mirror of
https://github.com/pmret/papermario.git
synced 2024-11-08 12:02:30 +01:00
Shiftable BSS (#1092)
* Shiftable BSS * osFlash cleanup * Fix warning * PRomment * fixes * gulp * yummy * more * more * more alignment * oopth * fix budges * Several budges * more * more budges * fix black screen before "today..." * final cleanup
This commit is contained in:
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e6b5b033a5
commit
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@ -63,7 +63,7 @@ typedef struct {
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u32 sectorSize; /* size of transfering sector */
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u32 C1ErrNum; /* total # of C1 errors */
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u32 C1ErrSector[4]; /* error sectors */
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} __OSBlockInfo;
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} __OSBlockInfo; // size = 0x24
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typedef struct {
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u32 cmdType; /* for disk only */
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@ -74,7 +74,7 @@ typedef struct {
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u32 bmCtlShadow; /* asic bm_ctl(510) register shadow ram */
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u32 seqCtlShadow; /* asic seq_ctl(518) register shadow ram */
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__OSBlockInfo block[2]; /* bolck transfer info */
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} __OSTranxInfo;
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} __OSTranxInfo; // size = 0x60
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typedef struct OSPiHandle_s {
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@ -89,7 +89,7 @@ typedef struct OSPiHandle_s {
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u32 speed; /* for roms only */
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/* The following are "private" elements" */
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__OSTranxInfo transferInfo; /* for disk only */
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} OSPiHandle;
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} OSPiHandle; // size = 0x74
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typedef struct {
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u8 type;
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@ -13,51 +13,26 @@ extern GameStatus gGameStatus;
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extern GameStatus* gGameStatusPtr;
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extern u32 gRandSeed;
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extern ItemData gItemTable[365];
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extern UNK_FUN_PTR(gCurrentUpdateFunction);
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extern MoveData gMoveTable[185];
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extern s32 gBattleState;
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extern BattleStatus gBattleStatus;
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extern s32 gLastDrawBattleState;
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extern s32 D_800DC4D4;
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extern s32 gDefeatedBattleSubstate;
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extern s32 gBattleSubState;
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extern s32 gDefeatedBattleState;
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extern s32 gCurrentBattleID;
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extern s32 D_800DC4E0;
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extern s32 gCurrentStageID;
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extern s32 D_800DC4F0;
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extern struct Battle* gOverrideBattlePtr;
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extern s32 D_800DC4F8;
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extern s32 D_802DAC98;
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extern EntityList gWorldEntityList;
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extern EntityList gBattleEntityList;
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extern EntityList* gCurrentEntityListPtr;
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extern WorkerList gWorldWorkerList;
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extern WorkerList gBattleWorkerList;
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extern WorkerList* gCurrentWorkerListPtr;
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extern NpcList gWorldNpcList;
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extern NpcList gBattleNpcList;
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extern NpcList* gCurrentNpcListPtr;
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extern ShadowList gWorldShadowList;
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extern ShadowList gBattleShadowList;
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extern ShadowList* gCurrentShadowListPtr;
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extern Camera gCameras[4];
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extern s32 gCurrentCameraID;
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extern CollisionData gCollisionData;
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extern s8 D_800A0900;
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extern f32 GravityParamsStartFall[];
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extern s16 FootstepSoundSelector;
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extern u8* gBackgroundFogModePtr;
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extern u16 gCurrentRoomDoorSounds;
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extern s32 gEntityHideMode;
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extern s32 D_8010C92C;
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@ -73,56 +48,16 @@ extern f32 D_800F7B74;
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extern CollisionData gZoneCollisionData;
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// Animation related
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extern AnimatedMeshList* gCurrentAnimMeshListPtr;
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extern PartnerAnimations gPartnerAnimations[12];
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// Triggers
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extern s16 gTriggerCount;
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extern TriggerList wTriggerList;
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extern TriggerList bTriggerList;
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extern TriggerList* gCurrentTriggerListPtr;
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// Map transition data. Should probably be a struct
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extern s16 gMapTransitionAlpha;
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extern s8 D_800A0930;
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extern s8 D_800A0931;
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extern s16 D_800A0932[1];
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extern s16 gMapTransitionFadeRate;
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extern s16 gMapTransitionState;
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extern s16 gMapTransitionStateTime;
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extern s16 gLoadedFromFileSelect;
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extern s16 D_800A0954;
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extern s16 D_800A0956;
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extern s16 D_800A0958;
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extern s16 D_800A095A;
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extern u8 D_800A095B;
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extern s16 D_800A095C;
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extern u8 D_800A095D;
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extern s16 D_800A095E;
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extern u8 D_800A095F;
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extern s32 D_800A0960;
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extern s32 D_800A0964;
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extern s8 gNpcPlayerCollisionsEnabled;
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extern s16 D_800A0BB8;
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extern SpriteShadingProfile* gAuxSpriteShadingProfile;
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extern SpriteShadingProfile* gSpriteShadingProfile;
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extern Window gWindows[64];
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extern s32 gEncounterState;
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extern s16 gNpcCount;
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extern s32 gOverrideFlags;
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extern s16 D_8009A6A0;
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extern s16 D_8009A6A2;
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extern s16 D_8009A6A4;
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extern s16 D_8009A6A6;
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extern s8 D_800A0920;
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extern s32 SavedReverbMode;
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extern s8 D_800A0921;
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extern s16 D_800A0922;
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extern char wMapTexName[];
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extern char wMapHitName[];
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extern char wMapShapeName[];
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@ -130,22 +65,13 @@ extern char wMapBgName[];
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extern u8 D_802D9D70; // player alpha1 copy?
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extern u8 D_802D9D71; // player alpha2 copy?
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extern DisplayContext D_80164000[];
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extern DisplayContext D_80164000[2];
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extern WindowStyle gWindowStyles[];
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extern MessagePrintState gMessagePrinters[3];
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extern f32 gCurtainScale;
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extern f32 gCurtainScaleGoal;
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extern f32 gCurtainFade;
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extern f32 gCurtainFadeGoal;
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extern UNK_FUN_PTR(gCurtainDrawCallback);
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extern u16 gCurrentDoorSounds;
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extern u16 gCurrentRoomDoorSounds;
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extern UNK_TYPE D_800E92D8;
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extern UNK_TYPE D_80147574;
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extern b8 D_8014C248;
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extern UNK_FUN_PTR(TalkNotificationCallback);
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@ -159,7 +85,6 @@ extern Entity* TweesterTouchingPlayer;
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extern s32 PrevPlayerDirection;
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extern s32 PeachDisguiseNpcIndex;
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extern s32 D_8010C980;
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extern s32 D_8010C9A0;
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extern s32 PrevPlayerCamRelativeYaw;
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extern s32 D_800F7B44;
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extern f32 D_8010C938;
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@ -174,25 +99,14 @@ extern s32 timeFreezeMode;
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extern s32 D_8009A678;
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extern u8 D_800779B0;
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extern u32 D_80078174;
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extern s32 D_8008EEC0[12]; // partner IDs
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extern u8 D_800A0963;
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extern s32 D_802EA310[];
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extern s32 Entity_WoodenCrate_RenderShatteredScript[];
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// Scripts
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extern EvtScript EVS_NpcDefeat;
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extern EvtScript ShakeCam1;
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extern EvtScript ShakeCamX;
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extern MusicSettings gMusicSettings[4];
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// OS
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extern OSThread IdleThread; // idle thread, id 1
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extern OSThread MainThread; // id 3
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extern OSDevMgr __osPiDevMgr;
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extern MusicSettings gMusicSettings[2];
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// gfx
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extern DisplayContext* gDisplayContext;
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@ -200,20 +114,6 @@ extern Gfx* gMainGfxPos;
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extern u16 gMatrixListPos;
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extern s32 gCurrentDisplayContextIndex;
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extern s32 D_80291FA8[];
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extern s32 D_80291FD0[];
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extern s32 D_80291FF8[];
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extern s32 D_80292020[];
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extern s32 D_80292048[];
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extern s32 D_80292070[];
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extern s32 D_80292098[];
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extern s32 D_802920C0[];
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extern s32 D_802920E8[];
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extern s32 D_80292110[];
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extern AnimID KoopatrolDisguiseExtraAnims[];
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extern AnimID HammerBroDisguiseExtraAnims[];
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extern s16 gCurrentCamID;
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extern s32 D_8029C890[10][5];
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@ -224,39 +124,6 @@ extern u32 bMarioIdleAnims[];
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extern s32 bMarioDefendAnims[];
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extern s32 bPeachIdleAnims[];
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extern s32 D_802EBFF0[];
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extern s32 D_802EC010[];
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extern s32 D_802EC030[];
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extern s32 D_802EC050[];
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extern s32 D_802EC070[];
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extern s32 D_802EC090[];
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extern s32 D_802EC0B0[];
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extern s32 D_802EC0D0[];
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extern s32 D_802EC0F0[];
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extern s32 D_802EC110[];
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extern s32 D_802EC130[];
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extern s32 D_802EC150[];
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extern s32 D_802EC170[];
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extern s32 D_802EC190[];
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extern s32 D_802EC1B0[];
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extern s32 D_802EC1D0[];
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extern s32 D_802EC1F0[];
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extern s32 D_802EC210[];
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extern s32 D_802EC230[];
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extern s32 D_802EC250[];
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extern s32 D_802EC270[];
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extern s32 D_802EC290[];
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extern s32 D_802EC2B0[];
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extern s32 D_802EC2D0[];
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extern s32 D_802EC2F0[];
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extern s32 D_802EC310[];
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extern s32 D_802EC330[];
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extern s32 D_802EC350[];
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extern s32 D_802EC370[];
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extern s32 D_802EC390[];
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extern s32 D_802EC3B0[];
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extern s32 D_802EC3D0[];
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extern PartnerStatus gPartnerStatus;
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extern UiStatus gUIStatus;
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extern PlayerStatus gPlayerStatus;
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#include "common.h"
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#include "nu/nusys.h"
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SHIFT_BSS s16 gMapTransitionAlpha;
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SHIFT_BSS s16 gMapTransitionFadeRate;
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SHIFT_BSS s16 gMapTransitionState;
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SHIFT_BSS s16 gMapTransitionStateTime;
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SHIFT_BSS s16 gLoadedFromFileSelect;
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void set_map_change_fade_rate(s16 fadeRate) {
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gMapTransitionFadeRate = fadeRate;
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}
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@ -831,11 +831,11 @@ void tattle_cam_pre_render(Camera* camera) {
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gSPClipRatio(gMainGfxPos++, FRUSTRATIO_2);
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gDPPipeSync(gMainGfxPos++);
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gDPSetCycleType(gMainGfxPos++, G_CYC_FILL);
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gDPSetColorImage(gMainGfxPos++, G_IM_FMT_RGBA, G_IM_SIZ_16b, 320, osVirtualToPhysical(nuGfxZBuffer));
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gDPSetColorImage(gMainGfxPos++, G_IM_FMT_RGBA, G_IM_SIZ_16b, SCREEN_WIDTH, osVirtualToPhysical(nuGfxZBuffer));
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gDPSetFillColor(gMainGfxPos++, PACK_FILL_DEPTH(G_MAXFBZ, 0));
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gDPFillRectangle(gMainGfxPos++, cam->viewportStartX, cam->viewportStartY, cam->viewportStartX + cam->viewportW - 1, cam->viewportStartY + cam->viewportH - 1);
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gDPPipeSync(gMainGfxPos++);
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gDPSetColorImage(gMainGfxPos++, G_IM_FMT_RGBA, G_IM_SIZ_16b, 320, osVirtualToPhysical(nuGfxCfb_ptr));
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gDPSetColorImage(gMainGfxPos++, G_IM_FMT_RGBA, G_IM_SIZ_16b, SCREEN_WIDTH, osVirtualToPhysical(nuGfxCfb_ptr));
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if (!(gGameStatusPtr->backgroundFlags & BACKGROUND_FLAG_TEXTURE)) {
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gDPSetCycleType(gMainGfxPos++, G_CYC_FILL);
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@ -2666,7 +2666,6 @@ PartnerDMAData bPartnerDmaTable[] = {
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BATTLE_PARTNER_ENTRY(twink, 30),
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};
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// BSS
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BSS PopupMessage popupMessages[32];
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BSS s16 D_8029F640;
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BSS s16 D_8029F642;
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@ -17,9 +17,14 @@
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#define i_spy_VRAM_DEF (void*)0x802B7000
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#endif
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SHIFT_BSS UNK_FUN_PTR(ISpyNotificationCallback);
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SHIFT_BSS UNK_FUN_PTR(PulseStoneNotificationCallback);
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SHIFT_BSS UNK_FUN_PTR(TalkNotificationCallback);
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SHIFT_BSS UNK_FUN_PTR(InteractNotificationCallback);
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SHIFT_BSS s32 D_8010C950;
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extern f32 D_800F7B48;
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extern s32 D_800F7B4C;
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extern s8 D_8015A57A;
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extern s32 WorldTattleInteractionID;
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s32 player_raycast_down(f32*, f32*, f32*, f32*);
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@ -997,7 +1002,7 @@ void player_render_interact_prompts(void) {
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void check_for_ispy(void) {
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PlayerStatus* playerStatus = &gPlayerStatus;
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if (D_8015A57A != 0 && ISpyNotificationCallback == NULL) {
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if (gCurrentHiddenPanels.activateISpy && ISpyNotificationCallback == NULL) {
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if (!(playerStatus->animFlags &
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(PA_FLAG_SPEECH_PROMPT_AVAILABLE | PA_FLAG_INTERACT_PROMPT_AVAILABLE))) {
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dma_copy(i_spy_ROM_START, i_spy_ROM_END, i_spy_VRAM_DEF);
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src/7B440.c
10
src/7B440.c
@ -1,5 +1,15 @@
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#include "common.h"
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SHIFT_BSS s32 PeachDisguiseNpcIndex;
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SHIFT_BSS Entity* TweesterTouchingPartner;
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SHIFT_BSS Entity* TweesterTouchingPlayer;
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SHIFT_BSS s32 PrevPlayerDirection;
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SHIFT_BSS s32 D_8010C980;
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SHIFT_BSS f32 D_8010C938;
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SHIFT_BSS f32 D_8010C990;
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SHIFT_BSS PlayerSpinState gPlayerSpinState;
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SHIFT_BSS s32 D_8010C9A0;
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void update_player_input(void) {
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PlayerStatus* playerStatus = &gPlayerStatus;
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s32 inputBufPos = playerStatus->inputBufPos;
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17
src/7E9D0.c
17
src/7E9D0.c
@ -13,14 +13,15 @@
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#define PLAYER_ACTION_VRAM_DEF (void*) 0x802B6000
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#endif
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extern void* D_8010C924;
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extern s32 D_8010C964;
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extern s32 gSpinHistoryBufferPos;
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extern s16 D_8010C9B0;
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extern s32 gSpinHistoryPosY[5];
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extern s32 gSpinHistoryPosX[5];
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extern s32 gSpinHistoryPosZ[5];
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extern s16 gSpinHistoryPosAngle[5];
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SHIFT_BSS void* D_8010C924;
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SHIFT_BSS s32 D_8010C92C;
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SHIFT_BSS s32 D_8010C964;
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SHIFT_BSS s32 gSpinHistoryBufferPos;
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SHIFT_BSS s16 D_8010C9B0;
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SHIFT_BSS s32 gSpinHistoryPosY[5];
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SHIFT_BSS s32 gSpinHistoryPosX[5];
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SHIFT_BSS s32 gSpinHistoryPosZ[5];
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SHIFT_BSS s16 gSpinHistoryPosAngle[5];
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void func_800E5520(void) {
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D_8010C9B0 = 0;
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@ -2,11 +2,13 @@
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#include "world/partners.h"
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#include "sprite/player.h"
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SHIFT_BSS CollisionStatus gCollisionStatus;
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SHIFT_BSS f32 D_8010C928;
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SHIFT_BSS f32 JumpedOnSwitchX;
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SHIFT_BSS f32 JumpedOnSwitchZ;
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SHIFT_BSS f32 D_8010C984;
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extern f32 GravityParamsStartJump[];
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extern f32 D_8010C928;
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extern f32 JumpedOnSwitchX;
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extern f32 JumpedOnSwitchZ;
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extern f32 D_8010C984;
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s32 collision_check_player_intersecting_world(s32 mode, s32 arg1, f32 yaw);
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s32 phys_check_interactable_collision(void);
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@ -1,6 +1,8 @@
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#include "common.h"
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#include "hud_element.h"
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SHIFT_BSS UiStatus gUIStatus;
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extern HudScript* TimesHudScript;
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extern HudScript* SPIncrementHudScripts[];
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extern HudScript* SPStarHudScripts[];
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@ -4,12 +4,17 @@
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#include "hud_element.h"
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#include "camera.h"
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//extern f32 D_8009A5EC; TODO BSS
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void render_models(void);
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void execute_render_tasks(void);
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void render_item_entities(void);
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SHIFT_BSS f32 D_8009A5EC;
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SHIFT_BSS s16 gCurrentCamID;
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SHIFT_BSS u16* nuGfxCfb_ptr;
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SHIFT_BSS Gfx* gMainGfxPos;
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SHIFT_BSS DisplayContext* gDisplayContext;
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SHIFT_BSS Camera gCameras[4];
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void update_cameras(void) {
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s32 i;
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@ -26,8 +26,8 @@ s32 D_801094A8 = 0;
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s16 D_801094AC = 4;
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s16 D_801094AE = 4;
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extern s32 D_8010CFF0;
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extern s32 D_8010CFF4;
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SHIFT_BSS s32 D_8010CFF0;
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SHIFT_BSS s32 D_8010CFF4;
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void func_800EFD00(void) {
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}
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@ -44,7 +44,7 @@ typedef struct Unk8a160Outer {
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/* 0x00 */ Unk8a160 subs[57]; // one base + 56 others?
