mirror of
https://github.com/pmret/papermario.git
synced 2024-11-08 12:02:30 +01:00
Item funcs & ctx fixes (#649)
* stuffs * func_80136A08 * C50A0 * WIP * clean * fix context issues * clean
This commit is contained in:
parent
32d2fde8e4
commit
d02e72e78f
@ -21,7 +21,7 @@
|
|||||||
|
|
||||||
/*---------------------------------------------------------------------*
|
/*---------------------------------------------------------------------*
|
||||||
Copyright (C) 1998 Nintendo. (Originated by SGI)
|
Copyright (C) 1998 Nintendo. (Originated by SGI)
|
||||||
|
|
||||||
$RCSfile: os_system.h,v $
|
$RCSfile: os_system.h,v $
|
||||||
$Revision: 1.1 $
|
$Revision: 1.1 $
|
||||||
$Date: 1998/10/09 08:01:18 $
|
$Date: 1998/10/09 08:01:18 $
|
||||||
@ -54,7 +54,7 @@ extern "C" {
|
|||||||
*/
|
*/
|
||||||
|
|
||||||
/*
|
/*
|
||||||
* Values for osTvType
|
* Values for osTvType
|
||||||
*/
|
*/
|
||||||
#define OS_TV_PAL 0
|
#define OS_TV_PAL 0
|
||||||
#define OS_TV_NTSC 1
|
#define OS_TV_NTSC 1
|
||||||
@ -100,8 +100,7 @@ extern OSIntMask __OSGlobalIntMask; /* global interrupt mask */
|
|||||||
* Function prototypes
|
* Function prototypes
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
|
//extern void osInitialize(void);
|
||||||
extern void osInitialize(void);
|
|
||||||
extern void osExit(void);
|
extern void osExit(void);
|
||||||
extern u32 osGetMemSize(void);
|
extern u32 osGetMemSize(void);
|
||||||
|
|
||||||
|
@ -1115,11 +1115,11 @@ typedef struct ItemData {
|
|||||||
typedef struct ItemEntity {
|
typedef struct ItemEntity {
|
||||||
/* 0x00 */ s32 flags;
|
/* 0x00 */ s32 flags;
|
||||||
/* 0x04 */ s16 boundVar; /* see make_item_entity */
|
/* 0x04 */ s16 boundVar; /* see make_item_entity */
|
||||||
/* 0x06 */ char unk_06[2];
|
/* 0x06 */ s16 unk_06;
|
||||||
/* 0x08 */ Vec3f position;
|
/* 0x08 */ Vec3f position;
|
||||||
/* 0x14 */ struct ItemEntityPhysicsData* physicsData;
|
/* 0x14 */ struct ItemEntityPhysicsData* physicsData;
|
||||||
/* 0x18 */ s16 itemID; /* into item table, also worldIconID */
|
/* 0x18 */ s16 itemID; /* into item table, also worldIconID */
|
||||||
/* 0x1A */ u8 state;
|
/* 0x1A */ s8 state;
|
||||||
/* 0x1B */ s8 type;
|
/* 0x1B */ s8 type;
|
||||||
/* 0x1C */ u8 pickupDelay; /* num frames before item can be picked up */
|
/* 0x1C */ u8 pickupDelay; /* num frames before item can be picked up */
|
||||||
/* 0x1D */ char unk_1D;
|
/* 0x1D */ char unk_1D;
|
||||||
@ -1451,12 +1451,13 @@ typedef struct PushBlockGrid {
|
|||||||
typedef struct ItemEntityPhysicsData {
|
typedef struct ItemEntityPhysicsData {
|
||||||
/* 0x00 */ f32 verticalVelocity;
|
/* 0x00 */ f32 verticalVelocity;
|
||||||
/* 0x04 */ f32 gravity; /* 2 = normal, 1 = low gravity, higher values never 'settle' */
|
/* 0x04 */ f32 gravity; /* 2 = normal, 1 = low gravity, higher values never 'settle' */
|
||||||
/* 0x08 */ char unk_08[4];
|
/* 0x08 */ f32 unk_08;
|
||||||
/* 0x0C */ f32 constVelocity;
|
/* 0x0C */ f32 constVelocity;
|
||||||
/* 0x10 */ f32 velx;
|
/* 0x10 */ f32 velx;
|
||||||
/* 0x14 */ f32 velz;
|
/* 0x14 */ f32 velz;
|
||||||
/* 0x18 */ f32 moveAngle;
|
/* 0x18 */ f32 moveAngle;
|
||||||
/* 0x1C */ char unk_1C[8];
|
/* 0x1C */ s32 unk_1C;
|
||||||
|
/* 0x20 */ s32 unk_20;
|
||||||
} ItemEntityPhysicsData; // size = 0x24
|
} ItemEntityPhysicsData; // size = 0x24
|
||||||
|
|
||||||
typedef struct RenderTask {
|
typedef struct RenderTask {
|
||||||
@ -2152,7 +2153,7 @@ typedef union {
|
|||||||
int i;
|
int i;
|
||||||
void (*func)(s32 windowIndex, s32* flags, s32* posX, s32* posY, s32* posZ, f32* scaleX, f32* scaleY,
|
void (*func)(s32 windowIndex, s32* flags, s32* posX, s32* posY, s32* posZ, f32* scaleX, f32* scaleY,
|
||||||
f32* rotX, f32* rotY, f32* rotZ, s32* darkening, s32* opacity);
|
f32* rotX, f32* rotY, f32* rotZ, s32* darkening, s32* opacity);
|
||||||
} WindowUpdateFunc __attribute__((transparent_union));
|
} WindowUpdateFunc TRANSPARENT_UNION;
|
||||||
|
|
||||||
typedef struct MenuWindowBP {
|
typedef struct MenuWindowBP {
|
||||||
/* 0x00 */ s8 windowID;
|
/* 0x00 */ s8 windowID;
|
||||||
|
@ -90,7 +90,9 @@ typedef void *__gnuc_va_list;
|
|||||||
(AP = ((__gnuc_va_list) __builtin_next_arg (LASTARG)))
|
(AP = ((__gnuc_va_list) __builtin_next_arg (LASTARG)))
|
||||||
|
|
||||||
#undef va_end
|
#undef va_end
|
||||||
|
#ifndef M2CTX
|
||||||
void va_end (__gnuc_va_list); /* Defined in libgcc.a */
|
void va_end (__gnuc_va_list); /* Defined in libgcc.a */
|
||||||
|
#endif
|
||||||
#define va_end(AP) ((void)0)
|
#define va_end(AP) ((void)0)
|
||||||
|
|
||||||
/* We cast to void * and then to TYPE * because this avoids
|
/* We cast to void * and then to TYPE * because this avoids
|
||||||
@ -136,7 +138,7 @@ void va_end (__gnuc_va_list); /* Defined in libgcc.a */
|
|||||||
/* Define va_list, if desired, from __gnuc_va_list. */
|
/* Define va_list, if desired, from __gnuc_va_list. */
