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https://github.com/pmret/papermario.git
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state_title_screen & camera funcs (#650)
* state_title_screen funcz * camz * line * PR comments and matches (thanks Unnunu & Wiseguy) * enumz * gloop
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@ -1401,7 +1401,9 @@ typedef struct GameStatus {
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/* 0x0AC */ s8 introState;
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/* 0x0AD */ s8 introCounter;
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/* 0x0AE */ s8 bSkipIntro;
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/* 0x0AF */ char unk_AF[0x7];
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/* 0x0AF */ s8 unk_AF;
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/* 0x0B0 */ s8 unk_B0;
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/* 0x0B1 */ char unk_B1[0x5];
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/* 0x0B6 */ s16 bootAlpha;
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/* 0x0B8 */ s16 bootBlue;
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/* 0x0BA */ s16 bootGreen;
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@ -508,6 +508,7 @@ enum SoundIDs {
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SOUND_MENU_NEXT = 0x000000C9,
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SOUND_MENU_BACK = 0x000000CA,
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SOUND_D4 = 0x000000D4,
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SOUND_D5 = 0x000000D5,
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SOUND_HIT_PLAYER_NORMAL = 0x000000E1,
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SOUND_HIT_PLAYER_FIRE = 0x000000E2,
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SOUND_HIT_PLAYER_ICE = 0x000000E3,
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@ -2333,6 +2334,31 @@ enum GameModeIDs {
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GAME_MODE_DEMO = 0x00000011,
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};
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enum IntroStates {
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INTRO_STATE_0 = 0x00000000,
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INTRO_STATE_1 = 0x00000001,
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INTRO_STATE_2 = 0x00000002,
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INTRO_STATE_3 = 0x00000003,
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INTRO_STATE_4 = 0x00000004,
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INTRO_STATE_5 = 0x00000005,
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INTRO_STATE_6 = 0x00000006,
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INTRO_STATE_7 = 0x00000007,
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INTRO_STATE_8 = 0x00000008,
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INTRO_STATE_9 = 0x00000009,
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INTRO_STATE_A = 0x0000000A,
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INTRO_STATE_B = 0x0000000B,
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INTRO_STATE_C = 0x0000000C,
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INTRO_STATE_D = 0x0000000D,
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INTRO_STATE_E = 0x0000000E,
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INTRO_STATE_F = 0x0000000F,
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INTRO_STATE_10 = 0x00000010,
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INTRO_STATE_11 = 0x00000011,
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INTRO_STATE_12 = 0x00000012,
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INTRO_STATE_13 = 0x00000013,
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INTRO_STATE_14 = 0x00000014,
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INTRO_STATE_15 = 0x00000015,
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};
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enum BattleStatusFlags1 {
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BS_FLAGS1_0 = 0x00000000,
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BS_FLAGS1_1 = 0x00000001, // show actors
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@ -2425,10 +2451,21 @@ enum DebuffTypes {
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enum GlobalOverrides {
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GLOBAL_OVERRIDES_DISABLE_RENDER_WORLD = 0x00000002,
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GLOBAL_OVERRIDES_8 = 0x00000008,
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GLOBAL_OVERRIDES_10 = 0x00000010,
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GLOBAL_OVERRIDES_ENABLE_TRANSITION_STENCIL = 0x00000020,
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GLOBAL_OVERRIDES_40 = 0x00000040,
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GLOBAL_OVERRIDES_80 = 0x00000080,
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GLOBAL_OVERRIDES_DISABLE_BATTLES = 0x00000100,
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GLOBAL_OVERRIDES_200 = 0x00000200,
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GLOBAL_OVERRIDES_400 = 0x00000400,
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GLOBAL_OVERRIDES_800 = 0x00000800,
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GLOBAL_OVERRIDES_1000 = 0x00001000,
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GLOBAL_OVERRIDES_2000 = 0x00002000,
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GLOBAL_OVERRIDES_4000 = 0x00004000,
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GLOBAL_OVERRIDES_8000 = 0x00008000,
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GLOBAL_OVERRIDES_WINDOWS_IN_FRONT_OF_CURTAINS = 0x00010000,
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GLOBAL_OVERRIDES_20000 = 0x00020000,
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GLOBAL_OVERRIDES_DISABLE_MENUS = 0x00040000,
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GLOBAL_OVERRIDES_MESSAGES_IN_FRONT_OF_CURTAINS = 0x00100000,
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GLOBAL_OVERRIDES_CANT_PICK_UP_ITEMS = 0x00200000,
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@ -43,7 +43,9 @@ s32 is_picking_up_item(void);
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f32 integrate_gravity(void);
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void gravity_use_fall_parms(void);
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f32 get_clamped_angle_diff(f32, f32);
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s32 intro_logos_fade_in(s16 subtractAlpha);
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s32 intro_logos_fade_out(s16 addAlpha);
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void intro_logos_update_fade(void);
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u32 get_entity_type(s32 arg0);
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Entity* get_entity_by_index(s32 index);
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@ -74,6 +76,8 @@ void setup_pause_menu_tab(MenuWindowBP* bpArray, s32 arraySize);
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s32 draw_ci_image_with_clipping(s32* raster, s32 width, s32 height, s32 fmt, s32 bitDepth, s32* palette, s16 posX,
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s16 posY, u16 clipULx, u16 clipULy, u16 clipLRx, u16 clipRLy, u8 opacity);
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void render_frame(s32 flag);
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void clear_windows(void);
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void update_window_hierarchy(s32 windowIndex, u8 arg1);
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void get_msg_properties(s32 msgID, s32* height, s32* width, s32* maxLineChars, s32* numLines,
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s32* maxLinesPerPage, s32* arg6, s32 charset);
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@ -817,6 +821,7 @@ void update_encounters_neutral(void);
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void update_encounters_pre_battle(void);
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void update_encounters_conversation(void);
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void update_encounters_post_battle(void);
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void load_map_bg(char* optAssetName);
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void reset_background_settings(void);
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void func_80138188(void);
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void func_80266970(Actor*);
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@ -130,6 +130,7 @@
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/// This macro expands to the given opcode and argv, with argc calculated automatically.
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#ifndef PERMUTER
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#ifndef M2CTX
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#define EVT_CMD(opcode, argv...) \
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opcode, \
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(sizeof((Bytecode[]){argv})/sizeof(Bytecode)), \
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@ -141,6 +142,13 @@
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0, \
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##argv
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#endif
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#else
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// This definition that passes in 0 for the number of args is used for pycparser since it can't handle varargs
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#define EVT_CMD(opcode, argv...) \
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opcode, \
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0, \
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##argv
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#endif
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/// Signals the end of EVT script data. A script missing this will likely crash on load.
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#define EVT_END EVT_CMD(EVT_OP_END),
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@ -194,6 +194,7 @@ extern s16 gCurrentDoorSoundsSet;
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extern s32 D_800D9620;
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extern UNK_TYPE D_800E92D8;
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extern UNK_TYPE D_80147574;
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extern s8 D_8014C248[];
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extern UNK_FUN_PTR(D_8010C920);
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extern UNK_FUN_PTR(D_8010C940);
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@ -26,7 +26,7 @@ void init_enter_world_shared(void) {
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nuContRmbForceStopEnd();
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update_exit_map_screen_overlay(&gMapTransitionAlpha);
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gOverrideFlags |= 0x8;
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gOverrideFlags |= GLOBAL_OVERRIDES_8;
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evt_set_variable(NULL, EVT_SAVE_VAR(1), gGameStatusPtr->unk_A9);
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timeFreezeMode = 0;
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@ -66,7 +66,7 @@ void state_step_enter_world(void) {
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if (D_800A0946 != 0) {
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D_800A0946--;
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} else if (!does_script_exist(gGameStatusPtr->mainScriptID)) {
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gOverrideFlags &= ~0x8;
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gOverrideFlags &= ~GLOBAL_OVERRIDES_8;
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D_800A0944++;
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}
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break;
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@ -81,14 +81,14 @@ void state_step_enter_world(void) {
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enable_player_input();
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}
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set_screen_overlay_params_front(255, -1.0f);
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set_game_mode(4);
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set_game_mode(GAME_MODE_CHANGE_MAP);
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}
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break;
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}
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}
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void state_drawUI_enter_world(void) {
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if (gGameStatusPtr->introState == 2) {
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if (gGameStatusPtr->introState == INTRO_STATE_2) {
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draw_status_ui();
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}
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}
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@ -119,7 +119,7 @@ void state_step_change_map(void) {
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}
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break;
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case 1:
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gOverrideFlags |= 8;
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gOverrideFlags |= GLOBAL_OVERRIDES_8;
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nuContRmbForceStop();
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D_800A0946 = 4;
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D_800A0944++;
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@ -154,7 +154,7 @@ void state_step_change_map(void) {
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if (D_800A0946 != 0) {
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D_800A0946--;
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} else if (!does_script_exist(gGameStatusPtr->mainScriptID)) {
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gOverrideFlags &= ~0x8;
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gOverrideFlags &= ~GLOBAL_OVERRIDES_8;
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D_800A0944++;
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}
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break;
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@ -169,7 +169,7 @@ void state_step_change_map(void) {
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enable_player_input();
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}
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set_screen_overlay_params_front(255, -1.0f);
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set_game_mode(4);
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set_game_mode(GAME_MODE_CHANGE_MAP);
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}
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break;
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}
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@ -191,7 +191,7 @@ void func_80036430(void) {
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void func_8003646C(void) {
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switch (D_800A0944) {
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case 1:
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gOverrideFlags |= 8;
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gOverrideFlags |= GLOBAL_OVERRIDES_8;
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nuContRmbForceStop();
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D_800A0946 = 4;
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D_800A0944++;
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@ -211,7 +211,7 @@ void func_8003646C(void) {
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update_encounters();
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update_npcs();
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if (!does_script_exist(gGameStatusPtr->mainScriptID)) {
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gOverrideFlags &= ~0x8;
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gOverrideFlags &= ~GLOBAL_OVERRIDES_8;
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D_800A0944++;
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break;
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}
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@ -222,7 +222,7 @@ void func_8003646C(void) {
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gMapTransitionAlpha = 0;
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D_800A0944++;
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set_screen_overlay_params_front(255, -1.0f);
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set_game_mode(4);
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set_game_mode(GAME_MODE_CHANGE_MAP);
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}
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update_npcs();
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update_player();
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10
src/16c8e0.c
10
src/16c8e0.c
@ -150,9 +150,9 @@ void initialize_battle(void) {
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gBattleStatus.flags2 = 0;
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gBattleStatus.flags1 = 0;
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D_8029DA34 = gOverrideFlags;
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gOverrideFlags &= ~0x80;
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gOverrideFlags &= ~GLOBAL_OVERRIDES_80;
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gBattleStatus.inputBitmask = -1;
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gOverrideFlags &= ~0x80;
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gOverrideFlags &= ~GLOBAL_OVERRIDES_80;
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for (i = 0; i < 16; i++) {
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battleStatus->pushInputBuffer[i] = 0; // @bug? why just 16
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@ -612,15 +612,15 @@ void btl_restore_world_cameras(void) {
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gCameras[i] = D_8029DA50[i];
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}
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gCurrentCameraID = 0;
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gCurrentCameraID = CAM_DEFAULT;
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playerStatus->position.x = D_8029EFB0;
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playerStatus->position.y = D_8029EFB4;
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playerStatus->position.z = D_8029EFB8;
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if (D_8029DA34 & 0x80) {
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gOverrideFlags |= 0x80;
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gOverrideFlags |= GLOBAL_OVERRIDES_80;
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} else {
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gOverrideFlags &= ~0x80;
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gOverrideFlags &= ~GLOBAL_OVERRIDES_80;
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}
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if (gBattleStatus.flags2 & 0x40) {
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26
src/1776B0.c
26
src/1776B0.c
@ -152,7 +152,7 @@ INCLUDE_ASM(s32, "1776B0", func_8024A990);
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INCLUDE_ASM(s32, "1776B0", func_8024AFE4);
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ApiStatus func_8024B5FC(Evt* script, s32 isInitialCall) {
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Camera* camera = &gCameras[1];
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Camera* camera = &gCameras[CAM_BATTLE];
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f32 x, y, z;
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f32 invAngle;
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f32 angle;
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@ -200,7 +200,7 @@ ApiStatus func_8024B5FC(Evt* script, s32 isInitialCall) {
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}
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ApiStatus func_8024B9A0(Evt* script, s32 isInitialCall) {
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Camera* camera = &gCameras[1];
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Camera* camera = &gCameras[CAM_BATTLE];
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f32 x, y, z;
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f32 invAngle;
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f32 angle;
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@ -263,7 +263,7 @@ ApiStatus func_8024B9A0(Evt* script, s32 isInitialCall) {
