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cleanup
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@ -88,6 +88,12 @@ extern PrintContext* gCurrentPrintContext;
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extern s32 D_802DB264;
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extern PrintContext* D_802DB268;
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extern s32 D_802EB390;
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extern s32 D_802EB394;
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extern PrintContext* D_802EB398;
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extern PrintContext* D_802EB39C;
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extern s32 D_802E99DC;
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// Triggers
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extern s16 gTriggerCount;
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extern TriggerList gTriggerList1;
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@ -40,12 +40,6 @@ void save_game_at_player_position(void) {
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fio_save_game(gameStatus->saveSlot);
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}
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extern s32 D_802EB390;
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extern s32 D_802EB394;
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extern PrintContext* D_802EB398;
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extern PrintContext* D_802EB39C;
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extern s32 D_802E99DC;
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void func_802E1204(s32 arg0) {
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if (get_global_flag(0xF8405BDF) == 0) {
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