|
||||||
/* We deliberately do not define va_list when called from
|
/* We deliberately do not define va_list when called from
|
||||||
stdio.h, because ANSI C says that stdio.h is not supposed to define
|
stdio.h, because ANSI C says that stdio.h is not supposed to define
|
||||||
va_list. stdio.h needs to have access to that data type,
|
va_list. stdio.h needs to have access to that data type,
|
||||||
but must not use that name. It should use the name __gnuc_va_list,
|
but must not use that name. It should use the name __gnuc_va_list,
|
||||||
which is safe because it is reserved for the implementation. */
|
which is safe because it is reserved for the implementation. */
|
||||||
|
|
||||||
|
112
src/C50A0.c
112
src/C50A0.c
@ -1,4 +1,5 @@
|
|||||||
#include "common.h"
|
#include "common.h"
|
||||||
|
#include "effects.h"
|
||||||
|
|
||||||
#define MAX_ITEM_ENTITIES 256
|
#define MAX_ITEM_ENTITIES 256
|
||||||
|
|
||||||
@ -14,8 +15,12 @@ extern s16 D_80155D8C;
|
|||||||
extern s16 D_80155D8E;
|
extern s16 D_80155D8E;
|
||||||
extern s16 D_80155D90;
|
extern s16 D_80155D90;
|
||||||
|
|
||||||
|
void item_entity_load(ItemEntity* itemEntity);
|
||||||
void draw_item_entities(void);
|
void draw_item_entities(void);
|
||||||
void func_80132D94(void);
|
void func_80132D94(void);
|
||||||
|
void func_8013559C(ItemEntity* itemEntity);
|
||||||
|
void func_801356C4(void);
|
||||||
|
void func_801356D4(void);
|
||||||
|
|
||||||
INCLUDE_ASM(s32, "C50A0", draw_ci_image_with_clipping);
|
INCLUDE_ASM(s32, "C50A0", draw_ci_image_with_clipping);
|
||||||
|
|
||||||
@ -181,11 +186,69 @@ INCLUDE_ASM(s32, "C50A0", item_entity_update);
|
|||||||
INCLUDE_ASM(s32, "C50A0", update_item_entities);
|
INCLUDE_ASM(s32, "C50A0", update_item_entities);
|
||||||
|
|
||||||
INCLUDE_ASM(s32, "C50A0", appendGfx_item_entity);
|
INCLUDE_ASM(s32, "C50A0", appendGfx_item_entity);
|
||||||
void appendGfx_item_entity(ItemEntity* itemEntity);
|
void appendGfx_item_entity(void* itemEntity);
|
||||||
|
|
||||||
INCLUDE_ASM(s32, "C50A0", draw_item_entities);
|
void draw_item_entities(void) {
|
||||||
|
RenderTask rt;
|
||||||
|
RenderTask* rtPtr = &rt;
|
||||||
|
RenderTask* retTask;
|
||||||
|
s32 i;
|
||||||
|
|
||||||
INCLUDE_ASM(s32, "C50A0", func_80132D94);
|
for (i = 0; i < MAX_ITEM_ENTITIES; i++) {
|
||||||
|
ItemEntity* itemEntity = D_801565A0[i];
|
||||||
|
|
||||||
|
if (itemEntity != NULL && itemEntity->flags != 0 && !(itemEntity->flags & 0x40) &&
|
||||||
|
(itemEntity->flags & (1 << gCurrentCamID)) && !(itemEntity->flags & 0x100000) &&
|
||||||
|
!(itemEntity->unk_1D != -1 && D_80155D88 != itemEntity->unk_1D))
|
||||||
|
{
|
||||||
|
if (!(itemEntity->flags & 0x80000)) {
|
||||||
|
rtPtr->renderMode = RENDER_MODE_ALPHATEST;
|
||||||
|
} else {
|
||||||
|
rtPtr->renderMode = RENDER_MODE_SURFACE_XLU_LAYER1;
|
||||||
|
}
|
||||||
|
|
||||||
|
rtPtr->appendGfxArg = itemEntity;
|
||||||
|
rtPtr->appendGfx = appendGfx_item_entity;
|
||||||
|
rtPtr->distance = 0;
|
||||||
|
|
||||||
|
retTask = queue_render_task(rtPtr);
|
||||||
|
retTask->renderMode |= RENDER_MODE_2;
|
||||||
|
}
|
||||||
|
|
||||||
|
do {} while (0); // required to match
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void func_80132D94(void) {
|
||||||
|
if (!(gOverrideFlags & 0xC000)) {
|
||||||
|
s32 i;
|
||||||
|
|
||||||
|
for (i = 0; i < MAX_ITEM_ENTITIES; i++) {
|
||||||
|
ItemEntity* itemEntity = D_801565A0[i];
|
||||||
|
|
||||||
|
if (itemEntity != NULL && itemEntity->flags != 0) {
|
||||||
|
switch (itemEntity->type) {
|
||||||
|
case 0:
|
||||||
|
func_801356C4();
|
||||||
|
break;
|
||||||
|
case 1:
|
||||||
|
case 2:
|
||||||
|
func_801356D4();
|
||||||
|
break;
|
||||||
|
case 3:
|
||||||
|
case 12:
|
||||||
|
case 16:
|
||||||
|
case 20:
|
||||||
|
case 23:
|
||||||
|
func_8013559C(itemEntity);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
do {} while (0); // required to match
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
INCLUDE_ASM(s32, "C50A0", render_item_entities);
|
INCLUDE_ASM(s32, "C50A0", render_item_entities);
|
||||||
|
|
||||||
@ -263,7 +326,9 @@ s32 test_item_entity_position(f32 x, f32 y, f32 z, f32 dist) {
|
|||||||
f32 dx, dy, dz;
|
f32 dx, dy, dz;
|
||||||
s32 i;
|
s32 i;
|
||||||
|
|
||||||
if (is_starting_conversation() || D_801565A4 || get_time_freeze_mode() || gOverrideFlags & GLOBAL_OVERRIDES_CANT_PICK_UP_ITEMS) {
|
if (is_starting_conversation() || D_801565A4 || get_time_freeze_mode() != 0 ||
|
||||||
|
gOverrideFlags & GLOBAL_OVERRIDES_CANT_PICK_UP_ITEMS)
|
||||||
|
{
|
||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -353,7 +418,29 @@ s32 func_80134240(void) {
|
|||||||
|
|
||||||
INCLUDE_ASM(s32, "C50A0", update_item_entity_collectable);
|
INCLUDE_ASM(s32, "C50A0", update_item_entity_collectable);
|
||||||
|
|
||||||
INCLUDE_ASM(s32, "C50A0", func_8013559C);