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}
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ApiStatus func_8024BDA4(Evt* script, s32 isInitialCall) {
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Camera* camera = &gCameras[1];
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Camera* camera = &gCameras[CAM_BATTLE];
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f32 x, y, z;
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f32 invAngle;
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f32 angle;
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@ -316,7 +316,7 @@ ApiStatus func_8024BDA4(Evt* script, s32 isInitialCall) {
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}
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ApiStatus func_8024C180(Evt* script, s32 isInitialCall) {
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Camera* camera = &gCameras[1];
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Camera* camera = &gCameras[CAM_BATTLE];
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f32 x, y, z;
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f32 invAngle;
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f32 angle;
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@ -372,7 +372,7 @@ ApiStatus func_8024C180(Evt* script, s32 isInitialCall) {
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}
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ApiStatus func_8024C570(Evt* script, s32 isInitialCall) {
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Camera* camera = &gCameras[1];
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Camera* camera = &gCameras[CAM_BATTLE];
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f32 x, y, z;
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f32 invAngle;
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f32 angle;
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@ -425,7 +425,7 @@ ApiStatus func_8024C570(Evt* script, s32 isInitialCall) {
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}
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ApiStatus func_8024C944(Evt* script, s32 isInitialCall) {
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Camera* camera = &gCameras[1];
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Camera* camera = &gCameras[CAM_BATTLE];
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BattleStatus* battleStatus = &gBattleStatus;
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PlayerStatus* playerStatus = &gPlayerStatus;
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s32 screenX, screenY, screenZ;
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@ -491,7 +491,7 @@ ApiStatus func_8024C944(Evt* script, s32 isInitialCall) {
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}
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ApiStatus func_8024CB68(Evt* script, s32 isInitialCall) {
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Camera* camera = &gCameras[1];
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Camera* camera = &gCameras[CAM_BATTLE];
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BattleStatus* battleStatus = &gBattleStatus;
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PlayerStatus* playerStatus = &gPlayerStatus;
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s32 actorClass = D_8029F27C & ACTOR_CLASS_MASK;
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@ -587,7 +587,7 @@ ApiStatus func_8024CB68(Evt* script, s32 isInitialCall) {
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}
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ApiStatus func_8024CE9C(Evt* script, s32 isInitialCall) {
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Camera* camera = &gCameras[1];
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Camera* camera = &gCameras[CAM_BATTLE];
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D_8029F284 = 8;
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camera->unk_24 = 0;
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@ -1364,7 +1364,7 @@ void func_8024E45C(s32 actorID, s32 arg1) {
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}
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void func_8024E484(s16 arg0, s16 arg1, s16 arg2, s16 arg3, s32 arg4, s32 arg5, s32 arg6, s32 zoomPercent) {
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Camera* camera = &gCameras[1];
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Camera* camera = &gCameras[CAM_BATTLE];
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if (D_80280CE0 == 0) {
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camera->unk_1C = arg0;
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@ -1398,7 +1398,7 @@ void btl_cam_set_target_pos(f32 x, f32 y, f32 z) {
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}
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void func_8024E554(f32 arg0, f32 arg1, f32 arg2) {
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Camera* camera = &gCameras[1];
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Camera* camera = &gCameras[CAM_BATTLE];
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if (D_80280CE0 == 0) {
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camera->unk_54 = arg0;
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@ -1493,7 +1493,7 @@ ApiStatus func_8024E6B4(Evt* script, s32 isInitialCall) {
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}
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ApiStatus func_8024E748(Evt* script, s32 isInitialCall) {
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Camera* camera = &gCameras[1];
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Camera* camera = &gCameras[CAM_BATTLE];
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Bytecode* args = script->ptrReadPos;
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s32 mode;
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s32 val;
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@ -1536,7 +1536,7 @@ ApiStatus func_8024E748(Evt* script, s32 isInitialCall) {
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ApiStatus func_8024E820(Evt* script, s32 isInitialCall) {
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Bytecode* args = script->ptrReadPos;
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Camera* camera = &gCameras[1];
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Camera* camera = &gCameras[CAM_BATTLE];
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if (D_80280CE0 != 0) {
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return ApiStatus_DONE2;
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@ -1569,7 +1569,7 @@ ApiStatus SetBattleCamTarget(Evt* script, s32 isInitialCall) {
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ApiStatus func_8024E9B0(Evt* script, s32 isInitialCall) {
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Bytecode* args = script->ptrReadPos;
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Camera* camera = &gCameras[1];
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Camera* camera = &gCameras[CAM_BATTLE];
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if (D_80280CE0 != 0) {
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return ApiStatus_DONE2;
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10
src/181810.c
10
src/181810.c
@ -56,7 +56,7 @@ ApiStatus ActorSpeak(Evt* script, s32 isInitialCall) {
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msg_printer_set_origin_pos(gSpeakingActorPrintCtx, screenX, screenY);
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script->functionTemp[0] = 0;
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gOverrideFlags |= 0x10;
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gOverrideFlags |= GLOBAL_OVERRIDES_10;
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if (gSpeakingActorTalkAnim >= 0) {
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func_80263E08(actor, part, gSpeakingActorTalkAnim);
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}
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@ -97,7 +97,7 @@ ApiStatus ActorSpeak(Evt* script, s32 isInitialCall) {
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if (gSpeakingActorPrintIsDone == TRUE) {
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decrement_status_menu_disabled();
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gOverrideFlags &= ~0x10;
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gOverrideFlags &= ~GLOBAL_OVERRIDES_10;
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return ApiStatus_DONE1;
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}
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}
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@ -163,7 +163,7 @@ ApiStatus EndActorSpeech(Evt* script, s32 isInitialCall) {
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if (gSpeakingActorPrintIsDone == TRUE) {
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decrement_status_menu_disabled();
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gOverrideFlags &= ~0x10;
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||||
gOverrideFlags &= ~GLOBAL_OVERRIDES_10;
|
||||
return ApiStatus_DONE1;
|
||||
}
|
||||
}
|
||||
@ -228,10 +228,10 @@ ApiStatus func_802536A8(Evt* script, s32 isInitialCall) {
|
||||
|
||||
if (evt_get_variable(script, *script->ptrReadPos) != 0) {
|
||||
battleStatus->unk_92 |= 1;
|
||||
gOverrideFlags |= 0x80;
|
||||
gOverrideFlags |= GLOBAL_OVERRIDES_80;
|
||||
} else {
|
||||
battleStatus->unk_92 &= ~1;
|
||||
gOverrideFlags &= ~0x80;
|
||||
gOverrideFlags &= ~GLOBAL_OVERRIDES_80;
|
||||
}
|
||||
|
||||
return ApiStatus_DONE2;
|
||||
|
@ -541,7 +541,7 @@ void func_8025599C(void* data) {
|
||||
}
|
||||
|
||||
void update_actor_shadow(s32 arg0, Actor* actor) {
|
||||
Camera* camera = &gCameras[1];
|
||||
Camera* camera = &gCameras[CAM_BATTLE];
|
||||
ActorPart* actorPart;
|
||||
Shadow* shadow;
|
||||
s32 numParts;
|
||||
|
@ -70,13 +70,13 @@ ApiStatus func_802C0288(Evt* script, s32 isInitialCall) {
|
||||
|
||||
ApiStatus func_802C02E4(Evt* script, s32 isInitialCall) {
|
||||
set_time_freeze_mode(TIME_FREEZE_FULL);
|
||||
gOverrideFlags |= 0x200000;
|
||||
gOverrideFlags |= GLOBAL_OVERRIDES_CANT_PICK_UP_ITEMS;
|
||||
return ApiStatus_DONE2;
|
||||
}
|
||||
|
||||
ApiStatus func_802C031C(Evt* script, s32 isInitialCall) {
|
||||
set_time_freeze_mode(TIME_FREEZE_NORMAL);
|
||||
gOverrideFlags &= ~0x200000;
|
||||
gOverrideFlags &= ~GLOBAL_OVERRIDES_CANT_PICK_UP_ITEMS;
|
||||
return ApiStatus_DONE2;
|
||||
}
|
||||
|
||||
|
@ -775,7 +775,7 @@ void phys_update_lava_reset(void) {
|
||||
collision_lava_reset_check_additional_overlaps();
|
||||
|
||||
if (!(gPlayerStatusPtr->flags & PLAYER_STATUS_FLAGS_CAMERA_DOESNT_FOLLOW)) {
|
||||
Camera* camera = &gCameras[0];
|
||||
Camera* camera = &gCameras[CAM_DEFAULT];
|
||||
|
||||
camera->targetPos.x = gPlayerStatusPtr->position.x;
|
||||
camera->targetPos.y = gPlayerStatusPtr->position.y;
|
||||
|
@ -148,7 +148,7 @@ void player_input_to_move_vector(f32* angle, f32* magnitude) {
|
||||
mag = magMax;
|
||||
}
|
||||
|
||||
ang = clamp_angle(atan2(0.0f, 0.0f, stickAxisX, stickAxisY) + gCameras[0].currentYaw);
|
||||
ang = clamp_angle(atan2(0.0f, 0.0f, stickAxisX, stickAxisY) + gCameras[CAM_DEFAULT].currentYaw);
|
||||
if (mag == 0.0f) {
|
||||
ang = playerStatus->targetYaw;
|
||||
}
|
||||
@ -170,7 +170,7 @@ void game_input_to_move_vector(f32* arg0, f32* arg1) {
|
||||
temp1 = tempMax;
|
||||
}
|
||||
|
||||
temp2 = clamp_angle(atan2(0.0f, 0.0f, stickX, stickY) + gCameras[0].currentYaw);
|
||||
temp2 = clamp_angle(atan2(0.0f, 0.0f, stickX, stickY) + gCameras[CAM_DEFAULT].currentYaw);
|
||||
if (temp1 == 0.0f) {
|
||||
temp2 = playerStatus->targetYaw;
|
||||
}
|
||||
@ -183,7 +183,7 @@ void game_input_to_move_vector(f32* arg0, f32* arg1) {
|
||||
#ifdef NON_EQUIVALENT
|
||||
void func_800E24F8(void) {
|
||||
Shadow* playerShadow = get_shadow_by_index(gPlayerStatus.shadowID);
|
||||
Camera* camera = &gCameras[0];
|
||||
Camera* camera = &gCameras[CAM_DEFAULT];
|
||||
f32 x = playerShadow->rotation.x + 180.0;
|
||||
f32 z = playerShadow->rotation.z + 180.0;
|
||||
|
||||
|
@ -423,7 +423,7 @@ void player_get_camera_facing_angle(void) {
|
||||
angle = 180.0f;
|
||||
}
|
||||
|
||||
angle = angle + gCameras[0].currentYaw + 90.0f;
|
||||
angle = angle + gCameras[CAM_DEFAULT].currentYaw + 90.0f;
|
||||
|
||||
clamp_angle(angle);
|
||||
}
|
||||
|
@ -386,7 +386,7 @@ void clear_item_entity_flags(s32 index, s32 flags) {
|
||||
|
||||
void func_801341B0(s32 index) {
|
||||
ItemEntity* itemEntity = D_801565A0[index];
|
||||
gOverrideFlags |= 0x40;
|
||||
gOverrideFlags |= GLOBAL_OVERRIDES_40;
|
||||
itemEntity->flags |= ENTITY_FLAGS_100;
|
||||
}
|
||||
|
||||
@ -448,7 +448,7 @@ void update_item_entity_static(ItemEntity* itemEntity) {
|
||||
itemEntity->type = 28;
|
||||
itemEntity->state = 0;
|
||||
D_801565A8 = 0;
|
||||
gOverrideFlags |= 0x40;
|
||||
gOverrideFlags |= GLOBAL_OVERRIDES_40;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -323,7 +323,7 @@ void load_battle_section(void) {
|
||||
|
||||
void load_battle(s32 arg0) {
|
||||
D_800DC4E8 = arg0;
|
||||
set_game_mode(8);
|
||||
set_game_mode(GAME_MODE_BATTLE);
|
||||
gBattleState = 0;
|
||||
D_800DC4D0 = 0;
|
||||
gBattleState2 = 0;
|
||||
@ -506,7 +506,7 @@ void load_demo_battle(u32 index) {
|
||||
gCurrentEncounter.unk_10 = 0;
|
||||
set_battle_stage(-1);
|
||||
gGameStatusPtr->demoFlags |= 1;
|
||||
gOverrideFlags &= ~0x8;
|
||||
gOverrideFlags &= ~GLOBAL_OVERRIDES_8;
|
||||
load_battle(battleID);
|
||||
}
|
||||
|
||||
|
@ -10,7 +10,7 @@ void func_802A123C_727B4C(void) {
|
||||
}
|
||||
|
||||
ApiStatus N(func_802A1270_727B80)(Evt* script, s32 isInitialCall) {
|
||||
Camera* camera = &gCameras[1];
|
||||
Camera* camera = &gCameras[CAM_BATTLE];
|
||||
f32 a;
|
||||
|
||||
if (isInitialCall) {
|
||||
|
@ -1,6 +1,6 @@
|
||||
#include "common.h"
|
||||
|
||||
s32 gCurrentCameraID = 0;
|
||||
s32 gCurrentCameraID = CAM_DEFAULT;
|
||||
|
||||
s32 func_800328A4(Camera* camera, f32 arg1, f32 arg2);
|
||||
s32 func_80032970(Camera* camera, f32 arg1);
|
||||
|
@ -18,7 +18,7 @@ ApiStatus N(UnkEffect0FFunc2)(Evt* script, s32 isInitialCall) {
|
||||
|
||||
ApiStatus N(UnkEffect0FFunc)(Evt* script, s32 isInitialCall) {
|
||||
PlayerStatus* playerStatus = &gPlayerStatus;
|
||||
f32 yaw = gCameras[0].currentYaw / 180.0f * PI;
|
||||
f32 yaw = gCameras[CAM_DEFAULT].currentYaw / 180.0f * PI;
|
||||
f32 yawPlus = yaw + 1.570796;
|
||||
f32 yawMinus = yaw - 1.570796;
|
||||
f32 temp_f30;
|
||||
@ -49,7 +49,7 @@ ApiStatus N(UnkEffect0FFunc)(Evt* script, s32 isInitialCall) {
|
||||
|
||||
ApiStatus N(UnkEffect0FFunc3)(Evt* script, s32 isInitialCall) {
|
||||
PlayerStatus* playerStatus = &gPlayerStatus;
|
||||
f32 yaw = gCameras[0].currentYaw / 180.0f * PI;
|
||||
f32 yaw = gCameras[CAM_DEFAULT].currentYaw / 180.0f * PI;
|
||||
f32 yawPlus = yaw + 1.570796;
|
||||
f32 yawMinus = yaw - 1.570796;
|
||||
f32 temp_f30;
|
||||
@ -83,7 +83,7 @@ ApiStatus N(UnkEffect0FFunc3)(Evt* script, s32 isInitialCall) {
|
||||
|
||||
ApiStatus N(UnkEffect0FFunc4)(Evt* script, s32 isInitialCall) {
|
||||
PlayerStatus* playerStatus = &gPlayerStatus;
|
||||
f32 yaw = gCameras[0].currentYaw / 180.0f * PI;
|
||||
f32 yaw = gCameras[CAM_DEFAULT].currentYaw / 180.0f * PI;
|
||||
f32 yawPlus = yaw + 1.570796;
|
||||
f32 yawMinus = yaw - 1.570796;
|
||||
f32 temp_f30;
|
||||
|
@ -4,9 +4,9 @@ ApiStatus N(UnkFogFunc2)(Evt* script, s32 isInitialCall) {
|
||||
enable_world_fog();
|
||||
set_world_fog_dist(950, 1000);
|
||||
set_world_fog_color(16, 16, 16, 255);
|
||||
gCameras[1].bgColor[0] = 20;
|
||||
gCameras[1].bgColor[1] = 20;
|
||||
gCameras[1].bgColor[2] = 28;
|
||||
gCameras[CAM_BATTLE].bgColor[0] = 20;
|
||||
gCameras[CAM_BATTLE].bgColor[1] = 20;
|
||||
gCameras[CAM_BATTLE].bgColor[2] = 28;
|
||||
|
||||
return ApiStatus_DONE2;
|
||||
}
|
||||
|
@ -412,8 +412,8 @@ void bgm_pop_battle_song(void) {
|
||||
MusicSettings* musicSetting = &gMusicSettings[0];
|
||||
|
||||
if (gGameStatusPtr->demoState == 0) {
|
||||
if (gOverrideFlags & 0x20000) {
|
||||
gOverrideFlags &= ~0x20000;
|
||||
if (gOverrideFlags & GLOBAL_OVERRIDES_20000) {
|
||||
gOverrideFlags &= ~GLOBAL_OVERRIDES_20000;
|
||||
} else {
|
||||
musicSetting->flags |= MUSIC_SETTINGS_FLAGS_8;
|
||||
_bgm_set_song(0, musicSetting->unk_24, musicSetting->unk_28, 0, 8);
|
||||
@ -425,7 +425,7 @@ void bgm_pop_battle_song(void) {
|
||||
void bgm_push_battle_song(void) {
|
||||
MusicSettings* musicSetting = &gMusicSettings[0];
|
||||
|
||||
if (gGameStatusPtr->demoState == 0 && !(gOverrideFlags & 0x20000)) {
|
||||
if (gGameStatusPtr->demoState == 0 && !(gOverrideFlags & GLOBAL_OVERRIDES_20000)) {
|
||||
func_8005553C(0, 250);
|
||||
musicSetting->unk_24 = musicSetting->songID;
|
||||
musicSetting->unk_28 = musicSetting->variation;
|
||||
|
@ -204,7 +204,7 @@ void func_80059D48(void) {
|
||||
}
|
||||
|
||||
void update_effects(void) {
|
||||
if (!(gOverrideFlags & 0xC00)) {
|
||||
if (!(gOverrideFlags & (GLOBAL_OVERRIDES_800 | GLOBAL_OVERRIDES_400))) {
|
||||
EffectGraphics* effectGraphics;
|
||||
s32 i;
|
||||
|
||||
|
@ -104,7 +104,7 @@ void entity_HeartBlockContent_anim_idle(Entity* entity, s32 arg1) {
|
||||
gPlayerStatus.currentSpeed = 0;
|
||||
gPlayerStatus.animFlags |= 0x200;
|
||||
set_time_freeze_mode(1);
|
||||
gOverrideFlags |= 0x40;
|
||||
gOverrideFlags |= GLOBAL_OVERRIDES_40;
|
||||
}
|
||||
}
|
||||
|
||||
@ -223,7 +223,7 @@ void entity_HeartBlockContent__anim_heal(Entity* entity, s32 arg1) {
|
||||
playerStatus->animFlags &= ~0x200;
|
||||
enable_player_input();
|
||||
set_time_freeze_mode(0);
|
||||
gOverrideFlags &= ~0x40;
|
||||
gOverrideFlags &= ~GLOBAL_OVERRIDES_40;
|
||||
exec_entity_commandlist(entity);
|
||||
break;
|
||||
}
|
||||
@ -263,7 +263,7 @@ void entity_HeartBlock_show_tutorial_message(Entity* entity) {
|
||||
*ptr = 0;
|
||||
msg_get_printer_for_msg(0x1D0001, ptr);
|
||||
set_time_freeze_mode(TIME_FREEZE_PARTIAL);
|
||||
gOverrideFlags |= 0x40;
|
||||
gOverrideFlags |= GLOBAL_OVERRIDES_40;
|
||||
disable_player_input();
|
||||
set_global_flag(EVT_SAVE_FLAG(96));
|
||||
return;
|
||||
@ -275,7 +275,7 @@ void entity_HeartBlock_wait_for_close_tutorial(Entity* entity) {
|
||||
if (D_802EB3C0) {
|
||||
exec_entity_commandlist(entity);
|
||||
set_time_freeze_mode(TIME_FREEZE_NORMAL);
|
||||
gOverrideFlags &= ~0x40;
|
||||
gOverrideFlags &= ~GLOBAL_OVERRIDES_40;
|
||||
enable_player_input();
|
||||
}
|
||||
}
|
||||
|
@ -71,9 +71,9 @@ void func_802BC0F0_E2EA20(Entity* entity) {
|
||||
void func_802BC17C_E2EAAC(Entity* entity) {
|
||||
structE2E5F0* data = (structE2E5F0*)entity->dataBuf.unk;
|
||||
|
||||
gCameras[0].targetPos.x = gPlayerStatus.position.x;
|
||||
gCameras[0].targetPos.y = gPlayerStatus.position.y;
|
||||
gCameras[0].targetPos.z = gPlayerStatus.position.z;
|
||||
gCameras[CAM_DEFAULT].targetPos.x = gPlayerStatus.position.x;
|
||||
gCameras[CAM_DEFAULT].targetPos.y = gPlayerStatus.position.y;
|
||||
gCameras[CAM_DEFAULT].targetPos.z = gPlayerStatus.position.z;
|
||||
add_vec2D_polar(&gPlayerStatus.position.x, &gPlayerStatus.position.z, data->unk_18, data->unk_14);
|
||||
}
|
||||
|
||||
|
@ -253,9 +253,34 @@ ApiStatus PanToTarget(Evt* script, s32 isInitialCall) {
|
||||
return ApiStatus_DONE2;
|
||||
}
|
||||
|
||||
INCLUDE_ASM(s32, "evt/cam_api", UseSettingsFrom, Evt* script, s32 isInitialCall);
|
||||
ApiStatus UseSettingsFrom(Evt* script, s32 isInitialCall) {
|
||||
Bytecode* args = script->ptrReadPos;
|
||||
s32 id = evt_get_variable(script, *args++);
|
||||
Camera* camera = &gCameras[id];
|
||||
f32 startX = evt_get_float_variable(script, *args++);
|
||||
f32 startY = evt_get_float_variable(script, *args++);
|
||||
f32 startZ = evt_get_float_variable(script, *args++);
|
||||
f32 hitX, hitY, hitZ;
|
||||
f32 hitDepth = 32767.0f;
|
||||
f32 nx, ny, nz;
|
||||
s32 hitID = test_ray_zones(startX, startY + 10.0f, startZ, 0.0f, -1.0f, 0.0f, &hitX, &hitY, &hitZ, &hitDepth,
|
||||
&nx, &ny, &nz);
|
||||
|
||||
INCLUDE_ASM(s32, "evt/cam_api", LoadSettings, Evt* script, s32 isInitialCall);
|
||||
if (hitID >= 0) {
|
||||
camera->controlSettings = *D_800D91D4[hitID].unk_10;
|
||||
}
|
||||
return ApiStatus_DONE2;
|
||||
}
|
||||
|
||||
ApiStatus LoadSettings(Evt* script, s32 isInitialCall) {
|
||||
Bytecode* args = script->ptrReadPos;
|
||||
s32 id = evt_get_variable(script, *args++);
|
||||
Camera* camera = &gCameras[id];
|
||||
CameraControlSettings* settings = evt_get_variable(script, *args++);
|
||||
|
||||
camera->controlSettings = *settings;
|
||||
return ApiStatus_DONE2;
|
||||
}
|
||||
|
||||
ApiStatus SetCamType(Evt* script, s32 isInitialCall) {
|
||||
Bytecode* args = script->ptrReadPos;
|
||||
@ -452,4 +477,46 @@ INCLUDE_ASM(s32, "evt/cam_api", SetCamProperties, Evt* script, s32 isInitialCall
|
||||
|
||||
INCLUDE_ASM(s32, "evt/cam_api", AdjustCam, Evt* script, s32 isInitialCall);
|
||||
|
||||
INCLUDE_ASM(s32, "evt/cam_api", ResetCam, Evt* script, s32 isInitialCall);
|
||||
ApiStatus ResetCam(Evt* script, s32 isInitialCall) {
|
||||
Bytecode* args = script->ptrReadPos;
|
||||
s32 id = evt_get_variable(script, *args++);
|
||||
Camera* camera = &gCameras[id];
|
||||
f32 moveSpeed = evt_get_float_variable(script, *args++);
|
||||
PlayerStatus* playerStatus = &gPlayerStatus;
|
||||
|
||||
if (isInitialCall) {