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} Unk8a160Outer;
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extern Unk8a160Outer D_8010D000[1];
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SHIFT_BSS Unk8a160Outer D_8010D000[1];
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||||
void func_800F0CB0(s32 arg0, f32 x, f32 y, f32 scale) {
|
||||
Unk8a160Outer* outer = &D_8010D000[arg0];
|
||||
|
@ -51,46 +51,46 @@ s16 PopupContentScissorWidths[] = {
|
||||
[POPUP_MENU_POST_OFFICE] 137,
|
||||
};
|
||||
|
||||
extern s32 gPopupState;
|
||||
extern s32 D_8010D644;
|
||||
extern s32 PopupMenu_SelectedIndex;
|
||||
extern s32 PopupMenu_PrevSelectedIndex;
|
||||
extern s32 PopupMenu_Alpha;
|
||||
extern s8 PopupMenu_FirstDisplayIndex;
|
||||
extern s8 PopupMenu_LastDisplayIndex;
|
||||
extern s8 PopupMenu_DisplayedEntryCount;
|
||||
extern s16 D_8010D658;
|
||||
extern s16 D_8010D65A;
|
||||
extern s32 PopupMenu_EmptybarHEID;
|
||||
extern s32 PopupMenu_TitleIconHEID;
|
||||
extern s32 PopupMenu_TimesHEID;
|
||||
extern s32 PopupMenu_PartnerLevelHEID;
|
||||
extern s32 PopupMenu_CursorHEID;
|
||||
extern s32 PopupMenu_UpArrowHEID;
|
||||
extern s32 PopupMenu_DownArrowHEID;
|
||||
extern s32 PopupMenu_EntryIconHEID;
|
||||
extern s16 D_8010D67C;
|
||||
extern s16 D_8010D67E;
|
||||
extern s16 D_8010D680;
|
||||
extern s16 D_8010D682;
|
||||
extern s16 D_8010D684;
|
||||
extern s16 D_8010D686;
|
||||
extern s16 PopupMenu_StarPieceCounterPosX;
|
||||
extern s16 PopupMenu_StarPieceCounterPosY;
|
||||
extern s16 D_8010D68C;
|
||||
extern s8 PopupNotBattle;
|
||||
extern s8 PopupMenu_MaxDisplayableEntryCount;
|
||||
extern s8 D_8010D690;
|
||||
extern s8 D_8010D691;
|
||||
extern s8 D_8010D692;
|
||||
extern s8 D_8010D693;
|
||||
extern s32 gPopupWorker;
|
||||
extern s8 PopupNotDipping;
|
||||
extern s8 PopupDipMode;
|
||||
extern s8 D_8010D69A;
|
||||
extern PopupMenu* gPopupMenu;
|
||||
extern MessagePrintState* D_8010D6A0;
|
||||
extern s32 D_8010D6A4;
|
||||
SHIFT_BSS s32 gPopupState;
|
||||
SHIFT_BSS s32 D_8010D644;
|
||||
SHIFT_BSS s32 PopupMenu_SelectedIndex;
|
||||
SHIFT_BSS s32 PopupMenu_PrevSelectedIndex;
|
||||
SHIFT_BSS s32 PopupMenu_Alpha;
|
||||
SHIFT_BSS s8 PopupMenu_FirstDisplayIndex;
|
||||
SHIFT_BSS s8 PopupMenu_LastDisplayIndex;
|
||||
SHIFT_BSS s8 PopupMenu_DisplayedEntryCount;
|
||||
SHIFT_BSS s16 D_8010D658;
|
||||
SHIFT_BSS s16 D_8010D65A;
|
||||
SHIFT_BSS s32 PopupMenu_EmptybarHEID;
|
||||
SHIFT_BSS s32 PopupMenu_TitleIconHEID;
|
||||
SHIFT_BSS s32 PopupMenu_TimesHEID;
|
||||
SHIFT_BSS s32 PopupMenu_PartnerLevelHEID;
|
||||
SHIFT_BSS s32 PopupMenu_CursorHEID;
|
||||
SHIFT_BSS s32 PopupMenu_UpArrowHEID;
|
||||
SHIFT_BSS s32 PopupMenu_DownArrowHEID;
|
||||
SHIFT_BSS s32 PopupMenu_EntryIconHEID;
|
||||
SHIFT_BSS s16 D_8010D67C;
|
||||
SHIFT_BSS s16 D_8010D67E;
|
||||
SHIFT_BSS s16 D_8010D680;
|
||||
SHIFT_BSS s16 D_8010D682;
|
||||
SHIFT_BSS s16 D_8010D684;
|
||||
SHIFT_BSS s16 D_8010D686;
|
||||
SHIFT_BSS s16 PopupMenu_StarPieceCounterPosX;
|
||||
SHIFT_BSS s16 PopupMenu_StarPieceCounterPosY;
|
||||
SHIFT_BSS s16 D_8010D68C;
|
||||
SHIFT_BSS s8 PopupNotBattle;
|
||||
SHIFT_BSS s8 PopupMenu_MaxDisplayableEntryCount;
|
||||
SHIFT_BSS s8 D_8010D690;
|
||||
SHIFT_BSS s8 D_8010D691;
|
||||
SHIFT_BSS s8 D_8010D692;
|
||||
SHIFT_BSS s8 D_8010D693;
|
||||
SHIFT_BSS s32 gPopupWorker;
|
||||
SHIFT_BSS s8 PopupNotDipping;
|
||||
SHIFT_BSS s8 PopupDipMode;
|
||||
SHIFT_BSS s8 D_8010D69A;
|
||||
SHIFT_BSS PopupMenu* gPopupMenu;
|
||||
SHIFT_BSS MessagePrintState* D_8010D6A0;
|
||||
SHIFT_BSS s32 D_8010D6A4;
|
||||
|
||||
s8 func_800E98D4(void);
|
||||
|
||||
|
12
src/B0E0.c
12
src/B0E0.c
@ -1,11 +1,11 @@
|
||||
#include "common.h"
|
||||
|
||||
extern CamConfiguration gCurrentCamConfiguration;
|
||||
extern f32 D_800A08DC;
|
||||
extern f32 D_800A08E0;
|
||||
extern f32 D_800A08E4;
|
||||
extern f32 D_800A08E8;
|
||||
extern f32 D_800A08EC;
|
||||
SHIFT_BSS CamConfiguration gCurrentCamConfiguration;
|
||||
SHIFT_BSS f32 D_800A08DC;
|
||||
SHIFT_BSS f32 D_800A08E0;
|
||||
SHIFT_BSS f32 D_800A08E4;
|
||||
SHIFT_BSS f32 D_800A08E8;
|
||||
SHIFT_BSS f32 D_800A08EC;
|
||||
|
||||
void cam_interp_lookat_pos(Camera* camera, f32 arg1, f32 arg2, s16 arg3);
|
||||
void func_8003034C(Camera* camera);
|
||||
|
48
src/B4580.c
48
src/B4580.c
@ -2,13 +2,6 @@
|
||||
#include "animation_script.h"
|
||||
#include "model.h"
|
||||
|
||||
AnimScript gAnimScriptDefault = {
|
||||
AS_WAIT, 60,
|
||||
AS_END,
|
||||
};
|
||||
|
||||
extern s32 gAnimCount;
|
||||
|
||||
typedef struct DisplayListBufferHandle {
|
||||
/* 0x0 */ s32 ttl;
|
||||
/* 0x4 */ void* addr;
|
||||
@ -16,23 +9,25 @@ typedef struct DisplayListBufferHandle {
|
||||
|
||||
typedef DisplayListBufferHandle AnimatedMeshVertexCopyList[0x60];
|
||||
|
||||
extern AnimatedMeshVertexCopyList D_801533C0;
|
||||
extern AnimatedMeshVertexCopyList D_801536C0;
|
||||
extern AnimatedMeshList D_801539C0;
|
||||
extern AnimatedMeshList D_80153A00;
|
||||
extern s32 gAnimModelFogEnabled;
|
||||
extern s32 gAnimModelFogR;
|
||||
extern s32 gAnimModelFogG;
|
||||
extern s32 gAnimModelFogB;
|
||||
extern s32 gAnimModelFogA;
|
||||
extern s32 gAnimModelFogStart;
|
||||
extern s32 gAnimModelFogEnd;
|
||||
extern s32 gAnimVtxSegment;
|
||||
extern Matrix4f gAnimRotMtx;
|
||||
extern Matrix4f gAnimScaleMtx;
|
||||
extern Matrix4f gAnimTranslateMtx;
|
||||
extern Matrix4f gAnimRotScaleMtx;
|
||||
extern StaticAnimatorNode** gAnimTreeRoot;
|
||||
SHIFT_BSS AnimatedMeshList* gCurrentAnimMeshListPtr;
|
||||
SHIFT_BSS s32 gAnimCount;
|
||||
SHIFT_BSS AnimatedMeshVertexCopyList D_801533C0;
|
||||
SHIFT_BSS AnimatedMeshVertexCopyList D_801536C0;
|
||||
SHIFT_BSS AnimatedMeshList D_801539C0;
|
||||
SHIFT_BSS AnimatedMeshList D_80153A00;
|
||||
SHIFT_BSS s32 gAnimModelFogEnabled;
|
||||
SHIFT_BSS s32 gAnimModelFogR;
|
||||
SHIFT_BSS s32 gAnimModelFogG;
|
||||
SHIFT_BSS s32 gAnimModelFogB;
|
||||
SHIFT_BSS s32 gAnimModelFogA;
|
||||
SHIFT_BSS s32 gAnimModelFogStart;
|
||||
SHIFT_BSS s32 gAnimModelFogEnd;
|
||||
SHIFT_BSS s32 gAnimVtxSegment;
|
||||
SHIFT_BSS Matrix4f gAnimRotMtx;
|
||||
SHIFT_BSS Matrix4f gAnimScaleMtx;
|
||||
SHIFT_BSS Matrix4f gAnimTranslateMtx;
|
||||
SHIFT_BSS Matrix4f gAnimRotScaleMtx;
|
||||
SHIFT_BSS StaticAnimatorNode** gAnimTreeRoot;
|
||||
|
||||
extern Gfx D_8014B7F8[];
|
||||
extern Gfx D_8014B820[];
|
||||
@ -49,6 +44,11 @@ extern Gfx D_8014BF18[];
|
||||
extern Gfx D_8014BF40[];
|
||||
extern Gfx D_8014BF68[];
|
||||
|
||||
AnimScript gAnimScriptDefault = {
|
||||
AS_WAIT, 60,
|
||||
AS_END,
|
||||
};
|
||||
|
||||
void appendGfx_animator_node(ModelAnimator*, AnimatorNode*, Matrix4f);
|
||||
|
||||
// copy Vtx array from node->fcData.vtxList, but overwrite xyz coordinates with ones from buffer
|
||||
|
42
src/C50A0.c
42
src/C50A0.c
@ -29,27 +29,27 @@ extern HudCacheEntry* gHudElementCacheTablePalette;
|
||||
extern u8* gHudElementCacheBuffer;
|
||||
extern s32* gHudElementCacheSize;
|
||||
|
||||
extern s32 ItemEntitiesCreated;
|
||||
extern s32 D_80155D80;
|
||||
extern s32 ItemEntityAlternatingSpawn;
|
||||
extern s32 ItemEntityRenderGroup;
|
||||
extern s16 D_80155D8C;
|
||||
extern s16 D_80155D8E;
|
||||
extern s16 D_80155D90;
|
||||
extern ItemEntity* WorldItemEntities[MAX_ITEM_ENTITIES];
|
||||
extern ItemEntity* BattleItemEntities[MAX_ITEM_ENTITIES];
|
||||
extern ItemEntity** gCurrentItemEntities;
|
||||
extern s16 isPickingUpItem;
|
||||
extern s16 D_801565A6;
|
||||
extern s16 D_801565A8; // some hack relating to kooper item pickups
|
||||
extern PopupMenu D_801565B0;
|
||||
extern s32 ItemPickupIconID;
|
||||
extern s32 ItemPickupStateDelay;
|
||||
extern s32 D_801568E8;
|
||||
extern s32 D_801568EC;
|
||||
extern EffectInstance* ItemPickupGotOutline;
|
||||
extern MessagePrintState* GotItemTutorialPrinter;
|
||||
extern b32 GotItemTutorialClosed;
|
||||
SHIFT_BSS s32 ItemEntitiesCreated;
|
||||
SHIFT_BSS s32 D_80155D80;
|
||||
SHIFT_BSS s32 ItemEntityAlternatingSpawn;
|
||||
SHIFT_BSS s32 ItemEntityRenderGroup;
|
||||
SHIFT_BSS s16 D_80155D8C;
|
||||
SHIFT_BSS s16 D_80155D8E;
|
||||
SHIFT_BSS s16 D_80155D90;
|
||||
SHIFT_BSS ItemEntity* WorldItemEntities[MAX_ITEM_ENTITIES];
|
||||
SHIFT_BSS ItemEntity* BattleItemEntities[MAX_ITEM_ENTITIES];
|
||||
SHIFT_BSS ItemEntity** gCurrentItemEntities;
|
||||
SHIFT_BSS s16 isPickingUpItem;
|
||||
SHIFT_BSS s16 D_801565A6;
|
||||
SHIFT_BSS s16 D_801565A8; // some hack relating to kooper item pickups
|
||||
SHIFT_BSS PopupMenu D_801565B0;
|
||||
SHIFT_BSS s32 ItemPickupIconID;
|
||||
SHIFT_BSS s32 ItemPickupStateDelay;
|
||||
SHIFT_BSS s32 D_801568E8;
|
||||
SHIFT_BSS s32 D_801568EC;
|
||||
SHIFT_BSS EffectInstance* ItemPickupGotOutline;
|
||||
SHIFT_BSS MessagePrintState* GotItemTutorialPrinter;
|
||||
SHIFT_BSS b32 GotItemTutorialClosed;
|
||||
|
||||
void item_entity_update(ItemEntity*);
|
||||
void appendGfx_item_entity(void*);
|
||||
|
10
src/audio.h
10
src/audio.h
@ -1214,20 +1214,10 @@ extern u8 AuSynStereoDirty;
|
||||
extern AuGlobals* gSoundGlobals;
|
||||
extern BGMPlayer* gBGMPlayerC;
|
||||
extern BGMPlayer* gBGMPlayerB;
|
||||
extern AuCallback BeginSoundUpdateCallback;
|
||||
extern AmbienceManager* gAuAmbienceManager;
|
||||
extern SoundManager* gSoundManager;
|
||||
extern BGMPlayer* gBGMPlayerA;
|
||||
|
||||
extern u16 AuInitialGlobalVolume;
|
||||
|
||||
extern s16* AuDelayBufferMain;
|
||||
extern s16* AuDelayBufferAux;
|
||||
extern s32 AuDelayCounter;
|
||||
extern u8 AuDelayedVoiceGroup;
|
||||
extern s16 AuDelayedChannel;
|
||||
extern s32 AuDelayCount;
|
||||
|
||||
#include "audio/private.h"
|
||||
|
||||
#endif
|
||||
|
@ -12,23 +12,27 @@ u32 nuAuFrameCounter = 0;
|
||||
u8 nuAuTaskStop = NU_AU_TASK_RUN;
|
||||
u8 volatile AuSynUseStereo = TRUE;
|
||||
|
||||
//bss
|
||||
extern Acmd* AlCmdListBuffers[3];
|
||||
extern NUScTask nuAuTasks[3];
|
||||
extern u8* D_800A3628[3];
|
||||
extern s32 AlFrameSize;
|
||||
extern s32 AlMinFrameSize;
|
||||
extern OSMesgQueue nuAuDmaMesgQ;
|
||||
extern OSMesg nuAuDmaMesgBuf[50];
|
||||
extern OSIoMesg nuAuDmaIOMesgBuf[];
|
||||
extern NUDMABuffer nuAuDmaBufList[50];
|
||||
extern AuSynDriver auSynDriver;
|
||||
extern u64 rspbootUcodeBuffer[];
|
||||
SHIFT_BSS NUDMAState nuAuDmaState;
|
||||
SHIFT_BSS Acmd* AlCmdListBuffers[3];
|
||||
SHIFT_BSS NUScTask nuAuTasks[3];
|
||||
SHIFT_BSS u8* D_800A3628[3];
|
||||
SHIFT_BSS s32 AlFrameSize;
|
||||
SHIFT_BSS s32 AlMinFrameSize;
|
||||
SHIFT_BSS OSMesgQueue nuAuDmaMesgQ;
|
||||
SHIFT_BSS OSMesg nuAuDmaMesgBuf[50];
|
||||
SHIFT_BSS OSIoMesg nuAuDmaIOMesgBuf[50];
|
||||
SHIFT_BSS NUDMABuffer nuAuDmaBufList[50];
|
||||
SHIFT_BSS AuSynDriver auSynDriver;
|
||||
SHIFT_BSS u8 rspbootUcodeBuffer[0x100] ALIGNED(16);
|
||||
SHIFT_BSS u64 AuStack[NU_AU_STACK_SIZE / sizeof(u64)];
|
||||
SHIFT_BSS u16 AuInitialGlobalVolume;
|
||||
SHIFT_BSS OSThread nuAuMgrThread;
|
||||
SHIFT_BSS ALHeap nuAuHeap;
|
||||
|
||||
extern u64 n_aspMain_text_bin[];
|
||||
extern u64 n_aspMain_data_bin[];
|
||||
|
||||
extern u8 AuHeapBase[AUDIO_HEAP_SIZE];
|
||||
extern u64 AuStack[NU_AU_STACK_SIZE / sizeof(u64)];
|
||||
|
||||
void create_audio_system(void) {
|
||||
u32 i;
|
||||
@ -61,7 +65,7 @@ void create_audio_system(void) {
|
||||
nuAuTasks[i].list.t.ucode_boot = (u64*) rspbootTextStart;
|
||||
nuAuTasks[i].list.t.ucode_boot_size = (u32) rspbootTextEnd - (u32) rspbootTextStart;
|
||||
#else
|
||||
nuAuTasks[i].list.t.ucode_boot = rspbootUcodeBuffer;
|
||||
nuAuTasks[i].list.t.ucode_boot = (u64*) rspbootUcodeBuffer;
|
||||
nuAuTasks[i].list.t.ucode_boot_size = 0x100;
|
||||
#endif
|
||||
nuAuTasks[i].list.t.ucode = n_aspMain_text_bin;
|
||||
|
@ -1,13 +1,20 @@
|
||||
#include "audio.h"
|
||||
#include "ld_addrs.h"
|
||||
|
||||
SHIFT_BSS AuCallback BeginSoundUpdateCallback;
|
||||
SHIFT_BSS BGMPlayer* gBGMPlayerA;
|
||||
SHIFT_BSS BGMPlayer* gBGMPlayerB;
|
||||
SHIFT_BSS BGMPlayer* gBGMPlayerC;
|
||||
SHIFT_BSS SoundManager* gSoundManager;
|
||||
SHIFT_BSS AuGlobals* gSoundGlobals;
|
||||
SHIFT_BSS AmbienceManager* gAuAmbienceManager;
|
||||
|
||||
// data
|
||||
extern u16 D_80078530[9];
|
||||
extern u8 EnvelopePressDefault[];
|
||||
extern u8 EnvelopeReleaseDefault[];
|
||||
extern f32 AlTuneScaling[];
|
||||
|
||||
|
||||
#ifdef SHIFT
|
||||
#define SBN_ROM_OFFSET (s32) SBN_ROM_START
|
||||
#elif VERSION_JP
|
||||
|
@ -4,6 +4,13 @@
|
||||
|
||||
static s16 _getVol(s16 arg0, s32 arg1, s16 arg2, u16 arg3);
|
||||
|
||||
SHIFT_BSS s16* AuDelayBufferMain;
|
||||
SHIFT_BSS s16* AuDelayBufferAux;
|
||||
SHIFT_BSS s32 AuDelayCounter;
|
||||
SHIFT_BSS u8 AuDelayedVoiceGroup;
|
||||
SHIFT_BSS s16 AuDelayedChannel;
|
||||
SHIFT_BSS s32 AuDelayCount;
|
||||
|
||||
AuSynDriver* gActiveSynDriverPtr = NULL;
|
||||
AuSynDriver* gSynDriverPtr = NULL;
|
||||
u8 AuUseGlobalVolume = FALSE;
|
||||
|
@ -23,7 +23,7 @@ AmbientSoundSettings DefaultAmbientSoundData = {
|
||||
.unkC = -1
|
||||
};
|
||||
|
||||
extern AmbientSoundSettings AmbientSoundData;
|
||||
SHIFT_BSS AmbientSoundSettings AmbientSoundData;
|
||||
|
||||
void reset_ambient_sounds(void) {
|
||||
AmbientSoundData = DefaultAmbientSoundData;
|
||||
|
@ -5,10 +5,11 @@ void bgm_update_volume(void);
|
||||
void bgm_set_target_volume(s16 volume);
|
||||
|
||||
// these are BSS
|
||||
extern s16 MusicDefaultVolume;
|
||||
extern s16 MusicMaxVolume;
|
||||
extern s16 MusicCurrentVolume;
|
||||
extern s16 MusicTargetVolume;
|
||||
