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assets_dir
This commit is contained in:
parent
19390fcb02
commit
ce7c13b5b1
6
.gitignore
vendored
6
.gitignore
vendored
@ -26,11 +26,7 @@ build.ninja
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/tools/permuter_settings.toml
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# Assets
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/bin
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/img
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/msg
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/sprite
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/src/**/*.png
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/assets
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# Star Rod
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/sprite/SpriteTable.xml
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73
configure.py
73
configure.py
@ -16,6 +16,8 @@ import split
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INCLUDE_ASM_RE = re.compile(r"___INCLUDE_ASM\([^,]+, ([^,]+), ([^,)]+)") # note _ prefix
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TARGET = "papermario"
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BUILD_DIR = "build"
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ASSET_DIRS = ["assets"]
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NPC_SPRITES = "world_goombario world_kooper world_bombette world_parakarry world_bow world_watt world_sushie world_lakilester battle_goombario battle_kooper battle_bombette battle_parakarry battle_bow battle_watt battle_sushie battle_lakilester kooper_without_shell world_eldstar world_mamar world_skolar world_muskular world_misstar world_klevar world_kalmar battle_eldstar battle_mamar battle_skolar battle_muskular battle_misstar battle_klevar battle_kalmar twink jr_troopa spiked_jr_troopa spiked_para_jr_troopa mage_jr_troopa para_jr_troopa goomba spiked_goomba paragoomba koopa_troopa para_troopa fuzzy bob_omb bullet_bill bill_blaster monty_mole cleft pokey battle_bandit buzzy_beetle swooper stone_chomp putrid_piranha piranha_plant sentinel world_clubba battle_clubba shy_guy groove_guy sky_guy pyro_guy spy_guy medi_guy fuzzipede jungle_guy heart_plant hurt_plant m_bush bubble kent_c_koopa dayzee lakitu spiny bzzap ruff_puff spike_top duplighost albino_dino blooper baby_blooper gulpit dry_bones thrown_bone bony_beetle magikoopa flying_magikoopa world_koopatrol koopatrol hammer_bros bush_basic bush_blocky bush_dry bush_leafy bush_matted world_kammy battle_kammy goomba_bros goomba_king spiky_goomnut dark_toad koopa_bros buzzar tutankoopa chain_chomp world_tubba battle_tubba tubbas_heart big_lantern_ghost shy_squad_guy marshal_guy stilt_guy stilt_guy_unfold shy_stack_guy shy_stack_unfold shy_stack_damage shy_stack_rock general_guy general_guy_bomb tank_guy lava_piranha_head petit_piranha lava_bud huff_n_puff tuff_puff monstar crystal_king world_bowser battle_bowser luigi toad three_sisters vanna_t toad_kid toad_guard harry_t toad_minister postmaster conductor_toad train_station_toad fishmael artist_toad koopa koopa_without_shell world_bob_omb whacka dryite mouser boo yoshi yoshi_kid raven bubulb penguin shiver_toad world_bandit goompa goombaria gooma goompapa goomama the_master chan lee merlon chet_rippo rowf minh_t russ_t tayce_t fice_t bartender chanterelle rip_cheato chuck_quizmo merluvlee merlar merlow star_kid kolorado_wife koopa_koot kolorado battle_kolorado archeologist nomadimouse world_merlee battle_merlee disguised_moustafa moustafa oaklie bootler yakkey gourmet_guy village_leader leaders_friend rafael_raven tolielup gate_flower petunia posie lily rosie sun lakilulu ninji mayor_penguin mayor_penguin_wife penguin_patrol herringway merle star_rod fire coin parade_peach parade_koopas parade_burnt_bowser parade_luigi parade_partners parade_yoshis parade_kolorados parade_chicks parade_ice_show parade_toads parade_batons parade_drums parade_flags parade_horns parade_tubba_balloon parade_wizards parade_mario parade_shy_guys parade_twink leaf".split(" ")
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@ -26,6 +28,7 @@ ASSETS = sum([[f"{map_name}_shape", f"{map_name}_hit"] for map_name in MAPS], []
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def obj(path: str):
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if not path.startswith("$builddir/"):
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path = "$builddir/" + path
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path = re.sub(r"/assets/", "/", path)
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return path + ".o"
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def read_splat(splat_config: str):
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@ -48,7 +51,10 @@ def read_splat(splat_config: str):
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for segment in all_segments:
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for subdir, path, obj_type, start in segment.get_ld_files():
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path = subdir + "/" + path
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if path.endswith(".c") or path.endswith(".s") or path.endswith(".data") or path.endswith(".rodata"):
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path = subdir + "/" + path
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else:
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assert subdir == "assets", subdir + " " + path
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objects.add(path)
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segments[path] = segment
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@ -57,7 +63,7 @@ def read_splat(splat_config: str):
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for split_file in segment.files:
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if split_file["subtype"] in ["i4", "i8", "ia4", "ia8", "ia16", "rgba16", "rgba32", "ci4", "ci8", "palette"]:
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path = os.path.join(
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"src",
