diff --git a/include/common_structs.h b/include/common_structs.h index f1316e7cc1..5ec41c7970 100644 --- a/include/common_structs.h +++ b/include/common_structs.h @@ -852,8 +852,8 @@ typedef struct BattleStatus { /* 0x04B */ s8 unk_4B; /* 0x04C */ s8 unk_4C[16]; /* 0x05C */ s8 unk_5C[16]; - /* 0x06C */ s16 unk_6C; - /* 0x06E */ s16 unk_6E; + /* 0x06C */ s16 cancelTargetMenuSubstate; // might be more generally for returning from nested 'inner' state + /* 0x06E */ s16 acceptTargetMenuSubstate; // might be more generally for returning from nested 'inner' state /* 0x070 */ s16 menuDisableFlags; /* 1 = jump, 2 = hammer, 4 = items */ /* 0x072 */ char unk_72[2]; /* 0x074 */ s32 unk_74; diff --git a/include/enums.h b/include/enums.h index 8465f056ef..395042228d 100644 --- a/include/enums.h +++ b/include/enums.h @@ -648,8 +648,10 @@ enum SoundIDs { SOUND_FF = 0x000000FF, SOUND_100 = 0x00000100, SOUND_108 = 0x00000108, + SOUND_10B = 0x0000010B, SOUND_IMMUNE = 0x0000010C, SOUND_HIT_BONES = 0x0000010D, + SOUND_10E = 0x0000010E, SOUND_10F = 0x0000010F, SOUND_110 = 0x00000110, SOUND_131 = 0x00000131, @@ -830,6 +832,7 @@ enum SoundIDs { SOUND_23D = 0x0000023D, SOUND_241 = 0x00000241, SOUND_246 = 0x00000246, + SOUND_247 = 0x00000247, SOUND_248 = 0x00000248, SOUND_249 = 0x00000249, SOUND_24A = 0x0000024A, @@ -2527,7 +2530,7 @@ enum Phases { PHASE_FIRST_STRIKE = 1, PHASE_RUN_AWAY_START = 3, PHASE_RUN_AWAY_RESET = 4, - PHASE_CELEBRATE = 5, + PHASE_CELEBRATE = 5, PHASE_USE_DEFEND = 6, PHASE_RUN_AWAY_FAIL = 7, PHASE_USE_LIFE_SHROOM = 8, @@ -2609,7 +2612,7 @@ enum Events { EVENT_PEACH_BEAM = 0x00000014, EVENT_POWER_BOUNCE_HIT = 0x00000015, EVENT_BLOW_AWAY = 0x00000016, - EVENT_UNKNOWN_TRIGGER = 0x00000017, + EVENT_SCRIPTED_IMMUNE = 0x00000017, EVENT_18 = 0x00000018, EVENT_IMMUNE = 0x00000019, EVENT_BLOCK = 0x0000001A, @@ -3242,6 +3245,7 @@ enum PartnerActions { PARTNER_ACTION_KOOPER_2 = 2, PARTNER_ACTION_BOMBETTE_1 = 1, PARTNER_ACTION_BOMBETTE_2 = 2, + PARTNER_ACTION_BOMBETTE_3 = 3, PARTNER_ACTION_PARAKARRY_HOVER = 1, PARTNER_ACTION_WATT_SHINE = 1, PARTNER_ACTION_LAKILESTER_1 = 1, @@ -3528,7 +3532,7 @@ enum ActorFlags { ACTOR_FLAG_100 = 0x00000100, ACTOR_FLAG_FLYING = 0x00000200, ///< Quake Hammer can't hit. ACTOR_FLAG_400 = 0x00000400, - ACTOR_FLAG_HP_OFFSET_BELOW = 0x00000800, ///< HP bar offset below actor (e.g. Swooper when upside-down). + ACTOR_FLAG_HP_OFFSET_BELOW = 0x00000800, ///< HP bar offset below actor (e.g. Swooper when upside-down). Is this just UPSIDE_DOWN? ACTOR_FLAG_1000 = 0x00001000, ACTOR_FLAG_2000 = 0x00002000, ACTOR_FLAG_TARGET_ONLY = 0x00004000, ///< Battle ends even if undefeated. No turn. @@ -4027,7 +4031,7 @@ enum IntroStates { enum BattleStatusFlags1 { BS_FLAGS1_0 = 0x00000000, - BS_FLAGS1_1 = 0x00000001, // show actors + BS_FLAGS1_ACTORS_VISIBLE = 0x00000001, // show actors BS_FLAGS1_2 = 0x00000002, // menu is open BS_FLAGS1_4 = 0x00000004, BS_FLAGS1_8 = 0x00000008, @@ -4037,9 +4041,9 @@ enum BattleStatusFlags1 { BS_FLAGS1_80 = 0x00000080, BS_FLAGS1_100 = 0x00000100, BS_FLAGS1_200 = 0x00000200, - BS_FLAGS1_400 = 0x00000400, - BS_FLAGS1_800 = 0x00000800, - BS_FLAGS1_1000 = 0x00001000, + BS_FLAGS1_400 = 0x00000400, // UNUSED + BS_FLAGS1_FORCE_HIT_IMMUNE = 0x00000800, + BS_FLAGS1_AUTO_SUCCEED_ACTION = 0x00001000, BS_FLAGS1_2000 = 0x00002000, BS_FLAGS1_4000 = 0x00004000, BS_FLAGS1_8000 = 0x00008000, @@ -4070,7 +4074,7 @@ enum BattleStatusFlags2 { BS_FLAGS2_CANT_FLEE = 0x00000020, BS_FLAGS2_PEACH_BATTLE = 0x00000040, BS_FLAGS2_80 = 0x00000080, - BS_FLAGS2_100 = 0x00000100, + BS_FLAGS2_100 = 0x00000100, // dont decrement turbo charge on begin player turn BS_FLAGS2_200 = 0x00000200, BS_FLAGS2_400 = 0x00000400, BS_FLAGS2_800 = 0x00000800, @@ -4078,11 +4082,11 @@ enum BattleStatusFlags2 { BS_FLAGS2_4000 = 0x00004000, BS_FLAGS2_10000 = 0x00010000, BS_FLAGS2_100000 = 0x00100000, - BS_FLAGS2_1000000 = 0x01000000, - BS_FLAGS2_2000000 = 0x02000000, - BS_FLAGS2_4000000 = 0x04000000, + BS_FLAGS2_1000000 = 0x01000000, // possible IS_FIRST_STRIKE + BS_FLAGS2_DONT_STOP_MUSIC = 0x02000000, // don't stop playing the current song when the battle ends + BS_FLAGS2_HAS_DRAINED_HP = 0x04000000, BS_FLAGS2_HAS_RUSH = 0x08000000, - BS_FLAGS2_10000000 = 0x10000000, + BS_FLAGS2_DROP_WHACKA_BUMP = 0x10000000, }; enum BattleStates { @@ -4137,20 +4141,20 @@ enum BattleSubStates { BTL_SUBSTATE_NORMAL_START_UNK_8 = 8, // BATTLE_STATE_FIRST_STRIKE - BTL_SUBSTATE_FIRST_STRIKE_UNK_0 = 0, - BTL_SUBSTATE_FIRST_STRIKE_UNK_1 = 1, - BTL_SUBSTATE_FIRST_STRIKE_UNK_2 = 2, - BTL_SUBSTATE_FIRST_STRIKE_UNK_3 = 3, + BTL_SUBSTATE_FIRST_STRIKE_INIT = 0, + BTL_SUBSTATE_FIRST_STRIKE_AWAIT_ENEMY_READY = 1, + BTL_SUBSTATE_FIRST_STRIKE_AWAIT_SCRIPTS = 2, + BTL_SUBSTATE_FIRST_STRIKE_AWAIT_ENEMY_DONE = 3, // BATTLE_STATE_PARTNER_FIRST_STRIKE - BTL_SUBSTATE_PARTNER_FIRST_STRIKE_UNK_0 = 0, - BTL_SUBSTATE_PARTNER_FIRST_STRIKE_UNK_1 = 1, - BTL_SUBSTATE_PARTNER_FIRST_STRIKE_UNK_2 = 2, - BTL_SUBSTATE_PARTNER_FIRST_STRIKE_UNK_3 = 3, + BTL_SUBSTATE_PARTNER_FIRST_STRIKE_INIT = 0, + BTL_SUBSTATE_PARTNER_FIRST_STRIKE_AWAIT_ENEMY_READY = 1, + BTL_SUBSTATE_PARTNER_FIRST_STRIKE_AWAIT_SCRIPTS = 2, + BTL_SUBSTATE_PARTNER_FIRST_STRIKE_AWAIT_ENEMY_DONE = 3, // BATTLE_STATE_ENEMY_FIRST_STRIKE - BTL_SUBSTATE_ENEMY_FIRST_STRIKE_UNK_0 = 0, - BTL_SUBSTATE_ENEMY_FIRST_STRIKE_UNK_2 = 2, + BTL_SUBSTATE_ENEMY_FIRST_STRIKE_INIT = 0, + BTL_SUBSTATE_ENEMY_FIRST_STRIKE_AWAIT_SCRIPTS = 2, // BATTLE_STATE_BEGIN_TURN BTL_SUBSTATE_BEGIN_TURN_INIT = 0, @@ -4169,13 +4173,13 @@ enum BattleSubStates { // BATTLE_STATE_BEGIN_PLAYER_TURN BTL_SUBSTATE_BEGIN_PLAYER_TURN_INIT = 0, BTL_SUBSTATE_BEGIN_PLAYER_TURN_TRY_COMMAND_RECOVER = 1, - BTL_SUBSTATE_BEGIN_PLAYER_TURN_AWAIT_OUTTA_SIGHT = 2, - BTL_SUBSTATE_BEGIN_PLAYER_TURN_CHECK_OUTTA_SIGHT = 10, + BTL_SUBSTATE_BEGIN_PLAYER_TURN_AWAIT_WATER_BLOCK = 2, + BTL_SUBSTATE_BEGIN_PLAYER_TURN_CHECK_WATER_BLOCK = 10, BTL_SUBSTATE_BEGIN_PLAYER_TURN_CHECK_CLOUD_NINE = 11, BTL_SUBSTATE_BEGIN_PLAYER_TURN_AWAIT_CLOUD_NINE = 12, BTL_SUBSTATE_BEGIN_PLAYER_TURN_CHECK_TURBO_CHARGE = 15, BTL_SUBSTATE_BEGIN_PLAYER_TURN_AWAIT_TURBO_CHARGE = 16, - BTL_SUBSTATE_BEGIN_PLAYER_TURN_AWAIT_PARTNER_SCRIPT = 20, + BTL_SUBSTATE_BEGIN_PLAYER_TURN_AWAIT_OUTTA_SIGHT = 20, BTL_SUBSTATE_BEGIN_PLAYER_TURN_TRY_STATUS_DAMAGE = 21, BTL_SUBSTATE_BEGIN_PLAYER_TURN_TRY_STATUS_RECOVER = 22, BTL_SUBSTATE_BEGIN_PLAYER_TURN_END_DELAY = 30, @@ -4602,6 +4606,22 @@ enum BattleMessages { BTL_MSG_54 = 0x54, }; +enum BattleMenuTypes { + BTL_MENU_TYPE_INVALID = -1, + BTL_MENU_TYPE_JUMP = 0, + BTL_MENU_TYPE_SMASH = 1, + BTL_MENU_TYPE_ITEM = 2, + BTL_MENU_TYPE_3 = 3, + BTL_MENU_TYPE_4 = 4, // defend? + BTL_MENU_TYPE_5 = 5, // partner/ability? + BTL_MENU_TYPE_6 = 6, + BTL_MENU_TYPE_7 = 7, // strategies? + BTL_MENU_TYPE_8 = 8, // spirits? + BTL_MENU_TYPE_9 = 9, // do nothing? + BTL_MENU_TYPE_A = 10, // switch to partner? + BTL_MENU_TYPE_B = 11, +}; + enum DebugEnemyContactModes { DEBUG_CONTACT_NONE = 0, // contact with enemies behaves normally DEBUG_CONTACT_CANT_TOUCH = 1, // enemies pass through the player and cannot start battles @@ -4611,17 +4631,17 @@ enum DebugEnemyContactModes { }; enum DebuffTypes { - DEBUFF_TYPE_SLEEP = 0x00001000, - DEBUFF_TYPE_STATIC = 0x00002000, - DEBUFF_TYPE_FROZEN = 0x00004000, - DEBUFF_TYPE_PARALYZED = 0x00010000, - DEBUFF_TYPE_POISON = 0x00020000, - DEBUFF_TYPE_DIZZY = 0x00040000, - DEBUFF_TYPE_SHRINK = 0x00080000, - DEBUFF_TYPE_STONE = 0x00100000, - DEBUFF_TYPE_STOP = 0x00200000, - DEBUFF_TYPE_DAZE = 0x01000000, - DEBUFF_TYPE_INVISIBLE = 0x04000000, + DEBUFF_TYPE_SLEEP = 0x00001000, + DEBUFF_TYPE_STATIC = 0x00002000, + DEBUFF_TYPE_FROZEN = 0x00004000, + DEBUFF_TYPE_PARALYZED = 0x00010000, + DEBUFF_TYPE_POISON = 0x00020000, + DEBUFF_TYPE_DIZZY = 0x00040000, + DEBUFF_TYPE_SHRINK = 0x00080000, + DEBUFF_TYPE_STONE = 0x00100000, + DEBUFF_TYPE_STOP = 0x00200000, + DEBUFF_TYPE_DAZE = 0x01000000, + DEBUFF_TYPE_INVISIBLE = 0x04000000, }; enum GlobalOverrides { diff --git a/include/functions.h b/include/functions.h index 6fbbf96b87..22233e78da 100644 --- a/include/functions.h +++ b/include/functions.h @@ -316,7 +316,7 @@ void btl_state_draw_begin_partner_turn(void); void btl_state_update_switch_to_partner(void); void btl_state_draw_switch_to_partner(void); void btl_state_update_9(void); -void func_80243910(void); +void btl_state_draw_9(void); void btl_state_update_prepare_menu(void); void btl_state_draw_prepare_menu(void); void btl_state_update_end_turn(void); diff --git a/src/16F740.c b/src/16F740.c index 7abf6f3726..4d55f477f1 100644 --- a/src/16F740.c +++ b/src/16F740.c @@ -312,8 +312,8 @@ void btl_state_update_normal_start(void) { gCurrentCameraID = CAM_BATTLE; script = start_script(D_80280EB8, EVT_PRIORITY_A, 0); battleStatus->camMovementScript = script; - gBattleSubState = BTL_SUBSTATE_NORMAL_START_UNK_1; battleStatus->camMovementScriptID = script->id; + gBattleSubState = BTL_SUBSTATE_NORMAL_START_UNK_1; break; case BTL_SUBSTATE_NORMAL_START_UNK_1: if (!does_script_exist(battleStatus->camMovementScriptID)) { @@ -326,7 +326,7 @@ void btl_state_update_normal_start(void) { } uiStatus->hidden = FALSE; - gBattleStatus.flags1 |= BS_FLAGS1_1; + gBattleStatus.flags1 |= BS_FLAGS1_ACTORS_VISIBLE; for (i = 0; i < ARRAY_COUNT(battleStatus->enemyActors); i++) { battleStatus->enemyActors[i] = NULL; @@ -378,7 +378,7 @@ void btl_state_update_normal_start(void) { load_player_actor(); actor = battleStatus->playerActor; - if (gBattleStatus.flags2 & 0x40) { + if (gBattleStatus.flags2 & BS_FLAGS2_PEACH_BATTLE) { script = start_script(D_80284A30, EVT_PRIORITY_A, 0); } else { script = start_script(D_80284A20, EVT_PRIORITY_A, 0); @@ -438,10 +438,10 @@ void btl_state_update_normal_start(void) { default: if (!(gGameStatusPtr->demoFlags & 1)) { actor = battleStatus->playerActor; - if (gBattleStatus.flags2 & 0x40) { - script = start_script(&PeachEnterStage, 0xA, 0); + if (gBattleStatus.flags2 & BS_FLAGS2_PEACH_BATTLE) { + script = start_script(&PeachEnterStage, EVT_PRIORITY_A, 0); } else { - script = start_script(&MarioEnterStage, 0xA, 0); + script = start_script(&MarioEnterStage, EVT_PRIORITY_A, 0); } actor->takeTurnScript = script; actor->takeTurnScriptID = script->id; @@ -453,7 +453,7 @@ void btl_state_update_normal_start(void) { is_ability_active(ABILITY_DIZZY_ATTACK)) { actor = battleStatus->enemyActors[0]; - script = start_script(&DoDizzyAttack, 0xA, 0); + script = start_script(&DoDizzyAttack, EVT_PRIORITY_A, 0); actor->takeTurnScript = script; actor->takeTurnScriptID = script->id; script->owner1.enemyID = ACTOR_ENEMY0; @@ -726,28 +726,28 @@ void btl_state_update_begin_player_turn(void) { D_8029F258 = 0; if (battleStatus->outtaSightActive == 0) { - gBattleSubState = BTL_SUBSTATE_BEGIN_PLAYER_TURN_CHECK_OUTTA_SIGHT; + gBattleSubState = BTL_SUBSTATE_BEGIN_PLAYER_TURN_CHECK_WATER_BLOCK; } else { battleStatus->battlePhase = PHASE_ENEMY_BEGIN; script = start_script(partner->handlePhaseSource, EVT_PRIORITY_A, 0); partner->handlePhaseScript = script; - gBattleSubState = BTL_SUBSTATE_BEGIN_PLAYER_TURN_AWAIT_PARTNER_SCRIPT; + gBattleSubState = BTL_SUBSTATE_BEGIN_PLAYER_TURN_AWAIT_OUTTA_SIGHT; partner->handleBatttlePhaseScriptID = script->id; script->owner1.actorID = ACTOR_PARTNER; } } break; - case BTL_SUBSTATE_BEGIN_PLAYER_TURN_AWAIT_PARTNER_SCRIPT: + case BTL_SUBSTATE_BEGIN_PLAYER_TURN_AWAIT_OUTTA_SIGHT: if (!does_script_exist(partner->handleBatttlePhaseScriptID)) { battleStatus->outtaSightActive = 0; - gBattleSubState = BTL_SUBSTATE_BEGIN_PLAYER_TURN_CHECK_OUTTA_SIGHT; + gBattleSubState = BTL_SUBSTATE_BEGIN_PLAYER_TURN_CHECK_WATER_BLOCK; gBattleStatus.flags2 |= BS_FLAGS2_4; } break; } switch (gBattleSubState) { - case BTL_SUBSTATE_BEGIN_PLAYER_TURN_CHECK_OUTTA_SIGHT: + case BTL_SUBSTATE_BEGIN_PLAYER_TURN_CHECK_WATER_BLOCK: if (battleStatus->unk_8C == 0) { if (battleStatus->waterBlockTurnsLeft != 0) { battleStatus->waterBlockTurnsLeft--; @@ -761,7 +761,7 @@ void btl_state_update_begin_player_turn(void) { battleStatus->waterBlockEffect = NULL; sfx_play_sound(SOUND_299); btl_show_battle_message(BTL_MSG_27, 60); - gBattleSubState = BTL_SUBSTATE_BEGIN_PLAYER_TURN_AWAIT_OUTTA_SIGHT; + gBattleSubState = BTL_SUBSTATE_BEGIN_PLAYER_TURN_AWAIT_WATER_BLOCK; } else { gBattleSubState = BTL_SUBSTATE_BEGIN_PLAYER_TURN_CHECK_CLOUD_NINE; } @@ -770,7 +770,7 @@ void btl_state_update_begin_player_turn(void) { } } break; - case BTL_SUBSTATE_BEGIN_PLAYER_TURN_AWAIT_OUTTA_SIGHT: + case BTL_SUBSTATE_BEGIN_PLAYER_TURN_AWAIT_WATER_BLOCK: if (!btl_is_popup_displayed()) { gBattleSubState = BTL_SUBSTATE_BEGIN_PLAYER_TURN_CHECK_CLOUD_NINE; } @@ -1502,7 +1502,7 @@ void btl_state_update_9(void) { } } -void func_80243910(void) { +void btl_state_draw_9(void) { } void btl_state_update_prepare_menu(void) { @@ -1902,7 +1902,7 @@ void btl_state_update_victory(void) { currentEncounter->battleOutcome = OUTCOME_PLAYER_WON; } if (gBattleStatus.flags1 & BS_FLAGS1_DISABLE_CELEBRATION) { - if (!(gBattleStatus.flags2 & BS_FLAGS2_2000000)) { + if (!(gBattleStatus.flags2 & BS_FLAGS2_DONT_STOP_MUSIC)) { bgm_set_song(0, -1, 0, 1500, 8); } btl_set_state(BATTLE_STATE_END_BATTLE); @@ -2019,7 +2019,7 @@ void btl_state_update_end_training_battle(void) { playerData->trainingsDone++; } encounterStatus->battleOutcome = OUTCOME_ENEMY_FLED; - if (!(gBattleStatus.flags2 & BS_FLAGS2_2000000)) { + if (!(gBattleStatus.flags2 & BS_FLAGS2_DONT_STOP_MUSIC)) { bgm_set_song(0, -1, 0, 1500, 8); } btl_set_state(BATTLE_STATE_END_BATTLE); @@ -2064,7 +2064,7 @@ void btl_state_update_end_battle(void) { break; case BTL_SUBSTATE_END_BATTLE_UNK_2: D_80280A30 = 255; - gBattleStatus.flags1 &= ~BS_FLAGS1_1; + gBattleStatus.flags1 &= ~BS_FLAGS1_ACTORS_VISIBLE; if (D_800DC064 == NULL) { stage = blah->stage; } else { @@ -2106,7 +2106,7 @@ void btl_state_update_end_battle(void) { encounterStatus->damageTaken = battleStatus->damageTaken; - if (gBattleStatus.flags2 & BS_FLAGS2_10000000) { + if (gBattleStatus.flags2 & BS_FLAGS2_DROP_WHACKA_BUMP) { encounterStatus->dropWhackaBump = TRUE; } @@ -2296,7 +2296,7 @@ void btl_state_update_run_away(void) { if (gBattleSubState == BTL_SUBSTATE_RUN_AWAY_UNK_B) { playerData->battlesFled++; - if (!(gBattleStatus.flags2 & BS_FLAGS2_2000000)) { + if (!(gBattleStatus.flags2 & BS_FLAGS2_DONT_STOP_MUSIC)) { bgm_set_song(0, -1, 0, 1500, 8); } btl_set_state(BATTLE_STATE_END_BATTLE); @@ -2404,7 +2404,7 @@ void btl_state_update_defeat(void) { if (gBattleSubState == BTL_SUBSTATE_DEFEAT_UNK_A) { currentEncounter->battleOutcome = OUTCOME_PLAYER_LOST; - if (!(gBattleStatus.flags2 & BS_FLAGS2_2000000)) { + if (!(gBattleStatus.flags2 & BS_FLAGS2_DONT_STOP_MUSIC)) { bgm_set_song(0, -1, 0, 1500, 8); } btl_set_state(BATTLE_STATE_END_BATTLE); @@ -2571,7 +2571,7 @@ void btl_state_update_player_move(void) { battleStatus->unk_8C = 0; battleStatus->lastAttackDamage = 0; battleStatus->unk_19A = 0; - gBattleStatus.flags1 &= ~BS_FLAGS1_1000; + gBattleStatus.flags1 &= ~BS_FLAGS1_AUTO_SUCCEED_ACTION; gBattleStatus.flags1 &= ~BS_FLAGS1_2; reset_actor_turn_info(); player->flags &= ~ACTOR_FLAG_8000000; @@ -2599,7 +2599,7 @@ void btl_state_update_player_move(void) { } } - if (battleStatus->moveCategory == 0 || battleStatus->moveCategory == 1) { + if (battleStatus->moveCategory == BTL_MENU_TYPE_JUMP || battleStatus->moveCategory == BTL_MENU_TYPE_SMASH) { if (battleStatus->nextMerleeSpellType == MERLEE_SPELL_1) { battleStatus->merleeAttackBoost = 3; battleStatus->nextMerleeSpellType = MERLEE_SPELL_0; @@ -2744,7 +2744,7 @@ void btl_state_update_player_move(void) { return; } - if (battleStatus->moveCategory == 1) { + if (battleStatus->moveCategory == BTL_MENU_TYPE_SMASH) { if ((battleStatus->selectedMoveID != MOVE_SMASH_CHARGE0) && (battleStatus->selectedMoveID != MOVE_SMASH_CHARGE) && (battleStatus->selectedMoveID != MOVE_SUPER_SMASH_CHARGE)) @@ -2752,7 +2752,7 @@ void btl_state_update_player_move(void) { gBattleStatus.flags1 &= ~BS_FLAGS1_HAMMER_CHARGED; } } - if (battleStatus->moveCategory == 0) { + if (battleStatus->moveCategory == BTL_MENU_TYPE_JUMP) { if ((battleStatus->selectedMoveID != MOVE_JUMP_CHARGE0) && (battleStatus->selectedMoveID != MOVE_JUMP_CHARGE) && (battleStatus->selectedMoveID != MOVE_SUPER_JUMP_CHARGE)) @@ -2926,10 +2926,10 @@ void btl_state_update_end_player_turn(void) { Evt* script; if (gBattleSubState == BTL_SUBSTATE_END_PLAYER_TURN_UNK_0) { - if (battleStatus->moveCategory == 2 && battleStatus->itemUsesLeft >= 2) { + if (battleStatus->moveCategory == BTL_MENU_TYPE_ITEM && battleStatus->itemUsesLeft >= 2) { gBattleSubState = BTL_SUBSTATE_END_PLAYER_TURN_UNK_5; } else if ( - !(gBattleStatus.flags2 & BS_FLAGS2_4000000) && + !(gBattleStatus.flags2 & BS_FLAGS2_HAS_DRAINED_HP) && !is_ability_active(ABILITY_HAPPY_HEART) && !is_ability_active(ABILITY_CRAZY_HEART) && !is_ability_active(ABILITY_HAPPY_FLOWER)) @@ -2942,7 +2942,7 @@ void btl_state_update_end_player_turn(void) { s32 hpRecovery = 0; s32 fpRecovery = 0; - if (gBattleStatus.flags2 & BS_FLAGS2_4000000) { + if (gBattleStatus.flags2 & BS_FLAGS2_HAS_DRAINED_HP) { prevHPDrainCount = battleStatus->hpDrainCount; battleStatus->hpDrainCount = 0; } @@ -2965,7 +2965,7 @@ void btl_state_update_end_player_turn(void) { player->takeTurnScript = script; player->takeTurnScriptID = script->id; script->owner1.actorID = ACTOR_PLAYER; - if (gBattleStatus.flags2 & BS_FLAGS2_4000000) { + if (gBattleStatus.flags2 & BS_FLAGS2_HAS_DRAINED_HP) { script->varTable[10] += battleStatus->hpDrainCount; battleStatus->hpDrainCount = 0; } @@ -2983,7 +2983,7 @@ void btl_state_update_end_player_turn(void) { script->varTable[12] = 99; } - gBattleStatus.flags2 &= ~BS_FLAGS2_4000000; + gBattleStatus.flags2 &= ~BS_FLAGS2_HAS_DRAINED_HP; gBattleSubState = BTL_SUBSTATE_END_PLAYER_TURN_UNK_5; } } @@ -3037,7 +3037,7 @@ void btl_state_update_end_player_turn(void) { if (gBattleSubState == BTL_SUBSTATE_END_PLAYER_TURN_UNK_A) { if(!btl_check_enemies_defeated()) { - if (battleStatus->moveCategory == 2 && battleStatus->itemUsesLeft >= 2) { + if (battleStatus->moveCategory == BTL_MENU_TYPE_ITEM && battleStatus->itemUsesLeft >= 2) { btl_cam_use_preset(BTL_CAM_PRESET_C); btl_cam_move(10); gBattleStatus.flags2 &= ~BS_FLAGS2_2; @@ -3087,7 +3087,7 @@ void btl_state_update_end_player_turn(void) { gBattleStatus.flags2 &= ~BS_FLAGS2_2; btl_set_state(BATTLE_STATE_PREPARE_MENU); } else { - gBattleStatus.flags1 &= ~BS_FLAGS2_4000000; + gBattleStatus.flags1 &= ~BS_FLAGS2_HAS_DRAINED_HP; if (!(gBattleStatus.flags2 & BS_FLAGS2_PEACH_BATTLE)) { btl_set_state(BATTLE_STATE_BEGIN_PARTNER_TURN); } else { @@ -3122,14 +3122,14 @@ void btl_state_update_partner_move(void) { battleStatus->unk_86 = 127; battleStatus->blockResult = 127; battleStatus->unk_19A = 0; - gBattleStatus.flags1 &= ~BS_FLAGS1_1000; + gBattleStatus.flags1 &= ~BS_FLAGS1_AUTO_SUCCEED_ACTION; gBattleStatus.flags1 &= ~BS_FLAGS1_2; reset_actor_turn_info(); partner->status = 0; partner->flags &= ~ACTOR_FLAG_8000000; player->flags &= ~ACTOR_FLAG_8000000; deduct_current_move_fp(); - btl_cam_target_actor(0x100); + btl_cam_target_actor(ACTOR_PARTNER); gBattleStatus.flags2 |= BS_FLAGS2_10; gBattleStatus.flags1 &= ~BS_FLAGS1_200000; @@ -3214,7 +3214,7 @@ void btl_state_update_partner_move(void) { break; } decrement_status_menu_disabled(); - if (playerData->currentPartner == PARTNER_GOOMBARIO && battleStatus->moveCategory == 5 + if (playerData->currentPartner == PARTNER_GOOMBARIO && battleStatus->moveCategory == BTL_MENU_TYPE_5 && battleStatus->selectedMoveID != MOVE_CHARGE) { partner->isGlowing = 0; gBattleStatus.flags1 &= ~BS_FLAGS1_40000000; @@ -3460,7 +3460,7 @@ void btl_state_update_next_enemy(void) { battleStatus->unk_8C = 0; gBattleStatus.flags1 &= ~BS_FLAGS1_2; gBattleStatus.flags1 &= ~BS_FLAGS1_ENEMY_FLED; - gBattleStatus.flags1 &= ~BS_FLAGS1_1000; + gBattleStatus.flags1 &= ~BS_FLAGS1_AUTO_SUCCEED_ACTION; gBattleStatus.flags1 &= ~BS_FLAGS1_80000; player->flags &= ~ACTOR_FLAG_8000000; @@ -3744,11 +3744,11 @@ void btl_state_update_first_strike(void) { Actor* partner = gBattleStatus.partnerActor; Evt* script; Actor* enemy; - s32 enemyScriptRunning; + s32 enemyNotDone; s32 i; switch (gBattleSubState) { - case BTL_SUBSTATE_FIRST_STRIKE_UNK_0: + case BTL_SUBSTATE_FIRST_STRIKE_INIT: D_8029F254 = 0; btl_merlee_on_first_strike(); if (playerData->playerFirstStrikes < 9999) { @@ -3770,15 +3770,16 @@ void btl_state_update_first_strike(void) { } } + // setup dummy 'menu selection' for player move switch (encounterStatus->hitType) { case ENCOUNTER_TRIGGER_JUMP: - battleStatus->moveCategory = 0; + battleStatus->moveCategory = BTL_MENU_TYPE_JUMP; battleStatus->selectedMoveID = MOVE_UNUSED_JUMP4; battleStatus->selectedItemID = encounterStatus->hitTier; battleStatus->currentTargetListFlags = gMoveTable[MOVE_UNUSED_JUMP4].flags; break; case ENCOUNTER_TRIGGER_HAMMER: - battleStatus->moveCategory = 1; + battleStatus->moveCategory = BTL_MENU_TYPE_SMASH; battleStatus->selectedMoveID = MOVE_UNUSED_HAMMER4; battleStatus->selectedItemID = encounterStatus->hitTier; battleStatus->currentTargetListFlags = gMoveTable[MOVE_UNUSED_HAMMER4].flags; @@ -3787,7 +3788,7 @@ void btl_state_update_first_strike(void) { btl_set_state(BATTLE_STATE_PARTNER_FIRST_STRIKE); return; } - + // let the enemy know a first strike is coming enemy = get_actor(ACTOR_ENEMY0); if (enemy->handleEventSource != NULL) { enemy->lastEventType = EVENT_BEGIN_FIRST_STRIKE; @@ -3796,9 +3797,9 @@ void btl_state_update_first_strike(void) { enemy->handleEventScriptID = script->id; script->owner1.actorID = enemy->actorID; } - gBattleSubState = BTL_SUBSTATE_FIRST_STRIKE_UNK_1; + gBattleSubState = BTL_SUBSTATE_FIRST_STRIKE_AWAIT_ENEMY_READY; break; - case BTL_SUBSTATE_FIRST_STRIKE_UNK_1: + case BTL_SUBSTATE_FIRST_STRIKE_AWAIT_ENEMY_READY: enemy = get_actor(ACTOR_ENEMY0); if (enemy->handleEventSource != NULL) { if (does_script_exist(enemy->handleEventScriptID)) { @@ -3819,21 +3820,23 @@ void btl_state_update_first_strike(void) { btl_cam_use_preset(BTL_CAM_PRESET_10); btl_cam_target_actor(0); reset_actor_turn_info(); + // begin the partner turn script battleStatus->battlePhase = PHASE_FIRST_STRIKE; script = start_script(&PlayerScriptDispatcher, EVT_PRIORITY_A, 0); player->takeTurnScript = script; - D_8029F248 = 3; - gBattleSubState = BTL_SUBSTATE_FIRST_STRIKE_UNK_2; player->takeTurnScriptID = script->id; script->owner1.actorID = ACTOR_PLAYER; + D_8029F248 = 3; + gBattleSubState = BTL_SUBSTATE_FIRST_STRIKE_AWAIT_SCRIPTS; break; - case BTL_SUBSTATE_FIRST_STRIKE_UNK_2: + case BTL_SUBSTATE_FIRST_STRIKE_AWAIT_SCRIPTS: if (D_8029F248 != 0) { D_8029F248--; } else { D_8029F254 = 1; } + // wait for player move script if (!(gBattleStatus.flags1 & BS_FLAGS1_200000)) { if (player->takeTurnScript != NULL && does_script_exist(player->takeTurnScriptID)) { break; @@ -3842,90 +3845,98 @@ void btl_state_update_first_strike(void) { } gBattleStatus.flags1 &= ~BS_FLAGS1_100; - if (player->handleEventScript == NULL || !does_script_exist(player->handleEventScriptID)) { - player->handleEventScript = NULL; - if (partner != NULL) { - if (partner->handleEventScript != NULL && does_script_exist(partner->handleEventScriptID)) { - break; - } - partner->handleEventScript = NULL; - } - enemyScriptRunning = FALSE; - for (i = 0; i < ARRAY_COUNT(battleStatus->enemyActors); i++) { - enemy = battleStatus->enemyActors[i]; - if (enemy != NULL && enemy->takeTurnScript != NULL) { - if (does_script_exist(enemy->takeTurnScriptID)) { - enemyScriptRunning = TRUE; - } else { - enemy->takeTurnScript = NULL; - } - } - } - if (enemyScriptRunning) { + // wait for player handle event script + if (player->handleEventScript != NULL && does_script_exist(player->handleEventScriptID)) { + break; + } + player->handleEventScript = NULL; + + // wait for partner handle event script + if (partner != NULL) { + if (partner->handleEventScript != NULL && does_script_exist(partner->handleEventScriptID)) { break; } + partner->handleEventScript = NULL; + } - for (i = 0; i < ARRAY_COUNT(battleStatus->enemyActors); i++) { - enemy = battleStatus->enemyActors[i]; - if (enemy != NULL && enemy->handleEventScript != NULL) { - if (does_script_exist(enemy->handleEventScriptID)) { - enemyScriptRunning = TRUE; - } else { - enemy->handleEventScript = NULL; - } - } - } - if (enemyScriptRunning) { - break; - } - - for (i = 0; i < ARRAY_COUNT(battleStatus->enemyActors); i++) { - enemy = battleStatus->enemyActors[i]; - if (enemy != NULL) { - enemy->flags &= ~ACTOR_FLAG_80000; - } - } - - if (battleStatus->unk_8C == 0) { - decrement_status_menu_disabled(); - if (!(gGameStatusPtr->demoFlags & 1)) { - Actor* target; - - if (btl_check_player_defeated() || btl_check_enemies_defeated()) { - return; - } - - target = get_actor(player->targetActorID); - if (target != NULL) { - if (target->handleEventSource != NULL) { - target->lastEventType = EVENT_END_FIRST_STRIKE; - script = start_script(target->handleEventSource, EVT_PRIORITY_A, EVT_FLAG_RUN_IMMEDIATELY); - target->handleEventScript = script; - target->handleEventScriptID = script->id; - script->owner1.actorID = target->actorID; - } - } - gBattleSubState = BTL_SUBSTATE_FIRST_STRIKE_UNK_3; + // wait for all enemy turn scripts + enemyNotDone = FALSE; + for (i = 0; i < ARRAY_COUNT(battleStatus->enemyActors); i++) { + enemy = battleStatus->enemyActors[i]; + if (enemy != NULL && enemy->takeTurnScript != NULL) { + if (does_script_exist(enemy->takeTurnScriptID)) { + enemyNotDone = TRUE; } else { - btl_set_state(BATTLE_STATE_END_DEMO_BATTLE); + enemy->takeTurnScript = NULL; } } } - break; - case BTL_SUBSTATE_FIRST_STRIKE_UNK_3: - enemyScriptRunning = FALSE; + if (enemyNotDone) { + break; + } + + // wait for all enemy handle event scripts + enemyNotDone = FALSE; for (i = 0; i < ARRAY_COUNT(battleStatus->enemyActors); i++) { enemy = battleStatus->enemyActors[i]; if (enemy != NULL && enemy->handleEventScript != NULL) { if (does_script_exist(enemy->handleEventScriptID)) { - enemyScriptRunning = TRUE; + enemyNotDone = TRUE; } else { enemy->handleEventScript = NULL; } } } - if (enemyScriptRunning) { + if (enemyNotDone) { + break; + } + + for (i = 0; i < ARRAY_COUNT(battleStatus->enemyActors); i++) { + enemy = battleStatus->enemyActors[i]; + if (enemy != NULL) { + enemy->flags &= ~ACTOR_FLAG_80000; + } + } + + if (battleStatus->unk_8C == 0) { + decrement_status_menu_disabled(); + if (!(gGameStatusPtr->demoFlags & 1)) { + Actor* target; + + if (btl_check_player_defeated() || btl_check_enemies_defeated()) { + return; + } + + target = get_actor(player->targetActorID); + if (target != NULL) { + if (target->handleEventSource != NULL) { + target->lastEventType = EVENT_END_FIRST_STRIKE; + script = start_script(target->handleEventSource, EVT_PRIORITY_A, EVT_FLAG_RUN_IMMEDIATELY); + target->handleEventScript = script; + target->handleEventScriptID = script->id; + script->owner1.actorID = target->actorID; + } + } + gBattleSubState = BTL_SUBSTATE_FIRST_STRIKE_AWAIT_ENEMY_DONE; + } else { + btl_set_state(BATTLE_STATE_END_DEMO_BATTLE); + } + } + break; + case BTL_SUBSTATE_FIRST_STRIKE_AWAIT_ENEMY_DONE: + enemyNotDone = FALSE; + for (i = 0; i < ARRAY_COUNT(battleStatus->enemyActors); i++) { + enemy = battleStatus->enemyActors[i]; + if (enemy != NULL && enemy->handleEventScript != NULL) { + if (does_script_exist(enemy->handleEventScriptID)) { + enemyNotDone = TRUE; + } else { + enemy->handleEventScript = NULL; + } + } + } + if (enemyNotDone) { break; } if (player->takeTurnScript == NULL || !does_script_exist(player->takeTurnScriptID)) { @@ -3961,30 +3972,32 @@ void btl_state_update_partner_striking_first(void) { Actor* player = battleStatus->playerActor; Actor* partner = battleStatus->partnerActor; Actor* actor; - s32 found; + s32 enemyNotDone; SelectableTarget* target; Evt* script; s32 level; s32 i; switch (gBattleSubState) { - case BTL_SUBSTATE_PARTNER_FIRST_STRIKE_UNK_0: + case BTL_SUBSTATE_PARTNER_FIRST_STRIKE_INIT: D_8029F254 = 0; + // setup dummy 'menu selection' for partner move level = partner->actorBlueprint->level; switch (playerData->currentPartner) { case PARTNER_KOOPER: - battleStatus->moveCategory = 5; + battleStatus->moveCategory = BTL_MENU_TYPE_5; battleStatus->selectedItemID = ITEM_NONE; battleStatus->selectedMoveID = level + MOVE_SHELL_TOSS1; battleStatus->currentTargetListFlags = gMoveTable[battleStatus->selectedMoveID].flags; break; case PARTNER_BOMBETTE: - battleStatus->moveCategory = 5; + battleStatus->moveCategory = BTL_MENU_TYPE_5; battleStatus->selectedItemID = ITEM_NONE; battleStatus->selectedMoveID = level + MOVE_BODY_SLAM1; battleStatus->currentTargetListFlags = gMoveTable[battleStatus->selectedMoveID].flags; break; } + // let the enemy know a first strike is coming actor = get_actor(ACTOR_ENEMY0); if (actor->handleEventSource != NULL) { actor->lastEventType = EVENT_BEGIN_FIRST_STRIKE; @@ -3993,9 +4006,9 @@ void btl_state_update_partner_striking_first(void) { actor->handleEventScriptID = script->id; script->owner1.actorID = actor->actorID; } - gBattleSubState = BTL_SUBSTATE_PARTNER_FIRST_STRIKE_UNK_1; + gBattleSubState = BTL_SUBSTATE_PARTNER_FIRST_STRIKE_AWAIT_ENEMY_READY; break; - case BTL_SUBSTATE_PARTNER_FIRST_STRIKE_UNK_1: + case BTL_SUBSTATE_PARTNER_FIRST_STRIKE_AWAIT_ENEMY_READY: player_create_target_list(partner); target = &partner->targetData[partner->targetIndexList[0]]; partner->targetActorID = target->actorID; @@ -4010,98 +4023,108 @@ void btl_state_update_partner_striking_first(void) { btl_cam_use_preset(BTL_CAM_PRESET_10); btl_cam_target_actor(ACTOR_PARTNER); reset_actor_turn_info(); + // begin the partner turn script battleStatus->battlePhase = PHASE_FIRST_STRIKE; script = start_script(partner->takeTurnSource, EVT_PRIORITY_A, 0); partner->takeTurnScript = script; - D_8029F248 = 3; - gBattleSubState = BTL_SUBSTATE_PARTNER_FIRST_STRIKE_UNK_2; partner->takeTurnScriptID = script->id; script->owner1.actorID = ACTOR_PARTNER; + D_8029F248 = 3; + gBattleSubState = BTL_SUBSTATE_PARTNER_FIRST_STRIKE_AWAIT_SCRIPTS; break; - case BTL_SUBSTATE_PARTNER_FIRST_STRIKE_UNK_2: + case BTL_SUBSTATE_PARTNER_FIRST_STRIKE_AWAIT_SCRIPTS: if (D_8029F248 != 0) { D_8029F248--; } else { D_8029F254 = 1; } + // wait for partner move script + if (partner->takeTurnScript != NULL && does_script_exist(partner->takeTurnScriptID)) { + break; + } + partner->takeTurnScript = NULL; + // wait for partner handle event script + if (partner->handleEventScript != NULL && does_script_exist(partner->handleEventScriptID)) { + break; + } + partner->handleEventScript = NULL; + // wait for player handle event script + if (player->handleEventScript != NULL && does_script_exist(player->handleEventScriptID)) { + break; + } + player->handleEventScript = NULL; - if (partner->takeTurnScript == NULL || !does_script_exist(partner->takeTurnScriptID)) { - partner->takeTurnScript = NULL; - if (partner->handleEventScript == NULL || !does_script_exist(partner->handleEventScriptID)) { - partner->handleEventScript = NULL; - if (player->handleEventScript == NULL || !does_script_exist(player->handleEventScriptID)) { - player->handleEventScript = NULL; - found = FALSE; - - for (i = 0; i < ARRAY_COUNT(battleStatus->enemyActors); i++) { - actor = battleStatus->enemyActors[i]; - if (actor != NULL && actor->takeTurnScript != NULL) { - if (does_script_exist(actor->takeTurnScriptID)) { - found = TRUE; - } else { - actor->takeTurnScript = NULL; - } - } - } - - if (!found) { - for (i = 0; i < ARRAY_COUNT(battleStatus->enemyActors); i++) { - actor = battleStatus->enemyActors[i]; - if (actor != NULL && actor->handleEventScript != NULL) { - if (does_script_exist(actor->handleEventScriptID)) { - found = TRUE; - } else { - actor->handleEventScript = NULL; - } - } - } - - if (!found) { - for (i = 0; i < ARRAY_COUNT(battleStatus->enemyActors); i++) { - actor = battleStatus->enemyActors[i]; - if (actor != NULL) { - actor->flags &= ~ACTOR_FLAG_80000; - } - } - - if (battleStatus->unk_8C == 0) { - decrement_status_menu_disabled(); - if (btl_check_player_defeated() || btl_check_enemies_defeated()) { - return; - } - - actor = get_actor(partner->targetActorID); - if (actor != NULL) { - if (actor->handleEventSource != NULL) { - actor->lastEventType = EVENT_END_FIRST_STRIKE; - script = start_script(actor->handleEventSource, EVT_PRIORITY_A, EVT_FLAG_RUN_IMMEDIATELY); - actor->handleEventScript = script; - actor->handleEventScriptID = script->id; - script->owner1.actorID = actor->actorID; - } - } - gBattleSubState = BTL_SUBSTATE_PARTNER_FIRST_STRIKE_UNK_3; - } - } - } + // wait for all enemy turn scripts + enemyNotDone = FALSE; + for (i = 0; i < ARRAY_COUNT(battleStatus->enemyActors); i++) { + actor = battleStatus->enemyActors[i]; + if (actor != NULL && actor->takeTurnScript != NULL) { + if (does_script_exist(actor->takeTurnScriptID)) { + enemyNotDone = TRUE; + } else { + actor->takeTurnScript = NULL; } } } - break; - case BTL_SUBSTATE_PARTNER_FIRST_STRIKE_UNK_3: - found = FALSE; + if (enemyNotDone) { + break; + } + // wait for all enemy handle event scripts + enemyNotDone = FALSE; for (i = 0; i < ARRAY_COUNT(battleStatus->enemyActors); i++) { actor = battleStatus->enemyActors[i]; if (actor != NULL && actor->handleEventScript != NULL) { if (does_script_exist(actor->handleEventScriptID)) { - found = TRUE; + enemyNotDone = TRUE; } else { actor->handleEventScript = NULL; } } } - if (!found) { + if (enemyNotDone) { + break; + } + + for (i = 0; i < ARRAY_COUNT(battleStatus->enemyActors); i++) { + actor = battleStatus->enemyActors[i]; + if (actor != NULL) { + actor->flags &= ~ACTOR_FLAG_80000; + } + } + + if (battleStatus->unk_8C == 0) { + decrement_status_menu_disabled(); + if (btl_check_player_defeated() || btl_check_enemies_defeated()) { + return; + } + + actor = get_actor(partner->targetActorID); + if (actor != NULL) { + if (actor->handleEventSource != NULL) { + actor->lastEventType = EVENT_END_FIRST_STRIKE; + script = start_script(actor->handleEventSource, EVT_PRIORITY_A, EVT_FLAG_RUN_IMMEDIATELY); + actor->handleEventScript = script; + actor->handleEventScriptID = script->id; + script->owner1.actorID = actor->actorID; + } + } + gBattleSubState = BTL_SUBSTATE_PARTNER_FIRST_STRIKE_AWAIT_ENEMY_DONE; + } + break; + case BTL_SUBSTATE_PARTNER_FIRST_STRIKE_AWAIT_ENEMY_DONE: + enemyNotDone = FALSE; + for (i = 0; i < ARRAY_COUNT(battleStatus->enemyActors); i++) { + actor = battleStatus->enemyActors[i]; + if (actor != NULL && actor->handleEventScript != NULL) { + if (does_script_exist(actor->handleEventScriptID)) { + enemyNotDone = TRUE; + } else { + actor->handleEventScript = NULL; + } + } + } + if (!enemyNotDone) { btl_set_state(BATTLE_STATE_BEGIN_TURN); } break; @@ -4140,7 +4163,7 @@ void btl_state_update_enemy_striking_first(void) { s32 j; switch (gBattleSubState) { - case BTL_SUBSTATE_ENEMY_FIRST_STRIKE_UNK_0: + case BTL_SUBSTATE_ENEMY_FIRST_STRIKE_INIT: battleStatus->unk_8C = 0; battleStatus->lastAttackDamage = 0; battleStatus->unk_19A = 0; @@ -4151,7 +4174,8 @@ void btl_state_update_enemy_striking_first(void) { if (partner != NULL) { partner->flags &= ~ACTOR_FLAG_8000000; } - battleStatus->flags2 |= BS_FLAGS2_1000000 | BS_FLAGS2_4000; + battleStatus->flags2 |= BS_FLAGS2_1000000; + battleStatus->flags2 |= BS_FLAGS2_4000; count = 0; for (i = 0; i < ARRAY_COUNT(battleStatus->enemyActors); i++) { @@ -4211,10 +4235,10 @@ void btl_state_update_enemy_striking_first(void) { actor->takeTurnScript = script; D_8029F248 = 3; actor->takeTurnScriptID = script->id; - gBattleSubState = BTL_SUBSTATE_ENEMY_FIRST_STRIKE_UNK_2; + gBattleSubState = BTL_SUBSTATE_ENEMY_FIRST_STRIKE_AWAIT_SCRIPTS; script->owner1.actorID = battleStatus->activeEnemyActorID; break; - case BTL_SUBSTATE_ENEMY_FIRST_STRIKE_UNK_2: + case BTL_SUBSTATE_ENEMY_FIRST_STRIKE_AWAIT_SCRIPTS: if (D_8029F248 != 0) { D_8029F248--; } else { @@ -4335,7 +4359,7 @@ void btl_state_update_end_demo_battle(void) { break; case BTL_SUBSTATE_END_DEMO_BATTLE_UNK_2: D_80280A30 = 255; - gBattleStatus.flags1 &= ~BS_FLAGS1_1; + gBattleStatus.flags1 &= ~BS_FLAGS1_ACTORS_VISIBLE; if (D_800DC064 == NULL) { stage = blah->stage; } else { diff --git a/src/16c8e0.c b/src/16c8e0.c index 8dc5710066..cde9d5a11e 100644 --- a/src/16c8e0.c +++ b/src/16c8e0.c @@ -101,7 +101,7 @@ extern HudScript HES_Item_SmallStarPoint; extern HudScript HES_Item_StarPoint; extern HudScript HES_StatusSPShine; -void func_8023ED5C(void); +void btl_render_actors(void); void tattle_cam_pre_render(Camera*); void func_8023FF84(Camera*); void btl_draw_enemy_health_bars(void); @@ -197,7 +197,7 @@ void initialize_battle(void) { gBattleStatus.flags2 &= ~BS_FLAGS2_PEACH_BATTLE; } - create_worker_world(NULL, func_8023ED5C); + create_worker_world(NULL, btl_render_actors); btl_popup_messages_init(); func_80268E88(); set_windows_visible(WINDOW_GROUP_1); @@ -239,7 +239,7 @@ void func_8023E3FC(void) { } void update_actor_shadows(void) { - if (gBattleStatus.flags1 & BS_FLAGS1_1) { + if (gBattleStatus.flags1 & BS_FLAGS1_ACTORS_VISIBLE) { update_enemy_shadows(); update_hero_shadows(); } @@ -514,7 +514,7 @@ void btl_draw_ui(void) { btl_state_draw_begin_partner_turn(); break; case BATTLE_STATE_9: - func_80243910(); + btl_state_draw_9(); break; case BATTLE_STATE_BEGIN_TURN: btl_state_draw_begin_turn(); @@ -612,7 +612,7 @@ void btl_draw_ui(void) { draw_status_ui(); } -void func_8023ED5C(void) { +void btl_render_actors(void) { BattleStatus* battleStatus = &gBattleStatus; RenderTask renderTask; RenderTask* renderTaskPtr = &renderTask; @@ -624,7 +624,7 @@ void func_8023ED5C(void) { if (battleStatus->initBattleCallback != NULL) { battleStatus->initBattleCallback(); } - if (battleStatus->flags1 & BS_FLAGS1_1) { + if (battleStatus->flags1 & BS_FLAGS1_ACTORS_VISIBLE) { func_80255FD8(); if (gCurrentCamID == CAM_BATTLE || gCurrentCamID == CAM_TATTLE) { @@ -855,7 +855,7 @@ void btl_draw_enemy_health_bars(void) { BattleStatus* battleStatus = &gBattleStatus; if (gGameStatusPtr->unk_7C != 0) { - if (gBattleStatus.flags1 & BS_FLAGS1_1) { + if (gBattleStatus.flags1 & BS_FLAGS1_ACTORS_VISIBLE) { s32 i; for (i = 0; i < ARRAY_COUNT(battleStatus->enemyActors); i++) { @@ -943,7 +943,7 @@ void btl_update_starpoints_display(void) { s32 cond; s32 i; - if (gBattleStatus.flags1 & BS_FLAGS1_1) { + if (gBattleStatus.flags1 & BS_FLAGS1_ACTORS_VISIBLE) { if (!(gBattleStatus.flags2 & BS_FLAGS2_1)) { D_8029DA40 = 292; D_8029DA44 = 196; @@ -1035,7 +1035,7 @@ void btl_update_starpoints_display(void) { posX = D_8029DA40; posY = D_8029DA44 + (one * 14.0f); - if (gBattleStatus.flags2 & 1) { + if (gBattleStatus.flags2 & BS_FLAGS2_1) { if (ones != 0) { draw_box(0, WINDOW_STYLE_4, posX - 100, posY - 5, 0, 110, 12, 120, 0, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, NULL, NULL, NULL, SCREEN_WIDTH, SCREEN_HEIGHT, NULL); @@ -1096,7 +1096,7 @@ void btl_restore_world_cameras(void) { gOverrideFlags &= ~GLOBAL_OVERRIDES_80; } - if (gBattleStatus.flags2 & 0x40) { + if (gBattleStatus.flags2 & BS_FLAGS2_PEACH_BATTLE) { playerData->currentPartner = bSavedPartner; } } diff --git a/src/17D6A0.c b/src/17D6A0.c index 94400c98fe..ceb2909cba 100644 --- a/src/17D6A0.c +++ b/src/17D6A0.c @@ -2427,6 +2427,7 @@ s32 bMessages[] = { [BTL_MSG_1E] MSG_Menus_DefenseUp, [BTL_MSG_1F] MSG_Menus_0084, [BTL_MSG_20] MSG_Menus_0085, + [BTL_MSG_21] MSG_Menus_EnemyTransparent, [BTL_MSG_22] MSG_Menus_EnemyElectricCharge, [BTL_MSG_23] MSG_Menus_PartnerInjured, @@ -2440,45 +2441,51 @@ s32 bMessages[] = { [BTL_MSG_2B] MSG_Menus_TurboChargeEnd, [BTL_MSG_2C] MSG_Menus_ChillOutBegin, [BTL_MSG_2D] MSG_Menus_CloudNineBegin, - [BTL_MSG_2E] MSG_Menus_00AF, - [BTL_MSG_2F] MSG_Menus_00B0, - [BTL_MSG_30] MSG_Menus_00B1, - [BTL_MSG_31] MSG_Menus_00B2, - [BTL_MSG_32] MSG_Menus_00B3, - [BTL_MSG_33] MSG_Menus_00B4, - [BTL_MSG_34] MSG_Menus_00AF, - [BTL_MSG_35] MSG_Menus_00AF, - [BTL_MSG_36] MSG_Menus_00B5, - [BTL_MSG_37] MSG_Menus_00B6, - [BTL_MSG_38] MSG_Menus_00B7, - [BTL_MSG_39] MSG_Menus_00B8, - [BTL_MSG_3A] MSG_Menus_00B9, - [BTL_MSG_3B] MSG_Menus_00AF, - [BTL_MSG_3C] MSG_Menus_00BA, - [BTL_MSG_3D] MSG_Menus_00BB, - [BTL_MSG_3E] MSG_Menus_00BC, - [BTL_MSG_3F] MSG_Menus_00AF, - [BTL_MSG_40] MSG_Menus_00BD, - [BTL_MSG_41] MSG_Menus_00BE, - [BTL_MSG_42] MSG_Menus_00BF, + + // move action command tips + [BTL_MSG_2E] MSG_Menus_MoveTip_PressBeforeLanding, + [BTL_MSG_2F] MSG_Menus_MoveTip_PushLeftWithTiming, + [BTL_MSG_30] MSG_Menus_MoveTip_PressBeforeStriking, + [BTL_MSG_31] MSG_Menus_MoveTip_PressRepeatedly, + [BTL_MSG_32] MSG_Menus_MoveTip_PushLeftRepeatedly, + [BTL_MSG_33] MSG_Menus_MoveTip_PushLeftToAim, + [BTL_MSG_34] MSG_Menus_MoveTip_PressBeforeLanding, + [BTL_MSG_35] MSG_Menus_MoveTip_PressBeforeLanding, + [BTL_MSG_36] MSG_Menus_MoveTip_PressAsShown, + [BTL_MSG_37] MSG_Menus_MoveTip_NOT_USED_1, + [BTL_MSG_38] MSG_Menus_MoveTip_PressAsLightsUp, + [BTL_MSG_39] MSG_Menus_MoveTip_NOT_USED_2, + [BTL_MSG_3A] MSG_Menus_MoveTip_PressBothRepeatedly, + [BTL_MSG_3B] MSG_Menus_MoveTip_PressBeforeLanding, + [BTL_MSG_3C] MSG_Menus_MoveTip_HoldThenTap, + [BTL_MSG_3D] MSG_Menus_MoveTip_HoldThenRelease, + [BTL_MSG_3E] MSG_Menus_MoveTip_MoveToAim, + [BTL_MSG_3F] MSG_Menus_MoveTip_PressBeforeLanding, + [BTL_MSG_40] MSG_Menus_MoveTip_PressToRunAway, + [BTL_MSG_41] MSG_Menus_MoveTip_PressToReduceDamage, + [BTL_MSG_42] MSG_Menus_MoveTip_NOT_USED_3, + + // no targets available [BTL_MSG_43] MSG_Menus_Battle_NoTarget_Jump, [BTL_MSG_44] MSG_Menus_Battle_NoTarget_Hammer, [BTL_MSG_45] MSG_Menus_Battle_NoTarget_Item, [BTL_MSG_46] 0, [BTL_MSG_47] 0, - [BTL_MSG_48] MSG_Menus_00C3, - [BTL_MSG_49] MSG_Menus_00C6, - [BTL_MSG_4A] MSG_Menus_00C6, - [BTL_MSG_4B] MSG_Menus_00C6, - [BTL_MSG_4C] MSG_Menus_00C7, - [BTL_MSG_4D] MSG_Menus_00C7, - [BTL_MSG_4E] MSG_Menus_00C7, - [BTL_MSG_4F] MSG_Menus_00C8, - [BTL_MSG_50] MSG_Menus_CantSwitch, - [BTL_MSG_51] MSG_Menus_00CA, - [BTL_MSG_52] MSG_Menus_CantSwitch, - [BTL_MSG_53] MSG_Menus_00CA, - [BTL_MSG_54] MSG_Menus_00C3, + + // errors and warnings + [BTL_MSG_48] MSG_Menus_Battle_CantSelectNow, + [BTL_MSG_49] MSG_Menus_Battle_CantUseHammer, + [BTL_MSG_4A] MSG_Menus_Battle_CantUseHammer, + [BTL_MSG_4B] MSG_Menus_Battle_CantUseHammer, + [BTL_MSG_4C] MSG_Menus_Battle_CantUseJump, + [BTL_MSG_4D] MSG_Menus_Battle_CantUseJump, + [BTL_MSG_4E] MSG_Menus_Battle_CantUseJump, + [BTL_MSG_4F] MSG_Menus_Battle_CantUseItems, + [BTL_MSG_50] MSG_Menus_Battle_CantSwitch, + [BTL_MSG_51] MSG_Menus_Battle_CantMove, + [BTL_MSG_52] MSG_Menus_Battle_CantSwitch, + [BTL_MSG_53] MSG_Menus_Battle_CantMove, + [BTL_MSG_54] MSG_Menus_Battle_CantSelectNow, }; s32 bActorMessages[] = { @@ -3147,6 +3154,7 @@ void btl_update_message_popup(void* data) { break; } break; + // move action command tips case BTL_MSG_2E: case BTL_MSG_2F: case BTL_MSG_30: diff --git a/src/17FEB0.c b/src/17FEB0.c index a0f4a12366..3c5fa42f81 100644 --- a/src/17FEB0.c +++ b/src/17FEB0.c @@ -155,11 +155,11 @@ s32 calc_item_damage_enemy(void) { target->hpChangeCounter = 0; ret = 2; if (!(battleStatus->currentAttackElement & DAMAGE_TYPE_STATUS_ALWAYS_HITS)) { - dispatchEvent = EVENT_UNKNOWN_TRIGGER; + dispatchEvent = EVENT_SCRIPTED_IMMUNE; sfx_play_sound_at_position(SOUND_IMMUNE, 0, state->goalPos.x, state->goalPos.y, state->goalPos.z); battleStatus->lastAttackDamage = 0; } else { - dispatchEvent = EVENT_UNKNOWN_TRIGGER; + dispatchEvent = EVENT_SCRIPTED_IMMUNE; battleStatus->lastAttackDamage = 0; } } else { @@ -196,7 +196,7 @@ s32 calc_item_damage_enemy(void) { if (dispatchEvent == EVENT_HIT_COMBO) { dispatchEvent = EVENT_HIT; } - if (dispatchEvent == EVENT_UNKNOWN_TRIGGER) { + if (dispatchEvent == EVENT_SCRIPTED_IMMUNE) { dispatchEvent = EVENT_IMMUNE; } if (target->currentHP <= 0 && dispatchEvent == EVENT_IMMUNE) { @@ -354,7 +354,7 @@ s32 calc_item_damage_enemy(void) { #undef INFLICT_STATUS if (wasStatusInflicted) { - if (dispatchEvent == EVENT_UNKNOWN_TRIGGER) { + if (dispatchEvent == EVENT_SCRIPTED_IMMUNE) { dispatchEvent = EVENT_HIT_COMBO; } if (dispatchEvent == EVENT_IMMUNE) { @@ -380,7 +380,7 @@ s32 calc_item_damage_enemy(void) { dispatchEvent = EVENT_SCARE_AWAY; ret = 0; sp1C = TRUE; - gBattleStatus.flags1 |= BS_FLAGS1_SP_EVT_ACTIVE | BS_FLAGS1_10 | BS_FLAGS1_8 | BS_FLAGS1_1; + gBattleStatus.flags1 |= BS_FLAGS1_SP_EVT_ACTIVE | BS_FLAGS1_10 | BS_FLAGS1_8 | BS_FLAGS1_ACTORS_VISIBLE; sfx_play_sound_at_position(SOUND_231, 0, state->goalPos.x, state->goalPos.y, state->goalPos.z); wasStatusInflicted = TRUE; gBattleStatus.flags1 |= BS_FLAGS1_40; diff --git a/src/18C790.c b/src/18C790.c index 72b5d07a01..ed59a8c663 100644 --- a/src/18C790.c +++ b/src/18C790.c @@ -1058,7 +1058,7 @@ void btl_state_update_celebration(void) { partner->takeTurnScriptID = script->id; script->owner1.actorID = ACTOR_PARTNER; } - if (!(gBattleStatus.flags2 & BS_FLAGS2_2000000)) { + if (!(gBattleStatus.flags2 & BS_FLAGS2_DONT_STOP_MUSIC)) { bgm_set_song(0, -1, 0, 2000, 8); } bFadeToBlackAmt = 0; @@ -1143,7 +1143,7 @@ void btl_state_update_celebration(void) { CelebrateStateTime = 99; } if (CelebrateStateTime >= 99) { - if (!(gBattleStatus.flags2 & BS_FLAGS2_2000000)) { + if (!(gBattleStatus.flags2 & BS_FLAGS2_DONT_STOP_MUSIC)) { bgm_set_song(0, -1, 0, 1500, 8); } bFadeToBlackAmt = 0; diff --git a/src/18F340.c b/src/18F340.c index 2ff4e7b4c2..df2a9854a6 100644 --- a/src/18F340.c +++ b/src/18F340.c @@ -991,7 +991,7 @@ EvtScript HandleEvent_Player = { EVT_EXEC_WAIT(D_80298724) EVT_CALL(SetAnimation, ACTOR_PLAYER, 0, ANIM_Mario_10002) EVT_END_CASE_GROUP - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CALL(PlaySoundAtActor, ACTOR_PLAYER, SOUND_208C) EVT_SET_CONST(LVar1, ANIM_Mario_10002) diff --git a/src/190B20.c b/src/190B20.c index 7bd6c149a1..a8eaad3dd0 100644 --- a/src/190B20.c +++ b/src/190B20.c @@ -85,20 +85,20 @@ s32 func_80263064(Actor* actor0, Actor* actor1, s32 unused) { part = actor1->partsTable; for (i = 0; i < numParts; i++) { - if (!(part->flags & 0x20000)) { - if (!(part->flags & 0x800000)) { + if (!(part->flags & ACTOR_PART_FLAG_NO_TARGET)) { + if (!(part->flags & ACTOR_PART_FLAG_MULTI_TARGET)) { continue; } else { ActorPartBlueprint* bp = part->staticData; f32 x, y, z; - if (!(part->flags & 0x100000)) { + if (!(part->flags & ACTOR_PART_FLAG_USE_ABSOLUTE_POSITION)) { x = actor1->currentPos.x; y = actor1->currentPos.y; z = actor1->currentPos.z; x += part->partOffset.x; - if (!(actor1->flags & 0x800)) { + if (!(actor1->flags & ACTOR_FLAG_HP_OFFSET_BELOW)) { y += part->partOffset.y; } else { y -= part->partOffset.y; @@ -106,7 +106,7 @@ s32 func_80263064(Actor* actor0, Actor* actor1, s32 unused) { z += part->partOffset.z; x += part->targetOffset.x; - if (!(actor1->flags & 0x800)) { + if (!(actor1->flags & ACTOR_FLAG_HP_OFFSET_BELOW)) { y += part->targetOffset.y; } else { y -= part->targetOffset.y; @@ -117,7 +117,7 @@ s32 func_80263064(Actor* actor0, Actor* actor1, s32 unused) { z = part->absolutePosition.z; x += part->targetOffset.x; - if (!(actor1->flags & 0x800)) { + if (!(actor1->flags & ACTOR_FLAG_HP_OFFSET_BELOW)) { y += part->targetOffset.y; } else { y -= part->targetOffset.y; @@ -199,8 +199,8 @@ void func_80263300(void) { if (itemID != 0) { ItemData* itemData = &gItemTable[itemID]; - if (itemData->typeFlags & 2) { - battleStatus->moveCategory = 2; + if (itemData->typeFlags & ITEM_TYPE_FLAG_BATTLE_USABLE) { + battleStatus->moveCategory = BTL_MENU_TYPE_ITEM; battleStatus->selectedItemID = playerData->invItems[i]; battleStatus->currentTargetListFlags = itemData->targetFlags; player_create_target_list(player); @@ -314,7 +314,7 @@ void btl_init_menu_boots(void) { } // See if there are any targets for this move - battleStatus->moveCategory = 0; + battleStatus->moveCategory = BTL_MENU_TYPE_JUMP; battleStatus->selectedItemID = playerData->bootsLevel; battleStatus->currentTargetListFlags = move->flags; // Controls target filters player_create_target_list(player); @@ -408,7 +408,7 @@ void btl_init_menu_hammer(void) { } // See if there are any targets for this move - battleStatus->moveCategory = 1; + battleStatus->moveCategory = BTL_MENU_TYPE_SMASH; battleStatus->selectedItemID = playerData->hammerLevel; battleStatus->currentTargetListFlags = move->flags; player_create_target_list(player); @@ -496,7 +496,7 @@ void btl_init_menu_partner(void) { } } - battleStatus->moveCategory = 5; + battleStatus->moveCategory = BTL_MENU_TYPE_5; battleStatus->selectedItemID = partner->actorBlueprint->level; battleStatus->currentTargetListFlags = move->flags; player_create_target_list(partner); @@ -1494,8 +1494,8 @@ Actor* create_actor(Formation formation) { ASSERT(part->movement != NULL); } - if (actor->flags & 0x4000) { - part->flags |= 0x4000; + if (actor->flags & ACTOR_FLAG_TARGET_ONLY) { + part->flags |= ACTOR_PART_FLAG_4000; } part->animationRate = 1.0f; diff --git a/src/19FAF0.c b/src/19FAF0.c index e2a6fa20de..010b896fd2 100644 --- a/src/19FAF0.c +++ b/src/19FAF0.c @@ -276,9 +276,9 @@ s32 calc_player_damage_enemy(void) { target->lastDamageTaken = 0; - if (gBattleStatus.flags1 & BS_FLAGS1_800) { + if (gBattleStatus.flags1 & BS_FLAGS1_FORCE_HIT_IMMUNE) { retVal = 2; - dispatchEvent = EVENT_UNKNOWN_TRIGGER; + dispatchEvent = EVENT_SCRIPTED_IMMUNE; } else { if (player_team_is_ability_active(player, ABILITY_ICE_POWER)) { if (!(battleStatus->currentAttackElement & DAMAGE_TYPE_NO_CONTACT)) { @@ -461,7 +461,7 @@ s32 calc_player_damage_enemy(void) { battleStatus->hpDrainCount += currentAttackDamage; } - gBattleStatus.flags2 |= BS_FLAGS2_4000000; + gBattleStatus.flags2 |= BS_FLAGS2_HAS_DRAINED_HP; if (battleStatus->hpDrainCount > 5) { battleStatus->hpDrainCount = 5; @@ -476,7 +476,7 @@ s32 calc_player_damage_enemy(void) { battleStatus->hpDrainCount += currentAttackDamage; } - gBattleStatus.flags2 |= BS_FLAGS2_4000000; + gBattleStatus.flags2 |= BS_FLAGS2_HAS_DRAINED_HP; if (battleStatus->hpDrainCount > 5) { battleStatus->hpDrainCount = 5; @@ -560,10 +560,10 @@ s32 calc_player_damage_enemy(void) { retVal = 2; if (!