($s0)
/* BDDC44 80240A94 8C460028 */ lw $a2, 0x28($v0)
/* BDDC48 80240A98 0C00A720 */ jal atan2
/* BDDC4C 80240A9C 8C470030 */ lw $a3, 0x30($v0)
/* BDDC50 80240AA0 2402000C */ addiu $v0, $zero, 0xc
/* BDDC54 80240AA4 E600000C */ swc1 $f0, 0xc($s0)
/* BDDC58 80240AA8 080902D3 */ j .L80240B4C
/* BDDC5C 80240AAC AE620070 */ sw $v0, 0x70($s3)
.L80240AB0:
/* BDDC60 80240AB0 C60C0038 */ lwc1 $f12, 0x38($s0)
/* BDDC64 80240AB4 8E4200D0 */ lw $v0, 0xd0($s2)
/* BDDC68 80240AB8 C60E0040 */ lwc1 $f14, 0x40($s0)
/* BDDC6C 80240ABC C4440000 */ lwc1 $f4, ($v0)
/* BDDC70 80240AC0 46802120 */ cvt.s.w $f4, $f4
/* BDDC74 80240AC4 44062000 */ mfc1 $a2, $f4
/* BDDC78 80240AC8 C4440008 */ lwc1 $f4, 8($v0)
/* BDDC7C 80240ACC 46802120 */ cvt.s.w $f4, $f4
/* BDDC80 80240AD0 44072000 */ mfc1 $a3, $f4
/* BDDC84 80240AD4 0C00A7B5 */ jal dist2D
/* BDDC88 80240AD8 00000000 */ nop
/* BDDC8C 80240ADC C6020018 */ lwc1 $f2, 0x18($s0)
/* BDDC90 80240AE0 4602003E */ c.le.s $f0, $f2
/* BDDC94 80240AE4 00000000 */ nop
/* BDDC98 80240AE8 45000005 */ bc1f .L80240B00
/* BDDC9C 80240AEC 2402000A */ addiu $v0, $zero, 0xa
/* BDDCA0 80240AF0 A602008E */ sh $v0, 0x8e($s0)
/* BDDCA4 80240AF4 24020032 */ addiu $v0, $zero, 0x32
/* BDDCA8 80240AF8 080902D3 */ j .L80240B4C
/* BDDCAC 80240AFC AE620070 */ sw $v0, 0x70($s3)
.L80240B00:
/* BDDCB0 80240B00 8602008C */ lh $v0, 0x8c($s0)
/* BDDCB4 80240B04 14400011 */ bnez $v0, .L80240B4C
/* BDDCB8 80240B08 00000000 */ nop
/* BDDCBC 80240B0C C60C0038 */ lwc1 $f12, 0x38($s0)
/* BDDCC0 80240B10 8E4200D0 */ lw $v0, 0xd0($s2)
/* BDDCC4 80240B14 C60E0040 */ lwc1 $f14, 0x40($s0)
/* BDDCC8 80240B18 C4440000 */ lwc1 $f4, ($v0)
/* BDDCCC 80240B1C 46802120 */ cvt.s.w $f4, $f4
/* BDDCD0 80240B20 44062000 */ mfc1 $a2, $f4
/* BDDCD4 80240B24 C4440008 */ lwc1 $f4, 8($v0)
/* BDDCD8 80240B28 46802120 */ cvt.s.w $f4, $f4
/* BDDCDC 80240B2C 44072000 */ mfc1 $a3, $f4
/* BDDCE0 80240B30 0C00A720 */ jal atan2
/* BDDCE4 80240B34 00000000 */ nop
/* BDDCE8 80240B38 8E050018 */ lw $a1, 0x18($s0)
/* BDDCEC 80240B3C 44060000 */ mfc1 $a2, $f0
/* BDDCF0 80240B40 0200202D */ daddu $a0, $s0, $zero
/* BDDCF4 80240B44 0C00EA95 */ jal npc_move_heading
/* BDDCF8 80240B48 AC86000C */ sw $a2, 0xc($a0)
.L80240B4C:
/* BDDCFC 80240B4C 8FBF0028 */ lw $ra, 0x28($sp)
/* BDDD00 80240B50 8FB30024 */ lw $s3, 0x24($sp)
/* BDDD04 80240B54 8FB20020 */ lw $s2, 0x20($sp)
/* BDDD08 80240B58 8FB1001C */ lw $s1, 0x1c($sp)
/* BDDD0C 80240B5C 8FB00018 */ lw $s0, 0x18($sp)
/* BDDD10 80240B60 03E00008 */ jr $ra
/* BDDD14 80240B64 27BD0030 */ addiu $sp, $sp, 0x30

View File

@ -1,240 +0,0 @@
.set noat # allow manual use of $at
.set noreorder # don't insert nops after branches
glabel func_80240C90_BDDE40
/* BDDE40 80240C90 27BDFFB0 */ addiu $sp, $sp, -0x50
/* BDDE44 80240C94 AFB3003C */ sw $s3, 0x3c($sp)
/* BDDE48 80240C98 0080982D */ daddu $s3, $a0, $zero
/* BDDE4C 80240C9C AFBF0048 */ sw $ra, 0x48($sp)
/* BDDE50 80240CA0 AFB50044 */ sw $s5, 0x44($sp)
/* BDDE54 80240CA4 AFB40040 */ sw $s4, 0x40($sp)
/* BDDE58 80240CA8 AFB20038 */ sw $s2, 0x38($sp)
/* BDDE5C 80240CAC AFB10034 */ sw $s1, 0x34($sp)
/* BDDE60 80240CB0 AFB00030 */ sw $s0, 0x30($sp)
/* BDDE64 80240CB4 8E720148 */ lw $s2, 0x148($s3)
/* BDDE68 80240CB8 86440008 */ lh $a0, 8($s2)
/* BDDE6C 80240CBC 0C00EABB */ jal get_npc_unsafe
/* BDDE70 80240CC0 00A0882D */ daddu $s1, $a1, $zero
/* BDDE74 80240CC4 0260202D */ daddu $a0, $s3, $zero
/* BDDE78 80240CC8 8E70000C */ lw $s0, 0xc($s3)