|
void func_8013559C(ItemEntity* itemEntity) {
|
||||||
|
if (itemEntity->state == 1) {
|
||||||
|
ItemEntityPhysicsData* physicsData = itemEntity->physicsData;
|
||||||
|
s32 flag = (itemEntity->flags & 0x20000) > 0;
|
||||||
|
|
||||||
|
if (itemEntity->type != 0x14) {
|
||||||
|
if (itemEntity->type != 0x17) {
|
||||||
|
if (physicsData->unk_1C < 60) {
|
||||||
|
if ((itemEntity->flags & 0x200000) || ((gGameStatusPtr->frameCounter + flag) & 1)) {
|
||||||
|
itemEntity->flags &= ~0x40;
|
||||||
|
} else {
|
||||||
|
itemEntity->flags |= 0x40;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
if (physicsData->unk_1C < 0xA) {
|
||||||
|
itemEntity->unk_2F = physicsData->unk_1C * 28;
|
||||||
|
itemEntity->flags |= 0x80000;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
void update_item_entity_static(ItemEntity* itemEntity) {
|
void update_item_entity_static(ItemEntity* itemEntity) {
|
||||||
if ((s8)itemEntity->state == 0 && test_item_player_collision(itemEntity)) {
|
if ((s8)itemEntity->state == 0 && test_item_player_collision(itemEntity)) {
|
||||||
@ -384,4 +471,17 @@ void func_801369D0(s32 arg1, s32 x, s32 y) {
|
|||||||
draw_msg(0x1D0060, x + 12, y + 4, 255, 52, 0);
|
draw_msg(0x1D0060, x + 12, y + 4, 255, 52, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
INCLUDE_ASM(s32, "C50A0", func_80136A08);
|
void func_80136A08(ItemEntity* itemEntity, s32 posX, s32 arg2) {
|
||||||
|
ItemData* itemData = &gItemTable[itemEntity->itemID];
|
||||||
|
s32 itemMsg;
|
||||||
|
|
||||||
|
switch (itemEntity->state) {
|
||||||
|
case 2:
|
||||||
|
case 3:
|
||||||
|
case 10:
|
||||||
|
case 11:
|
||||||
|
itemMsg = itemData->itemMsg;
|
||||||
|
draw_msg(itemMsg, posX + 8, arg2, 255, 0xA, 0);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
@ -1,4 +1,6 @@
|
|||||||
#include "common.h"
|
#include "common.h"
|
||||||
|
#include "sprite.h"
|
||||||
|
#include "nu/nusys.h"
|
||||||
|
|
||||||
extern SpriteShadingProfile D_801595C0;
|
extern SpriteShadingProfile D_801595C0;
|
||||||
extern SpriteShadingProfile D_80159670;
|
extern SpriteShadingProfile D_80159670;
|
||||||
|
@ -5,25 +5,29 @@
|
|||||||
EvtScript N(ExitWest) = EXIT_WALK_SCRIPT(60, 0, "kmr_07", 1);
|
EvtScript N(ExitWest) = EXIT_WALK_SCRIPT(60, 0, "kmr_07", 1);
|
||||||
EvtScript N(ExitEast) = EXIT_WALK_SCRIPT(60, 1, "kmr_11", 0);
|
EvtScript N(ExitEast) = EXIT_WALK_SCRIPT(60, 1, "kmr_11", 0);
|
||||||
|
|
||||||
EvtScript N(BindExits) = SCRIPT({
|
EvtScript N(BindExits) = {
|
||||||
bind N(ExitWest) TRIGGER_FLOOR_ABOVE 0; // deili1
|
EVT_BIND_TRIGGER(N(ExitWest), TRIGGER_FLOOR_ABOVE, 0, 1, 0) // deili1
|
||||||
bind N(ExitEast) TRIGGER_FLOOR_ABOVE 3; // deili2
|
EVT_BIND_TRIGGER(N(ExitEast), TRIGGER_FLOOR_ABOVE, 3, 1, 0) // deili2
|
||||||
});
|
EVT_RETURN
|
||||||
|
EVT_END
|
||||||
|
};
|
||||||
|
|
||||||
EvtScript N(main) = SCRIPT({
|
EvtScript N(main) = {
|
||||||
EVT_WORLD_LOCATION = LOCATION_GOOMBA_ROAD;
|
EVT_SET(EVT_WORLD_LOCATION, LOCATION_GOOMBA_ROAD)
|
||||||
SetSpriteShading(-1);
|
EVT_CALL(SetSpriteShading, -1)
|
||||||
SetCamPerspective(0, 3, 25, 16, 4096);
|
EVT_CALL(SetCamPerspective, 0, 3, 25, 16, 4096)
|
||||||
SetCamBGColor(0, 0, 0, 0);
|
EVT_CALL(SetCamBGColor, 0, 0, 0, 0)
|
||||||
SetCamEnabled(0, 1);
|
EVT_CALL(SetCamEnabled, 0, 1)
|
||||||
MakeNpcs(0, N(npcGroupList));
|
EVT_CALL(MakeNpcs, 0, EVT_ADDR(N(npcGroupList)))
|
||||||
await N(MakeEntities);
|
EVT_EXEC_WAIT(N(MakeEntities))
|
||||||
spawn N(PlayMusic);
|
EVT_EXEC(N(PlayMusic))
|
||||||
EVT_VAR(0) = N(BindExits);
|
EVT_SET(LW(0), EVT_ADDR(N(BindExits)))
|
||||||
spawn EnterWalk;
|
EVT_EXEC(EnterWalk)
|
||||||
sleep 1;
|
EVT_WAIT_FRAMES(1)
|
||||||
bind N(ReadWestSign) TRIGGER_WALL_PRESS_A 10;
|
EVT_BIND_TRIGGER(N(ReadWestSign), TRIGGER_WALL_PRESS_A, 10, 1, 0)
|
||||||
});
|
EVT_RETURN
|
||||||
|
EVT_END
|
||||||
|
};
|
||||||
|
|
||||||
NpcAISettings N(goombaAISettings) = {
|
NpcAISettings N(goombaAISettings) = {
|
||||||
.moveSpeed = 1.5f,
|
.moveSpeed = 1.5f,
|
||||||
@ -40,9 +44,11 @@ NpcAISettings N(goombaAISettings) = {
|
|||||||
.unk_2C = TRUE,
|
.unk_2C = TRUE,
|
||||||
};
|
};
|
||||||
|
|
||||||
EvtScript N(GoombaAI) = SCRIPT({
|
EvtScript kmr_12_GoombaAI = {
|
||||||
DoBasicAI(N(goombaAISettings));
|
EVT_CALL(DoBasicAI, EVT_ADDR(N(goombaAISettings)))
|
||||||
});
|
EVT_RETURN
|
||||||
|
EVT_END
|
||||||
|
};
|
||||||
|
|
||||||
NpcSettings N(goombaNpcSettings) = {
|
NpcSettings N(goombaNpcSettings) = {
|
||||||
.height = 20,
|
.height = 20,
|
||||||
@ -54,101 +60,104 @@ NpcSettings N(goombaNpcSettings) = {
|
|||||||
};
|
};
|
||||||
|
|
||||||
/// @bug Never returns
|
/// @bug Never returns
|
||||||
EvtScript N(ReadWestSign) = SCRIPT({
|
EvtScript N(ReadWestSign) = {
|
||||||
group 0;
|
EVT_SET_GROUP(0)
|
||||||
|
|
||||||
// "Eat a Mushroom to regain your energy!"
|
// "Eat a Mushroom to regain your energy!"