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#segment.get_subdir(split_file["subtype"]),
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split_file["name"] + "." + segment.get_ext(split_file["subtype"])
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)
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@ -103,7 +109,7 @@ async def build_c_file(c_file: str, generated_headers, ccache, cppflags):
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def build_yay0_file(bin_file: str):
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yay0_file = f"$builddir/{os.path.splitext(bin_file)[0]}.Yay0"
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n.build(yay0_file, "yay0compress", bin_file, implicit="tools/Yay0compress")
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n.build(yay0_file, "yay0compress", find_asset(bin_file), implicit="tools/Yay0compress")
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build_bin_object(yay0_file)
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def build_bin_object(bin_file: str):
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@ -120,7 +126,7 @@ def build_image(f: str, segment):
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if segment.flip_vertical:
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flags += "--flip-y"
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n.build(out, "img", path + ".png", implicit="tools/img/build.py", variables={
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n.build(out, "img", find_asset(path + ".png"), implicit="tools/img/build.py", variables={
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"img_type": img_type,
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"img_flags": flags,
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})
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@ -130,6 +136,17 @@ def cmd_exists(cmd):
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return subprocess.call("type " + cmd, shell=True,
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stdout=subprocess.PIPE, stderr=subprocess.PIPE) == 0
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def find_asset_dir(path):
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for d in ASSET_DIRS:
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if os.path.exists(d + "/" + path):
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return d
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print("unable to find asset: " + path)
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exit(1)
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def find_asset(path):
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return find_asset_dir(path) + "/" + path
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async def main():
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global n, cpp, task_sem, num_tasks, num_tasks_done
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@ -194,12 +211,12 @@ async def main():
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# generate build.ninja
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n = ninja_syntax.Writer(open("build.ninja", "w"), width=120)
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cppflags = "-Iinclude -Isrc -D _LANGUAGE_C -D _FINALROM -ffreestanding -DF3DEX_GBI_2 -D_MIPS_SZLONG=32 " + args.cflags
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cppflags = f"-I{BUILD_DIR}/include -Iinclude -Isrc -D _LANGUAGE_C -D _FINALROM -ffreestanding -DF3DEX_GBI_2 -D_MIPS_SZLONG=32 " + args.cflags
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cflags = "-O2 -quiet -G 0 -mcpu=vr4300 -mfix4300 -mips3 -mgp32 -mfp32 -Wuninitialized -Wshadow " + args.cflags
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iconv = "tools/iconv.py UTF-8 SHIFT-JIS" if sys.platform == "darwin" else "iconv --from UTF-8 --to SHIFT-JIS"
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cross = "mips-linux-gnu-"
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n.variable("builddir", "build")
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n.variable("builddir", BUILD_DIR)
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n.variable("target", TARGET)
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n.variable("cross", cross)
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n.variable("python", sys.executable)
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@ -339,22 +356,26 @@ async def main():
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def add_generated_header(h: str):
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generated_headers.append(h)
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if not os.path.exists(h):
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he = re.sub(r"\$builddir", BUILD_DIR, h)
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if not os.path.exists(he):
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# mkdir -p
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os.makedirs(os.path.dirname(h), exist_ok=True)
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os.makedirs(os.path.dirname(he), exist_ok=True)
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# touch it so cpp doesn't complain if its #included
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open(h, "w").close()
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open(he, "w").close()
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# mark it as really old so ninja builds it
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os.utime(h, (0, 0))
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os.utime(he, (0, 0))
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return h
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n.build(add_generated_header("include/ld_addrs.h"), "ld_addrs_h", "$builddir/$target.ld")
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n.build(add_generated_header("$builddir/include/ld_addrs.h"), "ld_addrs_h", "$builddir/$target.ld")
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# messages