/* BDDE7C 80240CCC 0040A82D */ daddu $s5, $v0, $zero
/* BDDE80 80240CD0 8E050000 */ lw $a1, ($s0)
/* BDDE84 80240CD4 0C0B1EAF */ jal get_variable
/* BDDE88 80240CD8 26100004 */ addiu $s0, $s0, 4
/* BDDE8C 80240CDC 0260202D */ daddu $a0, $s3, $zero
/* BDDE90 80240CE0 8E050000 */ lw $a1, ($s0)
/* BDDE94 80240CE4 0C0B1EAF */ jal get_variable
/* BDDE98 80240CE8 0040A02D */ daddu $s4, $v0, $zero
/* BDDE9C 80240CEC AE420094 */ sw $v0, 0x94($s2)
/* BDDEA0 80240CF0 AFA00010 */ sw $zero, 0x10($sp)
/* BDDEA4 80240CF4 8E4200D0 */ lw $v0, 0xd0($s2)
/* BDDEA8 80240CF8 8C420030 */ lw $v0, 0x30($v0)
/* BDDEAC 80240CFC AFA20014 */ sw $v0, 0x14($sp)
/* BDDEB0 80240D00 8E4200D0 */ lw $v0, 0xd0($s2)
/* BDDEB4 80240D04 8C42001C */ lw $v0, 0x1c($v0)
/* BDDEB8 80240D08 AFA20018 */ sw $v0, 0x18($sp)
/* BDDEBC 80240D0C 8E4200D0 */ lw $v0, 0xd0($s2)
/* BDDEC0 80240D10 8C420024 */ lw $v0, 0x24($v0)
/* BDDEC4 80240D14 AFA2001C */ sw $v0, 0x1c($sp)
/* BDDEC8 80240D18 8E4200D0 */ lw $v0, 0xd0($s2)
/* BDDECC 80240D1C 8C420028 */ lw $v0, 0x28($v0)
/* BDDED0 80240D20 AFA20020 */ sw $v0, 0x20($sp)
/* BDDED4 80240D24 8E4200D0 */ lw $v0, 0xd0($s2)
/* BDDED8 80240D28 3C014220 */ lui $at, 0x4220
/* BDDEDC 80240D2C 44810000 */ mtc1 $at, $f0
/* BDDEE0 80240D30 8C42002C */ lw $v0, 0x2c($v0)
/* BDDEE4 80240D34 27B00010 */ addiu $s0, $sp, 0x10
/* BDDEE8 80240D38 E7A00028 */ swc1 $f0, 0x28($sp)
/* BDDEEC 80240D3C A7A0002C */ sh $zero, 0x2c($sp)
/* BDDEF0 80240D40 12200012 */ beqz $s1, .L80240D8C
/* BDDEF4 80240D44 AFA20024 */ sw $v0, 0x24($sp)
/* BDDEF8 80240D48 AE600070 */ sw $zero, 0x70($s3)
/* BDDEFC 80240D4C 8EA30000 */ lw $v1, ($s5)
/* BDDF00 80240D50 2402F7FF */ addiu $v0, $zero, -0x801
/* BDDF04 80240D54 A6A0008E */ sh $zero, 0x8e($s5)
/* BDDF08 80240D58 00621824 */ and $v1, $v1, $v0
/* BDDF0C 80240D5C AEA30000 */ sw $v1, ($s5)
/* BDDF10 80240D60 8E4200D0 */ lw $v0, 0xd0($s2)
/* BDDF14 80240D64 8C420034 */ lw $v0, 0x34($v0)
/* BDDF18 80240D68 54400005 */ bnel $v0, $zero, .L80240D80
/* BDDF1C 80240D6C 2402FDFF */ addiu $v0, $zero, -0x201
/* BDDF20 80240D70 34620200 */ ori $v0, $v1, 0x200
/* BDDF24 80240D74 2403FFF7 */ addiu $v1, $zero, -9
/* BDDF28 80240D78 08090362 */ j .L80240D88
/* BDDF2C 80240D7C 00431024 */ and $v0, $v0, $v1
.L80240D80:
/* BDDF30 80240D80 00621024 */ and $v0, $v1, $v0
/* BDDF34 80240D84 34420008 */ ori $v0, $v0, 8
.L80240D88:
/* BDDF38 80240D88 AEA20000 */ sw $v0, ($s5)
.L80240D8C:
/* BDDF3C 80240D8C 8E4300B0 */ lw $v1, 0xb0($s2)
/* BDDF40 80240D90 30620004 */ andi $v0, $v1, 4
/* BDDF44 80240D94 10400007 */ beqz $v0, .L80240DB4
/* BDDF48 80240D98 00000000 */ nop
/* BDDF4C 80240D9C 824200B4 */ lb $v0, 0xb4($s2)
/* BDDF50 80240DA0 14400086 */ bnez $v0, .L80240FBC
/* BDDF54 80240DA4 0000102D */ daddu $v0, $zero, $zero
/* BDDF58 80240DA8 2402FFFB */ addiu $v0, $zero, -5
/* BDDF5C 80240DAC 00621024 */ and $v0, $v1, $v0
/* BDDF60 80240DB0 AE4200B0 */ sw $v0, 0xb0($s2)
.L80240DB4:
/* BDDF64 80240DB4 8E620070 */ lw $v0, 0x70($s3)
/* BDDF68 80240DB8 2442FFF4 */ addiu $v0, $v0, -0xc
/* BDDF6C 80240DBC 2C420003 */ sltiu $v0, $v0, 3
/* BDDF70 80240DC0 10400007 */ beqz $v0, .L80240DE0
/* BDDF74 80240DC4 0260202D */ daddu $a0, $s3, $zero
/* BDDF78 80240DC8 0280282D */ daddu $a1, $s4, $zero
/* BDDF7C 80240DCC 0C090000 */ jal func_80240000_BDD1B0
/* BDDF80 80240DD0 0200302D */ daddu $a2, $s0, $zero
/* BDDF84 80240DD4 10400002 */ beqz $v0, .L80240DE0