|
||||||
suspend group 1;
|
EVT_SUSPEND_GROUP(1)
|
||||||
DisablePlayerInput(TRUE);
|
EVT_CALL(DisablePlayerInput, TRUE)
|
||||||
ShowMessageAtScreenPos(MSG_kmr_12_sign_trap, 160, 40);
|
EVT_CALL(ShowMessageAtScreenPos, MSG_kmr_12_sign_trap, 160, 40)
|
||||||
resume group 1;
|
EVT_RESUME_GROUP(1)
|
||||||
|
|
||||||
EVT_FLAG(0) = FALSE;
|
EVT_SET(LF(0), FALSE)
|
||||||
GetGoomba();
|
EVT_CALL(GetGoomba)
|
||||||
if (EVT_VAR(0) != FALSE) {
|
EVT_IF_NE(LW(0), FALSE)
|
||||||
GetNpcVar(NPC_GOOMBA, 0, EVT_VAR(0));
|
EVT_CALL(GetNpcVar, NPC_GOOMBA, 0, LW(0))
|
||||||
if (EVT_VAR(0) == FALSE) {
|
EVT_IF_EQ(LW(0), FALSE)
|
||||||
// Trigger Goomba to peel off
|
// Trigger Goomba to peel off
|
||||||
SetNpcVar(NPC_GOOMBA, 0, TRUE);
|
EVT_CALL(SetNpcVar, NPC_GOOMBA, 0, TRUE)
|
||||||
EVT_FLAG(0) = TRUE;
|
EVT_SET(LF(0), TRUE)
|
||||||
sleep 10;
|
EVT_WAIT_FRAMES(10)
|
||||||
}
|
EVT_END_IF
|
||||||
}
|
EVT_END_IF
|
||||||
DisablePlayerInput(FALSE);
|
EVT_CALL(DisablePlayerInput, FALSE)
|
||||||
if (EVT_FLAG(0) == TRUE) {
|
EVT_IF_EQ(LF(0), TRUE)
|
||||||
unbind;
|
EVT_UNBIND
|
||||||
}
|
EVT_END_IF
|
||||||
|
EVT_END
|
||||||
|
EVT_RETURN
|
||||||
|
};
|
||||||
|
|
||||||
break;
|
EvtScript N(GoombaIdle) = {
|
||||||
return;
|
EVT_WAIT_FRAMES(1)
|
||||||
});
|
|
||||||
|
|
||||||
EvtScript N(GoombaIdle) = SCRIPT({
|
EVT_CALL(SetSelfVar, 0, FALSE)
|
||||||
sleep 1;
|
EVT_CALL(SetNpcAnimation, NPC_SELF, NPC_ANIM_goomba_normal_fake_mushroom) // TODO: work out why palette 0 is used here
|
||||||
|
EVT_CALL(EnableNpcShadow, NPC_SELF, FALSE)
|
||||||
SetSelfVar(0, FALSE);
|
EVT_CALL(SetSelfEnemyFlagBits, NPC_FLAG_NO_AI, TRUE)
|
||||||
SetNpcAnimation(NPC_SELF, NPC_ANIM_goomba_normal_fake_mushroom); // TODO: work out why palette 0 is used here
|
|
||||||
EnableNpcShadow(NPC_SELF, FALSE);
|
|
||||||
SetSelfEnemyFlagBits(NPC_FLAG_NO_AI, TRUE);
|
|
||||||
|
|
||||||
// Wait until read_sign sets NPC var 0
|
// Wait until read_sign sets NPC var 0
|
||||||
0:
|
EVT_LABEL(0)
|
||||||
GetSelfVar(0, EVT_VAR(0));
|
EVT_CALL(GetSelfVar, 0, LW(0))
|
||||||
sleep 1;
|
EVT_WAIT_FRAMES(1)
|
||||||
if (EVT_VAR(0) == FALSE) {
|
EVT_IF_EQ(LW(0), FALSE)
|
||||||
goto 0;
|
EVT_GOTO(0)
|
||||||
}
|
EVT_END_IF
|
||||||
|
|
||||||
// Peel and jump off the sign
|
// Peel and jump off the sign
|
||||||
SetNpcFlagBits(NPC_SELF, 0x240000, TRUE);
|
EVT_CALL(SetNpcFlagBits, NPC_SELF, NPC_FLAG_40000 | NPC_FLAG_200000, TRUE)
|
||||||
sleep 3;
|
EVT_WAIT_FRAMES(3)
|
||||||
EVT_VAR(0) = 0.0;
|
EVT_SETF(LW(0), EVT_FLOAT(0.0))
|
||||||
loop 9 {
|
EVT_LOOP(9)
|
||||||
EVT_VAR(0) += 10.0;
|
EVT_ADDF(LW(0), EVT_FLOAT(10.0))
|
||||||
SetNpcRotation(NPC_SELF, 0, EVT_VAR(0), 0);
|
EVT_CALL(SetNpcRotation, NPC_SELF, 0, LW(0), 0)
|
||||||
sleep 1;
|
EVT_WAIT_FRAMES(1)
|
||||||
}
|
EVT_END_LOOP
|
||||||
SetNpcAnimation(NPC_SELF, NPC_ANIM_goomba_normal_still);
|
EVT_CALL(SetNpcAnimation, NPC_SELF, NPC_ANIM_goomba_normal_still)
|
||||||
loop 9 {
|
EVT_LOOP(9)
|
||||||
EVT_VAR(0) += 10.0;
|
EVT_ADDF(LW(0), EVT_FLOAT(10.0))
|
||||||
SetNpcRotation(NPC_SELF, 0, EVT_VAR(0), 0);
|
EVT_CALL(SetNpcRotation, NPC_SELF, 0, LW(0), 0)
|
||||||
sleep 1;
|
EVT_WAIT_FRAMES(1)
|
||||||
}
|
EVT_END_LOOP
|
||||||
SetNpcAnimation(NPC_SELF, NPC_ANIM_goomba_normal_dizzy);
|
EVT_CALL(SetNpcAnimation, NPC_SELF, NPC_ANIM_goomba_normal_dizzy)
|
||||||
sleep 20;
|
EVT_WAIT_FRAMES(20)
|
||||||
SetNpcAnimation(NPC_SELF, NPC_ANIM_goomba_normal_idle);
|
EVT_CALL(SetNpcAnimation, NPC_SELF, NPC_ANIM_goomba_normal_idle)
|
||||||
PlaySoundAtNpc(NPC_SELF, 248, 0);
|
EVT_CALL(PlaySoundAtNpc, NPC_SELF, 0xF8, 0)
|
||||||
func_802CFE2C(NPC_SELF, 8192);
|
EVT_CALL(func_802CFE2C, NPC_SELF, 8192)
|
||||||
func_802CFD30(NPC_SELF, 5, 6, 1, 1, 0);
|
EVT_CALL(func_802CFD30, NPC_SELF, 5, 6, 1, 1, 0)
|
||||||
sleep 12;
|
EVT_WAIT_FRAMES(12)
|
||||||
sleep 5;
|
EVT_WAIT_FRAMES(5)
|
||||||
PlaySoundAtNpc(NPC_SELF, 812, 0);
|
EVT_CALL(PlaySoundAtNpc, NPC_SELF, 0x32C, 0)
|
||||||
EnableNpcShadow(NPC_SELF, TRUE);
|
EVT_CALL(EnableNpcShadow, NPC_SELF, TRUE)
|
||||||
SetNpcJumpscale(NPC_SELF, 0.6);
|
EVT_CALL(SetNpcJumpscale, NPC_SELF, EVT_FLOAT(0.6))
|
||||||
NpcJump0(NPC_SELF, -35, 0, 30, 23);
|
EVT_CALL(NpcJump0, NPC_SELF, -35, 0, 30, 23)
|
||||||
func_802CFD30(NPC_SELF, 0, 0, 0, 0, 0);
|
EVT_CALL(func_802CFD30, NPC_SELF, 0, 0, 0, 0, 0)
|
||||||
InterpNpcYaw(NPC_SELF, 90, 0);
|
EVT_CALL(InterpNpcYaw, NPC_SELF, 90, 0)
