mirror of
https://github.com/pmret/papermario.git
synced 2024-09-08 02:29:49 +02:00
Fix hardcoding of moveID in battle/sushie.c (#1183)
This commit is contained in:
parent
c43d15e8cf
commit
dcba4f1883
@ -818,7 +818,7 @@ EvtScript N(bellyFlop) = {
|
||||
Else
|
||||
Call(GetMenuSelection, LVar0, LVar1, LVar2)
|
||||
Switch(LVar2)
|
||||
CaseEq(167)
|
||||
CaseEq(MOVE_BELLY_FLOP1)
|
||||
Wait(13)
|
||||
Call(SetActorScale, ACTOR_PARTNER, Float(1.0), Float(1.0), Float(1.0))
|
||||
Wait(1)
|
||||
@ -829,7 +829,7 @@ EvtScript N(bellyFlop) = {
|
||||
Call(SetActorScale, ACTOR_PARTNER, Float(1.0), Float(1.0), Float(1.0))
|
||||
Wait(1)
|
||||
Call(SetActorScale, ACTOR_PARTNER, Float(1.0), Float(1.0), Float(1.0))
|
||||
CaseEq(168)
|
||||
CaseEq(MOVE_BELLY_FLOP2)
|
||||
Wait(13)
|
||||
Call(SetActorScale, ACTOR_PARTNER, Float(1.05), Float(1.05), Float(1.0))
|
||||
Wait(1)
|
||||
@ -840,7 +840,7 @@ EvtScript N(bellyFlop) = {
|
||||
Call(SetActorScale, ACTOR_PARTNER, Float(1.2), Float(1.2), Float(1.0))
|
||||
Wait(1)
|
||||
Call(SetActorScale, ACTOR_PARTNER, Float(1.25), Float(1.25), Float(1.0))
|
||||
CaseEq(169)
|
||||
CaseEq(MOVE_BELLY_FLOP3)
|
||||
Wait(13)
|
||||
Call(SetActorScale, ACTOR_PARTNER, Float(1.1), Float(1.1), Float(1.0))
|
||||
Wait(1)
|
||||
|
Loading…
Reference in New Issue
Block a user