/* BDDF88 80240DD8 24020014 */ addiu $v0, $zero, 0x14
/* BDDF8C 80240DDC AE620070 */ sw $v0, 0x70($s3)
.L80240DE0:
/* BDDF90 80240DE0 8E630070 */ lw $v1, 0x70($s3)
/* BDDF94 80240DE4 2C620035 */ sltiu $v0, $v1, 0x35
/* BDDF98 80240DE8 10400073 */ beqz $v0, L80240FB8_BDE168
/* BDDF9C 80240DEC 00031080 */ sll $v0, $v1, 2
/* BDDFA0 80240DF0 3C018024 */ lui $at, %hi(jtbl_80241B08_BDECB8)
/* BDDFA4 80240DF4 00220821 */ addu $at, $at, $v0
/* BDDFA8 80240DF8 8C221B08 */ lw $v0, %lo(jtbl_80241B08_BDECB8)($at)
/* BDDFAC 80240DFC 00400008 */ jr $v0
/* BDDFB0 80240E00 00000000 */ nop
glabel L80240E04_BDDFB4
/* BDDFB4 80240E04 0260202D */ daddu $a0, $s3, $zero
/* BDDFB8 80240E08 0280282D */ daddu $a1, $s4, $zero
/* BDDFBC 80240E0C 0C090058 */ jal arn_02_UnkNpcAIFunc18
/* BDDFC0 80240E10 0200302D */ daddu $a2, $s0, $zero
glabel L80240E14_BDDFC4
/* BDDFC4 80240E14 0260202D */ daddu $a0, $s3, $zero
/* BDDFC8 80240E18 0280282D */ daddu $a1, $s4, $zero
/* BDDFCC 80240E1C 0C090075 */ jal func_802401D4_BDD384
/* BDDFD0 80240E20 0200302D */ daddu $a2, $s0, $zero
/* BDDFD4 80240E24 8E630070 */ lw $v1, 0x70($s3)
/* BDDFD8 80240E28 24020002 */ addiu $v0, $zero, 2
/* BDDFDC 80240E2C 14620063 */ bne $v1, $v0, .L80240FBC
/* BDDFE0 80240E30 0000102D */ daddu $v0, $zero, $zero
glabel L80240E34_BDDFE4
/* BDDFE4 80240E34 0260202D */ daddu $a0, $s3, $zero
/* BDDFE8 80240E38 0280282D */ daddu $a1, $s4, $zero
/* BDDFEC 80240E3C 0C0900C1 */ jal arn_02_UnkNpcAIFunc21
/* BDDFF0 80240E40 0200302D */ daddu $a2, $s0, $zero
/* BDDFF4 80240E44 8E630070 */ lw $v1, 0x70($s3)
/* BDDFF8 80240E48 24020003 */ addiu $v0, $zero, 3
/* BDDFFC 80240E4C 1462005B */ bne $v1, $v0, .L80240FBC
/* BDE000 80240E50 0000102D */ daddu $v0, $zero, $zero
glabel L80240E54_BDE004
/* BDE004 80240E54 0260202D */ daddu $a0, $s3, $zero
/* BDE008 80240E58 0280282D */ daddu $a1, $s4, $zero
/* BDE00C 80240E5C 0C0900E8 */ jal arn_02_UnkNpcAIFunc20
/* BDE010 80240E60 0200302D */ daddu $a2, $s0, $zero
/* BDE014 80240E64 8E630070 */ lw $v1, 0x70($s3)
/* BDE018 80240E68 24020004 */ addiu $v0, $zero, 4
/* BDE01C 80240E6C 14620053 */ bne $v1, $v0, .L80240FBC
/* BDE020 80240E70 0000102D */ daddu $v0, $zero, $zero
glabel L80240E74_BDE024
/* BDE024 80240E74 0260202D */ daddu $a0, $s3, $zero
/* BDE028 80240E78 0280282D */ daddu $a1, $s4, $zero
/* BDE02C 80240E7C 0C09010A */ jal arn_02_UnkNpcAIFunc22
/* BDE030 80240E80 0200302D */ daddu $a2, $s0, $zero
glabel L80240E84_BDE034
/* BDE034 80240E84 0260202D */ daddu $a0, $s3, $zero
/* BDE038 80240E88 0280282D */ daddu $a1, $s4, $zero
/* BDE03C 80240E8C 0C090134 */ jal func_802404D0_BDD680
/* BDE040 80240E90 0200302D */ daddu $a2, $s0, $zero
/* BDE044 80240E94 080903EF */ j .L80240FBC
/* BDE048 80240E98 0000102D */ daddu $v0, $zero, $zero
glabel L80240E9C_BDE04C
/* BDE04C 80240E9C 0260202D */ daddu $a0, $s3, $zero
/* BDE050 80240EA0 0280282D */ daddu $a1, $s4, $zero
/* BDE054 80240EA4 0C0127DF */ jal func_80049F7C
/* BDE058 80240EA8 0200302D */ daddu $a2, $s0, $zero
/* BDE05C 80240EAC 8E630070 */ lw $v1, 0x70($s3)
/* BDE060 80240EB0 2402000D */ addiu $v0, $zero, 0xd
/* BDE064 80240EB4 14620041 */ bne $v1, $v0, .L80240FBC
/* BDE068 80240EB8 0000102D */ daddu $v0, $zero, $zero
glabel L80240EBC_BDE06C
/* BDE06C 80240EBC 0260202D */ daddu $a0, $s3, $zero
/* BDE070 80240EC0 0280282D */ daddu $a1, $s4, $zero
/* BDE074 80240EC4 0C012849 */ jal func_8004A124
/* BDE078 80240EC8 0200302D */ daddu $a2, $s0, $zero