(battleStatus->currentAttackElement & DAMAGE_TYPE_STATUS_ALWAYS_HITS)) { - dispatchEvent = EVENT_UNKNOWN_TRIGGER; + dispatchEvent = EVENT_SCRIPTED_IMMUNE; sfx_play_sound_at_position(SOUND_IMMUNE, 0, state->goalPos.x, state->goalPos.y, state->goalPos.z); } else { - dispatchEvent = (target->currentHP <= 0) ? EVENT_DEATH : EVENT_UNKNOWN_TRIGGER; + dispatchEvent = (target->currentHP <= 0) ? EVENT_DEATH : EVENT_SCRIPTED_IMMUNE; } battleStatus->lastAttackDamage = 0; @@ -592,7 +592,7 @@ s32 calc_player_damage_enemy(void) { if (is_ability_active(ABILITY_ZAP_TAP) || player->staticStatus == STATUS_STATIC || (target->staticStatus != STATUS_STATIC && !(targetPart->eventFlags & ACTOR_EVENT_FLAG_ELECTRIFIED)) || battleStatus->currentAttackElement & DAMAGE_TYPE_NO_CONTACT || battleStatus->currentAttackEventSuppression & ATTACK_EVENT_FLAG_8 || battleStatus->currentAttackElement & DAMAGE_TYPE_ELECTRIC) { - dispatchEvent = (!(gBattleStatus.flags1 & BS_FLAGS1_SP_EVT_ACTIVE)) ? EVENT_UNKNOWN_TRIGGER : EVENT_IMMUNE; + dispatchEvent = (!(gBattleStatus.flags1 & BS_FLAGS1_SP_EVT_ACTIVE)) ? EVENT_SCRIPTED_IMMUNE : EVENT_IMMUNE; sfx_play_sound_at_position(SOUND_IMMUNE, 0, state->goalPos.x, state->goalPos.y, state->goalPos.z); dispatch_event_actor(target, dispatchEvent); func_8024EFE0(state->goalPos.x, state->goalPos.y, state->goalPos.z, 0, 1, 3); @@ -625,7 +625,7 @@ s32 calc_player_damage_enemy(void) { dispatchEvent = EVENT_HIT; } - if (dispatchEvent == EVENT_UNKNOWN_TRIGGER) { + if (dispatchEvent == EVENT_SCRIPTED_IMMUNE) { dispatchEvent = EVENT_IMMUNE; } @@ -653,7 +653,7 @@ s32 calc_player_damage_enemy(void) { dispatchEvent = EVENT_SPIN_SMASH_HIT; } - if (dispatchEvent == EVENT_UNKNOWN_TRIGGER) { + if (dispatchEvent == EVENT_SCRIPTED_IMMUNE) { dispatchEvent = EVENT_SPIN_SMASH_HIT; } @@ -677,7 +677,7 @@ s32 calc_player_damage_enemy(void) { dispatchEvent = EVENT_POWER_BOUNCE_HIT; } - if (dispatchEvent == EVENT_UNKNOWN_TRIGGER) { + if (dispatchEvent == EVENT_SCRIPTED_IMMUNE) { dispatchEvent = EVENT_POWER_BOUNCE_HIT; } @@ -730,7 +730,7 @@ s32 calc_player_damage_enemy(void) { dispatchEvent = EVENT_FLIP_TRIGGER; } - if (dispatchEvent == EVENT_UNKNOWN_TRIGGER) { + if (dispatchEvent == EVENT_SCRIPTED_IMMUNE) { dispatchEvent = EVENT_FLIP_TRIGGER; } @@ -789,7 +789,7 @@ s32 calc_player_damage_enemy(void) { #undef INFLICT_STATUS if (wasStatusInflicted) { - if (dispatchEvent == EVENT_UNKNOWN_TRIGGER) { + if (dispatchEvent == EVENT_SCRIPTED_IMMUNE) { dispatchEvent = EVENT_HIT_COMBO; } @@ -998,7 +998,7 @@ s32 dispatch_damage_event_player(s32 damageAmount, s32 event, s32 arg2) { if (dispatchEvent == EVENT_HIT_COMBO) { dispatchEvent = EVENT_HIT; } - if (dispatchEvent == EVENT_UNKNOWN_TRIGGER) { + if (dispatchEvent == EVENT_SCRIPTED_IMMUNE) { dispatchEvent = EVENT_IMMUNE; } @@ -1486,10 +1486,10 @@ ApiStatus PlayerDamageEnemy(Evt* script, s32 isInitialCall) { } else { gBattleStatus.flags1 &= ~BS_FLAGS1_80; } - if (flags & BS_FLAGS1_800) { - gBattleStatus.flags1 |= BS_FLAGS1_800; + if (flags & BS_FLAGS1_FORCE_HIT_IMMUNE) { + gBattleStatus.flags1 |= BS_FLAGS1_FORCE_HIT_IMMUNE; } else { - gBattleStatus.flags1 &= ~BS_FLAGS1_800; + gBattleStatus.flags1 &= ~BS_FLAGS1_FORCE_HIT_IMMUNE; } target = get_actor(script->owner1.actorID); @@ -1557,10 +1557,10 @@ ApiStatus PlayerPowerBounceEnemy(Evt* script, s32 isInitialCall) { } else { gBattleStatus.flags1 &= ~BS_FLAGS1_80; } - if (flags & BS_FLAGS1_800) { - gBattleStatus.flags1 |= BS_FLAGS1_800; + if (flags & BS_FLAGS1_FORCE_HIT_IMMUNE) { + gBattleStatus.flags1 |= BS_FLAGS1_FORCE_HIT_IMMUNE; } else { - gBattleStatus.flags1 &= ~BS_FLAGS1_800; + gBattleStatus.flags1 &= ~BS_FLAGS1_FORCE_HIT_IMMUNE; } target = get_actor(script->owner1.actorID); @@ -1628,10 +1628,10 @@ ApiStatus PlayerTestEnemy(Evt* script, s32 isInitialCall) { } else { gBattleStatus.flags1 &= ~BS_FLAGS1_80; } - if (flags & BS_FLAGS1_800) { - gBattleStatus.flags1 |= BS_FLAGS1_800; + if (flags & BS_FLAGS1_FORCE_HIT_IMMUNE) { + gBattleStatus.flags1 |= BS_FLAGS1_FORCE_HIT_IMMUNE; } else { - gBattleStatus.flags1 &= ~BS_FLAGS1_800; + gBattleStatus.flags1 &= ~BS_FLAGS1_FORCE_HIT_IMMUNE; } target = get_actor(script->owner1.actorID); diff --git a/src/1A5830.c b/src/1A5830.c index 6e537d80cf..aaf9b7e78c 100644 --- a/src/1A5830.c +++ b/src/1A5830.c @@ -458,10 +458,10 @@ s32 calc_enemy_damage_target(Actor* attacker) { target->hpChangeCounter = 0; if (!(battleStatus->currentAttackElement & DAMAGE_TYPE_STATUS_ALWAYS_HITS)) { hitResult = HIT_RESULT_QUAKE_IMMUNE; - event = EVENT_UNKNOWN_TRIGGER; + event = EVENT_SCRIPTED_IMMUNE; } else { hitResult = HIT_RESULT_QUAKE_IMMUNE; - event = EVENT_UNKNOWN_TRIGGER; + event = EVENT_SCRIPTED_IMMUNE; if (target->currentHP <= 0) { event = EVENT_DEATH; } @@ -498,7 +498,7 @@ s32 calc_enemy_damage_target(Actor* attacker) { if (event == EVENT_HIT_COMBO) { event = EVENT_HIT; } - if (event == EVENT_UNKNOWN_TRIGGER) { + if (event == EVENT_SCRIPTED_IMMUNE) { event = EVENT_IMMUNE; } if (target->currentHP <= 0 && event == EVENT_IMMUNE) { @@ -531,7 +531,7 @@ s32 calc_enemy_damage_target(Actor* attacker) { if (event == EVENT_HIT_COMBO) { event = EVENT_FLIP_TRIGGER; } - if (event == EVENT_UNKNOWN_TRIGGER) { + if (event == EVENT_SCRIPTED_IMMUNE) { event = EVENT_FLIP_TRIGGER; } } @@ -557,7 +557,7 @@ s32 calc_enemy_damage_target(Actor* attacker) { if (event == EVENT_HIT) { event = EVENT_BLOCK; } - if (event == EVENT_UNKNOWN_TRIGGER) { + if (event == EVENT_SCRIPTED_IMMUNE) { event = EVENT_18; } if (event == EVENT_IMMUNE) { @@ -627,7 +627,7 @@ s32 calc_enemy_damage_target(Actor* attacker) { } if (statusInflicted) { - if (event == EVENT_UNKNOWN_TRIGGER) { + if (event == EVENT_SCRIPTED_IMMUNE) { event = EVENT_HIT_COMBO; } if (event == EVENT_IMMUNE) { @@ -827,7 +827,7 @@ s32 dispatch_damage_event_actor(Actor* actor, s32 damageAmount, s32 originalEven if (dispatchEvent == EVENT_HIT_COMBO) { dispatchEvent = EVENT_HIT; } - if (dispatchEvent == EVENT_UNKNOWN_TRIGGER) { + if (dispatchEvent == EVENT_SCRIPTED_IMMUNE) { dispatchEvent = EVENT_IMMUNE; } } diff --git a/src/1AC760.c b/src/1AC760.c index 33f8d2043d..20bee3043f 100644 --- a/src/1AC760.c +++ b/src/1AC760.c @@ -190,9 +190,9 @@ s32 calc_partner_damage_enemy(void) { target->lastDamageTaken = 0; - if (gBattleStatus.flags1 & BS_FLAGS1_800) { + if (gBattleStatus.flags1 & BS_FLAGS1_FORCE_HIT_IMMUNE) { retVal = 2; - dispatchEvent = EVENT_UNKNOWN_TRIGGER; + dispatchEvent = EVENT_SCRIPTED_IMMUNE; sfx_play_sound_at_position(SOUND_IMMUNE, 0, state->goalPos.x, state->goalPos.y, state->goalPos.z); } else { if (targetPart->eventFlags & ACTOR_EVENT_FLAG_ILLUSORY || target->transparentStatus == STATUS_TRANSPARENT || @@ -368,11 +368,11 @@ s32 calc_partner_damage_enemy(void) { if (!(battleStatus->currentAttackElement & DAMAGE_TYPE_STATUS_ALWAYS_HITS)) { retVal = 2; - dispatchEvent = EVENT_UNKNOWN_TRIGGER; + dispatchEvent = EVENT_SCRIPTED_IMMUNE; sfx_play_sound_at_position(SOUND_IMMUNE, 0, state->goalPos.x, state->goalPos.y, state->goalPos.z); } else { retVal = 2; - dispatchEvent = (target->currentHP <= 0) ? EVENT_DEATH : EVENT_UNKNOWN_TRIGGER; + dispatchEvent = (target->currentHP <= 0) ? EVENT_DEATH : EVENT_SCRIPTED_IMMUNE; } battleStatus->lastAttackDamage = 0; @@ -401,7 +401,7 @@ s32 calc_partner_damage_enemy(void) { if (partner->staticStatus == STATUS_STATIC || (target->staticStatus != STATUS_STATIC && !(targetPart->eventFlags & ACTOR_EVENT_FLAG_ELECTRIFIED)) || battleStatus->currentAttackElement & DAMAGE_TYPE_NO_CONTACT || battleStatus->currentAttackEventSuppression & ATTACK_EVENT_FLAG_8) { - dispatchEvent = (!(gBattleStatus.flags1 & BS_FLAGS1_SP_EVT_ACTIVE)) ? EVENT_UNKNOWN_TRIGGER : EVENT_IMMUNE; + dispatchEvent = (!(gBattleStatus.flags1 & BS_FLAGS1_SP_EVT_ACTIVE)) ? EVENT_SCRIPTED_IMMUNE : EVENT_IMMUNE; sfx_play_sound_at_position(SOUND_IMMUNE, 0, state->goalPos.x, state->goalPos.y, state->goalPos.z); dispatch_event_actor(target, dispatchEvent); func_8024EFE0(state->goalPos.x, state->goalPos.y, state->goalPos.z, 0, 1, 3); @@ -420,7 +420,7 @@ s32 calc_partner_damage_enemy(void) { dispatchEvent = EVENT_HIT; } - if (dispatchEvent == EVENT_UNKNOWN_TRIGGER) { + if (dispatchEvent == EVENT_SCRIPTED_IMMUNE) { dispatchEvent = EVENT_IMMUNE; } @@ -457,7 +457,7 @@ s32 calc_partner_damage_enemy(void) { dispatchEvent = EVENT_POWER_BOUNCE_HIT; } - if (dispatchEvent == EVENT_UNKNOWN_TRIGGER) { + if (dispatchEvent == EVENT_SCRIPTED_IMMUNE) { dispatchEvent = EVENT_POWER_BOUNCE_HIT; } @@ -508,7 +508,7 @@ s32 calc_partner_damage_enemy(void) { dispatchEvent = EVENT_FLIP_TRIGGER; } - if (dispatchEvent == EVENT_UNKNOWN_TRIGGER) { + if (dispatchEvent == EVENT_SCRIPTED_IMMUNE) { dispatchEvent = EVENT_FLIP_TRIGGER; } @@ -591,7 +591,7 @@ s32 calc_partner_damage_enemy(void) { wasStatusInflicted = TRUE; retVal = 0; tempBinary = TRUE; - gBattleStatus.flags1 |= (BS_FLAGS1_40 | BS_FLAGS1_SP_EVT_ACTIVE | BS_FLAGS1_10 | BS_FLAGS1_8 | BS_FLAGS1_1); + gBattleStatus.flags1 |= (BS_FLAGS1_40 | BS_FLAGS1_SP_EVT_ACTIVE | BS_FLAGS1_10 | BS_FLAGS1_8 | BS_FLAGS1_ACTORS_VISIBLE); sfx_play_sound_at_position(SOUND_231, 0, state->goalPos.x, state->goalPos.y, state->goalPos.z); } else { dispatchEvent = EVENT_IMMUNE; @@ -604,7 +604,7 @@ s32 calc_partner_damage_enemy(void) { } if (wasStatusInflicted) { - if (dispatchEvent == EVENT_UNKNOWN_TRIGGER) { + if (dispatchEvent == EVENT_SCRIPTED_IMMUNE) { dispatchEvent = EVENT_HIT_COMBO; } @@ -633,7 +633,7 @@ s32 calc_partner_damage_enemy(void) { wasStatusInflicted = TRUE; retVal = 0; tempBinary = TRUE; - gBattleStatus.flags1 |= (BS_FLAGS1_40 | BS_FLAGS1_SP_EVT_ACTIVE | BS_FLAGS1_10 | BS_FLAGS1_8 | BS_FLAGS1_1); + gBattleStatus.flags1 |= (BS_FLAGS1_40 | BS_FLAGS1_SP_EVT_ACTIVE | BS_FLAGS1_10 | BS_FLAGS1_8 | BS_FLAGS1_ACTORS_VISIBLE); sfx_play_sound_at_position(SOUND_231, 0, state->goalPos.x, state->goalPos.y, state->goalPos.z); } else { dispatchEvent = EVENT_IMMUNE; @@ -987,10 +987,10 @@ ApiStatus PartnerDamageEnemy(Evt* script, s32 isInitialCall) { gBattleStatus.flags1 &= ~BS_FLAGS1_80; } - if (flags & BS_FLAGS1_800) { - gBattleStatus.flags1 |= BS_FLAGS1_800; + if (flags & BS_FLAGS1_FORCE_HIT_IMMUNE) { + gBattleStatus.flags1 |= BS_FLAGS1_FORCE_HIT_IMMUNE; } else { - gBattleStatus.flags1 &= ~BS_FLAGS1_800; + gBattleStatus.flags1 &= ~BS_FLAGS1_FORCE_HIT_IMMUNE; } statusChance = battleStatus->currentAttackStatus; @@ -1064,10 +1064,10 @@ ApiStatus PartnerAfflictEnemy(Evt* script, s32 isInitialCall) { } else { gBattleStatus.flags1 &= ~BS_FLAGS1_80; } - if (flags & BS_FLAGS1_800) { - gBattleStatus.flags1 |= BS_FLAGS1_800; + if (flags & BS_FLAGS1_FORCE_HIT_IMMUNE) { + gBattleStatus.flags1 |= BS_FLAGS1_FORCE_HIT_IMMUNE; } else { - gBattleStatus.flags1 &= ~BS_FLAGS1_800; + gBattleStatus.flags1 &= ~BS_FLAGS1_FORCE_HIT_IMMUNE; } statusChance = battleStatus->currentAttackStatus; @@ -1140,10 +1140,10 @@ ApiStatus PartnerPowerBounceEnemy(Evt* script, s32 isInitialCall) { } else { gBattleStatus.flags1 &= ~BS_FLAGS1_80; } - if (flags & BS_FLAGS1_800) { - gBattleStatus.flags1 |= BS_FLAGS1_800; + if (flags & BS_FLAGS1_FORCE_HIT_IMMUNE) { + gBattleStatus.flags1 |= BS_FLAGS1_FORCE_HIT_IMMUNE; } else { - gBattleStatus.flags1 &= ~BS_FLAGS1_800; + gBattleStatus.flags1 &= ~BS_FLAGS1_FORCE_HIT_IMMUNE; } statusChance = battleStatus->currentAttackStatus; @@ -1221,10 +1221,10 @@ ApiStatus PartnerTestEnemy(Evt* script, s32 isInitialCall) { gBattleStatus.flags1 &= ~BS_FLAGS1_80; } - if (flags & BS_FLAGS1_800) { - gBattleStatus.flags1 |= BS_FLAGS1_800; + if (flags & BS_FLAGS1_FORCE_HIT_IMMUNE) { + gBattleStatus.flags1 |= BS_FLAGS1_FORCE_HIT_IMMUNE; } else { - gBattleStatus.flags1 &= ~BS_FLAGS1_800; + gBattleStatus.flags1 &= ~BS_FLAGS1_FORCE_HIT_IMMUNE; } statusChance = battleStatus->currentAttackStatus; diff --git a/src/415D90.c b/src/415D90.c index 27cae279f7..36d0137c1e 100644 --- a/src/415D90.c +++ b/src/415D90.c @@ -178,28 +178,66 @@ IconHudScriptPair battle_menu_DoNothingHudScripts = { &HES_MenuDoNothing, &HES_M IconHudScriptPair battle_menu_FleeHudScripts = { &HES_MenuFlee, &HES_MenuFleeDisabled }; -// Jump, Hammer, Items, RunAway, Defense -s32 battle_menu_leftJustfiedMessagesA[] = { MSG_Menus_0039, MSG_Menus_0038, MSG_Menus_003F, MSG_Menus_003B, MSG_Menus_0044 }; +s32 battle_menu_leftJustfiedMessagesA[] = { + MSG_Menus_Jump, + MSG_Menus_Hammer, + MSG_Menus_Items, + MSG_Menus_RunAway, + MSG_Menus_Defense, +}; -// Change Member, Abilities, Strategies, Star Spirits -s32 battle_menu_leftJustfiedMessagesB[] = { MSG_Menus_003E, MSG_Menus_0045, MSG_Menus_0043, MSG_Menus_003A }; +s32 battle_menu_leftJustfiedMessagesB[] = { + MSG_Menus_ChangeMember, + MSG_Menus_Abilities, + MSG_Menus_Strategies, + MSG_Menus_StarSpirits, +}; -// Do Nothing, Act Later, Focus -s32 battle_menu_leftJustfiedMessagesC[] = { MSG_Menus_003C, MSG_Menus_0046, MSG_Menus_0048 }; +s32 battle_menu_leftJustfiedMessagesC[] = { + MSG_Menus_DoNothing, + MSG_Menus_ActLater, + MSG_Menus_Focus, +}; // Jump, Hammer -s32 battle_menu_centeredMessagesA[] = { MSG_Menus_004B, MSG_Menus_004A }; +s32 battle_menu_centeredMessagesA[] = { + MSG_Menus_Jump_Centered, + MSG_Menus_Hammer_Centered, +}; -// Items, RunAway, Defense, Change Member, Abilities -s32 battle_menu_centeredMessagesB[] = { MSG_Menus_0050, MSG_Menus_004D, MSG_Menus_0052, MSG_Menus_004F, MSG_Menus_0053 }; +s32 battle_menu_centeredMessagesB[] = { + MSG_Menus_Items_Centered, + MSG_Menus_RunAway_Centered, + MSG_Menus_Defense_Centered, + MSG_Menus_ChangeMember_Centered, + MSG_Menus_Abilities_Centered, +}; -// Strategies -s32 battle_menu_centeredMessagesC[] = { MSG_Menus_0051 }; +s32 battle_menu_centeredMessagesC[] = { + MSG_Menus_Strategies_Centered, +}; -// Star Spirits, Do Nothing, Act Later, Focus -s32 battle_menu_centeredMessagesD[] = { MSG_Menus_004C, MSG_Menus_004E, MSG_Menus_0056, MSG_Menus_0055 }; +s32 battle_menu_centeredMessagesD[] = { + MSG_Menus_StarSpirits_Centered, + MSG_Menus_DoNothing_Centered, + MSG_Menus_ActLater_Centered, + MSG_Menus_Focus_Centered, +}; -s32 D_802AB4F0[] = { 0x2, 0x1, 0x4, 0x6, 0x3, 0x5, 0x1A, 0x3, 0x34, 0x39, 0x31, 0x37 }; +s32 D_802AB4F0[] = { + [BTL_MENU_TYPE_JUMP] MOVE_TYPE_JUMP, + [BTL_MENU_TYPE_SMASH] MOVE_TYPE_HAMMER, + [BTL_MENU_TYPE_ITEM] MOVE_TYPE_ITEMS, + [BTL_MENU_TYPE_3] MOVE_TYPE_6, + [BTL_MENU_TYPE_4] MOVE_TYPE_3, + [BTL_MENU_TYPE_5] MOVE_TYPE_TACTICS, + [BTL_MENU_TYPE_6] 0x1A, + [BTL_MENU_TYPE_7] MOVE_TYPE_3, + [BTL_MENU_TYPE_8] 0x34, + [BTL_MENU_TYPE_9] 0x39, + [BTL_MENU_TYPE_A] 0x31, + [BTL_MENU_TYPE_B] 0x37 +}; AnimID battle_menu_partnerChooseMoveAnimations[] = { [PARTNER_NONE] 0, @@ -237,30 +275,44 @@ AnimID D_802AB558[] = { HudScript* battle_menu_PartnerMoveHudScripts[10][10] = { { 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, }, - { &HES_Goombario, &HES_GoombarioDisabled, &HES_MoveDiamond, &HES_MoveDiamondDisabled, &HES_MoveBlueOrb, &HES_MoveBlueOrbDisabled, &HES_MoveGreenOrb, &HES_MoveGreenOrbDisabled, &HES_MoveRedOrb, &HES_MoveRedOrbDisabled, }, - { &HES_Kooper, &HES_KooperDisabled, &HES_MoveDiamond, &HES_MoveDiamondDisabled, &HES_MoveBlueOrb, &HES_MoveBlueOrbDisabled, &HES_MoveGreenOrb, &HES_MoveGreenOrbDisabled, &HES_MoveRedOrb, &HES_MoveRedOrbDisabled, }, - { &HES_Bombette, &HES_BombetteDisabled, &HES_MoveDiamond, &HES_MoveDiamondDisabled, &HES_MoveBlueOrb, &HES_MoveBlueOrbDisabled, &HES_MoveGreenOrb, &HES_MoveGreenOrbDisabled, &HES_MoveRedOrb, &HES_MoveRedOrbDisabled, }, - { &HES_Parakarry, &HES_ParakarryDisabled, &HES_MoveDiamond, &HES_MoveDiamondDisabled, &HES_MoveBlueOrb, &HES_MoveBlueOrbDisabled, &HES_MoveGreenOrb, &HES_MoveGreenOrbDisabled, &HES_MoveRedOrb, &HES_MoveRedOrbDisabled, }, - { &HES_Partner0, &HES_Partner0Disabled, &HES_MoveDiamond, &HES_MoveDiamondDisabled, &HES_MoveBlueOrb, &HES_MoveBlueOrbDisabled, &HES_MoveGreenOrb, &HES_MoveGreenOrbDisabled, &HES_MoveRedOrb, &HES_MoveRedOrbDisabled, }, - { &HES_Watt, &HES_WattDisabled, &HES_MoveDiamond, &HES_MoveDiamondDisabled, &HES_MoveBlueOrb, &HES_MoveBlueOrbDisabled, &HES_MoveGreenOrb, &HES_MoveGreenOrbDisabled, &HES_MoveRedOrb, &HES_MoveRedOrbDisabled, }, - { &HES_Sushie, &HES_SushieDisabled, &HES_MoveDiamond, &HES_MoveDiamondDisabled, &HES_MoveBlueOrb, &HES_MoveBlueOrbDisabled, &HES_MoveGreenOrb, &HES_MoveGreenOrbDisabled, &HES_MoveRedOrb, &HES_MoveRedOrbDisabled, }, - { &HES_Lakilester, &HES_LakilesterDisabled, &HES_MoveDiamond, &HES_MoveDiamondDisabled, &HES_MoveBlueOrb, &HES_MoveBlueOrbDisabled, &HES_MoveGreenOrb, &HES_MoveGreenOrbDisabled, &HES_MoveRedOrb, &HES_MoveRedOrbDisabled, }, - { &HES_Bow, &HES_BowDisabled, &HES_MoveDiamond, &HES_MoveDiamondDisabled, &HES_MoveBlueOrb, &HES_MoveBlueOrbDisabled, &HES_MoveGreenOrb, &HES_MoveGreenOrbDisabled, &HES_MoveRedOrb, &HES_MoveRedOrbDisabled }, + [PARTNER_GOOMBARIO] { &HES_Goombario, &HES_GoombarioDisabled, &HES_MoveDiamond, &HES_MoveDiamondDisabled, &HES_MoveBlueOrb, &HES_MoveBlueOrbDisabled, &HES_MoveGreenOrb, &HES_MoveGreenOrbDisabled, &HES_MoveRedOrb, &HES_MoveRedOrbDisabled, }, + [PARTNER_KOOPER] { &HES_Kooper, &HES_KooperDisabled, &HES_MoveDiamond, &HES_MoveDiamondDisabled, &HES_MoveBlueOrb, &HES_MoveBlueOrbDisabled, &HES_MoveGreenOrb, &HES_MoveGreenOrbDisabled, &HES_MoveRedOrb, &HES_MoveRedOrbDisabled, }, + [PARTNER_BOMBETTE] { &HES_Bombette, &HES_BombetteDisabled, &HES_MoveDiamond, &HES_MoveDiamondDisabled, &HES_MoveBlueOrb, &HES_MoveBlueOrbDisabled, &HES_MoveGreenOrb, &HES_MoveGreenOrbDisabled, &HES_MoveRedOrb, &HES_MoveRedOrbDisabled, }, + [PARTNER_PARAKARRY] { &HES_Parakarry, &HES_ParakarryDisabled, &HES_MoveDiamond, &HES_MoveDiamondDisabled, &HES_MoveBlueOrb, &HES_MoveBlueOrbDisabled, &HES_MoveGreenOrb, &HES_MoveGreenOrbDisabled, &HES_MoveRedOrb, &HES_MoveRedOrbDisabled, }, + [PARTNER_GOOMPA] { &HES_Partner0, &HES_Partner0Disabled, &HES_MoveDiamond, &HES_MoveDiamondDisabled, &HES_MoveBlueOrb, &HES_MoveBlueOrbDisabled, &HES_MoveGreenOrb, &HES_MoveGreenOrbDisabled, &HES_MoveRedOrb, &HES_MoveRedOrbDisabled, }, + [PARTNER_WATT] { &HES_Watt, &HES_WattDisabled, &HES_MoveDiamond, &HES_MoveDiamondDisabled, &HES_MoveBlueOrb, &HES_MoveBlueOrbDisabled, &HES_MoveGreenOrb, &HES_MoveGreenOrbDisabled, &HES_MoveRedOrb, &HES_MoveRedOrbDisabled, }, + [PARTNER_SUSHIE] { &HES_Sushie, &HES_SushieDisabled, &HES_MoveDiamond, &HES_MoveDiamondDisabled, &HES_MoveBlueOrb, &HES_MoveBlueOrbDisabled, &HES_MoveGreenOrb, &HES_MoveGreenOrbDisabled, &HES_MoveRedOrb, &HES_MoveRedOrbDisabled, }, + [PARTNER_LAKILESTER] { &HES_Lakilester, &HES_LakilesterDisabled, &HES_MoveDiamond, &HES_MoveDiamondDisabled, &HES_MoveBlueOrb, &HES_MoveBlueOrbDisabled, &HES_MoveGreenOrb, &HES_MoveGreenOrbDisabled, &HES_MoveRedOrb, &HES_MoveRedOrbDisabled, }, + [PARTNER_BOW] { &HES_Bow, &HES_BowDisabled, &HES_MoveDiamond, &HES_MoveDiamondDisabled, &HES_MoveBlueOrb, &HES_MoveBlueOrbDisabled, &HES_MoveGreenOrb, &HES_MoveGreenOrbDisabled, &HES_MoveRedOrb, &HES_MoveRedOrbDisabled }, }; IconHudScriptPair battle_menu_PeachStarPowerHudScripts = { &HES_MenuStarPower, &HES_MenuStarPowerDisabled }; -// Focus -s32 D_802AB728[] = { MSG_Menus_0055 }; +s32 D_802AB728[] = { + MSG_Menus_Focus_Centered, +}; HudScript* battle_menu_TwinkStarPowerHudScripts[] = { &HES_MenuStarPower, &HES_MenuStarPowerDisabled }; -// Dash -s32 D_802AB734[] = { MSG_Menus_0057 }; +s32 D_802AB734[] = { + MSG_Menus_Dash_Centered, +}; s32 D_802AB738[] = { - 0x00000000, MSG_Menus_Party_Goombario, MSG_Menus_Party_Kooper, MSG_Menus_Party_Bombette, MSG_Menus_Party_Parakarry, MSG_Menus_Party_Goompa, MSG_Menus_Party_Watt, MSG_Menus_Party_Sushie, MSG_Menus_Party_Lakilester, - MSG_Menus_Party_Bow, MSG_Menus_Party_Goombaria, MSG_Menus_Party_Twink, MSG_Menus_Party_Peach, 0x00000000 + 0x00000000, + MSG_Menus_Party_Goombario, + MSG_Menus_Party_Kooper, + MSG_Menus_Party_Bombette, + MSG_Menus_Party_Parakarry, + MSG_Menus_Party_Goompa, + MSG_Menus_Party_Watt, + MSG_Menus_Party_Sushie, + MSG_Menus_Party_Lakilester, + MSG_Menus_Party_Bow, + MSG_Menus_Party_Goombaria, + MSG_Menus_Party_Twink, + MSG_Menus_Party_Peach, + 0x00000000 }; BSS s32 D_802ACC60; @@ -1343,7 +1395,7 @@ s32 func_802A2C84(void) { } set_window_update(8, 2); - msgID = MSG_Menus_00C3; + msgID = MSG_Menus_Battle_CantSelectNow; if (D_802AD258 == 0) { if (!battle_menu_hasSpiritsMenu) { msgID = MSG_Menus_NotEnoughFP; @@ -1880,13 +1932,13 @@ s32 func_802A4A54(void) { set_window_update(WINDOW_ID_8, WINDOW_UPDATE_HIDE); switch (D_802AD610) { case 0: - msgID = MSG_Menus_00CB; + msgID = MSG_Menus_Battle_CantSwitch2; break; case 1: - msgID = MSG_Menus_00CC; + msgID = MSG_Menus_Battle_CantRunAway; break; default: - msgID = MSG_Menus_00CC; + msgID = MSG_Menus_Battle_CantRunAway; break; } width = get_msg_width(msgID, 0) + 23; @@ -2015,7 +2067,7 @@ INCLUDE_ASM(s32, "415D90", func_802A5290); #endif void func_802A56F8(s32 arg0, s32 x, s32 y) { - draw_msg(MSG_Menus_0043, x + 15, y + 2, D_802AD624, MSG_PAL_33, DRAW_MSG_STYLE_MENU); + draw_msg(MSG_Menus_Strategies, x + 15, y + 2, D_802AD624, MSG_PAL_33, DRAW_MSG_STYLE_MENU); } void func_802A5738(s32 arg0, s32 x, s32 y) { @@ -2039,13 +2091,13 @@ void func_802A57C8(s32* userData, s32 baseX, s32 baseY, s32 width, s32 height, s switch (D_802AD610) { case 0: - msgID = MSG_Menus_00CB; + msgID = MSG_Menus_Battle_CantSwitch2; break; case 1: - msgID = MSG_Menus_00CC; + msgID = MSG_Menus_Battle_CantRunAway; break; default: - msgID = MSG_Menus_00CC; + msgID = MSG_Menus_Battle_CantRunAway; break; } draw_msg(msgID, x, y, 255, MSG_PAL_0F, 0); @@ -2166,7 +2218,7 @@ void btl_state_update_player_menu(void) { switch (gBattleSubState) { case BTL_SUBSTATE_PLAYER_MENU_NONE: - battleStatus->moveCategory = -1; + battleStatus->moveCategory = BTL_MENU_TYPE_INVALID; battleStatus->selectedMoveID = 0; battleStatus->currentAttackElement = 0; if (!can_btl_state_update_switch_to_player()) { @@ -2244,16 +2296,16 @@ void btl_state_update_player_menu(void) { battle_menu_messageIDs[0] = battle_menu_centeredMessagesC[0]; if (battleStatus->actionCommandMode != ACTION_COMMAND_MODE_TUTORIAL) { if (gBattleStatus.flags1 & BS_FLAGS1_2000000) { - battle_menu_messageIDs[0] = MSG_Menus_0054; + battle_menu_messageIDs[0] = MSG_Menus_EndTraining_Centered; } } else { - battle_menu_messageIDs[0] = MSG_Menus_0054; + battle_menu_messageIDs[0] = MSG_Menus_EndTraining_Centered; } battle_menu_isMessageDisabled[entryIdx] = 0; if (!(battleStatus->menuDisableFlags & 0x80)) { main_battle_menu_JumpHudScripts[entryIdx] = battle_menu_StrategiesHudScript.disabled; battle_menu_isEnabled[entryIdx] = FALSE; - battle_menu_isMessageDisabled[entryIdx] = 0x48; + battle_menu_isMessageDisabled[entryIdx] = BTL_MSG_48; } if (battleStatus->unk_4C[0] == 7) { initialPos = entryIdx; @@ -2268,19 +2320,19 @@ void btl_state_update_player_menu(void) { if(battleStatus->menuStatus[0] == 0) { main_battle_menu_JumpHudScripts[entryIdx] = battle_menu_ItemHudScripts.disabled; battle_menu_isEnabled[entryIdx] = FALSE; - battle_menu_isMessageDisabled[entryIdx] = 0x45; + battle_menu_isMessageDisabled[entryIdx] = BTL_MSG_45; } if (!(battleStatus->menuDisableFlags & 0x4)) { main_battle_menu_JumpHudScripts[entryIdx] = battle_menu_ItemHudScripts.disabled; battle_menu_isEnabled[entryIdx] = FALSE; - battle_menu_isMessageDisabled[entryIdx] = 0x48; + battle_menu_isMessageDisabled[entryIdx] = BTL_MSG_48; } if (battleStatus->itemLossTurns >= 0) { main_battle_menu_JumpHudScripts[entryIdx] = battle_menu_ItemHudScripts.disabled; battle_menu_isEnabled[entryIdx] = FALSE; - battle_menu_isMessageDisabled[entryIdx] = 0x48; + battle_menu_isMessageDisabled[entryIdx] = BTL_MSG_48; } if (battleStatus->unk_4C[0] == 2) { @@ -2416,7 +2468,7 @@ void btl_state_update_player_menu(void) { } itemData = &gItemTable[playerData->invItems[i]]; - battleStatus->moveCategory = 2; + battleStatus->moveCategory = BTL_MENU_TYPE_ITEM; battleStatus->selectedItemID = playerData->invItems[i]; battleStatus->currentTargetListFlags = itemData->targetFlags; player_create_target_list(playerActor); @@ -2471,7 +2523,7 @@ void btl_state_update_player_menu(void) { moveData = &gMoveTable[MOVE_REFRESH + i]; battleStatus->submenuMoves[entryIdx] = MOVE_REFRESH + i; battleStatus->submenuIcons[entryIdx] = 0; - battleStatus->moveCategory = 8; + battleStatus->moveCategory = BTL_MENU_TYPE_8; battleStatus->selectedItemID = MOVE_REFRESH + i; battleStatus->currentTargetListFlags = moveData->flags; player_create_target_list(playerActor); @@ -2493,7 +2545,7 @@ void btl_state_update_player_menu(void) { moveData = &gMoveTable[MOVE_STAR_BEAM]; battleStatus->submenuMoves[entryIdx] = MOVE_STAR_BEAM; battleStatus->submenuIcons[entryIdx] = 0; - battleStatus->moveCategory = 8; + battleStatus->moveCategory = BTL_MENU_TYPE_8; battleStatus->selectedItemID = MOVE_REFRESH + i; battleStatus->currentTargetListFlags = moveData->flags; player_create_target_list(playerActor); @@ -2516,7 +2568,7 @@ void btl_state_update_player_menu(void) { moveData = &gMoveTable[MOVE_PEACH_BEAM]; battleStatus->submenuMoves[entryIdx] = MOVE_PEACH_BEAM; battleStatus->submenuIcons[entryIdx] = 0; - battleStatus->moveCategory = 8; + battleStatus->moveCategory = BTL_MENU_TYPE_8; battleStatus->selectedItemID = MOVE_REFRESH + i; battleStatus->currentTargetListFlags = moveData->flags; player_create_target_list(playerActor); @@ -2540,12 +2592,12 @@ void btl_state_update_player_menu(void) { } currentSubmenu = battleStatus->currentSubmenu; - if (currentSubmenu == 8) { + if (currentSubmenu == BTL_MENU_TYPE_8) { gBattleSubState = BTL_SUBSTATE_PLAYER_MENU_STAR_SPIRITS_1; btl_state_update_player_menu(); btl_state_update_player_menu(); break; - } else if (currentSubmenu == 7) { + } else if (currentSubmenu == BTL_MENU_TYPE_7) { if (battleStatus->actionCommandMode != ACTION_COMMAND_MODE_TUTORIAL && !(gBattleStatus.flags1 & BS_FLAGS1_2000000)) { gBattleSubState = BTL_SUBSTATE_PLAYER_MENU_BUILD_STRATEGIES; btl_state_update_player_menu(); @@ -2561,7 +2613,7 @@ void btl_state_update_player_menu(void) { } } else { if (battleStatus->submenuMoveCount == 0) { - if (currentSubmenu != 2) { + if (currentSubmenu != BTL_MENU_TYPE_ITEM) { gBattleSubState = BTL_SUBSTATE_PLAYER_MENU_MAIN_MENU_10; break; } else { @@ -2573,19 +2625,19 @@ void btl_state_update_player_menu(void) { } initialPos = 0; - if (currentSubmenu == 0) { + if (currentSubmenu == BTL_MENU_TYPE_JUMP) { if (battleStatus->unk_4C[1] < 0) { battleStatus->unk_4C[1] = 0; } initialPos = battleStatus->unk_4C[1]; } - if (battleStatus->currentSubmenu == 1) { + if (battleStatus->currentSubmenu == BTL_MENU_TYPE_SMASH) { if (battleStatus->unk_4C[2] < 0) { battleStatus->unk_4C[2] = 0; } initialPos = battleStatus->unk_4C[2]; } - if (battleStatus->currentSubmenu == 2) { + if (battleStatus->currentSubmenu == BTL_MENU_TYPE_ITEM) { if (battleStatus->unk_4C[3] < 0) { battleStatus->unk_4C[3] = 0; } @@ -2663,14 +2715,14 @@ void btl_state_update_player_menu(void) { } else { battleStatus->unk_49 = battle_menu_moveIndices[submenuResult - 1]; battleStatus->selectedMoveID = battleStatus->submenuMoves[battleStatus->unk_49]; - if (battleStatus->currentSubmenu == 0) { + if (battleStatus->currentSubmenu == BTL_MENU_TYPE_JUMP) { battleStatus->unk_4C[1] = battle_menu_moveOptionActive; } - if (battleStatus->currentSubmenu == 1) { + if (battleStatus->currentSubmenu == BTL_MENU_TYPE_SMASH) { battleStatus->unk_4C[2] = battle_menu_moveOptionActive; } currentSubmenu2 = battleStatus->currentSubmenu; - if (battleStatus->currentSubmenu == 2) { + if (battleStatus->currentSubmenu == BTL_MENU_TYPE_ITEM) { battleStatus->unk_4C[3] = battle_menu_moveOptionActive; if (battleStatus->currentSubmenu == currentSubmenu2) { gBattleSubState = BTL_SUBSTATE_PLAYER_MENU_UNKNOWN_1; @@ -2695,26 +2747,26 @@ void btl_state_update_player_menu(void) { if (func_802A11B0() == 0) { break; } - battleStatus->unk_6C = BTL_SUBSTATE_PLAYER_MENU_MAIN_MENU_5; - battleStatus->unk_6E = BTL_SUBSTATE_PLAYER_MENU_MAIN_MENU_6; + battleStatus->cancelTargetMenuSubstate = BTL_SUBSTATE_PLAYER_MENU_MAIN_MENU_5; + battleStatus->acceptTargetMenuSubstate = BTL_SUBSTATE_PLAYER_MENU_MAIN_MENU_6; battleStatus->selectedMoveID = battleStatus->submenuMoves[battleStatus->unk_49]; battleStatus->currentTargetListFlags = gMoveTable[battleStatus->submenuMoves[battleStatus->unk_49]].flags; currentSubmenu = battleStatus->currentSubmenu; switch (currentSubmenu) { - case 0: - battleStatus->moveCategory = 0; + case BTL_MENU_TYPE_JUMP: + battleStatus->moveCategory = BTL_MENU_TYPE_JUMP; battleStatus->selectedItemID = playerData->bootsLevel; btl_set_state(BATTLE_STATE_SELECT_TARGET); break; - case 1: - battleStatus->moveCategory = 1; + case BTL_MENU_TYPE_SMASH: + battleStatus->moveCategory = BTL_MENU_TYPE_SMASH; battleStatus->selectedItemID = playerData->hammerLevel; btl_set_state(BATTLE_STATE_SELECT_TARGET); break; - case 4: - gBattleSubState = battleStatus->unk_6E; + case BTL_MENU_TYPE_4: + gBattleSubState = battleStatus->acceptTargetMenuSubstate; btl_state_update_player_menu(); - battleStatus->moveCategory = 4; + battleStatus->moveCategory = BTL_MENU_TYPE_4; btl_set_state(BATTLE_STATE_DEFEND); break; } @@ -2766,18 +2818,18 @@ void btl_state_update_player_menu(void) { func_802A1078(); gBattleSubState = BTL_SUBSTATE_PLAYER_MENU_MAIN_MENU_12; } else if (submenuResult != 0) { - battleStatus->unk_6C = BTL_SUBSTATE_PLAYER_MENU_MAIN_MENU_13; - battleStatus->unk_6E = BTL_SUBSTATE_PLAYER_MENU_MAIN_MENU_14; + battleStatus->cancelTargetMenuSubstate = BTL_SUBSTATE_PLAYER_MENU_MAIN_MENU_13; + battleStatus->acceptTargetMenuSubstate = BTL_SUBSTATE_PLAYER_MENU_MAIN_MENU_14; switch (battleStatus->currentSubmenu) { - case 0: - battleStatus->moveCategory = 0; + case BTL_MENU_TYPE_JUMP: + battleStatus->moveCategory = BTL_MENU_TYPE_JUMP; battleStatus->selectedItemID = playerData->bootsLevel; battleStatus->selectedMoveID = playerData->bootsLevel + MOVE_JUMP1; battleStatus->currentTargetListFlags = gMoveTable[battleStatus->selectedMoveID].flags; btl_set_state(BATTLE_STATE_SELECT_TARGET); break; - case 1: - battleStatus->moveCategory = 1; + case BTL_MENU_TYPE_SMASH: + battleStatus->moveCategory = BTL_MENU_TYPE_SMASH; battleStatus->selectedItemID = playerData->hammerLevel; battleStatus->selectedMoveID = playerData->hammerLevel + MOVE_HAMMER1; battleStatus->currentTargetListFlags = gMoveTable[battleStatus->selectedMoveID].flags; @@ -2820,7 +2872,7 @@ void btl_state_update_player_menu(void) { if (!(itemData->typeFlags & ITEM_TYPE_FLAG_BATTLE_USABLE)) { continue; } - battleStatus->moveCategory = 2; + battleStatus->moveCategory = BTL_MENU_TYPE_ITEM; battleStatus->selectedItemID = playerData->invItems[i]; battleStatus->currentTargetListFlags = itemData->targetFlags; player_create_target_list(playerActor); @@ -2866,10 +2918,10 @@ void btl_state_update_player_menu(void) { btl_state_update_player_menu(); btl_state_update_player_menu(); } else { - battleStatus->unk_6C = BTL_SUBSTATE_PLAYER_MENU_UNKNOWN_5; - battleStatus->unk_6E = BTL_SUBSTATE_PLAYER_MENU_UNKNOWN_6; + battleStatus->cancelTargetMenuSubstate = BTL_SUBSTATE_PLAYER_MENU_UNKNOWN_5; + battleStatus->acceptTargetMenuSubstate = BTL_SUBSTATE_PLAYER_MENU_UNKNOWN_6; battleStatus->unk_1AA = popup->userIndex[popup->result - 1]; - battleStatus->moveCategory = 2; + battleStatus->moveCategory = BTL_MENU_TYPE_ITEM; battleStatus->selectedItemID = battleStatus->unk_1AA; battleStatus->currentTargetListFlags = gItemTable[battleStatus->selectedItemID].targetFlags | ITEM_TARGET_FLAG_8000; battleStatus->currentAttackElement = 0; @@ -2924,7 +2976,7 @@ void btl_state_update_player_menu(void) { if (!(itemData->typeFlags & ITEM_TYPE_FLAG_BATTLE_USABLE)) { continue; } - battleStatus->moveCategory = 2; + battleStatus->moveCategory = BTL_MENU_TYPE_ITEM; battleStatus->selectedItemID = playerData->invItems[i]; battleStatus->currentTargetListFlags = itemData->targetFlags; player_create_target_list(playerActor); @@ -2963,10 +3015,10 @@ void btl_state_update_player_menu(void) { btl_state_update_player_menu(); btl_state_update_player_menu(); } else { - battleStatus->unk_6C = BTL_SUBSTATE_PLAYER_MENU_ITEMS_5; - battleStatus->unk_6E = BTL_SUBSTATE_PLAYER_MENU_ITEMS_6; + battleStatus->cancelTargetMenuSubstate = BTL_SUBSTATE_PLAYER_MENU_ITEMS_5; + battleStatus->acceptTargetMenuSubstate = BTL_SUBSTATE_PLAYER_MENU_ITEMS_6; battleStatus->unk_1AA = popup->userIndex[popup->result - 1]; - battleStatus->moveCategory = 2; + battleStatus->moveCategory = BTL_MENU_TYPE_ITEM; battleStatus->selectedItemID = battleStatus->unk_1AA; battleStatus->selectedMoveID = MOVE_ITEMS; battleStatus->currentTargetListFlags = gItemTable[battleStatus->selectedItemID].targetFlags | ITEM_TARGET_FLAG_8000; @@ -3076,9 +3128,9 @@ void btl_state_update_player_menu(void) { func_802A1098(); gBattleSubState = BTL_SUBSTATE_PLAYER_MENU_STAR_SPIRITS_4; } else if (func_802A11B0() != 0) { - battleStatus->unk_6C = BTL_SUBSTATE_PLAYER_MENU_STAR_SPIRITS_5; - battleStatus->unk_6E = BTL_SUBSTATE_PLAYER_MENU_STAR_SPIRITS_6; - battleStatus->moveCategory = 8; + battleStatus->cancelTargetMenuSubstate = BTL_SUBSTATE_PLAYER_MENU_STAR_SPIRITS_5; + battleStatus->acceptTargetMenuSubstate = BTL_SUBSTATE_PLAYER_MENU_STAR_SPIRITS_6; + battleStatus->moveCategory = BTL_MENU_TYPE_8; battleStatus->selectedMoveID = battleStatus->submenuMoves[battleStatus->unk_49]; battleStatus->currentTargetListFlags = gMoveTable[battleStatus->submenuMoves[battleStatus->unk_49]].flags; battleStatus->selectedItemID = battleStatus->unk_49; @@ -3124,7 +3176,7 @@ void btl_state_update_player_menu(void) { continue; } - battleStatus->moveCategory = 2; + battleStatus->moveCategory = BTL_MENU_TYPE_ITEM; battleStatus->selectedItemID = playerData->invItems[i]; battleStatus->currentTargetListFlags = itemData->targetFlags; player_create_target_list(playerActor); @@ -3172,10 +3224,10 @@ void btl_state_update_player_menu(void) { battleStatus->itemUsesLeft = 1; btl_set_state(BATTLE_STATE_END_PLAYER_TURN); } else { - battleStatus->unk_6C = BTL_SUBSTATE_PLAYER_MENU_UNUSED_5; - battleStatus->unk_6E = BTL_SUBSTATE_PLAYER_MENU_UNUSED_6; + battleStatus->cancelTargetMenuSubstate = BTL_SUBSTATE_PLAYER_MENU_UNUSED_5; + battleStatus->acceptTargetMenuSubstate = BTL_SUBSTATE_PLAYER_MENU_UNUSED_6; battleStatus->unk_1AA = popup->userIndex[popup->result - 1]; - battleStatus->moveCategory = 2; + battleStatus->moveCategory = BTL_MENU_TYPE_ITEM; battleStatus->selectedItemID = battleStatus->unk_1AA; battleStatus->currentTargetListFlags = gItemTable[battleStatus->selectedItemID].targetFlags | ITEM_TARGET_FLAG_8000; battleStatus->currentAttackElement = 0; @@ -3226,7 +3278,7 @@ void btl_state_update_player_menu(void) { } if (jumpTargetCount <= 0 && hammerTargetCount <= 0) { - battleStatus->moveCategory = 9; + battleStatus->moveCategory = BTL_MENU_TYPE_9; battleStatus->unk_95 = 0; btl_set_state(BATTLE_STATE_END_PLAYER_TURN); } else { @@ -3239,13 +3291,13 @@ void btl_state_update_player_menu(void) { } if (rand_int(100) < jumpChance) { battleStatus->selectedMoveID = MOVE_UNUSED_JUMP5; - battleStatus->moveCategory = 0; + battleStatus->moveCategory = BTL_MENU_TYPE_JUMP; battleStatus->currentTargetListFlags = gMoveTable[MOVE_UNUSED_JUMP5].flags; battleStatus->selectedItemID = playerData->bootsLevel; player_create_target_list(playerActor); } else { battleStatus->selectedMoveID = MOVE_UNUSED_HAMMER5; - battleStatus->moveCategory = 1; + battleStatus->moveCategory = BTL_MENU_TYPE_SMASH; battleStatus->currentTargetListFlags = gMoveTable[MOVE_UNUSED_HAMMER5].flags; battleStatus->selectedItemID = playerData->hammerLevel; player_create_target_list(playerActor); @@ -3331,20 +3383,20 @@ void btl_state_update_player_menu(void) { func_802A1098(); gBattleSubState = BTL_SUBSTATE_PLAYER_MENU_STRATEGIES_4; } else if (func_802A11B0() != 0) { - battleStatus->unk_6C = BTL_SUBSTATE_PLAYER_MENU_STRATEGIES_5; - battleStatus->unk_6E = BTL_SUBSTATE_PLAYER_MENU_STRATEGIES_6; + battleStatus->cancelTargetMenuSubstate = BTL_SUBSTATE_PLAYER_MENU_STRATEGIES_5; + battleStatus->acceptTargetMenuSubstate = BTL_SUBSTATE_PLAYER_MENU_STRATEGIES_6; switch (battleStatus->currentSubmenu) { case 3: gBattleSubState = BTL_SUBSTATE_PLAYER_MENU_STRATEGIES_6; btl_state_update_player_menu(); - battleStatus->moveCategory = 3; + battleStatus->moveCategory = BTL_MENU_TYPE_3; battleStatus->selectedMoveID = MOVE_UNUSED_39; btl_set_state(BATTLE_STATE_RUN_AWAY); break; case 9: battleStatus->hustleTurns = 0; gBattleStatus.flags1 &= ~BS_FLAGS1_HUSTLED; - gBattleSubState = battleStatus->unk_6E; + gBattleSubState = battleStatus->acceptTargetMenuSubstate; btl_state_update_player_menu(); btl_set_state(BATTLE_STATE_END_PLAYER_TURN); break; @@ -3352,7 +3404,7 @@ void btl_state_update_player_menu(void) { gBattleSubState = BTL_SUBSTATE_PLAYER_MENU_STRATEGIES_6; btl_state_update_player_menu(); battleStatus->selectedMoveID = MOVE_UNUSED_DEFEND_PLUS; - battleStatus->moveCategory = 4; + battleStatus->moveCategory = BTL_MENU_TYPE_4; btl_set_state(BATTLE_STATE_DEFEND); break; case 10: @@ -3426,10 +3478,10 @@ void btl_state_update_player_menu(void) { btl_state_update_player_menu(); btl_state_update_player_menu(); } else { - battleStatus->unk_6C = BTL_SUBSTATE_PLAYER_MENU_CHANGE_MEMBER_5; - battleStatus->unk_6E = BTL_SUBSTATE_PLAYER_MENU_CHANGE_MEMBER_6; + battleStatus->cancelTargetMenuSubstate = BTL_SUBSTATE_PLAYER_MENU_CHANGE_MEMBER_5; + battleStatus->acceptTargetMenuSubstate = BTL_SUBSTATE_PLAYER_MENU_CHANGE_MEMBER_6; battleStatus->unk_1AC = popup->userIndex[popup->result - 1]; - battleStatus->moveCategory = 5; + battleStatus->moveCategory = BTL_MENU_TYPE_5; battleStatus->selectedMoveID = MOVE_UNUSED_37; battleStatus->currentTargetListFlags = ITEM_TARGET_FLAG_2; battleStatus->selectedItemID = battleStatus->unk_1AC; @@ -3450,7 +3502,7 @@ void btl_state_update_player_menu(void) { } else { func_802A4A54(); if (func_802A11B0() != 0) { - gBattleSubState = battleStatus->unk_6E; + gBattleSubState = battleStatus->acceptTargetMenuSubstate; btl_state_update_player_menu(); btl_set_state(BATTLE_STATE_CHANGE_PARTNER); } @@ -3555,7 +3607,7 @@ void btl_state_update_partner_menu(void) { PartnerPopupProperties* popupProps; if (gBattleSubState == BTL_SUBSTATE_PARTNER_MENU_NONE) { - battleStatus->moveCategory = -1; + battleStatus->moveCategory = BTL_MENU_TYPE_INVALID; battleStatus->selectedMoveID = MOVE_NONE; battleStatus->currentAttackElement = 0; if (!func_802A58D0()) { @@ -3733,8 +3785,8 @@ void btl_state_update_partner_menu(void) { btl_state_update_partner_menu(); btl_state_update_partner_menu(); } else { - battleStatus->unk_6C = BTL_SUBSTATE_PARTNER_MENU_MAIN_MENU_5; - battleStatus->unk_6E = BTL_SUBSTATE_PARTNER_MENU_MAIN_MENU_6; + battleStatus->cancelTargetMenuSubstate = BTL_SUBSTATE_PARTNER_MENU_MAIN_MENU_5; + battleStatus->acceptTargetMenuSubstate = BTL_SUBSTATE_PARTNER_MENU_MAIN_MENU_6; func_802A1030(); gBattleSubState = BTL_SUBSTATE_PARTNER_MENU_MAIN_MENU_3; } @@ -3748,7 +3800,7 @@ void btl_state_update_partner_menu(void) { return; } if (numOptions != 0) { - battleStatus->moveCategory = 8; + battleStatus->moveCategory = BTL_MENU_TYPE_8; battleStatus->selectedMoveID = MOVE_FOCUS; battleStatus->selectedItemID = 0; battleStatus->currentTargetListFlags = gMoveTable[MOVE_FOCUS].flags; @@ -3863,12 +3915,12 @@ void btl_state_update_partner_menu(void) { func_802A1098(); gBattleSubState = BTL_SUBSTATE_PARTNER_MENU_ABILITIES_4; } else if (func_802A11B0() != 0) { - battleStatus->moveCategory = 6; + battleStatus->moveCategory = BTL_MENU_TYPE_6; battleStatus->selectedMoveID = battle_menu_moveIndices[battleStatus->unk_4B]; battleStatus->currentTargetListFlags = gMoveTable[battleStatus->selectedMoveID].flags; battleStatus->unk_5C[1] = battle_menu_moveOptionActive; - battleStatus->unk_6C = BTL_SUBSTATE_PARTNER_MENU_ABILITIES_5; - battleStatus->unk_6E = BTL_SUBSTATE_PARTNER_MENU_ABILITIES_6; + battleStatus->cancelTargetMenuSubstate = BTL_SUBSTATE_PARTNER_MENU_ABILITIES_5; + battleStatus->acceptTargetMenuSubstate = BTL_SUBSTATE_PARTNER_MENU_ABILITIES_6; btl_set_state(0x11); } break; @@ -3936,10 +3988,10 @@ void btl_state_update_partner_menu(void) { btl_state_update_partner_menu(); btl_state_update_partner_menu(); } else { - battleStatus->unk_6C = BTL_SUBSTATE_PARTNER_MENU_ITEMS_5; - battleStatus->unk_6E = BTL_SUBSTATE_PARTNER_MENU_ITEMS_6; + battleStatus->cancelTargetMenuSubstate = BTL_SUBSTATE_PARTNER_MENU_ITEMS_5; + battleStatus->acceptTargetMenuSubstate = BTL_SUBSTATE_PARTNER_MENU_ITEMS_6; battleStatus->unk_1AA = popupMenu->userIndex[popupMenu->result - 1]; - battleStatus->moveCategory = 2; + battleStatus->moveCategory = BTL_MENU_TYPE_ITEM; battleStatus->selectedItemID = battleStatus->unk_1AA; battleStatus->currentTargetListFlags = gItemTable[battleStatus->selectedItemID].targetFlags | ITEM_TARGET_FLAG_8000; battleStatus->currentAttackElement = 0; @@ -4016,10 +4068,10 @@ void btl_state_update_partner_menu(void) { btl_state_update_partner_menu(); btl_state_update_partner_menu(); } else { - battleStatus->unk_6C = BTL_SUBSTATE_PARTNER_MENU_UNUSED_CHANGE_PARTNER_5; - battleStatus->unk_6E = BTL_SUBSTATE_PARTNER_MENU_UNUSED_CHANGE_PARTNER_6; + battleStatus->cancelTargetMenuSubstate = BTL_SUBSTATE_PARTNER_MENU_UNUSED_CHANGE_PARTNER_5; + battleStatus->acceptTargetMenuSubstate = BTL_SUBSTATE_PARTNER_MENU_UNUSED_CHANGE_PARTNER_6; battleStatus->unk_1AC = popupMenu->userIndex[popupMenu->result - 1]; - battleStatus->moveCategory = 5; + battleStatus->moveCategory = BTL_MENU_TYPE_5; battleStatus->selectedMoveID = MOVE_UNUSED_37; battleStatus->currentTargetListFlags = ITEM_TARGET_FLAG_2; battleStatus->selectedItemID = battleStatus->unk_1AC; @@ -4036,7 +4088,7 @@ void btl_state_update_partner_menu(void) { func_802A1098(); gBattleSubState = BTL_SUBSTATE_PARTNER_MENU_UNUSED_CHANGE_PARTNER_4; } else if (func_802A11B0() != 0) { - gBattleSubState = battleStatus->unk_6E; + gBattleSubState = battleStatus->acceptTargetMenuSubstate; btl_state_update_partner_menu(); btl_set_state(BATTLE_STATE_CHANGE_PARTNER); } @@ -4117,9 +4169,9 @@ void btl_state_update_partner_menu(void) { func_802A1098(); gBattleSubState = BTL_SUBSTATE_PARTNER_MENU_FOCUS_4; } else if (func_802A11B0() != 0) { - battleStatus->unk_6C = BTL_SUBSTATE_PARTNER_MENU_FOCUS_5; - battleStatus->unk_6E = BTL_SUBSTATE_PARTNER_MENU_FOCUS_6; - battleStatus->moveCategory = 8; + battleStatus->cancelTargetMenuSubstate = BTL_SUBSTATE_PARTNER_MENU_FOCUS_5; + battleStatus->acceptTargetMenuSubstate = BTL_SUBSTATE_PARTNER_MENU_FOCUS_6; + battleStatus->moveCategory = BTL_MENU_TYPE_8; battleStatus->selectedMoveID = battleStatus->submenuMoves[battleStatus->unk_4B]; battleStatus->currentTargetListFlags = gMoveTable[battleStatus->submenuMoves[battleStatus->unk_4B]].flags; battleStatus->selectedItemID = battleStatus->unk_4B; @@ -4206,8 +4258,8 @@ void btl_state_update_partner_menu(void) { func_802A1098(); gBattleSubState = BTL_SUBSTATE_PARTNER_MENU_STRATEGIES_4; } else if (func_802A11B0() != 0) { - battleStatus->unk_6C = BTL_SUBSTATE_PARTNER_MENU_STRATEGIES_5; - battleStatus->unk_6E = BTL_SUBSTATE_PARTNER_MENU_STRATEGIES_6; + battleStatus->cancelTargetMenuSubstate = BTL_SUBSTATE_PARTNER_MENU_STRATEGIES_5; + battleStatus->acceptTargetMenuSubstate = BTL_SUBSTATE_PARTNER_MENU_STRATEGIES_6; numOptions = battleStatus->unk_4A; switch (numOptions) { case 9: @@ -4288,10 +4340,10 @@ void btl_state_update_partner_menu(void) { btl_state_update_partner_menu(); btl_state_update_partner_menu(); } else { - battleStatus->unk_6C = BTL_SUBSTATE_PARTNER_MENU_CHANGE_PARTNER_5; - battleStatus->unk_6E = BTL_SUBSTATE_PARTNER_MENU_CHANGE_PARTNER_6; + battleStatus->cancelTargetMenuSubstate = BTL_SUBSTATE_PARTNER_MENU_CHANGE_PARTNER_5; + battleStatus->acceptTargetMenuSubstate = BTL_SUBSTATE_PARTNER_MENU_CHANGE_PARTNER_6; battleStatus->unk_1AC = popupMenu->userIndex[popupMenu->result - 1]; - battleStatus->moveCategory = 5; + battleStatus->moveCategory = BTL_MENU_TYPE_5; battleStatus->selectedMoveID = MOVE_UNUSED_37; battleStatus->currentTargetListFlags = ITEM_TARGET_FLAG_2; battleStatus->selectedItemID = battleStatus->unk_1AC; @@ -4312,7 +4364,7 @@ void btl_state_update_partner_menu(void) { } else { func_802A4A54(); if (func_802A11B0() != 0) { - gBattleSubState = battleStatus->unk_6E; + gBattleSubState = battleStatus->acceptTargetMenuSubstate; btl_state_update_partner_menu(); btl_set_state(BATTLE_STATE_CHANGE_PARTNER); } @@ -4515,9 +4567,9 @@ void btl_state_update_peach_menu(void) { break; case BTL_SUBSTATE_PEACH_MENU_UNK_2: if (func_802A11B0() != 0) { - battleStatus->unk_6C = BTL_SUBSTATE_PEACH_MENU_UNK_4; - battleStatus->unk_6E = BTL_SUBSTATE_PEACH_MENU_UNK_5; - battleStatus->moveCategory = 8; + battleStatus->cancelTargetMenuSubstate = BTL_SUBSTATE_PEACH_MENU_UNK_4; + battleStatus->acceptTargetMenuSubstate = BTL_SUBSTATE_PEACH_MENU_UNK_5; + battleStatus->moveCategory = BTL_MENU_TYPE_8; battleStatus->selectedMoveID = MOVE_PEACH_FOCUS; battleStatus->selectedItemID = ITEM_FIRST_DEGREE_CARD; battleStatus->currentTargetListFlags = gMoveTable[MOVE_PEACH_FOCUS].flags; @@ -4718,9 +4770,9 @@ void btl_state_update_twink_menu(void) { break; case BTL_SUBSTATE_TWINK_MENU_UNK_2: if (func_802A11B0() != 0) { - battleStatus->unk_6C = BTL_SUBSTATE_TWINK_MENU_UNK_4; - battleStatus->unk_6E = BTL_SUBSTATE_TWINK_MENU_UNK_5; - battleStatus->moveCategory = 8; + battleStatus->cancelTargetMenuSubstate = BTL_SUBSTATE_TWINK_MENU_UNK_4; + battleStatus->acceptTargetMenuSubstate = BTL_SUBSTATE_TWINK_MENU_UNK_5; + battleStatus->moveCategory = BTL_MENU_TYPE_8; battleStatus->selectedMoveID = MOVE_TWINK_DASH; battleStatus->selectedItemID = ITEM_NONE; battleStatus->currentTargetListFlags = gMoveTable[MOVE_TWINK_DASH].flags; @@ -4825,7 +4877,7 @@ void btl_state_update_select_target(void) { if (battleStatus->currentTargetListFlags & 0x80000000) { if (!(gBattleStatus.flags1 & BS_FLAGS1_80000)) { - gBattleSubState = battleStatus->unk_6E; + gBattleSubState = battleStatus->acceptTargetMenuSubstate; if (gBattleStatus.flags2 & BS_FLAGS2_PEACH_BATTLE) { btl_state_update_player_menu(); } else { @@ -4833,7 +4885,7 @@ void btl_state_update_select_target(void) { } btl_set_state(BATTLE_STATE_PLAYER_MOVE); } else { - gBattleSubState = battleStatus->unk_6E; + gBattleSubState = battleStatus->acceptTargetMenuSubstate; if (gBattleStatus.flags2 & BS_FLAGS2_PEACH_BATTLE) { btl_state_update_twink_menu(); } else { @@ -4846,7 +4898,7 @@ void btl_state_update_select_target(void) { if (targetListLength == 0) { if (!(gBattleStatus.flags1 & BS_FLAGS1_80000)) { - gBattleSubState = battleStatus->unk_6E; + gBattleSubState = battleStatus->acceptTargetMenuSubstate; if (gBattleStatus.flags2 & BS_FLAGS2_PEACH_BATTLE) { btl_state_update_player_menu(); } else { @@ -4854,7 +4906,7 @@ void btl_state_update_select_target(void) { } btl_set_state(BATTLE_STATE_PLAYER_MOVE); } else { - gBattleSubState = battleStatus->unk_6E; + gBattleSubState = battleStatus->acceptTargetMenuSubstate; if (gBattleStatus.flags2 & BS_FLAGS2_PEACH_BATTLE) { btl_state_update_twink_menu(); } else { @@ -4943,7 +4995,7 @@ void btl_state_update_select_target(void) { } if (!(gBattleStatus.flags1 & BS_FLAGS1_80000)) { - gBattleSubState = battleStatus->unk_6E; + gBattleSubState = battleStatus->acceptTargetMenuSubstate; if (gBattleStatus.flags2 & BS_FLAGS2_PEACH_BATTLE) { btl_state_update_peach_menu(); } else { @@ -4951,7 +5003,7 @@ void btl_state_update_select_target(void) { } btl_set_state(BATTLE_STATE_PLAYER_MOVE); } else { - gBattleSubState = battleStatus->unk_6E; + gBattleSubState = battleStatus->acceptTargetMenuSubstate; if (gBattleStatus.flags2 & BS_FLAGS2_PEACH_BATTLE) { btl_state_update_twink_menu(); } else { @@ -4969,7 +5021,7 @@ void btl_state_update_select_target(void) { if (battleStatus->itemUsesLeft != 0) { btl_set_state(BATTLE_STATE_PLAYER_MENU); - gBattleSubState = battleStatus->unk_6C; + gBattleSubState = battleStatus->cancelTargetMenuSubstate; if (gBattleStatus.flags2 & BS_FLAGS2_PEACH_BATTLE) { btl_state_update_peach_menu(); } else { @@ -4977,7 +5029,7 @@ void btl_state_update_select_target(void) { } } else if (!