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msg_files = glob("src/**/*.msg", recursive=True) + glob("msg/**/*.msg", recursive=True)
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msg_files = []
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for d in ASSET_DIRS:
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msg_files.extend(glob(d + "/**/*.msg", recursive=True))
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for msg_file in msg_files:
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n.build(
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f"$builddir/{msg_file}.bin",
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@ -367,7 +388,7 @@ async def main():
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"msg_combine",
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[f"$builddir/{msg_file}.bin" for msg_file in msg_files],
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implicit="tools/msg/combine.py",
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implicit_outputs=[add_generated_header(f"{msg_file}.h") for msg_file in msg_files],
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implicit_outputs=[add_generated_header(f"$builddir/include/{msg_file.split('/', 1)[1]}.h") for msg_file in msg_files],
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variables={ "msg_combine_headers": [f"{msg_file}.h" for msg_file in msg_files] }
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)
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n.build("$builddir/msg.o", "bin", "$builddir/msg.bin")
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@ -375,16 +396,17 @@ async def main():
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# sprites
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npc_sprite_yay0s = []
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for sprite_id, sprite_name in enumerate(NPC_SPRITES, 1):
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sources = glob(f"sprite/npc/{sprite_name}/**/*.*", recursive=True)
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asset_dir = find_asset_dir(f"sprite/npc/{sprite_name}")
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sources = glob(f"{asset_dir}/npc/{sprite_name}/**/*.*", recursive=True)
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variables = {
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"sprite_name": sprite_name,
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"sprite_dir": f"sprite/npc/{sprite_name}",
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"sprite_dir": f"{asset_dir}/sprite/npc/{sprite_name}",
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"sprite_id": sprite_id,
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}
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# generated header
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n.build(
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add_generated_header(f"include/sprite/npc/{sprite_name}.h"),
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add_generated_header(f"$builddir/include/sprite/npc/{sprite_name}.h"),
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"sprite_animations_h",
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implicit=sources + ["tools/gen_sprite_animations_h.py"],
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variables=variables,
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@ -418,7 +440,7 @@ async def main():
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elif f.endswith(".Yay0"):
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build_yay0_file(os.path.splitext(f)[0] + ".bin")
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elif f.endswith(".bin"):
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build_bin_object(f)
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build_bin_object(find_asset(f))
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elif f.endswith(".data"):
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n.build(obj(f), "as", "asm/" + f + ".s")
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elif f.endswith(".rodata"):
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@ -429,13 +451,15 @@ async def main():
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if isinstance(segment, dict):
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# image within a code section
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out = "$builddir/" + f + ".bin"
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n.build(out, "img", re.sub(r"\.pal\.png", ".png", f), implicit="tools/img/build.py", variables={
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infile = find_asset(re.sub(r"\.pal\.png", ".png", f))
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n.build(out, "img", infile, implicit="tools/img/build.py", variables={
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"img_type": segment["subtype"],
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"img_flags": "",
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})
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if ".pal.png" not in f:
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n.build(add_generated_header(f + ".h"), "img_header", f, implicit="tools/img/header.py")
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n.build(add_generated_header("$builddir/include/" + f + ".h"), "img_header", infile, implicit="tools/img/header.py")
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n.build("$builddir/" + f + ".o", "bin", out)
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else:
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@ -444,17 +468,17 @@ async def main():
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# combine sprites
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n.build(f"$builddir/{f}.bin", "npc_sprites", npc_sprite_yay0s, implicit="tools/compile_npc_sprites.py")
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n.build(obj(f), "bin", f"$builddir/{f}.bin")
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elif f == "/msg": # XXX: why does this have a leading '/'??