|
||||
f32 x = playerStatus->position.x;
|
||||
f32 y = playerStatus->position.y;
|
||||
f32 z = playerStatus->position.z;
|
||||
f32 hitX, hitY, hitZ;
|
||||
f32 hitDepth = 32767.0f;
|
||||
f32 nx, ny, nz;
|
||||
s32 hitID;
|
||||
|
||||
hitID = test_ray_zones(x, y + 10.0f, z, 0.0f, -1.0f, 0.0f, &hitX, &hitY, &hitZ, &hitDepth,
|
||||
&nx, &ny, &nz);
|
||||
|
||||
if (hitID >= 0) {
|
||||
camera->controlSettings = *D_800D91D4[hitID].unk_10;
|
||||
}
|
||||
|
||||
camera->movePos.x = x;
|
||||
camera->movePos.y = y;
|
||||
camera->movePos.z = z;
|
||||
camera->moveSpeed = moveSpeed;
|
||||
camera->unk_506 = 1;
|
||||
camera->followPlayer = TRUE;
|
||||
camera->panPhase = 0.0f;
|
||||
return ApiStatus_BLOCK;
|
||||
}
|
||||
|
||||
if (camera->interpAlpha >= 1.0f) {
|
||||
camera->unk_506 = 1;
|
||||
camera->followPlayer = FALSE;
|
||||
camera->moveSpeed = 1.0f;
|
||||
camera->panPhase = 0.0f;
|
||||
return ApiStatus_DONE2;
|
||||
}
|
||||
|
||||
return ApiStatus_BLOCK;
|
||||
}
|
||||
|
@ -244,7 +244,7 @@ ApiStatus CloseChoicePopup(Evt* script, s32 isInitialCall) {
|
||||
enable_player_input();
|
||||
enable_player_static_collisions();
|
||||
partner_enable_input();
|
||||
gOverrideFlags &= ~0x40;
|
||||
gOverrideFlags &= ~GLOBAL_OVERRIDES_40;
|
||||
return ApiStatus_DONE2;
|
||||
}
|
||||
|
||||
|
@ -660,7 +660,7 @@ void goto_map(Evt* script, s32 mode) {
|
||||
}
|
||||
|
||||
set_map_transition_effect(mapTransitionEffect);
|
||||
set_game_mode(5);
|
||||
set_game_mode(GAME_MODE_UNUSED);
|
||||
}
|
||||
|
||||
ApiStatus GotoMap(Evt* script, s32 isInitialCall) {
|
||||
|
@ -156,9 +156,9 @@ ApiStatus SetMessageImages(Evt* script, s32 isInitialCall) {
|
||||
|
||||
ApiStatus func_802D0C94(Evt* script, s32 initialCall) {
|
||||
if (evt_get_variable(script, *script->ptrReadPos) == 0) {
|
||||
gOverrideFlags |= 0x10;
|
||||
gOverrideFlags |= GLOBAL_OVERRIDES_10;
|
||||
} else {
|
||||
gOverrideFlags &= ~0x10;
|
||||
gOverrideFlags &= ~GLOBAL_OVERRIDES_10;
|
||||
}
|
||||
return ApiStatus_DONE2;
|
||||
}
|
||||
|
@ -49,12 +49,12 @@ ApiStatus DisablePlayerInput(Evt* script, s32 isInitialCall) {
|
||||
if (playerStatus->actionState == ACTION_STATE_SPIN) {
|
||||
playerStatus->animFlags |= 0x40000;
|
||||
}
|
||||
gOverrideFlags |= 0x40;
|
||||
gOverrideFlags |= GLOBAL_OVERRIDES_40;
|
||||
} else {
|
||||
enable_player_input();
|
||||
partner_enable_input();
|
||||
func_800E01DC();
|
||||
gOverrideFlags &= ~0x40;
|
||||
gOverrideFlags &= ~GLOBAL_OVERRIDES_40;
|
||||
func_800E983C();
|
||||
}
|
||||
return ApiStatus_DONE2;
|
||||
|
@ -128,22 +128,22 @@ void init_hud_element_list(void) {
|
||||
|
||||
void func_801413F8(void) {
|
||||
set_cam_viewport(3, 0, 0, 0x13F, 0xEF);
|
||||
gCameras[3].updateMode = 2;
|
||||
gCameras[3].unk_06 = 1;
|
||||
gCameras[3].unk_20 = 0x3CBF;
|
||||
gCameras[3].nearClip = 0x10;
|
||||
gCameras[3].unk_1C = 0;
|
||||
gCameras[3].unk_1E = 0;
|
||||
gCameras[3].unk_22 = 0;
|
||||
gCameras[3].unk_5C = 0;
|
||||
gCameras[3].farClip = 0x4000;
|
||||
gCameras[3].bgColor[0] = 0;
|
||||
gCameras[3].bgColor[1] = 0;
|
||||
gCameras[3].bgColor[2] = 0;
|
||||
gCameras[3].unk_54 = 160.0f;
|
||||
gCameras[3].unk_58 = -120.0f;
|
||||
gCameras[3].vfov = 1.0f;
|
||||
gCameras[3].flags &= ~0x6;
|
||||
gCameras[CAM_CAM3].updateMode = 2;
|
||||
gCameras[CAM_CAM3].unk_06 = 1;
|
||||
gCameras[CAM_CAM3].unk_20 = 0x3CBF;
|
||||
gCameras[CAM_CAM3].nearClip = 0x10;
|
||||
gCameras[CAM_CAM3].unk_1C = 0;
|
||||
gCameras[CAM_CAM3].unk_1E = 0;
|
||||
gCameras[CAM_CAM3].unk_22 = 0;
|
||||
gCameras[CAM_CAM3].unk_5C = 0;
|
||||
gCameras[CAM_CAM3].farClip = 0x4000;
|
||||
gCameras[CAM_CAM3].bgColor[0] = 0;
|
||||
gCameras[CAM_CAM3].bgColor[1] = 0;
|
||||
gCameras[CAM_CAM3].bgColor[2] = 0;
|
||||
gCameras[CAM_CAM3].unk_54 = 160.0f;
|
||||
gCameras[CAM_CAM3].unk_58 = -120.0f;
|
||||
gCameras[CAM_CAM3].vfov = 1.0f;
|
||||
gCameras[CAM_CAM3].flags &= ~0x6;
|
||||
}
|
||||
|
||||
s32 create_hud_element(const HudScript* anim) {
|
||||
|
@ -10,16 +10,16 @@ void intro_logos_set_fade_color(s16 color) {
|
||||
gGameStatusPtr->bootBlue = color;
|
||||
}
|
||||
|
||||
s16 intro_logos_fade_in(s16 subtractAlpha) {
|
||||
s32 intro_logos_fade_in(s16 subtractAlpha) {
|
||||
if (gGameStatusPtr->bootAlpha != 0) {
|
||||
gGameStatusPtr->bootAlpha -= subtractAlpha;
|
||||
if (gGameStatusPtr->bootAlpha << 16 < 0) {
|
||||
gGameStatusPtr->bootAlpha = 0;
|
||||
}
|
||||
} else {
|
||||
return 1;
|
||||
return TRUE;
|
||||
}
|
||||
return 0;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
s32 intro_logos_fade_out(s16 addAlpha) {
|
||||
@ -29,9 +29,9 @@ s32 intro_logos_fade_out(s16 addAlpha) {
|
||||
gGameStatusPtr->bootAlpha = 255;
|
||||
}
|
||||
} else {
|
||||
return 1;
|
||||
return TRUE;
|
||||
}
|
||||
return 0;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
void intro_logos_update_fade(void) {
|
||||
|
@ -88,10 +88,10 @@ void step_game_loop(void) {
|
||||
update_windows();
|
||||
update_curtains();
|
||||
|
||||
if (gOverrideFlags & 0x20) {
|
||||
if (gOverrideFlags & GLOBAL_OVERRIDES_ENABLE_TRANSITION_STENCIL) {
|
||||
switch (D_800741A2) {
|
||||
case 0:
|
||||
gOverrideFlags |= 0x200;
|
||||
gOverrideFlags |= GLOBAL_OVERRIDES_200;
|
||||
disable_player_input();
|
||||
|
||||
if (D_800741A0 == 255) {
|
||||
@ -105,12 +105,12 @@ void step_game_loop(void) {
|
||||
}
|
||||
break;
|
||||
case 1:
|
||||
gOverrideFlags |= 0x8;
|
||||
gOverrideFlags |= GLOBAL_OVERRIDES_8;
|
||||
D_8009A690--;
|
||||
if (D_8009A690 == 0) {
|
||||
sfx_stop_env_sounds();
|
||||
set_game_mode(0);
|
||||
gOverrideFlags &= ~0x20;
|
||||
set_game_mode(GAME_MODE_STARTUP);
|
||||
gOverrideFlags &= ~GLOBAL_OVERRIDES_ENABLE_TRANSITION_STENCIL;
|
||||
}
|
||||
break;
|
||||
}
|
||||
@ -119,28 +119,28 @@ void step_game_loop(void) {
|
||||
D_800741A2 = 0;
|
||||
}
|
||||
|
||||
if (gOverrideFlags & 0x100) {
|
||||
gOverrideFlags |= 0x1000;
|
||||
if (gOverrideFlags & GLOBAL_OVERRIDES_DISABLE_BATTLES) {
|
||||
gOverrideFlags |= GLOBAL_OVERRIDES_1000;
|
||||
} else {
|
||||
gOverrideFlags &= ~0x1000;
|
||||
gOverrideFlags &= ~GLOBAL_OVERRIDES_1000;
|
||||
}
|
||||
|
||||
if (gOverrideFlags & 0x200) {
|
||||
gOverrideFlags |= 0x2000;
|
||||
if (gOverrideFlags & GLOBAL_OVERRIDES_200) {
|
||||
gOverrideFlags |= GLOBAL_OVERRIDES_2000;
|
||||
} else {
|
||||
gOverrideFlags &= ~0x2000;
|
||||
gOverrideFlags &= ~GLOBAL_OVERRIDES_2000;
|
||||
}
|
||||
|
||||
if (gOverrideFlags & 0x400) {
|
||||
gOverrideFlags |= 0x4000;
|
||||
if (gOverrideFlags & GLOBAL_OVERRIDES_400) {
|
||||
gOverrideFlags |= GLOBAL_OVERRIDES_4000;
|
||||
} else {
|
||||
gOverrideFlags &= ~0x4000;
|
||||
gOverrideFlags &= ~GLOBAL_OVERRIDES_4000;
|
||||
}
|
||||
|
||||
if (gOverrideFlags & 0x800) {
|
||||
gOverrideFlags |= 0x8000;
|
||||
if (gOverrideFlags & GLOBAL_OVERRIDES_800) {
|
||||
gOverrideFlags |= GLOBAL_OVERRIDES_8000;
|
||||
} else {
|
||||
gOverrideFlags &= ~0x8000;
|
||||
gOverrideFlags &= ~GLOBAL_OVERRIDES_8000;
|
||||
}
|
||||
|
||||
rand_int(1);
|
||||
@ -168,7 +168,7 @@ void gfx_draw_frame(void) {
|
||||
gMatrixListPos = 0;
|
||||
gMasterGfxPos = &gDisplayContext->mainGfx[0];
|
||||
|
||||
if (gOverrideFlags & 8) {
|
||||
if (gOverrideFlags & GLOBAL_OVERRIDES_8) {
|
||||
gCurrentDisplayContextIndex = gCurrentDisplayContextIndex ^ 1;
|
||||
return;
|
||||
}
|
||||
@ -177,7 +177,7 @@ void gfx_draw_frame(void) {
|
||||
|
||||
spr_render_init();
|
||||
|
||||
if (!(gOverrideFlags & 2)) {
|
||||
if (!(gOverrideFlags & GLOBAL_OVERRIDES_DISABLE_RENDER_WORLD)) {
|
||||
render_frame(0);
|
||||
}
|
||||
|
||||
@ -189,14 +189,15 @@ void gfx_draw_frame(void) {
|
||||
render_effects_UI();
|
||||
state_render_backUI();
|
||||
|
||||
if (!(gOverrideFlags & 0x10000)) {
|
||||
if (!(gOverrideFlags & GLOBAL_OVERRIDES_WINDOWS_IN_FRONT_OF_CURTAINS)) {
|
||||
render_window_root();
|
||||
}
|
||||
if (!(gOverrideFlags & 2) && gGameStatusPtr->disableScripts == 0) {
|
||||
|
||||
if (!(gOverrideFlags & GLOBAL_OVERRIDES_DISABLE_RENDER_WORLD) && !gGameStatusPtr->disableScripts) {
|
||||
render_frame(1);
|
||||
}
|
||||
|
||||
if (!(gOverrideFlags & 0x100010)) {
|
||||
if (!(gOverrideFlags & (GLOBAL_OVERRIDES_MESSAGES_IN_FRONT_OF_CURTAINS | GLOBAL_OVERRIDES_10))) {
|
||||
render_messages();
|
||||
}
|
||||
|
||||
@ -204,22 +205,22 @@ void gfx_draw_frame(void) {
|
||||
render_hud_elements_frontUI();
|
||||
render_screen_overlay_frontUI();
|
||||
|
||||
if ((gOverrideFlags & 0x100010) == 0x10) {
|
||||
if ((gOverrideFlags & (GLOBAL_OVERRIDES_MESSAGES_IN_FRONT_OF_CURTAINS | GLOBAL_OVERRIDES_10)) == GLOBAL_OVERRIDES_10) {
|
||||
render_messages();
|
||||
}
|
||||
|
||||
render_curtains();
|
||||
|
||||
if (gOverrideFlags & 0x100000) {
|
||||
if (gOverrideFlags & GLOBAL_OVERRIDES_MESSAGES_IN_FRONT_OF_CURTAINS) {
|
||||
render_messages();
|
||||
}
|
||||
if (gOverrideFlags & 0x10000) {
|
||||
if (gOverrideFlags & GLOBAL_OVERRIDES_WINDOWS_IN_FRONT_OF_CURTAINS) {
|
||||
render_window_root();
|
||||
}
|
||||
|
||||
state_render_frontUI();
|
||||
|
||||
if (gOverrideFlags & 0x20) {
|
||||
if (gOverrideFlags & GLOBAL_OVERRIDES_ENABLE_TRANSITION_STENCIL) {
|
||||
switch (D_800741A2) {
|
||||
case 0:
|
||||
case 1:
|
||||
@ -302,8 +303,8 @@ void load_engine_data(void) {
|
||||
gGameStatusPtr->unk_48[i] = 12;
|
||||
}
|
||||
|
||||
gOverrideFlags |= 0x8;
|
||||
set_game_mode(0);
|
||||
gOverrideFlags |= GLOBAL_OVERRIDES_8;
|
||||
set_game_mode(GAME_MODE_STARTUP);
|
||||
}
|
||||
|
||||
/// Time freeze modes:
|
||||
@ -316,30 +317,30 @@ void set_time_freeze_mode(s32 mode) {
|
||||
switch (mode) {
|
||||
case 0:
|
||||
timeFreezeMode = mode;
|
||||
gOverrideFlags &= ~0xF00;
|
||||
gOverrideFlags &= ~(GLOBAL_OVERRIDES_800 | GLOBAL_OVERRIDES_400 | GLOBAL_OVERRIDES_200 | GLOBAL_OVERRIDES_DISABLE_BATTLES);
|
||||
resume_all_group(3);
|
||||
break;
|
||||
case 1:
|
||||
timeFreezeMode = mode;
|
||||
gOverrideFlags &= ~0xE00;
|
||||
gOverrideFlags |= 0x100;
|
||||
gOverrideFlags &= ~(GLOBAL_OVERRIDES_800 | GLOBAL_OVERRIDES_400 | GLOBAL_OVERRIDES_200);
|
||||
gOverrideFlags |= GLOBAL_OVERRIDES_DISABLE_BATTLES;
|
||||
suspend_all_group(1);
|
||||
break;
|
||||
case 2:
|
||||
timeFreezeMode = mode;
|
||||
gOverrideFlags &= ~0xC00;
|
||||
gOverrideFlags |= 0x300;
|
||||
gOverrideFlags &= ~(GLOBAL_OVERRIDES_400 | GLOBAL_OVERRIDES_800);
|
||||
gOverrideFlags |= GLOBAL_OVERRIDES_200 | GLOBAL_OVERRIDES_DISABLE_BATTLES;
|
||||
suspend_all_group(2);
|
||||
break;
|
||||
case 3:
|
||||
timeFreezeMode = mode;
|
||||
gOverrideFlags &= ~0x800;
|
||||
gOverrideFlags |= 0x700;
|
||||
gOverrideFlags &= ~GLOBAL_OVERRIDES_800;
|
||||
gOverrideFlags |= GLOBAL_OVERRIDES_400 | GLOBAL_OVERRIDES_200 | GLOBAL_OVERRIDES_DISABLE_BATTLES;
|
||||
suspend_all_group(2);
|
||||
break;
|
||||
case 4:
|
||||
timeFreezeMode = mode;
|
||||
gOverrideFlags |= 0xF00;
|
||||
gOverrideFlags |= GLOBAL_OVERRIDES_800 | GLOBAL_OVERRIDES_400 | GLOBAL_OVERRIDES_200 | GLOBAL_OVERRIDES_DISABLE_BATTLES;
|
||||
break;
|
||||
}
|
||||
}
|
||||
@ -489,7 +490,7 @@ void gfx_draw_background(void) {
|
||||
}
|
||||
break;
|
||||
default:
|
||||
if (gOverrideFlags & 8) {
|
||||
if (gOverrideFlags & GLOBAL_OVERRIDES_8) {
|
||||
gDPSetColorImage(gMasterGfxPos++, G_IM_FMT_RGBA, G_IM_SIZ_16b, SCREEN_WIDTH, osVirtualToPhysical(nuGfxCfb_ptr));
|
||||
return;
|
||||
}
|
||||
|
@ -52,7 +52,7 @@ void state_step_battle(void) {
|
||||
return;
|
||||
}
|
||||
D_800A0900--;
|
||||
gOverrideFlags |= 0x8;
|
||||
gOverrideFlags |= GLOBAL_OVERRIDES_8;
|
||||
nuContRmbForceStop();
|
||||
}
|
||||
|
||||
@ -104,7 +104,7 @@ void state_step_battle(void) {
|
||||
gPlayerStatusPtr->animFlags &= ~PLAYER_STATUS_ANIM_FLAGS_40;
|
||||
D_800A0908 = get_time_freeze_mode();
|
||||
set_time_freeze_mode(TIME_FREEZE_NORMAL);
|
||||
gOverrideFlags &= ~0x8;
|
||||
gOverrideFlags &= ~GLOBAL_OVERRIDES_8;
|
||||
|
||||
if (D_800A0900 >= 0) {
|
||||
return;
|
||||
@ -129,7 +129,7 @@ void state_drawUI_battle(void) {
|
||||
}
|
||||
|
||||
void state_init_end_battle(void) {
|
||||
gOverrideFlags |= 0x8;
|
||||
gOverrideFlags |= GLOBAL_OVERRIDES_8;
|
||||
nuContRmbForceStop();
|
||||
D_800A0900 = 5;
|
||||
}
|
||||
@ -146,7 +146,7 @@ void state_step_end_battle(void) {
|
||||
|
||||
D_800A0900 = -1;
|
||||
nuGfxSetCfb(D_800778A0, 3);
|
||||
gOverrideFlags &= ~0x8;
|
||||
gOverrideFlags &= ~GLOBAL_OVERRIDES_8;
|
||||
nuContRmbForceStopEnd();
|
||||
sfx_stop_env_sounds();
|
||||
mapConfig = get_current_map_header();
|
||||
@ -175,7 +175,7 @@ void state_step_end_battle(void) {
|
||||
if (gGameStatusPtr->demoFlags & 1) {
|
||||
npc_reload_all();
|
||||
playerStatus->animFlags = D_800A0904;
|
||||
set_game_mode(17);
|
||||
set_game_mode(GAME_MODE_DEMO);
|
||||
} else {
|
||||
void* mapShape;
|
||||
u32 sizeTemp;
|
||||
@ -207,7 +207,7 @@ void state_step_end_battle(void) {
|
||||
if (D_800A0908 != 0) {
|
||||
set_time_freeze_mode(D_800A0908);
|
||||
}
|
||||
set_game_mode(4);
|
||||
set_game_mode(GAME_MODE_CHANGE_MAP);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -78,26 +78,26 @@ void state_step_demo(void) {
|
||||
case 3:
|
||||
intro_logos_set_fade_alpha(255);
|
||||
intro_logos_set_fade_color(224);
|
||||
gGameStatusPtr->introState = 3;
|
||||
gOverrideFlags |= 8;
|
||||
gGameStatusPtr->introState = INTRO_STATE_3;
|
||||
gOverrideFlags |= GLOBAL_OVERRIDES_8;
|
||||
intro_logos_update_fade();
|
||||
gGameStatusPtr->demoState = 5;
|
||||
break;
|
||||
case 4:
|
||||
if (gGameStatusPtr->introState != 0) {
|
||||
if (gGameStatusPtr->introState != INTRO_STATE_0) {
|
||||
gGameStatusPtr->introState--;
|
||||
}
|
||||
|
||||
if (gGameStatusPtr->introState == 0) {
|
||||
if (gGameStatusPtr->introState == INTRO_STATE_0) {
|
||||
gGameStatusPtr->nextDemoScene = 0;
|
||||
gGameStatusPtr->demoState = 0;
|
||||
gGameStatusPtr->peachFlags = 0;
|
||||
func_80056204();
|
||||
gGameStatusPtr->isBattle = FALSE;
|
||||
gGameStatusPtr->unk_76 = 0;
|
||||
gGameStatusPtr->disableScripts = 0;
|
||||
gGameStatusPtr->keepUsingPartnerOnMapChange = 0;
|
||||
gOverrideFlags &= ~0x8;
|
||||
gGameStatusPtr->disableScripts = FALSE;
|
||||
gGameStatusPtr->keepUsingPartnerOnMapChange = FALSE;
|
||||
gOverrideFlags &= ~GLOBAL_OVERRIDES_8;
|
||||
general_heap_create();
|
||||
clear_render_tasks();
|
||||
clear_generic_entity_list();
|
||||
@ -123,7 +123,7 @@ void state_step_demo(void) {
|
||||
clear_item_entity_data();
|
||||
clear_saved_variables();
|
||||
initialize_collision();
|
||||
set_game_mode(2);
|
||||
set_game_mode(GAME_MODE_TITLE_SCREEN);
|
||||
}
|
||||
return;
|
||||
case 0:
|
||||
@ -142,7 +142,7 @@ void state_step_demo(void) {
|
||||
set_map_transition_effect(2);
|
||||
}
|
||||
|
||||
set_game_mode(3);
|
||||
set_game_mode(GAME_MODE_ENTER_DEMO_WORLD);
|
||||
break;
|
||||
case 1:
|
||||
get_map_IDs_by_name(demoSceneData->mapName, &areaID, &mapID);
|
||||
@ -160,7 +160,7 @@ void state_step_demo(void) {
|
||||
set_map_transition_effect(2);
|
||||
}
|
||||
|
||||
set_game_mode(3);
|
||||
set_game_mode(GAME_MODE_ENTER_DEMO_WORLD);
|
||||
break;
|
||||
case 2:
|
||||
load_demo_battle(demoSceneData->entryID);
|
||||
|
@ -40,31 +40,31 @@ void state_init_file_select(void) {
|
||||
set_hud_element_nonworld_cache(0, 0);
|
||||
clear_hud_element_cache();
|
||||
load_model_textures(0, 0, 0);
|
||||
gCameras[0].updateMode = 6;
|
||||
gCameras[0].unk_06 = 1;
|
||||
gCameras[0].nearClip = 16;
|
||||
gCameras[0].farClip = 4096;
|
||||
gCameras[0].flags |= CAM_FLAG_ENABLED;
|
||||
gCurrentCameraID = 0;
|
||||
gCameras[1].flags |= CAM_FLAG_ENABLED;
|
||||
gCameras[2].flags |= CAM_FLAG_ENABLED;
|
||||
gCameras[3].flags |= CAM_FLAG_ENABLED;
|
||||
gCameras[0].vfov = 25.0f;
|
||||
gCameras[CAM_DEFAULT].updateMode = 6;
|
||||
gCameras[CAM_DEFAULT].unk_06 = 1;
|
||||
gCameras[CAM_DEFAULT].nearClip = 16;
|
||||
gCameras[CAM_DEFAULT].farClip = 4096;
|
||||
gCameras[CAM_DEFAULT].flags |= CAM_FLAG_ENABLED;
|
||||
gCurrentCameraID = CAM_DEFAULT;
|
||||
gCameras[CAM_BATTLE].flags |= CAM_FLAG_ENABLED;
|
||||
gCameras[CAM_TATTLE].flags |= CAM_FLAG_ENABLED;
|
||||
gCameras[CAM_CAM3].flags |= CAM_FLAG_ENABLED;
|
||||
gCameras[CAM_DEFAULT].vfov = 25.0f;
|
||||
set_cam_viewport(0, 12, 28, 296, 184);
|
||||
gCameras[0].unk_1E = 40;
|
||||
gCameras[0].lookAt_eye.x = 500.0f;
|
||||
gCameras[0].lookAt_eye.y = 1000.0f;
|
||||
gCameras[0].lookAt_eye.z = 1500.0f;
|
||||
gCameras[0].unk_5C = 150.0f;
|
||||
gCameras[0].bgColor[0] = 0;
|
||||
gCameras[0].bgColor[1] = 0;
|
||||
gCameras[0].bgColor[2] = 0;
|
||||
gCameras[0].unk_54 = 25.0f;
|
||||
gCameras[0].unk_58 = 25.0f;
|
||||
gCameras[0].unk_1C = 0;
|
||||
gCameras[0].unk_20 = 100;
|
||||
gCameras[0].unk_22 = 0;
|
||||
gOverrideFlags |= 0x10000;
|
||||
gCameras[CAM_DEFAULT].unk_1E = 40;
|
||||
gCameras[CAM_DEFAULT].lookAt_eye.x = 500.0f;
|
||||
gCameras[CAM_DEFAULT].lookAt_eye.y = 1000.0f;
|
||||
gCameras[CAM_DEFAULT].lookAt_eye.z = 1500.0f;
|
||||
gCameras[CAM_DEFAULT].unk_5C = 150.0f;
|
||||
gCameras[CAM_DEFAULT].bgColor[0] = 0;
|
||||
gCameras[CAM_DEFAULT].bgColor[1] = 0;
|
||||
gCameras[CAM_DEFAULT].bgColor[2] = 0;
|
||||
gCameras[CAM_DEFAULT].unk_54 = 25.0f;
|
||||
gCameras[CAM_DEFAULT].unk_58 = 25.0f;
|
||||
gCameras[CAM_DEFAULT].unk_1C = 0;
|
||||
gCameras[CAM_DEFAULT].unk_20 = 100;
|
||||
gCameras[CAM_DEFAULT].unk_22 = 0;
|
||||
gOverrideFlags |= GLOBAL_OVERRIDES_WINDOWS_IN_FRONT_OF_CURTAINS;
|
||||
}
|
||||
|
||||
void state_step_language_select(void) {
|
||||
@ -93,16 +93,16 @@ void state_step_language_select(void) {
|
||||
case 1:
|
||||
D_800A0930 = 5;
|
||||
D_800A0931 = 2;
|
||||
gOverrideFlags |= 8;
|
||||
gOverrideFlags |= GLOBAL_OVERRIDES_8;
|
||||
break;
|
||||
case 2:
|
||||
D_800A0930--;
|
||||
if (D_800A0930 == 0) {
|
||||
nuGfxSetCfb(D_80077980, 2);
|
||||
if (nuGfxCfb[2] == nuGfxCfb_ptr) {
|
||||
gOverrideFlags &= ~0x8;
|
||||
gOverrideFlags &= ~GLOBAL_OVERRIDES_8;
|
||||
} else {
|
||||
gOverrideFlags |= 8;
|
||||
gOverrideFlags |= GLOBAL_OVERRIDES_8;
|
||||
set_windows_visible(WINDOW_GROUP_FILE_MENU);
|
||||
D_800A0930 = 1;
|
||||
D_800A0931 = 3;
|
||||
@ -137,7 +137,7 @@ void state_step_language_select(void) {
|
||||
clear_trigger_data();
|
||||
nuPiReadRomOverlay(&D_8007798C);
|
||||
filemenu_init(1);
|
||||
gOverrideFlags &= ~0x8;
|
||||
gOverrideFlags &= ~GLOBAL_OVERRIDES_8;
|
||||
set_screen_overlay_params_front(255, 255.0f);
|
||||
}
|
||||
if (D_800A0930 >= 0) {
|
||||
@ -201,7 +201,7 @@ void state_init_exit_language_select(void) {
|
||||
set_screen_overlay_params_front(0, D_800A0932[0]);
|
||||
}
|
||||
D_800A0930 = 1;
|
||||
gOverrideFlags &= ~0x40;
|
||||
gOverrideFlags &= ~GLOBAL_OVERRIDES_40;
|
||||
}
|
||||
|
||||
void state_init_exit_file_select(void) {
|
||||
@ -213,10 +213,10 @@ void state_init_exit_file_select(void) {
|
||||
set_map_transition_effect(7);
|
||||
} else {
|
||||
set_map_transition_effect(8);
|
||||
gOverrideFlags &= ~0x0010000;
|
||||
gOverrideFlags &= ~GLOBAL_OVERRIDES_WINDOWS_IN_FRONT_OF_CURTAINS;
|
||||
bgm_set_song(0, -1, 0, 1000, 8);
|
||||
}
|
||||
gOverrideFlags &= ~0x40;
|
||||
gOverrideFlags &= ~GLOBAL_OVERRIDES_40;
|
||||
}
|
||||
|
||||
void state_step_exit_language_select(void) {
|
||||
@ -251,7 +251,7 @@ void state_step_exit_language_select(void) {
|
||||
break;
|
||||
case 2:
|
||||
if (D_800A0930 == 3) {
|
||||
gOverrideFlags |= 8;
|
||||
gOverrideFlags |= GLOBAL_OVERRIDES_8;
|
||||
}
|
||||
|
||||
if (D_800A0930 >= 0) {
|
||||
@ -266,7 +266,7 @@ void state_step_exit_language_select(void) {
|
||||
D_800A0930 = -1;
|
||||
nuGfxSetCfb(D_80077980, ARRAY_COUNT(D_80077980));
|
||||
filemenu_cleanup();
|
||||
gOverrideFlags &= ~0x8;
|
||||
gOverrideFlags &= ~GLOBAL_OVERRIDES_8;
|
||||
mapConfig = get_current_map_header();
|
||||
map = &gAreas[gGameStatusPtr->areaID].maps[gGameStatusPtr->mapID];
|
||||
gGameStatusPtr->isBattle = FALSE;
|
||||
@ -347,7 +347,7 @@ void state_step_exit_language_select(void) {
|
||||
update_encounters();
|
||||
update_effects();
|
||||
enable_player_input();
|
||||
set_game_mode(4);
|
||||
set_game_mode(GAME_MODE_CHANGE_MAP);
|
||||
set_screen_overlay_params_front(255, -1.0f);
|
||||
break;
|
||||
}
|
||||
@ -386,8 +386,8 @@ void state_step_exit_file_select(void) {
|
||||
case 3:
|
||||
set_time_freeze_mode(0);
|
||||
if (temp_s0 == 0) {
|
||||
set_game_mode(2);
|
||||
gOverrideFlags &= ~0x10000;
|
||||
set_game_mode(GAME_MODE_TITLE_SCREEN);
|
||||
gOverrideFlags &= ~GLOBAL_OVERRIDES_WINDOWS_IN_FRONT_OF_CURTAINS;
|
||||
} else {
|
||||
D_800A0930 = 10;
|
||||
D_800A0931 = 4;
|
||||
@ -410,7 +410,7 @@ void state_step_exit_file_select(void) {
|
||||
}
|
||||
break;
|
||||
case 6:
|
||||
set_game_mode(7);
|
||||
set_game_mode(GAME_MODE_WORLD);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -7,7 +7,7 @@ extern s32 D_800A0950;
|
||||
void state_init_intro(void) {
|
||||
s8 unk_A8;
|
||||
|
||||
gGameStatusPtr->introState = 0;
|
||||
gGameStatusPtr->introState = INTRO_STATE_0;
|
||||
|
||||
set_curtain_scale_goal(1.0f);
|
||||
set_curtain_fade_goal(0.3f);
|
||||
@ -82,15 +82,19 @@ void state_step_intro(void) {
|
||||
D_800A0964 = 1;
|
||||
}
|
||||
|
||||
if (D_800A0964 == 1 && (gGameStatusPtr->introState == 0 || gGameStatusPtr->introState == 1 ||
|
||||
gGameStatusPtr->introState == 4)) {
|
||||
if (D_800A0964 == 1 && (gGameStatusPtr->introState == INTRO_STATE_0 ||
|
||||
gGameStatusPtr->introState == INTRO_STATE_1 ||
|
||||
gGameStatusPtr->introState == INTRO_STATE_4))
|
||||
{
|
||||
gGameStatusPtr->creditsViewportMode = 100;
|
||||
state_init_intro();
|
||||
return;
|
||||
}
|
||||
|
||||