(gBattleStatus.flags1 & BS_FLAGS1_80000)) { btl_set_state(BATTLE_STATE_PLAYER_MENU); - gBattleSubState = battleStatus->unk_6C; + gBattleSubState = battleStatus->cancelTargetMenuSubstate; if (gBattleStatus.flags2 & BS_FLAGS2_PEACH_BATTLE) { btl_state_update_peach_menu(); } else { @@ -4985,7 +5037,7 @@ void btl_state_update_select_target(void) { } } else { btl_set_state(BATTLE_STATE_PARTNER_MENU); - gBattleSubState = battleStatus->unk_6C; + gBattleSubState = battleStatus->cancelTargetMenuSubstate; if (gBattleStatus.flags2 & BS_FLAGS2_PEACH_BATTLE) { btl_state_update_twink_menu(); } else { @@ -5095,7 +5147,7 @@ void btl_state_draw_select_target(void) { if ((battleStatus->currentTargetListFlags & 1) || targetListLength == 1) { actorID = target->actorID; if (actorID == ACTOR_PLAYER) { - msgWidth = get_msg_width(MSG_Menus_00C4, 0) + 10; + msgWidth = get_msg_width(MSG_Menus_Battle_TargetMario, 0) + 10; } else if (actorID == ACTOR_PARTNER) { msgWidth = get_msg_width(D_802AB738[currentPartner], 0) + 10; } else { @@ -5111,11 +5163,11 @@ void btl_state_draw_select_target(void) { target = &actor->targetData[targetIndexList[selectedTargetIndex]]; actorID = target->actorID; if (actorID == ACTOR_PLAYER) { - msgWidth = get_msg_width(MSG_Menus_00C4, 0) + 10; + msgWidth = get_msg_width(MSG_Menus_Battle_TargetMario, 0) + 10; } else if (actorID == ACTOR_PARTNER) { msgWidth = get_msg_width(D_802AB738[currentPartner], 0) + 10; } else { - msgWidth = get_msg_width(MSG_Menus_00C5, 0) + 10; + msgWidth = get_msg_width(MSG_Menus_Battle_TargetAllEnemies, 0) + 10; } } @@ -5127,7 +5179,7 @@ void btl_state_draw_select_target(void) { if ((battleStatus->currentTargetListFlags & 1) || targetListLength == 1) { actorID = target->actorID; if (actorID == ACTOR_PLAYER) { - draw_msg(MSG_Menus_00C4, screenX + D_802ACC68, screenY, 255, MSG_PAL_36, 0); + draw_msg(MSG_Menus_Battle_TargetMario, screenX + D_802ACC68, screenY, 255, MSG_PAL_36, 0); } else if (actorID == ACTOR_PARTNER) { draw_msg(D_802AB738[currentPartner], screenX + D_802ACC68, screenY, 255, MSG_PAL_36, 0); } else { diff --git a/src/7fd10_len_b40.c b/src/7fd10_len_b40.c index 382486f7a0..dc319026cd 100644 --- a/src/7fd10_len_b40.c +++ b/src/7fd10_len_b40.c @@ -303,7 +303,7 @@ block_17: } create_popup_menu(popup); set_time_freeze_mode(TIME_FREEZE_PARTNER_MENU); - if (*partnerActionState == 0) { + if (*partnerActionState == PARTNER_ACTION_NONE) { set_action_state(ACTION_STATE_IDLE); } D_8010CD00++; diff --git a/src/actor_api.c b/src/actor_api.c index c9fd1462a9..d03bab5a7d 100644 --- a/src/actor_api.c +++ b/src/actor_api.c @@ -1574,12 +1574,12 @@ ApiStatus GetBattleFlags(Evt* script, s32 isInitialCall) { ApiStatus SetBattleFlagBits(Evt* script, s32 isInitialCall) { Bytecode* args = script->ptrReadPos; - Bytecode a0 = *args++; + Bytecode flagBits = *args++; if (evt_get_variable(script, *args)) { - gBattleStatus.flags1 |= a0; + gBattleStatus.flags1 |= flagBits; } else { - gBattleStatus.flags1 &= ~a0; + gBattleStatus.flags1 &= ~flagBits; } return ApiStatus_DONE2; @@ -1592,14 +1592,14 @@ ApiStatus GetBattleFlags2(Evt* script, s32 isInitialCall) { ApiStatus SetBattleFlagBits2(Evt* script, s32 isInitialCall) { Bytecode* args = script->ptrReadPos; - Bytecode a0 = *args++; + Bytecode flagBits = *args++; if (evt_get_variable(script, *args)) { BattleStatus* battleStatus = &gBattleStatus; - battleStatus->flags2 |= a0; + battleStatus->flags2 |= flagBits; } else { BattleStatus* battleStatus = &gBattleStatus; - battleStatus->flags2 &= ~a0; + battleStatus->flags2 &= ~flagBits; } return ApiStatus_DONE2; @@ -1608,14 +1608,14 @@ ApiStatus SetBattleFlagBits2(Evt* script, s32 isInitialCall) { ApiStatus SetActorFlags(Evt* script, s32 isInitialCall) { Bytecode* args = script->ptrReadPos; s32 actorID = evt_get_variable(script, *args++); - s32 a1; + s32 flagBits; if (actorID == ACTOR_SELF) { actorID = script->owner1.actorID; } - a1 = *args++; - get_actor(actorID)->flags = a1; + flagBits = *args++; + get_actor(actorID)->flags = flagBits; return ApiStatus_DONE2; } @@ -1623,22 +1623,22 @@ ApiStatus SetActorFlags(Evt* script, s32 isInitialCall) { ApiStatus SetActorFlagBits(Evt* script, s32 isInitialCall) { Bytecode* args = script->ptrReadPos; s32 actorID = evt_get_variable(script, *args++); - s32 a1; - s32 var1; + s32 flagBits; + s32 mode; Actor* actor; if (actorID == ACTOR_SELF) { actorID = script->owner1.actorID; } - a1 = *args++; - var1 = evt_get_variable(script, *args++); + flagBits = *args++; + mode = evt_get_variable(script, *args++); actor = get_actor(actorID); - if (var1 != 0) { - actor->flags |= a1; + if (mode != 0) { + actor->flags |= flagBits; } else { - actor->flags &= ~a1; + actor->flags &= ~flagBits; } return ApiStatus_DONE2; @@ -1647,15 +1647,15 @@ ApiStatus SetActorFlagBits(Evt* script, s32 isInitialCall) { ApiStatus GetActorFlags(Evt* script, s32 isInitialCall) { Bytecode* args = script->ptrReadPos; s32 actorID = evt_get_variable(script, *args++); - s32 a1; + s32 outVar; if (actorID == ACTOR_SELF) { actorID = script->owner1.actorID; } - a1 = *args++; + outVar = *args++; - evt_set_variable(script, a1, get_actor(actorID)->flags); + evt_set_variable(script, outVar, get_actor(actorID)->flags); return ApiStatus_DONE2; } @@ -1663,7 +1663,7 @@ ApiStatus GetActorFlags(Evt* script, s32 isInitialCall) { ApiStatus SetPartFlags(Evt* script, s32 isInitialCall) { Bytecode* args = script->ptrReadPos; s32 actorID = evt_get_variable(script, *args++); - s32 a1; + s32 flagBits; s32 partIndex; if (actorID == ACTOR_SELF) { @@ -1671,9 +1671,9 @@ ApiStatus SetPartFlags(Evt* script, s32 isInitialCall) { } partIndex = evt_get_variable(script, *args++); - a1 = *args++; + flagBits = *args++; - get_actor_part(get_actor(actorID), partIndex)->flags = a1; + get_actor_part(get_actor(actorID), partIndex)->flags = flagBits; return ApiStatus_DONE2; } @@ -1682,24 +1682,24 @@ ApiStatus SetPartFlagBits(Evt* script, s32 isInitialCall) { Bytecode* args = script->ptrReadPos; s32 actorID = evt_get_variable(script, *args++); ActorPart* actorPart; - s32 bits; + s32 flagBits; s32 partIndex; - s32 cond; + s32 mode; if (actorID == ACTOR_SELF) { actorID = script->owner1.actorID; } partIndex = evt_get_variable(script, *args++); - bits = *args++; - cond = evt_get_variable(script, *args++); + flagBits = *args++; + mode = evt_get_variable(script, *args++); actorPart = get_actor_part(get_actor(actorID), partIndex); - if (cond != 0) { - actorPart->flags |= bits; + if (mode != 0) { + actorPart->flags |= flagBits; } else { - actorPart->flags &= ~bits; + actorPart->flags &= ~flagBits; } return ApiStatus_DONE2; @@ -1709,18 +1709,17 @@ ApiStatus SetPartTargetFlags(Evt* script, s32 isInitialCall) { Bytecode* args = script->ptrReadPos; s32 actorID = evt_get_variable(script, *args++); ActorPart* actorPart; - s32 flags; + s32 flagBits; s32 partIndex; - s32 cond; if (actorID == ACTOR_SELF) { actorID = script->owner1.actorID; } partIndex = evt_get_variable(script, *args++); - flags = *args++; + flagBits = *args++; - get_actor_part(get_actor(actorID), partIndex)->targetFlags = flags; + get_actor_part(get_actor(actorID), partIndex)->targetFlags = flagBits; return ApiStatus_DONE2; } @@ -1730,23 +1729,23 @@ ApiStatus SetPartTargetFlagBits(Evt* script, s32 isInitialCall) { s32 actorID = evt_get_variable(script, *args++); ActorPart* actorPart; s32 partIndex; - s32 bits; - s32 cond; + s32 flagBits; + s32 mode; if (actorID == ACTOR_SELF) { actorID = script->owner1.actorID; } partIndex = evt_get_variable(script, *args++); - bits = *args++; - cond = evt_get_variable(script, *args++); + flagBits = *args++; + mode = evt_get_variable(script, *args++); actorPart = get_actor_part(get_actor(actorID), partIndex); - if (cond != 0) { - actorPart->targetFlags |= bits; + if (mode != 0) { + actorPart->targetFlags |= flagBits; } else { - actorPart->targetFlags &= ~bits; + actorPart->targetFlags &= ~flagBits; } return ApiStatus_DONE2; @@ -1757,16 +1756,16 @@ ApiStatus GetPartFlags(Evt* script, s32 isInitialCall) { s32 actorID = evt_get_variable(script, *args++); s32 partIndex; ActorPart* actorPart; - s32 a2; + s32 outVar; if (actorID == ACTOR_SELF) { actorID = script->owner1.actorID; } partIndex = evt_get_variable(script, *args++); - a2 = *args++; + outVar = *args++; - evt_set_variable(script, a2, get_actor_part(get_actor(actorID), partIndex)->flags); + evt_set_variable(script, outVar, get_actor_part(get_actor(actorID), partIndex)->flags); return ApiStatus_DONE2; } @@ -1776,16 +1775,16 @@ ApiStatus GetPartTargetFlags(Evt* script, s32 isInitialCall) { s32 actorID = evt_get_variable(script, *args++); s32 partIndex; ActorPart* actorPart; - s32 a2; + s32 outVar; if (actorID == ACTOR_SELF) { actorID = script->owner1.actorID; } partIndex = evt_get_variable(script, *args++); - a2 = *args++; + outVar = *args++; - evt_set_variable(script, a2, get_actor_part(get_actor(actorID), partIndex)->targetFlags); + evt_set_variable(script, outVar, get_actor_part(get_actor(actorID), partIndex)->targetFlags); return ApiStatus_DONE2; } @@ -1794,18 +1793,17 @@ ApiStatus SetPartEventFlags(Evt* script, s32 isInitialCall) { Bytecode* args = script->ptrReadPos; s32 actorID = evt_get_variable(script, *args++); ActorPart* actorPart; - s32 flags; + s32 flagBits; s32 partIndex; - s32 cond; if (actorID == ACTOR_SELF) { actorID = script->owner1.actorID; } partIndex = evt_get_variable(script, *args++); - flags = *args++; + flagBits = *args++; - get_actor_part(get_actor(actorID), partIndex)->eventFlags = flags; + get_actor_part(get_actor(actorID), partIndex)->eventFlags = flagBits; return ApiStatus_DONE2; } @@ -1815,23 +1813,23 @@ ApiStatus SetPartEventBits(Evt* script, s32 isInitialCall) { s32 actorID = evt_get_variable(script, *args++); ActorPart* actorPart; s32 partIndex; - s32 bits; - s32 cond; + s32 flagBits; + s32 mode; if (actorID == ACTOR_SELF) { actorID = script->owner1.actorID; } partIndex = evt_get_variable(script, *args++); - bits = *args++; - cond = evt_get_variable(script, *args++); + flagBits = *args++; + mode = evt_get_variable(script, *args++); actorPart = get_actor_part(get_actor(actorID), partIndex); - if (cond != 0) { - actorPart->eventFlags |= bits; + if (mode != 0) { + actorPart->eventFlags |= flagBits; } else { - actorPart->eventFlags &= ~bits; + actorPart->eventFlags &= ~flagBits; } return ApiStatus_DONE2; @@ -1842,16 +1840,16 @@ ApiStatus GetPartEventFlags(Evt* script, s32 isInitialCall) { s32 actorID = evt_get_variable(script, *args++); s32 partIndex; ActorPart* actorPart; - s32 a2; + s32 outVar; if (actorID == ACTOR_SELF) { actorID = script->owner1.actorID; } partIndex = evt_get_variable(script, *args++); - a2 = *args++; + outVar = *args++; - evt_set_variable(script, a2, get_actor_part(get_actor(actorID), partIndex)->eventFlags); + evt_set_variable(script, outVar, get_actor_part(get_actor(actorID), partIndex)->eventFlags); return ApiStatus_DONE2; } @@ -1860,18 +1858,17 @@ ApiStatus func_8026D51C(Evt* script, s32 isInitialCall) { Bytecode* args = script->ptrReadPos; s32 actorID = evt_get_variable(script, *args++); ActorPart* actorPart; - s32 flags; + s32 flagBits; s32 partIndex; - s32 cond; if (actorID == ACTOR_SELF) { actorID = script->owner1.actorID; } partIndex = evt_get_variable(script, *args++); - flags = *args++; + flagBits = *args++; - get_actor_part(get_actor(actorID), partIndex)->partFlags3 = flags; + get_actor_part(get_actor(actorID), partIndex)->partFlags3 = flagBits; return ApiStatus_DONE2; } @@ -1881,23 +1878,23 @@ ApiStatus func_8026D5A4(Evt* script, s32 isInitialCall) { s32 actorID = evt_get_variable(script, *args++); ActorPart* actorPart; s32 partIndex; - s32 bits; - s32 cond; + s32 flagBits; + s32 mode; if (actorID == ACTOR_SELF) { actorID = script->owner1.actorID; } partIndex = evt_get_variable(script, *args++); - bits = *args++; - cond = evt_get_variable(script, *args++); + flagBits = *args++; + mode = evt_get_variable(script, *args++); actorPart = get_actor_part(get_actor(actorID), partIndex); - if (cond != 0) { - actorPart->partFlags3 |= bits; + if (mode != 0) { + actorPart->partFlags3 |= flagBits; } else { - actorPart->partFlags3 &= ~bits; + actorPart->partFlags3 &= ~flagBits; } return ApiStatus_DONE2; diff --git a/src/battle/action_cmd.c b/src/battle/action_cmd.c index 9223323f84..e5764b369f 100644 --- a/src/battle/action_cmd.c +++ b/src/battle/action_cmd.c @@ -278,7 +278,7 @@ void action_command_init_status(void) { actionCommandStatus->autoSucceed = TRUE; } - if (gBattleStatus.flags1 & BS_FLAGS1_1000) { + if (gBattleStatus.flags1 & BS_FLAGS1_AUTO_SUCCEED_ACTION) { actionCommandStatus->autoSucceed = TRUE; actionCommandStatus->showHud = FALSE; } diff --git a/src/battle/area_arn/actor/hyper_cleft.c b/src/battle/area_arn/actor/hyper_cleft.c index a87f2bce4b..87c39fc807 100644 --- a/src/battle/area_arn/actor/hyper_cleft.c +++ b/src/battle/area_arn/actor/hyper_cleft.c @@ -591,7 +591,7 @@ EvtScript N(handleEvent_80222140) = { EVT_END_IF EVT_CALL(PlayEffect, EFFECT_LENS_FLARE, 0, LVar0, LVar1, LVar2, 20, 0, 0, 0, 0, 0, 0, 0, 0) EVT_WAIT(20) - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_CALL(GetActorVar, ACTOR_SELF, 0, LVar0) diff --git a/src/battle/area_arn/actor/hyper_paragoomba.c b/src/battle/area_arn/actor/hyper_paragoomba.c index 42b802deae..967658cbcf 100644 --- a/src/battle/area_arn/actor/hyper_paragoomba.c +++ b/src/battle/area_arn/actor/hyper_paragoomba.c @@ -598,7 +598,7 @@ EvtScript N(handleEvent_8021C9C4) = { EVT_SET_CONST(LVar0, 2) EVT_SET_CONST(LVar1, ANIM_Paragoomba_Hyper_Idle) EVT_EXEC_WAIT(DoImmune) - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 2) @@ -1264,7 +1264,7 @@ EvtScript N(handleEvent_8021F41C) = { EVT_SET_CONST(LVar0, 1) EVT_SET_CONST(LVar1, ANIM_Goomba_Hyper_Idle) EVT_EXEC_WAIT(DoImmune) - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 1) diff --git a/src/battle/area_arn/actor/hypergoomba.c b/src/battle/area_arn/actor/hypergoomba.c index 2e2917210a..2960acae8d 100644 --- a/src/battle/area_arn/actor/hypergoomba.c +++ b/src/battle/area_arn/actor/hypergoomba.c @@ -498,7 +498,7 @@ EvtScript N(handleEvent_80219BD8) = { EVT_SET_CONST(LVar0, 1) EVT_SET_CONST(LVar1, ANIM_Goomba_Hyper_Idle) EVT_EXEC_WAIT(DoImmune) - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 1) diff --git a/src/battle/area_arn/actor/tubba_blubba.c b/src/battle/area_arn/actor/tubba_blubba.c index a06d700924..baf9e01275 100644 --- a/src/battle/area_arn/actor/tubba_blubba.c +++ b/src/battle/area_arn/actor/tubba_blubba.c @@ -207,7 +207,7 @@ EvtScript N(handleEvent_802260D0) = { EVT_SET_CONST(LVar1, ANIM_BattleTubba_Anim14) EVT_EXEC_WAIT(DoJumpBack) EVT_EXEC_WAIT(N(80225FD4)) - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 1) diff --git a/src/battle/area_arn/actor/tubbas_heart.c b/src/battle/area_arn/actor/tubbas_heart.c index bee034404d..cd1852a058 100644 --- a/src/battle/area_arn/actor/tubbas_heart.c +++ b/src/battle/area_arn/actor/tubbas_heart.c @@ -227,7 +227,7 @@ EvtScript N(handleEvent_80224038) = { EVT_CALL(SetAnimation, ACTOR_SELF, 1, ANIM_TubbasHeart_Anim03) EVT_EXEC_WAIT(N(802244DC)) EVT_END_CASE_GROUP - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET(LVar1, 7077889) diff --git a/src/battle/area_dgb/actor/tubba_blubba.c b/src/battle/area_dgb/actor/tubba_blubba.c index 326d73bc36..29204b2d52 100644 --- a/src/battle/area_dgb/actor/tubba_blubba.c +++ b/src/battle/area_dgb/actor/tubba_blubba.c @@ -249,7 +249,7 @@ EvtScript N(handleEvent_80219338) = { EVT_SET_CONST(LVar1, ANIM_BattleTubba_Anim14) EVT_EXEC_WAIT(DoJumpBack) EVT_EXEC_WAIT(N(80219238)) - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_EXEC_WAIT(N(802192E0)) diff --git a/src/battle/area_dig/script/dig_01.c b/src/battle/area_dig/script/dig_01.c index 234f6a3acf..898db1d9db 100644 --- a/src/battle/area_dig/script/dig_01.c +++ b/src/battle/area_dig/script/dig_01.c @@ -10,7 +10,7 @@ ApiStatus func_80218644_6DE404(Evt* script, s32 isInitialCall) { Actor* player = battleStatus->playerActor; SelectableTarget* selectableTarget; - battleStatus->moveCategory = 1; + battleStatus->moveCategory = BTL_MENU_TYPE_SMASH; battleStatus->selectedMoveID = MOVE_HAMMER1; battleStatus->selectedItemID = gCurrentEncounter.hitTier; battleStatus->currentTargetListFlags = gMoveTable[MOVE_HAMMER1].flags; diff --git a/src/battle/area_dig/script/dig_02.c b/src/battle/area_dig/script/dig_02.c index b0bf61ef57..e4bfe4840f 100644 --- a/src/battle/area_dig/script/dig_02.c +++ b/src/battle/area_dig/script/dig_02.c @@ -8,7 +8,7 @@ ApiStatus func_802186E0_6DE4A0(Evt* script, s32 isInitialCall) { Actor* player = battleStatus->playerActor; SelectableTarget* selectableTarget; - battleStatus->moveCategory = 0; + battleStatus->moveCategory = BTL_MENU_TYPE_JUMP; battleStatus->selectedMoveID = MOVE_POWER_BOUNCE; battleStatus->selectedItemID = gCurrentEncounter.hitTier; battleStatus->currentTargetListFlags = gMoveTable[MOVE_POWER_BOUNCE].flags; diff --git a/src/battle/area_dig/script/dig_03.c b/src/battle/area_dig/script/dig_03.c index 30a18a463b..424c5b0963 100644 --- a/src/battle/area_dig/script/dig_03.c +++ b/src/battle/area_dig/script/dig_03.c @@ -8,7 +8,7 @@ ApiStatus func_80218770_6DE530(Evt* script, s32 isInitialCall) { Actor* partner = battleStatus->partnerActor; SelectableTarget* selectableTarget; - battleStatus->moveCategory = 6; + battleStatus->moveCategory = BTL_MENU_TYPE_6; battleStatus->selectedItemID = 0; battleStatus->selectedMoveID = MOVE_SHELL_SHOT; battleStatus->currentTargetListFlags = gMoveTable[MOVE_SHELL_SHOT].flags; diff --git a/src/battle/area_dig/script/dig_04.c b/src/battle/area_dig/script/dig_04.c index e79a8b9784..82bccf8166 100644 --- a/src/battle/area_dig/script/dig_04.c +++ b/src/battle/area_dig/script/dig_04.c @@ -10,7 +10,7 @@ ApiStatus func_802187F0_6DE5B0(Evt* script, s32 isInitialCall) { Actor* player = battleStatus->playerActor; SelectableTarget* selectableTarget; - battleStatus->moveCategory = 2; + battleStatus->moveCategory = BTL_MENU_TYPE_ITEM; battleStatus->selectedItemID = ITEM_THUNDER_RAGE; selectedItemID = battleStatus->selectedItemID; battleStatus->selectedMoveID = 0; diff --git a/src/battle/area_flo/actor/amazy_dayzee.c b/src/battle/area_flo/actor/amazy_dayzee.c index 6fdb3d1b41..6fe0ba1543 100644 --- a/src/battle/area_flo/actor/amazy_dayzee.c +++ b/src/battle/area_flo/actor/amazy_dayzee.c @@ -174,7 +174,7 @@ EvtScript N(handleEvent) = { EVT_SET_CONST(LVar1, ANIM_Dayzee_Amazy_Anim08) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 1) diff --git a/src/battle/area_flo/actor/crazee_dayzee.c b/src/battle/area_flo/actor/crazee_dayzee.c index 831797adbc..12a0a0418d 100644 --- a/src/battle/area_flo/actor/crazee_dayzee.c +++ b/src/battle/area_flo/actor/crazee_dayzee.c @@ -167,7 +167,7 @@ EvtScript N(handleEvent) = { EVT_SET_CONST(LVar1, ANIM_Dayzee_Anim08) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 1) diff --git a/src/battle/area_flo/actor/lakitu.c b/src/battle/area_flo/actor/lakitu.c index 650876cefd..4d683808aa 100644 --- a/src/battle/area_flo/actor/lakitu.c +++ b/src/battle/area_flo/actor/lakitu.c @@ -210,7 +210,7 @@ EvtScript N(handleEvent) = { EVT_SET_CONST(LVar1, ANIM_Lakitu_Anim04) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 1) diff --git a/src/battle/area_flo/actor/ruff_puff.c b/src/battle/area_flo/actor/ruff_puff.c index 195c014174..f4edaa0da7 100644 --- a/src/battle/area_flo/actor/ruff_puff.c +++ b/src/battle/area_flo/actor/ruff_puff.c @@ -181,7 +181,7 @@ EvtScript N(handleEvent) = { EVT_SET_CONST(LVar1, ANIM_TuffPuff_Hurt) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 1) diff --git a/src/battle/area_flo2/actor/huff_n_puff.c b/src/battle/area_flo2/actor/huff_n_puff.c index c3c01a1797..21a6a4619d 100644 --- a/src/battle/area_flo2/actor/huff_n_puff.c +++ b/src/battle/area_flo2/actor/huff_n_puff.c @@ -994,7 +994,7 @@ EvtScript N(handleEvent) = { EVT_EXEC_WAIT(N(OnBurn)) EVT_EXEC_WAIT(N(OnBurnDeath)) EVT_RETURN - EVT_CASE_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_EQ(EVENT_SCRIPTED_IMMUNE) EVT_EXEC_WAIT(N(OnImmune)) EVT_CASE_EQ(EVENT_IMMUNE) EVT_EXEC_WAIT(N(OnImmune)) diff --git a/src/battle/area_flo2/actor/monty_mole_boss.c b/src/battle/area_flo2/actor/monty_mole_boss.c index fdeb72bfd6..ca65ee41c1 100644 --- a/src/battle/area_flo2/actor/monty_mole_boss.c +++ b/src/battle/area_flo2/actor/monty_mole_boss.c @@ -263,7 +263,7 @@ EvtScript N(handleEvent) = { EVT_SET_CONST(LVar1, ANIM_MontyMole_Dark_Anim0C) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CALL(GetLastElement, LVar0) EVT_IF_FLAG(LVar0, DAMAGE_TYPE_SMASH) diff --git a/src/battle/area_flo2/actor/spike.c b/src/battle/area_flo2/actor/spike.c index bfc2fd625d..0d72b7549d 100644 --- a/src/battle/area_flo2/actor/spike.c +++ b/src/battle/area_flo2/actor/spike.c @@ -187,7 +187,7 @@ EvtScript N(handleEvent) = { EVT_SET_CONST(LVar1, ANIM_BattleLakilester_Dead) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 1) diff --git a/src/battle/area_flo2/actor/tuff_puff.c b/src/battle/area_flo2/actor/tuff_puff.c index 4cfac84854..42c429fea3 100644 --- a/src/battle/area_flo2/actor/tuff_puff.c +++ b/src/battle/area_flo2/actor/tuff_puff.c @@ -305,7 +305,7 @@ EvtScript N(handleEvent) = { EVT_END_IF EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_EQ(EVENT_SCRIPTED_IMMUNE) EVT_SET_CONST(LVar0, 1) EVT_CALL(GetActorVar, ACTOR_SELF, N(VAR_IS_BIG), LVar1) EVT_IF_EQ(LVar1, 0) diff --git a/src/battle/area_isk_part_1/actor/pokey_mummy.c b/src/battle/area_isk_part_1/actor/pokey_mummy.c index 3815185d8b..410ab89b40 100644 --- a/src/battle/area_isk_part_1/actor/pokey_mummy.c +++ b/src/battle/area_isk_part_1/actor/pokey_mummy.c @@ -397,7 +397,7 @@ EvtScript N(handleEvent_80219050) = { EVT_CALL(GetActorVar, ACTOR_SELF, 3, LVar1) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_SET_CONST(LVar0, 1) EVT_CALL(GetActorVar, ACTOR_SELF, 1, LVar1) diff --git a/src/battle/area_isk_part_1/actor/stone_chomp.c b/src/battle/area_isk_part_1/actor/stone_chomp.c index 7af23a1e7f..3ed2e24c3f 100644 --- a/src/battle/area_isk_part_1/actor/stone_chomp.c +++ b/src/battle/area_isk_part_1/actor/stone_chomp.c @@ -631,7 +631,7 @@ EvtScript N(handleEvent_80222364) = { EVT_CALL(GetGoalPos, ACTOR_SELF, LVar0, LVar1, LVar2) EVT_CALL(SetPartPos, ACTOR_SELF, 2, LVar0, LVar1, LVar2) EVT_CALL(SetActorVar, ACTOR_SELF, 8, 0) - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_SET_CONST(LVar0, 1) EVT_SET_CONST(LVar1, ANIM_StoneChomp_Anim01) diff --git a/src/battle/area_isk_part_2/actor/chain_chomp.c b/src/battle/area_isk_part_2/actor/chain_chomp.c index 8f9ef1dff0..f32bb658a2 100644 --- a/src/battle/area_isk_part_2/actor/chain_chomp.c +++ b/src/battle/area_isk_part_2/actor/chain_chomp.c @@ -630,7 +630,7 @@ EvtScript N(handleEvent_802197C4) = { EVT_SET_CONST(LVar1, ANIM_ChainChomp_Anim01) EVT_EXEC_WAIT(DoImmune) EVT_CALL(SetAnimationRate, ACTOR_SELF, 1, EVT_FLOAT(1.0)) - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_SET_CONST(LVar0, 1) EVT_SET_CONST(LVar1, ANIM_ChainChomp_Anim01) diff --git a/src/battle/area_isk_part_2/actor/tutankoopa.c b/src/battle/area_isk_part_2/actor/tutankoopa.c index 0ca12a1dde..13ada1078f 100644 --- a/src/battle/area_isk_part_2/actor/tutankoopa.c +++ b/src/battle/area_isk_part_2/actor/tutankoopa.c @@ -338,7 +338,7 @@ EvtScript N(handleEvent_8021BFD0) = { EVT_EXEC_WAIT(DoReturnHome) EVT_CALL(SetActorJumpGravity, ACTOR_SELF, EVT_FLOAT(1.6)) EVT_CALL(JumpToGoal, ACTOR_SELF, 5, FALSE, TRUE, FALSE) - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 1) diff --git a/src/battle/area_iwa/actor/buzzar.c b/src/battle/area_iwa/actor/buzzar.c index be9f127792..355b076314 100644 --- a/src/battle/area_iwa/actor/buzzar.c +++ b/src/battle/area_iwa/actor/buzzar.c @@ -229,7 +229,7 @@ EvtScript N(handleEvent_8021B940) = { EVT_SET_CONST(LVar1, ANIM_Buzzar_Anim0B) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 1) diff --git a/src/battle/area_iwa/actor/cleft.c b/src/battle/area_iwa/actor/cleft.c index 1866972874..ad3d5a54ab 100644 --- a/src/battle/area_iwa/actor/cleft.c +++ b/src/battle/area_iwa/actor/cleft.c @@ -299,7 +299,7 @@ EvtScript N(handleEvent_80218C3C) = { EVT_END_IF EVT_CALL(PlayEffect, EFFECT_LENS_FLARE, 0, LVar0, LVar1, LVar2, 20, 0, 0, 0, 0, 0, 0, 0, 0) EVT_WAIT(20) - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_CALL(GetActorVar, ACTOR_SELF, 0, LVar0) diff --git a/src/battle/area_jan/actor/hurt_plant.c b/src/battle/area_jan/actor/hurt_plant.c index 67e03de9e6..df2e949bdf 100644 --- a/src/battle/area_jan/actor/hurt_plant.c +++ b/src/battle/area_jan/actor/hurt_plant.c @@ -199,7 +199,7 @@ EvtScript N(handleEvent_8021DCF4) = { EVT_SET_CONST(LVar1, ANIM_HurtPlant_Anim0E) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 1) diff --git a/src/battle/area_jan/actor/jungle_fuzzy.c b/src/battle/area_jan/actor/jungle_fuzzy.c index 30256741cf..f34b849518 100644 --- a/src/battle/area_jan/actor/jungle_fuzzy.c +++ b/src/battle/area_jan/actor/jungle_fuzzy.c @@ -178,7 +178,7 @@ EvtScript N(handleEvent_8021EB9C) = { EVT_SET_CONST(LVar1, ANIM_Fuzzy_Jungle_HurtShock) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_SET_CONST(LVar0, 1) EVT_SET_CONST(LVar1, ANIM_Fuzzy_Jungle_Idle) diff --git a/src/battle/area_jan/actor/m_bush.c b/src/battle/area_jan/actor/m_bush.c index 4eda160036..ef8d29e0ce 100644 --- a/src/battle/area_jan/actor/m_bush.c +++ b/src/battle/area_jan/actor/m_bush.c @@ -170,7 +170,7 @@ EvtScript N(handleEvent_80221A74) = { EVT_SET_CONST(LVar1, ANIM_MBush_Anim07) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 1) diff --git a/src/battle/area_jan/actor/spear_guy.c b/src/battle/area_jan/actor/spear_guy.c index 0b9bc5cf93..c0188b77b2 100644 --- a/src/battle/area_jan/actor/spear_guy.c +++ b/src/battle/area_jan/actor/spear_guy.c @@ -402,7 +402,7 @@ EvtScript N(handleEvent_80218E3C) = { EVT_SET_CONST(LVar1, ANIM_JungleGuy_Anim09) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 2) @@ -1194,7 +1194,7 @@ EvtScript N(handleEvent_8021C14C) = { EVT_SET_CONST(LVar1, ANIM_ShyGuy_Red_Anim0C) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 1) diff --git a/src/battle/area_kgr/actor/fuzzipede.c b/src/battle/area_kgr/actor/fuzzipede.c index c080bfec59..69255812e5 100644 --- a/src/battle/area_kgr/actor/fuzzipede.c +++ b/src/battle/area_kgr/actor/fuzzipede.c @@ -366,7 +366,7 @@ EvtScript N(handleEvent_802197FC) = { EVT_SET_CONST(LVar1, ANIM_Fuzzipede_Anim1B) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_SET_CONST(LVar0, 1) EVT_SET_CONST(LVar1, ANIM_Fuzzipede_Anim04) @@ -477,7 +477,7 @@ EvtScript N(handleEvent_80219ED4) = { EVT_SET_CONST(LVar1, ANIM_Fuzzipede_Anim1B) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_RECOVER_STATUS) EVT_SET_CONST(LVar0, 1) diff --git a/src/battle/area_kkj/actor/kammy_koopa.c b/src/battle/area_kkj/actor/kammy_koopa.c index a3645dc939..cccbd590f9 100644 --- a/src/battle/area_kkj/actor/kammy_koopa.c +++ b/src/battle/area_kkj/actor/kammy_koopa.c @@ -114,7 +114,7 @@ EvtScript N(init) = { EVT_CALL(BindIdle, ACTOR_SELF, EVT_PTR(N(idle))) EVT_CALL(BindHandleEvent, ACTOR_SELF, EVT_PTR(N(handleEvent))) EVT_CALL(BindNextTurn, ACTOR_SELF, EVT_PTR(N(nextTurn))) - EVT_CALL(SetBattleFlagBits2, BS_FLAGS2_2000000, 1) + EVT_CALL(SetBattleFlagBits2, BS_FLAGS2_DONT_STOP_MUSIC, 1) EVT_CALL(SetActorVar, ACTOR_SELF, 0, 0) EVT_CALL(SetActorVar, ACTOR_SELF, 1, 0) EVT_RETURN @@ -154,7 +154,7 @@ EvtScript N(handleEvent) = { EVT_EXEC_WAIT(DoNormalHit) EVT_EXEC_WAIT(N(speakOnHit)) EVT_END_CASE_GROUP - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_SET_CONST(LVar0, 1) EVT_SET_CONST(LVar1, ANIM_BattleKammy_Anim05) diff --git a/src/battle/area_kpa/actor/bony_beetle.c b/src/battle/area_kpa/actor/bony_beetle.c index fd4c9ca44d..6250104f5b 100644 --- a/src/battle/area_kpa/actor/bony_beetle.c +++ b/src/battle/area_kpa/actor/bony_beetle.c @@ -355,7 +355,7 @@ EvtScript N(handleEvent_normal) = { EVT_SET_CONST(LVar0, 1) EVT_SET_CONST(LVar1, ANIM_BonyBeetle_Anim0E) EVT_EXEC_WAIT(DoReturnHome) - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 1) @@ -579,7 +579,7 @@ EvtScript N(handleEvent_spiky) = { EVT_SET_CONST(LVar0, 1) EVT_SET_CONST(LVar1, ANIM_BonyBeetle_Anim0F) EVT_EXEC_WAIT(DoReturnHome) - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_SET_CONST(LVar0, 1) EVT_SET_CONST(LVar1, ANIM_BonyBeetle_Anim11) @@ -944,7 +944,7 @@ EvtScript N(handleEvent_flipped) = { EVT_END_LOOP EVT_WAIT(20) EVT_CASE_OR_EQ(EVENT_SCARE_AWAY) - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 1) @@ -1076,7 +1076,7 @@ EvtScript N(handleEvent_spiky_flipped) = { EVT_END_LOOP EVT_WAIT(20) EVT_CASE_OR_EQ(EVENT_SCARE_AWAY) - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 1) diff --git a/src/battle/area_kpa/actor/dry_bones.c b/src/battle/area_kpa/actor/dry_bones.c index edc62e0bbe..9cf7536028 100644 --- a/src/battle/area_kpa/actor/dry_bones.c +++ b/src/battle/area_kpa/actor/dry_bones.c @@ -322,7 +322,7 @@ EvtScript N(handleEvent) = { EVT_SET_CONST(LVar1, ANIM_DryBones_Anim07) EVT_EXEC_WAIT(DoSpinSmashHit) EVT_EXEC_WAIT(N(reassemble)) - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CALL(GetActorVar, ACTOR_SELF, 8, LVar0) EVT_IF_EQ(LVar0, 0) diff --git a/src/battle/area_kpa2/actor/bowser.c b/src/battle/area_kpa2/actor/bowser.c index 8d1c22a15c..467924ed51 100644 --- a/src/battle/area_kpa2/actor/bowser.c +++ b/src/battle/area_kpa2/actor/bowser.c @@ -161,7 +161,7 @@ EvtScript N(handleEvent) = { EVT_SET_CONST(LVar1, ANIM_BattleBowser_Hurt) EVT_EXEC_WAIT(N(onDeath)) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_SET(LVar1, ANIM_BattleBowser_Hurt) EVT_EXEC_WAIT(N(onHit)) diff --git a/src/battle/area_kpa2/actor/bowser_intro.c b/src/battle/area_kpa2/actor/bowser_intro.c index 0bee0078c8..0420041797 100644 --- a/src/battle/area_kpa2/actor/bowser_intro.c +++ b/src/battle/area_kpa2/actor/bowser_intro.c @@ -166,7 +166,7 @@ EvtScript N(init) = { EVT_CALL(ModifyActorDecoration, ACTOR_SELF, 1, 1, 100, 0, 0, 0) EVT_EXEC(N(unkDecorationScript)) EVT_CALL(SetBattleFlagBits, BS_FLAGS1_NO_GAME_OVER, 1) - EVT_CALL(SetBattleFlagBits2, BS_FLAGS2_2000000, 1) + EVT_CALL(SetBattleFlagBits2, BS_FLAGS2_DONT_STOP_MUSIC, 1) EVT_RETURN EVT_END }; @@ -252,7 +252,7 @@ EvtScript N(handleEvent) = { EVT_SET_CONST(LVar1, ANIM_BattleBowser_Hurt) EVT_EXEC_WAIT(N(onDeath)) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_SET_CONST(LVar0, 1) EVT_SET(LVar1, ANIM_BattleBowser_Idle) diff --git a/src/battle/area_kpa2/actor/bowser_phase_1.c b/src/battle/area_kpa2/actor/bowser_phase_1.c index 2dcf3e45d0..07b739ec3a 100644 --- a/src/battle/area_kpa2/actor/bowser_phase_1.c +++ b/src/battle/area_kpa2/actor/bowser_phase_1.c @@ -324,7 +324,7 @@ EvtScript N(handleEvent) = { EVT_SET_CONST(LVar1, ANIM_BattleBowser_Hurt) EVT_EXEC_WAIT(N(onDeath)) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CALL(func_80269E80, LVar2) EVT_SWITCH(LVar2) diff --git a/src/battle/area_kpa2/actor/bowser_phase_2.c b/src/battle/area_kpa2/actor/bowser_phase_2.c index 35bd1738f9..e27f2deee9 100644 --- a/src/battle/area_kpa2/actor/bowser_phase_2.c +++ b/src/battle/area_kpa2/actor/bowser_phase_2.c @@ -185,7 +185,7 @@ EvtScript N(init) = { EVT_CALL(BindTakeTurn, ACTOR_SELF, EVT_PTR(N(takeTurn))) EVT_CALL(BindIdle, ACTOR_SELF, EVT_PTR(N(idle))) EVT_CALL(BindHandleEvent, ACTOR_SELF, EVT_PTR(N(handleEvent))) - EVT_CALL(SetBattleFlagBits2, BS_FLAGS2_400 | BS_FLAGS2_2000000, 1) + EVT_CALL(SetBattleFlagBits2, BS_FLAGS2_400 | BS_FLAGS2_DONT_STOP_MUSIC, 1) EVT_RETURN EVT_END }; @@ -264,7 +264,7 @@ EvtScript N(handleEvent) = { EVT_CALL(SetActorSpeed, ACTOR_SELF, EVT_FLOAT(8.0)) EVT_SET(LVar1, ANIM_BattleBowser_Walk) EVT_EXEC_WAIT(N(returnHome)) - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CALL(func_80269E80, LVar2) EVT_SWITCH(LVar2) diff --git a/src/battle/area_kpa2/actor/bowser_phase_3.c b/src/battle/area_kpa2/actor/bowser_phase_3.c index b2ade783f9..fc71cd5abd 100644 --- a/src/battle/area_kpa2/actor/bowser_phase_3.c +++ b/src/battle/area_kpa2/actor/bowser_phase_3.c @@ -237,7 +237,7 @@ EvtScript N(init) = { EVT_CALL(BindIdle, ACTOR_SELF, EVT_PTR(N(idle))) EVT_CALL(BindHandleEvent, ACTOR_SELF, EVT_PTR(N(handleEvent))) EVT_CALL(BindNextTurn, ACTOR_SELF, EVT_PTR(N(nextTurn))) - EVT_CALL(SetBattleFlagBits2, BS_FLAGS2_2000000, 1) + EVT_CALL(SetBattleFlagBits2, BS_FLAGS2_DONT_STOP_MUSIC, 1) EVT_RETURN EVT_END }; @@ -403,7 +403,7 @@ EvtScript N(handleEvent) = { EVT_SET_CONST(LVar1, ANIM_BattleBowser_Hurt) EVT_EXEC_WAIT(N(onDeath)) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CALL(func_80269E80, LVar2) EVT_SWITCH(LVar2) diff --git a/src/battle/area_kpa3/actor/anti_guy.c b/src/battle/area_kpa3/actor/anti_guy.c index b6093f6d56..43df6915d8 100644 --- a/src/battle/area_kpa3/actor/anti_guy.c +++ b/src/battle/area_kpa3/actor/anti_guy.c @@ -184,7 +184,7 @@ EvtScript N(handleEvent) = { EVT_SET_CONST(LVar1, ANIM_ShyGuy_Black_Anim0C) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 1) diff --git a/src/battle/area_kpa4/actor/bombshell_bill.c b/src/battle/area_kpa4/actor/bombshell_bill.c index ddbd96c8dd..ad8cb7a73f 100644 --- a/src/battle/area_kpa4/actor/bombshell_bill.c +++ b/src/battle/area_kpa4/actor/bombshell_bill.c @@ -185,7 +185,7 @@ EvtScript N(handleEvent) = { EVT_EXEC_WAIT(DoShockHit) EVT_EXEC_WAIT(N(explode)) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 1) diff --git a/src/battle/area_kpa4/actor/bombshell_bill_blaster.c b/src/battle/area_kpa4/actor/bombshell_bill_blaster.c index 0fe4796a78..2132a8c526 100644 --- a/src/battle/area_kpa4/actor/bombshell_bill_blaster.c +++ b/src/battle/area_kpa4/actor/bombshell_bill_blaster.c @@ -133,7 +133,7 @@ EvtScript N(handleEvent) = { EVT_SET_CONST(LVar1, ANIM_BillBlaster_Gold_Anim03) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 1) diff --git a/src/battle/area_kzn/actor/lava_bubble.c b/src/battle/area_kzn/actor/lava_bubble.c index 273f1cae5b..cd5d7aba9b 100644 --- a/src/battle/area_kzn/actor/lava_bubble.c +++ b/src/battle/area_kzn/actor/lava_bubble.c @@ -295,7 +295,7 @@ EvtScript N(handleEvent_80219500) = { EVT_SET_CONST(LVar1, ANIM_LavaBubble_Anim07) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_CASE_OR_EQ(EVENT_BURN_TAUNT) diff --git a/src/battle/area_kzn2/actor/lava_bud.c b/src/battle/area_kzn2/actor/lava_bud.c index 3ba4fe98a2..b6546d3028 100644 --- a/src/battle/area_kzn2/actor/lava_bud.c +++ b/src/battle/area_kzn2/actor/lava_bud.c @@ -280,7 +280,7 @@ EvtScript N(handleEvent) = { EVT_EXEC_WAIT(DoShockHit) EVT_CASE_EQ(EVENT_SHOCK_DEATH) EVT_EXEC_WAIT(DoShockHit) - EVT_CASE_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_EQ(EVENT_SCRIPTED_IMMUNE) EVT_IF_NOT_FLAG(LVarE, DAMAGE_TYPE_FIRE) EVT_EXEC_WAIT(N(onHitCombo)) EVT_END_IF diff --git a/src/battle/area_kzn2/actor/lava_piranha.c b/src/battle/area_kzn2/actor/lava_piranha.c index 671a8a2fd6..900c079738 100644 --- a/src/battle/area_kzn2/actor/lava_piranha.c +++ b/src/battle/area_kzn2/actor/lava_piranha.c @@ -976,7 +976,7 @@ EvtScript N(handleEvent) = { EVT_CASE_EQ(EVENT_SHOCK_DEATH) EVT_EXEC_WAIT(N(onDeath)) EVT_RETURN - EVT_CASE_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_EQ(EVENT_SCRIPTED_IMMUNE) EVT_IF_NOT_FLAG(LVarE, DAMAGE_TYPE_FIRE) EVT_EXEC_WAIT(N(onComboHit)) EVT_EXEC_WAIT(N(playHitAnimation)) diff --git a/src/battle/area_kzn2/actor/petit_piranha.c b/src/battle/area_kzn2/actor/petit_piranha.c index 71c2883717..6287ef9626 100644 --- a/src/battle/area_kzn2/actor/petit_piranha.c +++ b/src/battle/area_kzn2/actor/petit_piranha.c @@ -170,7 +170,7 @@ EvtScript N(handleEvent) = { EVT_SET_CONST(LVar1, ANIM_PetitPiranha_Anim03) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 1) diff --git a/src/battle/area_mim/actor/forest_fuzzy.c b/src/battle/area_mim/actor/forest_fuzzy.c index 73e9e30b04..f4b11d79d5 100644 --- a/src/battle/area_mim/actor/forest_fuzzy.c +++ b/src/battle/area_mim/actor/forest_fuzzy.c @@ -176,7 +176,7 @@ EvtScript N(handleEvent_80218584) = { EVT_SET_CONST(LVar1, ANIM_Fuzzy_Forest_HurtShock) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_SET_CONST(LVar0, 1) EVT_SET_CONST(LVar1, ANIM_Fuzzy_Forest_Idle) diff --git a/src/battle/area_mim/actor/piranha_plant.c b/src/battle/area_mim/actor/piranha_plant.c index 30450d6619..2a9472bbc5 100644 --- a/src/battle/area_mim/actor/piranha_plant.c +++ b/src/battle/area_mim/actor/piranha_plant.c @@ -184,7 +184,7 @@ EvtScript N(handleEvent_8021D60C) = { EVT_SET_CONST(LVar1, ANIM_SmallPiranha_Anim09) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 1) diff --git a/src/battle/area_omo/actor/anti_guy.c b/src/battle/area_omo/actor/anti_guy.c index f333b6069d..d951d8d5bb 100644 --- a/src/battle/area_omo/actor/anti_guy.c +++ b/src/battle/area_omo/actor/anti_guy.c @@ -184,7 +184,7 @@ EvtScript N(handleEvent_80221C20) = { EVT_SET_CONST(LVar1, ANIM_ShyGuy_Black_Anim0C) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 1) diff --git a/src/battle/area_omo/actor/blue_shy_guy.c b/src/battle/area_omo/actor/blue_shy_guy.c index ba30ffb6a4..d138b39355 100644 --- a/src/battle/area_omo/actor/blue_shy_guy.c +++ b/src/battle/area_omo/actor/blue_shy_guy.c @@ -185,7 +185,7 @@ EvtScript N(handleEvent_8021B028) = { EVT_SET_CONST(LVar1, ANIM_ShyGuy_Blue_Anim0C) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 1) diff --git a/src/battle/area_omo/actor/green_shy_guy.c b/src/battle/area_omo/actor/green_shy_guy.c index 521237f7a6..2ef5df8b34 100644 --- a/src/battle/area_omo/actor/green_shy_guy.c +++ b/src/battle/area_omo/actor/green_shy_guy.c @@ -185,7 +185,7 @@ EvtScript N(handleEvent_80220128) = { EVT_SET_CONST(LVar1, ANIM_ShyGuy_Green_Anim0C) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 1) diff --git a/src/battle/area_omo/actor/groove_guy.c b/src/battle/area_omo/actor/groove_guy.c index c06321f621..3eb2837875 100644 --- a/src/battle/area_omo/actor/groove_guy.c +++ b/src/battle/area_omo/actor/groove_guy.c @@ -198,7 +198,7 @@ EvtScript N(handleEvent_80224D10) = { EVT_SET_CONST(LVar1, ANIM_GrooveGuy_Anim08) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_SET_CONST(LVar0, 1) EVT_SET_CONST(LVar1, ANIM_GrooveGuy_Anim01) diff --git a/src/battle/area_omo/actor/pink_shy_guy.c b/src/battle/area_omo/actor/pink_shy_guy.c index f27ed782ad..854d641078 100644 --- a/src/battle/area_omo/actor/pink_shy_guy.c +++ b/src/battle/area_omo/actor/pink_shy_guy.c @@ -185,7 +185,7 @@ EvtScript N(handleEvent_8021E628) = { EVT_SET_CONST(LVar1, ANIM_ShyGuy_Pink_Anim0C) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 1) diff --git a/src/battle/area_omo/actor/pyro_guy.c b/src/battle/area_omo/actor/pyro_guy.c index 483e3cb87d..11cd5949c9 100644 --- a/src/battle/area_omo/actor/pyro_guy.c +++ b/src/battle/area_omo/actor/pyro_guy.c @@ -191,7 +191,7 @@ EvtScript N(handleEvent_8022CE60) = { EVT_SET_CONST(LVar1, ANIM_PyroGuy_Anim06) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 1) diff --git a/src/battle/area_omo/actor/sky_guy.c b/src/battle/area_omo/actor/sky_guy.c index 920e05d6ee..9ad0a134cd 100644 --- a/src/battle/area_omo/actor/sky_guy.c +++ b/src/battle/area_omo/actor/sky_guy.c @@ -430,7 +430,7 @@ EvtScript N(handleEvent_8022A398) = { EVT_SET_CONST(LVar1, ANIM_SkyGuy_Anim0A) EVT_EXEC_WAIT(N(80229A34)) EVT_RETURN - EVT_CASE_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CALL(func_8026E914, LVar0, LVar1) EVT_IF_GE(LVar1, 3) EVT_EXEC_WAIT(N(80229CB0)) @@ -699,7 +699,7 @@ EvtScript N(handleEvent_8022B310) = { EVT_SET_CONST(LVar1, ANIM_ShyGuy_Red_Anim0C) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 1) diff --git a/src/battle/area_omo/actor/spy_guy.c b/src/battle/area_omo/actor/spy_guy.c index f8fb4c94a6..9cdb750cc0 100644 --- a/src/battle/area_omo/actor/spy_guy.c +++ b/src/battle/area_omo/actor/spy_guy.c @@ -250,7 +250,7 @@ EvtScript N(handleEvent_80227ABC) = { EVT_SET_CONST(LVar1, ANIM_SpyGuy_Anim0C) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_EQ(EVENT_SCRIPTED_IMMUNE) EVT_SET_CONST(LVar0, 1) EVT_CALL(GetActorVar, ACTOR_SELF, 2, LVar1) EVT_IF_EQ(LVar1, 0) diff --git a/src/battle/area_omo/actor/yellow_shy_guy.c b/src/battle/area_omo/actor/yellow_shy_guy.c index 16224759f8..d2c80a9976 100644 --- a/src/battle/area_omo/actor/yellow_shy_guy.c +++ b/src/battle/area_omo/actor/yellow_shy_guy.c @@ -185,7 +185,7 @@ EvtScript N(handleEvent_8021CB28) = { EVT_SET_CONST(LVar1, ANIM_ShyGuy_Yellow_Anim0C) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 1) diff --git a/src/battle/area_omo2/actor/general_guy.c b/src/battle/area_omo2/actor/general_guy.c index 51c9f74694..15f01c6568 100644 --- a/src/battle/area_omo2/actor/general_guy.c +++ b/src/battle/area_omo2/actor/general_guy.c @@ -226,7 +226,7 @@ EvtScript N(handleEvent) = { EVT_SET_CONST(LVar0, 1) EVT_SET_CONST(LVar1, ANIM_GeneralGuy_Anim0E) EVT_EXEC_WAIT(DoReturnHome) - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 1) diff --git a/src/battle/area_omo2/actor/light_bulb.c b/src/battle/area_omo2/actor/light_bulb.c index 23aa3c703a..0993b23645 100644 --- a/src/battle/area_omo2/actor/light_bulb.c +++ b/src/battle/area_omo2/actor/light_bulb.c @@ -128,7 +128,7 @@ EvtScript N(handleEvent) = { EVT_END_CASE_GROUP EVT_CASE_EQ(EVENT_SPIN_SMASH_HIT) EVT_EXEC_WAIT(N(onHit)) - EVT_CASE_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CALL(GetActorVar, ACTOR_ENEMY1, 9, LVar0) EVT_IF_EQ(LVar0, 0) EVT_CALL(func_8026E914, LVar0, LVar1) diff --git a/src/battle/area_omo2/actor/toy_tank.c b/src/battle/area_omo2/actor/toy_tank.c index b2fcbbb72f..e1cb476fd0 100644 --- a/src/battle/area_omo2/actor/toy_tank.c +++ b/src/battle/area_omo2/actor/toy_tank.c @@ -255,7 +255,7 @@ EvtScript N(handleEvent) = { EVT_CALL(SetPartFlagBits, ACTOR_ENEMY0, 1, ACTOR_PART_FLAG_INVISIBLE, 1) EVT_CALL(PlayModelAnimation, 0, EVT_PTR(toy_tank_as_close_hatch)) EVT_CALL(PlaySoundAtPart, ACTOR_ENEMY0, 1, SOUND_206B) - EVT_CASE_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CALL(func_8026E914, LVar0, LVar1) EVT_CALL(PlayModelAnimation, 0, EVT_PTR(toy_tank_as_close_hatch)) EVT_CALL(PlaySoundAtPart, ACTOR_ENEMY0, 1, SOUND_206B) diff --git a/src/battle/area_omo2_1/actor/shy_squad.c b/src/battle/area_omo2_1/actor/shy_squad.c index 013d94b5cd..9d43d235bd 100644 --- a/src/battle/area_omo2_1/actor/shy_squad.c +++ b/src/battle/area_omo2_1/actor/shy_squad.c @@ -896,7 +896,7 @@ EvtScript N(handleEvent) = { EVT_SET_CONST(LVar1, ANIM_ShySquadGuy_Anim0D) EVT_EXEC_WAIT(N(onDeath)) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_SPIKE_TAUNT) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) diff --git a/src/battle/area_omo2_2/actor/stilt_guy.c b/src/battle/area_omo2_2/actor/stilt_guy.c index de50784d10..5f56d93abb 100644 --- a/src/battle/area_omo2_2/actor/stilt_guy.c +++ b/src/battle/area_omo2_2/actor/stilt_guy.c @@ -479,7 +479,7 @@ EvtScript N(handleEvent) = { EVT_SET_CONST(LVar0, 2) EVT_SET_CONST(LVar1, ANIM_StiltGuy_Anim06) EVT_EXEC_WAIT(DoNormalHit) - EVT_CASE_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_EQ(EVENT_SCRIPTED_IMMUNE) EVT_SET_CONST(LVar0, 2) EVT_SET_CONST(LVar1, ANIM_StiltGuy_Anim06) EVT_EXEC_WAIT(DoNormalHit) @@ -1016,7 +1016,7 @@ EvtScript N(shy_guy_handleEvent) = { EVT_SET_CONST(LVar1, ANIM_ShyGuy_Red_Anim0C) EVT_EXEC_WAIT(N(onDeath)) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 1) diff --git a/src/battle/area_omo2_3/actor/shy_stack.c b/src/battle/area_omo2_3/actor/shy_stack.c index 438f7295b2..30fca5cd39 100644 --- a/src/battle/area_omo2_3/actor/shy_stack.c +++ b/src/battle/area_omo2_3/actor/shy_stack.c @@ -813,7 +813,7 @@ EvtScript N(handleEvent) = { EVT_EXEC_WAIT(N(onSpinSmashLaunchDeath)) EVT_RETURN EVT_CASE_EQ(EVENT_SHOCK_HIT) - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_SPIKE_TAUNT) EVT_CALL(GetBattleFlags, LVar2) diff --git a/src/battle/area_omo2_4/actor/signal_guy.c b/src/battle/area_omo2_4/actor/signal_guy.c index 6b04bfa159..d4833672a4 100644 --- a/src/battle/area_omo2_4/actor/signal_guy.c +++ b/src/battle/area_omo2_4/actor/signal_guy.c @@ -131,7 +131,7 @@ EvtScript N(handleEvent) = { EVT_CASE_OR_EQ(EVENT_SPIN_SMASH_HIT) EVT_CASE_OR_EQ(EVENT_SPIN_SMASH_DEATH) EVT_CASE_OR_EQ(EVENT_SHOCK_HIT) - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_SPIKE_TAUNT) EVT_CASE_OR_EQ(EVENT_DEATH) diff --git a/src/battle/area_omo2_5/actor/shy_squad_dup.c b/src/battle/area_omo2_5/actor/shy_squad_dup.c index 1de531bcfa..8ac19b5849 100644 --- a/src/battle/area_omo2_5/actor/shy_squad_dup.c +++ b/src/battle/area_omo2_5/actor/shy_squad_dup.c @@ -802,7 +802,7 @@ EvtScript N(handleEvent) = { EVT_SET_CONST(LVar1, ANIM_TankGuy_Anim04) EVT_EXEC_WAIT(N(onDeath)) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_SPIKE_TAUNT) EVT_SET_CONST(LVar0, 1) diff --git a/src/battle/area_omo3/actor/big_lantern_ghost.c b/src/battle/area_omo3/actor/big_lantern_ghost.c index 46edce10de..81a5449e9e 100644 --- a/src/battle/area_omo3/actor/big_lantern_ghost.c +++ b/src/battle/area_omo3/actor/big_lantern_ghost.c @@ -422,7 +422,7 @@ EvtScript N(handleEvent) = { EVT_SET_CONST(LVar1, ANIM_BigLanternGhost_Anim09) EVT_EXEC_WAIT(N(onDeath)) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CALL(func_8026E914, LVar0, LVar1) EVT_IF_EQ(LVar1, 2) diff --git a/src/battle/area_pra/actor/albino_dino.c b/src/battle/area_pra/actor/albino_dino.c index d3cfd23b5e..358e5df28b 100644 --- a/src/battle/area_pra/actor/albino_dino.c +++ b/src/battle/area_pra/actor/albino_dino.c @@ -170,7 +170,7 @@ EvtScript N(handleEvent) = { EVT_SET_CONST(LVar1, ANIM_AlbinoDino_Anim09) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 1) diff --git a/src/battle/area_pra2/actor/crystal_bit.c b/src/battle/area_pra2/actor/crystal_bit.c index d9c72a01ac..363b078b25 100644 --- a/src/battle/area_pra2/actor/crystal_bit.c +++ b/src/battle/area_pra2/actor/crystal_bit.c @@ -289,7 +289,7 @@ EvtScript N(handleEvent) = { EVT_SET_CONST(LVar2, -1) EVT_END_IF EVT_EXEC_WAIT(DoBurnHit) - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 1) diff --git a/src/battle/area_pra2/actor/crystal_king.c b/src/battle/area_pra2/actor/crystal_king.c index a7af2ff570..5710696081 100644 --- a/src/battle/area_pra2/actor/crystal_king.c +++ b/src/battle/area_pra2/actor/crystal_king.c @@ -520,7 +520,7 @@ EvtScript N(OnDeath) = { EVT_END_IF EVT_CALL(GetActorVar, ACTOR_SELF, N(VAR_FLY_THREAD_ID), LVarA) EVT_IS_THREAD_RUNNING(LVarA, LVar0) - EVT_IF_EQ(LVar0, BS_FLAGS1_1) + EVT_IF_EQ(LVar0, TRUE) EVT_KILL_THREAD(LVarA) EVT_END_IF EVT_CALL(GetActorVar, ACTOR_SELF, N(VAR_CLONE1_ID), LVar9) @@ -635,7 +635,7 @@ EvtScript N(handleEvent) = { EVT_EXEC_WAIT(DoBurnHit) EVT_CALL(SetAnimation, ACTOR_SELF, 1, ANIM_CrystalKing_Anim19) EVT_EXEC_WAIT(N(OnHit)) - EVT_CASE_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 1) EVT_SET_CONST(LVar1, ANIM_CrystalKing_Anim09) diff --git a/src/battle/area_sam/actor/frost_piranha.c b/src/battle/area_sam/actor/frost_piranha.c index 3a4cc85013..0baeaac666 100644 --- a/src/battle/area_sam/actor/frost_piranha.c +++ b/src/battle/area_sam/actor/frost_piranha.c @@ -187,7 +187,7 @@ EvtScript N(handleEvent) = { EVT_SET_CONST(LVar1, ANIM_LargePiranha_Frost_Anim0E) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 1) diff --git a/src/battle/area_sam/actor/gulpit.c b/src/battle/area_sam/actor/gulpit.c index d29ba1ad17..12642d287f 100644 --- a/src/battle/area_sam/actor/gulpit.c +++ b/src/battle/area_sam/actor/gulpit.c @@ -204,7 +204,7 @@ EvtScript N(handleEvent) = { EVT_SET_CONST(LVar1, ANIM_Gulpit_Anim0B) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 1) diff --git a/src/battle/area_sam/actor/gulpit_rocks.c b/src/battle/area_sam/actor/gulpit_rocks.c index 2bf3ce2bb5..ca61ce68fa 100644 --- a/src/battle/area_sam/actor/gulpit_rocks.c +++ b/src/battle/area_sam/actor/gulpit_rocks.c @@ -141,7 +141,7 @@ EvtScript N(handleEvent) = { EVT_EXEC_WAIT(N(setAnim)) EVT_EXEC_WAIT(DoNormalHit) EVT_END_CASE_GROUP - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_BEGIN_AIR_LIFT) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) diff --git a/src/battle/area_sam2/actor/monstar.c b/src/battle/area_sam2/actor/monstar.c index 6c0502a695..fa4e1550f9 100644 --- a/src/battle/area_sam2/actor/monstar.c +++ b/src/battle/area_sam2/actor/monstar.c @@ -255,7 +255,7 @@ EvtScript N(handleEvent) = { EVT_SET_CONST(LVar1, ANIM_Monstar_Hurt) EVT_EXEC_WAIT(N(OnDeath)) EVT_RETURN - EVT_CASE_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CALL(GetActorVar, ACTOR_SELF, 0, LVar0) EVT_SWITCH(LVar0) EVT_CASE_EQ(0) diff --git a/src/battle/area_tik/actor/dark_koopa.c b/src/battle/area_tik/actor/dark_koopa.c index df66c41497..aef47b06c4 100644 --- a/src/battle/area_tik/actor/dark_koopa.c +++ b/src/battle/area_tik/actor/dark_koopa.c @@ -448,7 +448,7 @@ EvtScript N(handleEvent) = { EVT_SET_CONST(LVar1, ANIM_KoopaTroopa_Dark_Hurt) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CALL(GetActorVar, ACTOR_SELF, 8, LVar0) EVT_SWITCH(LVar0) diff --git a/src/battle/area_tik/actor/dark_paratroopa.c b/src/battle/area_tik/actor/dark_paratroopa.c index 8026287e8b..d0d65d94d4 100644 --- a/src/battle/area_tik/actor/dark_paratroopa.c +++ b/src/battle/area_tik/actor/dark_paratroopa.c @@ -365,7 +365,7 @@ EvtScript N(handleEvent) = { EVT_SET_CONST(LVar1, ANIM_ParaTroopa_Dark_HurtStill) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CALL(SetActorVar, ACTOR_SELF, 0, 1) EVT_SET_CONST(LVar0, 2) EVT_SET_CONST(LVar1, ANIM_ParaTroopa_Dark_ShellEnter) @@ -1000,7 +1000,7 @@ EvtScript N(handleEvent_koopa) = { EVT_SET_CONST(LVar1, ANIM_KoopaTroopa_Dark_Hurt) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CALL(GetActorVar, ACTOR_SELF, 8, LVar0) EVT_SWITCH(LVar0) diff --git a/src/battle/area_tik/actor/gloomba.c b/src/battle/area_tik/actor/gloomba.c index 9636012288..d2aa073325 100644 --- a/src/battle/area_tik/actor/gloomba.c +++ b/src/battle/area_tik/actor/gloomba.c @@ -230,7 +230,7 @@ EvtScript N(handleEvent) = { EVT_EXEC_WAIT(DoDeath) EVT_RETURN EVT_CASE_EQ(EVENT_STAR_BEAM) - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 1) diff --git a/src/battle/area_tik/actor/paragloomba.c b/src/battle/area_tik/actor/paragloomba.c index a527a2e33b..680a2aa302 100644 --- a/src/battle/area_tik/actor/paragloomba.c +++ b/src/battle/area_tik/actor/paragloomba.c @@ -323,7 +323,7 @@ EvtScript N(handleEvent) = { EVT_EXEC_WAIT(DoDeath) EVT_RETURN EVT_CASE_EQ(EVENT_STAR_BEAM) - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 2) @@ -704,7 +704,7 @@ EvtScript N(handleEvent_gloomba) = { EVT_EXEC_WAIT(DoDeath) EVT_RETURN EVT_CASE_EQ(EVENT_STAR_BEAM) - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 1) diff --git a/src/battle/area_tik/actor/spiked_gloomba.c b/src/battle/area_tik/actor/spiked_gloomba.c index 388904615b..a944f1b9f6 100644 --- a/src/battle/area_tik/actor/spiked_gloomba.c +++ b/src/battle/area_tik/actor/spiked_gloomba.c @@ -231,7 +231,7 @@ EvtScript N(handleEvent) = { EVT_EXEC_WAIT(DoDeath) EVT_RETURN EVT_CASE_EQ(EVENT_STAR_BEAM) - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 1) diff --git a/src/battle/area_tik2/actor/blooper.c b/src/battle/area_tik2/actor/blooper.c index f95c604456..a827010635 100644 --- a/src/battle/area_tik2/actor/blooper.c +++ b/src/battle/area_tik2/actor/blooper.c @@ -322,7 +322,7 @@ EvtScript N(handleEvent) = { EVT_SET_CONST(LVar1, ANIM_Blooper_Anim04) EVT_EXEC_WAIT(N(onDeath)) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 1) diff --git a/src/battle/area_tik2/actor/blooper_baby.c b/src/battle/area_tik2/actor/blooper_baby.c index 96257b88f3..f918904590 100644 --- a/src/battle/area_tik2/actor/blooper_baby.c +++ b/src/battle/area_tik2/actor/blooper_baby.c @@ -346,7 +346,7 @@ EvtScript N(handleEvent) = { EVT_SET_CONST(LVar1, ANIM_BabyBlooper_Anim03) EVT_EXEC_WAIT(N(onDeath)) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 1) diff --git a/src/battle/area_tik2/actor/electro_blooper.c b/src/battle/area_tik2/actor/electro_blooper.c index 8999295673..833561f672 100644 --- a/src/battle/area_tik2/actor/electro_blooper.c +++ b/src/battle/area_tik2/actor/electro_blooper.c @@ -430,7 +430,7 @@ EvtScript N(handleEvent) = { EVT_SET_CONST(LVar1, ANIM_Blooper_Anim04) EVT_EXEC_WAIT(N(onDeath)) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_CASE_OR_EQ(EVENT_1D) diff --git a/src/battle/area_tik2/actor/super_blooper.c b/src/battle/area_tik2/actor/super_blooper.c index e2c657f59d..96fa2e1f43 100644 --- a/src/battle/area_tik2/actor/super_blooper.c +++ b/src/battle/area_tik2/actor/super_blooper.c @@ -381,7 +381,7 @@ EvtScript N(handleEvent) = { EVT_SET_CONST(LVar1, ANIM_Blooper_Anim04) EVT_EXEC_WAIT(N(onDeath)) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_CASE_OR_EQ(EVENT_1D) diff --git a/src/battle/area_trd_part_1/actor/bill_blaster.c b/src/battle/area_trd_part_1/actor/bill_blaster.c index a3d539dace..51ab12c335 100644 --- a/src/battle/area_trd_part_1/actor/bill_blaster.c +++ b/src/battle/area_trd_part_1/actor/bill_blaster.c @@ -142,7 +142,7 @@ EvtScript N(handleEvent_80219EE0) = { EVT_SET_CONST(LVar1, ANIM_BillBlaster_Anim03) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 1) diff --git a/src/battle/area_trd_part_1/actor/bob_omb.c b/src/battle/area_trd_part_1/actor/bob_omb.c index eb8389e80f..0ae5152284 100644 --- a/src/battle/area_trd_part_1/actor/bob_omb.c +++ b/src/battle/area_trd_part_1/actor/bob_omb.c @@ -291,7 +291,7 @@ EvtScript N(handleEvent_8021ACE8) = { EVT_SET(LVar2, -12345) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_EQ(EVENT_SCRIPTED_IMMUNE) EVT_SET_CONST(LVar0, 1) EVT_SET_CONST(LVar1, ANIM_Bobomb_Anim02) EVT_EXEC_WAIT(DoImmune) @@ -428,7 +428,7 @@ EvtScript N(handleEvent_8021B4A8) = { EVT_EXEC_WAIT(DoDeath) EVT_RETURN EVT_END_CASE_GROUP - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 1) diff --git a/src/battle/area_trd_part_1/actor/bullet_bill.c b/src/battle/area_trd_part_1/actor/bullet_bill.c index 1991b17e97..3e89e484f2 100644 --- a/src/battle/area_trd_part_1/actor/bullet_bill.c +++ b/src/battle/area_trd_part_1/actor/bullet_bill.c @@ -185,7 +185,7 @@ EvtScript N(handleEvent_802193E8) = { EVT_EXEC_WAIT(DoShockHit) EVT_EXEC_WAIT(N(80219390)) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 1) diff --git a/src/battle/area_trd_part_2/actor/blue_ninja_koopa.c b/src/battle/area_trd_part_2/actor/blue_ninja_koopa.c index f2d0e96e99..2507f471cd 100644 --- a/src/battle/area_trd_part_2/actor/blue_ninja_koopa.c +++ b/src/battle/area_trd_part_2/actor/blue_ninja_koopa.c @@ -767,7 +767,7 @@ EvtScript N(handleEvent_8022DD88) = { EVT_END_LOOP EVT_CALL(SetActorRotationOffset, ACTOR_SELF, 0, 0, 0) EVT_CALL(SetActorRotation, ACTOR_SELF, 0, 0, 0) - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CALL(GetActorVar, ACTOR_SELF, 1, LVar0) EVT_IF_EQ(LVar0, 0) diff --git a/src/battle/area_trd_part_2/actor/fake_bowser.c b/src/battle/area_trd_part_2/actor/fake_bowser.c index 09560c0c8e..0776765134 100644 --- a/src/battle/area_trd_part_2/actor/fake_bowser.c +++ b/src/battle/area_trd_part_2/actor/fake_bowser.c @@ -1341,7 +1341,7 @@ EvtScript N(handleEvent_8021E6F0) = { EVT_SET(ArrayVar(0), 2) EVT_WAIT(20) EVT_SET(ArrayVar(0), 0) - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_SET(ArrayVar(0), 2) EVT_WAIT(20) @@ -2844,7 +2844,7 @@ EvtScript N(handleEvent_802242FC) = { EVT_WAIT(20) EVT_END_IF EVT_END_IF - EVT_CASE_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_EQ(EVENT_SCRIPTED_IMMUNE) EVT_SET(LVarA, 4) EVT_EXEC_WAIT(N(80223870)) EVT_CASE_EQ(EVENT_IMMUNE) diff --git a/src/battle/area_trd_part_2/actor/green_ninja_koopa.c b/src/battle/area_trd_part_2/actor/green_ninja_koopa.c index 30a947a5c1..735dd49d6b 100644 --- a/src/battle/area_trd_part_2/actor/green_ninja_koopa.c +++ b/src/battle/area_trd_part_2/actor/green_ninja_koopa.c @@ -767,7 +767,7 @@ EvtScript N(handleEvent_80227E48) = { EVT_END_LOOP EVT_CALL(SetActorRotationOffset, ACTOR_SELF, 0, 0, 0) EVT_CALL(SetActorRotation, ACTOR_SELF, 0, 0, 0) - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CALL(GetActorVar, ACTOR_SELF, 1, LVar0) EVT_IF_EQ(LVar0, 0) diff --git a/src/battle/area_trd_part_2/actor/red_ninja_koopa.c b/src/battle/area_trd_part_2/actor/red_ninja_koopa.c index e98cb162c0..658a9fbb12 100644 --- a/src/battle/area_trd_part_2/actor/red_ninja_koopa.c +++ b/src/battle/area_trd_part_2/actor/red_ninja_koopa.c @@ -767,7 +767,7 @@ EvtScript N(handleEvent_8022ADE8) = { EVT_END_LOOP EVT_CALL(SetActorRotationOffset, ACTOR_SELF, 0, 0, 0) EVT_CALL(SetActorRotation, ACTOR_SELF, 0, 0, 0) - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CALL(GetActorVar, ACTOR_SELF, 1, LVar0) EVT_IF_EQ(LVar0, 0) diff --git a/src/battle/area_trd_part_2/actor/yellow_ninja_koopa.c b/src/battle/area_trd_part_2/actor/yellow_ninja_koopa.c index f12de232ad..36e11735c5 100644 --- a/src/battle/area_trd_part_2/actor/yellow_ninja_koopa.c +++ b/src/battle/area_trd_part_2/actor/yellow_ninja_koopa.c @@ -767,7 +767,7 @@ EvtScript N(handleEvent_80230D28) = { EVT_END_LOOP EVT_CALL(SetActorRotationOffset, ACTOR_SELF, 0, 0, 0) EVT_CALL(SetActorRotation, ACTOR_SELF, 0, 0, 0) - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CALL(GetActorVar, ACTOR_SELF, 1, LVar0) EVT_IF_EQ(LVar0, 0) diff --git a/src/battle/common/actor/bandit.inc.c b/src/battle/common/actor/bandit.inc.c index 1ee4a670fd..6790d75c8a 100644 --- a/src/battle/common/actor/bandit.inc.c +++ b/src/battle/common/actor/bandit.inc.c @@ -405,7 +405,7 @@ EvtScript N(handleEvent) = { EVT_SET_CONST(LVar1, ANIM_Bandit_Anim09) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_CALL(GetActorVar, ACTOR_SELF, 0, LVar0) diff --git a/src/battle/common/actor/buzzy_beetle.inc.c b/src/battle/common/actor/buzzy_beetle.inc.c index 16780afcd3..be5fb6c99b 100644 --- a/src/battle/common/actor/buzzy_beetle.inc.c +++ b/src/battle/common/actor/buzzy_beetle.inc.c @@ -264,7 +264,7 @@ EvtScript N(handleEvent_ceiling) = { EVT_SET_CONST(LVar1, ANIM_BuzzyBeetle_Anim07) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_EQ(EVENT_SCRIPTED_IMMUNE) EVT_SET_CONST(LVar0, 1) EVT_SET_CONST(LVar1, ANIM_BuzzyBeetle_Anim16) EVT_EXEC_WAIT(DoImmune) @@ -419,7 +419,7 @@ EvtScript N(handleEvent) = { EVT_SET_CONST(LVar1, ANIM_BuzzyBeetle_Anim07) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CALL(GetActorVar, ACTOR_SELF, 8, LVar0) EVT_IF_EQ(LVar0, 1) EVT_SET_CONST(LVar0, 1) diff --git a/src/battle/common/actor/bzzap.inc.c b/src/battle/common/actor/bzzap.inc.c index e5ff270605..6ed77fbd94 100644 --- a/src/battle/common/actor/bzzap.inc.c +++ b/src/battle/common/actor/bzzap.inc.c @@ -266,7 +266,7 @@ EvtScript N(handleEvent) = { EVT_SET_CONST(LVar1, ANIM_Bzzap_Anim0B) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 1) diff --git a/src/battle/common/actor/clubba.inc.c b/src/battle/common/actor/clubba.inc.c index 6d0051d6a7..2964dfa424 100644 --- a/src/battle/common/actor/clubba.inc.c +++ b/src/battle/common/actor/clubba.inc.c @@ -158,7 +158,7 @@ EvtScript N(handleEvent) = { EVT_SET_CONST(LVar1, ANIM_BattleClubba_Anim04) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 1) diff --git a/src/battle/common/actor/duplighost.inc.c b/src/battle/common/actor/duplighost.inc.c index b4a3e4f363..228dc04a46 100644 --- a/src/battle/common/actor/duplighost.inc.c +++ b/src/battle/common/actor/duplighost.inc.c @@ -194,7 +194,7 @@ EvtScript N(handleEvent) = { EVT_SET_CONST(LVar1, ANIM_Duplighost_Anim0A) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 1) diff --git a/src/battle/common/actor/fuzzy.inc.c b/src/battle/common/actor/fuzzy.inc.c index 8ee4a6d774..a19ee6182e 100644 --- a/src/battle/common/actor/fuzzy.inc.c +++ b/src/battle/common/actor/fuzzy.inc.c @@ -171,7 +171,7 @@ EvtScript N(handleEvent) = { EVT_SET_CONST(LVar1, ANIM_Fuzzy_Hurt) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 1) diff --git a/src/battle/common/actor/ghost_bombette.inc.c b/src/battle/common/actor/ghost_bombette.inc.c index b9d479f594..c8067fae15 100644 --- a/src/battle/common/actor/ghost_bombette.inc.c +++ b/src/battle/common/actor/ghost_bombette.inc.c @@ -195,7 +195,7 @@ EvtScript N(bombette_handleEvent) = { EVT_EXEC_WAIT(DoDeath) EVT_RETURN EVT_END_CASE_GROUP - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 1) diff --git a/src/battle/common/actor/ghost_bow.inc.c b/src/battle/common/actor/ghost_bow.inc.c index 688991fd1f..8a01cd1f6e 100644 --- a/src/battle/common/actor/ghost_bow.inc.c +++ b/src/battle/common/actor/ghost_bow.inc.c @@ -178,7 +178,7 @@ EvtScript N(bow_handleEvent) = { EVT_SET_CONST(LVar1, ANIM_BattleBow_Hurt) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 1) diff --git a/src/battle/common/actor/ghost_goombario.inc.c b/src/battle/common/actor/ghost_goombario.inc.c index 1b410e159c..616afbdeb8 100644 --- a/src/battle/common/actor/ghost_goombario.inc.c +++ b/src/battle/common/actor/ghost_goombario.inc.c @@ -185,7 +185,7 @@ EvtScript N(goombario_handleEvent) = { EVT_SET_CONST(LVar1, ANIM_BattleGoombario_HurtStill) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 1) diff --git a/src/battle/common/actor/ghost_kooper.inc.c b/src/battle/common/actor/ghost_kooper.inc.c index 008202c64a..546c83fbfa 100644 --- a/src/battle/common/actor/ghost_kooper.inc.c +++ b/src/battle/common/actor/ghost_kooper.inc.c @@ -248,7 +248,7 @@ EvtScript N(kooper_handleEvent) = { EVT_CALL(SetActorRotation, ACTOR_SELF, 0, 0, 0) EVT_CALL(SetActorDispOffset, ACTOR_SELF, 0, 0, 0) EVT_CALL(SetAnimation, ACTOR_SELF, 1, ANIM_BattleKooper_Toppled) - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_CALL(GetActorVar, ACTOR_SELF, 3, LVar0) diff --git a/src/battle/common/actor/ghost_lakilester.inc.c b/src/battle/common/actor/ghost_lakilester.inc.c index 54736432c5..aea93688b2 100644 --- a/src/battle/common/actor/ghost_lakilester.inc.c +++ b/src/battle/common/actor/ghost_lakilester.inc.c @@ -185,7 +185,7 @@ EvtScript N(lakilester_handleEvent) = { EVT_SET_CONST(LVar1, ANIM_BattleLakilester_Dead) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 1) diff --git a/src/battle/common/actor/ghost_parakarry.inc.c b/src/battle/common/actor/ghost_parakarry.inc.c index c6b31b69c2..b04f9518ae 100644 --- a/src/battle/common/actor/ghost_parakarry.inc.c +++ b/src/battle/common/actor/ghost_parakarry.inc.c @@ -176,7 +176,7 @@ EvtScript N(parakarry_handleEvent) = { EVT_SET_CONST(LVar1, ANIM_BattleParakarry_Hurt) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 1) diff --git a/src/battle/common/actor/ghost_sushie.inc.c b/src/battle/common/actor/ghost_sushie.inc.c index bee33a26c5..a6a0154e35 100644 --- a/src/battle/common/actor/ghost_sushie.inc.c +++ b/src/battle/common/actor/ghost_sushie.inc.c @@ -163,7 +163,7 @@ EvtScript N(sushie_handleEvent) = { EVT_SET_CONST(LVar1, ANIM_BattleSushie_Hurt) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 1) diff --git a/src/battle/common/actor/ghost_watt.inc.c b/src/battle/common/actor/ghost_watt.inc.c index 37bc28a20e..9d900ac364 100644 --- a/src/battle/common/actor/ghost_watt.inc.c +++ b/src/battle/common/actor/ghost_watt.inc.c @@ -294,7 +294,7 @@ EvtScript N(watt_handleEvent) = { EVT_SET_CONST(LVar1, ANIM_BattleWatt_Hurt) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 1) diff --git a/src/battle/common/actor/goomba.inc.c b/src/battle/common/actor/goomba.inc.c index ac6b1cdcb9..2aa9a02a8d 100644 --- a/src/battle/common/actor/goomba.inc.c +++ b/src/battle/common/actor/goomba.inc.c @@ -227,7 +227,7 @@ EvtScript N(handleEvent) = { EVT_EXEC_WAIT(DoDeath) EVT_RETURN EVT_CASE_EQ(EVENT_STAR_BEAM) - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 1) diff --git a/src/battle/common/actor/gray_magikoopa.inc.c b/src/battle/common/actor/gray_magikoopa.inc.c index 784330991a..10b62f8b84 100644 --- a/src/battle/common/actor/gray_magikoopa.inc.c +++ b/src/battle/common/actor/gray_magikoopa.inc.c @@ -258,7 +258,7 @@ EvtScript N(handleEvent) = { EVT_SET_CONST(LVar1, ANIM_Magikoopa_Gray_Anim04) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 1) @@ -461,7 +461,7 @@ EvtScript N(handleEvent_flying) = { EVT_SET_CONST(LVar1, ANIM_FlyingMagikoopa_Gray_Anim04) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 2) diff --git a/src/battle/common/actor/green_magikoopa.inc.c b/src/battle/common/actor/green_magikoopa.inc.c index 069f38400a..5342cc9f6f 100644 --- a/src/battle/common/actor/green_magikoopa.inc.c +++ b/src/battle/common/actor/green_magikoopa.inc.c @@ -260,7 +260,7 @@ EvtScript N(handleEvent) = { EVT_SET_CONST(LVar1, ANIM_Magikoopa_Green_Anim04) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 1) @@ -463,7 +463,7 @@ EvtScript N(handleEvent_flying) = { EVT_SET_CONST(LVar1, ANIM_FlyingMagikoopa_Green_Anim04) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 2) diff --git a/src/battle/common/actor/hammer_bro.inc.c b/src/battle/common/actor/hammer_bro.inc.c index d205b53d35..c4dce4f754 100644 --- a/src/battle/common/actor/hammer_bro.inc.c +++ b/src/battle/common/actor/hammer_bro.inc.c @@ -230,7 +230,7 @@ EvtScript N(handleEvent) = { EVT_SET_CONST(LVar1, ANIM_HammerBros_Anim0E) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_SET_CONST(LVar0, 1) EVT_SET_CONST(LVar1, ANIM_HammerBros_Anim15) diff --git a/src/battle/common/actor/koopa_troopa.inc.c b/src/battle/common/actor/koopa_troopa.inc.c index 9ca4db7413..62a74b8371 100644 --- a/src/battle/common/actor/koopa_troopa.inc.c +++ b/src/battle/common/actor/koopa_troopa.inc.c @@ -334,7 +334,7 @@ EvtScript N(handleEvent) = { EVT_SET_CONST(LVar1, ANIM_KoopaTroopa_Hurt) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CALL(GetActorVar, ACTOR_SELF, 8, LVar0) EVT_IF_EQ(LVar0, 0) diff --git a/src/battle/common/actor/koopatrol.inc.c b/src/battle/common/actor/koopatrol.inc.c index 8f5d4f029b..6e3f48f6a9 100644 --- a/src/battle/common/actor/koopatrol.inc.c +++ b/src/battle/common/actor/koopatrol.inc.c @@ -469,7 +469,7 @@ EvtScript N(handleEvent) = { EVT_SET_CONST(LVar1, ANIM_Koopatrol_Anim08) EVT_EXEC_WAIT(DoImmune) EVT_END_IF - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CALL(GetActorVar, ACTOR_SELF, N(VAR_STATE), LVar0) EVT_SWITCH(LVar0) diff --git a/src/battle/common/actor/magikoopa.inc.c b/src/battle/common/actor/magikoopa.inc.c index e69f17b2be..29d6c39a08 100644 --- a/src/battle/common/actor/magikoopa.inc.c +++ b/src/battle/common/actor/magikoopa.inc.c @@ -559,7 +559,7 @@ EvtScript N(handleEvent) = { EVT_SET_CONST(LVar1, ANIM_Magikoopa_Anim04) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_EQ(EVENT_SCRIPTED_IMMUNE) EVT_SET_CONST(LVar0, 1) EVT_SET_CONST(LVar1, ANIM_Magikoopa_Anim01) EVT_EXEC_WAIT(DoImmune) @@ -698,7 +698,7 @@ EvtScript N(handleEvent_flying) = { EVT_SET_CONST(LVar1, ANIM_FlyingMagikoopa_Anim04) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_EQ(EVENT_SCRIPTED_IMMUNE) EVT_SET_CONST(LVar0, 2) EVT_SET_CONST(LVar1, ANIM_FlyingMagikoopa_Anim01) EVT_EXEC_WAIT(DoImmune) diff --git a/src/battle/common/actor/medi_guy.inc.c b/src/battle/common/actor/medi_guy.inc.c index bd70a0c8d3..be4995bb2a 100644 --- a/src/battle/common/actor/medi_guy.inc.c +++ b/src/battle/common/actor/medi_guy.inc.c @@ -194,7 +194,7 @@ EvtScript N(handleEvent) = { EVT_SET_CONST(LVar1, ANIM_MediGuy_Anim07) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 1) diff --git a/src/battle/common/actor/monty_mole.inc.c b/src/battle/common/actor/monty_mole.inc.c index b01cc02e43..e4f8299a64 100644 --- a/src/battle/common/actor/monty_mole.inc.c +++ b/src/battle/common/actor/monty_mole.inc.c @@ -255,7 +255,7 @@ EvtScript N(handleEvent) = { EVT_SET_CONST(LVar1, ANIM_MontyMole_Anim0C) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CALL(GetLastElement, LVar0) EVT_IF_FLAG(LVar0, DAMAGE_TYPE_SMASH) diff --git a/src/battle/common/actor/paragoomba.inc.c b/src/battle/common/actor/paragoomba.inc.c index e009bad915..41aa26ed41 100644 --- a/src/battle/common/actor/paragoomba.inc.c +++ b/src/battle/common/actor/paragoomba.inc.c @@ -314,7 +314,7 @@ EvtScript N(handleEvent_8021B768) = { EVT_EXEC_WAIT(DoDeath) EVT_RETURN EVT_CASE_EQ(EVENT_STAR_BEAM) - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 2) @@ -704,7 +704,7 @@ EvtScript N(handleEvent_8021CEBC) = { EVT_EXEC_WAIT(DoDeath) EVT_RETURN EVT_CASE_EQ(EVENT_STAR_BEAM) - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 1) diff --git a/src/battle/common/actor/paratroopa.inc.c b/src/battle/common/actor/paratroopa.inc.c index 63ba1b4775..7d2938cddc 100644 --- a/src/battle/common/actor/paratroopa.inc.c +++ b/src/battle/common/actor/paratroopa.inc.c @@ -358,7 +358,7 @@ EvtScript N(handleEvent_8021F2EC) = { EVT_SET_CONST(LVar1, ANIM_ParaTroopa_HurtStill) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CALL(SetActorVar, ACTOR_SELF, 0, 1) EVT_SET_CONST(LVar0, 2) EVT_SET_CONST(LVar1, ANIM_ParaTroopa_ShellEnter) @@ -892,7 +892,7 @@ EvtScript N(handleEvent_80221228) = { EVT_SET_CONST(LVar1, ANIM_KoopaTroopa_Hurt) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CALL(GetActorVar, ACTOR_SELF, 8, LVar0) EVT_IF_EQ(LVar0, 0) diff --git a/src/battle/common/actor/pokey.inc.c b/src/battle/common/actor/pokey.inc.c index c1f233d7c4..c3f36838ed 100644 --- a/src/battle/common/actor/pokey.inc.c +++ b/src/battle/common/actor/pokey.inc.c @@ -408,7 +408,7 @@ EvtScript N(handleEvent) = { EVT_CALL(GetActorVar, ACTOR_SELF, N(VAR_ANIM_HIT), LVar1) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_SET_CONST(LVar0, 1) EVT_CALL(GetActorVar, ACTOR_SELF, N(VAR_ANIM_IMMUNE), LVar1) diff --git a/src/battle/common/actor/putrid_piranha.inc.c b/src/battle/common/actor/putrid_piranha.inc.c index 6a7f64121e..3437eaebc6 100644 --- a/src/battle/common/actor/putrid_piranha.inc.c +++ b/src/battle/common/actor/putrid_piranha.inc.c @@ -182,7 +182,7 @@ EvtScript N(handleEvent_8021B3D0) = { EVT_SET_CONST(LVar1, ANIM_LargePiranha_Putrid_Anim0E) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 1) diff --git a/src/battle/common/actor/red_magikoopa.inc.c b/src/battle/common/actor/red_magikoopa.inc.c index 0b32f8247c..505b7326cf 100644 --- a/src/battle/common/actor/red_magikoopa.inc.c +++ b/src/battle/common/actor/red_magikoopa.inc.c @@ -258,7 +258,7 @@ EvtScript N(handleEvent) = { EVT_SET_CONST(LVar1, ANIM_Magikoopa_Red_Anim04) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 1) @@ -461,7 +461,7 @@ EvtScript N(handleEvent_flying) = { EVT_SET_CONST(LVar1, ANIM_FlyingMagikoopa_Red_Anim04) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 2) diff --git a/src/battle/common/actor/red_shy_guy.inc.c b/src/battle/common/actor/red_shy_guy.inc.c index f256a74ff1..4ecaa1ddcc 100644 --- a/src/battle/common/actor/red_shy_guy.inc.c +++ b/src/battle/common/actor/red_shy_guy.inc.c @@ -183,7 +183,7 @@ EvtScript N(handleEvent) = { EVT_SET_CONST(LVar1, ANIM_ShyGuy_Red_Anim0C) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 1) diff --git a/src/battle/common/actor/slot_machine.inc.c b/src/battle/common/actor/slot_machine.inc.c index f016d95cef..eb4fcc06a9 100644 --- a/src/battle/common/actor/slot_machine.inc.c +++ b/src/battle/common/actor/slot_machine.inc.c @@ -447,7 +447,7 @@ EvtScript N(handleEvent) = { EVT_CASE_OR_EQ(EVENT_SPIKE_CONTACT) EVT_CASE_OR_EQ(EVENT_BURN_CONTACT) EVT_END_CASE_GROUP - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_END_CASE_GROUP EVT_END_SWITCH diff --git a/src/battle/common/actor/spike_top.inc.c b/src/battle/common/actor/spike_top.inc.c index 580e08583e..e44bb14507 100644 --- a/src/battle/common/actor/spike_top.inc.c +++ b/src/battle/common/actor/spike_top.inc.c @@ -263,7 +263,7 @@ EvtScript N(spikeTop_HandleEvent_Ceiling) = { EVT_SET_CONST(LVar1, ANIM_SpikeTop_Anim13) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_EQ(EVENT_SCRIPTED_IMMUNE) EVT_SET_CONST(LVar0, 1) EVT_SET_CONST(LVar1, ANIM_SpikeTop_Anim0D) EVT_EXEC_WAIT(DoImmune) @@ -420,7 +420,7 @@ EvtScript N(spikeTop_HandleEvent_Floor) = { EVT_SET_CONST(LVar1, ANIM_SpikeTop_Anim13) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CALL(GetActorVar, ACTOR_SELF, 8, LVar0) EVT_IF_EQ(LVar0, 1) EVT_SET_CONST(LVar0, 1) diff --git a/src/battle/common/actor/spiked_goomba.inc.c b/src/battle/common/actor/spiked_goomba.inc.c index 59e7416193..1258d24a46 100644 --- a/src/battle/common/actor/spiked_goomba.inc.c +++ b/src/battle/common/actor/spiked_goomba.inc.c @@ -228,7 +228,7 @@ EvtScript N(handleEvent_8021E874) = { EVT_EXEC_WAIT(DoDeath) EVT_RETURN EVT_CASE_EQ(EVENT_STAR_BEAM) - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 1) diff --git a/src/battle/common/actor/spiny.inc.c b/src/battle/common/actor/spiny.inc.c index dbabb8a5a0..ae3f885883 100644 --- a/src/battle/common/actor/spiny.inc.c +++ b/src/battle/common/actor/spiny.inc.c @@ -255,7 +255,7 @@ EvtScript N(handleEvent) = { EVT_WAIT(1) EVT_END_LOOP EVT_WAIT(20) - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_CALL(GetActorVar, ACTOR_SELF, 0, LVar0) diff --git a/src/battle/common/actor/swooper.inc.c b/src/battle/common/actor/swooper.inc.c index 418c25b7c5..ebd7600d2e 100644 --- a/src/battle/common/actor/swooper.inc.c +++ b/src/battle/common/actor/swooper.inc.c @@ -191,7 +191,7 @@ EvtScript N(hadleEvent_flying) = { EVT_SET_CONST(LVar1, ANIM_Swooper_Anim15) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 1) @@ -365,7 +365,7 @@ EvtScript N(handleEvent) = { EVT_SET_CONST(LVar1, ANIM_Swooper_Anim15) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_SET_CONST(LVar0, 1) EVT_SET_CONST(LVar1, ANIM_Swooper_Anim0C) diff --git a/src/battle/common/actor/swoopula.inc.c b/src/battle/common/actor/swoopula.inc.c index a3a9cb2f90..69b20193eb 100644 --- a/src/battle/common/actor/swoopula.inc.c +++ b/src/battle/common/actor/swoopula.inc.c @@ -192,7 +192,7 @@ EvtScript N(hadleEvent_flying) = { EVT_SET_CONST(LVar1, ANIM_Swooper_Gray_Anim15) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 1) @@ -368,7 +368,7 @@ EvtScript N(handleEvent) = { EVT_SET_CONST(LVar1, ANIM_Swooper_Gray_Anim15) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_SET_CONST(LVar0, 1) EVT_SET_CONST(LVar1, ANIM_Swooper_Gray_Anim0C) diff --git a/src/battle/common/actor/whacka.inc.c b/src/battle/common/actor/whacka.inc.c index bd4f81fcf5..73388f6ad1 100644 --- a/src/battle/common/actor/whacka.inc.c +++ b/src/battle/common/actor/whacka.inc.c @@ -208,7 +208,7 @@ EvtScript N(handleEvent) = { EVT_SET_CONST(LVar1, ANIM_Whacka_Idle) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_EQ(EVENT_SCRIPTED_IMMUNE) EVT_SET_CONST(LVar0, 1) EVT_SET_CONST(LVar1, ANIM_Whacka_Idle) EVT_EXEC_WAIT(DoImmune) @@ -306,7 +306,7 @@ EvtScript N(die) = { EVT_WAIT(40) EVT_CALL(GetActorVar, ACTOR_SELF, 0, LVar0) EVT_IF_NE(LVar0, 0) - EVT_CALL(SetBattleFlagBits2, BS_FLAGS2_10000000, 1) + EVT_CALL(SetBattleFlagBits2, BS_FLAGS2_DROP_WHACKA_BUMP, 1) EVT_END_IF EVT_CALL(SetPartFlagBits, ACTOR_SELF, 1, ACTOR_PART_FLAG_NO_TARGET, 1) EVT_CALL(SetActorFlagBits, ACTOR_SELF, ACTOR_FLAG_DISABLED | ACTOR_FLAG_NO_ATTACK | ACTOR_FLAG_NO_DMG_APPLY, 1) diff --git a/src/battle/common/actor/white_clubba.inc.c b/src/battle/common/actor/white_clubba.inc.c index ab333070d9..e67f82239f 100644 --- a/src/battle/common/actor/white_clubba.inc.c +++ b/src/battle/common/actor/white_clubba.inc.c @@ -160,7 +160,7 @@ EvtScript N(handleEvent) = { EVT_SET_CONST(LVar1, ANIM_BattleClubba_Frost_Anim04) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 1) diff --git a/src/battle/common/actor/white_magikoopa.inc.c b/src/battle/common/actor/white_magikoopa.inc.c index 1524eb47fe..a56a115e43 100644 --- a/src/battle/common/actor/white_magikoopa.inc.c +++ b/src/battle/common/actor/white_magikoopa.inc.c @@ -261,7 +261,7 @@ EvtScript N(handleEvent_80223E24) = { EVT_SET_CONST(LVar1, ANIM_Magikoopa_White_Anim04) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 1) @@ -464,7 +464,7 @@ EvtScript N(handleEvent_80224A44) = { EVT_SET_CONST(LVar1, ANIM_FlyingMagikoopa_White_Anim04) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 2) diff --git a/src/battle/common/actor/yellow_magikoopa.inc.c b/src/battle/common/actor/yellow_magikoopa.inc.c index 649d709f08..e8d847b2e9 100644 --- a/src/battle/common/actor/yellow_magikoopa.inc.c +++ b/src/battle/common/actor/yellow_magikoopa.inc.c @@ -257,7 +257,7 @@ EvtScript N(handleEvent) = { EVT_SET_CONST(LVar1, ANIM_Magikoopa_Yellow_Anim04) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 1) @@ -460,7 +460,7 @@ EvtScript N(handleEvent_flying) = { EVT_SET_CONST(LVar1, ANIM_FlyingMagikoopa_Yellow_Anim04) EVT_EXEC_WAIT(DoDeath) EVT_RETURN - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CASE_OR_EQ(EVENT_AIR_LIFT_FAILED) EVT_SET_CONST(LVar0, 2) diff --git a/src/battle/move/auto_jump/auto_jump.c b/src/battle/move/auto_jump/auto_jump.c index 4ca362ea43..0d26874b8b 100644 --- a/src/battle/move/auto_jump/auto_jump.c +++ b/src/battle/move/auto_jump/auto_jump.c @@ -368,7 +368,7 @@ EvtScript D_802A2384 = { }; EvtScript N(main) = { - EVT_CALL(SetBattleFlagBits, BS_FLAGS1_1000, 1) + EVT_CALL(SetBattleFlagBits, BS_FLAGS1_AUTO_SUCCEED_ACTION, 1) EVT_CALL(ShowActionHud, 0) EVT_CALL(SetBattleFlagBits, BS_FLAGS1_100, 1) EVT_CALL(GetMenuSelection, LVar0, LVar1, LVar2) diff --git a/src/battle/move/auto_multibounce/auto_multibounce.c b/src/battle/move/auto_multibounce/auto_multibounce.c index efb589aa7b..30fc016d19 100644 --- a/src/battle/move/auto_multibounce/auto_multibounce.c +++ b/src/battle/move/auto_multibounce/auto_multibounce.c @@ -369,7 +369,7 @@ EvtScript N(D_802A2384) = { EvtScript N(main) = { EVT_CALL(ShowActionHud, 1) - EVT_CALL(SetBattleFlagBits, BS_FLAGS1_1000, 1) + EVT_CALL(SetBattleFlagBits, BS_FLAGS1_AUTO_SUCCEED_ACTION, 1) EVT_CALL(GetMenuSelection, LVar0, LVar1, LVar2) EVT_SWITCH(LVar1) EVT_CASE_EQ(0) diff --git a/src/battle/move/auto_smash/763540.c b/src/battle/move/auto_smash/763540.c index 90d8be734a..f320e19f50 100644 --- a/src/battle/move/auto_smash/763540.c +++ b/src/battle/move/auto_smash/763540.c @@ -4,4 +4,4 @@ #include "world/common/todo/IsBerserkerEquipped.inc.c" -#include "world/common/todo/IsRightOnEquipped.inc.c" +#include "world/common/todo/ShouldMovesAutoSucceed.inc.c" diff --git a/src/battle/move/d_down_pound/74AD90.c b/src/battle/move/d_down_pound/74AD90.c index 2ca44f1e88..9fdb2a5a57 100644 --- a/src/battle/move/d_down_pound/74AD90.c +++ b/src/battle/move/d_down_pound/74AD90.c @@ -5,7 +5,7 @@ #include "world/common/todo/IsBerserkerEquipped.inc.c" -#include "world/common/todo/IsRightOnEquipped.inc.c" +#include "world/common/todo/ShouldMovesAutoSucceed.inc.c" ApiStatus func_802A10A4_74AE34(Evt* script, s32 isInitialCall) { Bytecode* args = script->ptrReadPos; diff --git a/src/battle/move/hammer/hammer.c b/src/battle/move/hammer/hammer.c index f7bb2059ad..ac7e451c34 100644 --- a/src/battle/move/hammer/hammer.c +++ b/src/battle/move/hammer/hammer.c @@ -10,7 +10,7 @@ extern EvtScript D_802A3C4C_007371EC; #include "world/common/todo/IsBerserkerEquipped.inc.c" -#include "world/common/todo/IsRightOnEquipped.inc.c" +#include "world/common/todo/ShouldMovesAutoSucceed.inc.c" EvtScript D_802A10B0_734650 = { EVT_CALL(InitTargetIterator) @@ -42,7 +42,7 @@ EvtScript D_802A1204_007347A4 = { EVT_CALL(AddGoalPos, ACTOR_PLAYER, 0, 0, 0) EVT_SET(LVar1, 0) EVT_LOOP(10) - EVT_CALL(CheckButtonDown, 0x40000, LVar0) + EVT_CALL(CheckButtonDown, BUTTON_STICK_LEFT, LVar0) EVT_IF_EQ(LVar0, 1) EVT_CALL(SetAnimation, ACTOR_PLAYER, 0, ANIM_Mario_10002) EVT_BREAK_LOOP @@ -73,7 +73,7 @@ EvtScript D_802A1388_00734928 = { EVT_CALL(AddGoalPos, ACTOR_PLAYER, 0, 0, 0) EVT_SET(LVar1, 0) EVT_LOOP(10) - EVT_CALL(CheckButtonDown, 0x40000, LVar0) + EVT_CALL(CheckButtonDown, BUTTON_STICK_LEFT, LVar0) EVT_IF_EQ(LVar0, 1) EVT_CALL(SetAnimation, ACTOR_PLAYER, 0, ANIM_Mario_10002) EVT_BREAK_LOOP @@ -104,7 +104,7 @@ EvtScript D_802A150C_00734AAC = { EVT_CALL(AddGoalPos, ACTOR_PLAYER, 0, 0, 0) EVT_SET(LVar1, 0) EVT_LOOP(10) - EVT_CALL(CheckButtonDown, 0x40000, LVar0) + EVT_CALL(CheckButtonDown, BUTTON_STICK_LEFT, LVar0) EVT_IF_EQ(LVar0, 1) EVT_CALL(SetAnimation, ACTOR_PLAYER, 0, ANIM_Mario_10002) EVT_BREAK_LOOP @@ -134,7 +134,7 @@ EvtScript D_802A1690_00734C30 = { EVT_CALL(UseBattleCamPreset, BTL_CAM_PRESET_43) EVT_CALL(SetBattleCamOffsetZ, 8) EVT_CALL(InitTargetIterator) - EVT_CALL(PlaySoundAtActor, ACTOR_PLAYER, 0x10B) + EVT_CALL(PlaySoundAtActor, ACTOR_PLAYER, SOUND_10B) EVT_CALL(SetAnimation, ACTOR_PLAYER, 0, ANIM_Mario_3000E) EVT_WAIT(4) EVT_CALL(action_command_hammer_start, 0, 36, 3) @@ -150,14 +150,14 @@ EvtScript D_802A1690_00734C30 = { EVT_SET(LVar1, 1) EVT_END_IF EVT_END_IF - EVT_CALL(CheckButtonDown, 0x40000, LVar0) + EVT_CALL(CheckButtonDown, BUTTON_STICK_LEFT, LVar0) EVT_IF_EQ(LVar0, 0) EVT_BREAK_LOOP EVT_END_IF EVT_END_LOOP EVT_LABEL(0) EVT_WAIT(1) - EVT_CALL(CheckButtonDown, 0x40000, LVar0) + EVT_CALL(CheckButtonDown, BUTTON_STICK_LEFT, LVar0) EVT_IF_EQ(LVar0, 1) EVT_GOTO(0) EVT_END_IF @@ -231,7 +231,7 @@ EvtScript N(D_802A1B40) = { EVT_CALL(UseBattleCamPreset, BTL_CAM_PRESET_43) EVT_CALL(SetBattleCamOffsetZ, 8) EVT_CALL(InitTargetIterator) - EVT_CALL(PlaySoundAtActor, ACTOR_PLAYER, 0x10B) + EVT_CALL(PlaySoundAtActor, ACTOR_PLAYER, SOUND_10B) EVT_CALL(SetAnimation, ACTOR_PLAYER, 0, ANIM_Mario_3000E) EVT_WAIT(4) EVT_CALL(N(IsBerserkerEquipped)) @@ -239,11 +239,11 @@ EvtScript N(D_802A1B40) = { EVT_CALL(SetAnimation, ACTOR_PLAYER, 0, ANIM_Mario_3000F) EVT_CALL(GetActionCommandMode, LVar0) EVT_IF_LT(LVar0, ACTION_COMMAND_MODE_TUTORIAL) - EVT_CALL(N(IsRightOnEquipped)) + EVT_CALL(N(ShouldMovesAutoSucceed)) EVT_IF_EQ(LVar0, 0) EVT_LOOP(45) EVT_WAIT(1) - EVT_CALL(CheckButtonDown, 0x40000, LVar0) + EVT_CALL(CheckButtonDown, BUTTON_STICK_LEFT, LVar0) EVT_IF_NE(LVar0, 0) EVT_BREAK_LOOP EVT_END_IF @@ -263,7 +263,7 @@ EvtScript N(D_802A1B40) = { EVT_SET(LVar1, 1) EVT_END_IF EVT_END_IF - EVT_CALL(CheckButtonDown, 0x40000, LVar0) + EVT_CALL(CheckButtonDown, BUTTON_STICK_LEFT, LVar0) EVT_IF_EQ(LVar0, 0) EVT_BREAK_LOOP EVT_END_IF @@ -298,10 +298,10 @@ EvtScript N(D_802A1B40) = { EVT_END_LOOP EVT_END_IF EVT_CALL(SetAnimation, ACTOR_PLAYER, 0, ANIM_Mario_30011) - EVT_CALL(PlaySoundAtActor, ACTOR_PLAYER, 0x2115) + EVT_CALL(PlaySoundAtActor, ACTOR_PLAYER, SOUND_2115) EVT_WAIT(3) EVT_CALL(SetAnimation, ACTOR_PLAYER, 0, ANIM_Mario_30012) - EVT_CALL(PlaySoundAtActor, ACTOR_PLAYER, 0x2118) + EVT_CALL(PlaySoundAtActor, ACTOR_PLAYER, SOUND_2118) EVT_RETURN EVT_END }; @@ -317,17 +317,17 @@ EvtScript D_802A2000_007355A0 = { EVT_CALL(UseBattleCamPreset, BTL_CAM_PRESET_43) EVT_CALL(SetBattleCamOffsetZ, 8) EVT_CALL(InitTargetIterator) - EVT_CALL(PlaySoundAtActor, ACTOR_PLAYER, 0x10B) + EVT_CALL(PlaySoundAtActor, ACTOR_PLAYER, SOUND_10B) EVT_CALL(SetAnimation, ACTOR_PLAYER, 0, ANIM_Mario_30015) EVT_WAIT(4) EVT_CALL(N(IsBerserkerEquipped)) EVT_IF_EQ(LVar0, ACTION_COMMAND_MODE_LEARNED) EVT_CALL(SetAnimation, ACTOR_PLAYER, 0, ANIM_Mario_30016) - EVT_CALL(N(IsRightOnEquipped)) + EVT_CALL(N(ShouldMovesAutoSucceed)) EVT_IF_EQ(LVar0, 0) EVT_LOOP(45) EVT_WAIT(1) - EVT_CALL(CheckButtonDown, 0x40000, LVar0) + EVT_CALL(CheckButtonDown, BUTTON_STICK_LEFT, LVar0) EVT_IF_NE(LVar0, 0) EVT_BREAK_LOOP EVT_END_IF @@ -346,7 +346,7 @@ EvtScript D_802A2000_007355A0 = { EVT_SET(LVar1, 1) EVT_END_IF EVT_END_IF - EVT_CALL(CheckButtonDown, 0x40000, LVar0) + EVT_CALL(CheckButtonDown, BUTTON_STICK_LEFT, LVar0) EVT_IF_EQ(LVar0, 0) EVT_BREAK_LOOP EVT_END_IF @@ -367,10 +367,10 @@ EvtScript D_802A2000_007355A0 = { EVT_WAIT(5) EVT_END_IF EVT_CALL(SetAnimation, ACTOR_PLAYER, 0, ANIM_Mario_30018) - EVT_CALL(PlaySoundAtActor, ACTOR_PLAYER, 0x2116) + EVT_CALL(PlaySoundAtActor, ACTOR_PLAYER, SOUND_2116) EVT_WAIT(3) EVT_CALL(SetAnimation, ACTOR_PLAYER, 0, ANIM_Mario_30019) - EVT_CALL(PlaySoundAtActor, ACTOR_PLAYER, 0x2119) + EVT_CALL(PlaySoundAtActor, ACTOR_PLAYER, SOUND_2119) EVT_RETURN EVT_END }; @@ -386,17 +386,17 @@ EvtScript D_802A23E8_735988 = { EVT_CALL(UseBattleCamPreset, BTL_CAM_PRESET_43) EVT_CALL(SetBattleCamOffsetZ, 8) EVT_CALL(InitTargetIterator) - EVT_CALL(PlaySoundAtActor, ACTOR_PLAYER, 0x10B) + EVT_CALL(PlaySoundAtActor, ACTOR_PLAYER, SOUND_10B) EVT_CALL(SetAnimation, ACTOR_PLAYER, 0, ANIM_Mario_3001C) EVT_WAIT(4) EVT_CALL(N(IsBerserkerEquipped)) EVT_IF_EQ(LVar0, ACTION_COMMAND_MODE_LEARNED) EVT_CALL(SetAnimation, ACTOR_PLAYER, 0, ANIM_Mario_3001D) - EVT_CALL(N(IsRightOnEquipped)) + EVT_CALL(N(ShouldMovesAutoSucceed)) EVT_IF_EQ(LVar0, 0) EVT_LOOP(45) EVT_WAIT(1) - EVT_CALL(CheckButtonDown, 0x40000, LVar0) + EVT_CALL(CheckButtonDown, BUTTON_STICK_LEFT, LVar0) EVT_IF_NE(LVar0, 0) EVT_BREAK_LOOP EVT_END_IF @@ -415,7 +415,7 @@ EvtScript D_802A23E8_735988 = { EVT_SET(LVar1, 1) EVT_END_IF EVT_END_IF - EVT_CALL(CheckButtonDown, 0x40000, LVar0) + EVT_CALL(CheckButtonDown, BUTTON_STICK_LEFT, LVar0) EVT_IF_EQ(LVar0, 0) EVT_BREAK_LOOP EVT_END_IF @@ -436,10 +436,10 @@ EvtScript D_802A23E8_735988 = { EVT_WAIT(5) EVT_END_IF EVT_CALL(SetAnimation, ACTOR_PLAYER, 0, ANIM_Mario_3001F) - EVT_CALL(PlaySoundAtActor, ACTOR_PLAYER, 0x2117) + EVT_CALL(PlaySoundAtActor, ACTOR_PLAYER, SOUND_2117) EVT_WAIT(3) EVT_CALL(SetAnimation, ACTOR_PLAYER, 0, ANIM_Mario_30020) - EVT_CALL(PlaySoundAtActor, ACTOR_PLAYER, 0x211A) + EVT_CALL(PlaySoundAtActor, ACTOR_PLAYER, SOUND_211A) EVT_RETURN EVT_END }; @@ -455,15 +455,15 @@ EvtScript N(D_802A27D0) = { EVT_CALL(UseBattleCamPreset, BTL_CAM_PRESET_43) EVT_CALL(AddBattleCamZoom, 80) EVT_CALL(InitTargetIterator) - EVT_CALL(PlaySoundAtActor, ACTOR_PLAYER, 0x10B) + EVT_CALL(PlaySoundAtActor, ACTOR_PLAYER, SOUND_10B) EVT_CALL(SetAnimation, ACTOR_PLAYER, 0, ANIM_Mario_3000E) EVT_WAIT(8) EVT_CALL(SetAnimation, ACTOR_PLAYER, 0, ANIM_Mario_3000F) - EVT_CALL(N(IsRightOnEquipped)) + EVT_CALL(N(ShouldMovesAutoSucceed)) EVT_IF_EQ(LVar0, 0) EVT_LOOP(45) EVT_WAIT(1) - EVT_CALL(CheckButtonDown, 0x40000, LVar0) + EVT_CALL(CheckButtonDown, BUTTON_STICK_LEFT, LVar0) EVT_IF_NE(LVar0, 0) EVT_BREAK_LOOP EVT_END_IF @@ -482,7 +482,7 @@ EvtScript N(D_802A27D0) = { EVT_SET(LVar1, 1) EVT_END_IF EVT_END_IF - EVT_CALL(CheckButtonDown, 0x40000, LVar0) + EVT_CALL(CheckButtonDown, BUTTON_STICK_LEFT, LVar0) EVT_IF_EQ(LVar0, 0) EVT_BREAK_LOOP EVT_END_IF @@ -493,11 +493,11 @@ EvtScript N(D_802A27D0) = { EVT_IF_EQ(LVar0, 0) EVT_GOTO(0) EVT_END_IF - EVT_CALL(PlaySoundAtActor, ACTOR_PLAYER, 0x2115) + EVT_CALL(PlaySoundAtActor, ACTOR_PLAYER, SOUND_2115) EVT_CALL(SetAnimation, ACTOR_PLAYER, 0, ANIM_Mario_30011) EVT_WAIT(3) EVT_CALL(SetAnimation, ACTOR_PLAYER, 0, ANIM_Mario_30012) - EVT_CALL(PlaySoundAtActor, ACTOR_PLAYER, 0x2118) + EVT_CALL(PlaySoundAtActor, ACTOR_PLAYER, SOUND_2118) EVT_RETURN EVT_END }; @@ -513,15 +513,15 @@ EvtScript D_802A2AFC_0073609C = { EVT_CALL(UseBattleCamPreset, BTL_CAM_PRESET_43) EVT_CALL(AddBattleCamZoom, 80) EVT_CALL(InitTargetIterator) - EVT_CALL(PlaySoundAtActor, ACTOR_PLAYER, 0x10B) + EVT_CALL(PlaySoundAtActor, ACTOR_PLAYER, SOUND_10B) EVT_CALL(SetAnimation, ACTOR_PLAYER, 0, ANIM_Mario_30015) EVT_WAIT(8) EVT_CALL(SetAnimation, ACTOR_PLAYER, 0, ANIM_Mario_30016) - EVT_CALL(N(IsRightOnEquipped)) + EVT_CALL(N(ShouldMovesAutoSucceed)) EVT_IF_EQ(LVar0, 0) EVT_LOOP(45) EVT_WAIT(1) - EVT_CALL(CheckButtonDown, 0x40000, LVar0) + EVT_CALL(CheckButtonDown, BUTTON_STICK_LEFT, LVar0) EVT_IF_NE(LVar0, 0) EVT_BREAK_LOOP EVT_END_IF @@ -531,7 +531,7 @@ EvtScript D_802A2AFC_0073609C = { EVT_CALL(action_command_hammer_start, 0, LVarD, 3) EVT_LOOP(60) EVT_WAIT(1) - EVT_CALL(CheckButtonDown, 0x40000, LVar0) + EVT_CALL(CheckButtonDown, BUTTON_STICK_LEFT, LVar0) EVT_IF_EQ(LVar0, 0) EVT_BREAK_LOOP EVT_END_IF @@ -542,11 +542,11 @@ EvtScript D_802A2AFC_0073609C = { EVT_IF_EQ(LVar0, 0) EVT_GOTO(0) EVT_END_IF - EVT_CALL(PlaySoundAtActor, ACTOR_PLAYER, 0x2116) + EVT_CALL(PlaySoundAtActor, ACTOR_PLAYER, SOUND_2116) EVT_CALL(SetAnimation, ACTOR_PLAYER, 0, ANIM_Mario_30018) EVT_WAIT(3) EVT_CALL(SetAnimation, ACTOR_PLAYER, 0, ANIM_Mario_30019) - EVT_CALL(PlaySoundAtActor, ACTOR_PLAYER, 0x2119) + EVT_CALL(PlaySoundAtActor, ACTOR_PLAYER, SOUND_2119) EVT_RETURN EVT_END }; @@ -562,15 +562,15 @@ EvtScript D_802A2DA0_00736340 = { EVT_CALL(UseBattleCamPreset, BTL_CAM_PRESET_43) EVT_CALL(AddBattleCamZoom, 80) EVT_CALL(InitTargetIterator) - EVT_CALL(PlaySoundAtActor, ACTOR_PLAYER, 0x10B) + EVT_CALL(PlaySoundAtActor, ACTOR_PLAYER, SOUND_10B) EVT_CALL(SetAnimation, ACTOR_PLAYER, 0, ANIM_Mario_3001C) EVT_WAIT(8) EVT_CALL(SetAnimation, ACTOR_PLAYER, 0, ANIM_Mario_3001D) - EVT_CALL(N(IsRightOnEquipped)) + EVT_CALL(N(ShouldMovesAutoSucceed)) EVT_IF_EQ(LVar0, 0) EVT_LOOP(45) EVT_WAIT(1) - EVT_CALL(CheckButtonDown, 0x40000, LVar0) + EVT_CALL(CheckButtonDown, BUTTON_STICK_LEFT, LVar0) EVT_IF_NE(LVar0, 0) EVT_BREAK_LOOP EVT_END_IF @@ -580,7 +580,7 @@ EvtScript D_802A2DA0_00736340 = { EVT_CALL(action_command_hammer_start, 0, LVarD, 3) EVT_LOOP(60) EVT_WAIT(1) - EVT_CALL(CheckButtonDown, 0x40000, LVar0) + EVT_CALL(CheckButtonDown, BUTTON_STICK_LEFT, LVar0) EVT_IF_EQ(LVar0, 0) EVT_BREAK_LOOP EVT_END_IF @@ -591,11 +591,11 @@ EvtScript D_802A2DA0_00736340 = { EVT_IF_EQ(LVar0, 0) EVT_GOTO(0) EVT_END_IF - EVT_CALL(PlaySoundAtActor, ACTOR_PLAYER, 0x2117) + EVT_CALL(PlaySoundAtActor, ACTOR_PLAYER, SOUND_2117) EVT_CALL(SetAnimation, ACTOR_PLAYER, 0, ANIM_Mario_3001F) EVT_WAIT(3) EVT_CALL(SetAnimation, ACTOR_PLAYER, 0, ANIM_Mario_30020) - EVT_CALL(PlaySoundAtActor, ACTOR_PLAYER, 0x211A) + EVT_CALL(PlaySoundAtActor, ACTOR_PLAYER, SOUND_211A) EVT_RETURN EVT_END }; @@ -690,9 +690,9 @@ EvtScript D_802A3168_00736708 = { EVT_CASE_EQ(0) EVT_CALL(PlaySoundAtActor, ACTOR_PLAYER, SOUND_HIT_NORMAL) EVT_CASE_EQ(1) - EVT_CALL(PlaySoundAtActor, ACTOR_PLAYER, 0x10E) + EVT_CALL(PlaySoundAtActor, ACTOR_PLAYER, SOUND_10E) EVT_CASE_EQ(2) - EVT_CALL(PlaySoundAtActor, ACTOR_PLAYER, 0x10E) + EVT_CALL(PlaySoundAtActor, ACTOR_PLAYER, SOUND_10E) EVT_END_SWITCH EVT_CALL(PlayerDamageEnemy, LVar0, 64, 25, 0, LVarF, BS_FLAGS1_40 | BS_FLAGS1_SP_EVT_ACTIVE | BS_FLAGS1_10) EVT_CASE_DEFAULT @@ -701,9 +701,9 @@ EvtScript D_802A3168_00736708 = { EVT_CASE_EQ(0) EVT_CALL(PlaySoundAtActor, ACTOR_PLAYER, SOUND_HIT_NORMAL) EVT_CASE_EQ(1) - EVT_CALL(PlaySoundAtActor, ACTOR_PLAYER, 0x10E) + EVT_CALL(PlaySoundAtActor, ACTOR_PLAYER, SOUND_10E) EVT_CASE_EQ(2) - EVT_CALL(PlaySoundAtActor, ACTOR_PLAYER, 0x10E) + EVT_CALL(PlaySoundAtActor, ACTOR_PLAYER, SOUND_10E) EVT_END_SWITCH EVT_CALL(PlayerDamageEnemy, LVar0, 64, 25, 0, LVarE, BS_FLAGS1_SP_EVT_ACTIVE | BS_FLAGS1_10) EVT_END_SWITCH @@ -756,19 +756,19 @@ EvtScript battle_move_hammer_802A369C = { EVT_CALL(GetMenuSelection, LVar0, LVar1, LVar2) EVT_SWITCH(LVar1) EVT_CASE_EQ(0) - EVT_CALL(PlaySoundAtActor, ACTOR_PLAYER, 0x2115) + EVT_CALL(PlaySoundAtActor, ACTOR_PLAYER, SOUND_2115) EVT_CALL(StartRumble, 7) EVT_THREAD EVT_CALL(ShakeCam, 1, 0, 10, EVT_FLOAT(1.3)) EVT_END_THREAD EVT_CASE_EQ(1) - EVT_CALL(PlaySoundAtActor, ACTOR_PLAYER, 0x2116) + EVT_CALL(PlaySoundAtActor, ACTOR_PLAYER, SOUND_2116) EVT_CALL(StartRumble, 8) EVT_THREAD EVT_CALL(ShakeCam, 1, 0, 10, EVT_FLOAT(1.6)) EVT_END_THREAD EVT_CASE_EQ(2) - EVT_CALL(PlaySoundAtActor, ACTOR_PLAYER, 0x2117) + EVT_CALL(PlaySoundAtActor, ACTOR_PLAYER, SOUND_2117) EVT_CALL(StartRumble, 9) EVT_THREAD EVT_CALL(ShakeCam, 1, 0, 10, EVT_FLOAT(1.9)) @@ -786,9 +786,9 @@ EvtScript battle_move_hammer_802A369C = { EVT_CASE_EQ(0) EVT_CALL(PlaySoundAtActor, ACTOR_PLAYER, SOUND_HIT_NORMAL) EVT_CASE_EQ(1) - EVT_CALL(PlaySoundAtActor, ACTOR_PLAYER, 0x10E) + EVT_CALL(PlaySoundAtActor, ACTOR_PLAYER, SOUND_10E) EVT_CASE_EQ(2) - EVT_CALL(PlaySoundAtActor, ACTOR_PLAYER, 0x10E) + EVT_CALL(PlaySoundAtActor, ACTOR_PLAYER, SOUND_10E) EVT_END_SWITCH EVT_CALL(PlayerDamageEnemy, LVar0, 64, 25, 0, LVar9, BS_FLAGS1_SP_EVT_ACTIVE | BS_FLAGS1_10) EVT_EXEC_WAIT(D_802A18AC_00734E4C) @@ -910,9 +910,9 @@ EvtScript D_802A3C4C_007371EC = { EVT_CASE_EQ(0) EVT_CALL(PlaySoundAtActor, ACTOR_PLAYER, SOUND_HIT_NORMAL) EVT_CASE_EQ(1) - EVT_CALL(PlaySoundAtActor, ACTOR_PLAYER, 0x10E) + EVT_CALL(PlaySoundAtActor, ACTOR_PLAYER, SOUND_10E) EVT_CASE_EQ(2) - EVT_CALL(PlaySoundAtActor, ACTOR_PLAYER, 0x10E) + EVT_CALL(PlaySoundAtActor, ACTOR_PLAYER, SOUND_10E) EVT_END_SWITCH EVT_CALL(PlayerDamageEnemy, LVar0, 64, 25, 0, LVarF, BS_FLAGS1_40 | BS_FLAGS1_SP_EVT_ACTIVE | BS_FLAGS1_10) EVT_CASE_DEFAULT @@ -921,9 +921,9 @@ EvtScript D_802A3C4C_007371EC = { EVT_CASE_EQ(0) EVT_CALL(PlaySoundAtActor, ACTOR_PLAYER, SOUND_HIT_NORMAL) EVT_CASE_EQ(1) - EVT_CALL(PlaySoundAtActor, ACTOR_PLAYER, 0x10E) + EVT_CALL(PlaySoundAtActor, ACTOR_PLAYER, SOUND_10E) EVT_CASE_EQ(2) - EVT_CALL(PlaySoundAtActor, ACTOR_PLAYER, 0x10E) + EVT_CALL(PlaySoundAtActor, ACTOR_PLAYER, SOUND_10E) EVT_END_SWITCH EVT_CALL(PlayerDamageEnemy, LVar0, 64, 25, 0, LVarE, BS_FLAGS1_SP_EVT_ACTIVE | BS_FLAGS1_10) EVT_END_SWITCH diff --git a/src/battle/move/hammer_charge_0/74F130.c b/src/battle/move/hammer_charge_0/74F130.c index 2112e4f377..39a4e1ba46 100644 --- a/src/battle/move/hammer_charge_0/74F130.c +++ b/src/battle/move/hammer_charge_0/74F130.c @@ -5,7 +5,7 @@ #include "world/common/todo/IsBerserkerEquipped.inc.c" -#include "world/common/todo/IsRightOnEquipped.inc.c" +#include "world/common/todo/ShouldMovesAutoSucceed.inc.c" #include "world/common/todo/IsHammerMaxCharged.inc.c" diff --git a/src/battle/move/hammer_charge_1/7595B0.c b/src/battle/move/hammer_charge_1/7595B0.c index e6177431d1..39d1c8b7da 100644 --- a/src/battle/move/hammer_charge_1/7595B0.c +++ b/src/battle/move/hammer_charge_1/7595B0.c @@ -7,7 +7,7 @@ BSS s32 D_802A43D0; #include "world/common/todo/IsBerserkerEquipped.inc.c" -#include "world/common/todo/IsRightOnEquipped.inc.c" +#include "world/common/todo/ShouldMovesAutoSucceed.inc.c" #include "world/common/todo/IsHammerMaxCharged.inc.c" diff --git a/src/battle/move/hammer_charge_2/75E5D0.c b/src/battle/move/hammer_charge_2/75E5D0.c index 4244b90e22..bacb69ff87 100644 --- a/src/battle/move/hammer_charge_2/75E5D0.c +++ b/src/battle/move/hammer_charge_2/75E5D0.c @@ -7,7 +7,7 @@ BSS s32 D_802A4350; #include "world/common/todo/IsBerserkerEquipped.inc.c" -#include "world/common/todo/IsRightOnEquipped.inc.c" +#include "world/common/todo/ShouldMovesAutoSucceed.inc.c" #include "world/common/todo/IsHammerMaxCharged.inc.c" diff --git a/src/battle/move/hammer_throw/752450.c b/src/battle/move/hammer_throw/752450.c index 9492c2746d..08c2727336 100644 --- a/src/battle/move/hammer_throw/752450.c +++ b/src/battle/move/hammer_throw/752450.c @@ -4,4 +4,4 @@ #include "world/common/todo/IsBerserkerEquipped.inc.c" -#include "world/common/todo/IsRightOnEquipped.inc.c" +#include "world/common/todo/ShouldMovesAutoSucceed.inc.c" diff --git a/src/battle/move/mega_quake/756780.c b/src/battle/move/mega_quake/756780.c index d29100e02d..8a1fa01484 100644 --- a/src/battle/move/mega_quake/756780.c +++ b/src/battle/move/mega_quake/756780.c @@ -4,7 +4,7 @@ #include "world/common/todo/IsBerserkerEquipped.inc.c" -#include "world/common/todo/IsRightOnEquipped.inc.c" +#include "world/common/todo/ShouldMovesAutoSucceed.inc.c" ApiStatus func_802A10A4_756824(Evt* script, s32 isInitialCall) { if (isInitialCall) { diff --git a/src/battle/move/mega_smash/777690.c b/src/battle/move/mega_smash/777690.c index 5671fbfcd3..e0bee11c52 100644 --- a/src/battle/move/mega_smash/777690.c +++ b/src/battle/move/mega_smash/777690.c @@ -4,4 +4,4 @@ #include "world/common/todo/IsBerserkerEquipped.inc.c" -#include "world/common/todo/IsRightOnEquipped.inc.c" +#include "world/common/todo/ShouldMovesAutoSucceed.inc.c" diff --git a/src/battle/move/power_quake/767C90.c b/src/battle/move/power_quake/767C90.c index fa067494fe..aab412b1e1 100644 --- a/src/battle/move/power_quake/767C90.c +++ b/src/battle/move/power_quake/767C90.c @@ -4,4 +4,4 @@ #include "world/common/todo/IsBerserkerEquipped.inc.c" -#include "world/common/todo/IsRightOnEquipped.inc.c" +#include "world/common/todo/ShouldMovesAutoSucceed.inc.c" diff --git a/src/battle/move/power_smash/772BA0.c b/src/battle/move/power_smash/772BA0.c index 6bde68f4ea..c31037cd04 100644 --- a/src/battle/move/power_smash/772BA0.c +++ b/src/battle/move/power_smash/772BA0.c @@ -4,4 +4,4 @@ #include "world/common/todo/IsBerserkerEquipped.inc.c" -#include "world/common/todo/IsRightOnEquipped.inc.c" +#include "world/common/todo/ShouldMovesAutoSucceed.inc.c" diff --git a/src/battle/move/quake_hammer/quake_hammer.c b/src/battle/move/quake_hammer/quake_hammer.c index 23dfc74dfc..3d5f683798 100644 --- a/src/battle/move/quake_hammer/quake_hammer.c +++ b/src/battle/move/quake_hammer/quake_hammer.c @@ -9,7 +9,7 @@ extern EvtScript D_802A3168_0073D038; #include "world/common/todo/IsBerserkerEquipped.inc.c" -#include "world/common/todo/IsRightOnEquipped.inc.c" +#include "world/common/todo/ShouldMovesAutoSucceed.inc.c" EvtScript D_802A10B0_73AF80 = { EVT_CALL(InitTargetIterator) @@ -238,7 +238,7 @@ EvtScript D_802A1B40 = { EVT_CALL(SetAnimation, ACTOR_PLAYER, 0, 0x03000F) EVT_CALL(GetActionCommandMode, LVar0) EVT_IF_LT(LVar0, ACTION_COMMAND_MODE_TUTORIAL) - EVT_CALL(N(IsRightOnEquipped)) + EVT_CALL(N(ShouldMovesAutoSucceed)) EVT_IF_EQ(LVar0, 0) EVT_LOOP(45) EVT_WAIT(1) @@ -322,7 +322,7 @@ EvtScript D_802A2000_0073BED0 = { EVT_CALL(N(IsBerserkerEquipped)) EVT_IF_EQ(LVar0, ACTION_COMMAND_MODE_LEARNED) EVT_CALL(SetAnimation, ACTOR_PLAYER, 0, 0x030016) - EVT_CALL(N(IsRightOnEquipped)) + EVT_CALL(N(ShouldMovesAutoSucceed)) EVT_IF_EQ(LVar0, 0) EVT_LOOP(45) EVT_WAIT(1) @@ -391,7 +391,7 @@ EvtScript D_802A23E8 = { EVT_CALL(N(IsBerserkerEquipped)) EVT_IF_EQ(LVar0, ACTION_COMMAND_MODE_LEARNED) EVT_CALL(SetAnimation, ACTOR_PLAYER, 0, 0x03001D) - EVT_CALL(N(IsRightOnEquipped)) + EVT_CALL(N(ShouldMovesAutoSucceed)) EVT_IF_EQ(LVar0, 0) EVT_LOOP(45) EVT_WAIT(1) @@ -458,7 +458,7 @@ EvtScript D_802A27D0 = { EVT_CALL(SetAnimation, ACTOR_PLAYER, 0, 0x03000E) EVT_WAIT(8) EVT_CALL(SetAnimation, ACTOR_PLAYER, 0, 0x03000F) - EVT_CALL(N(IsRightOnEquipped)) + EVT_CALL(N(ShouldMovesAutoSucceed)) EVT_IF_EQ(LVar0, 0) EVT_LOOP(45) EVT_WAIT(1) @@ -516,7 +516,7 @@ EvtScript D_802A2AFC_0073C9CC = { EVT_CALL(SetAnimation, ACTOR_PLAYER, 0, 0x030015) EVT_WAIT(8) EVT_CALL(SetAnimation, ACTOR_PLAYER, 0, 0x030016) - EVT_CALL(N(IsRightOnEquipped)) + EVT_CALL(N(ShouldMovesAutoSucceed)) EVT_IF_EQ(LVar0, 0) EVT_LOOP(45) EVT_WAIT(1) @@ -565,7 +565,7 @@ EvtScript D_802A2DA0_0073CC70 = { EVT_CALL(SetAnimation, ACTOR_PLAYER, 0, 0x03001C) EVT_WAIT(8) EVT_CALL(SetAnimation, ACTOR_PLAYER, 0, 0x03001D) - EVT_CALL(N(IsRightOnEquipped)) + EVT_CALL(N(ShouldMovesAutoSucceed)) EVT_IF_EQ(LVar0, 0) EVT_LOOP(45) EVT_WAIT(1) diff --git a/src/battle/move/shell_crack/77F240.c b/src/battle/move/shell_crack/77F240.c index 2c7cc71761..b6b4d2a1cf 100644 --- a/src/battle/move/shell_crack/77F240.c +++ b/src/battle/move/shell_crack/77F240.c @@ -7,7 +7,7 @@ #include "world/common/todo/IsBerserkerEquipped.inc.c" -#include "world/common/todo/IsRightOnEquipped.inc.c" +#include "world/common/todo/ShouldMovesAutoSucceed.inc.c" ApiStatus func_802A10A4_77F2E4(Evt* script, s32 isInitialCall) { ActorState* playerActorState = &gBattleStatus.playerActor->state; diff --git a/src/battle/move/shrink_smash/77CB80.c b/src/battle/move/shrink_smash/77CB80.c index 36951a6866..140cf2e505 100644 --- a/src/battle/move/shrink_smash/77CB80.c +++ b/src/battle/move/shrink_smash/77CB80.c @@ -4,4 +4,4 @@ #include "world/common/todo/IsBerserkerEquipped.inc.c" -#include "world/common/todo/IsRightOnEquipped.inc.c" +#include "world/common/todo/ShouldMovesAutoSucceed.inc.c" diff --git a/src/battle/move/spin_smash/spin_smash.c b/src/battle/move/spin_smash/spin_smash.c index d9d8c7810f..4586f533e6 100644 --- a/src/battle/move/spin_smash/spin_smash.c +++ b/src/battle/move/spin_smash/spin_smash.c @@ -36,7 +36,7 @@ ApiStatus func_802A1074_737904(Evt* script, s32 isInitialCall) { #include "world/common/todo/IsBerserkerEquipped.inc.c" -#include "world/common/todo/IsRightOnEquipped.inc.c" +#include "world/common/todo/ShouldMovesAutoSucceed.inc.c" EvtScript D_802A1190_737A20 = { EVT_CALL(InitTargetIterator) @@ -265,7 +265,7 @@ EvtScript D_802A1C20_7384B0 = { EVT_CALL(SetAnimation, ACTOR_PLAYER, 0, ANIM_Mario_3000F) EVT_CALL(GetActionCommandMode, LVar0) EVT_IF_LT(LVar0, ACTION_COMMAND_MODE_TUTORIAL) - EVT_CALL(battle_move_spin_smash_IsRightOnEquipped) + EVT_CALL(battle_move_spin_smash_ShouldMovesAutoSucceed) EVT_IF_EQ(LVar0, 0) EVT_LOOP(45) EVT_WAIT(1) @@ -349,7 +349,7 @@ EvtScript D_802A20E0_738970 = { EVT_CALL(battle_move_spin_smash_IsBerserkerEquipped) EVT_IF_EQ(LVar0, ACTION_COMMAND_MODE_LEARNED) EVT_CALL(SetAnimation, ACTOR_PLAYER, 0, ANIM_Mario_30016) - EVT_CALL(battle_move_spin_smash_IsRightOnEquipped) + EVT_CALL(battle_move_spin_smash_ShouldMovesAutoSucceed) EVT_IF_EQ(LVar0, 0) EVT_LOOP(45) EVT_WAIT(1) @@ -418,7 +418,7 @@ EvtScript D_802A24C8_738D58 = { EVT_CALL(battle_move_spin_smash_IsBerserkerEquipped) EVT_IF_EQ(LVar0, ACTION_COMMAND_MODE_LEARNED) EVT_CALL(SetAnimation, ACTOR_PLAYER, 0, ANIM_Mario_3001D) - EVT_CALL(battle_move_spin_smash_IsRightOnEquipped) + EVT_CALL(battle_move_spin_smash_ShouldMovesAutoSucceed) EVT_IF_EQ(LVar0, 0) EVT_LOOP(45) EVT_WAIT(1) @@ -485,7 +485,7 @@ EvtScript D_802A28B0_739140 = { EVT_CALL(SetAnimation, ACTOR_PLAYER, 0, ANIM_Mario_3000E) EVT_WAIT(8) EVT_CALL(SetAnimation, ACTOR_PLAYER, 0, ANIM_Mario_3000F) - EVT_CALL(battle_move_spin_smash_IsRightOnEquipped) + EVT_CALL(battle_move_spin_smash_ShouldMovesAutoSucceed) EVT_IF_EQ(LVar0, 0) EVT_LOOP(45) EVT_WAIT(1) @@ -543,7 +543,7 @@ EvtScript D_802A2BDC_73946C = { EVT_CALL(SetAnimation, ACTOR_PLAYER, 0, ANIM_Mario_30015) EVT_WAIT(8) EVT_CALL(SetAnimation, ACTOR_PLAYER, 0, ANIM_Mario_30016) - EVT_CALL(battle_move_spin_smash_IsRightOnEquipped) + EVT_CALL(battle_move_spin_smash_ShouldMovesAutoSucceed) EVT_IF_EQ(LVar0, 0) EVT_LOOP(45) EVT_WAIT(1) @@ -592,7 +592,7 @@ EvtScript D_802A2E80_739710 = { EVT_CALL(SetAnimation, ACTOR_PLAYER, 0, ANIM_Mario_3001C) EVT_WAIT(8) EVT_CALL(SetAnimation, ACTOR_PLAYER, 0, ANIM_Mario_3001D) - EVT_CALL(battle_move_spin_smash_IsRightOnEquipped) + EVT_CALL(battle_move_spin_smash_ShouldMovesAutoSucceed) EVT_IF_EQ(LVar0, 0) EVT_LOOP(45) EVT_WAIT(1) @@ -689,7 +689,7 @@ EvtScript D_802A3258_739AE8 = { EVT_CALL(SetAnimation, ACTOR_PLAYER, 0, 0x040001) EVT_WAIT(8) EVT_CALL(SetAnimation, ACTOR_PLAYER, 0, 0x040002) - EVT_CALL(battle_move_spin_smash_IsRightOnEquipped) + EVT_CALL(battle_move_spin_smash_ShouldMovesAutoSucceed) EVT_IF_EQ(LVar0, 0) EVT_LOOP(45) EVT_WAIT(1) @@ -811,7 +811,7 @@ EvtScript D_802A3920_73A1B0 = { EVT_CALL(SetAnimation, ACTOR_PLAYER, 0, 0x040007) EVT_WAIT(8) EVT_CALL(SetAnimation, ACTOR_PLAYER, 0, 