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elif segment.type == "PaperMarioMessages":
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continue # done already above
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elif f == "bin/assets/assets":
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elif segment.type == "PaperMarioMapFS":
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asset_files = [] # even indexes: uncompressed; odd indexes: compressed
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for asset_name in ASSETS:
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if asset_name.endswith("_tex"): # uncompressed
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asset_files.append(f"bin/assets/{asset_name}.bin")
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asset_files.append(f"bin/assets/{asset_name}.bin")
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asset_files.append(find_asset(f"{asset_name}.bin"))
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asset_files.append(find_asset(f"{asset_name}.bin"))
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else: # uncompressed
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source_file = f"bin/assets/{asset_name}.bin"
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source_file = find_asset(f"{asset_name}.bin")
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asset_file = f"$builddir/assets/{asset_name}.Yay0"
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asset_files.append(source_file)
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@ -463,7 +487,6 @@ async def main():
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n.build("$builddir/assets.bin", "assets", asset_files)
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n.build(obj(f), "bin", "$builddir/assets.bin")
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else:
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print("warning: dont know what to do with object " + f)
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n.newline()
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@ -5,7 +5,7 @@ from pathlib import Path
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import os
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path.append(os.path.join(os.path.dirname(__file__), "splat"))
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from splat_ext.PaperMarioNpcSprites import Sprite
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from convert_image import pack_color, iter_in_groups
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from img.build import pack_color, iter_in_groups
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if __name__ == "__main__":
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if len(argv) != 3:
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@ -9,6 +9,7 @@ options:
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extensions: splat_ext
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symbol_addrs_path: tools/symbol_addrs.txt
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platform: n64
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assets_dir: assets
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segments:
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- name: header
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type: header
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@ -4,7 +4,7 @@ from util.n64 import Yay0decompress
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class N64SegYay0(N64Segment):
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def split(self, rom_bytes, base_path):
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out_dir = self.create_parent_dir(base_path + "/bin", self.name)
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out_dir = self.create_parent_dir(base_path + "/" + self.options.get("assets_dir", "bin"), self.name)
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path = os.path.join(out_dir, os.path.basename(self.name) + ".bin")
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with open(path, "wb") as f:
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@ -16,7 +16,7 @@ class N64SegYay0(N64Segment):
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def get_ld_files(self):
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return [("bin", f"{self.name}.Yay0", ".data", self.rom_start)]
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return [(self.options.get("assets_dir", "bin"), f"{self.name}.Yay0", ".data", self.rom_start)]
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@staticmethod
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@ -5,7 +5,7 @@ from pathlib import Path
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class N64SegBin(N64Segment):
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def split(self, rom_bytes, base_path):
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out_dir = self.create_split_dir(base_path, "bin")
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out_dir = self.create_split_dir(base_path, self.options.get("assets_dir", "bin"))
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bin_path = os.path.join(out_dir, self.name + ".bin")