SHIFT_BSS s16 MusicDefaultVolume;
|
||||
SHIFT_BSS s16 MusicMaxVolume;
|
||||
SHIFT_BSS s16 MusicCurrentVolume;
|
||||
SHIFT_BSS s16 MusicTargetVolume;
|
||||
SHIFT_BSS MusicSettings gMusicSettings[2];
|
||||
|
||||
MusicSettings BlankMusicSettings = {
|
||||
.flags = 0,
|
||||
@ -62,7 +63,7 @@ s32 bgm_get_map_default_variation(s32 songID) {
|
||||
void bgm_reset_sequence_players(void) {
|
||||
s32 i;
|
||||
|
||||
for (i = 0; i < 2; i++) {
|
||||
for (i = 0; i < ARRAY_COUNT(gMusicSettings); i++) {
|
||||
gMusicSettings[i] = BlankMusicSettings;
|
||||
}
|
||||
|
||||
@ -79,7 +80,7 @@ void bgm_reset_volume(void) {
|
||||
|
||||
//TODO refactor out constants
|
||||
void bgm_update_music_settings(void) {
|
||||
MusicSettings* music = gMusicSettings;
|
||||
MusicSettings* music = &gMusicSettings[0];
|
||||
s32 i = 0;
|
||||
s16 state2 = 2;
|
||||
s16 flag4 = MUSIC_SETTINGS_FLAG_4;
|
||||
|
@ -3,6 +3,9 @@
|
||||
|
||||
#define MAX_SOUND_INSTANCES 10
|
||||
|
||||
SHIFT_BSS u16 gCurrentDoorSounds;
|
||||
SHIFT_BSS u16 gCurrentRoomDoorSounds;
|
||||
|
||||
// sound IDs
|
||||
s32 LoopingSounds[] = {
|
||||
SOUND_287, SOUND_2A8, SOUND_54, SOUND_56, SOUND_24, SOUND_27, SOUND_21, SOUND_22, SOUND_349,
|
||||
@ -205,10 +208,10 @@ s32 OpenCloseSounds[][2] = {
|
||||
{ SOUND_20A3, SOUND_20A4 },
|
||||
};
|
||||
|
||||
extern SoundInstance wEnvSounds[MAX_SOUND_INSTANCES];
|
||||
extern SoundInstance bEnvSounds[MAX_SOUND_INSTANCES];
|
||||
extern SoundInstance* gCurrentEnvSounds;
|
||||
extern s32 SfxReverbMode;
|
||||
SHIFT_BSS SoundInstance wEnvSounds[MAX_SOUND_INSTANCES];
|
||||
SHIFT_BSS SoundInstance bEnvSounds[MAX_SOUND_INSTANCES];
|
||||
SHIFT_BSS SoundInstance* gCurrentEnvSounds;
|
||||
SHIFT_BSS s32 SfxReverbMode;
|
||||
|
||||
void sfx_compute_spatialized_sound_params_full(f32 x, f32 y, f32 z, s16* volume, s16* pan, s32 flags) {
|
||||
s32 screenX, screenY, screenZ;
|
||||
|
@ -418,8 +418,8 @@ f32 AlTuneScaling[] = {
|
||||
|
||||
extern s32* AU_FX_CUSTOM_PARAMS[0]; // points to 80078290
|
||||
|
||||
extern void (*CurrentSeqCmdHandler)(BGMPlayer*, BGMPlayerTrack*);
|
||||
extern void (*CurrentSefCmdHandler)(SoundManager*, SoundPlayer*);
|
||||
SHIFT_BSS void (*CurrentSeqCmdHandler)(BGMPlayer*, BGMPlayerTrack*);
|
||||
SHIFT_BSS void (*CurrentSefCmdHandler)(SoundManager*, SoundPlayer*);
|
||||
|
||||
void au_sfx_init(SoundManager* manager, u8 priority, u8 busId, AuGlobals* globals, u8 minVoiceIdx) {
|
||||
u32 i;
|
||||
|
@ -8,9 +8,8 @@ s8 gBackroundWaveEnabled = FALSE;
|
||||
s16 gBackroundTextureYOffset = 0;
|
||||
f32 gBackroundWavePhase = 0.0f;
|
||||
|
||||
// BSS
|
||||
extern PAL_BIN gBackgroundPalette[256];
|
||||
extern f32 gBackroundLastScrollValue;
|
||||
SHIFT_BSS PAL_BIN gBackgroundPalette[256];
|
||||
SHIFT_BSS f32 gBackroundLastScrollValue;
|
||||
|
||||
void load_map_bg(char* optAssetName) {
|
||||
if (optAssetName != NULL) {
|
||||
|
@ -5,8 +5,22 @@
|
||||
#include "hud_element.h"
|
||||
#include "sprite.h"
|
||||
|
||||
extern s32 D_800DC060;
|
||||
extern StageListRow* gCurrentStagePtr;
|
||||
SHIFT_BSS s32 D_800DC060;
|
||||
SHIFT_BSS StageListRow* gCurrentStagePtr;
|
||||
SHIFT_BSS s32 gBattleState;
|
||||
SHIFT_BSS BattleStatus gBattleStatus;
|
||||
SHIFT_BSS s32 gLastDrawBattleState;
|
||||
SHIFT_BSS s32 D_800DC4D4;
|
||||
SHIFT_BSS s32 gDefeatedBattleSubstate;
|
||||
SHIFT_BSS s32 gBattleSubState;
|
||||
SHIFT_BSS s32 D_800DC4E0;
|
||||
SHIFT_BSS s32 gDefeatedBattleState;
|
||||
SHIFT_BSS s32 gCurrentBattleID;
|
||||
SHIFT_BSS s32 gCurrentStageID;
|
||||
SHIFT_BSS s32 D_800DC4F0;
|
||||
SHIFT_BSS Battle* gOverrideBattlePtr;
|
||||
SHIFT_BSS s32 D_800DC4F8;
|
||||
SHIFT_BSS Battle* gCurrentBattlePtr;
|
||||
|
||||
// standard battle area table entry
|
||||
#define BTL_AREA(id, jpName) { \
|
||||
|
@ -1,13 +1,12 @@
|
||||
#include "common.h"
|
||||
#include "overlay.h"
|
||||
|
||||
// BSS
|
||||
extern s32 screen_overlay_frontType;
|
||||
extern f32 screen_overlay_frontZoom;
|
||||
extern s32 screen_overlay_backType;
|
||||
extern f32 screen_overlay_backZoom;
|
||||
extern s32 D_80156910;
|
||||
extern ScreenOverlay ScreenOverlays[2];
|
||||
SHIFT_BSS s32 screen_overlay_frontType;
|
||||
SHIFT_BSS f32 screen_overlay_frontZoom;
|
||||
SHIFT_BSS s32 screen_overlay_backType;
|
||||
SHIFT_BSS f32 screen_overlay_backZoom;
|
||||
SHIFT_BSS s32 D_80156910;
|
||||
SHIFT_BSS ScreenOverlay ScreenOverlays[2];
|
||||
|
||||
ScreenTransition CurrentScreenTransition = TRANSITION_END_DEMO_SCENE_BLACK;
|
||||
|
||||
|
@ -32,23 +32,26 @@ typedef struct HitAssetCollider {
|
||||
/* 0x08 */ s32 trianglesOffset;
|
||||
} HitAssetCollider; // size = 0x0C
|
||||
|
||||
SHIFT_BSS CollisionData gCollisionData;
|
||||
SHIFT_BSS CollisionData gZoneCollisionData;
|
||||
SHIFT_BSS f32 gCollisionRayStartX;
|
||||
SHIFT_BSS f32 gCollisionRayStartY;
|
||||
SHIFT_BSS f32 gCollisionRayStartZ;
|
||||
SHIFT_BSS f32 gCollisionRayDirX;
|
||||
SHIFT_BSS f32 gCollisionRayDirY;
|
||||
SHIFT_BSS f32 gCollisionRayDirZ;
|
||||
SHIFT_BSS f32 gCollisionPointX;
|
||||
SHIFT_BSS f32 gCollisionPointY;
|
||||
SHIFT_BSS f32 gCollisionPointZ;
|
||||
SHIFT_BSS f32 gCollisionRayLength;
|
||||
SHIFT_BSS f32 gCollisionNormalX;
|
||||
SHIFT_BSS f32 gCollisionNormalY;
|
||||
SHIFT_BSS f32 gCollisionNormalZ;
|
||||
SHIFT_BSS ColliderBackupEntry* gCollisionDataBackup;
|
||||
SHIFT_BSS ColliderBackupEntry* gCollisionDataZoneBackup;
|
||||
|
||||
extern Vec3s gEntityColliderFaces[];
|
||||
extern Vec3f gEntityColliderNormals[];
|
||||
extern f32 gCollisionRayStartX;
|
||||
extern f32 gCollisionRayStartY;
|
||||
extern f32 gCollisionRayStartZ;
|
||||
extern f32 gCollisionRayDirX;
|
||||
extern f32 gCollisionRayDirY;
|
||||
extern f32 gCollisionRayDirZ;
|
||||
extern f32 gCollisionPointX;
|
||||
extern f32 gCollisionPointY;
|
||||
extern f32 gCollisionPointZ;
|
||||
extern f32 gCollisionRayLength;
|
||||
extern f32 gCollisionNormalX;
|
||||
extern f32 gCollisionNormalY;
|
||||
extern f32 gCollisionNormalZ;
|
||||
extern ColliderBackupEntry* gCollisionDataBackup;
|
||||
extern ColliderBackupEntry* gCollisionDataZoneBackup;
|
||||
|
||||
s32 collision_heap_create(void);
|
||||
void* collision_heap_malloc(s32 size);
|
||||
|
@ -14,7 +14,7 @@ typedef struct {
|
||||
/* 0x9D2 */ u16 height;
|
||||
} CrashScreen; // size = 0x9D4
|
||||
|
||||
extern CrashScreen gCrashScreen; // bss, externed for now until issues are figured out
|
||||
SHIFT_BSS CrashScreen gCrashScreen;
|
||||
|
||||
u8 gCrashScreencharToGlyph[128] = {
|
||||
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
|
||||
|
@ -200,8 +200,12 @@ Gfx NoControllerGfx[] = {
|
||||
gsSPEndDisplayList(),
|
||||
};
|
||||
|
||||
// BSS
|
||||
extern Mtx D_8009BAA8[];
|
||||
SHIFT_BSS Mtx D_8009BAA8[2];
|
||||
SHIFT_BSS f32 gCurtainScale;
|
||||
SHIFT_BSS f32 gCurtainScaleGoal;
|
||||
SHIFT_BSS f32 gCurtainFade;
|
||||
SHIFT_BSS f32 gCurtainFadeGoal;
|
||||
SHIFT_BSS UNK_FUN_PTR(gCurtainDrawCallback);
|
||||
|
||||
void initialize_curtains(void) {
|
||||
gCurtainDrawCallback = NULL;
|
||||
|
@ -12,7 +12,7 @@ typedef struct DefaultWindowStyle {
|
||||
} DefaultWindowStyle; // size = 0x0B
|
||||
|
||||
#define BOX_QUAD_BUFFER_NUM 21
|
||||
extern Vtx gBoxQuadBuffer[BOX_QUAD_BUFFER_NUM][16];
|
||||
SHIFT_BSS Vtx gBoxQuadBuffer[BOX_QUAD_BUFFER_NUM][16];
|
||||
|
||||
DefaultWindowStyle gBoxDefaultStyles[] = {
|
||||
{
|
||||
@ -329,9 +329,15 @@ Mtx gBoxMatrix = RDP_MATRIX(
|
||||
0.000000, 0.000000, 0.000000, 0.000000
|
||||
);
|
||||
|
||||
// @bug there's an issue with the way the "quads" temp below is used, sometimes going out of bounds.
|
||||
// In vanilla, this results in some data being written to an unused struct field inside gPartnerStatus, which doesn't
|
||||
// cause any issues. In shiftable builds, there's no telling where quads might be, so we make some adjustments to
|
||||
// prevent the overflow
|
||||
s32 draw_box(s32 flags, WindowStyle windowStyle, s32 posX, s32 posY, s32 posZ, s32 width, s32 height, u8 opacity,
|
||||
u8 darkening, f32 scaleX, f32 scaleY, f32 rotX, f32 rotY, f32 rotZ, void (*fpDrawContents)(s32, s32, s32, s32, s32, s32, s32),
|
||||
void* drawContentsArg0, Matrix4f rotScaleMtx, s32 translateX, s32 translateY, Matrix4f outMtx) {
|
||||
u8 darkening, f32 scaleX, f32 scaleY, f32 rotX, f32 rotY, f32 rotZ,
|
||||
void (*fpDrawContents)(s32, s32, s32, s32, s32, s32, s32), void* drawContentsArg0, Matrix4f rotScaleMtx,
|
||||
s32 translateX, s32 translateY, Matrix4f outMtx)
|
||||
{
|
||||
Matrix4f mtx1, mtx2, mtx3;
|
||||
u8 primR, primG, primB, primA, envR, envG, envB, envA;
|
||||
DefaultWindowStyle* defaultStyle = NULL;
|
||||
@ -622,7 +628,9 @@ s32 draw_box(s32 flags, WindowStyle windowStyle, s32 posX, s32 posY, s32 posZ, s
|
||||
quads[7].v.tc[0] = width * 32;
|
||||
quads[7].v.tc[1] = (height / 2) * 32;
|
||||
|
||||
#ifndef SHIFT
|
||||
quads += 4;
|
||||
#endif
|
||||
break;
|
||||
case 2:
|
||||
quads[8].v.ob[0] = -width / 2;
|
||||
@ -653,7 +661,9 @@ s32 draw_box(s32 flags, WindowStyle windowStyle, s32 posX, s32 posY, s32 posZ, s
|
||||
quads[11].v.tc[0] = (width / 2) * 32;
|
||||
quads[11].v.tc[1] = height * 32;
|
||||
|
||||
#ifndef SHIFT
|
||||
quads += 8;
|
||||
#endif
|
||||
break;
|
||||
case 3:
|
||||
quads[12].v.ob[0] = 0;
|
||||
@ -684,10 +694,16 @@ s32 draw_box(s32 flags, WindowStyle windowStyle, s32 posX, s32 posY, s32 posZ, s
|
||||
quads[15].v.tc[0] = width * 32;
|
||||
quads[15].v.tc[1] = height * 32;
|
||||
|
||||
#ifndef SHIFT
|
||||
quads += 12;
|
||||
#endif
|
||||
break;
|
||||
}
|
||||
#ifdef SHIFT
|
||||
gSPVertex(gMainGfxPos++, &quads[idx*4], 4, 0);
|
||||
#else
|
||||
gSPVertex(gMainGfxPos++, quads, 4, 0);
|
||||
#endif
|
||||
gSP2Triangles(gMainGfxPos++, 0, 3, 1, 0, 0, 2, 3, 0);
|
||||
} else {
|
||||
switch (idx) {
|
||||
|
@ -5,8 +5,8 @@
|
||||
typedef s32 TlbEntry[0x1000 / 4];
|
||||
typedef TlbEntry TlbMappablePage[15];
|
||||
|
||||
extern EffectGraphics gEffectGraphicsData[15];
|
||||
extern EffectInstance* gEffectInstances[96];
|
||||
SHIFT_BSS EffectGraphics gEffectGraphicsData[15];
|
||||
SHIFT_BSS EffectInstance* gEffectInstances[96];
|
||||
|
||||
extern TlbMappablePage D_80197000;
|
||||
extern Addr D_801A6000;
|
||||
@ -183,7 +183,7 @@ void clear_effect_data(void) {
|
||||
}
|
||||
|
||||
for (i = 0; i < ARRAY_COUNT(gEffectInstances); i++) {
|
||||
gEffectInstances[i] = 0;
|
||||
gEffectInstances[i] = NULL;
|
||||
}
|
||||
|
||||
osUnmapTLBAll();
|
||||
|
@ -168,16 +168,21 @@ EvtScript EnemyNpcDefeat = {
|
||||
EVT_END
|
||||
};
|
||||
|
||||
extern s8 D_8009A63C;
|
||||
extern s8 D_8009A654;
|
||||
extern s16 gFirstStrikeMessagePos;
|
||||
extern s8 D_8009A670;
|
||||
extern s32 D_800A0BA0;
|
||||
extern f32 D_800A0BA4;
|
||||
extern Evt* D_800A0BB0;
|
||||
extern s32 D_800A0BB4;
|
||||
extern EffectInstance* WorldMerleeOrbEffect;
|
||||
extern EffectInstance* WorldMerleeWaveEffect;
|
||||
SHIFT_BSS s32 gEncounterState;
|
||||
SHIFT_BSS s32 gEncounterSubState;
|
||||
SHIFT_BSS EncounterStatus gCurrentEncounter;
|
||||
SHIFT_BSS s8 D_8009A63C;
|
||||
SHIFT_BSS s8 D_8009A654;
|
||||
SHIFT_BSS s16 gFirstStrikeMessagePos;
|
||||
SHIFT_BSS s8 D_8009A670;
|
||||
SHIFT_BSS s32 D_8009A678;
|
||||
SHIFT_BSS s32 D_800A0BA0;
|
||||
SHIFT_BSS f32 D_800A0BA4;
|
||||
SHIFT_BSS Evt* D_800A0BB0;
|
||||
SHIFT_BSS s32 D_800A0BB4;
|
||||
SHIFT_BSS s16 D_800A0BB8;
|
||||
SHIFT_BSS EffectInstance* WorldMerleeOrbEffect;
|
||||
SHIFT_BSS EffectInstance* WorldMerleeWaveEffect;
|
||||
|
||||
void set_battle_formation(Battle*);
|
||||
void func_800E97E4(void);
|
||||
|
47
src/entity.c
47
src/entity.c
@ -29,25 +29,36 @@ extern Addr WorldEntityHeapBase;
|
||||
|
||||
s32 D_8014AFB0 = 255;
|
||||
|
||||
// BSS
|
||||
extern s32 D_801516FC;
|
||||
extern s32 D_801512BC;
|
||||
extern s32 D_80151304;
|
||||
extern s32 D_80151344;
|
||||
extern s32 entity_numEntities;
|
||||
extern s32 gEntityHeapBase;
|
||||
extern s32 gLastCreatedEntityIndex;
|
||||
SHIFT_BSS s32 CreateEntityVarArgBuffer[4];
|
||||
SHIFT_BSS HiddenPanelsData gCurrentHiddenPanels;
|
||||
SHIFT_BSS s32 gEntityHideMode;
|
||||
|
||||
extern s32 gEntityHeapBottom;
|
||||
extern s32 entity_numShadows;
|
||||
extern s32 isAreaSpecificEntityDataLoaded;
|
||||
extern s32 entity_updateCounter;
|
||||
SHIFT_BSS s32 D_801516FC;
|
||||
SHIFT_BSS s32 D_801512BC;
|
||||
SHIFT_BSS s32 D_80151304;
|
||||
SHIFT_BSS s32 D_80151344;
|
||||
SHIFT_BSS s32 entity_numEntities;
|
||||
SHIFT_BSS s32 gEntityHeapBase;
|
||||
SHIFT_BSS s32 gLastCreatedEntityIndex;
|
||||
|
||||
extern s32 wEntityDataLoadedSize;
|
||||
extern s32 bEntityDataLoadedSize;
|
||||
SHIFT_BSS s32 gEntityHeapBottom;
|
||||
SHIFT_BSS s32 entity_numShadows;
|
||||
SHIFT_BSS s32 isAreaSpecificEntityDataLoaded;
|
||||
SHIFT_BSS s32 entity_updateCounter;
|
||||
|
||||
extern EntityBlueprint* wEntityBlueprint[30];
|
||||
extern EntityBlueprint* bEntityBlueprint[4];
|
||||
SHIFT_BSS s32 wEntityDataLoadedSize;
|
||||
SHIFT_BSS s32 bEntityDataLoadedSize;
|
||||
|
||||
SHIFT_BSS EntityBlueprint* wEntityBlueprint[30];
|
||||
SHIFT_BSS EntityBlueprint* bEntityBlueprint[4];
|
||||
|
||||
SHIFT_BSS EntityList gWorldEntityList;
|
||||
SHIFT_BSS EntityList gBattleEntityList;
|
||||
SHIFT_BSS EntityList* gCurrentEntityListPtr;
|
||||
|
||||
SHIFT_BSS ShadowList gWorldShadowList;
|
||||
SHIFT_BSS ShadowList gBattleShadowList;
|
||||
SHIFT_BSS ShadowList* gCurrentShadowListPtr;
|
||||
|
||||
extern Addr BattleEntityHeapBottom; // todo ???