0x040008) - EVT_CALL(battle_move_spin_smash_IsRightOnEquipped) + EVT_CALL(battle_move_spin_smash_ShouldMovesAutoSucceed) EVT_IF_EQ(LVar0, FALSE) EVT_LOOP(45) EVT_WAIT(1) @@ -931,7 +931,7 @@ EvtScript D_802A3FC4_73A854 = { EVT_CALL(SetAnimation, ACTOR_PLAYER, 0, 0x04000D) EVT_WAIT(8) EVT_CALL(SetAnimation, ACTOR_PLAYER, 0, 0x04000E) - EVT_CALL(battle_move_spin_smash_IsRightOnEquipped) + EVT_CALL(battle_move_spin_smash_ShouldMovesAutoSucceed) EVT_IF_EQ(LVar0, FALSE) EVT_LOOP(45) EVT_WAIT(1) diff --git a/src/battle/move/super_smash/775100.c b/src/battle/move/super_smash/775100.c index fb33196005..a233dfa22a 100644 --- a/src/battle/move/super_smash/775100.c +++ b/src/battle/move/super_smash/775100.c @@ -4,4 +4,4 @@ #include "world/common/todo/IsBerserkerEquipped.inc.c" -#include "world/common/todo/IsRightOnEquipped.inc.c" +#include "world/common/todo/ShouldMovesAutoSucceed.inc.c" diff --git a/src/battle/partner/bombette.c b/src/battle/partner/bombette.c index c52db007c1..14516b54cc 100644 --- a/src/battle/partner/bombette.c +++ b/src/battle/partner/bombette.c @@ -357,7 +357,7 @@ EvtScript N(handleEvent) = { EVT_SET_CONST(LVar1, ANIM_BattleBombette_Hurt) EVT_EXEC_WAIT(DoPartnerHit) EVT_END_CASE_GROUP - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CALL(PlaySoundAtActor, ACTOR_PARTNER, SOUND_208C) EVT_SET_CONST(LVar0, 1) diff --git a/src/battle/partner/bow.c b/src/battle/partner/bow.c index bf54fd2af5..90a3916939 100644 --- a/src/battle/partner/bow.c +++ b/src/battle/partner/bow.c @@ -251,7 +251,7 @@ EvtScript N(handleEvent) = { EVT_SET_CONST(LVar1, ANIM_BattleBow_Hurt) EVT_EXEC_WAIT(DoPartnerHit) EVT_END_CASE_GROUP - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CALL(PlaySoundAtActor, ACTOR_PARTNER, SOUND_208C) EVT_SET_CONST(LVar0, 1) diff --git a/src/battle/partner/goombario.c b/src/battle/partner/goombario.c index f96d65a057..f65d0c313f 100644 --- a/src/battle/partner/goombario.c +++ b/src/battle/partner/goombario.c @@ -583,7 +583,7 @@ EvtScript N(handleEvent) = { EVT_SET_CONST(LVar1, ANIM_BattleGoombario_HurtStill) EVT_EXEC_WAIT(DoPartnerHit) EVT_END_CASE_GROUP - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CALL(PlaySoundAtActor, ACTOR_PARTNER, SOUND_208C) EVT_SET_CONST(LVar0, 1) diff --git a/src/battle/partner/goompa.c b/src/battle/partner/goompa.c index 3ea7efa370..e294966342 100644 --- a/src/battle/partner/goompa.c +++ b/src/battle/partner/goompa.c @@ -99,7 +99,7 @@ EvtScript N(handleEvent) = { EVT_SET_CONST(LVar1, ANIM_Goompa_Injured) EVT_EXEC_WAIT(DoNormalHit) EVT_END_CASE_GROUP - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CALL(PlaySound, SOUND_208C) EVT_SET_CONST(LVar0, 1) diff --git a/src/battle/partner/kooper.c b/src/battle/partner/kooper.c index 857005b1d7..43c55bf7c7 100644 --- a/src/battle/partner/kooper.c +++ b/src/battle/partner/kooper.c @@ -283,7 +283,7 @@ EvtScript N(handleEvent) = { EVT_SET_CONST(LVar1, ANIM_BattleKooper_Hurt) EVT_EXEC_WAIT(DoPartnerHit) EVT_END_CASE_GROUP - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CALL(PlaySoundAtActor, ACTOR_PARTNER, SOUND_208C) EVT_SET_CONST(LVar0, 1) diff --git a/src/battle/partner/lakilester.c b/src/battle/partner/lakilester.c index 365a664e4c..1e4325569e 100644 --- a/src/battle/partner/lakilester.c +++ b/src/battle/partner/lakilester.c @@ -208,7 +208,7 @@ EvtScript N(handleEvent) = { EVT_SET_CONST(LVar1, ANIM_BattleLakilester_Hurt) EVT_EXEC_WAIT(DoPartnerHit) EVT_END_CASE_GROUP - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CALL(PlaySoundAtActor, ACTOR_PARTNER, SOUND_208C) EVT_SET_CONST(LVar0, 1) @@ -1750,7 +1750,7 @@ EvtScript N(hurricane) = { EVT_END_THREAD EVT_ELSE EVT_IF_EQ(LVar0, 0) - EVT_CALL(PartnerDamageEnemy, LVar2, DAMAGE_TYPE_NO_CONTACT, 0, 0, 0, BS_FLAGS1_SP_EVT_ACTIVE | BS_FLAGS1_800) + EVT_CALL(PartnerDamageEnemy, LVar2, DAMAGE_TYPE_NO_CONTACT, 0, 0, 0, BS_FLAGS1_SP_EVT_ACTIVE | BS_FLAGS1_FORCE_HIT_IMMUNE) EVT_END_IF EVT_END_IF EVT_LABEL(11) diff --git a/src/battle/partner/parakarry.c b/src/battle/partner/parakarry.c index 9554a47fd3..4335ef3788 100644 --- a/src/battle/partner/parakarry.c +++ b/src/battle/partner/parakarry.c @@ -716,7 +716,7 @@ EvtScript N(handleEvent) = { EVT_SET_CONST(LVar1, ANIM_BattleParakarry_HurtStill) EVT_EXEC_WAIT(DoPartnerHit) EVT_END_CASE_GROUP - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CALL(PlaySoundAtActor, ACTOR_PARTNER, SOUND_208C) EVT_SET_CONST(LVar0, 1) diff --git a/src/battle/partner/sushie.c b/src/battle/partner/sushie.c index 5b350f43dd..a9417a33b1 100644 --- a/src/battle/partner/sushie.c +++ b/src/battle/partner/sushie.c @@ -490,7 +490,7 @@ EvtScript N(handleEvent) = { EVT_SET_CONST(LVar1, ANIM_BattleSushie_Hurt) EVT_EXEC_WAIT(DoPartnerHit) EVT_END_CASE_GROUP - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CALL(PlaySoundAtActor, ACTOR_PARTNER, SOUND_208C) EVT_SET_CONST(LVar0, 1) diff --git a/src/battle/partner/twink.c b/src/battle/partner/twink.c index b000469821..1235629e25 100644 --- a/src/battle/partner/twink.c +++ b/src/battle/partner/twink.c @@ -153,7 +153,7 @@ EvtScript N(handleEvent) = { EVT_EXEC_WAIT(DoNormalHit) EVT_CALL(SetAnimation, ACTOR_PLAYER, 0, ANIM_Peach_A0002) EVT_END_CASE_GROUP - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CALL(SetAnimation, ACTOR_PLAYER, 0, ANIM_Peach_C0005) EVT_SET_CONST(LVar0, 1) diff --git a/src/battle/partner/watt.c b/src/battle/partner/watt.c index 5c926e22e2..391b744762 100644 --- a/src/battle/partner/watt.c +++ b/src/battle/partner/watt.c @@ -552,7 +552,7 @@ EvtScript N(handleEvent) = { EVT_SET_CONST(LVar1, ANIM_BattleWatt_Hurt) EVT_EXEC_WAIT(DoPartnerHit) EVT_END_CASE_GROUP - EVT_CASE_OR_EQ(EVENT_UNKNOWN_TRIGGER) + EVT_CASE_OR_EQ(EVENT_SCRIPTED_IMMUNE) EVT_CASE_OR_EQ(EVENT_IMMUNE) EVT_CALL(PlaySoundAtActor, ACTOR_PARTNER, SOUND_208C) EVT_SET_CONST(LVar0, 1) diff --git a/src/battle/star/chill_out/7900D0.c b/src/battle/star/chill_out/7900D0.c index 63a91742df..60604abcb4 100644 --- a/src/battle/star/chill_out/7900D0.c +++ b/src/battle/star/chill_out/7900D0.c @@ -401,7 +401,7 @@ EvtScript N(usePower) = { EVT_IF_EQ(LVar0, 1) EVT_CALL(func_802A16F4_7907C4) EVT_ELSE - EVT_CALL(PlayerDamageEnemy, LVar0, 0, 65535, 0, 0, BS_FLAGS1_800 | BS_FLAGS1_SP_EVT_ACTIVE) + EVT_CALL(PlayerDamageEnemy, LVar0, 0, 65535, 0, 0, BS_FLAGS1_FORCE_HIT_IMMUNE | BS_FLAGS1_SP_EVT_ACTIVE) EVT_END_IF EVT_LABEL(1) EVT_WAIT(5) diff --git a/src/battle/star/up_and_away/7952E0.c b/src/battle/star/up_and_away/7952E0.c index 0bba3b0016..20b841dc2b 100644 --- a/src/battle/star/up_and_away/7952E0.c +++ b/src/battle/star/up_and_away/7952E0.c @@ -314,13 +314,13 @@ EvtScript N(usePower) = { EVT_WAIT(20) EVT_CALL(SetMotionBlurParams, 0, 0, 0, 320, 240, 128, 10) EVT_CALL(func_802A1518_7957F8) - EVT_CALL(PlaySound, 0x247) - EVT_CALL(PlayEffect, 0x39, 0, 0, 20, 0, EVT_FLOAT(1.0), 90, 0, 0, 0, 0, 0, 0, 0) + EVT_CALL(PlaySound, SOUND_247) + EVT_PLAY_EFFECT(EFFECT_ENERGY_SHOCKWAVE, 0, 0, 20, 0, EVT_FLOAT(1.0), 90) EVT_WAIT(30) EVT_THREAD - EVT_CALL(PlayEffect, 0x3A, 0, 0, 50, 0, 300, 100, 10, 40, 0, 0, 0, 0, 0) + EVT_PLAY_EFFECT(EFFECT_SHIMMER_WAVE, 0, 0, 50, 0, 300, 100, 10, 40) EVT_END_THREAD - EVT_CALL(PlayEffect, 0x39, 0, 0, 20, 0, EVT_FLOAT(1.0), 90, 0, 0, 0, 0, 0, 0, 0) + EVT_PLAY_EFFECT(EFFECT_ENERGY_SHOCKWAVE, 0, 0, 20, 0, EVT_FLOAT(1.0), 90) EVT_WAIT(75) EVT_CALL(SetMotionBlurParams, 0, 0, 0, 320, 240, 0, 10) EVT_CALL(InitTargetIterator) @@ -395,7 +395,7 @@ EvtScript N(usePower) = { EVT_END_THREAD EVT_CASE_DEFAULT EVT_IF_EQ(LocalFlag(0), 0) - EVT_CALL(PlayerDamageEnemy, LVar0, 0, 65535, 0, 0, BS_FLAGS1_800 | BS_FLAGS1_SP_EVT_ACTIVE) + EVT_CALL(PlayerDamageEnemy, LVar0, 0, 65535, 0, 0, BS_FLAGS1_FORCE_HIT_IMMUNE | BS_FLAGS1_SP_EVT_ACTIVE) EVT_END_IF EVT_END_SWITCH EVT_WAIT(5) diff --git a/src/move_table.inc.c b/src/move_table.inc.c index d780688337..5df85c9ab3 100644 --- a/src/move_table.inc.c +++ b/src/move_table.inc.c @@ -30,7 +30,7 @@ MoveData gMoveTable[] = { .costBP = 0 }, { // move 3: Hammer1 - .nameMsg = MSG_Menus_0038, + .nameMsg = MSG_Menus_Hammer, .fullDescMsg = 0, .shortDescMsg = MSG_ItemShortDesc_Hammer, .flags = MOVE_DATA_FLAG_SINGLE_TARGET | MOVE_DATA_FLAG_4 | MOVE_DATA_FLAG_1000 | MOVE_DATA_FLAG_2000 | MOVE_DATA_FLAG_10000, @@ -40,7 +40,7 @@ MoveData gMoveTable[] = { .costBP = 0 }, { // move 4: Hammer2 - .nameMsg = MSG_Menus_0038, + .nameMsg = MSG_Menus_Hammer, .fullDescMsg = MSG_ItemShortDesc_SuperHammer, .shortDescMsg = MSG_ItemShortDesc_SuperHammer, .flags = MOVE_DATA_FLAG_SINGLE_TARGET | MOVE_DATA_FLAG_4 | MOVE_DATA_FLAG_1000 | MOVE_DATA_FLAG_2000 | MOVE_DATA_FLAG_10000, @@ -50,7 +50,7 @@ MoveData gMoveTable[] = { .costBP = 0 }, { // move 5: Hammer3 - .nameMsg = MSG_Menus_0038, + .nameMsg = MSG_Menus_Hammer, .fullDescMsg = MSG_ItemShortDesc_UltraHammer, .shortDescMsg = MSG_ItemShortDesc_UltraHammer, .flags = MOVE_DATA_FLAG_SINGLE_TARGET | MOVE_DATA_FLAG_4 | MOVE_DATA_FLAG_1000 | MOVE_DATA_FLAG_2000 | MOVE_DATA_FLAG_10000, @@ -60,7 +60,7 @@ MoveData gMoveTable[] = { .costBP = 0 }, { // move 6: Unused_Hammer4 - .nameMsg = MSG_Menus_0038, + .nameMsg = MSG_Menus_Hammer, .fullDescMsg = 0, .shortDescMsg = 0, .flags = MOVE_DATA_FLAG_SINGLE_TARGET | MOVE_DATA_FLAG_4 | MOVE_DATA_FLAG_1000 | MOVE_DATA_FLAG_2000 | MOVE_DATA_FLAG_10000, @@ -120,7 +120,7 @@ MoveData gMoveTable[] = { .costBP = 1 }, { // move C: Unused_Hammer_0C - .nameMsg = MSG_Menus_0038, + .nameMsg = MSG_Menus_Hammer, .fullDescMsg = 0, .shortDescMsg = 0, .flags = MOVE_DATA_FLAG_SINGLE_TARGET | MOVE_DATA_FLAG_1000 | MOVE_DATA_FLAG_4000 | MOVE_DATA_FLAG_10000 | MOVE_DATA_FLAG_40000, @@ -160,7 +160,7 @@ MoveData gMoveTable[] = { .costBP = 1 }, { // move 10: Unused_Hammer_10 - .nameMsg = MSG_Menus_0038, + .nameMsg = MSG_Menus_Hammer, .fullDescMsg = MSG_ItemFullDesc_SmashCharge, .shortDescMsg = MSG_ItemShortDesc_SmashCharge, .flags = MOVE_DATA_FLAG_SINGLE_TARGET | MOVE_DATA_FLAG_4000 | MOVE_DATA_FLAG_10000 | MOVE_DATA_FLAG_40000, @@ -180,7 +180,7 @@ MoveData gMoveTable[] = { .costBP = 2 }, { // move 12: Unused_Hammer_12 - .nameMsg = MSG_Menus_0038, + .nameMsg = MSG_Menus_Hammer, .fullDescMsg = MSG_ItemFullDesc_SSmashChg, .shortDescMsg = MSG_ItemShortDesc_SSmashChg, .flags = MOVE_DATA_FLAG_SINGLE_TARGET | MOVE_DATA_FLAG_1000 | MOVE_DATA_FLAG_4000 | MOVE_DATA_FLAG_10000 | MOVE_DATA_FLAG_40000, @@ -260,7 +260,7 @@ MoveData gMoveTable[] = { .costBP = 3 }, { // move 1A: Jump1 - .nameMsg = MSG_Menus_0039, + .nameMsg = MSG_Menus_Jump, .fullDescMsg = MSG_ItemShortDesc_Jump, .shortDescMsg = MSG_ItemShortDesc_Jump, .flags = MOVE_DATA_FLAG_SINGLE_TARGET | MOVE_DATA_FLAG_80 | MOVE_DATA_FLAG_800 | MOVE_DATA_FLAG_4000 | MOVE_DATA_FLAG_10000 | MOVE_DATA_FLAG_40000, @@ -270,7 +270,7 @@ MoveData gMoveTable[] = { .costBP = 0 }, { // move 1B: Jump2 - .nameMsg = MSG_Menus_0039, + .nameMsg = MSG_Menus_Jump, .fullDescMsg = MSG_ItemShortDesc_SpinJump, .shortDescMsg = MSG_ItemShortDesc_SpinJump, .flags = MOVE_DATA_FLAG_SINGLE_TARGET | MOVE_DATA_FLAG_80 | MOVE_DATA_FLAG_800 | MOVE_DATA_FLAG_4000 | MOVE_DATA_FLAG_10000 | MOVE_DATA_FLAG_40000, @@ -280,7 +280,7 @@ MoveData gMoveTable[] = { .costBP = 0 }, { // move 1C: Jump3 - .nameMsg = MSG_Menus_0039, + .nameMsg = MSG_Menus_Jump, .fullDescMsg = MSG_ItemShortDesc_TornadoJump, .shortDescMsg = MSG_ItemShortDesc_TornadoJump, .flags = MOVE_DATA_FLAG_SINGLE_TARGET | MOVE_DATA_FLAG_80 | MOVE_DATA_FLAG_800 | MOVE_DATA_FLAG_4000 | MOVE_DATA_FLAG_10000 | MOVE_DATA_FLAG_40000, @@ -290,7 +290,7 @@ MoveData gMoveTable[] = { .costBP = 0 }, { // move 1D: Unused_Jump4 - .nameMsg = MSG_Menus_0039, + .nameMsg = MSG_Menus_Jump, .fullDescMsg = 0, .shortDescMsg = 0, .flags = MOVE_DATA_FLAG_SINGLE_TARGET | MOVE_DATA_FLAG_80 | MOVE_DATA_FLAG_800 | MOVE_DATA_FLAG_4000 | MOVE_DATA_FLAG_10000 | MOVE_DATA_FLAG_40000, @@ -300,7 +300,7 @@ MoveData gMoveTable[] = { .costBP = 0 }, { // move 1E: Unused_Jump5 - .nameMsg = MSG_Menus_0039, + .nameMsg = MSG_Menus_Jump, .fullDescMsg = 0, .shortDescMsg = 0, .flags = MOVE_DATA_FLAG_SINGLE_TARGET | MOVE_DATA_FLAG_80 | MOVE_DATA_FLAG_800 | MOVE_DATA_FLAG_4000 | MOVE_DATA_FLAG_10000 | MOVE_DATA_FLAG_40000, @@ -360,7 +360,7 @@ MoveData gMoveTable[] = { .costBP = 1 }, { // move 24: Unused_24 - .nameMsg = MSG_Menus_0039, + .nameMsg = MSG_Menus_Jump, .fullDescMsg = 0, .shortDescMsg = 0, .flags = MOVE_DATA_FLAG_SINGLE_TARGET | MOVE_DATA_FLAG_80 | MOVE_DATA_FLAG_800 | MOVE_DATA_FLAG_4000 | MOVE_DATA_FLAG_10000 | MOVE_DATA_FLAG_40000, @@ -380,7 +380,7 @@ MoveData gMoveTable[] = { .costBP = 1 }, { // move 26: Unused_26 - .nameMsg = MSG_Menus_0039, + .nameMsg = MSG_Menus_Jump, .fullDescMsg = MSG_ItemFullDesc_JumpCharge, .shortDescMsg = MSG_ItemShortDesc_JumpCharge, .flags = MOVE_DATA_FLAG_SINGLE_TARGET | MOVE_DATA_FLAG_80 | MOVE_DATA_FLAG_800 | MOVE_DATA_FLAG_4000 | MOVE_DATA_FLAG_10000 | MOVE_DATA_FLAG_40000, @@ -400,7 +400,7 @@ MoveData gMoveTable[] = { .costBP = 2 }, { // move 28: Unused_28 - .nameMsg = MSG_Menus_0039, + .nameMsg = MSG_Menus_Jump, .fullDescMsg = MSG_ItemFullDesc_SJumpChg, .shortDescMsg = MSG_ItemShortDesc_SJumpChg, .flags = MOVE_DATA_FLAG_SINGLE_TARGET | MOVE_DATA_FLAG_80 | MOVE_DATA_FLAG_800 | MOVE_DATA_FLAG_4000 | MOVE_DATA_FLAG_10000 | MOVE_DATA_FLAG_40000, @@ -520,7 +520,7 @@ MoveData gMoveTable[] = { .costBP = 3 }, { // move 34: Items - .nameMsg = MSG_Menus_003F, + .nameMsg = MSG_Menus_Items, .fullDescMsg = 0, .shortDescMsg = MSG_Menus_Action_UseItem, .flags = MOVE_DATA_FLAG_SINGLE_TARGET | MOVE_DATA_FLAG_4 | MOVE_DATA_FLAG_10000, diff --git a/src/world/common/todo/IsRightOnEquipped.inc.c b/src/world/common/todo/ShouldMovesAutoSucceed.inc.c similarity index 63% rename from src/world/common/todo/IsRightOnEquipped.inc.c rename to src/world/common/todo/ShouldMovesAutoSucceed.inc.c index c3fc873c49..a93f7ec53f 100644 --- a/src/world/common/todo/IsRightOnEquipped.inc.c +++ b/src/world/common/todo/ShouldMovesAutoSucceed.inc.c @@ -1,14 +1,14 @@ #include "common.h" #include "npc.h" -ApiStatus N(IsRightOnEquipped)(Evt* script, s32 isInitialCall) { +ApiStatus N(ShouldMovesAutoSucceed)(Evt* script, s32 isInitialCall) { script->varTable[0] = FALSE; if (is_ability_active(ABILITY_RIGHT_ON)) { script->varTable[0] = TRUE; } - if (gBattleStatus.flags1 & BS_FLAGS1_1000) { + if (gBattleStatus.flags1 & BS_FLAGS1_AUTO_SUCCEED_ACTION) { script->varTable[0] = TRUE; } diff --git a/src/world/partner/bombette.c b/src/world/partner/bombette.c index 6f6743474a..cb80acc98e 100644 --- a/src/world/partner/bombette.c +++ b/src/world/partner/bombette.c @@ -403,7 +403,7 @@ ApiStatus func_802BD758_3184A8(Evt *evt, s32 isInitialCall) { collisionStatus->bombetteExplosionPos.z = npc->pos.z; func_802BD100_317E50(npc); D_802BE928 = 1; - partnerActionStatus->partnerActionState = ACTION_STATE_RUN; + partnerActionStatus->partnerActionState = PARTNER_ACTION_BOMBETTE_2; evt->functionTemp[1] = 3; evt->functionTemp[0]++; break; @@ -412,7 +412,7 @@ ApiStatus func_802BD758_3184A8(Evt *evt, s32 isInitialCall) { evt->functionTemp[1]--; break; } - partnerActionStatus->partnerActionState = ACTION_STATE_JUMP; + partnerActionStatus->partnerActionState = PARTNER_ACTION_BOMBETTE_3; D_802BE928 = 0; npc->jumpVelocity = ((playerStatus->position.y - npc->pos.y) / 20.0f) + 30.0; npc->moveSpeed = 0.8f; @@ -505,7 +505,7 @@ ApiStatus func_802BD758_3184A8(Evt *evt, s32 isInitialCall) { D_802BE92C = 0; enable_player_input(); } - partnerActionStatus->partnerActionState = ACTION_STATE_IDLE; + partnerActionStatus->partnerActionState = PARTNER_ACTION_NONE; partnerActionStatus->actingPartner = PARTNER_NONE; npc->jumpVelocity = 0.0f; npc->pos.y = playerStatus->position.y; @@ -628,7 +628,7 @@ void world_bombette_pre_battle(Npc* bombette) { set_action_state(ACTION_STATE_IDLE); partner_clear_player_tracking(bombette); - bombetteActionStatus->partnerActionState = 0; + bombetteActionStatus->partnerActionState = PARTNER_ACTION_NONE; bombetteActionStatus->actingPartner = 0; bombette->pos.x = playerStatus->position.x; diff --git a/tools/splat_ext/msg.yaml b/tools/splat_ext/msg.yaml index 42f579e3a8..aeadff1109 100644 --- a/tools/splat_ext/msg.yaml +++ b/tools/splat_ext/msg.yaml @@ -5332,38 +5332,38 @@ - [0x1D, 0x0035, Menus_SpiritDesc_Misstar] - [0x1D, 0x0036, Menus_SpiritDesc_Klevar] - [0x1D, 0x0037, Menus_SpiritDesc_Kalmar] -- [0x1D, 0x0038, Menus_0038] -- [0x1D, 0x0039, Menus_0039] -- [0x1D, 0x003A, Menus_003A] -- [0x1D, 0x003B, Menus_003B] -- [0x1D, 0x003C, Menus_003C] -- [0x1D, 0x003D, Menus_003D] -- [0x1D, 0x003E, Menus_003E] -- [0x1D, 0x003F, Menus_003F] -- [0x1D, 0x0040, Menus_0040] -- [0x1D, 0x0041, Menus_0041] -- [0x1D, 0x0042, Menus_0042] -- [0x1D, 0x0043, Menus_0043] -- [0x1D, 0x0044, Menus_0044] -- [0x1D, 0x0045, Menus_0045] -- [0x1D, 0x0046, Menus_0046] -- [0x1D, 0x0047, Menus_0047] -- [0x1D, 0x0048, Menus_0048] -- [0x1D, 0x0049, Menus_0049] -- [0x1D, 0x004A, Menus_004A] -- [0x1D, 0x004B, Menus_004B] -- [0x1D, 0x004C, Menus_004C] -- [0x1D, 0x004D, Menus_004D] -- [0x1D, 0x004E, Menus_004E] -- [0x1D, 0x004F, Menus_004F] -- [0x1D, 0x0050, Menus_0050] -- [0x1D, 0x0051, Menus_0051] -- [0x1D, 0x0052, Menus_0052] -- [0x1D, 0x0053, Menus_0053] -- [0x1D, 0x0054, Menus_0054] -- [0x1D, 0x0055, Menus_0055] -- [0x1D, 0x0056, Menus_0056] -- [0x1D, 0x0057, Menus_0057] +- [0x1D, 0x0038, Menus_Hammer] +- [0x1D, 0x0039, Menus_Jump] +- [0x1D, 0x003A, Menus_StarSpirits] +- [0x1D, 0x003B, Menus_RunAway] +- [0x1D, 0x003C, Menus_DoNothing] +- [0x1D, 0x003D, Menus_PartyMember] +- [0x1D, 0x003E, Menus_ChangeMember] +- [0x1D, 0x003F, Menus_Items] +- [0x1D, 0x0040, Menus_KeyItems] +- [0x1D, 0x0041, Menus_DoubleDip] +- [0x1D, 0x0042, Menus_TripleDip] +- [0x1D, 0x0043, Menus_Strategies] +- [0x1D, 0x0044, Menus_Defense] +- [0x1D, 0x0045, Menus_Abilities] +- [0x1D, 0x0046, Menus_ActLater] +- [0x1D, 0x0047, Menus_EndTraining] +- [0x1D, 0x0048, Menus_Focus] +- [0x1D, 0x0049, Menus_Dash] +- [0x1D, 0x004A, Menus_Hammer_Centered] +- [0x1D, 0x004B, Menus_Jump_Centered] +- [0x1D, 0x004C, Menus_StarSpirits_Centered] +- [0x1D, 0x004D, Menus_RunAway_Centered] +- [0x1D, 0x004E, Menus_DoNothing_Centered] +- [0x1D, 0x004F, Menus_ChangeMember_Centered] +- [0x1D, 0x0050, Menus_Items_Centered] +- [0x1D, 0x0051, Menus_Strategies_Centered] +- [0x1D, 0x0052, Menus_Defense_Centered] +- [0x1D, 0x0053, Menus_Abilities_Centered] +- [0x1D, 0x0054, Menus_EndTraining_Centered] +- [0x1D, 0x0055, Menus_Focus_Centered] +- [0x1D, 0x0056, Menus_ActLater_Centered] +- [0x1D, 0x0057, Menus_Dash_Centered] - [0x1D, 0x0058, Menus_0058] - [0x1D, 0x0059, Menus_0059] - [0x1D, 0x005A, Menus_005A] @@ -5408,8 +5408,8 @@ - [0x1D, 0x0081, Menus_StarEnergyMaxedOut] - [0x1D, 0x0082, Menus_AttackUp] - [0x1D, 0x0083, Menus_DefenseUp] -- [0x1D, 0x0084, Menus_0084] -- [0x1D, 0x0085, Menus_0085] +- [0x1D, 0x0084, Menus_0084] # possibly unused AttackDown +- [0x1D, 0x0085, Menus_0085] # possibly unused DefenseDown - [0x1D, 0x0086, Menus_EnemyTransparent] - [0x1D, 0x0087, Menus_EnemyElectricCharge] - [0x1D, 0x0088, Menus_PlayerDazed] @@ -5451,36 +5451,36 @@ - [0x1D, 0x00AC, Menus_PlayerFirstStrike] - [0x1D, 0x00AD, Menus_PartnerFirstStrike] - [0x1D, 0x00AE, Menus_EnemyFirstStrike] -- [0x1D, 0x00AF, Menus_00AF] -- [0x1D, 0x00B0, Menus_00B0] -- [0x1D, 0x00B1, Menus_00B1] -- [0x1D, 0x00B2, Menus_00B2] -- [0x1D, 0x00B3, Menus_00B3] -- [0x1D, 0x00B4, Menus_00B4] -- [0x1D, 0x00B5, Menus_00B5] -- [0x1D, 0x00B6, Menus_00B6] -- [0x1D, 0x00B7, Menus_00B7] -- [0x1D, 0x00B8, Menus_00B8] -- [0x1D, 0x00B9, Menus_00B9] -- [0x1D, 0x00BA, Menus_00BA] -- [0x1D, 0x00BB, Menus_00BB] -- [0x1D, 0x00BC, Menus_00BC] -- [0x1D, 0x00BD, Menus_00BD] -- [0x1D, 0x00BE, Menus_00BE] -- [0x1D, 0x00BF, Menus_00BF] +- [0x1D, 0x00AF, Menus_MoveTip_PressBeforeLanding] +- [0x1D, 0x00B0, Menus_MoveTip_PushLeftWithTiming] +- [0x1D, 0x00B1, Menus_MoveTip_PressBeforeStriking] +- [0x1D, 0x00B2, Menus_MoveTip_PressRepeatedly] +- [0x1D, 0x00B3, Menus_MoveTip_PushLeftRepeatedly] +- [0x1D, 0x00B4, Menus_MoveTip_PushLeftToAim] +- [0x1D, 0x00B5, Menus_MoveTip_PressAsShown] +- [0x1D, 0x00B6, Menus_MoveTip_NOT_USED_1] +- [0x1D, 0x00B7, Menus_MoveTip_PressAsLightsUp] +- [0x1D, 0x00B8, Menus_MoveTip_NOT_USED_2] +- [0x1D, 0x00B9, Menus_MoveTip_PressBothRepeatedly] +- [0x1D, 0x00BA, Menus_MoveTip_HoldThenTap] +- [0x1D, 0x00BB, Menus_MoveTip_HoldThenRelease] +- [0x1D, 0x00BC, Menus_MoveTip_MoveToAim] +- [0x1D, 0x00BD, Menus_MoveTip_PressToRunAway] +- [0x1D, 0x00BE, Menus_MoveTip_PressToReduceDamage] +- [0x1D, 0x00BF, Menus_MoveTip_NOT_USED_3] - [0x1D, 0x00C0, Menus_Battle_NoTarget_Jump] - [0x1D, 0x00C1, Menus_Battle_NoTarget_Hammer] - [0x1D, 0x00C2, Menus_Battle_NoTarget_Item] -- [0x1D, 0x00C3, Menus_00C3] -- [0x1D, 0x00C4, Menus_00C4] -- [0x1D, 0x00C5, Menus_00C5] -- [0x1D, 0x00C6, Menus_00C6] -- [0x1D, 0x00C7, Menus_00C7] -- [0x1D, 0x00C8, Menus_00C8] -- [0x1D, 0x00C9, Menus_CantSwitch] -- [0x1D, 0x00CA, Menus_00CA] -- [0x1D, 0x00CB, Menus_00CB] -- [0x1D, 0x00CC, Menus_00CC] +- [0x1D, 0x00C3, Menus_Battle_CantSelectNow] +- [0x1D, 0x00C4, Menus_Battle_TargetMario] +- [0x1D, 0x00C5, Menus_Battle_TargetAllEnemies] +- [0x1D, 0x00C6, Menus_Battle_CantUseHammer] +- [0x1D, 0x00C7, Menus_Battle_CantUseJump] +- [0x1D, 0x00C8, Menus_Battle_CantUseItems] +- [0x1D, 0x00C9, Menus_Battle_CantSwitch] +- [0x1D, 0x00CA, Menus_Battle_CantMove] +- [0x1D, 0x00CB, Menus_Battle_CantSwitch2] +- [0x1D, 0x00CC, Menus_Battle_CantRunAway] - [0x1D, 0x00CD, Menus_00CD] - [0x1D, 0x00CE, Menus_00CE] - [0x1D, 0x00CF, Menus_00CF] diff --git a/ver/us/asm/data/battle/move/auto_smash/7635F0.data.s b/ver/us/asm/data/battle/move/auto_smash/7635F0.data.s index 3a59789516..ca56a318b2 100644 --- a/ver/us/asm/data/battle/move/auto_smash/7635F0.data.s +++ b/ver/us/asm/data/battle/move/auto_smash/7635F0.data.s @@ -24,13 +24,13 @@ dlabel D_802A1A64_763FA4 .word 0x00000043, 0x00000001, func_80276EFC, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000001D, 0x00000043, 0x00000001, func_802693F0, 0x00000008, 0x00000001, 0x00000014, 0x00000043, 0x00000002, EnablePlayerBlur, 0xFFFFFFFF, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010002, 0x00000008, 0x00000001, 0x00000005, 0x00000043, 0x00000002, SetGoalToHome, 0x00000000, 0x00000043, 0x00000003, SetActorSpeed, 0x00000000, 0xF24A9A80, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010005, 0x00000043, 0x00000002, PlayerRunToGoal, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010002, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_802A1B40_764080 -.word 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A10B0_7635F0, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1204_763744, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000E, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_auto_smash_IsBerserkerEquipped, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000043, 0x00000001, battle_move_auto_smash_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000002, 0x00000043, 0x00000002, SetActionCommandMode, 0x00000003, 0x00000005, 0x00000001, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030011, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002115, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030012, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002118, 0x00000002, 0x00000000, 0x00000001, 0x00000000 +.word 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A10B0_7635F0, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1204_763744, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000E, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_auto_smash_IsBerserkerEquipped, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000043, 0x00000001, battle_move_auto_smash_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000002, 0x00000043, 0x00000002, SetActionCommandMode, 0x00000003, 0x00000005, 0x00000001, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030011, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002115, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030012, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002118, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_802A2000_764540 -.word 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A10B0_7635F0, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1388_7638C8, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030015, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_auto_smash_IsBerserkerEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000043, 0x00000001, battle_move_auto_smash_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030017, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030017, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030018, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002116, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030019, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002119, 0x00000002, 0x00000000, 0x00000001, 0x00000000 +.word 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A10B0_7635F0, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1388_7638C8, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030015, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_auto_smash_IsBerserkerEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000043, 0x00000001, battle_move_auto_smash_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030017, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030017, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030018, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002116, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030019, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002119, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_802A23E8_764928 -.word 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A10B0_7635F0, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A150C_763A4C, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001C, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_auto_smash_IsBerserkerEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000043, 0x00000001, battle_move_auto_smash_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001E, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001E, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001F, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002117, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030020, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000211A, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A118C_7636CC, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1204_763744, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000E, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000043, 0x00000001, battle_move_auto_smash_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002115, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030011, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030012, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002118, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A118C_7636CC, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1388_7638C8, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030015, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000043, 0x00000001, battle_move_auto_smash_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000005, 0x00000001, 0x0000003C, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002116, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030018, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030019, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002119, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A118C_7636CC, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A150C_763A4C, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001C, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000043, 0x00000001, battle_move_auto_smash_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000005, 0x00000001, 0x0000003C, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002117, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001F, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030020, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000211A, 0x00000002, 0x00000000, 0x00000001, 0x00000000 +.word 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A10B0_7635F0, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A150C_763A4C, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001C, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_auto_smash_IsBerserkerEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000043, 0x00000001, battle_move_auto_smash_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001E, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001E, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001F, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002117, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030020, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000211A, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A118C_7636CC, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1204_763744, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000E, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000043, 0x00000001, battle_move_auto_smash_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002115, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030011, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030012, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002118, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A118C_7636CC, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1388_7638C8, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030015, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000043, 0x00000001, battle_move_auto_smash_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000005, 0x00000001, 0x0000003C, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002116, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030018, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030019, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002119, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A118C_7636CC, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A150C_763A4C, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001C, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000043, 0x00000001, battle_move_auto_smash_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000005, 0x00000001, 0x0000003C, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002117, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001F, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030020, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000211A, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel battle_move_auto_smash_main .word 0x00000043, 0x00000003, SetBattleFlagBits, 0x00001000, 0x00000001, 0x00000043, 0x00000002, ShowActionHud, 0x00000001, 0x00000043, 0x00000004, GetMenuSelection, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000014, 0x00000001, 0xFE363C81, 0x00000016, 0x00000001, 0x00000000, 0x00000024, 0x00000002, 0xFE363C8D, 0x0000002D, 0x00000024, 0x00000002, 0xFE363C8E, 0x00000001, 0x00000024, 0x00000002, 0xFE363C8F, 0x00000002, 0x00000046, 0x00000001, D_802A317C_7656BC, 0x00000016, 0x00000001, 0x00000001, 0x00000024, 0x00000002, 0xFE363C8D, 0x0000002D, 0x00000024, 0x00000002, 0xFE363C8E, 0x00000002, 0x00000024, 0x00000002, 0xFE363C8F, 0x00000004, 0x00000046, 0x00000001, D_802A317C_7656BC, 0x00000016, 0x00000001, 0x00000002, 0x00000024, 0x00000002, 0xFE363C8D, 0x0000002D, 0x00000024, 0x00000002, 0xFE363C8E, 0x00000003, 0x00000024, 0x00000002, 0xFE363C8F, 0x00000006, 0x00000046, 0x00000001, D_802A317C_7656BC, 0x00000023, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000 diff --git a/ver/us/asm/data/battle/move/d_down_pound/74AF40.data.s b/ver/us/asm/data/battle/move/d_down_pound/74AF40.data.s index fcaa117ab2..84e2ab143e 100644 --- a/ver/us/asm/data/battle/move/d_down_pound/74AF40.data.s +++ b/ver/us/asm/data/battle/move/d_down_pound/74AF40.data.s @@ -24,13 +24,13 @@ dlabel D_802A1B64_74B8F4 .word 0x00000043, 0x00000001, func_80276EFC, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000001D, 0x00000043, 0x00000001, func_802693F0, 0x00000008, 0x00000001, 0x00000014, 0x00000043, 0x00000002, EnablePlayerBlur, 0xFFFFFFFF, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010002, 0x00000008, 0x00000001, 0x00000005, 0x00000043, 0x00000002, SetGoalToHome, 0x00000000, 0x00000043, 0x00000003, SetActorSpeed, 0x00000000, 0xF24A9A80, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010005, 0x00000043, 0x00000002, PlayerRunToGoal, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010002, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_802A1C40_74B9D0 -.word 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A11B0_74AF40, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1304_74B094, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000E, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_d_down_pound_IsBerserkerEquipped, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000043, 0x00000001, battle_move_d_down_pound_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000002, 0x00000043, 0x00000002, SetActionCommandMode, 0x00000003, 0x00000005, 0x00000001, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030011, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002115, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030012, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002118, 0x00000002, 0x00000000, 0x00000001, 0x00000000 +.word 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A11B0_74AF40, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1304_74B094, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000E, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_d_down_pound_IsBerserkerEquipped, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000043, 0x00000001, battle_move_d_down_pound_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000002, 0x00000043, 0x00000002, SetActionCommandMode, 0x00000003, 0x00000005, 0x00000001, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030011, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002115, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030012, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002118, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_802A2100_74BE90 -.word 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A11B0_74AF40, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1488_74B218, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030015, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_d_down_pound_IsBerserkerEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000043, 0x00000001, battle_move_d_down_pound_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030017, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030017, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030018, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002116, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030019, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002119, 0x00000002, 0x00000000, 0x00000001, 0x00000000 +.word 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A11B0_74AF40, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1488_74B218, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030015, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_d_down_pound_IsBerserkerEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000043, 0x00000001, battle_move_d_down_pound_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030017, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030017, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030018, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002116, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030019, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002119, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_802A24E8_74C278 -.word 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A11B0_74AF40, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A160C_74B39C, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001C, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_d_down_pound_IsBerserkerEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000043, 0x00000001, battle_move_d_down_pound_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001E, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001E, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001F, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002117, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030020, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000211A, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A128C_74B01C, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1304_74B094, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000E, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000043, 0x00000001, battle_move_d_down_pound_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002115, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030011, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030012, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002118, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A128C_74B01C, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1488_74B218, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030015, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000043, 0x00000001, battle_move_d_down_pound_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000005, 0x00000001, 0x0000003C, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002116, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030018, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030019, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002119, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A128C_74B01C, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A160C_74B39C, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001C, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000043, 0x00000001, battle_move_d_down_pound_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000005, 0x00000001, 0x0000003C, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002117, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001F, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030020, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000211A, 0x00000002, 0x00000000, 0x00000001, 0x00000000 +.word 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A11B0_74AF40, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A160C_74B39C, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001C, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_d_down_pound_IsBerserkerEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000043, 0x00000001, battle_move_d_down_pound_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001E, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001E, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001F, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002117, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030020, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000211A, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A128C_74B01C, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1304_74B094, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000E, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000043, 0x00000001, battle_move_d_down_pound_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002115, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030011, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030012, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002118, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A128C_74B01C, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1488_74B218, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030015, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000043, 0x00000001, battle_move_d_down_pound_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000005, 0x00000001, 0x0000003C, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002116, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030018, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030019, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002119, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A128C_74B01C, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A160C_74B39C, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001C, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000043, 0x00000001, battle_move_d_down_pound_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000005, 0x00000001, 0x0000003C, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002117, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001F, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030020, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000211A, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel battle_move_d_down_pound_main .word 0x00000043, 0x00000002, ShowActionHud, 0x00000001, 0x00000043, 0x00000002, func_80269EAC, 0x00000003, 0x00000043, 0x00000004, GetMenuSelection, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000014, 0x00000001, 0xFE363C81, 0x00000016, 0x00000001, 0x00000000, 0x00000024, 0x00000002, 0xFE363C8D, 0x00000032, 0x00000024, 0x00000002, 0xFE363C8E, 0x00000001, 0x00000024, 0x00000002, 0xFE363C8F, 0x00000002, 0x00000046, 0x00000001, D_802A3278_74D008, 0x00000016, 0x00000001, 0x00000001, 0x00000024, 0x00000002, 0xFE363C8D, 0x00000032, 0x00000024, 0x00000002, 0xFE363C8E, 0x00000002, 0x00000024, 0x00000002, 0xFE363C8F, 0x00000004, 0x00000046, 0x00000001, D_802A3278_74D008, 0x00000016, 0x00000001, 0x00000002, 0x00000024, 0x00000002, 0xFE363C8D, 0x00000032, 0x00000024, 0x00000002, 0xFE363C8E, 0x00000003, 0x00000024, 0x00000002, 0xFE363C8F, 0x00000006, 0x00000046, 0x00000001, D_802A3278_74D008, 0x00000023, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000 diff --git a/ver/us/asm/data/battle/move/hammer_charge_0/74F3D0.data.s b/ver/us/asm/data/battle/move/hammer_charge_0/74F3D0.data.s index e4ce9d56af..efa972bcf8 100644 --- a/ver/us/asm/data/battle/move/hammer_charge_0/74F3D0.data.s +++ b/ver/us/asm/data/battle/move/hammer_charge_0/74F3D0.data.s @@ -24,10 +24,10 @@ dlabel D_802A1C54_74FD84 .word 0x00000043, 0x00000001, func_80276EFC, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000001D, 0x00000043, 0x00000001, func_802693F0, 0x00000008, 0x00000001, 0x00000014, 0x00000043, 0x00000002, EnablePlayerBlur, 0xFFFFFFFF, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010002, 0x00000008, 0x00000001, 0x00000005, 0x00000043, 0x00000002, SetGoalToHome, 0x00000000, 0x00000043, 0x00000003, SetActorSpeed, 0x00000000, 0xF24A9A80, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010005, 0x00000043, 0x00000002, PlayerRunToGoal, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010002, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_802A1D30_74FE60 -.word 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A12A0_74F3D0, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A13F4_74F524, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000E, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_hammer_charge_0_IsBerserkerEquipped, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000043, 0x00000001, battle_move_hammer_charge_0_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000002, 0x00000043, 0x00000002, SetActionCommandMode, 0x00000003, 0x00000005, 0x00000001, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030011, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002115, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030012, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002118, 0x00000002, 0x00000000, 0x00000001, 0x00000000 +.word 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A12A0_74F3D0, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A13F4_74F524, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000E, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_hammer_charge_0_IsBerserkerEquipped, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000043, 0x00000001, battle_move_hammer_charge_0_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000002, 0x00000043, 0x00000002, SetActionCommandMode, 0x00000003, 0x00000005, 0x00000001, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030011, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002115, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030012, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002118, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_802A21F0_750320 -.word 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A12A0_74F3D0, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1578_74F6A8, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030015, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_hammer_charge_0_IsBerserkerEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000043, 0x00000001, battle_move_hammer_charge_0_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030017, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030017, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030018, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002116, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030019, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002119, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A12A0_74F3D0, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A16FC_74F82C, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001C, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_hammer_charge_0_IsBerserkerEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000043, 0x00000001, battle_move_hammer_charge_0_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001E, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001E, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001F, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002117, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030020, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000211A, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A137C_74F4AC, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A13F4_74F524, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000E, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000043, 0x00000001, battle_move_hammer_charge_0_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002115, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030011, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030012, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002118, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A137C_74F4AC, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1578_74F6A8, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030015, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000043, 0x00000001, battle_move_hammer_charge_0_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000005, 0x00000001, 0x0000003C, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002116, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030018, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030019, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002119, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A137C_74F4AC, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A16FC_74F82C, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001C, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000043, 0x00000001, battle_move_hammer_charge_0_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000005, 0x00000001, 0x0000003C, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002117, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001F, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030020, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000211A, 0x00000002, 0x00000000, 0x00000001, 0x00000000 +.word 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A12A0_74F3D0, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1578_74F6A8, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030015, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_hammer_charge_0_IsBerserkerEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000043, 0x00000001, battle_move_hammer_charge_0_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030017, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030017, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030018, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002116, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030019, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002119, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A12A0_74F3D0, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A16FC_74F82C, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001C, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_hammer_charge_0_IsBerserkerEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000043, 0x00000001, battle_move_hammer_charge_0_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001E, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001E, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001F, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002117, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030020, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000211A, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A137C_74F4AC, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A13F4_74F524, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000E, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000043, 