|
||||||
SetNpcFlagBits(NPC_SELF, 0x240000, FALSE);
|
EVT_CALL(SetNpcFlagBits, NPC_SELF, NPC_FLAG_40000 | NPC_FLAG_200000, FALSE)
|
||||||
SetSelfEnemyFlagBits(NPC_FLAG_NO_AI, FALSE);
|
EVT_CALL(SetSelfEnemyFlagBits, NPC_FLAG_NO_AI, FALSE)
|
||||||
SetSelfEnemyFlagBits(NPC_FLAG_NO_ANIMS_LOADED, TRUE);
|
EVT_CALL(SetSelfEnemyFlagBits, NPC_FLAG_NO_ANIMS_LOADED, TRUE)
|
||||||
|
|
||||||
// We're done jumping off; the player can read the sign again
|
// We're done jumping off; the player can read the sign again
|
||||||
bind N(ReadWestSign) TRIGGER_WALL_PRESS_A 10;
|
EVT_BIND_TRIGGER(N(ReadWestSign), TRIGGER_WALL_PRESS_A, 10, 1, 0)
|
||||||
|
|
||||||
// Behave like a normal enemy from now on
|
// Behave like a normal enemy from now on
|
||||||
BindNpcAI(NPC_SELF, N(GoombaAI));
|
EVT_CALL(BindNpcAI, NPC_SELF, EVT_ADDR(N(GoombaAI)))
|
||||||
});
|
EVT_RETURN
|
||||||
|
EVT_END
|
||||||
|
};
|
||||||
|
|
||||||
EvtScript N(GoombaInit) = SCRIPT({
|
EvtScript N(GoombaInit) = {
|
||||||
BindNpcIdle(NPC_SELF, N(GoombaIdle));
|
EVT_CALL(BindNpcIdle, NPC_SELF, EVT_ADDR(N(GoombaIdle)))
|
||||||
});
|
EVT_RETURN
|
||||||
|
EVT_END
|
||||||
|
};
|
||||||
|
|
||||||
StaticNpc N(goombaNpc) = {
|
StaticNpc N(goombaNpc) = {
|
||||||
.id = NPC_GOOMBA,
|
.id = NPC_GOOMBA,
|
||||||
.settings = &N(goombaNpcSettings),
|
.settings = &N(goombaNpcSettings),
|
||||||
.pos = { -33.0f, 30.0f, -25.0f },
|
.pos = { -33.0f, 30.0f, -25.0f },
|
||||||
.flags = 0x00000C00,
|
.flags = 0x00000C00,
|
||||||
.init = N(GoombaInit),
|
.init = &N(GoombaInit),
|
||||||
.yaw = 90,
|
.yaw = 90,
|
||||||
.dropFlags = NPC_DROP_FLAGS_80,
|
.dropFlags = NPC_DROP_FLAGS_80,
|
||||||
.itemDropChance = 5,
|
.itemDropChance = 5,
|
||||||
@ -194,22 +203,24 @@ NpcGroupList N(npcGroupList) = {
|
|||||||
{},
|
{},
|
||||||
};
|
};
|
||||||
|
|
||||||
EvtScript N(ReadEastSign) = SCRIPT({
|
EvtScript N(ReadEastSign) = {
|
||||||
IsStartingConversation($a);
|
EVT_CALL(IsStartingConversation, LW(0))
|
||||||
if ($a == 1) {
|
EVT_IF_EQ(LW(0), 1)
|
||||||
return;
|
EVT_RETURN
|
||||||
}
|
EVT_END_IF
|
||||||
|
EVT_SET_GROUP(0)
|
||||||
|
EVT_CALL(SetTimeFreezeMode, 1)
|
||||||
|
EVT_CALL(DisablePlayerInput, TRUE)
|
||||||
|
EVT_CALL(ShowMessageAtScreenPos, MSG_kmr_12_sign_to_fortress, 160, 40)
|
||||||
|
EVT_CALL(DisablePlayerInput, FALSE)
|
||||||
|
EVT_CALL(SetTimeFreezeMode, 0)
|
||||||
|
EVT_RETURN
|
||||||
|
EVT_END
|
||||||
|
};
|
||||||
|
|
||||||
group 0;
|
EvtScript N(MakeEntities) = {
|
||||||
|
EVT_CALL(MakeEntity, EVT_ADDR(D_802EAFDC), 436, 0, -42, 0, MAKE_ENTITY_END)
|
||||||
SetTimeFreezeMode(1);
|
EVT_CALL(AssignScript, EVT_ADDR(N(ReadEastSign)))
|
||||||
DisablePlayerInput(TRUE);
|
EVT_RETURN
|
||||||
ShowMessageAtScreenPos(MSG_kmr_12_sign_to_fortress, 160, 40);
|
EVT_END
|
||||||
DisablePlayerInput(FALSE);
|
};
|
||||||
SetTimeFreezeMode(0);
|
|
||||||
});
|
|
||||||
|
|
||||||
EvtScript N(MakeEntities) = SCRIPT({
|
|
||||||
MakeEntity(0x802EAFDC, 436, 0, -42, 0, MAKE_ENTITY_END);
|
|
||||||
AssignScript(N(ReadEastSign));
|
|
||||||
});
|
|
||||||
|
@ -12,11 +12,10 @@
|
|||||||
#define GetGoomba N(GetGoomba)
|
#define GetGoomba N(GetGoomba)
|
||||||
ApiStatus GetGoomba(Evt* script, s32 isInitialCall);
|
ApiStatus GetGoomba(Evt* script, s32 isInitialCall);
|
||||||
|
|
||||||
extern MapConfig N(config);
|
extern EvtScript N(main);
|
||||||
extern EvtScript N(main);
|
extern EvtScript N(PlayMusic);
|
||||||
extern EvtScript N(PlayMusic);
|
extern EvtScript N(MakeEntities);
|
||||||
extern EvtScript N(MakeEntities);
|
extern EvtScript N(ReadWestSign);
|
||||||
extern EvtScript N(ReadWestSign);
|
|
||||||
extern NpcGroupList N(npcGroupList);
|
extern NpcGroupList N(npcGroupList);
|
||||||
|
|
||||||
extern s32 D_802EAFDC;
|
extern s32 D_802EAFDC;
|
||||||
|
@ -18,12 +18,11 @@ CPP_FLAGS = [
|
|||||||
"-D_LANGUAGE_C",
|
"-D_LANGUAGE_C",
|
||||||
"-DF3DEX_GBI_2",
|
"-DF3DEX_GBI_2",
|
||||||
"-D_MIPS_SZLONG=32",
|
"-D_MIPS_SZLONG=32",
|
||||||
"-DSCRIPT(...)={}"
|
"-DSCRIPT(test...)={}"
|
||||||
"-D__attribute__(...)=",
|
"-D__attribute__(test...)=",
|
||||||
"-D__asm__(...)=",
|
"-D__asm__(test...)=",
|
||||||
"-ffreestanding",
|
"-ffreestanding",
|
||||||
"-DM2CTX",
|
"-DM2CTX",
|
||||||
"-DPERMUTER",
|
|
||||||
]
|
]
|
||||||
|
|
||||||
def import_c_file(in_file) -> str:
|
def import_c_file(in_file) -> str:
|
||||||
|
@ -1,78 +0,0 @@