/* BDE07C 80240ECC 8E630070 */ lw $v1, 0x70($s3)
/* BDE080 80240ED0 2402000E */ addiu $v0, $zero, 0xe
/* BDE084 80240ED4 14620039 */ bne $v1, $v0, .L80240FBC
/* BDE088 80240ED8 0000102D */ daddu $v0, $zero, $zero
glabel L80240EDC_BDE08C
/* BDE08C 80240EDC 96A2008E */ lhu $v0, 0x8e($s5)
/* BDE090 80240EE0 2442FFFF */ addiu $v0, $v0, -1
/* BDE094 80240EE4 A6A2008E */ sh $v0, 0x8e($s5)
/* BDE098 80240EE8 00021400 */ sll $v0, $v0, 0x10
/* BDE09C 80240EEC 14400033 */ bnez $v0, .L80240FBC
/* BDE0A0 80240EF0 0000102D */ daddu $v0, $zero, $zero
/* BDE0A4 80240EF4 24020028 */ addiu $v0, $zero, 0x28
/* BDE0A8 80240EF8 080903EE */ j L80240FB8_BDE168
/* BDE0AC 80240EFC AE620070 */ sw $v0, 0x70($s3)
glabel L80240F00_BDE0B0
/* BDE0B0 80240F00 0260202D */ daddu $a0, $s3, $zero
/* BDE0B4 80240F04 0280282D */ daddu $a1, $s4, $zero
/* BDE0B8 80240F08 0C090191 */ jal arn_02_UnkNpcAIFunc16
/* BDE0BC 80240F0C 0200302D */ daddu $a2, $s0, $zero
glabel L80240F10_BDE0C0
/* BDE0C0 80240F10 0260202D */ daddu $a0, $s3, $zero
/* BDE0C4 80240F14 0280282D */ daddu $a1, $s4, $zero
/* BDE0C8 80240F18 0C0901A5 */ jal func_80240694_BDD844
/* BDE0CC 80240F1C 0200302D */ daddu $a2, $s0, $zero
/* BDE0D0 80240F20 080903EF */ j .L80240FBC
/* BDE0D4 80240F24 0000102D */ daddu $v0, $zero, $zero
glabel L80240F28_BDE0D8
/* BDE0D8 80240F28 0260202D */ daddu $a0, $s3, $zero
/* BDE0DC 80240F2C 0280282D */ daddu $a1, $s4, $zero
/* BDE0E0 80240F30 0C09020D */ jal func_80240834_BDD9E4
/* BDE0E4 80240F34 0200302D */ daddu $a2, $s0, $zero
/* BDE0E8 80240F38 080903EF */ j .L80240FBC
/* BDE0EC 80240F3C 0000102D */ daddu $v0, $zero, $zero
glabel L80240F40_BDE0F0
/* BDE0F0 80240F40 0260202D */ daddu $a0, $s3, $zero
/* BDE0F4 80240F44 0280282D */ daddu $a1, $s4, $zero
/* BDE0F8 80240F48 0C090261 */ jal func_80240984_BDDB34
/* BDE0FC 80240F4C 0200302D */ daddu $a2, $s0, $zero
/* BDE100 80240F50 8E630070 */ lw $v1, 0x70($s3)
/* BDE104 80240F54 24020029 */ addiu $v0, $zero, 0x29
/* BDE108 80240F58 14620018 */ bne $v1, $v0, .L80240FBC
/* BDE10C 80240F5C 0000102D */ daddu $v0, $zero, $zero
glabel L80240F60_BDE110
/* BDE110 80240F60 0260202D */ daddu $a0, $s3, $zero
/* BDE114 80240F64 0280282D */ daddu $a1, $s4, $zero
/* BDE118 80240F68 0C09028C */ jal func_80240A30_BDDBE0
/* BDE11C 80240F6C 0200302D */ daddu $a2, $s0, $zero
/* BDE120 80240F70 080903EF */ j .L80240FBC
/* BDE124 80240F74 0000102D */ daddu $v0, $zero, $zero
glabel L80240F78_BDE128
/* BDE128 80240F78 0260202D */ daddu $a0, $s3, $zero
/* BDE12C 80240F7C 0280282D */ daddu $a1, $s4, $zero
/* BDE130 80240F80 0C0902DA */ jal arn_02_UnkNpcAIFunc19
/* BDE134 80240F84 0200302D */ daddu $a2, $s0, $zero
glabel L80240F88_BDE138
/* BDE138 80240F88 0260202D */ daddu $a0, $s3, $zero
/* BDE13C 80240F8C 0280282D */ daddu $a1, $s4, $zero
/* BDE140 80240F90 0C0902F9 */ jal arn_02_UnkNpcAIFunc17
/* BDE144 80240F94 0200302D */ daddu $a2, $s0, $zero
/* BDE148 80240F98 8E630070 */ lw $v1, 0x70($s3)
/* BDE14C 80240F9C 24020034 */ addiu $v0, $zero, 0x34
/* BDE150 80240FA0 14620006 */ bne $v1, $v0, .L80240FBC
/* BDE154 80240FA4 0000102D */ daddu $v0, $zero, $zero
glabel L80240FA8_BDE158
/* BDE158 80240FA8 0260202D */ daddu $a0, $s3, $zero
/* BDE15C 80240FAC 0280282D */ daddu $a1, $s4, $zero
/* BDE160 80240FB0 0C090313 */ jal arn_02_UnkDurationCheck
/* BDE164 80240FB4 0200302D */ daddu $a2, $s0, $zero
glabel L80240FB8_BDE168
/* BDE168 80240FB8 0000102D */ daddu $v0, $zero, $zero
.L80240FBC:
/* BDE16C 80240FBC 8FBF0048 */ lw $ra, 0x48($sp)
/* BDE170 80240FC0 8FB50044 */ lw $s5, 0x44($sp)
/* BDE174 80240FC4 8FB40040 */ lw $s4, 0x40($sp)
/* BDE178 80240FC8 8FB3003C */ lw $s3, 0x3c($sp)
/* BDE17C 80240FCC 8FB20038 */ lw $s2, 0x38($sp)
/* BDE180 80240FD0 8FB10034 */ lw $s1, 0x34($sp)
/* BDE184 80240FD4 8FB00030 */ lw $s0, 0x30($sp)
/* BDE188 80240FD8 03E00008 */ jr $ra
/* BDE18C 80240FDC 27BD0050 */ addiu $sp, $sp, 0x50

View File

@ -6728,11 +6728,10 @@ segments:
start: 0xBDD1B0 start: 0xBDD1B0
vram: 0x80240000 vram: 0x80240000
subsections: subsections:
- [0xBDD1B0, c] - [0xBDD1B0, c, events]
- [0xBDE190, data] - [0xBDE190, .data, header]
- [0xBDE2A0, data] - [0xBDE2A0, .data, events]
- [0xBDE480, data] - [0xBDEC80, .rodata, events]
- [0xBDEC80, rodata]
- name: world/area_arn/arn_03/ - name: world/area_arn/arn_03/
type: code type: code
overlay: True overlay: True
@ -9505,6 +9504,7 @@ segments:
ids: ids:
- [0x19, 0x03B, kmr_03_tattle] - [0x19, 0x03B, kmr_03_tattle]
- [0x19, 0x040, kmr_12_tattle] - [0x19, 0x040, kmr_12_tattle]
- [0x19, 0x0BE, arn_02_tattle]
- [0x1C, 0x000, actor_goomba_tattle] - [0x1C, 0x000, actor_goomba_tattle]
- [0x1C, 0x001, actor_spiked_goomba_tattle] - [0x1C, 0x001, actor_spiked_goomba_tattle]

View File

@ -6845,6 +6845,7 @@ battle_item_strange_cake_DrinkItem = 0x802A20F4; // type:data rom:0x7323F4
battle_item_strange_cake_data = 0x802A27D0; // type:data rom:0x732AD0 battle_item_strange_cake_data = 0x802A27D0; // type:data rom:0x732AD0
battle_item_strange_cake_D_802A2848_732B48 = 0x802A2848; // type:data rom:0x732B48 battle_item_strange_cake_D_802A2848_732B48 = 0x802A2848; // type:data rom:0x732B48
battle_item_strange_cake_D_802A2858_732B58 = 0x802A2858; // type:data rom:0x732B58 battle_item_strange_cake_D_802A2858_732B58 = 0x802A2858; // type:data rom:0x732B58
D_802A285A_732B5A = 0x802A285A; // type:data rom:0x732B5A
battle_item_strange_cake_script6 = 0x802A2870; // type:data rom:0x732B70 battle_item_strange_cake_script6 = 0x802A2870; // type:data rom:0x732B70
battle_item_strange_cake_script7 = 0x802A2B70; // type:data rom:0x732E70 battle_item_strange_cake_script7 = 0x802A2B70; // type:data rom:0x732E70
battle_item_strange_cake_script8 = 0x802A2C40; // type:data rom:0x732F40 battle_item_strange_cake_script8 = 0x802A2C40; // type:data rom:0x732F40
@ -8262,7 +8263,7 @@ kmr_03_Hit_80240F64 = 0x80240F64; // type:data rom:0x8C8EF4
kmr_03_Init_802411A8 = 0x802411A8; // type:data rom:0x8C9138 kmr_03_Init_802411A8 = 0x802411A8; // type:data rom:0x8C9138
kmr_03_npcGroup_80241260 = 0x80241260; // type:data rom:0x8C91F0 kmr_03_npcGroup_80241260 = 0x80241260; // type:data rom:0x8C91F0
kmr_03_npcGroupList_80241450 = 0x80241450; // type:data rom:0x8C93E0 kmr_03_npcGroupList_80241450 = 0x80241450; // type:data rom:0x8C93E0
padding2 = 0x80241468; // type:data rom:0x8C93F8 kmr_03_padding2 = 0x80241468; // type:data rom:0x8C93F8
kmr_03_Script_80241470 = 0x80241470; // type:data rom:0x8C9400 kmr_03_Script_80241470 = 0x80241470; // type:data rom:0x8C9400
kmr_03_Script_802414A8 = 0x802414A8; // type:data rom:0x8C9438 kmr_03_Script_802414A8 = 0x802414A8; // type:data rom:0x8C9438
kmr_03_Script_802414C8 = 0x802414C8; // type:data rom:0x8C9458 kmr_03_Script_802414C8 = 0x802414C8; // type:data rom:0x8C9458
@ -11920,6 +11921,25 @@ arn_02_UnkNpcAIFunc19 = 0x80240B68; // type:func rom:0xBDDD18
arn_02_UnkNpcAIFunc17 = 0x80240BE4; // type:func rom:0xBDDD94 arn_02_UnkNpcAIFunc17 = 0x80240BE4; // type:func rom:0xBDDD94