if (D_800A0964 == 2 && (gGameStatusPtr->introState == 0 || gGameStatusPtr->introState == 1 ||
|
||||
gGameStatusPtr->introState == 4)) {
|
||||
if (D_800A0964 == 2 && (gGameStatusPtr->introState == INTRO_STATE_0 ||
|
||||
gGameStatusPtr->introState == INTRO_STATE_1 ||
|
||||
gGameStatusPtr->introState == INTRO_STATE_4))
|
||||
{
|
||||
gGameStatusPtr->creditsViewportMode++;
|
||||
state_init_intro();
|
||||
return;
|
||||
@ -98,44 +102,44 @@ void state_step_intro(void) {
|
||||
}
|
||||
|
||||
switch (gGameStatusPtr->introState) {
|
||||
case 0:
|
||||
case INTRO_STATE_0:
|
||||
update_effects();
|
||||
update_cameras();
|
||||
if (gGameStatusPtr->creditsViewportMode == -1) {
|
||||
set_curtain_fade_goal(0.0f);
|
||||
if (intro_logos_fade_out(D_800A0956)) {
|
||||
gGameStatusPtr->introState = 1;
|
||||
gGameStatusPtr->introState = INTRO_STATE_1;
|
||||
set_curtain_draw_callback(NULL);
|
||||
}
|
||||
} else {
|
||||
D_800A0954 += D_800A0956;
|
||||
if (D_800A0954 >= 0xFF) {
|
||||
D_800A0954 = 0xFF;
|
||||
gGameStatusPtr->introState = 1;
|
||||
gGameStatusPtr->introState = INTRO_STATE_1;
|
||||
set_curtain_draw_callback(NULL);
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 1:
|
||||
case INTRO_STATE_1:
|
||||
D_800A0950 = 4;
|
||||
gOverrideFlags |= 8;
|
||||
gOverrideFlags |= GLOBAL_OVERRIDES_8;
|
||||
if (D_800A0960 != 0xE) {
|
||||
gGameStatusPtr->introState = 2;
|
||||
gGameStatusPtr->introState = INTRO_STATE_2;
|
||||
}
|
||||
break;
|
||||
case 21:
|
||||
case INTRO_STATE_15:
|
||||
D_800A0950--;
|
||||
if (D_800A0950 <= 0) {
|
||||
gOverrideFlags &= -9;
|
||||
gGameStatusPtr->introState = 2;
|
||||
gOverrideFlags &= ~GLOBAL_OVERRIDES_8;
|
||||
gGameStatusPtr->introState = INTRO_STATE_2;
|
||||
}
|
||||
break;
|
||||
case 2:
|
||||
case INTRO_STATE_2:
|
||||
set_curtain_draw_callback(NULL);
|
||||
gGameStatusPtr->isBattle = 0;
|
||||
gGameStatusPtr->isBattle = FALSE;
|
||||
gGameStatusPtr->unk_76 = 0;
|
||||
gGameStatusPtr->disableScripts = 0;
|
||||
gGameStatusPtr->keepUsingPartnerOnMapChange = 0;
|
||||
gGameStatusPtr->disableScripts = FALSE;
|
||||
gGameStatusPtr->keepUsingPartnerOnMapChange = FALSE;
|
||||
|
||||
if (gGameStatusPtr->creditsViewportMode == -1) {
|
||||
general_heap_create();
|
||||
@ -163,7 +167,7 @@ void state_step_intro(void) {
|
||||
clear_item_entity_data();
|
||||
clear_saved_variables();
|
||||
initialize_collision();
|
||||
set_game_mode(2);
|
||||
set_game_mode(GAME_MODE_TITLE_SCREEN);
|
||||
return;
|
||||
}
|
||||
|
||||
@ -183,19 +187,19 @@ void state_step_intro(void) {
|
||||
playerData->partners[i].enabled = 0;
|
||||
}
|
||||
|
||||
playerData->currentPartner = 0;
|
||||
playerData->currentPartner = PARTNER_NONE;
|
||||
load_map_by_IDs(gGameStatusPtr->areaID, gGameStatusPtr->mapID, 0);
|
||||
gGameStatusPtr->introState = 3;
|
||||
gGameStatusPtr->introState = INTRO_STATE_3;
|
||||
disable_player_input();
|
||||
break;
|
||||
case 3:
|
||||
case INTRO_STATE_3:
|
||||
if (D_800A0960 == 0xE) {
|
||||
D_800A0960 = 0xF;
|
||||
}
|
||||
D_800A0954 = 0xFF - D_800A0958;
|
||||
gOverrideFlags &= ~0x8;
|
||||
D_800A0954 = 255 - D_800A0958;
|
||||
gOverrideFlags &= ~GLOBAL_OVERRIDES_8;
|
||||
gCameras->flags &= ~0x2;
|
||||
gOverrideFlags &= ~0x2;
|
||||
gOverrideFlags &= ~GLOBAL_OVERRIDES_DISABLE_RENDER_WORLD;
|
||||
update_player();
|
||||
update_encounters();
|
||||
update_npcs();
|
||||
@ -203,17 +207,17 @@ void state_step_intro(void) {
|
||||
update_cameras();
|
||||
if (!does_script_exist(gGameStatusPtr->mainScriptID)) {
|
||||
gGameStatusPtr->prevArea = gGameStatusPtr->areaID;
|
||||
gGameStatusPtr->introState = 4;
|
||||
gGameStatusPtr->introState = INTRO_STATE_4;
|
||||
break;
|
||||
}
|
||||
return;
|
||||
case 4:
|
||||
case INTRO_STATE_4:
|
||||
update_effects();
|
||||
update_cameras();
|
||||
update_npcs();
|
||||
if (D_800A0954 == 0) {
|
||||
set_screen_overlay_params_front(0xFF, -1.0f);
|
||||
set_screen_overlay_params_back(0xFF, -1.0f);
|
||||
set_screen_overlay_params_front(255, -1.0f);
|
||||
set_screen_overlay_params_back(255, -1.0f);
|
||||
} else {
|
||||
D_800A0954 -= D_800A0958;
|
||||
if (D_800A0954 < 0) {
|
||||
|
@ -16,7 +16,7 @@ void state_init_logos(void) {
|
||||
s32* temp_800A0910;
|
||||
|
||||
general_heap_create();
|
||||
gGameStatusPtr->introState = 0;
|
||||
gGameStatusPtr->introState = INTRO_STATE_0;
|
||||
gGameStatusPtr->introCounter = 0;
|
||||
gGameStatusPtr->bSkipIntro = FALSE;
|
||||
intro_logos_set_fade_alpha(255);
|
||||
@ -38,30 +38,30 @@ void state_init_logos(void) {
|
||||
|
||||
nuContRmbForceStop();
|
||||
create_cameras_a();
|
||||
gCameras[0].updateMode = 6;
|
||||
gCameras[0].unk_06 = 1;
|
||||
gCameras[0].nearClip = 0x10;
|
||||
gCameras[0].farClip = 0x1000;
|
||||
gCurrentCameraID = 0;
|
||||
gCameras[0].vfov = 25.0f;
|
||||
gCameras[0].flags |= CAM_FLAG_ENABLED;
|
||||
gCameras[1].flags |= CAM_FLAG_ENABLED;
|
||||
gCameras[2].flags |= CAM_FLAG_ENABLED;
|
||||
gCameras[3].flags |= CAM_FLAG_ENABLED;
|
||||
gCameras[CAM_DEFAULT].updateMode = 6;
|
||||
gCameras[CAM_DEFAULT].unk_06 = 1;
|
||||
gCameras[CAM_DEFAULT].nearClip = 0x10;
|
||||
gCameras[CAM_DEFAULT].farClip = 0x1000;
|
||||
gCurrentCameraID = CAM_DEFAULT;
|
||||
gCameras[CAM_DEFAULT].vfov = 25.0f;
|
||||
gCameras[CAM_DEFAULT].flags |= CAM_FLAG_ENABLED;
|
||||
gCameras[CAM_BATTLE].flags |= CAM_FLAG_ENABLED;
|
||||
gCameras[CAM_TATTLE].flags |= CAM_FLAG_ENABLED;
|
||||
gCameras[CAM_CAM3].flags |= CAM_FLAG_ENABLED;
|
||||
set_cam_viewport(0, 12, 28, 296, 184);
|
||||
gCameras[0].unk_1E = 0x28;
|
||||
gCameras[0].bgColor[0] = 0;
|
||||
gCameras[0].bgColor[1] = 0;
|
||||
gCameras[0].bgColor[2] = 0;
|
||||
gCameras[0].unk_54 = 25.0f;
|
||||
gCameras[0].unk_58 = 25.0f;
|
||||
gCameras[0].unk_1C = 0;
|
||||
gCameras[0].unk_20 = 100;
|
||||
gCameras[0].unk_22 = 0;
|
||||
gCameras[0].lookAt_eye.x = 500.0f;
|
||||
gCameras[0].lookAt_eye.y = 1000.0f;
|
||||
gCameras[0].lookAt_eye.z = 1500.0f;
|
||||
gCameras[0].unk_5C = 150.0f;
|
||||
gCameras[CAM_DEFAULT].unk_1E = 0x28;
|
||||
gCameras[CAM_DEFAULT].bgColor[0] = 0;
|
||||
gCameras[CAM_DEFAULT].bgColor[1] = 0;
|
||||
gCameras[CAM_DEFAULT].bgColor[2] = 0;
|
||||
gCameras[CAM_DEFAULT].unk_54 = 25.0f;
|
||||
gCameras[CAM_DEFAULT].unk_58 = 25.0f;
|
||||
gCameras[CAM_DEFAULT].unk_1C = 0;
|
||||
gCameras[CAM_DEFAULT].unk_20 = 100;
|
||||
gCameras[CAM_DEFAULT].unk_22 = 0;
|
||||
gCameras[CAM_DEFAULT].lookAt_eye.x = 500.0f;
|
||||
gCameras[CAM_DEFAULT].lookAt_eye.y = 1000.0f;
|
||||
gCameras[CAM_DEFAULT].lookAt_eye.z = 1500.0f;
|
||||
gCameras[CAM_DEFAULT].unk_5C = 150.0f;
|
||||
clear_script_list();
|
||||
clear_generic_entity_list();
|
||||
clear_render_tasks();
|
||||
@ -73,7 +73,7 @@ void state_init_logos(void) {
|
||||
reset_background_settings();
|
||||
clear_entity_data(1);
|
||||
clear_effect_data();
|
||||
gOverrideFlags |= 0x2;
|
||||
gOverrideFlags |= GLOBAL_OVERRIDES_DISABLE_RENDER_WORLD;
|
||||
intro_logos_update_fade();
|
||||
gGameStatusPtr->backgroundFlags = FALSE;
|
||||
}
|
||||
@ -83,48 +83,48 @@ void state_step_logos(void) {
|
||||
if (intro_logos_fade_out(0xA) != 0) {
|
||||
set_curtain_scale(1.0f);
|
||||
set_curtain_fade(0.0f);
|
||||
set_game_mode(2);
|
||||
set_game_mode(GAME_MODE_TITLE_SCREEN);
|
||||
}
|
||||
} else {
|
||||
switch (gGameStatusPtr->introState) {
|
||||
case 1:
|
||||
case INTRO_STATE_1:
|
||||
if (gGameStatusPtr->introCounter == 0) {
|
||||
intro_logos_set_fade_color(208);
|
||||
gGameStatusPtr->introState++;
|
||||
}
|
||||
gGameStatusPtr->introCounter--;
|
||||
break;
|
||||
case 2:
|
||||
if (intro_logos_fade_out(0xA) != 0) {
|
||||
case INTRO_STATE_2:
|
||||
if (intro_logos_fade_out(0xA)) {
|
||||
gGameStatusPtr->introState++;
|
||||
}
|
||||
break;
|
||||
case 3:
|
||||
if (intro_logos_fade_in(0xA) != 0) {
|
||||
case INTRO_STATE_3:
|
||||
if (intro_logos_fade_in(0xA)) {
|
||||
gGameStatusPtr->introState++;
|
||||
gGameStatusPtr->introCounter = 40;
|
||||
}
|
||||
break;
|
||||
case 4:
|
||||
case INTRO_STATE_4:
|
||||
if (gGameStatusPtr->introCounter == 0) {
|
||||
gGameStatusPtr->introState++;
|
||||
intro_logos_set_fade_color(208);
|
||||
}
|
||||
gGameStatusPtr->introCounter--;
|
||||
break;
|
||||
case 5:
|
||||
if (intro_logos_fade_out(0xA) != 0) {
|
||||
case INTRO_STATE_5:
|
||||
if (intro_logos_fade_out(0xA)) {
|
||||
gGameStatusPtr->introState++;
|
||||
}
|
||||
break;
|
||||
case 0:
|
||||
case 6:
|
||||
if (intro_logos_fade_in(0xA) != 0) {
|
||||
case INTRO_STATE_0:
|
||||
case INTRO_STATE_6:
|
||||
if (intro_logos_fade_in(0xA)) {
|
||||
gGameStatusPtr->introState++;
|
||||
gGameStatusPtr->introCounter = 30;
|
||||
}
|
||||
break;
|
||||
case 7:
|
||||
case INTRO_STATE_7:
|
||||
if (gGameStatusPtr->introCounter == 0) {
|
||||
gGameStatusPtr->introState++;
|
||||
intro_logos_set_fade_color(208);
|
||||
@ -132,7 +132,7 @@ void state_step_logos(void) {
|
||||
}
|
||||
gGameStatusPtr->introCounter--;
|
||||
break;
|
||||
case 8:
|
||||
case INTRO_STATE_8:
|
||||
if (gGameStatusPtr->introCounter == 0) {
|
||||
gGameStatusPtr->introState++;
|
||||
set_curtain_scale_goal(1.0f);
|
||||
@ -142,26 +142,26 @@ void state_step_logos(void) {
|
||||
gGameStatusPtr->introCounter--;
|
||||
}
|
||||
break;
|
||||
case 9:
|
||||
case INTRO_STATE_9:
|
||||
if (intro_logos_fade_out(0xA) != 0) {
|
||||
gGameStatusPtr->introCounter = 15;
|
||||
gGameStatusPtr->introState++;
|
||||
}
|
||||
break;
|
||||
case 10:
|
||||
case INTRO_STATE_A:
|
||||
if (gGameStatusPtr->introCounter == 0) {
|
||||
gGameStatusPtr->introState++;
|
||||
} else {
|
||||
gGameStatusPtr->introCounter--;
|
||||
}
|
||||
break;
|
||||
case 11:
|
||||
case INTRO_STATE_B:
|
||||
heap_free(D_800A0910);
|
||||
D_800A0910 = 0;
|
||||
|
||||
intro_logos_set_fade_alpha(255);
|
||||
gGameStatusPtr->creditsViewportMode = 0;
|
||||
set_game_mode(16);
|
||||
set_game_mode(GAME_MODE_INTRO);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -39,7 +39,7 @@ void state_step_pause(void) {
|
||||
if (nuGfxCfb[1] == nuGfxCfb_ptr) {
|
||||
D_800A0920 = 4;
|
||||
D_800A0921 = 2;
|
||||
gOverrideFlags |= 0x8;
|
||||
gOverrideFlags |= GLOBAL_OVERRIDES_8;
|
||||
gGameStatusPtr->backgroundFlags &= ~0xF0;
|
||||
gGameStatusPtr->backgroundFlags |= 0x10;
|
||||
|
||||
@ -82,7 +82,7 @@ void state_step_pause(void) {
|
||||
bgm_quiet_max_volume();
|
||||
nuPiReadRomOverlay(&D_8007795C);
|
||||
pause_init();
|
||||
gOverrideFlags &= ~0x8;
|
||||
gOverrideFlags &= ~GLOBAL_OVERRIDES_8;
|
||||
}
|
||||
|
||||
if (D_800A0920 >= 0) {
|
||||
@ -118,7 +118,7 @@ void state_step_unpause(void) {
|
||||
case 0:
|
||||
case 1:
|
||||
if (D_800A0920 == 4) {
|
||||
gOverrideFlags |= 0x8;
|
||||
gOverrideFlags |= GLOBAL_OVERRIDES_8;
|
||||
}
|
||||
|
||||
if (D_800A0920 >= 0) {
|
||||
@ -136,7 +136,7 @@ void state_step_unpause(void) {
|
||||
D_800A0920 = -1;
|
||||
nuGfxSetCfb(&D_80077950, ARRAY_COUNT(D_80077950));
|
||||
pause_cleanup();
|
||||
gOverrideFlags &= ~0x8;
|
||||
gOverrideFlags &= ~GLOBAL_OVERRIDES_8;
|
||||
mapConfig = get_current_map_header();
|
||||
map = &gAreas[gGameStatusPtr->areaID].maps[gGameStatusPtr->mapID];
|
||||
gGameStatusPtr->isBattle = FALSE;
|
||||
@ -223,7 +223,7 @@ void state_step_unpause(void) {
|
||||
update_player();
|
||||
update_effects();
|
||||
enable_player_input();
|
||||
set_game_mode(4);
|
||||
set_game_mode(GAME_MODE_CHANGE_MAP);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -4,15 +4,15 @@
|
||||
#include "sprite.h"
|
||||
|
||||
void state_init_startup(void) {
|
||||
gOverrideFlags |= 0x8;
|
||||
gGameStatusPtr->introState = 3;
|
||||
gOverrideFlags |= GLOBAL_OVERRIDES_8;
|
||||
gGameStatusPtr->introState = INTRO_STATE_3;
|
||||
}
|
||||
|
||||
void state_step_startup(void) {
|
||||
GameStatus* gameStatus = gGameStatusPtr;
|
||||
s32 i;
|
||||
|
||||
if (gameStatus->introState != 0) {
|
||||
if (gameStatus->introState != INTRO_STATE_0) {
|
||||
gameStatus->introState--;
|
||||
return;
|
||||
}
|
||||
@ -79,8 +79,8 @@ void state_step_startup(void) {
|
||||
audio_set_mono();
|
||||
}
|
||||
|
||||
gOverrideFlags &= ~0x8;
|
||||
set_game_mode(1);
|
||||
gOverrideFlags &= ~GLOBAL_OVERRIDES_8;
|
||||
set_game_mode(GAME_MODE_LOGOS);
|
||||
}
|
||||
|
||||
void state_drawUI_startup(void) {
|
||||
|
@ -1,10 +1,20 @@
|
||||
#include "common.h"
|
||||
#include "nu/nusys.h"
|
||||
#include "hud_element.h"
|
||||
#include "sprite.h"
|
||||
|
||||
void title_screen_draw_copyright(f32);
|
||||
// Properties of the title screen Paper Mario logo
|
||||
#define TITLE_WIDTH 200 // Width of the texture
|
||||
#define TITLE_HEIGHT 112 // Height of the texture
|
||||
#define TITLE_TILE_HEIGHT 2 // Height of an individually loaded tile in the texture
|
||||
#define TITLE_NUM_TILES (TITLE_HEIGHT / TITLE_TILE_HEIGHT) // Number of tiles in the texture
|
||||
#define TITLE_TILE_PIXELS (TITLE_WIDTH * TITLE_TILE_HEIGHT) // Number of pixels in a single tile of the texture
|
||||
#define TITLE_POS_LEFT ((SCREEN_WIDTH - TITLE_WIDTH) / 2) // Left edge of the texture on screen
|
||||
#define TITLE_POS_TOP 15 // Top edge of the texture on screen (with no offset)
|
||||
|
||||
s16 D_800779C0[] = {0, 0};
|
||||
s16 D_800779C0[2] = {0, 0};
|
||||
s32 D_800779C4 = 0;
|
||||
s8 D_800779C8[] = {0, 0};
|
||||
s8 D_800779C8[2] = {0, 0};
|
||||
s8 D_800779CA = 0;
|
||||
s8 D_800779CB = 0x45;
|
||||
s32 D_800779CC = 0x52524F52;
|
||||
@ -15,12 +25,29 @@ s32 D_800779D8[] = { 0x00000000, 0x00000000, 0x00000045, 0x52524F52, 0xF7F7F700,
|
||||
0xF7F7F700, 0x00000000, 0x00000000,
|
||||
};
|
||||
s32 D_80077A24 = 0x01010101;
|
||||
|
||||
s32 D_80077A28 = 0;
|
||||
s32 D_80077A2C = 0;
|
||||
s32 D_80077A30 = 0;
|
||||
s32 D_80077A34[] = {0x00000000, 0xFFFFFF00, 0xFFFFFF00};
|
||||
s32 D_80077A40[] = {0, 0, 0, 0};
|
||||
s32 D_80077A34[1] = {0};
|
||||
|
||||
Lights1 D_80077A38 = {
|
||||
.a = {
|
||||
.l = {
|
||||
.col = {255, 255, 255},
|
||||
.colc = {255, 255, 255},
|
||||
},
|
||||
},
|
||||
.l = {
|
||||
{
|
||||
.l = {
|
||||
.col = {0, 0, 0},
|
||||
.colc = {0, 0, 0},
|
||||
.dir = {0, 0, 0},
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
Gfx D_80077A50[] = {
|
||||
gsDPPipeSync(),
|
||||
gsDPSetCycleType(G_CYC_1CYCLE),
|
||||
@ -42,49 +69,346 @@ Gfx D_80077A50[] = {
|
||||
gsSPEndDisplayList(),
|
||||
};
|
||||
|
||||
extern s32 D_80077A2B;
|
||||
typedef struct TitleDataStruct {
|
||||
/* 0x0 */ s32 unk_00;
|
||||
/* 0x4 */ s32 unk_04;
|
||||
/* 0x8 */ s32 unk_08;
|
||||
} TitleDataStruct; // size = 0xC
|
||||
|
||||
extern s16 D_800A0970;
|
||||
extern TitleDataStruct* D_800A0974;
|
||||
extern s32* D_800A0978;
|
||||
extern s32* D_800A097C;
|
||||
extern s32 D_800A0980;
|
||||
extern s32* D_800A0980;
|
||||
extern s16 D_800A0988;
|
||||
|
||||
INCLUDE_ASM(void, "state_title_screen", state_init_title_screen, void);
|
||||
void appendGfx_title_screen(void);
|
||||
void draw_title_screen_NOP(void);
|
||||
void title_screen_draw_images(f32, f32);
|
||||
void title_screen_draw_logo(f32);
|
||||
void title_screen_draw_press_start(void);
|
||||
void title_screen_draw_copyright(f32);
|
||||
|
||||
INCLUDE_ASM(void, "state_title_screen", state_step_title_screen, void);
|
||||
void state_init_title_screen(void) {
|
||||
s32 titleDataSize;
|
||||
void* titleDataDst;
|
||||
void* titleData;
|
||||
|
||||
gOverrideFlags = 0;
|
||||
timeFreezeMode = 0;
|
||||
D_8014C248[0] = 1;
|
||||
general_heap_create();
|
||||
clear_printers();
|
||||
func_801497FC(0);
|
||||
gGameStatusPtr->introState = INTRO_STATE_0;
|
||||
gGameStatusPtr->introCounter = 0;
|
||||
gGameStatusPtr->isBattle = FALSE;
|
||||
gGameStatusPtr->creditsViewportMode = -1;
|
||||
intro_logos_update_fade();
|
||||
titleData = load_asset_by_name("title_data", &titleDataSize);
|
||||
titleDataDst = D_800A0974 = heap_malloc(titleDataSize);
|
||||
decode_yay0(titleData, titleDataDst);
|
||||
general_heap_free(titleData);
|
||||
|
||||
D_800A0978 = (s32*)(D_800A0974->unk_00 + (s32) D_800A0974);
|
||||
D_800A097C = (s32*)(D_800A0974->unk_04 + (s32) D_800A0974);
|
||||
D_800A0980 = (s32*)(D_800A0974->unk_08 + (s32) D_800A0974);
|
||||
|
||||
create_cameras_a();
|
||||
gCameras[CAM_DEFAULT].updateMode = 6;
|
||||
gCameras[CAM_DEFAULT].unk_06 = 1;
|
||||
gCameras[CAM_DEFAULT].nearClip = 0x10;
|
||||
gCameras[CAM_DEFAULT].farClip = 0x1000;
|
||||
gCurrentCameraID = CAM_DEFAULT;
|
||||
gCameras[CAM_DEFAULT].vfov = 25.0f;
|
||||
gCameras[CAM_DEFAULT].flags |= CAMERA_FLAGS_2;
|
||||
gCameras[CAM_BATTLE].flags |= CAMERA_FLAGS_2;
|
||||
gCameras[CAM_TATTLE].flags |= CAMERA_FLAGS_2;
|
||||
gCameras[CAM_CAM3].flags |= CAMERA_FLAGS_2;
|
||||
set_cam_viewport(0, 12, 28, 296, 184);
|
||||
gCameras[CAM_DEFAULT].unk_1E = 40;
|
||||
gCameras[CAM_DEFAULT].bgColor[0] = 0;
|
||||
gCameras[CAM_DEFAULT].bgColor[1] = 0;
|
||||
gCameras[CAM_DEFAULT].bgColor[2] = 0;
|
||||
gCameras[CAM_DEFAULT].unk_54 = 25.0f;
|
||||
gCameras[CAM_DEFAULT].unk_58 = 25.0f;
|
||||
gCameras[CAM_DEFAULT].unk_1C = 0;
|
||||
gCameras[CAM_DEFAULT].unk_20 = 100;
|
||||
gCameras[CAM_DEFAULT].unk_22 = 0;
|
||||
gCameras[CAM_DEFAULT].lookAt_eye.x = 500.0f;
|
||||
gCameras[CAM_DEFAULT].lookAt_eye.y = 1000.0f;
|
||||
gCameras[CAM_DEFAULT].lookAt_eye.z = 1500.0f;
|
||||
gCameras[CAM_DEFAULT].unk_5C = 150.0f;
|
||||
clear_script_list();
|
||||
clear_generic_entity_list();
|
||||
clear_render_tasks();
|
||||
spr_init_sprites(0);
|
||||
clear_animator_list();
|
||||
clear_entity_models();
|
||||
clear_npcs();
|
||||
clear_hud_element_cache();
|
||||
reset_background_settings();
|
||||
clear_entity_data(1);
|
||||
clear_effect_data();
|
||||
gOverrideFlags |= GLOBAL_OVERRIDES_DISABLE_RENDER_WORLD;
|
||||
clear_player_data();
|
||||
gOverrideFlags &= ~GLOBAL_OVERRIDES_8;
|
||||
game_mode_set_fpDrawAuxUI(0, appendGfx_title_screen);
|
||||
load_map_bg("title_bg");
|
||||
read_background_size(&gBackgroundImage);
|
||||
bgm_set_song(0, SONG_MAIN_THEME, 0, 500, 8);
|
||||
D_800A0988 = 480;
|
||||
}
|
||||
|
||||
void state_step_title_screen(void) {
|
||||
s16* temp;
|
||||
u32 pressedButtons = gGameStatusPtr->pressedButtons;
|
||||
|
||||
set_curtain_scale(1.0f);
|
||||
set_curtain_fade(0.0f);
|
||||
|
||||
if (D_800A0988 > 0) {
|
||||
D_800A0988--;
|
||||
}
|
||||
|
||||
switch (gGameStatusPtr->introState) {
|
||||
case INTRO_STATE_0:
|
||||
D_800A0970 = 3;
|
||||
gOverrideFlags |= GLOBAL_OVERRIDES_8;
|
||||
gGameStatusPtr->unk_B0 = 20;
|
||||
gGameStatusPtr->unk_AF = gGameStatusPtr->unk_B0;
|
||||
gGameStatusPtr->introState++;
|
||||
break;
|
||||
case INTRO_STATE_1:
|
||||
if (D_800A0970 != 0) {
|
||||
D_800A0970--;
|
||||
} else {
|
||||
if (gGameStatusPtr->unk_AF != 0) {
|
||||
gGameStatusPtr->unk_AF--;
|
||||
}
|
||||
gOverrideFlags &= ~GLOBAL_OVERRIDES_8;
|
||||
if (intro_logos_fade_in(6) != 0) {
|
||||
if (gGameStatusPtr->unk_AF == 0) {
|
||||
gGameStatusPtr->introState = INTRO_STATE_2;
|
||||
}
|
||||
}
|
||||
intro_logos_update_fade();
|
||||
}
|
||||
break;
|
||||
case INTRO_STATE_2:
|
||||
if (D_80077A34[0] != NULL && D_800A0988 == 120) {
|
||||
bgm_set_song(0, -1, 0, 3900, 8);
|
||||
}
|
||||
if (D_800A0988 == 0) {
|
||||
gGameStatusPtr->introState = INTRO_STATE_4;
|
||||
if (D_80077A34[0] == NULL) {
|
||||
*D_800779C0 = 10;
|
||||
} else {
|
||||
*D_800779C0 = 9;
|
||||
}
|
||||
D_80077A34[0] ^= 1;
|
||||
return;
|
||||
}
|
||||
if (pressedButtons & (BUTTON_A | BUTTON_START)) {
|
||||
gGameStatusPtr->introState = INTRO_STATE_4;
|
||||
*D_800779C0 = 5;
|
||||
sfx_play_sound(SOUND_D5);
|
||||
bgm_set_song(0, SONG_FILE_SELECT, 0, 500, 8);
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case INTRO_STATE_4:
|
||||
gGameStatusPtr->introState = INTRO_STATE_5;
|
||||
intro_logos_set_fade_color(0xD0);
|
||||
if (*D_800779C0 == 9 || *D_800779C0 == 10) {
|
||||
gGameStatusPtr->unk_B0 = 20;
|
||||
} else {
|
||||
gGameStatusPtr->unk_B0 = 10;
|
||||
}
|
||||
gGameStatusPtr->unk_AF = gGameStatusPtr->unk_B0;
|
||||
break;
|
||||
case INTRO_STATE_5:
|
||||
if (*D_800779C0 == 9 || *D_800779C0 == 10) {
|
||||
if (gGameStatusPtr->unk_AF != 0) {
|
||||
gGameStatusPtr->unk_AF--;
|
||||
}
|
||||
if (intro_logos_fade_out(0xA) != 0) {
|
||||
if (gGameStatusPtr->unk_AF == 0) {
|
||||
gGameStatusPtr->unk_AF = 3;
|
||||
gOverrideFlags |= GLOBAL_OVERRIDES_8;
|
||||
gGameStatusPtr->introState = INTRO_STATE_6;
|
||||
}
|
||||
}
|
||||
intro_logos_update_fade();
|
||||
} else if (*D_800779C0 == 5) {
|
||||
if (gGameStatusPtr->unk_AF == 0) {
|
||||
gGameStatusPtr->unk_AF = 3;
|
||||
gOverrideFlags |= GLOBAL_OVERRIDES_8;
|
||||
gGameStatusPtr->introState = INTRO_STATE_6;
|
||||
} else {
|
||||
gGameStatusPtr->unk_AF--;
|
||||
}
|
||||
} else {
|
||||
gGameStatusPtr->unk_AF = 3;
|
||||
gOverrideFlags |= GLOBAL_OVERRIDES_8;
|
||||
gGameStatusPtr->introState = INTRO_STATE_6;
|
||||
}
|
||||
break;
|
||||
case INTRO_STATE_6:
|
||||
if (gGameStatusPtr->unk_AF != 0) {
|
||||
gGameStatusPtr->unk_AF--;
|
||||
break;
|
||||
}
|
||||
general_heap_create();
|
||||
clear_render_tasks();
|
||||
create_cameras_a();
|
||||
clear_entity_models();
|
||||
clear_animator_list();
|
||||
clear_npcs();
|
||||
clear_hud_element_cache();
|
||||
spr_init_sprites(0);
|
||||
clear_entity_data(1);
|
||||
clear_windows();
|
||||
gOverrideFlags &= ~GLOBAL_OVERRIDES_8;
|
||||
gOverrideFlags &= ~GLOBAL_OVERRIDES_DISABLE_RENDER_WORLD;
|
||||
temp = D_800779C0;
|
||||
gGameStatusPtr->entryID = 0;
|
||||
|
||||
switch (temp[0]) {
|
||||
case 9:
|
||||
gGameStatusPtr->creditsViewportMode = 0;
|
||||
set_game_mode(GAME_MODE_INTRO);
|
||||
break;
|
||||
case 10:
|
||||
set_game_mode(GAME_MODE_DEMO);
|
||||