|
|||||||
.set noat # allow manual use of $at
|
|
||||||
.set noreorder # don't insert nops after branches
|
|
||||||
|
|
||||||
glabel draw_item_entities
|
|
||||||
/* C9380 80132C80 27BDFFC0 */ addiu $sp, $sp, -0x40
|
|
||||||
/* C9384 80132C84 AFB00020 */ sw $s0, 0x20($sp)
|
|
||||||
/* C9388 80132C88 27B00010 */ addiu $s0, $sp, 0x10
|
|
||||||
/* C938C 80132C8C AFB10024 */ sw $s1, 0x24($sp)
|
|
||||||
/* C9390 80132C90 0000882D */ daddu $s1, $zero, $zero
|
|
||||||
/* C9394 80132C94 AFB50034 */ sw $s5, 0x34($sp)
|
|
||||||
/* C9398 80132C98 24150001 */ addiu $s5, $zero, 1
|
|
||||||
/* C939C 80132C9C AFB40030 */ sw $s4, 0x30($sp)
|
|
||||||
/* C93A0 80132CA0 3C140010 */ lui $s4, 0x10
|
|
||||||
/* C93A4 80132CA4 AFB3002C */ sw $s3, 0x2c($sp)
|
|
||||||
/* C93A8 80132CA8 2413FFFF */ addiu $s3, $zero, -1
|
|
||||||
/* C93AC 80132CAC AFB20028 */ sw $s2, 0x28($sp)
|
|
||||||
/* C93B0 80132CB0 3C120008 */ lui $s2, 8
|
|
||||||
/* C93B4 80132CB4 AFBF0038 */ sw $ra, 0x38($sp)
|
|
||||||
.L80132CB8:
|
|
||||||
/* C93B8 80132CB8 3C038015 */ lui $v1, %hi(D_801565A0)
|
|
||||||
/* C93BC 80132CBC 8C6365A0 */ lw $v1, %lo(D_801565A0)($v1)
|
|
||||||
/* C93C0 80132CC0 00111080 */ sll $v0, $s1, 2
|
|
||||||
/* C93C4 80132CC4 00431021 */ addu $v0, $v0, $v1
|
|
||||||
/* C93C8 80132CC8 8C450000 */ lw $a1, ($v0)
|
|
||||||
/* C93CC 80132CCC 50A00025 */ beql $a1, $zero, .L80132D64
|
|
||||||
/* C93D0 80132CD0 26310001 */ addiu $s1, $s1, 1
|
|
||||||
/* C93D4 80132CD4 8CA40000 */ lw $a0, ($a1)
|
|
||||||
/* C93D8 80132CD8 10800021 */ beqz $a0, .L80132D60
|
|
||||||
/* C93DC 80132CDC 30820040 */ andi $v0, $a0, 0x40
|
|
||||||
/* C93E0 80132CE0 54400020 */ bnel $v0, $zero, .L80132D64
|
|
||||||
/* C93E4 80132CE4 26310001 */ addiu $s1, $s1, 1
|
|
||||||
/* C93E8 80132CE8 3C02800A */ lui $v0, %hi(gCurrentCamID)
|
|
||||||
/* C93EC 80132CEC 8442A634 */ lh $v0, %lo(gCurrentCamID)($v0)
|
|
||||||
/* C93F0 80132CF0 00551004 */ sllv $v0, $s5, $v0
|
|
||||||
/* C93F4 80132CF4 00821024 */ and $v0, $a0, $v0
|
|
||||||
/* C93F8 80132CF8 10400019 */ beqz $v0, .L80132D60
|
|
||||||
/* C93FC 80132CFC 00941024 */ and $v0, $a0, $s4
|
|
||||||
/* C9400 80132D00 54400018 */ bnel $v0, $zero, .L80132D64
|
|
||||||
/* C9404 80132D04 26310001 */ addiu $s1, $s1, 1
|
|
||||||
/* C9408 80132D08 80A3001D */ lb $v1, 0x1d($a1)
|
|
||||||
/* C940C 80132D0C 10730006 */ beq $v1, $s3, .L80132D28
|
|
||||||
/* C9410 80132D10 00921024 */ and $v0, $a0, $s2
|
|
||||||
/* C9414 80132D14 3C028015 */ lui $v0, %hi(D_80155D88)
|
|
||||||
/* C9418 80132D18 8C425D88 */ lw $v0, %lo(D_80155D88)($v0)
|
|
||||||
/* C941C 80132D1C 54430011 */ bnel $v0, $v1, .L80132D64
|
|
||||||
/* C9420 80132D20 26310001 */ addiu $s1, $s1, 1
|
|
||||||
/* C9424 80132D24 00921024 */ and $v0, $a0, $s2
|
|
||||||
.L80132D28:
|
|
||||||
/* C9428 80132D28 14400002 */ bnez $v0, .L80132D34
|
|
||||||
/* C942C 80132D2C 24020011 */ addiu $v0, $zero, 0x11
|
|
||||||
/* C9430 80132D30 2402000D */ addiu $v0, $zero, 0xd
|
|
||||||
.L80132D34:
|
|
||||||
/* C9434 80132D34 AE020000 */ sw $v0, ($s0)
|
|
||||||
/* C9438 80132D38 3C028013 */ lui $v0, %hi(appendGfx_item_entity)
|
|
||||||
/* C943C 80132D3C 244221A4 */ addiu $v0, $v0, %lo(appendGfx_item_entity)
|
|
||||||
/* C9440 80132D40 0200202D */ daddu $a0, $s0, $zero
|
|
||||||
/* C9444 80132D44 AE050008 */ sw $a1, 8($s0)
|
|
||||||
/* C9448 80132D48 AE02000C */ sw $v0, 0xc($s0)
|
|
||||||
/* C944C 80132D4C 0C047644 */ jal queue_render_task
|
|
||||||
/* C9450 80132D50 AE000004 */ sw $zero, 4($s0)
|
|
||||||
/* C9454 80132D54 8C430000 */ lw $v1, ($v0)
|
|
||||||
/* C9458 80132D58 34630002 */ ori $v1, $v1, 2
|
|
||||||
/* C945C 80132D5C AC430000 */ sw $v1, ($v0)
|
|
||||||
.L80132D60:
|
|
||||||
/* C9460 80132D60 26310001 */ addiu $s1, $s1, 1
|
|
||||||
.L80132D64:
|
|
||||||
/* C9464 80132D64 2A220100 */ slti $v0, $s1, 0x100
|
|
||||||
/* C9468 80132D68 1440FFD3 */ bnez $v0, .L80132CB8
|
|
||||||
/* C946C 80132D6C 00000000 */ nop
|
|
||||||
/* C9470 80132D70 8FBF0038 */ lw $ra, 0x38($sp)
|
|
||||||
/* C9474 80132D74 8FB50034 */ lw $s5, 0x34($sp)
|
|
||||||
/* C9478 80132D78 8FB40030 */ lw $s4, 0x30($sp)
|
|
||||||
/* C947C 80132D7C 8FB3002C */ lw $s3, 0x2c($sp)
|
|
||||||
/* C9480 80132D80 8FB20028 */ lw $s2, 0x28($sp)
|
|
||||||
/* C9484 80132D84 8FB10024 */ lw $s1, 0x24($sp)
|
|
||||||
/* C9488 80132D88 8FB00020 */ lw $s0, 0x20($sp)