|
||||
|
||||
@ -799,7 +810,7 @@ void clear_entity_data(s32 arg0) {
|
||||
}
|
||||
} else {
|
||||
bEntityDataLoadedSize = 0;
|
||||
for (i = 0; i < 4; i++) {
|
||||
for (i = 0; i < ARRAY_COUNT(bEntityBlueprint); i++) {
|
||||
bEntityBlueprint[i] = NULL;
|
||||
}
|
||||
}
|
||||
@ -832,7 +843,7 @@ void init_entity_data(void) {
|
||||
} else {
|
||||
s32 i;
|
||||
|
||||
for (i = 0; i < 4; i++) {
|
||||
for (i = 0; i < ARRAY_COUNT(bEntityBlueprint); i++) {
|
||||
bEntityBlueprint[i] = 0;
|
||||
}
|
||||
gEntityHeapBottom = (s32) BattleEntityHeapBottom;
|
||||
|
@ -15,6 +15,8 @@ extern StaticAnimatorNode* Entity_HitFloatingYellowBlock_Mesh[];
|
||||
extern AnimScript Entity_HitRedBlock_AnimationHit;
|
||||
extern StaticAnimatorNode* Entity_HitRedBlock_Mesh[];
|
||||
|
||||
extern s32 D_802EA310[];
|
||||
|
||||
extern EntityBlueprint Entity_HitGroundedYellowBlock;
|
||||
extern EntityBlueprint Entity_HitFloatingYellowBlock;
|
||||
extern EntityBlueprint Entity_HitRedBlock;
|
||||
|
@ -7,6 +7,7 @@ extern Gfx Entity_RenderNone[];
|
||||
extern Gfx Entity_WoodenCrate_Render[];
|
||||
extern Gfx* Entity_WoodenCrate_FragmentsRender[];
|
||||
extern Mtx Entity_WoodenCrate_FragmentsMatrices[];
|
||||
extern s32 Entity_WoodenCrate_RenderShatteredScript[];
|
||||
|
||||
void entity_WoodenCrate_setupGfx(s32);
|
||||
|
||||
|
@ -7,19 +7,19 @@ EntityModelScript D_8014C260 = {
|
||||
};
|
||||
Lights1 D_8014C268 = gdSPDefLights1(255, 255, 255, 0, 0, 0, 0, 0, 0);
|
||||
|
||||
extern EntityModelList gWorldEntityModelList;
|
||||
extern EntityModelList gBattleEntityModelList;
|
||||
extern EntityModelList* gCurrentEntityModelList;
|
||||
extern s32 gEntityModelCount;
|
||||
SHIFT_BSS EntityModelList gWorldEntityModelList;
|
||||
SHIFT_BSS EntityModelList gBattleEntityModelList;
|
||||
SHIFT_BSS EntityModelList* gCurrentEntityModelList;
|
||||
SHIFT_BSS s32 gEntityModelCount;
|
||||
|
||||
extern s32 D_80154374;
|
||||
extern s32 entity_fog_enabled;
|
||||
extern s32 entity_fog_red;
|
||||
extern s32 entity_fog_green;
|
||||
extern s32 entity_fog_blue;
|
||||
extern s32 entity_fog_alpha;
|
||||
extern s32 entity_fog_dist_min;
|
||||
extern s32 entity_fog_dist_max;
|
||||
SHIFT_BSS s32 D_80154374;
|
||||
SHIFT_BSS s32 entity_fog_enabled;
|
||||
SHIFT_BSS s32 entity_fog_red;
|
||||
SHIFT_BSS s32 entity_fog_green;
|
||||
SHIFT_BSS s32 entity_fog_blue;
|
||||
SHIFT_BSS s32 entity_fog_alpha;
|
||||
SHIFT_BSS s32 entity_fog_dist_min;
|
||||
SHIFT_BSS s32 entity_fog_dist_max;
|
||||
|
||||
extern Gfx D_8014B7F8[];
|
||||
extern Gfx D_8014B820[];
|
||||
|
@ -4,6 +4,7 @@
|
||||
|
||||
extern LavaReset* gLavaResetList;
|
||||
extern s32 LastSafeFloor;
|
||||
extern ModelTreeInfoList* mdl_currentModelTreeNodeInfo;
|
||||
|
||||
ApiStatus TranslateModel(Evt* script, s32 isInitialCall) {
|
||||
Bytecode* args = script->ptrReadPos;
|
||||
|
@ -4,6 +4,9 @@
|
||||
#include "world/partners.h"
|
||||
#include "sprite/player.h"
|
||||
|
||||
SHIFT_BSS PlayerStatus gPlayerStatus;
|
||||
SHIFT_BSS PlayerData gPlayerData;
|
||||
|
||||
extern Npc playerNpcData;
|
||||
extern u16 PlayerImgFXFlags;
|
||||
extern s32 D_802DB5B4[3]; // unused
|
||||
|
10
src/fio.c
10
src/fio.c
@ -2,10 +2,12 @@
|
||||
#include "PR/os_flash.h"
|
||||
#include "gcc/string.h"
|
||||
|
||||
extern SaveData D_8009A6B0;
|
||||
extern s32 logicalSaveInfo[4][2];
|
||||
extern s32 physicalSaveInfo[6][2];
|
||||
extern s32 nextAvailableSavePage;
|
||||
SHIFT_BSS SaveData D_8009A6B0;
|
||||
SHIFT_BSS s32 logicalSaveInfo[4][2];
|
||||
SHIFT_BSS s32 physicalSaveInfo[6][2];
|
||||
SHIFT_BSS s32 nextAvailableSavePage;
|
||||
SHIFT_BSS SaveDataHeader D_800D95E8;
|
||||
SHIFT_BSS SaveData gCurrentSaveFile;
|
||||
|
||||
char magicSaveString[] = "Mario Story 006";
|
||||
|
||||
|
@ -92,8 +92,7 @@ GameMode* gameModeMap[] = {
|
||||
NULL,
|
||||
};
|
||||
|
||||
// BSS
|
||||
extern s16 gameMode;
|
||||
SHIFT_BSS s16 gameMode;
|
||||
|
||||
GameMode* set_game_mode_slot(s32 i, GameMode* mode);
|
||||
|
||||
|
@ -1,6 +1,6 @@
|
||||
#include "common.h"
|
||||
|
||||
extern GameMode gMainGameState[2]; // TODO rename
|
||||
SHIFT_BSS GameMode gMainGameState[2]; // TODO rename
|
||||
|
||||
void state_delegate_NOP(void) {
|
||||
}
|
||||
|
@ -105,23 +105,23 @@ Vtx D_8014F0C8[] = {
|
||||
|
||||
Lights1 D_8014F108 = gdSPDefLights1(255, 255, 255, 0, 0, 0, 0, 0, 0);
|
||||
|
||||
extern s32 gHudElementsNumber;
|
||||
extern s32 D_80159180;
|
||||
extern HudElementList* gHudElements;
|
||||
extern HudElementList gHudElementsWorld;
|
||||
extern HudElementList gHudElementsBattle;
|
||||
extern s32* gHudElementCacheSize;
|
||||
extern s32 gHudElementCacheSizeWorld;
|
||||
extern s32 gHudElementCacheSizeBattle;
|
||||
extern HudCacheEntry* gHudElementCacheTableRaster;
|
||||
extern HudCacheEntry* gHudElementCacheTablePalette;
|
||||
extern HudCacheEntry gHudElementCacheTableRasterWorld[];
|
||||
extern HudCacheEntry gHudElementCacheTablePaletteWorld[];
|
||||
extern HudCacheEntry gHudElementCacheTableRasterBattle[];
|
||||
extern HudCacheEntry gHudElementCacheTablePaletteBattle[];
|
||||
extern u8* gHudElementCacheBufferWorld;
|
||||
extern u8* gHudElementCacheBufferBattle;
|
||||
extern u8* gHudElementCacheBuffer;
|
||||
SHIFT_BSS s32 gHudElementsNumber;
|
||||
SHIFT_BSS s32 D_80159180;
|
||||
SHIFT_BSS HudElementList* gHudElements;
|
||||
SHIFT_BSS HudElementList gHudElementsWorld;
|
||||
SHIFT_BSS HudElementList gHudElementsBattle;
|
||||
SHIFT_BSS s32* gHudElementCacheSize;
|
||||
SHIFT_BSS s32 gHudElementCacheSizeWorld;
|
||||
SHIFT_BSS s32 gHudElementCacheSizeBattle;
|
||||
SHIFT_BSS HudCacheEntry* gHudElementCacheTableRaster;
|
||||
SHIFT_BSS HudCacheEntry* gHudElementCacheTablePalette;
|
||||
SHIFT_BSS HudCacheEntry gHudElementCacheTableRasterWorld[192];
|
||||
SHIFT_BSS HudCacheEntry gHudElementCacheTablePaletteWorld[192];
|
||||
SHIFT_BSS HudCacheEntry gHudElementCacheTableRasterBattle[192];
|
||||
SHIFT_BSS HudCacheEntry gHudElementCacheTablePaletteBattle[192];
|
||||
SHIFT_BSS u8* gHudElementCacheBufferWorld;
|
||||
SHIFT_BSS u8* gHudElementCacheBufferBattle;
|
||||
SHIFT_BSS u8* gHudElementCacheBuffer;
|
||||
|
||||
void func_801413F8(void);
|
||||
|
||||
|
@ -113,7 +113,7 @@ enum {
|
||||
typedef struct HudCacheEntry {
|
||||
/* 0x00 */ s32 id;
|
||||
/* 0x04 */ u8* data;
|
||||
} HudCacheEntry; // size = 0x08;
|
||||
} HudCacheEntry; // size = 0x8;
|
||||
|
||||
typedef struct PopupMenu {
|
||||
/* 0x000 */ HudScript* ptrIcon[32];
|
||||
|
22
src/imgfx.c
22
src/imgfx.c
@ -113,16 +113,16 @@ typedef ImgFXState ImgFXInstanceList[MAX_IMGFX_INSTANCES];
|
||||
|
||||
extern HeapNode heap_spriteHead;
|
||||
|
||||
// BSS
|
||||
extern ImgFXWorkingTexture ImgFXCurrentTexture;
|
||||
extern Vtx* ImgFXVtxBuffers[2];
|
||||
extern Vtx* imgfx_vtxBuf;
|
||||
extern ImgFXInstanceList* ImgFXInstances;
|
||||
extern s8 D_80156958[2];
|
||||
extern s32 D_80156960[2];
|
||||
extern s32 D_80156968[2];
|
||||
extern s8 D_80156970;
|
||||
extern ImgFXAnimHeader ImgFXAnimHeaders[4];
|
||||
SHIFT_BSS ImgFXWorkingTexture ImgFXCurrentTexture;
|
||||
SHIFT_BSS Vtx* ImgFXVtxBuffers[2];
|
||||
SHIFT_BSS Vtx* imgfx_vtxBuf;
|
||||
SHIFT_BSS ImgFXInstanceList* ImgFXInstances;
|
||||
SHIFT_BSS s8 D_80156958[2];
|
||||
SHIFT_BSS s32 D_80156960[2];
|
||||
SHIFT_BSS s32 D_80156968[2];
|
||||
SHIFT_BSS s8 D_80156970;
|
||||
SHIFT_BSS ImgFXAnimHeader ImgFXAnimHeaders[MAX_IMGFX_INSTANCES];
|
||||
SHIFT_BSS ImgFXCacheEntry ImgFXDataCache[8];
|
||||
|
||||
// Data
|
||||
ImgFXWorkingTexture* ImgFXCurrentTexturePtr = &ImgFXCurrentTexture;
|
||||
@ -223,8 +223,6 @@ u8* ImgFXAnimOffsets[] = {
|
||||
[IMGFX_ANIM_CYMBAL_CRUSH] cymbal_crush_header,
|
||||
};
|
||||
|
||||
extern ImgFXCacheEntry ImgFXDataCache[8];
|
||||
|
||||
void imgfx_cache_instance_data(ImgFXState* state);
|
||||
void imgfx_clear_instance_data(ImgFXState* state);
|
||||
void imgfx_init_instance(ImgFXState* state);
|
||||
|
@ -1,7 +1,11 @@
|
||||
#include "common.h"
|
||||
#include "nu/nusys.h"
|
||||
|
||||
extern OSContPad D_8009A5B8;
|
||||
SHIFT_BSS OSContPad D_8009A5B8;
|
||||
SHIFT_BSS s16 D_8009A6A0;
|
||||
SHIFT_BSS s16 D_8009A6A2;
|
||||
SHIFT_BSS s16 D_8009A6A4;
|
||||
SHIFT_BSS s16 D_8009A6A6;
|
||||
|
||||
void func_800287F0(void) {
|
||||
gGameStatusPtr->currentButtons[0] = 0;
|
||||
|
96
src/main.c
96
src/main.c
@ -1,6 +1,98 @@
|
||||
#include "common.h"
|
||||
#include "nu/nusys.h"
|
||||
|
||||
//
|
||||
// Start of libultra BSS
|
||||
//
|
||||
|
||||
#include "PR/controller.h"
|
||||
#include "PR/osint.h"
|
||||
SHIFT_BSS OSPifRam __osEepPifRam;
|
||||
SHIFT_BSS OSPifRam __osPfsPifRam;
|
||||
SHIFT_BSS __OSEventState __osEventStateTab[OS_NUM_EVENTS];
|
||||
SHIFT_BSS u32 __osFinalrom;
|
||||
SHIFT_BSS __OSInode __osPfsInodeCache;
|
||||
SHIFT_BSS OSPifRam __MotorDataBuf[MAXCONTROLLERS];
|
||||
SHIFT_BSS u16 retrace;
|
||||
SHIFT_BSS OSThread viThread;
|
||||
SHIFT_BSS unsigned char viThreadStack[OS_VIM_STACKSIZE] ALIGNED(16);
|
||||
SHIFT_BSS char piThreadStack[OS_PIM_STACKSIZE] ALIGNED(16);
|
||||
SHIFT_BSS OSMesgQueue viEventQueue;
|
||||
SHIFT_BSS OSMesg viEventBuf[5] ALIGNED(8);
|
||||
SHIFT_BSS OSIoMesg viRetraceMsg ALIGNED(8);
|
||||
SHIFT_BSS OSIoMesg viCounterMsg ALIGNED(8);
|
||||
SHIFT_BSS OSTask tmp_task;
|
||||
SHIFT_BSS OSMesg piAccessBuf[1] ALIGNED(16);
|
||||
SHIFT_BSS OSMesgQueue __osPiAccessQueue;
|
||||
SHIFT_BSS OSThread piThread;
|
||||
SHIFT_BSS OSMesgQueue piEventQueue;
|
||||
SHIFT_BSS OSMesg piEventBuf[1];
|
||||
SHIFT_BSS OSContStatus nuContStatus[5]; // ??? enough space for 5, but it makes no sense
|
||||
SHIFT_BSS OSMesgQueue nuSiMesgQ;
|
||||
SHIFT_BSS u32 nuContDataLockKey;
|
||||
SHIFT_BSS OSMesg nuContWaitMesgBuf;
|
||||
SHIFT_BSS OSMesg nuContDataMutexBuf;
|
||||
SHIFT_BSS OSMesgQueue nuContDataMutexQ ALIGNED(16);
|
||||
SHIFT_BSS OSMesgQueue nuContWaitMesgQ;
|
||||
SHIFT_BSS OSContPad nuContData[4];
|
||||
SHIFT_BSS u32 nuContNum;
|
||||
SHIFT_BSS volatile u32 nuGfxTaskSpool;
|
||||
SHIFT_BSS OSMesgQueue nuGfxMesgQ;
|
||||
SHIFT_BSS char GfxStack[NU_GFX_STACK_SIZE] ALIGNED(16);
|
||||
SHIFT_BSS OSThread D_800B1B90;
|
||||
SHIFT_BSS OSMesg nuGfxMesgBuf[NU_GFX_MESGS];
|
||||
SHIFT_BSS OSPiHandle* nuPiCartHandle;
|
||||
SHIFT_BSS NUContRmbCtl nuContRmbCtl[4];
|
||||
SHIFT_BSS OSPfs nuContPfs[4];
|
||||
SHIFT_BSS NUUcode* nuGfxUcode;
|
||||
SHIFT_BSS OSMesgQueue D_800AC5D0;
|
||||
SHIFT_BSS OSMesg D_800AC5E8[NU_PI_MESG_NUM];
|
||||
SHIFT_BSS u32 nuGfxDisplay;
|
||||
SHIFT_BSS u32 nuGfxCfbCounter;
|
||||
SHIFT_BSS NUSched nusched;
|
||||
SHIFT_BSS u8 nuScPreNMIFlag;
|
||||
SHIFT_BSS u64 nuScStack[NU_SC_STACK_SIZE / sizeof(u64)];
|
||||
SHIFT_BSS u64 nuScAudioStack[NU_SC_STACK_SIZE / sizeof(u64)];
|
||||
SHIFT_BSS u64 nuScGraphicsStack[NU_SC_STACK_SIZE / sizeof(u64)];
|
||||
SHIFT_BSS NUIdleFunc nuIdleFunc;
|
||||
SHIFT_BSS OSMesgQueue nuSiMgrMesgQ;
|
||||
SHIFT_BSS OSMesg nuSiMesgBuf[8];
|
||||
SHIFT_BSS OSThread siMgrThread;
|
||||
SHIFT_BSS u64 siMgrStack[NU_SI_STACK_SIZE/sizeof(u64)];
|
||||
SHIFT_BSS OSMesg D_8009E6D0[NU_GFX_TASKMGR_MESGS];
|
||||
SHIFT_BSS OSMesgQueue D_800DAC90;
|
||||
SHIFT_BSS NUScTask* nuGfxTask_ptr;
|
||||
SHIFT_BSS s16 taskDoneMsg;
|
||||
SHIFT_BSS s16 swapBufMsg;
|
||||
SHIFT_BSS OSThread GfxTaskMgrThread;
|
||||
SHIFT_BSS NUScTask nuGfxTask[NU_GFX_TASK_NUM];
|
||||
SHIFT_BSS u64 D_800DA040[0x400 / sizeof(u64)];
|
||||
SHIFT_BSS s32 D_800B91D0[NU_GFX_RDP_OUTPUTBUFF_SIZE / sizeof(u32)];
|
||||
SHIFT_BSS u64 GfxTaskMgrStack[NU_GFX_TASKMGR_STACK_SIZE / sizeof(u64)];
|
||||
SHIFT_BSS u8 nuYieldBuf[0xC10] ALIGNED(16);
|
||||
SHIFT_BSS OSMesg siAccessBuf[1] ALIGNED(8);
|
||||
SHIFT_BSS OSMesgQueue __osSiAccessQueue;
|
||||
SHIFT_BSS OSThread __osThreadSave;
|
||||
|
||||
// boot.s
|
||||
SHIFT_BSS u8 nuBootStack[0x2000] ALIGNED(8);
|
||||
|
||||
//osFlash.c (IDO)
|
