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move ActionState comment
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@ -1235,8 +1235,7 @@ typedef s8 ActionState;
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#define ActionState_STEP_DOWN 0x00000009
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#define ActionState_LAND 0x0000000A
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#define ActionState_STEP_DOWN_LAND 0x0000000B
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// Following states prohibit normal movement:
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#define ActionState_CONVERSATION 0x0000000C
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#define ActionState_CONVERSATION 0x0000000C // This and following states prohibit normal movement.
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#define ActionState_SPIN_JUMP 0x0000000D
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#define ActionState_GROUND_POUND 0x0000000E
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#define ActionState_ULTRA_JUMP 0x0000000F
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