0x00000001, battle_move_hammer_charge_0_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002115, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030011, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030012, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002118, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A137C_74F4AC, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1578_74F6A8, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030015, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000043, 0x00000001, battle_move_hammer_charge_0_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000005, 0x00000001, 0x0000003C, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002116, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030018, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030019, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002119, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A137C_74F4AC, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A16FC_74F82C, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001C, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000043, 0x00000001, battle_move_hammer_charge_0_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000005, 0x00000001, 0x0000003C, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002117, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001F, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030020, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000211A, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel battle_move_hammer_charge_0_802A3234 .word 0x00000043, 0x00000004, GetMenuSelection, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000014, 0x00000001, 0xFE363C81, 0x00000016, 0x00000001, 0x00000000, 0x00000024, 0x00000002, 0xFE363C8D, 0x00000041, 0x00000024, 0x00000002, 0xFE363C8E, 0x00000001, 0x00000024, 0x00000002, 0xFE363C8F, 0x00000002, 0x00000046, 0x00000001, D_802A3348_751478, 0x00000016, 0x00000001, 0x00000001, 0x00000024, 0x00000002, 0xFE363C8D, 0x00000041, 0x00000024, 0x00000002, 0xFE363C8E, 0x00000002, 0x00000024, 0x00000002, 0xFE363C8F, 0x00000004, 0x00000046, 0x00000001, D_802A3348_751478, 0x00000016, 0x00000001, 0x00000002, 0x00000024, 0x00000002, 0xFE363C8D, 0x00000041, 0x00000024, 0x00000002, 0xFE363C8E, 0x00000004, 0x00000024, 0x00000002, 0xFE363C8F, 0x00000006, 0x00000046, 0x00000001, D_802A3348_751478, 0x00000023, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000 diff --git a/ver/us/asm/data/battle/move/hammer_charge_1/7598D0.data.s b/ver/us/asm/data/battle/move/hammer_charge_1/7598D0.data.s index 86330a69c1..d93bcb1b16 100644 --- a/ver/us/asm/data/battle/move/hammer_charge_1/7598D0.data.s +++ b/ver/us/asm/data/battle/move/hammer_charge_1/7598D0.data.s @@ -24,10 +24,10 @@ dlabel D_802A1CD4_75A284 .word 0x00000043, 0x00000001, func_80276EFC, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000001D, 0x00000043, 0x00000001, func_802693F0, 0x00000008, 0x00000001, 0x00000014, 0x00000043, 0x00000002, EnablePlayerBlur, 0xFFFFFFFF, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010002, 0x00000008, 0x00000001, 0x00000005, 0x00000043, 0x00000002, SetGoalToHome, 0x00000000, 0x00000043, 0x00000003, SetActorSpeed, 0x00000000, 0xF24A9A80, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010005, 0x00000043, 0x00000002, PlayerRunToGoal, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010002, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_802A1DB0_75A360 -.word 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A1320_7598D0, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1474_759A24, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000E, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_hammer_charge_1_IsBerserkerEquipped, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000043, 0x00000001, battle_move_hammer_charge_1_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000002, 0x00000043, 0x00000002, SetActionCommandMode, 0x00000003, 0x00000005, 0x00000001, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030011, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002115, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030012, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002118, 0x00000002, 0x00000000, 0x00000001, 0x00000000 +.word 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A1320_7598D0, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1474_759A24, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000E, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_hammer_charge_1_IsBerserkerEquipped, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000043, 0x00000001, battle_move_hammer_charge_1_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000002, 0x00000043, 0x00000002, SetActionCommandMode, 0x00000003, 0x00000005, 0x00000001, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030011, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002115, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030012, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002118, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_802A2270_75A820 -.word 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A1320_7598D0, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A15F8_759BA8, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030015, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_hammer_charge_1_IsBerserkerEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000043, 0x00000001, battle_move_hammer_charge_1_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030017, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030017, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030018, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002116, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030019, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002119, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A1320_7598D0, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A177C_759D2C, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001C, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_hammer_charge_1_IsBerserkerEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000043, 0x00000001, battle_move_hammer_charge_1_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001E, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001E, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001F, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002117, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030020, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000211A, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A13FC_7599AC, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1474_759A24, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000E, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000043, 0x00000001, battle_move_hammer_charge_1_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002115, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030011, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030012, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002118, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A13FC_7599AC, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A15F8_759BA8, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030015, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000043, 0x00000001, battle_move_hammer_charge_1_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000005, 0x00000001, 0x0000003C, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002116, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030018, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030019, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002119, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A13FC_7599AC, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A177C_759D2C, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001C, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000043, 0x00000001, battle_move_hammer_charge_1_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000005, 0x00000001, 0x0000003C, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002117, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001F, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030020, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000211A, 0x00000002, 0x00000000, 0x00000001, 0x00000000 +.word 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A1320_7598D0, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A15F8_759BA8, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030015, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_hammer_charge_1_IsBerserkerEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000043, 0x00000001, battle_move_hammer_charge_1_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030017, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030017, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030018, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002116, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030019, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002119, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A1320_7598D0, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A177C_759D2C, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001C, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_hammer_charge_1_IsBerserkerEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000043, 0x00000001, battle_move_hammer_charge_1_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001E, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001E, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001F, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002117, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030020, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000211A, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A13FC_7599AC, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1474_759A24, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000E, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000043, 0x00000001, battle_move_hammer_charge_1_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002115, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030011, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030012, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002118, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A13FC_7599AC, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A15F8_759BA8, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030015, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000043, 0x00000001, battle_move_hammer_charge_1_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000005, 0x00000001, 0x0000003C, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002116, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030018, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030019, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002119, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A13FC_7599AC, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A177C_759D2C, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001C, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000043, 0x00000001, battle_move_hammer_charge_1_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000005, 0x00000001, 0x0000003C, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002117, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001F, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030020, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000211A, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel battle_move_hammer_charge_1_802A32B4 .word 0x00000043, 0x00000004, GetMenuSelection, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000014, 0x00000001, 0xFE363C81, 0x00000016, 0x00000001, 0x00000000, 0x00000024, 0x00000002, 0xFE363C8D, 0x00000041, 0x00000024, 0x00000002, 0xFE363C8E, 0x00000001, 0x00000024, 0x00000002, 0xFE363C8F, 0x00000002, 0x00000046, 0x00000001, D_802A33C8_75B978, 0x00000016, 0x00000001, 0x00000001, 0x00000024, 0x00000002, 0xFE363C8D, 0x00000041, 0x00000024, 0x00000002, 0xFE363C8E, 0x00000002, 0x00000024, 0x00000002, 0xFE363C8F, 0x00000004, 0x00000046, 0x00000001, D_802A33C8_75B978, 0x00000016, 0x00000001, 0x00000002, 0x00000024, 0x00000002, 0xFE363C8D, 0x00000041, 0x00000024, 0x00000002, 0xFE363C8E, 0x00000004, 0x00000024, 0x00000002, 0xFE363C8F, 0x00000006, 0x00000046, 0x00000001, D_802A33C8_75B978, 0x00000023, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000 diff --git a/ver/us/asm/data/battle/move/hammer_charge_2/75E8F0.data.s b/ver/us/asm/data/battle/move/hammer_charge_2/75E8F0.data.s index 6b8820fbe3..94d6294ff7 100644 --- a/ver/us/asm/data/battle/move/hammer_charge_2/75E8F0.data.s +++ b/ver/us/asm/data/battle/move/hammer_charge_2/75E8F0.data.s @@ -24,10 +24,10 @@ dlabel D_802A1CD4_75F2A4 .word 0x00000043, 0x00000001, func_80276EFC, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000001D, 0x00000043, 0x00000001, func_802693F0, 0x00000008, 0x00000001, 0x00000014, 0x00000043, 0x00000002, EnablePlayerBlur, 0xFFFFFFFF, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010002, 0x00000008, 0x00000001, 0x00000005, 0x00000043, 0x00000002, SetGoalToHome, 0x00000000, 0x00000043, 0x00000003, SetActorSpeed, 0x00000000, 0xF24A9A80, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010005, 0x00000043, 0x00000002, PlayerRunToGoal, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010002, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_802A1DB0_75F380 -.word 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A1320_75E8F0, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1474_75EA44, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000E, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_hammer_charge_2_IsBerserkerEquipped, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000043, 0x00000001, battle_move_hammer_charge_2_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000002, 0x00000043, 0x00000002, SetActionCommandMode, 0x00000003, 0x00000005, 0x00000001, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030011, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002115, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030012, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002118, 0x00000002, 0x00000000, 0x00000001, 0x00000000 +.word 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A1320_75E8F0, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1474_75EA44, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000E, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_hammer_charge_2_IsBerserkerEquipped, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000043, 0x00000001, battle_move_hammer_charge_2_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000002, 0x00000043, 0x00000002, SetActionCommandMode, 0x00000003, 0x00000005, 0x00000001, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030011, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002115, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030012, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002118, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_802A2270_75F840 -.word 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A1320_75E8F0, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A15F8_75EBC8, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030015, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_hammer_charge_2_IsBerserkerEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000043, 0x00000001, battle_move_hammer_charge_2_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030017, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030017, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030018, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002116, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030019, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002119, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A1320_75E8F0, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A177C_75ED4C, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001C, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_hammer_charge_2_IsBerserkerEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000043, 0x00000001, battle_move_hammer_charge_2_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001E, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001E, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001F, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002117, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030020, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000211A, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A13FC_75E9CC, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1474_75EA44, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000E, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000043, 0x00000001, battle_move_hammer_charge_2_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002115, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030011, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030012, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002118, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A13FC_75E9CC, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A15F8_75EBC8, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030015, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000043, 0x00000001, battle_move_hammer_charge_2_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000005, 0x00000001, 0x0000003C, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002116, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030018, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030019, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002119, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A13FC_75E9CC, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A177C_75ED4C, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001C, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000043, 0x00000001, battle_move_hammer_charge_2_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000005, 0x00000001, 0x0000003C, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002117, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001F, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030020, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000211A, 0x00000002, 0x00000000, 0x00000001, 0x00000000 +.word 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A1320_75E8F0, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A15F8_75EBC8, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030015, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_hammer_charge_2_IsBerserkerEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000043, 0x00000001, battle_move_hammer_charge_2_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030017, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030017, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030018, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002116, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030019, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002119, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A1320_75E8F0, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A177C_75ED4C, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001C, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_hammer_charge_2_IsBerserkerEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000043, 0x00000001, battle_move_hammer_charge_2_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001E, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001E, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001F, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002117, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030020, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000211A, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A13FC_75E9CC, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1474_75EA44, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000E, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000043, 0x00000001, battle_move_hammer_charge_2_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002115, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030011, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030012, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002118, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A13FC_75E9CC, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A15F8_75EBC8, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030015, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000043, 0x00000001, battle_move_hammer_charge_2_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000005, 0x00000001, 0x0000003C, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002116, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030018, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030019, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002119, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A13FC_75E9CC, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A177C_75ED4C, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001C, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000043, 0x00000001, battle_move_hammer_charge_2_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000005, 0x00000001, 0x0000003C, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002117, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001F, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030020, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000211A, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel battle_move_hammer_charge_2_802A32B4 .word 0x00000043, 0x00000004, GetMenuSelection, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000014, 0x00000001, 0xFE363C81, 0x00000016, 0x00000001, 0x00000000, 0x00000024, 0x00000002, 0xFE363C8D, 0x00000041, 0x00000024, 0x00000002, 0xFE363C8E, 0x00000001, 0x00000024, 0x00000002, 0xFE363C8F, 0x00000002, 0x00000046, 0x00000001, D_802A33C8_760998, 0x00000016, 0x00000001, 0x00000001, 0x00000024, 0x00000002, 0xFE363C8D, 0x00000041, 0x00000024, 0x00000002, 0xFE363C8E, 0x00000002, 0x00000024, 0x00000002, 0xFE363C8F, 0x00000004, 0x00000046, 0x00000001, D_802A33C8_760998, 0x00000016, 0x00000001, 0x00000002, 0x00000024, 0x00000002, 0xFE363C8D, 0x00000041, 0x00000024, 0x00000002, 0xFE363C8E, 0x00000004, 0x00000024, 0x00000002, 0xFE363C8F, 0x00000006, 0x00000046, 0x00000001, D_802A33C8_760998, 0x00000023, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000 diff --git a/ver/us/asm/data/battle/move/hammer_throw/752500.data.s b/ver/us/asm/data/battle/move/hammer_throw/752500.data.s index 7f09626770..cb94b1902d 100644 --- a/ver/us/asm/data/battle/move/hammer_throw/752500.data.s +++ b/ver/us/asm/data/battle/move/hammer_throw/752500.data.s @@ -21,7 +21,7 @@ dlabel D_802A18AC_752CFC .word 0x00000043, 0x00000001, func_80276EFC, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000004, 0x00000043, 0x00000002, MoveBattleCamOver, 0x00000005, 0x00000043, 0x00000001, func_802693F0, 0x00000008, 0x00000001, 0x00000014, 0x00000043, 0x00000002, EnablePlayerBlur, 0xFFFFFFFF, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010002, 0x00000008, 0x00000001, 0x00000005, 0x00000043, 0x00000002, SetGoalToHome, 0x00000000, 0x00000043, 0x00000003, SetActorSpeed, 0x00000000, 0xF24A9A80, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010005, 0x00000043, 0x00000002, PlayerRunToGoal, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010002, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000001, func_80276EFC, 0x00000043, 0x00000001, func_802693F0, 0x00000008, 0x00000001, 0x00000014, 0x00000043, 0x00000002, EnablePlayerBlur, 0xFFFFFFFF, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010002, 0x00000008, 0x00000001, 0x00000005, 0x00000043, 0x00000002, SetGoalToHome, 0x00000000, 0x00000043, 0x00000003, SetActorSpeed, 0x00000000, 0xF24A9A80, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010005, 0x00000043, 0x00000002, PlayerRunToGoal, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010002, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_802A1A64_752EB4 -.word 0x00000043, 0x00000001, func_80276EFC, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000001D, 0x00000043, 0x00000001, func_802693F0, 0x00000008, 0x00000001, 0x00000014, 0x00000043, 0x00000002, EnablePlayerBlur, 0xFFFFFFFF, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010002, 0x00000008, 0x00000001, 0x00000005, 0x00000043, 0x00000002, SetGoalToHome, 0x00000000, 0x00000043, 0x00000003, SetActorSpeed, 0x00000000, 0xF24A9A80, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010005, 0x00000043, 0x00000002, PlayerRunToGoal, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010002, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A10B0_752500, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1204_752654, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000E, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_hammer_throw_IsBerserkerEquipped, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000043, 0x00000001, battle_move_hammer_throw_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000002, 0x00000043, 0x00000002, SetActionCommandMode, 0x00000003, 0x00000005, 0x00000001, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030011, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002115, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030012, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002118, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A10B0_752500, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1388_7527D8, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030015, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_hammer_throw_IsBerserkerEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000043, 0x00000001, battle_move_hammer_throw_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030017, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030017, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030018, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002116, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030019, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002119, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A10B0_752500, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A150C_75295C, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001C, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_hammer_throw_IsBerserkerEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000043, 0x00000001, battle_move_hammer_throw_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001E, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001E, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001F, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002117, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030020, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000211A, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A118C_7525DC, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1204_752654, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000E, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000043, 0x00000001, battle_move_hammer_throw_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002115, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030011, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030012, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002118, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A118C_7525DC, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1388_7527D8, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030015, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000043, 0x00000001, battle_move_hammer_throw_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000005, 0x00000001, 0x0000003C, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002116, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030018, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030019, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002119, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A118C_7525DC, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A150C_75295C, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001C, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000043, 0x00000001, battle_move_hammer_throw_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000005, 0x00000001, 0x0000003C, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002117, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001F, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030020, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000211A, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000000 +.word 0x00000043, 0x00000001, func_80276EFC, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000001D, 0x00000043, 0x00000001, func_802693F0, 0x00000008, 0x00000001, 0x00000014, 0x00000043, 0x00000002, EnablePlayerBlur, 0xFFFFFFFF, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010002, 0x00000008, 0x00000001, 0x00000005, 0x00000043, 0x00000002, SetGoalToHome, 0x00000000, 0x00000043, 0x00000003, SetActorSpeed, 0x00000000, 0xF24A9A80, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010005, 0x00000043, 0x00000002, PlayerRunToGoal, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010002, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A10B0_752500, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1204_752654, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000E, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_hammer_throw_IsBerserkerEquipped, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000043, 0x00000001, battle_move_hammer_throw_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000002, 0x00000043, 0x00000002, SetActionCommandMode, 0x00000003, 0x00000005, 0x00000001, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030011, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002115, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030012, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002118, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A10B0_752500, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1388_7527D8, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030015, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_hammer_throw_IsBerserkerEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000043, 0x00000001, battle_move_hammer_throw_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030017, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030017, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030018, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002116, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030019, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002119, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A10B0_752500, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A150C_75295C, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001C, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_hammer_throw_IsBerserkerEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000043, 0x00000001, battle_move_hammer_throw_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001E, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001E, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001F, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002117, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030020, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000211A, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A118C_7525DC, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1204_752654, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000E, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000043, 0x00000001, battle_move_hammer_throw_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002115, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030011, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030012, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002118, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A118C_7525DC, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1388_7527D8, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030015, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000043, 0x00000001, battle_move_hammer_throw_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000005, 0x00000001, 0x0000003C, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002116, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030018, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030019, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002119, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A118C_7525DC, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A150C_75295C, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001C, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000043, 0x00000001, battle_move_hammer_throw_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000005, 0x00000001, 0x0000003C, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002117, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001F, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030020, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000211A, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000000 dlabel D_802A3048_754498 .word 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000AAAAA, 0x00000000, 0x00000000, 0x00000000, 0x0AAAAAAA, 0xAAA00000, 0x00000000, 0x00000000, 0xAAA47477, 0xAAAA0AAA, 0xA0000000, 0x0000000B, 0xB477333B, 0xB8AAAAAA, 0xAA000000, 0x000000BB, 0xEC738DE1, 0x1B88AAA2, 0xAAA00000, 0x00000BBE, 0x11C8C111, 0x11B88A32, 0x2AAA0000, 0x0000ABE1, 0x111C1111, 0x11B84333, 0x4AAA0000, 0x0000AAC1, 0x1111E111, 0xDB222434, 0xAAA00000, 0x000AA77C, 0x11111E1B, 0x8222224A, 0xAAA00000, 0x000AA733, 0xC11111B8, 0x22223222, 0x2AAA0000, 0x000AA43C, 0x1E11111B, 0x22222332, 0x22AAA000, 0x000AA7DF, 0x11E11111, 0xC2222233, 0x232AAA00, 0x000AA7E1, 0x111B1111, 0x1C222223, 0x3333AA00, 0x000AABF1, 0x11B3B111, 0xB2222337, 0x66764440, 0x000AABF1, 0x1D333B1B, 0x22223777, 0x76766440, 0x0000AABF, 0x1B2233B2, 0x22337667, 0x55556440, 0x0000AAAB, 0xB2222333, 0x33375675, 0x55557440, 0x00000AAA, 0x83222223, 0x33376655, 0x55554440, 0x000000AA, 0xA8332222, 0x37677555, 0x55574400, 0x00000AAA, 0x3A833323, 0x75675555, 0x55544400, 0x0000AAA3, 0x33A23333, 0x76655555, 0x55744000, 0x000AAA32, 0x34AA2233, 0x76555555, 0x57440000, 0x00AAA322, 0x4AAAA237, 0x77555555, 0x74440000, 0x0AAA3224, 0xAAAAAAA7, 0x66555557, 0x44400000, 0x0AA3224A, 0xAA00AAA7, 0x66655744, 0x44000000, 0x0AA224AA, 0xA0000AAA, 0x76744444, 0x40000000, 0x0AAA4AAA, 0x000000AA, 0xA4444440, 0x00000000, 0x00AAAAA0, 0x00000000, 0xA4444000, 0x00000000, 0x000AAA00, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000 @@ -84,4 +84,4 @@ dlabel D_802A4164_7555B4 .word 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000000A, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010002, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000027, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00040022, 0x00000006, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00040022, 0x00000014, 0x00000001, 0xFE363C81, 0x00000018, 0x00000001, 0x00000003, 0x00000008, 0x00000001, 0x00000004, 0x00000018, 0x00000001, 0x00000005, 0x00000008, 0x00000001, 0x00000003, 0x00000018, 0x00000001, 0x00000007, 0x00000008, 0x00000001, 0x00000002, 0x00000018, 0x00000001, 0x00000009, 0x00000008, 0x00000001, 0x00000001, 0x00000018, 0x00000001, 0x0000000B, 0x00000008, 0x00000001, 0x00000000, 0x00000023, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_802A42E8_755738 -.word 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010005, 0x00000043, 0x00000005, GetActorPos, 0x00000000, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C80, 0x00000010, 0x00000043, 0x00000003, SetActorSpeed, 0x00000000, 0xF24A8A80, 0x00000043, 0x00000005, SetGoalPos, 0x00000000, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000002, PlayerRunToGoal, 0x00000000, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000004, GetMenuSelection, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000014, 0x00000001, 0xFE363C81, 0x00000016, 0x00000001, 0x00000000, 0x00000046, 0x00000001, D_802A3E5C_7552AC, 0x00000016, 0x00000001, 0x00000001, 0x00000046, 0x00000001, D_802A3FE0_755430, 0x00000016, 0x00000001, 0x00000002, 0x00000046, 0x00000001, D_802A4164_7555B4, 0x00000023, 0x00000000, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000001A, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000032, 0x00000043, 0x00000002, MoveBattleCamOver, 0x00000014, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, GetMenuSelection, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000014, 0x00000001, 0xFE363C81, 0x00000016, 0x00000001, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00040017, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00040018, 0x00000016, 0x00000001, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0004001D, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0004001E, 0x00000016, 0x00000001, 0x00000002, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00040023, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00040024, 0x00000023, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000D, 0x00000002, 0xFE363C80, 0x00000000, 0x00000043, 0x00000001, battle_move_hammer_throw_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, GetMenuSelection, 0xFE363C83, 0xFE363C84, 0xFE363C85, 0x00000014, 0x00000001, 0xFE363C84, 0x00000016, 0x00000001, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00040019, 0x00000016, 0x00000001, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0004001F, 0x00000016, 0x00000001, 0x00000002, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00040025, 0x00000023, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000012, 0x00000000, 0x00000008, 0x00000001, 0x0000000A, 0x00000043, 0x00000004, GetMenuSelection, 0xFE363C83, 0xFE363C84, 0xFE363C85, 0x00000014, 0x00000001, 0xFE363C84, 0x00000016, 0x00000001, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00040019, 0x00000016, 0x00000001, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0004001F, 0x00000016, 0x00000001, 0x00000002, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00040025, 0x00000023, 0x00000000, 0x00000008, 0x00000001, 0x0000001E, 0x00000013, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000D, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000004, GetMenuSelection, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000014, 0x00000001, 0xFE363C81, 0x00000016, 0x00000001, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0004001B, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002115, 0x00000016, 0x00000001, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00040021, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002116, 0x00000016, 0x00000001, 0x00000002, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00040027, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002117, 0x00000023, 0x00000000, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, GetMenuSelection, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000014, 0x00000001, 0xFE363C81, 0x00000016, 0x00000001, 0x00000000, 0x00000043, 0x00000003, CreateVirtualEntity, 0xFE363C8A, D_802A3CE4_755134, 0x00000016, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CreateVirtualEntity, 0xFE363C8A, D_802A3D00_755150, 0x00000016, 0x00000001, 0x00000002, 0x00000043, 0x00000003, CreateVirtualEntity, 0xFE363C8A, D_802A3D1C_75516C, 0x00000023, 0x00000000, 0x00000043, 0x00000005, GetActorPos, 0x00000000, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C80, 0x00000014, 0x00000027, 0x00000002, 0xFE363C81, 0x0000002A, 0x00000027, 0x00000002, 0xFE363C82, 0x00000005, 0x00000043, 0x00000005, SetVirtualEntityPosition, 0xFE363C8A, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000005, SetVirtualEntityScale, 0xFE363C8A, 0xF24A7CE7, 0xF24A7CE7, 0xF24A7CE7, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000002, SetGoalToTarget, 0xFFFFFF81, 0x00000043, 0x00000005, GetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000002, DidActionSucceed, 0xFE363C83, 0x00000014, 0x00000001, 0xFE363C83, 0x00000019, 0x00000001, 0x00000000, 0x00000056, 0x00000000, 0x00000024, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x00000009, 0x00000027, 0x00000002, 0xFE363C80, 0x0000003C, 0x00000043, 0x00000005, SetVirtualEntityRotation, 0xFE363C8A, 0x00000000, 0x00000000, 0xFE363C80, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000057, 0x00000000, 0x00000043, 0x00000003, SetVirtualEntityJumpGravity, 0xFE363C8A, 0xF24A7FB4, 0x00000027, 0x00000002, 0xFE363C82, 0x00000005, 0x00000043, 0x00000006, VirtualEntityJumpTo, 0xFE363C8A, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x0000000B, 0x0000001C, 0x00000000, 0x00000056, 0x00000000, 0x00000024, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x00000012, 0x00000027, 0x00000002, 0xFE363C80, 0x0000003C, 0x00000043, 0x00000005, SetVirtualEntityRotation, 0xFE363C8A, 0x00000000, 0x00000000, 0xFE363C80, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000057, 0x00000000, 0x00000043, 0x00000003, SetVirtualEntityJumpGravity, 0xFE363C8A, 0xF24A7D4D, 0x00000027, 0x00000002, 0xFE363C82, 0x00000005, 0x00000043, 0x00000006, VirtualEntityJumpTo, 0xFE363C8A, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000014, 0x00000023, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010002, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C83, 0x10000040, 0x00000019, 0x00000000, 0x00000000, 0x00000010, 0x0000000A, 0x00000002, 0xFE363C83, 0x00000006, 0x00000043, 0x00000002, VirtualEntityLandJump, 0xFE363C8A, 0x00000043, 0x00000002, DeleteVirtualEntity, 0xFE363C8A, 0x00000046, 0x00000001, D_802A1A64_752EB4, 0x00000002, 0x00000000, 0x00000013, 0x00000000, 0x00000056, 0x00000000, 0x00000043, 0x00000002, DidActionSucceed, 0xFE363C83, 0x00000014, 0x00000001, 0xFE363C83, 0x00000019, 0x00000001, 0x00000000, 0x00000043, 0x00000003, SetVirtualEntityJumpGravity, 0xFE363C8A, 0xF24A801A, 0x00000027, 0x00000002, 0xFE363C80, 0x0000003C, 0x00000027, 0x00000002, 0xFE363C81, 0x00000000, 0x00000043, 0x00000006, VirtualEntityJumpTo, 0xFE363C8A, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x0000000A, 0x00000043, 0x00000002, DeleteVirtualEntity, 0xFE363C8A, 0x0000001C, 0x00000000, 0x00000043, 0x00000003, SetVirtualEntityJumpGravity, 0xFE363C8A, 0xF24A7DB4, 0x00000027, 0x00000002, 0xFE363C80, 0x00000028, 0x00000027, 0x00000002, 0xFE363C81, 0x00000000, 0x00000043, 0x00000006, VirtualEntityJumpTo, 0xFE363C8A, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x0000000F, 0x00000043, 0x00000002, DeleteVirtualEntity, 0xFE363C8A, 0x00000023, 0x00000000, 0x00000057, 0x00000000, 0x00000043, 0x00000002, DidActionSucceed, 0xFE363C80, 0x00000014, 0x00000001, 0xFE363C80, 0x00000019, 0x00000001, 0x00000000, 0x00000043, 0x00000004, GetMenuSelection, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000014, 0x00000001, 0xFE363C81, 0x00000016, 0x00000001, 0x00000000, 0x00000043, 0x00000002, StartRumble, 0x00000007, 0x00000056, 0x00000000, 0x00000043, 0x00000005, ShakeCam, 0x00000001, 0x00000000, 0x0000000A, 0xF24A7FB4, 0x00000057, 0x00000000, 0x00000016, 0x00000001, 0x00000001, 0x00000043, 0x00000002, StartRumble, 0x00000008, 0x00000056, 0x00000000, 0x00000043, 0x00000005, ShakeCam, 0x00000001, 0x00000000, 0x0000000A, 0xF24A80E7, 0x00000057, 0x00000000, 0x00000016, 0x00000001, 0x00000002, 0x00000043, 0x00000002, StartRumble, 0x00000009, 0x00000056, 0x00000000, 0x00000043, 0x00000005, ShakeCam, 0x00000001, 0x00000000, 0x0000000A, 0xF24A821A, 0x00000057, 0x00000000, 0x00000023, 0x00000000, 0x0000001C, 0x00000000, 0x00000043, 0x00000004, GetMenuSelection, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000014, 0x00000001, 0xFE363C81, 0x00000016, 0x00000001, 0x00000000, 0x00000043, 0x00000002, StartRumble, 0x00000007, 0x00000056, 0x00000000, 0x00000043, 0x00000005, ShakeCam, 0x00000001, 0x00000000, 0x00000002, 0xF24A7FB4, 0x00000057, 0x00000000, 0x00000016, 0x00000001, 0x00000001, 0x00000043, 0x00000002, StartRumble, 0x00000008, 0x00000056, 0x00000000, 0x00000043, 0x00000005, ShakeCam, 0x00000001, 0x00000000, 0x00000002, 0xF24A80E7, 0x00000057, 0x00000000, 0x00000016, 0x00000001, 0x00000002, 0x00000043, 0x00000002, StartRumble, 0x00000009, 0x00000056, 0x00000000, 0x00000043, 0x00000005, ShakeCam, 0x00000001, 0x00000000, 0x00000002, 0xF24A821A, 0x00000057, 0x00000000, 0x00000023, 0x00000000, 0x00000023, 0x00000000, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002C, 0x00000043, 0x00000002, MoveBattleCamOver, 0x0000000A, 0x00000043, 0x00000004, GetMenuSelection, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000014, 0x00000001, 0xFE363C81, 0x00000016, 0x00000001, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000210A, 0x00000016, 0x00000001, 0x00000001, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000210B, 0x00000016, 0x00000001, 0x00000002, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000210C, 0x00000023, 0x00000000, 0x00000043, 0x00000002, DidActionSucceed, 0xFE363C80, 0x00000014, 0x00000001, 0xFE363C80, 0x00000019, 0x00000001, 0x00000000, 0x00000043, 0x00000004, GetMenuSelection, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000014, 0x00000001, 0xFE363C81, 0x00000016, 0x00000001, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x000000E9, 0x00000016, 0x00000001, 0x00000001, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010E, 0x00000016, 0x00000001, 0x00000002, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010E, 0x00000023, 0x00000000, 0x00000043, 0x00000007, PlayerDamageEnemy, 0xFE363C80, 0x10040000, 0x00000019, 0x00000000, 0xFE363C8F, 0x00000070, 0x0000001C, 0x00000000, 0x00000043, 0x00000004, GetMenuSelection, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000014, 0x00000001, 0xFE363C81, 0x00000016, 0x00000001, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x000000E9, 0x00000016, 0x00000001, 0x00000001, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010E, 0x00000016, 0x00000001, 0x00000002, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010E, 0x00000023, 0x00000000, 0x00000043, 0x00000007, PlayerDamageEnemy, 0xFE363C80, 0x10040000, 0x00000019, 0x00000000, 0xFE363C8E, 0x00000030, 0x00000023, 0x00000000, 0x00000014, 0x00000001, 0xFE363C80, 0x0000001D, 0x00000001, 0x00000001, 0x0000001D, 0x00000001, 0x00000003, 0x00000046, 0x00000001, D_802A18AC_752CFC, 0x00000020, 0x00000000, 0x0000001D, 0x00000001, 0x00000000, 0x0000001D, 0x00000001, 0x00000002, 0x00000046, 0x00000001, D_802A1A64_752EB4, 0x00000020, 0x00000000, 0x00000023, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000000, 0x00000000 +.word 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010005, 0x00000043, 0x00000005, GetActorPos, 0x00000000, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C80, 0x00000010, 0x00000043, 0x00000003, SetActorSpeed, 0x00000000, 0xF24A8A80, 0x00000043, 0x00000005, SetGoalPos, 0x00000000, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000002, PlayerRunToGoal, 0x00000000, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000043, 0x00000004, GetMenuSelection, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000014, 0x00000001, 0xFE363C81, 0x00000016, 0x00000001, 0x00000000, 0x00000046, 0x00000001, D_802A3E5C_7552AC, 0x00000016, 0x00000001, 0x00000001, 0x00000046, 0x00000001, D_802A3FE0_755430, 0x00000016, 0x00000001, 0x00000002, 0x00000046, 0x00000001, D_802A4164_7555B4, 0x00000023, 0x00000000, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000001A, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000032, 0x00000043, 0x00000002, MoveBattleCamOver, 0x00000014, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, GetMenuSelection, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000014, 0x00000001, 0xFE363C81, 0x00000016, 0x00000001, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00040017, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00040018, 0x00000016, 0x00000001, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0004001D, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0004001E, 0x00000016, 0x00000001, 0x00000002, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00040023, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00040024, 0x00000023, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000D, 0x00000002, 0xFE363C80, 0x00000000, 0x00000043, 0x00000001, battle_move_hammer_throw_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, GetMenuSelection, 0xFE363C83, 0xFE363C84, 0xFE363C85, 0x00000014, 0x00000001, 0xFE363C84, 0x00000016, 0x00000001, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00040019, 0x00000016, 0x00000001, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0004001F, 0x00000016, 0x00000001, 0x00000002, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00040025, 0x00000023, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000012, 0x00000000, 0x00000008, 0x00000001, 0x0000000A, 0x00000043, 0x00000004, GetMenuSelection, 0xFE363C83, 0xFE363C84, 0xFE363C85, 0x00000014, 0x00000001, 0xFE363C84, 0x00000016, 0x00000001, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00040019, 0x00000016, 0x00000001, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0004001F, 0x00000016, 0x00000001, 0x00000002, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00040025, 0x00000023, 0x00000000, 0x00000008, 0x00000001, 0x0000001E, 0x00000013, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000D, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000004, GetMenuSelection, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000014, 