arn_02_UnkDurationCheck = 0x80240C4C; // type:func rom:0xBDDDFC arn_02_UnkDurationCheck = 0x80240C4C; // type:func rom:0xBDDDFC
func_80240C90_BDDE40 = 0x80240C90; // type:func rom:0xBDDE40 func_80240C90_BDDE40 = 0x80240C90; // type:func rom:0xBDDE40
arn_02_entryList = 0x80240FE0; // type:data rom:0xBDE190
arn_02_config = 0x80241000; // type:data rom:0xBDE1B0
arn_02_PlayMusic = 0x80241040; // type:data rom:0xBDE1F0
arn_02_Exit1 = 0x802410F0; // type:data rom:0xBDE2A0
arn_02_Exit2 = 0x8024114C; // type:data rom:0xBDE2FC
arn_02_BindExits = 0x802411A8; // type:data rom:0xBDE358
arn_02_Main = 0x802411F0; // type:data rom:0xBDE3A0
arn_02_padding2 = 0x802412C4; // type:data rom:0xBDE474
arn_02_MakeEntities = 0x802412D0; // type:data rom:0xBDE480
arn_02_goombaAISettings = 0x802413D0; // type:data rom:0xBDE580
arn_02_GoombaAI = 0x80241400; // type:data rom:0xBDE5B0
arn_02_goombaNpcSettings = 0x80241420; // type:data rom:0xBDE5D0
arn_02_cleftAISettings = 0x8024144C; // type:data rom:0xBDE5FC
arn_02_CleftAI = 0x8024147C; // type:data rom:0xBDE62C
arn_02_cleftNpcSettings = 0x802414A0; // type:data rom:0xBDE650
arn_02_CleftNPC1 = 0x802414CC; // type:data rom:0xBDE67C
arn_02_CleftNPC2 = 0x802416BC; // type:data rom:0xBDE86C
arn_02_GoombaNPC = 0x802418AC; // type:data rom:0xBDEA5C
arn_02_npcGroupList = 0x80241A9C; // type:data rom:0xBDEC4C
D_80241AE0_BDEC90 = 0x80241AE0; // type:data rom:0xBDEC90 D_80241AE0_BDEC90 = 0x80241AE0; // type:data rom:0xBDEC90
D_80241AE8_BDEC98 = 0x80241AE8; // type:data rom:0xBDEC98 D_80241AE8_BDEC98 = 0x80241AE8; // type:data rom:0xBDEC98
D_80241AF0_BDECA0 = 0x80241AF0; // type:data rom:0xBDECA0 D_80241AF0_BDECA0 = 0x80241AF0; // type:data rom:0xBDECA0
@ -15178,7 +15198,7 @@ func_802413CC_EBA21C = 0x802413CC; // type:func rom:0xEBA21C
func_802413EC_EBA23C = 0x802413EC; // type:func rom:0xEBA23C func_802413EC_EBA23C = 0x802413EC; // type:func rom:0xEBA23C
D_802491F0_EC2040 = 0x802491F0; // type:data rom:0xEC2040 D_802491F0_EC2040 = 0x802491F0; // type:data rom:0xEC2040
D_802491F8_EC2048 = 0x802491F8; // type:data rom:0xEC2048 D_802491F8_EC2048 = 0x802491F8; // type:data rom:0xEC2048
func_80240000_EC2200 = 0x80240000; // type:func rom:0xEC2200 code_EC2200_DeadUnk1 = 0x80240000; // type:func rom:0xEC2200
func_80240040_EC2240 = 0x80240040; // type:func rom:0xEC2240 func_80240040_EC2240 = 0x80240040; // type:func rom:0xEC2240
func_802400F4_EC22F4 = 0x802400F4; // type:func rom:0xEC22F4 func_802400F4_EC22F4 = 0x802400F4; // type:func rom:0xEC22F4
func_80240158_EC2358 = 0x80240158; // type:func rom:0xEC2358 func_80240158_EC2358 = 0x80240158; // type:func rom:0xEC2358
@ -15187,6 +15207,7 @@ func_80240480_EC2680 = 0x80240480; // type:func rom:0xEC2680
D_80240F28_EC3128 = 0x80240F28; // type:data rom:0xEC3128 D_80240F28_EC3128 = 0x80240F28; // type:data rom:0xEC3128
D_80244F88_EC7188 = 0x80244F88; // type:data rom:0xEC7188 D_80244F88_EC7188 = 0x80244F88; // type:data rom:0xEC7188
D_80244F90_EC7190 = 0x80244F90; // type:data rom:0xEC7190 D_80244F90_EC7190 = 0x80244F90; // type:data rom:0xEC7190
D_80244F98_EC7198 = 0x80244F98; // type:data rom:0xEC7198
code_EC71B0_DeadUnkTexturePanFunc = 0x80240000; // type:func rom:0xEC71B0 code_EC71B0_DeadUnkTexturePanFunc = 0x80240000; // type:func rom:0xEC71B0
code_EC71B0_DeadUnkTexturePanFunc2 = 0x80240124; // type:func rom:0xEC72D4 code_EC71B0_DeadUnkTexturePanFunc2 = 0x80240124; // type:func rom:0xEC72D4