break;
|
||||
case 5:
|
||||
gGameStatusPtr->areaID = 0;
|
||||
gGameStatusPtr->mapID = 0xB;
|
||||
gGameStatusPtr->entryID = 0;
|
||||
set_game_mode(GAME_MODE_FILE_SELECT);
|
||||
break;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (!(gOverrideFlags & GLOBAL_OVERRIDES_8)) {
|
||||
update_npcs();
|
||||
update_cameras();
|
||||
}
|
||||
}
|
||||
|
||||
void state_drawUI_title_screen(void) {
|
||||
switch (gGameStatusPtr->introState) {
|
||||
case 0:
|
||||
case INTRO_STATE_0:
|
||||
D_80077A28 = 0;
|
||||
D_80077A2C = 0;
|
||||
D_80077A30 = 0;
|
||||
draw_title_screen_NOP();
|
||||
break;
|
||||
case 2:
|
||||
case INTRO_STATE_2:
|
||||
draw_title_screen_NOP();
|
||||
if (gGameStatusPtr->contBitPattern & 1) {
|
||||
title_screen_draw_press_start();
|
||||
}
|
||||
default:
|
||||
case INTRO_STATE_3:
|
||||
break;
|
||||
case 1:
|
||||
case 4:
|
||||
case 5:
|
||||
case INTRO_STATE_1:
|
||||
case INTRO_STATE_4:
|
||||
case INTRO_STATE_5:
|
||||
draw_title_screen_NOP();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
INCLUDE_ASM(void, "state_title_screen", appendGfx_title_screen);
|
||||
void appendGfx_title_screen(void) {
|
||||
f32 phi_f12;
|
||||
s32 temp;
|
||||
|
||||
switch (gGameStatusPtr->introState) {
|
||||
case INTRO_STATE_0:
|
||||
case INTRO_STATE_3:
|
||||
break;
|
||||
case INTRO_STATE_1:
|
||||
phi_f12 = gGameStatusPtr->unk_AF;
|
||||
phi_f12 /= gGameStatusPtr->unk_B0;
|
||||
phi_f12 = SQ(phi_f12);
|
||||
title_screen_draw_images(phi_f12, phi_f12);
|
||||
break;
|
||||
case INTRO_STATE_2:
|
||||
title_screen_draw_images(0.0f, 0.0f);
|
||||
break;
|
||||
case INTRO_STATE_4:
|
||||
title_screen_draw_images(0.0f, 0.0f);
|
||||
break;
|
||||
case INTRO_STATE_5:
|
||||
temp = gGameStatusPtr->unk_AF - 1;
|
||||
phi_f12 = gGameStatusPtr->unk_B0 - temp;
|
||||
phi_f12 /= gGameStatusPtr->unk_B0;
|
||||
phi_f12 = SQ(phi_f12);
|
||||
title_screen_draw_images(phi_f12, phi_f12);
|
||||
break;
|
||||
}
|
||||
|
||||
gDPPipeSync(gMasterGfxPos++);
|
||||
gDPSetColorImage(gMasterGfxPos++, G_IM_FMT_RGBA, G_IM_SIZ_16b, SCREEN_WIDTH, osVirtualToPhysical(nuGfxCfb_ptr));
|
||||
gDPSetScissor(gMasterGfxPos++, G_SC_NON_INTERLACE, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT);
|
||||
gDPSetCycleType(gMasterGfxPos++, G_CYC_1CYCLE);
|
||||
gDPPipeSync(gMasterGfxPos++);
|
||||
gSPClearGeometryMode(gMasterGfxPos++, G_ZBUFFER | G_SHADE | G_CULL_BOTH | G_FOG | G_LIGHTING |
|
||||
G_TEXTURE_GEN | G_TEXTURE_GEN_LINEAR | G_LOD | G_SHADING_SMOOTH);
|
||||
gSPSetGeometryMode(gMasterGfxPos++, G_ZBUFFER | G_SHADE | G_LIGHTING | G_SHADING_SMOOTH);
|
||||
gSPSetLights1(gMasterGfxPos++, D_80077A38);
|
||||
|
||||
gSPTexture(gMasterGfxPos++, -1, -1, 0, G_TX_RENDERTILE, G_ON);
|
||||
gDPSetTextureLOD(gMasterGfxPos++, G_TL_TILE);
|
||||
gDPSetTexturePersp(gMasterGfxPos++, G_TP_PERSP);
|
||||
gDPSetTextureFilter(gMasterGfxPos++, G_TF_BILERP);
|
||||
gDPSetColorDither(gMasterGfxPos++, G_CD_DISABLE);
|
||||
gDPSetTextureDetail(gMasterGfxPos++, G_TD_CLAMP);
|
||||
gDPSetTextureConvert(gMasterGfxPos++, G_TC_FILT);
|
||||
gDPSetCombineKey(gMasterGfxPos++, G_CK_NONE);
|
||||
gDPSetAlphaCompare(gMasterGfxPos++, G_AC_NONE);
|
||||
render_frame(0);
|
||||
render_frame(1);
|
||||
}
|
||||
|
||||
void draw_title_screen_NOP(void) {
|
||||
}
|
||||
|
||||
void title_screen_draw_images(f32 arg0, f32 arg1) {
|
||||
title_screen_draw_logo();
|
||||
title_screen_draw_logo(arg0);
|
||||
title_screen_draw_copyright(arg1);
|
||||
}
|
||||
|
||||
INCLUDE_ASM(void, "state_title_screen", title_screen_draw_logo);
|
||||
void title_screen_draw_logo(f32 arg0) {
|
||||
s32 yOffset;
|
||||
s32 i;
|
||||
|
||||
gSPDisplayList(gMasterGfxPos++, D_80077A50);
|
||||
gDPPipeSync(gMasterGfxPos++);
|
||||
yOffset = -100 * arg0;
|
||||
|
||||
for (i = 0; i < TITLE_NUM_TILES; i++) {
|
||||
// Load a tile from the logo texture
|
||||
gDPLoadTextureTile(gMasterGfxPos++, &D_800A0978[i * TITLE_TILE_PIXELS], G_IM_FMT_RGBA, G_IM_SIZ_32b,
|
||||
TITLE_WIDTH, TITLE_TILE_HEIGHT, // width, height
|
||||
0, 0, (TITLE_WIDTH - 1), (TITLE_TILE_HEIGHT - 1), // uls, ult, lrs, lrt
|
||||
0, // pal
|
||||
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, // cms, cmt
|
||||
G_TX_NOMASK, G_TX_NOMASK, // masks, maskt
|
||||
G_TX_NOLOD, G_TX_NOLOD); // shifts, shiftt
|
||||
// Draw a scissored texture rectangle with the loaded tile
|
||||
gSPScisTextureRectangle(gMasterGfxPos++,
|
||||
(TITLE_POS_LEFT) << 2, // ulx
|
||||
(TITLE_POS_TOP + TITLE_TILE_HEIGHT * i + yOffset) << 2, // uly
|
||||
(TITLE_POS_LEFT + TITLE_WIDTH) << 2, // lrx
|
||||
(TITLE_POS_TOP + TITLE_TILE_HEIGHT + TITLE_TILE_HEIGHT * i + yOffset) << 2, // lry
|
||||
G_TX_RENDERTILE, 0, 0, 1 << 10, 1 << 10);
|
||||
}
|
||||
|
||||
gDPPipeSync(gMasterGfxPos++);
|
||||
}
|
||||
|
||||
void title_screen_draw_press_start(void) {
|
||||
switch (D_80077A2C) {
|
||||
@ -115,11 +439,11 @@ void title_screen_draw_press_start(void) {
|
||||
|
||||
gSPDisplayList(gMasterGfxPos++, D_80077A50);
|
||||
gDPSetCombineMode(gMasterGfxPos++, G_CC_MODULATEIA_PRIM, G_CC_MODULATEIA_PRIM);
|
||||
gDPSetPrimColor(gMasterGfxPos++, 0, 0, 0xF8, 0xF0, 0x98, D_80077A28);
|
||||
gDPSetPrimColor(gMasterGfxPos++, 0, 0, 248, 240, 152, D_80077A28);
|
||||
gDPPipeSync(gMasterGfxPos++);
|
||||
gDPLoadTextureBlock(gMasterGfxPos++, D_800A0980, G_IM_FMT_IA, G_IM_SIZ_8b, 128, 32, 0, G_TX_NOMIRROR | G_TX_WRAP,
|
||||
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
|
||||
gSPTextureRectangle(gMasterGfxPos++, 0x0180, 0x0224, 0x0380, 0x02A4, G_TX_RENDERTILE, 0, 0, 0x0400, 0x0400);
|
||||
gSPTextureRectangle(gMasterGfxPos++, 384, 548, 896, 676, G_TX_RENDERTILE, 0, 0, 0x0400, 0x0400);
|
||||
gDPPipeSync(gMasterGfxPos++);
|
||||
}
|
||||
|
||||
@ -131,7 +455,7 @@ void title_screen_draw_copyright(f32 arg0) {
|
||||
gDPPipeSync(gMasterGfxPos++);
|
||||
|
||||
alpha = 255.0f - (arg0 * 255.0f);
|
||||
if (alpha < 0xFF) {
|
||||
if (alpha < 255) {
|
||||
if (alpha < 0) {
|
||||
alpha = 0;
|
||||
}
|
||||
@ -145,7 +469,7 @@ void title_screen_draw_copyright(f32 arg0) {
|
||||
gDPLoadTextureTile(gMasterGfxPos++, &D_800A097C[0x240 * i], G_IM_FMT_IA, G_IM_SIZ_8b, 144, 32, 0, 0, 143, 15, 0,
|
||||
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD,
|
||||
G_TX_NOLOD);
|
||||
gSPTextureRectangle(gMasterGfxPos++, 0x0164, 0x2FC + (0x40 * i), 0x03A4, 0x33C + (0x40 * i), G_TX_RENDERTILE,
|
||||
gSPTextureRectangle(gMasterGfxPos++, 356, 764 + (0x40 * i), 932, 828 + (0x40 * i), G_TX_RENDERTILE,
|
||||
0, 0, 0x0400, 0x0400);
|
||||
}
|
||||
gDPPipeSync(gMasterGfxPos++);
|
||||
|
@ -20,7 +20,7 @@ void func_802B6000_E287F0(void) {
|
||||
playerStatus->gravityIntegrator[2] = 0.8059f;
|
||||
playerStatus->gravityIntegrator[3] = -0.0987f;
|
||||
|
||||
gCameras[0].moveFlags |= 1;
|
||||
gCameras[CAM_DEFAULT].moveFlags |= 1;
|
||||
|
||||
D_802B6240 = atan2(playerStatus->position.x, playerStatus->position.z, playerStatus->lastGoodPosition.x,
|
||||
playerStatus->lastGoodPosition.z);
|
||||
|
@ -23,7 +23,7 @@ void func_802B6000_E27C90(void) {
|
||||
playerStatus->currentSpeed = get_xz_dist_to_player(playerStatus->lastGoodPosition.x, playerStatus->lastGoodPosition.z) / 18.0f;
|
||||
subtract_hp(1);
|
||||
open_status_menu_long();
|
||||
gOverrideFlags |= 0x40;
|
||||
gOverrideFlags |= GLOBAL_OVERRIDES_40;
|
||||
}
|
||||
|
||||
sin_cos_rad(D_802B62B0 * TAU / 360.0f, &sinTheta, &cosTheta);
|
||||
@ -53,7 +53,7 @@ void func_802B6000_E27C90(void) {
|
||||
playerStatus->unk_10 = 60;
|
||||
playerStatus->unk_BF = 0;
|
||||
playerStatus->flags &= ~0x800;
|
||||
gOverrideFlags &= ~0x40;
|
||||
gOverrideFlags &= ~GLOBAL_OVERRIDES_40;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -33,11 +33,11 @@ void func_802B6000_E27F40(void) {
|
||||
playerStatus->currentSpeed = 0.0f;
|
||||
D_802B68B0 = 0.0f;
|
||||
|
||||
gCameras[0].moveFlags |= 3;
|
||||
gCameras[CAM_DEFAULT].moveFlags |= 3;
|
||||
D_802B68B4 = 90.0f;
|
||||
subtract_hp(1);
|
||||
open_status_menu_long();
|
||||
gOverrideFlags |= 0x40;
|
||||
gOverrideFlags |= GLOBAL_OVERRIDES_40;
|
||||
sfx_play_sound_at_player(0xE8, 0);
|
||||
}
|
||||
|
||||
@ -164,7 +164,7 @@ void func_802B6000_E27F40(void) {
|
||||
exec_ShakeCamX(0, 2, 1, 0.8f);
|
||||
start_rumble(0x100, 0x32);
|
||||
phys_adjust_cam_on_landing();
|
||||
gCameras[0].moveFlags &= ~2;
|
||||
gCameras[CAM_DEFAULT].moveFlags &= ~2;
|
||||
sfx_play_sound_at_player(0x3FB, 0);
|
||||
suggest_player_anim_setUnkFlag(0x8001A);
|
||||
playerStatus->flags &= ~0x800;
|
||||
@ -188,7 +188,7 @@ void func_802B6000_E27F40(void) {
|
||||
if (--playerStatus->framesOnGround << 16 <= 0) {
|
||||
set_action_state(ACTION_STATE_LAND);
|
||||
playerStatus->flags &= ~0x800000;
|
||||
gOverrideFlags &= ~0x40;
|
||||
gOverrideFlags &= ~GLOBAL_OVERRIDES_40;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
@ -46,7 +46,7 @@ void func_802B60B4_E240F4(void) {
|
||||
if (playerStatus->actionState == ACTION_STATE_LAUNCH) {
|
||||
phys_adjust_cam_on_landing();
|
||||
} else {
|
||||
gCameras[0].moveFlags |= 1;
|
||||
gCameras[CAM_DEFAULT].moveFlags |= 1;
|
||||
}
|
||||
|
||||
if (playerStatus->actionState == ACTION_STATE_JUMP) {
|
||||
@ -108,7 +108,7 @@ void func_802B6198_E241D8(void) {
|
||||
|
||||
temp_s1 = phi_a0;
|
||||
suggest_player_anim_clearUnkFlag(temp_s1);
|
||||
gCameras[0].moveFlags |= 1;
|
||||
gCameras[CAM_DEFAULT].moveFlags |= 1;
|
||||
}
|
||||
|
||||
playerStatus->fallState++;
|
||||
@ -136,7 +136,7 @@ void func_802B6294_E242D4(void) {
|
||||
phi_a0 = 0x6000A;
|
||||
}
|
||||
suggest_player_anim_clearUnkFlag(phi_a0);
|
||||
gCameras[0].moveFlags |= 1;
|
||||
gCameras[CAM_DEFAULT].moveFlags |= 1;
|
||||
}
|
||||
playerStatus->decorationList++;
|
||||
}
|
||||
@ -160,7 +160,7 @@ void func_802B6348_E24388(void) {
|
||||
if (playerStatus->flags < 0) {
|
||||
playerStatus->flags &= 0x7FFFFFF5;
|
||||
playerStatus->flags |= 4;
|
||||
gCameras[0].moveFlags |= 1;
|
||||
gCameras[CAM_DEFAULT].moveFlags |= 1;
|
||||
}
|
||||
|
||||
playerStatus->decorationList++;
|
||||
@ -195,7 +195,7 @@ void func_802B647C_E244BC(void) {
|
||||
}
|
||||
|
||||
suggest_player_anim_clearUnkFlag(temp_v1);
|
||||
gCameras[0].moveFlags |= 1;
|
||||
gCameras[CAM_DEFAULT].moveFlags |= 1;
|
||||
}
|
||||
playerStatus->decorationList++;
|
||||
}
|
||||
@ -207,7 +207,7 @@ void func_802B6508_E24548(void) {
|
||||
playerStatus->flags &= ~0x80000000;
|
||||
playerStatus->flags &= ~0xA;
|
||||
playerStatus->flags |= 4;
|
||||
gCameras[0].moveFlags |= 1;
|
||||
gCameras[CAM_DEFAULT].moveFlags |= 1;
|
||||
|
||||
if (playerStatus->animFlags & PLAYER_STATUS_ANIM_FLAGS_USING_PEACH_PHYSICS) {
|
||||
suggest_player_anim_clearUnkFlag(0xA0006);
|
||||
|
@ -53,7 +53,7 @@ void func_802B6060_E27570(void) {
|
||||
D_802B679C = 0;
|
||||
suggest_player_anim_clearUnkFlag(0x1000A);
|
||||
sfx_play_sound_at_player(SOUND_167, 0);
|
||||
gCameras[0].moveFlags |= 1;
|
||||
gCameras[CAM_DEFAULT].moveFlags |= 1;
|
||||
}
|
||||
tempCurrentSpeed = playerStatus->currentSpeed;
|
||||
sp28 = playerStatus->position.x;
|
||||
|
@ -26,7 +26,7 @@ void func_802B6000_E26DE0(void) {
|
||||
suggest_player_anim_clearUnkFlag(0x1000A);
|
||||
disable_player_input();
|
||||
playerStatus->flags |= 0x200;
|
||||
gCameras[0].moveFlags |= 1;
|
||||
gCameras[CAM_DEFAULT].moveFlags |= 1;
|
||||
sfx_play_sound_at_player(0x146, 0);
|
||||
}
|
||||
|
||||
|
@ -32,7 +32,7 @@ void func_802B6000_E26710(void) {
|
||||
suggest_player_anim_setUnkFlag(0x80000);
|
||||
disable_player_input();
|
||||
playerStatus->flags |= 0x200;
|
||||
gCameras[0].moveFlags |= 1;
|
||||
gCameras[CAM_DEFAULT].moveFlags |= 1;
|
||||
temp_f0 = clamp_angle(playerStatus->targetYaw - gCameras[gCurrentCameraID].currentYaw);
|
||||
phi_f4 = -60.0f;
|
||||
if (temp_f0 <= 180.0f) {
|
||||
|
@ -14,7 +14,7 @@ void func_802B6000_E291A0(void) {
|
||||
if (playerStatus->flags & (1 << 31)) {
|
||||
playerStatus->flags &= ~0x80000000;
|
||||
playerStatus->fallState = 0;
|
||||
gOverrideFlags |= 0x40;
|
||||
gOverrideFlags |= GLOBAL_OVERRIDES_40;
|
||||
disable_player_static_collisions();
|
||||
disable_player_input();
|
||||
}
|
||||
@ -34,9 +34,9 @@ void func_802B6000_E291A0(void) {
|
||||
playerStatus->position.y += D_802B62D0;
|
||||
D_802B62D0 -= D_802B62D8;
|
||||
add_vec2D_polar(&playerStatus->position, &playerStatus->position.z, D_802B62D4, D_802B62DC);
|
||||
gCameras[0].targetPos.x = playerStatus->position.x;
|
||||
gCameras[0].targetPos.y = playerStatus->position.y;
|
||||
gCameras[0].targetPos.z = playerStatus->position.z;
|
||||
gCameras[CAM_DEFAULT].targetPos.x = playerStatus->position.x;
|
||||
gCameras[CAM_DEFAULT].targetPos.y = playerStatus->position.y;
|
||||
gCameras[CAM_DEFAULT].targetPos.z = playerStatus->position.z;
|
||||
if (D_802B62D0 <= 0.0f) {
|
||||
playerStatus->fallState++;
|
||||
}
|
||||
@ -45,9 +45,9 @@ void func_802B6000_E291A0(void) {
|
||||
playerStatus->position.y += D_802B62D0;
|
||||
D_802B62D0 -= D_802B62D8;
|
||||
add_vec2D_polar(&playerStatus->position, &playerStatus->position.z, D_802B62D4, D_802B62DC);
|
||||
gCameras[0].targetPos.x = playerStatus->position.x;
|
||||
gCameras[0].targetPos.y = playerStatus->position.y;
|
||||
gCameras[0].targetPos.z = playerStatus->position.z;
|
||||
gCameras[CAM_DEFAULT].targetPos.x = playerStatus->position.x;
|
||||
gCameras[CAM_DEFAULT].targetPos.y = playerStatus->position.y;
|
||||
gCameras[CAM_DEFAULT].targetPos.z = playerStatus->position.z;
|
||||
tempCollision = player_check_collision_below(D_802B62D0, &sp10);
|
||||
if (sp10 >= 0) {
|
||||
sfx_play_sound_at_player(SOUND_162, 0);
|
||||
@ -73,7 +73,7 @@ void func_802B6000_E291A0(void) {
|
||||
enable_player_static_collisions();
|
||||
enable_player_input();
|
||||
set_action_state(ACTION_STATE_IDLE);
|
||||
gOverrideFlags &= ~0x40;
|
||||
gOverrideFlags &= ~GLOBAL_OVERRIDES_40;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -46,7 +46,7 @@ void func_802B60A4_E29514(void) {
|
||||
|
||||
if (playerStatus->flags & (1 << 31)) {
|
||||
playerStatus->flags &= ~0x80000000;
|
||||
gOverrideFlags |= 0x40;
|
||||
gOverrideFlags |= GLOBAL_OVERRIDES_40;
|
||||
func_800EF300();
|
||||
playerStatus->fallState = 1;
|
||||
playerStatus->framesOnGround = 0;
|
||||
@ -75,7 +75,7 @@ void func_802B60A4_E29514(void) {
|
||||
}
|
||||
switch(playerStatus->fallState) {
|
||||
case 1:
|
||||
gOverrideFlags |= 0x40;
|
||||
gOverrideFlags |= GLOBAL_OVERRIDES_40;
|
||||
if (++D_802B6EE4 >= 20.0f) {
|
||||
D_802B6EE4 = 20.0f;
|
||||
}
|
||||
@ -132,7 +132,7 @@ void func_802B60A4_E29514(void) {
|
||||
}
|
||||
break;
|
||||
case 2:
|
||||
gOverrideFlags |= 0x40;
|
||||
gOverrideFlags |= GLOBAL_OVERRIDES_40;
|
||||
if (--D_802B6EE4 < 0.0f) {
|
||||
D_802B6EE4 = 0.0f;
|
||||
playerStatus->flags &= ~0x100000;
|
||||
@ -156,7 +156,7 @@ void func_802B60A4_E29514(void) {
|
||||
enable_player_static_collisions();
|
||||
set_action_state(ACTION_STATE_LAND);
|
||||
enable_partner_ai();
|
||||
gOverrideFlags &= ~0x40;
|
||||
gOverrideFlags &= ~GLOBAL_OVERRIDES_40;
|
||||
return;
|
||||
}
|
||||
}
|
||||
@ -273,7 +273,7 @@ void func_802B60A4_E29514(void) {
|
||||
playerStatus->flags |= 0x800000;
|
||||
start_falling();
|
||||
enable_partner_ai();
|
||||
gOverrideFlags &= ~0x40;
|
||||
gOverrideFlags &= ~GLOBAL_OVERRIDES_40;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -1,6 +1,6 @@
|
||||
#include "end_01.h"
|
||||
|
||||
ApiStatus func_80240010_E05370(void) {
|
||||
gCameras[0].vfov = 35.0f;
|
||||
gCameras[CAM_DEFAULT].vfov = 35.0f;
|
||||
return ApiStatus_DONE2;
|
||||
}
|
||||
|
@ -40,7 +40,7 @@ ApiStatus func_80240688_E1EAE8(Evt* script, s32 isInitialCall) {
|
||||
gGameStatusPtr->unk_76 = 0;
|
||||
gGameStatusPtr->disableScripts = 0;
|
||||
gGameStatusPtr->keepUsingPartnerOnMapChange = 0;
|
||||
gOverrideFlags &= ~0x8;
|
||||
gOverrideFlags &= ~GLOBAL_OVERRIDES_8;
|
||||
general_heap_create();
|
||||
clear_render_tasks();
|
||||
clear_generic_entity_list();
|
||||
@ -68,6 +68,6 @@ ApiStatus func_80240688_E1EAE8(Evt* script, s32 isInitialCall) {
|
||||
initialize_collision();
|
||||
intro_logos_set_fade_alpha(255);
|
||||
intro_logos_set_fade_color(208);
|
||||
set_game_mode(2);
|
||||
set_game_mode(GAME_MODE_TITLE_SCREEN);
|
||||
return ApiStatus_FINISH;
|
||||
}
|
||||
|
@ -5,7 +5,7 @@
|
||||
#include "common/UnkFogFunc.inc.c"
|
||||
|
||||
ApiStatus func_80240F60_D4DFA0(Evt* script, s32 isInitialCall) {
|
||||
gOverrideFlags &= ~0x80;
|
||||
gOverrideFlags &= ~GLOBAL_OVERRIDES_80;
|
||||
return ApiStatus_DONE2;
|
||||
}
|
||||
|
||||
|
@ -3,7 +3,7 @@
|
||||
#include "camera.h"
|
||||
|
||||
ApiStatus N(SetCamera0Flag1000)(Evt* script, s32 isInitialCall) {
|
||||
Camera* camera = &gCameras[0];
|
||||
Camera* camera = &gCameras[CAM_DEFAULT];
|
||||
|
||||
camera->flags |= 0x1000;
|
||||
return ApiStatus_DONE2;
|
||||
|
@ -2,7 +2,7 @@
|
||||
#include "npc.h"
|
||||
|
||||
ApiStatus N(SetCamera0MoveFlag1)(Evt* script, s32 isInitialCall) {
|
||||
Camera* camera = &gCameras[0];
|
||||
Camera* camera = &gCameras[CAM_DEFAULT];
|
||||
|
||||
camera->moveFlags |= 1;
|
||||
return ApiStatus_DONE2;
|
||||
|
@ -2,6 +2,6 @@
|
||||
#include "npc.h"
|
||||
|
||||
ApiStatus N(SetOverrideFlags_40)(Evt* script, s32 isInitialCall) {
|
||||
gOverrideFlags |= 0x40;
|
||||
gOverrideFlags |= GLOBAL_OVERRIDES_40;
|
||||
return ApiStatus_DONE2;
|
||||
}
|
||||
|
@ -2,6 +2,6 @@
|
||||
#include "npc.h"
|
||||
|
||||
ApiStatus N(UnkFunc17)(Evt* script, s32 isInitialCall) {
|
||||
gOverrideFlags &= ~0x40;
|
||||
gOverrideFlags &= ~GLOBAL_OVERRIDES_40;
|
||||
return ApiStatus_DONE2;
|
||||
}
|
||||
|
@ -3,7 +3,7 @@
|
||||
#include "camera.h"
|
||||
|
||||
ApiStatus N(UnsetCamera0Flag1000)(Evt* script, s32 isInitialCall) {
|
||||
Camera* camera = &gCameras[0];
|
||||
Camera* camera = &gCameras[CAM_DEFAULT];
|
||||
|
||||
camera->flags &= ~CAM_FLAG_1000;
|
||||
return ApiStatus_DONE2;
|
||||
|
@ -2,7 +2,7 @@
|
||||
#include "npc.h"
|
||||
|
||||
ApiStatus N(UnsetCamera0MoveFlag1)(Evt* script, s32 isInitialCall) {
|
||||
Camera* camera = &gCameras[0];
|
||||
Camera* camera = &gCameras[CAM_DEFAULT];
|
||||
|
||||
camera->moveFlags &= ~1;
|
||||
return ApiStatus_DONE2;
|
||||
|
@ -144,7 +144,7 @@ ApiStatus N(ReflectFloor)(Evt* script, s32 isInitialCall) {
|
||||
case REFLECTION_FLOOR_WALL:
|
||||
case REFLECTION_FLOOR:
|
||||
script->array[0] = create_generic_entity_world(NULL, N(reflection_setup_floor));
|
||||
gOverrideFlags |= 0x80;
|
||||
gOverrideFlags |= GLOBAL_OVERRIDES_80;
|
||||
break;
|
||||
case REFLECTION_WALL:
|
||||
break;
|
||||
|
@ -558,7 +558,7 @@ EvtScript world_lakilester_use_ability = {
|
||||
ApiStatus func_802BF4F0_323040(Evt* script, s32 isInitialCall) {
|
||||
PlayerStatus* playerStatus = &gPlayerStatus;
|
||||
PartnerActionStatus* partnerActionStatus = &gPartnerActionStatus;
|
||||
Camera* cam = &gCameras[0];
|
||||
Camera* cam = &gCameras[CAM_DEFAULT];
|
||||
Npc* lakilester = script->owner2.npc;
|
||||
f32 sp20, sp24, sp28, sp2C;
|
||||
f32 yaw;
|
||||
|
@ -31,7 +31,7 @@ f32 D_802BFDBC_320B2C = 0.0f;
|
||||
void func_802BD100_31DE70(void) {
|
||||
Npc* partnerNPC = get_npc_unsafe(NPC_PARTNER);
|
||||
PlayerStatus* playerStatus = &gPlayerStatus;
|
||||
Camera* cam = &gCameras[0];
|
||||
Camera* cam = &gCameras[CAM_DEFAULT];
|
||||
s32 phi_v1;
|
||||
|
||||
playerStatus->position.x = partnerNPC->pos.x;
|
||||
|
@ -70,7 +70,7 @@ ApiStatus func_80282594(Evt* script, s32 isInitialCall) {
|
||||
f32 temp_f0;
|
||||
|
||||
temp_f0 = evt_get_float_variable(script, *script->ptrReadPos);
|
||||
camera = &gCameras[0];
|
||||
camera = &gCameras[CAM_DEFAULT];
|
||||
|
||||
if (temp_f0 >= 0.0f) {
|
||||
D_80286540 = camera->moveSpeed;
|
||||
|
@ -48,8 +48,8 @@ void load_map_by_IDs(s16 areaID, s16 mapID, s16 loadType) {
|
||||
s32 decompressedSize;
|
||||
|
||||
sfx_stop_env_sounds();
|
||||
gOverrideFlags &= ~0x40;
|
||||
gOverrideFlags &= ~0x80;
|
||||
gOverrideFlags &= ~GLOBAL_OVERRIDES_40;
|
||||
gOverrideFlags &= ~GLOBAL_OVERRIDES_80;
|
||||
|
||||
gGameStatusPtr->playerSpriteSet = 0;
|
||||
func_8002D160();
|
||||
@ -170,11 +170,11 @@ void load_map_by_IDs(s16 areaID, s16 mapID, s16 loadType) {
|
||||
set_background_size(296, 200, 12, 20);
|
||||
}
|
||||
|
||||
gCurrentCameraID = 0;
|
||||
gCameras[0].flags |= CAM_FLAG_ENABLED;
|
||||
gCameras[1].flags |= CAM_FLAG_ENABLED;
|
||||
gCameras[2].flags |= CAM_FLAG_ENABLED;
|
||||
gCameras[3].flags |= CAM_FLAG_ENABLED;
|
||||
gCurrentCameraID = CAM_DEFAULT;
|
||||
gCameras[CAM_DEFAULT].flags |= CAM_FLAG_ENABLED;
|
||||
gCameras[CAM_BATTLE].flags |= CAM_FLAG_ENABLED;
|
||||
gCameras[CAM_TATTLE].flags |= CAM_FLAG_ENABLED;
|
||||
gCameras[CAM_CAM3].flags |= CAM_FLAG_ENABLED;
|
||||
|
||||
if (gGameStatusPtr->creditsViewportMode == -1) {
|
||||
set_cam_viewport(0, 12, 20, 296, 200);
|
||||
|
@ -1,52 +0,0 @@
|
||||
.set noat # allow manual use of $at
|
||||
.set noreorder # don't insert nops after branches
|
||||
|
||||
glabel LoadSettings
|
||||
/* F03A8 802CB9F8 27BDFFE0 */ addiu $sp, $sp, -0x20
|
||||
/* F03AC 802CB9FC AFB10014 */ sw $s1, 0x14($sp)
|
||||
/* F03B0 802CBA00 0080882D */ daddu $s1, $a0, $zero
|
||||
/* F03B4 802CBA04 AFBF0018 */ sw $ra, 0x18($sp)
|
||||
/* F03B8 802CBA08 AFB00010 */ sw $s0, 0x10($sp)
|
||||
/* F03BC 802CBA0C 8E30000C */ lw $s0, 0xc($s1)
|
||||
/* F03C0 802CBA10 8E050000 */ lw $a1, ($s0)
|
||||
/* F03C4 802CBA14 0C0B1EAF */ jal evt_get_variable
|
||||
/* F03C8 802CBA18 26100004 */ addiu $s0, $s0, 4
|
||||
/* F03CC 802CBA1C 0220202D */ daddu $a0, $s1, $zero
|
||||
/* F03D0 802CBA20 3C03800B */ lui $v1, %hi(gCameras)