||||
SHIFT_BSS u32 __osFlashID[4];
|
||||
SHIFT_BSS OSIoMesg __osFlashMsg;
|
||||
SHIFT_BSS OSMesgQueue __osFlashMessageQ;
|
||||
SHIFT_BSS OSPiHandle __osFlashHandler;
|
||||
SHIFT_BSS OSMesg __osFlashMsgBuf;
|
||||
SHIFT_BSS s32 __osFlashVersion;
|
||||
|
||||
//
|
||||
// End of libultra BSS
|
||||
//
|
||||
|
||||
// used in effects/gfx/flame.c
|
||||
SHIFT_BSS unsigned char D_800B32E0[0x800] ALIGNED(16);
|
||||
SHIFT_BSS unsigned char D_800B3AE0[0x800] ALIGNED(16);
|
||||
|
||||
s16 D_80074010 = 8; // might be an array, could be size 1-8
|
||||
|
||||
void gfxRetrace_Callback(s32);
|
||||
@ -18,13 +110,15 @@ extern u16* D_80073E04;
|
||||
extern s16 D_80073E08;
|
||||
extern s16 D_80073E0A;
|
||||
extern s32 D_80073E10[];
|
||||
extern u16* D_8009A680;
|
||||
|
||||
#ifdef SHIFT
|
||||
#define shim_create_audio_system_obfuscated create_audio_system
|
||||
#define shim_load_engine_data_obfuscated load_engine_data
|
||||
#endif
|
||||
|
||||
SHIFT_BSS u16* D_8009A680;
|
||||
SHIFT_BSS u16* nuGfxZBuffer;
|
||||
|
||||
void boot_main(void* data) {
|
||||
#if VERSION_JP
|
||||
if (osTvType == OS_TV_NTSC) {
|
||||
|
@ -5,6 +5,12 @@
|
||||
#include "sprite.h"
|
||||
#include "overlay.h"
|
||||
|
||||
SHIFT_BSS s32 gOverrideFlags;
|
||||
SHIFT_BSS s32 timeFreezeMode;
|
||||
SHIFT_BSS u16** nuGfxCfb;
|
||||
SHIFT_BSS s16 D_8009A690;
|
||||
SHIFT_BSS DisplayContext D_80164000[2];
|
||||
|
||||
s8 gGameStepDelayAmount = 1;
|
||||
s8 gGameStepDelayCount = 5;
|
||||
|
||||
@ -38,8 +44,6 @@ s32 gCurrentDisplayContextIndex = 0;
|
||||
s32 gPauseBackgroundFade = 0;
|
||||
s32 D_800741FC = 0;
|
||||
|
||||
extern s16 D_8009A690;
|
||||
|
||||
void gfx_init_state(void);
|
||||
void gfx_draw_background(void);
|
||||
|
||||
|
114
src/model.c
114
src/model.c
@ -8,6 +8,11 @@
|
||||
|
||||
#define MAP_TEXTURE_MEMORY_SIZE 0x20000
|
||||
#define BTL_TEXTURE_MEMORY_SIZE 0x8000
|
||||
|
||||
SHIFT_BSS u8* gBackgroundFogModePtr;
|
||||
SHIFT_BSS ModelList* gCurrentModels;
|
||||
SHIFT_BSS ModelTreeInfoList* mdl_currentModelTreeNodeInfo;
|
||||
|
||||
extern Addr MapTextureMemory;
|
||||
|
||||
typedef struct Fog {
|
||||
@ -1076,68 +1081,59 @@ s32 mdl_renderTaskBasePriorities[RENDER_MODE_COUNT] = {
|
||||
|
||||
b8 D_8014C248 = FALSE;
|
||||
|
||||
// BSS
|
||||
extern ModelCustomGfxBuilderList* gCurrentCustomModelGfxBuildersPtr;
|
||||
extern s32 D_801512BC;
|
||||
extern s32 D_80151304;
|
||||
extern s32 D_80151344;
|
||||
extern s32 entity_numEntities;
|
||||
extern s32 gEntityHeapBase;
|
||||
extern HudCacheEntry* gHudElementCacheTableRaster;
|
||||
extern HudCacheEntry* gHudElementCacheTablePalette;
|
||||
extern ModelNode** gCurrentModelTreeRoot;
|
||||
extern ModelTransformGroupList* gCurrentTransformGroups;
|
||||
extern ModelCustomGfxList* gCurrentCustomModelGfxPtr;
|
||||
SHIFT_BSS ModelCustomGfxBuilderList* gCurrentCustomModelGfxBuildersPtr;
|
||||
SHIFT_BSS ModelNode** gCurrentModelTreeRoot;
|
||||
SHIFT_BSS ModelTransformGroupList* gCurrentTransformGroups;
|
||||
SHIFT_BSS ModelCustomGfxList* gCurrentCustomModelGfxPtr;
|
||||
|
||||
extern TextureHeader gCurrentTextureHeader;
|
||||
SHIFT_BSS TextureHeader gCurrentTextureHeader ALIGNED(16);
|
||||
|
||||
extern ModelList wModelList;
|
||||
extern ModelList bModelList;
|
||||
SHIFT_BSS ModelList wModelList;
|
||||
SHIFT_BSS ModelList bModelList;
|
||||
|
||||
extern ModelTransformGroupList wTransformGroups;
|
||||
extern ModelTransformGroupList bTransformGroups;
|
||||
SHIFT_BSS ModelTransformGroupList wTransformGroups;
|
||||
SHIFT_BSS ModelTransformGroupList bTransformGroups;
|
||||
|
||||
extern ModelCustomGfxList wCustomModelGfx;
|
||||
extern ModelCustomGfxList bCustomModelGfx;
|
||||
SHIFT_BSS ModelCustomGfxList wCustomModelGfx;
|
||||
SHIFT_BSS ModelCustomGfxList bCustomModelGfx;
|
||||
|
||||
extern ModelCustomGfxBuilderList wCustomModelGfxBuilders;
|
||||
extern ModelCustomGfxBuilderList bCustomModelGfxBuilders;
|
||||
extern ModelLocalVertexCopyList wModelLocalVtxBuffers;
|
||||
extern ModelLocalVertexCopyList bModelLocalVtxBuffers;
|
||||
extern ModelLocalVertexCopyList* gCurrentModelLocalVtxBuffers;
|
||||
SHIFT_BSS ModelCustomGfxBuilderList wCustomModelGfxBuilders;
|
||||
SHIFT_BSS ModelCustomGfxBuilderList bCustomModelGfxBuilders;
|
||||
SHIFT_BSS ModelLocalVertexCopyList wModelLocalVtxBuffers;
|
||||
SHIFT_BSS ModelLocalVertexCopyList bModelLocalVtxBuffers;
|
||||
SHIFT_BSS ModelLocalVertexCopyList* gCurrentModelLocalVtxBuffers;
|
||||
|
||||
extern ModelNode* wModelTreeRoot;
|
||||
extern ModelNode* bModelTreeRoot;
|
||||
extern ModelTreeInfoList D_80152220;
|
||||
extern ModelTreeInfoList D_80152A20;
|
||||
SHIFT_BSS ModelNode* wModelTreeRoot;
|
||||
SHIFT_BSS ModelNode* bModelTreeRoot;
|
||||
SHIFT_BSS ModelTreeInfoList D_80152220;
|
||||
SHIFT_BSS ModelTreeInfoList D_80152A20;
|
||||
|
||||
extern s8 wBackgroundFogMode;
|
||||
extern s8 bBackgroundFogMode;
|
||||
extern s32 mdl_treeIterPos;
|
||||
extern Fog wFogSettings;
|
||||
extern Fog bFogSettings;
|
||||
extern Fog* gCurrentFogSettings;
|
||||
extern s32 texPannerMainU[MAX_TEX_PANNERS];
|
||||
extern s32 texPannerMainV[MAX_TEX_PANNERS];
|
||||
extern s32 texPannerAuxU[MAX_TEX_PANNERS];
|
||||
extern s32 texPannerAuxV[MAX_TEX_PANNERS];
|
||||
extern void* TextureHeapPos;
|
||||
extern u16 mtg_IterIdx;
|
||||
extern u16 D_80153226;
|
||||
extern ModelNode* mtg_FoundModelNode;
|
||||
extern u16 mtg_MinChild;
|
||||
extern u16 mtg_MaxChild;
|
||||
extern u16 mtg_SearchModelID;
|
||||
extern RenderTask* mdl_renderTaskLists[3];
|
||||
extern s32 mdl_renderTaskQueueIdx;
|
||||
extern s32 mdl_renderTaskCount;
|
||||
SHIFT_BSS s8 wBackgroundFogMode;
|
||||
SHIFT_BSS s8 bBackgroundFogMode;
|
||||
SHIFT_BSS s32 mdl_treeIterPos;
|
||||
SHIFT_BSS Fog wFogSettings;
|
||||
SHIFT_BSS Fog bFogSettings;
|
||||
SHIFT_BSS Fog* gCurrentFogSettings;
|
||||
SHIFT_BSS s32 texPannerMainU[MAX_TEX_PANNERS];
|
||||
SHIFT_BSS s32 texPannerMainV[MAX_TEX_PANNERS];
|
||||
SHIFT_BSS s32 texPannerAuxU[MAX_TEX_PANNERS];
|
||||
SHIFT_BSS s32 texPannerAuxV[MAX_TEX_PANNERS];
|
||||
SHIFT_BSS void* TextureHeapPos;
|
||||
SHIFT_BSS u16 mtg_IterIdx;
|
||||
SHIFT_BSS ModelNode* mtg_FoundModelNode;
|
||||
SHIFT_BSS u16 mtg_MinChild;
|
||||
SHIFT_BSS u16 mtg_MaxChild;
|
||||
SHIFT_BSS u16 mtg_SearchModelID;
|
||||
SHIFT_BSS RenderTask* mdl_renderTaskLists[3];
|
||||
SHIFT_BSS s32 mdl_renderTaskQueueIdx;
|
||||
SHIFT_BSS s32 mdl_renderTaskCount;
|
||||
|
||||
extern TextureHandle mdl_textureHandles[128];
|
||||
SHIFT_BSS TextureHandle mdl_textureHandles[128];
|
||||
|
||||
SHIFT_BSS u16 depthCopyBuffer[16];
|
||||
|
||||
extern Addr BattleEntityHeapBottom; // todo ???
|
||||
|
||||
extern u16 depthCopyBuffer[16];
|
||||
|
||||
void func_80117D00(Model* model);
|
||||
void appendGfx_model_group(void* model);
|
||||
void render_transform_group_node(ModelNode* node);
|
||||
@ -2286,7 +2282,7 @@ void mdl_create_model(ModelBlueprint* bp, s32 unused) {
|
||||
|
||||
(*gCurrentModels)[modelIdx] = model = heap_malloc(sizeof(*model));
|
||||
model->flags = bp->flags | MODEL_FLAG_VALID;
|
||||
model->modelID = D_80153226;
|
||||
model->modelID = mdl_treeIterPos;
|
||||
model->modelNode = bp->mdlNode;
|
||||
model->groupData = bp->groupData;
|
||||
model->matrixFreshness = 0;
|
||||
@ -3250,7 +3246,7 @@ void func_8011B1D8(ModelNode* node) {
|
||||
|
||||
// stop searching if node is a model
|
||||
if (node->type == SHAPE_TYPE_MODEL) {
|
||||
mtg_MaxChild = D_80153226;
|
||||
mtg_MaxChild = mdl_treeIterPos;
|
||||
return;
|
||||
}
|
||||
|
||||
@ -4110,7 +4106,7 @@ s32 is_model_center_visible(u16 modelID, s32 depthQueryID, f32* screenX, f32* sc
|
||||
if (outX >= 0.0f && outY >= 0.0f && outX < 320.0f && outY < 240.0f) {
|
||||
gDPPipeSync(gMainGfxPos++);
|
||||
// Load a 4x1 pixel tile of the depth buffer
|
||||
gDPLoadTextureTile(gMainGfxPos++, osVirtualToPhysical(&nuGfxZBuffer[(s32) outY * 320]), G_IM_FMT_RGBA, G_IM_SIZ_16b, 320, 1,
|
||||
gDPLoadTextureTile(gMainGfxPos++, osVirtualToPhysical(&nuGfxZBuffer[(s32) outY * SCREEN_WIDTH]), G_IM_FMT_RGBA, G_IM_SIZ_16b, SCREEN_WIDTH, 1,
|
||||
(s32) outX, 0, (s32) outX + 3, 0,
|
||||
0,
|
||||
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP,
|
||||
@ -4118,7 +4114,7 @@ s32 is_model_center_visible(u16 modelID, s32 depthQueryID, f32* screenX, f32* sc
|
||||
G_TX_NOLOD, G_TX_NOLOD);
|
||||
gDPPipeSync(gMainGfxPos++);
|
||||
// Set the current color image to the buffer where copied depth values are stored.
|
||||
gDPSetColorImage(gMainGfxPos++, G_IM_FMT_RGBA, G_IM_SIZ_16b, 320, depthCopyBuffer);
|
||||
gDPSetColorImage(gMainGfxPos++, G_IM_FMT_RGBA, G_IM_SIZ_16b, SCREEN_WIDTH, depthCopyBuffer);
|
||||
gDPPipeSync(gMainGfxPos++);
|
||||
// Set up 1 cycle mode and all other relevant othermode params.
|
||||
// One cycle mode must be used here because only one pixel is copied, and copy mode only supports multiples of 4 pixels.
|
||||
@ -4137,7 +4133,7 @@ s32 is_model_center_visible(u16 modelID, s32 depthQueryID, f32* screenX, f32* sc
|
||||
gSPTextureRectangle(gMainGfxPos++, depthQueryID << 2, 0 << 2, 4 << 2, 1 << 2, G_TX_RENDERTILE, (s32) outX << 5, 0, 1 << 10, 1 << 10);
|
||||
// Sync and swap the color image back to the current framebuffer.
|
||||
gDPPipeSync(gMainGfxPos++);
|
||||
gDPSetColorImage(gMainGfxPos++, G_IM_FMT_RGBA, G_IM_SIZ_16b, 320, osVirtualToPhysical(nuGfxCfb_ptr));
|
||||
gDPSetColorImage(gMainGfxPos++, G_IM_FMT_RGBA, G_IM_SIZ_16b, SCREEN_WIDTH, osVirtualToPhysical(nuGfxCfb_ptr));
|
||||
gDPPipeSync(gMainGfxPos++);
|
||||
// Reconfigure the frame's normal scissor.
|
||||
gDPSetScissor(gMainGfxPos++, G_SC_NON_INTERLACE, camera->viewportStartX, camera->viewportStartY, camera->viewportStartX + camera->viewportW, camera->viewportStartY + camera->viewportH);
|
||||
@ -4216,7 +4212,7 @@ s32 is_point_visible(f32 x, f32 y, f32 z, s32 depthQueryID, f32* screenX, f32* s
|
||||
if (outX >= 0.0f && outY >= 0.0f && outX < 320.0f && outY < 240.0f) {
|
||||
gDPPipeSync(gMainGfxPos++);
|
||||
// Load a 4x1 pixel tile of the depth buffer
|
||||
gDPLoadTextureTile(gMainGfxPos++, osVirtualToPhysical(&nuGfxZBuffer[(s32) outY * 320]), G_IM_FMT_RGBA, G_IM_SIZ_16b, 320, 1,
|
||||
gDPLoadTextureTile(gMainGfxPos++, osVirtualToPhysical(&nuGfxZBuffer[(s32) outY * SCREEN_WIDTH]), G_IM_FMT_RGBA, G_IM_SIZ_16b, SCREEN_WIDTH, 1,
|
||||
(s32) outX, 0, (s32) outX + 3, 0,
|
||||
0,
|
||||
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP,
|
||||
@ -4224,7 +4220,7 @@ s32 is_point_visible(f32 x, f32 y, f32 z, s32 depthQueryID, f32* screenX, f32* s
|
||||
G_TX_NOLOD, G_TX_NOLOD);
|
||||
gDPPipeSync(gMainGfxPos++);
|
||||
// Set the current color image to the buffer where copied depth values are stored.
|
||||
gDPSetColorImage(gMainGfxPos++, G_IM_FMT_RGBA, G_IM_SIZ_16b, 320, depthCopyBuffer);
|
||||
gDPSetColorImage(gMainGfxPos++, G_IM_FMT_RGBA, G_IM_SIZ_16b, SCREEN_WIDTH, depthCopyBuffer);
|
||||
gDPPipeSync(gMainGfxPos++);
|
||||
// Set up 1 cycle mode and all other relevant othermode params.
|
||||
// One cycle mode must be used here because only one pixel is copied, and copy mode only supports multiples of 4 pixels.
|
||||
@ -4243,7 +4239,7 @@ s32 is_point_visible(f32 x, f32 y, f32 z, s32 depthQueryID, f32* screenX, f32* s
|
||||
gSPTextureRectangle(gMainGfxPos++, depthQueryID << 2, 0 << 2, (depthQueryID + 1) << 2, 1 << 2, G_TX_RENDERTILE, (s32) outX << 5, 0, 1 << 10, 1 << 10);
|
||||
// Sync and swap the color image back to the current framebuffer.
|
||||
gDPPipeSync(gMainGfxPos++);
|
||||
gDPSetColorImage(gMainGfxPos++, G_IM_FMT_RGBA, G_IM_SIZ_16b, 320, osVirtualToPhysical(nuGfxCfb_ptr));
|
||||
gDPSetColorImage(gMainGfxPos++, G_IM_FMT_RGBA, G_IM_SIZ_16b, SCREEN_WIDTH, osVirtualToPhysical(nuGfxCfb_ptr));
|
||||
gDPPipeSync(gMainGfxPos++);
|
||||
// Reconfigure the frame's normal scissor.