func_8024030C_EC74BC = 0x8024030C; // type:func rom:0xEC74BC func_8024030C_EC74BC = 0x8024030C; // type:func rom:0xEC74BC
@ -15214,7 +15235,7 @@ func_80240B38_ECA838 = 0x80240B38; // type:func rom:0xECA838
code_EC9D00_DeadUnkPartnerPosFunc = 0x80240C78; // type:func rom:0xECA978 code_EC9D00_DeadUnkPartnerPosFunc = 0x80240C78; // type:func rom:0xECA978
code_EC9D00_DeadUnkPartnerPosFunc2 = 0x80240CC0; // type:func rom:0xECA9C0 code_EC9D00_DeadUnkPartnerPosFunc2 = 0x80240CC0; // type:func rom:0xECA9C0
func_80240D08_ECAA08 = 0x80240D08; // type:func rom:0xECAA08 func_80240D08_ECAA08 = 0x80240D08; // type:func rom:0xECAA08
func_80240D40_ECAA40 = 0x80240D40; // type:func rom:0xECAA40 code_ECAA40_DeadUnk1 = 0x80240D40; // type:func rom:0xECAA40
func_80240D80_ECAA80 = 0x80240D80; // type:func rom:0xECAA80 func_80240D80_ECAA80 = 0x80240D80; // type:func rom:0xECAA80
func_80241364_ECB064 = 0x80241364; // type:func rom:0xECB064 func_80241364_ECB064 = 0x80241364; // type:func rom:0xECB064
func_802414C8_ECB1C8 = 0x802414C8; // type:func rom:0xECB1C8 func_802414C8_ECB1C8 = 0x802414C8; // type:func rom:0xECB1C8
@ -15236,7 +15257,7 @@ D_80241FF8_ECBCF8 = 0x80241FF8; // type:data rom:0xECBCF8
D_80242038_ECBD38 = 0x80242038; // type:data rom:0xECBD38 D_80242038_ECBD38 = 0x80242038; // type:data rom:0xECBD38
D_802430B8_ECCDB8 = 0x802430B8; // type:data rom:0xECCDB8 D_802430B8_ECCDB8 = 0x802430B8; // type:data rom:0xECCDB8
D_802430BC_ECCDBC = 0x802430BC; // type:data rom:0xECCDBC D_802430BC_ECCDBC = 0x802430BC; // type:data rom:0xECCDBC
func_80240000_ECFFF0 = 0x80240000; // type:func rom:0xECFFF0 code_ECFFF0_DeadUnk1 = 0x80240000; // type:func rom:0xECFFF0
func_80240040_ED0030 = 0x80240040; // type:func rom:0xED0030 func_80240040_ED0030 = 0x80240040; // type:func rom:0xED0030
func_802400E0_ED00D0 = 0x802400E0; // type:func rom:0xED00D0 func_802400E0_ED00D0 = 0x802400E0; // type:func rom:0xED00D0
func_80240150_ED0140 = 0x80240150; // type:func rom:0xED0140 func_80240150_ED0140 = 0x80240150; // type:func rom:0xED0140
@ -15256,7 +15277,7 @@ D_802441D0_ED41C0 = 0x802441D0; // type:data rom:0xED41C0
D_802441D8_ED41C8 = 0x802441D8; // type:data rom:0xED41C8 D_802441D8_ED41C8 = 0x802441D8; // type:data rom:0xED41C8
D_802441E0_ED41D0 = 0x802441E0; // type:data rom:0xED41D0 D_802441E0_ED41D0 = 0x802441E0; // type:data rom:0xED41D0
func_80240000_ED4220 = 0x80240000; // type:func rom:0xED4220 func_80240000_ED4220 = 0x80240000; // type:func rom:0xED4220
func_80240040_ED4260 = 0x80240040; // type:func rom:0xED4260 code_ED4260_DeadUnk1 = 0x80240040; // type:func rom:0xED4260
func_80240080_ED42A0 = 0x80240080; // type:func rom:0xED42A0 func_80240080_ED42A0 = 0x80240080; // type:func rom:0xED42A0
func_80240134_ED4354 = 0x80240134; // type:func rom:0xED4354 func_80240134_ED4354 = 0x80240134; // type:func rom:0xED4354
func_80240198_ED43B8 = 0x80240198; // type:func rom:0xED43B8 func_80240198_ED43B8 = 0x80240198; // type:func rom:0xED43B8
@ -15366,7 +15387,7 @@ D_80245380_EEB930 = 0x80245380; // type:data rom:0xEEB930
D_80245388_EEB938 = 0x80245388; // type:data rom:0xEEB938 D_80245388_EEB938 = 0x80245388; // type:data rom:0xEEB938
D_80245390_EEB940 = 0x80245390; // type:data rom:0xEEB940 D_80245390_EEB940 = 0x80245390; // type:data rom:0xEEB940
D_802453E0_EEB990 = 0x802453E0; // type:data rom:0xEEB990 D_802453E0_EEB990 = 0x802453E0; // type:data rom:0xEEB990
