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File diff suppressed because one or more lines are too long
6
asm/data/battle/move/hammer_throw_752500.data.s
Normal file
6
asm/data/battle/move/hammer_throw_752500.data.s
Normal file
File diff suppressed because one or more lines are too long
@ -1,25 +0,0 @@
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.set noat # allow manual use of $at
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.set noreorder # don't insert nops after branches
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glabel func_802A1000_752450
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/* 752450 802A1000 27BDFFE8 */ addiu $sp, $sp, -0x18
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/* 752454 802A1004 AFB00010 */ sw $s0, 0x10($sp)
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/* 752458 802A1008 0080802D */ daddu $s0, $a0, $zero
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/* 75245C 802A100C 2402000F */ addiu $v0, $zero, 0xf
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/* 752460 802A1010 3C03800E */ lui $v1, %hi(gBattleStatus+0x83)
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/* 752464 802A1014 8063C0F3 */ lb $v1, %lo(gBattleStatus+0x83)($v1)
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/* 752468 802A1018 24040015 */ addiu $a0, $zero, 0x15
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/* 75246C 802A101C AFBF0014 */ sw $ra, 0x14($sp)
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/* 752470 802A1020 AE020088 */ sw $v0, 0x88($s0)
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/* 752474 802A1024 0C03A752 */ jal is_ability_active
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/* 752478 802A1028 AE030084 */ sw $v1, 0x84($s0)
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/* 75247C 802A102C 10400003 */ beqz $v0, .L802A103C
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/* 752480 802A1030 24020028 */ addiu $v0, $zero, 0x28
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/* 752484 802A1034 AE000084 */ sw $zero, 0x84($s0)
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/* 752488 802A1038 AE020088 */ sw $v0, 0x88($s0)
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.L802A103C:
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/* 75248C 802A103C 8FBF0014 */ lw $ra, 0x14($sp)
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/* 752490 802A1040 8FB00010 */ lw $s0, 0x10($sp)
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/* 752494 802A1044 24020002 */ addiu $v0, $zero, 2
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/* 752498 802A1048 03E00008 */ jr $ra
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/* 75249C 802A104C 27BD0018 */ addiu $sp, $sp, 0x18
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@ -1,26 +0,0 @@
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.set noat # allow manual use of $at
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.set noreorder # don't insert nops after branches
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glabel func_802A1050_7524A0
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/* 7524A0 802A1050 27BDFFE8 */ addiu $sp, $sp, -0x18
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/* 7524A4 802A1054 AFB00010 */ sw $s0, 0x10($sp)
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/* 7524A8 802A1058 0080802D */ daddu $s0, $a0, $zero
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/* 7524AC 802A105C 24040016 */ addiu $a0, $zero, 0x16
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/* 7524B0 802A1060 AFBF0014 */ sw $ra, 0x14($sp)
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/* 7524B4 802A1064 0C03A752 */ jal is_ability_active
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/* 7524B8 802A1068 AE000084 */ sw $zero, 0x84($s0)
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/* 7524BC 802A106C 10400002 */ beqz $v0, .L802A1078
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/* 7524C0 802A1070 24020001 */ addiu $v0, $zero, 1
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/* 7524C4 802A1074 AE020084 */ sw $v0, 0x84($s0)
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.L802A1078:
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/* 7524C8 802A1078 3C02800E */ lui $v0, %hi(gBattleStatus)
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/* 7524CC 802A107C 8C42C070 */ lw $v0, %lo(gBattleStatus)($v0)
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/* 7524D0 802A1080 30421000 */ andi $v0, $v0, 0x1000
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/* 7524D4 802A1084 10400002 */ beqz $v0, .L802A1090
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/* 7524D8 802A1088 24020001 */ addiu $v0, $zero, 1
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/* 7524DC 802A108C AE020084 */ sw $v0, 0x84($s0)
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.L802A1090:
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/* 7524E0 802A1090 8FBF0014 */ lw $ra, 0x14($sp)
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/* 7524E4 802A1094 8FB00010 */ lw $s0, 0x10($sp)
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/* 7524E8 802A1098 24020002 */ addiu $v0, $zero, 2
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/* 7524EC 802A109C 03E00008 */ jr $ra
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@ -1,65 +0,0 @@
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.set noat # allow manual use of $at
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.set noreorder # don't insert nops after branches
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glabel EnemyFollowupAfflictTarget
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/* 1AB7B4 8027CED4 27BDFFD8 */ addiu $sp, $sp, -0x28
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/* 1AB7B8 8027CED8 AFB20018 */ sw $s2, 0x18($sp)
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/* 1AB7BC 8027CEDC 0080902D */ daddu $s2, $a0, $zero
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/* 1AB7C0 8027CEE0 AFBF0020 */ sw $ra, 0x20($sp)
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/* 1AB7C4 8027CEE4 AFB3001C */ sw $s3, 0x1c($sp)
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/* 1AB7C8 8027CEE8 AFB10014 */ sw $s1, 0x14($sp)
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/* 1AB7CC 8027CEEC AFB00010 */ sw $s0, 0x10($sp)
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/* 1AB7D0 8027CEF0 8E50000C */ lw $s0, 0xc($s2)
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/* 1AB7D4 8027CEF4 8E050000 */ lw $a1, ($s0)
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/* 1AB7D8 8027CEF8 0C0B1EAF */ jal get_variable
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/* 1AB7DC 8027CEFC 26100004 */ addiu $s0, $s0, 4
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/* 1AB7E0 8027CF00 0040202D */ daddu $a0, $v0, $zero
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/* 1AB7E4 8027CF04 3C11800E */ lui $s1, %hi(gBattleStatus)
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/* 1AB7E8 8027CF08 2631C070 */ addiu $s1, $s1, %lo(gBattleStatus)
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/* 1AB7EC 8027CF0C 2402FF81 */ addiu $v0, $zero, -0x7f
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/* 1AB7F0 8027CF10 14820002 */ bne $a0, $v0, .L8027CF1C
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/* 1AB7F4 8027CF14 0220982D */ daddu $s3, $s1, $zero
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/* 1AB7F8 8027CF18 8E440148 */ lw $a0, 0x148($s2)
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.L8027CF1C:
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/* 1AB7FC 8027CF1C 0C09A75B */ jal get_actor
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/* 1AB800 8027CF20 00000000 */ nop
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/* 1AB804 8027CF24 0040202D */ daddu $a0, $v0, $zero
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/* 1AB808 8027CF28 94820428 */ lhu $v0, 0x428($a0)
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/* 1AB80C 8027CF2C 8E100000 */ lw $s0, ($s0)
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/* 1AB810 8027CF30 92230193 */ lbu $v1, 0x193($s1)
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/* 1AB814 8027CF34 A62201A0 */ sh $v0, 0x1a0($s1)
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/* 1AB818 8027CF38 90820426 */ lbu $v0, 0x426($a0)
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/* 1AB81C 8027CF3C A2230194 */ sb $v1, 0x194($s1)
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/* 1AB820 8027CF40 306300FF */ andi $v1, $v1, 0xff
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/* 1AB824 8027CF44 A22201A2 */ sb $v0, 0x1a2($s1)
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/* 1AB828 8027CF48 240200FF */ addiu $v0, $zero, 0xff
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/* 1AB82C 8027CF4C 50620001 */ beql $v1, $v0, .L8027CF54
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/* 1AB830 8027CF50 A2200194 */ sb $zero, 0x194($s1)
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.L8027CF54:
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/* 1AB834 8027CF54 8E620190 */ lw $v0, 0x190($s3)
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/* 1AB838 8027CF58 30420F00 */ andi $v0, $v0, 0xf00
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/* 1AB83C 8027CF5C 00021203 */ sra $v0, $v0, 8
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/* 1AB840 8027CF60 0C09DD0B */ jal calc_enemy_damage_target
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/* 1AB844 8027CF64 A2620195 */ sb $v0, 0x195($s3)
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/* 1AB848 8027CF68 0440000B */ bltz $v0, .L8027CF98
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/* 1AB84C 8027CF6C 0240202D */ daddu $a0, $s2, $zero
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/* 1AB850 8027CF70 0200282D */ daddu $a1, $s0, $zero