|
||||
gDPSetScissor(gMainGfxPos++, G_SC_NON_INTERLACE, camera->viewportStartX, camera->viewportStartY, camera->viewportStartX + camera->viewportW, camera->viewportStartY + camera->viewportH);
|
||||
|
32
src/msg.c
32
src/msg.c
@ -68,23 +68,21 @@ Gfx D_8014C2D8[] = {
|
||||
gsSPEndDisplayList(),
|
||||
};
|
||||
|
||||
// unsorted
|
||||
extern u8* D_8015131C;
|
||||
extern MessageDrawState D_80155D20;
|
||||
extern IMG_BIN D_80159B50[];
|
||||
extern PAL_BIN D_8015C7E0[];
|
||||
|
||||
// BSS
|
||||
extern s32 gMsgBGScrollAmtX;
|
||||
extern u16 gMsgGlobalWaveCounter;
|
||||
extern MessageImageDataList gMsgVarImages;
|
||||
extern s32 gMsgBGScrollAmtY;
|
||||
extern Gfx* D_80151338;
|
||||
extern char gMessageBuffers[2][1024];
|
||||
extern u8 gMessageMsgVars[3][32];
|
||||
extern s16 D_80155C98;
|
||||
extern Mtx gMessageWindowProjMatrix[2];
|
||||
extern MessageDrawState* msg_drawState;
|
||||
SHIFT_BSS s32 gMsgBGScrollAmtX;
|
||||
SHIFT_BSS u16 gMsgGlobalWaveCounter;
|
||||
SHIFT_BSS MessageImageDataList gMsgVarImages;
|
||||
SHIFT_BSS s32 gMsgBGScrollAmtY;
|
||||
SHIFT_BSS u8* D_8015131C;
|
||||
SHIFT_BSS Gfx* D_80151338;
|
||||
SHIFT_BSS char gMessageBuffers[2][1024];
|
||||
SHIFT_BSS u8 gMessageMsgVars[3][32];
|
||||
SHIFT_BSS s16 D_80155C98;
|
||||
SHIFT_BSS Mtx gMessageWindowProjMatrix[2];
|
||||
SHIFT_BSS MessageDrawState D_80155D20;
|
||||
SHIFT_BSS MessageDrawState* msg_drawState;
|
||||
SHIFT_BSS IMG_BIN D_80159B50[0x200];
|
||||
SHIFT_BSS PAL_BIN D_8015C7E0[0x10];
|
||||
SHIFT_BSS MessagePrintState gMessagePrinters[3];
|
||||
|
||||
extern s16 D_802EB644[22];
|
||||
|
||||
|
@ -5,6 +5,12 @@
|
||||
#include "sprite.h"
|
||||
#include "world/partners.h"
|
||||
|
||||
SHIFT_BSS s16 gNpcCount;
|
||||
SHIFT_BSS NpcList gWorldNpcList;
|
||||
SHIFT_BSS NpcList gBattleNpcList;
|
||||
SHIFT_BSS NpcList* gCurrentNpcListPtr;
|
||||
SHIFT_BSS b8 gNpcPlayerCollisionsEnabled;
|
||||
|
||||
u8 D_80077BF0[] = {
|
||||
1, 2,
|
||||
0, 52,
|
||||
|
@ -1,10 +1,11 @@
|
||||
#include "common.h"
|
||||
|
||||
extern s32 D_8010C94C;
|
||||
extern s32 D_8010C968;
|
||||
extern s32 D_8010C970;
|
||||
extern s32 D_8010C974;
|
||||
extern s32 D_8010C98C;
|
||||
SHIFT_BSS s32 D_8010C94C;
|
||||
SHIFT_BSS s32 D_8010C968;
|
||||
SHIFT_BSS s32 D_8010C98C;
|
||||
SHIFT_BSS s32 D_8010C970;
|
||||
SHIFT_BSS s32 D_8010C974;
|
||||
SHIFT_BSS s32 NpcHitQueryColliderID;
|
||||
|
||||
PlayerStatus* gPlayerStatusPtr = &gPlayerStatus; // maybe wPlayerStatus
|
||||
|
||||
|
@ -2,6 +2,7 @@
|
||||
#include "macros.h"
|
||||
|
||||
extern __OSInode __osPfsInodeCache;
|
||||
|
||||
s32 __osPfsInodeCacheChannel = -1;
|
||||
u8 __osPfsInodeCacheBank = 250;
|
||||
|
||||
|
@ -5,8 +5,10 @@
|
||||
|
||||
NOP_FIX
|
||||
|
||||
extern u64 nuMainStack[NU_SC_STACK_SIZE / sizeof(u64)];
|
||||
extern u64 IdleStack[NU_SC_STACK_SIZE / sizeof(u64)];
|
||||
SHIFT_BSS u64 nuMainStack[NU_SC_STACK_SIZE / sizeof(u64)];
|
||||
SHIFT_BSS u64 IdleStack[NU_SC_STACK_SIZE / sizeof(u64)];
|
||||
SHIFT_BSS OSThread IdleThread; // idle thread, id 1
|
||||
SHIFT_BSS OSThread MainThread; // id 3
|
||||
|
||||
void nuBoot(void) {
|
||||
osInitialize();
|
||||
|
@ -3,12 +3,12 @@
|
||||
|
||||
void gfxThread(void*);
|
||||
|
||||
extern s32 GfxStack[NU_GFX_STACK_SIZE / 4];
|
||||
extern char GfxStack[NU_GFX_STACK_SIZE];
|
||||
extern OSThread D_800B1B90;
|
||||
extern OSMesg nuGfxMesgBuf[NU_GFX_MESGS];
|
||||
|
||||
void nuGfxThreadStart(void) {
|
||||
osCreateThread(&D_800B1B90, 4, gfxThread, NULL, &GfxStack[NU_GFX_STACK_SIZE / 4], NU_GFX_THREAD_PRI);
|
||||
osCreateThread(&D_800B1B90, 4, gfxThread, NULL, &GfxStack[NU_GFX_STACK_SIZE], NU_GFX_THREAD_PRI);
|
||||
osStartThread(&D_800B1B90);
|
||||
}
|
||||
|
||||
|
@ -5,7 +5,6 @@ NUCallBackList* nuSiCallBackList = NULL;
|
||||
|
||||
extern OSMesg nuSiMesgBuf[8];
|
||||
extern OSThread siMgrThread;
|
||||
extern s32 D_800A08C0;
|
||||
|
||||
static void nuSiMgrThread(void* arg);
|
||||
|
||||
|
@ -1,15 +1,3 @@
|
||||
// #include "ultra64.h"
|
||||
// #include "include_asm.h"
|
||||
|
||||
// OSDevMgr __osPiDevMgr = {0};
|
||||
// OSPiHandle* __osPiTable = NULL;
|
||||
|
||||
// extern OSPiHandle __Dom1SpeedParam;
|
||||
// extern OSPiHandle __Dom2SpeedParam;
|
||||
// OSPiHandle* __osCurrentHandle[2] = {&__Dom1SpeedParam, &__Dom2SpeedParam};
|
||||
|
||||
// INCLUDE_ASM(void, "os/osCreatePiManager", osCreatePiManager, OSPri prio, OSMesgQueue* queue, OSMesg* mesg, s32 unk);
|
||||
|
||||
#include "macros.h"
|
||||
#include "PR/os_internal.h"
|
||||
#include "PR/piint.h"
|
||||
|
@ -2,6 +2,7 @@
|
||||
|
||||
#define SI_Q_BUF_LEN 1
|
||||
u32 __osSiAccessQueueEnabled = 0;
|
||||
|
||||
extern OSMesg siAccessBuf[SI_Q_BUF_LEN];
|
||||
extern OSMesgQueue __osSiAccessQueue;
|
||||
|
||||
|
@ -2,11 +2,13 @@
|
||||
#include "sprite.h"
|
||||
#include "nu/nusys.h"
|
||||
|
||||
extern SpriteShadingProfile wSpriteShadingProfile;
|
||||
extern SpriteShadingProfile bSpriteShadingProfile;
|
||||
extern SpriteShadingProfile wSpriteShadingProfileAux;
|
||||
extern SpriteShadingProfile bSpriteShadingProfileAux;
|
||||
extern PAL_BIN SpriteShadingPalette[16];
|
||||
SHIFT_BSS SpriteShadingProfile* gSpriteShadingProfile;
|
||||
SHIFT_BSS SpriteShadingProfile wSpriteShadingProfile;
|
||||
SHIFT_BSS SpriteShadingProfile bSpriteShadingProfile;
|
||||
SHIFT_BSS SpriteShadingProfile wSpriteShadingProfileAux;
|
||||
SHIFT_BSS SpriteShadingProfile bSpriteShadingProfileAux;
|
||||
SHIFT_BSS SpriteShadingProfile* gAuxSpriteShadingProfile;
|
||||
SHIFT_BSS PAL_BIN SpriteShadingPalette[16];
|
||||
|
||||
void appendGfx_shading_palette(Matrix4f mtx, s32 uls, s32 ult, s32 lrs, s32 lrt, s32 alpha,
|
||||
f32 shadowX, f32 shadowY, f32 shadowZ,
|
||||
|
@ -18,9 +18,9 @@ s32 D_800778AC[] = {
|
||||
0x00000000, 0xFFFFFF00, 0xFFFFFF00, 0x00000000, 0x00000000
|
||||
};
|
||||
|
||||
// BSS
|
||||
extern s32 D_800A0904;
|
||||
extern s32 D_800A0908;
|
||||
SHIFT_BSS s8 D_800A0900;
|
||||
SHIFT_BSS s32 D_800A0904;
|
||||
SHIFT_BSS s32 D_800A0908;
|
||||
|
||||
#ifdef SHIFT
|
||||
#define shim_battle_heap_create_obfuscated battle_heap_create
|
||||
|
@ -41,6 +41,10 @@ u8 D_800779B0 = 0;
|
||||
extern s32 D_80200000;
|
||||
extern ShapeFile gMapShapeData;
|
||||
|
||||
SHIFT_BSS s8 D_800A0930;
|
||||
SHIFT_BSS s8 D_800A0931;
|
||||
SHIFT_BSS s16 D_800A0932[1];
|
||||
|
||||
void state_init_language_select(void) {
|
||||
D_800A0931 = 0;
|
||||
D_800A0932[0] = 0;
|
||||
|
@ -2,7 +2,15 @@
|
||||
#include "hud_element.h"
|
||||
#include "sprite.h"
|
||||
|
||||
extern s32 D_800A0950;
|
||||
SHIFT_BSS s32 D_800A0950;
|
||||
SHIFT_BSS s16 D_800A0954;
|
||||
SHIFT_BSS s16 D_800A0956;
|
||||
SHIFT_BSS s16 D_800A0958;
|
||||
SHIFT_BSS s16 D_800A095A;
|
||||
SHIFT_BSS s16 D_800A095C;
|
||||
SHIFT_BSS s16 D_800A095E;
|
||||
SHIFT_BSS s32 D_800A0960;
|
||||
SHIFT_BSS s32 D_800A0964;
|
||||
|
||||
void state_init_intro(void) {
|
||||
s8 unk_A8;
|
||||
@ -66,8 +74,8 @@ void state_init_intro(void) {
|
||||
break;
|
||||
}
|
||||
|
||||
set_screen_overlay_params_back(D_800A0963, D_800A0954);
|
||||
set_screen_overlay_color(SCREEN_LAYER_BACK, D_800A095B, D_800A095D, D_800A095F);
|
||||
set_screen_overlay_params_back(D_800A0960, D_800A0954);
|
||||
set_screen_overlay_color(SCREEN_LAYER_BACK, D_800A095A, D_800A095C, D_800A095E);
|
||||
|
||||
intro_logos_update_fade();
|
||||
}
|
||||
@ -227,8 +235,8 @@ void state_step_intro(void) {
|
||||
break;
|
||||
}
|
||||
|
||||
set_screen_overlay_params_back(D_800A0963, D_800A0954);
|
||||
set_screen_overlay_color(SCREEN_LAYER_BACK, D_800A095B, D_800A095D, D_800A095F);
|
||||
set_screen_overlay_params_back(D_800A0960, D_800A0954);
|
||||
set_screen_overlay_color(SCREEN_LAYER_BACK, D_800A095A, D_800A095C, D_800A095E);
|
||||
intro_logos_update_fade();
|
||||
}
|
||||
|
||||
|
@ -40,11 +40,10 @@ Gfx D_80077908[] = {
|
||||
gsSPEndDisplayList(),
|
||||
};
|
||||
|
||||
// BSS
|
||||
extern u8* gLogosImages;
|
||||
extern u8* gLogosImage3;
|
||||
extern u8* gLogosImage1;
|
||||
extern u8* gLogosImage2;
|
||||
SHIFT_BSS u8* gLogosImages;
|
||||
SHIFT_BSS u8* gLogosImage3;
|
||||
SHIFT_BSS u8* gLogosImage1;
|
||||
SHIFT_BSS u8* gLogosImage2;
|
||||
|
||||
void state_init_logos(void) {
|
||||
s8* romStart;
|
||||
|
@ -38,6 +38,11 @@ NUPiOverlaySegment D_8007795C = {
|
||||
.bssEnd = pause_BSS_END,
|
||||
};
|
||||
|
||||
SHIFT_BSS s8 D_800A0920;
|
||||
SHIFT_BSS s8 D_800A0921;
|
||||
SHIFT_BSS s16 D_800A0922;
|
||||
SHIFT_BSS s32 SavedReverbMode;
|
||||
|
||||
void state_init_pause(void) {
|
||||
D_800A0921 = 0;
|
||||
D_800A0922 = 0;
|
||||
|
@ -76,15 +76,15 @@ typedef struct TitleDataStruct {
|
||||
#define COPYRIGHT_WIDTH 144
|
||||
#endif
|
||||
|
||||
extern s16 D_800A0970;
|
||||
extern TitleDataStruct* TitleScreen_ImgList;
|
||||
extern s32* TitleScreen_ImgList_Logo;
|
||||
extern u8 (*TitleScreen_ImgList_Copyright)[COPYRIGHT_WIDTH];
|
||||
extern s32* TitleScreen_ImgList_PressStart;
|
||||
SHIFT_BSS s16 D_800A0970;
|
||||
SHIFT_BSS TitleDataStruct* TitleScreen_ImgList;
|
||||
SHIFT_BSS s32* TitleScreen_ImgList_Logo;
|
||||
SHIFT_BSS u8 (*TitleScreen_ImgList_Copyright)[COPYRIGHT_WIDTH];
|
||||
SHIFT_BSS s32* TitleScreen_ImgList_PressStart;
|
||||
#if VERSION_JP
|
||||
extern s32* TitleScreen_ImgList_CopyrightPalette;
|
||||
SHIFT_BSS s32* TitleScreen_ImgList_CopyrightPalette;
|
||||
#endif
|
||||
extern s16 D_800A0988;
|
||||
SHIFT_BSS s16 D_800A0988;
|
||||
|
||||
void appendGfx_title_screen(void);
|
||||
void draw_title_screen_NOP(void);
|
||||
|
@ -80,12 +80,11 @@ s32 D_80078168[] = {
|
||||
MSG_Menus_Merlee_Exhausted,
|
||||
};
|
||||
|
||||
SHIFT_BSS PopupMessage D_800A0BC0[32];
|
||||
SHIFT_BSS s32 D_800A0F40;
|
||||
SHIFT_BSS HudStatusIcon* D_800A0F44;
|
||||
|
||||
extern HudScript HES_Item_Present;
|
||||
|
||||
extern PopupMessage D_800A0BC0[32];
|
||||
extern s32 D_800A0F40;
|
||||
extern HudStatusIcon* D_800A0F44;
|
||||
|
||||
extern HudScript HES_AsleepBegin;
|
||||
extern HudScript HES_AsleepEnd;
|
||||
extern HudScript HES_ElectrifiedBegin;
|
||||
|
@ -1,5 +1,10 @@
|
||||
#include "common.h"
|
||||
|
||||
SHIFT_BSS s16 gTriggerCount;
|
||||
SHIFT_BSS TriggerList wTriggerList;
|
||||
SHIFT_BSS TriggerList bTriggerList;
|
||||
SHIFT_BSS TriggerList* gCurrentTriggerListPtr;
|
||||
|
||||
void default_trigger_on_activate(Trigger* self) {
|
||||
self->flags.flags |= TRIGGER_ACTIVATED;
|
||||
}
|
||||
|
@ -20,6 +20,8 @@ typedef struct WindowGroup {
|
||||
/* 0x01 */ u8 max;
|
||||
} WindowGroup; // size = 0x02
|
||||
|
||||
SHIFT_BSS Window gWindows[64];
|
||||
|
||||
WindowStyle gWindowStyles[64] = {
|
||||
{ WINDOW_STYLE_3 }, { WINDOW_STYLE_3 }, { WINDOW_STYLE_11 }, { WINDOW_STYLE_12 },
|
||||
{ WINDOW_STYLE_13 }, { WINDOW_STYLE_14 }, { WINDOW_STYLE_3 }, { WINDOW_STYLE_21 },
|
||||
|
@ -1,5 +1,9 @@
|
||||
#include "common.h"
|
||||
|
||||
SHIFT_BSS WorkerList gWorldWorkerList;
|
||||
SHIFT_BSS WorkerList gBattleWorkerList;
|
||||
SHIFT_BSS WorkerList* gCurrentWorkerListPtr;
|
||||
|
||||
void worker_delegate_do_nothing(void) {
|
||||
}
|
||||
|
||||
|
@ -41,25 +41,27 @@
|
||||
|
||||
extern s32 D_8010CD20;
|
||||
|
||||
// BSS
|
||||
SHIFT_BSS PartnerStatus gPartnerStatus;
|
||||
SHIFT_BSS Npc* wPartnerNpc;
|
||||
|
||||
BSS s32 PartnerCommandState;
|
||||
BSS PlayerPathElement gPlayerMoveHistory[40];
|
||||
BSS s32 gPlayerMoveHistoryIndex;
|
||||
BSS s32 D_8010CFBC;
|
||||
extern f32 wPartnerTetherDistance;
|
||||
extern s32 D_8010CFC4;
|
||||
extern s16 wPartnerFollowState;
|
||||
extern s16 D_8010CFCA;
|
||||
extern s16 D_8010CFCC;
|
||||
extern s16 D_8010CFCE;
|
||||
extern s32 wPartnerNpcIndex;
|
||||
extern Evt* wPartnerCurrentScript;
|
||||
extern s32 wCurrentPartnerId;
|
||||
extern s32 wPartnerCurrentScriptID;
|
||||
extern s32 D_8010CFE0;
|
||||
extern s32 NextPartnerID;
|
||||
extern s32 NextPartnerCommand;
|
||||
extern WorldPartner* wPartner;
|
||||
SHIFT_BSS f32 wPartnerTetherDistance;
|
||||
SHIFT_BSS s32 D_8010CFC4;
|
||||
SHIFT_BSS s16 wPartnerFollowState;
|
||||
SHIFT_BSS s16 D_8010CFCA;
|
||||
SHIFT_BSS s16 D_8010CFCC;
|
||||
SHIFT_BSS s16 D_8010CFCE;
|
||||
SHIFT_BSS s32 wPartnerNpcIndex;
|
||||
SHIFT_BSS Evt* wPartnerCurrentScript;
|
||||
SHIFT_BSS s32 wCurrentPartnerId;
|
||||
SHIFT_BSS s32 wPartnerCurrentScriptID;
|
||||
SHIFT_BSS s32 D_8010CFE0;
|
||||
SHIFT_BSS s32 NextPartnerID;
|
||||
SHIFT_BSS s32 NextPartnerCommand;
|
||||
SHIFT_BSS WorldPartner* wPartner;
|
||||
|
||||
extern HudScript HES_Partner0;
|
||||
extern HudScript HES_Goombario;
|
||||
|
@ -34,7 +34,7 @@ Vec3f gEntityColliderNormals[] = {
|
||||
s32 pad_map_table[] = { 0, 0 };
|
||||
|
||||
#ifdef SHIFT
|
||||
#define ASSET_TABLE_ROM_START mapfs_ROM_START
|
||||
#define ASSET_TABLE_ROM_START (s32) mapfs_ROM_START
|
||||
#elif VERSION_JP
|
||||
#define ASSET_TABLE_ROM_START 0x1E00000
|
||||
#else
|
||||
@ -44,9 +44,12 @@ s32 pad_map_table[] = { 0, 0 };
|
||||
#define ASSET_TABLE_HEADER_SIZE 0x20
|
||||
#define ASSET_TABLE_FIRST_ENTRY (ASSET_TABLE_ROM_START + ASSET_TABLE_HEADER_SIZE)
|
||||
|
||||
// bss
|
||||
extern MapSettings gMapSettings;
|
||||
extern MapConfig* gMapConfig;
|
||||
SHIFT_BSS MapSettings gMapSettings;
|
||||
SHIFT_BSS MapConfig* gMapConfig;
|
||||
SHIFT_BSS char wMapHitName[0x18];
|
||||
SHIFT_BSS char wMapShapeName[0x18];
|
||||
SHIFT_BSS char wMapTexName[0x18];
|
||||
SHIFT_BSS char wMapBgName[0x18];
|
||||
|
||||
typedef struct {
|
||||
/* 0x00 */ char name[16];
|