|
|
||||||
/* C948C 80132D8C 03E00008 */ jr $ra
|
|
||||||
/* C9490 80132D90 27BD0040 */ addiu $sp, $sp, 0x40
|
|
@ -1,64 +0,0 @@
|
|||||||
.set noat # allow manual use of $at
|
|
||||||
.set noreorder # don't insert nops after branches
|
|
||||||
|
|
||||||
.section .rodata
|
|
||||||
|
|
||||||
dlabel D_80150CC8
|
|
||||||
.word 0x80132E08, 0x80132E18, 0x80132E18, 0x80132E28, 0x80132E30, 0x80132E30, 0x80132E30, 0x80132E30, 0x80132E30, 0x80132E30, 0x80132E30, 0x80132E30, 0x80132E28, 0x80132E30, 0x80132E30, 0x80132E30, 0x80132E28, 0x80132E30, 0x80132E30, 0x80132E30, 0x80132E28, 0x80132E30, 0x80132E30, 0x80132E28
|
|
||||||
|
|
||||||
.section .text
|
|
||||||
|
|
||||||
glabel func_80132D94
|
|
||||||
/* C9494 80132D94 3C02800A */ lui $v0, %hi(gOverrideFlags)
|
|
||||||
/* C9498 80132D98 8C42A650 */ lw $v0, %lo(gOverrideFlags)($v0)
|
|
||||||
/* C949C 80132D9C 27BDFFE0 */ addiu $sp, $sp, -0x20
|
|
||||||
/* C94A0 80132DA0 AFBF0018 */ sw $ra, 0x18($sp)
|
|
||||||
/* C94A4 80132DA4 AFB10014 */ sw $s1, 0x14($sp)
|
|
||||||
/* C94A8 80132DA8 3042C000 */ andi $v0, $v0, 0xc000
|
|
||||||
/* C94AC 80132DAC 14400024 */ bnez $v0, .L80132E40
|
|
||||||
/* C94B0 80132DB0 AFB00010 */ sw $s0, 0x10($sp)
|
|
||||||
/* C94B4 80132DB4 0000802D */ daddu $s0, $zero, $zero
|
|
||||||
/* C94B8 80132DB8 3C118015 */ lui $s1, %hi(D_80150CC8)
|
|
||||||
/* C94BC 80132DBC 26310CC8 */ addiu $s1, $s1, %lo(D_80150CC8)
|
|
||||||
.L80132DC0:
|
|
||||||
/* C94C0 80132DC0 3C038015 */ lui $v1, %hi(D_801565A0)
|
|
||||||
/* C94C4 80132DC4 8C6365A0 */ lw $v1, %lo(D_801565A0)($v1)
|
|
||||||
/* C94C8 80132DC8 00101080 */ sll $v0, $s0, 2
|
|
||||||
/* C94CC 80132DCC 00431021 */ addu $v0, $v0, $v1
|
|
||||||
/* C94D0 80132DD0 8C440000 */ lw $a0, ($v0)
|
|
||||||
/* C94D4 80132DD4 50800017 */ beql $a0, $zero, .L80132E34
|
|
||||||
/* C94D8 80132DD8 26100001 */ addiu $s0, $s0, 1
|
|
||||||
/* C94DC 80132DDC 8C820000 */ lw $v0, ($a0)
|
|
||||||
/* C94E0 80132DE0 50400014 */ beql $v0, $zero, .L80132E34
|
|
||||||
/* C94E4 80132DE4 26100001 */ addiu $s0, $s0, 1
|
|
||||||
/* C94E8 80132DE8 8083001B */ lb $v1, 0x1b($a0)
|
|
||||||
/* C94EC 80132DEC 2C620018 */ sltiu $v0, $v1, 0x18
|
|
||||||
/* C94F0 80132DF0 1040000F */ beqz $v0, .L80132E30
|
|
||||||
/* C94F4 80132DF4 00031080 */ sll $v0, $v1, 2
|
|
||||||
/* C94F8 80132DF8 00511021 */ addu $v0, $v0, $s1
|
|
||||||
/* C94FC 80132DFC 8C420000 */ lw $v0, ($v0)
|
|
||||||
/* C9500 80132E00 00400008 */ jr $v0
|
|
||||||
/* C9504 80132E04 00000000 */ nop
|
|
||||||
/* C9508 80132E08 0C04D5B1 */ jal func_801356C4
|
|
||||||
/* C950C 80132E0C 26100001 */ addiu $s0, $s0, 1
|
|
||||||
/* C9510 80132E10 0804CB8E */ j .L80132E38
|
|
||||||
/* C9514 80132E14 2A020100 */ slti $v0, $s0, 0x100
|
|
||||||
/* C9518 80132E18 0C04D5B5 */ jal func_801356D4
|
|
||||||
/* C951C 80132E1C 26100001 */ addiu $s0, $s0, 1
|
|
||||||
/* C9520 80132E20 0804CB8E */ j .L80132E38
|
|
||||||
/* C9524 80132E24 2A020100 */ slti $v0, $s0, 0x100
|
|
||||||
/* C9528 80132E28 0C04D567 */ jal func_8013559C
|
|
||||||
/* C952C 80132E2C 00000000 */ nop
|
|
||||||
.L80132E30:
|
|
||||||
/* C9530 80132E30 26100001 */ addiu $s0, $s0, 1
|
|
||||||
.L80132E34:
|
|
||||||
/* C9534 80132E34 2A020100 */ slti $v0, $s0, 0x100
|
|
||||||
.L80132E38:
|
|
||||||
/* C9538 80132E38 1440FFE1 */ bnez $v0, .L80132DC0
|
|
||||||
/* C953C 80132E3C 00000000 */ nop
|
|
||||||
.L80132E40:
|
|
||||||
/* C9540 80132E40 8FBF0018 */ lw $ra, 0x18($sp)
|
|
||||||
/* C9544 80132E44 8FB10014 */ lw $s1, 0x14($sp)
|
|
||||||
/* C9548 80132E48 8FB00010 */ lw $s0, 0x10($sp)
|
|
||||||
/* C954C 80132E4C 03E00008 */ jr $ra
|
|
||||||
/* C9550 80132E50 27BD0020 */ addiu $sp, $sp, 0x20
|
|
@ -1,55 +0,0 @@
|
|||||||
.set noat # allow manual use of $at
|
|
||||||
.set noreorder # don't insert nops after branches
|
|
||||||
|
|
||||||
glabel func_8013559C
|
|
||||||
/* CBC9C 8013559C 8083001A */ lb $v1, 0x1a($a0)
|
|
||||||
/* CBCA0 801355A0 24020001 */ addiu $v0, $zero, 1
|
|
||||||
/* CBCA4 801355A4 1462002A */ bne $v1, $v0, .L80135650
|
|
||||||
/* CBCA8 801355A8 3C020002 */ lui $v0, 2
|
|
||||||
/* CBCAC 801355AC 8C860000 */ lw $a2, ($a0)
|
|
||||||
/* CBCB0 801355B0 8083001B */ lb $v1, 0x1b($a0)
|
|
||||||
/* CBCB4 801355B4 8C850014 */ lw $a1, 0x14($a0)
|
|
||||||
/* CBCB8 801355B8 00C21024 */ and $v0, $a2, $v0
|
|
||||||
/* CBCBC 801355BC 0002382B */ sltu $a3, $zero, $v0