func_80240000_EED100 = 0x80240000; // type:func rom:0xEED100 code_EED100_DeadUnk1 = 0x80240000; // type:func rom:0xEED100
func_80240040_EED140 = 0x80240040; // type:func rom:0xEED140 func_80240040_EED140 = 0x80240040; // type:func rom:0xEED140
func_802400E0_EED1E0 = 0x802400E0; // type:func rom:0xEED1E0 func_802400E0_EED1E0 = 0x802400E0; // type:func rom:0xEED1E0
func_802400FC_EED1FC = 0x802400FC; // type:func rom:0xEED1FC func_802400FC_EED1FC = 0x802400FC; // type:func rom:0xEED1FC
@ -15412,7 +15433,7 @@ D_80245450_EF2550 = 0x80245450; // type:data rom:0xEF2550
D_80245458_EF2558 = 0x80245458; // type:data rom:0xEF2558 D_80245458_EF2558 = 0x80245458; // type:data rom:0xEF2558
D_80245460_EF2560 = 0x80245460; // type:data rom:0xEF2560 D_80245460_EF2560 = 0x80245460; // type:data rom:0xEF2560
D_802454A8_EF25A8 = 0x802454A8; // type:data rom:0xEF25A8 D_802454A8_EF25A8 = 0x802454A8; // type:data rom:0xEF25A8
func_80240000_EF2610 = 0x80240000; // type:func rom:0xEF2610 code_EF2610_DeadUnk1 = 0x80240000; // type:func rom:0xEF2610
func_80240040_EF2650 = 0x80240040; // type:func rom:0xEF2650 func_80240040_EF2650 = 0x80240040; // type:func rom:0xEF2650
func_80240070_EF2680 = 0x80240070; // type:func rom:0xEF2680 func_80240070_EF2680 = 0x80240070; // type:func rom:0xEF2680
func_80240220_EF2830 = 0x80240220; // type:func rom:0xEF2830 func_80240220_EF2830 = 0x80240220; // type:func rom:0xEF2830
@ -15443,15 +15464,15 @@ D_80245408_EF7A18 = 0x80245408; // type:data rom:0xEF7A18
D_80245468_EF7A78 = 0x80245468; // type:data rom:0xEF7A78 D_80245468_EF7A78 = 0x80245468; // type:data rom:0xEF7A78
code_EF7A80_DeadUnkTexturePanFunc = 0x80240000; // type:func rom:0xEF7A80 code_EF7A80_DeadUnkTexturePanFunc = 0x80240000; // type:func rom:0xEF7A80
code_EF7A80_DeadUnkTexturePanFunc2 = 0x80240124; // type:func rom:0xEF7BA4 code_EF7A80_DeadUnkTexturePanFunc2 = 0x80240124; // type:func rom:0xEF7BA4
func_8024030C_EF7D8C = 0x8024030C; // type:func rom:0xEF7D8C code_EF7A80_DeadUnk1 = 0x8024030C; // type:func rom:0xEF7D8C
func_80240340_EF7DC0 = 0x80240340; // type:func rom:0xEF7DC0 func_80240340_EF7DC0 = 0x80240340; // type:func rom:0xEF7DC0
func_80240394_EF7E14 = 0x80240394; // type:func rom:0xEF7E14 code_EF7A80_DeadUnkFloatFunc = 0x80240394; // type:func rom:0xEF7E14
func_80240530_EF7FB0 = 0x80240530; // type:func rom:0xEF7FB0 func_80240530_EF7FB0 = 0x80240530; // type:func rom:0xEF7FB0
func_80240590_EF8010 = 0x80240590; // type:func rom:0xEF8010 func_80240590_EF8010 = 0x80240590; // type:func rom:0xEF8010
func_80240600_EF8080 = 0x80240600; // type:func rom:0xEF8080 func_80240600_EF8080 = 0x80240600; // type:func rom:0xEF8080
code_EFEB00_DeadUnkTexturePanFunc = 0x80240000; // type:func rom:0xEFEB00 code_EFEB00_DeadUnkTexturePanFunc = 0x80240000; // type:func rom:0xEFEB00
code_EFEB00_DeadUnkTexturePanFunc2 = 0x80240124; // type:func rom:0xEFEC24 code_EFEB00_DeadUnkTexturePanFunc2 = 0x80240124; // type:func rom:0xEFEC24
func_8024030C_EFEE0C = 0x8024030C; // type:func rom:0xEFEE0C code_EFEB00_DeadUnk1 = 0x8024030C; // type:func rom:0xEFEE0C
func_80240340_EFEE40 = 0x80240340; // type:func rom:0xEFEE40 func_80240340_EFEE40 = 0x80240340; // type:func rom:0xEFEE40
func_802404D0_EFEFD0 = 0x802404D0; // type:func rom:0xEFEFD0 func_802404D0_EFEFD0 = 0x802404D0; // type:func rom:0xEFEFD0
func_80240540_EFF040 = 0x80240540; // type:func rom:0xEFF040 func_80240540_EFF040 = 0x80240540; // type:func rom:0xEFF040