|
||||
/* F03D4 802CBA24 24631D80 */ addiu $v1, $v1, %lo(gCameras)
|
||||
/* F03D8 802CBA28 8E050000 */ lw $a1, ($s0)
|
||||
/* F03DC 802CBA2C 00028080 */ sll $s0, $v0, 2
|
||||
/* F03E0 802CBA30 02028021 */ addu $s0, $s0, $v0
|
||||
/* F03E4 802CBA34 00108080 */ sll $s0, $s0, 2
|
||||
/* F03E8 802CBA38 02028023 */ subu $s0, $s0, $v0
|
||||
/* F03EC 802CBA3C 001010C0 */ sll $v0, $s0, 3
|
||||
/* F03F0 802CBA40 02028021 */ addu $s0, $s0, $v0
|
||||
/* F03F4 802CBA44 001080C0 */ sll $s0, $s0, 3
|
||||
/* F03F8 802CBA48 0C0B1EAF */ jal evt_get_variable
|
||||
/* F03FC 802CBA4C 02038021 */ addu $s0, $s0, $v1
|
||||
/* F0400 802CBA50 261004D8 */ addiu $s0, $s0, 0x4d8
|
||||
/* F0404 802CBA54 24430020 */ addiu $v1, $v0, 0x20
|
||||
.L802CBA58:
|
||||
/* F0408 802CBA58 8C460000 */ lw $a2, ($v0)
|
||||
/* F040C 802CBA5C 8C470004 */ lw $a3, 4($v0)
|
||||
/* F0410 802CBA60 8C480008 */ lw $t0, 8($v0)
|
||||
/* F0414 802CBA64 8C49000C */ lw $t1, 0xc($v0)
|
||||
/* F0418 802CBA68 AE060000 */ sw $a2, ($s0)
|
||||
/* F041C 802CBA6C AE070004 */ sw $a3, 4($s0)
|
||||
/* F0420 802CBA70 AE080008 */ sw $t0, 8($s0)
|
||||
/* F0424 802CBA74 AE09000C */ sw $t1, 0xc($s0)
|
||||
/* F0428 802CBA78 24420010 */ addiu $v0, $v0, 0x10
|
||||
/* F042C 802CBA7C 1443FFF6 */ bne $v0, $v1, .L802CBA58
|
||||
/* F0430 802CBA80 26100010 */ addiu $s0, $s0, 0x10
|
||||
/* F0434 802CBA84 8C460000 */ lw $a2, ($v0)
|
||||
/* F0438 802CBA88 8C470004 */ lw $a3, 4($v0)
|
||||
/* F043C 802CBA8C 8C480008 */ lw $t0, 8($v0)
|
||||
/* F0440 802CBA90 AE060000 */ sw $a2, ($s0)
|
||||
/* F0444 802CBA94 AE070004 */ sw $a3, 4($s0)
|
||||
/* F0448 802CBA98 AE080008 */ sw $t0, 8($s0)
|
||||
/* F044C 802CBA9C 8FBF0018 */ lw $ra, 0x18($sp)
|
||||
/* F0450 802CBAA0 8FB10014 */ lw $s1, 0x14($sp)
|
||||
/* F0454 802CBAA4 8FB00010 */ lw $s0, 0x10($sp)
|
||||
/* F0458 802CBAA8 24020002 */ addiu $v0, $zero, 2
|
||||
/* F045C 802CBAAC 03E00008 */ jr $ra
|
||||
/* F0460 802CBAB0 27BD0020 */ addiu $sp, $sp, 0x20
|
@ -1,135 +0,0 @@
|
||||
.set noat # allow manual use of $at
|
||||
.set noreorder # don't insert nops after branches
|
||||
|
||||
glabel ResetCam
|
||||
/* F1278 802CC8C8 27BDFF78 */ addiu $sp, $sp, -0x88
|
||||
/* F127C 802CC8CC AFB1005C */ sw $s1, 0x5c($sp)
|
||||
/* F1280 802CC8D0 0080882D */ daddu $s1, $a0, $zero
|
||||
/* F1284 802CC8D4 AFB20060 */ sw $s2, 0x60($sp)
|
||||
/* F1288 802CC8D8 00A0902D */ daddu $s2, $a1, $zero
|
||||
/* F128C 802CC8DC AFBF0064 */ sw $ra, 0x64($sp)
|
||||
/* F1290 802CC8E0 AFB00058 */ sw $s0, 0x58($sp)
|
||||
/* F1294 802CC8E4 F7BA0080 */ sdc1 $f26, 0x80($sp)
|
||||
/* F1298 802CC8E8 F7B80078 */ sdc1 $f24, 0x78($sp)
|
||||
/* F129C 802CC8EC F7B60070 */ sdc1 $f22, 0x70($sp)
|
||||
/* F12A0 802CC8F0 F7B40068 */ sdc1 $f20, 0x68($sp)
|
||||
/* F12A4 802CC8F4 8E30000C */ lw $s0, 0xc($s1)
|
||||
/* F12A8 802CC8F8 8E050000 */ lw $a1, ($s0)
|
||||
/* F12AC 802CC8FC 0C0B1EAF */ jal evt_get_variable
|
||||
/* F12B0 802CC900 26100004 */ addiu $s0, $s0, 4
|
||||
/* F12B4 802CC904 0220202D */ daddu $a0, $s1, $zero
|
||||
/* F12B8 802CC908 3C06800B */ lui $a2, %hi(gCameras)
|
||||
/* F12BC 802CC90C 24C61D80 */ addiu $a2, $a2, %lo(gCameras)
|
||||
/* F12C0 802CC910 00021880 */ sll $v1, $v0, 2
|
||||
/* F12C4 802CC914 00621821 */ addu $v1, $v1, $v0
|
||||
/* F12C8 802CC918 00031880 */ sll $v1, $v1, 2
|
||||
/* F12CC 802CC91C 00621823 */ subu $v1, $v1, $v0
|
||||
/* F12D0 802CC920 000310C0 */ sll $v0, $v1, 3
|
||||
/* F12D4 802CC924 00621821 */ addu $v1, $v1, $v0
|
||||
/* F12D8 802CC928 000318C0 */ sll $v1, $v1, 3
|
||||
/* F12DC 802CC92C 8E050000 */ lw $a1, ($s0)
|
||||
/* F12E0 802CC930 0C0B210B */ jal evt_get_float_variable
|
||||
/* F12E4 802CC934 00668021 */ addu $s0, $v1, $a2
|
||||
/* F12E8 802CC938 3C038011 */ lui $v1, %hi(gPlayerStatus)
|
||||
/* F12EC 802CC93C 2463EFC8 */ addiu $v1, $v1, %lo(gPlayerStatus)
|
||||
/* F12F0 802CC940 12400047 */ beqz $s2, .L802CCA60
|
||||
/* F12F4 802CC944 46000686 */ mov.s $f26, $f0
|
||||
/* F12F8 802CC948 3C0146FF */ lui $at, 0x46ff
|
||||
/* F12FC 802CC94C 3421FE00 */ ori $at, $at, 0xfe00
|
||||
/* F1300 802CC950 44811000 */ mtc1 $at, $f2
|
||||
/* F1304 802CC954 44802000 */ mtc1 $zero, $f4
|
||||
/* F1308 802CC958 3C01BF80 */ lui $at, 0xbf80
|
||||
/* F130C 802CC95C 44810000 */ mtc1 $at, $f0
|
||||
/* F1310 802CC960 3C014120 */ lui $at, 0x4120
|
||||
/* F1314 802CC964 44817000 */ mtc1 $at, $f14
|
||||
/* F1318 802CC968 27A20038 */ addiu $v0, $sp, 0x38
|
||||
/* F131C 802CC96C E7A20044 */ swc1 $f2, 0x44($sp)
|
||||
/* F1320 802CC970 AFA20018 */ sw $v0, 0x18($sp)
|
||||
/* F1324 802CC974 27A2003C */ addiu $v0, $sp, 0x3c
|
||||
/* F1328 802CC978 AFA2001C */ sw $v0, 0x1c($sp)
|
||||
/* F132C 802CC97C 27A20040 */ addiu $v0, $sp, 0x40
|
||||
/* F1330 802CC980 AFA20020 */ sw $v0, 0x20($sp)
|
||||
/* F1334 802CC984 27A20044 */ addiu $v0, $sp, 0x44
|
||||
/* F1338 802CC988 AFA20024 */ sw $v0, 0x24($sp)
|
||||
/* F133C 802CC98C 27A20048 */ addiu $v0, $sp, 0x48
|
||||
/* F1340 802CC990 AFA20028 */ sw $v0, 0x28($sp)
|
||||
/* F1344 802CC994 27A2004C */ addiu $v0, $sp, 0x4c
|
||||
/* F1348 802CC998 E7A00010 */ swc1 $f0, 0x10($sp)
|
||||
/* F134C 802CC99C E7A40014 */ swc1 $f4, 0x14($sp)
|
||||
/* F1350 802CC9A0 AFA2002C */ sw $v0, 0x2c($sp)
|
||||
/* F1354 802CC9A4 C478002C */ lwc1 $f24, 0x2c($v1)
|
||||
/* F1358 802CC9A8 27A20050 */ addiu $v0, $sp, 0x50
|
||||
/* F135C 802CC9AC AFA20030 */ sw $v0, 0x30($sp)
|
||||
/* F1360 802CC9B0 C4760030 */ lwc1 $f22, 0x30($v1)
|
||||
/* F1364 802CC9B4 C4740028 */ lwc1 $f20, 0x28($v1)
|
||||
/* F1368 802CC9B8 44072000 */ mfc1 $a3, $f4
|
||||
/* F136C 802CC9BC 460EC380 */ add.s $f14, $f24, $f14
|
||||
/* F1370 802CC9C0 4406B000 */ mfc1 $a2, $f22
|
||||
/* F1374 802CC9C4 0C017449 */ jal test_ray_zones
|
||||
/* F1378 802CC9C8 4600A306 */ mov.s $f12, $f20
|
||||
/* F137C 802CC9CC 0040182D */ daddu $v1, $v0, $zero
|
||||
/* F1380 802CC9D0 0460001A */ bltz $v1, .L802CCA3C
|
||||
/* F1384 802CC9D4 000310C0 */ sll $v0, $v1, 3
|
||||
/* F1388 802CC9D8 00431023 */ subu $v0, $v0, $v1
|
||||
/* F138C 802CC9DC 3C03800E */ lui $v1, %hi(D_800D91D4)
|
||||
/* F1390 802CC9E0 8C6391D4 */ lw $v1, %lo(D_800D91D4)($v1)
|
||||
/* F1394 802CC9E4 00021080 */ sll $v0, $v0, 2
|
||||
/* F1398 802CC9E8 00431021 */ addu $v0, $v0, $v1
|
||||
/* F139C 802CC9EC 8C420010 */ lw $v0, 0x10($v0)
|
||||
/* F13A0 802CC9F0 260304D8 */ addiu $v1, $s0, 0x4d8
|
||||
/* F13A4 802CC9F4 24440020 */ addiu $a0, $v0, 0x20
|
||||
.L802CC9F8:
|
||||
/* F13A8 802CC9F8 8C480000 */ lw $t0, ($v0)
|
||||
/* F13AC 802CC9FC 8C490004 */ lw $t1, 4($v0)
|
||||
/* F13B0 802CCA00 8C4A0008 */ lw $t2, 8($v0)
|
||||
/* F13B4 802CCA04 8C4B000C */ lw $t3, 0xc($v0)
|
||||
/* F13B8 802CCA08 AC680000 */ sw $t0, ($v1)
|
||||
/* F13BC 802CCA0C AC690004 */ sw $t1, 4($v1)
|
||||
/* F13C0 802CCA10 AC6A0008 */ sw $t2, 8($v1)
|
||||
/* F13C4 802CCA14 AC6B000C */ sw $t3, 0xc($v1)
|
||||
/* F13C8 802CCA18 24420010 */ addiu $v0, $v0, 0x10
|
||||
/* F13CC 802CCA1C 1444FFF6 */ bne $v0, $a0, .L802CC9F8
|
||||
/* F13D0 802CCA20 24630010 */ addiu $v1, $v1, 0x10
|
||||
/* F13D4 802CCA24 8C480000 */ lw $t0, ($v0)
|
||||
/* F13D8 802CCA28 8C490004 */ lw $t1, 4($v0)
|
||||
/* F13DC 802CCA2C 8C4A0008 */ lw $t2, 8($v0)
|
||||
/* F13E0 802CCA30 AC680000 */ sw $t0, ($v1)
|
||||
/* F13E4 802CCA34 AC690004 */ sw $t1, 4($v1)
|
||||
/* F13E8 802CCA38 AC6A0008 */ sw $t2, 8($v1)
|
||||
.L802CCA3C:
|
||||
/* F13EC 802CCA3C 0000102D */ daddu $v0, $zero, $zero
|
||||
/* F13F0 802CCA40 24030001 */ addiu $v1, $zero, 1
|
||||
/* F13F4 802CCA44 E61404B0 */ swc1 $f20, 0x4b0($s0)
|
||||
/* F13F8 802CCA48 E61804B4 */ swc1 $f24, 0x4b4($s0)
|
||||
/* F13FC 802CCA4C E61604B8 */ swc1 $f22, 0x4b8($s0)
|
||||
/* F1400 802CCA50 E61A0490 */ swc1 $f26, 0x490($s0)
|
||||
/* F1404 802CCA54 A6030506 */ sh $v1, 0x506($s0)
|
||||
/* F1408 802CCA58 080B32A5 */ j .L802CCA94
|
||||
/* F140C 802CCA5C A6030504 */ sh $v1, 0x504($s0)
|
||||
.L802CCA60:
|
||||
/* F1410 802CCA60 C6000484 */ lwc1 $f0, 0x484($s0)
|
||||
/* F1414 802CCA64 3C013F80 */ lui $at, 0x3f80
|
||||
/* F1418 802CCA68 44811000 */ mtc1 $at, $f2
|
||||
/* F141C 802CCA6C 00000000 */ nop
|
||||
/* F1420 802CCA70 4600103E */ c.le.s $f2, $f0
|
||||
/* F1424 802CCA74 00000000 */ nop
|
||||
/* F1428 802CCA78 45000007 */ bc1f .L802CCA98
|
||||
/* F142C 802CCA7C 0000102D */ daddu $v0, $zero, $zero
|
||||
/* F1430 802CCA80 24020002 */ addiu $v0, $zero, 2
|
||||
/* F1434 802CCA84 24030001 */ addiu $v1, $zero, 1
|
||||
/* F1438 802CCA88 A6030506 */ sh $v1, 0x506($s0)
|
||||
/* F143C 802CCA8C A6000504 */ sh $zero, 0x504($s0)
|
||||
/* F1440 802CCA90 E6020490 */ swc1 $f2, 0x490($s0)
|
||||
.L802CCA94:
|
||||
/* F1444 802CCA94 AE000508 */ sw $zero, 0x508($s0)
|
||||
.L802CCA98:
|
||||
/* F1448 802CCA98 8FBF0064 */ lw $ra, 0x64($sp)
|
||||
/* F144C 802CCA9C 8FB20060 */ lw $s2, 0x60($sp)
|
||||
/* F1450 802CCAA0 8FB1005C */ lw $s1, 0x5c($sp)
|
||||
/* F1454 802CCAA4 8FB00058 */ lw $s0, 0x58($sp)
|
||||
/* F1458 802CCAA8 D7BA0080 */ ldc1 $f26, 0x80($sp)
|
||||
/* F145C 802CCAAC D7B80078 */ ldc1 $f24, 0x78($sp)
|
||||
/* F1460 802CCAB0 D7B60070 */ ldc1 $f22, 0x70($sp)
|
||||
/* F1464 802CCAB4 D7B40068 */ ldc1 $f20, 0x68($sp)
|
||||
/* F1468 802CCAB8 03E00008 */ jr $ra
|
||||
/* F146C 802CCABC 27BD0088 */ addiu $sp, $sp, 0x88
|
@ -1,108 +0,0 @@
|
||||
.set noat # allow manual use of $at
|
||||
.set noreorder # don't insert nops after branches
|
||||
|
||||
glabel UseSettingsFrom
|
||||
/* F0210 802CB860 27BDFF88 */ addiu $sp, $sp, -0x78
|
||||
/* F0214 802CB864 AFB1005C */ sw $s1, 0x5c($sp)
|
||||
/* F0218 802CB868 0080882D */ daddu $s1, $a0, $zero
|
||||
/* F021C 802CB86C AFBF0064 */ sw $ra, 0x64($sp)
|
||||
/* F0220 802CB870 AFB20060 */ sw $s2, 0x60($sp)
|
||||
/* F0224 802CB874 AFB00058 */ sw $s0, 0x58($sp)
|
||||
/* F0228 802CB878 F7B60070 */ sdc1 $f22, 0x70($sp)
|
||||
/* F022C 802CB87C F7B40068 */ sdc1 $f20, 0x68($sp)
|
||||
/* F0230 802CB880 8E30000C */ lw $s0, 0xc($s1)
|
||||
/* F0234 802CB884 8E050000 */ lw $a1, ($s0)
|
||||
/* F0238 802CB888 0C0B1EAF */ jal evt_get_variable
|
||||
/* F023C 802CB88C 26100004 */ addiu $s0, $s0, 4
|
||||
/* F0240 802CB890 8E050000 */ lw $a1, ($s0)
|
||||
/* F0244 802CB894 26100004 */ addiu $s0, $s0, 4
|
||||
/* F0248 802CB898 0220202D */ daddu $a0, $s1, $zero
|
||||
/* F024C 802CB89C 3C06800B */ lui $a2, %hi(gCameras)
|
||||
/* F0250 802CB8A0 24C61D80 */ addiu $a2, $a2, %lo(gCameras)
|
||||
/* F0254 802CB8A4 00021880 */ sll $v1, $v0, 2
|
||||
/* F0258 802CB8A8 00621821 */ addu $v1, $v1, $v0
|
||||
/* F025C 802CB8AC 00031880 */ sll $v1, $v1, 2
|
||||
/* F0260 802CB8B0 00621823 */ subu $v1, $v1, $v0
|
||||
/* F0264 802CB8B4 000310C0 */ sll $v0, $v1, 3
|
||||
/* F0268 802CB8B8 00621821 */ addu $v1, $v1, $v0
|
||||
/* F026C 802CB8BC 000318C0 */ sll $v1, $v1, 3
|
||||
/* F0270 802CB8C0 0C0B210B */ jal evt_get_float_variable
|
||||
/* F0274 802CB8C4 00669021 */ addu $s2, $v1, $a2
|
||||
/* F0278 802CB8C8 8E050000 */ lw $a1, ($s0)
|
||||
/* F027C 802CB8CC 26100004 */ addiu $s0, $s0, 4
|
||||
/* F0280 802CB8D0 0220202D */ daddu $a0, $s1, $zero
|
||||
/* F0284 802CB8D4 0C0B210B */ jal evt_get_float_variable
|
||||
/* F0288 802CB8D8 46000586 */ mov.s $f22, $f0
|
||||
/* F028C 802CB8DC 0220202D */ daddu $a0, $s1, $zero
|
||||
/* F0290 802CB8E0 8E050000 */ lw $a1, ($s0)
|
||||
/* F0294 802CB8E4 0C0B210B */ jal evt_get_float_variable
|
||||
/* F0298 802CB8E8 46000506 */ mov.s $f20, $f0
|
||||
/* F029C 802CB8EC 27A20038 */ addiu $v0, $sp, 0x38
|
||||
/* F02A0 802CB8F0 3C0146FF */ lui $at, 0x46ff
|
||||
/* F02A4 802CB8F4 3421FE00 */ ori $at, $at, 0xfe00
|
||||
/* F02A8 802CB8F8 44812000 */ mtc1 $at, $f4
|
||||
/* F02AC 802CB8FC 44803000 */ mtc1 $zero, $f6
|
||||
/* F02B0 802CB900 3C01BF80 */ lui $at, 0xbf80
|
||||
/* F02B4 802CB904 44811000 */ mtc1 $at, $f2
|
||||
/* F02B8 802CB908 3C014120 */ lui $at, 0x4120
|
||||
/* F02BC 802CB90C 44817000 */ mtc1 $at, $f14
|
||||
/* F02C0 802CB910 44060000 */ mfc1 $a2, $f0
|
||||
/* F02C4 802CB914 4600B306 */ mov.s $f12, $f22
|
||||
/* F02C8 802CB918 E7A40044 */ swc1 $f4, 0x44($sp)
|
||||
/* F02CC 802CB91C AFA20018 */ sw $v0, 0x18($sp)
|
||||
/* F02D0 802CB920 27A2003C */ addiu $v0, $sp, 0x3c
|
||||
/* F02D4 802CB924 AFA2001C */ sw $v0, 0x1c($sp)
|
||||
/* F02D8 802CB928 27A20040 */ addiu $v0, $sp, 0x40
|
||||
/* F02DC 802CB92C AFA20020 */ sw $v0, 0x20($sp)
|
||||
/* F02E0 802CB930 27A20044 */ addiu $v0, $sp, 0x44
|
||||
/* F02E4 802CB934 AFA20024 */ sw $v0, 0x24($sp)
|
||||
/* F02E8 802CB938 27A20048 */ addiu $v0, $sp, 0x48
|
||||
/* F02EC 802CB93C AFA20028 */ sw $v0, 0x28($sp)
|
||||
/* F02F0 802CB940 27A2004C */ addiu $v0, $sp, 0x4c
|
||||
/* F02F4 802CB944 AFA2002C */ sw $v0, 0x2c($sp)
|
||||
/* F02F8 802CB948 27A20050 */ addiu $v0, $sp, 0x50
|
||||
/* F02FC 802CB94C 44073000 */ mfc1 $a3, $f6
|
||||
/* F0300 802CB950 460EA380 */ add.s $f14, $f20, $f14
|
||||
/* F0304 802CB954 E7A20010 */ swc1 $f2, 0x10($sp)
|
||||
/* F0308 802CB958 E7A60014 */ swc1 $f6, 0x14($sp)
|
||||
/* F030C 802CB95C 0C017449 */ jal test_ray_zones
|
||||
/* F0310 802CB960 AFA20030 */ sw $v0, 0x30($sp)
|
||||
/* F0314 802CB964 0040182D */ daddu $v1, $v0, $zero
|
||||
/* F0318 802CB968 0460001A */ bltz $v1, .L802CB9D4
|
||||
/* F031C 802CB96C 000310C0 */ sll $v0, $v1, 3
|
||||
/* F0320 802CB970 00431023 */ subu $v0, $v0, $v1
|
||||
/* F0324 802CB974 3C03800E */ lui $v1, %hi(D_800D91D4)
|
||||
/* F0328 802CB978 8C6391D4 */ lw $v1, %lo(D_800D91D4)($v1)
|
||||
/* F032C 802CB97C 00021080 */ sll $v0, $v0, 2
|
||||
/* F0330 802CB980 00431021 */ addu $v0, $v0, $v1
|
||||
/* F0334 802CB984 8C420010 */ lw $v0, 0x10($v0)
|
||||
/* F0338 802CB988 264304D8 */ addiu $v1, $s2, 0x4d8
|
||||
/* F033C 802CB98C 24440020 */ addiu $a0, $v0, 0x20
|
||||
.L802CB990:
|
||||
/* F0340 802CB990 8C480000 */ lw $t0, ($v0)
|
||||
/* F0344 802CB994 8C490004 */ lw $t1, 4($v0)
|
||||
/* F0348 802CB998 8C4A0008 */ lw $t2, 8($v0)
|
||||
/* F034C 802CB99C 8C4B000C */ lw $t3, 0xc($v0)
|
||||
/* F0350 802CB9A0 AC680000 */ sw $t0, ($v1)
|
||||
/* F0354 802CB9A4 AC690004 */ sw $t1, 4($v1)
|
||||
/* F0358 802CB9A8 AC6A0008 */ sw $t2, 8($v1)
|
||||
/* F035C 802CB9AC AC6B000C */ sw $t3, 0xc($v1)
|
||||
/* F0360 802CB9B0 24420010 */ addiu $v0, $v0, 0x10
|
||||
/* F0364 802CB9B4 1444FFF6 */ bne $v0, $a0, .L802CB990
|
||||
/* F0368 802CB9B8 24630010 */ addiu $v1, $v1, 0x10
|
||||
/* F036C 802CB9BC 8C480000 */ lw $t0, ($v0)
|
||||
/* F0370 802CB9C0 8C490004 */ lw $t1, 4($v0)
|
||||
/* F0374 802CB9C4 8C4A0008 */ lw $t2, 8($v0)
|
||||
/* F0378 802CB9C8 AC680000 */ sw $t0, ($v1)
|
||||
/* F037C 802CB9CC AC690004 */ sw $t1, 4($v1)
|
||||
/* F0380 802CB9D0 AC6A0008 */ sw $t2, 8($v1)
|
||||
.L802CB9D4:
|
||||
/* F0384 802CB9D4 8FBF0064 */ lw $ra, 0x64($sp)
|
||||
/* F0388 802CB9D8 8FB20060 */ lw $s2, 0x60($sp)
|
||||
/* F038C 802CB9DC 8FB1005C */ lw $s1, 0x5c($sp)
|
||||
/* F0390 802CB9E0 8FB00058 */ lw $s0, 0x58($sp)
|
||||
/* F0394 802CB9E4 D7B60070 */ ldc1 $f22, 0x70($sp)
|
||||
/* F0398 802CB9E8 D7B40068 */ ldc1 $f20, 0x68($sp)
|
||||
/* F039C 802CB9EC 24020002 */ addiu $v0, $zero, 2
|
||||
/* F03A0 802CB9F0 03E00008 */ jr $ra
|
||||
/* F03A4 802CB9F4 27BD0078 */ addiu $sp, $sp, 0x78
|
@ -1,220 +0,0 @@
|
||||
.set noat # allow manual use of $at
|
||||
.set noreorder # don't insert nops after branches
|
||||
|
||||
.section .rodata
|
||||
|
||||
dlabel jtbl_800983E0
|
||||
.word .L80037718_12B18, .L8003768C_12A8C, .L800376BC_12ABC, .L80037718_12B18, .L800376C8_12AC8, .L800376D4_12AD4
|
||||
|
||||
.section .text
|
||||
|
||||
glabel appendGfx_title_screen
|
||||
/* 12A38 80037638 3C028007 */ lui $v0, %hi(gGameStatusPtr)
|
||||
/* 12A3C 8003763C 8C42419C */ lw $v0, %lo(gGameStatusPtr)($v0)
|
||||
/* 12A40 80037640 27BDFFC8 */ addiu $sp, $sp, -0x38
|
||||
/* 12A44 80037644 AFBF0030 */ sw $ra, 0x30($sp)
|
||||
/* 12A48 80037648 AFB7002C */ sw $s7, 0x2c($sp)
|
||||
/* 12A4C 8003764C AFB60028 */ sw $s6, 0x28($sp)
|
||||
/* 12A50 80037650 AFB50024 */ sw $s5, 0x24($sp)
|
||||
/* 12A54 80037654 AFB40020 */ sw $s4, 0x20($sp)
|
||||
/* 12A58 80037658 AFB3001C */ sw $s3, 0x1c($sp)
|
||||
/* 12A5C 8003765C AFB20018 */ sw $s2, 0x18($sp)
|
||||
/* 12A60 80037660 AFB10014 */ sw $s1, 0x14($sp)
|
||||
/* 12A64 80037664 AFB00010 */ sw $s0, 0x10($sp)
|
||||
/* 12A68 80037668 804300AC */ lb $v1, 0xac($v0)
|
||||
/* 12A6C 8003766C 2C620006 */ sltiu $v0, $v1, 6
|
||||
/* 12A70 80037670 10400029 */ beqz $v0, .L80037718_12B18
|
||||
/* 12A74 80037674 00031080 */ sll $v0, $v1, 2
|
||||
/* 12A78 80037678 3C01800A */ lui $at, %hi(jtbl_800983E0)
|
||||
/* 12A7C 8003767C 00220821 */ addu $at, $at, $v0
|
||||
/* 12A80 80037680 8C2283E0 */ lw $v0, %lo(jtbl_800983E0)($at)
|
||||
/* 12A84 80037684 00400008 */ jr $v0
|
||||
/* 12A88 80037688 00000000 */ nop
|
||||
.L8003768C_12A8C:
|
||||
/* 12A8C 8003768C 3C028007 */ lui $v0, %hi(gGameStatusPtr)
|
||||
/* 12A90 80037690 8C42419C */ lw $v0, %lo(gGameStatusPtr)($v0)
|
||||
/* 12A94 80037694 804300AF */ lb $v1, 0xaf($v0)
|
||||
/* 12A98 80037698 804200B0 */ lb $v0, 0xb0($v0)
|
||||
/* 12A9C 8003769C 44836000 */ mtc1 $v1, $f12
|
||||
/* 12AA0 800376A0 00000000 */ nop
|
||||
/* 12AA4 800376A4 46806320 */ cvt.s.w $f12, $f12
|
||||
/* 12AA8 800376A8 44820000 */ mtc1 $v0, $f0
|
||||
/* 12AAC 800376AC 00000000 */ nop
|
||||
/* 12AB0 800376B0 46800020 */ cvt.s.w $f0, $f0
|
||||
/* 12AB4 800376B4 0800DDC2 */ j .L80037708
|
||||
/* 12AB8 800376B8 46006303 */ div.s $f12, $f12, $f0
|
||||
.L800376BC_12ABC:
|
||||
/* 12ABC 800376BC 44806000 */ mtc1 $zero, $f12
|
||||
/* 12AC0 800376C0 0800DDC4 */ j .L80037710
|
||||
/* 12AC4 800376C4 00000000 */ nop
|
||||
.L800376C8_12AC8:
|
||||
/* 12AC8 800376C8 44806000 */ mtc1 $zero, $f12
|
||||
/* 12ACC 800376CC 0800DDC4 */ j .L80037710
|
||||
/* 12AD0 800376D0 00000000 */ nop
|
||||
.L800376D4_12AD4:
|
||||
/* 12AD4 800376D4 3C038007 */ lui $v1, %hi(gGameStatusPtr)
|
||||
/* 12AD8 800376D8 8C63419C */ lw $v1, %lo(gGameStatusPtr)($v1)
|
||||
/* 12ADC 800376DC 806200AF */ lb $v0, 0xaf($v1)
|
||||
/* 12AE0 800376E0 806300B0 */ lb $v1, 0xb0($v1)
|
||||
/* 12AE4 800376E4 2442FFFF */ addiu $v0, $v0, -1
|
||||
/* 12AE8 800376E8 00621023 */ subu $v0, $v1, $v0
|
||||
/* 12AEC 800376EC 44826000 */ mtc1 $v0, $f12
|
||||
/* 12AF0 800376F0 00000000 */ nop
|
||||
/* 12AF4 800376F4 46806320 */ cvt.s.w $f12, $f12
|
||||
/* 12AF8 800376F8 44830000 */ mtc1 $v1, $f0
|
||||
/* 12AFC 800376FC 00000000 */ nop
|
||||
/* 12B00 80037700 46800020 */ cvt.s.w $f0, $f0
|
||||
/* 12B04 80037704 46006303 */ div.s $f12, $f12, $f0
|
||||
.L80037708:
|
||||
/* 12B08 80037708 460C6302 */ mul.s $f12, $f12, $f12
|
||||
/* 12B0C 8003770C 00000000 */ nop
|
||||
.L80037710:
|
||||
/* 12B10 80037710 0C00DE5A */ jal title_screen_draw_images
|
||||
/* 12B14 80037714 46006386 */ mov.s $f14, $f12
|
||||
.L80037718_12B18:
|
||||
/* 12B18 80037718 3C03FF10 */ lui $v1, 0xff10
|
||||
/* 12B1C 8003771C 3463013F */ ori $v1, $v1, 0x13f
|
||||
/* 12B20 80037720 3C10800A */ lui $s0, %hi(gMasterGfxPos)
|
||||
/* 12B24 80037724 2610A66C */ addiu $s0, $s0, %lo(gMasterGfxPos)
|
||||
/* 12B28 80037728 3C12E700 */ lui $s2, 0xe700
|
||||
/* 12B2C 8003772C 8E110000 */ lw $s1, ($s0)
|
||||
/* 12B30 80037730 3C04800A */ lui $a0, %hi(nuGfxCfb_ptr)
|
||||
/* 12B34 80037734 8C84A64C */ lw $a0, %lo(nuGfxCfb_ptr)($a0)
|
||||
/* 12B38 80037738 0220102D */ daddu $v0, $s1, $zero
|
||||
/* 12B3C 8003773C 26310008 */ addiu $s1, $s1, 8
|
||||
/* 12B40 80037740 AE110000 */ sw $s1, ($s0)
|
||||
/* 12B44 80037744 AC520000 */ sw $s2, ($v0)
|
||||
/* 12B48 80037748 AC400004 */ sw $zero, 4($v0)
|
||||
/* 12B4C 8003774C 26220008 */ addiu $v0, $s1, 8
|
||||
/* 12B50 80037750 AE020000 */ sw $v0, ($s0)
|
||||
/* 12B54 80037754 0C0187A4 */ jal osVirtualToPhysical
|
||||
/* 12B58 80037758 AE230000 */ sw $v1, ($s1)
|
||||
/* 12B5C 8003775C 3C060050 */ lui $a2, 0x50
|
||||
/* 12B60 80037760 34C603C0 */ ori $a2, $a2, 0x3c0
|
||||
/* 12B64 80037764 3C07E300 */ lui $a3, 0xe300
|
||||
/* 12B68 80037768 34E70A01 */ ori $a3, $a3, 0xa01
|
||||
/* 12B6C 8003776C 3C08D9C0 */ lui $t0, 0xd9c0
|
||||
/* 12B70 80037770 3508F9FA */ ori $t0, $t0, 0xf9fa
|
||||
/* 12B74 80037774 3C0AD9FF */ lui $t2, 0xd9ff
|
||||
/* 12B78 80037778 354AFFFF */ ori $t2, $t2, 0xffff
|
||||
/* 12B7C 8003777C 3C090022 */ lui $t1, 0x22
|
||||
/* 12B80 80037780 35290005 */ ori $t1, $t1, 5
|
||||
/* 12B84 80037784 3C0BDC08 */ lui $t3, 0xdc08
|
||||
/* 12B88 80037788 356B060A */ ori $t3, $t3, 0x60a
|
||||
/* 12B8C 8003778C 3C0CDC08 */ lui $t4, 0xdc08
|
||||
/* 12B90 80037790 358C090A */ ori $t4, $t4, 0x90a
|
||||
/* 12B94 80037794 3C0DD700 */ lui $t5, 0xd700
|
||||
/* 12B98 80037798 35AD0002 */ ori $t5, $t5, 2
|
||||
/* 12B9C 8003779C 3C0EE300 */ lui $t6, 0xe300
|
||||
/* 12BA0 800377A0 35CE0F00 */ ori $t6, $t6, 0xf00
|
||||
/* 12BA4 800377A4 3C0FE300 */ lui $t7, 0xe300
|
||||
/* 12BA8 800377A8 35EF0C00 */ ori $t7, $t7, 0xc00
|
||||
/* 12BAC 800377AC 3C13E300 */ lui $s3, 0xe300
|
||||
/* 12BB0 800377B0 36731201 */ ori $s3, $s3, 0x1201
|
||||
/* 12BB4 800377B4 3C14E300 */ lui $s4, 0xe300
|
||||
/* 12BB8 800377B8 36941801 */ ori $s4, $s4, 0x1801
|
||||
/* 12BBC 800377BC 3C15E300 */ lui $s5, 0xe300
|
||||
/* 12BC0 800377C0 36B50D01 */ ori $s5, $s5, 0xd01
|
||||
/* 12BC4 800377C4 3C16E300 */ lui $s6, 0xe300
|
||||
/* 12BC8 800377C8 36D61402 */ ori $s6, $s6, 0x1402
|
||||
/* 12BCC 800377CC 3C17E300 */ lui $s7, 0xe300
|
||||
/* 12BD0 800377D0 36F71700 */ ori $s7, $s7, 0x1700
|
||||
/* 12BD4 800377D4 3C18E200 */ lui $t8, 0xe200
|
||||
/* 12BD8 800377D8 37181E01 */ ori $t8, $t8, 0x1e01
|
||||
/* 12BDC 800377DC 8E030000 */ lw $v1, ($s0)
