diff --git a/src/code_109660_len_1270.c b/src/code_109660_len_1270.c index d079c699cd..4e65db7ef3 100644 --- a/src/code_109660_len_1270.c +++ b/src/code_109660_len_1270.c @@ -87,12 +87,13 @@ void func_802E88EC(Entity* entity, f32 arg1) { // can't do || here, or gcc realizes it can reuse the temp->unk_04 load if ((temp->unk_04 == 0xFFFF)) { flag = 1; - } else if((get_global_flag(temp->unk_04) == 0)) { + } else if ((get_global_flag(temp->unk_04) == 0)) { flag = 1; } if (flag != 0) { - make_item_entity(temp->unk_00, entity->position.x, entity->position.y + D_802EB370, entity->position.z, 0xA, 0, func_800E546C(), temp->unk_04); + make_item_entity(temp->unk_00, entity->position.x, entity->position.y + D_802EB370, entity->position.z, 0xA, 0, + func_800E546C(), temp->unk_04); } } } @@ -106,7 +107,7 @@ typedef struct struct802E89B0 { /* 0x14 */ s32 unk_14; } struct802E89B0; -void func_802E89B0(Entity *entity) { +void func_802E89B0(Entity* entity) { struct802E89B0* temp_s0; temp_s0 = entity->dataBuf; @@ -118,7 +119,7 @@ void func_802E89B0(Entity *entity) { extern f64 D_802EB380; -void func_802E89F8(Entity *entity) { +void func_802E89F8(Entity* entity) { s32 temp_v0; struct802E89B0* temp; @@ -132,11 +133,11 @@ void func_802E89F8(Entity *entity) { func_8010FD68(entity); } -void func_802E8A58(Entity *entity) { +void func_802E8A58(Entity* entity) { struct802E89B0* temp = entity->dataBuf; if (temp->unk_0C == GAME_STATUS->entryID) { - switch(temp->unk_04) { + switch (temp->unk_04) { case 0: if (gCollisionStatus.currentFloor > 0) { temp->unk_04 = 1; @@ -159,7 +160,7 @@ void func_802E8A58(Entity *entity) { #ifdef NON_MATCHING // small regalloc issue -void func_802E8ADC(Entity *entity) { +void func_802E8ADC(Entity* entity) { PlayerStatus* playerStatus = &gPlayerStatus; if ((entity->unk_06 & 1) != 0) {