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/* 1AB854 8027CF74 0C0B2026 */ jal set_variable
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/* 1AB858 8027CF78 0040302D */ daddu $a2, $v0, $zero
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/* 1AB85C 8027CF7C 0C0B1069 */ jal does_script_exist_by_ref
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/* 1AB860 8027CF80 0240202D */ daddu $a0, $s2, $zero
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/* 1AB864 8027CF84 0040182D */ daddu $v1, $v0, $zero
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/* 1AB868 8027CF88 10600004 */ beqz $v1, .L8027CF9C
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/* 1AB86C 8027CF8C 240200FF */ addiu $v0, $zero, 0xff
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/* 1AB870 8027CF90 0809F3E7 */ j .L8027CF9C
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/* 1AB874 8027CF94 24020002 */ addiu $v0, $zero, 2
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.L8027CF98:
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/* 1AB878 8027CF98 240200FF */ addiu $v0, $zero, 0xff
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.L8027CF9C:
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/* 1AB87C 8027CF9C 8FBF0020 */ lw $ra, 0x20($sp)
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/* 1AB880 8027CFA0 8FB3001C */ lw $s3, 0x1c($sp)
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/* 1AB884 8027CFA4 8FB20018 */ lw $s2, 0x18($sp)
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/* 1AB888 8027CFA8 8FB10014 */ lw $s1, 0x14($sp)
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/* 1AB88C 8027CFAC 8FB00010 */ lw $s0, 0x10($sp)
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/* 1AB890 8027CFB0 03E00008 */ jr $ra
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/* 1AB894 8027CFB4 27BD0028 */ addiu $sp, $sp, 0x28
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51
asm/nonmatchings/code_1A5830/GetActorHP.s
generated
51
asm/nonmatchings/code_1A5830/GetActorHP.s
generated
@ -1,51 +0,0 @@
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.set noat # allow manual use of $at
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.set noreorder # don't insert nops after branches
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glabel GetActorHP
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/* 1AAF80 8027C6A0 27BDFFE0 */ addiu $sp, $sp, -0x20
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/* 1AAF84 8027C6A4 AFB20018 */ sw $s2, 0x18($sp)
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/* 1AAF88 8027C6A8 0080902D */ daddu $s2, $a0, $zero
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/* 1AAF8C 8027C6AC AFBF001C */ sw $ra, 0x1c($sp)
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/* 1AAF90 8027C6B0 AFB10014 */ sw $s1, 0x14($sp)
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/* 1AAF94 8027C6B4 AFB00010 */ sw $s0, 0x10($sp)
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/* 1AAF98 8027C6B8 8E51000C */ lw $s1, 0xc($s2)
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/* 1AAF9C 8027C6BC 8E250000 */ lw $a1, ($s1)
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/* 1AAFA0 8027C6C0 0C0B1EAF */ jal get_variable
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/* 1AAFA4 8027C6C4 26310004 */ addiu $s1, $s1, 4
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/* 1AAFA8 8027C6C8 0040802D */ daddu $s0, $v0, $zero
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/* 1AAFAC 8027C6CC 2402FF81 */ addiu $v0, $zero, -0x7f
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/* 1AAFB0 8027C6D0 16020002 */ bne $s0, $v0, .L8027C6DC
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/* 1AAFB4 8027C6D4 00000000 */ nop
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/* 1AAFB8 8027C6D8 8E500148 */ lw $s0, 0x148($s2)
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.L8027C6DC:
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/* 1AAFBC 8027C6DC 8E310000 */ lw $s1, ($s1)
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/* 1AAFC0 8027C6E0 0C09A75B */ jal get_actor
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/* 1AAFC4 8027C6E4 0200202D */ daddu $a0, $s0, $zero
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/* 1AAFC8 8027C6E8 32040700 */ andi $a0, $s0, 0x700
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/* 1AAFCC 8027C6EC 10800006 */ beqz $a0, .L8027C708
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/* 1AAFD0 8027C6F0 0040302D */ daddu $a2, $v0, $zero
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/* 1AAFD4 8027C6F4 24020100 */ addiu $v0, $zero, 0x100
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/* 1AAFD8 8027C6F8 50820009 */ beql $a0, $v0, .L8027C720
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/* 1AAFDC 8027C6FC 24060063 */ addiu $a2, $zero, 0x63
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/* 1AAFE0 8027C700 0809F1C7 */ j .L8027C71C