0x00000001, 0xFE363C81, 0x00000016, 0x00000001, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0004001B, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002115, 0x00000016, 0x00000001, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00040021, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002116, 0x00000016, 0x00000001, 0x00000002, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00040027, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002117, 0x00000023, 0x00000000, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, GetMenuSelection, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000014, 0x00000001, 0xFE363C81, 0x00000016, 0x00000001, 0x00000000, 0x00000043, 0x00000003, CreateVirtualEntity, 0xFE363C8A, D_802A3CE4_755134, 0x00000016, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CreateVirtualEntity, 0xFE363C8A, D_802A3D00_755150, 0x00000016, 0x00000001, 0x00000002, 0x00000043, 0x00000003, CreateVirtualEntity, 0xFE363C8A, D_802A3D1C_75516C, 0x00000023, 0x00000000, 0x00000043, 0x00000005, GetActorPos, 0x00000000, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000027, 0x00000002, 0xFE363C80, 0x00000014, 0x00000027, 0x00000002, 0xFE363C81, 0x0000002A, 0x00000027, 0x00000002, 0xFE363C82, 0x00000005, 0x00000043, 0x00000005, SetVirtualEntityPosition, 0xFE363C8A, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000005, SetVirtualEntityScale, 0xFE363C8A, 0xF24A7CE7, 0xF24A7CE7, 0xF24A7CE7, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000002, SetGoalToTarget, 0xFFFFFF81, 0x00000043, 0x00000005, GetGoalPos, 0xFFFFFF81, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000043, 0x00000002, DidActionSucceed, 0xFE363C83, 0x00000014, 0x00000001, 0xFE363C83, 0x00000019, 0x00000001, 0x00000000, 0x00000056, 0x00000000, 0x00000024, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x00000009, 0x00000027, 0x00000002, 0xFE363C80, 0x0000003C, 0x00000043, 0x00000005, SetVirtualEntityRotation, 0xFE363C8A, 0x00000000, 0x00000000, 0xFE363C80, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000057, 0x00000000, 0x00000043, 0x00000003, SetVirtualEntityJumpGravity, 0xFE363C8A, 0xF24A7FB4, 0x00000027, 0x00000002, 0xFE363C82, 0x00000005, 0x00000043, 0x00000006, VirtualEntityJumpTo, 0xFE363C8A, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x0000000B, 0x0000001C, 0x00000000, 0x00000056, 0x00000000, 0x00000024, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x00000012, 0x00000027, 0x00000002, 0xFE363C80, 0x0000003C, 0x00000043, 0x00000005, SetVirtualEntityRotation, 0xFE363C8A, 0x00000000, 0x00000000, 0xFE363C80, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000057, 0x00000000, 0x00000043, 0x00000003, SetVirtualEntityJumpGravity, 0xFE363C8A, 0xF24A7D4D, 0x00000027, 0x00000002, 0xFE363C82, 0x00000005, 0x00000043, 0x00000006, VirtualEntityJumpTo, 0xFE363C8A, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000014, 0x00000023, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010002, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C83, 0x10000040, 0x00000019, 0x00000000, 0x00000000, 0x00000010, 0x0000000A, 0x00000002, 0xFE363C83, 0x00000006, 0x00000043, 0x00000002, VirtualEntityLandJump, 0xFE363C8A, 0x00000043, 0x00000002, DeleteVirtualEntity, 0xFE363C8A, 0x00000046, 0x00000001, D_802A1A64_752EB4, 0x00000002, 0x00000000, 0x00000013, 0x00000000, 0x00000056, 0x00000000, 0x00000043, 0x00000002, DidActionSucceed, 0xFE363C83, 0x00000014, 0x00000001, 0xFE363C83, 0x00000019, 0x00000001, 0x00000000, 0x00000043, 0x00000003, SetVirtualEntityJumpGravity, 0xFE363C8A, 0xF24A801A, 0x00000027, 0x00000002, 0xFE363C80, 0x0000003C, 0x00000027, 0x00000002, 0xFE363C81, 0x00000000, 0x00000043, 0x00000006, VirtualEntityJumpTo, 0xFE363C8A, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x0000000A, 0x00000043, 0x00000002, DeleteVirtualEntity, 0xFE363C8A, 0x0000001C, 0x00000000, 0x00000043, 0x00000003, SetVirtualEntityJumpGravity, 0xFE363C8A, 0xF24A7DB4, 0x00000027, 0x00000002, 0xFE363C80, 0x00000028, 0x00000027, 0x00000002, 0xFE363C81, 0x00000000, 0x00000043, 0x00000006, VirtualEntityJumpTo, 0xFE363C8A, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x0000000F, 0x00000043, 0x00000002, DeleteVirtualEntity, 0xFE363C8A, 0x00000023, 0x00000000, 0x00000057, 0x00000000, 0x00000043, 0x00000002, DidActionSucceed, 0xFE363C80, 0x00000014, 0x00000001, 0xFE363C80, 0x00000019, 0x00000001, 0x00000000, 0x00000043, 0x00000004, GetMenuSelection, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000014, 0x00000001, 0xFE363C81, 0x00000016, 0x00000001, 0x00000000, 0x00000043, 0x00000002, StartRumble, 0x00000007, 0x00000056, 0x00000000, 0x00000043, 0x00000005, ShakeCam, 0x00000001, 0x00000000, 0x0000000A, 0xF24A7FB4, 0x00000057, 0x00000000, 0x00000016, 0x00000001, 0x00000001, 0x00000043, 0x00000002, StartRumble, 0x00000008, 0x00000056, 0x00000000, 0x00000043, 0x00000005, ShakeCam, 0x00000001, 0x00000000, 0x0000000A, 0xF24A80E7, 0x00000057, 0x00000000, 0x00000016, 0x00000001, 0x00000002, 0x00000043, 0x00000002, StartRumble, 0x00000009, 0x00000056, 0x00000000, 0x00000043, 0x00000005, ShakeCam, 0x00000001, 0x00000000, 0x0000000A, 0xF24A821A, 0x00000057, 0x00000000, 0x00000023, 0x00000000, 0x0000001C, 0x00000000, 0x00000043, 0x00000004, GetMenuSelection, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000014, 0x00000001, 0xFE363C81, 0x00000016, 0x00000001, 0x00000000, 0x00000043, 0x00000002, StartRumble, 0x00000007, 0x00000056, 0x00000000, 0x00000043, 0x00000005, ShakeCam, 0x00000001, 0x00000000, 0x00000002, 0xF24A7FB4, 0x00000057, 0x00000000, 0x00000016, 0x00000001, 0x00000001, 0x00000043, 0x00000002, StartRumble, 0x00000008, 0x00000056, 0x00000000, 0x00000043, 0x00000005, ShakeCam, 0x00000001, 0x00000000, 0x00000002, 0xF24A80E7, 0x00000057, 0x00000000, 0x00000016, 0x00000001, 0x00000002, 0x00000043, 0x00000002, StartRumble, 0x00000009, 0x00000056, 0x00000000, 0x00000043, 0x00000005, ShakeCam, 0x00000001, 0x00000000, 0x00000002, 0xF24A821A, 0x00000057, 0x00000000, 0x00000023, 0x00000000, 0x00000023, 0x00000000, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002C, 0x00000043, 0x00000002, MoveBattleCamOver, 0x0000000A, 0x00000043, 0x00000004, GetMenuSelection, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000014, 0x00000001, 0xFE363C81, 0x00000016, 0x00000001, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000210A, 0x00000016, 0x00000001, 0x00000001, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000210B, 0x00000016, 0x00000001, 0x00000002, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000210C, 0x00000023, 0x00000000, 0x00000043, 0x00000002, DidActionSucceed, 0xFE363C80, 0x00000014, 0x00000001, 0xFE363C80, 0x00000019, 0x00000001, 0x00000000, 0x00000043, 0x00000004, GetMenuSelection, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000014, 0x00000001, 0xFE363C81, 0x00000016, 0x00000001, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x000000E9, 0x00000016, 0x00000001, 0x00000001, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010E, 0x00000016, 0x00000001, 0x00000002, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010E, 0x00000023, 0x00000000, 0x00000043, 0x00000007, PlayerDamageEnemy, 0xFE363C80, 0x10040000, 0x00000019, 0x00000000, 0xFE363C8F, 0x00000070, 0x0000001C, 0x00000000, 0x00000043, 0x00000004, GetMenuSelection, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000014, 0x00000001, 0xFE363C81, 0x00000016, 0x00000001, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x000000E9, 0x00000016, 0x00000001, 0x00000001, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010E, 0x00000016, 0x00000001, 0x00000002, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010E, 0x00000023, 0x00000000, 0x00000043, 0x00000007, PlayerDamageEnemy, 0xFE363C80, 0x10040000, 0x00000019, 0x00000000, 0xFE363C8E, 0x00000030, 0x00000023, 0x00000000, 0x00000014, 0x00000001, 0xFE363C80, 0x0000001D, 0x00000001, 0x00000001, 0x0000001D, 0x00000001, 0x00000003, 0x00000046, 0x00000001, D_802A18AC_752CFC, 0x00000020, 0x00000000, 0x0000001D, 0x00000001, 0x00000000, 0x0000001D, 0x00000001, 0x00000002, 0x00000046, 0x00000001, D_802A1A64_752EB4, 0x00000020, 0x00000000, 0x00000023, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000000, 0x00000000 diff --git a/ver/us/asm/data/battle/move/mega_quake/756900.data.s b/ver/us/asm/data/battle/move/mega_quake/756900.data.s index 9f0971f16a..43b32fea2b 100644 --- a/ver/us/asm/data/battle/move/mega_quake/756900.data.s +++ b/ver/us/asm/data/battle/move/mega_quake/756900.data.s @@ -18,16 +18,16 @@ dlabel D_802A15DC_756D5C .word 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000000A, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010002, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000027, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001B, 0x00000006, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001B, 0x00000014, 0x00000001, 0xFE363C81, 0x00000018, 0x00000001, 0x00000003, 0x00000008, 0x00000001, 0x00000004, 0x00000018, 0x00000001, 0x00000005, 0x00000008, 0x00000001, 0x00000003, 0x00000018, 0x00000001, 0x00000007, 0x00000008, 0x00000001, 0x00000002, 0x00000018, 0x00000001, 0x00000009, 0x00000008, 0x00000001, 0x00000001, 0x00000018, 0x00000001, 0x0000000B, 0x00000008, 0x00000001, 0x00000000, 0x00000023, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000E, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0x00000024, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030011, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030012, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002C, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000001, func_80276EFC, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000004, 0x00000043, 0x00000002, MoveBattleCamOver, 0x00000005, 0x00000043, 0x00000001, func_802693F0, 0x00000008, 0x00000001, 0x00000014, 0x00000043, 0x00000002, EnablePlayerBlur, 0xFFFFFFFF, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010002, 0x00000008, 0x00000001, 0x00000005, 0x00000043, 0x00000002, SetGoalToHome, 0x00000000, 0x00000043, 0x00000003, SetActorSpeed, 0x00000000, 0xF24A9A80, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010005, 0x00000043, 0x00000002, PlayerRunToGoal, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010002, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_802A1A68_7571E8 -.word 0x00000043, 0x00000001, func_80276EFC, 0x00000043, 0x00000001, func_802693F0, 0x00000008, 0x00000001, 0x00000014, 0x00000043, 0x00000002, EnablePlayerBlur, 0xFFFFFFFF, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010002, 0x00000008, 0x00000001, 0x00000005, 0x00000043, 0x00000002, SetGoalToHome, 0x00000000, 0x00000043, 0x00000003, SetActorSpeed, 0x00000000, 0xF24A9A80, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010005, 0x00000043, 0x00000002, PlayerRunToGoal, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010002, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000001, func_80276EFC, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000001D, 0x00000043, 0x00000001, func_802693F0, 0x00000008, 0x00000001, 0x00000014, 0x00000043, 0x00000002, EnablePlayerBlur, 0xFFFFFFFF, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010002, 0x00000008, 0x00000001, 0x00000005, 0x00000043, 0x00000002, SetGoalToHome, 0x00000000, 0x00000043, 0x00000003, SetActorSpeed, 0x00000000, 0xF24A9A80, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010005, 0x00000043, 0x00000002, PlayerRunToGoal, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010002, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A1180_756900, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A12D4_756A54, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000E, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_mega_quake_IsBerserkerEquipped, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000043, 0x00000001, battle_move_mega_quake_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000002, 0x00000043, 0x00000002, SetActionCommandMode, 0x00000003, 0x00000005, 0x00000001, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030011, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002115, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030012, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002118, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A1180_756900, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1458_756BD8, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030015, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_mega_quake_IsBerserkerEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000043, 0x00000001, battle_move_mega_quake_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030017, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030017, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030018, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002116, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030019, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002119, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A1180_756900, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A15DC_756D5C, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001C, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_mega_quake_IsBerserkerEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000043, 0x00000001, battle_move_mega_quake_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001E, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001E, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001F, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002117, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030020, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000211A, 0x00000002, 0x00000000, 0x00000001, 0x00000000 +.word 0x00000043, 0x00000001, func_80276EFC, 0x00000043, 0x00000001, func_802693F0, 0x00000008, 0x00000001, 0x00000014, 0x00000043, 0x00000002, EnablePlayerBlur, 0xFFFFFFFF, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010002, 0x00000008, 0x00000001, 0x00000005, 0x00000043, 0x00000002, SetGoalToHome, 0x00000000, 0x00000043, 0x00000003, SetActorSpeed, 0x00000000, 0xF24A9A80, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010005, 0x00000043, 0x00000002, PlayerRunToGoal, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010002, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000001, func_80276EFC, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000001D, 0x00000043, 0x00000001, func_802693F0, 0x00000008, 0x00000001, 0x00000014, 0x00000043, 0x00000002, EnablePlayerBlur, 0xFFFFFFFF, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010002, 0x00000008, 0x00000001, 0x00000005, 0x00000043, 0x00000002, SetGoalToHome, 0x00000000, 0x00000043, 0x00000003, SetActorSpeed, 0x00000000, 0xF24A9A80, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010005, 0x00000043, 0x00000002, PlayerRunToGoal, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010002, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A1180_756900, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A12D4_756A54, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000E, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_mega_quake_IsBerserkerEquipped, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000043, 0x00000001, battle_move_mega_quake_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000002, 0x00000043, 0x00000002, SetActionCommandMode, 0x00000003, 0x00000005, 0x00000001, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030011, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002115, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030012, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002118, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A1180_756900, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1458_756BD8, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030015, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_mega_quake_IsBerserkerEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000043, 0x00000001, battle_move_mega_quake_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030017, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030017, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030018, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002116, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030019, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002119, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A1180_756900, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A15DC_756D5C, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001C, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_mega_quake_IsBerserkerEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000043, 0x00000001, battle_move_mega_quake_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001E, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001E, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001F, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002117, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030020, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000211A, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_802A28A0_758020 -.word 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A125C_7569DC, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A12D4_756A54, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000E, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000043, 0x00000001, battle_move_mega_quake_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002115, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030011, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030012, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002118, 0x00000002, 0x00000000, 0x00000001, 0x00000000 +.word 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A125C_7569DC, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A12D4_756A54, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000E, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000043, 0x00000001, battle_move_mega_quake_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002115, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030011, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030012, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002118, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_802A2BCC_75834C -.word 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A125C_7569DC, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1458_756BD8, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030015, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000043, 0x00000001, battle_move_mega_quake_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000005, 0x00000001, 0x0000003C, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002116, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030018, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030019, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002119, 0x00000002, 0x00000000, 0x00000001, 0x00000000 +.word 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A125C_7569DC, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1458_756BD8, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030015, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000043, 0x00000001, battle_move_mega_quake_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000005, 0x00000001, 0x0000003C, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002116, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030018, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030019, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002119, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_802A2E70_7585F0 -.word 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A125C_7569DC, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A15DC_756D5C, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001C, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000043, 0x00000001, battle_move_mega_quake_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000005, 0x00000001, 0x0000003C, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002117, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001F, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030020, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000211A, 0x00000002, 0x00000000, 0x00000001, 0x00000000 +.word 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A125C_7569DC, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A15DC_756D5C, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001C, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000043, 0x00000001, battle_move_mega_quake_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000005, 0x00000001, 0x0000003C, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002117, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001F, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030020, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000211A, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel battle_move_mega_quake_main .word 0x00000043, 0x00000002, ShowActionHud, 0x00000001, 0x00000043, 0x00000004, GetMenuSelection, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000014, 0x00000001, 0xFE363C81, 0x00000016, 0x00000001, 0x00000000, 0x00000024, 0x00000002, 0xFE363C8D, 0x00000050, 0x00000024, 0x00000002, 0xFE363C8E, 0x00000003, 0x00000024, 0x00000002, 0xFE363C8F, 0x00000006, 0x00000046, 0x00000001, D_802A3238_7589B8, 0x00000016, 0x00000001, 0x00000001, 0x00000024, 0x00000002, 0xFE363C8D, 0x00000050, 0x00000024, 0x00000002, 0xFE363C8E, 0x00000003, 0x00000024, 0x00000002, 0xFE363C8F, 0x00000006, 0x00000046, 0x00000001, D_802A3238_7589B8, 0x00000016, 0x00000001, 0x00000002, 0x00000024, 0x00000002, 0xFE363C8D, 0x00000050, 0x00000024, 0x00000002, 0xFE363C8E, 0x00000003, 0x00000024, 0x00000002, 0xFE363C8F, 0x00000006, 0x00000046, 0x00000001, D_802A3238_7589B8, 0x00000023, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000 diff --git a/ver/us/asm/data/battle/move/mega_smash/777740.data.s b/ver/us/asm/data/battle/move/mega_smash/777740.data.s index 91477e6d4e..48f55eedf7 100644 --- a/ver/us/asm/data/battle/move/mega_smash/777740.data.s +++ b/ver/us/asm/data/battle/move/mega_smash/777740.data.s @@ -24,13 +24,13 @@ dlabel D_802A1A64_7780F4 .word 0x00000043, 0x00000001, func_80276EFC, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000001D, 0x00000043, 0x00000001, func_802693F0, 0x00000008, 0x00000001, 0x00000014, 0x00000043, 0x00000002, EnablePlayerBlur, 0xFFFFFFFF, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010002, 0x00000008, 0x00000001, 0x00000005, 0x00000043, 0x00000002, SetGoalToHome, 0x00000000, 0x00000043, 0x00000003, SetActorSpeed, 0x00000000, 0xF24A9A80, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010005, 0x00000043, 0x00000002, PlayerRunToGoal, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010002, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_802A1B40_7781D0 -.word 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A10B0_777740, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1204_777894, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000E, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_mega_smash_IsBerserkerEquipped, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000043, 0x00000001, battle_move_mega_smash_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000002, 0x00000043, 0x00000002, SetActionCommandMode, 0x00000003, 0x00000005, 0x00000001, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030011, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002115, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030012, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002118, 0x00000002, 0x00000000, 0x00000001, 0x00000000 +.word 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A10B0_777740, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1204_777894, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000E, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_mega_smash_IsBerserkerEquipped, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000043, 0x00000001, battle_move_mega_smash_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000002, 0x00000043, 0x00000002, SetActionCommandMode, 0x00000003, 0x00000005, 0x00000001, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030011, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002115, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030012, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002118, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_802A2000_778690 -.word 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A10B0_777740, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1388_777A18, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030015, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_mega_smash_IsBerserkerEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000043, 0x00000001, battle_move_mega_smash_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030017, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030017, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030018, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002116, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030019, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002119, 0x00000002, 0x00000000, 0x00000001, 0x00000000 +.word 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A10B0_777740, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1388_777A18, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030015, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_mega_smash_IsBerserkerEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000043, 0x00000001, battle_move_mega_smash_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030017, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030017, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030018, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002116, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030019, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002119, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_802A23E8_778A78 -.word 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A10B0_777740, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A150C_777B9C, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001C, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_mega_smash_IsBerserkerEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000043, 0x00000001, battle_move_mega_smash_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001E, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001E, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001F, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002117, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030020, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000211A, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A118C_77781C, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1204_777894, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000E, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000043, 0x00000001, battle_move_mega_smash_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002115, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030011, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030012, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002118, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A118C_77781C, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1388_777A18, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030015, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000043, 0x00000001, battle_move_mega_smash_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000005, 0x00000001, 0x0000003C, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002116, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030018, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030019, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002119, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A118C_77781C, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A150C_777B9C, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001C, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000043, 0x00000001, battle_move_mega_smash_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000005, 0x00000001, 0x0000003C, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002117, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001F, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030020, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000211A, 0x00000002, 0x00000000, 0x00000001, 0x00000000 +.word 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A10B0_777740, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A150C_777B9C, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001C, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_mega_smash_IsBerserkerEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000043, 0x00000001, battle_move_mega_smash_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001E, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001E, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001F, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002117, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030020, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000211A, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A118C_77781C, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1204_777894, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000E, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000043, 0x00000001, battle_move_mega_smash_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002115, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030011, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030012, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002118, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A118C_77781C, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1388_777A18, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030015, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000043, 0x00000001, battle_move_mega_smash_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000005, 0x00000001, 0x0000003C, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002116, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030018, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030019, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002119, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A118C_77781C, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A150C_777B9C, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001C, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000043, 0x00000001, battle_move_mega_smash_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000005, 0x00000001, 0x0000003C, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002117, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001F, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030020, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000211A, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel battle_move_mega_smash_main .word 0x00000043, 0x00000002, EnablePlayerBlur, 0x00000001, 0x00000043, 0x00000002, ShowActionHud, 0x00000001, 0x00000043, 0x00000004, GetMenuSelection, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000014, 0x00000001, 0xFE363C81, 0x00000016, 0x00000001, 0x00000000, 0x00000024, 0x00000002, 0xFE363C8D, 0x0000002D, 0x00000024, 0x00000002, 0xFE363C8E, 0x00000005, 0x00000024, 0x00000002, 0xFE363C8F, 0x00000006, 0x00000046, 0x00000001, D_802A32D0_779960, 0x00000016, 0x00000001, 0x00000001, 0x00000024, 0x00000002, 0xFE363C8D, 0x0000002D, 0x00000024, 0x00000002, 0xFE363C8E, 0x00000006, 0x00000024, 0x00000002, 0xFE363C8F, 0x00000008, 0x00000046, 0x00000001, D_802A32D0_779960, 0x00000016, 0x00000001, 0x00000002, 0x00000024, 0x00000002, 0xFE363C8D, 0x0000002D, 0x00000024, 0x00000002, 0xFE363C8E, 0x00000007, 0x00000024, 0x00000002, 0xFE363C8F, 0x0000000A, 0x00000046, 0x00000001, D_802A32D0_779960, 0x00000023, 0x00000000, 0x00000043, 0x00000002, EnablePlayerBlur, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000 diff --git a/ver/us/asm/data/battle/move/power_quake/767D40.data.s b/ver/us/asm/data/battle/move/power_quake/767D40.data.s index 3a280fbc73..7c4700d624 100644 --- a/ver/us/asm/data/battle/move/power_quake/767D40.data.s +++ b/ver/us/asm/data/battle/move/power_quake/767D40.data.s @@ -18,16 +18,16 @@ dlabel D_802A150C_76819C .word 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000000A, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010002, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000027, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001B, 0x00000006, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001B, 0x00000014, 0x00000001, 0xFE363C81, 0x00000018, 0x00000001, 0x00000003, 0x00000008, 0x00000001, 0x00000004, 0x00000018, 0x00000001, 0x00000005, 0x00000008, 0x00000001, 0x00000003, 0x00000018, 0x00000001, 0x00000007, 0x00000008, 0x00000001, 0x00000002, 0x00000018, 0x00000001, 0x00000009, 0x00000008, 0x00000001, 0x00000001, 0x00000018, 0x00000001, 0x0000000B, 0x00000008, 0x00000001, 0x00000000, 0x00000023, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000E, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0x00000024, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030011, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030012, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002C, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000001, func_80276EFC, 0x00000043, 0x00000002, UseBattleCamPreset, 0x00000004, 0x00000043, 0x00000002, MoveBattleCamOver, 0x00000005, 0x00000043, 0x00000001, func_802693F0, 0x00000008, 0x00000001, 0x00000014, 0x00000043, 0x00000002, EnablePlayerBlur, 0xFFFFFFFF, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010002, 0x00000008, 0x00000001, 0x00000005, 0x00000043, 0x00000002, SetGoalToHome, 0x00000000, 0x00000043, 0x00000003, SetActorSpeed, 0x00000000, 0xF24A9A80, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010005, 0x00000043, 0x00000002, PlayerRunToGoal, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010002, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_802A1998_768628 -.word 0x00000043, 0x00000001, func_80276EFC, 0x00000043, 0x00000001, func_802693F0, 0x00000008, 0x00000001, 0x00000014, 0x00000043, 0x00000002, EnablePlayerBlur, 0xFFFFFFFF, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010002, 0x00000008, 0x00000001, 0x00000005, 0x00000043, 0x00000002, SetGoalToHome, 0x00000000, 0x00000043, 0x00000003, SetActorSpeed, 0x00000000, 0xF24A9A80, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010005, 0x00000043, 0x00000002, PlayerRunToGoal, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010002, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000001, func_80276EFC, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000001D, 0x00000043, 0x00000001, func_802693F0, 0x00000008, 0x00000001, 0x00000014, 0x00000043, 0x00000002, EnablePlayerBlur, 0xFFFFFFFF, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010002, 0x00000008, 0x00000001, 0x00000005, 0x00000043, 0x00000002, SetGoalToHome, 0x00000000, 0x00000043, 0x00000003, SetActorSpeed, 0x00000000, 0xF24A9A80, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010005, 0x00000043, 0x00000002, PlayerRunToGoal, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010002, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A10B0_767D40, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1204_767E94, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000E, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_power_quake_IsBerserkerEquipped, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000043, 0x00000001, battle_move_power_quake_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000002, 0x00000043, 0x00000002, SetActionCommandMode, 0x00000003, 0x00000005, 0x00000001, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030011, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002115, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030012, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002118, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A10B0_767D40, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1388_768018, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030015, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_power_quake_IsBerserkerEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000043, 0x00000001, battle_move_power_quake_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030017, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030017, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030018, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002116, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030019, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002119, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A10B0_767D40, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A150C_76819C, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001C, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_power_quake_IsBerserkerEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000043, 0x00000001, battle_move_power_quake_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001E, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001E, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001F, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002117, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030020, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000211A, 0x00000002, 0x00000000, 0x00000001, 0x00000000 +.word 0x00000043, 0x00000001, func_80276EFC, 0x00000043, 0x00000001, func_802693F0, 0x00000008, 0x00000001, 0x00000014, 0x00000043, 0x00000002, EnablePlayerBlur, 0xFFFFFFFF, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010002, 0x00000008, 0x00000001, 0x00000005, 0x00000043, 0x00000002, SetGoalToHome, 0x00000000, 0x00000043, 0x00000003, SetActorSpeed, 0x00000000, 0xF24A9A80, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010005, 0x00000043, 0x00000002, PlayerRunToGoal, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010002, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000001, func_80276EFC, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000001D, 0x00000043, 0x00000001, func_802693F0, 0x00000008, 0x00000001, 0x00000014, 0x00000043, 0x00000002, EnablePlayerBlur, 0xFFFFFFFF, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010002, 0x00000008, 0x00000001, 0x00000005, 0x00000043, 0x00000002, SetGoalToHome, 0x00000000, 0x00000043, 0x00000003, SetActorSpeed, 0x00000000, 0xF24A9A80, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010005, 0x00000043, 0x00000002, PlayerRunToGoal, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010002, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A10B0_767D40, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1204_767E94, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000E, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_power_quake_IsBerserkerEquipped, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000043, 0x00000001, battle_move_power_quake_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000002, 0x00000043, 0x00000002, SetActionCommandMode, 0x00000003, 0x00000005, 0x00000001, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030011, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002115, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030012, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002118, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A10B0_767D40, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1388_768018, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030015, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_power_quake_IsBerserkerEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000043, 0x00000001, battle_move_power_quake_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030017, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030017, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030018, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002116, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030019, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002119, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A10B0_767D40, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A150C_76819C, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001C, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_power_quake_IsBerserkerEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000043, 0x00000001, battle_move_power_quake_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001E, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001E, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001F, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002117, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030020, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000211A, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_802A27D0_769460 -.word 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A118C_767E1C, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1204_767E94, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000E, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000043, 0x00000001, battle_move_power_quake_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002115, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030011, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030012, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002118, 0x00000002, 0x00000000, 0x00000001, 0x00000000 +.word 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A118C_767E1C, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1204_767E94, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000E, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000043, 0x00000001, battle_move_power_quake_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002115, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030011, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030012, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002118, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_802A2AFC_76978C -.word 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A118C_767E1C, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1388_768018, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030015, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000043, 0x00000001, battle_move_power_quake_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000005, 0x00000001, 0x0000003C, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002116, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030018, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030019, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002119, 0x00000002, 0x00000000, 0x00000001, 0x00000000 +.word 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A118C_767E1C, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1388_768018, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030015, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000043, 0x00000001, battle_move_power_quake_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000005, 0x00000001, 0x0000003C, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002116, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030018, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030019, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002119, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_802A2DA0_769A30 -.word 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A118C_767E1C, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A150C_76819C, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001C, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000043, 0x00000001, battle_move_power_quake_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000005, 0x00000001, 0x0000003C, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002117, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001F, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030020, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000211A, 0x00000002, 0x00000000, 0x00000001, 0x00000000 +.word 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A118C_767E1C, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A150C_76819C, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001C, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000043, 0x00000001, battle_move_power_quake_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000005, 0x00000001, 0x0000003C, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002117, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001F, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030020, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000211A, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel battle_move_power_quake_main .word 0x00000043, 0x00000002, ShowActionHud, 0x00000001, 0x00000043, 0x00000004, GetMenuSelection, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000014, 0x00000001, 0xFE363C81, 0x00000016, 0x00000001, 0x00000000, 0x00000024, 0x00000002, 0xFE363C8D, 0x00000050, 0x00000024, 0x00000002, 0xFE363C8E, 0x00000002, 0x00000024, 0x00000002, 0xFE363C8F, 0x00000004, 0x00000046, 0x00000001, D_802A3168_769DF8, 0x00000016, 0x00000001, 0x00000001, 0x00000024, 0x00000002, 0xFE363C8D, 0x00000050, 0x00000024, 0x00000002, 0xFE363C8E, 0x00000002, 0x00000024, 0x00000002, 0xFE363C8F, 0x00000004, 0x00000046, 0x00000001, D_802A3168_769DF8, 0x00000016, 0x00000001, 0x00000002, 0x00000024, 0x00000002, 0xFE363C8D, 0x00000050, 0x00000024, 0x00000002, 0xFE363C8E, 0x00000002, 0x00000024, 0x00000002, 0xFE363C8F, 0x00000004, 0x00000046, 0x00000001, D_802A3168_769DF8, 0x00000023, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000 diff --git a/ver/us/asm/data/battle/move/power_smash/772C50.data.s b/ver/us/asm/data/battle/move/power_smash/772C50.data.s index 005ceb83ea..7922bc7831 100644 --- a/ver/us/asm/data/battle/move/power_smash/772C50.data.s +++ b/ver/us/asm/data/battle/move/power_smash/772C50.data.s @@ -24,13 +24,13 @@ dlabel D_802A1A64_773604 .word 0x00000043, 0x00000001, func_80276EFC, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000001D, 0x00000043, 0x00000001, func_802693F0, 0x00000008, 0x00000001, 0x00000014, 0x00000043, 0x00000002, EnablePlayerBlur, 0xFFFFFFFF, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010002, 0x00000008, 0x00000001, 0x00000005, 0x00000043, 0x00000002, SetGoalToHome, 0x00000000, 0x00000043, 0x00000003, SetActorSpeed, 0x00000000, 0xF24A9A80, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010005, 0x00000043, 0x00000002, PlayerRunToGoal, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010002, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_802A1B40_7736E0 -.word 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A10B0_772C50, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1204_772DA4, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000E, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_power_smash_IsBerserkerEquipped, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000043, 0x00000001, battle_move_power_smash_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000002, 0x00000043, 0x00000002, SetActionCommandMode, 0x00000003, 0x00000005, 0x00000001, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030011, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002115, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030012, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002118, 0x00000002, 0x00000000, 0x00000001, 0x00000000 +.word 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A10B0_772C50, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1204_772DA4, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000E, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_power_smash_IsBerserkerEquipped, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000043, 0x00000001, battle_move_power_smash_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000002, 0x00000043, 0x00000002, SetActionCommandMode, 0x00000003, 0x00000005, 0x00000001, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030011, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002115, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030012, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002118, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_802A2000_773BA0 -.word 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A10B0_772C50, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1388_772F28, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030015, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_power_smash_IsBerserkerEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000043, 0x00000001, battle_move_power_smash_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030017, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030017, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030018, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002116, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030019, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002119, 0x00000002, 0x00000000, 0x00000001, 0x00000000 +.word 