||||
|
@ -195,7 +195,7 @@ def write_ninja_rules(
|
||||
ninja.rule(
|
||||
"as",
|
||||
description="as $in",
|
||||
command=f"{cross}as -EB -march=vr4300 -mtune=vr4300 -Iinclude $in -o $out",
|
||||
command=f"{cpp} {CPPFLAGS} {extra_cppflags} $cppflags $in -o - | {cross}as -EB -march=vr4300 -mtune=vr4300 -Iinclude -o $out",
|
||||
)
|
||||
|
||||
ninja.rule(
|
||||
@ -618,7 +618,7 @@ class Configure:
|
||||
)
|
||||
# Not dead cod
|
||||
else:
|
||||
if seg.get_most_parent().name not in ["main", "engine1", "engine2"]:
|
||||
if non_matching or seg.get_most_parent().name not in ["main", "engine1", "engine2"]:
|
||||
cflags += " -fno-common"
|
||||
build(
|
||||
entry.object_path,
|
||||
@ -1287,7 +1287,7 @@ if __name__ == "__main__":
|
||||
if args.shift:
|
||||
extra_cppflags += " -DSHIFT"
|
||||
|
||||
extra_cflags += " -Wmissing-braces -Wimplicit -Wredundant-decls -Wstrict-prototypes"
|
||||
extra_cflags += " -Wmissing-braces -Wimplicit -Wredundant-decls -Wstrict-prototypes -Wno-redundant-decls"
|
||||
|
||||
# add splat to python import path
|
||||
sys.path.insert(0, str((ROOT / args.splat).resolve()))
|
||||
|
@ -374,28 +374,16 @@ dlabel D_800A0958
|
||||
.space 2
|
||||
|
||||
dlabel D_800A095A
|
||||
.space 1
|
||||
|
||||
dlabel D_800A095B
|
||||
.space 1
|
||||
.space 2
|
||||
|
||||
dlabel D_800A095C
|
||||
.space 1
|
||||
|
||||
dlabel D_800A095D
|
||||
.space 1
|
||||
.space 2
|
||||
|
||||
dlabel D_800A095E
|
||||
.space 1
|
||||
|
||||
dlabel D_800A095F
|
||||
.space 1
|
||||
.space 2
|
||||
|
||||
dlabel D_800A0960
|
||||
.space 0x00000003
|
||||
|
||||
dlabel D_800A0963
|
||||
.space 1
|
||||
.space 0x00000004
|
||||
|
||||
dlabel D_800A0964
|
||||
.space 4
|
||||
@ -515,10 +503,7 @@ dlabel D_800A363C
|
||||
.space 4
|
||||
|
||||
dlabel nuAuDmaMesgQ
|
||||
.space 4
|
||||
|
||||
dlabel D_800A3644
|
||||
.space 0x00000014
|
||||
.space 0x18
|
||||
|
||||
dlabel nuAuDmaMesgBuf
|
||||
.space 0x000000c8
|
||||
@ -569,16 +554,7 @@ dlabel D_800A3FF4
|
||||
.space 0x0000000c
|
||||
|
||||
dlabel gEffectGraphicsData
|
||||
.space 0x000001b4
|
||||
|
||||
dlabel D_800A41B4
|
||||
.space 0x0000000c
|
||||
|
||||
dlabel D_800A41C0
|
||||
.space 4
|
||||
|
||||
dlabel D_800A41C4
|
||||
.space 0x0000001c
|
||||
.space 0x000001E0
|
||||
|
||||
dlabel gMapConfig
|
||||
.space 4
|
||||
@ -587,10 +563,9 @@ dlabel D_800A41E4
|
||||
.space 4
|
||||
|
||||
dlabel gMapSettings
|
||||
.space 4
|
||||
.space 0x40
|
||||
|
||||
dlabel D_800A41EC
|
||||
.space 0x00000044
|
||||
.space 8
|
||||
|
||||
dlabel gCollisionRayStartX
|
||||
.space 4
|
||||
@ -735,23 +710,16 @@ dlabel piEventQueue
|
||||
.space 0x18
|
||||
|
||||
dlabel piEventBuf
|
||||
.space 4
|
||||
|
||||
dlabel D_800AF8AC
|
||||
.space 4
|
||||
.space 0x8
|
||||
|
||||
dlabel piAccessBuf
|
||||
.space 4
|
||||
.space 0x8
|
||||
|
||||
.space 0x24
|
||||
.space 0x20
|
||||
|
||||
dlabel wMapTexName
|
||||
.space 4
|
||||
.space 0x18
|
||||
|
||||
dlabel D_800B0CF4
|
||||
.space 0x00000014
|
||||
|
||||
dlabel D_800B0D08
|
||||
dlabel __osThreadSave
|
||||
.space 0x1b0
|
||||
|
||||
|
@ -38,10 +38,7 @@ dlabel gAnimCount
|
||||
.space 4
|
||||
|
||||
dlabel gMsgBGScrollAmtX
|
||||
.space 2
|
||||
|
||||
dlabel D_801512DA
|
||||
.space 2
|
||||
.space 4
|
||||
|
||||
dlabel D_801512DC
|
||||
.space 4
|
||||
@ -161,12 +158,8 @@ dlabel D_80151664
|
||||
.space 4
|
||||
|
||||
dlabel wEntityBlueprint
|
||||
.space 0x00000074
|
||||
.space 0x00000078
|
||||
|
||||
dlabel D_801516DC
|
||||
.space 4
|
||||
|
||||
dlabel D_8015DCE0
|
||||
.space 8
|
||||
|
||||
dlabel bEntityBlueprint
|
||||
@ -242,10 +235,7 @@ dlabel D_80153223
|
||||
.space 1
|
||||
|
||||
dlabel mdl_treeIterPos
|
||||
.space 2
|
||||
|
||||
dlabel D_80153226
|
||||
.space 2
|
||||
.space 4
|
||||
|
||||
dlabel wFogSettings
|
||||
.space 0x00000020
|
||||
@ -374,52 +364,16 @@ dlabel entity_fog_enabled
|
||||
.space 4
|
||||
|
||||
dlabel entity_fog_red
|
||||
.space 1
|
||||
|
||||
dlabel D_8015437D
|
||||
.space 1
|
||||
|
||||
dlabel D_8015437E
|
||||
.space 1
|
||||
|
||||
dlabel D_8015437F
|
||||
.space 1
|
||||
.space 4
|
||||
|
||||
dlabel entity_fog_green
|
||||
.space 1
|
||||
|
||||
dlabel D_80154381
|
||||
.space 1
|
||||
|
||||
dlabel D_80154382
|
||||
.space 1
|
||||
|
||||
dlabel D_80154383
|
||||
.space 1
|
||||
.space 4
|
||||
|
||||
dlabel entity_fog_blue
|
||||
.space 1
|
||||
|
||||
dlabel D_80154385
|
||||
.space 1
|
||||
|
||||
dlabel D_80154386
|
||||
.space 1
|
||||
|
||||
dlabel D_80154387
|
||||
.space 1
|
||||
.space 4
|
||||
|
||||
dlabel entity_fog_alpha
|
||||
.space 1
|
||||
|
||||
dlabel D_80154389
|
||||
.space 1
|
||||
|
||||
dlabel D_8015438A
|
||||
.space 1
|
||||
|
||||
dlabel D_8015438B
|
||||
.space 1
|
||||
.space 4
|
||||
|
||||
dlabel entity_fog_dist_min
|
||||
.space 4
|
||||
@ -643,10 +597,7 @@ dlabel D_80159394
|
||||
.space 0x0000000c
|
||||
|
||||
dlabel gBackgroundPalette
|
||||
.space 0x000001fe
|
||||
|
||||
dlabel D_8015959E
|
||||
.space 2
|
||||
.space 0x00000200
|
||||
|
||||
dlabel gBackroundLastScrollValue
|
||||
.space 0x00000020
|
||||
@ -709,13 +660,9 @@ dlabel gCollisionStatus
|
||||
.space 0x00000028
|
||||
|
||||
dlabel gCurrentHiddenPanels
|
||||
.space 2
|
||||
.space 0x10
|
||||
|
||||
dlabel D_8015A57A
|
||||
.space 2
|
||||
|
||||
dlabel D_8015A57C
|
||||
.space 0x00000014
|
||||
.space 8
|
||||
|
||||
dlabel mdl_textureHandles
|
||||
.space 0x00002200
|
||||
|
@ -296,28 +296,16 @@ dlabel D_800A0958
|
||||
.space 2
|
||||
|
||||
dlabel D_800A095A
|
||||
.space 1
|
||||
|
||||
dlabel D_800A095B
|
||||
.space 1
|
||||
.space 2
|
||||
|
||||
dlabel D_800A095C
|
||||
.space 1
|
||||
|
||||
dlabel D_800A095D
|
||||
.space 1
|
||||
.space 2
|
||||
|
||||
dlabel D_800A095E
|
||||
.space 1
|
||||
|
||||
dlabel D_800A095F
|
||||
.space 1
|
||||
.space 2
|
||||
|
||||
dlabel D_800A0960
|
||||
.space 3
|
||||
|
||||
dlabel D_800A0963
|
||||
.space 1
|
||||
.space 4
|
||||
|
||||
dlabel D_800A0964
|
||||
.space 12
|
||||
|
176
ver/us/asm/bss.s
176
ver/us/asm/bss.s
@ -5,6 +5,8 @@
|
||||
.set noreorder # don't insert nops after branches
|
||||
.set gp=64 # allow use of 64-bit general purpose registers
|
||||
|
||||
#ifndef SHIFT
|
||||
|
||||
.section .bss
|
||||
|
||||
dlabel nuScPreNMIFlag
|
||||
@ -366,28 +368,16 @@ dlabel D_800A0958
|
||||
.space 2
|
||||
|
||||
dlabel D_800A095A
|
||||
.space 1
|
||||
|
||||
dlabel D_800A095B
|
||||
.space 1
|
||||
.space 2
|
||||
|
||||
dlabel D_800A095C
|
||||
.space 1
|
||||
|
||||
dlabel D_800A095D
|
||||
.space 1
|
||||
.space 2
|
||||
|
||||
dlabel D_800A095E
|
||||
.space 1
|
||||
|
||||
dlabel D_800A095F
|
||||
.space 1
|
||||
.space 2
|
||||
|
||||
dlabel D_800A0960
|
||||
.space 0x00000003
|
||||
|
||||
dlabel D_800A0963
|
||||
.space 1
|
||||
.space 0x00000004
|
||||
|
||||
dlabel D_800A0964
|
||||
.space 4
|
||||
@ -504,10 +494,7 @@ dlabel D_800A363C
|
||||
.space 4
|
||||
|
||||
dlabel nuAuDmaMesgQ
|
||||
.space 4
|
||||
|
||||
dlabel D_800A3644
|
||||
.space 0x00000014
|
||||
.space 0x18
|
||||
|
||||
dlabel nuAuDmaMesgBuf
|
||||
.space 0x000000c8
|
||||
@ -554,16 +541,7 @@ dlabel D_800A3FF4
|
||||
.space 0x0000000c
|
||||
|
||||
dlabel gEffectGraphicsData
|
||||
.space 0x000001b4
|
||||
|
||||
dlabel D_800A41B4
|
||||
.space 0x0000000c
|
||||
|
||||
dlabel D_800A41C0
|
||||
.space 4
|
||||
|
||||
dlabel D_800A41C4
|
||||
.space 0x0000001c
|
||||
.space 0x000001E0
|
||||
|
||||
dlabel gMapConfig
|
||||
.space 4
|
||||
@ -572,10 +550,9 @@ dlabel D_800A41E4
|
||||
.space 4
|
||||
|
||||
dlabel gMapSettings
|
||||
.space 4
|
||||
.space 0x40
|
||||
|
||||
dlabel D_800A41EC
|
||||
.space 0x00000044
|
||||
.space 8
|
||||
|
||||
dlabel gCollisionRayStartX
|
||||
.space 4
|
||||
@ -674,22 +651,13 @@ dlabel piThreadStack
|
||||
.space 0x1000
|
||||
|
||||
dlabel piEventQueue
|
||||
.space 4
|
||||
|
||||
dlabel D_800AF890
|
||||
.space 0x00000014
|
||||
.space 0x18
|
||||
|
||||
dlabel piEventBuf
|
||||
.space 4
|
||||
|
||||
dlabel D_800AF8AC
|
||||
.space 4
|
||||
.space 0x8
|
||||
|
||||
dlabel piAccessBuf
|
||||
.space 4
|
||||
|
||||
dlabel D_800AF8B4
|
||||
.space 0x0000000c
|
||||
.space 0x10
|
||||
|
||||
dlabel tmp_task
|
||||
.space 0x00000040
|
||||
@ -707,85 +675,37 @@ dlabel D_800AF914
|
||||
.space 4
|
||||
|
||||
dlabel viThread
|
||||
.space 4
|
||||
|
||||
dlabel D_800AF91C
|
||||
.space 0x1B4
|
||||
.space 0x1B8
|
||||
|
||||
dlabel viThreadStack
|
||||
.space 0x1000
|
||||
|
||||
dlabel viEventQueue
|
||||
.space 4
|
||||
|
||||
dlabel D_800B0AD4
|
||||
.space 0x00000014
|
||||
.space 0x18
|
||||
|
||||
dlabel viEventBuf
|
||||
.space 4
|
||||
|
||||
dlabel D_800B0AEC
|
||||
.space 0x00000014
|
||||
.space 0x18
|
||||
|
||||
dlabel viRetraceMsg
|
||||
.space 2
|
||||
|
||||
dlabel D_800B0B02
|
||||
.space 2
|
||||
|
||||
dlabel D_800B0B04
|
||||
.space 4
|
||||
|
||||
dlabel D_800B0B08
|
||||
.space 0x00000010
|
||||
.space 0x18
|
||||
|
||||
dlabel viCounterMsg
|
||||
.space 2
|
||||
|
||||
dlabel D_800B0B1A
|
||||
.space 2
|
||||
|
||||
dlabel D_800B0B1C
|
||||
.space 4
|
||||
|
||||
dlabel D_800B0B20
|
||||
.space 0x00000010
|
||||
.space 0x18
|
||||
|
||||
dlabel __MotorDataBuf
|
||||
.space 4
|
||||
|
||||
dlabel D_800B0B34
|
||||
.space 0x00000038
|
||||
|
||||
dlabel D_800B0B6C
|
||||
.space 4
|
||||
|
||||
dlabel D_800B0B70
|
||||
.space 0x000000c0
|
||||
.space 0x100
|
||||
|
||||
dlabel __osFlashID
|
||||
.space 4
|
||||
|
||||
dlabel D_800B0C34
|
||||
.space 0x0000000c
|
||||
.space 0x10
|
||||
|
||||
dlabel __osFlashMsg
|
||||
.space 4
|
||||
|
||||
dlabel D_800B0C44
|
||||
.space 0x00000014
|
||||
.space 0x18
|
||||
|
||||
dlabel __osFlashMessageQ
|
||||
.space 4
|
||||
|
||||
dlabel D_800B0C5C
|
||||
.space 0x00000014
|
||||
.space 0x18
|
||||
|
||||
dlabel __osFlashHandler
|
||||
.space 4
|
||||
|
||||
dlabel D_800B0C74
|
||||
.space 0x00000070
|
||||
.space 0x74
|
||||
|
||||
dlabel __osFlashMsgBuf
|
||||
.space 4
|
||||
@ -797,34 +717,16 @@ dlabel D_800B0CEC
|
||||
.space 4
|
||||
|
||||
dlabel wMapTexName
|
||||
.space 4
|
||||
.space 0x18
|
||||
|
||||
dlabel D_800B0CF4
|
||||
.space 0x00000014
|
||||
|
||||
dlabel D_800B0D08
|
||||
.space 4
|
||||
|
||||
dlabel D_800B0D0C
|
||||
.space 0x000001ac
|
||||
dlabel __osThreadSave
|
||||
.space 0x000001B0
|
||||
|
||||
dlabel nuContWaitMesgQ
|
||||
.space 4
|
||||
|
||||
dlabel D_800B0EBC
|
||||
.space 0x00000014
|
||||
.space 0x18
|
||||
|
||||
dlabel __osContPifRam
|
||||
.space 4
|
||||
|
||||
dlabel D_800B0ED4
|
||||
.space 0x00000034
|
||||
|
||||
dlabel D_800B0F08
|
||||
.space 4
|
||||
|
||||
dlabel D_800B0F0C
|
||||
.space 4
|
||||
.space 0x40
|
||||
|
||||
dlabel gCurrentEncounter
|
||||
.space 0x00000bf8
|
||||
@ -872,16 +774,10 @@ dlabel D_800B3AE0
|
||||
.space 0x800
|
||||
|
||||
dlabel gCollisionData
|
||||
.space 4
|
||||
|
||||
dlabel D_800B42E4
|
||||
.space 0x0000000c
|
||||
.space 0x10
|
||||
|
||||
dlabel nuGfxMesgQ
|
||||
.space 4
|
||||
|
||||
dlabel D_800B42F4
|
||||
.space 0x00000014
|
||||
.space 0x18
|
||||
|
||||
dlabel __CartRomHandle
|
||||
.space 4
|
||||
@ -914,10 +810,7 @@ dlabel D_800B431C
|
||||
.space 0x00000064
|
||||
|
||||
dlabel __osPiAccessQueue
|
||||
.space 4
|
||||
|
||||
dlabel D_800B4384
|
||||
.space 0x00000014
|
||||
.space 0x18
|
||||
|
||||
dlabel gEffectInstances
|
||||
.space 0x00000180
|
||||
@ -998,10 +891,7 @@ dlabel __osEventStateTab
|
||||
.space 0x00000080
|
||||
|
||||
dlabel __osPfsPifRam
|
||||
.space 0x0000003c
|
||||
|
||||
dlabel D_800DA03C
|
||||
.space 4
|
||||
.space 0x00000040
|
||||
|
||||
dlabel D_800DA040
|
||||
.space 0x00000400
|
||||
@ -1080,3 +970,5 @@ dlabel D_800DC4F8
|
||||
|
||||
dlabel gCurrentBattlePtr
|
||||
.space 4
|
||||
|
||||
#endif
|
||||
|
@ -5,6 +5,8 @@
|
||||
.set noreorder # don't insert nops after branches
|
||||
.set gp=64 # allow use of 64-bit general purpose registers
|
||||
|
||||
#ifndef SHIFT
|
||||
|
||||
.section .bss
|
||||
|
||||
dlabel PulseStoneNotificationCallback
|
||||
@ -108,3 +110,5 @@ dlabel D_8010C9B0
|
||||
|
||||
dlabel D_8010C9B4
|
||||
.space 0x0000000c
|
||||
|
||||
#endif
|
||||
|
@ -5,6 +5,8 @@
|
||||
.set noreorder # don't insert nops after branches
|
||||
.set gp=64 # allow use of 64-bit general purpose registers
|
||||
|
||||
#ifndef SHIFT
|
||||
|
||||
.section .bss
|
||||
|
||||
dlabel wPartnerTetherDistance
|
||||
@ -59,11 +61,11 @@ dlabel D_8010CFF8
|
||||
.space 8
|
||||
|
||||
dlabel D_8010D000
|
||||
.space 4
|
||||
|
||||
dlabel D_8010D004
|
||||
.space 0x63C
|
||||
|
||||
dlabel D_8010D63C
|
||||
.space 0x4
|
||||
|
||||
dlabel gPopupState
|
||||
.space 4
|
||||
|
||||
@ -219,3 +221,5 @@ dlabel gPlayerData
|
||||
|
||||
dlabel gSpinHistoryPosAngle
|
||||
.space 0x10
|
||||
|
||||
#endif
|
||||
|
@ -5,6 +5,8 @@
|
||||
.set noreorder # don't insert nops after branches
|
||||
.set gp=64 # allow use of 64-bit general purpose registers
|
||||
|
||||
#ifndef SHIFT
|
||||
|
||||
.section .bss
|
||||
|
||||
dlabel gAuxSpriteShadingProfile
|
||||
@ -38,10 +40,7 @@ dlabel gAnimCount
|
||||
.space 4
|
||||
|
||||
dlabel gMsgBGScrollAmtX
|
||||
.space 2
|
||||
|
||||
dlabel D_801512DA
|
||||
.space 2
|
||||
.space 4
|
||||
|
||||
dlabel D_801512DC
|
||||
.space 4
|
||||
@ -161,12 +160,8 @@ dlabel D_80151664
|
||||
.space 4
|
||||
|
||||
dlabel wEntityBlueprint
|
||||
.space 0x00000074
|
||||
.space 0x00000078
|
||||
|
||||
dlabel D_801516DC
|
||||