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/* 1AAFE4 8027C704 00000000 */ nop
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.L8027C708:
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/* 1AAFE8 8027C708 3C028011 */ lui $v0, %hi(gPlayerData)
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/* 1AAFEC 8027C70C 2442F290 */ addiu $v0, $v0, %lo(gPlayerData)
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/* 1AAFF0 8027C710 80460002 */ lb $a2, 2($v0)
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/* 1AAFF4 8027C714 0809F1C9 */ j .L8027C724
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/* 1AAFF8 8027C718 0240202D */ daddu $a0, $s2, $zero
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.L8027C71C:
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/* 1AAFFC 8027C71C 80C601B8 */ lb $a2, 0x1b8($a2)
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.L8027C720:
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/* 1AB000 8027C720 0240202D */ daddu $a0, $s2, $zero
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.L8027C724:
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/* 1AB004 8027C724 0C0B2026 */ jal set_variable
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/* 1AB008 8027C728 0220282D */ daddu $a1, $s1, $zero
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/* 1AB00C 8027C72C 8FBF001C */ lw $ra, 0x1c($sp)
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/* 1AB010 8027C730 8FB20018 */ lw $s2, 0x18($sp)
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/* 1AB014 8027C734 8FB10014 */ lw $s1, 0x14($sp)
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/* 1AB018 8027C738 8FB00010 */ lw $s0, 0x10($sp)
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/* 1AB01C 8027C73C 24020002 */ addiu $v0, $zero, 2
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/* 1AB020 8027C740 03E00008 */ jr $ra
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/* 1AB024 8027C744 27BD0020 */ addiu $sp, $sp, 0x20
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25
asm/nonmatchings/code_752450/func_802A1000_752450.s
generated
25
asm/nonmatchings/code_752450/func_802A1000_752450.s
generated
@ -1,25 +0,0 @@
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.set noat # allow manual use of $at
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.set noreorder # don't insert nops after branches
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glabel func_802A1000_752450
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/* 752450 802A1000 27BDFFE8 */ addiu $sp, $sp, -0x18
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/* 752454 802A1004 AFB00010 */ sw $s0, 0x10($sp)
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/* 752458 802A1008 0080802D */ daddu $s0, $a0, $zero
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/* 75245C 802A100C 2402000F */ addiu $v0, $zero, 0xf
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/* 752460 802A1010 3C03800E */ lui $v1, %hi(gBattleStatus+0x83)
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/* 752464 802A1014 8063C0F3 */ lb $v1, %lo(gBattleStatus+0x83)($v1)
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/* 752468 802A1018 24040015 */ addiu $a0, $zero, 0x15
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/* 75246C 802A101C AFBF0014 */ sw $ra, 0x14($sp)
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/* 752470 802A1020 AE020088 */ sw $v0, 0x88($s0)
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/* 752474 802A1024 0C03A752 */ jal is_ability_active
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/* 752478 802A1028 AE030084 */ sw $v1, 0x84($s0)
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/* 75247C 802A102C 10400003 */ beqz $v0, .L802A103C
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/* 752480 802A1030 24020028 */ addiu $v0, $zero, 0x28
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/* 752484 802A1034 AE000084 */ sw $zero, 0x84($s0)
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/* 752488 802A1038 AE020088 */ sw $v0, 0x88($s0)
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.L802A103C:
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/* 75248C 802A103C 8FBF0014 */ lw $ra, 0x14($sp)
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/* 752490 802A1040 8FB00010 */ lw $s0, 0x10($sp)
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/* 752494 802A1044 24020002 */ addiu $v0, $zero, 2
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/* 752498 802A1048 03E00008 */ jr $ra
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/* 75249C 802A104C 27BD0018 */ addiu $sp, $sp, 0x18
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26
asm/nonmatchings/code_752450/func_802A1050_7524A0.s
generated
26
asm/nonmatchings/code_752450/func_802A1050_7524A0.s
generated
@ -1,26 +0,0 @@
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.set noat # allow manual use of $at