|
||||
/* 12BE0 800377E0 0000202D */ daddu $a0, $zero, $zero
|
||||
/* 12BE4 800377E4 AE220004 */ sw $v0, 4($s1)
|
||||
/* 12BE8 800377E8 3C02ED00 */ lui $v0, 0xed00
|
||||
/* 12BEC 800377EC 0060282D */ daddu $a1, $v1, $zero
|
||||
/* 12BF0 800377F0 24630008 */ addiu $v1, $v1, 8
|
||||
/* 12BF4 800377F4 AE030000 */ sw $v1, ($s0)
|
||||
/* 12BF8 800377F8 ACA20000 */ sw $v0, ($a1)
|
||||
/* 12BFC 800377FC 24620008 */ addiu $v0, $v1, 8
|
||||
/* 12C00 80037800 ACA60004 */ sw $a2, 4($a1)
|
||||
/* 12C04 80037804 AE020000 */ sw $v0, ($s0)
|
||||
/* 12C08 80037808 24620010 */ addiu $v0, $v1, 0x10
|
||||
/* 12C0C 8003780C AC670000 */ sw $a3, ($v1)
|
||||
/* 12C10 80037810 AC600004 */ sw $zero, 4($v1)
|
||||
/* 12C14 80037814 AE020000 */ sw $v0, ($s0)
|
||||
/* 12C18 80037818 24620018 */ addiu $v0, $v1, 0x18
|
||||
/* 12C1C 8003781C AC720008 */ sw $s2, 8($v1)
|
||||
/* 12C20 80037820 AC60000C */ sw $zero, 0xc($v1)
|
||||
/* 12C24 80037824 AE020000 */ sw $v0, ($s0)
|
||||
/* 12C28 80037828 24620020 */ addiu $v0, $v1, 0x20
|
||||
/* 12C2C 8003782C AC680010 */ sw $t0, 0x10($v1)
|
||||
/* 12C30 80037830 AC600014 */ sw $zero, 0x14($v1)
|
||||
/* 12C34 80037834 AE020000 */ sw $v0, ($s0)
|
||||
/* 12C38 80037838 24620028 */ addiu $v0, $v1, 0x28
|
||||
/* 12C3C 8003783C AC6A0018 */ sw $t2, 0x18($v1)
|
||||
/* 12C40 80037840 AC69001C */ sw $t1, 0x1c($v1)
|
||||
/* 12C44 80037844 AE020000 */ sw $v0, ($s0)
|
||||
/* 12C48 80037848 3C02DB02 */ lui $v0, 0xdb02
|
||||
/* 12C4C 8003784C AC620020 */ sw $v0, 0x20($v1)
|
||||
/* 12C50 80037850 24020018 */ addiu $v0, $zero, 0x18
|
||||
/* 12C54 80037854 AC620024 */ sw $v0, 0x24($v1)
|
||||
/* 12C58 80037858 24620030 */ addiu $v0, $v1, 0x30
|
||||
/* 12C5C 8003785C 3C058007 */ lui $a1, %hi(D_80077A40)
|
||||
/* 12C60 80037860 24A57A40 */ addiu $a1, $a1, %lo(D_80077A40)
|
||||
/* 12C64 80037864 AE020000 */ sw $v0, ($s0)
|
||||
/* 12C68 80037868 24620038 */ addiu $v0, $v1, 0x38
|
||||
/* 12C6C 8003786C AC65002C */ sw $a1, 0x2c($v1)
|
||||
/* 12C70 80037870 24A5FFF8 */ addiu $a1, $a1, -8
|
||||
/* 12C74 80037874 AC6B0028 */ sw $t3, 0x28($v1)
|
||||
/* 12C78 80037878 AE020000 */ sw $v0, ($s0)
|
||||
/* 12C7C 8003787C 24620040 */ addiu $v0, $v1, 0x40
|
||||
/* 12C80 80037880 AC6C0030 */ sw $t4, 0x30($v1)
|
||||
/* 12C84 80037884 AC650034 */ sw $a1, 0x34($v1)
|
||||
/* 12C88 80037888 AE020000 */ sw $v0, ($s0)
|
||||
/* 12C8C 8003788C 2402FFFF */ addiu $v0, $zero, -1
|
||||
/* 12C90 80037890 AC62003C */ sw $v0, 0x3c($v1)
|
||||
/* 12C94 80037894 24620048 */ addiu $v0, $v1, 0x48
|
||||
/* 12C98 80037898 AC6D0038 */ sw $t5, 0x38($v1)
|
||||
/* 12C9C 8003789C AE020000 */ sw $v0, ($s0)
|
||||
/* 12CA0 800378A0 24620050 */ addiu $v0, $v1, 0x50
|
||||
/* 12CA4 800378A4 AC6E0040 */ sw $t6, 0x40($v1)
|
||||
/* 12CA8 800378A8 AC600044 */ sw $zero, 0x44($v1)
|
||||
/* 12CAC 800378AC AE020000 */ sw $v0, ($s0)
|
||||
/* 12CB0 800378B0 3C020008 */ lui $v0, 8
|
||||
/* 12CB4 800378B4 AC6F0048 */ sw $t7, 0x48($v1)
|
||||
/* 12CB8 800378B8 AC62004C */ sw $v0, 0x4c($v1)
|
||||
/* 12CBC 800378BC 24620058 */ addiu $v0, $v1, 0x58
|
||||
/* 12CC0 800378C0 AE020000 */ sw $v0, ($s0)
|
||||
/* 12CC4 800378C4 24022000 */ addiu $v0, $zero, 0x2000
|
||||
/* 12CC8 800378C8 AC620054 */ sw $v0, 0x54($v1)
|
||||
/* 12CCC 800378CC 24620060 */ addiu $v0, $v1, 0x60
|
||||
/* 12CD0 800378D0 AC730050 */ sw $s3, 0x50($v1)
|
||||
/* 12CD4 800378D4 AE020000 */ sw $v0, ($s0)
|
||||
/* 12CD8 800378D8 240200C0 */ addiu $v0, $zero, 0xc0
|
||||
/* 12CDC 800378DC AC62005C */ sw $v0, 0x5c($v1)
|
||||
/* 12CE0 800378E0 24620068 */ addiu $v0, $v1, 0x68
|
||||
/* 12CE4 800378E4 AC740058 */ sw $s4, 0x58($v1)
|
||||
/* 12CE8 800378E8 AE020000 */ sw $v0, ($s0)
|
||||
/* 12CEC 800378EC 24620070 */ addiu $v0, $v1, 0x70
|
||||
/* 12CF0 800378F0 AC750060 */ sw $s5, 0x60($v1)
|
||||
/* 12CF4 800378F4 AC600064 */ sw $zero, 0x64($v1)
|
||||
/* 12CF8 800378F8 AE020000 */ sw $v0, ($s0)
|
||||
/* 12CFC 800378FC 24020C00 */ addiu $v0, $zero, 0xc00
|
||||
/* 12D00 80037900 AC62006C */ sw $v0, 0x6c($v1)
|
||||
/* 12D04 80037904 24620078 */ addiu $v0, $v1, 0x78
|
||||
/* 12D08 80037908 AC760068 */ sw $s6, 0x68($v1)
|
||||
/* 12D0C 8003790C AE020000 */ sw $v0, ($s0)
|
||||
/* 12D10 80037910 24620080 */ addiu $v0, $v1, 0x80
|
||||
/* 12D14 80037914 AC770070 */ sw $s7, 0x70($v1)
|
||||
/* 12D18 80037918 AC600074 */ sw $zero, 0x74($v1)
|
||||
/* 12D1C 8003791C AE020000 */ sw $v0, ($s0)
|
||||
/* 12D20 80037920 AC780078 */ sw $t8, 0x78($v1)
|
||||
/* 12D24 80037924 0C00B5CF */ jal render_frame
|
||||
/* 12D28 80037928 AC60007C */ sw $zero, 0x7c($v1)
|
||||
/* 12D2C 8003792C 0C00B5CF */ jal render_frame
|
||||
/* 12D30 80037930 24040001 */ addiu $a0, $zero, 1
|
||||
/* 12D34 80037934 8FBF0030 */ lw $ra, 0x30($sp)
|
||||
/* 12D38 80037938 8FB7002C */ lw $s7, 0x2c($sp)
|
||||
/* 12D3C 8003793C 8FB60028 */ lw $s6, 0x28($sp)
|
||||
/* 12D40 80037940 8FB50024 */ lw $s5, 0x24($sp)
|
||||
/* 12D44 80037944 8FB40020 */ lw $s4, 0x20($sp)
|
||||
/* 12D48 80037948 8FB3001C */ lw $s3, 0x1c($sp)
|
||||
/* 12D4C 8003794C 8FB20018 */ lw $s2, 0x18($sp)
|
||||
/* 12D50 80037950 8FB10014 */ lw $s1, 0x14($sp)
|
||||
/* 12D54 80037954 8FB00010 */ lw $s0, 0x10($sp)
|
||||
/* 12D58 80037958 03E00008 */ jr $ra
|
||||
/* 12D5C 8003795C 27BD0038 */ addiu $sp, $sp, 0x38
|
@ -1,191 +0,0 @@
|
||||
.set noat # allow manual use of $at
|
||||
.set noreorder # don't insert nops after branches
|
||||
|
||||
.section .rodata
|
||||
|
||||
dlabel D_80098390
|
||||
.ascii "title_data\0\0"
|
||||
|
||||
dlabel D_8009839C
|
||||
.ascii "title_bg\0\0\0\0"
|
||||
|
||||
.section .text
|
||||
|
||||
glabel state_init_title_screen
|
||||
/* 121F0 80036DF0 27BDFFC8 */ addiu $sp, $sp, -0x38
|
||||
/* 121F4 80036DF4 AFB20028 */ sw $s2, 0x28($sp)
|
||||
/* 121F8 80036DF8 3C12800A */ lui $s2, %hi(gOverrideFlags)
|
||||
/* 121FC 80036DFC 2652A650 */ addiu $s2, $s2, %lo(gOverrideFlags)
|
||||
/* 12200 80036E00 24020001 */ addiu $v0, $zero, 1
|
||||
/* 12204 80036E04 AFBF002C */ sw $ra, 0x2c($sp)
|
||||
/* 12208 80036E08 AFB10024 */ sw $s1, 0x24($sp)
|
||||
/* 1220C 80036E0C AFB00020 */ sw $s0, 0x20($sp)
|
||||
/* 12210 80036E10 F7B40030 */ sdc1 $f20, 0x30($sp)
|
||||
/* 12214 80036E14 AE400000 */ sw $zero, ($s2)
|
||||
/* 12218 80036E18 3C01800A */ lui $at, %hi(timeFreezeMode)
|
||||
/* 1221C 80036E1C AC20A5D8 */ sw $zero, %lo(timeFreezeMode)($at)
|
||||
/* 12220 80036E20 3C018015 */ lui $at, %hi(D_8014C248)
|
||||
/* 12224 80036E24 A022C248 */ sb $v0, %lo(D_8014C248)($at)
|
||||
/* 12228 80036E28 0C00AB00 */ jal general_heap_create
|
||||
/* 1222C 80036E2C 00000000 */ nop
|
||||
/* 12230 80036E30 0C048D9D */ jal clear_printers
|
||||
/* 12234 80036E34 00000000 */ nop
|
||||
/* 12238 80036E38 0C0525FF */ jal func_801497FC
|
||||
/* 1223C 80036E3C 0000202D */ daddu $a0, $zero, $zero
|
||||
/* 12240 80036E40 3C038007 */ lui $v1, %hi(gGameStatusPtr)
|
||||
/* 12244 80036E44 2463419C */ addiu $v1, $v1, %lo(gGameStatusPtr)
|
||||
/* 12248 80036E48 8C620000 */ lw $v0, ($v1)
|
||||
/* 1224C 80036E4C A04000AC */ sb $zero, 0xac($v0)
|
||||
/* 12250 80036E50 8C620000 */ lw $v0, ($v1)
|
||||
/* 12254 80036E54 A04000AD */ sb $zero, 0xad($v0)
|
||||
/* 12258 80036E58 8C620000 */ lw $v0, ($v1)
|
||||
/* 1225C 80036E5C A0400070 */ sb $zero, 0x70($v0)
|
||||
/* 12260 80036E60 8C630000 */ lw $v1, ($v1)
|
||||
/* 12264 80036E64 2402FFFF */ addiu $v0, $zero, -1
|
||||
/* 12268 80036E68 0C00CE1D */ jal intro_logos_update_fade
|
||||
/* 1226C 80036E6C A06200A8 */ sb $v0, 0xa8($v1)
|
||||
/* 12270 80036E70 3C04800A */ lui $a0, %hi(D_80098390)
|
||||
/* 12274 80036E74 24848390 */ addiu $a0, $a0, %lo(D_80098390)
|
||||
/* 12278 80036E78 0C016B3A */ jal load_asset_by_name
|
||||
/* 1227C 80036E7C 27A50018 */ addiu $a1, $sp, 0x18
|
||||
/* 12280 80036E80 8FA40018 */ lw $a0, 0x18($sp)
|
||||
/* 12284 80036E84 0C00AB39 */ jal heap_malloc
|
||||
/* 12288 80036E88 0040882D */ daddu $s1, $v0, $zero
|
||||
/* 1228C 80036E8C 0220202D */ daddu $a0, $s1, $zero
|
||||
/* 12290 80036E90 0040282D */ daddu $a1, $v0, $zero
|
||||
/* 12294 80036E94 3C10800A */ lui $s0, %hi(D_800A0974)
|
||||
/* 12298 80036E98 26100974 */ addiu $s0, $s0, %lo(D_800A0974)
|
||||
/* 1229C 80036E9C 0C01BB7C */ jal decode_yay0
|
||||
/* 122A0 80036EA0 AE050000 */ sw $a1, ($s0)
|
||||
/* 122A4 80036EA4 0C00AB1E */ jal general_heap_free
|
||||
/* 122A8 80036EA8 0220202D */ daddu $a0, $s1, $zero
|
||||
/* 122AC 80036EAC 8E040000 */ lw $a0, ($s0)
|
||||
/* 122B0 80036EB0 8C820000 */ lw $v0, ($a0)
|
||||
/* 122B4 80036EB4 8C830008 */ lw $v1, 8($a0)
|
||||
/* 122B8 80036EB8 00441021 */ addu $v0, $v0, $a0
|
||||
/* 122BC 80036EBC 3C01800A */ lui $at, %hi(D_800A0978)
|
||||
/* 122C0 80036EC0 AC220978 */ sw $v0, %lo(D_800A0978)($at)
|
||||
/* 122C4 80036EC4 8C820004 */ lw $v0, 4($a0)
|
||||
/* 122C8 80036EC8 00641821 */ addu $v1, $v1, $a0
|
||||
/* 122CC 80036ECC 3C01800A */ lui $at, %hi(D_800A0980)
|
||||
/* 122D0 80036ED0 AC230980 */ sw $v1, %lo(D_800A0980)($at)
|
||||
/* 122D4 80036ED4 00441021 */ addu $v0, $v0, $a0
|
||||
/* 122D8 80036ED8 3C01800A */ lui $at, %hi(D_800A097C)
|
||||
/* 122DC 80036EDC AC22097C */ sw $v0, %lo(D_800A097C)($at)
|
||||
/* 122E0 80036EE0 0C00B7BD */ jal create_cameras_a
|
||||
/* 122E4 80036EE4 00000000 */ nop
|
||||
/* 122E8 80036EE8 0000202D */ daddu $a0, $zero, $zero
|
||||
/* 122EC 80036EEC 2405000C */ addiu $a1, $zero, 0xc
|
||||
/* 122F0 80036EF0 2406001C */ addiu $a2, $zero, 0x1c
|
||||
/* 122F4 80036EF4 24070128 */ addiu $a3, $zero, 0x128
|
||||
/* 122F8 80036EF8 3C10800B */ lui $s0, %hi(gCameras)
|
||||
/* 122FC 80036EFC 26101D80 */ addiu $s0, $s0, %lo(gCameras)
|
||||
/* 12300 80036F00 3C0141C8 */ lui $at, 0x41c8
|
||||
/* 12304 80036F04 4481A000 */ mtc1 $at, $f20
|
||||
/* 12308 80036F08 24020006 */ addiu $v0, $zero, 6
|
||||
/* 1230C 80036F0C A6020004 */ sh $v0, 4($s0)
|
||||
/* 12310 80036F10 24020001 */ addiu $v0, $zero, 1
|
||||
/* 12314 80036F14 A6020006 */ sh $v0, 6($s0)
|
||||
/* 12318 80036F18 24020010 */ addiu $v0, $zero, 0x10
|
||||
/* 1231C 80036F1C A6020012 */ sh $v0, 0x12($s0)
|
||||
/* 12320 80036F20 24021000 */ addiu $v0, $zero, 0x1000
|
||||
/* 12324 80036F24 A6020014 */ sh $v0, 0x14($s0)
|
||||
/* 12328 80036F28 240200B8 */ addiu $v0, $zero, 0xb8
|
||||
/* 1232C 80036F2C 3C018007 */ lui $at, %hi(gCurrentCameraID)
|
||||
/* 12330 80036F30 AC207410 */ sw $zero, %lo(gCurrentCameraID)($at)
|
||||
/* 12334 80036F34 E6140018 */ swc1 $f20, 0x18($s0)
|
||||
/* 12338 80036F38 AFA20010 */ sw $v0, 0x10($sp)
|
||||
/* 1233C 80036F3C 96020000 */ lhu $v0, ($s0)
|
||||
/* 12340 80036F40 96030558 */ lhu $v1, 0x558($s0)
|
||||
/* 12344 80036F44 34420002 */ ori $v0, $v0, 2
|
||||
/* 12348 80036F48 A6020000 */ sh $v0, ($s0)
|
||||
/* 1234C 80036F4C 96020AB0 */ lhu $v0, 0xab0($s0)
|
||||
/* 12350 80036F50 34630002 */ ori $v1, $v1, 2
|
||||
/* 12354 80036F54 A6030558 */ sh $v1, 0x558($s0)
|
||||
/* 12358 80036F58 96031008 */ lhu $v1, 0x1008($s0)
|
||||
/* 1235C 80036F5C 34420002 */ ori $v0, $v0, 2
|
||||
/* 12360 80036F60 34630002 */ ori $v1, $v1, 2
|
||||
/* 12364 80036F64 A6020AB0 */ sh $v0, 0xab0($s0)
|
||||
/* 12368 80036F68 0C00B8C5 */ jal set_cam_viewport
|
||||
/* 1236C 80036F6C A6031008 */ sh $v1, 0x1008($s0)
|
||||
/* 12370 80036F70 3C0143FA */ lui $at, 0x43fa
|
||||
/* 12374 80036F74 44810000 */ mtc1 $at, $f0
|
||||
/* 12378 80036F78 3C01447A */ lui $at, 0x447a
|
||||
/* 1237C 80036F7C 44811000 */ mtc1 $at, $f2
|
||||
/* 12380 80036F80 3C0144BB */ lui $at, 0x44bb
|
||||
/* 12384 80036F84 34218000 */ ori $at, $at, 0x8000
|
||||
/* 12388 80036F88 44812000 */ mtc1 $at, $f4
|
||||
/* 1238C 80036F8C 3C014316 */ lui $at, 0x4316
|
||||
/* 12390 80036F90 44813000 */ mtc1 $at, $f6
|
||||
/* 12394 80036F94 24020028 */ addiu $v0, $zero, 0x28
|
||||
/* 12398 80036F98 A602001E */ sh $v0, 0x1e($s0)
|
||||
/* 1239C 80036F9C 24020064 */ addiu $v0, $zero, 0x64
|
||||
/* 123A0 80036FA0 A600002C */ sh $zero, 0x2c($s0)
|
||||
/* 123A4 80036FA4 A600002E */ sh $zero, 0x2e($s0)
|
||||
/* 123A8 80036FA8 A6000030 */ sh $zero, 0x30($s0)
|
||||
/* 123AC 80036FAC E6140054 */ swc1 $f20, 0x54($s0)
|
||||
/* 123B0 80036FB0 E6140058 */ swc1 $f20, 0x58($s0)
|
||||
/* 123B4 80036FB4 A600001C */ sh $zero, 0x1c($s0)
|
||||
/* 123B8 80036FB8 A6020020 */ sh $v0, 0x20($s0)
|
||||
/* 123BC 80036FBC A6000022 */ sh $zero, 0x22($s0)
|
||||
/* 123C0 80036FC0 E600003C */ swc1 $f0, 0x3c($s0)
|
||||
/* 123C4 80036FC4 E6020040 */ swc1 $f2, 0x40($s0)
|
||||
/* 123C8 80036FC8 E6040044 */ swc1 $f4, 0x44($s0)
|
||||
/* 123CC 80036FCC 0C0B0C77 */ jal clear_script_list
|
||||
/* 123D0 80036FD0 E606005C */ swc1 $f6, 0x5c($s0)
|
||||
/* 123D4 80036FD4 0C048C2E */ jal clear_generic_entity_list
|
||||
/* 123D8 80036FD8 00000000 */ nop
|
||||
/* 123DC 80036FDC 0C047624 */ jal clear_render_tasks
|
||||
/* 123E0 80036FE0 00000000 */ nop
|
||||
/* 123E4 80036FE4 0C0B763E */ jal spr_init_sprites
|
||||
/* 123E8 80036FE8 0000202D */ daddu $a0, $zero, $zero
|
||||
/* 123EC 80036FEC 0C047889 */ jal clear_animator_list
|
||||
/* 123F0 80036FF0 00000000 */ nop
|
||||
/* 123F4 80036FF4 0C0482EC */ jal clear_entity_models
|
||||
/* 123F8 80036FF8 00000000 */ nop
|
||||
/* 123FC 80036FFC 0C00E12F */ jal clear_npcs
|
||||
/* 12400 80037000 00000000 */ nop
|
||||
/* 12404 80037004 0C050440 */ jal clear_hud_element_cache
|
||||
/* 12408 80037008 00000000 */ nop
|
||||
/* 1240C 8003700C 0C05177E */ jal reset_background_settings
|
||||
/* 12410 80037010 00000000 */ nop
|
||||
/* 12414 80037014 0C04432E */ jal clear_entity_data
|
||||
/* 12418 80037018 24040001 */ addiu $a0, $zero, 1
|
||||
/* 1241C 8003701C 0C016727 */ jal clear_effect_data
|
||||
/* 12420 80037020 00000000 */ nop
|
||||
/* 12424 80037024 8E420000 */ lw $v0, ($s2)
|
||||
/* 12428 80037028 34420002 */ ori $v0, $v0, 2
|
||||
/* 1242C 8003702C 0C039CE8 */ jal clear_player_data
|
||||
/* 12430 80037030 AE420000 */ sw $v0, ($s2)
|
||||
/* 12434 80037034 0000202D */ daddu $a0, $zero, $zero
|
||||
/* 12438 80037038 3C058003 */ lui $a1, %hi(appendGfx_title_screen)
|
||||
/* 1243C 8003703C 24A57638 */ addiu $a1, $a1, %lo(appendGfx_title_screen)
|
||||
/* 12440 80037040 8E420000 */ lw $v0, ($s2)
|
||||
/* 12444 80037044 2403FFF7 */ addiu $v1, $zero, -9
|
||||
/* 12448 80037048 00431024 */ and $v0, $v0, $v1
|
||||
/* 1244C 8003704C 0C044B61 */ jal game_mode_set_fpDrawAuxUI
|
||||
/* 12450 80037050 AE420000 */ sw $v0, ($s2)
|
||||
/* 12454 80037054 3C04800A */ lui $a0, %hi(D_8009839C)
|
||||
/* 12458 80037058 0C05175C */ jal load_map_bg
|
||||
/* 1245C 8003705C 2484839C */ addiu $a0, $a0, %lo(D_8009839C)
|
||||
/* 12460 80037060 3C048020 */ lui $a0, %hi(func_80200000)
|
||||
/* 12464 80037064 24840000 */ addiu $a0, $a0, %lo(func_80200000)
|
||||
/* 12468 80037068 0C05178A */ jal read_background_size
|
||||
/* 1246C 8003706C 00000000 */ nop
|
||||
/* 12470 80037070 0000202D */ daddu $a0, $zero, $zero
|
||||
/* 12474 80037074 2405006A */ addiu $a1, $zero, 0x6a
|
||||
/* 12478 80037078 0080302D */ daddu $a2, $a0, $zero
|
||||
/* 1247C 8003707C 240701F4 */ addiu $a3, $zero, 0x1f4
|
||||
/* 12480 80037080 24020008 */ addiu $v0, $zero, 8
|
||||
/* 12484 80037084 0C052A46 */ jal bgm_set_song
|
||||
/* 12488 80037088 AFA20010 */ sw $v0, 0x10($sp)
|
||||
/* 1248C 8003708C 8FBF002C */ lw $ra, 0x2c($sp)
|
||||
/* 12490 80037090 8FB20028 */ lw $s2, 0x28($sp)
|
||||
/* 12494 80037094 8FB10024 */ lw $s1, 0x24($sp)
|
||||
/* 12498 80037098 8FB00020 */ lw $s0, 0x20($sp)
|
||||
/* 1249C 8003709C D7B40030 */ ldc1 $f20, 0x30($sp)
|
||||
/* 124A0 800370A0 240201E0 */ addiu $v0, $zero, 0x1e0
|
||||
/* 124A4 800370A4 3C01800A */ lui $at, %hi(D_800A0988)
|
||||
/* 124A8 800370A8 A4220988 */ sh $v0, %lo(D_800A0988)($at)
|
||||
/* 124AC 800370AC 03E00008 */ jr $ra
|
||||
/* 124B0 800370B0 27BD0038 */ addiu $sp, $sp, 0x38
|
@ -1,354 +0,0 @@
|
||||
.set noat # allow manual use of $at
|
||||
.set noreorder # don't insert nops after branches
|
||||
|
||||
.section .rodata
|
||||
|
||||
dlabel jtbl_800983A8
|
||||
.word .L80037130_12530, .L80037184_12584, .L80037204_12604, .L8003756C_1296C, .L800372DC_126DC, .L8003733C_1273C, .L80037450_12850, 0
|
||||
|
||||
.section .text
|
||||
|
||||
glabel state_step_title_screen
|
||||
/* 124B4 800370B4 27BDFFD8 */ addiu $sp, $sp, -0x28
|
||||
/* 124B8 800370B8 AFB00018 */ sw $s0, 0x18($sp)
|
||||
/* 124BC 800370BC 3C108007 */ lui $s0, %hi(gGameStatusPtr)
|
||||
/* 124C0 800370C0 2610419C */ addiu $s0, $s0, %lo(gGameStatusPtr)
|
||||
/* 124C4 800370C4 AFBF0020 */ sw $ra, 0x20($sp)
|
||||
/* 124C8 800370C8 AFB1001C */ sw $s1, 0x1c($sp)
|
||||
/* 124CC 800370CC 8E020000 */ lw $v0, ($s0)
|
||||
/* 124D0 800370D0 3C013F80 */ lui $at, 0x3f80
|
||||
/* 124D4 800370D4 44816000 */ mtc1 $at, $f12
|
||||
/* 124D8 800370D8 0C00AFBB */ jal set_curtain_scale
|
||||
/* 124DC 800370DC 8C510010 */ lw $s1, 0x10($v0)
|
||||
/* 124E0 800370E0 44806000 */ mtc1 $zero, $f12
|
||||
/* 124E4 800370E4 0C00AFC9 */ jal set_curtain_fade
|
||||
/* 124E8 800370E8 00000000 */ nop
|
||||
/* 124EC 800370EC 3C04800A */ lui $a0, %hi(D_800A0988)
|
||||
/* 124F0 800370F0 24840988 */ addiu $a0, $a0, %lo(D_800A0988)
|
||||
/* 124F4 800370F4 84820000 */ lh $v0, ($a0)
|
||||
/* 124F8 800370F8 94830000 */ lhu $v1, ($a0)
|
||||
/* 124FC 800370FC 18400002 */ blez $v0, .L80037108
|
||||
/* 12500 80037100 2462FFFF */ addiu $v0, $v1, -1
|
||||
/* 12504 80037104 A4820000 */ sh $v0, ($a0)
|
||||
.L80037108:
|
||||
/* 12508 80037108 8E020000 */ lw $v0, ($s0)
|
||||
/* 1250C 8003710C 804300AC */ lb $v1, 0xac($v0)
|
||||
/* 12510 80037110 2C620007 */ sltiu $v0, $v1, 7
|
||||
/* 12514 80037114 10400115 */ beqz $v0, .L8003756C_1296C
|
||||
/* 12518 80037118 00031080 */ sll $v0, $v1, 2
|
||||
/* 1251C 8003711C 3C01800A */ lui $at, %hi(jtbl_800983A8)
|
||||
/* 12520 80037120 00220821 */ addu $at, $at, $v0
|
||||
/* 12524 80037124 8C2283A8 */ lw $v0, %lo(jtbl_800983A8)($at)
|
||||
/* 12528 80037128 00400008 */ jr $v0
|
||||
/* 1252C 8003712C 00000000 */ nop
|
||||
.L80037130_12530:
|
||||
/* 12530 80037130 3C04800A */ lui $a0, %hi(gOverrideFlags)
|
||||
/* 12534 80037134 2484A650 */ addiu $a0, $a0, %lo(gOverrideFlags)
|
||||
/* 12538 80037138 8C820000 */ lw $v0, ($a0)
|
||||
/* 1253C 8003713C 24030003 */ addiu $v1, $zero, 3
|
||||
/* 12540 80037140 3C01800A */ lui $at, %hi(D_800A0970)
|
||||
/* 12544 80037144 A4230970 */ sh $v1, %lo(D_800A0970)($at)
|
||||
/* 12548 80037148 34420008 */ ori $v0, $v0, 8
|
||||
/* 1254C 8003714C AC820000 */ sw $v0, ($a0)
|
||||
/* 12550 80037150 3C048007 */ lui $a0, %hi(gGameStatusPtr)
|
||||
/* 12554 80037154 2484419C */ addiu $a0, $a0, %lo(gGameStatusPtr)
|
||||
/* 12558 80037158 8C830000 */ lw $v1, ($a0)
|
||||
/* 1255C 8003715C 24020014 */ addiu $v0, $zero, 0x14
|
||||
/* 12560 80037160 A06200B0 */ sb $v0, 0xb0($v1)
|
||||
/* 12564 80037164 8C830000 */ lw $v1, ($a0)
|
||||
/* 12568 80037168 906200B0 */ lbu $v0, 0xb0($v1)
|
||||
/* 1256C 8003716C A06200AF */ sb $v0, 0xaf($v1)
|
||||
/* 12570 80037170 8C830000 */ lw $v1, ($a0)
|
||||
/* 12574 80037174 906200AC */ lbu $v0, 0xac($v1)
|
||||
/* 12578 80037178 24420001 */ addiu $v0, $v0, 1
|
||||
/* 1257C 8003717C 0800DD5B */ j .L8003756C_1296C
|
||||
/* 12580 80037180 A06200AC */ sb $v0, 0xac($v1)
|
||||
.L80037184_12584:
|
||||
/* 12584 80037184 3C04800A */ lui $a0, %hi(D_800A0970)
|
||||
/* 12588 80037188 24840970 */ addiu $a0, $a0, %lo(D_800A0970)
|
||||
/* 1258C 8003718C 84820000 */ lh $v0, ($a0)
|
||||
/* 12590 80037190 94830000 */ lhu $v1, ($a0)
|
||||
/* 12594 80037194 10400003 */ beqz $v0, .L800371A4
|
||||
/* 12598 80037198 2462FFFF */ addiu $v0, $v1, -1
|
||||
/* 1259C 8003719C 0800DD5B */ j .L8003756C_1296C
|
||||
/* 125A0 800371A0 A4820000 */ sh $v0, ($a0)
|
||||
.L800371A4:
|
||||
/* 125A4 800371A4 3C108007 */ lui $s0, %hi(gGameStatusPtr)
|
||||
/* 125A8 800371A8 2610419C */ addiu $s0, $s0, %lo(gGameStatusPtr)
|
||||
/* 125AC 800371AC 8E040000 */ lw $a0, ($s0)
|
||||
/* 125B0 800371B0 808200AF */ lb $v0, 0xaf($a0)
|
||||
/* 125B4 800371B4 908300AF */ lbu $v1, 0xaf($a0)
|
||||
/* 125B8 800371B8 10400002 */ beqz $v0, .L800371C4
|
||||
/* 125BC 800371BC 2462FFFF */ addiu $v0, $v1, -1
|
||||
/* 125C0 800371C0 A08200AF */ sb $v0, 0xaf($a0)
|
||||
.L800371C4:
|
||||
/* 125C4 800371C4 24040006 */ addiu $a0, $zero, 6
|
||||
/* 125C8 800371C8 3C02800A */ lui $v0, %hi(gOverrideFlags)
|
||||
/* 125CC 800371CC 2442A650 */ addiu $v0, $v0, %lo(gOverrideFlags)
|
||||
/* 125D0 800371D0 8C430000 */ lw $v1, ($v0)
|
||||
/* 125D4 800371D4 2405FFF7 */ addiu $a1, $zero, -9
|
||||
/* 125D8 800371D8 00651824 */ and $v1, $v1, $a1
|
||||
/* 125DC 800371DC 0C00CDFE */ jal intro_logos_fade_in
|
||||
/* 125E0 800371E0 AC430000 */ sw $v1, ($v0)
|
||||
/* 125E4 800371E4 10400074 */ beqz $v0, .L800373B8
|
||||
/* 125E8 800371E8 00000000 */ nop
|
||||
/* 125EC 800371EC 8E030000 */ lw $v1, ($s0)
|
||||
/* 125F0 800371F0 806200AF */ lb $v0, 0xaf($v1)
|
||||
/* 125F4 800371F4 14400070 */ bnez $v0, .L800373B8
|
||||
/* 125F8 800371F8 24020002 */ addiu $v0, $zero, 2
|
||||
/* 125FC 800371FC 0800DCEE */ j .L800373B8
|
||||
/* 12600 80037200 A06200AC */ sb $v0, 0xac($v1)
|
||||
.L80037204_12604:
|
||||
/* 12604 80037204 3C028007 */ lui $v0, %hi(D_80077A34)
|
||||
/* 12608 80037208 8C427A34 */ lw $v0, %lo(D_80077A34)($v0)
|
||||
/* 1260C 8003720C 1040000B */ beqz $v0, .L8003723C
|
||||
/* 12610 80037210 24020078 */ addiu $v0, $zero, 0x78
|
||||
/* 12614 80037214 3C03800A */ lui $v1, %hi(D_800A0988)
|
||||
/* 12618 80037218 84630988 */ lh $v1, %lo(D_800A0988)($v1)
|
||||