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A10B0_772C50, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1388_772F28, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030015, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_power_smash_IsBerserkerEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000043, 0x00000001, battle_move_power_smash_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030017, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030017, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030018, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002116, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030019, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002119, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_802A23E8_773F88 -.word 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A10B0_772C50, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A150C_7730AC, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001C, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_power_smash_IsBerserkerEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000043, 0x00000001, battle_move_power_smash_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001E, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001E, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001F, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002117, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030020, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000211A, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A118C_772D2C, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1204_772DA4, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000E, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000043, 0x00000001, battle_move_power_smash_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002115, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030011, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030012, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002118, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A118C_772D2C, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1388_772F28, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030015, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000043, 0x00000001, battle_move_power_smash_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000005, 0x00000001, 0x0000003C, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002116, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030018, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030019, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002119, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A118C_772D2C, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A150C_7730AC, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001C, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000043, 0x00000001, battle_move_power_smash_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000005, 0x00000001, 0x0000003C, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002117, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001F, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030020, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000211A, 0x00000002, 0x00000000, 0x00000001, 0x00000000 +.word 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A10B0_772C50, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A150C_7730AC, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001C, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_power_smash_IsBerserkerEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000043, 0x00000001, battle_move_power_smash_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001E, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001E, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001F, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002117, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030020, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000211A, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A118C_772D2C, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1204_772DA4, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000E, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000043, 0x00000001, battle_move_power_smash_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002115, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030011, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030012, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002118, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A118C_772D2C, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1388_772F28, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030015, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000043, 0x00000001, battle_move_power_smash_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000005, 0x00000001, 0x0000003C, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002116, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030018, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030019, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002119, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A118C_772D2C, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A150C_7730AC, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001C, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000043, 0x00000001, battle_move_power_smash_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000005, 0x00000001, 0x0000003C, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002117, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001F, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030020, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000211A, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel battle_move_power_smash_main .word 0x00000043, 0x00000002, EnablePlayerBlur, 0x00000001, 0x00000043, 0x00000002, ShowActionHud, 0x00000001, 0x00000043, 0x00000004, GetMenuSelection, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000014, 0x00000001, 0xFE363C81, 0x00000016, 0x00000001, 0x00000000, 0x00000024, 0x00000002, 0xFE363C8D, 0x0000002D, 0x00000024, 0x00000002, 0xFE363C8E, 0x00000003, 0x00000024, 0x00000002, 0xFE363C8F, 0x00000004, 0x00000046, 0x00000001, D_802A3228_774DC8, 0x00000016, 0x00000001, 0x00000001, 0x00000024, 0x00000002, 0xFE363C8D, 0x0000002D, 0x00000024, 0x00000002, 0xFE363C8E, 0x00000004, 0x00000024, 0x00000002, 0xFE363C8F, 0x00000006, 0x00000046, 0x00000001, D_802A3228_774DC8, 0x00000016, 0x00000001, 0x00000002, 0x00000024, 0x00000002, 0xFE363C8D, 0x0000002D, 0x00000024, 0x00000002, 0xFE363C8E, 0x00000005, 0x00000024, 0x00000002, 0xFE363C8F, 0x00000008, 0x00000046, 0x00000001, D_802A3228_774DC8, 0x00000023, 0x00000000, 0x00000043, 0x00000002, EnablePlayerBlur, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000 diff --git a/ver/us/asm/data/battle/move/shell_crack/77F3D0.data.s b/ver/us/asm/data/battle/move/shell_crack/77F3D0.data.s index 83451c96d7..7eadcca1da 100644 --- a/ver/us/asm/data/battle/move/shell_crack/77F3D0.data.s +++ b/ver/us/asm/data/battle/move/shell_crack/77F3D0.data.s @@ -24,13 +24,13 @@ dlabel D_802A1B44_77FD84 .word 0x00000043, 0x00000001, func_80276EFC, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000001D, 0x00000043, 0x00000001, func_802693F0, 0x00000008, 0x00000001, 0x00000014, 0x00000043, 0x00000002, EnablePlayerBlur, 0xFFFFFFFF, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010002, 0x00000008, 0x00000001, 0x00000005, 0x00000043, 0x00000002, SetGoalToHome, 0x00000000, 0x00000043, 0x00000003, SetActorSpeed, 0x00000000, 0xF24A9A80, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010005, 0x00000043, 0x00000002, PlayerRunToGoal, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010002, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_802A1C20_77FE60 -.word 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A1190_77F3D0, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A12E4_77F524, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000E, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_shell_crack_IsBerserkerEquipped, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000043, 0x00000001, battle_move_shell_crack_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000002, 0x00000043, 0x00000002, SetActionCommandMode, 0x00000003, 0x00000005, 0x00000001, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030011, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002115, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030012, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002118, 0x00000002, 0x00000000, 0x00000001, 0x00000000 +.word 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A1190_77F3D0, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A12E4_77F524, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000E, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_shell_crack_IsBerserkerEquipped, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000043, 0x00000001, battle_move_shell_crack_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000002, 0x00000043, 0x00000002, SetActionCommandMode, 0x00000003, 0x00000005, 0x00000001, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030011, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002115, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030012, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002118, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_802A20E0_780320 -.word 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A1190_77F3D0, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1468_77F6A8, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030015, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_shell_crack_IsBerserkerEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000043, 0x00000001, battle_move_shell_crack_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030017, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030017, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030018, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002116, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030019, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002119, 0x00000002, 0x00000000, 0x00000001, 0x00000000 +.word 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A1190_77F3D0, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1468_77F6A8, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030015, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_shell_crack_IsBerserkerEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000043, 0x00000001, battle_move_shell_crack_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030017, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030017, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030018, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002116, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030019, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002119, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_802A24C8_780708 -.word 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A1190_77F3D0, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A15EC_77F82C, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001C, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_shell_crack_IsBerserkerEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000043, 0x00000001, battle_move_shell_crack_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001E, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001E, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001F, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002117, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030020, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000211A, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A126C_77F4AC, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A12E4_77F524, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000E, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000043, 0x00000001, battle_move_shell_crack_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002115, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030011, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030012, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002118, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A126C_77F4AC, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1468_77F6A8, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030015, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000043, 0x00000001, battle_move_shell_crack_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000005, 0x00000001, 0x0000003C, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002116, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030018, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030019, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002119, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A126C_77F4AC, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A15EC_77F82C, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001C, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000043, 0x00000001, battle_move_shell_crack_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000005, 0x00000001, 0x0000003C, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002117, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001F, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030020, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000211A, 0x00000002, 0x00000000, 0x00000001, 0x00000000 +.word 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A1190_77F3D0, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A15EC_77F82C, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001C, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_shell_crack_IsBerserkerEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000043, 0x00000001, battle_move_shell_crack_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001E, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001E, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001F, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002117, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030020, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000211A, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A126C_77F4AC, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A12E4_77F524, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000E, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000043, 0x00000001, battle_move_shell_crack_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002115, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030011, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030012, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002118, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A126C_77F4AC, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1468_77F6A8, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030015, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000043, 0x00000001, battle_move_shell_crack_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000005, 0x00000001, 0x0000003C, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002116, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030018, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030019, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002119, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A126C_77F4AC, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A15EC_77F82C, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001C, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000043, 0x00000001, battle_move_shell_crack_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000005, 0x00000001, 0x0000003C, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002117, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001F, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030020, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000211A, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel battle_move_shell_crack_main .word 0x00000043, 0x00000002, ShowActionHud, 0x00000001, 0x00000043, 0x00000004, GetMenuSelection, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000014, 0x00000001, 0xFE363C81, 0x00000016, 0x00000001, 0x00000000, 0x00000024, 0x00000002, 0xFE363C8D, 0x0000003C, 0x00000024, 0x00000002, 0xFE363C8E, 0x00000001, 0x00000024, 0x00000002, 0xFE363C8F, 0x00000002, 0x00000046, 0x00000001, D_802A3390_7815D0, 0x00000016, 0x00000001, 0x00000001, 0x00000024, 0x00000002, 0xFE363C8D, 0x0000003C, 0x00000024, 0x00000002, 0xFE363C8E, 0x00000002, 0x00000024, 0x00000002, 0xFE363C8F, 0x00000004, 0x00000046, 0x00000001, D_802A3390_7815D0, 0x00000016, 0x00000001, 0x00000002, 0x00000024, 0x00000002, 0xFE363C8D, 0x0000003C, 0x00000024, 0x00000002, 0xFE363C8E, 0x00000003, 0x00000024, 0x00000002, 0xFE363C8F, 0x00000006, 0x00000046, 0x00000001, D_802A3390_7815D0, 0x00000023, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000 diff --git a/ver/us/asm/data/battle/move/shrink_smash/77CC30.data.s b/ver/us/asm/data/battle/move/shrink_smash/77CC30.data.s index 4fc0003858..733aa50fd4 100644 --- a/ver/us/asm/data/battle/move/shrink_smash/77CC30.data.s +++ b/ver/us/asm/data/battle/move/shrink_smash/77CC30.data.s @@ -24,13 +24,13 @@ dlabel D_802A1A64_77D5E4 .word 0x00000043, 0x00000001, func_80276EFC, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000001D, 0x00000043, 0x00000001, func_802693F0, 0x00000008, 0x00000001, 0x00000014, 0x00000043, 0x00000002, EnablePlayerBlur, 0xFFFFFFFF, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010002, 0x00000008, 0x00000001, 0x00000005, 0x00000043, 0x00000002, SetGoalToHome, 0x00000000, 0x00000043, 0x00000003, SetActorSpeed, 0x00000000, 0xF24A9A80, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010005, 0x00000043, 0x00000002, PlayerRunToGoal, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010002, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_802A1B40_77D6C0 -.word 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A10B0_77CC30, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1204_77CD84, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000E, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_shrink_smash_IsBerserkerEquipped, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000043, 0x00000001, battle_move_shrink_smash_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000002, 0x00000043, 0x00000002, SetActionCommandMode, 0x00000003, 0x00000005, 0x00000001, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030011, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002115, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030012, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002118, 0x00000002, 0x00000000, 0x00000001, 0x00000000 +.word 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A10B0_77CC30, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1204_77CD84, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000E, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_shrink_smash_IsBerserkerEquipped, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000043, 0x00000001, battle_move_shrink_smash_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000002, 0x00000043, 0x00000002, SetActionCommandMode, 0x00000003, 0x00000005, 0x00000001, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030011, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002115, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030012, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002118, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_802A2000_77DB80 -.word 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A10B0_77CC30, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1388_77CF08, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030015, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_shrink_smash_IsBerserkerEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000043, 0x00000001, battle_move_shrink_smash_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030017, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030017, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030018, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002116, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030019, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002119, 0x00000002, 0x00000000, 0x00000001, 0x00000000 +.word 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A10B0_77CC30, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1388_77CF08, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030015, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_shrink_smash_IsBerserkerEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000043, 0x00000001, battle_move_shrink_smash_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030017, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030017, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030018, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002116, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030019, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002119, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_802A23E8_77DF68 -.word 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A10B0_77CC30, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A150C_77D08C, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001C, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_shrink_smash_IsBerserkerEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000043, 0x00000001, battle_move_shrink_smash_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001E, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001E, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001F, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002117, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030020, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000211A, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A118C_77CD0C, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1204_77CD84, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000E, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000043, 0x00000001, battle_move_shrink_smash_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002115, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030011, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030012, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002118, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A118C_77CD0C, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1388_77CF08, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030015, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000043, 0x00000001, battle_move_shrink_smash_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000005, 0x00000001, 0x0000003C, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002116, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030018, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030019, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002119, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A118C_77CD0C, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A150C_77D08C, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001C, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000043, 0x00000001, battle_move_shrink_smash_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000005, 0x00000001, 0x0000003C, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002117, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001F, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030020, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000211A, 0x00000002, 0x00000000, 0x00000001, 0x00000000 +.word 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A10B0_77CC30, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A150C_77D08C, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001C, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_shrink_smash_IsBerserkerEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000043, 0x00000001, battle_move_shrink_smash_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001E, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001E, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001F, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002117, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030020, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000211A, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A118C_77CD0C, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1204_77CD84, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000E, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000043, 0x00000001, battle_move_shrink_smash_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002115, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030011, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030012, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002118, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A118C_77CD0C, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1388_77CF08, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030015, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000043, 0x00000001, battle_move_shrink_smash_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000005, 0x00000001, 0x0000003C, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002116, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030018, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030019, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002119, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A118C_77CD0C, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A150C_77D08C, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001C, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000043, 0x00000001, battle_move_shrink_smash_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000005, 0x00000001, 0x0000003C, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002117, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001F, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030020, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000211A, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel battle_move_shrink_smash_main .word 0x00000043, 0x00000002, ShowActionHud, 0x00000001, 0x00000043, 0x00000004, GetMenuSelection, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000014, 0x00000001, 0xFE363C81, 0x00000016, 0x00000001, 0x00000000, 0x00000024, 0x00000002, 0xFE363C8D, 0x0000002D, 0x00000024, 0x00000002, 0xFE363C8E, 0x00000001, 0x00000024, 0x00000002, 0xFE363C8F, 0x00000002, 0x00000046, 0x00000001, D_802A3168_77ECE8, 0x00000016, 0x00000001, 0x00000001, 0x00000024, 0x00000002, 0xFE363C8D, 0x0000002D, 0x00000024, 0x00000002, 0xFE363C8E, 0x00000002, 0x00000024, 0x00000002, 0xFE363C8F, 0x00000004, 0x00000046, 0x00000001, D_802A3168_77ECE8, 0x00000016, 0x00000001, 0x00000002, 0x00000024, 0x00000002, 0xFE363C8D, 0x0000002D, 0x00000024, 0x00000002, 0xFE363C8E, 0x00000003, 0x00000024, 0x00000002, 0xFE363C8F, 0x00000006, 0x00000046, 0x00000001, D_802A3168_77ECE8, 0x00000023, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000 diff --git a/ver/us/asm/data/battle/move/super_smash/7751B0.data.s b/ver/us/asm/data/battle/move/super_smash/7751B0.data.s index 99a779b088..d5d9f194da 100644 --- a/ver/us/asm/data/battle/move/super_smash/7751B0.data.s +++ b/ver/us/asm/data/battle/move/super_smash/7751B0.data.s @@ -24,13 +24,13 @@ dlabel D_802A1A64_775B64 .word 0x00000043, 0x00000001, func_80276EFC, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000001D, 0x00000043, 0x00000001, func_802693F0, 0x00000008, 0x00000001, 0x00000014, 0x00000043, 0x00000002, EnablePlayerBlur, 0xFFFFFFFF, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010002, 0x00000008, 0x00000001, 0x00000005, 0x00000043, 0x00000002, SetGoalToHome, 0x00000000, 0x00000043, 0x00000003, SetActorSpeed, 0x00000000, 0xF24A9A80, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010005, 0x00000043, 0x00000002, PlayerRunToGoal, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00010002, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_802A1B40_775C40 -.word 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A10B0_7751B0, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1204_775304, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000E, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_super_smash_IsBerserkerEquipped, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000043, 0x00000001, battle_move_super_smash_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000002, 0x00000043, 0x00000002, SetActionCommandMode, 0x00000003, 0x00000005, 0x00000001, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030011, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002115, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030012, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002118, 0x00000002, 0x00000000, 0x00000001, 0x00000000 +.word 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A10B0_7751B0, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1204_775304, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000E, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_super_smash_IsBerserkerEquipped, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000043, 0x00000001, battle_move_super_smash_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000002, 0x00000043, 0x00000002, SetActionCommandMode, 0x00000003, 0x00000005, 0x00000001, 0x00000000, 0x00000043, 0x00000002, GetActionCommandMode, 0xFE363C80, 0x0000000C, 0x00000002, 0xFE363C80, 0x00000002, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030011, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002115, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030012, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002118, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_802A2000_776100 -.word 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A10B0_7751B0, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1388_775488, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030015, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_super_smash_IsBerserkerEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000043, 0x00000001, battle_move_super_smash_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030017, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030017, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030018, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002116, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030019, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002119, 0x00000002, 0x00000000, 0x00000001, 0x00000000 +.word 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A10B0_7751B0, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1388_775488, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030015, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_super_smash_IsBerserkerEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000043, 0x00000001, battle_move_super_smash_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030017, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030017, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030018, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002116, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030019, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002119, 0x00000002, 0x00000000, 0x00000001, 0x00000000 dlabel D_802A23E8_7764E8 -.word 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A10B0_7751B0, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A150C_77560C, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001C, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_super_smash_IsBerserkerEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000043, 0x00000001, battle_move_super_smash_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001E, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001E, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001F, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002117, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030020, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000211A, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A118C_77528C, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1204_775304, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000E, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000043, 0x00000001, battle_move_super_smash_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002115, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030011, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030012, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002118, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A118C_77528C, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1388_775488, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030015, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000043, 0x00000001, battle_move_super_smash_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000005, 0x00000001, 0x0000003C, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002116, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030018, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030019, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002119, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A118C_77528C, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A150C_77560C, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001C, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000043, 0x00000001, battle_move_super_smash_IsRightOnEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000005, 0x00000001, 0x0000003C, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002117, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001F, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030020, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000211A, 0x00000002, 0x00000000, 0x00000001, 0x00000000 +.word 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A10B0_7751B0, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A150C_77560C, 0x00000043, 0x00000007, PlayerTestEnemy, 0xFE363C80, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, SetBattleCamOffsetZ, 0x00000008, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001C, 0x00000008, 0x00000001, 0x00000004, 0x00000043, 0x00000001, battle_move_super_smash_IsBerserkerEquipped, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000043, 0x00000001, battle_move_super_smash_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001E, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000012, 0x00000000, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C81, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000028, 0x00000002, 0xFE363C81, 0x0000000A, 0x00000008, 0x00000001, 0xFE363C81, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001E, 0x00000008, 0x00000001, 0x00000005, 0x00000013, 0x00000000, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001F, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002117, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030020, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000211A, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A118C_77528C, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1204_775304, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000E, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003000F, 0x00000043, 0x00000001, battle_move_super_smash_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000043, 0x00000002, SetActionResult, 0x00000000, 0x00000024, 0x00000002, 0xFE363C81, 0x00000000, 0x00000005, 0x00000001, 0x0000001E, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionResult, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x0000000B, 0x00000002, 0xFE363C81, 0x00000001, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030010, 0x00000024, 0x00000002, 0xFE363C81, 0x00000001, 0x00000013, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002115, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030011, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030012, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002118, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A118C_77528C, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A1388_775488, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030015, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030016, 0x00000043, 0x00000001, battle_move_super_smash_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000005, 0x00000001, 0x0000003C, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002116, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030018, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030019, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002119, 0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000043, 0x00000003, ChooseNextTarget, 0x0000000A, 0xFE363C80, 0x00000043, 0x00000002, LoadActionCommand, 0x00000002, 0x00000043, 0x00000001, action_command_jump_init, 0x00000046, 0x00000001, D_802A118C_77528C, 0x00000043, 0x00000002, SetGoalToTarget, 0x00000000, 0x00000043, 0x00000005, AddGoalPos, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000046, 0x00000001, D_802A150C_77560C, 0x00000043, 0x00000002, UseBattleCamPreset, 0x0000002B, 0x00000043, 0x00000002, AddBattleCamZoom, 0x00000050, 0x00000043, 0x00000001, InitTargetIterator, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000010B, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001C, 0x00000008, 0x00000001, 0x00000008, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001D, 0x00000043, 0x00000001, battle_move_super_smash_ShouldMovesAutoSucceed, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000005, 0x00000001, 0x0000002D, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000B, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000013, 0x00000000, 0x00000027, 0x00000002, 0xFE363C8D, 0x00000006, 0x00000043, 0x00000004, action_command_hammer_start, 0x00000000, 0xFE363C8D, 0x00000003, 0x00000005, 0x00000001, 0x0000003C, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000003, CheckButtonDown, 0x00040000, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000007, 0x00000000, 0x00000013, 0x00000000, 0x00000006, 0x00000000, 0x00000003, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000043, 0x00000002, GetActionSuccess, 0xFE363C80, 0x0000000A, 0x00000002, 0xFE363C80, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000013, 0x00000000, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x00002117, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x0003001F, 0x00000008, 0x00000001, 0x00000003, 0x00000043, 0x00000004, SetAnimation, 0x00000000, 0x00000000, 0x00030020, 0x00000043, 0x00000003, PlaySoundAtActor, 0x00000000, 0x0000211A, 0x00000002, 0x00000000, 0x00000001, 0x00000000 glabel battle_move_super_smash_main .word 0x00000043, 0x00000002, EnablePlayerBlur, 0x00000001, 0x00000043, 0x00000002, ShowActionHud, 0x00000001, 0x00000043, 0x00000004, GetMenuSelection, 0xFE363C80, 0xFE363C81, 0xFE363C82, 0x00000014, 0x00000001, 0xFE363C81, 0x00000016, 0x00000001, 0x00000000, 0x00000024, 0x00000002, 0xFE363C8D, 0x0000002D, 0x00000024, 0x00000002, 0xFE363C8E, 0x00000004, 0x00000024, 0x00000002, 0xFE363C8F, 0x00000005, 0x00000046, 0x00000001, D_802A3260_777360, 0x00000016, 0x00000001, 0x00000001, 0x00000024, 0x00000002, 0xFE363C8D, 0x0000002D, 0x00000024, 0x00000002, 0xFE363C8E, 0x00000005, 0x00000024, 0x00000002, 0xFE363C8F, 0x00000007, 0x00000046, 0x00000001, D_802A3260_777360, 0x00000016, 0x00000001, 0x00000002, 0x00000024, 0x00000002, 0xFE363C8D, 0x0000002D, 0x00000024, 0x00000002, 0xFE363C8E, 0x00000006, 0x00000024, 0x00000002, 0xFE363C8F, 0x00000009, 0x00000046, 0x00000001, D_802A3260_777360, 0x00000023, 0x00000000, 0x00000043, 0x00000002, EnablePlayerBlur, 0x00000000, 0x00000002, 0x00000000, 0x00000001, 0x00000000 diff --git a/ver/us/symbol_addrs.txt b/ver/us/symbol_addrs.txt index 34abb764ee..2217bf69d8 100644 --- a/ver/us/symbol_addrs.txt +++ b/ver/us/symbol_addrs.txt @@ -6513,7 +6513,7 @@ func_8023E3FC = 0x8023E3FC; // type:func rom:0x16CCDC update_actor_shadows = 0x8023E404; // type:func rom:0x16CCE4 btl_update = 0x8023E438; // type:func rom:0x16CD18 btl_draw_ui = 0x8023EA7C; // type:func rom:0x16D35C -func_8023ED5C = 0x8023ED5C; // type:func rom:0x16D63C +btl_render_actors = 0x8023ED5C; // type:func rom:0x16D63C blend_background_channel_COPY = 0x8023F060; // type:func rom:0x16D940 tattle_cam_pre_render = 0x8023F088; // type:func rom:0x16D968 func_8023FF84 = 0x8023FF84; // type:func rom:0x16E864 @@ -6539,7 +6539,7 @@ btl_state_draw_begin_partner_turn = 0x80242EF8; // type:func rom:0x1717D8 btl_state_update_switch_to_partner = 0x80242F00; // type:func rom:0x1717E0 btl_state_draw_switch_to_partner = 0x80242FD8; // type:func rom:0x1718B8 btl_state_update_9 = 0x80242FE0; // type:func rom:0x1718C0 -func_80243910 = 0x80243910; // type:func rom:0x1721F0 +btl_state_draw_9 = 0x80243910; // type:func rom:0x1721F0 btl_state_update_prepare_menu = 0x80243918; // type:func rom:0x1721F8 btl_state_draw_prepare_menu = 0x802439D0; // type:func rom:0x1722B0 btl_state_update_end_turn = 0x802439D8; // type:func rom:0x1722B8 @@ -14448,7 +14448,7 @@ battle_item_food_DrinkItem = 0x802A1B74; // type:data rom:0x733C44 battle_item_food_script6 = 0x802A1BEC; // type:data rom:0x733CBC battle_item_food_main = 0x802A20FC; // type:data rom:0x7341CC battle_move_hammer_IsBerserkerEquipped = 0x802A1000; // type:func rom:0x7345A0 -battle_move_hammer_IsRightOnEquipped = 0x802A1050; // type:func rom:0x7345F0 +battle_move_hammer_ShouldMovesAutoSucceed = 0x802A1050; // type:func rom:0x7345F0 D_802A10B0_734650 = 0x802A10B0; // type:data rom:0x734650 D_802A118C_0073472C = 0x802A118C; // type:data rom:0x73472C D_802A1204_007347A4 = 0x802A1204; // type:data rom:0x7347A4 @@ -14472,7 +14472,7 @@ D_802A3C4C_007371EC = 0x802A3C4C; // type:data rom:0x7371EC func_802A1000_737890 = 0x802A1000; // type:func rom:0x737890 func_802A1074_737904 = 0x802A1074; // type:func rom:0x737904 battle_move_spin_smash_IsBerserkerEquipped = 0x802A10EC; // type:func rom:0x73797C -battle_move_spin_smash_IsRightOnEquipped = 0x802A113C; // type:func rom:0x7379CC +battle_move_spin_smash_ShouldMovesAutoSucceed = 0x802A113C; // type:func rom:0x7379CC D_802A1190_737A20 = 0x802A11C0; // type:data rom:0x737A20 D_802A126C_737AFC = 0x802A129C; // type:data rom:0x737AFC D_802A12E4_737B74 = 0x802A1314; // type:data rom:0x737B74 @@ -14493,7 +14493,7 @@ D_802A3258_739AE8 = 0x802A3288; // type:data rom:0x739AE8 D_802A3920_73A1B0 = 0x802A3950; // type:data rom:0x73A1B0 D_802A3FC4_73A854 = 0x802A3FF4; // type:data rom:0x73A854 battle_move_quake_hammer_IsBerserkerEquipped = 0x802A1000; // type:func rom:0x73AED0 -battle_move_quake_hammer_IsRightOnEquipped = 0x802A1050; // type:func rom:0x73AF20 +battle_move_quake_hammer_ShouldMovesAutoSucceed = 0x802A1050; // type:func rom:0x73AF20 D_802A10B0_73AF80 = 0x802A10B0; // type:data rom:0x73AF80 D_802A118C_0073B05C = 0x802A118C; // type:data rom:0x73B05C D_802A1204_0073B0D4 = 0x802A1204; // type:data rom:0x73B0D4 @@ -14568,24 +14568,24 @@ func_802A11C0_743FB0 = 0x802A11C0; // type:func rom:0x743FB0 battle_move_sleep_stomp_UnkMoveFunc1 = 0x802A1000; // type:func rom:0x746E10 battle_move_dizzy_stomp_UnkMoveFunc1 = 0x802A1000; // type:func rom:0x748DD0 battle_move_d_down_pound_IsBerserkerEquipped = 0x802A1000; // type:func rom:0x74AD90 -battle_move_d_down_pound_IsRightOnEquipped = 0x802A1050; // type:func rom:0x74ADE0 +battle_move_d_down_pound_ShouldMovesAutoSucceed = 0x802A1050; // type:func rom:0x74ADE0 func_802A10A4_74AE34 = 0x802A10A4; // type:func rom:0x74AE34 battle_move_jump_charge_0_UnkMoveFunc1 = 0x802A1000; // type:func rom:0x74D570 battle_move_jump_charge_0_IsJumpMaxCharged = 0x802A10E4; // type:func rom:0x74D654 func_802A1108_74D678 = 0x802A1108; // type:func rom:0x74D678 func_802A120C_74D77C = 0x802A120C; // type:func rom:0x74D77C battle_move_hammer_charge_0_IsBerserkerEquipped = 0x802A1000; // type:func rom:0x74F130 -battle_move_hammer_charge_0_IsRightOnEquipped = 0x802A1050; // type:func rom:0x74F180 +battle_move_hammer_charge_0_ShouldMovesAutoSucceed = 0x802A1050; // type:func rom:0x74F180 battle_move_hammer_charge_0_IsHammerMaxCharged = 0x802A10A4; // type:func rom:0x74F1D4 func_802A10C8_74F1F8 = 0x802A10C8; // type:func rom:0x74F1F8 func_802A11CC_74F2FC = 0x802A11CC; // type:func rom:0x74F2FC battle_move_hammer_throw_IsBerserkerEquipped = 0x802A1000; // type:func rom:0x752450 -battle_move_hammer_throw_IsRightOnEquipped = 0x802A1050; // type:func rom:0x7524A0 +battle_move_hammer_throw_ShouldMovesAutoSucceed = 0x802A1050; // type:func rom:0x7524A0 battle_move_mega_quake_IsBerserkerEquipped = 0x802A1000; // type:func rom:0x756780 -battle_move_mega_quake_IsRightOnEquipped = 0x802A1050; // type:func rom:0x7567D0 +battle_move_mega_quake_ShouldMovesAutoSucceed = 0x802A1050; // type:func rom:0x7567D0 func_802A10A4_756824 = 0x802A10A4; // type:func rom:0x756824 battle_move_hammer_charge_1_IsBerserkerEquipped = 0x802A1000; // type:func rom:0x7595B0 -battle_move_hammer_charge_1_IsRightOnEquipped = 0x802A1050; // type:func rom:0x759600 +battle_move_hammer_charge_1_ShouldMovesAutoSucceed = 0x802A1050; // type:func rom:0x759600 battle_move_hammer_charge_1_IsHammerMaxCharged = 0x802A10A4; // type:func rom:0x759654 func_802A10C8_759678 = 0x802A10C8; // type:func rom:0x759678 battle_move_hammer_charge_1_UnkMoveFunc2 = 0x802A11E8; // type:func rom:0x759798 @@ -14596,7 +14596,7 @@ func_802A1108_75CA88 = 0x802A1108; // type:func rom:0x75CA88 battle_move_jump_charge_1_UnkMoveFunc2 = 0x802A1228; // type:func rom:0x75CBA8 func_802A133C_75CCBC = 0x802A133C; // type:func rom:0x75CCBC battle_move_hammer_charge_2_IsBerserkerEquipped = 0x802A1000; // type:func rom:0x75E5D0 -battle_move_hammer_charge_2_IsRightOnEquipped = 0x802A1050; // type:func rom:0x75E620 +battle_move_hammer_charge_2_ShouldMovesAutoSucceed = 0x802A1050; // type:func rom:0x75E620 battle_move_hammer_charge_2_IsHammerMaxCharged = 0x802A10A4; // type:func rom:0x75E674 func_802A10C8_75E698 = 0x802A10C8; // type:func rom:0x75E698 battle_move_hammer_charge_2_UnkMoveFunc3 = 0x802A11E8; // type:func rom:0x75E7B8 @@ -14607,7 +14607,7 @@ func_802A1108_761A28 = 0x802A1108; // type:func rom:0x761A28 battle_move_jump_charge_2_UnkMoveFunc3 = 0x802A1228; // type:func rom:0x761B48 func_802A133C_761C5C = 0x802A133C; // type:func rom:0x761C5C battle_move_auto_smash_IsBerserkerEquipped = 0x802A1000; // type:func rom:0x763540 -battle_move_auto_smash_IsRightOnEquipped = 0x802A1050; // type:func rom:0x763590 +battle_move_auto_smash_ShouldMovesAutoSucceed = 0x802A1050; // type:func rom:0x763590 battle_move_auto_jump_UnkMoveFunc1 = 0x802A1000; // type:func rom:0x765C20 battle_move_auto_jump_D_802A10F0 = 0x802A10F0; // type:data rom:0x765D10 battle_move_auto_jump_CheckForAPress = 0x802A1130; // type:data rom:0x765D50 @@ -14628,7 +14628,7 @@ D_802A26BC_7672DC = 0x802A26BC; // type:data rom:0x7672DC D_802A2A30_767650 = 0x802A2A30; // type:data rom:0x767650 D_802A2D5C_76797C = 0x802A2D5C; // type:data rom:0x76797C battle_move_power_quake_IsBerserkerEquipped = 0x802A1000; // type:func rom:0x767C90 -battle_move_power_quake_IsRightOnEquipped = 0x802A1050; // type:func rom:0x767CE0 +battle_move_power_quake_ShouldMovesAutoSucceed = 0x802A1050; // type:func rom:0x767CE0 battle_move_auto_multibounce_UnkMoveFunc1 = 0x802A1000; // type:func rom:0x76A830 battle_move_auto_multibounce_D_802A10F0 = 0x802A10F0; // type:data rom:0x76A920 battle_move_auto_multibounce_CheckForAPress = 0x802A1130; // type:data rom:0x76A960 @@ -14653,17 +14653,17 @@ battle_move_power_jump_UnkMoveFunc1 = 0x802A1000; // type:func rom:0x76D760 battle_move_super_jump_UnkMoveFunc1 = 0x802A1000; // type:func rom:0x76F330 battle_move_mega_jump_UnkMoveFunc1 = 0x802A1000; // type:func rom:0x770F30 battle_move_power_smash_IsBerserkerEquipped = 0x802A1000; // type:func rom:0x772BA0 -battle_move_power_smash_IsRightOnEquipped = 0x802A1050; // type:func rom:0x772BF0 +battle_move_power_smash_ShouldMovesAutoSucceed = 0x802A1050; // type:func rom:0x772BF0 battle_move_super_smash_IsBerserkerEquipped = 0x802A1000; // type:func rom:0x775100 -battle_move_super_smash_IsRightOnEquipped = 0x802A1050; // type:func rom:0x775150 +battle_move_super_smash_ShouldMovesAutoSucceed = 0x802A1050; // type:func rom:0x775150 battle_move_mega_smash_IsBerserkerEquipped = 0x802A1000; // type:func rom:0x777690 -battle_move_mega_smash_IsRightOnEquipped = 0x802A1050; // type:func rom:0x7776E0 +battle_move_mega_smash_ShouldMovesAutoSucceed = 0x802A1050; // type:func rom:0x7776E0 battle_move_unknown_move_UnkMoveFunc1 = 0x802A1000; // type:func rom:0x779C90 func_802A10E4_779D74 = 0x802A10E4; // type:func rom:0x779D74 battle_move_shrink_smash_IsBerserkerEquipped = 0x802A1000; // type:func rom:0x77CB80 -battle_move_shrink_smash_IsRightOnEquipped = 0x802A1050; // type:func rom:0x77CBD0 +battle_move_shrink_smash_ShouldMovesAutoSucceed = 0x802A1050; // type:func rom:0x77CBD0 battle_move_shell_crack_IsBerserkerEquipped = 0x802A1000; // type:func rom:0x77F240 -battle_move_shell_crack_IsRightOnEquipped = 0x802A1050; // type:func rom:0x77F290 +battle_move_shell_crack_ShouldMovesAutoSucceed = 0x802A1050; // type:func rom:0x77F290 func_802A10A4_77F2E4 = 0x802A10A4; // type:func rom:0x77F2E4 battle_move_d_down_jump_UnkMoveFunc1 = 0x802A1000; // type:func rom:0x781920 func_802A10E4_781A04 = 0x802A10E4; // type:func rom:0x781A04