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blorp
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@ -1,3 +1,3 @@
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#include "common.h"
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INCLUDE_ASM(code_3169f0, func_80200000);
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INCLUDE_ASM(code_3169f0, func_80200000);
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@ -1,4 +1,3 @@
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gGameStatusPtr = 0x8007419C;
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gUIStatus = 0x8010EF58;
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gPlayerData = 0x8010F290;
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