/* 1261C 8003721C 14620007 */ bne $v1, $v0, .L8003723C
|
||||
/* 12620 80037220 24020008 */ addiu $v0, $zero, 8
|
||||
/* 12624 80037224 AFA20010 */ sw $v0, 0x10($sp)
|
||||
/* 12628 80037228 0000202D */ daddu $a0, $zero, $zero
|
||||
/* 1262C 8003722C 2405FFFF */ addiu $a1, $zero, -1
|
||||
/* 12630 80037230 0080302D */ daddu $a2, $a0, $zero
|
||||
/* 12634 80037234 0C052A46 */ jal bgm_set_song
|
||||
/* 12638 80037238 24070F3C */ addiu $a3, $zero, 0xf3c
|
||||
.L8003723C:
|
||||
/* 1263C 8003723C 3C02800A */ lui $v0, %hi(D_800A0988)
|
||||
/* 12640 80037240 84420988 */ lh $v0, %lo(D_800A0988)($v0)
|
||||
/* 12644 80037244 14400012 */ bnez $v0, .L80037290
|
||||
/* 12648 80037248 32229000 */ andi $v0, $s1, 0x9000
|
||||
/* 1264C 8003724C 3C028007 */ lui $v0, %hi(gGameStatusPtr)
|
||||
/* 12650 80037250 8C42419C */ lw $v0, %lo(gGameStatusPtr)($v0)
|
||||
/* 12654 80037254 24030004 */ addiu $v1, $zero, 4
|
||||
/* 12658 80037258 A04300AC */ sb $v1, 0xac($v0)
|
||||
/* 1265C 8003725C 3C028007 */ lui $v0, %hi(D_80077A34)
|
||||
/* 12660 80037260 8C427A34 */ lw $v0, %lo(D_80077A34)($v0)
|
||||
/* 12664 80037264 14400002 */ bnez $v0, .L80037270
|
||||
/* 12668 80037268 24020009 */ addiu $v0, $zero, 9
|
||||
/* 1266C 8003726C 2402000A */ addiu $v0, $zero, 0xa
|
||||
.L80037270:
|
||||
/* 12670 80037270 3C018007 */ lui $at, %hi(D_800779C0)
|
||||
/* 12674 80037274 A42279C0 */ sh $v0, %lo(D_800779C0)($at)
|
||||
/* 12678 80037278 3C038007 */ lui $v1, %hi(D_80077A34)
|
||||
/* 1267C 8003727C 24637A34 */ addiu $v1, $v1, %lo(D_80077A34)
|
||||
/* 12680 80037280 8C620000 */ lw $v0, ($v1)
|
||||
/* 12684 80037284 38420001 */ xori $v0, $v0, 1
|
||||
/* 12688 80037288 0800DD64 */ j .L80037590
|
||||
/* 1268C 8003728C AC620000 */ sw $v0, ($v1)
|
||||
.L80037290:
|
||||
/* 12690 80037290 104000B6 */ beqz $v0, .L8003756C_1296C
|
||||
/* 12694 80037294 24020004 */ addiu $v0, $zero, 4
|
||||
/* 12698 80037298 3C038007 */ lui $v1, %hi(gGameStatusPtr)
|
||||
/* 1269C 8003729C 8C63419C */ lw $v1, %lo(gGameStatusPtr)($v1)
|
||||
/* 126A0 800372A0 A06200AC */ sb $v0, 0xac($v1)
|
||||
/* 126A4 800372A4 24020005 */ addiu $v0, $zero, 5
|
||||
/* 126A8 800372A8 3C018007 */ lui $at, %hi(D_800779C0)
|
||||
/* 126AC 800372AC A42279C0 */ sh $v0, %lo(D_800779C0)($at)
|
||||
/* 126B0 800372B0 0C05272D */ jal sfx_play_sound
|
||||
/* 126B4 800372B4 240400D5 */ addiu $a0, $zero, 0xd5
|
||||
/* 126B8 800372B8 0000202D */ daddu $a0, $zero, $zero
|
||||
/* 126BC 800372BC 24050069 */ addiu $a1, $zero, 0x69
|
||||
/* 126C0 800372C0 0080302D */ daddu $a2, $a0, $zero
|
||||
/* 126C4 800372C4 240701F4 */ addiu $a3, $zero, 0x1f4
|
||||
/* 126C8 800372C8 24020008 */ addiu $v0, $zero, 8
|
||||
/* 126CC 800372CC 0C052A46 */ jal bgm_set_song
|
||||
/* 126D0 800372D0 AFA20010 */ sw $v0, 0x10($sp)
|
||||
/* 126D4 800372D4 0800DD64 */ j .L80037590
|
||||
/* 126D8 800372D8 00000000 */ nop
|
||||
.L800372DC_126DC:
|
||||
/* 126DC 800372DC 240400D0 */ addiu $a0, $zero, 0xd0
|
||||
/* 126E0 800372E0 3C108007 */ lui $s0, %hi(gGameStatusPtr)
|
||||
/* 126E4 800372E4 2610419C */ addiu $s0, $s0, %lo(gGameStatusPtr)
|
||||
/* 126E8 800372E8 8E030000 */ lw $v1, ($s0)
|
||||
/* 126EC 800372EC 24020005 */ addiu $v0, $zero, 5
|
||||
/* 126F0 800372F0 0C00CDF8 */ jal intro_logos_set_fade_color
|
||||
/* 126F4 800372F4 A06200AC */ sb $v0, 0xac($v1)
|
||||
/* 126F8 800372F8 3C028007 */ lui $v0, %hi(D_800779C0)
|
||||
/* 126FC 800372FC 944279C0 */ lhu $v0, %lo(D_800779C0)($v0)
|
||||
/* 12700 80037300 2442FFF7 */ addiu $v0, $v0, -9
|
||||
/* 12704 80037304 2C420002 */ sltiu $v0, $v0, 2
|
||||
/* 12708 80037308 10400004 */ beqz $v0, .L8003731C
|
||||
/* 1270C 8003730C 24020014 */ addiu $v0, $zero, 0x14
|
||||
/* 12710 80037310 8E030000 */ lw $v1, ($s0)
|
||||
/* 12714 80037314 0800DCCA */ j .L80037328
|
||||
/* 12718 80037318 A06200B0 */ sb $v0, 0xb0($v1)
|
||||
.L8003731C:
|
||||
/* 1271C 8003731C 8E030000 */ lw $v1, ($s0)
|
||||
/* 12720 80037320 2402000A */ addiu $v0, $zero, 0xa
|
||||
/* 12724 80037324 A06200B0 */ sb $v0, 0xb0($v1)
|
||||
.L80037328:
|
||||
/* 12728 80037328 3C038007 */ lui $v1, %hi(gGameStatusPtr)
|
||||
/* 1272C 8003732C 8C63419C */ lw $v1, %lo(gGameStatusPtr)($v1)
|
||||
/* 12730 80037330 906200B0 */ lbu $v0, 0xb0($v1)
|
||||
/* 12734 80037334 0800DD5B */ j .L8003756C_1296C
|
||||
/* 12738 80037338 A06200AF */ sb $v0, 0xaf($v1)
|
||||
.L8003733C_1273C:
|
||||
/* 1273C 8003733C 3C038007 */ lui $v1, %hi(D_800779C0)
|
||||
/* 12740 80037340 946379C0 */ lhu $v1, %lo(D_800779C0)($v1)
|
||||
/* 12744 80037344 2462FFF7 */ addiu $v0, $v1, -9
|
||||
/* 12748 80037348 2C420002 */ sltiu $v0, $v0, 2
|
||||
/* 1274C 8003734C 1040001E */ beqz $v0, .L800373C8
|
||||
/* 12750 80037350 00031400 */ sll $v0, $v1, 0x10
|
||||
/* 12754 80037354 3C108007 */ lui $s0, %hi(gGameStatusPtr)
|
||||
/* 12758 80037358 2610419C */ addiu $s0, $s0, %lo(gGameStatusPtr)
|
||||
/* 1275C 8003735C 8E040000 */ lw $a0, ($s0)
|
||||
/* 12760 80037360 808200AF */ lb $v0, 0xaf($a0)
|
||||
/* 12764 80037364 908300AF */ lbu $v1, 0xaf($a0)
|
||||
/* 12768 80037368 10400002 */ beqz $v0, .L80037374
|
||||
/* 1276C 8003736C 2462FFFF */ addiu $v0, $v1, -1
|
||||
/* 12770 80037370 A08200AF */ sb $v0, 0xaf($a0)
|
||||
.L80037374:
|
||||
/* 12774 80037374 0C00CE0C */ jal intro_logos_fade_out
|
||||
/* 12778 80037378 2404000A */ addiu $a0, $zero, 0xa
|
||||
/* 1277C 8003737C 1040000E */ beqz $v0, .L800373B8
|
||||
/* 12780 80037380 00000000 */ nop
|
||||
/* 12784 80037384 8E030000 */ lw $v1, ($s0)
|
||||
/* 12788 80037388 806200AF */ lb $v0, 0xaf($v1)
|
||||
/* 1278C 8003738C 1440000A */ bnez $v0, .L800373B8
|
||||
/* 12790 80037390 24020003 */ addiu $v0, $zero, 3
|
||||
/* 12794 80037394 A06200AF */ sb $v0, 0xaf($v1)
|
||||
/* 12798 80037398 3C03800A */ lui $v1, %hi(gOverrideFlags)
|
||||
/* 1279C 8003739C 2463A650 */ addiu $v1, $v1, %lo(gOverrideFlags)
|
||||
/* 127A0 800373A0 8C620000 */ lw $v0, ($v1)
|
||||
/* 127A4 800373A4 34420008 */ ori $v0, $v0, 8
|
||||
/* 127A8 800373A8 AC620000 */ sw $v0, ($v1)
|
||||
/* 127AC 800373AC 8E030000 */ lw $v1, ($s0)
|
||||
/* 127B0 800373B0 24020006 */ addiu $v0, $zero, 6
|
||||
/* 127B4 800373B4 A06200AC */ sb $v0, 0xac($v1)
|
||||
.L800373B8:
|
||||
/* 127B8 800373B8 0C00CE1D */ jal intro_logos_update_fade
|
||||
/* 127BC 800373BC 00000000 */ nop
|
||||
/* 127C0 800373C0 0800DD5B */ j .L8003756C_1296C
|
||||
/* 127C4 800373C4 00000000 */ nop
|
||||
.L800373C8:
|
||||
/* 127C8 800373C8 00021403 */ sra $v0, $v0, 0x10
|
||||
/* 127CC 800373CC 24030005 */ addiu $v1, $zero, 5
|
||||
/* 127D0 800373D0 14430012 */ bne $v0, $v1, .L8003741C
|
||||
/* 127D4 800373D4 24020003 */ addiu $v0, $zero, 3
|
||||
/* 127D8 800373D8 3C058007 */ lui $a1, %hi(gGameStatusPtr)
|
||||
/* 127DC 800373DC 24A5419C */ addiu $a1, $a1, %lo(gGameStatusPtr)
|
||||
/* 127E0 800373E0 8CA40000 */ lw $a0, ($a1)
|
||||
/* 127E4 800373E4 808200AF */ lb $v0, 0xaf($a0)
|
||||
/* 127E8 800373E8 908300AF */ lbu $v1, 0xaf($a0)
|
||||
/* 127EC 800373EC 1440001F */ bnez $v0, .L8003746C
|
||||
/* 127F0 800373F0 2462FFFF */ addiu $v0, $v1, -1
|
||||
/* 127F4 800373F4 24020003 */ addiu $v0, $zero, 3
|
||||
/* 127F8 800373F8 3C03800A */ lui $v1, %hi(gOverrideFlags)
|
||||
/* 127FC 800373FC 2463A650 */ addiu $v1, $v1, %lo(gOverrideFlags)
|
||||
/* 12800 80037400 A08200AF */ sb $v0, 0xaf($a0)
|
||||
/* 12804 80037404 8C620000 */ lw $v0, ($v1)
|
||||
/* 12808 80037408 34420008 */ ori $v0, $v0, 8
|
||||
/* 1280C 8003740C AC620000 */ sw $v0, ($v1)
|
||||
/* 12810 80037410 8CA30000 */ lw $v1, ($a1)
|
||||
/* 12814 80037414 0800DD12 */ j .L80037448
|
||||
/* 12818 80037418 24020006 */ addiu $v0, $zero, 6
|
||||
.L8003741C:
|
||||
/* 1281C 8003741C 3C048007 */ lui $a0, %hi(gGameStatusPtr)
|
||||
/* 12820 80037420 2484419C */ addiu $a0, $a0, %lo(gGameStatusPtr)
|
||||
/* 12824 80037424 8C830000 */ lw $v1, ($a0)
|
||||
/* 12828 80037428 A06200AF */ sb $v0, 0xaf($v1)
|
||||
/* 1282C 8003742C 3C03800A */ lui $v1, %hi(gOverrideFlags)
|
||||
/* 12830 80037430 2463A650 */ addiu $v1, $v1, %lo(gOverrideFlags)
|
||||
/* 12834 80037434 8C620000 */ lw $v0, ($v1)
|
||||
/* 12838 80037438 34420008 */ ori $v0, $v0, 8
|
||||
/* 1283C 8003743C AC620000 */ sw $v0, ($v1)
|
||||
/* 12840 80037440 8C830000 */ lw $v1, ($a0)
|
||||
/* 12844 80037444 24020006 */ addiu $v0, $zero, 6
|
||||
.L80037448:
|
||||
/* 12848 80037448 0800DD5B */ j .L8003756C_1296C
|
||||
/* 1284C 8003744C A06200AC */ sb $v0, 0xac($v1)
|
||||
.L80037450_12850:
|
||||
/* 12850 80037450 3C108007 */ lui $s0, %hi(gGameStatusPtr)
|
||||
/* 12854 80037454 2610419C */ addiu $s0, $s0, %lo(gGameStatusPtr)
|
||||
/* 12858 80037458 8E040000 */ lw $a0, ($s0)
|
||||
/* 1285C 8003745C 808200AF */ lb $v0, 0xaf($a0)
|
||||
/* 12860 80037460 908300AF */ lbu $v1, 0xaf($a0)
|
||||
/* 12864 80037464 10400003 */ beqz $v0, .L80037474
|
||||
/* 12868 80037468 2462FFFF */ addiu $v0, $v1, -1
|
||||
.L8003746C:
|
||||
/* 1286C 8003746C 0800DD5B */ j .L8003756C_1296C
|
||||
/* 12870 80037470 A08200AF */ sb $v0, 0xaf($a0)
|
||||
.L80037474:
|
||||
/* 12874 80037474 0C00AB00 */ jal general_heap_create
|
||||
/* 12878 80037478 00000000 */ nop
|
||||
/* 1287C 8003747C 0C047624 */ jal clear_render_tasks
|
||||
/* 12880 80037480 00000000 */ nop
|
||||
/* 12884 80037484 0C00B7BD */ jal create_cameras_a
|
||||
/* 12888 80037488 00000000 */ nop
|
||||
/* 1288C 8003748C 0C0482EC */ jal clear_entity_models
|
||||
/* 12890 80037490 00000000 */ nop
|
||||
/* 12894 80037494 0C047889 */ jal clear_animator_list
|
||||
/* 12898 80037498 00000000 */ nop
|
||||
/* 1289C 8003749C 0C00E12F */ jal clear_npcs
|
||||
/* 128A0 800374A0 00000000 */ nop
|
||||
/* 128A4 800374A4 0C050440 */ jal clear_hud_element_cache
|
||||
/* 128A8 800374A8 00000000 */ nop
|
||||
/* 128AC 800374AC 0C0B763E */ jal spr_init_sprites
|
||||
/* 128B0 800374B0 0000202D */ daddu $a0, $zero, $zero
|
||||
/* 128B4 800374B4 0C04432E */ jal clear_entity_data
|
||||
/* 128B8 800374B8 24040001 */ addiu $a0, $zero, 1
|
||||
/* 128BC 800374BC 0C051CFC */ jal clear_windows
|
||||
/* 128C0 800374C0 00000000 */ nop
|
||||
/* 128C4 800374C4 3C04800A */ lui $a0, %hi(gOverrideFlags)
|
||||
/* 128C8 800374C8 2484A650 */ addiu $a0, $a0, %lo(gOverrideFlags)
|
||||
/* 128CC 800374CC 2403FFF7 */ addiu $v1, $zero, -9
|
||||
/* 128D0 800374D0 8C820000 */ lw $v0, ($a0)
|
||||
/* 128D4 800374D4 8E050000 */ lw $a1, ($s0)
|
||||
/* 128D8 800374D8 00431024 */ and $v0, $v0, $v1
|
||||
/* 128DC 800374DC 2403FFFD */ addiu $v1, $zero, -3
|
||||
/* 128E0 800374E0 00431024 */ and $v0, $v0, $v1
|
||||
/* 128E4 800374E4 AC820000 */ sw $v0, ($a0)
|
||||
/* 128E8 800374E8 3C038007 */ lui $v1, %hi(D_800779C0)
|
||||
/* 128EC 800374EC 846379C0 */ lh $v1, %lo(D_800779C0)($v1)
|
||||
/* 128F0 800374F0 24020009 */ addiu $v0, $zero, 9
|
||||
/* 128F4 800374F4 1062000D */ beq $v1, $v0, .L8003752C
|
||||
/* 128F8 800374F8 A4A0008E */ sh $zero, 0x8e($a1)
|
||||
/* 128FC 800374FC 2862000A */ slti $v0, $v1, 0xa
|
||||
/* 12900 80037500 10400005 */ beqz $v0, .L80037518
|
||||
/* 12904 80037504 24020005 */ addiu $v0, $zero, 5
|
||||
/* 12908 80037508 10620011 */ beq $v1, $v0, .L80037550
|
||||
/* 1290C 8003750C 2404000E */ addiu $a0, $zero, 0xe
|
||||
/* 12910 80037510 0800DD64 */ j .L80037590
|
||||
/* 12914 80037514 00000000 */ nop
|
||||
.L80037518:
|
||||
/* 12918 80037518 2402000A */ addiu $v0, $zero, 0xa
|
||||
/* 1291C 8003751C 10620008 */ beq $v1, $v0, .L80037540
|
||||
/* 12920 80037520 00000000 */ nop
|
||||
/* 12924 80037524 0800DD64 */ j .L80037590
|
||||
/* 12928 80037528 00000000 */ nop
|
||||
.L8003752C:
|
||||
/* 1292C 8003752C A0A000A8 */ sb $zero, 0xa8($a1)
|
||||
/* 12930 80037530 0C00CD3C */ jal set_game_mode
|
||||
/* 12934 80037534 24040010 */ addiu $a0, $zero, 0x10
|
||||
/* 12938 80037538 0800DD64 */ j .L80037590
|
||||
/* 1293C 8003753C 00000000 */ nop
|
||||
.L80037540:
|
||||
/* 12940 80037540 0C00CD3C */ jal set_game_mode
|
||||
/* 12944 80037544 24040011 */ addiu $a0, $zero, 0x11
|
||||
/* 12948 80037548 0800DD64 */ j .L80037590
|
||||
/* 1294C 8003754C 00000000 */ nop
|
||||
.L80037550:
|
||||
/* 12950 80037550 2402000B */ addiu $v0, $zero, 0xb
|
||||
/* 12954 80037554 A4A00086 */ sh $zero, 0x86($a1)
|
||||
/* 12958 80037558 A4A2008C */ sh $v0, 0x8c($a1)
|
||||
/* 1295C 8003755C 0C00CD3C */ jal set_game_mode
|
||||
/* 12960 80037560 A4A0008E */ sh $zero, 0x8e($a1)
|
||||
/* 12964 80037564 0800DD64 */ j .L80037590
|
||||
/* 12968 80037568 00000000 */ nop
|
||||
.L8003756C_1296C:
|
||||
/* 1296C 8003756C 3C02800A */ lui $v0, %hi(gOverrideFlags)
|
||||
/* 12970 80037570 8C42A650 */ lw $v0, %lo(gOverrideFlags)($v0)
|
||||
/* 12974 80037574 30420008 */ andi $v0, $v0, 8
|
||||
/* 12978 80037578 14400005 */ bnez $v0, .L80037590
|
||||
/* 1297C 8003757C 00000000 */ nop
|
||||
/* 12980 80037580 0C00E64C */ jal update_npcs
|
||||
/* 12984 80037584 00000000 */ nop
|
||||
/* 12988 80037588 0C00B500 */ jal update_cameras
|
||||
/* 1298C 8003758C 00000000 */ nop
|
||||
.L80037590:
|
||||
/* 12990 80037590 8FBF0020 */ lw $ra, 0x20($sp)
|
||||
/* 12994 80037594 8FB1001C */ lw $s1, 0x1c($sp)
|
||||
/* 12998 80037598 8FB00018 */ lw $s0, 0x18($sp)
|
||||
/* 1299C 8003759C 03E00008 */ jr $ra
|
||||
/* 129A0 800375A0 27BD0028 */ addiu $sp, $sp, 0x28
|
@ -1,152 +0,0 @@
|
||||
.set noat # allow manual use of $at
|
||||
.set noreorder # don't insert nops after branches
|
||||
|
||||
glabel title_screen_draw_logo
|
||||
/* 12D94 80037994 27BDFFF8 */ addiu $sp, $sp, -8
|
||||
/* 12D98 80037998 0000602D */ daddu $t4, $zero, $zero
|
||||
/* 12D9C 8003799C 3C02800A */ lui $v0, %hi(gMasterGfxPos)
|
||||
/* 12DA0 800379A0 2442A66C */ addiu $v0, $v0, %lo(gMasterGfxPos)
|
||||
/* 12DA4 800379A4 0040402D */ daddu $t0, $v0, $zero
|
||||
/* 12DA8 800379A8 3C19800A */ lui $t9, %hi(D_800A0978)
|
||||
/* 12DAC 800379AC 27390978 */ addiu $t9, $t9, %lo(D_800A0978)
|
||||
/* 12DB0 800379B0 3C0DF518 */ lui $t5, 0xf518
|
||||
/* 12DB4 800379B4 35AD6400 */ ori $t5, $t5, 0x6400
|
||||
/* 12DB8 800379B8 3C18E441 */ lui $t8, 0xe441
|
||||
/* 12DBC 800379BC 3C0F000F */ lui $t7, 0xf
|
||||
/* 12DC0 800379C0 0180582D */ daddu $t3, $t4, $zero
|
||||
/* 12DC4 800379C4 0180502D */ daddu $t2, $t4, $zero
|
||||
/* 12DC8 800379C8 3C02DE00 */ lui $v0, 0xde00
|
||||
/* 12DCC 800379CC AFB00000 */ sw $s0, ($sp)
|
||||
/* 12DD0 800379D0 8D030000 */ lw $v1, ($t0)
|
||||
/* 12DD4 800379D4 3C01C2C8 */ lui $at, 0xc2c8
|
||||
/* 12DD8 800379D8 44810000 */ mtc1 $at, $f0
|
||||
/* 12DDC 800379DC 0060202D */ daddu $a0, $v1, $zero
|
||||
/* 12DE0 800379E0 24630008 */ addiu $v1, $v1, 8
|
||||
/* 12DE4 800379E4 AD030000 */ sw $v1, ($t0)
|
||||
/* 12DE8 800379E8 AC820000 */ sw $v0, ($a0)
|
||||
/* 12DEC 800379EC 3C028007 */ lui $v0, %hi(D_80077A50)
|
||||
/* 12DF0 800379F0 24427A50 */ addiu $v0, $v0, %lo(D_80077A50)
|
||||
/* 12DF4 800379F4 AC820004 */ sw $v0, 4($a0)
|
||||
/* 12DF8 800379F8 24620008 */ addiu $v0, $v1, 8
|
||||
/* 12DFC 800379FC 46006302 */ mul.s $f12, $f12, $f0
|
||||
/* 12E00 80037A00 00000000 */ nop
|
||||
/* 12E04 80037A04 AD020000 */ sw $v0, ($t0)
|
||||
/* 12E08 80037A08 3C02E700 */ lui $v0, 0xe700
|
||||
/* 12E0C 80037A0C AC620000 */ sw $v0, ($v1)
|
||||
/* 12E10 80037A10 AC600004 */ sw $zero, 4($v1)
|
||||
/* 12E14 80037A14 4600608D */ trunc.w.s $f2, $f12
|
||||
/* 12E18 80037A18 440E1000 */ mfc1 $t6, $f2
|
||||
/* 12E1C 80037A1C 00000000 */ nop
|
||||
/* 12E20 80037A20 25C9000F */ addiu $t1, $t6, 0xf
|
||||
.L80037A24:
|
||||
/* 12E24 80037A24 3C04FD18 */ lui $a0, 0xfd18
|
||||
/* 12E28 80037A28 348400C7 */ ori $a0, $a0, 0xc7
|
||||
/* 12E2C 80037A2C 3C050731 */ lui $a1, 0x731
|
||||
/* 12E30 80037A30 34A5C004 */ ori $a1, $a1, 0xc004
|
||||
/* 12E34 80037A34 3C060031 */ lui $a2, 0x31
|
||||
/* 12E38 80037A38 34C6C004 */ ori $a2, $a2, 0xc004
|
||||
/* 12E3C 80037A3C 8D070000 */ lw $a3, ($t0)
|
||||
/* 12E40 80037A40 8F220000 */ lw $v0, ($t9)
|
||||
/* 12E44 80037A44 00E0182D */ daddu $v1, $a3, $zero
|
||||
/* 12E48 80037A48 24E70008 */ addiu $a3, $a3, 8
|
||||
/* 12E4C 80037A4C 004A1021 */ addu $v0, $v0, $t2
|
||||
/* 12E50 80037A50 AD070000 */ sw $a3, ($t0)
|
||||
/* 12E54 80037A54 AC620004 */ sw $v0, 4($v1)
|
||||
/* 12E58 80037A58 24E20008 */ addiu $v0, $a3, 8
|
||||
/* 12E5C 80037A5C AC640000 */ sw $a0, ($v1)
|
||||
/* 12E60 80037A60 AD020000 */ sw $v0, ($t0)
|
||||
/* 12E64 80037A64 3C020700 */ lui $v0, 0x700
|
||||
/* 12E68 80037A68 ACE20004 */ sw $v0, 4($a3)
|
||||
/* 12E6C 80037A6C 24E20010 */ addiu $v0, $a3, 0x10
|
||||
/* 12E70 80037A70 ACED0000 */ sw $t5, ($a3)
|
||||
/* 12E74 80037A74 AD020000 */ sw $v0, ($t0)
|
||||
/* 12E78 80037A78 3C02E600 */ lui $v0, 0xe600
|
||||
/* 12E7C 80037A7C ACE20008 */ sw $v0, 8($a3)
|
||||
/* 12E80 80037A80 24E20018 */ addiu $v0, $a3, 0x18
|
||||
/* 12E84 80037A84 ACE0000C */ sw $zero, 0xc($a3)
|
||||
/* 12E88 80037A88 AD020000 */ sw $v0, ($t0)
|
||||
/* 12E8C 80037A8C 3C02F400 */ lui $v0, 0xf400
|
||||
/* 12E90 80037A90 ACE20010 */ sw $v0, 0x10($a3)
|
||||
/* 12E94 80037A94 24E20020 */ addiu $v0, $a3, 0x20
|
||||
/* 12E98 80037A98 ACE50014 */ sw $a1, 0x14($a3)
|
||||
/* 12E9C 80037A9C AD020000 */ sw $v0, ($t0)
|
||||
/* 12EA0 80037AA0 3C02E700 */ lui $v0, 0xe700
|
||||
/* 12EA4 80037AA4 ACE20018 */ sw $v0, 0x18($a3)
|
||||
/* 12EA8 80037AA8 24E20028 */ addiu $v0, $a3, 0x28
|
||||
/* 12EAC 80037AAC 24E30030 */ addiu $v1, $a3, 0x30
|
||||
/* 12EB0 80037AB0 ACE0001C */ sw $zero, 0x1c($a3)
|
||||
/* 12EB4 80037AB4 AD020000 */ sw $v0, ($t0)
|
||||
/* 12EB8 80037AB8 3C02F200 */ lui $v0, 0xf200
|
||||
/* 12EBC 80037ABC ACED0020 */ sw $t5, 0x20($a3)
|
||||
/* 12EC0 80037AC0 ACE00024 */ sw $zero, 0x24($a3)
|
||||
/* 12EC4 80037AC4 AD030000 */ sw $v1, ($t0)
|
||||
/* 12EC8 80037AC8 ACE20028 */ sw $v0, 0x28($a3)
|
||||
/* 12ECC 80037ACC 24E20038 */ addiu $v0, $a3, 0x38
|
||||
/* 12ED0 80037AD0 ACE6002C */ sw $a2, 0x2c($a3)
|
||||
/* 12ED4 80037AD4 AD020000 */ sw $v0, ($t0)
|
||||
/* 12ED8 80037AD8 25C20011 */ addiu $v0, $t6, 0x11
|
||||
/* 12EDC 80037ADC 01621021 */ addu $v0, $t3, $v0
|
||||
/* 12EE0 80037AE0 00021480 */ sll $v0, $v0, 0x12
|
||||
/* 12EE4 80037AE4 00021403 */ sra $v0, $v0, 0x10
|
||||
/* 12EE8 80037AE8 18400004 */ blez $v0, .L80037AFC
|
||||
/* 12EEC 80037AEC 30420FFF */ andi $v0, $v0, 0xfff
|
||||
/* 12EF0 80037AF0 00581025 */ or $v0, $v0, $t8
|
||||
/* 12EF4 80037AF4 0800DEC0 */ j .L80037B00
|
||||
/* 12EF8 80037AF8 ACE20030 */ sw $v0, 0x30($a3)
|
||||
.L80037AFC:
|
||||
/* 12EFC 80037AFC ACF80030 */ sw $t8, 0x30($a3)
|
||||
.L80037B00:
|
||||
/* 12F00 80037B00 00091480 */ sll $v0, $t1, 0x12
|
||||
/* 12F04 80037B04 00021403 */ sra $v0, $v0, 0x10
|
||||
/* 12F08 80037B08 18400004 */ blez $v0, .L80037B1C
|
||||
/* 12F0C 80037B0C 30420FFF */ andi $v0, $v0, 0xfff
|
||||
/* 12F10 80037B10 004F1025 */ or $v0, $v0, $t7
|
||||
/* 12F14 80037B14 0800DEC8 */ j .L80037B20
|
||||
/* 12F18 80037B18 AC620004 */ sw $v0, 4($v1)
|
||||
.L80037B1C:
|
||||
/* 12F1C 80037B1C AC6F0004 */ sw $t7, 4($v1)
|
||||
.L80037B20:
|
||||
/* 12F20 80037B20 8D030000 */ lw $v1, ($t0)
|
||||
/* 12F24 80037B24 24620008 */ addiu $v0, $v1, 8
|
||||
/* 12F28 80037B28 AD020000 */ sw $v0, ($t0)
|
||||
/* 12F2C 80037B2C 3C02E100 */ lui $v0, 0xe100
|
||||
/* 12F30 80037B30 AC620000 */ sw $v0, ($v1)
|
||||
/* 12F34 80037B34 00091080 */ sll $v0, $t1, 2
|
||||
/* 12F38 80037B38 04430008 */ bgezl $v0, .L80037B5C
|
||||
/* 12F3C 80037B3C AC600004 */ sw $zero, 4($v1)
|
||||
/* 12F40 80037B40 00091480 */ sll $v0, $t1, 0x12
|
||||
/* 12F44 80037B44 00021343 */ sra $v0, $v0, 0xd
|
||||
/* 12F48 80037B48 5C400001 */ bgtzl $v0, .L80037B50
|
||||
/* 12F4C 80037B4C 0000102D */ daddu $v0, $zero, $zero
|
||||
.L80037B50:
|
||||
/* 12F50 80037B50 00021023 */ negu $v0, $v0
|
||||
/* 12F54 80037B54 3042FFFF */ andi $v0, $v0, 0xffff
|
||||
/* 12F58 80037B58 AC620004 */ sw $v0, 4($v1)
|
||||
.L80037B5C:
|
||||
/* 12F5C 80037B5C 3C040400 */ lui $a0, 0x400
|
||||
/* 12F60 80037B60 34840400 */ ori $a0, $a0, 0x400
|
||||
/* 12F64 80037B64 25290002 */ addiu $t1, $t1, 2
|
||||
/* 12F68 80037B68 256B0002 */ addiu $t3, $t3, 2
|
||||
/* 12F6C 80037B6C 254A0640 */ addiu $t2, $t2, 0x640
|
||||
/* 12F70 80037B70 8D020000 */ lw $v0, ($t0)
|
||||
/* 12F74 80037B74 258C0001 */ addiu $t4, $t4, 1
|
||||
/* 12F78 80037B78 0040182D */ daddu $v1, $v0, $zero
|
||||
/* 12F7C 80037B7C 24420008 */ addiu $v0, $v0, 8
|
||||
/* 12F80 80037B80 AD020000 */ sw $v0, ($t0)
|
||||
/* 12F84 80037B84 3C02F100 */ lui $v0, 0xf100
|
||||
/* 12F88 80037B88 AC620000 */ sw $v0, ($v1)
|
||||
/* 12F8C 80037B8C 29820038 */ slti $v0, $t4, 0x38
|
||||
/* 12F90 80037B90 1440FFA4 */ bnez $v0, .L80037A24
|
||||
/* 12F94 80037B94 AC640004 */ sw $a0, 4($v1)
|
||||
/* 12F98 80037B98 3C03800A */ lui $v1, %hi(gMasterGfxPos)
|
||||
/* 12F9C 80037B9C 2463A66C */ addiu $v1, $v1, %lo(gMasterGfxPos)
|
||||
/* 12FA0 80037BA0 8C620000 */ lw $v0, ($v1)
|
||||
/* 12FA4 80037BA4 0040202D */ daddu $a0, $v0, $zero
|
||||
/* 12FA8 80037BA8 24420008 */ addiu $v0, $v0, 8
|
||||
/* 12FAC 80037BAC AC620000 */ sw $v0, ($v1)
|
||||
/* 12FB0 80037BB0 3C02E700 */ lui $v0, 0xe700
|
||||
/* 12FB4 80037BB4 AC820000 */ sw $v0, ($a0)
|
||||
/* 12FB8 80037BB8 AC800004 */ sw $zero, 4($a0)
|
||||
/* 12FBC 80037BBC 8FB00000 */ lw $s0, ($sp)
|
||||
/* 12FC0 80037BC0 03E00008 */ jr $ra
|
||||
/* 12FC4 80037BC4 27BD0008 */ addiu $sp, $sp, 8
|
@ -1131,3 +1131,5 @@ gSpriteHeapPtr = 0x8034F800;
|
||||
heap_battleHead = 0x803DA800;
|
||||
D_80248380_kzn_19 = 0x80248380;
|
||||
D_8024854C_kzn_19 = 0x8024854C;
|
||||
|
||||
D_80077A40 = 0x80077A40;
|
||||
|
Loading…
Reference in New Issue
Block a user