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Path(bin_path).parent.mkdir(parents=True, exist_ok=True)
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@ -14,7 +14,7 @@ class N64SegBin(N64Segment):
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self.log(f"Wrote {self.name} to {bin_path}")
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def get_ld_files(self):
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return [("bin", f"{self.name}.bin", ".data", self.rom_start)]
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return [(self.options.get("assets_dir", "bin"), f"{self.name}.bin", ".data", self.rom_start)]
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@staticmethod
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def get_default_name(addr):
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@ -11,7 +11,7 @@ class N64SegCi8(N64SegRgba16):
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self.path = None
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def split(self, rom_bytes, base_path):
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out_dir = self.create_parent_dir(base_path + "/img", self.name)
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out_dir = self.create_parent_dir(base_path + "/" + self.options.get("assets_dir", "img"), self.name)
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self.path = os.path.join(out_dir, os.path.basename(self.name) + ".png")
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data = rom_bytes[self.rom_start: self.rom_end]
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@ -738,7 +738,7 @@ class N64SegCode(N64Segment):
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if file_type == "c":
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c_path = os.path.join(
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base_path,
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"src",
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self.get_subdir(split_file["subtype"]),
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split_file["name"] + "." + self.get_ext(split_file["subtype"])
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)
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@ -813,10 +813,12 @@ class N64SegCode(N64Segment):
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f.write(file_text)
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elif file_type == "bin" and ("bin" in self.options["modes"] or "all" in self.options["modes"]):
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out_dir = self.create_split_dir(base_path, "bin")
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bin_path = os.path.join(
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out_dir, split_file["name"] + "." + self.get_ext(split_file["subtype"]))
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base_path,
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self.get_subdir(split_file["subtype"]),
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split_file["name"] + "." + self.get_ext(split_file["subtype"])
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)
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Path(bin_path).parent.mkdir(parents=True, exist_ok=True)
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with open(bin_path, "wb") as f:
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f.write(rom_bytes[split_file["start"]: split_file["end"]])
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@ -829,7 +831,7 @@ class N64SegCode(N64Segment):
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out_path = os.path.join(
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base_path,
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"src",
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self.get_subdir(split_file["subtype"]),
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split_file["name"] + "." + self.get_ext(split_file["subtype"])
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)
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img_bytes = rom_bytes[split_file["start"]:split_file["end"]]
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@ -845,7 +847,7 @@ class N64SegCode(N64Segment):
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out_path = os.path.join(
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base_path,
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"src",
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self.get_subdir(split_file["subtype"]),
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split_file["name"] + "." + self.get_ext(split_file["subtype"])
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)
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@ -857,6 +859,8 @@ class N64SegCode(N64Segment):
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image = N64SegCi4.parse_image(img_bytes, width, height)
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w = png.Writer(width, height, palette=palette)
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Path(out_path).parent.mkdir(parents=True, exist_ok=True)
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with open(out_path, "wb") as f:
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w.write_array(f, image)
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@ -864,12 +868,15 @@ class N64SegCode(N64Segment):
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||||
# TODO write orphaned palettes
|
||||
|
||||
@staticmethod
|
||||
def get_subdir(subtype):
|
||||
if subtype in ["c", ".data", ".rodata", ".bss", "i4", "i8", "ia4", "ia8", "ia16", "rgba16", "rgba32", "ci4", "ci8", "palette"]:
|
||||
def get_subdir(self, subtype):
|
||||
if subtype in ["c", ".data", ".rodata", ".bss"]:
|
||||
return "src"
|
||||
elif subtype in ["asm", "hasm", "header"]:
|
||||
return "asm"
|
||||
elif subtype == "bin":
|
||||
return self.options.get("assets_dir", "bin")
|
||||
elif subtype in ["i4", "i8", "ia4", "ia8", "ia16", "rgba16", "rgba32", "ci4", "ci8", "palette"]:
|
||||
return self.options.get("assets_dir", "img")
|
||||
return subtype
|
||||
|
||||
@staticmethod
|
||||
|
@ -33,7 +33,7 @@ class N64SegPalette(N64Segment):
|
||||
)
|
||||
|
||||
def split(self, rom_bytes, base_path):
|
||||
out_dir = self.create_parent_dir(base_path + "/img", self.name)
|
||||
out_dir = self.create_parent_dir(base_path + "/" + self.options.get("assets_dir", "img"), self.name)
|
||||
self.path = os.path.join(
|
||||
out_dir, os.path.basename(self.name) + ".png")
|
||||
|
||||
@ -62,4 +62,4 @@ class N64SegPalette(N64Segment):
|
||||
if self.compressed:
|
||||
ext += ".Yay0"
|
||||
|
||||
return [("img", f"{self.name}{ext}", ".data", self.rom_start)]
|
||||
return [(self.options.get("assets_dir", "img"), f"{self.name}{ext}", ".data", self.rom_start)]
|
||||
|
@ -48,7 +48,7 @@ class N64SegRgba16(N64Segment):
|
||||
return super().should_run() or "img" in self.options["modes"]
|
||||
|
||||
def split(self, rom_bytes, base_path):
|
||||
out_dir = self.create_parent_dir(base_path + "/img", self.name)
|
||||
out_dir = self.create_parent_dir(base_path + "/" + self.options.get("assets_dir", "img"), self.name)
|
||||
path = os.path.join(out_dir, os.path.basename(self.name) + ".png")
|
||||
|
||||
data = rom_bytes[self.rom_start: self.rom_end]
|
||||
@ -82,4 +82,4 @@ class N64SegRgba16(N64Segment):
|
||||
if self.compressed:
|
||||
ext += ".Yay0"
|
||||
|
||||
return [("img", f"{self.name}{ext}", ".data", self.rom_start)]
|
||||
return [(self.options.get("assets_dir", "img"), f"{self.name}{ext}", ".data", self.rom_start)]
|
||||
|
@ -142,7 +142,11 @@ class Segment:
|
||||
path_cname = re.sub(r"[^0-9a-zA-Z_]", "_", path)
|
||||
s += f" {path_cname} = .;\n"
|
||||
|
||||
path = PurePath(subdir) / PurePath(path)
|
||||
if subdir == self.options.get("assets_dir"):
|
||||
path = PurePath(path)
|
||||
else:
|
||||
path = PurePath(subdir) / PurePath(path)
|
||||
|
||||
path = path.with_suffix(".o" if replace_ext else path.suffix + ".o")
|
||||
|
||||
s += f" BUILD_DIR/{path}({obj_type});\n"
|
||||
|
@ -19,7 +19,7 @@ class N64SegPaperMarioMapFS(N64Segment):
|
||||
super().__init__(segment, next_segment, options)
|
||||
|
||||
def split(self, rom_bytes, base_path):
|
||||
bin_dir = self.create_split_dir(base_path, "bin/assets")
|
||||
bin_dir = self.create_split_dir(base_path, self.options.get("assets_dir", "bin"))
|
||||
|
||||
data = rom_bytes[self.rom_start: self.rom_end]
|
||||
|
||||
@ -59,7 +59,7 @@ class N64SegPaperMarioMapFS(N64Segment):
|
||||
|
||||
|
||||
def get_ld_files(self):
|
||||
return [("bin/assets", self.name, ".data", self.rom_start)]
|
||||
return [(self.options.get("assets_dir", "bin"), self.name, ".data", self.rom_start)]
|
||||
|
||||
|
||||
@staticmethod
|
||||
|
@ -367,7 +367,7 @@ class N64SegPaperMarioMessages(N64Segment):
|
||||
|
||||
self.log(f"Reading {len(msg_offsets)} messages in section {name} (0x{i:02X})")
|
||||
|
||||
path = Path(base_path, self.name, name + ".msg")
|
||||
path = Path(base_path, self.options["assets_dir"], self.name, name + ".msg")
|
||||
path.parent.mkdir(parents=True, exist_ok=True)
|
||||
with open(path, "w") as self.f:
|
||||
for j, msg_offset in enumerate(msg_offsets):
|
||||
@ -378,7 +378,7 @@ class N64SegPaperMarioMessages(N64Segment):
|
||||
self.f.write("\n[/message]\n")
|
||||
|
||||
def get_ld_files(self):
|
||||
return [("", self.name, ".data", self.rom_start)]
|
||||
return [(self.options["assets_dir"], self.name, ".data", self.rom_start)]
|
||||
|
||||
@staticmethod
|
||||
def get_default_name(addr):
|
||||
|
@ -259,7 +259,7 @@ class N64SegPaperMarioNpcSprites(N64Segment):
|
||||
self.files = DEFAULT_SPRITE_NAMES
|
||||
|
||||
def split(self, rom_bytes, base_path):
|
||||
out_dir = self.create_split_dir(base_path, "sprite/" + self.name)
|
||||
out_dir = self.create_split_dir(base_path, self.options["assets_dir"] + "/sprite/" + self.name)
|
||||
|
||||
data = rom_bytes[self.rom_start:self.rom_end]
|
||||
pos = 0
|
||||
@ -294,7 +294,7 @@ class N64SegPaperMarioNpcSprites(N64Segment):
|
||||
sprite.write_to_dir(sprite_dir)
|
||||
|
||||
def get_ld_files(self):
|
||||
return [("sprite", self.name, ".data", self.rom_start)]
|
||||
return [(self.options["assets_dir"], "sprite/" + self.name, ".data", self.rom_start)]
|
||||
|
||||
@staticmethod
|
||||
def get_default_name(addr):
|
||||
|
Loading…
Reference in New Issue
Block a user