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.set noreorder # don't insert nops after branches
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glabel func_802A1050_7524A0
|
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/* 7524A0 802A1050 27BDFFE8 */ addiu $sp, $sp, -0x18
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/* 7524A4 802A1054 AFB00010 */ sw $s0, 0x10($sp)
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/* 7524A8 802A1058 0080802D */ daddu $s0, $a0, $zero
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/* 7524AC 802A105C 24040016 */ addiu $a0, $zero, 0x16
|
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/* 7524B0 802A1060 AFBF0014 */ sw $ra, 0x14($sp)
|
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/* 7524B4 802A1064 0C03A752 */ jal is_ability_active
|
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/* 7524B8 802A1068 AE000084 */ sw $zero, 0x84($s0)
|
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/* 7524BC 802A106C 10400002 */ beqz $v0, .L802A1078
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||||
/* 7524C0 802A1070 24020001 */ addiu $v0, $zero, 1
|
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/* 7524C4 802A1074 AE020084 */ sw $v0, 0x84($s0)
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||||
.L802A1078:
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/* 7524C8 802A1078 3C02800E */ lui $v0, %hi(gBattleStatus)
|
||||
/* 7524CC 802A107C 8C42C070 */ lw $v0, %lo(gBattleStatus)($v0)
|
||||
/* 7524D0 802A1080 30421000 */ andi $v0, $v0, 0x1000
|
||||
/* 7524D4 802A1084 10400002 */ beqz $v0, .L802A1090
|
||||
/* 7524D8 802A1088 24020001 */ addiu $v0, $zero, 1
|
||||
/* 7524DC 802A108C AE020084 */ sw $v0, 0x84($s0)
|
||||
.L802A1090:
|
||||
/* 7524E0 802A1090 8FBF0014 */ lw $ra, 0x14($sp)
|
||||
/* 7524E4 802A1094 8FB00010 */ lw $s0, 0x10($sp)
|
||||
/* 7524E8 802A1098 24020002 */ addiu $v0, $zero, 2
|
||||
/* 7524EC 802A109C 03E00008 */ jr $ra
|
@ -1,5 +1,27 @@
|
||||
#include "common.h"
|
||||
|
||||
INCLUDE_ASM(s32, "battle/move/hammer_throw_752450", func_802A1000_752450);
|
||||
ApiStatus func_802A1000_752450(ScriptInstance* script, s32 isInitialCall) {
|
||||
script->varTable[0] = *(&gBattleStatus.unk_83);
|
||||
script->varTable[1] = 15;
|
||||
|
||||
INCLUDE_ASM(s32, "battle/move/hammer_throw_752450", func_802A1050_7524A0);
|
||||
if (is_ability_active(Ability_BERSERKER) != FALSE) {
|
||||
script->varTable[0] = 0;
|
||||
script->varTable[1] = 40;
|
||||
}
|
||||
|
||||
return ApiStatus_DONE2;
|
||||
}
|
||||
|
||||
ApiStatus func_802A1050_7524A0(ScriptInstance* script, s32 isInitialCall) {
|
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script->varTable[0] = 0;
|
||||
|
||||
if (is_ability_active(Ability_RIGHT_ON) != FALSE) {
|
||||
script->varTable[0] = 1;
|
||||
}
|
||||
|
||||
if ((gBattleStatus.flags1 & 0x1000) != FALSE) {
|
||||
script->varTable[0] = 1;
|
||||
}
|
||||
|
||||
return ApiStatus_DONE2;
|
||||
}
|
||||
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@ -85,7 +85,7 @@ ApiStatus BindTakeTurn(ScriptInstance* script, s32 isInitialCall) {
|
||||
|
||||
var1 = get_variable(script, *args++);
|
||||
get_actor(actorID)->takeTurnCode = var1;
|
||||
return ApiStatus_FINISH;
|
||||
return ApiStatus_DONE2;
|
||||
}
|
||||
|
||||
ApiStatus PauseTakeTurn(ScriptInstance* script, s32 isInitialCall) {
|
||||
@ -286,10 +286,9 @@ ApiStatus SetEnemyHP(ScriptInstance* script, s32 isInitialCall) {
|
||||
return ApiStatus_DONE2;
|
||||
}
|
||||
|
||||
#ifdef NON_MATCHING
|
||||
ApiStatus GetActorHP(ScriptInstance* script, s32 isInitialCall) {
|
||||
PlayerData* playerData = &gPlayerData;
|
||||
Bytecode* args = script->ptrReadPos;
|
||||
PlayerData* playerData = PLAYER_DATA;
|
||||
ActorID actorID = get_variable(script, *args++);
|
||||
Actor* actor;
|
||||
s32 outVar;
|
||||
@ -302,22 +301,21 @@ ApiStatus GetActorHP(ScriptInstance* script, s32 isInitialCall) {
|
||||
|
||||
actor = get_actor(actorID);
|
||||
|
||||
if (actorID & 0x700) {
|
||||
if (actorID == ActorID_PARTNER) {
|
||||
switch (actorID & 0x700) {
|
||||
case ActorID_PLAYER:
|
||||
outVal = playerData->curHP;
|
||||
break;
|
||||
case ActorID_PARTNER:
|
||||
outVal = 99;
|
||||
} else {
|
||||
break;
|
||||
default:
|
||||
outVal = actor->currentHP;
|
||||
}
|
||||
} else {
|
||||
outVal = playerData->curHP;
|
||||
break;
|
||||
}
|
||||
|
||||
set_variable(script, outVar, outVal);
|
||||
return ApiStatus_DONE2;
|
||||
}
|
||||
#else
|
||||
INCLUDE_ASM(s32, "code_1A5830", GetActorHP);
|
||||
#endif
|
||||
|
||||
ApiStatus GetEnemyMaxHP(ScriptInstance* script, s32 isInitialCall) {
|
||||
Bytecode* args = script->ptrReadPos;
|
||||
|
@ -2504,7 +2504,7 @@ segments:
|
||||
overlay: True
|
||||
subsections:
|
||||
- [0x752450, c]
|
||||
- [0x7524F0, data]
|
||||
- [0x752500, data]
|
||||
- name: battle/move/mega_quake
|
||||
type: code
|
||||
start: 0x756780
|
||||
|
Loading…
Reference in New Issue
Block a user