Change to use ARRAY_COUNT for script list stuff

This commit is contained in:
Jdog 2020-08-14 07:50:44 -07:00
parent 73e1eff76e
commit c179e51a88
2 changed files with 13 additions and 15 deletions

View File

@ -5,17 +5,15 @@
#include "common_structs.h"
#include "types.h"
#define MAX_SCRIPT_LIST_LENGTH 128
extern ui_status gUIStatus;
extern player_data gPlayerData;
extern player_status gPlayerStatus;
extern game_status* gGameStatusPtr[1];
extern item_table_entry gItemTable[364];
extern script_context* gWorldScriptList[MAX_SCRIPT_LIST_LENGTH];
extern script_context* gBattleScriptList[MAX_SCRIPT_LIST_LENGTH];
extern script_context** gCurrentScriptListPtr;
extern script_context* gWorldScriptList[128];
extern script_context* gBattleScriptList[128];
extern script_context** gCurrentScriptListPtr[128];
extern s8 D_800A0900;
extern s16* D_80151328;

View File

@ -30,8 +30,8 @@ void* kill_script_by_ID(s32 id) {
s32 i;
script_context* scriptContextPtr;
for (i=0; i < MAX_SCRIPT_LIST_LENGTH; i++) {
scriptContextPtr = gCurrentScriptListPtr[i];
for (i=0; i < ARRAY_COUNT(gCurrentScriptListPtr); i++) {
scriptContextPtr = (*gCurrentScriptListPtr)[i];
if (scriptContextPtr != NULL && scriptContextPtr->uniqueID == id) {
kill_script(scriptContextPtr);
}
@ -42,8 +42,8 @@ s32 kill_all_scripts(void) {
s32 i;
script_context* scriptContextPtr;
for(i=0; i < MAX_SCRIPT_LIST_LENGTH; i++) {
scriptContextPtr = gCurrentScriptListPtr[i];
for(i=0; i < ARRAY_COUNT(gCurrentScriptListPtr); i++) {
scriptContextPtr = (*gCurrentScriptListPtr)[i];
if (scriptContextPtr != NULL) {
kill_script(scriptContextPtr);
}
@ -55,8 +55,8 @@ s32 does_script_exist(s32 id) {
s32 i;
script_context* scriptContextPtr;
for(i=0; i < MAX_SCRIPT_LIST_LENGTH; i++) {
scriptContextPtr = gCurrentScriptListPtr[i];
for(i=0; i < ARRAY_COUNT(gCurrentScriptListPtr); i++) {
scriptContextPtr = (*gCurrentScriptListPtr)[i];
if (scriptContextPtr != NULL && scriptContextPtr->uniqueID == id) {
return 1;
}
@ -101,16 +101,16 @@ INCLUDE_ASM(code_e79b0_len_1920, suspend_group_others);
INCLUDE_ASM(code_e79b0_len_1920, resume_group_others);
script_context* get_script_by_index(s32 index) {
return gCurrentScriptListPtr[index];
return (*gCurrentScriptListPtr)[index];
}
script_context* get_script_by_id(s32 id) {
s32 i;
script_context* scriptContextPtr;
for (i=0; i < MAX_SCRIPT_LIST_LENGTH; i++) {
if (gCurrentScriptListPtr[i] != NULL) {
scriptContextPtr = gCurrentScriptListPtr[i];
for (i=0; i < ARRAY_COUNT(gCurrentScriptListPtr); i++) {
if ((*gCurrentScriptListPtr)[i] != NULL) {
scriptContextPtr = (*gCurrentScriptListPtr)[i];
if (scriptContextPtr->uniqueID == id) {
return scriptContextPtr;
}