|
|
||||||
/* CBCC0 801355C0 24020014 */ addiu $v0, $zero, 0x14
|
|
||||||
/* CBCC4 801355C4 10620022 */ beq $v1, $v0, .L80135650
|
|
||||||
/* CBCC8 801355C8 24020017 */ addiu $v0, $zero, 0x17
|
|
||||||
/* CBCCC 801355CC 10620015 */ beq $v1, $v0, .L80135624
|
|
||||||
/* CBCD0 801355D0 00000000 */ nop
|
|
||||||
/* CBCD4 801355D4 8CA2001C */ lw $v0, 0x1c($a1)
|
|
||||||
/* CBCD8 801355D8 2842003C */ slti $v0, $v0, 0x3c
|
|
||||||
/* CBCDC 801355DC 1040001C */ beqz $v0, .L80135650
|
|
||||||
/* CBCE0 801355E0 3C020020 */ lui $v0, 0x20
|
|
||||||
/* CBCE4 801355E4 00C21024 */ and $v0, $a2, $v0
|
|
||||||
/* CBCE8 801355E8 14400008 */ bnez $v0, .L8013560C
|
|
||||||
/* CBCEC 801355EC 2402FFBF */ addiu $v0, $zero, -0x41
|
|
||||||
/* CBCF0 801355F0 3C028007 */ lui $v0, %hi(gGameStatusPtr)
|
|
||||||
/* CBCF4 801355F4 8C42419C */ lw $v0, %lo(gGameStatusPtr)($v0)
|
|
||||||
/* CBCF8 801355F8 94420134 */ lhu $v0, 0x134($v0)
|
|
||||||
/* CBCFC 801355FC 00471021 */ addu $v0, $v0, $a3
|
|
||||||
/* CBD00 80135600 30420001 */ andi $v0, $v0, 1
|
|
||||||
/* CBD04 80135604 10400004 */ beqz $v0, .L80135618
|
|
||||||
/* CBD08 80135608 2402FFBF */ addiu $v0, $zero, -0x41
|
|
||||||
.L8013560C:
|
|
||||||
/* CBD0C 8013560C 00C21024 */ and $v0, $a2, $v0
|
|
||||||
/* CBD10 80135610 03E00008 */ jr $ra
|
|
||||||
/* CBD14 80135614 AC820000 */ sw $v0, ($a0)
|
|
||||||
.L80135618:
|
|
||||||
/* CBD18 80135618 34C20040 */ ori $v0, $a2, 0x40
|
|
||||||
/* CBD1C 8013561C 03E00008 */ jr $ra
|
|
||||||
/* CBD20 80135620 AC820000 */ sw $v0, ($a0)
|
|
||||||
.L80135624:
|
|
||||||
/* CBD24 80135624 8CA3001C */ lw $v1, 0x1c($a1)
|
|
||||||
/* CBD28 80135628 2862000A */ slti $v0, $v1, 0xa
|
|
||||||
/* CBD2C 8013562C 10400008 */ beqz $v0, .L80135650
|
|
||||||
/* CBD30 80135630 000310C0 */ sll $v0, $v1, 3
|
|
||||||
/* CBD34 80135634 00431023 */ subu $v0, $v0, $v1
|
|
||||||
/* CBD38 80135638 00021080 */ sll $v0, $v0, 2
|
|
||||||
/* CBD3C 8013563C A082002F */ sb $v0, 0x2f($a0)
|
|
||||||
/* CBD40 80135640 8C820000 */ lw $v0, ($a0)
|
|
||||||
/* CBD44 80135644 3C030008 */ lui $v1, 8
|
|
||||||
/* CBD48 80135648 00431025 */ or $v0, $v0, $v1
|
|
||||||
/* CBD4C 8013564C AC820000 */ sw $v0, ($a0)
|
|
||||||
.L80135650:
|
|
||||||
/* CBD50 80135650 03E00008 */ jr $ra
|
|
||||||
/* CBD54 80135654 00000000 */ nop
|
|
@ -1,36 +0,0 @@
|
|||||||
.set noat # allow manual use of $at
|
|
||||||
.set noreorder # don't insert nops after branches
|
|
||||||
|
|
||||||
glabel func_80136A08
|
|
||||||
/* CD108 80136A08 27BDFFE0 */ addiu $sp, $sp, -0x20
|
|
||||||
/* CD10C 80136A0C 3C038008 */ lui $v1, %hi(gItemTable)
|
|
||||||
/* CD110 80136A10 246378E0 */ addiu $v1, $v1, %lo(gItemTable)
|
|
||||||
/* CD114 80136A14 AFBF0018 */ sw $ra, 0x18($sp)
|
|
||||||
/* CD118 80136A18 84820018 */ lh $v0, 0x18($a0)
|
|
||||||
/* CD11C 80136A1C 8084001A */ lb $a0, 0x1a($a0)
|
|
||||||
/* CD120 80136A20 00021140 */ sll $v0, $v0, 5
|
|
||||||
/* CD124 80136A24 00431821 */ addu $v1, $v0, $v1
|
|
||||||
/* CD128 80136A28 28820002 */ slti $v0, $a0, 2
|
|
||||||
/* CD12C 80136A2C 1440000E */ bnez $v0, .L80136A68
|
|
||||||
/* CD130 80136A30 28820004 */ slti $v0, $a0, 4
|
|
||||||
/* CD134 80136A34 14400006 */ bnez $v0, .L80136A50
|
|
||||||
/* CD138 80136A38 2402000A */ addiu $v0, $zero, 0xa
|
|
||||||
/* CD13C 80136A3C 2882000C */ slti $v0, $a0, 0xc
|
|
||||||
/* CD140 80136A40 10400009 */ beqz $v0, .L80136A68
|
|
||||||
/* CD144 80136A44 2882000A */ slti $v0, $a0, 0xa
|
|
||||||
/* CD148 80136A48 14400007 */ bnez $v0, .L80136A68
|
|
||||||
/* CD14C 80136A4C 2402000A */ addiu $v0, $zero, 0xa
|
|
||||||
.L80136A50:
|
|
||||||
/* CD150 80136A50 24A50008 */ addiu $a1, $a1, 8
|
|
||||||
/* CD154 80136A54 8C640014 */ lw $a0, 0x14($v1)
|
|
||||||
/* CD158 80136A58 240700FF */ addiu $a3, $zero, 0xff
|
|
||||||
/* CD15C 80136A5C AFA20010 */ sw $v0, 0x10($sp)
|
|
||||||
/* CD160 80136A60 0C04993B */ jal draw_msg
|
|
||||||
/* CD164 80136A64 AFA00014 */ sw $zero, 0x14($sp)
|
|
||||||
.L80136A68:
|
|
||||||
/* CD168 80136A68 8FBF0018 */ lw $ra, 0x18($sp)
|
|
||||||
/* CD16C 80136A6C 03E00008 */ jr $ra
|
|
||||||
/* CD170 80136A70 27BD0020 */ addiu $sp, $sp, 0x20
|
|
||||||
/* CD174 80136A74 00000000 */ nop
|
|
||||||
/* CD178 80136A78 00000000 */ nop
|
|
||||||
/* CD17C 80136A7C 00000000 */ nop
|
|
Loading…
Reference in New Issue
Block a user