.space 4
|
||||
|
||||
dlabel D_8015DCE0
|
||||
.space 8
|
||||
|
||||
dlabel bEntityBlueprint
|
||||
@ -242,10 +237,7 @@ dlabel D_80153223
|
||||
.space 1
|
||||
|
||||
dlabel mdl_treeIterPos
|
||||
.space 2
|
||||
|
||||
dlabel D_80153226
|
||||
.space 2
|
||||
.space 4
|
||||
|
||||
dlabel wFogSettings
|
||||
.space 0x00000020
|
||||
@ -374,52 +366,16 @@ dlabel entity_fog_enabled
|
||||
.space 4
|
||||
|
||||
dlabel entity_fog_red
|
||||
.space 1
|
||||
|
||||
dlabel D_8015437D
|
||||
.space 1
|
||||
|
||||
dlabel D_8015437E
|
||||
.space 1
|
||||
|
||||
dlabel D_8015437F
|
||||
.space 1
|
||||
.space 4
|
||||
|
||||
dlabel entity_fog_green
|
||||
.space 1
|
||||
|
||||
dlabel D_80154381
|
||||
.space 1
|
||||
|
||||
dlabel D_80154382
|
||||
.space 1
|
||||
|
||||
dlabel D_80154383
|
||||
.space 1
|
||||
.space 4
|
||||
|
||||
dlabel entity_fog_blue
|
||||
.space 1
|
||||
|
||||
dlabel D_80154385
|
||||
.space 1
|
||||
|
||||
dlabel D_80154386
|
||||
.space 1
|
||||
|
||||
dlabel D_80154387
|
||||
.space 1
|
||||
.space 4
|
||||
|
||||
dlabel entity_fog_alpha
|
||||
.space 1
|
||||
|
||||
dlabel D_80154389
|
||||
.space 1
|
||||
|
||||
dlabel D_8015438A
|
||||
.space 1
|
||||
|
||||
dlabel D_8015438B
|
||||
.space 1
|
||||
.space 4
|
||||
|
||||
dlabel entity_fog_dist_min
|
||||
.space 4
|
||||
@ -638,10 +594,7 @@ dlabel D_80159394
|
||||
.space 0x0000000c
|
||||
|
||||
dlabel gBackgroundPalette
|
||||
.space 0x000001fe
|
||||
|
||||
dlabel D_8015959E
|
||||
.space 2
|
||||
.space 0x00000200
|
||||
|
||||
dlabel gBackroundLastScrollValue
|
||||
.space 0x00000020
|
||||
@ -704,13 +657,9 @@ dlabel gCollisionStatus
|
||||
.space 0x00000028
|
||||
|
||||
dlabel gCurrentHiddenPanels
|
||||
.space 2
|
||||
.space 0x10
|
||||
|
||||
dlabel D_8015A57A
|
||||
.space 2
|
||||
|
||||
dlabel D_8015A57C
|
||||
.space 0x00000014
|
||||
.space 8
|
||||
|
||||
dlabel mdl_textureHandles
|
||||
.space 0x00002200
|
||||
@ -725,7 +674,12 @@ dlabel CreateEntityVarArgBuffer
|
||||
.space 0x00000010
|
||||
|
||||
dlabel D_8015C7E0
|
||||
.space 0x7820
|
||||
.space 0x20
|
||||
|
||||
dlabel D_8015C800
|
||||
.space 0x7800
|
||||
|
||||
dlabel D_80164000
|
||||
.space 0x32C60
|
||||
|
||||
#endif
|
||||
|
@ -8,10 +8,10 @@
|
||||
.section .text, "ax"
|
||||
|
||||
glabel entry_point
|
||||
/* 1000 80025C00 3C08800A */ lui $t0, %hi(nuScPreNMIFlag)
|
||||
/* 1004 80025C04 2508A5B0 */ addiu $t0, $t0, %lo(nuScPreNMIFlag)
|
||||
/* 1008 80025C08 3C090004 */ lui $t1, 4
|
||||
/* 100C 80025C0C 25291F50 */ addiu $t1, $t1, 0x1f50
|
||||
/* 1000 80025C00 3C08800A */ lui $t0, %hi(main_BSS_START)
|
||||
/* 1004 80025C04 2508A5B0 */ addiu $t0, $t0, %lo(main_BSS_START)
|
||||
/* 1008 80025C08 3C090004 */ lui $t1, %hi(main_BSS_SIZE)
|
||||
/* 100C 80025C0C 25291F50 */ addiu $t1, $t1, %lo(main_BSS_SIZE)
|
||||
.L80025C10:
|
||||
/* 1010 80025C10 AD000000 */ sw $zero, ($t0)
|
||||
/* 1014 80025C14 AD000004 */ sw $zero, 4($t0)
|
||||
|
@ -16,14 +16,14 @@ dlabel jtbl_80099DA0
|
||||
.section .text, "ax"
|
||||
|
||||
glabel __osExceptionPreamble
|
||||
/* 45DF0 8006A9F0 3C1A8007 */ lui $k0, %hi(osExceptionPreamble)
|
||||
/* 45DF4 8006A9F4 275AAA00 */ addiu $k0, $k0, %lo(osExceptionPreamble)
|
||||
/* 45DF0 8006A9F0 3C1A8007 */ lui $k0, %hi(__osException)
|
||||
/* 45DF4 8006A9F4 275AAA00 */ addiu $k0, $k0, %lo(__osException)
|
||||
/* 45DF8 8006A9F8 03400008 */ jr $k0
|
||||
/* 45DFC 8006A9FC 00000000 */ nop
|
||||
|
||||
glabel osExceptionPreamble
|
||||
/* 45E00 8006AA00 3C1A800B */ lui $k0, %hi(D_800B0D08)
|
||||
/* 45E04 8006AA04 275A0D08 */ addiu $k0, $k0, %lo(D_800B0D08)
|
||||
glabel __osException
|
||||
/* 45E00 8006AA00 3C1A800B */ lui $k0, %hi(__osThreadSave)
|
||||
/* 45E04 8006AA04 275A0D08 */ addiu $k0, $k0, %lo(__osThreadSave)
|
||||
/* 45E08 8006AA08 FF410020 */ sd $at, 0x20($k0)
|
||||
/* 45E0C 8006AA0C 401B6000 */ mfc0 $k1, $12
|
||||
/* 45E10 8006AA10 AF5B0118 */ sw $k1, 0x118($k0)
|
||||
|
@ -2742,13 +2742,9 @@ D_800A0954 = 0x800A0954; // rom:0x7BD54
|
||||
D_800A0956 = 0x800A0956; // rom:0x7BD56
|
||||
D_800A0958 = 0x800A0958; // rom:0x7BD58
|
||||
D_800A095A = 0x800A095A; // rom:0x7BD5A
|
||||
D_800A095B = 0x800A095B; // rom:0x7BD5B
|
||||
D_800A095C = 0x800A095C; // rom:0x7BD5C
|
||||
D_800A095D = 0x800A095D; // rom:0x7BD5D
|
||||
D_800A095E = 0x800A095E; // rom:0x7BD5E
|
||||
D_800A095F = 0x800A095F; // rom:0x7BD5F
|
||||
D_800A0960 = 0x800A0960; // rom:0x7BD60
|
||||
D_800A0963 = 0x800A0963; // rom:0x7BD63
|
||||
D_800A0964 = 0x800A0964; // rom:0x7BD64
|
||||
D_800A0968 = 0x800A0968; // rom:0x7BD68
|
||||
D_800A0970 = 0x800A0970; // rom:0x7BD70
|
||||
@ -2820,7 +2816,6 @@ AlFrameSize = 0x800A3634; // rom:0x7EA34
|
||||
AlMinFrameSize = 0x800A3638; // rom:0x7EA38
|
||||
D_800A363C = 0x800A363C; // rom:0x7EA3C
|
||||
nuAuDmaMesgQ = 0x800A3640; // rom:0x7EA40
|
||||
D_800A3644 = 0x800A3644; // rom:0x7EA44
|
||||
nuAuDmaMesgBuf = 0x800A3658; // rom:0x7EA58
|
||||
nuAuDmaIOMesgBuf = 0x800A3720; // rom:0x7EB20
|
||||
phys_clear_spin_history = 0x800E58F0; // type:func rom:0x7EDA0
|
||||
@ -2847,13 +2842,9 @@ start_falling = 0x800E5FD0; // type:func rom:0x7F480
|
||||
start_bounce_a = 0x800E6034; // type:func rom:0x7F4E4
|
||||
start_bounce_b = 0x800E608C; // type:func rom:0x7F53C
|
||||
check_input_hammer = 0x800E60E0; // type:func rom:0x7F590
|
||||
D_800A41B4 = 0x800A41B4; // rom:0x7F5B4
|
||||
D_800A41C0 = 0x800A41C0; // rom:0x7F5C0
|
||||
D_800A41C4 = 0x800A41C4; // rom:0x7F5C4
|
||||
gMap = 0x800A41E0; // rom:0x7F5E0
|
||||
D_800A41E4 = 0x800A41E4; // rom:0x7F5E4
|
||||
gMapSettings = 0x800A41E8; // rom:0x7F5E8
|
||||
D_800A41EC = 0x800A41EC; // rom:0x7F5EC
|
||||
check_input_jump = 0x800E6160; // type:func rom:0x7F610
|
||||
gCollisionRayStartX = 0x800A4230; // rom:0x7F630
|
||||
gCollisionRayStartY = 0x800A4234; // rom:0x7F634
|
||||
@ -3037,50 +3028,25 @@ func_800F102C = 0x800F102C; // type:func rom:0x8A4DC
|
||||
hide_popup_menu = 0x800F13B0; // type:func rom:0x8A860
|
||||
destroy_popup_menu = 0x800F1538; // type:func rom:0x8A9E8
|
||||
func_800F16CC = 0x800F16CC; // type:func rom:0x8AB7C
|
||||
D_800AF890 = 0x800AF894; // rom:0x8AC94
|
||||
piEventBuf = 0x800AF8A8; // rom:0x8ACA8
|
||||
D_800AF8AC = 0x800AF8AC; // rom:0x8ACAC
|
||||
piAccessBuf = 0x800AF8B0; // rom:0x8ACB0
|
||||
D_800AF8B4 = 0x800AF8B4; // rom:0x8ACB4
|
||||
tmp_task = 0x800AF8C0; // rom:0x8ACC0
|
||||
siAccessBuf = 0x800AF900; // rom:0x8AD00
|
||||
D_800AF904 = 0x800AF904; // rom:0x8AD04
|
||||
retrace = 0x800AF910; // rom:0x8AD10
|
||||
D_800AF914 = 0x800AF914; // rom:0x8AD14
|
||||
viThread = 0x800AF918; // rom:0x8AD18
|
||||
D_800AF91C = 0x800AF91C; // rom:0x8AD1C
|
||||
popup_menu_update = 0x800F1A10; // type:func rom:0x8AEC0
|
||||
viEventQueue = 0x800B0AD0; // rom:0x8BED0
|
||||
D_800B0AD4 = 0x800B0AD4; // rom:0x8BED4
|
||||
viEventBuf = 0x800B0AE8; // rom:0x8BEE8
|
||||
D_800B0AEC = 0x800B0AEC; // rom:0x8BEEC
|
||||
viRetraceMsg = 0x800B0B00; // rom:0x8BF00
|
||||
D_800B0B02 = 0x800B0B02; // rom:0x8BF02
|
||||
D_800B0B04 = 0x800B0B04; // rom:0x8BF04
|
||||
D_800B0B08 = 0x800B0B08; // rom:0x8BF08
|
||||
viCounterMsg = 0x800B0B18; // rom:0x8BF18
|
||||
D_800B0B1A = 0x800B0B1A; // rom:0x8BF1A
|
||||
D_800B0B1C = 0x800B0B1C; // rom:0x8BF1C
|
||||
D_800B0B20 = 0x800B0B20; // rom:0x8BF20
|
||||
__MotorDataBuf = 0x800B0B30; // rom:0x8BF30
|
||||
D_800B0B34 = 0x800B0B34; // rom:0x8BF34
|
||||
D_800B0B6C = 0x800B0B6C; // rom:0x8BF6C
|
||||
D_800B0B70 = 0x800B0B70; // rom:0x8BF70
|
||||
D_800B0C34 = 0x800B0C34; // rom:0x8C034
|
||||
D_800B0C44 = 0x800B0C44; // rom:0x8C044
|
||||
D_800B0C5C = 0x800B0C5C; // rom:0x8C05C
|
||||
D_800B0C74 = 0x800B0C74; // rom:0x8C074
|
||||
D_800B0CEC = 0x800B0CEC; // rom:0x8C0EC
|
||||
wMapTexName = 0x800B0CF0; // rom:0x8C0F0
|
||||
D_800B0CF4 = 0x800B0CF4; // rom:0x8C0F4
|
||||
D_800B0D08 = 0x800B0D08; // rom:0x8C108
|
||||
D_800B0D0C = 0x800B0D0C; // rom:0x8C10C
|
||||
nuContWaitMesgQ = 0x800B0EB8; // rom:0x8C2B8
|
||||
D_800B0EBC = 0x800B0EBC; // rom:0x8C2BC
|
||||
__osContPifRam = 0x800B0ED0; // rom:0x8C2D0
|
||||
D_800B0ED4 = 0x800B0ED4; // rom:0x8C2D4
|
||||
D_800B0F08 = 0x800B0F08; // rom:0x8C308
|
||||
D_800B0F0C = 0x800B0F0C; // rom:0x8C30C
|
||||
gCurrentEncounter = 0x800B0F10; // rom:0x8C310 size:0xB0
|
||||
popup_menu_draw_menu_contents = 0x800F3680; // type:func rom:0x8CB30
|
||||
__Dom2SpeedParam = 0x800B1B08; // rom:0x8CF08
|
||||
@ -3108,9 +3074,7 @@ create_battle_popup_menu = 0x800F513C; // type:func rom:0x8E5EC
|
||||
func_800F52BC = 0x800F52BC; // type:func rom:0x8E76C
|
||||
draw_box = 0x800F52E0; // type:func rom:0x8E790
|
||||
gCollisionData = 0x800B42E0; // rom:0x8F6E0 size:0x10
|
||||
D_800B42E4 = 0x800B42E4; // rom:0x8F6E4
|
||||
nuGfxMesgQ = 0x800B42F0; // rom:0x8F6F0
|
||||
D_800B42F4 = 0x800B42F4; // rom:0x8F6F4
|
||||
__CartRomHandle = 0x800B4308; // rom:0x8F708
|
||||
D_800B430C = 0x800B430C; // rom:0x8F70C
|
||||
D_800B430D = 0x800B430D; // rom:0x8F70D
|
||||
@ -3122,7 +3086,6 @@ D_800B4314 = 0x800B4314; // rom:0x8F714
|
||||
D_800B4318 = 0x800B4318; // rom:0x8F718
|
||||
D_800B431C = 0x800B431C; // rom:0x8F71C
|
||||
__osPiAccessQueue = 0x800B4380; // rom:0x8F780
|
||||
D_800B4384 = 0x800B4384; // rom:0x8F784
|
||||
gEffectInstances = 0x800B4398; // rom:0x8F798
|
||||
__Dom1SpeedParam = 0x800B4518; // rom:0x8F918
|
||||
D_800B451C = 0x800B451C; // rom:0x8F91C
|
||||
@ -4104,7 +4067,6 @@ update_model_animator_with_transform = 0x8011EA54; // type:func rom:0xB5154
|
||||
step_model_animator = 0x8011EBF0; // type:func rom:0xB52F0
|
||||
__osEventStateTab = 0x800D9F80; // rom:0xB5380
|
||||
__osPfsPifRam = 0x800DA000; // rom:0xB5400
|
||||
D_800DA03C = 0x800DA03C; // rom:0xB543C
|
||||
D_800DA040 = 0x800DA040; // rom:0xB5440
|
||||
animator_update_model_transforms = 0x8011F058; // type:func rom:0xB5758
|
||||
animator_node_update_model_transform = 0x8011F118; // type:func rom:0xB5818
|
||||
@ -4811,7 +4773,6 @@ gCurrentModels = 0x801512CC; // rom:0xE79CC
|
||||
gHudElementCacheTablePalette = 0x801512D0; // rom:0xE79D0
|
||||
gAnimCount = 0x801512D4; // rom:0xE79D4
|
||||
gMsgBGScrollAmtX = 0x801512D8; // rom:0xE79D8
|
||||
D_801512DA = 0x801512DA; // rom:0xE79DA
|
||||
D_801512DC = 0x801512DC; // rom:0xE79DC
|
||||
gCurrentTransformGroups = 0x801512E0; // rom:0xE79E0
|
||||
gMsgGlobalWaveCounter = 0x801512E4; // rom:0xE79E4
|
||||
@ -4856,8 +4817,6 @@ bEntityBlueprintSize = 0x80151660; // rom:0xE7D60
|
||||
D_80151664 = 0x80151664; // rom:0xE7D64
|
||||
wEntityBlueprint = 0x80151668; // rom:0xE7D68
|
||||
start_script = 0x802C33E0; // type:func rom:0xE7D90
|
||||
D_801516DC = 0x801516DC; // rom:0xE7DDC
|
||||
D_8015DCE0 = 0x801516E0; // rom:0xE7DE0
|
||||
bEntityBlueprint = 0x801516E8; // rom:0xE7DE8
|
||||
D_801516FC = 0x801516FC; // rom:0xE7DFC
|
||||
gMainGameState = 0x80151700; // rom:0xE7E00
|
||||
@ -4936,7 +4895,6 @@ bBackgroundFogMode = 0x80153221; // rom:0xE9921
|
||||
D_80153222 = 0x80153222; // rom:0xE9922
|
||||
D_80153223 = 0x80153223; // rom:0xE9923
|
||||
evt_handle_switch = 0x802C4F74; // type:func rom:0xE9924
|
||||
D_80153226 = 0x80153226; // rom:0xE9926
|
||||
wFogSettings = 0x80153228; // rom:0xE9928
|
||||
bFogSettings = 0x80153248; // rom:0xE9948
|
||||
gCurrentFogSettings = 0x80153264; // rom:0xE9964
|
||||
@ -5027,21 +4985,9 @@ gCurrentEntityModelList = 0x80154370; // rom:0xEAA70
|
||||
D_80154374 = 0x80154374; // rom:0xEAA74
|
||||
entity_fog_enabled = 0x80154378; // rom:0xEAA78
|
||||
entity_fog_red = 0x8015437C; // rom:0xEAA7C
|
||||
D_8015437D = 0x8015437D; // rom:0xEAA7D
|
||||
D_8015437E = 0x8015437E; // rom:0xEAA7E
|
||||
D_8015437F = 0x8015437F; // rom:0xEAA7F
|
||||
entity_fog_green = 0x80154380; // rom:0xEAA80
|
||||
D_80154381 = 0x80154381; // rom:0xEAA81
|
||||
D_80154382 = 0x80154382; // rom:0xEAA82
|
||||
D_80154383 = 0x80154383; // rom:0xEAA83
|
||||
entity_fog_blue = 0x80154384; // rom:0xEAA84
|
||||
D_80154385 = 0x80154385; // rom:0xEAA85
|
||||
D_80154386 = 0x80154386; // rom:0xEAA86
|
||||
D_80154387 = 0x80154387; // rom:0xEAA87
|
||||
entity_fog_alpha = 0x80154388; // rom:0xEAA88
|
||||
D_80154389 = 0x80154389; // rom:0xEAA89
|
||||
D_8015438A = 0x8015438A; // rom:0xEAA8A
|
||||
D_8015438B = 0x8015438B; // rom:0xEAA8B
|
||||
entity_fog_dist_min = 0x8015438C; // rom:0xEAA8C
|
||||
entity_fog_dist_max = 0x80154390; // rom:0xEAA90
|
||||
D_80154394 = 0x80154394; // rom:0xEAA94
|
||||
@ -5224,7 +5170,6 @@ gCurrentTriggerListPtr = 0x80159390; // rom:0xEFA90
|
||||
D_80159394 = 0x80159394; // rom:0xEFA94
|
||||
gBackgroundPalette = 0x801593A0; // rom:0xEFAA0
|
||||
ShakeCam = 0x802CB2A8; // type:func rom:0xEFC58
|
||||
D_8015959E = 0x8015959E; // rom:0xEFC9E
|
||||
gBackroundLastScrollValue = 0x801595A0; // rom:0xEFCA0
|
||||
wSpriteShadingProfile = 0x801595C0; // rom:0xEFCC0
|
||||
bSpriteShadingProfile = 0x80159670; // rom:0xEFD70
|
||||
@ -5288,8 +5233,6 @@ GetCamPosC = 0x802CC214; // type:func rom:0xF0BC4
|
||||
gCollisionStatus = 0x8015A550; // rom:0xF0C50 size:0x28
|
||||
GetCamPosition = 0x802CC2A4; // type:func rom:0xF0C54
|
||||
gCurrentHiddenPanels = 0x8015A578; // rom:0xF0C78
|
||||
D_8015A57A = 0x8015A57A; // rom:0xF0C7A
|
||||
D_8015A57C = 0x8015A57C; // rom:0xF0C7C
|
||||
mdl_textureHandles = 0x8015A590; // rom:0xF0C90
|
||||
WaitForCam = 0x802CC354; // type:func rom:0xF0D04
|
||||
SetCamProperties = 0x802CC3EC; // type:func rom:0xF0D9C
|
||||
|
Loading…
Reference in New Issue
Block a user